Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000085] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.100824] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.100854] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.100866] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.100874] [t=00:00:00.100877] Enable or disable log sections using the LogSections configuration key [t=00:00:00.100881] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.100888] Use "none" to disable the default log sections. [t=00:00:00.100898] ============== </Log Sections> ============== [t=00:00:00.100902] ============== <User Config> ============== [t=00:00:00.100977] AllowDeferredMapRendering = 1 [t=00:00:00.100983] AllowDeferredModelRendering = 1 [t=00:00:00.100986] AnimationMT = 0 [t=00:00:00.100990] BumpWaterBlurReflection = 1 [t=00:00:00.100993] BumpWaterTexSizeReflection = 128 [t=00:00:00.100997] CamFreeScrollSpeed = 50 [t=00:00:00.101000] CamMode = 1 [t=00:00:00.101006] CubeTexSizeReflection = 1 [t=00:00:00.101009] CubeTexSizeSpecular = 1 [t=00:00:00.101013] DualScreenMiniMapOnLeft = 1 [t=00:00:00.101016] EdgeMoveDynamic = 0 [t=00:00:00.101019] EdgeMoveWidth = 0.003 [t=00:00:00.101022] FPSFOV = 90 [t=00:00:00.101025] FPSScrollSpeed = 50 [t=00:00:00.101028] FontSize = 18 [t=00:00:00.101034] FullscreenEdgeMove = 0 [t=00:00:00.101037] GrassDetail = 0 [t=00:00:00.101039] GroundDecals = 2 [t=00:00:00.101042] GroundDetail = 90 [t=00:00:00.101047] HangTimeout = 30 [t=00:00:00.101050] HardwareCursor = 1 [t=00:00:00.101053] InitialNetworkTimeout = 0 [t=00:00:00.101056] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.101060] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.101063] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.101068] LinkOutgoingBandwidth = 262144 [t=00:00:00.101072] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.101075] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.101078] MSAALevel = 1 [t=00:00:00.101083] MaxParticles = 15000 [t=00:00:00.101086] MaxSounds = 32 [t=00:00:00.101089] MaximumTransmissionUnit = 0 [t=00:00:00.101094] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.101097] MiniMapMarker = 0 [t=00:00:00.101100] MouseDragScrollThreshold = 0 [t=00:00:00.101103] NetworkLossFactor = 2 [t=00:00:00.101106] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.101110] OverheadScrollSpeed = 50 [t=00:00:00.101113] ReconnectTimeout = 0 [t=00:00:00.101116] RotOverheadScrollSpeed = 50 [t=00:00:00.101123] RotateLogFiles = 1 [t=00:00:00.101125] ShadowMapSize = 1024 [t=00:00:00.101128] Shadows = 1 [t=00:00:00.101131] ShowClock = 0 [t=00:00:00.101134] SoftParticles = 2 [t=00:00:00.101137] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.101141] UnitIconDist = 151 [t=00:00:00.101145] UpdateBoundingVolumeMT = 0 [t=00:00:00.101148] UpdateWeaponVectorsMT = 0 [t=00:00:00.101151] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.101156] UseLuaMemPools = 0 [t=00:00:00.101172] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.101177] VFSCacheArchiveFiles = 0 [t=00:00:00.101180] Water = 4 [t=00:00:00.101183] WindowBorderless = 1 [t=00:00:00.101186] WindowPosY = 0 [t=00:00:00.101189] WindowedEdgeMove = 0 [t=00:00:00.101192] XResolutionWindowed = 3440 [t=00:00:00.101195] YResolutionWindowed = 1440 [t=00:00:00.101202] ============== </User Config> ============== [t=00:00:00.101207] ============== <User System> ============== [t=00:00:00.101211] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.101219] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.101226] Compiler Version: gcc-13.2.0 [t=00:00:00.101253] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.101283] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.101289] Binary Word Size: 64-bit (native) [t=00:00:00.101292] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.101298] Physical CPU Cores: 8 [t=00:00:00.101304] Logical CPU Cores: 16 [t=00:00:00.101307] ============== </User System> ============== [t=00:00:00.101312] Run: thread affinity ffffffff [t=00:00:00.101450] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.101455] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.101457] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.101460] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.101463] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.102365] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.102380] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.105645] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.115769] Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.115779] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.115783] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.115787] [11] 2560x1080x24bpp@144Hz [t=00:00:00.115789] [14] 1920x1200x24bpp@144Hz [t=00:00:00.115793] [18] 1920x1080x24bpp@144Hz [t=00:00:00.115806] [25] 1720x1440x24bpp@144Hz [t=00:00:00.115809] [29] 1680x1050x24bpp@144Hz [t=00:00:00.115812] [35] 1600x1200x24bpp@144Hz [t=00:00:00.115815] [39] 1600x900x24bpp@144Hz [t=00:00:00.115817] [44] 1440x1080x24bpp@144Hz [t=00:00:00.115820] [51] 1440x900x24bpp@144Hz [t=00:00:00.115823] [56] 1366x768x24bpp@144Hz [t=00:00:00.115825] [61] 1360x768x24bpp@144Hz [t=00:00:00.115828] [66] 1280x1024x24bpp@144Hz [t=00:00:00.115831] [72] 1280x960x24bpp@144Hz [t=00:00:00.115835] [77] 1280x800x24bpp@144Hz [t=00:00:00.115838] [82] 1280x768x24bpp@144Hz [t=00:00:00.115841] [87] 1280x720x24bpp@144Hz [t=00:00:00.115844] [94] 1176x664x24bpp@60Hz [t=00:00:00.115850] [97] 1152x864x24bpp@144Hz [t=00:00:00.115853] [102] 1024x768x24bpp@144Hz [t=00:00:00.115856] [109] 800x600x24bpp@144Hz [t=00:00:00.115858] [116] 720x576x24bpp@144Hz [t=00:00:00.115862] [121] 720x480x24bpp@144Hz [t=00:00:00.115865] [127] 640x480x24bpp@144Hz [t=00:00:00.121139] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=3440, y=0, w=2560, h=1600} [t=00:00:00.121148] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.121151] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.121154] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.121157] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.121159] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.121162] [11] 1920x1200x24bpp@240Hz [t=00:00:00.121165] [13] 1920x1080x24bpp@240Hz [t=00:00:00.121169] [15] 1856x1392x24bpp@240Hz [t=00:00:00.121171] [17] 1792x1344x24bpp@240Hz [t=00:00:00.121176] [19] 1680x1050x24bpp@240Hz [t=00:00:00.121179] [21] 1600x1200x24bpp@240Hz [t=00:00:00.121181] [23] 1600x900x24bpp@240Hz [t=00:00:00.121184] [25] 1440x900x24bpp@240Hz [t=00:00:00.121186] [27] 1400x1050x24bpp@240Hz [t=00:00:00.121189] [29] 1366x768x24bpp@240Hz [t=00:00:00.121191] [31] 1360x768x24bpp@240Hz [t=00:00:00.121194] [33] 1280x1024x24bpp@240Hz [t=00:00:00.121196] [35] 1280x960x24bpp@240Hz [t=00:00:00.121199] [37] 1280x800x24bpp@240Hz [t=00:00:00.121201] [39] 1280x768x24bpp@240Hz [t=00:00:00.121208] [41] 1280x720x24bpp@240Hz [t=00:00:00.121211] [43] 1280x600x24bpp@240Hz [t=00:00:00.121214] [45] 1152x864x24bpp@240Hz [t=00:00:00.121216] [47] 1024x768x24bpp@240Hz [t=00:00:00.121219] [49] 800x600x24bpp@240Hz [t=00:00:00.121225] [51] 640x480x24bpp@240Hz [t=00:00:00.272949] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.273203] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.273223] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.288780] [GR::LogVersionInfo] [t=00:00:00.288827] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.288830] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.288834] GL vendor : NVIDIA Corporation [t=00:00:00.288837] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.288883] GLSL version: 4.60 NVIDIA [t=00:00:00.288886] GLEW version: 2.1.0 [t=00:00:00.288898] GPU memory : 12282MB (total) / 10736MB (available) [t=00:00:00.288911] SDL swap-int: 1 [t=00:00:00.288921] SDL driver : windows [t=00:00:00.288923] [t=00:00:00.288926] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.288929] GLSL shader support : 1 [t=00:00:00.288932] GL4 support : 1 [t=00:00:00.288935] FBO extension support : 1 [t=00:00:00.288943] NVX GPU mem-info support : 1 [t=00:00:00.288947] ATI GPU mem-info support : 0 [t=00:00:00.288957] Texture clamping to edge : 1 [t=00:00:00.288964] NPOT-texture support : 1 (1) [t=00:00:00.288969] S3TC/DXT1 texture support : 1/1 [t=00:00:00.288974] texture query-LOD support : 1 (1) [t=00:00:00.288978] MSAA frame-buffer support : 1 (1) [t=00:00:00.288981] Z-buffer depth : 32 (-) [t=00:00:00.288987] primitive-restart support : 1 (1) [t=00:00:00.288990] clip-space control support: 1 (1) [t=00:00:00.288994] seamless cube-map support : 1 (1) [t=00:00:00.288999] frag-depth layout support : 1 (1) [t=00:00:00.289002] persistent maps support : 1 (1) [t=00:00:00.289005] explicit attribs location : 1 (1) [t=00:00:00.289008] multi draw indirect : 1 (-) [t=00:00:00.289012] array textures : 1 (-) [t=00:00:00.289015] buffer copy support : 1 (-) [t=00:00:00.289018] indirect draw : 1 (-) [t=00:00:00.289021] base instance : 1 (-) [t=00:00:00.289024] [t=00:00:00.289027] max. FBO samples : 32 [t=00:00:00.289032] max. FS/program texture slots : 32/192 [t=00:00:00.289034] max. texture size : 32768 [t=00:00:00.289040] max. texture anisotropy level : 16.000000 [t=00:00:00.289043] max. vec4 varyings/attributes : 31/16 [t=00:00:00.289046] max. draw-buffers : 8 [t=00:00:00.289049] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.289052] max. uniform buffer-bindings : 84 [t=00:00:00.289054] max. uniform block-size : 64KB [t=00:00:00.289057] max. storage buffer-bindings : 96 [t=00:00:00.289062] max. storage block-size : 2047MB [t=00:00:00.289065] [t=00:00:00.289067] enable AMD-hacks : 0 [t=00:00:00.289070] compress MIP-maps: 0 [t=00:00:00.289097] Number of compressed texture formats: 23 [t=00:00:00.289113] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.289132] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.289332] [GR::UpdateGLConfigs] [t=00:00:00.289360] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.289366] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.289379] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.289386] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.289388] [GR::InitGLState] [t=00:00:00.289427] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.376110] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.377861] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.378233] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.381665] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.381679] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.381936] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.384898] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.384908] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.384967] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.385013] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.394324] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.394689] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.395651] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.395750] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.424010] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.424024] [VFS] [SpringVFS::ReserveArchives<this=00000285ba18cc80>] [t=00:00:00.424135] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.425551] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000285ba18cc80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.425562] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.464778] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.465128] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.465222] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.465305] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.465372] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.465451] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.465491] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.465644] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.467011] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.467078] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.467537][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.467597][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.467695][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.467708][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.467712][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.467744][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.471828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.471851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.471856][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.471862][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.471905][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.533043][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.534703][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000285ba1bc770(default) context=00000285ba0580e0 numChannels=2 frameSize=8 [t=00:00:00.534722][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.534729][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.534747][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.534753][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.534768][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.534789][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.534796][f=-000001] [Sound] Devices: [t=00:00:00.536862][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.536889][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.536894][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.536920][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.536926][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.537449][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.537460][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.567727][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 156035 MB [t=00:00:00.568811][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.569379][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489 [t=00:00:00.570066][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name LogicDaemon [t=00:00:00.776346][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0) [t=00:00:00.776674][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0 [t=00:00:00.777025][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.777360][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.807724][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.808476][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.808583][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.809697][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285ba18cc80>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.838688][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d" [t=00:00:00.838794][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.838840][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.869696][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.869817][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.869882][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.869973][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.870008][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.208800][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:08.208902][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:08.209008][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:08.209103][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:08.211411][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:08.211921][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:08.212107][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:08.212241][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:08.212340][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:08.212441][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:08.220467][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:08.221201][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:08.221354][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:08.221951][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:08.243278][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:08.243544][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:08.244050][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:08.244209][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:08.244399][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:08.244509][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:08.244608][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:08.244741][f=-000001] EndGame Graph disabled [t=00:00:08.253628][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:08.253867][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:08.254035][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:08.254764][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:08.265902][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:08.266319][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:08.266503][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:08.266657][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:08.266909][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:08.269445][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:08.269631][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:08.269758][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:08.269889][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:08.270168][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:08.274213][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:08.274408][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:08.274729][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:08.274986][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:08.285007][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:08.285311][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:08.285481][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:08.285598][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:08.285724][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:08.285879][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:08.286077][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:08.286180][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:08.286278][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:08.286373][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:08.286548][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:08.286662][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:08.286761][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:08.286979][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:08.287209][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:08.287331][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:08.291537][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:08.291874][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:08.292057][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:08.292175][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:08.292311][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:08.292431][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:08.292568][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:08.292937][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:08.293054][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:08.293390][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:08.293565][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:08.293698][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:08.293946][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:08.294059][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:08.301947][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:08.302325][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:08.302892][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:08.303011][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:08.303207][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:08.303220][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:08.303390][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:08.303400][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:08.303474][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:08.303598][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:08.303704][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:08.303829][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:08.304296][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:08.304434][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:08.304727][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:08.304832][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:08.305082][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:08.305199][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:08.317992][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:08.318315][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:08.397852][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:08.398246][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:08.401455][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:08.402026][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:08.402174][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:08.402859][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:08.402976][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:08.403196][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:08.403310][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:08.403846][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:08.404048][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:08.404175][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:08.404341][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:08.404348][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:08.404354][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:08.404396][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:08.404518][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:08.404629][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:08.404733][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:08.404858][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:08.404960][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:08.406216][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:08.406358][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:08.406613][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:08.407194][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:08.407368][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:08.407472][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:08.407584][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:08.407733][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:08.408032][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:08.408168][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:08.408392][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:08.408685][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:08.409029][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:08.409182][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:08.409335][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:08.409464][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:08.409584][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:08.409747][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:08.413200][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:08.415820][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:08.416376][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:08.416719][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:08.417754][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:08.417984][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:08.418148][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:08.418891][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.420495][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.420744][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.421088][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.421334][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.421872][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.422023][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:08.422131][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.426606][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.428232][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.429832][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.430012][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.430129][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.431662][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.438643][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.439244][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.439386][f=-000001] SetSunLighting [t=00:00:08.439729][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.444489][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.445573][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.446305][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.448052][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.448271][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.448392][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.448513][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.448521][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.448622][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.451662][f=-000001] Writing last game win data [t=00:00:08.456560][f=-000001] LuaUI v0.3 [t=00:00:08.564011][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.607564][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.607660][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.609182][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.609196][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:08.617051][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10223, 0.0} allocedSize{int+, int-, ext}={0, 0, 1838037}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0190} [t=00:00:08.962197][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.062570][f=-000001] GameID: f5f002675403d1ed82cd72eaca32f238 [t=00:00:09.062947][f=-000001] Connection attempt from LogicDaemon [t=00:00:09.062955][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.063062][f=-000001] -> Connection established (given id 0) [t=00:00:09.063084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [t=00:00:09.063100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:09.063111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b5c369883f97af2ad7bb24dd828eb83921099cdd203a04cde9df23bf282eee166523978a07f536f098e193400cb07fcc0b314d49437a0cb9b2a369efa8fdac]" [t=00:00:09.063123][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c53e0d7079344951f23af55c7bd992b4311289802b60f4eaebb4d7adb538d5f3295388828bcbcd22e342d6923f15efc5e0380543e126eef02d21146ea2cc4cd]" [t=00:00:09.141572][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.176740][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:09.230222][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000285cb808b90,0000000000000000}][locale="C"]" [t=00:00:09.230255][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:09.416746][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:26.727555][f=-000001] Input grabbing is enabled! [t=00:00:26.727581][f=-000001] Input grabbing is enabled! [t=00:00:27.327556][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:27.327569][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:27.347746][f=-000001] [async=0] threads=8 tasks=1512 {sum,avg}{exec,wait}time={{292.395, 0.193}, {631.153, 0.417}}ms [t=00:00:27.347761][f=-000001] thread=1 tasks=216 {sum,min,max,avg}{exec,wait}time={{52.576, 0.000, 9.747, 0.243}, {46.561, 0.000, 1.213, 0.216}}ms [t=00:00:27.347769][f=-000001] thread=2 tasks=216 {sum,min,max,avg}{exec,wait}time={{38.963, 0.000, 7.135, 0.180}, {80.180, 0.000, 30.185, 0.371}}ms [t=00:00:27.347776][f=-000001] thread=3 tasks=216 {sum,min,max,avg}{exec,wait}time={{49.250, 0.000, 9.785, 0.228}, {80.166, 0.000, 11.460, 0.371}}ms [t=00:00:27.347785][f=-000001] thread=4 tasks=216 {sum,min,max,avg}{exec,wait}time={{37.194, 0.000, 4.776, 0.172}, {102.382, 0.000, 30.163, 0.474}}ms [t=00:00:27.347793][f=-000001] thread=5 tasks=216 {sum,min,max,avg}{exec,wait}time={{36.382, 0.000, 4.597, 0.168}, {101.891, 0.000, 30.174, 0.472}}ms [t=00:00:27.347800][f=-000001] thread=6 tasks=216 {sum,min,max,avg}{exec,wait}time={{41.331, 0.000, 7.334, 0.191}, {95.824, 0.000, 30.181, 0.444}}ms [t=00:00:27.347812][f=-000001] thread=7 tasks=216 {sum,min,max,avg}{exec,wait}time={{36.699, 0.000, 5.207, 0.170}, {124.150, 0.000, 30.184, 0.575}}ms [t=00:00:27.347819][f=-000001] [async=1] threads=8 tasks=3268 {sum,avg}{exec,wait}time={{21555.705, 6.596}, {8288090.000, 2536.135}}ms [t=00:00:27.347827][f=-000001] thread=1 tasks=467 {sum,min,max,avg}{exec,wait}time={{3060.507, 0.000, 410.705, 6.554}, {1181776.500, 0.058, 3088.648, 2530.571}}ms [t=00:00:27.347838][f=-000001] thread=2 tasks=466 {sum,min,max,avg}{exec,wait}time={{3086.940, 0.000, 386.794, 6.624}, {1177805.000, 0.135, 3088.513, 2527.479}}ms [t=00:00:27.347848][f=-000001] thread=3 tasks=467 {sum,min,max,avg}{exec,wait}time={{3083.717, 0.000, 391.983, 6.603}, {1187295.500, 0.286, 3090.308, 2542.389}}ms [t=00:00:27.347856][f=-000001] thread=4 tasks=467 {sum,min,max,avg}{exec,wait}time={{3089.712, 0.000, 399.853, 6.616}, {1189543.625, 1.457, 3090.257, 2547.203}}ms [t=00:00:27.347866][f=-000001] thread=5 tasks=467 {sum,min,max,avg}{exec,wait}time={{3084.720, 0.000, 387.428, 6.605}, {1187211.250, 0.215, 3090.324, 2542.208}}ms [t=00:00:27.347882][f=-000001] thread=6 tasks=467 {sum,min,max,avg}{exec,wait}time={{3062.151, 0.000, 394.537, 6.557}, {1183232.250, 0.319, 3090.318, 2533.688}}ms [t=00:00:27.347892][f=-000001] thread=7 tasks=467 {sum,min,max,avg}{exec,wait}time={{3087.961, 0.000, 405.228, 6.612}, {1181225.750, 0.486, 3088.641, 2529.391}}ms [t=00:00:27.347897][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:27.347902][f=-000001] [SpringApp::Kill][2] [t=00:00:27.347943][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:27.347950][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000285df419bc0 [t=00:00:27.347978][f=-000001] Start widgetHandler:Shutdown [t=00:00:27.350111][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:27.351248][f=-000001] Writing last game win data [t=00:00:27.356029][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:27.356040][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:27.356057][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:27.356175][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:27.356184][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:27.356194][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:27.356949][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:27.357021][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:27.357631][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:27.357640][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:27.357646][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:27.367037][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:27.367049][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:27.367757][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:27.367767][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:27.367781][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:27.367787][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:27.367812][f=-000001] Shutdown Widget - Unit Icons [t=00:00:27.367823][f=-000001] Shutdown Widget - HealthBars [t=00:00:27.368532][f=-000001] Shutdown Widget - Noises [t=00:00:27.368542][f=-000001] Shutdown Widget - Attrition Counter [t=00:00:27.368678][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:27.368687][f=-000001] Shutdown Widget - BuildETA [t=00:00:27.368694][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:27.368755][f=-000001] Shutdown Widget - External VR Grid [t=00:00:27.368762][f=-000001] Shutdown Widget - Win Counter [t=00:00:27.368774][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:27.369466][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:27.369475][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:27.369481][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:00:27.369486][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:27.369493][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:27.369500][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:27.369549][f=-000001] Shutdown Widget - Attack Warning [t=00:00:27.369563][f=-000001] Shutdown Widget - Stereo3D [t=00:00:27.369603][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:27.369617][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:27.369625][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:27.369636][f=-000001] Shutdown Widget - Darkening [t=00:00:27.369647][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:27.369655][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:27.369667][f=-000001] Shutdown Widget - Grab Input [t=00:00:27.369752][f=-000001] Input grabbing is disabled! [t=00:00:27.369760][f=-000001] Shutdown Widget - Context Menu [t=00:00:27.369766][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:27.369775][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:27.369782][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:27.369788][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:27.369795][f=-000001] Shutdown Widget - Point Tracker [t=00:00:27.369805][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:27.369814][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:27.369902][f=-000001] Shutdown Widget - Transport AI [t=00:00:27.369911][f=-000001] Shutdown Widget - Attack AoE [t=00:00:27.369918][f=-000001] Shutdown Widget - Spotter [t=00:00:27.369924][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:27.369930][f=-000001] Shutdown Widget - Selection Send [t=00:00:27.369936][f=-000001] Shutdown Widget - TeamPlatter [t=00:00:27.370572][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:27.370654][f=-000001] Shutdown Widget - LupsManager [t=00:00:27.370665][f=-000001] Shutdown Widget - Global Build Command [t=00:00:27.370677][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:27.370687][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:27.370694][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:27.371021][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:27.371035][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:27.371041][f=-000001] Shutdown Widget - Chili Framework [t=00:00:27.371046][f=-000001] Shutdown Widget - Lups [t=00:00:27.371256][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:27.371284][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:27.371337][f=-000001] Shutdown Widget - Custom Markers [t=00:00:27.371347][f=-000001] Shutdown Widget - Start Boxes [t=00:00:27.371357][f=-000001] Shutdown Widget - Select Keys [t=00:00:27.371371][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:27.371396][f=-000001] Shutdown Widget - Pause Screen [t=00:00:27.371506][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:27.371663][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:27.371792][f=-000001] Shutdown Widget - Layout Handler [t=00:00:27.371803][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:27.371808][f=-000001] End widgetHandler:Shutdown [t=00:00:27.406443][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4043519, 0.0} allocedSize{int+, int-, ext}={0, 0, 1098165340}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0208} [t=00:00:27.408660][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:27.408672][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000285cb808b90 [t=00:00:27.408698][f=-000001] Start gadgetHandler:Shutdown [t=00:00:27.408706][f=-000001] Shutdown - StartSetup [t=00:00:27.408711][f=-000001] Shutdown - UnitMorph [t=00:00:27.408725][f=-000001] Shutdown - Carrier Drones [t=00:00:27.408734][f=-000001] Shutdown - Missile Silo Controller [t=00:00:27.408743][f=-000001] Shutdown - Modular Comm Info [t=00:00:27.408748][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:27.408754][f=-000001] Shutdown - UnitCloakShield [t=00:00:27.408761][f=-000001] Shutdown - Starlight Handler [t=00:00:27.408766][f=-000001] End gadgetHandler:Shutdown [t=00:00:27.418482][f=-000001] Start gadgetHandler:Shutdown [t=00:00:27.418501][f=-000001] Shutdown - Teleport Throw [t=00:00:27.418509][f=-000001] Shutdown - UnitMorph [t=00:00:27.418519][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:27.418799][f=-000001] Shutdown - Missile fired callins [t=00:00:27.418810][f=-000001] Shutdown - Modular Comm Info [t=00:00:27.418815][f=-000001] Shutdown - Retreat Command [t=00:00:27.418823][f=-000001] Shutdown - Shockwaves [t=00:00:27.418830][f=-000001] Shutdown - Unit tint API [t=00:00:27.418841][f=-000001] Shutdown - Unit glow API [t=00:00:27.418858][f=-000001] Shutdown - UnitCloakShield [t=00:00:27.418874][f=-000001] Shutdown - Lups Cloak FX [t=00:00:27.418881][f=-000001] Shutdown - Lups [t=00:00:27.419102][f=-000001] Shutdown - Lups Shield [t=00:00:27.419112][f=-000001] End gadgetHandler:Shutdown [t=00:00:27.428583][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:27.429438][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:27.429475][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:27.429482][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:27.434653][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-06_20-20-06-898_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (12788 bytes) [t=00:00:27.434702][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:27.437625][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:27.437646][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:27.437673][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000285ba0580e0 dev=00000285ba1bc770 [t=00:00:27.437747][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000285ba0580e0 dev=00000285ba1bc770 [t=00:00:27.437754][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000285ba0580e0)] [t=00:00:27.438243][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000285ba1bc770)] [t=00:00:27.438276][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:27.468485][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:27.469066][f=-000001] [Game::~CGame][1] [t=00:00:27.469085][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:27.469107][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:27.469114][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:27.469123][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:27.469130][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:27.469138][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:27.469267][f=-000001] [Game::KillMisc][1] [t=00:00:27.469277][f=-000001] [Game::KillMisc][2] [t=00:00:27.469457][f=-000001] [Game::KillMisc][3] [t=00:00:27.469589][f=-000001] [Game::KillRendering][1] [t=00:00:27.473501][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:27.483360][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:27.483396][f=-000001] [S3OParser::Kill] allocated 5544 pieces [t=00:00:27.483594][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:27.511615][f=-000001] [Game::KillInterface][1] [t=00:00:27.512163][f=-000001] [Game::KillInterface][2] [t=00:00:27.512447][f=-000001] [Game::KillSimulation][1] [t=00:00:27.512486][f=-000001] [Game::KillSimulation][2] [t=00:00:27.523299][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/214832 [t=00:00:27.523310][f=-000001] [Game::KillSimulation][3] [t=00:00:27.524326][f=-000001] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.524382][f=-000001] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.524441][f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.524463][f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:27.524610][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:27.525471][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:27.530817][f=-000001] [Game::KillSimulation][4] [t=00:00:27.573405][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:00:27.573440][f=-000001] [Game::~CGame][2] [t=00:00:27.573445][f=-000001] [Game::~CGame][3] [t=00:00:27.573641][f=-000001] [SpringApp::Kill][3] [t=00:00:27.573737][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 10668 bytes sent in 435 packets (24.524 bytes/packet) 21036 bytes recv'd in 451 packets (46.643 bytes/packet) {0.038x, 0.129x} relative protocol overhead {up, down} 167 incoming chunks dropped, 148 outgoing chunks resent 54 incoming chunks processed [t=00:00:27.573774][f=-000001] [SpringApp::Kill][4] font=00000285fb7c8340 [t=00:00:27.575056][f=-000001] [SpringApp::Kill][5] [t=00:00:27.578593][f=-000001] [SpringApp::Kill][6] [t=00:00:27.578602] [SpringApp::Kill][7] [t=00:00:27.578616] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.578622] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:27.578634] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:27.578639] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.578644] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:27.578653] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.578658] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.578663] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.578672] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:27.578679] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.578686] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.578693] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:27.578702] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:27.645213] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:27.645228] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:27.645232] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:27.645235] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8489 [t=00:00:27.645238] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:27.646029] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>] [t=00:00:27.646040] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:00:27.646044] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000285ba0dfed0) [t=00:00:27.646080] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000285ba0e0660) [t=00:00:27.646599] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=1)] #archives[section]=1 #files[section]=76 [t=00:00:27.646609] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (00000285ba1895a0) [t=00:00:27.647002] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:27.647011] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000285ba0e0b30) [t=00:00:27.647032] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000285ba0e1630) [t=00:00:27.647061] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000285ba0e0190) [t=00:00:27.647097] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:27.647103] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:00:27.647127] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:27.647133] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:27.647137] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:27.647141] [VFS] [SpringVFS::DeleteArchives<this=00000285ba18cc80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:27.647350] [SpringApp::Kill][8] [t=00:00:27.647357] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:27.647360] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6196804d0 (joinable=1) [t=00:00:27.647363] [WatchDog::Uninstall][2] [t=00:00:28.117131] [WatchDog::Uninstall][3] [t=00:00:28.117147] [SpringApp::Kill][9]
infolog_full.txt (truncated):