Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000076] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.127988] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.128018] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.128039] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.128048] [t=00:00:00.128051] Enable or disable log sections using the LogSections configuration key [t=00:00:00.128055] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.128060] Use "none" to disable the default log sections. [t=00:00:00.128064] ============== </Log Sections> ============== [t=00:00:00.128067] ============== <User Config> ============== [t=00:00:00.128133] AllowDeferredMapRendering = 1 [t=00:00:00.128137] AllowDeferredModelRendering = 1 [t=00:00:00.128140] AnimationMT = 0 [t=00:00:00.128144] BumpWaterBlurReflection = 1 [t=00:00:00.128147] BumpWaterTexSizeReflection = 128 [t=00:00:00.128150] CamFreeScrollSpeed = 50 [t=00:00:00.128154] CamMode = 1 [t=00:00:00.128159] CubeTexSizeReflection = 1 [t=00:00:00.128162] CubeTexSizeSpecular = 1 [t=00:00:00.128165] DualScreenMiniMapOnLeft = 1 [t=00:00:00.128168] EdgeMoveDynamic = 0 [t=00:00:00.128170] EdgeMoveWidth = 0.003 [t=00:00:00.128173] FPSFOV = 90 [t=00:00:00.128176] FPSScrollSpeed = 50 [t=00:00:00.128178] FontSize = 18 [t=00:00:00.128181] FullscreenEdgeMove = 0 [t=00:00:00.128184] GrassDetail = 0 [t=00:00:00.128187] GroundDecals = 2 [t=00:00:00.128189] GroundDetail = 90 [t=00:00:00.128194] HangTimeout = 30 [t=00:00:00.128197] HardwareCursor = 1 [t=00:00:00.128199] InitialNetworkTimeout = 0 [t=00:00:00.128202] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.128205] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.128209] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.128212] LinkOutgoingBandwidth = 262144 [t=00:00:00.128215] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.128218] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.128221] MSAALevel = 1 [t=00:00:00.128228] MaxParticles = 15000 [t=00:00:00.128231] MaxSounds = 32 [t=00:00:00.128236] MaximumTransmissionUnit = 0 [t=00:00:00.128239] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.128242] MiniMapMarker = 0 [t=00:00:00.128245] MouseDragScrollThreshold = 0 [t=00:00:00.128248] NetworkLossFactor = 2 [t=00:00:00.128252] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.128255] OverheadScrollSpeed = 50 [t=00:00:00.128259] ReconnectTimeout = 0 [t=00:00:00.128262] RotOverheadScrollSpeed = 50 [t=00:00:00.128267] RotateLogFiles = 1 [t=00:00:00.128270] ShadowMapSize = 1024 [t=00:00:00.128280] Shadows = 1 [t=00:00:00.128282] ShowClock = 0 [t=00:00:00.128285] SoftParticles = 2 [t=00:00:00.128293] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.128297] UnitIconDist = 151 [t=00:00:00.128300] UpdateBoundingVolumeMT = 0 [t=00:00:00.128303] UpdateWeaponVectorsMT = 0 [t=00:00:00.128306] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.128309] UseLuaMemPools = 0 [t=00:00:00.128327] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.128351] VFSCacheArchiveFiles = 0 [t=00:00:00.128354] Water = 4 [t=00:00:00.128357] WindowBorderless = 1 [t=00:00:00.128360] WindowPosY = 0 [t=00:00:00.128363] WindowedEdgeMove = 0 [t=00:00:00.128368] XResolutionWindowed = 3440 [t=00:00:00.128371] YResolutionWindowed = 1440 [t=00:00:00.128377] ============== </User Config> ============== [t=00:00:00.128383] ============== <User System> ============== [t=00:00:00.128387] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.128394] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.128399] Compiler Version: gcc-13.2.0 [t=00:00:00.128423] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.128449] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.128453] Binary Word Size: 64-bit (native) [t=00:00:00.128458] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.128464] Physical CPU Cores: 8 [t=00:00:00.128466] Logical CPU Cores: 16 [t=00:00:00.128469] ============== </User System> ============== [t=00:00:00.128478] Run: thread affinity ffffffff [t=00:00:00.128561] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.128565] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.128567] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.128570] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.128573] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.129637] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.129652] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.133085] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.148396] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.148413] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.148417] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.148423] [11] 2560x1080x24bpp@144Hz [t=00:00:00.148426] [14] 1920x1200x24bpp@144Hz [t=00:00:00.148430] [18] 1920x1080x24bpp@144Hz [t=00:00:00.148448] [25] 1720x1440x24bpp@144Hz [t=00:00:00.148451] [29] 1680x1050x24bpp@144Hz [t=00:00:00.148454] [35] 1600x1200x24bpp@144Hz [t=00:00:00.148457] [39] 1600x900x24bpp@144Hz [t=00:00:00.148460] [44] 1440x1080x24bpp@144Hz [t=00:00:00.148463] [51] 1440x900x24bpp@144Hz [t=00:00:00.148466] [56] 1366x768x24bpp@144Hz [t=00:00:00.148469] [61] 1360x768x24bpp@144Hz [t=00:00:00.148472] [66] 1280x1024x24bpp@144Hz [t=00:00:00.148475] [72] 1280x960x24bpp@144Hz [t=00:00:00.148480] [77] 1280x800x24bpp@144Hz [t=00:00:00.148483] [82] 1280x768x24bpp@144Hz [t=00:00:00.148486] [87] 1280x720x24bpp@144Hz [t=00:00:00.148489] [94] 1176x664x24bpp@60Hz [t=00:00:00.148492] [97] 1152x864x24bpp@144Hz [t=00:00:00.148495] [102] 1024x768x24bpp@144Hz [t=00:00:00.148498] [109] 800x600x24bpp@144Hz [t=00:00:00.148501] [116] 720x576x24bpp@144Hz [t=00:00:00.148504] [121] 720x480x24bpp@144Hz [t=00:00:00.148507] [127] 640x480x24bpp@144Hz [t=00:00:00.155824] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.155860] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.155866] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.155873] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.155878] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.155884] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.155889] [11] 1920x1200x24bpp@240Hz [t=00:00:00.155894] [13] 1920x1080x24bpp@240Hz [t=00:00:00.155904] [15] 1856x1392x24bpp@240Hz [t=00:00:00.155909] [17] 1792x1344x24bpp@240Hz [t=00:00:00.155919] [19] 1680x1050x24bpp@240Hz [t=00:00:00.155925] [21] 1600x1200x24bpp@240Hz [t=00:00:00.156541] [23] 1600x900x24bpp@240Hz [t=00:00:00.156549] [25] 1440x900x24bpp@240Hz [t=00:00:00.156555] [27] 1400x1050x24bpp@240Hz [t=00:00:00.156561] [29] 1366x768x24bpp@240Hz [t=00:00:00.156566] [31] 1360x768x24bpp@240Hz [t=00:00:00.156572] [33] 1280x1024x24bpp@240Hz [t=00:00:00.156580] [35] 1280x960x24bpp@240Hz [t=00:00:00.156586] [37] 1280x800x24bpp@240Hz [t=00:00:00.156598] [39] 1280x768x24bpp@240Hz [t=00:00:00.156619] [41] 1280x720x24bpp@240Hz [t=00:00:00.156630] [43] 1280x600x24bpp@240Hz [t=00:00:00.156636] [45] 1152x864x24bpp@240Hz [t=00:00:00.156641] [47] 1024x768x24bpp@240Hz [t=00:00:00.156647] [49] 800x600x24bpp@240Hz [t=00:00:00.156653] [51] 640x480x24bpp@240Hz [t=00:00:00.325180] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.325431] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.325439] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.340206] [GR::LogVersionInfo] [t=00:00:00.340233] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.340238] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.340241] GL vendor : NVIDIA Corporation [t=00:00:00.340244] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.340248] GLSL version: 4.60 NVIDIA [t=00:00:00.340251] GLEW version: 2.1.0 [t=00:00:00.340267] GPU memory : 12282MB (total) / 10694MB (available) [t=00:00:00.340281] SDL swap-int: 1 [t=00:00:00.340284] SDL driver : windows [t=00:00:00.340286] [t=00:00:00.340289] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.340292] GLSL shader support : 1 [t=00:00:00.340295] GL4 support : 1 [t=00:00:00.340298] FBO extension support : 1 [t=00:00:00.340307] NVX GPU mem-info support : 1 [t=00:00:00.340311] ATI GPU mem-info support : 0 [t=00:00:00.340320] Texture clamping to edge : 1 [t=00:00:00.340325] NPOT-texture support : 1 (1) [t=00:00:00.340330] S3TC/DXT1 texture support : 1/1 [t=00:00:00.340334] texture query-LOD support : 1 (1) [t=00:00:00.340338] MSAA frame-buffer support : 1 (1) [t=00:00:00.340340] Z-buffer depth : 32 (-) [t=00:00:00.340347] primitive-restart support : 1 (1) [t=00:00:00.340350] clip-space control support: 1 (1) [t=00:00:00.340353] seamless cube-map support : 1 (1) [t=00:00:00.340358] frag-depth layout support : 1 (1) [t=00:00:00.340361] persistent maps support : 1 (1) [t=00:00:00.340364] explicit attribs location : 1 (1) [t=00:00:00.340371] multi draw indirect : 1 (-) [t=00:00:00.340375] array textures : 1 (-) [t=00:00:00.340378] buffer copy support : 1 (-) [t=00:00:00.340383] indirect draw : 1 (-) [t=00:00:00.340386] base instance : 1 (-) [t=00:00:00.340389] [t=00:00:00.340393] max. FBO samples : 32 [t=00:00:00.340398] max. FS/program texture slots : 32/192 [t=00:00:00.340401] max. texture size : 32768 [t=00:00:00.340406] max. texture anisotropy level : 16.000000 [t=00:00:00.340409] max. vec4 varyings/attributes : 31/16 [t=00:00:00.340413] max. draw-buffers : 8 [t=00:00:00.340416] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.340419] max. uniform buffer-bindings : 84 [t=00:00:00.340422] max. uniform block-size : 64KB [t=00:00:00.340425] max. storage buffer-bindings : 96 [t=00:00:00.340432] max. storage block-size : 2047MB [t=00:00:00.340434] [t=00:00:00.340437] enable AMD-hacks : 0 [t=00:00:00.340439] compress MIP-maps: 0 [t=00:00:00.340467] Number of compressed texture formats: 23 [t=00:00:00.340484] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.340505] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.340669] [GR::UpdateGLConfigs] [t=00:00:00.340698] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.340704] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.340716] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.340723] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.340726] [GR::InitGLState] [t=00:00:00.340763] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.426892] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.428670] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.429181] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.433159] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.433176] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.433549] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.435938] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.435948] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.436009] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.436051] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.444859] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.445219] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.446327] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.446443] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.473549] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.473563] [VFS] [SpringVFS::ReserveArchives<this=000002aea4c6d320>] [t=00:00:00.473681] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.475034] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002aea4c6d320 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.475043] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.510881] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.511262] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.511312] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.511527] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.511554] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.511667] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.513209] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.513215] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.513334] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.513380] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.513681][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.513731][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.513818][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.513831][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.513835][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.513882][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.517739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.517756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.517774][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.517791][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.517853][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.574753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.576113][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002aedfd86e90(default) context=000002aedfd041e0 numChannels=2 frameSize=8 [t=00:00:00.576128][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.576134][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.576148][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.576152][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.576164][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.576181][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.576187][f=-000001] [Sound] Devices: [t=00:00:00.577511][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.577520][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.577525][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.577539][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.577543][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.577989][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.578000][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.613370][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 156035 MB [t=00:00:00.614543][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.615103][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489 [t=00:00:00.615792][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name LogicDaemon [t=00:00:00.818240][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0) [t=00:00:00.818534][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0 [t=00:00:00.818894][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.819209][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.849528][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.850175][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.850268][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.851395][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002aea4c6d320>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.889575][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:00.889722][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.889828][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.928680][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.928784][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.928849][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.928965][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.929003][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.647166][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:08.649543][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:08.650054][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:08.650241][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:08.650381][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:08.650491][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:08.650599][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:08.658592][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:08.659302][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:08.659495][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:08.660112][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:08.680856][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:08.681098][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:08.681544][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:08.681727][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:08.681837][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:08.681945][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:08.682043][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:08.682169][f=-000001] EndGame Graph disabled [t=00:00:08.690941][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:08.691150][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:08.691313][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:08.692000][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:08.702621][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:08.702851][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:08.703001][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:08.703134][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:08.703309][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:08.705845][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:08.706117][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:08.706232][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:08.706354][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:08.706509][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:08.710546][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:08.710788][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:08.711062][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:08.711309][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:08.720281][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:08.720534][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:08.720792][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:08.720974][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:08.721145][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:08.721299][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:08.721487][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:08.721590][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:08.721696][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:08.721794][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:08.721974][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:08.722096][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:08.722202][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:08.722403][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:08.722637][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:08.722761][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:08.726763][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:08.726996][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:08.727102][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:08.727202][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:08.727325][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:08.727488][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:08.727623][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:08.727971][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:08.728094][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:08.728442][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:08.728910][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:08.729159][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:08.729418][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:08.729553][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:08.737656][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:08.737948][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:08.738812][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:08.739028][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:08.739234][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:08.739250][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:08.739438][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:08.739450][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:08.739524][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:08.739682][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:08.739797][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:08.739927][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:08.740450][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:08.740567][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:08.740845][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:08.740960][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:08.741236][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:08.741355][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:08.753840][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:08.754136][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:08.835266][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:08.835649][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:08.838823][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:08.839362][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:08.839539][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:08.840256][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:08.840388][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:08.840585][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:08.840706][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:08.841240][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:08.841458][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:08.841622][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:08.841748][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:08.841755][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:08.841761][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:08.841804][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:08.841926][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:08.842046][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:08.842159][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:08.842273][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:08.842379][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:08.843613][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:08.843743][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:08.844032][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:08.844645][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:08.844864][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:08.844973][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:08.845092][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:08.845206][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:08.845526][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:08.845772][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:08.845988][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:08.846288][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:08.846560][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:08.846704][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:08.846863][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:08.847009][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:08.847129][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:08.847289][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:08.850852][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:08.853515][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:08.854107][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:08.854406][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:08.855389][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:08.855554][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:08.855723][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:08.856636][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.858271][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.858510][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.858808][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.859081][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.859612][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.859762][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:08.859870][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.863705][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.864634][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.866292][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.866473][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.866595][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.867582][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.873808][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.874266][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.874407][f=-000001] SetSunLighting [t=00:00:08.874734][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.879344][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.880302][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.880841][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.882730][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.882987][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.883110][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.883228][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.883236][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.883336][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.885978][f=-000001] Writing last game win data [t=00:00:08.891013][f=-000001] LuaUI v0.3 [t=00:00:08.999391][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.063401][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.063484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.064452][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.064465][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:09.073011][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10222, 0.0} allocedSize{int+, int-, ext}={0, 0, 1838008}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104} [t=00:00:09.494007][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.615659][f=-000001] GameID: 9eec0267f7080cacf9ea2b724f1f0912 [t=00:00:09.615929][f=-000001] Connection attempt from LogicDaemon [t=00:00:09.615937][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.616027][f=-000001] -> Connection established (given id 0) [t=00:00:09.616048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:09.616064][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:09.616076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]" [t=00:00:09.616087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]" [t=00:00:09.725876][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.777489][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:09.854332][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002af34748bd0,0000000000000000}][locale="C"]" [t=00:00:09.854364][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:10.062703][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:11.139047][f=-000001] Input grabbing is enabled! [t=00:00:11.139069][f=-000001] Input grabbing is enabled! [t=00:00:12.248710][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:23.955603][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:45.104807][f=0000633] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:18.164214][f=0005224] [SpringApp::Kill][1] fromRun=1 [t=00:03:18.164231][f=0005224] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:18.194932][f=0005224] [async=0] threads=8 tasks=370286 {sum,avg}{exec,wait}time={{2224.980, 0.006}, {23962.076, 0.065}}ms [t=00:03:18.194951][f=0005224] thread=1 tasks=52898 {sum,min,max,avg}{exec,wait}time={{487.798, 0.000, 10.264, 0.009}, {1521.382, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:18.194975][f=0005224] thread=2 tasks=52898 {sum,min,max,avg}{exec,wait}time={{293.561, 0.000, 10.686, 0.006}, {3619.142, 0.000, 8.271, 0.068}}ms [t=00:03:18.194982][f=0005224] thread=3 tasks=52898 {sum,min,max,avg}{exec,wait}time={{304.941, 0.000, 10.118, 0.006}, {3628.490, 0.000, 7.803, 0.069}}ms [t=00:03:18.194990][f=0005224] thread=4 tasks=52898 {sum,min,max,avg}{exec,wait}time={{292.661, 0.000, 7.264, 0.006}, {3653.208, 0.000, 7.824, 0.069}}ms [t=00:03:18.195002][f=0005224] thread=5 tasks=52898 {sum,min,max,avg}{exec,wait}time={{276.067, 0.000, 8.670, 0.005}, {3817.737, 0.000, 7.791, 0.072}}ms [t=00:03:18.195008][f=0005224] thread=6 tasks=52898 {sum,min,max,avg}{exec,wait}time={{286.059, 0.000, 6.753, 0.005}, {3821.189, 0.000, 7.813, 0.072}}ms [t=00:03:18.195015][f=0005224] thread=7 tasks=52898 {sum,min,max,avg}{exec,wait}time={{283.893, 0.000, 6.149, 0.005}, {3900.930, 0.000, 7.833, 0.074}}ms [t=00:03:18.195021][f=0005224] [async=1] threads=8 tasks=3537 {sum,avg}{exec,wait}time={{21823.867, 6.170}, {8286248.000, 2342.733}}ms [t=00:03:18.195033][f=0005224] thread=1 tasks=505 {sum,min,max,avg}{exec,wait}time={{3132.865, 0.000, 416.980, 6.204}, {1182805.250, 0.610, 3132.273, 2342.189}}ms [t=00:03:18.195044][f=0005224] thread=2 tasks=507 {sum,min,max,avg}{exec,wait}time={{3103.792, 0.000, 416.924, 6.122}, {1179822.875, 0.665, 3130.369, 2327.067}}ms [t=00:03:18.195052][f=0005224] thread=3 tasks=506 {sum,min,max,avg}{exec,wait}time={{3115.142, 0.000, 416.995, 6.156}, {1182845.875, 1.917, 3130.355, 2337.640}}ms [t=00:03:18.195061][f=0005224] thread=4 tasks=503 {sum,min,max,avg}{exec,wait}time={{3105.503, 0.000, 408.482, 6.174}, {1186881.125, 0.001, 3132.174, 2359.605}}ms [t=00:03:18.195070][f=0005224] thread=5 tasks=504 {sum,min,max,avg}{exec,wait}time={{3128.422, 0.000, 417.084, 6.207}, {1186281.500, 0.218, 3132.274, 2353.733}}ms [t=00:03:18.195079][f=0005224] thread=6 tasks=506 {sum,min,max,avg}{exec,wait}time={{3105.550, 0.000, 416.090, 6.137}, {1183626.750, 0.249, 3132.273, 2339.183}}ms [t=00:03:18.195090][f=0005224] thread=7 tasks=506 {sum,min,max,avg}{exec,wait}time={{3132.592, 0.000, 417.848, 6.191}, {1183984.750, 0.374, 3132.407, 2339.891}}ms [t=00:03:18.195095][f=0005224] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:18.195099][f=0005224] [SpringApp::Kill][2] [t=00:03:18.195137][f=0005224] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:18.195142][f=0005224] [Game::KillLua][1] dtor=0 luaUI=000002af61996d00 [t=00:03:18.195171][f=0005224] Start widgetHandler:Shutdown [t=00:03:18.197215][f=0005224] Shutdown - SaveOrderList Complete [t=00:03:18.198491][f=0005224] Writing last game win data [t=00:03:18.203789][f=0005224] Shutdown - SaveConfigData Complete [t=00:03:18.203804][f=0005224] Shutdown Widget - Chili Highlight [t=00:03:18.203828][f=0005224] Shutdown Widget - Deferred rendering GL4 [t=00:03:18.203964][f=0005224] Shutdown Widget - Draw After Chili [t=00:03:18.203972][f=0005224] Shutdown Widget - API Unit Tracker GL4 [t=00:03:18.203982][f=0005224] Shutdown Widget - EPIC Menu [t=00:03:18.204793][f=0005224] Shutdown Widget - Chili Minimap [t=00:03:18.204878][f=0005224] Shutdown Widget - Chili Widget Selector [t=00:03:18.205486][f=0005224] Shutdown Widget - Depth of Field Shader [t=00:03:18.205498][f=0005224] Shutdown Widget - Deferred rendering [t=00:03:18.205505][f=0005224] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.210543][f=0005224] Shutdown Widget - Deferred rendering [t=00:03:18.210557][f=0005224] SSAO: Deferred rendering disabled, disabling. [t=00:03:18.211527][f=0005224] Shutdown Widget - Local Team Colors [t=00:03:18.211542][f=0005224] Shutdown Widget - Display Keys 2 [t=00:03:18.211558][f=0005224] Shutdown Widget - Save Game Menu [t=00:03:18.211565][f=0005224] Shutdown Widget - Highlight Model Api GL4 [t=00:03:18.211597][f=0005224] Shutdown Widget - Unit Icons [t=00:03:18.211654][f=0005224] Shutdown Widget - HealthBars [t=00:03:18.212414][f=0005224] Shutdown Widget - Noises [t=00:03:18.212441][f=0005224] Shutdown Widget - Attrition Counter [t=00:03:18.212595][f=0005224] Shutdown Widget - Selected Units GL4 2 [t=00:03:18.212613][f=0005224] Shutdown Widget - BuildETA [t=00:03:18.212627][f=0005224] Shutdown Widget - Chili Chicken Panel [t=00:03:18.212729][f=0005224] Shutdown Widget - External VR Grid [t=00:03:18.212738][f=0005224] Shutdown Widget - Win Counter [t=00:03:18.212745][f=0005224] Shutdown Widget - EndGame APM stats [t=00:03:18.213525][f=0005224] Shutdown Widget - Modular Comm Info [t=00:03:18.213536][f=0005224] Shutdown Widget - Reclaim Field Highlight [t=00:03:18.213555][f=0005224] Shutdown Widget - State Reverse and Latency [t=00:03:18.213561][f=0005224] Shutdown Widget - Music Player v2 [t=00:03:18.213569][f=0005224] Shutdown Widget - Chili Economy Panel Default [t=00:03:18.213629][f=0005224] Shutdown Widget - Attack Warning [t=00:03:18.213637][f=0005224] Shutdown Widget - Stereo3D [t=00:03:18.213690][f=0005224] Shutdown Widget - Chili EndGame Window [t=00:03:18.213713][f=0005224] Shutdown Widget - Chili Nuke Warning [t=00:03:18.213730][f=0005224] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:18.213743][f=0005224] Shutdown Widget - Darkening [t=00:03:18.213753][f=0005224] Shutdown Widget - Showeco and Grid Drawer [t=00:03:18.213762][f=0005224] Shutdown Widget - Defense Range Zero-K [t=00:03:18.213781][f=0005224] Shutdown Widget - Grab Input [t=00:03:18.213909][f=0005224] Input grabbing is disabled! [t=00:03:18.213916][f=0005224] Shutdown Widget - Context Menu [t=00:03:18.213922][f=0005224] Shutdown Widget - Highlight Geos [t=00:03:18.213933][f=0005224] Shutdown Widget - Local Widgets Config [t=00:03:18.213942][f=0005224] Shutdown Widget - MinimapEvents [t=00:03:18.213954][f=0005224] Shutdown Widget - Missile Silo Range [t=00:03:18.213961][f=0005224] Shutdown Widget - Point Tracker [t=00:03:18.213967][f=0005224] Shutdown Widget - Chili Spectator Panels [t=00:03:18.213976][f=0005224] Shutdown Widget - Startup Info and Selector [t=00:03:18.213988][f=0005224] Shutdown Widget - Transport AI [t=00:03:18.213996][f=0005224] Shutdown Widget - Attack AoE [t=00:03:18.214005][f=0005224] Shutdown Widget - Spotter [t=00:03:18.214011][f=0005224] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:18.214018][f=0005224] Shutdown Widget - Selection Send [t=00:03:18.214025][f=0005224] Shutdown Widget - TeamPlatter [t=00:03:18.214821][f=0005224] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:18.214933][f=0005224] Shutdown Widget - LupsManager [t=00:03:18.214948][f=0005224] Shutdown Widget - Global Build Command [t=00:03:18.215059][f=0005224] Shutdown Widget - Newton Firezone [t=00:03:18.215076][f=0005224] Shutdown Widget - Receive Units Indicator [t=00:03:18.215084][f=0005224] Shutdown Widget - Chili Pro Console [t=00:03:18.217595][f=0005224] Shutdown Widget - Persistent Build Height [t=00:03:18.217642][f=0005224] Shutdown Widget - Lasso Terraform GUI [t=00:03:18.217658][f=0005224] Shutdown Widget - Chili Framework [t=00:03:18.217667][f=0005224] Shutdown Widget - Lups [t=00:03:18.218424][f=0005224] Shutdown Widget - Mex Placement Handler [t=00:03:18.218455][f=0005224] Shutdown Widget - Chili Core Selector [t=00:03:18.218533][f=0005224] Shutdown Widget - Custom Markers [t=00:03:18.218546][f=0005224] Shutdown Widget - Select Keys [t=00:03:18.218559][f=0005224] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:18.218590][f=0005224] Shutdown Widget - Pause Screen [t=00:03:18.218718][f=0005224] Shutdown Widget - Bloom Shader Deferred [t=00:03:18.219018][f=0005224] Shutdown Widget - Color Blindness Correction [t=00:03:18.219394][f=0005224] Shutdown Widget - Layout Handler [t=00:03:18.219412][f=0005224] Shutdown Widget - Text To Speech Control [t=00:03:18.219418][f=0005224] End widgetHandler:Shutdown [t=00:03:18.274552][f=0005224] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11322740, 0.0} allocedSize{int+, int-, ext}={0, 0, 1958151412}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125} [t=00:03:18.277910][f=0005224] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:18.277938][f=0005224] [Game::KillLua][3] dtor=0 luaRules=000002af34748bd0 [t=00:03:18.277979][f=0005224] Start gadgetHandler:Shutdown [t=00:03:18.277989][f=0005224] Shutdown - StartSetup [t=00:03:18.277995][f=0005224] Shutdown - UnitMorph [t=00:03:18.278230][f=0005224] Shutdown - Carrier Drones [t=00:03:18.278240][f=0005224] Shutdown - Missile Silo Controller [t=00:03:18.278248][f=0005224] Shutdown - Modular Comm Info [t=00:03:18.278253][f=0005224] Shutdown - Terrain Texture Handler [t=00:03:18.278260][f=0005224] Shutdown - UnitCloakShield [t=00:03:18.278349][f=0005224] Shutdown - Starlight Handler [t=00:03:18.278367][f=0005224] End gadgetHandler:Shutdown [t=00:03:18.293906][f=0005224] Start gadgetHandler:Shutdown [t=00:03:18.293923][f=0005224] Shutdown - Teleport Throw [t=00:03:18.293931][f=0005224] Shutdown - UnitMorph [t=00:03:18.293943][f=0005224] Shutdown - Commander Skin Renderer [t=00:03:18.294321][f=0005224] Shutdown - Missile fired callins [t=00:03:18.294332][f=0005224] Shutdown - Modular Comm Info [t=00:03:18.294337][f=0005224] Shutdown - Retreat Command [t=00:03:18.294363][f=0005224] Shutdown - Shockwaves [t=00:03:18.294369][f=0005224] Shutdown - Unit tint API [t=00:03:18.294381][f=0005224] Shutdown - Unit glow API [t=00:03:18.294392][f=0005224] Shutdown - UnitCloakShield [t=00:03:18.294408][f=0005224] Shutdown - Lups Cloak FX [t=00:03:18.294416][f=0005224] Shutdown - Lups [t=00:03:18.295267][f=0005224] Shutdown - Lups Shield [t=00:03:18.295312][f=0005224] End gadgetHandler:Shutdown [t=00:03:18.306758][f=0005224] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 684, 0.0} allocedSize{int+, int-, ext}={0, 0, 103768}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0029} [t=00:03:18.309287][f=0005224] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:18.309330][f=0005224] [Game::KillLua][4] dtor=0 [t=00:03:18.309347][f=0005224] [Game::KillLua][5] dtor=0 [t=00:03:18.314993][f=0005224] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-06_20-01-36-175_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (80064 bytes) [t=00:03:18.315075][f=0005224] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:18.346917][f=0005224] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:18.346948][f=0005224] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:18.346998][f=0005224] [Sound] [Sound::UpdateThread][4] ctx=000002aedfd041e0 dev=000002aedfd86e90 [t=00:03:18.347257][f=0005224] [Sound] [Sound::UpdateThread][5] ctx=000002aedfd041e0 dev=000002aedfd86e90 [t=00:03:18.347272][f=0005224] [Sound] [Sound::Cleanup][alcDestroyContext(000002aedfd041e0)] [t=00:03:18.348086][f=0005224] [Sound] [Sound::Cleanup][alcCloseDevice(000002aedfd86e90)] [t=00:03:18.348207][f=0005224] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:18.375412][f=0005224] [Sound] [Sound::UpdateThread][6] [t=00:03:18.375929][f=0005224] [Game::~CGame][1] [t=00:03:18.375941][f=0005224] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:18.375946][f=0005224] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:18.375951][f=0005224] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:18.375965][f=0005224] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:18.375977][f=0005224] [Game::KillLua][4] dtor=1 [t=00:03:18.375994][f=0005224] [Game::KillLua][5] dtor=1 [t=00:03:18.376067][f=0005224] [Game::KillMisc][1] [t=00:03:18.376073][f=0005224] [Game::KillMisc][2] [t=00:03:18.376300][f=0005224] [Game::KillMisc][3] [t=00:03:18.376399][f=0005224] [Game::KillRendering][1] [t=00:03:18.379799][f=0005224] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:18.389561][f=0005224] [3DOParser::Kill] allocated 29 pieces [t=00:03:18.389656][f=0005224] [S3OParser::Kill] allocated 5544 pieces [t=00:03:18.389874][f=0005224] [AssParser::Kill] allocated 701 pieces [t=00:03:18.423638][f=0005224] [Game::KillInterface][1] [t=00:03:18.424255][f=0005224] [Game::KillInterface][2] [t=00:03:18.424495][f=0005224] [Game::KillSimulation][1] [t=00:03:18.424523][f=0005224] [Game::KillSimulation][2] [t=00:03:18.444136][f=0005224] [CCollisionHandler] dis-/continuous tests: 147/12014868 [t=00:03:18.444151][f=0005224] [Game::KillSimulation][3] [t=00:03:18.445146][f=0005224] [~CPathCache(12x16)] cacheHits=32 hitPercentage=28% numHashColls=0 maxCacheSize=54 [t=00:03:18.445226][f=0005224] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.445270][f=0005224] [~CPathCache(24x32)] cacheHits=19 hitPercentage=14% numHashColls=0 maxCacheSize=73 [t=00:03:18.445301][f=0005224] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:18.446528][f=0005224] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:18.448078][f=0005224] [LosHandler::Kill] raycast instance cache-{hits,misses}={39,465}; shared=0%; cached=8% [t=00:03:18.455765][f=0005224] [Game::KillSimulation][4] [t=00:03:18.499490][f=0005224] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:18.499512][f=0005224] [Game::~CGame][2] [t=00:03:18.499516][f=0005224] [Game::~CGame][3] [t=00:03:18.499537][f=0005224] [SpringApp::Kill][3] [t=00:03:18.499643][f=0005224] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 517618 bytes sent in 5276 packets (98.108 bytes/packet) 198267 bytes recv'd in 4171 packets (47.535 bytes/packet) {0.073x, 0.126x} relative protocol overhead {up, down} 11697 incoming chunks dropped, 21253 outgoing chunks resent 3830 incoming chunks processed [t=00:03:18.499895][f=0005224] [SpringApp::Kill][4] font=000002aea4948340 [t=00:03:18.501694][f=0005224] [SpringApp::Kill][5] [t=00:03:18.505601][f=0005224] [SpringApp::Kill][6] [t=00:03:18.505614] [SpringApp::Kill][7] [t=00:03:18.505648] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.505654] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:18.505659] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:18.505664] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:18.505671] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:18.505676] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.505683] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {144, 2097152, 2097152} [t=00:03:18.505690] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30544, 1048576, 1048576}, EBO = {45816, 2097152, 2097152} [t=00:03:18.505696] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:18.505701] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.505707] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:18.505714] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:18.505719] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 2097152, 2097152} [t=00:03:18.579519] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:18.579544] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:18.579548] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:18.579551] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8489 [t=00:03:18.579555] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:18.579950] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>] [t=00:03:18.579957] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:18.579970] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002aedfd741d0) [t=00:03:18.580012] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002aedfd74a10) [t=00:03:18.580854] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=1)] #archives[section]=1 #files[section]=76 [t=00:03:18.580866] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (000002aea4c607a0) [t=00:03:18.581268] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:18.581285] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002aedfd73c50) [t=00:03:18.581311] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002aedfd73780) [t=00:03:18.581348] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002aedfd74d80) [t=00:03:18.581390] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:18.581397] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:18.581466] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:18.581472] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:18.581479] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:18.581484] [VFS] [SpringVFS::DeleteArchives<this=000002aea4c6d320>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:18.581760] [SpringApp::Kill][8] [t=00:03:18.581767] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:18.581771] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:03:18.581774] [WatchDog::Uninstall][2] [t=00:03:19.242756] [WatchDog::Uninstall][3] [t=00:03:19.242812] [SpringApp::Kill][9]
infolog_full.txt (truncated):