Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.001482] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.001504] Using additional read-only configuration source: "D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.016744] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016829] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017330] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017369] [t=00:00:00.017384] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017415] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017440] Use "none" to disable the default log sections. [t=00:00:00.017457] ============== </Log Sections> ============== [t=00:00:00.017478] ============== <User Config> ============== [t=00:00:00.017796] AllowDeferredMapRendering = 1 [t=00:00:00.017815] AllowDeferredModelRendering = 1 [t=00:00:00.017829] AnimationMT = 0 [t=00:00:00.017842] BumpWaterAnisotropy = 2 [t=00:00:00.017855] BumpWaterBlurReflection = 1 [t=00:00:00.017880] BumpWaterDepthBits = 32 [t=00:00:00.017895] BumpWaterReflection = 2 [t=00:00:00.017906] BumpWaterRefraction = 2 [t=00:00:00.017919] BumpWaterTexSizeReflection = 1024 [t=00:00:00.017932] CamFreeScrollSpeed = 50 [t=00:00:00.017944] CamMode = 1 [t=00:00:00.017957] CamTimeExponent = 4.0 [t=00:00:00.017969] CamTimeFactor = 1.0 [t=00:00:00.017984] CubeTexSizeReflection = 1024 [t=00:00:00.017999] CubeTexSizeSpecular = 1024 [t=00:00:00.018014] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018037] EdgeMoveDynamic = 0 [t=00:00:00.018051] EdgeMoveWidth = 0.003 [t=00:00:00.018063] FPSFOV = 90 [t=00:00:00.018075] FPSScrollSpeed = 50 [t=00:00:00.018089] FeatureDrawDistance = 600000 [t=00:00:00.018104] FeatureFadeDistance = 600000 [t=00:00:00.018116] FontSize = 18 [t=00:00:00.018129] GrassDetail = 0 [t=00:00:00.018142] GroundDecals = 10 [t=00:00:00.018154] GroundDetail = 180 [t=00:00:00.018167] HangTimeout = 30 [t=00:00:00.018180] HardwareCursor = 1 [t=00:00:00.018203] InitialNetworkTimeout = 0 [t=00:00:00.018216] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018230] LODScale = 1.000 [t=00:00:00.018242] LODScaleReflection = 1.000 [t=00:00:00.018274] LODScaleRefraction = 1.000 [t=00:00:00.018292] LODScaleShadow = 1.000 [t=00:00:00.018309] LinkIncomingMaxPacketRate = 512 [t=00:00:00.018323] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.018338] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.018355] LinkOutgoingBandwidth = 131072 [t=00:00:00.018393] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018415] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018431] MSAALevel = 8 [t=00:00:00.018445] MaxParticles = 50000 [t=00:00:00.018459] MaxSounds = 32 [t=00:00:00.018475] MaximumTransmissionUnit = 0 [t=00:00:00.018493] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018512] MiniMapCanFlip = 1 [t=00:00:00.018526] MiniMapMarker = 0 [t=00:00:00.018543] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018560] MouseDragScrollThreshold = 0 [t=00:00:00.018593] NetworkLossFactor = 1 [t=00:00:00.018614] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018631] OverheadScrollSpeed = 50 [t=00:00:00.018647] ReconnectTimeout = 0 [t=00:00:00.018665] RotOverheadScrollSpeed = 50 [t=00:00:00.018681] RotateLogFiles = 1 [t=00:00:00.018698] ScreenshotCounter = 4 [t=00:00:00.018712] ShadowMapSize = 16384 [t=00:00:00.018729] Shadows = 1 [t=00:00:00.018744] ShowClock = 0 [t=00:00:00.018759] ShowPlayerInfo = 0 [t=00:00:00.018789] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018809] TeamHighlight = 0 [t=00:00:00.018824] UnitIconDist = 151 [t=00:00:00.018841] UpdateBoundingVolumeMT = 0 [t=00:00:00.018857] UpdateWeaponVectorsMT = 0 [t=00:00:00.018876] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018894] UseLuaMemPools = 0 [t=00:00:00.018909] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018925] VFSCacheArchiveFiles = 0 [t=00:00:00.018941] VSync = 0 [t=00:00:00.018957] Water = 4 [t=00:00:00.018973] WindowPosY = 0 [t=00:00:00.019000] XResolution = 1920 [t=00:00:00.019015] XResolutionWindowed = 1920 [t=00:00:00.019033] YResolution = 1080 [t=00:00:00.019048] YResolutionWindowed = 999 [t=00:00:00.019093] ============== </User Config> ============== [t=00:00:00.019113] ============== <User System> ============== [t=00:00:00.019130] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019153] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019178] Compiler Version: gcc-13.2.0 [t=00:00:00.019285] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.019378] Hardware Config: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz; 32654MB RAM, 37518MB pagefile [t=00:00:00.019402] Binary Word Size: 64-bit (native) [t=00:00:00.019419] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019435] Physical CPU Cores: 4 [t=00:00:00.019448] Logical CPU Cores: 8 [t=00:00:00.019460] ============== </User System> ============== [t=00:00:00.019500] Run: thread affinity ff [t=00:00:00.019764] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019781] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019793] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019804] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019817] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024420] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024448] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037184] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.044084] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.044111] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.044125] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.044138] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.044150] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.044166] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.044179] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.044191] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.044214] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.044252] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.044274] [10] 1280x800x24bpp@60Hz [t=00:00:00.044290] [11] 1280x768x24bpp@60Hz [t=00:00:00.044303] [12] 1280x720x24bpp@60Hz [t=00:00:00.044323] [13] 1280x600x24bpp@60Hz [t=00:00:00.044338] [14] 1152x864x24bpp@60Hz [t=00:00:00.044352] [15] 1024x768x24bpp@60Hz [t=00:00:00.044364] [16] 800x600x24bpp@60Hz [t=00:00:00.044379] [17] 640x480x24bpp@60Hz [t=00:00:00.044397] [18] 640x400x24bpp@60Hz [t=00:00:00.432995] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.433863] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.433903] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.530653] [GR::LogVersionInfo] [t=00:00:00.530674] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.530698] GL version : 4.6.0 NVIDIA 398.36 [t=00:00:00.530750] GL vendor : NVIDIA Corporation [t=00:00:00.530784] GL renderer : GeForce GTX 1060/PCIe/SSE2 [t=00:00:00.530815] GLSL version: 4.60 NVIDIA [t=00:00:00.530828] GLEW version: 2.1.0 [t=00:00:00.530860] GPU memory : 6144MB (total) / 5969MB (available) [t=00:00:00.530893] SDL swap-int: 1 [t=00:00:00.530915] SDL driver : windows [t=00:00:00.530928] [t=00:00:00.530941] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.530956] GLSL shader support : 1 [t=00:00:00.530968] GL4 support : 1 [t=00:00:00.530996] FBO extension support : 1 [t=00:00:00.531023] NVX GPU mem-info support : 1 [t=00:00:00.531037] ATI GPU mem-info support : 0 [t=00:00:00.531062] Texture clamping to edge : 1 [t=00:00:00.531078] NPOT-texture support : 1 (1) [t=00:00:00.531099] S3TC/DXT1 texture support : 1/1 [t=00:00:00.531116] texture query-LOD support : 1 (1) [t=00:00:00.531135] MSAA frame-buffer support : 1 (1) [t=00:00:00.531151] Z-buffer depth : 32 (-) [t=00:00:00.531188] primitive-restart support : 1 (1) [t=00:00:00.531206] clip-space control support: 1 (1) [t=00:00:00.531221] seamless cube-map support : 1 (1) [t=00:00:00.531236] frag-depth layout support : 1 (1) [t=00:00:00.531249] persistent maps support : 1 (1) [t=00:00:00.531267] explicit attribs location : 1 (1) [t=00:00:00.531281] multi draw indirect : 1 (-) [t=00:00:00.531294] array textures : 1 (-) [t=00:00:00.531312] buffer copy support : 1 (-) [t=00:00:00.531325] indirect draw : 1 (-) [t=00:00:00.531347] base instance : 1 (-) [t=00:00:00.531362] [t=00:00:00.531375] max. FBO samples : 32 [t=00:00:00.531387] max. FS/program texture slots : 32/192 [t=00:00:00.531401] max. texture size : 32768 [t=00:00:00.531419] max. texture anisotropy level : 16.000000 [t=00:00:00.531438] max. vec4 varyings/attributes : 31/16 [t=00:00:00.531450] max. draw-buffers : 8 [t=00:00:00.531462] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.531489] max. uniform buffer-bindings : 84 [t=00:00:00.531505] max. uniform block-size : 64KB [t=00:00:00.531518] max. storage buffer-bindings : 96 [t=00:00:00.531529] max. storage block-size : 2047MB [t=00:00:00.531538] [t=00:00:00.531551] enable AMD-hacks : 0 [t=00:00:00.531564] compress MIP-maps: 0 [t=00:00:00.531662] Number of compressed texture formats: 51 [t=00:00:00.531799] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.531919] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.532399] [GR::UpdateGLConfigs] [t=00:00:00.532449] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.532463] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.533253] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.533292] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.533309] [GR::InitGLState] [t=00:00:00.535302] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.649385] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.655954] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:00.656299] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.677042] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.677110] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.677821] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.679857] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.679884] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.680058] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\ [t=00:00:00.680256] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.713022] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.714757] Scanning: D:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.723778] Scanning: D:\Steam\steamapps\common\Zero-K\games [t=00:00:00.724151] Scanning: D:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.818384] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 105ms [t=00:00:00.818427] [VFS] [SpringVFS::ReserveArchives<this=000001826ddce5d0>] [t=00:00:00.818729] [VFS] [SpringVFS::AddArchive<this=000001826ddce5d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.824635] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001826ddce5d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.824657] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.124140] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.125872] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.144793] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.146355] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.150596] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.150749] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.151731][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.152379][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms) [t=00:00:01.157185][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.157247][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.157283][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.157358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.259938][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (108.2ms) [t=00:00:01.342719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.342752][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek High Definition Audio)" [t=00:00:01.342778][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:01.342801][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:01.342838][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.342861][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.371197][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (219.3ms) [t=00:00:01.479087][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (327.3ms) [t=00:00:01.597536][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (445.7ms) [t=00:00:01.617618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.627580][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001822b20a820(default) context=000001822b1fc6b0 numChannels=2 frameSize=8 [t=00:00:01.627624][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.627648][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.627669][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.627688][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.627786][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.627867][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.627898][f=-000001] [Sound] Devices: [t=00:00:01.651070][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek High Definition Audio)] [t=00:00:01.651105][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:01.651135][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.651162][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.651217][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.651244][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.653249][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.653290][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.699453][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 547ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 52229 MB [t=00:00:01.706979][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:01.710349][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001826ddce5d0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:01.826136][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001826ddce5d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.826982][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001826ddce5d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.837598][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001826ddce5d0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:02.167683][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:02.219441][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.228755][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.235935][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:02.236423][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:02.236458][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:02.236570][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:02.237266][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:02.237326][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:02.237380][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:02.237476][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:02.237614][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:02.237692][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:02.237765][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:02.237885][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:02.239819][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:02.240323][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:02.241130][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:02.241173][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:02.241200][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:02.241250][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:02.245175][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:02.247308][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:02.248870][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:02.255205][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:02.278702][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.281741][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:02.289343][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:02.290433][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:02.293359][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:02.295111][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:02.299752][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.582810][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.584209][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.584232][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.584249][f=-000001] [liblobby] port, 8200 [t=00:00:02.584269][f=-000001] [liblobby] protocol, zks [t=00:00:02.584284][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.603989][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.613315][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.616130][f=-000001] [ChiliFX] Enabled: true [t=00:00:02.618935][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.620658][f=-000001] [Chotify] Enabled: true [t=00:00:02.625395][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.642845][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.643340][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.644382][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.648057][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.649614][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.657377][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.668421][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.676365][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.681156][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.686634][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.692870][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.697248][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.712961][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.724415][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.730903][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.749329][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.756072][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.769572][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.782825][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.786533][f=-000001] [Chobby] Using wrapper port: , 50268 [t=00:00:02.789904][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.792821][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.794352][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.795938][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.797268][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.798335][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.799649][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.811544][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.817909][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:02.821688][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.823342][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.827750][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.834515][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.858587][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.866789][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.874144][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.887526][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.935115][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:02.944877][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:02.962930][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.974209][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:03.004477][f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [t=00:00:03.038069][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:03.044661][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> Zero-K.exe Error: 0 : Error initializing discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B) at DiscordRpc.Initialize(String applicationId, EventHandlers& handlers, Boolean autoRegister, String optionalSteamId) at DiscordController.Init() [t=00:00:03.058525][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:03.068714][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:03.073702][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:03.081005][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:03.088361][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:03.092984][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> ------- TRUNCATED ------- [t=00:44:02.685139][f=-000001] ERROR: armshltx.buildCostMetal set, should be metalCost instead! [t=00:44:02.685151][f=-000001] ERROR: armshltx.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685164][f=-000001] ERROR: armshltx.maxDamage set, should be health instead! [t=00:44:02.685178][f=-000001] ERROR: armsonar.energyuse set, should be energyUpkeep instead! [t=00:44:02.685196][f=-000001] ERROR: armsonar.buildCostMetal set, should be metalCost instead! [t=00:44:02.685210][f=-000001] ERROR: armsonar.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685221][f=-000001] ERROR: armsonar.maxDamage set, should be health instead! [t=00:44:02.685236][f=-000001] ERROR: armshock.buildCostMetal set, should be metalCost instead! [t=00:44:02.685250][f=-000001] ERROR: armshock.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685270][f=-000001] ERROR: armshock.maxDamage set, should be health instead! [t=00:44:02.685283][f=-000001] ERROR: armshock.maxVelocity set, should be speed instead! [t=00:44:02.685297][f=-000001] ERROR: armscab.buildCostMetal set, should be metalCost instead! [t=00:44:02.685311][f=-000001] ERROR: armscab.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685323][f=-000001] ERROR: armscab.maxDamage set, should be health instead! [t=00:44:02.685335][f=-000001] ERROR: armscab.maxVelocity set, should be speed instead! [t=00:44:02.685354][f=-000001] ERROR: armrock.energyuse set, should be energyUpkeep instead! [t=00:44:02.685367][f=-000001] ERROR: armrock.buildCostMetal set, should be metalCost instead! [t=00:44:02.685380][f=-000001] ERROR: armrock.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685392][f=-000001] ERROR: armrock.maxDamage set, should be health instead! [t=00:44:02.685403][f=-000001] ERROR: armrock.maxVelocity set, should be speed instead! [t=00:44:02.685425][f=-000001] ERROR: armcsa.energyuse set, should be energyUpkeep instead! [t=00:44:02.685437][f=-000001] ERROR: armcsa.buildCostMetal set, should be metalCost instead! [t=00:44:02.685450][f=-000001] ERROR: armcsa.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685462][f=-000001] ERROR: armcsa.maxDamage set, should be health instead! [t=00:44:02.685474][f=-000001] ERROR: armcsa.maxVelocity set, should be speed instead! [t=00:44:02.685489][f=-000001] ERROR: armck.energyuse set, should be energyUpkeep instead! [t=00:44:02.685507][f=-000001] ERROR: armck.buildCostMetal set, should be metalCost instead! [t=00:44:02.685520][f=-000001] ERROR: armck.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685532][f=-000001] ERROR: armck.maxDamage set, should be health instead! [t=00:44:02.685544][f=-000001] ERROR: armck.maxVelocity set, should be speed instead! [t=00:44:02.685557][f=-000001] ERROR: armgmm.buildCostMetal set, should be metalCost instead! [t=00:44:02.685575][f=-000001] ERROR: armgmm.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685588][f=-000001] ERROR: armgmm.maxDamage set, should be health instead! [t=00:44:02.685601][f=-000001] ERROR: armplat.buildCostMetal set, should be metalCost instead! [t=00:44:02.685613][f=-000001] ERROR: armplat.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685626][f=-000001] ERROR: armplat.maxDamage set, should be health instead! [t=00:44:02.685638][f=-000001] ERROR: armdf.buildCostMetal set, should be metalCost instead! [t=00:44:02.685656][f=-000001] ERROR: armdf.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685669][f=-000001] ERROR: armdf.maxDamage set, should be health instead! [t=00:44:02.685682][f=-000001] ERROR: armbanth.buildCostMetal set, should be metalCost instead! [t=00:44:02.685694][f=-000001] ERROR: armbanth.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685707][f=-000001] ERROR: armbanth.maxDamage set, should be health instead! [t=00:44:02.685719][f=-000001] ERROR: armbanth.maxVelocity set, should be speed instead! [t=00:44:02.685737][f=-000001] ERROR: armorco.energyuse set, should be energyUpkeep instead! [t=00:44:02.685751][f=-000001] ERROR: armorco.buildCostMetal set, should be metalCost instead! [t=00:44:02.685763][f=-000001] ERROR: armorco.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685775][f=-000001] ERROR: armorco.maxDamage set, should be health instead! [t=00:44:02.685798][f=-000001] ERROR: armorco.maxVelocity set, should be speed instead! [t=00:44:02.685820][f=-000001] ERROR: armmmkr.buildCostMetal set, should be metalCost instead! [t=00:44:02.685834][f=-000001] ERROR: armmmkr.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685846][f=-000001] ERROR: armmmkr.maxDamage set, should be health instead! [t=00:44:02.685859][f=-000001] ERROR: corshark.energyuse set, should be energyUpkeep instead! [t=00:44:02.685871][f=-000001] ERROR: corshark.buildCostMetal set, should be metalCost instead! [t=00:44:02.685883][f=-000001] ERROR: corshark.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685902][f=-000001] ERROR: corshark.maxDamage set, should be health instead! [t=00:44:02.685915][f=-000001] ERROR: corshark.maxVelocity set, should be speed instead! [t=00:44:02.685930][f=-000001] ERROR: cortermite.energyuse set, should be energyUpkeep instead! [t=00:44:02.685942][f=-000001] ERROR: cortermite.buildCostMetal set, should be metalCost instead! [t=00:44:02.685955][f=-000001] ERROR: cortermite.buildCostEnergy set, should be energyCost instead! [t=00:44:02.685972][f=-000001] ERROR: cortermite.maxDamage set, should be health instead! [t=00:44:02.685984][f=-000001] ERROR: cortermite.maxVelocity set, should be speed instead! [t=00:44:02.685998][f=-000001] ERROR: armmart.energyuse set, should be energyUpkeep instead! [t=00:44:02.686012][f=-000001] ERROR: armmart.buildCostMetal set, should be metalCost instead! [t=00:44:02.686024][f=-000001] ERROR: armmart.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686036][f=-000001] ERROR: armmart.maxDamage set, should be health instead! [t=00:44:02.686054][f=-000001] ERROR: armmart.maxVelocity set, should be speed instead! [t=00:44:02.686069][f=-000001] ERROR: nsacanglr.energyuse set, should be energyUpkeep instead! [t=00:44:02.686082][f=-000001] ERROR: nsacanglr.buildCostMetal set, should be metalCost instead! [t=00:44:02.686094][f=-000001] ERROR: nsacanglr.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686107][f=-000001] ERROR: nsacanglr.maxDamage set, should be health instead! [t=00:44:02.686124][f=-000001] ERROR: nsacanglr.maxVelocity set, should be speed instead! [t=00:44:02.686137][f=-000001] ERROR: armemp.buildCostMetal set, should be metalCost instead! [t=00:44:02.686150][f=-000001] ERROR: armemp.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686163][f=-000001] ERROR: armemp.maxDamage set, should be health instead! [t=00:44:02.686176][f=-000001] ERROR: arm_furie.energyuse set, should be energyUpkeep instead! [t=00:44:02.686189][f=-000001] ERROR: arm_furie.buildCostMetal set, should be metalCost instead! [t=00:44:02.686207][f=-000001] ERROR: arm_furie.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686220][f=-000001] ERROR: arm_furie.maxDamage set, should be health instead! [t=00:44:02.686232][f=-000001] ERROR: arm_furie.maxVelocity set, should be speed instead! [t=00:44:02.686245][f=-000001] ERROR: armguard.buildCostMetal set, should be metalCost instead! [t=00:44:02.686257][f=-000001] ERROR: armguard.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686274][f=-000001] ERROR: armguard.maxDamage set, should be health instead! [t=00:44:02.686288][f=-000001] ERROR: armdfly.energyuse set, should be energyUpkeep instead! [t=00:44:02.686301][f=-000001] ERROR: armdfly.buildCostMetal set, should be metalCost instead! [t=00:44:02.686314][f=-000001] ERROR: armdfly.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686326][f=-000001] ERROR: armdfly.maxDamage set, should be health instead! [t=00:44:02.686338][f=-000001] ERROR: armdfly.maxVelocity set, should be speed instead! [t=00:44:02.686358][f=-000001] ERROR: armfdrag.buildCostMetal set, should be metalCost instead! [t=00:44:02.686371][f=-000001] ERROR: armfdrag.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686384][f=-000001] ERROR: armfdrag.maxDamage set, should be health instead! [t=00:44:02.686403][f=-000001] ERROR: armlab.buildCostMetal set, should be metalCost instead! [t=00:44:02.686415][f=-000001] ERROR: armlab.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686433][f=-000001] ERROR: armlab.maxDamage set, should be health instead! [t=00:44:02.686449][f=-000001] ERROR: blade.energyuse set, should be energyUpkeep instead! [t=00:44:02.686462][f=-000001] ERROR: blade.buildCostMetal set, should be metalCost instead! [t=00:44:02.686474][f=-000001] ERROR: blade.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686486][f=-000001] ERROR: blade.maxDamage set, should be health instead! [t=00:44:02.686497][f=-000001] ERROR: blade.maxVelocity set, should be speed instead! [t=00:44:02.686519][f=-000001] ERROR: coreyes.energyuse set, should be energyUpkeep instead! [t=00:44:02.686532][f=-000001] ERROR: coreyes.buildCostMetal set, should be metalCost instead! [t=00:44:02.686544][f=-000001] ERROR: coreyes.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686557][f=-000001] ERROR: coreyes.maxDamage set, should be health instead! [t=00:44:02.686570][f=-000001] ERROR: armatlas.energyuse set, should be energyUpkeep instead! [t=00:44:02.686588][f=-000001] ERROR: armatlas.buildCostMetal set, should be metalCost instead! [t=00:44:02.686602][f=-000001] ERROR: armatlas.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686613][f=-000001] ERROR: armatlas.maxDamage set, should be health instead! [t=00:44:02.686625][f=-000001] ERROR: armatlas.maxVelocity set, should be speed instead! [t=00:44:02.686639][f=-000001] ERROR: armasp.buildCostMetal set, should be metalCost instead! [t=00:44:02.686651][f=-000001] ERROR: armasp.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686668][f=-000001] ERROR: armasp.maxDamage set, should be health instead! [t=00:44:02.686685][f=-000001] ERROR: cordl.energyuse set, should be energyUpkeep instead! [t=00:44:02.686697][f=-000001] ERROR: cordl.buildCostMetal set, should be metalCost instead! [t=00:44:02.686708][f=-000001] ERROR: cordl.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686720][f=-000001] ERROR: cordl.maxDamage set, should be health instead! [t=00:44:02.686738][f=-000001] ERROR: armtem.energyuse set, should be energyUpkeep instead! [t=00:44:02.686750][f=-000001] ERROR: armtem.buildCostMetal set, should be metalCost instead! [t=00:44:02.686763][f=-000001] ERROR: armtem.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686779][f=-000001] ERROR: armtem.maxDamage set, should be health instead! [t=00:44:02.686791][f=-000001] ERROR: armtem.maxVelocity set, should be speed instead! [t=00:44:02.686805][f=-000001] ERROR: corfort.buildCostMetal set, should be metalCost instead! [t=00:44:02.686824][f=-000001] ERROR: corfort.buildCostEnergy set, should be energyCost instead! [t=00:44:02.686839][f=-000001] ERROR: corfort.maxDamage set, should be health instead! [t=00:44:02.720338][f=-000001] Loading FeatureDefs_posts [t=00:44:02.738823][f=-000001] Loading WeaponDefs_posts [t=00:44:02.763174][f=-000001] [defs.lua] Error: Failed to load weaponDefs [t=00:44:02.763217][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 407ms [t=00:44:02.772538][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 422ms [t=00:44:02.772586][f=-000001] Warning: [Game::Load][1] forced quit with exception "Defs-Parser: [pcall] error 2 ("[string "gamedata/defs.lua"]:38: [string "gamedata/defs.lua"]:26: error = 2, gamedata/weaponDefs.lua, error = 2, gamedata/weapondefs_post.lua, [string "gamedata/weapondefs_post.lua"]:406: attempt to index field 'name' (a nil value) ") in gamedata/defs.lua" [t=00:44:02.772649][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=1 [t=00:44:02.772805][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:44:02.775760][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:44:02.777516][f=-000001] [Init] number of ArmorDefs: 1 [t=00:44:02.880550][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:44:02.893236][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:44:02.957874][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:44:02.958130][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:44:02.958382][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:44:02.958918][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:44:02.959180][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:44:02.959952][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:44:02.962942][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:44:02.963885][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:44:02.964369][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:44:02.964619][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:44:02.965108][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:44:02.969450][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:44:02.969734][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:44:02.969989][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:44:02.974022][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:44:03.004431][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:44:03.006049][f=-000001] [SkyBox] Warning: could not load skybox texture from file maps/cloudysunset.dds [t=00:44:03.006109][f=-000001] Error: [ISky::SetSky] error creating SkyBox (falling back to NullSky) [t=00:44:03.754952][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=1 [t=00:44:03.755001][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:44:03.755624][f=-000001] [liblobby] Error: Failed to parse JSON: {"PossibleQueues":[{"Name":"Sortie","Description":"Play 2v2 or 3v3 with players of similar skill.","Maps":["Iceland_v1","Akilon Wastelands ZK v1","Calamity 1.1","Comet Catcher Redux v3.1","Cold Snap 2","Intersection v4.1","TitanDuel 2.2","Fairyland 1.31","Red Comet Remake 1.7","Mercurial v1.1","Banana Republic v1.0.1","Vantage v1.2","FrostyCove v1.13"BattleUpdate {"Header":{"BattleID":15861,"PlayerCount":3,"SpectatorCount":0}} [t=00:44:03.756191][f=-000001] [liblobby] Error: Failed to parse JSON: {"AccountID":462788,"Avatar":"gunshipaa","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":15887,"Country":"AU","DisplayName":"The Pineapple King","InGameSince":"2024-10-05T10:14:06.7082335Z","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"ThePineappleKing1","SteamID":"76561198092841077","Icon":"1_3","IsAway":false,"IsInBattleRoom":true,"IsInGame"BattleUpdate {"Header":{"BattleID":15861,"PlayerCount":3,"SpectatorCount":0}} [t=00:44:03.759684][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4ms [t=00:44:03.759739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:44:03.768584][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 8ms [t=00:44:03.768616][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:44:03.769925][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 1ms [t=00:44:03.797563][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available [t=00:44:03.803936][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:44:03.803971][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:44:03.805342][f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [t=00:44:03.805779][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:44:03.806786][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:44:04.097286][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:44:04.121838][f=-000001] InfoTexture: shaders [t=00:44:04.121904][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:44:04.123356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:44:04.398675][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:44:04.474282][f=-000001] Switching to ROAM Mesh Rendering [t=00:44:04.474317][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:44:04.495301][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:44:04.495324][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:44:04.516162][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:44:04.623369][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:44:04.837874][f=-000001] Warning: Could not load ground decal "bitmaps/tracks/chickentrack_normal.bmp" [t=00:44:04.839874][f=-000001] Warning: Could not load ground decal "bitmaps/tracks/chickentrackpointy_normal.bmp" [t=00:44:04.841833][f=-000001] Warning: Could not load ground decal "bitmaps/tracks/chickentrackpointyshort_normal.bmp" [t=00:44:04.843805][f=-000001] Warning: Could not load ground decal "bitmaps/tracks/chickentrackpointyshortlarge_normal.bmp" [t=00:44:04.845851][f=-000001] Warning: Could not load ground decal "bitmaps/tracks/comtrack_normal.bmp" [t=00:44:04.847864][f=-000001] Warning: Could not load ground decal "bitmaps/tracks/crossfoot_normal.bmp" [t=00:44:04.849909][f=-000001] Warning: Could not load ground decal "bitmaps/tracks/juggle_normal.bmp" [t=00:44:04.852157][f=-000001] Warning: Could not load ground decal "bitmaps/tracks/motorbike_normal.bmp" [t=00:44:04.854231][f=-000001] Warning: Could not load ground decal "bitmaps/tracks/stdtank_normal.bmp" [t=00:44:04.950344][f=-000001] Loaded DecalsDrawer: standard [t=00:44:04.950375][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:44:04.951765][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:44:05.261822][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:44:05.525448][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:44:05.533981][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=1 [t=00:44:05.784995][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10655, 0.0} allocedSize{int+, int-, ext}={0, 0, 1864539}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0012} [t=00:44:05.807850][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:44:05.807876][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:44:05.824480][f=-000001] [async=0] threads=4 tasks=129 {sum,avg}{exec,wait}time={{533.292, 4.134}, {9.110, 0.071}}ms [t=00:44:05.824510][f=-000001] thread=1 tasks=43 {sum,min,max,avg}{exec,wait}time={{181.968, 0.838, 8.044, 4.232}, {0.154, 0.000, 0.065, 0.004}}ms [t=00:44:05.824532][f=-000001] thread=2 tasks=43 {sum,min,max,avg}{exec,wait}time={{176.156, 0.000, 7.880, 4.097}, {4.171, 0.000, 1.410, 0.097}}ms [t=00:44:05.824558][f=-000001] thread=3 tasks=43 {sum,min,max,avg}{exec,wait}time={{175.168, 0.000, 7.518, 4.074}, {4.785, 0.001, 1.812, 0.111}}ms [t=00:44:05.824575][f=-000001] [async=1] threads=4 tasks=668 {sum,avg}{exec,wait}time={{1159.792, 1.736}, {218946.875, 327.765}}ms [t=00:44:05.824596][f=-000001] thread=1 tasks=223 {sum,min,max,avg}{exec,wait}time={{356.116, 0.053, 257.499, 1.597}, {79060.039, 0.002, 383.568, 354.529}}ms [t=00:44:05.824615][f=-000001] thread=2 tasks=222 {sum,min,max,avg}{exec,wait}time={{447.864, 0.050, 408.886, 2.017}, {79925.008, 0.335, 448.893, 360.023}}ms [t=00:44:05.824641][f=-000001] thread=3 tasks=223 {sum,min,max,avg}{exec,wait}time={{355.812, 0.058, 263.484, 1.596}, {59961.832, 0.663, 356.663, 268.887}}ms [t=00:44:05.824654][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:44:05.824665][f=-000001] [SpringApp::Kill][2] [t=00:44:05.825479][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:44:05.825500][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000000000000000 [t=00:44:05.825519][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:44:05.825553][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000000000000000 [t=00:44:05.825572][f=-000001] [Game::KillLua][4] dtor=0 [t=00:44:05.825604][f=-000001] [Game::KillLua][5] dtor=0 [t=00:44:05.825656][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\2024-10-05_10-43-59-679_DeltaSiegeDry Revolution v2_105.1.1-2511-g747f18b BAR105.sdfz" (9270 bytes) [t=00:44:05.825803][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:44:05.849241][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:44:05.849274][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:44:05.849328][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000018233a6e9d0 dev=000001823a589020 [t=00:44:05.849405][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000018233a6e9d0 dev=000001823a589020 [t=00:44:05.849430][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000018233a6e9d0)] [t=00:44:05.850029][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001823a589020)] [t=00:44:05.850078][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:44:05.886038][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:44:05.886453][f=-000001] [Game::~CGame][1] [t=00:44:05.886480][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:44:05.886493][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:44:05.886503][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:44:05.886531][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:44:05.886542][f=-000001] [Game::KillLua][4] dtor=1 [t=00:44:05.886554][f=-000001] [Game::KillLua][5] dtor=1 [t=00:44:05.886563][f=-000001] [Game::KillMisc][1] [t=00:44:05.886574][f=-000001] [Game::KillMisc][2] [t=00:44:05.886893][f=-000001] [Game::KillMisc][3] [t=00:44:05.886974][f=-000001] [Game::KillRendering][1] [t=00:44:05.901080][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:44:05.917634][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:44:05.917654][f=-000001] [S3OParser::Kill] allocated 0 pieces [t=00:44:05.917668][f=-000001] [AssParser::Kill] allocated 0 pieces [t=00:44:05.943086][f=-000001] [Game::KillInterface][1] [t=00:44:05.943114][f=-000001] [Game::KillInterface][2] [t=00:44:05.943343][f=-000001] [Game::KillSimulation][1] [t=00:44:05.943498][f=-000001] [Game::KillSimulation][2] [t=00:44:05.966346][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:44:05.966366][f=-000001] [Game::KillSimulation][3] [t=00:44:05.967598][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:44:05.971312][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:44:05.975801][f=-000001] [Game::KillSimulation][4] [t=00:44:06.069151][f=-000001] [CommonDefHandler::KillStatic] 1 sound-set data items added [t=00:44:06.069176][f=-000001] [Game::~CGame][2] [t=00:44:06.069187][f=-000001] [Game::~CGame][3] [t=00:44:06.075414][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:44:06.085450][f=-000001] SetLobbyFullscreenMode, 3, 1920, 1080 [t=00:44:06.085599][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B) at DiscordRpc.Shutdown() at DiscordController.Dispose() [t=00:44:06.253154][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 79011132, 0.0} allocedSize{int+, int-, ext}={0, 0, 13645628510}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0126} [t=00:44:06.268348][f=-000001] [SpringApp::Kill][3] [t=00:44:06.268487][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2116 bytes sent in 43 packets (49.209 bytes/packet) 8132 bytes recv'd in 45 packets (180.711 bytes/packet) {0.034x, 0.033x} relative protocol overhead {up, down} 16 incoming chunks dropped, 0 outgoing chunks resent 16 incoming chunks processed [t=00:44:06.268558][f=-000001] [SpringApp::Kill][4] font=000001826dab13c0 [t=00:44:06.271597][f=-000001] [SpringApp::Kill][5] [t=00:44:06.279710][f=-000001] [SpringApp::Kill][6] [t=00:44:06.279727] [SpringApp::Kill][7] [t=00:44:06.279756] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:44:06.279771] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:44:06.279792] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:44:06.279805] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:44:06.279824] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:44:06.279846] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:44:06.279891] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:44:06.279926] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:44:06.279957] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:44:06.280003] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:44:06.280041] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:44:06.280079] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {368, 1048576, 1048576}, EBO = {552, 2097152, 2097152} [t=00:44:06.280105] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:44:06.415091] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:44:06.415131] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:44:06.415158] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:44:06.415179] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:44:06.415199] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:44:06.444048] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>] [t=00:44:06.444177] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>(section=0)] #archives[section]=0 #files[section]=8228 [t=00:44:06.447042] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>(section=1)] #archives[section]=1 #files[section]=665 [t=00:44:06.447322] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\deltasiegedry_revolution_v2.5.sdz (00000182377f65b0) [t=00:44:06.447654] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>(section=2)] #archives[section]=4 #files[section]=437 [t=00:44:06.447731] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001822b2699a0) [t=00:44:06.447861] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000001822b269dc0) [t=00:44:06.447964] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001822b26b260) [t=00:44:06.448117] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000182377f7840) [t=00:44:06.448485] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>(section=3)] #archives[section]=0 #files[section]=2934 [t=00:44:06.462116] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>(section=4)] #archives[section]=0 #files[section]=0 [t=00:44:06.462323] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>(section=5)] #archives[section]=1 #files[section]=0 [t=00:44:06.462508] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000018237829040) [t=00:44:06.474174] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:44:06.474211] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:44:06.474235] [VFS] [SpringVFS::DeleteArchives<this=000001826ddce5d0>(section=8)] #archives[section]=1 #files[section]=0 [t=00:44:06.474287] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001822b26a3f0) [t=00:44:06.476101] [SpringApp::Kill][8] [t=00:44:06.476146] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:44:06.476181] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7889d04d0 (joinable=1) [t=00:44:06.476191] [WatchDog::Uninstall][2] [t=00:44:07.318497] [WatchDog::Uninstall][3] [t=00:44:07.318602] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: 1002, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):