Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000077] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.153314] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.153706] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.153721] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.153741] [t=00:00:00.153744] Enable or disable log sections using the LogSections configuration key [t=00:00:00.153748] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.153753] Use "none" to disable the default log sections. [t=00:00:00.153757] ============== </Log Sections> ============== [t=00:00:00.153760] ============== <User Config> ============== [t=00:00:00.153842] AllowDeferredMapRendering = 1 [t=00:00:00.153848] AllowDeferredModelRendering = 1 [t=00:00:00.153851] AnimationMT = 0 [t=00:00:00.153855] BumpWaterBlurReflection = 1 [t=00:00:00.153858] BumpWaterTexSizeReflection = 128 [t=00:00:00.153862] CamFreeScrollSpeed = 50 [t=00:00:00.153865] CamMode = 1 [t=00:00:00.153870] CubeTexSizeReflection = 1 [t=00:00:00.153873] CubeTexSizeSpecular = 1 [t=00:00:00.153877] DualScreenMiniMapOnLeft = 1 [t=00:00:00.153880] EdgeMoveDynamic = 0 [t=00:00:00.153884] EdgeMoveWidth = 0.003 [t=00:00:00.153887] FPSFOV = 90 [t=00:00:00.153890] FPSScrollSpeed = 50 [t=00:00:00.153892] FontSize = 18 [t=00:00:00.153895] FullscreenEdgeMove = 0 [t=00:00:00.153898] GrassDetail = 0 [t=00:00:00.153901] GroundDecals = 2 [t=00:00:00.153904] GroundDetail = 90 [t=00:00:00.153908] HangTimeout = 30 [t=00:00:00.153913] HardwareCursor = 1 [t=00:00:00.153916] InitialNetworkTimeout = 0 [t=00:00:00.153920] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.153923] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.153926] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.153929] LinkOutgoingBandwidth = 262144 [t=00:00:00.153933] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.153939] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.153942] MSAALevel = 1 [t=00:00:00.153947] MaxParticles = 15000 [t=00:00:00.153950] MaxSounds = 32 [t=00:00:00.153953] MaximumTransmissionUnit = 0 [t=00:00:00.153957] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.153960] MiniMapMarker = 0 [t=00:00:00.153963] MouseDragScrollThreshold = 0 [t=00:00:00.153967] NetworkLossFactor = 2 [t=00:00:00.153969] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.153972] OverheadScrollSpeed = 50 [t=00:00:00.153976] ReconnectTimeout = 0 [t=00:00:00.153979] RotOverheadScrollSpeed = 50 [t=00:00:00.153984] RotateLogFiles = 1 [t=00:00:00.153987] ShadowMapSize = 1024 [t=00:00:00.153990] Shadows = 1 [t=00:00:00.153992] ShowClock = 0 [t=00:00:00.153995] SoftParticles = 2 [t=00:00:00.153999] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.154003] UnitIconDist = 151 [t=00:00:00.154006] UpdateBoundingVolumeMT = 0 [t=00:00:00.154009] UpdateWeaponVectorsMT = 0 [t=00:00:00.154012] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.154015] UseLuaMemPools = 0 [t=00:00:00.154033] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.154038] VFSCacheArchiveFiles = 0 [t=00:00:00.154041] Water = 4 [t=00:00:00.154043] WindowBorderless = 1 [t=00:00:00.154046] WindowPosY = 0 [t=00:00:00.154049] WindowedEdgeMove = 0 [t=00:00:00.154052] XResolutionWindowed = 3440 [t=00:00:00.154055] YResolutionWindowed = 1440 [t=00:00:00.154062] ============== </User Config> ============== [t=00:00:00.154067] ============== <User System> ============== [t=00:00:00.154071] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.154078] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.154085] Compiler Version: gcc-13.2.0 [t=00:00:00.154110] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.154138] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.154143] Binary Word Size: 64-bit (native) [t=00:00:00.154146] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.154151] Physical CPU Cores: 8 [t=00:00:00.154155] Logical CPU Cores: 16 [t=00:00:00.154158] ============== </User System> ============== [t=00:00:00.154163] Run: thread affinity ffffffff [t=00:00:00.154241] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.154246] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.154249] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.154251] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.154255] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.155054] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.155068] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.158174] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.168223] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.168232] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.168235] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.168239] [11] 2560x1080x24bpp@144Hz [t=00:00:00.168242] [14] 1920x1200x24bpp@144Hz [t=00:00:00.168245] [18] 1920x1080x24bpp@144Hz [t=00:00:00.168254] [25] 1720x1440x24bpp@144Hz [t=00:00:00.168257] [29] 1680x1050x24bpp@144Hz [t=00:00:00.168261] [35] 1600x1200x24bpp@144Hz [t=00:00:00.168264] [39] 1600x900x24bpp@144Hz [t=00:00:00.168267] [44] 1440x1080x24bpp@144Hz [t=00:00:00.168270] [51] 1440x900x24bpp@144Hz [t=00:00:00.168279] [56] 1366x768x24bpp@144Hz [t=00:00:00.168282] [61] 1360x768x24bpp@144Hz [t=00:00:00.168285] [66] 1280x1024x24bpp@144Hz [t=00:00:00.168288] [72] 1280x960x24bpp@144Hz [t=00:00:00.168293] [77] 1280x800x24bpp@144Hz [t=00:00:00.168296] [82] 1280x768x24bpp@144Hz [t=00:00:00.168299] [87] 1280x720x24bpp@144Hz [t=00:00:00.168301] [94] 1176x664x24bpp@60Hz [t=00:00:00.168304] [97] 1152x864x24bpp@144Hz [t=00:00:00.168331] [102] 1024x768x24bpp@144Hz [t=00:00:00.168334] [109] 800x600x24bpp@144Hz [t=00:00:00.168337] [116] 720x576x24bpp@144Hz [t=00:00:00.168339] [121] 720x480x24bpp@144Hz [t=00:00:00.168342] [127] 640x480x24bpp@144Hz [t=00:00:00.171937] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.171947] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.171950] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.171952] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.171955] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.171957] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.171960] [11] 1920x1200x24bpp@240Hz [t=00:00:00.171963] [13] 1920x1080x24bpp@240Hz [t=00:00:00.171966] [15] 1856x1392x24bpp@240Hz [t=00:00:00.171969] [17] 1792x1344x24bpp@240Hz [t=00:00:00.171973] [19] 1680x1050x24bpp@240Hz [t=00:00:00.171976] [21] 1600x1200x24bpp@240Hz [t=00:00:00.171978] [23] 1600x900x24bpp@240Hz [t=00:00:00.171981] [25] 1440x900x24bpp@240Hz [t=00:00:00.171983] [27] 1400x1050x24bpp@240Hz [t=00:00:00.171986] [29] 1366x768x24bpp@240Hz [t=00:00:00.171988] [31] 1360x768x24bpp@240Hz [t=00:00:00.171991] [33] 1280x1024x24bpp@240Hz [t=00:00:00.171993] [35] 1280x960x24bpp@240Hz [t=00:00:00.171996] [37] 1280x800x24bpp@240Hz [t=00:00:00.171998] [39] 1280x768x24bpp@240Hz [t=00:00:00.172004] [41] 1280x720x24bpp@240Hz [t=00:00:00.172009] [43] 1280x600x24bpp@240Hz [t=00:00:00.172011] [45] 1152x864x24bpp@240Hz [t=00:00:00.172014] [47] 1024x768x24bpp@240Hz [t=00:00:00.172016] [49] 800x600x24bpp@240Hz [t=00:00:00.172020] [51] 640x480x24bpp@240Hz [t=00:00:00.318200] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.318488] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.318498] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.334193] [GR::LogVersionInfo] [t=00:00:00.334203] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.334206] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.334209] GL vendor : NVIDIA Corporation [t=00:00:00.334212] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.334215] GLSL version: 4.60 NVIDIA [t=00:00:00.334218] GLEW version: 2.1.0 [t=00:00:00.334229] GPU memory : 12282MB (total) / 10455MB (available) [t=00:00:00.334290] SDL swap-int: 1 [t=00:00:00.334295] SDL driver : windows [t=00:00:00.334297] [t=00:00:00.334300] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.334303] GLSL shader support : 1 [t=00:00:00.334307] GL4 support : 1 [t=00:00:00.334310] FBO extension support : 1 [t=00:00:00.334317] NVX GPU mem-info support : 1 [t=00:00:00.334322] ATI GPU mem-info support : 0 [t=00:00:00.334332] Texture clamping to edge : 1 [t=00:00:00.334338] NPOT-texture support : 1 (1) [t=00:00:00.334343] S3TC/DXT1 texture support : 1/1 [t=00:00:00.334348] texture query-LOD support : 1 (1) [t=00:00:00.334351] MSAA frame-buffer support : 1 (1) [t=00:00:00.334354] Z-buffer depth : 32 (-) [t=00:00:00.334361] primitive-restart support : 1 (1) [t=00:00:00.334366] clip-space control support: 1 (1) [t=00:00:00.334370] seamless cube-map support : 1 (1) [t=00:00:00.334374] frag-depth layout support : 1 (1) [t=00:00:00.334378] persistent maps support : 1 (1) [t=00:00:00.334381] explicit attribs location : 1 (1) [t=00:00:00.334384] multi draw indirect : 1 (-) [t=00:00:00.334388] array textures : 1 (-) [t=00:00:00.334391] buffer copy support : 1 (-) [t=00:00:00.334394] indirect draw : 1 (-) [t=00:00:00.334397] base instance : 1 (-) [t=00:00:00.334400] [t=00:00:00.334403] max. FBO samples : 32 [t=00:00:00.334407] max. FS/program texture slots : 32/192 [t=00:00:00.334410] max. texture size : 32768 [t=00:00:00.334416] max. texture anisotropy level : 16.000000 [t=00:00:00.334419] max. vec4 varyings/attributes : 31/16 [t=00:00:00.334422] max. draw-buffers : 8 [t=00:00:00.334425] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.334428] max. uniform buffer-bindings : 84 [t=00:00:00.334431] max. uniform block-size : 64KB [t=00:00:00.334437] max. storage buffer-bindings : 96 [t=00:00:00.334442] max. storage block-size : 2047MB [t=00:00:00.334445] [t=00:00:00.334447] enable AMD-hacks : 0 [t=00:00:00.334450] compress MIP-maps: 0 [t=00:00:00.334476] Number of compressed texture formats: 23 [t=00:00:00.334490] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.334515] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.334675] [GR::UpdateGLConfigs] [t=00:00:00.334809] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.334815] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.334826] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.334833] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.334836] [GR::InitGLState] [t=00:00:00.334885] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.418186] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.419872] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.420400] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.423741] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.423756] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.424112] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.429364] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.429374] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.429427] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.429468] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.438377] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.438706] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.439525] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.439615] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.464506] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [t=00:00:00.464516] [VFS] [SpringVFS::ReserveArchives<this=000001a3b806f110>] [t=00:00:00.464605] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.465913] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a3b806f110 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.465921] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.505456] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.505743] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.506052] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.506175] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.506195] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.506412] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.506425] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.506769] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.506863] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.506909] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.507328][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.507377][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.507447][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.507459][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.507464][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.507491][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.511701][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.511714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.511719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.511724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.511765][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.558344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.559720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a3f5466fd0(default) context=000001a3b746e960 numChannels=2 frameSize=8 [t=00:00:00.559737][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.559742][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.559755][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.559759][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.559772][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.559788][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.559795][f=-000001] [Sound] Devices: [t=00:00:00.561293][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.561302][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.561307][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.561319][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.561323][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.561752][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.561762][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.621152][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 156045 MB [t=00:00:00.622593][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.623283][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489 [t=00:00:00.623985][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name LogicDaemon [t=00:00:00.829121][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0) [t=00:00:00.829416][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0 [t=00:00:00.829733][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.830046][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.860444][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.861052][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.861260][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.862269][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.889273][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:00.889364][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.889406][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.919157][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.919244][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.919303][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.919390][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.919418][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.321870][f=-000001] Input grabbing is enabled! [t=00:00:08.321926][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:08.326036][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:08.326234][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:08.326463][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:08.326698][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:08.335958][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:08.336110][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:08.336269][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:08.336396][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:08.336510][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:08.336738][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:08.336989][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:08.337098][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:08.337214][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:08.337353][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:08.337473][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:08.337566][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:08.337789][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:08.338010][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:08.338138][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:08.342490][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:08.342710][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:08.342843][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:08.342979][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:08.343087][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:08.343233][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:08.343406][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:08.343514][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:08.343632][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:08.343981][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:08.344103][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:08.344438][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:08.344655][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:08.344853][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:08.345071][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:08.353004][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:08.353240][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:08.353934][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:08.354105][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:08.354283][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:08.354300][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:08.354502][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:08.354511][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:08.354586][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:08.354713][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:08.354821][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:08.354950][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:08.355446][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:08.355580][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:08.355883][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:08.355989][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:08.356199][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:08.356319][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:08.368803][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:08.372032][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:08.372211][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:08.452716][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:08.453091][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:08.453613][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:08.453883][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:08.454704][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:08.454817][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:08.455014][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:08.455144][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:08.456034][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:08.456256][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:08.456369][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:08.456486][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:08.456606][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:08.456612][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:08.456621][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:08.456653][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:08.456761][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:08.456870][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:08.457099][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:08.457209][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:08.470806][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:08.471035][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:08.471376][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:08.472178][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:08.472378][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:08.472715][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:08.472828][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:08.472936][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:08.473050][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:08.473170][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:08.473450][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:08.473603][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:08.473808][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:08.474090][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:08.474243][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:08.474362][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:08.474470][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:08.474647][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:08.478179][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:08.482016][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:08.482357][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:08.482609][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:08.483615][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:08.483746][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:08.483891][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:08.484608][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.486232][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.486536][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.486899][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.487423][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.487963][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.488137][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:08.488277][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.491828][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.492805][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.494280][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.494473][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.494588][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.496107][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.501423][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.501799][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.501938][f=-000001] SetSunLighting [t=00:00:08.502286][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.507164][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.508163][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.508648][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.510482][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.510671][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.510789][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.510909][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.510917][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.511019][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.514278][f=-000001] Writing last game win data [t=00:00:08.519294][f=-000001] LuaUI v0.3 [t=00:00:08.622827][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.657046][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.657685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.658101][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.658109][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:08.666143][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10221, 0.0} allocedSize{int+, int-, ext}={0, 0, 1837981}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0101} [t=00:00:09.023091][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.131970][f=-000001] GameID: e1d402679c3ac417c0d1bcf36284afc6 [t=00:00:09.132267][f=-000001] Connection attempt from hfe77 [t=00:00:09.132276][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.132379][f=-000001] -> Connection established (given id 1) [t=00:00:09.132386][f=-000001] Connection attempt from LogicDaemon [t=00:00:09.132390][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.132467][f=-000001] -> Connection established (given id 0) [t=00:00:09.132490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:09.132507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:09.132521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:09.132535][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:09.132551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]" [t=00:00:09.132586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]" [t=00:00:09.224432][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.257150][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:09.322098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001a38721d610,0000000000000000}][locale="C"]" [t=00:00:09.322127][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:09.546008][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:11.033079][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:16.436430][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]" [t=00:00:16.436463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]" [t=00:00:25.604872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[Game::Load][lua{Rules,Gaia}={000002a1feac4f50,0000000000000000}][locale="C"]" [t=00:00:27.155170][f=-000001] <hfe77> Allies: I choose: Jumpy II! [t=00:00:31.074246][f=-000001] <LogicDaemon> 3 stardusts by 2:30 or dead. Killing nests reduces the time. [t=00:00:44.152039][f=-000001] Warning: Couldn't find texture "%%422:1"! [t=00:01:04.509278][f=0000609] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:28.032168][f=0004914] <hfe77> Allies: too hard [t=00:03:30.567567][f=0004990] <hfe77> Allies: wtf? [t=00:03:39.515902][f=0005258] <hfe77> !poll resign [t=00:03:39.548836][f=0005259] > Poll: Resign team 1? [!y=0/2, !n=0/2] [t=00:03:39.548867][f=0005259] > Poll: Resign team 1? [!y=1/2, !n=0/2] [t=00:03:41.882423][f=0005329] <LogicDaemon> !vote 1 [t=00:03:41.915448][f=0005330] > Poll: Resign team 1? [!y=2/2, !n=0/2] [t=00:03:41.948825][f=0005331] > Poll: Resign team 1? [END:SUCCESS] [t=00:03:41.952375][f=0005331] selectedUnitsShader GL4, recompiled in , 1, ms at, 5331, success, true [t=00:03:41.965662][f=0005331] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:03:42.286343][f=0005332] game_message: North has been destroyed! [t=00:03:42.286449][f=0005332] game_message: AI wins! [t=00:03:42.333584][f=0005332] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:42.357936][f=0005332] > Team 1 resigned [t=00:03:42.377728][f=0005346] <Nuke Icon> Spectator mode. Widget removed. [t=00:03:42.378575][f=0005346] <Easy Facing> Spectator mode. Widget removed. [t=00:03:42.379357][f=0005346] <autoquit> Autoquit canceled. [t=00:03:42.666205][f=0005356] <Ghost Site> Spectator mode. Widget removed. [t=00:03:45.272574][f=0005432] [QuitAction] user exited to system [t=00:03:45.280281][f=0005432] [SpringApp::Kill][1] fromRun=1 [t=00:03:45.280296][f=0005432] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:45.290252][f=0005432] [async=0] threads=8 tasks=434308 {sum,avg}{exec,wait}time={{2969.493, 0.007}, {31779.066, 0.073}}ms [t=00:03:45.290266][f=0005432] thread=1 tasks=62044 {sum,min,max,avg}{exec,wait}time={{679.163, 0.000, 10.154, 0.011}, {2351.902, 0.000, 18446744027136.000, 0.038}}ms [t=00:03:45.290285][f=0005432] thread=2 tasks=62044 {sum,min,max,avg}{exec,wait}time={{397.269, 0.000, 9.804, 0.006}, {4790.603, 0.000, 18446744027136.000, 0.077}}ms [t=00:03:45.290291][f=0005432] thread=3 tasks=62044 {sum,min,max,avg}{exec,wait}time={{381.881, 0.000, 8.484, 0.006}, {4843.172, 0.000, 18446744027136.000, 0.078}}ms [t=00:03:45.290298][f=0005432] thread=4 tasks=62044 {sum,min,max,avg}{exec,wait}time={{381.653, 0.000, 9.516, 0.006}, {4878.050, 0.000, 18446744027136.000, 0.079}}ms [t=00:03:45.290306][f=0005432] thread=5 tasks=62044 {sum,min,max,avg}{exec,wait}time={{377.517, 0.000, 7.516, 0.006}, {4876.638, 0.000, 7.141, 0.079}}ms [t=00:03:45.290314][f=0005432] thread=6 tasks=62044 {sum,min,max,avg}{exec,wait}time={{380.838, 0.000, 9.369, 0.006}, {4932.779, 0.000, 19.495, 0.080}}ms [t=00:03:45.290321][f=0005432] thread=7 tasks=62044 {sum,min,max,avg}{exec,wait}time={{371.173, 0.000, 9.490, 0.006}, {5105.920, 0.000, 19.495, 0.082}}ms [t=00:03:45.290328][f=0005432] [async=1] threads=8 tasks=3676 {sum,avg}{exec,wait}time={{21526.545, 5.856}, {8342537.000, 2269.460}}ms [t=00:03:45.290336][f=0005432] thread=1 tasks=526 {sum,min,max,avg}{exec,wait}time={{3031.184, 0.000, 395.086, 5.763}, {1186138.250, 0.376, 3050.395, 2255.016}}ms [t=00:03:45.290343][f=0005432] thread=2 tasks=529 {sum,min,max,avg}{exec,wait}time={{3090.516, 0.000, 404.192, 5.842}, {1195850.000, 0.259, 3100.954, 2260.586}}ms [t=00:03:45.290354][f=0005432] thread=3 tasks=530 {sum,min,max,avg}{exec,wait}time={{3101.615, 0.000, 419.636, 5.852}, {1196875.500, 0.965, 3102.837, 2258.256}}ms [t=00:03:45.290360][f=0005432] thread=4 tasks=524 {sum,min,max,avg}{exec,wait}time={{3037.610, 0.000, 409.680, 5.797}, {1181568.500, 0.286, 3048.156, 2254.902}}ms [t=00:03:45.290367][f=0005432] thread=5 tasks=523 {sum,min,max,avg}{exec,wait}time={{3091.908, 0.000, 407.712, 5.912}, {1194985.500, 0.277, 3102.525, 2284.867}}ms [t=00:03:45.290381][f=0005432] thread=6 tasks=522 {sum,min,max,avg}{exec,wait}time={{3091.178, 0.000, 410.523, 5.922}, {1191505.500, 0.285, 3101.687, 2282.578}}ms [t=00:03:45.290390][f=0005432] thread=7 tasks=522 {sum,min,max,avg}{exec,wait}time={{3082.533, 0.000, 410.523, 5.905}, {1195614.125, 0.502, 3101.601, 2290.448}}ms [t=00:03:45.290394][f=0005432] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:45.290398][f=0005432] [SpringApp::Kill][2] [t=00:03:45.290436][f=0005432] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:45.290440][f=0005432] [Game::KillLua][1] dtor=0 luaUI=000001a3a051c460 [t=00:03:45.290470][f=0005432] Start widgetHandler:Shutdown [t=00:03:45.292350][f=0005432] Shutdown - SaveOrderList Complete [t=00:03:45.293504][f=0005432] Writing last game win data [t=00:03:45.298684][f=0005432] Shutdown - SaveConfigData Complete [t=00:03:45.298698][f=0005432] Shutdown Widget - Chili Highlight [t=00:03:45.298717][f=0005432] Shutdown Widget - Deferred rendering GL4 [t=00:03:45.298838][f=0005432] Shutdown Widget - Draw After Chili [t=00:03:45.298846][f=0005432] Shutdown Widget - API Unit Tracker GL4 [t=00:03:45.298859][f=0005432] Shutdown Widget - EPIC Menu [t=00:03:45.299606][f=0005432] Shutdown Widget - Chili Minimap [t=00:03:45.299686][f=0005432] Shutdown Widget - Chili Widget Selector [t=00:03:45.300313][f=0005432] Shutdown Widget - Depth of Field Shader [t=00:03:45.300323][f=0005432] Shutdown Widget - Deferred rendering [t=00:03:45.300329][f=0005432] SSAO: Deferred rendering disabled, disabling. [t=00:03:45.305373][f=0005432] Shutdown Widget - Deferred rendering [t=00:03:45.305392][f=0005432] SSAO: Deferred rendering disabled, disabling. [t=00:03:45.306132][f=0005432] Shutdown Widget - Local Team Colors [t=00:03:45.306142][f=0005432] Shutdown Widget - Display Keys 2 [t=00:03:45.306157][f=0005432] Shutdown Widget - Save Game Menu [t=00:03:45.306163][f=0005432] Shutdown Widget - Highlight Model Api GL4 [t=00:03:45.306191][f=0005432] Shutdown Widget - Unit Icons [t=00:03:45.306258][f=0005432] Shutdown Widget - HealthBars [t=00:03:45.306901][f=0005432] Shutdown Widget - RoI Tracker [t=00:03:45.307009][f=0005432] Shutdown Widget - Noises [t=00:03:45.307022][f=0005432] Shutdown Widget - Attrition Counter [t=00:03:45.307142][f=0005432] Shutdown Widget - Selected Units GL4 2 [t=00:03:45.307150][f=0005432] Shutdown Widget - BuildETA [t=00:03:45.307158][f=0005432] Shutdown Widget - Chili Chicken Panel [t=00:03:45.307218][f=0005432] Shutdown Widget - External VR Grid [t=00:03:45.307226][f=0005432] Shutdown Widget - Win Counter [t=00:03:45.307231][f=0005432] Shutdown Widget - EndGame APM stats [t=00:03:45.307241][f=0005432] Shutdown Widget - Modular Comm Info [t=00:03:45.307249][f=0005432] Shutdown Widget - Reclaim Field Highlight [t=00:03:45.307259][f=0005432] Shutdown Widget - State Reverse and Latency [t=00:03:45.307266][f=0005432] Shutdown Widget - Music Player v2 [t=00:03:45.307279][f=0005432] Shutdown Widget - Chili Economy Panel Default [t=00:03:45.307288][f=0005432] Shutdown Widget - Stereo3D [t=00:03:45.307319][f=0005432] Shutdown Widget - Chili EndGame Window [t=00:03:45.307332][f=0005432] Shutdown Widget - Chili Nuke Warning [t=00:03:45.307343][f=0005432] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:45.307354][f=0005432] Shutdown Widget - Darkening [t=00:03:45.307365][f=0005432] Shutdown Widget - Showeco and Grid Drawer [t=00:03:45.307375][f=0005432] Shutdown Widget - Defense Range Zero-K [t=00:03:45.307383][f=0005432] Shutdown Widget - Grab Input [t=00:03:45.307483][f=0005432] Input grabbing is disabled! [t=00:03:45.307490][f=0005432] Shutdown Widget - Context Menu [t=00:03:45.307497][f=0005432] Shutdown Widget - Highlight Geos [t=00:03:45.307506][f=0005432] Shutdown Widget - Local Widgets Config [t=00:03:45.307513][f=0005432] Shutdown Widget - MinimapEvents [t=00:03:45.307524][f=0005432] Shutdown Widget - Missile Silo Range [t=00:03:45.307530][f=0005432] Shutdown Widget - Point Tracker [t=00:03:45.307536][f=0005432] Shutdown Widget - Chili Spectator Panels [t=00:03:45.307542][f=0005432] Shutdown Widget - Startup Info and Selector [t=00:03:45.307554][f=0005432] Shutdown Widget - Transport AI [t=00:03:45.307565][f=0005432] Shutdown Widget - Attack AoE [t=00:03:45.307573][f=0005432] Shutdown Widget - Spotter [t=00:03:45.307579][f=0005432] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:45.307587][f=0005432] Shutdown Widget - Selection Send [t=00:03:45.307594][f=0005432] Shutdown Widget - TeamPlatter [t=00:03:45.308374][f=0005432] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:45.308463][f=0005432] Shutdown Widget - LupsManager [t=00:03:45.308475][f=0005432] Shutdown Widget - Newton Firezone [t=00:03:45.308487][f=0005432] Shutdown Widget - Chili Pro Console [t=00:03:45.308738][f=0005432] Shutdown Widget - Persistent Build Height [t=00:03:45.308748][f=0005432] Shutdown Widget - Lasso Terraform GUI [t=00:03:45.308755][f=0005432] Shutdown Widget - Chili Framework [t=00:03:45.308761][f=0005432] Shutdown Widget - Lups [t=00:03:45.309345][f=0005432] Shutdown Widget - Mex Placement Handler [t=00:03:45.309368][f=0005432] Shutdown Widget - Chili Core Selector [t=00:03:45.309416][f=0005432] Shutdown Widget - Custom Markers [t=00:03:45.309436][f=0005432] Shutdown Widget - Select Keys [t=00:03:45.309448][f=0005432] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:45.309473][f=0005432] Shutdown Widget - Pause Screen [t=00:03:45.309594][f=0005432] Shutdown Widget - Bloom Shader Deferred [t=00:03:45.309728][f=0005432] Shutdown Widget - Color Blindness Correction [t=00:03:45.310030][f=0005432] Shutdown Widget - Layout Handler [t=00:03:45.310044][f=0005432] Shutdown Widget - Text To Speech Control [t=00:03:45.310055][f=0005432] End widgetHandler:Shutdown [t=00:03:45.354698][f=0005432] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13665230, 0.0} allocedSize{int+, int-, ext}={0, 0, 2264002107}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0123} [t=00:03:45.358130][f=0005432] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:45.358143][f=0005432] [Game::KillLua][3] dtor=0 luaRules=000001a38721d610 [t=00:03:45.358170][f=0005432] Start gadgetHandler:Shutdown [t=00:03:45.358188][f=0005432] Shutdown - StartSetup [t=00:03:45.358197][f=0005432] Shutdown - UnitMorph [t=00:03:45.358338][f=0005432] Shutdown - Carrier Drones [t=00:03:45.358347][f=0005432] Shutdown - Missile Silo Controller [t=00:03:45.358354][f=0005432] Shutdown - Modular Comm Info [t=00:03:45.358362][f=0005432] Shutdown - Terrain Texture Handler [t=00:03:45.358368][f=0005432] Shutdown - UnitCloakShield [t=00:03:45.358429][f=0005432] Shutdown - Starlight Handler [t=00:03:45.358441][f=0005432] End gadgetHandler:Shutdown [t=00:03:45.372949][f=0005432] Start gadgetHandler:Shutdown [t=00:03:45.372967][f=0005432] Shutdown - Teleport Throw [t=00:03:45.372977][f=0005432] Shutdown - UnitMorph [t=00:03:45.372989][f=0005432] Shutdown - Commander Skin Renderer [t=00:03:45.373276][f=0005432] Shutdown - Missile fired callins [t=00:03:45.373287][f=0005432] Shutdown - Modular Comm Info [t=00:03:45.373293][f=0005432] Shutdown - Retreat Command [t=00:03:45.373301][f=0005432] Shutdown - Shockwaves [t=00:03:45.373319][f=0005432] Shutdown - Unit tint API [t=00:03:45.373330][f=0005432] Shutdown - Unit glow API [t=00:03:45.373343][f=0005432] Shutdown - UnitCloakShield [t=00:03:45.373361][f=0005432] Shutdown - Lups Cloak FX [t=00:03:45.373368][f=0005432] Shutdown - Lups [t=00:03:45.374534][f=0005432] Shutdown - Lups Shield [t=00:03:45.374558][f=0005432] End gadgetHandler:Shutdown [t=00:03:45.386417][f=0005432] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 431, 0.0} allocedSize{int+, int-, ext}={0, 0, 63893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:45.388636][f=0005432] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:45.388719][f=0005432] [Game::KillLua][4] dtor=0 [t=00:03:45.388727][f=0005432] [Game::KillLua][5] dtor=0 [t=00:03:45.393919][f=0005432] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-06_18-20-18-802_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (111428 bytes) [t=00:03:45.394009][f=0005432] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:45.416513][f=0005432] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:45.416546][f=0005432] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:03:45.416745][f=0005432] [Sound] [Sound::UpdateThread][4] ctx=000001a3b746e960 dev=000001a3f5466fd0 [t=00:03:45.416844][f=0005432] [Sound] [Sound::UpdateThread][5] ctx=000001a3b746e960 dev=000001a3f5466fd0 [t=00:03:45.416854][f=0005432] [Sound] [Sound::Cleanup][alcDestroyContext(000001a3b746e960)] [t=00:03:45.418681][f=0005432] [Sound] [Sound::Cleanup][alcCloseDevice(000001a3f5466fd0)] [t=00:03:45.418836][f=0005432] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:45.444412][f=0005432] [Sound] [Sound::UpdateThread][6] [t=00:03:45.445017][f=0005432] [Game::~CGame][1] [t=00:03:45.445028][f=0005432] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:45.445033][f=0005432] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:45.445037][f=0005432] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:45.445041][f=0005432] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:45.445045][f=0005432] [Game::KillLua][4] dtor=1 [t=00:03:45.445052][f=0005432] [Game::KillLua][5] dtor=1 [t=00:03:45.445134][f=0005432] [Game::KillMisc][1] [t=00:03:45.445164][f=0005432] [Game::KillMisc][2] [t=00:03:45.445284][f=0005432] [Game::KillMisc][3] [t=00:03:45.445373][f=0005432] [Game::KillRendering][1] [t=00:03:45.448298][f=0005432] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:03:45.456976][f=0005432] [3DOParser::Kill] allocated 29 pieces [t=00:03:45.457015][f=0005432] [S3OParser::Kill] allocated 5544 pieces [t=00:03:45.457307][f=0005432] [AssParser::Kill] allocated 701 pieces [t=00:03:45.490543][f=0005432] [Game::KillInterface][1] [t=00:03:45.491131][f=0005432] [Game::KillInterface][2] [t=00:03:45.491492][f=0005432] [Game::KillSimulation][1] [t=00:03:45.491500][f=0005432] [Game::KillSimulation][2] [t=00:03:45.519504][f=0005432] [CCollisionHandler] dis-/continuous tests: 176/16538535 [t=00:03:45.519521][f=0005432] [Game::KillSimulation][3] [t=00:03:45.520579][f=0005432] [~CPathCache(12x16)] cacheHits=32 hitPercentage=48% numHashColls=0 maxCacheSize=7 [t=00:03:45.520757][f=0005432] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:45.520816][f=0005432] [~CPathCache(24x32)] cacheHits=53 hitPercentage=55% numHashColls=0 maxCacheSize=10 [t=00:03:45.520852][f=0005432] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:45.521095][f=0005432] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:03:45.522531][f=0005432] [LosHandler::Kill] raycast instance cache-{hits,misses}={90,867}; shared=4%; cached=6% [t=00:03:45.528145][f=0005432] [Game::KillSimulation][4] [t=00:03:45.594346][f=0005432] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:45.594367][f=0005432] [Game::~CGame][2] [t=00:03:45.594372][f=0005432] [Game::~CGame][3] [t=00:03:45.594602][f=0005432] [SpringApp::Kill][3] [t=00:03:45.594736][f=0005432] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 562779 bytes sent in 5848 packets (96.234 bytes/packet) 297412 bytes recv'd in 4717 packets (63.051 bytes/packet) {0.070x, 0.095x} relative protocol overhead {up, down} 13278 incoming chunks dropped, 23286 outgoing chunks resent 4090 incoming chunks processed [t=00:03:45.594842][f=0005432] [SpringApp::Kill][4] font=000001a3b7d58340 [t=00:03:45.597716][f=0005432] [SpringApp::Kill][5] [t=00:03:45.601537][f=0005432] [SpringApp::Kill][6] [t=00:03:45.601551] [SpringApp::Kill][7] [t=00:03:45.601566] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.601631] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:03:45.601656] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:45.601662] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:45.601671] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1192, 65536, 65536}, EBO = {1788, 262144, 262144} [t=00:03:45.601676] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.601681] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152} [t=00:03:45.601688] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41176, 1048576, 1048576}, EBO = {61764, 2097152, 2097152} [t=00:03:45.601693] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:45.601698] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.601703] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:45.601709] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:45.601715] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {404, 1048576, 1048576}, EBO = {606, 2097152, 2097152} [t=00:03:45.670176] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:45.670187] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:45.670191] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:45.670206] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8489 [t=00:03:45.670210] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:45.670565] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>] [t=00:03:45.670574] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:45.670580] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001a3f55c6c20) [t=00:03:45.670653] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001a3f55c6cd0) [t=00:03:45.671475] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=1)] #archives[section]=1 #files[section]=76 [t=00:03:45.671484] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (000001a3b8074940) [t=00:03:45.671815] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:45.671828] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a3f55c6ee0) [t=00:03:45.671842] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a3f55c7d50) [t=00:03:45.671871] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a3f55c6960) [t=00:03:45.671916] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:45.671925] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:45.671972] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:45.671979] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:45.671983] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:45.671992] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:45.672190] [SpringApp::Kill][8] [t=00:03:45.672197] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:45.672201] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:03:45.672205] [WatchDog::Uninstall][2] [t=00:03:46.275466] [WatchDog::Uninstall][3] [t=00:03:46.275477] [SpringApp::Kill][9]
infolog_full.txt (truncated):