Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000079] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.064167] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.064194] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.064226] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.064241] [t=00:00:00.064244] Enable or disable log sections using the LogSections configuration key [t=00:00:00.064247] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.064253] Use "none" to disable the default log sections. [t=00:00:00.064256] ============== </Log Sections> ============== [t=00:00:00.064260] ============== <User Config> ============== [t=00:00:00.064328] AllowDeferredMapRendering = 1 [t=00:00:00.064332] AllowDeferredModelRendering = 1 [t=00:00:00.064334] AnimationMT = 0 [t=00:00:00.064338] BumpWaterBlurReflection = 1 [t=00:00:00.064341] BumpWaterTexSizeReflection = 128 [t=00:00:00.064344] CamFreeScrollSpeed = 50 [t=00:00:00.064347] CamMode = 1 [t=00:00:00.064352] CubeTexSizeReflection = 1 [t=00:00:00.064355] CubeTexSizeSpecular = 1 [t=00:00:00.064358] DualScreenMiniMapOnLeft = 1 [t=00:00:00.064361] EdgeMoveDynamic = 0 [t=00:00:00.064364] EdgeMoveWidth = 0.003 [t=00:00:00.064366] FPSFOV = 90 [t=00:00:00.064369] FPSScrollSpeed = 50 [t=00:00:00.064371] FontSize = 18 [t=00:00:00.064374] FullscreenEdgeMove = 0 [t=00:00:00.064377] GrassDetail = 0 [t=00:00:00.064380] GroundDecals = 2 [t=00:00:00.064382] GroundDetail = 90 [t=00:00:00.064386] HangTimeout = 30 [t=00:00:00.064389] HardwareCursor = 1 [t=00:00:00.064392] InitialNetworkTimeout = 0 [t=00:00:00.064395] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.064401] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.064404] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.064407] LinkOutgoingBandwidth = 262144 [t=00:00:00.064410] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.064413] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.064416] MSAALevel = 1 [t=00:00:00.064421] MaxParticles = 15000 [t=00:00:00.064426] MaxSounds = 32 [t=00:00:00.064429] MaximumTransmissionUnit = 0 [t=00:00:00.064432] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.064435] MiniMapMarker = 0 [t=00:00:00.064437] MouseDragScrollThreshold = 0 [t=00:00:00.064440] NetworkLossFactor = 2 [t=00:00:00.064443] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.064446] OverheadScrollSpeed = 50 [t=00:00:00.064449] ReconnectTimeout = 0 [t=00:00:00.064452] RotOverheadScrollSpeed = 50 [t=00:00:00.064456] RotateLogFiles = 1 [t=00:00:00.064462] ShadowMapSize = 1024 [t=00:00:00.064464] Shadows = 1 [t=00:00:00.064467] ShowClock = 0 [t=00:00:00.064470] SoftParticles = 2 [t=00:00:00.064473] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.064476] UnitIconDist = 151 [t=00:00:00.064478] UpdateBoundingVolumeMT = 0 [t=00:00:00.064481] UpdateWeaponVectorsMT = 0 [t=00:00:00.064487] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.064489] UseLuaMemPools = 0 [t=00:00:00.064505] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.064508] VFSCacheArchiveFiles = 0 [t=00:00:00.064511] Water = 4 [t=00:00:00.064514] WindowBorderless = 1 [t=00:00:00.064517] WindowPosY = 0 [t=00:00:00.064519] WindowedEdgeMove = 0 [t=00:00:00.064522] XResolutionWindowed = 3440 [t=00:00:00.064526] YResolutionWindowed = 1440 [t=00:00:00.064533] ============== </User Config> ============== [t=00:00:00.064536] ============== <User System> ============== [t=00:00:00.064541] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.064548] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.064553] Compiler Version: gcc-13.2.0 [t=00:00:00.064577] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.064605] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.064610] Binary Word Size: 64-bit (native) [t=00:00:00.064614] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.064619] Physical CPU Cores: 8 [t=00:00:00.064622] Logical CPU Cores: 16 [t=00:00:00.064625] ============== </User System> ============== [t=00:00:00.064629] Run: thread affinity ffffffff [t=00:00:00.064708] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.064729] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.064733] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.064736] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.064738] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.065673] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.065687] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.068928] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.077501] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.077510] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.077514] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.077517] [11] 2560x1080x24bpp@144Hz [t=00:00:00.077520] [14] 1920x1200x24bpp@144Hz [t=00:00:00.077524] [18] 1920x1080x24bpp@144Hz [t=00:00:00.077535] [25] 1720x1440x24bpp@144Hz [t=00:00:00.077538] [29] 1680x1050x24bpp@144Hz [t=00:00:00.077541] [35] 1600x1200x24bpp@144Hz [t=00:00:00.077544] [39] 1600x900x24bpp@144Hz [t=00:00:00.077547] [44] 1440x1080x24bpp@144Hz [t=00:00:00.077550] [51] 1440x900x24bpp@144Hz [t=00:00:00.077553] [56] 1366x768x24bpp@144Hz [t=00:00:00.077556] [61] 1360x768x24bpp@144Hz [t=00:00:00.077559] [66] 1280x1024x24bpp@144Hz [t=00:00:00.077561] [72] 1280x960x24bpp@144Hz [t=00:00:00.077566] [77] 1280x800x24bpp@144Hz [t=00:00:00.077569] [82] 1280x768x24bpp@144Hz [t=00:00:00.077572] [87] 1280x720x24bpp@144Hz [t=00:00:00.077575] [94] 1176x664x24bpp@60Hz [t=00:00:00.077578] [97] 1152x864x24bpp@144Hz [t=00:00:00.077581] [102] 1024x768x24bpp@144Hz [t=00:00:00.077584] [109] 800x600x24bpp@144Hz [t=00:00:00.077587] [116] 720x576x24bpp@144Hz [t=00:00:00.077590] [121] 720x480x24bpp@144Hz [t=00:00:00.077593] [127] 640x480x24bpp@144Hz [t=00:00:00.081048] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.081055] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.081058] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.081061] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.081063] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.081066] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.081069] [11] 1920x1200x24bpp@240Hz [t=00:00:00.081072] [13] 1920x1080x24bpp@240Hz [t=00:00:00.081075] [15] 1856x1392x24bpp@240Hz [t=00:00:00.081078] [17] 1792x1344x24bpp@240Hz [t=00:00:00.081082] [19] 1680x1050x24bpp@240Hz [t=00:00:00.081085] [21] 1600x1200x24bpp@240Hz [t=00:00:00.081087] [23] 1600x900x24bpp@240Hz [t=00:00:00.081090] [25] 1440x900x24bpp@240Hz [t=00:00:00.081092] [27] 1400x1050x24bpp@240Hz [t=00:00:00.081095] [29] 1366x768x24bpp@240Hz [t=00:00:00.081097] [31] 1360x768x24bpp@240Hz [t=00:00:00.081100] [33] 1280x1024x24bpp@240Hz [t=00:00:00.081103] [35] 1280x960x24bpp@240Hz [t=00:00:00.081105] [37] 1280x800x24bpp@240Hz [t=00:00:00.081108] [39] 1280x768x24bpp@240Hz [t=00:00:00.081114] [41] 1280x720x24bpp@240Hz [t=00:00:00.081116] [43] 1280x600x24bpp@240Hz [t=00:00:00.081119] [45] 1152x864x24bpp@240Hz [t=00:00:00.081124] [47] 1024x768x24bpp@240Hz [t=00:00:00.081127] [49] 800x600x24bpp@240Hz [t=00:00:00.081129] [51] 640x480x24bpp@240Hz [t=00:00:00.302635] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.302896] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.302906] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.318629] [GR::LogVersionInfo] [t=00:00:00.318640] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.318644] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.318647] GL vendor : NVIDIA Corporation [t=00:00:00.318651] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.318654] GLSL version: 4.60 NVIDIA [t=00:00:00.318657] GLEW version: 2.1.0 [t=00:00:00.318671] GPU memory : 12282MB (total) / 10523MB (available) [t=00:00:00.318777] SDL swap-int: 1 [t=00:00:00.318782] SDL driver : windows [t=00:00:00.318785] [t=00:00:00.318788] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.318792] GLSL shader support : 1 [t=00:00:00.318794] GL4 support : 1 [t=00:00:00.318797] FBO extension support : 1 [t=00:00:00.318805] NVX GPU mem-info support : 1 [t=00:00:00.318809] ATI GPU mem-info support : 0 [t=00:00:00.318822] Texture clamping to edge : 1 [t=00:00:00.318827] NPOT-texture support : 1 (1) [t=00:00:00.318831] S3TC/DXT1 texture support : 1/1 [t=00:00:00.318835] texture query-LOD support : 1 (1) [t=00:00:00.318839] MSAA frame-buffer support : 1 (1) [t=00:00:00.318842] Z-buffer depth : 32 (-) [t=00:00:00.318848] primitive-restart support : 1 (1) [t=00:00:00.318857] clip-space control support: 1 (1) [t=00:00:00.318860] seamless cube-map support : 1 (1) [t=00:00:00.318865] frag-depth layout support : 1 (1) [t=00:00:00.318868] persistent maps support : 1 (1) [t=00:00:00.318871] explicit attribs location : 1 (1) [t=00:00:00.318874] multi draw indirect : 1 (-) [t=00:00:00.318878] array textures : 1 (-) [t=00:00:00.318881] buffer copy support : 1 (-) [t=00:00:00.318884] indirect draw : 1 (-) [t=00:00:00.318887] base instance : 1 (-) [t=00:00:00.318889] [t=00:00:00.318892] max. FBO samples : 32 [t=00:00:00.318896] max. FS/program texture slots : 32/192 [t=00:00:00.318899] max. texture size : 32768 [t=00:00:00.318904] max. texture anisotropy level : 16.000000 [t=00:00:00.318933] max. vec4 varyings/attributes : 31/16 [t=00:00:00.318937] max. draw-buffers : 8 [t=00:00:00.318940] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.318943] max. uniform buffer-bindings : 84 [t=00:00:00.318946] max. uniform block-size : 64KB [t=00:00:00.318949] max. storage buffer-bindings : 96 [t=00:00:00.318959] max. storage block-size : 2047MB [t=00:00:00.318962] [t=00:00:00.318964] enable AMD-hacks : 0 [t=00:00:00.318967] compress MIP-maps: 0 [t=00:00:00.319003] Number of compressed texture formats: 23 [t=00:00:00.319020] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.319095] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.319254] [GR::UpdateGLConfigs] [t=00:00:00.319280] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.319286] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.319298] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.319311] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.319315] [GR::InitGLState] [t=00:00:00.319348] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.403765] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.405478] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.405821] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.409229] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.409242] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.409507] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.410781] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.410791] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.410861] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.410922] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.418653] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.418981] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.419865] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.419955] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.444954] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [t=00:00:00.444964] [VFS] [SpringVFS::ReserveArchives<this=000001aa943aebb0>] [t=00:00:00.445062] [VFS] [SpringVFS::AddArchive<this=000001aa943aebb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.446514] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001aa943aebb0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.446524] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.503531] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.503918] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.504022] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.504136] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.504168] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.504582] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.505349] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.505395] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.505397] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.505526] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.505786][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.505836][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.505951][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.505963][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.505968][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.505996][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.509808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.509820][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.509825][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.509830][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.509882][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.557048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.558653][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001aacf5650a0(default) context=000001aacf593920 numChannels=2 frameSize=8 [t=00:00:00.558669][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.558675][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.558688][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.558692][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.558705][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.558723][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.558730][f=-000001] [Sound] Devices: [t=00:00:00.560220][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.560230][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.560235][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.560246][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.560251][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.560800][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.560811][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.618962][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 119304 MB [t=00:00:00.621470][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.622686][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485 [t=00:00:00.623880][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name LogicDaemon [t=00:00:00.820111][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "LimeQuat Republic v1.24" (loaded=0 cached=0) [t=00:00:00.820385][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aa943aebb0>(arName="LimeQuat Republic v1.24", overwrite=false)] section=1 cached=0 [t=00:00:00.835246][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aa943aebb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.835601][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.864711][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aa943aebb0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.865341][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aa943aebb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.865438][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aa943aebb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.866472][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aa943aebb0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.899021][f=-000001] [CAS::GASCB] Archive file="limequatrepublicv1.24.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.899671][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.899804][f=-000001] Warning: [PreGame::GameDataReceived] Archive LimeQuat Republic v1.24 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.936902][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.936992][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.937057][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.937137][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.937164][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:19.078974][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:19.079158][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:19.079266][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:19.079420][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:19.083349][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:19.083556][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:19.083798][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:19.084038][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:19.093767][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:19.094003][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:19.094102][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:19.094257][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:19.094376][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:19.094484][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:19.094616][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:19.094775][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:19.094867][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:19.094965][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:19.095057][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:19.095162][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:19.095256][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:19.095456][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:19.095667][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:19.095781][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:19.099803][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:19.100066][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:19.100174][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:19.100275][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:19.100398][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:19.100561][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:19.100679][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:19.100792][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:19.101131][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:19.101271][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:19.101630][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:19.101798][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:19.101947][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:19.102131][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:19.102252][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:19.110739][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:19.111172][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:19.111799][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:19.111923][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:19.112104][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:19.112121][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:19.112289][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:19.112302][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:19.112392][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:19.112534][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:19.112678][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:19.112799][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:19.113281][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:19.113412][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:19.113675][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:19.113782][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:19.114002][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:19.114118][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:19.117408][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:19.130987][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:19.131258][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:19.217217][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:19.217613][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:19.217957][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:19.218108][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:19.219099][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:19.219261][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:19.219501][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:19.219618][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:19.219754][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:19.220475][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:19.220585][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.220777][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.220940][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.221074][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:19.221086][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:19.221093][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.221132][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.221263][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.221382][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.221491][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.223499][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:19.223673][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:19.224051][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.224855][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.225059][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.225367][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:19.225505][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.225640][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.225777][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.225918][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:19.226216][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:19.226381][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.226623][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.226965][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.227150][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.227313][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:19.227494][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:19.227762][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.231492][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.234378][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.234677][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.234941][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.236068][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.236210][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.236366][f=-000001] Mex Placement Initialised with 42 spots. [t=00:00:19.237366][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.239079][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.239292][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.239646][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.239939][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.240484][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.240651][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:19.240763][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.245124][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.246052][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.247613][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.247814][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.247945][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.249071][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.270498][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:19.271054][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.271199][f=-000001] SetSunLighting [t=00:00:19.271533][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.276750][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.278218][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.279280][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.281259][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.281513][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.281678][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.281817][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.281829][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.281955][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.284908][f=-000001] Writing last game win data [t=00:00:19.290756][f=-000001] LuaUI v0.3 [t=00:00:19.405983][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.830128][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.830177][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.830495][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.830507][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:19.839384][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10271, 0.0} allocedSize{int+, int-, ext}={0, 0, 1841049}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0111} [t=00:00:20.202850][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.214858][f=-000001] Mex Placement Initialised with 42 spots. [t=00:00:20.281265][f=-000001] Generated blank fulltex [t=00:00:20.281278][f=-000001] Generated blank splattex [t=00:00:20.303645][f=-000001] [t=00:00:20.303657][f=-000001] Diffuse shader created [t=00:00:20.442769][f=-000001] GameID: b1370167348f712a40ce4f54b16bce5c [t=00:00:20.443062][f=-000001] Connection attempt from drint3nso [t=00:00:20.443069][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.443084][f=-000001] -> Connection established (given id 1) [t=00:00:20.443089][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.443094][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.443196][f=-000001] -> Connection established (given id 0) [t=00:00:20.443219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:20.443234][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.443247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:20.443260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.443272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6737953abe107649d7ee77b69f95fccb9e33a26f19ce165d95faa52f74205dc14a75fd459634aed2a6c4bb45a3f7b4f8502dceb83ecf47e6f941f962d02ba9b]" [t=00:00:20.443281][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=70df6646aeb489cbfe17ca1d6f11751f297be87cea36de0749e3cbf29cd4a2e0aa90c8f4efc47e076902cd68d444d8414ebdc5e016dc3aac562a0578b171b400]" [t=00:00:20.443293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6737953abe107649d7ee77b69f95fccb9e33a26f19ce165d95faa52f74205dc14a75fd459634aed2a6c4bb45a3f7b4f8502dceb83ecf47e6f941f962d02ba9b]" [t=00:00:20.443301][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=70df6646aeb489cbfe17ca1d6f11751f297be87cea36de0749e3cbf29cd4a2e0aa90c8f4efc47e076902cd68d444d8414ebdc5e016dc3aac562a0578b171b400]" [t=00:00:20.498697][f=-000001] Mex Placement Initialised with 42 spots. [t=00:00:20.499438][f=-000001] Begin shader draw [t=00:00:20.762637][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.764296][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ab40cec6d0,0000000000000000}][locale="C"]" [t=00:00:20.764312][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.767098][f=-000001] FullTex rendered in: 267 [t=00:00:20.801977][f=-000001] Starting to render DNTS-splattex [t=00:00:20.915930][f=-000001] Specular and Splat rendered in 149 [t=00:00:20.915942][f=-000001] Starting to render SquareTextures [t=00:00:21.094952][f=-000001] All squaretex rendered and applied in: 179 [t=00:00:21.115172][f=-000001] specular and splat applied [t=00:00:21.115229][f=-000001] Applied grass and minimap textures [t=00:00:21.115239][f=-000001] map fully processed in: 862 [t=00:00:24.167359][f=-000001] Input grabbing is enabled! [t=00:00:24.167379][f=-000001] Input grabbing is enabled! [t=00:00:25.218554][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:54.802979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Game::Load][lua{Rules,Gaia}={0000026bf8161af0,0000000000000000}][locale="C"]" [t=00:00:58.871914][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:23.974431][f=0000752] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:57.554233][f=0003559] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:03:55.889475][f=0005309] game_message: Solar Collector is under attack [t=00:03:57.317810][f=0005351] [SpringApp::Kill][1] fromRun=1 [t=00:03:57.317828][f=0005351] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:57.342848][f=0005351] [async=0] threads=8 tasks=357182 {sum,avg}{exec,wait}time={{7027.430, 0.020}, {29572.328, 0.083}}ms [t=00:03:57.342892][f=0005351] thread=1 tasks=51026 {sum,min,max,avg}{exec,wait}time={{1181.019, 0.000, 348.107, 0.023}, {2193.009, 0.000, 18446744027136.000, 0.043}}ms [t=00:03:57.342906][f=0005351] thread=2 tasks=51026 {sum,min,max,avg}{exec,wait}time={{998.772, 0.000, 348.095, 0.020}, {4456.939, 0.000, 18446744027136.000, 0.087}}ms [t=00:03:57.342920][f=0005351] thread=3 tasks=51026 {sum,min,max,avg}{exec,wait}time={{970.664, 0.000, 348.091, 0.019}, {4529.248, 0.000, 18446744027136.000, 0.089}}ms [t=00:03:57.342938][f=0005351] thread=4 tasks=51026 {sum,min,max,avg}{exec,wait}time={{974.711, 0.000, 347.512, 0.019}, {4521.991, 0.000, 29.601, 0.089}}ms [t=00:03:57.342955][f=0005351] thread=5 tasks=51026 {sum,min,max,avg}{exec,wait}time={{963.548, 0.000, 347.582, 0.019}, {4630.320, 0.000, 29.579, 0.091}}ms [t=00:03:57.342968][f=0005351] thread=6 tasks=51026 {sum,min,max,avg}{exec,wait}time={{967.018, 0.000, 348.094, 0.019}, {4587.368, 0.000, 29.560, 0.090}}ms [t=00:03:57.342980][f=0005351] thread=7 tasks=51026 {sum,min,max,avg}{exec,wait}time={{971.697, 0.000, 347.570, 0.019}, {4653.452, 0.000, 13.598, 0.091}}ms [t=00:03:57.342994][f=0005351] [async=1] threads=8 tasks=3761 {sum,avg}{exec,wait}time={{37436.559, 9.954}, {12273931.000, 3263.475}}ms [t=00:03:57.343008][f=0005351] thread=1 tasks=536 {sum,min,max,avg}{exec,wait}time={{4702.388, 0.000, 531.869, 8.773}, {1726698.375, 0.571, 4531.369, 3221.452}}ms [t=00:03:57.343025][f=0005351] thread=2 tasks=537 {sum,min,max,avg}{exec,wait}time={{5473.152, 0.000, 542.087, 10.192}, {1753954.000, 1.312, 4529.317, 3266.208}}ms [t=00:03:57.343043][f=0005351] thread=3 tasks=540 {sum,min,max,avg}{exec,wait}time={{5439.001, 0.000, 554.671, 10.072}, {1765139.625, 0.915, 4531.224, 3268.777}}ms [t=00:03:57.343058][f=0005351] thread=4 tasks=538 {sum,min,max,avg}{exec,wait}time={{5444.792, 0.000, 549.577, 10.120}, {1753166.875, 0.059, 4529.127, 3258.675}}ms [t=00:03:57.343071][f=0005351] thread=5 tasks=538 {sum,min,max,avg}{exec,wait}time={{5467.407, 0.000, 508.518, 10.162}, {1762567.000, 0.021, 4531.564, 3276.147}}ms [t=00:03:57.343090][f=0005351] thread=6 tasks=536 {sum,min,max,avg}{exec,wait}time={{5443.463, 0.000, 504.137, 10.156}, {1755978.375, 0.200, 4531.523, 3276.079}}ms [t=00:03:57.343106][f=0005351] thread=7 tasks=536 {sum,min,max,avg}{exec,wait}time={{5466.354, 0.000, 504.426, 10.198}, {1756427.500, 0.430, 4531.557, 3276.917}}ms [t=00:03:57.343118][f=0005351] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:57.343128][f=0005351] [SpringApp::Kill][2] [t=00:03:57.343188][f=0005351] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:57.343205][f=0005351] [Game::KillLua][1] dtor=0 luaUI=000001ab71c3fbb0 [t=00:03:57.343267][f=0005351] Start widgetHandler:Shutdown [t=00:03:57.346504][f=0005351] Shutdown - SaveOrderList Complete [t=00:03:57.347942][f=0005351] Writing last game win data [t=00:03:57.353475][f=0005351] Shutdown - SaveConfigData Complete [t=00:03:57.353486][f=0005351] Shutdown Widget - Chili Highlight [t=00:03:57.353504][f=0005351] Shutdown Widget - Deferred rendering GL4 [t=00:03:57.353624][f=0005351] Shutdown Widget - Draw After Chili [t=00:03:57.353639][f=0005351] Shutdown Widget - API Unit Tracker GL4 [t=00:03:57.353647][f=0005351] Shutdown Widget - EPIC Menu [t=00:03:57.354399][f=0005351] Shutdown Widget - Chili Minimap [t=00:03:57.354476][f=0005351] Shutdown Widget - Chili Widget Selector [t=00:03:57.355079][f=0005351] Shutdown Widget - Depth of Field Shader [t=00:03:57.355088][f=0005351] Shutdown Widget - Deferred rendering [t=00:03:57.355094][f=0005351] SSAO: Deferred rendering disabled, disabling. [t=00:03:57.363029][f=0005351] Shutdown Widget - Deferred rendering [t=00:03:57.363051][f=0005351] SSAO: Deferred rendering disabled, disabling. [t=00:03:57.363829][f=0005351] Shutdown Widget - Local Team Colors [t=00:03:57.363840][f=0005351] Shutdown Widget - Display Keys 2 [t=00:03:57.363868][f=0005351] Shutdown Widget - Save Game Menu [t=00:03:57.363874][f=0005351] Shutdown Widget - Highlight Model Api GL4 [t=00:03:57.363902][f=0005351] Shutdown Widget - Unit Icons [t=00:03:57.363967][f=0005351] Shutdown Widget - HealthBars [t=00:03:57.364700][f=0005351] Shutdown Widget - Noises [t=00:03:57.364710][f=0005351] Shutdown Widget - Attrition Counter [t=00:03:57.364843][f=0005351] Shutdown Widget - Selected Units GL4 2 [t=00:03:57.364852][f=0005351] Shutdown Widget - BuildETA [t=00:03:57.364867][f=0005351] Shutdown Widget - Chili Chicken Panel [t=00:03:57.364938][f=0005351] Shutdown Widget - External VR Grid [t=00:03:57.364945][f=0005351] Shutdown Widget - Win Counter [t=00:03:57.364951][f=0005351] Shutdown Widget - EndGame APM stats [t=00:03:57.365719][f=0005351] Shutdown Widget - Modular Comm Info [t=00:03:57.365729][f=0005351] Shutdown Widget - Reclaim Field Highlight [t=00:03:57.365741][f=0005351] Shutdown Widget - State Reverse and Latency [t=00:03:57.365748][f=0005351] Shutdown Widget - Music Player v2 [t=00:03:57.365755][f=0005351] Shutdown Widget - Attack Warning [t=00:03:57.365762][f=0005351] Shutdown Widget - Chili Economy Panel Default [t=00:03:57.365821][f=0005351] Shutdown Widget - Stereo3D [t=00:03:57.365863][f=0005351] Shutdown Widget - Chili EndGame Window [t=00:03:57.365881][f=0005351] Shutdown Widget - Chili Nuke Warning [t=00:03:57.365891][f=0005351] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:57.365903][f=0005351] Shutdown Widget - Darkening [t=00:03:57.365914][f=0005351] Shutdown Widget - Showeco and Grid Drawer [t=00:03:57.365924][f=0005351] Shutdown Widget - Defense Range Zero-K [t=00:03:57.365938][f=0005351] Shutdown Widget - Grab Input [t=00:03:57.366034][f=0005351] Input grabbing is disabled! [t=00:03:57.366044][f=0005351] Shutdown Widget - Context Menu [t=00:03:57.366050][f=0005351] Shutdown Widget - Highlight Geos [t=00:03:57.366058][f=0005351] Shutdown Widget - Local Widgets Config [t=00:03:57.366069][f=0005351] Shutdown Widget - MinimapEvents [t=00:03:57.366076][f=0005351] Shutdown Widget - Missile Silo Range [t=00:03:57.366085][f=0005351] Shutdown Widget - Point Tracker [t=00:03:57.366091][f=0005351] Shutdown Widget - Chili Spectator Panels [t=00:03:57.366099][f=0005351] Shutdown Widget - Startup Info and Selector [t=00:03:57.366114][f=0005351] Shutdown Widget - Transport AI [t=00:03:57.366122][f=0005351] Shutdown Widget - Attack AoE [t=00:03:57.366136][f=0005351] Shutdown Widget - Spotter [t=00:03:57.366144][f=0005351] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:57.366151][f=0005351] Shutdown Widget - Selection Send [t=00:03:57.366160][f=0005351] Shutdown Widget - TeamPlatter [t=00:03:57.366846][f=0005351] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:57.366934][f=0005351] Shutdown Widget - Global Build Command [t=00:03:57.367022][f=0005351] Shutdown Widget - LupsManager [t=00:03:57.367035][f=0005351] Shutdown Widget - Receive Units Indicator [t=00:03:57.367042][f=0005351] Shutdown Widget - Newton Firezone [t=00:03:57.367051][f=0005351] Shutdown Widget - Chili Pro Console [t=00:03:57.367355][f=0005351] Shutdown Widget - Persistent Build Height [t=00:03:57.367367][f=0005351] Shutdown Widget - Lasso Terraform GUI [t=00:03:57.367373][f=0005351] Shutdown Widget - Chili Framework [t=00:03:57.367380][f=0005351] Shutdown Widget - Lups [t=00:03:57.367843][f=0005351] Shutdown Widget - Mex Placement Handler [t=00:03:57.367872][f=0005351] Shutdown Widget - Chili Core Selector [t=00:03:57.367930][f=0005351] Shutdown Widget - Custom Markers [t=00:03:57.367940][f=0005351] Shutdown Widget - Select Keys [t=00:03:57.367958][f=0005351] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:57.367985][f=0005351] Shutdown Widget - Pause Screen [t=00:03:57.368097][f=0005351] Shutdown Widget - Bloom Shader Deferred [t=00:03:57.368257][f=0005351] Shutdown Widget - Color Blindness Correction [t=00:03:57.370991][f=0005351] Shutdown Widget - Layout Handler [t=00:03:57.371006][f=0005351] Shutdown Widget - Text To Speech Control [t=00:03:57.371013][f=0005351] End widgetHandler:Shutdown [t=00:03:57.413524][f=0005351] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11128746, 0.0} allocedSize{int+, int-, ext}={0, 0, 2231896481}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0165} [t=00:03:57.418813][f=0005351] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:57.418824][f=0005351] [Game::KillLua][3] dtor=0 luaRules=000001ab40cec6d0 [t=00:03:57.418853][f=0005351] Start gadgetHandler:Shutdown [t=00:03:57.418860][f=0005351] Shutdown - StartSetup [t=00:03:57.418874][f=0005351] Shutdown - UnitMorph [t=00:03:57.419006][f=0005351] Shutdown - Carrier Drones [t=00:03:57.419016][f=0005351] Shutdown - Missile Silo Controller [t=00:03:57.419024][f=0005351] Shutdown - Modular Comm Info [t=00:03:57.419032][f=0005351] Shutdown - Terrain Texture Handler [t=00:03:57.419039][f=0005351] Shutdown - UnitCloakShield [t=00:03:57.419109][f=0005351] Shutdown - Starlight Handler [t=00:03:57.419119][f=0005351] End gadgetHandler:Shutdown [t=00:03:57.438472][f=0005351] Start gadgetHandler:Shutdown [t=00:03:57.438488][f=0005351] Shutdown - Teleport Throw [t=00:03:57.438498][f=0005351] Shutdown - UnitMorph [t=00:03:57.438509][f=0005351] Shutdown - Commander Skin Renderer [t=00:03:57.438984][f=0005351] Shutdown - Missile fired callins [t=00:03:57.439001][f=0005351] Shutdown - Modular Comm Info [t=00:03:57.439007][f=0005351] Shutdown - Retreat Command [t=00:03:57.439016][f=0005351] Shutdown - Shockwaves [t=00:03:57.439023][f=0005351] Shutdown - Unit tint API [t=00:03:57.439035][f=0005351] Shutdown - Unit glow API [t=00:03:57.439046][f=0005351] Shutdown - UnitCloakShield [t=00:03:57.439066][f=0005351] Shutdown - Lups Cloak FX [t=00:03:57.439072][f=0005351] Shutdown - Lups [t=00:03:57.439893][f=0005351] Shutdown - Lups Shield [t=00:03:57.439937][f=0005351] End gadgetHandler:Shutdown [t=00:03:57.450632][f=0005351] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 385, 0.0} allocedSize{int+, int-, ext}={0, 0, 56656}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104} [t=00:03:57.473585][f=0005351] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:57.473632][f=0005351] [Game::KillLua][4] dtor=0 [t=00:03:57.473638][f=0005351] [Game::KillLua][5] dtor=0 [t=00:03:57.482921][f=0005351] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-05_12-57-23-641_LimeQuat Republic v1_105.1.1-2511-g747f18b BAR105.sdfz" (93572 bytes) [t=00:03:57.482989][f=0005351] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:57.526110][f=0005351] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:57.526135][f=0005351] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24 [t=00:03:57.526194][f=0005351] [Sound] [Sound::UpdateThread][4] ctx=000001aacf593920 dev=000001aacf5650a0 [t=00:03:57.526385][f=0005351] [Sound] [Sound::UpdateThread][5] ctx=000001aacf593920 dev=000001aacf5650a0 [t=00:03:57.526395][f=0005351] [Sound] [Sound::Cleanup][alcDestroyContext(000001aacf593920)] [t=00:03:57.527743][f=0005351] [Sound] [Sound::Cleanup][alcCloseDevice(000001aacf5650a0)] [t=00:03:57.527921][f=0005351] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:57.555617][f=0005351] [Sound] [Sound::UpdateThread][6] [t=00:03:57.556639][f=0005351] [Game::~CGame][1] [t=00:03:57.556671][f=0005351] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:57.556683][f=0005351] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:57.556693][f=0005351] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:57.556723][f=0005351] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:57.556733][f=0005351] [Game::KillLua][4] dtor=1 [t=00:03:57.556745][f=0005351] [Game::KillLua][5] dtor=1 [t=00:03:57.556937][f=0005351] [Game::KillMisc][1] [t=00:03:57.556952][f=0005351] [Game::KillMisc][2] [t=00:03:57.557252][f=0005351] [Game::KillMisc][3] [t=00:03:57.557413][f=0005351] [Game::KillRendering][1] [t=00:03:57.562801][f=0005351] [~CRectangleOverlapHandler] 48% overlap reduction [t=00:03:57.580057][f=0005351] [3DOParser::Kill] allocated 29 pieces [t=00:03:57.580118][f=0005351] [S3OParser::Kill] allocated 5535 pieces [t=00:03:57.580322][f=0005351] [AssParser::Kill] allocated 706 pieces [t=00:03:57.613412][f=0005351] [Game::KillInterface][1] [t=00:03:57.614076][f=0005351] [Game::KillInterface][2] [t=00:03:57.614472][f=0005351] [Game::KillSimulation][1] [t=00:03:57.614536][f=0005351] [Game::KillSimulation][2] [t=00:03:57.634256][f=0005351] [CCollisionHandler] dis-/continuous tests: 0/6300334 [t=00:03:57.634271][f=0005351] [Game::KillSimulation][3] [t=00:03:57.635415][f=0005351] [~CPathCache(28x20)] cacheHits=15 hitPercentage=34% numHashColls=0 maxCacheSize=8 [t=00:03:57.635508][f=0005351] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:57.635545][f=0005351] [~CPathCache(56x40)] cacheHits=4 hitPercentage=20% numHashColls=0 maxCacheSize=4 [t=00:03:57.635593][f=0005351] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:57.636124][f=0005351] [~CRectangleOverlapHandler] 48% overlap reduction [t=00:03:57.640774][f=0005351] [LosHandler::Kill] raycast instance cache-{hits,misses}={82,312}; shared=1%; cached=20% [t=00:03:57.647030][f=0005351] [Game::KillSimulation][4] [t=00:03:57.689277][f=0005351] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:57.689302][f=0005351] [Game::~CGame][2] [t=00:03:57.689307][f=0005351] [Game::~CGame][3] [t=00:03:57.689326][f=0005351] [SpringApp::Kill][3] [t=00:03:57.689560][f=0005351] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 539391 bytes sent in 5883 packets (91.686 bytes/packet) 294178 bytes recv'd in 4885 packets (60.221 bytes/packet) {0.073x, 0.100x} relative protocol overhead {up, down} 12634 incoming chunks dropped, 21886 outgoing chunks resent 4000 incoming chunks processed [t=00:03:57.689609][f=0005351] [SpringApp::Kill][4] font=000001aa94088340 [t=00:03:57.694127][f=0005351] [SpringApp::Kill][5] [t=00:03:57.698323][f=0005351] [SpringApp::Kill][6] [t=00:03:57.698341] [SpringApp::Kill][7] [t=00:03:57.698391] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.698397] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:57.698403] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:57.698411] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:57.698417] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:57.698422] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.698429] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {108, 1048576, 1048576}, EBO = {162, 2097152, 2097152} [t=00:03:57.698434] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30924, 1048576, 1048576}, EBO = {46386, 2097152, 2097152} [t=00:03:57.698440] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:57.698449] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.698454] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.698460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152} [t=00:03:57.698467] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152} [t=00:03:57.819954] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:57.819970] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:57.819974] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:57.819977] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8485 [t=00:03:57.819980] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:57.825653] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>] [t=00:03:57.825668] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:57.825673] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001aacf582270) [t=00:03:57.825712] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001aacf5825e0) [t=00:03:57.826435] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>(section=1)] #archives[section]=1 #files[section]=207 [t=00:03:57.826446] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\LimeQuatRepublicv1.24.sd7 (000001aa943a21e0) [t=00:03:57.826499] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:57.826504] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001aacf583030) [t=00:03:57.826519] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001aacf583a80) [t=00:03:57.826551] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001aacf5833a0) [t=00:03:57.826602] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:57.826608] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:57.826659] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:57.826669] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:57.826674] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:57.826678] [VFS] [SpringVFS::DeleteArchives<this=000001aa943aebb0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:57.827568] [SpringApp::Kill][8] [t=00:03:57.827576] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:57.827585] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:03:57.827588] [WatchDog::Uninstall][2] [t=00:03:58.194030] [WatchDog::Uninstall][3] [t=00:03:58.194064] [SpringApp::Kill][9]
infolog_full.txt (truncated):