ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118631

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000077] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.153314] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.153706] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.153721]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.153741]   
[t=00:00:00.153744]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.153748]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.153753]   Use "none" to disable the default log sections.
[t=00:00:00.153757] ============== </Log Sections> ==============

[t=00:00:00.153760] ============== <User Config> ==============
[t=00:00:00.153842]   AllowDeferredMapRendering = 1
[t=00:00:00.153848]   AllowDeferredModelRendering = 1
[t=00:00:00.153851]   AnimationMT = 0
[t=00:00:00.153855]   BumpWaterBlurReflection = 1
[t=00:00:00.153858]   BumpWaterTexSizeReflection = 128
[t=00:00:00.153862]   CamFreeScrollSpeed = 50
[t=00:00:00.153865]   CamMode = 1
[t=00:00:00.153870]   CubeTexSizeReflection = 1
[t=00:00:00.153873]   CubeTexSizeSpecular = 1
[t=00:00:00.153877]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.153880]   EdgeMoveDynamic = 0
[t=00:00:00.153884]   EdgeMoveWidth = 0.003
[t=00:00:00.153887]   FPSFOV = 90
[t=00:00:00.153890]   FPSScrollSpeed = 50
[t=00:00:00.153892]   FontSize = 18
[t=00:00:00.153895]   FullscreenEdgeMove = 0
[t=00:00:00.153898]   GrassDetail = 0
[t=00:00:00.153901]   GroundDecals = 2
[t=00:00:00.153904]   GroundDetail = 90
[t=00:00:00.153908]   HangTimeout = 30
[t=00:00:00.153913]   HardwareCursor = 1
[t=00:00:00.153916]   InitialNetworkTimeout = 0
[t=00:00:00.153920]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.153923]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.153926]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.153929]   LinkOutgoingBandwidth = 262144
[t=00:00:00.153933]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.153939]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.153942]   MSAALevel = 1
[t=00:00:00.153947]   MaxParticles = 15000
[t=00:00:00.153950]   MaxSounds = 32
[t=00:00:00.153953]   MaximumTransmissionUnit = 0
[t=00:00:00.153957]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.153960]   MiniMapMarker = 0
[t=00:00:00.153963]   MouseDragScrollThreshold = 0
[t=00:00:00.153967]   NetworkLossFactor = 2
[t=00:00:00.153969]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.153972]   OverheadScrollSpeed = 50
[t=00:00:00.153976]   ReconnectTimeout = 0
[t=00:00:00.153979]   RotOverheadScrollSpeed = 50
[t=00:00:00.153984]   RotateLogFiles = 1
[t=00:00:00.153987]   ShadowMapSize = 1024
[t=00:00:00.153990]   Shadows = 1
[t=00:00:00.153992]   ShowClock = 0
[t=00:00:00.153995]   SoftParticles = 2
[t=00:00:00.153999]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.154003]   UnitIconDist = 151
[t=00:00:00.154006]   UpdateBoundingVolumeMT = 0
[t=00:00:00.154009]   UpdateWeaponVectorsMT = 0
[t=00:00:00.154012]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.154015]   UseLuaMemPools = 0
[t=00:00:00.154033]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.154038]   VFSCacheArchiveFiles = 0
[t=00:00:00.154041]   Water = 4
[t=00:00:00.154043]   WindowBorderless = 1
[t=00:00:00.154046]   WindowPosY = 0
[t=00:00:00.154049]   WindowedEdgeMove = 0
[t=00:00:00.154052]   XResolutionWindowed = 3440
[t=00:00:00.154055]   YResolutionWindowed = 1440
[t=00:00:00.154062] ============== </User Config> ==============

[t=00:00:00.154067] ============== <User System> ==============
[t=00:00:00.154071]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.154078]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.154085]        Compiler Version: gcc-13.2.0
[t=00:00:00.154110]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.154138]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.154143]        Binary Word Size: 64-bit (native)
[t=00:00:00.154146]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.154151]      Physical CPU Cores: 8
[t=00:00:00.154155]       Logical CPU Cores: 16
[t=00:00:00.154158] ============== </User System> ==============

[t=00:00:00.154163] Run: thread affinity ffffffff
[t=00:00:00.154241] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.154246]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.154249]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.154251]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.154255]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.155054] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.155068] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.158174] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.168223]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.168232]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.168235]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.168239]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.168242]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.168245]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.168254]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.168257]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.168261]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.168264]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.168267]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.168270]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.168279]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.168282]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.168285]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.168288]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.168293]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.168296]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.168299]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.168301]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.168304]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.168331]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.168334]         [109] 800x600x24bpp@144Hz
[t=00:00:00.168337]         [116] 720x576x24bpp@144Hz
[t=00:00:00.168339]         [121] 720x480x24bpp@144Hz
[t=00:00:00.168342]         [127] 640x480x24bpp@144Hz
[t=00:00:00.171937]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.171947]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.171950]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.171952]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.171955]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.171957]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.171960]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.171963]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.171966]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.171969]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.171973]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.171976]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.171978]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.171981]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.171983]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.171986]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.171988]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.171991]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.171993]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.171996]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.171998]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.172004]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.172009]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.172011]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.172014]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.172016]         [49] 800x600x24bpp@240Hz
[t=00:00:00.172020]         [51] 640x480x24bpp@240Hz
[t=00:00:00.318200] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.318488] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.318498] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.334193] [GR::LogVersionInfo]
[t=00:00:00.334203]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.334206]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.334209]     GL vendor   : NVIDIA Corporation
[t=00:00:00.334212]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.334215]     GLSL version: 4.60 NVIDIA
[t=00:00:00.334218]     GLEW version: 2.1.0
[t=00:00:00.334229]     GPU memory  : 12282MB (total) / 10455MB (available)
[t=00:00:00.334290]     SDL swap-int: 1
[t=00:00:00.334295]     SDL driver  : windows
[t=00:00:00.334297]     
[t=00:00:00.334300]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.334303]     GLSL shader support       : 1
[t=00:00:00.334307]     GL4 support               : 1
[t=00:00:00.334310]     FBO extension support     : 1
[t=00:00:00.334317]     NVX GPU mem-info support  : 1
[t=00:00:00.334322]     ATI GPU mem-info support  : 0
[t=00:00:00.334332]     Texture clamping to edge  : 1
[t=00:00:00.334338]     NPOT-texture support      : 1 (1)
[t=00:00:00.334343]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.334348]     texture query-LOD support : 1 (1)
[t=00:00:00.334351]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.334354]     Z-buffer depth            : 32 (-)
[t=00:00:00.334361]     primitive-restart support : 1 (1)
[t=00:00:00.334366]     clip-space control support: 1 (1)
[t=00:00:00.334370]     seamless cube-map support : 1 (1)
[t=00:00:00.334374]     frag-depth layout support : 1 (1)
[t=00:00:00.334378]     persistent maps support   : 1 (1)
[t=00:00:00.334381]     explicit attribs location : 1 (1)
[t=00:00:00.334384]     multi draw indirect       : 1 (-)
[t=00:00:00.334388]     array textures            : 1 (-)
[t=00:00:00.334391]     buffer copy support       : 1 (-)
[t=00:00:00.334394]     indirect draw             : 1 (-)
[t=00:00:00.334397]     base instance             : 1 (-)
[t=00:00:00.334400]     
[t=00:00:00.334403]     max. FBO samples              : 32
[t=00:00:00.334407]     max. FS/program texture slots : 32/192
[t=00:00:00.334410]     max. texture size             : 32768
[t=00:00:00.334416]     max. texture anisotropy level : 16.000000
[t=00:00:00.334419]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.334422]     max. draw-buffers             : 8
[t=00:00:00.334425]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.334428]     max. uniform buffer-bindings  : 84
[t=00:00:00.334431]     max. uniform block-size       : 64KB
[t=00:00:00.334437]     max. storage buffer-bindings  : 96
[t=00:00:00.334442]     max. storage block-size       : 2047MB
[t=00:00:00.334445]     
[t=00:00:00.334447]     enable AMD-hacks : 0
[t=00:00:00.334450]     compress MIP-maps: 0
[t=00:00:00.334476]     Number of compressed texture formats: 23
[t=00:00:00.334490]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.334515] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.334675] [GR::UpdateGLConfigs]
[t=00:00:00.334809] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.334815] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.334826] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.334833] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.334836] [GR::InitGLState]
[t=00:00:00.334885] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.418186] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.419872] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.420400] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.423741] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.423756] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.424112] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.429364] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.429374] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.429427] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.429468] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.438377] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.438706] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.439525] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.439615] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.464506] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[t=00:00:00.464516] [VFS] [SpringVFS::ReserveArchives<this=000001a3b806f110>]
[t=00:00:00.464605] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.465913] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a3b806f110 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.465921] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.505456] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.505743] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.506052] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.506175] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.506195] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.506412] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.506425] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.506769] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.506863] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.506909] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.507328][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.507377][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.507447][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.507459][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.507464][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.507491][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.511701][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.511714][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.511719][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.511724][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.511765][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.558344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.559720][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a3f5466fd0(default) context=000001a3b746e960  numChannels=2 frameSize=8
[t=00:00:00.559737][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.559742][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.559755][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.559759][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.559772][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.559788][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.559795][f=-000001] [Sound]   Devices:
[t=00:00:00.561293][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.561302][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.561307][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.561319][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.561323][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.561752][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.561762][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.621152][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 156045 MB
[t=00:00:00.622593][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.623283][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489
[t=00:00:00.623985][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name LogicDaemon
[t=00:00:00.829121][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0)
[t=00:00:00.829416][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0
[t=00:00:00.829733][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.830046][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.860444][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.861052][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.861260][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.862269][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a3b806f110>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.889273][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:00.889364][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.889406][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.919157][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.919244][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.919303][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.919390][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.919418][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.321870][f=-000001] Input grabbing is enabled!
[t=00:00:08.321926][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:08.326036][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:08.326234][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:08.326463][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:08.326698][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:08.335958][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:08.336110][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:08.336269][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:08.336396][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:08.336510][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:08.336738][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:08.336989][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:08.337098][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:08.337214][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:08.337353][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:08.337473][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:08.337566][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:08.337789][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:08.338010][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:08.338138][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:08.342490][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:08.342710][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:08.342843][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:08.342979][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:08.343087][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:08.343233][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:08.343406][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:08.343514][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:08.343632][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:08.343981][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:08.344103][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:08.344438][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:08.344655][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:08.344853][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:08.345071][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:08.353004][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:08.353240][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:08.353934][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:08.354105][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:08.354283][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:08.354300][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:08.354502][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:08.354511][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:08.354586][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:08.354713][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:08.354821][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:08.354950][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:08.355446][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:08.355580][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:08.355883][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:08.355989][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:08.356199][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:08.356319][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:08.368803][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:08.372032][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:08.372211][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:08.452716][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:08.453091][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:08.453613][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:08.453883][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:08.454704][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:08.454817][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:08.455014][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:08.455144][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:08.456034][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:08.456256][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:08.456369][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:08.456486][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:08.456606][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:08.456612][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:08.456621][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:08.456653][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:08.456761][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:08.456870][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:08.457099][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:08.457209][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:08.470806][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:08.471035][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:08.471376][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:08.472178][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:08.472378][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:08.472715][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:08.472828][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:08.472936][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:08.473050][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:08.473170][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:08.473450][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:08.473603][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:08.473808][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:08.474090][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:08.474243][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:08.474362][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:08.474470][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:08.474647][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:08.478179][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:08.482016][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:08.482357][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:08.482609][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:08.483615][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:08.483746][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:08.483891][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:08.484608][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:08.486232][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:08.486536][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:08.486899][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:08.487423][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:08.487963][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:08.488137][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:08.488277][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:08.491828][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:08.492805][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:08.494280][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:08.494473][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:08.494588][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:08.496107][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:08.501423][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.501799][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.501938][f=-000001] SetSunLighting
[t=00:00:08.502286][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.507164][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.508163][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.508648][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.510482][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.510671][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.510789][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.510909][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.510917][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.511019][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.514278][f=-000001] Writing last game win data
[t=00:00:08.519294][f=-000001] LuaUI v0.3
[t=00:00:08.622827][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.657046][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.657685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.658101][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.658109][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:08.666143][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10221, 0.0} allocedSize{int+, int-, ext}={0, 0, 1837981}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0101}
[t=00:00:09.023091][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.131970][f=-000001] GameID: e1d402679c3ac417c0d1bcf36284afc6
[t=00:00:09.132267][f=-000001] Connection attempt from hfe77
[t=00:00:09.132276][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.132379][f=-000001]  -> Connection established (given id 1)
[t=00:00:09.132386][f=-000001] Connection attempt from LogicDaemon
[t=00:00:09.132390][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.132467][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.132490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327"
[t=00:00:09.132507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:09.132521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327"
[t=00:00:09.132535][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:09.132551][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]"
[t=00:00:09.132586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]"
[t=00:00:09.224432][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.257150][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:09.322098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001a38721d610,0000000000000000}][locale="C"]"
[t=00:00:09.322127][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:09.546008][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:11.033079][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:16.436430][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]"
[t=00:00:16.436463][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]"
[t=00:00:25.604872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[Game::Load][lua{Rules,Gaia}={000002a1feac4f50,0000000000000000}][locale="C"]"
[t=00:00:27.155170][f=-000001] <hfe77> Allies: I choose: Jumpy II!
[t=00:00:31.074246][f=-000001] <LogicDaemon> 3 stardusts by 2:30 or dead. Killing nests reduces the time.
[t=00:00:44.152039][f=-000001] Warning: Couldn't find texture "%%422:1"!
[t=00:01:04.509278][f=0000609] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:28.032168][f=0004914] <hfe77> Allies: too hard
[t=00:03:30.567567][f=0004990] <hfe77> Allies: wtf?
[t=00:03:39.515902][f=0005258] <hfe77> !poll resign
[t=00:03:39.548836][f=0005259] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[t=00:03:39.548867][f=0005259] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[t=00:03:41.882423][f=0005329] <LogicDaemon> !vote 1
[t=00:03:41.915448][f=0005330] > Poll: Resign team 1? [!y=2/2, !n=0/2]
[t=00:03:41.948825][f=0005331] > Poll: Resign team 1? [END:SUCCESS]
[t=00:03:41.952375][f=0005331] selectedUnitsShader GL4,  recompiled in , 1, ms at, 5331, success, true
[t=00:03:41.965662][f=0005331] <Global Build Command> Spectator mode or commshare detected. Widget removed.
[t=00:03:42.286343][f=0005332] game_message: North has been destroyed!
[t=00:03:42.286449][f=0005332] game_message: AI wins!
[t=00:03:42.333584][f=0005332] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:03:42.357936][f=0005332] > Team 1 resigned
[t=00:03:42.377728][f=0005346] <Nuke Icon> Spectator mode. Widget removed.
[t=00:03:42.378575][f=0005346] <Easy Facing> Spectator mode. Widget removed.
[t=00:03:42.379357][f=0005346] <autoquit> Autoquit canceled.
[t=00:03:42.666205][f=0005356] <Ghost Site> Spectator mode. Widget removed.
[t=00:03:45.272574][f=0005432] [QuitAction] user exited to system
[t=00:03:45.280281][f=0005432] [SpringApp::Kill][1] fromRun=1
[t=00:03:45.280296][f=0005432] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:45.290252][f=0005432]  [async=0] threads=8 tasks=434308 {sum,avg}{exec,wait}time={{2969.493, 0.007}, {31779.066, 0.073}}ms
[t=00:03:45.290266][f=0005432]      thread=1 tasks=62044 {sum,min,max,avg}{exec,wait}time={{679.163, 0.000, 10.154, 0.011}, {2351.902, 0.000, 18446744027136.000, 0.038}}ms
[t=00:03:45.290285][f=0005432]      thread=2 tasks=62044 {sum,min,max,avg}{exec,wait}time={{397.269, 0.000, 9.804, 0.006}, {4790.603, 0.000, 18446744027136.000, 0.077}}ms
[t=00:03:45.290291][f=0005432]      thread=3 tasks=62044 {sum,min,max,avg}{exec,wait}time={{381.881, 0.000, 8.484, 0.006}, {4843.172, 0.000, 18446744027136.000, 0.078}}ms
[t=00:03:45.290298][f=0005432]      thread=4 tasks=62044 {sum,min,max,avg}{exec,wait}time={{381.653, 0.000, 9.516, 0.006}, {4878.050, 0.000, 18446744027136.000, 0.079}}ms
[t=00:03:45.290306][f=0005432]      thread=5 tasks=62044 {sum,min,max,avg}{exec,wait}time={{377.517, 0.000, 7.516, 0.006}, {4876.638, 0.000, 7.141, 0.079}}ms
[t=00:03:45.290314][f=0005432]      thread=6 tasks=62044 {sum,min,max,avg}{exec,wait}time={{380.838, 0.000, 9.369, 0.006}, {4932.779, 0.000, 19.495, 0.080}}ms
[t=00:03:45.290321][f=0005432]      thread=7 tasks=62044 {sum,min,max,avg}{exec,wait}time={{371.173, 0.000, 9.490, 0.006}, {5105.920, 0.000, 19.495, 0.082}}ms
[t=00:03:45.290328][f=0005432]  [async=1] threads=8 tasks=3676 {sum,avg}{exec,wait}time={{21526.545, 5.856}, {8342537.000, 2269.460}}ms
[t=00:03:45.290336][f=0005432]      thread=1 tasks=526 {sum,min,max,avg}{exec,wait}time={{3031.184, 0.000, 395.086, 5.763}, {1186138.250, 0.376, 3050.395, 2255.016}}ms
[t=00:03:45.290343][f=0005432]      thread=2 tasks=529 {sum,min,max,avg}{exec,wait}time={{3090.516, 0.000, 404.192, 5.842}, {1195850.000, 0.259, 3100.954, 2260.586}}ms
[t=00:03:45.290354][f=0005432]      thread=3 tasks=530 {sum,min,max,avg}{exec,wait}time={{3101.615, 0.000, 419.636, 5.852}, {1196875.500, 0.965, 3102.837, 2258.256}}ms
[t=00:03:45.290360][f=0005432]      thread=4 tasks=524 {sum,min,max,avg}{exec,wait}time={{3037.610, 0.000, 409.680, 5.797}, {1181568.500, 0.286, 3048.156, 2254.902}}ms
[t=00:03:45.290367][f=0005432]      thread=5 tasks=523 {sum,min,max,avg}{exec,wait}time={{3091.908, 0.000, 407.712, 5.912}, {1194985.500, 0.277, 3102.525, 2284.867}}ms
[t=00:03:45.290381][f=0005432]      thread=6 tasks=522 {sum,min,max,avg}{exec,wait}time={{3091.178, 0.000, 410.523, 5.922}, {1191505.500, 0.285, 3101.687, 2282.578}}ms
[t=00:03:45.290390][f=0005432]      thread=7 tasks=522 {sum,min,max,avg}{exec,wait}time={{3082.533, 0.000, 410.523, 5.905}, {1195614.125, 0.502, 3101.601, 2290.448}}ms
[t=00:03:45.290394][f=0005432] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:45.290398][f=0005432] [SpringApp::Kill][2]
[t=00:03:45.290436][f=0005432] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:45.290440][f=0005432] [Game::KillLua][1] dtor=0 luaUI=000001a3a051c460
[t=00:03:45.290470][f=0005432] Start widgetHandler:Shutdown
[t=00:03:45.292350][f=0005432] Shutdown - SaveOrderList Complete
[t=00:03:45.293504][f=0005432] Writing last game win data
[t=00:03:45.298684][f=0005432] Shutdown - SaveConfigData Complete
[t=00:03:45.298698][f=0005432] Shutdown Widget - Chili Highlight
[t=00:03:45.298717][f=0005432] Shutdown Widget - Deferred rendering GL4
[t=00:03:45.298838][f=0005432] Shutdown Widget - Draw After Chili
[t=00:03:45.298846][f=0005432] Shutdown Widget - API Unit Tracker GL4
[t=00:03:45.298859][f=0005432] Shutdown Widget - EPIC Menu
[t=00:03:45.299606][f=0005432] Shutdown Widget - Chili Minimap
[t=00:03:45.299686][f=0005432] Shutdown Widget - Chili Widget Selector
[t=00:03:45.300313][f=0005432] Shutdown Widget - Depth of Field Shader
[t=00:03:45.300323][f=0005432] Shutdown Widget - Deferred rendering
[t=00:03:45.300329][f=0005432] SSAO: Deferred rendering disabled, disabling.
[t=00:03:45.305373][f=0005432] Shutdown Widget - Deferred rendering
[t=00:03:45.305392][f=0005432] SSAO: Deferred rendering disabled, disabling.
[t=00:03:45.306132][f=0005432] Shutdown Widget - Local Team Colors
[t=00:03:45.306142][f=0005432] Shutdown Widget - Display Keys 2
[t=00:03:45.306157][f=0005432] Shutdown Widget - Save Game Menu
[t=00:03:45.306163][f=0005432] Shutdown Widget - Highlight Model Api GL4
[t=00:03:45.306191][f=0005432] Shutdown Widget - Unit Icons
[t=00:03:45.306258][f=0005432] Shutdown Widget - HealthBars
[t=00:03:45.306901][f=0005432] Shutdown Widget - RoI Tracker
[t=00:03:45.307009][f=0005432] Shutdown Widget - Noises
[t=00:03:45.307022][f=0005432] Shutdown Widget - Attrition Counter
[t=00:03:45.307142][f=0005432] Shutdown Widget - Selected Units GL4 2
[t=00:03:45.307150][f=0005432] Shutdown Widget - BuildETA
[t=00:03:45.307158][f=0005432] Shutdown Widget - Chili Chicken Panel
[t=00:03:45.307218][f=0005432] Shutdown Widget - External VR Grid
[t=00:03:45.307226][f=0005432] Shutdown Widget - Win Counter
[t=00:03:45.307231][f=0005432] Shutdown Widget - EndGame APM stats
[t=00:03:45.307241][f=0005432] Shutdown Widget - Modular Comm Info
[t=00:03:45.307249][f=0005432] Shutdown Widget - Reclaim Field Highlight
[t=00:03:45.307259][f=0005432] Shutdown Widget - State Reverse and Latency
[t=00:03:45.307266][f=0005432] Shutdown Widget - Music Player v2
[t=00:03:45.307279][f=0005432] Shutdown Widget - Chili Economy Panel Default
[t=00:03:45.307288][f=0005432] Shutdown Widget - Stereo3D
[t=00:03:45.307319][f=0005432] Shutdown Widget - Chili EndGame Window
[t=00:03:45.307332][f=0005432] Shutdown Widget - Chili Nuke Warning
[t=00:03:45.307343][f=0005432] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:45.307354][f=0005432] Shutdown Widget - Darkening
[t=00:03:45.307365][f=0005432] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:45.307375][f=0005432] Shutdown Widget - Defense Range Zero-K
[t=00:03:45.307383][f=0005432] Shutdown Widget - Grab Input
[t=00:03:45.307483][f=0005432] Input grabbing is disabled!
[t=00:03:45.307490][f=0005432] Shutdown Widget - Context Menu
[t=00:03:45.307497][f=0005432] Shutdown Widget - Highlight Geos
[t=00:03:45.307506][f=0005432] Shutdown Widget - Local Widgets Config
[t=00:03:45.307513][f=0005432] Shutdown Widget - MinimapEvents
[t=00:03:45.307524][f=0005432] Shutdown Widget - Missile Silo Range
[t=00:03:45.307530][f=0005432] Shutdown Widget - Point Tracker
[t=00:03:45.307536][f=0005432] Shutdown Widget - Chili Spectator Panels
[t=00:03:45.307542][f=0005432] Shutdown Widget - Startup Info and Selector
[t=00:03:45.307554][f=0005432] Shutdown Widget - Transport AI
[t=00:03:45.307565][f=0005432] Shutdown Widget - Attack AoE
[t=00:03:45.307573][f=0005432] Shutdown Widget - Spotter
[t=00:03:45.307579][f=0005432] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:45.307587][f=0005432] Shutdown Widget - Selection Send
[t=00:03:45.307594][f=0005432] Shutdown Widget - TeamPlatter
[t=00:03:45.308374][f=0005432] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:45.308463][f=0005432] Shutdown Widget - LupsManager
[t=00:03:45.308475][f=0005432] Shutdown Widget - Newton Firezone
[t=00:03:45.308487][f=0005432] Shutdown Widget - Chili Pro Console
[t=00:03:45.308738][f=0005432] Shutdown Widget - Persistent Build Height
[t=00:03:45.308748][f=0005432] Shutdown Widget - Lasso Terraform GUI
[t=00:03:45.308755][f=0005432] Shutdown Widget - Chili Framework
[t=00:03:45.308761][f=0005432] Shutdown Widget - Lups
[t=00:03:45.309345][f=0005432] Shutdown Widget - Mex Placement Handler
[t=00:03:45.309368][f=0005432] Shutdown Widget - Chili Core Selector
[t=00:03:45.309416][f=0005432] Shutdown Widget - Custom Markers
[t=00:03:45.309436][f=0005432] Shutdown Widget - Select Keys
[t=00:03:45.309448][f=0005432] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:45.309473][f=0005432] Shutdown Widget - Pause Screen
[t=00:03:45.309594][f=0005432] Shutdown Widget - Bloom Shader Deferred
[t=00:03:45.309728][f=0005432] Shutdown Widget - Color Blindness Correction
[t=00:03:45.310030][f=0005432] Shutdown Widget - Layout Handler
[t=00:03:45.310044][f=0005432] Shutdown Widget - Text To Speech Control
[t=00:03:45.310055][f=0005432] End widgetHandler:Shutdown
[t=00:03:45.354698][f=0005432] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13665230, 0.0} allocedSize{int+, int-, ext}={0, 0, 2264002107}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0123}
[t=00:03:45.358130][f=0005432] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:45.358143][f=0005432] [Game::KillLua][3] dtor=0 luaRules=000001a38721d610
[t=00:03:45.358170][f=0005432] Start gadgetHandler:Shutdown
[t=00:03:45.358188][f=0005432] Shutdown - StartSetup
[t=00:03:45.358197][f=0005432] Shutdown - UnitMorph
[t=00:03:45.358338][f=0005432] Shutdown - Carrier Drones
[t=00:03:45.358347][f=0005432] Shutdown - Missile Silo Controller
[t=00:03:45.358354][f=0005432] Shutdown - Modular Comm Info
[t=00:03:45.358362][f=0005432] Shutdown - Terrain Texture Handler
[t=00:03:45.358368][f=0005432] Shutdown - UnitCloakShield
[t=00:03:45.358429][f=0005432] Shutdown - Starlight Handler
[t=00:03:45.358441][f=0005432] End gadgetHandler:Shutdown
[t=00:03:45.372949][f=0005432] Start gadgetHandler:Shutdown
[t=00:03:45.372967][f=0005432] Shutdown - Teleport Throw
[t=00:03:45.372977][f=0005432] Shutdown - UnitMorph
[t=00:03:45.372989][f=0005432] Shutdown - Commander Skin Renderer
[t=00:03:45.373276][f=0005432] Shutdown - Missile fired callins
[t=00:03:45.373287][f=0005432] Shutdown - Modular Comm Info
[t=00:03:45.373293][f=0005432] Shutdown - Retreat Command
[t=00:03:45.373301][f=0005432] Shutdown - Shockwaves
[t=00:03:45.373319][f=0005432] Shutdown - Unit tint API
[t=00:03:45.373330][f=0005432] Shutdown - Unit glow API
[t=00:03:45.373343][f=0005432] Shutdown - UnitCloakShield
[t=00:03:45.373361][f=0005432] Shutdown - Lups Cloak FX
[t=00:03:45.373368][f=0005432] Shutdown - Lups
[t=00:03:45.374534][f=0005432] Shutdown - Lups Shield
[t=00:03:45.374558][f=0005432] End gadgetHandler:Shutdown
[t=00:03:45.386417][f=0005432] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 431, 0.0} allocedSize{int+, int-, ext}={0, 0, 63893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:45.388636][f=0005432] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:45.388719][f=0005432] [Game::KillLua][4] dtor=0
[t=00:03:45.388727][f=0005432] [Game::KillLua][5] dtor=0
[t=00:03:45.393919][f=0005432] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-06_18-20-18-802_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (111428 bytes)
[t=00:03:45.394009][f=0005432] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:45.416513][f=0005432] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:45.416546][f=0005432] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:03:45.416745][f=0005432] [Sound] [Sound::UpdateThread][4] ctx=000001a3b746e960 dev=000001a3f5466fd0
[t=00:03:45.416844][f=0005432] [Sound] [Sound::UpdateThread][5] ctx=000001a3b746e960 dev=000001a3f5466fd0
[t=00:03:45.416854][f=0005432] [Sound] [Sound::Cleanup][alcDestroyContext(000001a3b746e960)]
[t=00:03:45.418681][f=0005432] [Sound] [Sound::Cleanup][alcCloseDevice(000001a3f5466fd0)]
[t=00:03:45.418836][f=0005432] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:45.444412][f=0005432] [Sound] [Sound::UpdateThread][6]
[t=00:03:45.445017][f=0005432] [Game::~CGame][1]
[t=00:03:45.445028][f=0005432] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:45.445033][f=0005432] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:45.445037][f=0005432] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:45.445041][f=0005432] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:45.445045][f=0005432] [Game::KillLua][4] dtor=1
[t=00:03:45.445052][f=0005432] [Game::KillLua][5] dtor=1
[t=00:03:45.445134][f=0005432] [Game::KillMisc][1]
[t=00:03:45.445164][f=0005432] [Game::KillMisc][2]
[t=00:03:45.445284][f=0005432] [Game::KillMisc][3]
[t=00:03:45.445373][f=0005432] [Game::KillRendering][1]
[t=00:03:45.448298][f=0005432] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:03:45.456976][f=0005432] [3DOParser::Kill] allocated 29 pieces
[t=00:03:45.457015][f=0005432] [S3OParser::Kill] allocated 5544 pieces
[t=00:03:45.457307][f=0005432] [AssParser::Kill] allocated 701 pieces
[t=00:03:45.490543][f=0005432] [Game::KillInterface][1]
[t=00:03:45.491131][f=0005432] [Game::KillInterface][2]
[t=00:03:45.491492][f=0005432] [Game::KillSimulation][1]
[t=00:03:45.491500][f=0005432] [Game::KillSimulation][2]
[t=00:03:45.519504][f=0005432] [CCollisionHandler] dis-/continuous tests: 176/16538535
[t=00:03:45.519521][f=0005432] [Game::KillSimulation][3]
[t=00:03:45.520579][f=0005432] [~CPathCache(12x16)] cacheHits=32 hitPercentage=48% numHashColls=0 maxCacheSize=7
[t=00:03:45.520757][f=0005432] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:45.520816][f=0005432] [~CPathCache(24x32)] cacheHits=53 hitPercentage=55% numHashColls=0 maxCacheSize=10
[t=00:03:45.520852][f=0005432] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:45.521095][f=0005432] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:03:45.522531][f=0005432] [LosHandler::Kill] raycast instance cache-{hits,misses}={90,867}; shared=4%; cached=6%
[t=00:03:45.528145][f=0005432] [Game::KillSimulation][4]
[t=00:03:45.594346][f=0005432] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:45.594367][f=0005432] [Game::~CGame][2]
[t=00:03:45.594372][f=0005432] [Game::~CGame][3]
[t=00:03:45.594602][f=0005432] [SpringApp::Kill][3]
[t=00:03:45.594736][f=0005432] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    562779 bytes sent   in 5848 packets (96.234 bytes/packet)
    297412 bytes recv'd in 4717 packets (63.051 bytes/packet)
    {0.070x, 0.095x} relative protocol overhead {up, down}
    13278 incoming chunks dropped, 23286 outgoing chunks resent
    4090 incoming chunks processed

[t=00:03:45.594842][f=0005432] [SpringApp::Kill][4] font=000001a3b7d58340
[t=00:03:45.597716][f=0005432] [SpringApp::Kill][5]
[t=00:03:45.601537][f=0005432] [SpringApp::Kill][6]
[t=00:03:45.601551] [SpringApp::Kill][7]
[t=00:03:45.601566] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:45.601631] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:03:45.601656] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:45.601662] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:45.601671] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1192, 65536, 65536}, EBO = {1788, 262144, 262144}
[t=00:03:45.601676] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:45.601681] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:03:45.601688] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41176, 1048576, 1048576}, EBO = {61764, 2097152, 2097152}
[t=00:03:45.601693] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:45.601698] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:45.601703] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:45.601709] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:45.601715] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {404, 1048576, 1048576}, EBO = {606, 2097152, 2097152}
[t=00:03:45.670176] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:45.670187] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:45.670191] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:45.670206] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8489
[t=00:03:45.670210] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:45.670565] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>]
[t=00:03:45.670574] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:45.670580] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001a3f55c6c20)
[t=00:03:45.670653] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001a3f55c6cd0)
[t=00:03:45.671475] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=1)] #archives[section]=1 #files[section]=76
[t=00:03:45.671484] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (000001a3b8074940)
[t=00:03:45.671815] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:45.671828] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a3f55c6ee0)
[t=00:03:45.671842] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a3f55c7d50)
[t=00:03:45.671871] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a3f55c6960)
[t=00:03:45.671916] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:45.671925] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:45.671972] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:45.671979] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:45.671983] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:45.671992] [VFS] [SpringVFS::DeleteArchives<this=000001a3b806f110>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:45.672190] [SpringApp::Kill][8]
[t=00:03:45.672197] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:45.672201] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1)
[t=00:03:45.672205] [WatchDog::Uninstall][2]
[t=00:03:46.275466] [WatchDog::Uninstall][3]
[t=00:03:46.275477] [SpringApp::Kill][9]