Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000493] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.050466] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.051636] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.051876] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.051902] [t=00:00:00.051911] Enable or disable log sections using the LogSections configuration key [t=00:00:00.051921] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.051935] Use "none" to disable the default log sections. [t=00:00:00.051942] ============== </Log Sections> ============== [t=00:00:00.051953] ============== <User Config> ============== [t=00:00:00.052129] AnimationMT = 0 [t=00:00:00.052144] BumpWaterDepthBits = 16 [t=00:00:00.052152] BumpWaterReflection = 0 [t=00:00:00.052158] BumpWaterRefraction = 0 [t=00:00:00.052165] BumpWaterShoreWaves = 0 [t=00:00:00.052171] BumpWaterTexSizeReflection = 64 [t=00:00:00.052180] CamFreeScrollSpeed = 50 [t=00:00:00.052200] CamMode = 1 [t=00:00:00.052210] CubeTexSizeReflection = 64 [t=00:00:00.052218] CubeTexSizeSpecular = 64 [t=00:00:00.052228] DualScreenMiniMapOnLeft = 1 [t=00:00:00.052239] EdgeMoveDynamic = 0 [t=00:00:00.052247] EdgeMoveWidth = 0.003 [t=00:00:00.052256] FPSFOV = 90 [t=00:00:00.052287] FPSScrollSpeed = 50 [t=00:00:00.052299] FontSize = 18 [t=00:00:00.052308] GrassDetail = 0 [t=00:00:00.052317] GroundDecals = 1 [t=00:00:00.052326] GroundDetail = 70 [t=00:00:00.052335] HangTimeout = 30 [t=00:00:00.052359] HardwareCursor = 1 [t=00:00:00.052368] InitialNetworkTimeout = 0 [t=00:00:00.052380] LinkIncomingMaxPacketRate = 512 [t=00:00:00.052391] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.052405] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.052413] LinkOutgoingBandwidth = 131072 [t=00:00:00.052425] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.052435] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.052445] MSAALevel = 4 [t=00:00:00.052459] MaxParticles = 12000 [t=00:00:00.052477] MaxSounds = 32 [t=00:00:00.052486] MaximumTransmissionUnit = 0 [t=00:00:00.052497] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.052510] MiniMapMarker = 0 [t=00:00:00.052520] MouseDragScrollThreshold = 0 [t=00:00:00.052532] NetworkLossFactor = 1 [t=00:00:00.052546] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.052554] OverheadScrollSpeed = 50 [t=00:00:00.052563] ReconnectTimeout = 0 [t=00:00:00.052572] RotOverheadScrollSpeed = 50 [t=00:00:00.052597] RotateLogFiles = 1 [t=00:00:00.052609] ShowClock = 0 [t=00:00:00.052626] SoftParticles = 2 [t=00:00:00.052635] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.052645] UnitIconDist = 151 [t=00:00:00.052654] UpdateBoundingVolumeMT = 0 [t=00:00:00.052668] UpdateWeaponVectorsMT = 0 [t=00:00:00.052681] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.052691] UseLuaMemPools = 0 [t=00:00:00.052702] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.052714] VFSCacheArchiveFiles = 0 [t=00:00:00.052731] VSync = 1 [t=00:00:00.052845] Water = 4 [t=00:00:00.052870] XResolution = 1360 [t=00:00:00.052879] YResolution = 768 [t=00:00:00.052917] ============== </User Config> ============== [t=00:00:00.052934] ============== <User System> ============== [t=00:00:00.052947] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.052963] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.053335] Compiler Version: gcc-13.2.0 [t=00:00:00.053544] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.053711] Hardware Config: 12th Gen Intel(R) Core(TM) i3-1215U; 7863MB RAM, 32439MB pagefile [t=00:00:00.053737] Binary Word Size: 64-bit (native) [t=00:00:00.053752] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.053772] Physical CPU Cores: 2 [t=00:00:00.053783] Logical CPU Cores: 4 [t=00:00:00.053796] ============== </User System> ============== [t=00:00:00.053820] Run: thread affinity ff [t=00:00:00.054099] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.054123] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.054135] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.054149] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.054166] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.065150] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.065253] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.108340] [GL::CheckAvailableVideoModes] desktop={1360x768x24bpp@60Hz} current={1360x768x24bpp@60Hz} [t=00:00:00.122725] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1360, h=768} [t=00:00:00.122759] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.122774] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.122789] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.122801] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.122815] [ 9] 1400x1050x24bpp@60Hz [t=00:00:00.122826] [11] 1366x768x24bpp@60Hz [t=00:00:00.122845] [13] 1360x768x24bpp@60Hz [t=00:00:00.122863] [15] 1280x1024x24bpp@60Hz [t=00:00:00.122879] [17] 1280x960x24bpp@60Hz [t=00:00:00.122911] [19] 1280x800x24bpp@60Hz [t=00:00:00.122931] [21] 1280x768x24bpp@60Hz [t=00:00:00.122943] [23] 1280x720x24bpp@60Hz [t=00:00:00.122954] [25] 1280x600x24bpp@60Hz [t=00:00:00.122967] [27] 1152x864x24bpp@60Hz [t=00:00:00.122979] [29] 1024x768x24bpp@60Hz [t=00:00:00.122991] [31] 800x600x24bpp@60Hz [t=00:00:00.123004] [33] 640x480x24bpp@60Hz [t=00:00:01.122683] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.123839] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,768> [t=00:00:01.123887] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1360,736> [t=00:00:01.425879] [GR::LogVersionInfo] [t=00:00:01.425960] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.427117] GL version : 3.0.0 - Build 31.0.101.5186 [t=00:00:01.427150] GL vendor : Intel [t=00:00:01.427168] GL renderer : Intel(R) UHD Graphics [t=00:00:01.427358] GLSL version: 1.30 - Build 31.0.101.5186 [t=00:00:01.427389] GLEW version: 2.1.0 [t=00:00:01.427403] GPU memory : unknown [t=00:00:01.427449] SDL swap-int: 1 [t=00:00:01.427463] SDL driver : windows [t=00:00:01.427475] [t=00:00:01.427495] Initialized OpenGL Context: 3.0 (Core) [t=00:00:01.427508] GLSL shader support : 1 [t=00:00:01.427596] GL4 support : 1 [t=00:00:01.427610] FBO extension support : 1 [t=00:00:01.427677] NVX GPU mem-info support : 0 [t=00:00:01.428226] ATI GPU mem-info support : 0 [t=00:00:01.428273] Texture clamping to edge : 1 [t=00:00:01.428294] NPOT-texture support : 1 (1) [t=00:00:01.428311] S3TC/DXT1 texture support : 1/0 [t=00:00:01.428328] texture query-LOD support : 1 (1) [t=00:00:01.428346] MSAA frame-buffer support : 1 (1) [t=00:00:01.428360] Z-buffer depth : 32 (-) [t=00:00:01.428395] primitive-restart support : 1 (1) [t=00:00:01.428417] clip-space control support: 1 (1) [t=00:00:01.428433] seamless cube-map support : 1 (1) [t=00:00:01.428483] frag-depth layout support : 1 (1) [t=00:00:01.428497] persistent maps support : 1 (1) [t=00:00:01.428510] explicit attribs location : 1 (1) [t=00:00:01.428529] multi draw indirect : 1 (-) [t=00:00:01.428566] array textures : 1 (-) [t=00:00:01.428581] buffer copy support : 1 (-) [t=00:00:01.428596] indirect draw : 1 (-) [t=00:00:01.428616] base instance : 1 (-) [t=00:00:01.428630] [t=00:00:01.428648] max. FBO samples : 16 [t=00:00:01.428685] max. FS/program texture slots : 32/192 [t=00:00:01.428702] max. texture size : 16384 [t=00:00:01.428722] max. texture anisotropy level : 16.000000 [t=00:00:01.428735] max. vec4 varyings/attributes : 16/16 [t=00:00:01.428749] max. draw-buffers : 8 [t=00:00:01.428762] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.428775] max. uniform buffer-bindings : 84 [t=00:00:01.428787] max. uniform block-size : 64KB [t=00:00:01.428811] max. storage buffer-bindings : 16 [t=00:00:01.428824] max. storage block-size : 1024MB [t=00:00:01.428839] [t=00:00:01.428851] enable AMD-hacks : 0 [t=00:00:01.428863] compress MIP-maps: 0 [t=00:00:01.429488] Number of compressed texture formats: 48 [t=00:00:01.430760] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:01.431024] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.438934] [GR::UpdateGLConfigs] [t=00:00:01.439059] [VSync::SetInterval] interval=1 (standard) [t=00:00:01.439080] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.440071] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:01.440121] [GR::UpdateGLGeometry][2] winSize=<1360,768> [t=00:00:01.440134] [GR::InitGLState] [t=00:00:01.441471] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive) [t=00:00:02.948011] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.023611] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 57ms [t=00:00:03.026382] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.085406] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:03.085597] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:03.111681] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.114474] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:03.114789] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.115015] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:03.115187] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:03.140453] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:03.142250] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:03.148458] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:03.153570] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:03.208937] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 68ms [t=00:00:03.219829] [VFS] [SpringVFS::ReserveArchives<this=0000014c1c83b2d0>] [t=00:00:03.221631] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.231518] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000014c1c83b2d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.231814] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.304758] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:03.306780] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:03.309928] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.310811] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:03.317021][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.317840][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.7ms) [t=00:00:03.318157][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.318230][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.318268][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.318959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.373638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.373812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "FxSound Speakers (FxSound Audio Enhancer)" [t=00:00:03.373860][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speaker (Realtek(R) Audio)" [t=00:00:03.373894][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.419285][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.1ms) [t=00:00:03.527459][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (210.2ms) [t=00:00:03.649648][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (330.6ms) [t=00:00:03.765789][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (448.5ms) [t=00:00:03.867572][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (550.5ms) [t=00:00:03.980581][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (663.5ms) [t=00:00:04.089346][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (772.2ms) [t=00:00:04.121115][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:04.188127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014c1c861c10(default) context=0000014c565fd700 numChannels=2 frameSize=8 [t=00:00:04.188401][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:04.188467][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:04.188504][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:04.188523][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:04.188945][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:04.189097][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:04.189131][f=-000001] [Sound] Devices: [t=00:00:04.199674][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (882.5ms) [t=00:00:04.205184][f=-000001] [Sound] [OpenAL Soft on Speaker (Realtek(R) Audio)] [t=00:00:04.205245][f=-000001] [Sound] [OpenAL Soft on FxSound Speakers (FxSound Audio Enhancer)] [t=00:00:04.205284][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:04.205363][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:04.210707][f=-000001] [Sound] EFX Enabled: yes [t=00:00:04.210799][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:04.309705][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 992ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 123741 MB [t=00:00:04.359444][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:04.372022][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:04.372204][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:04.724151][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0) [t=00:00:04.725632][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0 [t=00:00:04.729038][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.731310][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:04.731792][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.733019][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.733613][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.733924][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.734210][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 Fontconfig error: Cannot load default config file [t=00:00:04.743590][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:04.744033][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:04.744081][f=-000001] [UDPListener] successfully bound socket on port 63924 [t=00:00:04.753142][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:04.755411][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 383ms [t=00:00:04.755837][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1360, ssy=768, wsx=1360, wsy=768, wpx=0, wpy=0 [t=00:00:04.760308][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1360, ssy=768, wsx=1360, wsy=768, wpx=0, wpy=0 [t=00:00:04.760370][f=-000001] [t=00:00:04.760390][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:04.760415][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:04.760442][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:04.760461][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:04.760485][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:04.761037][f=-000001] [GR::UpdateGLConfigs] [t=00:00:04.761074][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1360,768> [t=00:00:04.761480][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=768.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:04.761514][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1360,768> [t=00:00:04.761531][f=-000001] [GR::InitGLState] [t=00:00:04.761933][f=-000001] [GR::LogDisplayMode] display-mode set to 1360x768x24bpp@60Hz (fullscreen::exclusive) [t=00:00:04.761962][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:04.761982][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:04.761995][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:04.990264][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000014c56b2df20] using map "Calamity 1.1" (loaded=1 cached=0) [t=00:00:04.990688][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0 [t=00:00:04.990826][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.991004][f=-000001] [PreGame::AddModArchivesToVFS][server=0000014c56b2df20] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:04.991831][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:05.270636][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:05.271735][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000014c1c83b2d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.288471][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:05.288734][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.289350][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.289622][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.289793][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.291973][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWtuaWdodDU4cGI7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vdmljZSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vdmljZTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9Q2FsYW1pdHkgMS4xOwpteXBsYXllcm5hbWU9a25pZ2h0NThwYjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:05.292098][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-06_15-07-51-378_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:05.292137][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 523ms [t=00:00:05.294039][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:05.595348][f=-000001] forceSingleThreaded, false [t=00:00:05.638520][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:05.638910][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.639822][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.640152][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.640448][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.681081][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.681132][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.681620][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.681880][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.682798][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.682981][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.685352][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.686143][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.687179][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.690947][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.692793][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.693389][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.693499][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.695900][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.711451][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.720793][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.725287][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.726059][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:05.732520][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.733188][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.735137][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.735264][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.352084][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.730570][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:11.909884][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 6174ms [t=00:00:11.918542][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:11.926099][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:11.927131][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:11.929134][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:11.929577][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:11.929829][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:12.266782][f=-000001] Loading UnitDefs_posts [t=00:00:12.494751][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:12.495646][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:12.495776][f=-000001] ERROR: slicer.maxDamage set, should be health instead! ------- TRUNCATED ------- [t=00:01:26.152128][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:26.152848][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:26.164818][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:26.167556][f=-000001] Lua garbage collection rate: 30/s [t=00:01:26.167682][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:26.169604][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:26.178242][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:26.227365][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:26.233851][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:26.254421][f=-000001] Writing last game win data [t=00:01:26.263085][f=-000001] LuaUI v0.3 [t=00:01:28.917459][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:28.941735][f=-000001] placing 0 unit(s) [t=00:01:28.941826][f=-000001] placing 214 feature(s) [t=00:01:29.418668][f=-000001] placing 0 building(s) [t=00:01:29.420204][f=-000001] Running Springboard Feature Fixer, 30, 244 [t=00:01:31.146829][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:31.147617][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:31.245788][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:31.247449][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:31.288773][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.15 [t=00:01:31.334839][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules! [t=00:01:31.338208][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ... [t=00:01:31.338555][f=-000001] Skirmish AI <Circuit Novice-stable>: Water Damage: 0.000000 [t=00:01:31.339995][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Block Size: 64 [t=00:01:31.340072][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:01:31.364211][f=-000001] Skirmish AI <Circuit Novice-stable>: Determining Usable Terrain for all units ... [t=00:01:31.409882][f=-000001] Skirmish AI <Circuit Novice-stable>: Map Land Percent: 57.39% [t=00:01:31.410048][f=-000001] Skirmish AI <Circuit Novice-stable>: Water is a void: false [t=00:01:31.410108][f=-000001] Skirmish AI <Circuit Novice-stable>: Water is harmful: false [t=00:01:31.410125][f=-000001] Skirmish AI <Circuit Novice-stable>: Minimum Elevation: -64.95 [t=00:01:31.410137][f=-000001] Skirmish AI <Circuit Novice-stable>: Maximum Elevation: 222.90 [t=00:01:31.410170][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 53.033447% of the map. (used by 33 unit-defs) [t=00:01:31.410202][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:31.410237][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:31.410267][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 36.981201% of the map. (used by 2 unit-defs) [t=00:01:31.410380][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 37.353516% of the map. (used by 1 unit-defs) [t=00:01:31.446130][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 83.70% of the map. (used by 352 unit-defs) [t=00:01:31.457645][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 35.97% of the map. (used by 6 unit-defs) [t=00:01:31.495463][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 46.66% of the map. (used by 32 unit-defs) [t=00:01:31.540634][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 85.14% of the map. (used by 5 unit-defs) [t=00:01:31.575639][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:31.589625][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 54.57% of the map. (used by 10 unit-defs) [t=00:01:31.612272][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 3 Map-Area(s) occupying 53.86% of the map. (used by 4 unit-defs) [t=00:01:31.663443][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 79.80% of the map. (used by 13 unit-defs) [t=00:01:31.672391][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 46.33% of the map. (used by 3 unit-defs) [t=00:01:31.686625][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 36.66% of the map. (used by 8 unit-defs) [t=00:01:31.700959][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 42.82% of the map. (used by 21 unit-defs) [t=00:01:31.975966][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/Calamity_1.1.json) [t=00:01:31.980530][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json [t=00:01:31.985594][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json [t=00:01:31.987405][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json [t=00:01:31.996394][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json [t=00:01:32.004071][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json [t=00:01:32.005642][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json [t=00:01:32.014687][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json [t=00:01:32.236185][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.15 (0) Initialized! [t=00:01:32.238680][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:32.238725][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1091ms [t=00:01:32.423509][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9796, 0.0} allocedSize{int+, int-, ext}={0, 0, 1793920}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2871} [t=00:01:35.066377][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:36.906600][f=-000001] GameID: c6a702672bf7da518583c07ce73e0453 [t=00:01:36.916216][f=-000001] Connection attempt from knight58pb [t=00:01:36.916324][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:01:36.916975][f=-000001] -> Connection established (given id 0) [t=00:01:36.917042][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[PreGame::GameDataReceived][map-checksums] server=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:01:36.917090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:36.917141][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=016afc896efc7fa6e43b66648f80402b4f2cc8571e50c31ba916b8ff38f68c5c7135c482acc75ae6b3899584694d6a81170b1cf8ef1e5dc988c424179b51686c]" [t=00:01:36.917177][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d18853c5d0ff3c6bf5817e2dc798fad7ed9ad9c800da9949c5ebcec1e140abf4a906ca97e7d93e1c7193554396d327615c844a22aa66c4b5337044d5b6f658a]" [t=00:01:37.297423][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:37.299423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="knight58pb" string="[Game::Load][lua{Rules,Gaia}={0000014cb6da2ff0,0000014cbb2ffa20}][locale="C"]" [t=00:01:37.301187][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1 [t=00:01:37.301250][f=-000001] Player knight58pb finished loading and is now ingame [t=00:04:03.248797][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0 [t=00:04:03.292156][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:03.318857][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:03.319446][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:04:03.320957][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000014c565fd700 dev=0000014c1c861c10 [t=00:04:03.371813][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000014c565fd700 dev=0000014c1c861c10 [t=00:04:03.372134][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000014c565fd700)] [t=00:04:03.881366][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000014c1c861c10)] [t=00:04:03.891799][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:03.896990][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:04:04.131690][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:04:04.131849][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:04:04.134752][f=-000001] [Sound] [Sound::InitThread][1] [t=00:04:04.141907][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:04:04.202636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:04:04.202682][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "FxSound Speakers (FxSound Audio Enhancer)" [t=00:04:04.204416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speaker (Realtek(R) Audio)" [t=00:04:04.204487][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:04:05.282880][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:04:05.380318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014cfac5c030(default) context=0000014cac1be990 numChannels=2 frameSize=8 [t=00:04:05.380976][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:04:05.381028][f=-000001] [Sound] Vendor: OpenAL Community [t=00:04:05.381118][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:04:05.381163][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:04:05.381262][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:04:05.381630][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:04:05.381944][f=-000001] [Sound] Devices: [t=00:04:05.391723][f=-000001] [Sound] [OpenAL Soft on Speaker (Realtek(R) Audio)] [t=00:04:05.391779][f=-000001] [Sound] [OpenAL Soft on FxSound Speakers (FxSound Audio Enhancer)] [t=00:04:05.391810][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:04:05.391871][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:04:05.434884][f=-000001] [Sound] EFX Enabled: yes [t=00:04:05.434969][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:04:07.498175][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0 [t=00:04:07.520546][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:07.545265][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:07.545622][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:04:07.546216][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000014cac1be990 dev=0000014cfac5c030 [t=00:04:07.547660][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000014cac1be990 dev=0000014cfac5c030 [t=00:04:07.547696][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000014cac1be990)] [t=00:04:07.718490][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000014cfac5c030)] [t=00:04:07.719619][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:07.720021][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:04:07.805044][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:04:07.805166][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:04:07.805193][f=-000001] [Sound] [Sound::InitThread][1] [t=00:04:07.805325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:04:07.831416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:04:07.831468][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "FxSound Speakers (FxSound Audio Enhancer)" [t=00:04:07.831494][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speaker (Realtek(R) Audio)" [t=00:04:07.831514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:04:08.942093][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:04:09.081019][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014cfac5c030(default) context=0000014cac1bc390 numChannels=2 frameSize=8 [t=00:04:09.081748][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:04:09.081795][f=-000001] [Sound] Vendor: OpenAL Community [t=00:04:09.081808][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:04:09.081818][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:04:09.082230][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:04:09.082569][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:04:09.083246][f=-000001] [Sound] Devices: [t=00:04:09.123545][f=-000001] [Sound] [OpenAL Soft on Speaker (Realtek(R) Audio)] [t=00:04:09.123614][f=-000001] [Sound] [OpenAL Soft on FxSound Speakers (FxSound Audio Enhancer)] [t=00:04:09.123655][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:04:09.123677][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:04:09.128427][f=-000001] [Sound] EFX Enabled: yes [t=00:04:09.128499][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:04:21.008790][f=-000001] Error: Failed to allocate memory [t=00:04:21.008856][f=-000001] Error: Error handler invoked for Spring 105.1.1-2511-g747f18b BAR105. [t=00:04:21.010622][f=-000001] Error: DLL information: [t=00:04:21.010779][f=-000001] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105: [t=00:04:21.010825][f=-000001] Error: [ProgCtr=00007ff73c2d778d StackPtr=0000000cc2dfe2b0 FramePtr=0000000000000000] [t=00:04:21.010983][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:07:35.507794][f=-000001] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1 [t=00:07:35.510759][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:07:35.510799][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:07:35.511916][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:07:35.541642][f=-000001] [async=0] threads=2 tasks=409 {sum,avg}{exec,wait}time={{2746.644, 6.716}, {21083.010, 51.548}}ms [t=00:07:35.541812][f=-000001] thread=1 tasks=409 {sum,min,max,avg}{exec,wait}time={{2746.644, 0.000, 784.657, 6.716}, {21083.010, 0.001, 415.156, 51.548}}ms [t=00:07:35.541974][f=-000001] [async=1] threads=2 tasks=1779 {sum,avg}{exec,wait}time={{38249.355, 21.500}, {52023792.000, 29243.277}}ms [t=00:07:35.542008][f=-000001] thread=1 tasks=1779 {sum,min,max,avg}{exec,wait}time={{38249.355, 0.001, 6462.484, 21.500}, {52023792.000, 1.605, 38291.535, 29243.277}}ms [t=00:07:35.542069][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:07:35.542093][f=-000001] [SpringApp::Kill][2] [t=00:07:35.562615][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:07:35.563266][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000014cd9012b00 [t=00:07:35.575573][f=-000001] Start widgetHandler:Shutdown [t=00:07:35.799689][f=-000001] Shutdown - SaveOrderList Complete [t=00:07:35.842318][f=-000001] Writing last game win data [t=00:07:35.894921][f=-000001] Shutdown - SaveConfigData Complete [t=00:07:35.895126][f=-000001] Shutdown Widget - Chili Highlight [t=00:07:35.902741][f=-000001] Shutdown Widget - Draw After Chili [t=00:07:35.903052][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:07:35.904204][f=-000001] Shutdown Widget - EPIC Menu [t=00:07:35.947074][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:07:35.947591][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:07:35.950467][f=-000001] Shutdown Widget - Chili Minimap [t=00:07:35.968538][f=-000001] Shutdown Widget - Local Team Colors [t=00:07:35.968766][f=-000001] Shutdown Widget - Display Keys 2 [t=00:07:35.971787][f=-000001] Shutdown Widget - Save Game Menu [t=00:07:35.971996][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:07:35.997115][f=-000001] Shutdown Widget - Unit Icons [t=00:07:35.997440][f=-000001] Shutdown Widget - Noises [t=00:07:35.997698][f=-000001] Shutdown Widget - HealthBars [t=00:07:36.006042][f=-000001] Shutdown Widget - BuildETA [t=00:07:36.006439][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:07:36.007091][f=-000001] Shutdown Widget - Win Counter [t=00:07:36.007208][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:07:36.007570][f=-000001] Shutdown Widget - EndGame APM stats [t=00:07:36.036674][f=-000001] Shutdown Widget - Modular Comm Info [t=00:07:36.037769][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:07:36.048200][f=-000001] Shutdown Widget - Transport AI [t=00:07:36.048762][f=-000001] Shutdown Widget - Stereo3D [t=00:07:36.057071][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:07:36.058126][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:07:36.058799][f=-000001] Shutdown Widget - Point Tracker [t=00:07:36.059391][f=-000001] Shutdown Widget - Music Player v2 [t=00:07:36.059966][f=-000001] Shutdown Widget - Missile Silo Range [t=00:07:36.060296][f=-000001] Shutdown Widget - MinimapEvents [t=00:07:36.060421][f=-000001] Shutdown Widget - Local Widgets Config [t=00:07:36.060981][f=-000001] Shutdown Widget - Highlight Geos [t=00:07:36.061814][f=-000001] Shutdown Widget - Grab Input [t=00:07:36.063686][f=-000001] Input grabbing is disabled! [t=00:07:36.063740][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:07:36.064180][f=-000001] Shutdown Widget - Darkening [t=00:07:36.065511][f=-000001] Shutdown Widget - Context Menu [t=00:07:36.065655][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:07:36.065792][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:07:36.066489][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:07:36.067394][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:07:36.067824][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:07:36.073541][f=-000001] Shutdown Widget - CameraShake [t=00:07:36.074148][f=-000001] Shutdown Widget - Attack Warning [t=00:07:36.075011][f=-000001] Shutdown Widget - Nubtron 2.0 [t=00:07:36.094612][f=-000001] Shutdown Widget - Attack AoE [t=00:07:36.094781][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:07:36.099066][f=-000001] Shutdown Widget - Map Edge Extension [t=00:07:36.124387][f=-000001] Shutdown Widget - Selection Send [t=00:07:36.124563][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:07:36.124723][f=-000001] Shutdown Widget - LupsManager [t=00:07:36.125547][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:07:36.125737][f=-000001] Shutdown Widget - Newton Firezone [t=00:07:36.126408][f=-000001] Shutdown Widget - Chili Pro Console [t=00:07:36.131407][f=-000001] Shutdown Widget - Persistent Build Height [t=00:07:36.131546][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:07:36.131605][f=-000001] Shutdown Widget - Lups [t=00:07:36.191740][f=-000001] Shutdown Widget - Chili Framework [t=00:07:36.191813][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:07:36.192594][f=-000001] Shutdown Widget - Custom Markers [t=00:07:36.192778][f=-000001] Shutdown Widget - Chili Core Selector [t=00:07:36.193789][f=-000001] Shutdown Widget - Start Boxes [t=00:07:36.194498][f=-000001] Shutdown Widget - Select Keys [t=00:07:36.195071][f=-000001] Shutdown Widget - Pause Screen [t=00:07:36.221222][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:07:36.225205][f=-000001] Shutdown Widget - Text To Speech Control [t=00:07:36.225390][f=-000001] Shutdown Widget - Layout Handler [t=00:07:36.225780][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:07:36.226300][f=-000001] End widgetHandler:Shutdown [t=00:07:38.381348][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3728977, 0.0} allocedSize{int+, int-, ext}={0, 0, 959556333}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 2.1125} [t=00:07:38.413347][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000014cbb2ffa20 [t=00:07:38.481722][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 7.0000} [t=00:07:38.484297][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:07:38.486712][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000014cb6da2ff0 [t=00:07:38.492678][f=-000001] Start gadgetHandler:Shutdown [t=00:07:38.493519][f=-000001] Shutdown - StartSetup [t=00:07:38.493889][f=-000001] Shutdown - UnitMorph [t=00:07:38.494777][f=-000001] Shutdown - Carrier Drones [t=00:07:38.496463][f=-000001] Shutdown - Missile Silo Controller [t=00:07:38.498252][f=-000001] Shutdown - Modular Comm Info [t=00:07:38.500884][f=-000001] Shutdown - Terrain Texture Handler [t=00:07:38.502017][f=-000001] Shutdown - UnitCloakShield [t=00:07:38.503731][f=-000001] Shutdown - Starlight Handler [t=00:07:38.504653][f=-000001] End gadgetHandler:Shutdown [t=00:07:38.737348][f=-000001] Start gadgetHandler:Shutdown [t=00:07:38.737643][f=-000001] Shutdown - Teleport Throw [t=00:07:38.739725][f=-000001] Shutdown - UnitMorph [t=00:07:38.740662][f=-000001] Shutdown - Commander Skin Renderer [t=00:07:38.765599][f=-000001] Shutdown - Missile fired callins [t=00:07:38.766012][f=-000001] Shutdown - Modular Comm Info [t=00:07:38.766150][f=-000001] Shutdown - Retreat Command [t=00:07:38.766764][f=-000001] Shutdown - Shockwaves [t=00:07:38.767109][f=-000001] Shutdown - Unit tint API [t=00:07:38.767982][f=-000001] Shutdown - Unit glow API [t=00:07:38.769122][f=-000001] Shutdown - UnitCloakShield [t=00:07:38.770582][f=-000001] Shutdown - Lups Cloak FX [t=00:07:38.770658][f=-000001] Shutdown - Lups [t=00:07:38.806588][f=-000001] Shutdown - Lups Shield [t=00:07:38.806675][f=-000001] End gadgetHandler:Shutdown [t=00:07:38.895618][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 3.0323} [t=00:07:38.898068][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:07:38.901502][f=-000001] [Game::KillLua][4] dtor=0 [t=00:07:38.902489][f=-000001] [Game::KillLua][5] dtor=0 [t=00:07:39.018859][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-06_15-07-51-378_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz" (10241 bytes) [t=00:07:39.025399][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:07:39.051544][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:07:39.052674][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:07:39.055018][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000014cac1bc390 dev=0000014cfac5c030 [t=00:07:39.062610][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000014cac1bc390 dev=0000014cfac5c030 [t=00:07:39.062683][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000014cac1bc390)] [t=00:07:39.076528][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000014cfac5c030)] [t=00:07:39.076882][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:07:39.215917][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:07:39.220303][f=-000001] [Game::~CGame][1] [t=00:07:39.220845][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:07:39.220942][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:07:39.220964][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:07:39.220981][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:07:39.221089][f=-000001] [Game::KillLua][4] dtor=1 [t=00:07:39.221117][f=-000001] [Game::KillLua][5] dtor=1 [t=00:07:39.221345][f=-000001] [Game::KillMisc][1] [t=00:07:39.221377][f=-000001] [Game::KillMisc][2] [t=00:07:39.222748][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:07:39.772818][f=-000001] [Game::KillMisc][3] [t=00:07:39.776036][f=-000001] [Game::KillRendering][1] [t=00:07:39.874494][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:07:40.130248][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:07:40.135958][f=-000001] [S3OParser::Kill] allocated 5532 pieces [t=00:07:40.164104][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:07:41.244408][f=-000001] Error: Spring 105.1.1-2511-g747f18b BAR105 has crashed. [t=00:07:41.244678][f=-000001] Error: DLL information: [t=00:07:41.244698][f=-000001] Error: Exception: Access violation (0xc0000005) [t=00:07:41.244709][f=-000001] Error: Exception Address: 0x0000000000000000 [t=00:07:41.244764][f=-000001] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105: [t=00:07:41.244779][f=-000001] Error: [ProgCtr=0000000000000000 StackPtr=0000000cc2dfdd68 FramePtr=0000014c1ba2e730] [t=00:07:41.244900][f=-000001] Error: [Watchdog::DeregisterThread] invalid thread number 0
infolog_full.txt (truncated):