ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118650

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000085] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.100824] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.100854] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.100866]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.100874]   
[t=00:00:00.100877]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.100881]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.100888]   Use "none" to disable the default log sections.
[t=00:00:00.100898] ============== </Log Sections> ==============

[t=00:00:00.100902] ============== <User Config> ==============
[t=00:00:00.100977]   AllowDeferredMapRendering = 1
[t=00:00:00.100983]   AllowDeferredModelRendering = 1
[t=00:00:00.100986]   AnimationMT = 0
[t=00:00:00.100990]   BumpWaterBlurReflection = 1
[t=00:00:00.100993]   BumpWaterTexSizeReflection = 128
[t=00:00:00.100997]   CamFreeScrollSpeed = 50
[t=00:00:00.101000]   CamMode = 1
[t=00:00:00.101006]   CubeTexSizeReflection = 1
[t=00:00:00.101009]   CubeTexSizeSpecular = 1
[t=00:00:00.101013]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.101016]   EdgeMoveDynamic = 0
[t=00:00:00.101019]   EdgeMoveWidth = 0.003
[t=00:00:00.101022]   FPSFOV = 90
[t=00:00:00.101025]   FPSScrollSpeed = 50
[t=00:00:00.101028]   FontSize = 18
[t=00:00:00.101034]   FullscreenEdgeMove = 0
[t=00:00:00.101037]   GrassDetail = 0
[t=00:00:00.101039]   GroundDecals = 2
[t=00:00:00.101042]   GroundDetail = 90
[t=00:00:00.101047]   HangTimeout = 30
[t=00:00:00.101050]   HardwareCursor = 1
[t=00:00:00.101053]   InitialNetworkTimeout = 0
[t=00:00:00.101056]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.101060]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.101063]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.101068]   LinkOutgoingBandwidth = 262144
[t=00:00:00.101072]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.101075]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.101078]   MSAALevel = 1
[t=00:00:00.101083]   MaxParticles = 15000
[t=00:00:00.101086]   MaxSounds = 32
[t=00:00:00.101089]   MaximumTransmissionUnit = 0
[t=00:00:00.101094]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.101097]   MiniMapMarker = 0
[t=00:00:00.101100]   MouseDragScrollThreshold = 0
[t=00:00:00.101103]   NetworkLossFactor = 2
[t=00:00:00.101106]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.101110]   OverheadScrollSpeed = 50
[t=00:00:00.101113]   ReconnectTimeout = 0
[t=00:00:00.101116]   RotOverheadScrollSpeed = 50
[t=00:00:00.101123]   RotateLogFiles = 1
[t=00:00:00.101125]   ShadowMapSize = 1024
[t=00:00:00.101128]   Shadows = 1
[t=00:00:00.101131]   ShowClock = 0
[t=00:00:00.101134]   SoftParticles = 2
[t=00:00:00.101137]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.101141]   UnitIconDist = 151
[t=00:00:00.101145]   UpdateBoundingVolumeMT = 0
[t=00:00:00.101148]   UpdateWeaponVectorsMT = 0
[t=00:00:00.101151]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.101156]   UseLuaMemPools = 0
[t=00:00:00.101172]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.101177]   VFSCacheArchiveFiles = 0
[t=00:00:00.101180]   Water = 4
[t=00:00:00.101183]   WindowBorderless = 1
[t=00:00:00.101186]   WindowPosY = 0
[t=00:00:00.101189]   WindowedEdgeMove = 0
[t=00:00:00.101192]   XResolutionWindowed = 3440
[t=00:00:00.101195]   YResolutionWindowed = 1440
[t=00:00:00.101202] ============== </User Config> ==============

[t=00:00:00.101207] ============== <User System> ==============
[t=00:00:00.101211]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.101219]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.101226]        Compiler Version: gcc-13.2.0
[t=00:00:00.101253]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.101283]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.101289]        Binary Word Size: 64-bit (native)
[t=00:00:00.101292]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.101298]      Physical CPU Cores: 8
[t=00:00:00.101304]       Logical CPU Cores: 16
[t=00:00:00.101307] ============== </User System> ==============

[t=00:00:00.101312] Run: thread affinity ffffffff
[t=00:00:00.101450] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.101455]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.101457]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.101460]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.101463]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.102365] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.102380] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.105645] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.115769]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.115779]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.115783]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.115787]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.115789]         [14] 1920x1200x24bpp@144Hz
[t=00:00:00.115793]         [18] 1920x1080x24bpp@144Hz
[t=00:00:00.115806]         [25] 1720x1440x24bpp@144Hz
[t=00:00:00.115809]         [29] 1680x1050x24bpp@144Hz
[t=00:00:00.115812]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.115815]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.115817]         [44] 1440x1080x24bpp@144Hz
[t=00:00:00.115820]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.115823]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.115825]         [61] 1360x768x24bpp@144Hz
[t=00:00:00.115828]         [66] 1280x1024x24bpp@144Hz
[t=00:00:00.115831]         [72] 1280x960x24bpp@144Hz
[t=00:00:00.115835]         [77] 1280x800x24bpp@144Hz
[t=00:00:00.115838]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.115841]         [87] 1280x720x24bpp@144Hz
[t=00:00:00.115844]         [94] 1176x664x24bpp@60Hz
[t=00:00:00.115850]         [97] 1152x864x24bpp@144Hz
[t=00:00:00.115853]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.115856]         [109] 800x600x24bpp@144Hz
[t=00:00:00.115858]         [116] 720x576x24bpp@144Hz
[t=00:00:00.115862]         [121] 720x480x24bpp@144Hz
[t=00:00:00.115865]         [127] 640x480x24bpp@144Hz
[t=00:00:00.121139]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600}
[t=00:00:00.121148]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.121151]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.121154]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.121157]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.121159]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.121162]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.121165]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.121169]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.121171]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.121176]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.121179]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.121181]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.121184]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.121186]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.121189]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.121191]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.121194]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.121196]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.121199]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.121201]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.121208]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.121211]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.121214]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.121216]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.121219]         [49] 800x600x24bpp@240Hz
[t=00:00:00.121225]         [51] 640x480x24bpp@240Hz
[t=00:00:00.272949] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.273203] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.273223] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.288780] [GR::LogVersionInfo]
[t=00:00:00.288827]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.288830]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.288834]     GL vendor   : NVIDIA Corporation
[t=00:00:00.288837]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.288883]     GLSL version: 4.60 NVIDIA
[t=00:00:00.288886]     GLEW version: 2.1.0
[t=00:00:00.288898]     GPU memory  : 12282MB (total) / 10736MB (available)
[t=00:00:00.288911]     SDL swap-int: 1
[t=00:00:00.288921]     SDL driver  : windows
[t=00:00:00.288923]     
[t=00:00:00.288926]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.288929]     GLSL shader support       : 1
[t=00:00:00.288932]     GL4 support               : 1
[t=00:00:00.288935]     FBO extension support     : 1
[t=00:00:00.288943]     NVX GPU mem-info support  : 1
[t=00:00:00.288947]     ATI GPU mem-info support  : 0
[t=00:00:00.288957]     Texture clamping to edge  : 1
[t=00:00:00.288964]     NPOT-texture support      : 1 (1)
[t=00:00:00.288969]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.288974]     texture query-LOD support : 1 (1)
[t=00:00:00.288978]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.288981]     Z-buffer depth            : 32 (-)
[t=00:00:00.288987]     primitive-restart support : 1 (1)
[t=00:00:00.288990]     clip-space control support: 1 (1)
[t=00:00:00.288994]     seamless cube-map support : 1 (1)
[t=00:00:00.288999]     frag-depth layout support : 1 (1)
[t=00:00:00.289002]     persistent maps support   : 1 (1)
[t=00:00:00.289005]     explicit attribs location : 1 (1)
[t=00:00:00.289008]     multi draw indirect       : 1 (-)
[t=00:00:00.289012]     array textures            : 1 (-)
[t=00:00:00.289015]     buffer copy support       : 1 (-)
[t=00:00:00.289018]     indirect draw             : 1 (-)
[t=00:00:00.289021]     base instance             : 1 (-)
[t=00:00:00.289024]     
[t=00:00:00.289027]     max. FBO samples              : 32
[t=00:00:00.289032]     max. FS/program texture slots : 32/192
[t=00:00:00.289034]     max. texture size             : 32768
[t=00:00:00.289040]     max. texture anisotropy level : 16.000000
[t=00:00:00.289043]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.289046]     max. draw-buffers             : 8
[t=00:00:00.289049]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.289052]     max. uniform buffer-bindings  : 84
[t=00:00:00.289054]     max. uniform block-size       : 64KB
[t=00:00:00.289057]     max. storage buffer-bindings  : 96
[t=00:00:00.289062]     max. storage block-size       : 2047MB
[t=00:00:00.289065]     
[t=00:00:00.289067]     enable AMD-hacks : 0
[t=00:00:00.289070]     compress MIP-maps: 0
[t=00:00:00.289097]     Number of compressed texture formats: 23
[t=00:00:00.289113]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.289132] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.289332] [GR::UpdateGLConfigs]
[t=00:00:00.289360] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.289366] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.289379] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.289386] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.289388] [GR::InitGLState]
[t=00:00:00.289427] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.376110] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.377861] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.378233] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.381665] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.381679] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.381936] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.384898] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.384908] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.384967] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.385013] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.394324] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.394689] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.395651] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.395750] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.424010] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.424024] [VFS] [SpringVFS::ReserveArchives<this=00000285ba18cc80>]
[t=00:00:00.424135] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.425551] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000285ba18cc80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.425562] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.464778] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.465128] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.465222] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.465305] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.465372] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.465451] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.465491] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.465644] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.467011] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.467078] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.467537][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.467597][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.467695][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.467708][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.467712][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.467744][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.471828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.471851][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.471856][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.471862][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.471905][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.533043][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.534703][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000285ba1bc770(default) context=00000285ba0580e0  numChannels=2 frameSize=8
[t=00:00:00.534722][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.534729][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.534747][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.534753][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.534768][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.534789][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.534796][f=-000001] [Sound]   Devices:
[t=00:00:00.536862][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.536889][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.536894][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.536920][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.536926][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.537449][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.537460][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.567727][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 156035 MB
[t=00:00:00.568811][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.569379][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489
[t=00:00:00.570066][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name LogicDaemon
[t=00:00:00.776346][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0)
[t=00:00:00.776674][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0
[t=00:00:00.777025][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.777360][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.807724][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.808476][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.808583][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.809697][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.838688][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:00.838794][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.838840][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.869696][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.869817][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.869882][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.869973][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.870008][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.208800][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:08.208902][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:08.209008][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:08.209103][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:08.211411][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:08.211921][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:08.212107][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:08.212241][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:08.212340][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:08.212441][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:08.220467][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:08.221201][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:08.221354][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:08.221951][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:08.243278][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:08.243544][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:08.244050][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:08.244209][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:08.244399][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:08.244509][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:08.244608][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:08.244741][f=-000001] EndGame Graph disabled
[t=00:00:08.253628][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:08.253867][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:08.254035][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:08.254764][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:08.265902][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:08.266319][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:08.266503][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:08.266657][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:08.266909][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:08.269445][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:08.269631][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:08.269758][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:08.269889][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:08.270168][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:08.274213][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:08.274408][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:08.274729][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:08.274986][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:08.285007][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:08.285311][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:08.285481][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:08.285598][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:08.285724][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:08.285879][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:08.286077][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:08.286180][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:08.286278][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:08.286373][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:08.286548][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:08.286662][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:08.286761][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:08.286979][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:08.287209][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:08.287331][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:08.291537][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:08.291874][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:08.292057][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:08.292175][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:08.292311][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:08.292431][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:08.292568][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:08.292937][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:08.293054][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:08.293390][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:08.293565][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:08.293698][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:08.293946][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:08.294059][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:08.301947][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:08.302325][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:08.302892][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:08.303011][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:08.303207][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:08.303220][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:08.303390][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:08.303400][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:08.303474][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:08.303598][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:08.303704][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:08.303829][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:08.304296][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:08.304434][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:08.304727][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:08.304832][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:08.305082][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:08.305199][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:08.317992][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:08.318315][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:08.397852][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:08.398246][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:08.401455][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:08.402026][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:08.402174][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:08.402859][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:08.402976][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:08.403196][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:08.403310][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:08.403846][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:08.404048][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:08.404175][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:08.404341][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:08.404348][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:08.404354][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:08.404396][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:08.404518][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:08.404629][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:08.404733][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:08.404858][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:08.404960][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:08.406216][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:08.406358][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:08.406613][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:08.407194][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:08.407368][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:08.407472][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:08.407584][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:08.407733][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:08.408032][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:08.408168][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:08.408392][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:08.408685][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:08.409029][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:08.409182][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:08.409335][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:08.409464][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:08.409584][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:08.409747][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:08.413200][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:08.415820][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:08.416376][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:08.416719][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:08.417754][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:08.417984][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:08.418148][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:08.418891][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:08.420495][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:08.420744][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:08.421088][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:08.421334][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:08.421872][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:08.422023][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:08.422131][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:08.426606][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:08.428232][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:08.429832][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:08.430012][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:08.430129][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:08.431662][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:08.438643][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.439244][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.439386][f=-000001] SetSunLighting
[t=00:00:08.439729][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.444489][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.445573][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.446305][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.448052][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.448271][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.448392][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.448513][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.448521][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.448622][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.451662][f=-000001] Writing last game win data
[t=00:00:08.456560][f=-000001] LuaUI v0.3
[t=00:00:08.564011][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.607564][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.607660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.609182][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.609196][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:08.617051][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10223, 0.0} allocedSize{int+, int-, ext}={0, 0, 1838037}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0190}
[t=00:00:08.962197][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.062570][f=-000001] GameID: f5f002675403d1ed82cd72eaca32f238
[t=00:00:09.062947][f=-000001] Connection attempt from LogicDaemon
[t=00:00:09.062955][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.063062][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.063084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327"
[t=00:00:09.063100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:09.063111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]"
[t=00:00:09.063123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]"
[t=00:00:09.141572][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.176740][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:09.230222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000285cb808b90,0000000000000000}][locale="C"]"
[t=00:00:09.230255][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:09.416746][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:26.727555][f=-000001] Input grabbing is enabled!
[t=00:00:26.727581][f=-000001] Input grabbing is enabled!
[t=00:00:27.327556][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:27.327569][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:27.347746][f=-000001]  [async=0] threads=8 tasks=1512 {sum,avg}{exec,wait}time={{292.395, 0.193}, {631.153, 0.417}}ms
[t=00:00:27.347761][f=-000001]      thread=1 tasks=216 {sum,min,max,avg}{exec,wait}time={{52.576, 0.000, 9.747, 0.243}, {46.561, 0.000, 1.213, 0.216}}ms
[t=00:00:27.347769][f=-000001]      thread=2 tasks=216 {sum,min,max,avg}{exec,wait}time={{38.963, 0.000, 7.135, 0.180}, {80.180, 0.000, 30.185, 0.371}}ms
[t=00:00:27.347776][f=-000001]      thread=3 tasks=216 {sum,min,max,avg}{exec,wait}time={{49.250, 0.000, 9.785, 0.228}, {80.166, 0.000, 11.460, 0.371}}ms
[t=00:00:27.347785][f=-000001]      thread=4 tasks=216 {sum,min,max,avg}{exec,wait}time={{37.194, 0.000, 4.776, 0.172}, {102.382, 0.000, 30.163, 0.474}}ms
[t=00:00:27.347793][f=-000001]      thread=5 tasks=216 {sum,min,max,avg}{exec,wait}time={{36.382, 0.000, 4.597, 0.168}, {101.891, 0.000, 30.174, 0.472}}ms
[t=00:00:27.347800][f=-000001]      thread=6 tasks=216 {sum,min,max,avg}{exec,wait}time={{41.331, 0.000, 7.334, 0.191}, {95.824, 0.000, 30.181, 0.444}}ms
[t=00:00:27.347812][f=-000001]      thread=7 tasks=216 {sum,min,max,avg}{exec,wait}time={{36.699, 0.000, 5.207, 0.170}, {124.150, 0.000, 30.184, 0.575}}ms
[t=00:00:27.347819][f=-000001]  [async=1] threads=8 tasks=3268 {sum,avg}{exec,wait}time={{21555.705, 6.596}, {8288090.000, 2536.135}}ms
[t=00:00:27.347827][f=-000001]      thread=1 tasks=467 {sum,min,max,avg}{exec,wait}time={{3060.507, 0.000, 410.705, 6.554}, {1181776.500, 0.058, 3088.648, 2530.571}}ms
[t=00:00:27.347838][f=-000001]      thread=2 tasks=466 {sum,min,max,avg}{exec,wait}time={{3086.940, 0.000, 386.794, 6.624}, {1177805.000, 0.135, 3088.513, 2527.479}}ms
[t=00:00:27.347848][f=-000001]      thread=3 tasks=467 {sum,min,max,avg}{exec,wait}time={{3083.717, 0.000, 391.983, 6.603}, {1187295.500, 0.286, 3090.308, 2542.389}}ms
[t=00:00:27.347856][f=-000001]      thread=4 tasks=467 {sum,min,max,avg}{exec,wait}time={{3089.712, 0.000, 399.853, 6.616}, {1189543.625, 1.457, 3090.257, 2547.203}}ms
[t=00:00:27.347866][f=-000001]      thread=5 tasks=467 {sum,min,max,avg}{exec,wait}time={{3084.720, 0.000, 387.428, 6.605}, {1187211.250, 0.215, 3090.324, 2542.208}}ms
[t=00:00:27.347882][f=-000001]      thread=6 tasks=467 {sum,min,max,avg}{exec,wait}time={{3062.151, 0.000, 394.537, 6.557}, {1183232.250, 0.319, 3090.318, 2533.688}}ms
[t=00:00:27.347892][f=-000001]      thread=7 tasks=467 {sum,min,max,avg}{exec,wait}time={{3087.961, 0.000, 405.228, 6.612}, {1181225.750, 0.486, 3088.641, 2529.391}}ms
[t=00:00:27.347897][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:27.347902][f=-000001] [SpringApp::Kill][2]
[t=00:00:27.347943][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:27.347950][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000285df419bc0
[t=00:00:27.347978][f=-000001] Start widgetHandler:Shutdown
[t=00:00:27.350111][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:27.351248][f=-000001] Writing last game win data
[t=00:00:27.356029][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:27.356040][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:27.356057][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:27.356175][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:27.356184][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:27.356194][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:27.356949][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:27.357021][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:27.357631][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:27.357640][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:27.357646][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:27.367037][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:27.367049][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:27.367757][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:27.367767][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:27.367781][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:27.367787][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:27.367812][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:27.367823][f=-000001] Shutdown Widget - HealthBars
[t=00:00:27.368532][f=-000001] Shutdown Widget - Noises
[t=00:00:27.368542][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:27.368678][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:27.368687][f=-000001] Shutdown Widget - BuildETA
[t=00:00:27.368694][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:27.368755][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:27.368762][f=-000001] Shutdown Widget - Win Counter
[t=00:00:27.368774][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:27.369466][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:27.369475][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:27.369481][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:27.369486][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:27.369493][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:27.369500][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:27.369549][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:27.369563][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:27.369603][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:27.369617][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:27.369625][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:27.369636][f=-000001] Shutdown Widget - Darkening
[t=00:00:27.369647][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:27.369655][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:27.369667][f=-000001] Shutdown Widget - Grab Input
[t=00:00:27.369752][f=-000001] Input grabbing is disabled!
[t=00:00:27.369760][f=-000001] Shutdown Widget - Context Menu
[t=00:00:27.369766][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:27.369775][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:27.369782][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:27.369788][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:27.369795][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:27.369805][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:27.369814][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:27.369902][f=-000001] Shutdown Widget - Transport AI
[t=00:00:27.369911][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:27.369918][f=-000001] Shutdown Widget - Spotter
[t=00:00:27.369924][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:27.369930][f=-000001] Shutdown Widget - Selection Send
[t=00:00:27.369936][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:27.370572][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:27.370654][f=-000001] Shutdown Widget - LupsManager
[t=00:00:27.370665][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:27.370677][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:27.370687][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:27.370694][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:27.371021][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:27.371035][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:27.371041][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:27.371046][f=-000001] Shutdown Widget - Lups
[t=00:00:27.371256][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:27.371284][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:27.371337][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:27.371347][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:27.371357][f=-000001] Shutdown Widget - Select Keys
[t=00:00:27.371371][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:27.371396][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:27.371506][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:27.371663][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:27.371792][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:27.371803][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:27.371808][f=-000001] End widgetHandler:Shutdown
[t=00:00:27.406443][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4043519, 0.0} allocedSize{int+, int-, ext}={0, 0, 1098165340}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0208}
[t=00:00:27.408660][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:27.408672][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000285cb808b90
[t=00:00:27.408698][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:27.408706][f=-000001] Shutdown - StartSetup
[t=00:00:27.408711][f=-000001] Shutdown - UnitMorph
[t=00:00:27.408725][f=-000001] Shutdown - Carrier Drones
[t=00:00:27.408734][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:27.408743][f=-000001] Shutdown - Modular Comm Info
[t=00:00:27.408748][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:27.408754][f=-000001] Shutdown - UnitCloakShield
[t=00:00:27.408761][f=-000001] Shutdown - Starlight Handler
[t=00:00:27.408766][f=-000001] End gadgetHandler:Shutdown
[t=00:00:27.418482][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:27.418501][f=-000001] Shutdown - Teleport Throw
[t=00:00:27.418509][f=-000001] Shutdown - UnitMorph
[t=00:00:27.418519][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:27.418799][f=-000001] Shutdown - Missile fired callins
[t=00:00:27.418810][f=-000001] Shutdown - Modular Comm Info
[t=00:00:27.418815][f=-000001] Shutdown - Retreat Command
[t=00:00:27.418823][f=-000001] Shutdown - Shockwaves
[t=00:00:27.418830][f=-000001] Shutdown - Unit tint API
[t=00:00:27.418841][f=-000001] Shutdown - Unit glow API
[t=00:00:27.418858][f=-000001] Shutdown - UnitCloakShield
[t=00:00:27.418874][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:27.418881][f=-000001] Shutdown - Lups
[t=00:00:27.419102][f=-000001] Shutdown - Lups Shield
[t=00:00:27.419112][f=-000001] End gadgetHandler:Shutdown
[t=00:00:27.428583][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:27.429438][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:27.429475][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:27.429482][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:27.434653][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-06_20-20-06-898_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (12788 bytes)
[t=00:00:27.434702][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:27.437625][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:27.437646][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:27.437673][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000285ba0580e0 dev=00000285ba1bc770
[t=00:00:27.437747][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000285ba0580e0 dev=00000285ba1bc770
[t=00:00:27.437754][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000285ba0580e0)]
[t=00:00:27.438243][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000285ba1bc770)]
[t=00:00:27.438276][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:27.468485][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:27.469066][f=-000001] [Game::~CGame][1]
[t=00:00:27.469085][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:27.469107][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:27.469114][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:27.469123][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:27.469130][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:27.469138][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:27.469267][f=-000001] [Game::KillMisc][1]
[t=00:00:27.469277][f=-000001] [Game::KillMisc][2]
[t=00:00:27.469457][f=-000001] [Game::KillMisc][3]
[t=00:00:27.469589][f=-000001] [Game::KillRendering][1]
[t=00:00:27.473501][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.483360][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:27.483396][f=-000001] [S3OParser::Kill] allocated 5544 pieces
[t=00:00:27.483594][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:27.511615][f=-000001] [Game::KillInterface][1]
[t=00:00:27.512163][f=-000001] [Game::KillInterface][2]
[t=00:00:27.512447][f=-000001] [Game::KillSimulation][1]
[t=00:00:27.512486][f=-000001] [Game::KillSimulation][2]
[t=00:00:27.523299][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/214832
[t=00:00:27.523310][f=-000001] [Game::KillSimulation][3]
[t=00:00:27.524326][f=-000001] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.524382][f=-000001] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.524441][f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.524463][f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:27.524610][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.525471][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:27.530817][f=-000001] [Game::KillSimulation][4]
[t=00:00:27.573405][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:00:27.573440][f=-000001] [Game::~CGame][2]
[t=00:00:27.573445][f=-000001] [Game::~CGame][3]
[t=00:00:27.573641][f=-000001] [SpringApp::Kill][3]
[t=00:00:27.573737][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    10668 bytes sent   in 435 packets (24.524 bytes/packet)
    21036 bytes recv'd in 451 packets (46.643 bytes/packet)
    {0.038x, 0.129x} relative protocol overhead {up, down}
    167 incoming chunks dropped, 148 outgoing chunks resent
    54 incoming chunks processed

[t=00:00:27.573774][f=-000001] [SpringApp::Kill][4] font=00000285fb7c8340
[t=00:00:27.575056][f=-000001] [SpringApp::Kill][5]
[t=00:00:27.578593][f=-000001] [SpringApp::Kill][6]
[t=00:00:27.578602] [SpringApp::Kill][7]
[t=00:00:27.578616] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.578622] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:27.578634] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:27.578639] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.578644] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:27.578653] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.578658] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.578663] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.578672] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:27.578679] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.578686] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.578693] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:27.578702] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:27.645213] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:27.645228] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:27.645232] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:27.645235] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8489
[t=00:00:27.645238] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:27.646029] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>]
[t=00:00:27.646040] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:00:27.646044] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000285ba0dfed0)
[t=00:00:27.646080] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000285ba0e0660)
[t=00:00:27.646599] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=1)] #archives[section]=1 #files[section]=76
[t=00:00:27.646609] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (00000285ba1895a0)
[t=00:00:27.647002] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:27.647011] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000285ba0e0b30)
[t=00:00:27.647032] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000285ba0e1630)
[t=00:00:27.647061] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000285ba0e0190)
[t=00:00:27.647097] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:27.647103] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:00:27.647127] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:27.647133] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:27.647137] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:27.647141] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:27.647350] [SpringApp::Kill][8]
[t=00:00:27.647357] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:27.647360] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1)
[t=00:00:27.647363] [WatchDog::Uninstall][2]
[t=00:00:28.117131] [WatchDog::Uninstall][3]
[t=00:00:28.117147] [SpringApp::Kill][9]