Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000080] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.067199] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.067228] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.067240] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.067247] [t=00:00:00.067250] Enable or disable log sections using the LogSections configuration key [t=00:00:00.067253] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.067259] Use "none" to disable the default log sections. [t=00:00:00.067262] ============== </Log Sections> ============== [t=00:00:00.067266] ============== <User Config> ============== [t=00:00:00.067334] AllowDeferredMapRendering = 1 [t=00:00:00.067337] AllowDeferredModelRendering = 1 [t=00:00:00.067340] AnimationMT = 0 [t=00:00:00.067343] BumpWaterBlurReflection = 1 [t=00:00:00.067346] BumpWaterTexSizeReflection = 128 [t=00:00:00.067350] CamFreeScrollSpeed = 50 [t=00:00:00.067352] CamMode = 1 [t=00:00:00.067358] CubeTexSizeReflection = 1 [t=00:00:00.067360] CubeTexSizeSpecular = 1 [t=00:00:00.067364] DualScreenMiniMapOnLeft = 1 [t=00:00:00.067367] EdgeMoveDynamic = 0 [t=00:00:00.067370] EdgeMoveWidth = 0.003 [t=00:00:00.067373] FPSFOV = 90 [t=00:00:00.067375] FPSScrollSpeed = 50 [t=00:00:00.067378] FontSize = 18 [t=00:00:00.067381] FullscreenEdgeMove = 0 [t=00:00:00.067383] GrassDetail = 0 [t=00:00:00.067386] GroundDecals = 2 [t=00:00:00.067389] GroundDetail = 90 [t=00:00:00.067393] HangTimeout = 30 [t=00:00:00.067396] HardwareCursor = 1 [t=00:00:00.067398] InitialNetworkTimeout = 0 [t=00:00:00.067401] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.067405] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.067408] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.067411] LinkOutgoingBandwidth = 262144 [t=00:00:00.067414] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.067417] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.067420] MSAALevel = 1 [t=00:00:00.067424] MaxParticles = 15000 [t=00:00:00.067427] MaxSounds = 32 [t=00:00:00.067431] MaximumTransmissionUnit = 0 [t=00:00:00.067433] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.067436] MiniMapMarker = 0 [t=00:00:00.067439] MouseDragScrollThreshold = 0 [t=00:00:00.067442] NetworkLossFactor = 2 [t=00:00:00.067445] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.067448] OverheadScrollSpeed = 50 [t=00:00:00.067450] ReconnectTimeout = 0 [t=00:00:00.067453] RotOverheadScrollSpeed = 50 [t=00:00:00.067463] RotateLogFiles = 1 [t=00:00:00.067466] ShadowMapSize = 1024 [t=00:00:00.067469] Shadows = 1 [t=00:00:00.067471] ShowClock = 0 [t=00:00:00.067474] SoftParticles = 2 [t=00:00:00.067476] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.067479] UnitIconDist = 151 [t=00:00:00.067482] UpdateBoundingVolumeMT = 0 [t=00:00:00.067485] UpdateWeaponVectorsMT = 0 [t=00:00:00.067487] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.067490] UseLuaMemPools = 0 [t=00:00:00.067505] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.067508] VFSCacheArchiveFiles = 0 [t=00:00:00.067511] Water = 4 [t=00:00:00.067513] WindowBorderless = 1 [t=00:00:00.067516] WindowPosY = 0 [t=00:00:00.067518] WindowedEdgeMove = 0 [t=00:00:00.067521] XResolutionWindowed = 3440 [t=00:00:00.067524] YResolutionWindowed = 1440 [t=00:00:00.067530] ============== </User Config> ============== [t=00:00:00.067533] ============== <User System> ============== [t=00:00:00.067537] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.067544] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.067587] Compiler Version: gcc-13.2.0 [t=00:00:00.067610] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.067640] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.067644] Binary Word Size: 64-bit (native) [t=00:00:00.067647] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.067652] Physical CPU Cores: 8 [t=00:00:00.067680] Logical CPU Cores: 16 [t=00:00:00.067683] ============== </User System> ============== [t=00:00:00.067687] Run: thread affinity ffffffff [t=00:00:00.067763] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.067766] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.067769] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.067771] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.067774] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.068609] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.068625] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.071726] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.080495] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.080504] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.080508] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.080511] [11] 2560x1080x24bpp@144Hz [t=00:00:00.080514] [14] 1920x1200x24bpp@144Hz [t=00:00:00.080517] [18] 1920x1080x24bpp@144Hz [t=00:00:00.080528] [25] 1720x1440x24bpp@144Hz [t=00:00:00.080530] [29] 1680x1050x24bpp@144Hz [t=00:00:00.080533] [35] 1600x1200x24bpp@144Hz [t=00:00:00.080536] [39] 1600x900x24bpp@144Hz [t=00:00:00.080538] [44] 1440x1080x24bpp@144Hz [t=00:00:00.080541] [51] 1440x900x24bpp@144Hz [t=00:00:00.080544] [56] 1366x768x24bpp@144Hz [t=00:00:00.080546] [61] 1360x768x24bpp@144Hz [t=00:00:00.080549] [66] 1280x1024x24bpp@144Hz [t=00:00:00.080551] [72] 1280x960x24bpp@144Hz [t=00:00:00.080556] [77] 1280x800x24bpp@144Hz [t=00:00:00.080559] [82] 1280x768x24bpp@144Hz [t=00:00:00.080562] [87] 1280x720x24bpp@144Hz [t=00:00:00.080564] [94] 1176x664x24bpp@60Hz [t=00:00:00.080567] [97] 1152x864x24bpp@144Hz [t=00:00:00.080570] [102] 1024x768x24bpp@144Hz [t=00:00:00.080575] [109] 800x600x24bpp@144Hz [t=00:00:00.080578] [116] 720x576x24bpp@144Hz [t=00:00:00.080580] [121] 720x480x24bpp@144Hz [t=00:00:00.080583] [127] 640x480x24bpp@144Hz [t=00:00:00.083942] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.083948] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.083951] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.083954] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.083956] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.083959] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.083962] [11] 1920x1200x24bpp@240Hz [t=00:00:00.083964] [13] 1920x1080x24bpp@240Hz [t=00:00:00.083968] [15] 1856x1392x24bpp@240Hz [t=00:00:00.083970] [17] 1792x1344x24bpp@240Hz [t=00:00:00.083974] [19] 1680x1050x24bpp@240Hz [t=00:00:00.083977] [21] 1600x1200x24bpp@240Hz [t=00:00:00.083979] [23] 1600x900x24bpp@240Hz [t=00:00:00.083982] [25] 1440x900x24bpp@240Hz [t=00:00:00.083984] [27] 1400x1050x24bpp@240Hz [t=00:00:00.083987] [29] 1366x768x24bpp@240Hz [t=00:00:00.083989] [31] 1360x768x24bpp@240Hz [t=00:00:00.083992] [33] 1280x1024x24bpp@240Hz [t=00:00:00.083994] [35] 1280x960x24bpp@240Hz [t=00:00:00.083997] [37] 1280x800x24bpp@240Hz [t=00:00:00.083999] [39] 1280x768x24bpp@240Hz [t=00:00:00.084005] [41] 1280x720x24bpp@240Hz [t=00:00:00.084008] [43] 1280x600x24bpp@240Hz [t=00:00:00.084010] [45] 1152x864x24bpp@240Hz [t=00:00:00.084013] [47] 1024x768x24bpp@240Hz [t=00:00:00.084015] [49] 800x600x24bpp@240Hz [t=00:00:00.084018] [51] 640x480x24bpp@240Hz [t=00:00:00.219123] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.219373] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.219383] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.233587] [GR::LogVersionInfo] [t=00:00:00.233597] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.233601] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.233604] GL vendor : NVIDIA Corporation [t=00:00:00.233607] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.233611] GLSL version: 4.60 NVIDIA [t=00:00:00.233614] GLEW version: 2.1.0 [t=00:00:00.233626] GPU memory : 12282MB (total) / 10491MB (available) [t=00:00:00.233640] SDL swap-int: 1 [t=00:00:00.233643] SDL driver : windows [t=00:00:00.233647] [t=00:00:00.233650] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.233653] GLSL shader support : 1 [t=00:00:00.233656] GL4 support : 1 [t=00:00:00.233659] FBO extension support : 1 [t=00:00:00.233666] NVX GPU mem-info support : 1 [t=00:00:00.233670] ATI GPU mem-info support : 0 [t=00:00:00.233680] Texture clamping to edge : 1 [t=00:00:00.233687] NPOT-texture support : 1 (1) [t=00:00:00.233691] S3TC/DXT1 texture support : 1/1 [t=00:00:00.233697] texture query-LOD support : 1 (1) [t=00:00:00.233702] MSAA frame-buffer support : 1 (1) [t=00:00:00.233705] Z-buffer depth : 32 (-) [t=00:00:00.233711] primitive-restart support : 1 (1) [t=00:00:00.233714] clip-space control support: 1 (1) [t=00:00:00.233718] seamless cube-map support : 1 (1) [t=00:00:00.233723] frag-depth layout support : 1 (1) [t=00:00:00.233726] persistent maps support : 1 (1) [t=00:00:00.233729] explicit attribs location : 1 (1) [t=00:00:00.233732] multi draw indirect : 1 (-) [t=00:00:00.233738] array textures : 1 (-) [t=00:00:00.233741] buffer copy support : 1 (-) [t=00:00:00.233745] indirect draw : 1 (-) [t=00:00:00.233748] base instance : 1 (-) [t=00:00:00.233751] [t=00:00:00.233753] max. FBO samples : 32 [t=00:00:00.233760] max. FS/program texture slots : 32/192 [t=00:00:00.233763] max. texture size : 32768 [t=00:00:00.233769] max. texture anisotropy level : 16.000000 [t=00:00:00.233774] max. vec4 varyings/attributes : 31/16 [t=00:00:00.233777] max. draw-buffers : 8 [t=00:00:00.233780] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.233783] max. uniform buffer-bindings : 84 [t=00:00:00.233786] max. uniform block-size : 64KB [t=00:00:00.233789] max. storage buffer-bindings : 96 [t=00:00:00.233794] max. storage block-size : 2047MB [t=00:00:00.233796] [t=00:00:00.233799] enable AMD-hacks : 0 [t=00:00:00.233801] compress MIP-maps: 0 [t=00:00:00.233835] Number of compressed texture formats: 23 [t=00:00:00.233849] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.233870] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.234044] [GR::UpdateGLConfigs] [t=00:00:00.234074] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.234080] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.234091] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.234099] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.234102] [GR::InitGLState] [t=00:00:00.234146] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.318344] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.319997] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.320352] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.323721] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.323734] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.324003] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.325360] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.325368] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.325426] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.325468] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.333450] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.333966] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.334878] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.334973] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.360384] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.360396] [VFS] [SpringVFS::ReserveArchives<this=000001b96c0a3e70>] [t=00:00:00.360497] [VFS] [SpringVFS::AddArchive<this=000001b96c0a3e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.361845] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b96c0a3e70 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.361852] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.398319] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.398588] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.398789] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.398805] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.398885] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.398944] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.399155] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.399188] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.400626] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.400788] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.401054][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.401104][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.401177][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.401189][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.401195][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.401222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.405496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.405509][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.405514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.405520][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.405561][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.457783][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.459208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b928eab810(default) context=000001b96bf14cc0 numChannels=2 frameSize=8 [t=00:00:00.459223][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.459229][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.459242][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.459246][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.459258][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.459275][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.459282][f=-000001] [Sound] Devices: [t=00:00:00.461080][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.461086][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.461096][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.461104][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.461108][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.461545][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.461555][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.514921][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119305 MB [t=00:00:00.515999][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.516563][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485 [t=00:00:00.517259][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name LogicDaemon [t=00:00:00.722571][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Speed_Donut_6x6" (loaded=0 cached=0) [t=00:00:00.722951][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b96c0a3e70>(arName="Speed_Donut_6x6", overwrite=false)] section=1 cached=0 [t=00:00:00.723481][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b96c0a3e70>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.723783][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.752208][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b96c0a3e70>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.752818][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b96c0a3e70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.752906][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b96c0a3e70>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.753977][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b96c0a3e70>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.781734][f=-000001] [CAS::GASCB] Archive file="speed_donut_6x6.sdz" cs="a2a3df6c086071abd74360d6aa2f4785e5f74dbdf4443bcfa41ee5bf5c58a4660ebd1d9f042fddd4b88b4f674f4570a5f723ed0341471560e45437133b6551d7" [t=00:00:00.781822][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.781862][f=-000001] Warning: [PreGame::GameDataReceived] Archive Speed_Donut_6x6 (checksum 6056bc33bde64283fc323be1dc99a7683ccffc74099accefe1704e367841e98f7665cb9ac2d0f93759bdab455b3656d6f1266bdae66b65769d0ca8c00893fb6d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.811176][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.811275][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.811359][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.811441][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.811470][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:16:37.181068][f=0028712] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:16:37.181073][f=0028712] [uapn] -> repair [t=00:16:37.218091][f=0028713] [uapn] compare [t=00:16:37.218132][f=0028713] [uapn] issued : 40(1240, 49.0625, 2392, 50000, nil) 0 (build assist) [t=00:16:37.218145][f=0028713] [uapn] current: 40(7397, nil, nil, nil, nil) 0 [t=00:16:37.218150][f=0028713] [uapn] -> false [t=00:16:37.218155][f=0028713] [uapn] compare [t=00:16:37.218162][f=0028713] [uapn] issued : 40(1240, 49.0625, 2392, 50000, nil) 0 (build assist) [t=00:16:37.218169][f=0028713] [uapn] current: 40(7397, nil, nil, nil, nil) 0 [t=00:16:37.218173][f=0028713] [uapn] -> false [t=00:16:37.218182][f=0028713] [uapn] compare [t=00:16:37.218190][f=0028713] [uapn] issued : 40(1240, 49.0625, 2392, 50000, nil) 4 (repair units) [t=00:16:37.218199][f=0028713] [uapn] current: 40(7397, nil, nil, nil, nil) 0 [t=00:16:37.218203][f=0028713] [uapn] -> false [t=00:16:37.218206][f=0028713] [uapn] compare [t=00:16:37.218217][f=0028713] [uapn] issued : 90(1240, 49.0625, 2392, 50000, nil) 0 (reclaim metal) [t=00:16:37.218223][f=0028713] [uapn] current: 40(7397, nil, nil, nil, nil) 0 [t=00:16:37.218229][f=0028713] [uapn] -> false [t=00:16:38.318684][f=0028746] [uapn] compare [t=00:16:38.318708][f=0028746] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 0 (build assist) [t=00:16:38.318719][f=0028746] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:16:38.318725][f=0028746] [uapn] -> repair [t=00:16:38.338074][f=0028747] [uapn] compare [t=00:16:38.338098][f=0028747] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:16:38.338126][f=0028747] [uapn] current: 40(25048, 728, 49.0625, 1208, 50000) 40 [t=00:16:38.338136][f=0028747] [uapn] -> repair [t=00:16:40.795839][f=0028820] [uapn] Pay attention to unit 4419 again. [t=00:16:41.458633][f=0028840] [uapn] compare [t=00:16:41.458663][f=0028840] [uapn] issued : 40(1240, 51.0828781, 2568, 50000, nil) 4 (repair units) [t=00:16:41.458676][f=0028840] [uapn] current: 40(25591, nil, nil, nil, nil) 0 [t=00:16:41.458681][f=0028840] [uapn] -> false [t=00:16:41.458686][f=0028840] [uapn] compare [t=00:16:41.458712][f=0028840] [uapn] issued : 40(1240, 51.0828781, 2568, 50000, nil) 4 (repair units) [t=00:16:41.458719][f=0028840] [uapn] current: 40(25591, nil, nil, nil, nil) 0 [t=00:16:41.458724][f=0028840] [uapn] -> false [t=00:16:41.458728][f=0028840] [uapn] compare [t=00:16:41.458741][f=0028840] [uapn] issued : 90(1240, 51.0828781, 2568, 50000, nil) 0 (reclaim metal) [t=00:16:41.458747][f=0028840] [uapn] current: 40(25591, nil, nil, nil, nil) 0 [t=00:16:41.458751][f=0028840] [uapn] -> false [t=00:16:41.458759][f=0028840] [uapn] compare [t=00:16:41.458766][f=0028840] [uapn] issued : 40(1240, 51.0828781, 2568, 50000, nil) 0 (build assist) [t=00:16:41.458772][f=0028840] [uapn] current: 40(25591, nil, nil, nil, nil) 0 [t=00:16:41.458776][f=0028840] [uapn] -> false [t=00:16:41.458789][f=0028840] [uapn] compare [t=00:16:41.458803][f=0028840] [uapn] issued : 40(1240, 49.0625, 2392, 50000, nil) 4 (repair units) [t=00:16:41.458809][f=0028840] [uapn] current: 40(25591, nil, nil, nil, nil) 0 [t=00:16:41.458824][f=0028840] [uapn] -> false [t=00:16:41.458828][f=0028840] [uapn] compare [t=00:16:41.458834][f=0028840] [uapn] issued : 40(1240, 49.0625, 2392, 50000, nil) 4 (repair units) [t=00:16:41.458841][f=0028840] [uapn] current: 40(25591, nil, nil, nil, nil) 0 [t=00:16:41.458847][f=0028840] [uapn] -> false [t=00:16:41.458852][f=0028840] [uapn] compare [t=00:16:41.458860][f=0028840] [uapn] issued : 90(1240, 49.0625, 2392, 50000, nil) 0 (reclaim metal) [t=00:16:41.458868][f=0028840] [uapn] current: 40(25591, nil, nil, nil, nil) 0 [t=00:16:41.458874][f=0028840] [uapn] -> false [t=00:16:41.458877][f=0028840] [uapn] compare [t=00:16:41.458885][f=0028840] [uapn] issued : 40(1240, 49.0625, 2392, 50000, nil) 0 (build assist) [t=00:16:41.458892][f=0028840] [uapn] current: 40(25591, nil, nil, nil, nil) 0 [t=00:16:41.458896][f=0028840] [uapn] -> false [t=00:16:41.599882][f=0028843] [uapn] Pay attention to unit 17920 again. [t=00:16:41.669272][f=0028846] [uapn] compare [t=00:16:41.669313][f=0028846] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 4 (repair units) [t=00:16:41.669326][f=0028846] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:16:41.669332][f=0028846] [uapn] -> repair [t=00:16:41.709935][f=0028846] [uapn] Pay attention to unit 4419 again. [t=00:16:42.806891][f=0028880] [uapn] compare [t=00:16:42.806922][f=0028880] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 4 (repair units) [t=00:16:42.806934][f=0028880] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:16:42.806954][f=0028880] [uapn] -> repair [t=00:16:42.946485][f=0028884] [uapn] compare [t=00:16:42.946513][f=0028884] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 4 (repair units) [t=00:16:42.946526][f=0028884] [uapn] current: 40(25048, 728, 49.0625, 1208, 50000) 40 [t=00:16:42.946531][f=0028884] [uapn] -> repair [t=00:16:46.306268][f=0028985] [uapn] compare [t=00:16:46.306298][f=0028985] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:16:46.306331][f=0028985] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:16:46.306336][f=0028985] [uapn] -> repair [t=00:16:47.323824][f=0029016] [uapn] compare [t=00:16:47.323854][f=0029016] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:16:47.323867][f=0029016] [uapn] current: 40(25048, 728, 49.0625, 1208, 50000) 40 [t=00:16:47.323874][f=0029016] [uapn] -> repair [t=00:16:47.527239][f=0029022] [uapn] compare [t=00:16:47.527282][f=0029022] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 4 (repair units) [t=00:16:47.527294][f=0029022] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:16:47.527300][f=0029022] [uapn] -> repair [t=00:16:50.761395][f=0029119] [uapn] compare [t=00:16:50.761424][f=0029119] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:16:50.761443][f=0029119] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:16:50.761448][f=0029119] [uapn] -> repair [t=00:16:51.557478][f=0029143] [uapn] compare [t=00:16:51.557528][f=0029143] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 0 (build assist) [t=00:16:51.557541][f=0029143] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:16:51.557547][f=0029143] [uapn] -> repair [t=00:16:51.870362][f=0029152] [uapn] compare [t=00:16:51.870390][f=0029152] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:16:51.870403][f=0029152] [uapn] current: 40(25048, 728, 49.0625, 1208, 50000) 40 [t=00:16:51.870408][f=0029152] [uapn] -> repair [t=00:16:53.989435][f=0029216] [uapn] compare [t=00:16:53.989460][f=0029216] [uapn] issued : 40(1240, 49.0625, 2392, 50000, nil) 4 (repair units) [t=00:16:53.989474][f=0029216] [uapn] current: 40(11975, 1240, 49.0625, 2392, 500) 8 [t=00:16:53.989479][f=0029216] [uapn] -> false [t=00:16:53.989484][f=0029216] [uapn] compare [t=00:16:53.989493][f=0029216] [uapn] issued : 40(1240, 49.0625, 2392, 50000, nil) 0 (build assist) [t=00:16:53.989500][f=0029216] [uapn] current: 40(11975, 1240, 49.0625, 2392, 500) 8 [t=00:16:53.989507][f=0029216] [uapn] -> false [t=00:16:53.989511][f=0029216] [uapn] compare [t=00:16:53.989518][f=0029216] [uapn] issued : 40(1240, 49.0625, 2392, 50000, nil) 4 (repair units) [t=00:16:53.989524][f=0029216] [uapn] current: 40(11975, 1240, 49.0625, 2392, 500) 8 [t=00:16:53.989528][f=0029216] [uapn] -> false [t=00:16:53.989531][f=0029216] [uapn] compare [t=00:16:53.989541][f=0029216] [uapn] issued : 90(1240, 49.0625, 2392, 50000, nil) 0 (reclaim metal) [t=00:16:53.989550][f=0029216] [uapn] current: 40(11975, 1240, 49.0625, 2392, 500) 8 [t=00:16:53.989554][f=0029216] [uapn] -> false [t=00:16:54.224289][f=0029223] [uapn] compare [t=00:16:54.224316][f=0029223] [uapn] issued : 40(1240, 51.0828781, 2568, 50000, nil) 4 (repair units) [t=00:16:54.224330][f=0029223] [uapn] current: 40(11469, 1240, 51.0828781, 2568, 500) 8 [t=00:16:54.224335][f=0029223] [uapn] -> false [t=00:16:54.224339][f=0029223] [uapn] compare [t=00:16:54.224364][f=0029223] [uapn] issued : 40(1240, 51.0828781, 2568, 50000, nil) 0 (build assist) [t=00:16:54.224371][f=0029223] [uapn] current: 40(11469, 1240, 51.0828781, 2568, 500) 8 [t=00:16:54.224376][f=0029223] [uapn] -> false [t=00:16:54.224379][f=0029223] [uapn] compare [t=00:16:54.224391][f=0029223] [uapn] issued : 40(1240, 51.0828781, 2568, 50000, nil) 4 (repair units) [t=00:16:54.224398][f=0029223] [uapn] current: 40(11469, 1240, 51.0828781, 2568, 500) 8 [t=00:16:54.224405][f=0029223] [uapn] -> false [t=00:16:54.224409][f=0029223] [uapn] compare [t=00:16:54.224424][f=0029223] [uapn] issued : 90(1240, 51.0828781, 2568, 50000, nil) 0 (reclaim metal) [t=00:16:54.224430][f=0029223] [uapn] current: 40(11469, 1240, 51.0828781, 2568, 500) 8 [t=00:16:54.224434][f=0029223] [uapn] -> false [t=00:16:54.995041][f=0029246] game_message: Wasp is under attack [t=00:16:55.226658][f=0029253] [uapn] compare [t=00:16:55.226685][f=0029253] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 4 (repair units) [t=00:16:55.226710][f=0029253] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:16:55.226716][f=0029253] [uapn] -> repair [t=00:16:55.768841][f=0029269] [uapn] compare [t=00:16:55.768865][f=0029269] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 4 (repair units) [t=00:16:55.768875][f=0029269] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:16:55.768880][f=0029269] [uapn] -> repair [t=00:16:56.152446][f=0029280] [uapn] compare [t=00:16:56.152480][f=0029280] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 4 (repair units) [t=00:16:56.152512][f=0029280] [uapn] current: 40(25048, 728, 49.0625, 1208, 50000) 40 [t=00:16:56.152518][f=0029280] [uapn] -> repair [t=00:16:58.613715][f=0029355] [uapn] compare [t=00:16:58.613744][f=0029355] [uapn] issued : 40(968, 49.0625, 2312, 50000, nil) 4 (repair units) [t=00:16:58.613755][f=0029355] [uapn] current: 40(11975, nil, nil, nil, nil) 0 [t=00:16:58.613760][f=0029355] [uapn] -> false [t=00:16:58.613765][f=0029355] [uapn] compare [t=00:16:58.613793][f=0029355] [uapn] issued : 40(968, 49.0625, 2312, 50000, nil) 0 (build assist) [t=00:16:58.613799][f=0029355] [uapn] current: 40(11975, nil, nil, nil, nil) 0 [t=00:16:58.613803][f=0029355] [uapn] -> false [t=00:16:58.613807][f=0029355] [uapn] compare [t=00:16:58.613823][f=0029355] [uapn] issued : 40(968, 49.0625, 2312, 50000, nil) 4 (repair units) [t=00:16:58.613828][f=0029355] [uapn] current: 40(11975, nil, nil, nil, nil) 0 [t=00:16:58.613832][f=0029355] [uapn] -> false [t=00:16:58.613837][f=0029355] [uapn] compare [t=00:16:58.613855][f=0029355] [uapn] issued : 90(968, 49.0625, 2312, 50000, nil) 0 (reclaim metal) [t=00:16:58.613863][f=0029355] [uapn] current: 40(11975, nil, nil, nil, nil) 0 [t=00:16:58.613867][f=0029355] [uapn] -> false [t=00:16:59.334120][f=0029376] [uapn] compare [t=00:16:59.334147][f=0029376] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:16:59.334161][f=0029376] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:16:59.334166][f=0029376] [uapn] -> repair [t=00:16:59.860811][f=0029392] [uapn] compare [t=00:16:59.860837][f=0029392] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 4 (repair units) [t=00:16:59.860850][f=0029392] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:16:59.860855][f=0029392] [uapn] -> repair [t=00:17:00.335777][f=0029406] game_message: Detriment is under attack [t=00:17:00.455812][f=0029410] [uapn] compare [t=00:17:00.455840][f=0029410] [uapn] issued : 40(664, 49.0625, 1976, 50000, nil) 4 (repair units) [t=00:17:00.455869][f=0029410] [uapn] current: 40(10736, nil, nil, nil, nil) 0 [t=00:17:00.455873][f=0029410] [uapn] -> false [t=00:17:00.455879][f=0029410] [uapn] compare [t=00:17:00.455887][f=0029410] [uapn] issued : 40(664, 49.0625, 1976, 50000, nil) 4 (repair units) [t=00:17:00.455893][f=0029410] [uapn] current: 40(10736, nil, nil, nil, nil) 0 [t=00:17:00.455897][f=0029410] [uapn] -> false [t=00:17:00.455901][f=0029410] [uapn] compare [t=00:17:00.455915][f=0029410] [uapn] issued : 90(664, 49.0625, 1976, 50000, nil) 0 (reclaim metal) [t=00:17:00.455923][f=0029410] [uapn] current: 40(10736, nil, nil, nil, nil) 0 [t=00:17:00.455927][f=0029410] [uapn] -> false [t=00:17:00.455931][f=0029410] [uapn] compare [t=00:17:00.455938][f=0029410] [uapn] issued : 40(664, 49.0625, 1976, 50000, nil) 0 (build assist) [t=00:17:00.455944][f=0029410] [uapn] current: 40(10736, nil, nil, nil, nil) 0 [t=00:17:00.455948][f=0029410] [uapn] -> false [t=00:17:00.589738][f=0029414] [uapn] compare [t=00:17:00.589779][f=0029414] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 4 (repair units) [t=00:17:00.589790][f=0029414] [uapn] current: 40(25048, 728, 49.0625, 1208, 50000) 40 [t=00:17:00.589795][f=0029414] [uapn] -> repair [t=00:17:04.059661][f=0029518] [uapn] compare [t=00:17:04.059691][f=0029518] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 4 (repair units) [t=00:17:04.059705][f=0029518] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:17:04.059711][f=0029518] [uapn] -> repair [t=00:17:04.595769][f=0029534] [uapn] compare [t=00:17:04.595820][f=0029534] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 4 (repair units) [t=00:17:04.595834][f=0029534] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:17:04.595839][f=0029534] [uapn] -> repair [t=00:17:04.632580][f=0029535] [uapn] compare [t=00:17:04.632608][f=0029535] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 4 (repair units) [t=00:17:04.632621][f=0029535] [uapn] current: 40(25048, 728, 49.0625, 1208, 50000) 40 [t=00:17:04.632642][f=0029535] [uapn] -> repair [t=00:17:06.525060][f=0029591] game_message: Detriment is under attack [t=00:17:08.324298][f=0029646] [uapn] compare [t=00:17:08.324326][f=0029646] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:17:08.324339][f=0029646] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:17:08.324344][f=0029646] [uapn] -> repair [t=00:17:09.208628][f=0029672] [uapn] compare [t=00:17:09.208674][f=0029672] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:17:09.208687][f=0029672] [uapn] current: 40(25048, 728, 49.0625, 1208, 50000) 40 [t=00:17:09.208692][f=0029672] [uapn] -> repair [t=00:17:09.294771][f=0029675] [uapn] compare [t=00:17:09.294798][f=0029675] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 0 (build assist) [t=00:17:09.294810][f=0029675] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:17:09.294816][f=0029675] [uapn] -> repair [t=00:17:12.800255][f=0029780] [uapn] compare [t=00:17:12.800300][f=0029780] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:17:12.800313][f=0029780] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:17:12.800318][f=0029780] [uapn] -> repair [t=00:17:13.387460][f=0029798] [uapn] compare [t=00:17:13.387488][f=0029798] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:17:13.387502][f=0029798] [uapn] current: 40(25048, 728, 49.0625, 1208, 50000) 40 [t=00:17:13.387507][f=0029798] [uapn] -> repair [t=00:17:13.922951][f=0029814] [uapn] compare [t=00:17:13.922977][f=0029814] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 0 (build assist) [t=00:17:13.922988][f=0029814] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:17:13.922993][f=0029814] [uapn] -> repair [t=00:17:15.089773][f=0029849] game_message: AI has been destroyed! [t=00:17:15.090008][f=0029849] game_message: West wins! [t=00:17:15.095842][f=0029849] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:17:16.880986][f=0029902] [uapn] compare [t=00:17:16.881008][f=0029902] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:17:16.881018][f=0029902] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:17:16.881025][f=0029902] [uapn] -> repair [t=00:17:17.346725][f=0029916] game_message: Detriment is under attack [t=00:17:17.676802][f=0029926] [uapn] compare [t=00:17:17.676824][f=0029926] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:17:17.676850][f=0029926] [uapn] current: 40(6726, 728, 49.0625, 1208, 50000) 40 [t=00:17:17.676856][f=0029926] [uapn] -> repair [t=00:17:18.661490][f=0029956] [uapn] compare [t=00:17:18.661520][f=0029956] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 0 (build assist) [t=00:17:18.661532][f=0029956] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:17:18.661538][f=0029956] [uapn] -> repair [t=00:17:20.670035][f=0030016] Player Heldenstein left the game: normal quit [t=00:17:21.053641][f=0030028] [uapn] compare [t=00:17:21.053667][f=0030028] [uapn] issued : 40(792, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:17:21.053679][f=0030028] [uapn] current: 40(6726, 792, 49.0625, 1208, 50000) 40 [t=00:17:21.053685][f=0030028] [uapn] -> repair [t=00:17:21.286055][f=0030034] Player drint3nso left the game: normal quit [t=00:17:22.318774][f=0030066] [uapn] compare [t=00:17:22.318801][f=0030066] [uapn] issued : 40(728, 49.0625, 1208, 50000, nil) 0 (build assist) [t=00:17:22.318825][f=0030066] [uapn] current: 40(6726, 728, 49.0625, 1208, 50000) 40 [t=00:17:22.318831][f=0030066] [uapn] -> repair [t=00:17:22.892027][f=0030083] [uapn] compare [t=00:17:22.892055][f=0030083] [uapn] issued : 40(1176, 49.0625, 568, 50000, nil) 0 (build assist) [t=00:17:22.892068][f=0030083] [uapn] current: 40(6726, 1176, 49.0625, 568, 50000) 40 [t=00:17:22.892073][f=0030083] [uapn] -> repair [t=00:17:23.089879][f=0030088] > <Heldenstein>gg [t=00:17:25.101460][f=0030149] <autoquit> Autoquit sending quit command. [t=00:17:25.101505][f=0030149] [QuitAction] user exited to system [t=00:17:25.108718][f=0030149] [SpringApp::Kill][1] fromRun=1 [t=00:17:25.108740][f=0030149] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:17:25.130575][f=0030149] [async=0] threads=8 tasks=3466204 {sum,avg}{exec,wait}time={{31488.062, 0.009}, {363324.594, 0.105}}ms [t=00:17:25.130606][f=0030149] thread=1 tasks=495172 {sum,min,max,avg}{exec,wait}time={{8419.463, 0.000, 12.649, 0.017}, {15453.699, 0.000, 18446744027136.000, 0.031}}ms [t=00:17:25.130615][f=0030149] thread=2 tasks=495172 {sum,min,max,avg}{exec,wait}time={{4234.141, 0.000, 10.465, 0.009}, {56609.191, 0.000, 18446744027136.000, 0.114}}ms [t=00:17:25.130624][f=0030149] thread=3 tasks=495172 {sum,min,max,avg}{exec,wait}time={{3964.975, 0.000, 9.903, 0.008}, {56550.500, 0.000, 18446744027136.000, 0.114}}ms [t=00:17:25.130632][f=0030149] thread=4 tasks=495172 {sum,min,max,avg}{exec,wait}time={{3840.691, 0.000, 7.435, 0.008}, {57951.145, 0.000, 18446744027136.000, 0.117}}ms [t=00:17:25.130640][f=0030149] thread=5 tasks=495172 {sum,min,max,avg}{exec,wait}time={{3732.477, 0.000, 8.421, 0.008}, {58521.363, 0.000, 18446744027136.000, 0.118}}ms [t=00:17:25.130647][f=0030149] thread=6 tasks=495172 {sum,min,max,avg}{exec,wait}time={{3693.156, 0.000, 13.975, 0.007}, {58749.871, 0.000, 20.723, 0.119}}ms [t=00:17:25.130660][f=0030149] thread=7 tasks=495172 {sum,min,max,avg}{exec,wait}time={{3603.161, 0.000, 13.287, 0.007}, {59488.832, 0.000, 20.742, 0.120}}ms [t=00:17:25.130667][f=0030149] [async=1] threads=8 tasks=7358 {sum,avg}{exec,wait}time={{22035.387, 2.995}, {8575477.000, 1165.463}}ms [t=00:17:25.130677][f=0030149] thread=1 tasks=1051 {sum,min,max,avg}{exec,wait}time={{3195.887, 0.000, 462.944, 3.041}, {1229120.750, 0.000, 3193.201, 1169.477}}ms [t=00:17:25.130685][f=0030149] thread=2 tasks=1048 {sum,min,max,avg}{exec,wait}time={{3171.786, 0.000, 460.933, 3.027}, {1227171.375, 0.069, 3193.371, 1170.965}}ms [t=00:17:25.130695][f=0030149] thread=3 tasks=1050 {sum,min,max,avg}{exec,wait}time={{3129.923, 0.000, 463.904, 2.981}, {1224314.625, 0.069, 3151.319, 1166.014}}ms [t=00:17:25.130704][f=0030149] thread=4 tasks=1059 {sum,min,max,avg}{exec,wait}time={{3129.827, 0.000, 468.189, 2.955}, {1222692.125, 0.058, 3151.169, 1154.572}}ms [t=00:17:25.130713][f=0030149] thread=5 tasks=1059 {sum,min,max,avg}{exec,wait}time={{3150.765, 0.000, 463.451, 2.975}, {1224384.125, 0.015, 3151.222, 1156.170}}ms [t=00:17:25.130723][f=0030149] thread=6 tasks=1040 {sum,min,max,avg}{exec,wait}time={{3129.668, 0.000, 475.235, 3.009}, {1226768.500, 0.014, 3151.217, 1179.585}}ms [t=00:17:25.130731][f=0030149] thread=7 tasks=1051 {sum,min,max,avg}{exec,wait}time={{3127.531, 0.000, 469.895, 2.976}, {1221025.750, 0.014, 3149.486, 1161.775}}ms [t=00:17:25.130737][f=0030149] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:25.130742][f=0030149] [SpringApp::Kill][2] [t=00:17:25.130783][f=0030149] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:17:25.130791][f=0030149] [Game::KillLua][1] dtor=0 luaUI=000001b9da8ad4a0 [t=00:17:25.130821][f=0030149] Start widgetHandler:Shutdown [t=00:17:25.132713][f=0030149] Shutdown - SaveOrderList Complete [t=00:17:25.133810][f=0030149] Writing last game win data [t=00:17:25.138769][f=0030149] Shutdown - SaveConfigData Complete [t=00:17:25.138782][f=0030149] Shutdown Widget - Chili Highlight [t=00:17:25.138804][f=0030149] Shutdown Widget - Deferred rendering GL4 [t=00:17:25.138940][f=0030149] Shutdown Widget - Draw After Chili [t=00:17:25.138959][f=0030149] Shutdown Widget - API Unit Tracker GL4 [t=00:17:25.138971][f=0030149] Shutdown Widget - EPIC Menu [t=00:17:25.139721][f=0030149] Shutdown Widget - Depth of Field Shader [t=00:17:25.139732][f=0030149] Shutdown Widget - Chili Widget Selector [t=00:17:25.140337][f=0030149] Shutdown Widget - Chili Minimap [t=00:17:25.140424][f=0030149] Shutdown Widget - Deferred rendering [t=00:17:25.140432][f=0030149] SSAO: Deferred rendering disabled, disabling. [t=00:17:25.144938][f=0030149] Shutdown Widget - Deferred rendering [t=00:17:25.144949][f=0030149] SSAO: Deferred rendering disabled, disabling. [t=00:17:25.145645][f=0030149] Shutdown Widget - Local Team Colors [t=00:17:25.145655][f=0030149] Shutdown Widget - Display Keys 2 [t=00:17:25.145675][f=0030149] Shutdown Widget - Save Game Menu [t=00:17:25.145683][f=0030149] Shutdown Widget - Highlight Model Api GL4 [t=00:17:25.145712][f=0030149] Shutdown Widget - Unit Icons [t=00:17:25.145793][f=0030149] Shutdown Widget - Attrition Counter [t=00:17:25.145938][f=0030149] Shutdown Widget - Noises [t=00:17:25.145946][f=0030149] Shutdown Widget - HealthBars [t=00:17:25.146649][f=0030149] Shutdown Widget - RoI Tracker [t=00:17:25.146795][f=0030149] Shutdown Widget - Chili Chicken Panel [t=00:17:25.146859][f=0030149] Shutdown Widget - BuildETA [t=00:17:25.146868][f=0030149] Shutdown Widget - Selected Units GL4 2 [t=00:17:25.146875][f=0030149] Shutdown Widget - External VR Grid [t=00:17:25.146883][f=0030149] Shutdown Widget - Win Counter [t=00:17:25.146892][f=0030149] Shutdown Widget - EndGame APM stats [t=00:17:25.146900][f=0030149] Shutdown Widget - Modular Comm Info [t=00:17:25.146906][f=0030149] Shutdown Widget - Transport AI [t=00:17:25.146913][f=0030149] Shutdown Widget - Startup Info and Selector [t=00:17:25.146924][f=0030149] Shutdown Widget - Chili Spectator Panels [t=00:17:25.146931][f=0030149] Shutdown Widget - Point Tracker [t=00:17:25.146937][f=0030149] Shutdown Widget - Missile Silo Range [t=00:17:25.146947][f=0030149] Shutdown Widget - MinimapEvents [t=00:17:25.146953][f=0030149] Shutdown Widget - Local Widgets Config [t=00:17:25.146964][f=0030149] Shutdown Widget - Highlight Geos [t=00:17:25.146973][f=0030149] Shutdown Widget - Context Menu [t=00:17:25.146979][f=0030149] Shutdown Widget - Grab Input [t=00:17:25.147096][f=0030149] Input grabbing is disabled! [t=00:17:25.147104][f=0030149] Shutdown Widget - Defense Range Zero-K [t=00:17:25.147199][f=0030149] Shutdown Widget - Showeco and Grid Drawer [t=00:17:25.147212][f=0030149] Shutdown Widget - Darkening [t=00:17:25.147222][f=0030149] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:17:25.147234][f=0030149] Shutdown Widget - Chili Nuke Warning [t=00:17:25.147244][f=0030149] Shutdown Widget - Chili EndGame Window [t=00:17:25.147253][f=0030149] Shutdown Widget - Stereo3D [t=00:17:25.147289][f=0030149] Shutdown Widget - Chili Economy Panel Default [t=00:17:25.147349][f=0030149] Shutdown Widget - Attack Warning [t=00:17:25.147358][f=0030149] Shutdown Widget - Music Player v2 [t=00:17:25.147375][f=0030149] Shutdown Widget - State Reverse and Latency [t=00:17:25.147382][f=0030149] Shutdown Widget - Reclaim Field Highlight [t=00:17:25.147392][f=0030149] Shutdown Widget - Attack AoE [t=00:17:25.147401][f=0030149] Shutdown Widget - TeamPlatter [t=00:17:25.148067][f=0030149] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:17:25.148150][f=0030149] Shutdown Widget - Selection Send [t=00:17:25.148160][f=0030149] Shutdown Widget - Highlight Unit GL4 v2 [t=00:17:25.148171][f=0030149] Shutdown Widget - Spotter [t=00:17:25.148179][f=0030149] Shutdown Widget - LupsManager [t=00:17:25.148216][f=0030149] Shutdown Widget - Global Build Command [t=00:17:25.148745][f=0030149] Shutdown Widget - Newton Firezone [t=00:17:25.148757][f=0030149] Shutdown Widget - Receive Units Indicator [t=00:17:25.148763][f=0030149] Shutdown Widget - Chili Pro Console [t=00:17:25.149005][f=0030149] Shutdown Widget - Persistent Build Height [t=00:17:25.149014][f=0030149] Shutdown Widget - Lasso Terraform GUI [t=00:17:25.149022][f=0030149] Shutdown Widget - Lups [t=00:17:25.149720][f=0030149] Shutdown Widget - Chili Framework [t=00:17:25.149733][f=0030149] Shutdown Widget - Custom Markers [t=00:17:25.149743][f=0030149] Shutdown Widget - Chili Core Selector [t=00:17:25.149800][f=0030149] Shutdown Widget - Mex Placement Handler [t=00:17:25.149808][f=0030149] Shutdown Widget - Select Keys [t=00:17:25.149820][f=0030149] Shutdown Widget - Pause Screen [t=00:17:25.149917][f=0030149] Shutdown Widget - Contrast Adaptive Sharpen [t=00:17:25.149948][f=0030149] Shutdown Widget - Bloom Shader Deferred [t=00:17:25.150069][f=0030149] Shutdown Widget - Text To Speech Control [t=00:17:25.150078][f=0030149] Shutdown Widget - Layout Handler [t=00:17:25.150086][f=0030149] Shutdown Widget - Color Blindness Correction [t=00:17:25.150186][f=0030149] End widgetHandler:Shutdown [t=00:17:25.267490][f=0030149] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 261687154, 0.0} allocedSize{int+, int-, ext}={0, 0, 30675041983}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0054} [t=00:17:25.271154][f=0030149] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:17:25.271167][f=0030149] [Game::KillLua][3] dtor=0 luaRules=000001b9ae6f60d0 [t=00:17:25.271208][f=0030149] Start gadgetHandler:Shutdown [t=00:17:25.271216][f=0030149] Shutdown - StartSetup [t=00:17:25.271222][f=0030149] Shutdown - UnitMorph [t=00:17:25.272053][f=0030149] Shutdown - Carrier Drones [t=00:17:25.272075][f=0030149] Shutdown - Missile Silo Controller [t=00:17:25.272084][f=0030149] Shutdown - Modular Comm Info [t=00:17:25.272089][f=0030149] Shutdown - Terrain Texture Handler [t=00:17:25.272097][f=0030149] Shutdown - UnitCloakShield [t=00:17:25.272324][f=0030149] Shutdown - Starlight Handler [t=00:17:25.272345][f=0030149] End gadgetHandler:Shutdown [t=00:17:25.296964][f=0030149] Start gadgetHandler:Shutdown [t=00:17:25.296983][f=0030149] Shutdown - Teleport Throw [t=00:17:25.296992][f=0030149] Shutdown - UnitMorph [t=00:17:25.297020][f=0030149] Shutdown - Commander Skin Renderer [t=00:17:25.298458][f=0030149] Shutdown - Missile fired callins [t=00:17:25.298473][f=0030149] Shutdown - Modular Comm Info [t=00:17:25.298479][f=0030149] Shutdown - Retreat Command [t=00:17:25.298490][f=0030149] Shutdown - Shockwaves [t=00:17:25.298497][f=0030149] Shutdown - Unit tint API [t=00:17:25.298509][f=0030149] Shutdown - Unit glow API [t=00:17:25.298523][f=0030149] Shutdown - UnitCloakShield [t=00:17:25.298543][f=0030149] Shutdown - Lups Cloak FX [t=00:17:25.298558][f=0030149] Shutdown - Lups [t=00:17:25.299819][f=0030149] Shutdown - Lups Shield [t=00:17:25.299917][f=0030149] End gadgetHandler:Shutdown [t=00:17:25.318451][f=0030149] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2451, 0.0} allocedSize{int+, int-, ext}={0, 0, 381394}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045} [t=00:17:25.324261][f=0030149] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:25.324342][f=0030149] [Game::KillLua][4] dtor=0 [t=00:17:25.324350][f=0030149] [Game::KillLua][5] dtor=0 [t=00:17:25.333218][f=0030149] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-05_12-38-56-150_Speed_Donut_6x6_105.1.1-2511-g747f18b BAR105.sdfz" (1590560 bytes) [t=00:17:25.333286][f=0030149] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:25.355311][f=0030149] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:25.355329][f=0030149] [Sound] [Sound::UpdateThread][3] #sources=32 #items=77 [t=00:17:25.355448][f=0030149] [Sound] [Sound::UpdateThread][4] ctx=000001b96bf14cc0 dev=000001b928eab810 [t=00:17:25.355736][f=0030149] [Sound] [Sound::UpdateThread][5] ctx=000001b96bf14cc0 dev=000001b928eab810 [t=00:17:25.355756][f=0030149] [Sound] [Sound::Cleanup][alcDestroyContext(000001b96bf14cc0)] [t=00:17:25.357286][f=0030149] [Sound] [Sound::Cleanup][alcCloseDevice(000001b928eab810)] [t=00:17:25.357873][f=0030149] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:25.383680][f=0030149] [Sound] [Sound::UpdateThread][6] [t=00:17:25.384388][f=0030149] [Game::~CGame][1] [t=00:17:25.384401][f=0030149] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:17:25.384407][f=0030149] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:17:25.384424][f=0030149] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:17:25.384428][f=0030149] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:17:25.384432][f=0030149] [Game::KillLua][4] dtor=1 [t=00:17:25.384441][f=0030149] [Game::KillLua][5] dtor=1 [t=00:17:25.384517][f=0030149] [Game::KillMisc][1] [t=00:17:25.384544][f=0030149] [Game::KillMisc][2] [t=00:17:25.384712][f=0030149] [Game::KillMisc][3] [t=00:17:25.384792][f=0030149] [Game::KillRendering][1] [t=00:17:25.388649][f=0030149] [~CRectangleOverlapHandler] 8% overlap reduction [t=00:17:25.403139][f=0030149] [3DOParser::Kill] allocated 31 pieces [t=00:17:25.403194][f=0030149] [S3OParser::Kill] allocated 5521 pieces [t=00:17:25.403565][f=0030149] [AssParser::Kill] allocated 701 pieces [t=00:17:25.447038][f=0030149] [Game::KillInterface][1] [t=00:17:25.449229][f=0030149] [Game::KillInterface][2] [t=00:17:25.449681][f=0030149] [Game::KillSimulation][1] [t=00:17:25.449708][f=0030149] [Game::KillSimulation][2] [t=00:17:25.489161][f=0030149] [CCollisionHandler] dis-/continuous tests: 417/877207070 [t=00:17:25.489177][f=0030149] [Game::KillSimulation][3] [t=00:17:25.490397][f=0030149] [~CPathCache(12x12)] cacheHits=15773 hitPercentage=90% numHashColls=0 maxCacheSize=91 [t=00:17:25.490486][f=0030149] [~CPathCache(12x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:25.490572][f=0030149] [~CPathCache(24x24)] cacheHits=7468 hitPercentage=77% numHashColls=0 maxCacheSize=118 [t=00:17:25.490656][f=0030149] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:25.491047][f=0030149] [~CRectangleOverlapHandler] 8% overlap reduction [t=00:17:25.504226][f=0030149] [LosHandler::Kill] raycast instance cache-{hits,misses}={22213,49426}; shared=3%; cached=28% [t=00:17:25.513952][f=0030149] [Game::KillSimulation][4] [t=00:17:25.614883][f=0030149] [CommonDefHandler::KillStatic] 7813 sound-set data items added [t=00:17:25.614909][f=0030149] [Game::~CGame][2] [t=00:17:25.614914][f=0030149] [Game::~CGame][3] [t=00:17:25.614944][f=0030149] [SpringApp::Kill][3] [t=00:17:25.615042][f=0030149] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6714375 bytes sent in 33862 packets (198.286 bytes/packet) 4932727 bytes recv'd in 22815 packets (216.205 bytes/packet) {0.055x, 0.028x} relative protocol overhead {up, down} 73269 incoming chunks dropped, 109746 outgoing chunks resent 23168 incoming chunks processed [t=00:17:25.615066][f=0030149] [SpringApp::Kill][4] font=000001b96bdd65c0 [t=00:17:25.618665][f=0030149] [SpringApp::Kill][5] [t=00:17:25.624401][f=0030149] [SpringApp::Kill][6] [t=00:17:25.624416] [SpringApp::Kill][7] [t=00:17:25.624499] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2520, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:25.624507] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3456, 1048576, 1048576}, EBO = {6912, 2097152, 2097152} [t=00:17:25.624520] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:25.624527] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:25.624532] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2476, 65536, 65536}, EBO = {3714, 262144, 262144} [t=00:17:25.624539] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:25.624544] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1780, 1048576, 1048576}, EBO = {2670, 2097152, 2097152} [t=00:17:25.624549] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {134056, 1048576, 1048576}, EBO = {201084, 2097152, 2097152} [t=00:17:25.624554] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:25.624563] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:25.624567] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:25.624572] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:17:25.624580] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1772, 1048576, 1048576}, EBO = {2658, 2097152, 2097152} [t=00:17:25.694842] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:25.694864] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:25.694868] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:25.694871] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8485 [t=00:17:25.694874] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:25.695555] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>] [t=00:17:25.695567] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:17:25.695574] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001b928ea1ce0) [t=00:17:25.695640] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001b928ea3390) [t=00:17:25.697062] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>(section=1)] #archives[section]=1 #files[section]=26 [t=00:17:25.697094] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Speed_Donut_6x6.sdz (000001b928ea2730) [t=00:17:25.697140] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>(section=2)] #archives[section]=3 #files[section]=327 [t=00:17:25.697145] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b928ea29f0) [t=00:17:25.697183] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b928ea1ef0) [t=00:17:25.697242] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b928ea1c30) [t=00:17:25.697299] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:25.697307] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:17:25.697363] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:25.697370] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:25.697375] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:25.697380] [VFS] [SpringVFS::DeleteArchives<this=000001b96c0a3e70>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:25.697671] [SpringApp::Kill][8] [t=00:17:25.697681] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:17:25.697686] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:17:25.697689] [WatchDog::Uninstall][2] [t=00:17:26.619451] [WatchDog::Uninstall][3] [t=00:17:26.619480] [SpringApp::Kill][9]
infolog_full.txt (truncated):