Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000098] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.040727] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.040755] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.040768] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.040776] [t=00:00:00.040779] Enable or disable log sections using the LogSections configuration key [t=00:00:00.040782] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.040787] Use "none" to disable the default log sections. [t=00:00:00.040790] ============== </Log Sections> ============== [t=00:00:00.040794] ============== <User Config> ============== [t=00:00:00.040860] AdvMapShading = 0 [t=00:00:00.040864] AdvUnitShading = 0 [t=00:00:00.040867] AnimationMT = 0 [t=00:00:00.040871] BumpWaterDepthBits = 16 [t=00:00:00.040873] BumpWaterReflection = 0 [t=00:00:00.040876] BumpWaterRefraction = 0 [t=00:00:00.040878] BumpWaterShoreWaves = 0 [t=00:00:00.040883] BumpWaterTexSizeReflection = 64 [t=00:00:00.040886] CamFreeScrollSpeed = 25 [t=00:00:00.040889] CamMode = 1 [t=00:00:00.040892] CubeTexSizeReflection = 64 [t=00:00:00.040894] CubeTexSizeSpecular = 64 [t=00:00:00.040899] DualScreenMiniMapOnLeft = 1 [t=00:00:00.040902] EdgeMoveDynamic = 0 [t=00:00:00.040905] EdgeMoveWidth = 0.003 [t=00:00:00.040907] FPSFOV = 90 [t=00:00:00.040909] FPSScrollSpeed = 25 [t=00:00:00.040912] FontSize = 18 [t=00:00:00.040915] GrassDetail = 0 [t=00:00:00.040919] GroundDecals = 0 [t=00:00:00.040922] GroundDetail = 50 [t=00:00:00.040924] HangTimeout = 30 [t=00:00:00.040927] HardwareCursor = 1 [t=00:00:00.040930] InitialNetworkTimeout = 0 [t=00:00:00.040936] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040938] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040941] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040944] LinkOutgoingBandwidth = 131072 [t=00:00:00.040947] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040954] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040957] LuaShaders = 0 [t=00:00:00.040959] MSAALevel = 1 [t=00:00:00.040962] MaxDynamicMapLights = 0 [t=00:00:00.040966] MaxDynamicModelLights = 0 [t=00:00:00.040969] MaxParticles = 4000 [t=00:00:00.040971] MaxSounds = 32 [t=00:00:00.040974] MaximumTransmissionUnit = 0 [t=00:00:00.040977] MiddleClickScrollSpeed = -0.003 [t=00:00:00.040981] MiniMapMarker = 0 [t=00:00:00.040984] MouseDragScrollThreshold = 0 [t=00:00:00.040989] NetworkLossFactor = 1 [t=00:00:00.040992] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.040996] OverheadScrollSpeed = 25 [t=00:00:00.040999] ReconnectTimeout = 0 [t=00:00:00.041001] RotOverheadScrollSpeed = 25 [t=00:00:00.041005] RotateLogFiles = 1 [t=00:00:00.041007] ShadowMapSize = 1024 [t=00:00:00.041011] ShowClock = 0 [t=00:00:00.041013] SoftParticles = 2 [t=00:00:00.041016] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.041019] UnitIconDist = 250 [t=00:00:00.041033] UpdateBoundingVolumeMT = 0 [t=00:00:00.041038] UpdateWeaponVectorsMT = 0 [t=00:00:00.041041] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.041044] UseLuaMemPools = 0 [t=00:00:00.041046] VFSCacheArchiveFiles = 0 [t=00:00:00.041049] VSync = 0 [t=00:00:00.041052] Water = 0 [t=00:00:00.041054] WindowBorderless = 1 [t=00:00:00.041057] WindowPosY = 0 [t=00:00:00.041061] XResolutionWindowed = 1920 [t=00:00:00.041064] YResolutionWindowed = 1080 [t=00:00:00.041067] snd_volmaster = 43 [t=00:00:00.041076] ============== </User Config> ============== [t=00:00:00.041080] ============== <User System> ============== [t=00:00:00.041084] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.041088] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.041095] Compiler Version: gcc-13.2.0 [t=00:00:00.041124] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.041156] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.041164] Binary Word Size: 64-bit (native) [t=00:00:00.041166] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.041170] Physical CPU Cores: 8 [t=00:00:00.041173] Logical CPU Cores: 16 [t=00:00:00.041177] ============== </User System> ============== [t=00:00:00.041181] Run: thread affinity ffffffff [t=00:00:00.041289] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.041293] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.041296] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.041300] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.041302] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.041777] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041785] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.044847] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.046566] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.046573] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.046583] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.046586] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.046588] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.046591] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.046594] [12] 1440x900x24bpp@60Hz [t=00:00:00.046597] [13] 1366x768x24bpp@60Hz [t=00:00:00.046599] [14] 1360x768x24bpp@60Hz [t=00:00:00.046603] [15] 1280x1024x24bpp@75Hz [t=00:00:00.046615] [17] 1280x960x24bpp@75Hz [t=00:00:00.046621] [19] 1280x800x24bpp@60Hz [t=00:00:00.046624] [20] 1280x768x24bpp@60Hz [t=00:00:00.046635] [21] 1280x720x24bpp@60Hz [t=00:00:00.046639] [24] 1176x664x24bpp@60Hz [t=00:00:00.046642] [27] 1152x864x24bpp@60Hz [t=00:00:00.046644] [28] 1024x768x24bpp@75Hz [t=00:00:00.046648] [31] 800x600x24bpp@75Hz [t=00:00:00.046650] [34] 720x576x24bpp@50Hz [t=00:00:00.046653] [35] 720x480x24bpp@60Hz [t=00:00:00.046658] [37] 640x480x24bpp@75Hz [t=00:00:00.242142] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.242404] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.242414] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.255654] [GR::LogVersionInfo] [t=00:00:00.255665] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.255668] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.255671] GL vendor : NVIDIA Corporation [t=00:00:00.255674] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.255686] GLSL version: 4.60 NVIDIA [t=00:00:00.255688] GLEW version: 2.1.0 [t=00:00:00.255691] GPU memory : 12282MB (total) / 9475MB (available) [t=00:00:00.255696] SDL swap-int: 1 [t=00:00:00.255699] SDL driver : windows [t=00:00:00.255701] [t=00:00:00.255704] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.255707] GLSL shader support : 1 [t=00:00:00.255709] GL4 support : 1 [t=00:00:00.255712] FBO extension support : 1 [t=00:00:00.255720] NVX GPU mem-info support : 1 [t=00:00:00.255727] ATI GPU mem-info support : 0 [t=00:00:00.255735] Texture clamping to edge : 1 [t=00:00:00.255740] NPOT-texture support : 1 (1) [t=00:00:00.255744] S3TC/DXT1 texture support : 1/1 [t=00:00:00.255748] texture query-LOD support : 1 (1) [t=00:00:00.255751] MSAA frame-buffer support : 1 (1) [t=00:00:00.255754] Z-buffer depth : 32 (-) [t=00:00:00.255759] primitive-restart support : 1 (1) [t=00:00:00.255763] clip-space control support: 1 (1) [t=00:00:00.255769] seamless cube-map support : 1 (1) [t=00:00:00.255772] frag-depth layout support : 1 (1) [t=00:00:00.255775] persistent maps support : 1 (1) [t=00:00:00.255777] explicit attribs location : 1 (1) [t=00:00:00.255780] multi draw indirect : 1 (-) [t=00:00:00.255784] array textures : 1 (-) [t=00:00:00.255786] buffer copy support : 1 (-) [t=00:00:00.255789] indirect draw : 1 (-) [t=00:00:00.255792] base instance : 1 (-) [t=00:00:00.255795] [t=00:00:00.255799] max. FBO samples : 32 [t=00:00:00.255803] max. FS/program texture slots : 32/192 [t=00:00:00.255806] max. texture size : 32768 [t=00:00:00.255810] max. texture anisotropy level : 16.000000 [t=00:00:00.255813] max. vec4 varyings/attributes : 31/16 [t=00:00:00.255816] max. draw-buffers : 8 [t=00:00:00.255819] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.255823] max. uniform buffer-bindings : 84 [t=00:00:00.255826] max. uniform block-size : 64KB [t=00:00:00.255831] max. storage buffer-bindings : 96 [t=00:00:00.255833] max. storage block-size : 2047MB [t=00:00:00.255837] [t=00:00:00.255839] enable AMD-hacks : 0 [t=00:00:00.255842] compress MIP-maps: 0 [t=00:00:00.255860] Number of compressed texture formats: 23 [t=00:00:00.255875] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.255890] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.256009] [GR::UpdateGLConfigs] [t=00:00:00.256037] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.256045] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.256052] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.256058] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.256061] [GR::InitGLState] [t=00:00:00.256220] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.347372] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.349262] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.349643] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.352671] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.352697] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.353027] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.354268] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.354277] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.354313] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.354347] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.363252] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.363580] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.363904] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.363983] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.368324] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.368334] [VFS] [SpringVFS::ReserveArchives<this=000002d45599c9a0>] [t=00:00:00.368379] [VFS] [SpringVFS::AddArchive<this=000002d45599c9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.369701] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002d45599c9a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.369709] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.448038] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.448307] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.448423] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.448480] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.448589] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.448694] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.448849] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.448896] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.449096] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.449126] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.449606][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.449650][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.449720][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.449739][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.449745][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.449766][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.453001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.453013][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.453048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.453055][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.453059][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.467636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.468868][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002d46caab5e0(default) context=000002d4552cad90 numChannels=2 frameSize=8 [t=00:00:00.468891][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.468897][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.468901][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.468904][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.468951][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.468969][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.468975][f=-000001] [Sound] Devices: [t=00:00:00.470232][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.470247][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.470251][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.470257][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.470261][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.470824][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.470836][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.555472][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 250430 MB [t=00:00:00.556525][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.557731][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.557742][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.586921][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Boulder_Beach_V1" (loaded=0 cached=0) [t=00:00:00.587062][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d45599c9a0>(arName="Boulder_Beach_V1", overwrite=false)] section=1 cached=0 [t=00:00:00.587268][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d45599c9a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.587582][f=-000001] [CAS::GASCB] Archive file="boulder_beach_v1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:00.587628][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.587804][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.587842][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.587875][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.587888][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 Fontconfig error: Cannot load default config file [t=00:00:00.588521][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.588612][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.588624][f=-000001] [UDPListener] successfully bound socket on port 59334 [t=00:00:00.589272][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.589343][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 31ms [t=00:00:00.615697][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002d46cf308e0] using map "Boulder_Beach_V1" (loaded=1 cached=0) [t=00:00:00.615835][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d45599c9a0>(arName="Boulder_Beach_V1", overwrite=false)] section=1 cached=0 [t=00:00:00.615892][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d45599c9a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.615958][f=-000001] [PreGame::AddModArchivesToVFS][server=000002d46cf308e0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.616096][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d45599c9a0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.643312][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d45599c9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.643420][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d45599c9a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.644567][f=-000001] [CAS::GASCB] Archive file="boulder_beach_v1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:00.644612][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.644793][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.644832][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.644870][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.645186][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9Q2hpY2tlbjogQmVnaW5uZXIgKDEpOwp2ZXJzaW9uPTxub3QtdmVyc2lvbmVkPjsKc2hvcnRuYW1lPUNoaWNrZW46IEJlZ2lubmVyOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9Qm91bGRlcl9CZWFjaF9WMTsKbXlwbGF5ZXJuYW1lPURvbkJ1Y2tsZXk7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:00.645212][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-04_21-46-39-163_Boulder_Beach_V1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.645221][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55ms [t=00:00:00.645378][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.647456][f=-000001] forceSingleThreaded, false [t=00:00:00.650417][f=-000001] [CAS::GASCB] Archive file="boulder_beach_v1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:00.650469][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.650658][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.650695][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.650729][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.654782][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.654794][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.654845][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.654873][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.654898][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.654927][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.655348][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.655484][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.655605][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.655796][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.655903][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.655991][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.656000][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.656143][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.664274][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.666203][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.666700][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.666833][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.667087][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.667096][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.667192][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.668472][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.758802][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.832593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:02.310977][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:02.923713][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2256ms [t=00:00:02.923831][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.925788][f=-000001] [CAS::GASCB] Archive file="boulder_beach_v1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.925837][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.926041][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.926077][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.926114][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.961401][f=-000001] Loading UnitDefs_posts [t=00:00:02.990619][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:02.990633][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:02.990639][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:02.990643][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.002008][f=-000001] Loading FeatureDefs_posts [t=00:00:03.008694][f=-000001] Loading WeaponDefs_posts [t=00:00:03.016240][f=-000001] Loading ArmorDefs_posts [t=00:00:03.022928][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 96ms [t=00:00:03.046101][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 122ms [t=00:00:03.046121][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.143622][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.146273][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.148265][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.148376][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:03.148382][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.148392][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.149424][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.150023][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.150105][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.189582][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.197436][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.214808][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.214862][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.214906][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.215025][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.215072][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:09.426333][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:09.426427][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:09.426526][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:09.426637][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:09.427114][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:09.427508][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:09.489355][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:09.489705][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:09.489975][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:09.490282][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:09.490393][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:09.490875][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:09.491042][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:09.491162][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:09.504887][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:09.505146][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:09.506021][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:09.506533][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:09.506638][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:09.506859][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:09.506958][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:09.511716][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:09.512000][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:09.512114][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:09.512225][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:09.512329][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:09.512437][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:09.512537][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:09.512640][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:09.512745][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:09.513307][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:09.513557][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:09.514009][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:09.514204][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:09.514338][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:09.514561][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:09.514765][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:09.514895][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:09.515038][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:09.521922][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:09.522261][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:09.525922][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:09.526218][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:09.526461][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:09.527449][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:09.527606][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:09.529336][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:09.529519][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:09.529662][f=-000001] Mex Placement Initialised with 70 spots. [t=00:00:09.530314][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:09.530640][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:09.531142][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:09.531353][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:09.531455][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:09.535396][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:09.535588][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:09.537072][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:09.537289][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:09.537396][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:09.537505][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:09.538056][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:09.538175][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:09.544289][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:09.544660][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:09.544807][f=-000001] SetSunLighting [t=00:00:09.545103][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.550013][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.550204][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.550313][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.550322][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.552023][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.552236][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.552368][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:09.553153][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.553346][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.553951][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.556814][f=-000001] Writing last game win data [t=00:00:09.566356][f=-000001] LuaUI v0.3 [t=00:00:09.658268][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.696076][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.696102][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.697702][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.697712][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:09.702446][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10035, 0.0} allocedSize{int+, int-, ext}={0, 0, 1819673}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0118} [t=00:00:09.912264][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:09.984751][f=-000001] Reclaim highlight: old engine version. [t=00:00:09.989113][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.121944][f=-000001] GameID: 3f62006797860310137fdb89e5894d40 [t=00:00:10.122199][f=-000001] Connection attempt from DonBuckley [t=00:00:10.122206][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.122275][f=-000001] -> Connection established (given id 0) [t=00:00:10.122299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:10.122322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.122334][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1b3a5320b5a92ff5451fc7f8828be255fab4f8a4c180388ec3689102ccb34c75fd201de7aa8862d13b66eb325d44facd13c171557db6015e352898a26dd31abf]" [t=00:00:10.122346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3f944ccc54242dd13327609c125e54837c9619bc5dedf857b0fc44a258198a705985c1e67f02a2871927d2daa1130f9451445a3a7fd2b2bb0c42109beecc4e20]" [t=00:00:10.122374][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000002d4b8c980e0,000002d4b2d36670}][locale="C"]" [t=00:00:10.122385][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Beginner (1)" (ID: 0, Short-Name: "Chicken: Beginner", Version: "<not-versioned>") took over control of team 1 [t=00:00:10.122393][f=-000001] Player DonBuckley finished loading and is now ingame [t=00:00:10.131235][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:13.571868][f=-000001] <DonBuckley> Allies: I choose: Recon! [t=00:08:57.892755][f=-000001] Speed set to 1.1 [DonBuckley] [t=00:08:58.410540][f=-000001] Speed set to 1.2 [DonBuckley] [t=00:08:58.442954][f=-000001] Speed set to 1.3 [DonBuckley] [t=00:08:58.471590][f=-000001] Speed set to 1.4 [DonBuckley] [t=00:08:58.502631][f=-000001] Speed set to 1.5 [DonBuckley] [t=00:08:58.534738][f=-000001] Speed set to 1.6 [DonBuckley] [t=00:08:58.566445][f=-000001] Speed set to 1.7 [DonBuckley] [t=00:08:58.597808][f=-000001] Speed set to 1.8 [DonBuckley] [t=00:08:58.629816][f=-000001] Speed set to 1.9 [DonBuckley] [t=00:08:58.664242][f=-000001] Speed set to 2.0 [DonBuckley] [t=00:08:58.707256][f=-000001] Speed set to 2.2 [DonBuckley] [t=00:08:58.736950][f=-000001] Speed set to 2.4 [DonBuckley] [t=00:08:58.769384][f=-000001] Speed set to 2.6 [DonBuckley] [t=00:08:58.801831][f=-000001] Speed set to 2.8 [DonBuckley] [t=00:08:58.832823][f=-000001] Speed set to 3.0 [DonBuckley] [t=00:08:58.866612][f=-000001] Speed set to 3.2 [DonBuckley] [t=00:08:58.898303][f=-000001] Speed set to 3.4 [DonBuckley] [t=00:08:58.939934][f=-000001] Speed set to 3.6 [DonBuckley] [t=00:08:58.956096][f=-000001] Speed set to 3.8 [DonBuckley] [t=00:08:58.987940][f=-000001] Speed set to 4.0 [DonBuckley] [t=00:08:59.036129][f=-000001] Speed set to 4.2 [DonBuckley] [t=00:08:59.066727][f=-000001] Speed set to 4.4 [DonBuckley] [t=00:08:59.111631][f=-000001] Speed set to 4.6 [DonBuckley] [t=00:08:59.129927][f=-000001] Speed set to 4.8 [DonBuckley] [t=00:08:59.160661][f=-000001] Speed set to 5.0 [DonBuckley] [t=00:08:59.208843][f=-000001] Speed set to 5.5 [DonBuckley] [t=00:08:59.224786][f=-000001] Speed set to 6.0 [DonBuckley] [t=00:08:59.256550][f=-000001] Speed set to 6.5 [DonBuckley] [t=00:11:14.936622][f=-000001] [QuitAction] user exited to system [t=00:11:14.942884][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:11:14.942898][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:11:14.970423][f=-000001] [async=0] threads=8 tasks=1970682 {sum,avg}{exec,wait}time={{4701.028, 0.002}, {204913.562, 0.104}}ms [t=00:11:14.970443][f=-000001] thread=1 tasks=281526 {sum,min,max,avg}{exec,wait}time={{2874.959, 0.000, 43.094, 0.010}, {2364.205, 0.000, 18446744027136.000, 0.008}}ms [t=00:11:14.970466][f=-000001] thread=2 tasks=281526 {sum,min,max,avg}{exec,wait}time={{703.283, 0.000, 37.618, 0.002}, {30408.912, 0.000, 18446744027136.000, 0.108}}ms [t=00:11:14.970473][f=-000001] thread=3 tasks=281526 {sum,min,max,avg}{exec,wait}time={{295.988, 0.000, 15.544, 0.001}, {33297.805, 0.000, 18446744027136.000, 0.118}}ms [t=00:11:14.970480][f=-000001] thread=4 tasks=281526 {sum,min,max,avg}{exec,wait}time={{245.677, 0.000, 13.080, 0.001}, {33957.348, 0.000, 18446744027136.000, 0.121}}ms [t=00:11:14.970489][f=-000001] thread=5 tasks=281526 {sum,min,max,avg}{exec,wait}time={{204.453, 0.000, 16.611, 0.001}, {34390.234, 0.000, 29.078, 0.122}}ms [t=00:11:14.970496][f=-000001] thread=6 tasks=281526 {sum,min,max,avg}{exec,wait}time={{183.450, 0.000, 15.292, 0.001}, {34803.199, 0.000, 29.425, 0.124}}ms [t=00:11:14.970505][f=-000001] thread=7 tasks=281526 {sum,min,max,avg}{exec,wait}time={{193.218, 0.000, 16.574, 0.001}, {35691.852, 0.000, 29.489, 0.127}}ms [t=00:11:14.970512][f=-000001] [async=1] threads=8 tasks=1779 {sum,avg}{exec,wait}time={{24597.416, 13.827}, {5141579.000, 2890.151}}ms [t=00:11:14.970521][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{3516.051, 0.000, 1073.599, 13.843}, {730829.438, 0.086, 3523.564, 2877.281}}ms [t=00:11:14.970528][f=-000001] thread=2 tasks=254 {sum,min,max,avg}{exec,wait}time={{3504.696, 0.000, 1073.956, 13.798}, {734207.125, 0.135, 3511.969, 2890.579}}ms [t=00:11:14.970539][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{3515.391, 0.000, 1064.912, 13.786}, {739314.500, 0.256, 3531.668, 2899.272}}ms [t=00:11:14.970548][f=-000001] thread=4 tasks=254 {sum,min,max,avg}{exec,wait}time={{3506.431, 0.000, 1074.093, 13.805}, {731546.000, 0.328, 3511.886, 2880.102}}ms [t=00:11:14.970554][f=-000001] thread=5 tasks=254 {sum,min,max,avg}{exec,wait}time={{3513.366, 0.000, 1064.814, 13.832}, {737850.750, 0.396, 3529.501, 2904.924}}ms [t=00:11:14.970564][f=-000001] thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{3516.413, 0.000, 1073.847, 13.844}, {734136.188, 0.476, 3523.656, 2890.300}}ms [t=00:11:14.970572][f=-000001] thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{3525.068, 0.000, 898.565, 13.878}, {733695.188, 0.552, 3526.654, 2888.564}}ms [t=00:11:14.970577][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:11:14.970581][f=-000001] [SpringApp::Kill][2] [t=00:11:14.970623][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:11:14.970629][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002d4d94e75e0 [t=00:11:14.970657][f=-000001] Start widgetHandler:Shutdown [t=00:11:14.972149][f=-000001] Shutdown - SaveOrderList Complete [t=00:11:14.978077][f=-000001] Writing last game win data [t=00:11:14.987844][f=-000001] Shutdown - SaveConfigData Complete [t=00:11:14.987863][f=-000001] Shutdown Widget - Chili Highlight [t=00:11:14.987888][f=-000001] Shutdown Widget - Draw After Chili [t=00:11:14.987894][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:11:14.987904][f=-000001] Shutdown Widget - EPIC Menu [t=00:11:14.988618][f=-000001] Shutdown Widget - Chili Minimap [t=00:11:14.988689][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:11:14.989241][f=-000001] Shutdown Widget - Local Team Colors [t=00:11:14.989250][f=-000001] Shutdown Widget - Display Keys 2 [t=00:11:14.989276][f=-000001] Shutdown Widget - Save Game Menu [t=00:11:14.989283][f=-000001] Shutdown Widget - Unit Icons [t=00:11:14.989289][f=-000001] Shutdown Widget - HealthBars [t=00:11:14.989830][f=-000001] Shutdown Widget - Noises [t=00:11:14.989843][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:11:14.989909][f=-000001] Shutdown Widget - BuildETA [t=00:11:14.989918][f=-000001] Shutdown Widget - Win Counter [t=00:11:14.989925][f=-000001] Shutdown Widget - EndGame APM stats [t=00:11:14.990698][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:11:14.990709][f=-000001] Shutdown Widget - Modular Comm Info [t=00:11:14.990715][f=-000001] Shutdown Widget - Attack Warning [t=00:11:14.990723][f=-000001] Shutdown Widget - CameraShake [t=00:11:14.990734][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:11:14.990782][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:11:14.990795][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:11:14.990804][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:11:14.990815][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:11:14.990823][f=-000001] Shutdown Widget - Context Menu [t=00:11:14.990829][f=-000001] Shutdown Widget - Darkening [t=00:11:14.990845][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:11:14.990854][f=-000001] Shutdown Widget - Grab Input [t=00:11:14.990961][f=-000001] Input grabbing is disabled! [t=00:11:14.990969][f=-000001] Shutdown Widget - Highlight Geos [t=00:11:14.990980][f=-000001] Shutdown Widget - Local Widgets Config [t=00:11:14.990994][f=-000001] Shutdown Widget - MinimapEvents [t=00:11:14.991001][f=-000001] Shutdown Widget - Missile Silo Range [t=00:11:14.991008][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:11:14.991052][f=-000001] Shutdown Widget - Transport AI [t=00:11:14.991061][f=-000001] Shutdown Widget - Music Player v2 [t=00:11:14.991068][f=-000001] Shutdown Widget - Point Tracker [t=00:11:14.991075][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:11:14.991085][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:11:14.991093][f=-000001] Shutdown Widget - Stereo3D [t=00:11:14.991135][f=-000001] Shutdown Widget - Attack AoE [t=00:11:14.991145][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:11:14.991180][f=-000001] Shutdown Widget - Selection Send [t=00:11:14.991188][f=-000001] Shutdown Widget - Newton Firezone [t=00:11:14.991195][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:11:14.991202][f=-000001] Shutdown Widget - Chili Pro Console [t=00:11:14.991998][f=-000001] Shutdown Widget - Persistent Build Height [t=00:11:14.992008][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:11:14.992014][f=-000001] Shutdown Widget - Chili Framework [t=00:11:14.992020][f=-000001] Shutdown Widget - Chili Core Selector [t=00:11:14.992071][f=-000001] Shutdown Widget - Custom Markers [t=00:11:14.992085][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:11:14.992107][f=-000001] Shutdown Widget - Select Keys [t=00:11:14.992123][f=-000001] Shutdown Widget - Start Boxes [t=00:11:14.992138][f=-000001] Shutdown Widget - Pause Screen [t=00:11:14.992319][f=-000001] Shutdown Widget - Layout Handler [t=00:11:14.992331][f=-000001] Shutdown Widget - Text To Speech Control [t=00:11:14.992339][f=-000001] End widgetHandler:Shutdown [t=00:11:15.097676][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 190076278, 0.0} allocedSize{int+, int-, ext}={0, 0, 23937902716}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062} [t=00:11:15.098580][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002d4b2d36670 [t=00:11:15.101847][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:11:15.101877][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:11:15.101896][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002d4b8c980e0 [t=00:11:15.101919][f=-000001] Start gadgetHandler:Shutdown [t=00:11:15.101930][f=-000001] Shutdown - StartSetup [t=00:11:15.101937][f=-000001] Shutdown - UnitMorph [t=00:11:15.101949][f=-000001] Shutdown - Carrier Drones [t=00:11:15.101957][f=-000001] Shutdown - Missile Silo Controller [t=00:11:15.101963][f=-000001] Shutdown - Modular Comm Info [t=00:11:15.101969][f=-000001] Shutdown - Terrain Texture Handler [t=00:11:15.101974][f=-000001] Shutdown - UnitCloakShield [t=00:11:15.101981][f=-000001] Shutdown - Starlight Handler [t=00:11:15.101985][f=-000001] End gadgetHandler:Shutdown [t=00:11:15.114048][f=-000001] Start gadgetHandler:Shutdown [t=00:11:15.114065][f=-000001] Shutdown - Teleport Throw [t=00:11:15.114074][f=-000001] Shutdown - UnitMorph [t=00:11:15.114089][f=-000001] Shutdown - Missile fired callins [t=00:11:15.114097][f=-000001] Shutdown - Modular Comm Info [t=00:11:15.114103][f=-000001] Shutdown - Retreat Command [t=00:11:15.114112][f=-000001] Shutdown - Shockwaves [t=00:11:15.114117][f=-000001] Shutdown - UnitCloakShield [t=00:11:15.114146][f=-000001] Shutdown - Lups Cloak FX [t=00:11:15.114156][f=-000001] Shutdown - Lups [t=00:11:15.114186][f=-000001] Shutdown - Lups Shield [t=00:11:15.114194][f=-000001] End gadgetHandler:Shutdown [t=00:11:15.159079][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1308}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:11:15.159147][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:11:15.159186][f=-000001] [Game::KillLua][4] dtor=0 [t=00:11:15.159193][f=-000001] [Game::KillLua][5] dtor=0 [t=00:11:15.168836][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-04_21-46-39-163_Boulder_Beach_V1_105.1.1-2511-g747f18b BAR105.sdfz" (35358 bytes) [t=00:11:15.168912][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:11:15.193083][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:11:15.193103][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:11:15.193126][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002d4552cad90 dev=000002d46caab5e0 [t=00:11:15.193391][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002d4552cad90 dev=000002d46caab5e0 [t=00:11:15.193414][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002d4552cad90)] [t=00:11:15.194470][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002d46caab5e0)] [t=00:11:15.194538][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:11:15.219898][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:11:15.220504][f=-000001] [Game::~CGame][1] [t=00:11:15.220521][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:11:15.220527][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:11:15.220545][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:11:15.220549][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:11:15.220553][f=-000001] [Game::KillLua][4] dtor=1 [t=00:11:15.220558][f=-000001] [Game::KillLua][5] dtor=1 [t=00:11:15.220623][f=-000001] [Game::KillMisc][1] [t=00:11:15.220628][f=-000001] [Game::KillMisc][2] [t=00:11:15.220762][f=-000001] [Game::KillMisc][3] [t=00:11:15.220844][f=-000001] [Game::KillRendering][1] [t=00:11:15.230221][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:11:15.230326][f=-000001] [S3OParser::Kill] allocated 5539 pieces [t=00:11:15.230765][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:11:15.267006][f=-000001] [Game::KillInterface][1] [t=00:11:15.267554][f=-000001] [Game::KillInterface][2] [t=00:11:15.268154][f=-000001] [Game::KillSimulation][1] [t=00:11:15.268248][f=-000001] [Game::KillSimulation][2] [t=00:11:15.294612][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/26993546 [t=00:11:15.294647][f=-000001] [Game::KillSimulation][3] [t=00:11:15.295514][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:11:15.295768][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:11:15.295844][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:11:15.295900][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:11:15.296107][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:11:15.303851][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:11:15.309309][f=-000001] [Game::KillSimulation][4] [t=00:11:15.414772][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:11:15.414793][f=-000001] [Game::~CGame][2] [t=00:11:15.414799][f=-000001] [Game::~CGame][3] [t=00:11:15.415037][f=-000001] [SpringApp::Kill][3] [t=00:11:15.415066][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 22405 bytes sent 23204 bytes recv'd [t=00:11:15.428371][f=-000001] Kill: client disconnecting... [t=00:11:15.428394][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:11:17.430489][f=-000001] CloseConnection: client connection closed [t=00:11:17.430519][f=-000001] [SpringApp::Kill][4] font=000002d4556ebe00 [t=00:11:17.432695][f=-000001] [SpringApp::Kill][5] [t=00:11:17.438837][f=-000001] [SpringApp::Kill][6] [t=00:11:17.438850] [SpringApp::Kill][7] [t=00:11:17.438911] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:11:17.438918] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3200, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:11:17.438923] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:11:17.438930] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:11:17.438935] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:11:17.438939] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:11:17.438950] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:11:17.438955] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:11:17.438960] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:11:17.438967] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:11:17.438971] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:11:17.438976] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:11:17.438981] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:11:17.558338] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:11:17.558360] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:11:17.558363] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:11:17.558366] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:11:17.558825] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>] [t=00:11:17.558832] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:11:17.558840] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002d454bb5a00) [t=00:11:17.559720] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>(section=1)] #archives[section]=1 #files[section]=68 [t=00:11:17.559730] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\boulder_beach_v1.sd7 (000002d46c963840) [t=00:11:17.559783] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:11:17.559794] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002d454bb5ab0) [t=00:11:17.559840] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002d454bb5e20) [t=00:11:17.559868] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002d454bb6660) [t=00:11:17.559917] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:11:17.559923] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:11:17.559928] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:11:17.559932] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:11:17.559940] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:11:17.559944] [VFS] [SpringVFS::DeleteArchives<this=000002d45599c9a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:11:17.560276] [SpringApp::Kill][8] [t=00:11:17.560281] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:11:17.560285] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f73d04d0 (joinable=1) [t=00:11:17.560288] [WatchDog::Uninstall][2] [t=00:11:18.398169] [WatchDog::Uninstall][3] [t=00:11:18.398196] [SpringApp::Kill][9]
infolog_full.txt (truncated):