Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000079] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.124568] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.124610] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.124623] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.124630] [t=00:00:00.124633] Enable or disable log sections using the LogSections configuration key [t=00:00:00.124637] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.124643] Use "none" to disable the default log sections. [t=00:00:00.124647] ============== </Log Sections> ============== [t=00:00:00.124650] ============== <User Config> ============== [t=00:00:00.124739] AllowDeferredMapRendering = 1 [t=00:00:00.124745] AllowDeferredModelRendering = 1 [t=00:00:00.124748] AnimationMT = 0 [t=00:00:00.124752] BumpWaterBlurReflection = 1 [t=00:00:00.124755] BumpWaterTexSizeReflection = 128 [t=00:00:00.124760] CamFreeScrollSpeed = 50 [t=00:00:00.124763] CamMode = 1 [t=00:00:00.124770] CubeTexSizeReflection = 1 [t=00:00:00.124773] CubeTexSizeSpecular = 1 [t=00:00:00.124776] DualScreenMiniMapOnLeft = 1 [t=00:00:00.124779] EdgeMoveDynamic = 0 [t=00:00:00.124782] EdgeMoveWidth = 0.003 [t=00:00:00.124817] FPSFOV = 90 [t=00:00:00.124822] FPSScrollSpeed = 50 [t=00:00:00.124825] FontSize = 18 [t=00:00:00.124829] FullscreenEdgeMove = 0 [t=00:00:00.124832] GrassDetail = 0 [t=00:00:00.124835] GroundDecals = 2 [t=00:00:00.124838] GroundDetail = 90 [t=00:00:00.124847] HangTimeout = 30 [t=00:00:00.124850] HardwareCursor = 1 [t=00:00:00.124854] InitialNetworkTimeout = 0 [t=00:00:00.124857] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.124861] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.124864] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.124868] LinkOutgoingBandwidth = 262144 [t=00:00:00.124872] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.124875] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.124878] MSAALevel = 1 [t=00:00:00.124883] MaxParticles = 15000 [t=00:00:00.124885] MaxSounds = 32 [t=00:00:00.124918] MaximumTransmissionUnit = 0 [t=00:00:00.124923] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.124927] MiniMapMarker = 0 [t=00:00:00.124930] MouseDragScrollThreshold = 0 [t=00:00:00.124933] NetworkLossFactor = 2 [t=00:00:00.124937] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.124940] OverheadScrollSpeed = 50 [t=00:00:00.124943] ReconnectTimeout = 0 [t=00:00:00.124946] RotOverheadScrollSpeed = 50 [t=00:00:00.124955] RotateLogFiles = 1 [t=00:00:00.124964] ShadowMapSize = 1024 [t=00:00:00.124967] Shadows = 1 [t=00:00:00.124970] ShowClock = 0 [t=00:00:00.124973] SoftParticles = 2 [t=00:00:00.124976] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.124980] UnitIconDist = 151 [t=00:00:00.124982] UpdateBoundingVolumeMT = 0 [t=00:00:00.124985] UpdateWeaponVectorsMT = 0 [t=00:00:00.124988] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.124997] UseLuaMemPools = 0 [t=00:00:00.125023] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.125026] VFSCacheArchiveFiles = 0 [t=00:00:00.125030] Water = 4 [t=00:00:00.125032] WindowBorderless = 1 [t=00:00:00.125035] WindowPosY = 0 [t=00:00:00.125043] WindowedEdgeMove = 0 [t=00:00:00.125046] XResolutionWindowed = 3440 [t=00:00:00.125049] YResolutionWindowed = 1440 [t=00:00:00.125057] ============== </User Config> ============== [t=00:00:00.125065] ============== <User System> ============== [t=00:00:00.125068] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.125076] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.125082] Compiler Version: gcc-13.2.0 [t=00:00:00.125109] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.125139] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.125144] Binary Word Size: 64-bit (native) [t=00:00:00.125147] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.125153] Physical CPU Cores: 8 [t=00:00:00.125156] Logical CPU Cores: 16 [t=00:00:00.125158] ============== </User System> ============== [t=00:00:00.125163] Run: thread affinity ffffffff [t=00:00:00.125250] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.125256] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.125259] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.125261] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.125264] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.126049] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.126063] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.129486] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.144571] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.144583] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.144588] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.144592] [11] 2560x1080x24bpp@144Hz [t=00:00:00.144595] [14] 1920x1200x24bpp@144Hz [t=00:00:00.144599] [18] 1920x1080x24bpp@144Hz [t=00:00:00.144617] [25] 1720x1440x24bpp@144Hz [t=00:00:00.144620] [29] 1680x1050x24bpp@144Hz [t=00:00:00.144622] [35] 1600x1200x24bpp@144Hz [t=00:00:00.144626] [39] 1600x900x24bpp@144Hz [t=00:00:00.144629] [44] 1440x1080x24bpp@144Hz [t=00:00:00.144631] [51] 1440x900x24bpp@144Hz [t=00:00:00.144634] [56] 1366x768x24bpp@144Hz [t=00:00:00.144637] [61] 1360x768x24bpp@144Hz [t=00:00:00.144640] [66] 1280x1024x24bpp@144Hz [t=00:00:00.144642] [72] 1280x960x24bpp@144Hz [t=00:00:00.144648] [77] 1280x800x24bpp@144Hz [t=00:00:00.144651] [82] 1280x768x24bpp@144Hz [t=00:00:00.144654] [87] 1280x720x24bpp@144Hz [t=00:00:00.144656] [94] 1176x664x24bpp@60Hz [t=00:00:00.144659] [97] 1152x864x24bpp@144Hz [t=00:00:00.144662] [102] 1024x768x24bpp@144Hz [t=00:00:00.144665] [109] 800x600x24bpp@144Hz [t=00:00:00.144669] [116] 720x576x24bpp@144Hz [t=00:00:00.144672] [121] 720x480x24bpp@144Hz [t=00:00:00.144675] [127] 640x480x24bpp@144Hz [t=00:00:00.150276] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.150285] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.150288] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.150291] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.150294] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.150297] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.150300] [11] 1920x1200x24bpp@240Hz [t=00:00:00.150302] [13] 1920x1080x24bpp@240Hz [t=00:00:00.150307] [15] 1856x1392x24bpp@240Hz [t=00:00:00.150309] [17] 1792x1344x24bpp@240Hz [t=00:00:00.150314] [19] 1680x1050x24bpp@240Hz [t=00:00:00.150317] [21] 1600x1200x24bpp@240Hz [t=00:00:00.150319] [23] 1600x900x24bpp@240Hz [t=00:00:00.150322] [25] 1440x900x24bpp@240Hz [t=00:00:00.150325] [27] 1400x1050x24bpp@240Hz [t=00:00:00.150327] [29] 1366x768x24bpp@240Hz [t=00:00:00.150330] [31] 1360x768x24bpp@240Hz [t=00:00:00.150333] [33] 1280x1024x24bpp@240Hz [t=00:00:00.150335] [35] 1280x960x24bpp@240Hz [t=00:00:00.150338] [37] 1280x800x24bpp@240Hz [t=00:00:00.150341] [39] 1280x768x24bpp@240Hz [t=00:00:00.150348] [41] 1280x720x24bpp@240Hz [t=00:00:00.150351] [43] 1280x600x24bpp@240Hz [t=00:00:00.150354] [45] 1152x864x24bpp@240Hz [t=00:00:00.150356] [47] 1024x768x24bpp@240Hz [t=00:00:00.150359] [49] 800x600x24bpp@240Hz [t=00:00:00.150362] [51] 640x480x24bpp@240Hz [t=00:00:00.339393] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.339657] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.339668] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.354440] [GR::LogVersionInfo] [t=00:00:00.354450] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.354454] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.354457] GL vendor : NVIDIA Corporation [t=00:00:00.354461] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.354464] GLSL version: 4.60 NVIDIA [t=00:00:00.354467] GLEW version: 2.1.0 [t=00:00:00.354481] GPU memory : 12282MB (total) / 10592MB (available) [t=00:00:00.354495] SDL swap-int: 1 [t=00:00:00.354498] SDL driver : windows [t=00:00:00.354501] [t=00:00:00.354503] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.354506] GLSL shader support : 1 [t=00:00:00.354509] GL4 support : 1 [t=00:00:00.354514] FBO extension support : 1 [t=00:00:00.354523] NVX GPU mem-info support : 1 [t=00:00:00.354527] ATI GPU mem-info support : 0 [t=00:00:00.354537] Texture clamping to edge : 1 [t=00:00:00.354542] NPOT-texture support : 1 (1) [t=00:00:00.354547] S3TC/DXT1 texture support : 1/1 [t=00:00:00.354552] texture query-LOD support : 1 (1) [t=00:00:00.354555] MSAA frame-buffer support : 1 (1) [t=00:00:00.354558] Z-buffer depth : 32 (-) [t=00:00:00.354565] primitive-restart support : 1 (1) [t=00:00:00.354568] clip-space control support: 1 (1) [t=00:00:00.354571] seamless cube-map support : 1 (1) [t=00:00:00.354577] frag-depth layout support : 1 (1) [t=00:00:00.354580] persistent maps support : 1 (1) [t=00:00:00.354583] explicit attribs location : 1 (1) [t=00:00:00.354587] multi draw indirect : 1 (-) [t=00:00:00.354590] array textures : 1 (-) [t=00:00:00.354594] buffer copy support : 1 (-) [t=00:00:00.354597] indirect draw : 1 (-) [t=00:00:00.354600] base instance : 1 (-) [t=00:00:00.354604] [t=00:00:00.354607] max. FBO samples : 32 [t=00:00:00.354612] max. FS/program texture slots : 32/192 [t=00:00:00.354615] max. texture size : 32768 [t=00:00:00.354620] max. texture anisotropy level : 16.000000 [t=00:00:00.354624] max. vec4 varyings/attributes : 31/16 [t=00:00:00.354627] max. draw-buffers : 8 [t=00:00:00.354630] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.354633] max. uniform buffer-bindings : 84 [t=00:00:00.354636] max. uniform block-size : 64KB [t=00:00:00.354640] max. storage buffer-bindings : 96 [t=00:00:00.354644] max. storage block-size : 2047MB [t=00:00:00.354647] [t=00:00:00.354650] enable AMD-hacks : 0 [t=00:00:00.354652] compress MIP-maps: 0 [t=00:00:00.354683] Number of compressed texture formats: 23 [t=00:00:00.354701] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.354725] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.354890] [GR::UpdateGLConfigs] [t=00:00:00.354923] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.354929] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.354942] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.354949] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.354952] [GR::InitGLState] [t=00:00:00.354993] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.443094] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.444919] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.445308] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.449177] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.449193] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.449503] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.453773] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.453783] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.453844] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.453888] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.463068] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.463536] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.464535] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.464637] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.491229] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.491244] [VFS] [SpringVFS::ReserveArchives<this=000002b2e1b06530>] [t=00:00:00.491373] [VFS] [SpringVFS::AddArchive<this=000002b2e1b06530>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.492773] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b2e1b06530 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.492781] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.538070] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.538318] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.538400] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.538449] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.538523] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.538593] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.538849] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.538851] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.539128] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.539166] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.539490][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.539544][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.539614][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.539626][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.539632][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.539659][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.544028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.544041][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.544046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.544052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.544097][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.599122][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.600462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b2e508d820(default) context=000002b2e0f6e550 numChannels=2 frameSize=8 [t=00:00:00.600477][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.600483][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.600496][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.600500][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.600513][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.600531][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.600537][f=-000001] [Sound] Devices: [t=00:00:00.603516][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.603526][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.603531][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.603545][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.603550][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.604016][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.604027][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.646187][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 156038 MB [t=00:00:00.647471][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.648062][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489 [t=00:00:00.648751][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name LogicDaemon [t=00:00:00.854849][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0) [t=00:00:00.855147][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2e1b06530>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0 [t=00:00:00.855465][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2e1b06530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.855800][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.886242][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2e1b06530>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.886853][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2e1b06530>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.886949][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2e1b06530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.887987][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b2e1b06530>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.916760][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:00.916855][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.916902][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.948291][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.948384][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.948460][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.948572][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.948606][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.448309][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:08.448439][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:08.448553][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:08.448727][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:08.458537][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:08.458810][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:08.459012][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:08.459143][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:08.459300][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:08.459645][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:08.459790][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:08.460171][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:08.460297][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:08.460405][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:08.460537][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:08.460638][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:08.460730][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:08.460898][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:08.461153][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:08.461263][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:08.461478][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:08.461682][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:08.461786][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:08.461904][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:08.462078][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:08.462177][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:08.462283][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:08.462386][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:08.462570][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:08.462725][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:08.462852][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:08.462973][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:08.463145][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:08.463486][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:08.475650][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:08.476113][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:08.476416][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:08.476600][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:08.481038][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:08.481394][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:08.481518][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:08.481639][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:08.481783][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:08.484339][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:08.484622][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:08.484738][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:08.484881][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:08.485003][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:08.495362][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:08.497229][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:08.497850][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:08.498022][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:08.498299][f=-000001] EndGame Graph disabled [t=00:00:08.508590][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:08.508905][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:08.509026][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:08.509151][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:08.509281][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:08.509724][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:08.531740][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:08.532951][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:08.533136][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:08.533504][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:08.541701][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:08.542046][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:08.542188][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:08.542299][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:08.542435][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:08.542623][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:08.543104][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:08.545400][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:08.545684][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:08.545855][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:08.546453][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:08.546568][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:08.546678][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:08.546817][f=-000001] Initialize [t=00:00:08.546916][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:08.547029][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:08.547511][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:08.547652][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:08.547964][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:08.548108][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:08.548424][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:08.548611][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:08.627759][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:08.628052][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:08.631173][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:08.643969][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:08.644253][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:08.644493][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:08.644605][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:08.645268][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:08.645398][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:08.645626][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:08.645829][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:08.646068][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:08.646220][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:08.648309][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:08.648469][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:08.648666][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:08.648830][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:08.648955][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:08.649072][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:08.649182][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:08.649355][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:08.649364][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:08.649369][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:08.649410][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:08.649542][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:08.650214][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:08.650449][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:08.651126][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:08.651432][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:08.651560][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:08.651721][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:08.651829][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:08.651956][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:08.652130][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:08.652383][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:08.652656][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:08.652867][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:08.652983][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:08.653108][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:08.653269][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:08.656123][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:08.659648][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:08.659910][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:08.660105][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:08.660335][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:08.661308][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:08.661458][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:08.661735][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.663572][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.663770][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:08.664725][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.664948][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:08.665521][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.665907][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.666241][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.666391][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.666501][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.668048][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.668922][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.672920][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.673134][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.674452][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.680171][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.680680][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.680835][f=-000001] SetSunLighting [t=00:00:08.681221][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.681421][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.682285][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.682411][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.682428][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.682544][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.682694][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.684350][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.684925][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.689534][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.692328][f=-000001] Writing last game win data [t=00:00:08.698568][f=-000001] LuaUI v0.3 [t=00:00:08.812954][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.865193][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.865238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.865685][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.865693][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:08.873804][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10222, 0.0} allocedSize{int+, int-, ext}={0, 0, 1838008}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0138} [t=00:00:09.284083][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.398189][f=-000001] GameID: 89eb0267221725b313cd4bdf0eee1071 [t=00:00:09.398506][f=-000001] Connection attempt from LogicDaemon [t=00:00:09.398515][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.398607][f=-000001] -> Connection established (given id 0) [t=00:00:09.398629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:09.398645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:09.398658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]" [t=00:00:09.398668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]" [t=00:00:09.500088][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.550810][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:09.614266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002b316f587d0,0000000000000000}][locale="C"]" [t=00:00:09.614302][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:09.804866][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:15.214697][f=-000001] Input grabbing is enabled! [t=00:01:15.214720][f=-000001] Input grabbing is enabled! [t=00:01:15.998887][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:26.493375][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:54.677248][f=0000844] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:04:10.826127][f=0004928] game_message: Metal Extractor is under attack [t=00:04:28.348522][f=0005454] [SpringApp::Kill][1] fromRun=1 [t=00:04:28.348538][f=0005454] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:04:28.378085][f=0005454] [async=0] threads=8 tasks=379246 {sum,avg}{exec,wait}time={{2155.956, 0.006}, {28331.955, 0.075}}ms [t=00:04:28.378117][f=0005454] thread=1 tasks=54178 {sum,min,max,avg}{exec,wait}time={{473.672, 0.000, 14.209, 0.009}, {2030.802, 0.000, 18446744027136.000, 0.037}}ms [t=00:04:28.378125][f=0005454] thread=2 tasks=54178 {sum,min,max,avg}{exec,wait}time={{277.665, 0.000, 3.654, 0.005}, {4315.741, 0.000, 30.077, 0.080}}ms [t=00:04:28.378133][f=0005454] thread=3 tasks=54178 {sum,min,max,avg}{exec,wait}time={{304.035, 0.000, 13.006, 0.006}, {4293.306, 0.000, 9.771, 0.079}}ms [t=00:04:28.378140][f=0005454] thread=4 tasks=54178 {sum,min,max,avg}{exec,wait}time={{294.939, 0.000, 8.958, 0.005}, {4333.279, 0.000, 9.752, 0.080}}ms [t=00:04:28.378151][f=0005454] thread=5 tasks=54178 {sum,min,max,avg}{exec,wait}time={{270.997, 0.000, 3.785, 0.005}, {4388.507, 0.000, 18446744027136.000, 0.081}}ms [t=00:04:28.378157][f=0005454] thread=6 tasks=54178 {sum,min,max,avg}{exec,wait}time={{258.205, 0.000, 3.607, 0.005}, {4501.204, 0.000, 30.117, 0.083}}ms [t=00:04:28.378169][f=0005454] thread=7 tasks=54178 {sum,min,max,avg}{exec,wait}time={{276.442, 0.000, 9.659, 0.005}, {4469.114, 0.000, 9.762, 0.082}}ms [t=00:04:28.378178][f=0005454] [async=1] threads=8 tasks=3505 {sum,avg}{exec,wait}time={{21289.996, 6.074}, {8254283.000, 2355.002}}ms [t=00:04:28.378186][f=0005454] thread=1 tasks=503 {sum,min,max,avg}{exec,wait}time={{3038.831, 0.000, 431.293, 6.041}, {1179169.375, 0.009, 3061.047, 2344.273}}ms [t=00:04:28.378193][f=0005454] thread=2 tasks=502 {sum,min,max,avg}{exec,wait}time={{3036.687, 0.000, 432.112, 6.049}, {1173724.500, 0.165, 3058.842, 2338.097}}ms [t=00:04:28.378204][f=0005454] thread=3 tasks=499 {sum,min,max,avg}{exec,wait}time={{3038.803, 0.000, 465.893, 6.090}, {1182117.750, 0.227, 3060.937, 2368.973}}ms [t=00:04:28.378211][f=0005454] thread=4 tasks=497 {sum,min,max,avg}{exec,wait}time={{3059.187, 0.000, 454.140, 6.155}, {1181690.125, 0.312, 3061.066, 2377.646}}ms [t=00:04:28.378218][f=0005454] thread=5 tasks=500 {sum,min,max,avg}{exec,wait}time={{3038.862, 0.000, 428.608, 6.078}, {1180865.125, 0.458, 3060.970, 2361.730}}ms [t=00:04:28.378226][f=0005454] thread=6 tasks=501 {sum,min,max,avg}{exec,wait}time={{3038.675, 0.000, 431.480, 6.065}, {1178423.250, 0.484, 3060.888, 2352.142}}ms [t=00:04:28.378233][f=0005454] thread=7 tasks=503 {sum,min,max,avg}{exec,wait}time={{3038.952, 0.000, 431.351, 6.042}, {1178292.875, 0.054, 3061.043, 2342.531}}ms [t=00:04:28.378238][f=0005454] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:28.378242][f=0005454] [SpringApp::Kill][2] [t=00:04:28.378280][f=0005454] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:28.378287][f=0005454] [Game::KillLua][1] dtor=0 luaUI=000002b3617d5d50 [t=00:04:28.378314][f=0005454] Start widgetHandler:Shutdown [t=00:04:28.380341][f=0005454] Shutdown - SaveOrderList Complete [t=00:04:28.381450][f=0005454] Writing last game win data [t=00:04:28.386396][f=0005454] Shutdown - SaveConfigData Complete [t=00:04:28.386407][f=0005454] Shutdown Widget - Chili Highlight [t=00:04:28.386427][f=0005454] Shutdown Widget - Deferred rendering GL4 [t=00:04:28.386549][f=0005454] Shutdown Widget - Draw After Chili [t=00:04:28.386557][f=0005454] Shutdown Widget - API Unit Tracker GL4 [t=00:04:28.386570][f=0005454] Shutdown Widget - EPIC Menu [t=00:04:28.387302][f=0005454] Shutdown Widget - Depth of Field Shader [t=00:04:28.387312][f=0005454] Shutdown Widget - Chili Widget Selector [t=00:04:28.387901][f=0005454] Shutdown Widget - Chili Minimap [t=00:04:28.388009][f=0005454] Shutdown Widget - Deferred rendering [t=00:04:28.388018][f=0005454] SSAO: Deferred rendering disabled, disabling. [t=00:04:28.393215][f=0005454] Shutdown Widget - Deferred rendering [t=00:04:28.393233][f=0005454] SSAO: Deferred rendering disabled, disabling. [t=00:04:28.393987][f=0005454] Shutdown Widget - Local Team Colors [t=00:04:28.393998][f=0005454] Shutdown Widget - Display Keys 2 [t=00:04:28.394013][f=0005454] Shutdown Widget - Save Game Menu [t=00:04:28.394018][f=0005454] Shutdown Widget - Highlight Model Api GL4 [t=00:04:28.394049][f=0005454] Shutdown Widget - Unit Icons [t=00:04:28.394110][f=0005454] Shutdown Widget - Attrition Counter [t=00:04:28.394249][f=0005454] Shutdown Widget - Noises [t=00:04:28.394261][f=0005454] Shutdown Widget - HealthBars [t=00:04:28.394973][f=0005454] Shutdown Widget - Chili Chicken Panel [t=00:04:28.395042][f=0005454] Shutdown Widget - BuildETA [t=00:04:28.395052][f=0005454] Shutdown Widget - Selected Units GL4 2 [t=00:04:28.395059][f=0005454] Shutdown Widget - External VR Grid [t=00:04:28.395067][f=0005454] Shutdown Widget - Win Counter [t=00:04:28.395073][f=0005454] Shutdown Widget - EndGame APM stats [t=00:04:28.395774][f=0005454] Shutdown Widget - Modular Comm Info [t=00:04:28.395790][f=0005454] Shutdown Widget - Transport AI [t=00:04:28.395797][f=0005454] Shutdown Widget - Startup Info and Selector [t=00:04:28.395808][f=0005454] Shutdown Widget - Chili Spectator Panels [t=00:04:28.395814][f=0005454] Shutdown Widget - Point Tracker [t=00:04:28.395819][f=0005454] Shutdown Widget - Missile Silo Range [t=00:04:28.395826][f=0005454] Shutdown Widget - MinimapEvents [t=00:04:28.395833][f=0005454] Shutdown Widget - Local Widgets Config [t=00:04:28.395845][f=0005454] Shutdown Widget - Highlight Geos [t=00:04:28.395858][f=0005454] Shutdown Widget - Context Menu [t=00:04:28.395865][f=0005454] Shutdown Widget - Grab Input [t=00:04:28.395973][f=0005454] Input grabbing is disabled! [t=00:04:28.395981][f=0005454] Shutdown Widget - Defense Range Zero-K [t=00:04:28.395995][f=0005454] Shutdown Widget - Showeco and Grid Drawer [t=00:04:28.396005][f=0005454] Shutdown Widget - Darkening [t=00:04:28.396017][f=0005454] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:28.396031][f=0005454] Shutdown Widget - Chili Nuke Warning [t=00:04:28.396040][f=0005454] Shutdown Widget - Chili EndGame Window [t=00:04:28.396049][f=0005454] Shutdown Widget - Stereo3D [t=00:04:28.396085][f=0005454] Shutdown Widget - Attack Warning [t=00:04:28.396095][f=0005454] Shutdown Widget - Chili Economy Panel Default [t=00:04:28.396160][f=0005454] Shutdown Widget - Music Player v2 [t=00:04:28.396169][f=0005454] Shutdown Widget - State Reverse and Latency [t=00:04:28.396176][f=0005454] Shutdown Widget - Reclaim Field Highlight [t=00:04:28.396192][f=0005454] Shutdown Widget - Attack AoE [t=00:04:28.396201][f=0005454] Shutdown Widget - TeamPlatter [t=00:04:28.397079][f=0005454] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:28.397184][f=0005454] Shutdown Widget - Selection Send [t=00:04:28.397195][f=0005454] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:28.397202][f=0005454] Shutdown Widget - Spotter [t=00:04:28.397209][f=0005454] Shutdown Widget - Global Build Command [t=00:04:28.397285][f=0005454] Shutdown Widget - LupsManager [t=00:04:28.397302][f=0005454] Shutdown Widget - Receive Units Indicator [t=00:04:28.397309][f=0005454] Shutdown Widget - Newton Firezone [t=00:04:28.397319][f=0005454] Shutdown Widget - Chili Pro Console [t=00:04:28.412217][f=0005454] Shutdown Widget - Persistent Build Height [t=00:04:28.412232][f=0005454] Shutdown Widget - Lasso Terraform GUI [t=00:04:28.412239][f=0005454] Shutdown Widget - Lups [t=00:04:28.412865][f=0005454] Shutdown Widget - Chili Framework [t=00:04:28.412885][f=0005454] Shutdown Widget - Custom Markers [t=00:04:28.412898][f=0005454] Shutdown Widget - Chili Core Selector [t=00:04:28.412982][f=0005454] Shutdown Widget - Mex Placement Handler [t=00:04:28.413004][f=0005454] Shutdown Widget - Select Keys [t=00:04:28.413018][f=0005454] Shutdown Widget - Pause Screen [t=00:04:28.413150][f=0005454] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:28.413183][f=0005454] Shutdown Widget - Bloom Shader Deferred [t=00:04:28.413391][f=0005454] Shutdown Widget - Text To Speech Control [t=00:04:28.413405][f=0005454] Shutdown Widget - Layout Handler [t=00:04:28.413415][f=0005454] Shutdown Widget - Color Blindness Correction [t=00:04:28.413667][f=0005454] End widgetHandler:Shutdown [t=00:04:28.458462][f=0005454] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12596193, 0.0} allocedSize{int+, int-, ext}={0, 0, 2209216871}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0120} [t=00:04:28.462113][f=0005454] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:28.462124][f=0005454] [Game::KillLua][3] dtor=0 luaRules=000002b316f587d0 [t=00:04:28.462160][f=0005454] Start gadgetHandler:Shutdown [t=00:04:28.462167][f=0005454] Shutdown - StartSetup [t=00:04:28.462172][f=0005454] Shutdown - UnitMorph [t=00:04:28.462283][f=0005454] Shutdown - Carrier Drones [t=00:04:28.462292][f=0005454] Shutdown - Missile Silo Controller [t=00:04:28.462299][f=0005454] Shutdown - Modular Comm Info [t=00:04:28.462310][f=0005454] Shutdown - Terrain Texture Handler [t=00:04:28.462317][f=0005454] Shutdown - UnitCloakShield [t=00:04:28.462380][f=0005454] Shutdown - Starlight Handler [t=00:04:28.462389][f=0005454] End gadgetHandler:Shutdown [t=00:04:28.476511][f=0005454] Start gadgetHandler:Shutdown [t=00:04:28.476528][f=0005454] Shutdown - Teleport Throw [t=00:04:28.476546][f=0005454] Shutdown - UnitMorph [t=00:04:28.476559][f=0005454] Shutdown - Commander Skin Renderer [t=00:04:28.476831][f=0005454] Shutdown - Missile fired callins [t=00:04:28.476857][f=0005454] Shutdown - Modular Comm Info [t=00:04:28.476864][f=0005454] Shutdown - Retreat Command [t=00:04:28.476873][f=0005454] Shutdown - Shockwaves [t=00:04:28.476882][f=0005454] Shutdown - Unit tint API [t=00:04:28.476896][f=0005454] Shutdown - Unit glow API [t=00:04:28.476915][f=0005454] Shutdown - UnitCloakShield [t=00:04:28.476936][f=0005454] Shutdown - Lups Cloak FX [t=00:04:28.476944][f=0005454] Shutdown - Lups [t=00:04:28.478227][f=0005454] Shutdown - Lups Shield [t=00:04:28.478263][f=0005454] End gadgetHandler:Shutdown [t=00:04:28.490173][f=0005454] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 348, 0.0} allocedSize{int+, int-, ext}={0, 0, 50840}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0029} [t=00:04:28.493681][f=0005454] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:28.493734][f=0005454] [Game::KillLua][4] dtor=0 [t=00:04:28.493740][f=0005454] [Game::KillLua][5] dtor=0 [t=00:04:28.501067][f=0005454] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-06_19-56-58-685_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (87147 bytes) [t=00:04:28.501144][f=0005454] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:28.539528][f=0005454] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:28.539543][f=0005454] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:04:28.539583][f=0005454] [Sound] [Sound::UpdateThread][4] ctx=000002b2e0f6e550 dev=000002b2e508d820 [t=00:04:28.539759][f=0005454] [Sound] [Sound::UpdateThread][5] ctx=000002b2e0f6e550 dev=000002b2e508d820 [t=00:04:28.539765][f=0005454] [Sound] [Sound::Cleanup][alcDestroyContext(000002b2e0f6e550)] [t=00:04:28.540573][f=0005454] [Sound] [Sound::Cleanup][alcCloseDevice(000002b2e508d820)] [t=00:04:28.540697][f=0005454] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:28.572703][f=0005454] [Sound] [Sound::UpdateThread][6] [t=00:04:28.573474][f=0005454] [Game::~CGame][1] [t=00:04:28.573492][f=0005454] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:28.573502][f=0005454] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:28.573509][f=0005454] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:28.573517][f=0005454] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:28.573548][f=0005454] [Game::KillLua][4] dtor=1 [t=00:04:28.573557][f=0005454] [Game::KillLua][5] dtor=1 [t=00:04:28.573699][f=0005454] [Game::KillMisc][1] [t=00:04:28.573709][f=0005454] [Game::KillMisc][2] [t=00:04:28.573914][f=0005454] [Game::KillMisc][3] [t=00:04:28.574039][f=0005454] [Game::KillRendering][1] [t=00:04:28.578096][f=0005454] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:28.587653][f=0005454] [3DOParser::Kill] allocated 29 pieces [t=00:04:28.587740][f=0005454] [S3OParser::Kill] allocated 5544 pieces [t=00:04:28.588349][f=0005454] [AssParser::Kill] allocated 701 pieces [t=00:04:28.622606][f=0005454] [Game::KillInterface][1] [t=00:04:28.623154][f=0005454] [Game::KillInterface][2] [t=00:04:28.623432][f=0005454] [Game::KillSimulation][1] [t=00:04:28.623459][f=0005454] [Game::KillSimulation][2] [t=00:04:28.650506][f=0005454] [CCollisionHandler] dis-/continuous tests: 209/14324822 [t=00:04:28.650523][f=0005454] [Game::KillSimulation][3] [t=00:04:28.651233][f=0005454] [~CPathCache(12x16)] cacheHits=44 hitPercentage=32% numHashColls=0 maxCacheSize=60 [t=00:04:28.651343][f=0005454] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:28.651394][f=0005454] [~CPathCache(24x32)] cacheHits=12 hitPercentage=7% numHashColls=0 maxCacheSize=120 [t=00:04:28.651430][f=0005454] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:28.651627][f=0005454] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:28.653072][f=0005454] [LosHandler::Kill] raycast instance cache-{hits,misses}={26,430}; shared=0%; cached=5% [t=00:04:28.659471][f=0005454] [Game::KillSimulation][4] [t=00:04:28.715118][f=0005454] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:28.715145][f=0005454] [Game::~CGame][2] [t=00:04:28.715150][f=0005454] [Game::~CGame][3] [t=00:04:28.715171][f=0005454] [SpringApp::Kill][3] [t=00:04:28.715299][f=0005454] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 574930 bytes sent in 6621 packets (86.834 bytes/packet) 236363 bytes recv'd in 5388 packets (43.868 bytes/packet) {0.071x, 0.137x} relative protocol overhead {up, down} 13019 incoming chunks dropped, 23048 outgoing chunks resent 4112 incoming chunks processed [t=00:04:28.715472][f=0005454] [SpringApp::Kill][4] font=000002b2e18565c0 [t=00:04:28.718032][f=0005454] [SpringApp::Kill][5] [t=00:04:28.721475][f=0005454] [SpringApp::Kill][6] [t=00:04:28.721490] [SpringApp::Kill][7] [t=00:04:28.721567] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:28.721574] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:28.721580] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:28.721587] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:28.721592] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1236, 65536, 65536}, EBO = {1854, 262144, 262144} [t=00:04:28.721598] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:28.721605] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152} [t=00:04:28.721610] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24400, 1048576, 1048576}, EBO = {36600, 2097152, 2097152} [t=00:04:28.721615] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:28.721623] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:28.721630] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:28.721637] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:28.721642] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152} [t=00:04:28.774671] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:28.774684] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:28.774688] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:28.774691] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8489 [t=00:04:28.774695] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:28.775223] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>] [t=00:04:28.775232] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:28.775247] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002b2e5084d70) [t=00:04:28.775290] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002b2e5084740) [t=00:04:28.776206] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>(section=1)] #archives[section]=1 #files[section]=76 [t=00:04:28.776216] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (000002b2e1b6f880) [t=00:04:28.776553] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:28.776561] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002b2e5084b60) [t=00:04:28.776574] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002b2e5084cc0) [t=00:04:28.776605] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002b2e5084320) [t=00:04:28.776632] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:28.776637] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:28.776683] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:28.776691] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:28.776696] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:28.776700] [VFS] [SpringVFS::DeleteArchives<this=000002b2e1b06530>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:28.776941] [SpringApp::Kill][8] [t=00:04:28.776953] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:28.776957] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:04:28.776963] [WatchDog::Uninstall][2] [t=00:04:29.266445] [WatchDog::Uninstall][3] [t=00:04:29.266456] [SpringApp::Kill][9]
infolog_full.txt (truncated):