ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118648

Open Chobbyla opened 2 weeks ago

Chobbyla commented 2 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000076] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.127988] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.128018] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.128039]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.128048]   
[t=00:00:00.128051]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.128055]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.128060]   Use "none" to disable the default log sections.
[t=00:00:00.128064] ============== </Log Sections> ==============

[t=00:00:00.128067] ============== <User Config> ==============
[t=00:00:00.128133]   AllowDeferredMapRendering = 1
[t=00:00:00.128137]   AllowDeferredModelRendering = 1
[t=00:00:00.128140]   AnimationMT = 0
[t=00:00:00.128144]   BumpWaterBlurReflection = 1
[t=00:00:00.128147]   BumpWaterTexSizeReflection = 128
[t=00:00:00.128150]   CamFreeScrollSpeed = 50
[t=00:00:00.128154]   CamMode = 1
[t=00:00:00.128159]   CubeTexSizeReflection = 1
[t=00:00:00.128162]   CubeTexSizeSpecular = 1
[t=00:00:00.128165]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.128168]   EdgeMoveDynamic = 0
[t=00:00:00.128170]   EdgeMoveWidth = 0.003
[t=00:00:00.128173]   FPSFOV = 90
[t=00:00:00.128176]   FPSScrollSpeed = 50
[t=00:00:00.128178]   FontSize = 18
[t=00:00:00.128181]   FullscreenEdgeMove = 0
[t=00:00:00.128184]   GrassDetail = 0
[t=00:00:00.128187]   GroundDecals = 2
[t=00:00:00.128189]   GroundDetail = 90
[t=00:00:00.128194]   HangTimeout = 30
[t=00:00:00.128197]   HardwareCursor = 1
[t=00:00:00.128199]   InitialNetworkTimeout = 0
[t=00:00:00.128202]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.128205]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.128209]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.128212]   LinkOutgoingBandwidth = 262144
[t=00:00:00.128215]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.128218]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.128221]   MSAALevel = 1
[t=00:00:00.128228]   MaxParticles = 15000
[t=00:00:00.128231]   MaxSounds = 32
[t=00:00:00.128236]   MaximumTransmissionUnit = 0
[t=00:00:00.128239]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.128242]   MiniMapMarker = 0
[t=00:00:00.128245]   MouseDragScrollThreshold = 0
[t=00:00:00.128248]   NetworkLossFactor = 2
[t=00:00:00.128252]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.128255]   OverheadScrollSpeed = 50
[t=00:00:00.128259]   ReconnectTimeout = 0
[t=00:00:00.128262]   RotOverheadScrollSpeed = 50
[t=00:00:00.128267]   RotateLogFiles = 1
[t=00:00:00.128270]   ShadowMapSize = 1024
[t=00:00:00.128280]   Shadows = 1
[t=00:00:00.128282]   ShowClock = 0
[t=00:00:00.128285]   SoftParticles = 2
[t=00:00:00.128293]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.128297]   UnitIconDist = 151
[t=00:00:00.128300]   UpdateBoundingVolumeMT = 0
[t=00:00:00.128303]   UpdateWeaponVectorsMT = 0
[t=00:00:00.128306]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.128309]   UseLuaMemPools = 0
[t=00:00:00.128327]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.128351]   VFSCacheArchiveFiles = 0
[t=00:00:00.128354]   Water = 4
[t=00:00:00.128357]   WindowBorderless = 1
[t=00:00:00.128360]   WindowPosY = 0
[t=00:00:00.128363]   WindowedEdgeMove = 0
[t=00:00:00.128368]   XResolutionWindowed = 3440
[t=00:00:00.128371]   YResolutionWindowed = 1440
[t=00:00:00.128377] ============== </User Config> ==============

[t=00:00:00.128383] ============== <User System> ==============
[t=00:00:00.128387]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.128394]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.128399]        Compiler Version: gcc-13.2.0
[t=00:00:00.128423]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.128449]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.128453]        Binary Word Size: 64-bit (native)
[t=00:00:00.128458]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.128464]      Physical CPU Cores: 8
[t=00:00:00.128466]       Logical CPU Cores: 16
[t=00:00:00.128469] ============== </User System> ==============

[t=00:00:00.128478] Run: thread affinity ffffffff
[t=00:00:00.128561] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.128565]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.128567]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.128570]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.128573]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.129637] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.129652] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.133085] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.148396]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.148413]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.148417]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.148423]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.148426]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.148430]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.148448]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.148451]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.148454]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.148457]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.148460]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.148463]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.148466]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.148469]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.148472]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.148475]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.148480]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.148483]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.148486]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.148489]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.148492]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.148495]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.148498]         [109] 800x600x24bpp@144Hz
[t=00:00:00.148501]         [116] 720x576x24bpp@144Hz
[t=00:00:00.148504]         [121] 720x480x24bpp@144Hz
[t=00:00:00.148507]         [127] 640x480x24bpp@144Hz
[t=00:00:00.155824]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.155860]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.155866]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.155873]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.155878]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.155884]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.155889]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.155894]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.155904]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.155909]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.155919]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.155925]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.156541]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.156549]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.156555]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.156561]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.156566]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.156572]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.156580]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.156586]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.156598]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.156619]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.156630]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.156636]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.156641]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.156647]         [49] 800x600x24bpp@240Hz
[t=00:00:00.156653]         [51] 640x480x24bpp@240Hz
[t=00:00:00.325180] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.325431] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.325439] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.340206] [GR::LogVersionInfo]
[t=00:00:00.340233]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.340238]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.340241]     GL vendor   : NVIDIA Corporation
[t=00:00:00.340244]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.340248]     GLSL version: 4.60 NVIDIA
[t=00:00:00.340251]     GLEW version: 2.1.0
[t=00:00:00.340267]     GPU memory  : 12282MB (total) / 10694MB (available)
[t=00:00:00.340281]     SDL swap-int: 1
[t=00:00:00.340284]     SDL driver  : windows
[t=00:00:00.340286]     
[t=00:00:00.340289]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.340292]     GLSL shader support       : 1
[t=00:00:00.340295]     GL4 support               : 1
[t=00:00:00.340298]     FBO extension support     : 1
[t=00:00:00.340307]     NVX GPU mem-info support  : 1
[t=00:00:00.340311]     ATI GPU mem-info support  : 0
[t=00:00:00.340320]     Texture clamping to edge  : 1
[t=00:00:00.340325]     NPOT-texture support      : 1 (1)
[t=00:00:00.340330]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.340334]     texture query-LOD support : 1 (1)
[t=00:00:00.340338]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.340340]     Z-buffer depth            : 32 (-)
[t=00:00:00.340347]     primitive-restart support : 1 (1)
[t=00:00:00.340350]     clip-space control support: 1 (1)
[t=00:00:00.340353]     seamless cube-map support : 1 (1)
[t=00:00:00.340358]     frag-depth layout support : 1 (1)
[t=00:00:00.340361]     persistent maps support   : 1 (1)
[t=00:00:00.340364]     explicit attribs location : 1 (1)
[t=00:00:00.340371]     multi draw indirect       : 1 (-)
[t=00:00:00.340375]     array textures            : 1 (-)
[t=00:00:00.340378]     buffer copy support       : 1 (-)
[t=00:00:00.340383]     indirect draw             : 1 (-)
[t=00:00:00.340386]     base instance             : 1 (-)
[t=00:00:00.340389]     
[t=00:00:00.340393]     max. FBO samples              : 32
[t=00:00:00.340398]     max. FS/program texture slots : 32/192
[t=00:00:00.340401]     max. texture size             : 32768
[t=00:00:00.340406]     max. texture anisotropy level : 16.000000
[t=00:00:00.340409]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.340413]     max. draw-buffers             : 8
[t=00:00:00.340416]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.340419]     max. uniform buffer-bindings  : 84
[t=00:00:00.340422]     max. uniform block-size       : 64KB
[t=00:00:00.340425]     max. storage buffer-bindings  : 96
[t=00:00:00.340432]     max. storage block-size       : 2047MB
[t=00:00:00.340434]     
[t=00:00:00.340437]     enable AMD-hacks : 0
[t=00:00:00.340439]     compress MIP-maps: 0
[t=00:00:00.340467]     Number of compressed texture formats: 23
[t=00:00:00.340484]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.340505] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.340669] [GR::UpdateGLConfigs]
[t=00:00:00.340698] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.340704] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.340716] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.340723] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.340726] [GR::InitGLState]
[t=00:00:00.340763] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.426892] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.428670] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.429181] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.433159] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.433176] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.433549] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.435938] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.435948] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.436009] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.436051] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.444859] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.445219] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.446327] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.446443] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.473549] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.473563] [VFS] [SpringVFS::ReserveArchives<this=000002aea4c6d320>]
[t=00:00:00.473681] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.475034] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002aea4c6d320 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.475043] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.510881] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.511262] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.511312] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.511527] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.511554] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.511667] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.513209] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.513215] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.513334] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.513380] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.513681][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.513731][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.513818][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.513831][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.513835][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.513882][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.517739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.517756][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.517774][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.517791][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.517853][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.574753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.576113][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002aedfd86e90(default) context=000002aedfd041e0  numChannels=2 frameSize=8
[t=00:00:00.576128][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.576134][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.576148][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.576152][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.576164][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.576181][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.576187][f=-000001] [Sound]   Devices:
[t=00:00:00.577511][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.577520][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.577525][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.577539][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.577543][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.577989][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.578000][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.613370][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 156035 MB
[t=00:00:00.614543][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.615103][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489
[t=00:00:00.615792][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name LogicDaemon
[t=00:00:00.818240][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0)
[t=00:00:00.818534][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0
[t=00:00:00.818894][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.819209][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.849528][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.850175][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.850268][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.851395][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.889575][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:00.889722][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.889828][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.928680][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.928784][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.928849][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.928965][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.929003][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.647166][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:08.649543][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:08.650054][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:08.650241][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:08.650381][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:08.650491][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:08.650599][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:08.658592][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:08.659302][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:08.659495][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:08.660112][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:08.680856][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:08.681098][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:08.681544][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:08.681727][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:08.681837][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:08.681945][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:08.682043][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:08.682169][f=-000001] EndGame Graph disabled
[t=00:00:08.690941][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:08.691150][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:08.691313][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:08.692000][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:08.702621][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:08.702851][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:08.703001][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:08.703134][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:08.703309][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:08.705845][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:08.706117][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:08.706232][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:08.706354][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:08.706509][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:08.710546][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:08.710788][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:08.711062][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:08.711309][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:08.720281][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:08.720534][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:08.720792][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:08.720974][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:08.721145][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:08.721299][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:08.721487][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:08.721590][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:08.721696][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:08.721794][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:08.721974][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:08.722096][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:08.722202][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:08.722403][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:08.722637][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:08.722761][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:08.726763][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:08.726996][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:08.727102][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:08.727202][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:08.727325][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:08.727488][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:08.727623][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:08.727971][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:08.728094][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:08.728442][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:08.728910][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:08.729159][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:08.729418][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:08.729553][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:08.737656][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:08.737948][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:08.738812][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:08.739028][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:08.739234][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:08.739250][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:08.739438][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:08.739450][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:08.739524][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:08.739682][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:08.739797][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:08.739927][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:08.740450][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:08.740567][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:08.740845][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:08.740960][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:08.741236][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:08.741355][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:08.753840][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:08.754136][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:08.835266][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:08.835649][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:08.838823][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:08.839362][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:08.839539][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:08.840256][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:08.840388][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:08.840585][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:08.840706][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:08.841240][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:08.841458][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:08.841622][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:08.841748][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:08.841755][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:08.841761][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:08.841804][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:08.841926][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:08.842046][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:08.842159][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:08.842273][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:08.842379][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:08.843613][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:08.843743][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:08.844032][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:08.844645][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:08.844864][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:08.844973][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:08.845092][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:08.845206][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:08.845526][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:08.845772][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:08.845988][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:08.846288][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:08.846560][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:08.846704][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:08.846863][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:08.847009][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:08.847129][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:08.847289][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:08.850852][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:08.853515][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:08.854107][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:08.854406][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:08.855389][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:08.855554][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:08.855723][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:08.856636][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:08.858271][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:08.858510][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:08.858808][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:08.859081][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:08.859612][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:08.859762][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:08.859870][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:08.863705][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:08.864634][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:08.866292][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:08.866473][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:08.866595][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:08.867582][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:08.873808][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.874266][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.874407][f=-000001] SetSunLighting
[t=00:00:08.874734][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.879344][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.880302][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.880841][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.882730][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.882987][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.883110][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.883228][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.883236][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.883336][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.885978][f=-000001] Writing last game win data
[t=00:00:08.891013][f=-000001] LuaUI v0.3
[t=00:00:08.999391][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.063401][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.063484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.064452][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.064465][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:09.073011][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10222, 0.0} allocedSize{int+, int-, ext}={0, 0, 1838008}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104}
[t=00:00:09.494007][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.615659][f=-000001] GameID: 9eec0267f7080cacf9ea2b724f1f0912
[t=00:00:09.615929][f=-000001] Connection attempt from LogicDaemon
[t=00:00:09.615937][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.616027][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.616048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327"
[t=00:00:09.616064][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:09.616076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]"
[t=00:00:09.616087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]"
[t=00:00:09.725876][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.777489][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:09.854332][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002af34748bd0,0000000000000000}][locale="C"]"
[t=00:00:09.854364][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:10.062703][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:11.139047][f=-000001] Input grabbing is enabled!
[t=00:00:11.139069][f=-000001] Input grabbing is enabled!
[t=00:00:12.248710][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:23.955603][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:45.104807][f=0000633] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:18.164214][f=0005224] [SpringApp::Kill][1] fromRun=1
[t=00:03:18.164231][f=0005224] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:18.194932][f=0005224]  [async=0] threads=8 tasks=370286 {sum,avg}{exec,wait}time={{2224.980, 0.006}, {23962.076, 0.065}}ms
[t=00:03:18.194951][f=0005224]      thread=1 tasks=52898 {sum,min,max,avg}{exec,wait}time={{487.798, 0.000, 10.264, 0.009}, {1521.382, 0.000, 18446744027136.000, 0.029}}ms
[t=00:03:18.194975][f=0005224]      thread=2 tasks=52898 {sum,min,max,avg}{exec,wait}time={{293.561, 0.000, 10.686, 0.006}, {3619.142, 0.000, 8.271, 0.068}}ms
[t=00:03:18.194982][f=0005224]      thread=3 tasks=52898 {sum,min,max,avg}{exec,wait}time={{304.941, 0.000, 10.118, 0.006}, {3628.490, 0.000, 7.803, 0.069}}ms
[t=00:03:18.194990][f=0005224]      thread=4 tasks=52898 {sum,min,max,avg}{exec,wait}time={{292.661, 0.000, 7.264, 0.006}, {3653.208, 0.000, 7.824, 0.069}}ms
[t=00:03:18.195002][f=0005224]      thread=5 tasks=52898 {sum,min,max,avg}{exec,wait}time={{276.067, 0.000, 8.670, 0.005}, {3817.737, 0.000, 7.791, 0.072}}ms
[t=00:03:18.195008][f=0005224]      thread=6 tasks=52898 {sum,min,max,avg}{exec,wait}time={{286.059, 0.000, 6.753, 0.005}, {3821.189, 0.000, 7.813, 0.072}}ms
[t=00:03:18.195015][f=0005224]      thread=7 tasks=52898 {sum,min,max,avg}{exec,wait}time={{283.893, 0.000, 6.149, 0.005}, {3900.930, 0.000, 7.833, 0.074}}ms
[t=00:03:18.195021][f=0005224]  [async=1] threads=8 tasks=3537 {sum,avg}{exec,wait}time={{21823.867, 6.170}, {8286248.000, 2342.733}}ms
[t=00:03:18.195033][f=0005224]      thread=1 tasks=505 {sum,min,max,avg}{exec,wait}time={{3132.865, 0.000, 416.980, 6.204}, {1182805.250, 0.610, 3132.273, 2342.189}}ms
[t=00:03:18.195044][f=0005224]      thread=2 tasks=507 {sum,min,max,avg}{exec,wait}time={{3103.792, 0.000, 416.924, 6.122}, {1179822.875, 0.665, 3130.369, 2327.067}}ms
[t=00:03:18.195052][f=0005224]      thread=3 tasks=506 {sum,min,max,avg}{exec,wait}time={{3115.142, 0.000, 416.995, 6.156}, {1182845.875, 1.917, 3130.355, 2337.640}}ms
[t=00:03:18.195061][f=0005224]      thread=4 tasks=503 {sum,min,max,avg}{exec,wait}time={{3105.503, 0.000, 408.482, 6.174}, {1186881.125, 0.001, 3132.174, 2359.605}}ms
[t=00:03:18.195070][f=0005224]      thread=5 tasks=504 {sum,min,max,avg}{exec,wait}time={{3128.422, 0.000, 417.084, 6.207}, {1186281.500, 0.218, 3132.274, 2353.733}}ms
[t=00:03:18.195079][f=0005224]      thread=6 tasks=506 {sum,min,max,avg}{exec,wait}time={{3105.550, 0.000, 416.090, 6.137}, {1183626.750, 0.249, 3132.273, 2339.183}}ms
[t=00:03:18.195090][f=0005224]      thread=7 tasks=506 {sum,min,max,avg}{exec,wait}time={{3132.592, 0.000, 417.848, 6.191}, {1183984.750, 0.374, 3132.407, 2339.891}}ms
[t=00:03:18.195095][f=0005224] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:18.195099][f=0005224] [SpringApp::Kill][2]
[t=00:03:18.195137][f=0005224] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:18.195142][f=0005224] [Game::KillLua][1] dtor=0 luaUI=000002af61996d00
[t=00:03:18.195171][f=0005224] Start widgetHandler:Shutdown
[t=00:03:18.197215][f=0005224] Shutdown - SaveOrderList Complete
[t=00:03:18.198491][f=0005224] Writing last game win data
[t=00:03:18.203789][f=0005224] Shutdown - SaveConfigData Complete
[t=00:03:18.203804][f=0005224] Shutdown Widget - Chili Highlight
[t=00:03:18.203828][f=0005224] Shutdown Widget - Deferred rendering GL4
[t=00:03:18.203964][f=0005224] Shutdown Widget - Draw After Chili
[t=00:03:18.203972][f=0005224] Shutdown Widget - API Unit Tracker GL4
[t=00:03:18.203982][f=0005224] Shutdown Widget - EPIC Menu
[t=00:03:18.204793][f=0005224] Shutdown Widget - Chili Minimap
[t=00:03:18.204878][f=0005224] Shutdown Widget - Chili Widget Selector
[t=00:03:18.205486][f=0005224] Shutdown Widget - Depth of Field Shader
[t=00:03:18.205498][f=0005224] Shutdown Widget - Deferred rendering
[t=00:03:18.205505][f=0005224] SSAO: Deferred rendering disabled, disabling.
[t=00:03:18.210543][f=0005224] Shutdown Widget - Deferred rendering
[t=00:03:18.210557][f=0005224] SSAO: Deferred rendering disabled, disabling.
[t=00:03:18.211527][f=0005224] Shutdown Widget - Local Team Colors
[t=00:03:18.211542][f=0005224] Shutdown Widget - Display Keys 2
[t=00:03:18.211558][f=0005224] Shutdown Widget - Save Game Menu
[t=00:03:18.211565][f=0005224] Shutdown Widget - Highlight Model Api GL4
[t=00:03:18.211597][f=0005224] Shutdown Widget - Unit Icons
[t=00:03:18.211654][f=0005224] Shutdown Widget - HealthBars
[t=00:03:18.212414][f=0005224] Shutdown Widget - Noises
[t=00:03:18.212441][f=0005224] Shutdown Widget - Attrition Counter
[t=00:03:18.212595][f=0005224] Shutdown Widget - Selected Units GL4 2
[t=00:03:18.212613][f=0005224] Shutdown Widget - BuildETA
[t=00:03:18.212627][f=0005224] Shutdown Widget - Chili Chicken Panel
[t=00:03:18.212729][f=0005224] Shutdown Widget - External VR Grid
[t=00:03:18.212738][f=0005224] Shutdown Widget - Win Counter
[t=00:03:18.212745][f=0005224] Shutdown Widget - EndGame APM stats
[t=00:03:18.213525][f=0005224] Shutdown Widget - Modular Comm Info
[t=00:03:18.213536][f=0005224] Shutdown Widget - Reclaim Field Highlight
[t=00:03:18.213555][f=0005224] Shutdown Widget - State Reverse and Latency
[t=00:03:18.213561][f=0005224] Shutdown Widget - Music Player v2
[t=00:03:18.213569][f=0005224] Shutdown Widget - Chili Economy Panel Default
[t=00:03:18.213629][f=0005224] Shutdown Widget - Attack Warning
[t=00:03:18.213637][f=0005224] Shutdown Widget - Stereo3D
[t=00:03:18.213690][f=0005224] Shutdown Widget - Chili EndGame Window
[t=00:03:18.213713][f=0005224] Shutdown Widget - Chili Nuke Warning
[t=00:03:18.213730][f=0005224] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:18.213743][f=0005224] Shutdown Widget - Darkening
[t=00:03:18.213753][f=0005224] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:18.213762][f=0005224] Shutdown Widget - Defense Range Zero-K
[t=00:03:18.213781][f=0005224] Shutdown Widget - Grab Input
[t=00:03:18.213909][f=0005224] Input grabbing is disabled!
[t=00:03:18.213916][f=0005224] Shutdown Widget - Context Menu
[t=00:03:18.213922][f=0005224] Shutdown Widget - Highlight Geos
[t=00:03:18.213933][f=0005224] Shutdown Widget - Local Widgets Config
[t=00:03:18.213942][f=0005224] Shutdown Widget - MinimapEvents
[t=00:03:18.213954][f=0005224] Shutdown Widget - Missile Silo Range
[t=00:03:18.213961][f=0005224] Shutdown Widget - Point Tracker
[t=00:03:18.213967][f=0005224] Shutdown Widget - Chili Spectator Panels
[t=00:03:18.213976][f=0005224] Shutdown Widget - Startup Info and Selector
[t=00:03:18.213988][f=0005224] Shutdown Widget - Transport AI
[t=00:03:18.213996][f=0005224] Shutdown Widget - Attack AoE
[t=00:03:18.214005][f=0005224] Shutdown Widget - Spotter
[t=00:03:18.214011][f=0005224] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:18.214018][f=0005224] Shutdown Widget - Selection Send
[t=00:03:18.214025][f=0005224] Shutdown Widget - TeamPlatter
[t=00:03:18.214821][f=0005224] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:18.214933][f=0005224] Shutdown Widget - LupsManager
[t=00:03:18.214948][f=0005224] Shutdown Widget - Global Build Command
[t=00:03:18.215059][f=0005224] Shutdown Widget - Newton Firezone
[t=00:03:18.215076][f=0005224] Shutdown Widget - Receive Units Indicator
[t=00:03:18.215084][f=0005224] Shutdown Widget - Chili Pro Console
[t=00:03:18.217595][f=0005224] Shutdown Widget - Persistent Build Height
[t=00:03:18.217642][f=0005224] Shutdown Widget - Lasso Terraform GUI
[t=00:03:18.217658][f=0005224] Shutdown Widget - Chili Framework
[t=00:03:18.217667][f=0005224] Shutdown Widget - Lups
[t=00:03:18.218424][f=0005224] Shutdown Widget - Mex Placement Handler
[t=00:03:18.218455][f=0005224] Shutdown Widget - Chili Core Selector
[t=00:03:18.218533][f=0005224] Shutdown Widget - Custom Markers
[t=00:03:18.218546][f=0005224] Shutdown Widget - Select Keys
[t=00:03:18.218559][f=0005224] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:18.218590][f=0005224] Shutdown Widget - Pause Screen
[t=00:03:18.218718][f=0005224] Shutdown Widget - Bloom Shader Deferred
[t=00:03:18.219018][f=0005224] Shutdown Widget - Color Blindness Correction
[t=00:03:18.219394][f=0005224] Shutdown Widget - Layout Handler
[t=00:03:18.219412][f=0005224] Shutdown Widget - Text To Speech Control
[t=00:03:18.219418][f=0005224] End widgetHandler:Shutdown
[t=00:03:18.274552][f=0005224] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11322740, 0.0} allocedSize{int+, int-, ext}={0, 0, 1958151412}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125}
[t=00:03:18.277910][f=0005224] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:18.277938][f=0005224] [Game::KillLua][3] dtor=0 luaRules=000002af34748bd0
[t=00:03:18.277979][f=0005224] Start gadgetHandler:Shutdown
[t=00:03:18.277989][f=0005224] Shutdown - StartSetup
[t=00:03:18.277995][f=0005224] Shutdown - UnitMorph
[t=00:03:18.278230][f=0005224] Shutdown - Carrier Drones
[t=00:03:18.278240][f=0005224] Shutdown - Missile Silo Controller
[t=00:03:18.278248][f=0005224] Shutdown - Modular Comm Info
[t=00:03:18.278253][f=0005224] Shutdown - Terrain Texture Handler
[t=00:03:18.278260][f=0005224] Shutdown - UnitCloakShield
[t=00:03:18.278349][f=0005224] Shutdown - Starlight Handler
[t=00:03:18.278367][f=0005224] End gadgetHandler:Shutdown
[t=00:03:18.293906][f=0005224] Start gadgetHandler:Shutdown
[t=00:03:18.293923][f=0005224] Shutdown - Teleport Throw
[t=00:03:18.293931][f=0005224] Shutdown - UnitMorph
[t=00:03:18.293943][f=0005224] Shutdown - Commander Skin Renderer
[t=00:03:18.294321][f=0005224] Shutdown - Missile fired callins
[t=00:03:18.294332][f=0005224] Shutdown - Modular Comm Info
[t=00:03:18.294337][f=0005224] Shutdown - Retreat Command
[t=00:03:18.294363][f=0005224] Shutdown - Shockwaves
[t=00:03:18.294369][f=0005224] Shutdown - Unit tint API
[t=00:03:18.294381][f=0005224] Shutdown - Unit glow API
[t=00:03:18.294392][f=0005224] Shutdown - UnitCloakShield
[t=00:03:18.294408][f=0005224] Shutdown - Lups Cloak FX
[t=00:03:18.294416][f=0005224] Shutdown - Lups
[t=00:03:18.295267][f=0005224] Shutdown - Lups Shield
[t=00:03:18.295312][f=0005224] End gadgetHandler:Shutdown
[t=00:03:18.306758][f=0005224] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 684, 0.0} allocedSize{int+, int-, ext}={0, 0, 103768}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0029}
[t=00:03:18.309287][f=0005224] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:18.309330][f=0005224] [Game::KillLua][4] dtor=0
[t=00:03:18.309347][f=0005224] [Game::KillLua][5] dtor=0
[t=00:03:18.314993][f=0005224] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-06_20-01-36-175_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (80064 bytes)
[t=00:03:18.315075][f=0005224] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:18.346917][f=0005224] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:18.346948][f=0005224] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:18.346998][f=0005224] [Sound] [Sound::UpdateThread][4] ctx=000002aedfd041e0 dev=000002aedfd86e90
[t=00:03:18.347257][f=0005224] [Sound] [Sound::UpdateThread][5] ctx=000002aedfd041e0 dev=000002aedfd86e90
[t=00:03:18.347272][f=0005224] [Sound] [Sound::Cleanup][alcDestroyContext(000002aedfd041e0)]
[t=00:03:18.348086][f=0005224] [Sound] [Sound::Cleanup][alcCloseDevice(000002aedfd86e90)]
[t=00:03:18.348207][f=0005224] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:18.375412][f=0005224] [Sound] [Sound::UpdateThread][6]
[t=00:03:18.375929][f=0005224] [Game::~CGame][1]
[t=00:03:18.375941][f=0005224] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:18.375946][f=0005224] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:18.375951][f=0005224] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:18.375965][f=0005224] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:18.375977][f=0005224] [Game::KillLua][4] dtor=1
[t=00:03:18.375994][f=0005224] [Game::KillLua][5] dtor=1
[t=00:03:18.376067][f=0005224] [Game::KillMisc][1]
[t=00:03:18.376073][f=0005224] [Game::KillMisc][2]
[t=00:03:18.376300][f=0005224] [Game::KillMisc][3]
[t=00:03:18.376399][f=0005224] [Game::KillRendering][1]
[t=00:03:18.379799][f=0005224] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:18.389561][f=0005224] [3DOParser::Kill] allocated 29 pieces
[t=00:03:18.389656][f=0005224] [S3OParser::Kill] allocated 5544 pieces
[t=00:03:18.389874][f=0005224] [AssParser::Kill] allocated 701 pieces
[t=00:03:18.423638][f=0005224] [Game::KillInterface][1]
[t=00:03:18.424255][f=0005224] [Game::KillInterface][2]
[t=00:03:18.424495][f=0005224] [Game::KillSimulation][1]
[t=00:03:18.424523][f=0005224] [Game::KillSimulation][2]
[t=00:03:18.444136][f=0005224] [CCollisionHandler] dis-/continuous tests: 147/12014868
[t=00:03:18.444151][f=0005224] [Game::KillSimulation][3]
[t=00:03:18.445146][f=0005224] [~CPathCache(12x16)] cacheHits=32 hitPercentage=28% numHashColls=0 maxCacheSize=54
[t=00:03:18.445226][f=0005224] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:18.445270][f=0005224] [~CPathCache(24x32)] cacheHits=19 hitPercentage=14% numHashColls=0 maxCacheSize=73
[t=00:03:18.445301][f=0005224] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:18.446528][f=0005224] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:18.448078][f=0005224] [LosHandler::Kill] raycast instance cache-{hits,misses}={39,465}; shared=0%; cached=8%
[t=00:03:18.455765][f=0005224] [Game::KillSimulation][4]
[t=00:03:18.499490][f=0005224] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:18.499512][f=0005224] [Game::~CGame][2]
[t=00:03:18.499516][f=0005224] [Game::~CGame][3]
[t=00:03:18.499537][f=0005224] [SpringApp::Kill][3]
[t=00:03:18.499643][f=0005224] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    517618 bytes sent   in 5276 packets (98.108 bytes/packet)
    198267 bytes recv'd in 4171 packets (47.535 bytes/packet)
    {0.073x, 0.126x} relative protocol overhead {up, down}
    11697 incoming chunks dropped, 21253 outgoing chunks resent
    3830 incoming chunks processed

[t=00:03:18.499895][f=0005224] [SpringApp::Kill][4] font=000002aea4948340
[t=00:03:18.501694][f=0005224] [SpringApp::Kill][5]
[t=00:03:18.505601][f=0005224] [SpringApp::Kill][6]
[t=00:03:18.505614] [SpringApp::Kill][7]
[t=00:03:18.505648] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.505654] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:18.505659] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:18.505664] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:18.505671] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:18.505676] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.505683] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {144, 2097152, 2097152}
[t=00:03:18.505690] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30544, 1048576, 1048576}, EBO = {45816, 2097152, 2097152}
[t=00:03:18.505696] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:18.505701] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.505707] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:18.505714] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:18.505719] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 2097152, 2097152}
[t=00:03:18.579519] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:18.579544] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:18.579548] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:18.579551] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8489
[t=00:03:18.579555] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:18.579950] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>]
[t=00:03:18.579957] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:18.579970] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002aedfd741d0)
[t=00:03:18.580012] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002aedfd74a10)
[t=00:03:18.580854] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=1)] #archives[section]=1 #files[section]=76
[t=00:03:18.580866] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (000002aea4c607a0)
[t=00:03:18.581268] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:18.581285] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002aedfd73c50)
[t=00:03:18.581311] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002aedfd73780)
[t=00:03:18.581348] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002aedfd74d80)
[t=00:03:18.581390] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:18.581397] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:18.581466] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:18.581472] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:18.581479] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:18.581484] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:18.581760] [SpringApp::Kill][8]
[t=00:03:18.581767] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:18.581771] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1)
[t=00:03:18.581774] [WatchDog::Uninstall][2]
[t=00:03:19.242756] [WatchDog::Uninstall][3]
[t=00:03:19.242812] [SpringApp::Kill][9]