ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118639

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000077] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.079092] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.079128] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.079147]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.079159]   
[t=00:00:00.079163]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.079169]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.079176]   Use "none" to disable the default log sections.
[t=00:00:00.079181] ============== </Log Sections> ==============

[t=00:00:00.079186] ============== <User Config> ==============
[t=00:00:00.079272]   AllowDeferredMapRendering = 1
[t=00:00:00.079279]   AllowDeferredModelRendering = 1
[t=00:00:00.079283]   AnimationMT = 0
[t=00:00:00.079288]   BumpWaterBlurReflection = 1
[t=00:00:00.079292]   BumpWaterTexSizeReflection = 128
[t=00:00:00.079298]   CamFreeScrollSpeed = 50
[t=00:00:00.079302]   CamMode = 1
[t=00:00:00.079310]   CubeTexSizeReflection = 1
[t=00:00:00.079314]   CubeTexSizeSpecular = 1
[t=00:00:00.079319]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.079323]   EdgeMoveDynamic = 0
[t=00:00:00.079327]   EdgeMoveWidth = 0.003
[t=00:00:00.079331]   FPSFOV = 90
[t=00:00:00.079335]   FPSScrollSpeed = 50
[t=00:00:00.079339]   FontSize = 18
[t=00:00:00.079342]   FullscreenEdgeMove = 0
[t=00:00:00.079346]   GrassDetail = 0
[t=00:00:00.079360]   GroundDecals = 2
[t=00:00:00.079364]   GroundDetail = 90
[t=00:00:00.079370]   HangTimeout = 30
[t=00:00:00.079374]   HardwareCursor = 1
[t=00:00:00.079378]   InitialNetworkTimeout = 0
[t=00:00:00.079382]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.079387]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.079391]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.079395]   LinkOutgoingBandwidth = 262144
[t=00:00:00.079400]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.079404]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.079414]   MSAALevel = 1
[t=00:00:00.079421]   MaxParticles = 15000
[t=00:00:00.079424]   MaxSounds = 32
[t=00:00:00.079428]   MaximumTransmissionUnit = 0
[t=00:00:00.079433]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.079437]   MiniMapMarker = 0
[t=00:00:00.079441]   MouseDragScrollThreshold = 0
[t=00:00:00.079445]   NetworkLossFactor = 2
[t=00:00:00.079455]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.079459]   OverheadScrollSpeed = 50
[t=00:00:00.079463]   ReconnectTimeout = 0
[t=00:00:00.079467]   RotOverheadScrollSpeed = 50
[t=00:00:00.079474]   RotateLogFiles = 1
[t=00:00:00.079480]   ShadowMapSize = 1024
[t=00:00:00.079484]   Shadows = 1
[t=00:00:00.079487]   ShowClock = 0
[t=00:00:00.079491]   SoftParticles = 2
[t=00:00:00.079499]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.079504]   UnitIconDist = 151
[t=00:00:00.079508]   UpdateBoundingVolumeMT = 0
[t=00:00:00.079512]   UpdateWeaponVectorsMT = 0
[t=00:00:00.079520]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.079524]   UseLuaMemPools = 0
[t=00:00:00.079547]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.079551]   VFSCacheArchiveFiles = 0
[t=00:00:00.079556]   Water = 4
[t=00:00:00.079560]   WindowBorderless = 1
[t=00:00:00.079564]   WindowPosY = 0
[t=00:00:00.079568]   WindowedEdgeMove = 0
[t=00:00:00.079572]   XResolutionWindowed = 3440
[t=00:00:00.079580]   YResolutionWindowed = 1440
[t=00:00:00.079590] ============== </User Config> ==============

[t=00:00:00.079594] ============== <User System> ==============
[t=00:00:00.079599]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.079609]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.079615]        Compiler Version: gcc-13.2.0
[t=00:00:00.079646]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.079686]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.079695]        Binary Word Size: 64-bit (native)
[t=00:00:00.079700]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.079707]      Physical CPU Cores: 8
[t=00:00:00.079711]       Logical CPU Cores: 16
[t=00:00:00.079716] ============== </User System> ==============

[t=00:00:00.079722] Run: thread affinity ffffffff
[t=00:00:00.079825] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.079831]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.079835]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.079839]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.079845]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.080877] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.080894] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.084173] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.093953]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.093963]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.093967]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.093970]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.093973]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.093977]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.093990]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.093993]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.093996]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.093999]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.094002]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.094005]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.094008]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.094011]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.094013]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.094016]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.094021]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.094025]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.094027]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.094030]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.094033]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.094035]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.094038]         [109] 800x600x24bpp@144Hz
[t=00:00:00.094041]         [116] 720x576x24bpp@144Hz
[t=00:00:00.094043]         [121] 720x480x24bpp@144Hz
[t=00:00:00.094046]         [127] 640x480x24bpp@144Hz
[t=00:00:00.098086]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.098094]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.098098]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.098101]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.098104]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.098106]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.098115]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.098117]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.098121]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.098124]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.098129]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.098131]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.098134]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.098136]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.098139]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.098141]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.098144]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.098147]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.098149]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.098151]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.098154]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.098161]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.098163]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.098166]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.098168]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.098173]         [49] 800x600x24bpp@240Hz
[t=00:00:00.098175]         [51] 640x480x24bpp@240Hz
[t=00:00:00.305321] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.305561] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.305571] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.320671] [GR::LogVersionInfo]
[t=00:00:00.320680]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.320683]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.320687]     GL vendor   : NVIDIA Corporation
[t=00:00:00.320690]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.320693]     GLSL version: 4.60 NVIDIA
[t=00:00:00.320696]     GLEW version: 2.1.0
[t=00:00:00.320707]     GPU memory  : 12282MB (total) / 10544MB (available)
[t=00:00:00.320719]     SDL swap-int: 1
[t=00:00:00.320722]     SDL driver  : windows
[t=00:00:00.320725]     
[t=00:00:00.320727]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.320733]     GLSL shader support       : 1
[t=00:00:00.320736]     GL4 support               : 1
[t=00:00:00.320739]     FBO extension support     : 1
[t=00:00:00.320747]     NVX GPU mem-info support  : 1
[t=00:00:00.320753]     ATI GPU mem-info support  : 0
[t=00:00:00.320763]     Texture clamping to edge  : 1
[t=00:00:00.320769]     NPOT-texture support      : 1 (1)
[t=00:00:00.320774]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.320778]     texture query-LOD support : 1 (1)
[t=00:00:00.320783]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.320786]     Z-buffer depth            : 32 (-)
[t=00:00:00.320792]     primitive-restart support : 1 (1)
[t=00:00:00.320797]     clip-space control support: 1 (1)
[t=00:00:00.320801]     seamless cube-map support : 1 (1)
[t=00:00:00.320806]     frag-depth layout support : 1 (1)
[t=00:00:00.320811]     persistent maps support   : 1 (1)
[t=00:00:00.320814]     explicit attribs location : 1 (1)
[t=00:00:00.320817]     multi draw indirect       : 1 (-)
[t=00:00:00.320821]     array textures            : 1 (-)
[t=00:00:00.320826]     buffer copy support       : 1 (-)
[t=00:00:00.320829]     indirect draw             : 1 (-)
[t=00:00:00.320832]     base instance             : 1 (-)
[t=00:00:00.320835]     
[t=00:00:00.320838]     max. FBO samples              : 32
[t=00:00:00.320843]     max. FS/program texture slots : 32/192
[t=00:00:00.320848]     max. texture size             : 32768
[t=00:00:00.320853]     max. texture anisotropy level : 16.000000
[t=00:00:00.320856]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.320859]     max. draw-buffers             : 8
[t=00:00:00.320862]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.320865]     max. uniform buffer-bindings  : 84
[t=00:00:00.320868]     max. uniform block-size       : 64KB
[t=00:00:00.320871]     max. storage buffer-bindings  : 96
[t=00:00:00.320876]     max. storage block-size       : 2047MB
[t=00:00:00.320878]     
[t=00:00:00.320881]     enable AMD-hacks : 0
[t=00:00:00.320891]     compress MIP-maps: 0
[t=00:00:00.320988]     Number of compressed texture formats: 23
[t=00:00:00.321004]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.321024] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.321204] [GR::UpdateGLConfigs]
[t=00:00:00.321232] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.321238] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.321249] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.321256] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.321259] [GR::InitGLState]
[t=00:00:00.321306] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.406180] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.408084] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.408481] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.412136] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.412152] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.412473] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.413656] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.413664] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.413712] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.413754] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.422187] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.422720] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.423573] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.423662] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.449952] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[t=00:00:00.449963] [VFS] [SpringVFS::ReserveArchives<this=000001515f5ad820>]
[t=00:00:00.450075] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.451679] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001515f5ad820 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.451689] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.493549] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.493842] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.493956] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.493976] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.494076] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.494144] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.494247] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.495666] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.495752] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.495847] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.496115][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.496161][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.496235][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.496247][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.496252][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.496281][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.500719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.500736][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.500742][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.500747][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.500788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.548700][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.550414][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001517c1a38c0(default) context=000001515f3d4b60  numChannels=2 frameSize=8
[t=00:00:00.550430][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.550437][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.550451][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.550455][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.550469][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.550492][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.550499][f=-000001] [Sound]   Devices:
[t=00:00:00.551834][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.551844][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.551856][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.551869][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.551876][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.552407][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.552417][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.602353][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 156044 MB
[t=00:00:00.603607][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.604228][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489
[t=00:00:00.605175][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name LogicDaemon
[t=00:00:00.815575][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0)
[t=00:00:00.815856][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0
[t=00:00:00.816153][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.816475][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.846463][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.847087][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.847184][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.848223][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001515f5ad820>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.876598][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:00.876684][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.876740][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.906578][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.906739][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.906810][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.906909][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.906937][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.945629][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:08.945959][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:08.946149][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:08.950017][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:08.950308][f=-000001] Input grabbing is enabled!
[t=00:00:08.950318][f=-000001] Input grabbing is enabled!
[t=00:00:08.950407][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:08.950565][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:08.950700][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:08.953143][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:08.953353][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:08.953480][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:08.953620][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:08.953739][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:08.962493][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:08.963429][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:08.963687][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:08.963823][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:08.963965][f=-000001] EndGame Graph disabled
[t=00:00:08.972355][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:08.972525][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:08.972718][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:08.972852][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:08.972957][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:08.973104][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:08.973488][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:08.995336][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:08.996235][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:09.004096][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:09.004416][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:09.004707][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:09.005264][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:09.007410][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:09.007553][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:09.007700][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:09.007818][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:09.008040][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:09.008170][f=-000001] Initialize
[t=00:00:09.008253][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:09.008359][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:09.008475][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:09.008607][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:09.009297][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:09.009517][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:09.010125][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:09.010272][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:09.010642][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:09.010768][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:09.011041][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:09.011192][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:09.011487][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:09.011641][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:09.093639][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:09.093982][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:09.107940][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:09.108223][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:09.108518][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:09.108634][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:09.111796][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:09.112591][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:09.112747][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:09.112963][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:09.113149][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:09.113379][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:09.113515][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:09.114754][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:09.114901][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:09.115066][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:09.115194][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:09.115318][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:09.115448][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:09.115578][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:09.115585][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:09.115590][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:09.115630][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:09.115763][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:09.115964][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:09.116567][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:09.116691][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:09.117311][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:09.117503][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:09.117693][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:09.117869][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:09.118249][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:09.118392][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:09.118714][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:09.118935][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:09.119098][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:09.119383][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:09.119509][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:09.119693][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:09.119850][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:09.123409][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:09.126949][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:09.127171][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:09.127372][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:09.127637][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:09.128740][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:09.128894][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:09.129130][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:09.130861][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:09.131062][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:09.131936][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:09.132128][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:09.132697][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:09.132991][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:09.133331][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:09.133456][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.133647][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.135355][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.136248][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.140326][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.140503][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.143341][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.148579][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:09.149019][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.149167][f=-000001] SetSunLighting
[t=00:00:09.149472][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.149589][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.150401][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.150579][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.150589][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.150760][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.150924][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.152826][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.153425][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.158090][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.161134][f=-000001] Writing last game win data
[t=00:00:09.166192][f=-000001] LuaUI v0.3
[t=00:00:09.278576][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.311360][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.311402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.312270][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.312282][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:09.319986][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10224, 0.0} allocedSize{int+, int-, ext}={0, 0, 1838063}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=00:00:09.675821][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.785721][f=-000001] GameID: 29db02675fca0a8e617d4c9c936be7df
[t=00:00:09.786009][f=-000001] Connection attempt from hfe77
[t=00:00:09.786018][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.786130][f=-000001]  -> Connection established (given id 1)
[t=00:00:09.786137][f=-000001] Connection attempt from LogicDaemon
[t=00:00:09.786142][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.786216][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.786239][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327"
[t=00:00:09.786255][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:09.786270][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327"
[t=00:00:09.786286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:09.786299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]"
[t=00:00:09.786310][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]"
[t=00:00:09.874100][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.931626][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:10.012537][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001512cf54c70,0000000000000000}][locale="C"]"
[t=00:00:10.012568][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:10.226103][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:15.700557][f=-000001] > <LogicDaemon>I'll reduce the next time
[t=00:00:17.636771][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:35.142128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]"
[t=00:00:35.250612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]"
[t=00:00:37.817169][f=-000001] > <LogicDaemon>this is against the point though. The point is to optimize the build.
[t=00:00:41.542712][f=-000001] Input grabbing is enabled!
[t=00:00:41.542735][f=-000001] Input grabbing is enabled!
[t=00:00:50.034745][f=-000001] Input grabbing is enabled!
[t=00:00:50.034786][f=-000001] Input grabbing is enabled!
[t=00:00:56.592180][f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[Game::Load][lua{Rules,Gaia}={000002a20964f920,0000000000000000}][locale="C"]"
[t=00:01:02.067674][f=-000001] <hfe77> Allies: I choose: Jumpy II!
[t=00:01:16.551356][f=-000001] Warning: Couldn't find texture "%%422:1"!
[t=00:01:38.407783][f=0000654] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:38.904333][f=0004269] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:04:17.237606][f=0005418] <hfe77> Allies: builder plz
[t=00:04:34.087813][f=0005924] <hfe77> !poll resign
[t=00:04:34.121186][f=0005925] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[t=00:04:34.121201][f=0005925] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[t=00:04:36.237634][f=0005988] <LogicDaemon> !vote 1
[t=00:04:36.271053][f=0005989] > Poll: Resign team 1? [!y=2/2, !n=0/2]
[t=00:04:36.304368][f=0005990] > Poll: Resign team 1? [END:SUCCESS]
[t=00:04:36.308077][f=0005990] selectedUnitsShader GL4,  recompiled in , 0, ms at, 5990, success, true
[t=00:04:36.319765][f=0005990] <Global Build Command> Spectator mode or commshare detected. Widget removed.
[t=00:04:36.633449][f=0005991] game_message: North has been destroyed!
[t=00:04:36.633531][f=0005991] game_message: AI wins!
[t=00:04:36.636563][f=0005991] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:04:36.672829][f=0005991] <Ghost Site> Spectator mode. Widget removed.
[t=00:04:36.681630][f=0005991] > Team 1 resigned
[t=00:04:36.697880][f=0006002] <autoquit> Autoquit canceled.
[t=00:04:36.697916][f=0006002] <Easy Facing> Spectator mode. Widget removed.
[t=00:04:36.698811][f=0006002] <Nuke Icon> Spectator mode. Widget removed.
[t=00:04:39.591245][f=0006089] [QuitAction] user exited to system
[t=00:04:39.599673][f=0006089] [SpringApp::Kill][1] fromRun=1
[t=00:04:39.599700][f=0006089] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:04:39.614663][f=0006089]  [async=0] threads=8 tasks=453467 {sum,avg}{exec,wait}time={{3351.071, 0.007}, {32143.525, 0.071}}ms
[t=00:04:39.614679][f=0006089]      thread=1 tasks=64781 {sum,min,max,avg}{exec,wait}time={{768.989, 0.000, 8.520, 0.012}, {2293.851, 0.000, 18446744027136.000, 0.035}}ms
[t=00:04:39.614688][f=0006089]      thread=2 tasks=64781 {sum,min,max,avg}{exec,wait}time={{456.888, 0.000, 8.972, 0.007}, {4906.127, 0.000, 8.219, 0.076}}ms
[t=00:04:39.614710][f=0006089]      thread=3 tasks=64781 {sum,min,max,avg}{exec,wait}time={{430.460, 0.000, 8.176, 0.007}, {4917.874, 0.000, 18446744027136.000, 0.076}}ms
[t=00:04:39.614718][f=0006089]      thread=4 tasks=64781 {sum,min,max,avg}{exec,wait}time={{434.078, 0.000, 8.595, 0.007}, {4971.459, 0.000, 18446744027136.000, 0.077}}ms
[t=00:04:39.614726][f=0006089]      thread=5 tasks=64781 {sum,min,max,avg}{exec,wait}time={{422.158, 0.000, 8.489, 0.007}, {4963.427, 0.000, 8.214, 0.077}}ms
[t=00:04:39.614735][f=0006089]      thread=6 tasks=64781 {sum,min,max,avg}{exec,wait}time={{426.953, 0.000, 7.841, 0.007}, {5032.822, 0.000, 8.106, 0.078}}ms
[t=00:04:39.614743][f=0006089]      thread=7 tasks=64781 {sum,min,max,avg}{exec,wait}time={{411.544, 0.000, 7.991, 0.006}, {5057.967, 0.000, 8.163, 0.078}}ms
[t=00:04:39.614749][f=0006089]  [async=1] threads=8 tasks=3730 {sum,avg}{exec,wait}time={{24667.908, 6.613}, {9519368.000, 2552.109}}ms
[t=00:04:39.614760][f=0006089]      thread=1 tasks=535 {sum,min,max,avg}{exec,wait}time={{3527.780, 0.000, 633.570, 6.594}, {1358775.750, 0.327, 3539.639, 2539.768}}ms
[t=00:04:39.614768][f=0006089]      thread=2 tasks=530 {sum,min,max,avg}{exec,wait}time={{3533.493, 0.000, 633.143, 6.667}, {1360070.000, 0.195, 3539.741, 2566.170}}ms
[t=00:04:39.614776][f=0006089]      thread=3 tasks=534 {sum,min,max,avg}{exec,wait}time={{3521.908, 0.000, 635.000, 6.595}, {1361098.750, 0.058, 3539.805, 2548.874}}ms
[t=00:04:39.614789][f=0006089]      thread=4 tasks=538 {sum,min,max,avg}{exec,wait}time={{3508.915, 0.000, 634.975, 6.522}, {1354958.250, 0.162, 3537.303, 2518.510}}ms
[t=00:04:39.614797][f=0006089]      thread=5 tasks=534 {sum,min,max,avg}{exec,wait}time={{3511.751, 0.000, 636.103, 6.576}, {1361942.375, 0.680, 3538.162, 2550.454}}ms
[t=00:04:39.614805][f=0006089]      thread=6 tasks=529 {sum,min,max,avg}{exec,wait}time={{3532.450, 0.000, 627.337, 6.678}, {1361024.500, 0.025, 3539.597, 2572.825}}ms
[t=00:04:39.614817][f=0006089]      thread=7 tasks=530 {sum,min,max,avg}{exec,wait}time={{3531.612, 0.000, 633.328, 6.663}, {1361498.250, 0.316, 3539.722, 2568.865}}ms
[t=00:04:39.614824][f=0006089] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:39.614829][f=0006089] [SpringApp::Kill][2]
[t=00:04:39.614871][f=0006089] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:39.614878][f=0006089] [Game::KillLua][1] dtor=0 luaUI=00000151e6f6c4c0
[t=00:04:39.614907][f=0006089] Start widgetHandler:Shutdown
[t=00:04:39.617094][f=0006089] Shutdown - SaveOrderList Complete
[t=00:04:39.618247][f=0006089] Writing last game win data
[t=00:04:39.623114][f=0006089] Shutdown - SaveConfigData Complete
[t=00:04:39.623125][f=0006089] Shutdown Widget - Chili Highlight
[t=00:04:39.623140][f=0006089] Shutdown Widget - Deferred rendering GL4
[t=00:04:39.623243][f=0006089] Shutdown Widget - Draw After Chili
[t=00:04:39.623249][f=0006089] Shutdown Widget - API Unit Tracker GL4
[t=00:04:39.623257][f=0006089] Shutdown Widget - EPIC Menu
[t=00:04:39.623975][f=0006089] Shutdown Widget - Depth of Field Shader
[t=00:04:39.623985][f=0006089] Shutdown Widget - Chili Widget Selector
[t=00:04:39.624583][f=0006089] Shutdown Widget - Chili Minimap
[t=00:04:39.624660][f=0006089] Shutdown Widget - Deferred rendering
[t=00:04:39.624668][f=0006089] SSAO: Deferred rendering disabled, disabling.
[t=00:04:39.631721][f=0006089] Shutdown Widget - Deferred rendering
[t=00:04:39.631734][f=0006089] SSAO: Deferred rendering disabled, disabling.
[t=00:04:39.632518][f=0006089] Shutdown Widget - Local Team Colors
[t=00:04:39.632529][f=0006089] Shutdown Widget - Display Keys 2
[t=00:04:39.632551][f=0006089] Shutdown Widget - Save Game Menu
[t=00:04:39.632556][f=0006089] Shutdown Widget - Highlight Model Api GL4
[t=00:04:39.632584][f=0006089] Shutdown Widget - Unit Icons
[t=00:04:39.632657][f=0006089] Shutdown Widget - Attrition Counter
[t=00:04:39.632800][f=0006089] Shutdown Widget - Noises
[t=00:04:39.632808][f=0006089] Shutdown Widget - RoI Tracker
[t=00:04:39.632908][f=0006089] Shutdown Widget - HealthBars
[t=00:04:39.633564][f=0006089] Shutdown Widget - Chili Chicken Panel
[t=00:04:39.633636][f=0006089] Shutdown Widget - BuildETA
[t=00:04:39.633645][f=0006089] Shutdown Widget - Selected Units GL4 2
[t=00:04:39.633651][f=0006089] Shutdown Widget - External VR Grid
[t=00:04:39.633657][f=0006089] Shutdown Widget - Win Counter
[t=00:04:39.633663][f=0006089] Shutdown Widget - EndGame APM stats
[t=00:04:39.633672][f=0006089] Shutdown Widget - Modular Comm Info
[t=00:04:39.633677][f=0006089] Shutdown Widget - Transport AI
[t=00:04:39.633683][f=0006089] Shutdown Widget - Startup Info and Selector
[t=00:04:39.633696][f=0006089] Shutdown Widget - Chili Spectator Panels
[t=00:04:39.633703][f=0006089] Shutdown Widget - Point Tracker
[t=00:04:39.633709][f=0006089] Shutdown Widget - Missile Silo Range
[t=00:04:39.633715][f=0006089] Shutdown Widget - MinimapEvents
[t=00:04:39.633722][f=0006089] Shutdown Widget - Local Widgets Config
[t=00:04:39.633731][f=0006089] Shutdown Widget - Highlight Geos
[t=00:04:39.633740][f=0006089] Shutdown Widget - Context Menu
[t=00:04:39.633745][f=0006089] Shutdown Widget - Grab Input
[t=00:04:39.633849][f=0006089] Input grabbing is disabled!
[t=00:04:39.633858][f=0006089] Shutdown Widget - Defense Range Zero-K
[t=00:04:39.633865][f=0006089] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:39.633873][f=0006089] Shutdown Widget - Darkening
[t=00:04:39.633886][f=0006089] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:39.633897][f=0006089] Shutdown Widget - Chili Nuke Warning
[t=00:04:39.633905][f=0006089] Shutdown Widget - Chili EndGame Window
[t=00:04:39.633916][f=0006089] Shutdown Widget - Stereo3D
[t=00:04:39.633952][f=0006089] Shutdown Widget - Chili Economy Panel Default
[t=00:04:39.633961][f=0006089] Shutdown Widget - Music Player v2
[t=00:04:39.633982][f=0006089] Shutdown Widget - State Reverse and Latency
[t=00:04:39.633990][f=0006089] Shutdown Widget - Reclaim Field Highlight
[t=00:04:39.634001][f=0006089] Shutdown Widget - Attack AoE
[t=00:04:39.634010][f=0006089] Shutdown Widget - TeamPlatter
[t=00:04:39.634815][f=0006089] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:39.634937][f=0006089] Shutdown Widget - Selection Send
[t=00:04:39.634948][f=0006089] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:39.634955][f=0006089] Shutdown Widget - Spotter
[t=00:04:39.634961][f=0006089] Shutdown Widget - LupsManager
[t=00:04:39.634972][f=0006089] Shutdown Widget - Newton Firezone
[t=00:04:39.634983][f=0006089] Shutdown Widget - Chili Pro Console
[t=00:04:39.641754][f=0006089] Shutdown Widget - Persistent Build Height
[t=00:04:39.641769][f=0006089] Shutdown Widget - Lasso Terraform GUI
[t=00:04:39.641776][f=0006089] Shutdown Widget - Lups
[t=00:04:39.642426][f=0006089] Shutdown Widget - Chili Framework
[t=00:04:39.642438][f=0006089] Shutdown Widget - Custom Markers
[t=00:04:39.642449][f=0006089] Shutdown Widget - Chili Core Selector
[t=00:04:39.642500][f=0006089] Shutdown Widget - Mex Placement Handler
[t=00:04:39.642521][f=0006089] Shutdown Widget - Select Keys
[t=00:04:39.642534][f=0006089] Shutdown Widget - Pause Screen
[t=00:04:39.642646][f=0006089] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:39.642675][f=0006089] Shutdown Widget - Bloom Shader Deferred
[t=00:04:39.642915][f=0006089] Shutdown Widget - Text To Speech Control
[t=00:04:39.642929][f=0006089] Shutdown Widget - Layout Handler
[t=00:04:39.642939][f=0006089] Shutdown Widget - Color Blindness Correction
[t=00:04:39.643439][f=0006089] End widgetHandler:Shutdown
[t=00:04:39.684126][f=0006089] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16222704, 0.0} allocedSize{int+, int-, ext}={0, 0, 2606467241}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105}
[t=00:04:39.687782][f=0006089] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:39.687803][f=0006089] [Game::KillLua][3] dtor=0 luaRules=000001512cf54c70
[t=00:04:39.687845][f=0006089] Start gadgetHandler:Shutdown
[t=00:04:39.687858][f=0006089] Shutdown - StartSetup
[t=00:04:39.687867][f=0006089] Shutdown - UnitMorph
[t=00:04:39.688044][f=0006089] Shutdown - Carrier Drones
[t=00:04:39.688063][f=0006089] Shutdown - Missile Silo Controller
[t=00:04:39.688072][f=0006089] Shutdown - Modular Comm Info
[t=00:04:39.688077][f=0006089] Shutdown - Terrain Texture Handler
[t=00:04:39.688089][f=0006089] Shutdown - UnitCloakShield
[t=00:04:39.688153][f=0006089] Shutdown - Starlight Handler
[t=00:04:39.688163][f=0006089] End gadgetHandler:Shutdown
[t=00:04:39.703706][f=0006089] Start gadgetHandler:Shutdown
[t=00:04:39.703722][f=0006089] Shutdown - Teleport Throw
[t=00:04:39.703743][f=0006089] Shutdown - UnitMorph
[t=00:04:39.703755][f=0006089] Shutdown - Commander Skin Renderer
[t=00:04:39.704078][f=0006089] Shutdown - Missile fired callins
[t=00:04:39.704094][f=0006089] Shutdown - Modular Comm Info
[t=00:04:39.704100][f=0006089] Shutdown - Retreat Command
[t=00:04:39.704110][f=0006089] Shutdown - Shockwaves
[t=00:04:39.704119][f=0006089] Shutdown - Unit tint API
[t=00:04:39.704129][f=0006089] Shutdown - Unit glow API
[t=00:04:39.704142][f=0006089] Shutdown - UnitCloakShield
[t=00:04:39.704397][f=0006089] Shutdown - Lups Cloak FX
[t=00:04:39.704405][f=0006089] Shutdown - Lups
[t=00:04:39.705114][f=0006089] Shutdown - Lups Shield
[t=00:04:39.705143][f=0006089] End gadgetHandler:Shutdown
[t=00:04:39.713768][f=0006089] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 506, 0.0} allocedSize{int+, int-, ext}={0, 0, 75311}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0079}
[t=00:04:39.716642][f=0006089] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:39.716694][f=0006089] [Game::KillLua][4] dtor=0
[t=00:04:39.716702][f=0006089] [Game::KillLua][5] dtor=0
[t=00:04:39.723298][f=0006089] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-06_18-47-06-671_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (124738 bytes)
[t=00:04:39.723348][f=0006089] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:39.762452][f=0006089] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:39.762507][f=0006089] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32
[t=00:04:39.762624][f=0006089] [Sound] [Sound::UpdateThread][4] ctx=000001515f3d4b60 dev=000001517c1a38c0
[t=00:04:39.762783][f=0006089] [Sound] [Sound::UpdateThread][5] ctx=000001515f3d4b60 dev=000001517c1a38c0
[t=00:04:39.762802][f=0006089] [Sound] [Sound::Cleanup][alcDestroyContext(000001515f3d4b60)]
[t=00:04:39.763489][f=0006089] [Sound] [Sound::Cleanup][alcCloseDevice(000001517c1a38c0)]
[t=00:04:39.763627][f=0006089] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:39.789198][f=0006089] [Sound] [Sound::UpdateThread][6]
[t=00:04:39.789711][f=0006089] [Game::~CGame][1]
[t=00:04:39.789725][f=0006089] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:39.789749][f=0006089] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:39.789755][f=0006089] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:39.789760][f=0006089] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:39.789764][f=0006089] [Game::KillLua][4] dtor=1
[t=00:04:39.789772][f=0006089] [Game::KillLua][5] dtor=1
[t=00:04:39.789872][f=0006089] [Game::KillMisc][1]
[t=00:04:39.789985][f=0006089] [Game::KillMisc][2]
[t=00:04:39.790130][f=0006089] [Game::KillMisc][3]
[t=00:04:39.790228][f=0006089] [Game::KillRendering][1]
[t=00:04:39.793291][f=0006089] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:04:39.801068][f=0006089] [3DOParser::Kill] allocated 29 pieces
[t=00:04:39.801112][f=0006089] [S3OParser::Kill] allocated 5544 pieces
[t=00:04:39.801332][f=0006089] [AssParser::Kill] allocated 701 pieces
[t=00:04:39.837060][f=0006089] [Game::KillInterface][1]
[t=00:04:39.838164][f=0006089] [Game::KillInterface][2]
[t=00:04:39.838468][f=0006089] [Game::KillSimulation][1]
[t=00:04:39.838476][f=0006089] [Game::KillSimulation][2]
[t=00:04:39.865060][f=0006089] [CCollisionHandler] dis-/continuous tests: 115/17899174
[t=00:04:39.865074][f=0006089] [Game::KillSimulation][3]
[t=00:04:39.866402][f=0006089] [~CPathCache(12x16)] cacheHits=47 hitPercentage=44% numHashColls=0 maxCacheSize=12
[t=00:04:39.866476][f=0006089] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:39.866522][f=0006089] [~CPathCache(24x32)] cacheHits=31 hitPercentage=32% numHashColls=0 maxCacheSize=19
[t=00:04:39.867401][f=0006089] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:39.867589][f=0006089] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:04:39.869133][f=0006089] [LosHandler::Kill] raycast instance cache-{hits,misses}={42,777}; shared=1%; cached=4%
[t=00:04:39.874827][f=0006089] [Game::KillSimulation][4]
[t=00:04:39.976559][f=0006089] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:39.976585][f=0006089] [Game::~CGame][2]
[t=00:04:39.976650][f=0006089] [Game::~CGame][3]
[t=00:04:39.976820][f=0006089] [SpringApp::Kill][3]
[t=00:04:39.976915][f=0006089] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    630366 bytes sent   in 7072 packets (89.135 bytes/packet)
    330204 bytes recv'd in 5724 packets (57.688 bytes/packet)
    {0.072x, 0.104x} relative protocol overhead {up, down}
    14325 incoming chunks dropped, 25004 outgoing chunks resent
    4617 incoming chunks processed

[t=00:04:39.976947][f=0006089] [SpringApp::Kill][4] font=000001515f2965c0
[t=00:04:39.979693][f=0006089] [SpringApp::Kill][5]
[t=00:04:39.983943][f=0006089] [SpringApp::Kill][6]
[t=00:04:39.983956] [SpringApp::Kill][7]
[t=00:04:39.983994] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:39.984001] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:39.984016] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:39.984021] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:39.984027] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {568, 65536, 65536}, EBO = {852, 262144, 262144}
[t=00:04:39.984035] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:39.984040] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {124, 1048576, 1048576}, EBO = {186, 2097152, 2097152}
[t=00:04:39.984045] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {38260, 1048576, 1048576}, EBO = {57390, 2097152, 2097152}
[t=00:04:39.984052] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:39.984058] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:39.984063] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:39.984068] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:39.984075] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {384, 1048576, 1048576}, EBO = {576, 2097152, 2097152}
[t=00:04:40.042712] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:40.042724] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:40.042728] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:40.042731] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8489
[t=00:04:40.042735] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:40.043413] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>]
[t=00:04:40.043420] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:04:40.043425] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001517c316300)
[t=00:04:40.043468] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001517c3163b0)
[t=00:04:40.044414] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=1)] #archives[section]=1 #files[section]=76
[t=00:04:40.044425] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (000001515f5b20e0)
[t=00:04:40.044801] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:40.044808] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001517c316040)
[t=00:04:40.044831] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001517c3161a0)
[t=00:04:40.044873] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001517c316ca0)
[t=00:04:40.044928] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:40.044937] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:04:40.045003] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:40.045009] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:40.045013] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:40.045018] [VFS] [SpringVFS::DeleteArchives<this=000001515f5ad820>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:40.045338] [SpringApp::Kill][8]
[t=00:04:40.045348] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:40.045352] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1)
[t=00:04:40.045355] [WatchDog::Uninstall][2]
[t=00:04:40.236481] [WatchDog::Uninstall][3]
[t=00:04:40.236491] [SpringApp::Kill][9]