Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000744] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000759] Using additional read-only configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.094211] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.094269] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.094294] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.094309] [t=00:00:00.094318] Enable or disable log sections using the LogSections configuration key [t=00:00:00.094325] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.094331] Use "none" to disable the default log sections. [t=00:00:00.094337] ============== </Log Sections> ============== [t=00:00:00.094344] ============== <User Config> ============== [t=00:00:00.094468] AdvMapShading = 0 [t=00:00:00.094476] AdvUnitShading = 0 [t=00:00:00.094481] AnimationMT = 0 [t=00:00:00.094487] BumpWaterDepthBits = 16 [t=00:00:00.094492] BumpWaterReflection = 0 [t=00:00:00.094502] BumpWaterRefraction = 0 [t=00:00:00.094508] BumpWaterShoreWaves = 0 [t=00:00:00.094514] BumpWaterTexSizeReflection = 64 [t=00:00:00.094519] CamFreeScrollSpeed = 50 [t=00:00:00.094525] CamMode = 1 [t=00:00:00.094530] CamTimeExponent = 4.0 [t=00:00:00.094535] CamTimeFactor = 1.0 [t=00:00:00.094541] CubeTexSizeReflection = 1 [t=00:00:00.094547] CubeTexSizeSpecular = 1 [t=00:00:00.094553] DualScreenMiniMapOnLeft = 1 [t=00:00:00.094558] EdgeMoveDynamic = 0 [t=00:00:00.094567] EdgeMoveWidth = 0.003 [t=00:00:00.094573] FPSFOV = 90 [t=00:00:00.094578] FPSScrollSpeed = 50 [t=00:00:00.094583] FontSize = 18 [t=00:00:00.094588] Fullscreen = 0 [t=00:00:00.094593] GrassDetail = 0 [t=00:00:00.094598] GroundDecals = 0 [t=00:00:00.094603] GroundDetail = 50 [t=00:00:00.094611] HangTimeout = 30 [t=00:00:00.094626] HardwareCursor = 1 [t=00:00:00.094636] InitialNetworkTimeout = 0 [t=00:00:00.094651] InputTextGeo = 0.24753125 0.13209026 0.02 0.51093751 [t=00:00:00.094670] LODScale = 1.000 [t=00:00:00.094684] LODScaleReflection = 1.000 [t=00:00:00.094694] LODScaleRefraction = 1.000 [t=00:00:00.094703] LODScaleShadow = 1.000 [t=00:00:00.094716] LinkIncomingMaxPacketRate = 512 [t=00:00:00.094726] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.094737] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.094744] LinkOutgoingBandwidth = 131072 [t=00:00:00.094752] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.094757] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.094769] LuaShaders = 0 [t=00:00:00.094775] MSAALevel = 1 [t=00:00:00.094780] MaxDynamicMapLights = 0 [t=00:00:00.094785] MaxDynamicModelLights = 0 [t=00:00:00.094790] MaxParticles = 2000 [t=00:00:00.094794] MaxSounds = 32 [t=00:00:00.094800] MaximumTransmissionUnit = 0 [t=00:00:00.094806] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.094811] MiniMapCanFlip = 1 [t=00:00:00.094816] MiniMapMarker = 0 [t=00:00:00.094822] MouseDragCircleCommandThreshold = 25 [t=00:00:00.094833] MouseDragScrollThreshold = 0 [t=00:00:00.094839] NetworkLossFactor = 1 [t=00:00:00.094845] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.094850] OverheadScrollSpeed = 50 [t=00:00:00.094855] ReconnectTimeout = 0 [t=00:00:00.094863] RotOverheadScrollSpeed = 50 [t=00:00:00.094868] RotateLogFiles = 1 [t=00:00:00.094873] ScreenshotCounter = 1 [t=00:00:00.094880] ShadowMapSize = 1024 [t=00:00:00.094888] Shadows = 0 [t=00:00:00.094896] ShowClock = 0 [t=00:00:00.094901] ShowPlayerInfo = 0 [t=00:00:00.094913] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.094920] TeamHighlight = 0 [t=00:00:00.094925] UnitIconDist = 227 [t=00:00:00.094930] UpdateBoundingVolumeMT = 0 [t=00:00:00.094936] UpdateWeaponVectorsMT = 0 [t=00:00:00.094941] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.094947] UseLuaMemPools = 0 [t=00:00:00.094952] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.094958] VFSCacheArchiveFiles = 0 [t=00:00:00.094963] VSync = 0 [t=00:00:00.094972] Water = 0 [t=00:00:00.094991] WindowBorderless = 1 [t=00:00:00.094999] WindowPosY = 0 [t=00:00:00.095005] XResolution = 2560 [t=00:00:00.095010] XResolutionWindowed = 2560 [t=00:00:00.095015] YResolution = 1440 [t=00:00:00.095022] YResolutionWindowed = 1440 [t=00:00:00.095028] snd_volmaster = 6 [t=00:00:00.095045] ============== </User Config> ============== [t=00:00:00.095052] ============== <User System> ============== [t=00:00:00.095059] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.095071] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.095080] Compiler Version: gcc-13.2.0 [t=00:00:00.095131] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.095189] Hardware Config: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz; 32580MB RAM, 33604MB pagefile [t=00:00:00.095198] Binary Word Size: 64-bit (native) [t=00:00:00.095205] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.095211] Physical CPU Cores: 6 [t=00:00:00.095221] Logical CPU Cores: 12 [t=00:00:00.095228] ============== </User System> ============== [t=00:00:00.095238] Run: thread affinity fff [t=00:00:00.095362] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.095370] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.095374] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.095379] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.095384] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.096895] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.096924] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.105657] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.130693] Display (Generic PnP Monitor)=1 modes=127 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.130709] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.130716] [ 6] 2560x1600x24bpp@60Hz [t=00:00:00.130723] [11] 2560x1440x24bpp@144Hz [t=00:00:00.130729] [15] 2048x1536x24bpp@60Hz [t=00:00:00.130735] [20] 1920x1440x24bpp@144Hz [t=00:00:00.130759] [24] 1920x1200x24bpp@144Hz [t=00:00:00.130765] [28] 1920x1080x24bpp@144Hz [t=00:00:00.130770] [34] 1680x1050x24bpp@144Hz [t=00:00:00.130778] [39] 1600x1200x24bpp@144Hz [t=00:00:00.130787] [43] 1600x1024x24bpp@144Hz [t=00:00:00.130795] [48] 1600x900x24bpp@144Hz [t=00:00:00.130809] [52] 1440x1080x24bpp@144Hz [t=00:00:00.130825] [58] 1440x900x24bpp@144Hz [t=00:00:00.130838] [62] 1366x768x24bpp@144Hz [t=00:00:00.130851] [66] 1280x1024x24bpp@144Hz [t=00:00:00.130868] [71] 1280x960x24bpp@144Hz [t=00:00:00.130889] [76] 1280x800x24bpp@144Hz [t=00:00:00.130898] [80] 1280x768x24bpp@144Hz [t=00:00:00.130915] [84] 1280x720x24bpp@144Hz [t=00:00:00.130926] [90] 1176x664x24bpp@144Hz [t=00:00:00.130935] [96] 1152x864x24bpp@144Hz [t=00:00:00.130946] [100] 1024x768x24bpp@144Hz [t=00:00:00.130961] [106] 800x600x24bpp@144Hz [t=00:00:00.130973] [113] 720x576x24bpp@144Hz [t=00:00:00.130982] [117] 720x480x24bpp@144Hz [t=00:00:00.130996] [122] 640x480x24bpp@144Hz [t=00:00:00.136461] Display (Generic PnP Monitor)=2 modes=22 bounds={x=2560, y=0, w=1920, h=1080} [t=00:00:00.136474] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.136480] [ 2] 1680x1050x24bpp@144Hz [t=00:00:00.136485] [ 3] 1600x900x24bpp@144Hz [t=00:00:00.136490] [ 4] 1440x900x24bpp@144Hz [t=00:00:00.136495] [ 5] 1400x1050x24bpp@144Hz [t=00:00:00.136500] [ 6] 1366x768x24bpp@144Hz [t=00:00:00.136509] [ 7] 1360x768x24bpp@144Hz [t=00:00:00.136514] [ 8] 1280x1024x24bpp@144Hz [t=00:00:00.136519] [ 9] 1280x960x24bpp@144Hz [t=00:00:00.136531] [10] 1280x800x24bpp@144Hz [t=00:00:00.136537] [11] 1280x768x24bpp@144Hz [t=00:00:00.136542] [12] 1280x720x24bpp@144Hz [t=00:00:00.136547] [13] 1280x600x24bpp@144Hz [t=00:00:00.136555] [14] 1152x864x24bpp@144Hz [t=00:00:00.136572] [15] 1024x768x24bpp@144Hz [t=00:00:00.136582] [16] 800x600x24bpp@144Hz [t=00:00:00.136595] [17] 640x480x24bpp@144Hz [t=00:00:00.136606] [18] 640x400x24bpp@144Hz [t=00:00:00.547852] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.548417] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.548449] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.673439] [GR::LogVersionInfo] [t=00:00:00.673460] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.673472] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.673481] GL vendor : NVIDIA Corporation [t=00:00:00.673512] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.673526] GLSL version: 4.60 NVIDIA [t=00:00:00.673537] GLEW version: 2.1.0 [t=00:00:00.673547] GPU memory : 6144MB (total) / 5307MB (available) [t=00:00:00.673576] SDL swap-int: 1 [t=00:00:00.673588] SDL driver : windows [t=00:00:00.673595] [t=00:00:00.673605] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.673616] GLSL shader support : 1 [t=00:00:00.673627] GL4 support : 1 [t=00:00:00.673645] FBO extension support : 1 [t=00:00:00.673669] NVX GPU mem-info support : 1 [t=00:00:00.673684] ATI GPU mem-info support : 0 [t=00:00:00.673702] Texture clamping to edge : 1 [t=00:00:00.673719] NPOT-texture support : 1 (1) [t=00:00:00.673729] S3TC/DXT1 texture support : 1/1 [t=00:00:00.673736] texture query-LOD support : 1 (1) [t=00:00:00.673742] MSAA frame-buffer support : 1 (1) [t=00:00:00.673747] Z-buffer depth : 32 (-) [t=00:00:00.673758] primitive-restart support : 1 (1) [t=00:00:00.673769] clip-space control support: 1 (1) [t=00:00:00.673775] seamless cube-map support : 1 (1) [t=00:00:00.673781] frag-depth layout support : 1 (1) [t=00:00:00.673787] persistent maps support : 1 (1) [t=00:00:00.673792] explicit attribs location : 1 (1) [t=00:00:00.673798] multi draw indirect : 1 (-) [t=00:00:00.673805] array textures : 1 (-) [t=00:00:00.673812] buffer copy support : 1 (-) [t=00:00:00.673817] indirect draw : 1 (-) [t=00:00:00.673826] base instance : 1 (-) [t=00:00:00.673832] [t=00:00:00.673837] max. FBO samples : 32 [t=00:00:00.673842] max. FS/program texture slots : 32/192 [t=00:00:00.673848] max. texture size : 32768 [t=00:00:00.673856] max. texture anisotropy level : 16.000000 [t=00:00:00.673861] max. vec4 varyings/attributes : 31/16 [t=00:00:00.673866] max. draw-buffers : 8 [t=00:00:00.673872] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.673882] max. uniform buffer-bindings : 84 [t=00:00:00.673888] max. uniform block-size : 64KB [t=00:00:00.673894] max. storage buffer-bindings : 96 [t=00:00:00.673899] max. storage block-size : 2047MB [t=00:00:00.673904] [t=00:00:00.673908] enable AMD-hacks : 0 [t=00:00:00.673913] compress MIP-maps: 0 [t=00:00:00.674007] Number of compressed texture formats: 23 [t=00:00:00.674040] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.674110] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.674514] [GR::UpdateGLConfigs] [t=00:00:00.674600] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.674614] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.674640] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.674668] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.674678] [GR::InitGLState] [t=00:00:00.674774] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless) [t=00:00:00.750662] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.753791] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.754452] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.760220] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.760252] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.760730] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.772720] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.772739] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.772834] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.772933] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.781669] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.782384] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.783258] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.783519] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.845296] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 63ms [t=00:00:00.845344] [VFS] [SpringVFS::ReserveArchives<this=000001e15b38cc10>] [t=00:00:00.845586] [VFS] [SpringVFS::AddArchive<this=000001e15b38cc10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.848939] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e15b38cc10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.848957] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.308938] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.309497] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.309594] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.309695] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.310073] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.310454] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.311216] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.311269] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.311767][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.311881][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.312072][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.312090][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.312098][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.312138][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.331360][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.331384][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "LC27G5xT (NVIDIA High Definition Audio)" [t=00:00:01.331394][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers/Headphones (Realtek(R) Audio)" [t=00:00:01.331403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:01.331429][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Microphone)" [t=00:00:01.331438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (USB Audio Device)" [t=00:00:01.331447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.354728][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.357529][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e1761eacb0(default) context=000001e15ac9ffe0 numChannels=2 frameSize=8 [t=00:00:01.357551][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.357561][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.357569][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.357575][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.357602][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.357653][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.357694][f=-000001] [Sound] Devices: [t=00:00:01.364031][f=-000001] [Sound] [OpenAL Soft on Speakers (USB Audio Device)] [t=00:00:01.364054][f=-000001] [Sound] [OpenAL Soft on LC27G5xT (NVIDIA High Definition Audio)] [t=00:00:01.364070][f=-000001] [Sound] [OpenAL Soft on Speakers/Headphones (Realtek(R) Audio)] [t=00:00:01.364084][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.364098][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.364118][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.364169][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.365454][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.365485][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.417968][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1898242 MB [t=00:00:01.420263][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:01.421299][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001e15b38cc10>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:01.445379][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001e15b38cc10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.445705][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001e15b38cc10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.448467][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001e15b38cc10>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.701183][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.723288][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.724006][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.727483][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.727923][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.727950][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.728043][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.728642][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.728693][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.728740][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.728796][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.728853][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.728913][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.728970][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.729031][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.730683][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.731065][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.731743][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:01.731777][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [t=00:00:01.731800][f=-000001] gl.GetViewSizes, 2560, 1440 [t=00:00:01.731844][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.734887][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.735414][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.737025][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.742521][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.755721][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.758261][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.767786][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.768906][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.772558][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.773844][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.776245][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.955564][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.957067][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.957093][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.957113][f=-000001] [liblobby] port, 8200 [t=00:00:01.957129][f=-000001] [liblobby] protocol, zks [t=00:00:01.957145][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.968194][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.972297][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.973485][f=-000001] [ChiliFX] Enabled: false [t=00:00:01.975581][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.976610][f=-000001] [Chotify] Enabled: true [t=00:00:01.978928][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.988164][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.988445][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.989109][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.991516][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.992574][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.996897][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.002136][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.005669][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.008200][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.010584][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.013944][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.016100][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.023950][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.030329][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.033647][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.045616][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.048928][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.055676][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.062792][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.064573][f=-000001] [Chobby] Using wrapper port: , 50891 [t=00:00:02.066457][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.068504][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.070033][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.072179][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.073421][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.074613][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.076060][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.082146][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.086342][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:02.088432][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.089851][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.093014][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.101538][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.122820][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.128107][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.133780][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.144083][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.158016][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:02.163427][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:02.175822][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.685032][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.690569][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:02.695607][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:02.705128][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.715917][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.721901][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:02.726974][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:02.734895][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> ------- TRUNCATED ------- [t=02:33:04.533825][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=02:33:04.534110][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=02:33:04.534352][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=02:33:04.534955][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=02:33:04.535154][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=02:33:04.535348][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=02:33:04.535526][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=02:33:04.535748][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=02:33:04.536031][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=02:33:04.536050][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=02:33:04.536314][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=02:33:04.536329][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=02:33:04.536445][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=02:33:04.536645][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=02:33:04.536829][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=02:33:04.537019][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=02:33:04.546193][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=02:33:04.546905][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=02:33:04.547132][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=02:33:04.547948][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=02:33:04.548148][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=02:33:04.548616][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=02:33:04.548815][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=02:33:04.568769][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=02:33:04.569122][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=02:33:04.576097][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=02:33:04.576739][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=02:33:04.577017][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=02:33:04.674230][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=02:33:04.674799][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=02:33:04.675017][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=02:33:04.676090][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=02:33:04.676293][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=02:33:04.676589][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=02:33:04.676783][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=02:33:04.676991][f=-000001] IsIsland, <function>, false [t=02:33:04.790785][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=02:33:04.791248][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=02:33:04.791471][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=02:33:04.791498][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=02:33:04.791508][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=02:33:04.791563][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=02:33:04.791815][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=02:33:04.792019][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=02:33:04.792222][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=02:33:04.792423][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=02:33:04.792611][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=02:33:04.792848][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=02:33:04.793119][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=02:33:04.793565][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=02:33:04.794488][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=02:33:04.794681][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=02:33:04.794889][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=02:33:04.795090][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=02:33:04.795348][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=02:33:04.795687][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=02:33:04.796752][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=02:33:04.797033][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=02:33:04.803860][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=02:33:04.804248][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=02:33:04.817048][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=02:33:04.817701][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=02:33:04.818115][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=02:33:04.819813][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=02:33:04.820023][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=02:33:04.820284][f=-000001] Mex Placement Initialised with 96 spots. [t=02:33:04.821636][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=02:33:04.821911][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=02:33:04.824729][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=02:33:04.825523][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=02:33:04.826085][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=02:33:04.826732][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=02:33:04.826937][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=02:33:04.827121][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=02:33:04.829404][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=02:33:04.830485][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=02:33:04.836947][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=02:33:04.837326][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=02:33:04.837567][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required [t=02:33:04.838365][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required [t=02:33:04.840153][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=02:33:04.840499][f=-000001] SSAO: Deferred rendering not found, disabling. [t=02:33:04.841246][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=02:33:04.841709][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=02:33:04.841941][f=-000001] SetSunLighting [t=02:33:04.842399][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=02:33:04.842614][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=02:33:04.843521][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=02:33:04.843860][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=02:33:04.847159][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=02:33:04.847527][f=-000001] Lua garbage collection rate: 30/s [t=02:33:04.847547][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=02:33:04.847770][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=02:33:04.855347][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=02:33:04.856665][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=02:33:04.873434][f=-000001] Writing last game win data [t=02:33:04.896668][f=-000001] LuaUI v0.3 [t=02:33:05.018692][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=02:33:06.103758][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=02:33:06.103912][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=02:33:06.105912][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=02:33:06.105935][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks [t=02:33:06.692307][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=02:33:06.698064][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=02:33:06.698422][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=02:33:06.698447][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=02:33:06.698551][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 128 [t=02:33:06.698562][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 8192 (x128, z64) [t=02:33:06.699892][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=02:33:06.713628][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00% [t=02:33:06.713649][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 105.90 [t=02:33:06.713672][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 701.02 [t=02:33:06.713691][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=02:33:06.713707][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=02:33:06.713724][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=02:33:06.713740][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=02:33:06.713753][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=02:33:06.718018][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 2 Map-Area(s) occupying 89.51% of the map. (used by 354 unit-defs) [t=02:33:06.718078][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=02:33:06.722388][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 89.51% of the map. (used by 32 unit-defs) [t=02:33:06.726585][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 89.51% of the map. (used by 5 unit-defs) [t=02:33:06.730380][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=02:33:06.734242][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=02:33:06.738313][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=02:33:06.741703][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 69.31% of the map. (used by 13 unit-defs) [t=02:33:06.745856][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 89.51% of the map. (used by 3 unit-defs) [t=02:33:06.745917][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=02:33:06.749268][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 69.31% of the map. (used by 21 unit-defs) [t=02:33:06.809337][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Ancient_Bastion_Remake_0.5.json) [t=02:33:06.809571][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=02:33:06.811479][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=02:33:06.811786][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=02:33:06.812479][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=02:33:06.813795][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=02:33:06.814404][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=02:33:06.817535][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=02:33:06.935295][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized! [t=02:33:06.935828][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0 [t=02:33:06.935845][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=02:33:06.935860][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks [t=02:33:06.935935][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=02:33:06.941792][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=02:33:06.981664][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Ancient_Bastion_Remake_0.5.json) [t=02:33:06.981886][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=02:33:06.983781][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=02:33:06.984097][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=02:33:06.985062][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=02:33:06.986196][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=02:33:06.986481][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=02:33:06.989595][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=02:33:06.999317][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized! [t=02:33:06.999851][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0 [t=02:33:06.999868][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=02:33:06.999884][f=-000001] [AIWrapper::PreInit][AI=2 team=4] creating callbacks [t=02:33:06.999961][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=02:33:07.005286][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=02:33:07.044623][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Ancient_Bastion_Remake_0.5.json) [t=02:33:07.044858][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=02:33:07.046858][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=02:33:07.047168][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=02:33:07.047783][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=02:33:07.048934][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=02:33:07.049204][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=02:33:07.052274][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=02:33:07.062643][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (2) Initialized! [t=02:33:07.063159][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=4] numUnits=0 [t=02:33:07.063189][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=02:33:07.063208][f=-000001] [AIWrapper::PreInit][AI=3 team=5] creating callbacks [t=02:33:07.063287][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=02:33:07.068592][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=02:33:07.108392][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Ancient_Bastion_Remake_0.5.json) [t=02:33:07.108632][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=02:33:07.110509][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=02:33:07.110811][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=02:33:07.111447][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=02:33:07.112563][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=02:33:07.112833][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=02:33:07.115964][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=02:33:07.125899][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (3) Initialized! [t=02:33:07.126358][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=5] numUnits=0 [t=02:33:07.126371][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1022ms [t=02:33:07.159548][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 numAllocs{int+, int-, ext, int_p}={0, 0, 12032, 0.0} allocedSize{int+, int-, ext}={0, 0, 2014461}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0140} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 4v0 with AI","startTimestamp":1728125056,"state":"In running battle lobby"} [t=02:33:08.092021][f=-000001] SetLobbyButtonEnabled, false [t=02:33:08.095041][f=-000001] UpdateInterfacePreset, minimapRight [t=02:33:08.165414][f=-000001] TotalHideLobbyInterface, true [t=02:33:08.349108][f=-000001] GameID: 9d180167aa4b66ac1dc082bf225207d9 [t=02:33:08.349469][f=-000001] Connection attempt from Turtis [t=02:33:08.349482][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=02:33:08.349683][f=-000001] -> Connection established (given id 2) [t=02:33:08.349694][f=-000001] Connection attempt from Reakonous [t=02:33:08.349703][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=02:33:08.349858][f=-000001] -> Connection established (given id 3) [t=02:33:08.349868][f=-000001] Connection attempt from Vampocolypto [t=02:33:08.349882][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=02:33:08.350031][f=-000001] -> Connection established (given id 0) [t=02:33:08.350040][f=-000001] Connection attempt from BEYOND_ADV [t=02:33:08.350048][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=02:33:08.350240][f=-000001] -> Connection established (given id 1) [t=02:33:08.350272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031" [t=02:33:08.350298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=02:33:08.350328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031" [t=02:33:08.350350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=02:33:08.350381][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031" [t=02:33:08.350417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=02:33:08.350445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Turtis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031" [t=02:33:08.350469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Turtis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=02:33:08.350487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ffdf62ad3ac0d51e9803b15524170c71bc95671cffd5de9d9e5d4cf323f89d08490060246a048d71a55679beee148d264e7b627b98b5f0291d145cea340de451]" [t=02:33:08.350505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b622bfc1b9937413628300f06cfe2a8110a8eb56fa8d6ca5d69ce2e74dd358c28306e86888561f681e98cd8cd585296e3db8ef769230c1ff5a25441a3961a01]" [t=02:33:08.350524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ffdf62ad3ac0d51e9803b15524170c71bc95671cffd5de9d9e5d4cf323f89d08490060246a048d71a55679beee148d264e7b627b98b5f0291d145cea340de451]" [t=02:33:08.350542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b622bfc1b9937413628300f06cfe2a8110a8eb56fa8d6ca5d69ce2e74dd358c28306e86888561f681e98cd8cd585296e3db8ef769230c1ff5a25441a3961a01]" [t=02:33:08.350585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[Game::Load][lua{Rules,Gaia}={0000028b0ba93460,0000028b5cb5e8f0}][locale="C"]" [t=02:33:08.350780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[Game::Load][lua{Rules,Gaia}={00000157442928e0,000001574429a9e0}][locale="C"]" [t=02:33:08.351077][f=-000001] <Reakonous> Allies: I choose: Engineer! [t=02:33:08.351101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Turtis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ffdf62ad3ac0d51e9803b15524170c71bc95671cffd5de9d9e5d4cf323f89d08490060246a048d71a55679beee148d264e7b627b98b5f0291d145cea340de451]" [t=02:33:08.351127][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ffdf62ad3ac0d51e9803b15524170c71bc95671cffd5de9d9e5d4cf323f89d08490060246a048d71a55679beee148d264e7b627b98b5f0291d145cea340de451]" [t=02:33:08.351152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Turtis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b622bfc1b9937413628300f06cfe2a8110a8eb56fa8d6ca5d69ce2e74dd358c28306e86888561f681e98cd8cd585296e3db8ef769230c1ff5a25441a3961a01]" [t=02:33:08.351384][f=-000001] <Vampocolypto> Allies: I choose: Engineer! [t=02:33:08.351406][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b622bfc1b9937413628300f06cfe2a8110a8eb56fa8d6ca5d69ce2e74dd358c28306e86888561f681e98cd8cd585296e3db8ef769230c1ff5a25441a3961a01]" [t=02:33:08.351554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Turtis" string="[Game::Load][lua{Rules,Gaia}={0000024e45b8b300,0000024e45b84a30}][locale="C"]" [t=02:33:08.351664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[Game::Load][lua{Rules,Gaia}={000001e1c814c990,000001e1c8152240}][locale="C"]" [t=02:33:08.351736][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=02:33:08.351765][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=02:33:08.351801][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=02:33:08.351986][f=-000001] <Turtis> Allies: I choose: Engineer! [t=02:33:08.499662][f=-000001] Epicmenu: Switching to Default camera mode [t=02:33:08.583272][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 3, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 5 [t=02:33:13.361280][f=-000001] <BEYOND_ADV> Allies: I choose: Engineer! [t=02:33:17.014796][f=-000001] BEYOND_ADV added point: AI 2 start [t=02:33:19.101605][f=-000001] BEYOND_ADV added point: AI 3 start [t=02:33:21.394729][f=-000001] BEYOND_ADV added point: AI 4 start Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073740791, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):