ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1073740940 #118617

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000493] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.050466] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.051636] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.051876]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.051902]   
[t=00:00:00.051911]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.051921]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.051935]   Use "none" to disable the default log sections.
[t=00:00:00.051942] ============== </Log Sections> ==============

[t=00:00:00.051953] ============== <User Config> ==============
[t=00:00:00.052129]   AnimationMT = 0
[t=00:00:00.052144]   BumpWaterDepthBits = 16
[t=00:00:00.052152]   BumpWaterReflection = 0
[t=00:00:00.052158]   BumpWaterRefraction = 0
[t=00:00:00.052165]   BumpWaterShoreWaves = 0
[t=00:00:00.052171]   BumpWaterTexSizeReflection = 64
[t=00:00:00.052180]   CamFreeScrollSpeed = 50
[t=00:00:00.052200]   CamMode = 1
[t=00:00:00.052210]   CubeTexSizeReflection = 64
[t=00:00:00.052218]   CubeTexSizeSpecular = 64
[t=00:00:00.052228]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.052239]   EdgeMoveDynamic = 0
[t=00:00:00.052247]   EdgeMoveWidth = 0.003
[t=00:00:00.052256]   FPSFOV = 90
[t=00:00:00.052287]   FPSScrollSpeed = 50
[t=00:00:00.052299]   FontSize = 18
[t=00:00:00.052308]   GrassDetail = 0
[t=00:00:00.052317]   GroundDecals = 1
[t=00:00:00.052326]   GroundDetail = 70
[t=00:00:00.052335]   HangTimeout = 30
[t=00:00:00.052359]   HardwareCursor = 1
[t=00:00:00.052368]   InitialNetworkTimeout = 0
[t=00:00:00.052380]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.052391]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.052405]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.052413]   LinkOutgoingBandwidth = 131072
[t=00:00:00.052425]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.052435]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.052445]   MSAALevel = 4
[t=00:00:00.052459]   MaxParticles = 12000
[t=00:00:00.052477]   MaxSounds = 32
[t=00:00:00.052486]   MaximumTransmissionUnit = 0
[t=00:00:00.052497]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.052510]   MiniMapMarker = 0
[t=00:00:00.052520]   MouseDragScrollThreshold = 0
[t=00:00:00.052532]   NetworkLossFactor = 1
[t=00:00:00.052546]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.052554]   OverheadScrollSpeed = 50
[t=00:00:00.052563]   ReconnectTimeout = 0
[t=00:00:00.052572]   RotOverheadScrollSpeed = 50
[t=00:00:00.052597]   RotateLogFiles = 1
[t=00:00:00.052609]   ShowClock = 0
[t=00:00:00.052626]   SoftParticles = 2
[t=00:00:00.052635]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.052645]   UnitIconDist = 151
[t=00:00:00.052654]   UpdateBoundingVolumeMT = 0
[t=00:00:00.052668]   UpdateWeaponVectorsMT = 0
[t=00:00:00.052681]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.052691]   UseLuaMemPools = 0
[t=00:00:00.052702]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.052714]   VFSCacheArchiveFiles = 0
[t=00:00:00.052731]   VSync = 1
[t=00:00:00.052845]   Water = 4
[t=00:00:00.052870]   XResolution = 1360
[t=00:00:00.052879]   YResolution = 768
[t=00:00:00.052917] ============== </User Config> ==============

[t=00:00:00.052934] ============== <User System> ==============
[t=00:00:00.052947]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.052963]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.053335]        Compiler Version: gcc-13.2.0
[t=00:00:00.053544]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.053711]         Hardware Config: 12th Gen Intel(R) Core(TM) i3-1215U; 7863MB RAM, 32439MB pagefile
[t=00:00:00.053737]        Binary Word Size: 64-bit (native)
[t=00:00:00.053752]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.053772]      Physical CPU Cores: 2
[t=00:00:00.053783]       Logical CPU Cores: 4
[t=00:00:00.053796] ============== </User System> ==============

[t=00:00:00.053820] Run: thread affinity ff
[t=00:00:00.054099] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.054123]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.054135]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.054149]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.054166]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.065150] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.065253] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.108340] [GL::CheckAvailableVideoModes] desktop={1360x768x24bpp@60Hz} current={1360x768x24bpp@60Hz}
[t=00:00:00.122725]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1360, h=768}
[t=00:00:00.122759]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.122774]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.122789]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.122801]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.122815]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.122826]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.122845]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.122863]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.122879]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.122911]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.122931]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.122943]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.122954]         [25] 1280x600x24bpp@60Hz
[t=00:00:00.122967]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.122979]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.122991]         [31] 800x600x24bpp@60Hz
[t=00:00:00.123004]         [33] 640x480x24bpp@60Hz
[t=00:00:01.122683] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.123839] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,768>
[t=00:00:01.123887] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,736>
[t=00:00:01.425879] [GR::LogVersionInfo]
[t=00:00:01.425960]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.427117]     GL version  : 3.0.0 - Build 31.0.101.5186
[t=00:00:01.427150]     GL vendor   : Intel
[t=00:00:01.427168]     GL renderer : Intel(R) UHD Graphics
[t=00:00:01.427358]     GLSL version: 1.30 - Build 31.0.101.5186
[t=00:00:01.427389]     GLEW version: 2.1.0
[t=00:00:01.427403]     GPU memory  : unknown
[t=00:00:01.427449]     SDL swap-int: 1
[t=00:00:01.427463]     SDL driver  : windows
[t=00:00:01.427475]     
[t=00:00:01.427495]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:01.427508]     GLSL shader support       : 1
[t=00:00:01.427596]     GL4 support               : 1
[t=00:00:01.427610]     FBO extension support     : 1
[t=00:00:01.427677]     NVX GPU mem-info support  : 0
[t=00:00:01.428226]     ATI GPU mem-info support  : 0
[t=00:00:01.428273]     Texture clamping to edge  : 1
[t=00:00:01.428294]     NPOT-texture support      : 1 (1)
[t=00:00:01.428311]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.428328]     texture query-LOD support : 1 (1)
[t=00:00:01.428346]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.428360]     Z-buffer depth            : 32 (-)
[t=00:00:01.428395]     primitive-restart support : 1 (1)
[t=00:00:01.428417]     clip-space control support: 1 (1)
[t=00:00:01.428433]     seamless cube-map support : 1 (1)
[t=00:00:01.428483]     frag-depth layout support : 1 (1)
[t=00:00:01.428497]     persistent maps support   : 1 (1)
[t=00:00:01.428510]     explicit attribs location : 1 (1)
[t=00:00:01.428529]     multi draw indirect       : 1 (-)
[t=00:00:01.428566]     array textures            : 1 (-)
[t=00:00:01.428581]     buffer copy support       : 1 (-)
[t=00:00:01.428596]     indirect draw             : 1 (-)
[t=00:00:01.428616]     base instance             : 1 (-)
[t=00:00:01.428630]     
[t=00:00:01.428648]     max. FBO samples              : 16
[t=00:00:01.428685]     max. FS/program texture slots : 32/192
[t=00:00:01.428702]     max. texture size             : 16384
[t=00:00:01.428722]     max. texture anisotropy level : 16.000000
[t=00:00:01.428735]     max. vec4 varyings/attributes : 16/16
[t=00:00:01.428749]     max. draw-buffers             : 8
[t=00:00:01.428762]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.428775]     max. uniform buffer-bindings  : 84
[t=00:00:01.428787]     max. uniform block-size       : 64KB
[t=00:00:01.428811]     max. storage buffer-bindings  : 16
[t=00:00:01.428824]     max. storage block-size       : 1024MB
[t=00:00:01.428839]     
[t=00:00:01.428851]     enable AMD-hacks : 0
[t=00:00:01.428863]     compress MIP-maps: 0
[t=00:00:01.429488]     Number of compressed texture formats: 48
[t=00:00:01.430760]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.431024] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.438934] [GR::UpdateGLConfigs]
[t=00:00:01.439059] [VSync::SetInterval] interval=1 (standard)
[t=00:00:01.439080] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.440071] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:01.440121] [GR::UpdateGLGeometry][2] winSize=<1360,768>
[t=00:00:01.440134] [GR::InitGLState]
[t=00:00:01.441471] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:02.948011] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.023611] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 57ms
[t=00:00:03.026382] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:03.085406] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:03.085597] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date
[t=00:00:03.111681] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.114474] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:03.114789] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.115015] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:03.115187] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:03.140453] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:03.142250] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:03.148458] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:03.153570] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:03.208937] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 68ms
[t=00:00:03.219829] [VFS] [SpringVFS::ReserveArchives<this=0000014c1c83b2d0>]
[t=00:00:03.221631] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.231518] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000014c1c83b2d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.231814] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.304758] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:03.306780] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:03.309928] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.310811] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:03.317021][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.317840][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.7ms)
[t=00:00:03.318157][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.318230][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.318268][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.318959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.373638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.373812][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "FxSound Speakers (FxSound Audio Enhancer)"
[t=00:00:03.373860][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speaker (Realtek(R) Audio)"
[t=00:00:03.373894][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.419285][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.1ms)
[t=00:00:03.527459][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (210.2ms)
[t=00:00:03.649648][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (330.6ms)
[t=00:00:03.765789][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (448.5ms)
[t=00:00:03.867572][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (550.5ms)
[t=00:00:03.980581][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (663.5ms)
[t=00:00:04.089346][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (772.2ms)
[t=00:00:04.121115][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.188127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014c1c861c10(default) context=0000014c565fd700  numChannels=2 frameSize=8
[t=00:00:04.188401][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.188467][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.188504][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.188523][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.188945][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.189097][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.189131][f=-000001] [Sound]   Devices:
[t=00:00:04.199674][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (882.5ms)
[t=00:00:04.205184][f=-000001] [Sound]     [OpenAL Soft on Speaker (Realtek(R) Audio)]
[t=00:00:04.205245][f=-000001] [Sound]     [OpenAL Soft on FxSound Speakers (FxSound Audio Enhancer)]
[t=00:00:04.205284][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.205363][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.210707][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.210799][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.309705][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 992ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 123741 MB
[t=00:00:04.359444][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:04.372022][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:04.372204][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:04.724151][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0)
[t=00:00:04.725632][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0
[t=00:00:04.729038][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.731310][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:04.731792][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.733019][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.733613][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.733924][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.734210][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
Fontconfig error: Cannot load default config file
[t=00:00:04.743590][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:04.744033][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:04.744081][f=-000001] [UDPListener] successfully bound socket on port 63924
[t=00:00:04.753142][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:04.755411][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 383ms
[t=00:00:04.755837][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1360, ssy=768, wsx=1360, wsy=768, wpx=0, wpy=0
[t=00:00:04.760308][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1360, ssy=768, wsx=1360, wsy=768, wpx=0, wpy=0
[t=00:00:04.760370][f=-000001] 
[t=00:00:04.760390][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:04.760415][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:04.760442][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:04.760461][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:04.760485][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:04.761037][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:04.761074][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1360,768>
[t=00:00:04.761480][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:04.761514][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1360,768>
[t=00:00:04.761531][f=-000001] [GR::InitGLState]
[t=00:00:04.761933][f=-000001] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:04.761962][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:04.761982][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:04.761995][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:04.990264][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000014c56b2df20] using map "Calamity 1.1" (loaded=1 cached=0)
[t=00:00:04.990688][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0
[t=00:00:04.990826][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.991004][f=-000001] [PreGame::AddModArchivesToVFS][server=0000014c56b2df20] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:04.991831][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:05.270636][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:05.271735][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.288471][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:05.288734][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.289350][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.289622][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.289793][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.291973][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWtuaWdodDU4cGI7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vdmljZSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vdmljZTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9Q2FsYW1pdHkgMS4xOwpteXBsYXllcm5hbWU9a25pZ2h0NThwYjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:05.292098][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-06_15-07-51-378_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:05.292137][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 523ms
[t=00:00:05.294039][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:05.595348][f=-000001] forceSingleThreaded, false
[t=00:00:05.638520][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:05.638910][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.639822][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.640152][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.640448][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.681081][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.681132][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.681620][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.681880][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.682798][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.682981][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.685352][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.686143][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.687179][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.690947][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.692793][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.693389][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.693499][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.695900][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.711451][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.720793][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.725287][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.726059][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:05.732520][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.733188][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.735137][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.735264][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:07.352084][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:07.730570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:11.909884][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 6174ms
[t=00:00:11.918542][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:11.926099][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:11.927131][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:11.929134][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:11.929577][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:11.929829][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:12.266782][f=-000001] Loading UnitDefs_posts
[t=00:00:12.494751][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:12.495646][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:12.495776][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
------- TRUNCATED -------
[t=00:01:26.152128][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:26.152848][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:26.164818][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:26.167556][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:26.167682][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:26.169604][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:26.178242][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:26.227365][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:26.233851][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:26.254421][f=-000001] Writing last game win data
[t=00:01:26.263085][f=-000001] LuaUI v0.3
[t=00:01:28.917459][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:28.941735][f=-000001] placing 0 unit(s)
[t=00:01:28.941826][f=-000001] placing 214 feature(s)
[t=00:01:29.418668][f=-000001] placing 0 building(s)
[t=00:01:29.420204][f=-000001] Running Springboard Feature Fixer, 30, 244
[t=00:01:31.146829][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:31.147617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:31.245788][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:31.247449][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:31.288773][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.15
[t=00:01:31.334839][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules!
[t=00:01:31.338208][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ...
[t=00:01:31.338555][f=-000001] Skirmish AI <Circuit Novice-stable>:   Water Damage: 0.000000
[t=00:01:31.339995][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Block Size: 64
[t=00:01:31.340072][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:01:31.364211][f=-000001] Skirmish AI <Circuit Novice-stable>:   Determining Usable Terrain for all units ...
[t=00:01:31.409882][f=-000001] Skirmish AI <Circuit Novice-stable>:   Map Land Percent: 57.39%
[t=00:01:31.410048][f=-000001] Skirmish AI <Circuit Novice-stable>:   Water is a void: false
[t=00:01:31.410108][f=-000001] Skirmish AI <Circuit Novice-stable>:   Water is harmful: false
[t=00:01:31.410125][f=-000001] Skirmish AI <Circuit Novice-stable>:   Minimum Elevation: -64.95
[t=00:01:31.410137][f=-000001] Skirmish AI <Circuit Novice-stable>:   Maximum Elevation: 222.90
[t=00:01:31.410170][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 53.033447% of the map. (used by 33 unit-defs)
[t=00:01:31.410202][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:31.410237][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:31.410267][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 36.981201% of the map. (used by 2 unit-defs)
[t=00:01:31.410380][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 37.353516% of the map. (used by 1 unit-defs)
[t=00:01:31.446130][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 83.70% of the map. (used by 352 unit-defs)
[t=00:01:31.457645][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 35.97% of the map. (used by 6 unit-defs)
[t=00:01:31.495463][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 46.66% of the map. (used by 32 unit-defs)
[t=00:01:31.540634][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 85.14% of the map. (used by 5 unit-defs)
[t=00:01:31.575639][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:31.589625][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 54.57% of the map. (used by 10 unit-defs)
[t=00:01:31.612272][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 3 Map-Area(s) occupying 53.86% of the map. (used by 4 unit-defs)
[t=00:01:31.663443][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 79.80% of the map. (used by 13 unit-defs)
[t=00:01:31.672391][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 46.33% of the map. (used by 3 unit-defs)
[t=00:01:31.686625][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 36.66% of the map. (used by 8 unit-defs)
[t=00:01:31.700959][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 42.82% of the map. (used by 21 unit-defs)
[t=00:01:31.975966][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/Calamity_1.1.json)
[t=00:01:31.980530][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json
[t=00:01:31.985594][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json
[t=00:01:31.987405][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json
[t=00:01:31.996394][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json
[t=00:01:32.004071][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json
[t=00:01:32.005642][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json
[t=00:01:32.014687][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json
[t=00:01:32.236185][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.15 (0) Initialized!
[t=00:01:32.238680][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:32.238725][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1091ms
[t=00:01:32.423509][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9796, 0.0} allocedSize{int+, int-, ext}={0, 0, 1793920}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2871}
[t=00:01:35.066377][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:36.906600][f=-000001] GameID: c6a702672bf7da518583c07ce73e0453
[t=00:01:36.916216][f=-000001] Connection attempt from knight58pb
[t=00:01:36.916324][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:01:36.916975][f=-000001]  -> Connection established (given id 0)
[t=00:01:36.917042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[PreGame::GameDataReceived][map-checksums]
    server=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:01:36.917090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:36.917141][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=016afc896efc7fa6e43b66648f80402b4f2cc8571e50c31ba916b8ff38f68c5c7135c482acc75ae6b3899584694d6a81170b1cf8ef1e5dc988c424179b51686c]"
[t=00:01:36.917177][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d18853c5d0ff3c6bf5817e2dc798fad7ed9ad9c800da9949c5ebcec1e140abf4a906ca97e7d93e1c7193554396d327615c844a22aa66c4b5337044d5b6f658a]"
[t=00:01:37.297423][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:37.299423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[Game::Load][lua{Rules,Gaia}={0000014cb6da2ff0,0000014cbb2ffa20}][locale="C"]"
[t=00:01:37.301187][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1
[t=00:01:37.301250][f=-000001] Player knight58pb finished loading and is now ingame
[t=00:04:03.248797][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:04:03.292156][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:03.318857][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:03.319446][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:04:03.320957][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000014c565fd700 dev=0000014c1c861c10
[t=00:04:03.371813][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000014c565fd700 dev=0000014c1c861c10
[t=00:04:03.372134][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000014c565fd700)]
[t=00:04:03.881366][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000014c1c861c10)]
[t=00:04:03.891799][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:03.896990][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:04:04.131690][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:04:04.131849][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:04:04.134752][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:04:04.141907][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:04:04.202636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:04:04.202682][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "FxSound Speakers (FxSound Audio Enhancer)"
[t=00:04:04.204416][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speaker (Realtek(R) Audio)"
[t=00:04:04.204487][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:04:05.282880][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:04:05.380318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014cfac5c030(default) context=0000014cac1be990  numChannels=2 frameSize=8
[t=00:04:05.380976][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:04:05.381028][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:04:05.381118][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:04:05.381163][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:04:05.381262][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:04:05.381630][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:04:05.381944][f=-000001] [Sound]   Devices:
[t=00:04:05.391723][f=-000001] [Sound]     [OpenAL Soft on Speaker (Realtek(R) Audio)]
[t=00:04:05.391779][f=-000001] [Sound]     [OpenAL Soft on FxSound Speakers (FxSound Audio Enhancer)]
[t=00:04:05.391810][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:04:05.391871][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:04:05.434884][f=-000001] [Sound]   EFX Enabled: yes
[t=00:04:05.434969][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:04:07.498175][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:04:07.520546][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:07.545265][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:07.545622][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:04:07.546216][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000014cac1be990 dev=0000014cfac5c030
[t=00:04:07.547660][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000014cac1be990 dev=0000014cfac5c030
[t=00:04:07.547696][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000014cac1be990)]
[t=00:04:07.718490][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000014cfac5c030)]
[t=00:04:07.719619][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:07.720021][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:04:07.805044][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:04:07.805166][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:04:07.805193][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:04:07.805325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:04:07.831416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:04:07.831468][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "FxSound Speakers (FxSound Audio Enhancer)"
[t=00:04:07.831494][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speaker (Realtek(R) Audio)"
[t=00:04:07.831514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:04:08.942093][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:04:09.081019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014cfac5c030(default) context=0000014cac1bc390  numChannels=2 frameSize=8
[t=00:04:09.081748][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:04:09.081795][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:04:09.081808][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:04:09.081818][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:04:09.082230][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:04:09.082569][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:04:09.083246][f=-000001] [Sound]   Devices:
[t=00:04:09.123545][f=-000001] [Sound]     [OpenAL Soft on Speaker (Realtek(R) Audio)]
[t=00:04:09.123614][f=-000001] [Sound]     [OpenAL Soft on FxSound Speakers (FxSound Audio Enhancer)]
[t=00:04:09.123655][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:04:09.123677][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:04:09.128427][f=-000001] [Sound]   EFX Enabled: yes
[t=00:04:09.128499][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:04:21.008790][f=-000001] Error: Failed to allocate memory
[t=00:04:21.008856][f=-000001] Error: Error handler invoked for Spring 105.1.1-2511-g747f18b BAR105.
[t=00:04:21.010622][f=-000001] Error: DLL information:
[t=00:04:21.010779][f=-000001] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105:
[t=00:04:21.010825][f=-000001] Error:   [ProgCtr=00007ff73c2d778d StackPtr=0000000cc2dfe2b0 FramePtr=0000000000000000]
[t=00:04:21.010983][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:07:35.507794][f=-000001] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1
[t=00:07:35.510759][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:07:35.510799][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:07:35.511916][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:07:35.541642][f=-000001]  [async=0] threads=2 tasks=409 {sum,avg}{exec,wait}time={{2746.644, 6.716}, {21083.010, 51.548}}ms
[t=00:07:35.541812][f=-000001]      thread=1 tasks=409 {sum,min,max,avg}{exec,wait}time={{2746.644, 0.000, 784.657, 6.716}, {21083.010, 0.001, 415.156, 51.548}}ms
[t=00:07:35.541974][f=-000001]  [async=1] threads=2 tasks=1779 {sum,avg}{exec,wait}time={{38249.355, 21.500}, {52023792.000, 29243.277}}ms
[t=00:07:35.542008][f=-000001]      thread=1 tasks=1779 {sum,min,max,avg}{exec,wait}time={{38249.355, 0.001, 6462.484, 21.500}, {52023792.000, 1.605, 38291.535, 29243.277}}ms
[t=00:07:35.542069][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:07:35.542093][f=-000001] [SpringApp::Kill][2]
[t=00:07:35.562615][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:07:35.563266][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000014cd9012b00
[t=00:07:35.575573][f=-000001] Start widgetHandler:Shutdown
[t=00:07:35.799689][f=-000001] Shutdown - SaveOrderList Complete
[t=00:07:35.842318][f=-000001] Writing last game win data
[t=00:07:35.894921][f=-000001] Shutdown - SaveConfigData Complete
[t=00:07:35.895126][f=-000001] Shutdown Widget - Chili Highlight
[t=00:07:35.902741][f=-000001] Shutdown Widget - Draw After Chili
[t=00:07:35.903052][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:07:35.904204][f=-000001] Shutdown Widget - EPIC Menu
[t=00:07:35.947074][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:07:35.947591][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:07:35.950467][f=-000001] Shutdown Widget - Chili Minimap
[t=00:07:35.968538][f=-000001] Shutdown Widget - Local Team Colors
[t=00:07:35.968766][f=-000001] Shutdown Widget - Display Keys 2
[t=00:07:35.971787][f=-000001] Shutdown Widget - Save Game Menu
[t=00:07:35.971996][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:07:35.997115][f=-000001] Shutdown Widget - Unit Icons
[t=00:07:35.997440][f=-000001] Shutdown Widget - Noises
[t=00:07:35.997698][f=-000001] Shutdown Widget - HealthBars
[t=00:07:36.006042][f=-000001] Shutdown Widget - BuildETA
[t=00:07:36.006439][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:07:36.007091][f=-000001] Shutdown Widget - Win Counter
[t=00:07:36.007208][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:07:36.007570][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:07:36.036674][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:07:36.037769][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:07:36.048200][f=-000001] Shutdown Widget - Transport AI
[t=00:07:36.048762][f=-000001] Shutdown Widget - Stereo3D
[t=00:07:36.057071][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:07:36.058126][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:07:36.058799][f=-000001] Shutdown Widget - Point Tracker
[t=00:07:36.059391][f=-000001] Shutdown Widget - Music Player v2
[t=00:07:36.059966][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:07:36.060296][f=-000001] Shutdown Widget - MinimapEvents
[t=00:07:36.060421][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:07:36.060981][f=-000001] Shutdown Widget - Highlight Geos
[t=00:07:36.061814][f=-000001] Shutdown Widget - Grab Input
[t=00:07:36.063686][f=-000001] Input grabbing is disabled!
[t=00:07:36.063740][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:07:36.064180][f=-000001] Shutdown Widget - Darkening
[t=00:07:36.065511][f=-000001] Shutdown Widget - Context Menu
[t=00:07:36.065655][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:07:36.065792][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:07:36.066489][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:07:36.067394][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:07:36.067824][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:07:36.073541][f=-000001] Shutdown Widget - CameraShake
[t=00:07:36.074148][f=-000001] Shutdown Widget - Attack Warning
[t=00:07:36.075011][f=-000001] Shutdown Widget - Nubtron 2.0
[t=00:07:36.094612][f=-000001] Shutdown Widget - Attack AoE
[t=00:07:36.094781][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:07:36.099066][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:07:36.124387][f=-000001] Shutdown Widget - Selection Send
[t=00:07:36.124563][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:07:36.124723][f=-000001] Shutdown Widget - LupsManager
[t=00:07:36.125547][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:07:36.125737][f=-000001] Shutdown Widget - Newton Firezone
[t=00:07:36.126408][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:07:36.131407][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:07:36.131546][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:07:36.131605][f=-000001] Shutdown Widget - Lups
[t=00:07:36.191740][f=-000001] Shutdown Widget - Chili Framework
[t=00:07:36.191813][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:07:36.192594][f=-000001] Shutdown Widget - Custom Markers
[t=00:07:36.192778][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:07:36.193789][f=-000001] Shutdown Widget - Start Boxes
[t=00:07:36.194498][f=-000001] Shutdown Widget - Select Keys
[t=00:07:36.195071][f=-000001] Shutdown Widget - Pause Screen
[t=00:07:36.221222][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:07:36.225205][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:07:36.225390][f=-000001] Shutdown Widget - Layout Handler
[t=00:07:36.225780][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:07:36.226300][f=-000001] End widgetHandler:Shutdown
[t=00:07:38.381348][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3728977, 0.0} allocedSize{int+, int-, ext}={0, 0, 959556333}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 2.1125}
[t=00:07:38.413347][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000014cbb2ffa20
[t=00:07:38.481722][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 7.0000}
[t=00:07:38.484297][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:38.486712][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000014cb6da2ff0
[t=00:07:38.492678][f=-000001] Start gadgetHandler:Shutdown
[t=00:07:38.493519][f=-000001] Shutdown - StartSetup
[t=00:07:38.493889][f=-000001] Shutdown - UnitMorph
[t=00:07:38.494777][f=-000001] Shutdown - Carrier Drones
[t=00:07:38.496463][f=-000001] Shutdown - Missile Silo Controller
[t=00:07:38.498252][f=-000001] Shutdown - Modular Comm Info
[t=00:07:38.500884][f=-000001] Shutdown - Terrain Texture Handler
[t=00:07:38.502017][f=-000001] Shutdown - UnitCloakShield
[t=00:07:38.503731][f=-000001] Shutdown - Starlight Handler
[t=00:07:38.504653][f=-000001] End gadgetHandler:Shutdown
[t=00:07:38.737348][f=-000001] Start gadgetHandler:Shutdown
[t=00:07:38.737643][f=-000001] Shutdown - Teleport Throw
[t=00:07:38.739725][f=-000001] Shutdown - UnitMorph
[t=00:07:38.740662][f=-000001] Shutdown - Commander Skin Renderer
[t=00:07:38.765599][f=-000001] Shutdown - Missile fired callins
[t=00:07:38.766012][f=-000001] Shutdown - Modular Comm Info
[t=00:07:38.766150][f=-000001] Shutdown - Retreat Command
[t=00:07:38.766764][f=-000001] Shutdown - Shockwaves
[t=00:07:38.767109][f=-000001] Shutdown - Unit tint API
[t=00:07:38.767982][f=-000001] Shutdown - Unit glow API
[t=00:07:38.769122][f=-000001] Shutdown - UnitCloakShield
[t=00:07:38.770582][f=-000001] Shutdown - Lups Cloak FX
[t=00:07:38.770658][f=-000001] Shutdown - Lups
[t=00:07:38.806588][f=-000001] Shutdown - Lups Shield
[t=00:07:38.806675][f=-000001] End gadgetHandler:Shutdown
[t=00:07:38.895618][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 3.0323}
[t=00:07:38.898068][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:38.901502][f=-000001] [Game::KillLua][4] dtor=0
[t=00:07:38.902489][f=-000001] [Game::KillLua][5] dtor=0
[t=00:07:39.018859][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-06_15-07-51-378_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz" (10241 bytes)
[t=00:07:39.025399][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:07:39.051544][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:07:39.052674][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:07:39.055018][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000014cac1bc390 dev=0000014cfac5c030
[t=00:07:39.062610][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000014cac1bc390 dev=0000014cfac5c030
[t=00:07:39.062683][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000014cac1bc390)]
[t=00:07:39.076528][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000014cfac5c030)]
[t=00:07:39.076882][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:07:39.215917][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:07:39.220303][f=-000001] [Game::~CGame][1]
[t=00:07:39.220845][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:07:39.220942][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:07:39.220964][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:07:39.220981][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:07:39.221089][f=-000001] [Game::KillLua][4] dtor=1
[t=00:07:39.221117][f=-000001] [Game::KillLua][5] dtor=1
[t=00:07:39.221345][f=-000001] [Game::KillMisc][1]
[t=00:07:39.221377][f=-000001] [Game::KillMisc][2]
[t=00:07:39.222748][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:07:39.772818][f=-000001] [Game::KillMisc][3]
[t=00:07:39.776036][f=-000001] [Game::KillRendering][1]
[t=00:07:39.874494][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:07:40.130248][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:07:40.135958][f=-000001] [S3OParser::Kill] allocated 5532 pieces
[t=00:07:40.164104][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:07:41.244408][f=-000001] Error: Spring 105.1.1-2511-g747f18b BAR105 has crashed.
[t=00:07:41.244678][f=-000001] Error: DLL information:
[t=00:07:41.244698][f=-000001] Error: Exception: Access violation (0xc0000005)
[t=00:07:41.244709][f=-000001] Error: Exception Address: 0x0000000000000000
[t=00:07:41.244764][f=-000001] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105:
[t=00:07:41.244779][f=-000001] Error:   [ProgCtr=0000000000000000 StackPtr=0000000cc2dfdd68 FramePtr=0000014c1ba2e730]
[t=00:07:41.244900][f=-000001] Error: [Watchdog::DeregisterThread] invalid thread number 0