Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000695] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000707] Using additional read-only configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.145630] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.145697] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.145766] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.145811] [t=00:00:00.145838] Enable or disable log sections using the LogSections configuration key [t=00:00:00.145856] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.145878] Use "none" to disable the default log sections. [t=00:00:00.145894] ============== </Log Sections> ============== [t=00:00:00.145913] ============== <User Config> ============== [t=00:00:00.146223] AdvMapShading = 0 [t=00:00:00.146241] AdvUnitShading = 0 [t=00:00:00.146253] AnimationMT = 0 [t=00:00:00.146268] BumpWaterDepthBits = 16 [t=00:00:00.146285] BumpWaterReflection = 0 [t=00:00:00.146311] BumpWaterRefraction = 0 [t=00:00:00.146327] BumpWaterShoreWaves = 0 [t=00:00:00.146341] BumpWaterTexSizeReflection = 64 [t=00:00:00.146358] CamFreeScrollSpeed = 50 [t=00:00:00.146381] CamMode = 1 [t=00:00:00.146397] CamTimeExponent = 4.0 [t=00:00:00.146410] CamTimeFactor = 1.0 [t=00:00:00.146428] CubeTexSizeReflection = 1 [t=00:00:00.146442] CubeTexSizeSpecular = 1 [t=00:00:00.146459] DualScreenMiniMapOnLeft = 1 [t=00:00:00.146476] EdgeMoveDynamic = 0 [t=00:00:00.146500] EdgeMoveWidth = 0.003 [t=00:00:00.146517] FPSFOV = 90 [t=00:00:00.146529] FPSScrollSpeed = 50 [t=00:00:00.146545] FontSize = 18 [t=00:00:00.146557] Fullscreen = 0 [t=00:00:00.146573] GrassDetail = 0 [t=00:00:00.146586] GroundDecals = 0 [t=00:00:00.146601] GroundDetail = 50 [t=00:00:00.146614] HangTimeout = 30 [t=00:00:00.146630] HardwareCursor = 1 [t=00:00:00.146643] InitialNetworkTimeout = 0 [t=00:00:00.146661] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.146683] LODScale = 1.000 [t=00:00:00.146701] LODScaleReflection = 1.000 [t=00:00:00.146714] LODScaleRefraction = 1.000 [t=00:00:00.146730] LODScaleShadow = 1.000 [t=00:00:00.146747] LinkIncomingMaxPacketRate = 512 [t=00:00:00.146764] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.146778] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.146795] LinkOutgoingBandwidth = 131072 [t=00:00:00.146810] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.146828] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.146849] LuaShaders = 0 [t=00:00:00.146865] MSAALevel = 1 [t=00:00:00.146877] MaxDynamicMapLights = 0 [t=00:00:00.146893] MaxDynamicModelLights = 0 [t=00:00:00.146906] MaxParticles = 2000 [t=00:00:00.146922] MaxSounds = 32 [t=00:00:00.146935] MaximumTransmissionUnit = 0 [t=00:00:00.146952] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.146965] MiniMapCanFlip = 1 [t=00:00:00.146981] MiniMapMarker = 0 [t=00:00:00.146996] MouseDragCircleCommandThreshold = 25 [t=00:00:00.147027] MouseDragScrollThreshold = 0 [t=00:00:00.147045] NetworkLossFactor = 1 [t=00:00:00.147059] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.147092] OverheadScrollSpeed = 50 [t=00:00:00.147106] ReconnectTimeout = 0 [t=00:00:00.147123] RotOverheadScrollSpeed = 50 [t=00:00:00.147135] RotateLogFiles = 1 [t=00:00:00.147152] ScreenshotCounter = 1 [t=00:00:00.147165] ShadowMapSize = 1024 [t=00:00:00.147180] Shadows = 0 [t=00:00:00.147191] ShowClock = 0 [t=00:00:00.147206] ShowPlayerInfo = 0 [t=00:00:00.147232] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.147250] TeamHighlight = 0 [t=00:00:00.147264] UnitIconDist = 227 [t=00:00:00.147280] UpdateBoundingVolumeMT = 0 [t=00:00:00.147293] UpdateWeaponVectorsMT = 0 [t=00:00:00.147308] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.147325] UseLuaMemPools = 0 [t=00:00:00.147339] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.147356] VFSCacheArchiveFiles = 0 [t=00:00:00.147379] VSync = 0 [t=00:00:00.147395] Water = 0 [t=00:00:00.147416] WindowBorderless = 1 [t=00:00:00.147429] WindowPosY = 0 [t=00:00:00.147446] XResolution = 2560 [t=00:00:00.147458] XResolutionWindowed = 2560 [t=00:00:00.147475] YResolution = 1440 [t=00:00:00.147487] YResolutionWindowed = 1440 [t=00:00:00.147505] snd_volmaster = 6 [t=00:00:00.147539] ============== </User Config> ============== [t=00:00:00.147557] ============== <User System> ============== [t=00:00:00.147573] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.147603] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.147623] Compiler Version: gcc-13.2.0 [t=00:00:00.147705] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.147806] Hardware Config: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz; 32580MB RAM, 33604MB pagefile [t=00:00:00.147829] Binary Word Size: 64-bit (native) [t=00:00:00.147845] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.147864] Physical CPU Cores: 6 [t=00:00:00.147896] Logical CPU Cores: 12 [t=00:00:00.147913] ============== </User System> ============== [t=00:00:00.147936] Run: thread affinity fff [t=00:00:00.148450] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.148462] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.148468] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.148473] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.148478] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.150209] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.150235] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.159168] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.180903] Display (Generic PnP Monitor)=1 modes=127 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.180919] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.180925] [ 6] 2560x1600x24bpp@60Hz [t=00:00:00.180933] [11] 2560x1440x24bpp@144Hz [t=00:00:00.180938] [15] 2048x1536x24bpp@60Hz [t=00:00:00.180945] [20] 1920x1440x24bpp@144Hz [t=00:00:00.180968] [24] 1920x1200x24bpp@144Hz [t=00:00:00.180974] [28] 1920x1080x24bpp@144Hz [t=00:00:00.180980] [34] 1680x1050x24bpp@144Hz [t=00:00:00.180988] [39] 1600x1200x24bpp@144Hz [t=00:00:00.180994] [43] 1600x1024x24bpp@144Hz [t=00:00:00.180999] [48] 1600x900x24bpp@144Hz [t=00:00:00.181005] [52] 1440x1080x24bpp@144Hz [t=00:00:00.181010] [58] 1440x900x24bpp@144Hz [t=00:00:00.181015] [62] 1366x768x24bpp@144Hz [t=00:00:00.181021] [66] 1280x1024x24bpp@144Hz [t=00:00:00.181026] [71] 1280x960x24bpp@144Hz [t=00:00:00.181036] [76] 1280x800x24bpp@144Hz [t=00:00:00.181044] [80] 1280x768x24bpp@144Hz [t=00:00:00.181049] [84] 1280x720x24bpp@144Hz [t=00:00:00.181054] [90] 1176x664x24bpp@144Hz [t=00:00:00.181059] [96] 1152x864x24bpp@144Hz [t=00:00:00.181081] [100] 1024x768x24bpp@144Hz [t=00:00:00.181086] [106] 800x600x24bpp@144Hz [t=00:00:00.181092] [113] 720x576x24bpp@144Hz [t=00:00:00.181099] [117] 720x480x24bpp@144Hz [t=00:00:00.181104] [122] 640x480x24bpp@144Hz [t=00:00:00.184593] Display (Generic PnP Monitor)=2 modes=22 bounds={x=2560, y=0, w=1920, h=1080} [t=00:00:00.184603] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.184609] [ 2] 1680x1050x24bpp@144Hz [t=00:00:00.184614] [ 3] 1600x900x24bpp@144Hz [t=00:00:00.184620] [ 4] 1440x900x24bpp@144Hz [t=00:00:00.184625] [ 5] 1400x1050x24bpp@144Hz [t=00:00:00.184630] [ 6] 1366x768x24bpp@144Hz [t=00:00:00.184638] [ 7] 1360x768x24bpp@144Hz [t=00:00:00.184644] [ 8] 1280x1024x24bpp@144Hz [t=00:00:00.184649] [ 9] 1280x960x24bpp@144Hz [t=00:00:00.184661] [10] 1280x800x24bpp@144Hz [t=00:00:00.184668] [11] 1280x768x24bpp@144Hz [t=00:00:00.184673] [12] 1280x720x24bpp@144Hz [t=00:00:00.184678] [13] 1280x600x24bpp@144Hz [t=00:00:00.184683] [14] 1152x864x24bpp@144Hz [t=00:00:00.184689] [15] 1024x768x24bpp@144Hz [t=00:00:00.184694] [16] 800x600x24bpp@144Hz [t=00:00:00.184699] [17] 640x480x24bpp@144Hz [t=00:00:00.184706] [18] 640x400x24bpp@144Hz [t=00:00:00.509795] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.510500] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.510521] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.728794] [GR::LogVersionInfo] [t=00:00:00.728807] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.728815] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.728821] GL vendor : NVIDIA Corporation [t=00:00:00.728843] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.728850] GLSL version: 4.60 NVIDIA [t=00:00:00.728856] GLEW version: 2.1.0 [t=00:00:00.728862] GPU memory : 6144MB (total) / 4612MB (available) [t=00:00:00.728880] SDL swap-int: 1 [t=00:00:00.728886] SDL driver : windows [t=00:00:00.728891] [t=00:00:00.728896] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.728904] GLSL shader support : 1 [t=00:00:00.728909] GL4 support : 1 [t=00:00:00.728915] FBO extension support : 1 [t=00:00:00.728951] NVX GPU mem-info support : 1 [t=00:00:00.728964] ATI GPU mem-info support : 0 [t=00:00:00.728983] Texture clamping to edge : 1 [t=00:00:00.728992] NPOT-texture support : 1 (1) [t=00:00:00.729000] S3TC/DXT1 texture support : 1/1 [t=00:00:00.729007] texture query-LOD support : 1 (1) [t=00:00:00.729014] MSAA frame-buffer support : 1 (1) [t=00:00:00.729021] Z-buffer depth : 32 (-) [t=00:00:00.729036] primitive-restart support : 1 (1) [t=00:00:00.729047] clip-space control support: 1 (1) [t=00:00:00.729054] seamless cube-map support : 1 (1) [t=00:00:00.729061] frag-depth layout support : 1 (1) [t=00:00:00.729066] persistent maps support : 1 (1) [t=00:00:00.729073] explicit attribs location : 1 (1) [t=00:00:00.729080] multi draw indirect : 1 (-) [t=00:00:00.729087] array textures : 1 (-) [t=00:00:00.729094] buffer copy support : 1 (-) [t=00:00:00.729100] indirect draw : 1 (-) [t=00:00:00.729110] base instance : 1 (-) [t=00:00:00.729116] [t=00:00:00.729121] max. FBO samples : 32 [t=00:00:00.729127] max. FS/program texture slots : 32/192 [t=00:00:00.729134] max. texture size : 32768 [t=00:00:00.729143] max. texture anisotropy level : 16.000000 [t=00:00:00.729149] max. vec4 varyings/attributes : 31/16 [t=00:00:00.729155] max. draw-buffers : 8 [t=00:00:00.729161] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.729167] max. uniform buffer-bindings : 84 [t=00:00:00.729180] max. uniform block-size : 64KB [t=00:00:00.729190] max. storage buffer-bindings : 96 [t=00:00:00.729196] max. storage block-size : 2047MB [t=00:00:00.729201] [t=00:00:00.729205] enable AMD-hacks : 0 [t=00:00:00.729211] compress MIP-maps: 0 [t=00:00:00.729539] Number of compressed texture formats: 23 [t=00:00:00.729591] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.729645] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.731769] [GR::UpdateGLConfigs] [t=00:00:00.731847] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.731858] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.731872] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.731881] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.731889] [GR::InitGLState] [t=00:00:00.733150] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless) [t=00:00:00.843222] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.905881] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 62ms [t=00:00:00.915396] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.046757] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.046784] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.047797] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.089736] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.089757] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.089928] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.090051] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.125860] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.143474] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.144210] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.144397] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.200422] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 74ms [t=00:00:01.200461] [VFS] [SpringVFS::ReserveArchives<this=000001efe5a600a0>] [t=00:00:01.200603] [VFS] [SpringVFS::AddArchive<this=000001efe5a600a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.226723] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001efe5a600a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.226740] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.304267] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.304827] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.304922] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.305091] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.305528] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.305535] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.305680] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.305745] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.306412][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.306496][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.306673][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.306692][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.306701][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.306748][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.320939][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.320958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "LC27G5xT (NVIDIA High Definition Audio)" [t=00:00:01.320968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers/Headphones (Realtek(R) Audio)" [t=00:00:01.320978][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:01.321006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Microphone)" [t=00:00:01.321016][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (USB Audio Device)" [t=00:00:01.321024][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.340929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.343492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001efe5bd3150(default) context=000001efaa6a0020 numChannels=2 frameSize=8 [t=00:00:01.343523][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.343536][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.343545][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.343551][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.343579][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.343612][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.343630][f=-000001] [Sound] Devices: [t=00:00:01.345831][f=-000001] [Sound] [OpenAL Soft on Speakers (USB Audio Device)] [t=00:00:01.345852][f=-000001] [Sound] [OpenAL Soft on LC27G5xT (NVIDIA High Definition Audio)] [t=00:00:01.345862][f=-000001] [Sound] [OpenAL Soft on Speakers/Headphones (Realtek(R) Audio)] [t=00:00:01.345870][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.345878][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.345894][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.345910][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.346991][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.347006][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.413529][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1898208 MB [t=00:00:01.415865][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:01.416765][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001efe5a600a0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:01.479137][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001efe5a600a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.479434][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001efe5a600a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.503019][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001efe5a600a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.682342][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.783772][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.784448][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.793317][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.793466][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.793486][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.793529][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.793718][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.793737][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.793755][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.793770][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.793796][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.793821][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.793842][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.793864][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.794491][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.794658][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.794929][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:01.794943][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [t=00:00:01.794951][f=-000001] gl.GetViewSizes, 2560, 1440 [t=00:00:01.794969][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.796242][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.796472][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.797100][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.798288][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.844082][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.845039][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.848877][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.849375][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.850690][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.851527][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.853256][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:02.064610][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:02.065392][f=-000001] [liblobby] liblobby configuration: [t=00:00:02.065413][f=-000001] [liblobby] serverName, Zero-K [t=00:00:02.065422][f=-000001] [liblobby] port, 8200 [t=00:00:02.065429][f=-000001] [liblobby] protocol, zks [t=00:00:02.065436][f=-000001] [liblobby] address, zero-k.info [t=00:00:02.074656][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:02.079012][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:02.081208][f=-000001] [ChiliFX] Enabled: false [t=00:00:02.082790][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:02.083782][f=-000001] [Chotify] Enabled: true [t=00:00:02.085995][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:02.095188][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:02.095437][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:02.096052][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:02.098020][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:02.098874][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:02.103000][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:02.108140][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:02.111647][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:02.113855][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:02.116024][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:02.118739][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:02.120855][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:02.128172][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:02.134577][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:02.137716][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:02.146786][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:02.150040][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:02.156274][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:02.163265][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:02.169313][f=-000001] [Chobby] Using wrapper port: , 57556 [t=00:00:02.171366][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:02.172700][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:02.173321][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:02.174073][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:02.174602][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:02.175086][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:02.175595][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:02.182656][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:02.186080][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:02.189242][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:02.190265][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:02.193018][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:02.196271][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:02.207230][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:02.211051][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:02.214227][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:02.219452][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:02.230788][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:02.234897][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:02.243601][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:02.246938][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:02.250299][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:02.252995][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:02.258333][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:02.264585][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:02.267093][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:02.270686][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:02.274378][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> ------- TRUNCATED ------- [t=00:08:49.698601][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:08:49.698785][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:08:49.699072][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:08:49.699241][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:08:49.699413][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:08:49.699706][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:08:49.700052][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:08:49.700398][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:08:49.700705][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:08:49.701166][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:08:49.701624][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:08:49.701944][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:08:49.702350][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:08:49.702540][f=-000001] Loaded widget: Decloak Tower Range <gui_decloaktower_radius.lua> [t=00:08:49.702741][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:08:49.702926][f=-000001] Loaded widget: MIRV Target Painter <gui_mirv_target_painter.lua> [t=00:08:49.703358][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:08:49.703545][f=-000001] Loaded widget: Select Drones <cmd_select_drones.lua> [t=00:08:49.703834][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:08:49.704672][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:08:49.705225][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:08:49.705607][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:08:49.706058][f=-000001] Loaded widget: MetalFeatures (very old) <gui_metal_features_old2.lua> [t=00:08:49.707059][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:08:49.707365][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:08:49.707968][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:08:49.708405][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:08:49.708805][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:08:49.712497][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:08:49.811855][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:08:49.812248][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:08:49.812476][f=-000001] Loaded widget: Alert Callouts <commanderalerts.lua> [t=00:08:49.813774][f=-000001] Loaded widget: Resign State <gui_resignstate.lua> [t=00:08:49.814461][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:08:49.814781][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:08:49.837259][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:08:49.837591][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:08:49.838762][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:08:49.839073][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:08:49.839522][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:08:49.839705][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:08:49.840002][f=-000001] IsIsland, <function>, false [t=00:08:50.317094][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:08:50.317865][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:08:50.318434][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:08:50.318799][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:08:50.319334][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:08:50.319946][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:08:50.320490][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:08:50.321053][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:08:50.321658][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:08:50.322380][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:08:50.324360][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:08:50.326048][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:08:50.326425][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:08:50.327057][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:08:50.327642][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:08:50.330911][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:08:50.331779][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:08:50.332423][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:08:50.332915][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:08:50.343438][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:08:50.343879][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:08:50.348986][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:08:50.349542][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:08:50.350047][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:08:50.351779][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:08:50.352076][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:08:50.354889][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:08:50.355259][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:08:50.355615][f=-000001] Mex Placement Initialised with 89 spots. [t=00:08:50.357066][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:08:50.359418][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:08:50.360060][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:08:50.361161][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:08:50.361367][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:08:50.367408][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:08:50.367702][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:08:50.370568][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:08:50.370797][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:08:50.371018][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:08:50.371216][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:08:50.371569][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:08:50.372468][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:08:50.372774][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:08:50.373510][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:08:50.374127][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:08:50.374550][f=-000001] SetSunLighting [t=00:08:50.433693][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:08:50.442224][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:08:50.442586][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:08:50.442906][f=-000001] Lua garbage collection rate: 30/s [t=00:08:50.442931][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:08:50.445982][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:08:50.446454][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:08:50.446775][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:08:50.447866][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:08:50.448081][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:08:50.449174][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:08:50.465380][f=-000001] Writing last game win data [t=00:08:50.489268][f=-000001] LuaUI v0.3 [t=00:08:50.703016][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:08:51.798113][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:08:51.798349][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:08:51.801090][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:08:51.801113][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks [t=00:08:51.886690][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:08:51.893193][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:08:51.894363][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:08:51.894392][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:08:51.894758][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:08:51.894771][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:08:51.898849][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:08:51.915645][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 74.61% [t=00:08:51.915667][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is a void: false [t=00:08:51.915694][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is harmful: false [t=00:08:51.915704][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -121.69 [t=00:08:51.915714][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 450.55 [t=00:08:51.915734][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 71.954346% of the map. (used by 32 unit-defs) [t=00:08:51.915755][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 80.023193% of the map. (used by 73 unit-defs) [t=00:08:51.915771][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:08:51.915784][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:08:51.915802][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:08:51.915817][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 17.980957% of the map. (used by 2 unit-defs) [t=00:08:51.915835][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 19.104004% of the map. (used by 1 unit-defs) [t=00:08:51.924517][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 84.05% of the map. (used by 386 unit-defs) [t=00:08:51.925923][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 17.98% of the map. (used by 7 unit-defs) [t=00:08:51.932214][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 66.06% of the map. (used by 4 unit-defs) [t=00:08:51.941055][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:08:51.947332][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 67.10% of the map. (used by 33 unit-defs) [t=00:08:51.954973][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 80.46% of the map. (used by 33 unit-defs) [t=00:08:51.962298][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 79.19% of the map. (used by 4 unit-defs) [t=00:08:51.970425][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs) [t=00:08:51.972093][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 20.10% of the map. (used by 9 unit-defs) [t=00:08:51.977920][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 62.68% of the map. (used by 21 unit-defs) [t=00:08:51.986444][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 84.97% of the map. (used by 1 unit-defs) [t=00:08:52.072414][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Angel_Crossing_1.5.json) [t=00:08:52.072664][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:08:52.074623][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:08:52.074930][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:08:52.075570][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:08:52.076708][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:08:52.076979][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:08:52.080204][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:08:52.272349][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized! [t=00:08:52.272837][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0 [t=00:08:52.272853][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:08:52.272868][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks [t=00:08:52.273002][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:08:52.278528][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:08:52.336725][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Angel_Crossing_1.5.json) [t=00:08:52.336942][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:08:52.338911][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:08:52.339228][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:08:52.339865][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:08:52.341014][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:08:52.341272][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:08:52.344359][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:08:52.357345][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized! [t=00:08:52.357799][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0 [t=00:08:52.357814][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:08:52.357830][f=-000001] [AIWrapper::PreInit][AI=2 team=4] creating callbacks [t=00:08:52.357962][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15 [t=00:08:52.363578][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:08:52.421310][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Angel_Crossing_1.5.json) [t=00:08:52.421527][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:08:52.423403][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:08:52.423717][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:08:52.424419][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:08:52.425632][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:08:52.425903][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:08:52.429698][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:08:52.442860][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (2) Initialized! [t=00:08:52.443317][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=4] numUnits=0 [t=00:08:52.443346][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 645ms [t=00:08:52.479015][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 11553, 0.0} allocedSize{int+, int-, ext}={0, 0, 1968967}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 3v0 with AI","startTimestamp":1728208640,"state":"In running battle lobby"} [t=00:08:53.219823][f=-000001] Reclaim highlight: old engine version. [t=00:08:53.223015][f=-000001] SetLobbyButtonEnabled, false [t=00:08:53.235719][f=-000001] UpdateInterfacePreset, minimapRight [t=00:08:53.305769][f=-000001] TotalHideLobbyInterface, true [t=00:08:53.455000][f=-000001] GameID: 2b5e0267d6563ca75fa15ab326dbb936 [t=00:08:53.455338][f=-000001] Connection attempt from Reakonous [t=00:08:53.455351][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:08:53.455526][f=-000001] -> Connection established (given id 2) [t=00:08:53.455536][f=-000001] Connection attempt from Vampocolypto [t=00:08:53.455563][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:08:53.455702][f=-000001] -> Connection established (given id 0) [t=00:08:53.455712][f=-000001] Connection attempt from BEYOND_ADV [t=00:08:53.455720][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:08:53.455897][f=-000001] -> Connection established (given id 1) [t=00:08:53.455933][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:08:53.455964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:08:53.455979][f=-000001] Player Vampocolypto left the game: timeout [t=00:08:53.456005][f=-000001] Player BEYOND_ADV left the game: timeout [t=00:08:53.456032][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff941bdb47a711cc6f109c91008c969a3eb6ee485765918c44602817ab6c9af5ea3c2caf68e9995dc973fb915b81e1bf418ce7aa47c6c847ff96853faf3825b5]" [t=00:08:53.456054][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f93a50e4cc1f448db8f3de066dcaa59de8a3d8a6a2236eedda93ff0f55c830892f19a441a6744cda75b2b19fc7e35cedd646c724e73a4628848559a5ec35e0f]" [t=00:08:53.456124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reakonous" string="[Game::Load][lua{Rules,Gaia}={0000026e2b6b5ba0,0000026e6ef928b0}][locale="C"]" [t=00:08:53.456518][f=-000001] <Reakonous> Allies: I choose: Riot! [t=00:08:53.457290][f=-000001] > Game will be force started in 60 seconds [t=00:08:53.457322][f=-000001] > SPRINGIE:User Vampocolypto|turretheavylaser|2_2||False|||ZA [t=00:08:53.457342][f=-000001] Connection attempt from Vampocolypto [t=00:08:53.457352][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:08:53.457513][f=-000001] -> Connection established (given id 0) [t=00:08:53.457566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:08:53.457601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:08:53.457834][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff941bdb47a711cc6f109c91008c969a3eb6ee485765918c44602817ab6c9af5ea3c2caf68e9995dc973fb915b81e1bf418ce7aa47c6c847ff96853faf3825b5]" [t=00:08:53.457863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f93a50e4cc1f448db8f3de066dcaa59de8a3d8a6a2236eedda93ff0f55c830892f19a441a6744cda75b2b19fc7e35cedd646c724e73a4628848559a5ec35e0f]" [t=00:08:53.457928][f=-000001] > SPRINGIE:User BEYOND_ADV|roost|2_0||False|||NZ [t=00:08:53.457940][f=-000001] > Game will be force started in 40 seconds [t=00:08:53.457958][f=-000001] Connection attempt from BEYOND_ADV [t=00:08:53.457972][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:08:53.458181][f=-000001] -> Connection established (given id 1) [t=00:08:53.458232][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:08:53.458265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:08:53.458371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vampocolypto" string="[Game::Load][lua{Rules,Gaia}={00000283f68e4dc0,00000283f68ea670}][locale="C"]" [t=00:08:53.458964][f=-000001] <Vampocolypto> Allies: I choose: Engineer! [t=00:08:53.459196][f=-000001] > Game will be force started in 20 seconds [t=00:08:53.459248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff941bdb47a711cc6f109c91008c969a3eb6ee485765918c44602817ab6c9af5ea3c2caf68e9995dc973fb915b81e1bf418ce7aa47c6c847ff96853faf3825b5]" [t=00:08:53.459271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f93a50e4cc1f448db8f3de066dcaa59de8a3d8a6a2236eedda93ff0f55c830892f19a441a6744cda75b2b19fc7e35cedd646c724e73a4628848559a5ec35e0f]" [t=00:08:53.549504][f=-000001] game_message: WARNING: AI Host BEYOND_ADV disconnected! The following AIs will remain idle until they return: AI: Brutal (1) AI: Brutal (2) AI: Brutal (3) [t=00:08:53.613530][f=-000001] Epicmenu: Switching to Default camera mode [t=00:08:53.615627][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BEYOND_ADV" string="[Game::Load][lua{Rules,Gaia}={000001f0ec854170,000001f0ec85ca80}][locale="C"]" [t=00:08:53.615753][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:08:53.615826][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:08:53.711834][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:08:55.197555][f=-000001] <BEYOND_ADV> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 3v0 with AI","startTimestamp":1728208640,"state":"In running battle lobby"} [t=00:09:02.732517][f=0000121] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:18.051076][f=0000581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:19.265716][f=0000617] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:21.853743][f=0000694] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:26.866359][f=0000845] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:31.668255][f=0000989] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:35.011329][f=0001089] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:35.848268][f=0001114] [liblobby] Warning: Duplicate user(PlayingWildd) added to channel (zk) [t=00:09:36.103356][f=0001122] [liblobby] Warning: Duplicate user(coolxxxme) added to channel (zk) [t=00:09:36.158198][f=0001124] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:37.233273][f=0001156] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:40.720787][f=0001261] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:41.768665][f=0001292] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:43.967415][f=0001358] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:48.985993][f=0001509] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:50.772003][f=0001562] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:55.050166][f=0001690] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:09:56.717779][f=0001741] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:00.358975][f=0001849] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:41.071715][f=0003071] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073740791, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):