Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000077] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.079092] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.079128] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.079147] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.079159] [t=00:00:00.079163] Enable or disable log sections using the LogSections configuration key [t=00:00:00.079169] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.079176] Use "none" to disable the default log sections. [t=00:00:00.079181] ============== </Log Sections> ============== [t=00:00:00.079186] ============== <User Config> ============== [t=00:00:00.079272] AllowDeferredMapRendering = 1 [t=00:00:00.079279] AllowDeferredModelRendering = 1 [t=00:00:00.079283] AnimationMT = 0 [t=00:00:00.079288] BumpWaterBlurReflection = 1 [t=00:00:00.079292] BumpWaterTexSizeReflection = 128 [t=00:00:00.079298] CamFreeScrollSpeed = 50 [t=00:00:00.079302] CamMode = 1 [t=00:00:00.079310] CubeTexSizeReflection = 1 [t=00:00:00.079314] CubeTexSizeSpecular = 1 [t=00:00:00.079319] DualScreenMiniMapOnLeft = 1 [t=00:00:00.079323] EdgeMoveDynamic = 0 [t=00:00:00.079327] EdgeMoveWidth = 0.003 [t=00:00:00.079331] FPSFOV = 90 [t=00:00:00.079335] FPSScrollSpeed = 50 [t=00:00:00.079339] FontSize = 18 [t=00:00:00.079342] FullscreenEdgeMove = 0 [t=00:00:00.079346] GrassDetail = 0 [t=00:00:00.079360] GroundDecals = 2 [t=00:00:00.079364] GroundDetail = 90 [t=00:00:00.079370] HangTimeout = 30 [t=00:00:00.079374] HardwareCursor = 1 [t=00:00:00.079378] InitialNetworkTimeout = 0 [t=00:00:00.079382] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.079387] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.079391] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.079395] LinkOutgoingBandwidth = 262144 [t=00:00:00.079400] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.079404] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.079414] MSAALevel = 1 [t=00:00:00.079421] MaxParticles = 15000 [t=00:00:00.079424] MaxSounds = 32 [t=00:00:00.079428] MaximumTransmissionUnit = 0 [t=00:00:00.079433] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.079437] MiniMapMarker = 0 [t=00:00:00.079441] MouseDragScrollThreshold = 0 [t=00:00:00.079445] NetworkLossFactor = 2 [t=00:00:00.079455] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.079459] OverheadScrollSpeed = 50 [t=00:00:00.079463] ReconnectTimeout = 0 [t=00:00:00.079467] RotOverheadScrollSpeed = 50 [t=00:00:00.079474] RotateLogFiles = 1 [t=00:00:00.079480] ShadowMapSize = 1024 [t=00:00:00.079484] Shadows = 1 [t=00:00:00.079487] ShowClock = 0 [t=00:00:00.079491] SoftParticles = 2 [t=00:00:00.079499] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.079504] UnitIconDist = 151 [t=00:00:00.079508] UpdateBoundingVolumeMT = 0 [t=00:00:00.079512] UpdateWeaponVectorsMT = 0 [t=00:00:00.079520] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.079524] UseLuaMemPools = 0 [t=00:00:00.079547] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.079551] VFSCacheArchiveFiles = 0 [t=00:00:00.079556] Water = 4 [t=00:00:00.079560] WindowBorderless = 1 [t=00:00:00.079564] WindowPosY = 0 [t=00:00:00.079568] WindowedEdgeMove = 0 [t=00:00:00.079572] XResolutionWindowed = 3440 [t=00:00:00.079580] YResolutionWindowed = 1440 [t=00:00:00.079590] ============== </User Config> ============== [t=00:00:00.079594] ============== <User System> ============== [t=00:00:00.079599] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.079609] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.079615] Compiler Version: gcc-13.2.0 [t=00:00:00.079646] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.079686] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.079695] Binary Word Size: 64-bit (native) [t=00:00:00.079700] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.079707] Physical CPU Cores: 8 [t=00:00:00.079711] Logical CPU Cores: 16 [t=00:00:00.079716] ============== </User System> ============== [t=00:00:00.079722] Run: thread affinity ffffffff [t=00:00:00.079825] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.079831] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.079835] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.079839] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.079845] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.080877] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.080894] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.084173] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.093953] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.093963] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.093967] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.093970] [11] 2560x1080x24bpp@144Hz [t=00:00:00.093973] [14] 1920x1200x24bpp@144Hz [t=00:00:00.093977] [18] 1920x1080x24bpp@144Hz [t=00:00:00.093990] [25] 1720x1440x24bpp@144Hz [t=00:00:00.093993] [29] 1680x1050x24bpp@144Hz [t=00:00:00.093996] [35] 1600x1200x24bpp@144Hz [t=00:00:00.093999] [39] 1600x900x24bpp@144Hz [t=00:00:00.094002] [44] 1440x1080x24bpp@144Hz [t=00:00:00.094005] [51] 1440x900x24bpp@144Hz [t=00:00:00.094008] [56] 1366x768x24bpp@144Hz [t=00:00:00.094011] [61] 1360x768x24bpp@144Hz [t=00:00:00.094013] [66] 1280x1024x24bpp@144Hz [t=00:00:00.094016] [72] 1280x960x24bpp@144Hz [t=00:00:00.094021] [77] 1280x800x24bpp@144Hz [t=00:00:00.094025] [82] 1280x768x24bpp@144Hz [t=00:00:00.094027] [87] 1280x720x24bpp@144Hz [t=00:00:00.094030] [94] 1176x664x24bpp@60Hz [t=00:00:00.094033] [97] 1152x864x24bpp@144Hz [t=00:00:00.094035] [102] 1024x768x24bpp@144Hz [t=00:00:00.094038] [109] 800x600x24bpp@144Hz [t=00:00:00.094041] [116] 720x576x24bpp@144Hz [t=00:00:00.094043] [121] 720x480x24bpp@144Hz [t=00:00:00.094046] [127] 640x480x24bpp@144Hz [t=00:00:00.098086] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.098094] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.098098] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.098101] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.098104] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.098106] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.098115] [11] 1920x1200x24bpp@240Hz [t=00:00:00.098117] [13] 1920x1080x24bpp@240Hz [t=00:00:00.098121] [15] 1856x1392x24bpp@240Hz [t=00:00:00.098124] [17] 1792x1344x24bpp@240Hz [t=00:00:00.098129] [19] 1680x1050x24bpp@240Hz [t=00:00:00.098131] [21] 1600x1200x24bpp@240Hz [t=00:00:00.098134] [23] 1600x900x24bpp@240Hz [t=00:00:00.098136] [25] 1440x900x24bpp@240Hz [t=00:00:00.098139] [27] 1400x1050x24bpp@240Hz [t=00:00:00.098141] [29] 1366x768x24bpp@240Hz [t=00:00:00.098144] [31] 1360x768x24bpp@240Hz [t=00:00:00.098147] [33] 1280x1024x24bpp@240Hz [t=00:00:00.098149] [35] 1280x960x24bpp@240Hz [t=00:00:00.098151] [37] 1280x800x24bpp@240Hz [t=00:00:00.098154] [39] 1280x768x24bpp@240Hz [t=00:00:00.098161] [41] 1280x720x24bpp@240Hz [t=00:00:00.098163] [43] 1280x600x24bpp@240Hz [t=00:00:00.098166] [45] 1152x864x24bpp@240Hz [t=00:00:00.098168] [47] 1024x768x24bpp@240Hz [t=00:00:00.098173] [49] 800x600x24bpp@240Hz [t=00:00:00.098175] [51] 640x480x24bpp@240Hz [t=00:00:00.305321] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.305561] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.305571] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.320671] [GR::LogVersionInfo] [t=00:00:00.320680] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.320683] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.320687] GL vendor : NVIDIA Corporation [t=00:00:00.320690] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.320693] GLSL version: 4.60 NVIDIA [t=00:00:00.320696] GLEW version: 2.1.0 [t=00:00:00.320707] GPU memory : 12282MB (total) / 10544MB (available) [t=00:00:00.320719] SDL swap-int: 1 [t=00:00:00.320722] SDL driver : windows [t=00:00:00.320725] [t=00:00:00.320727] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.320733] GLSL shader support : 1 [t=00:00:00.320736] GL4 support : 1 [t=00:00:00.320739] FBO extension support : 1 [t=00:00:00.320747] NVX GPU mem-info support : 1 [t=00:00:00.320753] ATI GPU mem-info support : 0 [t=00:00:00.320763] Texture clamping to edge : 1 [t=00:00:00.320769] NPOT-texture support : 1 (1) [t=00:00:00.320774] S3TC/DXT1 texture support : 1/1 [t=00:00:00.320778] texture query-LOD support : 1 (1) [t=00:00:00.320783] MSAA frame-buffer support : 1 (1) [t=00:00:00.320786] Z-buffer depth : 32 (-) [t=00:00:00.320792] primitive-restart support : 1 (1) [t=00:00:00.320797] clip-space control support: 1 (1) [t=00:00:00.320801] seamless cube-map support : 1 (1) [t=00:00:00.320806] frag-depth layout support : 1 (1) [t=00:00:00.320811] persistent maps support : 1 (1) [t=00:00:00.320814] explicit attribs location : 1 (1) [t=00:00:00.320817] multi draw indirect : 1 (-) [t=00:00:00.320821] array textures : 1 (-) [t=00:00:00.320826] buffer copy support : 1 (-) [t=00:00:00.320829] indirect draw : 1 (-) [t=00:00:00.320832] base instance : 1 (-) [t=00:00:00.320835] [t=00:00:00.320838] max. FBO samples : 32 [t=00:00:00.320843] max. FS/program texture slots : 32/192 [t=00:00:00.320848] max. texture size : 32768 [t=00:00:00.320853] max. texture anisotropy level : 16.000000 [t=00:00:00.320856] max. vec4 varyings/attributes : 31/16 [t=00:00:00.320859] max. draw-buffers : 8 [t=00:00:00.320862] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.320865] max. uniform buffer-bindings : 84 [t=00:00:00.320868] max. uniform block-size : 64KB [t=00:00:00.320871] max. storage buffer-bindings : 96 [t=00:00:00.320876] max. storage block-size : 2047MB [t=00:00:00.320878] [t=00:00:00.320881] enable AMD-hacks : 0 [t=00:00:00.320891] compress MIP-maps: 0 [t=00:00:00.320988] Number of compressed texture formats: 23 [t=00:00:00.321004] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.321024] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.321204] [GR::UpdateGLConfigs] [t=00:00:00.321232] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.321238] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.321249] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.321256] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.321259] [GR::InitGLState] [t=00:00:00.321306] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.406180] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.408084] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.408481] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.412136] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.412152] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.412473] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.413656] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.413664] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.413712] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.413754] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.422187] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.422720] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.423573] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.423662] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.449952] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.449963] [VFS] [SpringVFS::ReserveArchives<this=000001515f5ad820>] [t=00:00:00.450075] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.451679] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001515f5ad820 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.451689] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.493549] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.493842] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.493956] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.493976] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.494076] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.494144] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.494247] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.495666] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.495752] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.495847] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.496115][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.496161][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.496235][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.496247][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.496252][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.496281][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.500719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.500736][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.500742][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.500747][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.500788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.548700][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.550414][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001517c1a38c0(default) context=000001515f3d4b60 numChannels=2 frameSize=8 [t=00:00:00.550430][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.550437][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.550451][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.550455][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.550469][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.550492][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.550499][f=-000001] [Sound] Devices: [t=00:00:00.551834][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.551844][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.551856][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.551869][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.551876][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.552407][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.552417][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.602353][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 156044 MB [t=00:00:00.603607][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.604228][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489 [t=00:00:00.605175][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name LogicDaemon [t=00:00:00.815575][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0) [t=00:00:00.815856][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0 [t=00:00:00.816153][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.816475][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.846463][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.847087][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.847184][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.848223][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.876598][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:00.876684][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.876740][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.906578][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.906739][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.906810][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.906909][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.906937][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.945629][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:08.945959][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:08.946149][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:08.950017][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:08.950308][f=-000001] Input grabbing is enabled! [t=00:00:08.950318][f=-000001] Input grabbing is enabled! [t=00:00:08.950407][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:08.950565][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:08.950700][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:08.953143][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:08.953353][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:08.953480][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:08.953620][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:08.953739][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:08.962493][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:08.963429][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:08.963687][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:08.963823][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:08.963965][f=-000001] EndGame Graph disabled [t=00:00:08.972355][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:08.972525][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:08.972718][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:08.972852][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:08.972957][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:08.973104][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:08.973488][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:08.995336][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:08.996235][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:09.004096][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:09.004416][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:09.004707][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:09.005264][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:09.007410][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:09.007553][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:09.007700][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:09.007818][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:09.008040][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:09.008170][f=-000001] Initialize [t=00:00:09.008253][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:09.008359][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:09.008475][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:09.008607][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:09.009297][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:09.009517][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:09.010125][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:09.010272][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:09.010642][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:09.010768][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:09.011041][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:09.011192][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:09.011487][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:09.011641][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:09.093639][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:09.093982][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:09.107940][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:09.108223][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:09.108518][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:09.108634][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:09.111796][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:09.112591][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:09.112747][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:09.112963][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:09.113149][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:09.113379][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:09.113515][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:09.114754][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:09.114901][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:09.115066][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:09.115194][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:09.115318][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:09.115448][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:09.115578][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:09.115585][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:09.115590][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:09.115630][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:09.115763][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:09.115964][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:09.116567][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:09.116691][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:09.117311][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:09.117503][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:09.117693][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:09.117869][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:09.118249][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:09.118392][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:09.118714][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:09.118935][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:09.119098][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:09.119383][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:09.119509][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:09.119693][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:09.119850][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:09.123409][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:09.126949][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:09.127171][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:09.127372][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:09.127637][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:09.128740][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:09.128894][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:09.129130][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:09.130861][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:09.131062][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:09.131936][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:09.132128][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:09.132697][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:09.132991][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:09.133331][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:09.133456][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:09.133647][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:09.135355][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:09.136248][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:09.140326][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:09.140503][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:09.143341][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:09.148579][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:09.149019][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:09.149167][f=-000001] SetSunLighting [t=00:00:09.149472][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.149589][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.150401][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.150579][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.150589][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.150760][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.150924][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.152826][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.153425][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.158090][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.161134][f=-000001] Writing last game win data [t=00:00:09.166192][f=-000001] LuaUI v0.3 [t=00:00:09.278576][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.311360][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.311402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.312270][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.312282][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:09.319986][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10224, 0.0} allocedSize{int+, int-, ext}={0, 0, 1838063}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=00:00:09.675821][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.785721][f=-000001] GameID: 29db02675fca0a8e617d4c9c936be7df [t=00:00:09.786009][f=-000001] Connection attempt from hfe77 [t=00:00:09.786018][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.786130][f=-000001] -> Connection established (given id 1) [t=00:00:09.786137][f=-000001] Connection attempt from LogicDaemon [t=00:00:09.786142][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.786216][f=-000001] -> Connection established (given id 0) [t=00:00:09.786239][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:09.786255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:09.786270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:09.786286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:09.786299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]" [t=00:00:09.786310][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]" [t=00:00:09.874100][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.931626][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:10.012537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001512cf54c70,0000000000000000}][locale="C"]" [t=00:00:10.012568][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:10.226103][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:15.700557][f=-000001] > <LogicDaemon>I'll reduce the next time [t=00:00:17.636771][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.142128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]" [t=00:00:35.250612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]" [t=00:00:37.817169][f=-000001] > <LogicDaemon>this is against the point though. The point is to optimize the build. [t=00:00:41.542712][f=-000001] Input grabbing is enabled! [t=00:00:41.542735][f=-000001] Input grabbing is enabled! [t=00:00:50.034745][f=-000001] Input grabbing is enabled! [t=00:00:50.034786][f=-000001] Input grabbing is enabled! [t=00:00:56.592180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[Game::Load][lua{Rules,Gaia}={000002a20964f920,0000000000000000}][locale="C"]" [t=00:01:02.067674][f=-000001] <hfe77> Allies: I choose: Jumpy II! [t=00:01:16.551356][f=-000001] Warning: Couldn't find texture "%%422:1"! [t=00:01:38.407783][f=0000654] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:38.904333][f=0004269] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:04:17.237606][f=0005418] <hfe77> Allies: builder plz [t=00:04:34.087813][f=0005924] <hfe77> !poll resign [t=00:04:34.121186][f=0005925] > Poll: Resign team 1? [!y=0/2, !n=0/2] [t=00:04:34.121201][f=0005925] > Poll: Resign team 1? [!y=1/2, !n=0/2] [t=00:04:36.237634][f=0005988] <LogicDaemon> !vote 1 [t=00:04:36.271053][f=0005989] > Poll: Resign team 1? [!y=2/2, !n=0/2] [t=00:04:36.304368][f=0005990] > Poll: Resign team 1? [END:SUCCESS] [t=00:04:36.308077][f=0005990] selectedUnitsShader GL4, recompiled in , 0, ms at, 5990, success, true [t=00:04:36.319765][f=0005990] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:04:36.633449][f=0005991] game_message: North has been destroyed! [t=00:04:36.633531][f=0005991] game_message: AI wins! [t=00:04:36.636563][f=0005991] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:36.672829][f=0005991] <Ghost Site> Spectator mode. Widget removed. [t=00:04:36.681630][f=0005991] > Team 1 resigned [t=00:04:36.697880][f=0006002] <autoquit> Autoquit canceled. [t=00:04:36.697916][f=0006002] <Easy Facing> Spectator mode. Widget removed. [t=00:04:36.698811][f=0006002] <Nuke Icon> Spectator mode. Widget removed. [t=00:04:39.591245][f=0006089] [QuitAction] user exited to system [t=00:04:39.599673][f=0006089] [SpringApp::Kill][1] fromRun=1 [t=00:04:39.599700][f=0006089] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:39.614663][f=0006089] [async=0] threads=8 tasks=453467 {sum,avg}{exec,wait}time={{3351.071, 0.007}, {32143.525, 0.071}}ms [t=00:04:39.614679][f=0006089] thread=1 tasks=64781 {sum,min,max,avg}{exec,wait}time={{768.989, 0.000, 8.520, 0.012}, {2293.851, 0.000, 18446744027136.000, 0.035}}ms [t=00:04:39.614688][f=0006089] thread=2 tasks=64781 {sum,min,max,avg}{exec,wait}time={{456.888, 0.000, 8.972, 0.007}, {4906.127, 0.000, 8.219, 0.076}}ms [t=00:04:39.614710][f=0006089] thread=3 tasks=64781 {sum,min,max,avg}{exec,wait}time={{430.460, 0.000, 8.176, 0.007}, {4917.874, 0.000, 18446744027136.000, 0.076}}ms [t=00:04:39.614718][f=0006089] thread=4 tasks=64781 {sum,min,max,avg}{exec,wait}time={{434.078, 0.000, 8.595, 0.007}, {4971.459, 0.000, 18446744027136.000, 0.077}}ms [t=00:04:39.614726][f=0006089] thread=5 tasks=64781 {sum,min,max,avg}{exec,wait}time={{422.158, 0.000, 8.489, 0.007}, {4963.427, 0.000, 8.214, 0.077}}ms [t=00:04:39.614735][f=0006089] thread=6 tasks=64781 {sum,min,max,avg}{exec,wait}time={{426.953, 0.000, 7.841, 0.007}, {5032.822, 0.000, 8.106, 0.078}}ms [t=00:04:39.614743][f=0006089] thread=7 tasks=64781 {sum,min,max,avg}{exec,wait}time={{411.544, 0.000, 7.991, 0.006}, {5057.967, 0.000, 8.163, 0.078}}ms [t=00:04:39.614749][f=0006089] [async=1] threads=8 tasks=3730 {sum,avg}{exec,wait}time={{24667.908, 6.613}, {9519368.000, 2552.109}}ms [t=00:04:39.614760][f=0006089] thread=1 tasks=535 {sum,min,max,avg}{exec,wait}time={{3527.780, 0.000, 633.570, 6.594}, {1358775.750, 0.327, 3539.639, 2539.768}}ms [t=00:04:39.614768][f=0006089] thread=2 tasks=530 {sum,min,max,avg}{exec,wait}time={{3533.493, 0.000, 633.143, 6.667}, {1360070.000, 0.195, 3539.741, 2566.170}}ms [t=00:04:39.614776][f=0006089] thread=3 tasks=534 {sum,min,max,avg}{exec,wait}time={{3521.908, 0.000, 635.000, 6.595}, {1361098.750, 0.058, 3539.805, 2548.874}}ms [t=00:04:39.614789][f=0006089] thread=4 tasks=538 {sum,min,max,avg}{exec,wait}time={{3508.915, 0.000, 634.975, 6.522}, {1354958.250, 0.162, 3537.303, 2518.510}}ms [t=00:04:39.614797][f=0006089] thread=5 tasks=534 {sum,min,max,avg}{exec,wait}time={{3511.751, 0.000, 636.103, 6.576}, {1361942.375, 0.680, 3538.162, 2550.454}}ms [t=00:04:39.614805][f=0006089] thread=6 tasks=529 {sum,min,max,avg}{exec,wait}time={{3532.450, 0.000, 627.337, 6.678}, {1361024.500, 0.025, 3539.597, 2572.825}}ms [t=00:04:39.614817][f=0006089] thread=7 tasks=530 {sum,min,max,avg}{exec,wait}time={{3531.612, 0.000, 633.328, 6.663}, {1361498.250, 0.316, 3539.722, 2568.865}}ms [t=00:04:39.614824][f=0006089] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:39.614829][f=0006089] [SpringApp::Kill][2] [t=00:04:39.614871][f=0006089] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:39.614878][f=0006089] [Game::KillLua][1] dtor=0 luaUI=00000151e6f6c4c0 [t=00:04:39.614907][f=0006089] Start widgetHandler:Shutdown [t=00:04:39.617094][f=0006089] Shutdown - SaveOrderList Complete [t=00:04:39.618247][f=0006089] Writing last game win data [t=00:04:39.623114][f=0006089] Shutdown - SaveConfigData Complete [t=00:04:39.623125][f=0006089] Shutdown Widget - Chili Highlight [t=00:04:39.623140][f=0006089] Shutdown Widget - Deferred rendering GL4 [t=00:04:39.623243][f=0006089] Shutdown Widget - Draw After Chili [t=00:04:39.623249][f=0006089] Shutdown Widget - API Unit Tracker GL4 [t=00:04:39.623257][f=0006089] Shutdown Widget - EPIC Menu [t=00:04:39.623975][f=0006089] Shutdown Widget - Depth of Field Shader [t=00:04:39.623985][f=0006089] Shutdown Widget - Chili Widget Selector [t=00:04:39.624583][f=0006089] Shutdown Widget - Chili Minimap [t=00:04:39.624660][f=0006089] Shutdown Widget - Deferred rendering [t=00:04:39.624668][f=0006089] SSAO: Deferred rendering disabled, disabling. [t=00:04:39.631721][f=0006089] Shutdown Widget - Deferred rendering [t=00:04:39.631734][f=0006089] SSAO: Deferred rendering disabled, disabling. [t=00:04:39.632518][f=0006089] Shutdown Widget - Local Team Colors [t=00:04:39.632529][f=0006089] Shutdown Widget - Display Keys 2 [t=00:04:39.632551][f=0006089] Shutdown Widget - Save Game Menu [t=00:04:39.632556][f=0006089] Shutdown Widget - Highlight Model Api GL4 [t=00:04:39.632584][f=0006089] Shutdown Widget - Unit Icons [t=00:04:39.632657][f=0006089] Shutdown Widget - Attrition Counter [t=00:04:39.632800][f=0006089] Shutdown Widget - Noises [t=00:04:39.632808][f=0006089] Shutdown Widget - RoI Tracker [t=00:04:39.632908][f=0006089] Shutdown Widget - HealthBars [t=00:04:39.633564][f=0006089] Shutdown Widget - Chili Chicken Panel [t=00:04:39.633636][f=0006089] Shutdown Widget - BuildETA [t=00:04:39.633645][f=0006089] Shutdown Widget - Selected Units GL4 2 [t=00:04:39.633651][f=0006089] Shutdown Widget - External VR Grid [t=00:04:39.633657][f=0006089] Shutdown Widget - Win Counter [t=00:04:39.633663][f=0006089] Shutdown Widget - EndGame APM stats [t=00:04:39.633672][f=0006089] Shutdown Widget - Modular Comm Info [t=00:04:39.633677][f=0006089] Shutdown Widget - Transport AI [t=00:04:39.633683][f=0006089] Shutdown Widget - Startup Info and Selector [t=00:04:39.633696][f=0006089] Shutdown Widget - Chili Spectator Panels [t=00:04:39.633703][f=0006089] Shutdown Widget - Point Tracker [t=00:04:39.633709][f=0006089] Shutdown Widget - Missile Silo Range [t=00:04:39.633715][f=0006089] Shutdown Widget - MinimapEvents [t=00:04:39.633722][f=0006089] Shutdown Widget - Local Widgets Config [t=00:04:39.633731][f=0006089] Shutdown Widget - Highlight Geos [t=00:04:39.633740][f=0006089] Shutdown Widget - Context Menu [t=00:04:39.633745][f=0006089] Shutdown Widget - Grab Input [t=00:04:39.633849][f=0006089] Input grabbing is disabled! [t=00:04:39.633858][f=0006089] Shutdown Widget - Defense Range Zero-K [t=00:04:39.633865][f=0006089] Shutdown Widget - Showeco and Grid Drawer [t=00:04:39.633873][f=0006089] Shutdown Widget - Darkening [t=00:04:39.633886][f=0006089] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:39.633897][f=0006089] Shutdown Widget - Chili Nuke Warning [t=00:04:39.633905][f=0006089] Shutdown Widget - Chili EndGame Window [t=00:04:39.633916][f=0006089] Shutdown Widget - Stereo3D [t=00:04:39.633952][f=0006089] Shutdown Widget - Chili Economy Panel Default [t=00:04:39.633961][f=0006089] Shutdown Widget - Music Player v2 [t=00:04:39.633982][f=0006089] Shutdown Widget - State Reverse and Latency [t=00:04:39.633990][f=0006089] Shutdown Widget - Reclaim Field Highlight [t=00:04:39.634001][f=0006089] Shutdown Widget - Attack AoE [t=00:04:39.634010][f=0006089] Shutdown Widget - TeamPlatter [t=00:04:39.634815][f=0006089] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:39.634937][f=0006089] Shutdown Widget - Selection Send [t=00:04:39.634948][f=0006089] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:39.634955][f=0006089] Shutdown Widget - Spotter [t=00:04:39.634961][f=0006089] Shutdown Widget - LupsManager [t=00:04:39.634972][f=0006089] Shutdown Widget - Newton Firezone [t=00:04:39.634983][f=0006089] Shutdown Widget - Chili Pro Console [t=00:04:39.641754][f=0006089] Shutdown Widget - Persistent Build Height [t=00:04:39.641769][f=0006089] Shutdown Widget - Lasso Terraform GUI [t=00:04:39.641776][f=0006089] Shutdown Widget - Lups [t=00:04:39.642426][f=0006089] Shutdown Widget - Chili Framework [t=00:04:39.642438][f=0006089] Shutdown Widget - Custom Markers [t=00:04:39.642449][f=0006089] Shutdown Widget - Chili Core Selector [t=00:04:39.642500][f=0006089] Shutdown Widget - Mex Placement Handler [t=00:04:39.642521][f=0006089] Shutdown Widget - Select Keys [t=00:04:39.642534][f=0006089] Shutdown Widget - Pause Screen [t=00:04:39.642646][f=0006089] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:39.642675][f=0006089] Shutdown Widget - Bloom Shader Deferred [t=00:04:39.642915][f=0006089] Shutdown Widget - Text To Speech Control [t=00:04:39.642929][f=0006089] Shutdown Widget - Layout Handler [t=00:04:39.642939][f=0006089] Shutdown Widget - Color Blindness Correction [t=00:04:39.643439][f=0006089] End widgetHandler:Shutdown [t=00:04:39.684126][f=0006089] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16222704, 0.0} allocedSize{int+, int-, ext}={0, 0, 2606467241}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105} [t=00:04:39.687782][f=0006089] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:39.687803][f=0006089] [Game::KillLua][3] dtor=0 luaRules=000001512cf54c70 [t=00:04:39.687845][f=0006089] Start gadgetHandler:Shutdown [t=00:04:39.687858][f=0006089] Shutdown - StartSetup [t=00:04:39.687867][f=0006089] Shutdown - UnitMorph [t=00:04:39.688044][f=0006089] Shutdown - Carrier Drones [t=00:04:39.688063][f=0006089] Shutdown - Missile Silo Controller [t=00:04:39.688072][f=0006089] Shutdown - Modular Comm Info [t=00:04:39.688077][f=0006089] Shutdown - Terrain Texture Handler [t=00:04:39.688089][f=0006089] Shutdown - UnitCloakShield [t=00:04:39.688153][f=0006089] Shutdown - Starlight Handler [t=00:04:39.688163][f=0006089] End gadgetHandler:Shutdown [t=00:04:39.703706][f=0006089] Start gadgetHandler:Shutdown [t=00:04:39.703722][f=0006089] Shutdown - Teleport Throw [t=00:04:39.703743][f=0006089] Shutdown - UnitMorph [t=00:04:39.703755][f=0006089] Shutdown - Commander Skin Renderer [t=00:04:39.704078][f=0006089] Shutdown - Missile fired callins [t=00:04:39.704094][f=0006089] Shutdown - Modular Comm Info [t=00:04:39.704100][f=0006089] Shutdown - Retreat Command [t=00:04:39.704110][f=0006089] Shutdown - Shockwaves [t=00:04:39.704119][f=0006089] Shutdown - Unit tint API [t=00:04:39.704129][f=0006089] Shutdown - Unit glow API [t=00:04:39.704142][f=0006089] Shutdown - UnitCloakShield [t=00:04:39.704397][f=0006089] Shutdown - Lups Cloak FX [t=00:04:39.704405][f=0006089] Shutdown - Lups [t=00:04:39.705114][f=0006089] Shutdown - Lups Shield [t=00:04:39.705143][f=0006089] End gadgetHandler:Shutdown [t=00:04:39.713768][f=0006089] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 506, 0.0} allocedSize{int+, int-, ext}={0, 0, 75311}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0079} [t=00:04:39.716642][f=0006089] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:39.716694][f=0006089] [Game::KillLua][4] dtor=0 [t=00:04:39.716702][f=0006089] [Game::KillLua][5] dtor=0 [t=00:04:39.723298][f=0006089] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-06_18-47-06-671_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (124738 bytes) [t=00:04:39.723348][f=0006089] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:39.762452][f=0006089] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:39.762507][f=0006089] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:04:39.762624][f=0006089] [Sound] [Sound::UpdateThread][4] ctx=000001515f3d4b60 dev=000001517c1a38c0 [t=00:04:39.762783][f=0006089] [Sound] [Sound::UpdateThread][5] ctx=000001515f3d4b60 dev=000001517c1a38c0 [t=00:04:39.762802][f=0006089] [Sound] [Sound::Cleanup][alcDestroyContext(000001515f3d4b60)] [t=00:04:39.763489][f=0006089] [Sound] [Sound::Cleanup][alcCloseDevice(000001517c1a38c0)] [t=00:04:39.763627][f=0006089] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:39.789198][f=0006089] [Sound] [Sound::UpdateThread][6] [t=00:04:39.789711][f=0006089] [Game::~CGame][1] [t=00:04:39.789725][f=0006089] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:39.789749][f=0006089] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:39.789755][f=0006089] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:39.789760][f=0006089] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:39.789764][f=0006089] [Game::KillLua][4] dtor=1 [t=00:04:39.789772][f=0006089] [Game::KillLua][5] dtor=1 [t=00:04:39.789872][f=0006089] [Game::KillMisc][1] [t=00:04:39.789985][f=0006089] [Game::KillMisc][2] [t=00:04:39.790130][f=0006089] [Game::KillMisc][3] [t=00:04:39.790228][f=0006089] [Game::KillRendering][1] [t=00:04:39.793291][f=0006089] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:04:39.801068][f=0006089] [3DOParser::Kill] allocated 29 pieces [t=00:04:39.801112][f=0006089] [S3OParser::Kill] allocated 5544 pieces [t=00:04:39.801332][f=0006089] [AssParser::Kill] allocated 701 pieces [t=00:04:39.837060][f=0006089] [Game::KillInterface][1] [t=00:04:39.838164][f=0006089] [Game::KillInterface][2] [t=00:04:39.838468][f=0006089] [Game::KillSimulation][1] [t=00:04:39.838476][f=0006089] [Game::KillSimulation][2] [t=00:04:39.865060][f=0006089] [CCollisionHandler] dis-/continuous tests: 115/17899174 [t=00:04:39.865074][f=0006089] [Game::KillSimulation][3] [t=00:04:39.866402][f=0006089] [~CPathCache(12x16)] cacheHits=47 hitPercentage=44% numHashColls=0 maxCacheSize=12 [t=00:04:39.866476][f=0006089] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:39.866522][f=0006089] [~CPathCache(24x32)] cacheHits=31 hitPercentage=32% numHashColls=0 maxCacheSize=19 [t=00:04:39.867401][f=0006089] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:39.867589][f=0006089] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:04:39.869133][f=0006089] [LosHandler::Kill] raycast instance cache-{hits,misses}={42,777}; shared=1%; cached=4% [t=00:04:39.874827][f=0006089] [Game::KillSimulation][4] [t=00:04:39.976559][f=0006089] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:39.976585][f=0006089] [Game::~CGame][2] [t=00:04:39.976650][f=0006089] [Game::~CGame][3] [t=00:04:39.976820][f=0006089] [SpringApp::Kill][3] [t=00:04:39.976915][f=0006089] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 630366 bytes sent in 7072 packets (89.135 bytes/packet) 330204 bytes recv'd in 5724 packets (57.688 bytes/packet) {0.072x, 0.104x} relative protocol overhead {up, down} 14325 incoming chunks dropped, 25004 outgoing chunks resent 4617 incoming chunks processed [t=00:04:39.976947][f=0006089] [SpringApp::Kill][4] font=000001515f2965c0 [t=00:04:39.979693][f=0006089] [SpringApp::Kill][5] [t=00:04:39.983943][f=0006089] [SpringApp::Kill][6] [t=00:04:39.983956] [SpringApp::Kill][7] [t=00:04:39.983994] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:39.984001] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:39.984016] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:39.984021] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:39.984027] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {568, 65536, 65536}, EBO = {852, 262144, 262144} [t=00:04:39.984035] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:39.984040] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {124, 1048576, 1048576}, EBO = {186, 2097152, 2097152} [t=00:04:39.984045] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {38260, 1048576, 1048576}, EBO = {57390, 2097152, 2097152} [t=00:04:39.984052] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:39.984058] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:39.984063] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:39.984068] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:39.984075] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {384, 1048576, 1048576}, EBO = {576, 2097152, 2097152} [t=00:04:40.042712] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:40.042724] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:40.042728] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:40.042731] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8489 [t=00:04:40.042735] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:40.043413] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>] [t=00:04:40.043420] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:40.043425] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001517c316300) [t=00:04:40.043468] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001517c3163b0) [t=00:04:40.044414] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=1)] #archives[section]=1 #files[section]=76 [t=00:04:40.044425] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (000001515f5b20e0) [t=00:04:40.044801] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:40.044808] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001517c316040) [t=00:04:40.044831] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001517c3161a0) [t=00:04:40.044873] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001517c316ca0) [t=00:04:40.044928] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:40.044937] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:40.045003] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:40.045009] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:40.045013] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:40.045018] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:40.045338] [SpringApp::Kill][8] [t=00:04:40.045348] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:40.045352] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:04:40.045355] [WatchDog::Uninstall][2] [t=00:04:40.236481] [WatchDog::Uninstall][3] [t=00:04:40.236491] [SpringApp::Kill][9]
infolog_full.txt (truncated):