Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000052] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.104809] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.104838] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.104849] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.104857] [t=00:00:00.104860] Enable or disable log sections using the LogSections configuration key [t=00:00:00.104864] or the SPRING_LOG_SECTIONS environment variable (both comma separated). Failed rotating the log file [t=00:00:00.104869] Use "none" to disable the default log sections. [t=00:00:00.104872] ============== </Log Sections> ============== [t=00:00:00.104875] ============== <User Config> ============== [t=00:00:00.104940] AdvMapShading = 0 [t=00:00:00.104944] AdvUnitShading = 0 [t=00:00:00.104947] AnimationMT = 0 [t=00:00:00.104950] BumpWaterDepthBits = 16 [t=00:00:00.104953] BumpWaterReflection = 0 [t=00:00:00.104955] BumpWaterRefraction = 0 [t=00:00:00.104958] BumpWaterShoreWaves = 0 [t=00:00:00.104963] BumpWaterTexSizeReflection = 64 [t=00:00:00.104966] CamFreeScrollSpeed = 50 [t=00:00:00.104969] CamMode = 1 [t=00:00:00.104973] CubeTexSizeReflection = 64 [t=00:00:00.104977] CubeTexSizeSpecular = 64 [t=00:00:00.104980] DualScreenMiniMapOnLeft = 1 [t=00:00:00.104983] EdgeMoveDynamic = 0 [t=00:00:00.104985] EdgeMoveWidth = 0.003 [t=00:00:00.104988] FPSFOV = 90 [t=00:00:00.104991] FPSScrollSpeed = 50 [t=00:00:00.104995] FontSize = 18 [t=00:00:00.104998] GrassDetail = 0 [t=00:00:00.105002] GroundDecals = 0 [t=00:00:00.105006] GroundDetail = 50 [t=00:00:00.105008] HangTimeout = 30 [t=00:00:00.105011] HardwareCursor = 1 [t=00:00:00.105014] InitialNetworkTimeout = 0 [t=00:00:00.105017] LinkIncomingMaxPacketRate = 512 [t=00:00:00.105021] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.105025] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.105028] LinkOutgoingBandwidth = 131072 [t=00:00:00.105031] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.105037] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.105040] LuaShaders = 0 [t=00:00:00.105042] MSAALevel = 1 [t=00:00:00.105045] MaxDynamicMapLights = 0 [t=00:00:00.105049] MaxDynamicModelLights = 0 [t=00:00:00.105058] MaxParticles = 4000 [t=00:00:00.105062] MaxSounds = 32 [t=00:00:00.105065] MaximumTransmissionUnit = 0 [t=00:00:00.105068] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.105071] MiniMapMarker = 0 [t=00:00:00.105074] MouseDragScrollThreshold = 0 [t=00:00:00.105080] NetworkLossFactor = 1 [t=00:00:00.105083] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.105086] OverheadScrollSpeed = 50 [t=00:00:00.105089] ReconnectTimeout = 0 [t=00:00:00.105091] RotOverheadScrollSpeed = 50 [t=00:00:00.105095] RotateLogFiles = 1 [t=00:00:00.105098] ScrollWheelSpeed = -50 [t=00:00:00.105101] ShadowMapSize = 1024 [t=00:00:00.105103] ShowClock = 0 [t=00:00:00.105106] SoftParticles = 2 [t=00:00:00.105110] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.105113] UnitIconDist = 250 [t=00:00:00.105129] UpdateBoundingVolumeMT = 0 [t=00:00:00.105133] UpdateWeaponVectorsMT = 0 [t=00:00:00.105136] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.105139] UseLuaMemPools = 0 [t=00:00:00.105141] VFSCacheArchiveFiles = 0 [t=00:00:00.105144] VSync = 0 [t=00:00:00.105147] Water = 0 [t=00:00:00.105149] WindowBorderless = 1 [t=00:00:00.105153] WindowPosY = 0 [t=00:00:00.105156] XResolutionWindowed = 1920 [t=00:00:00.105159] YResolutionWindowed = 1080 [t=00:00:00.105168] ============== </User Config> ============== [t=00:00:00.105172] ============== <User System> ============== [t=00:00:00.105176] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.105180] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.105186] Compiler Version: gcc-13.2.0 [t=00:00:00.105209] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.105239] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.105246] Binary Word Size: 64-bit (native) [t=00:00:00.105249] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.105252] Physical CPU Cores: 8 [t=00:00:00.105255] Logical CPU Cores: 16 [t=00:00:00.105260] ============== </User System> ============== [t=00:00:00.105264] Run: thread affinity ffffffff [t=00:00:00.105361] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.105366] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.105368] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.105372] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.105376] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.105810] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.105818] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.108940] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.110694] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.110701] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.110712] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.110715] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.110718] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.110721] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.110723] [12] 1440x900x24bpp@60Hz [t=00:00:00.110726] [13] 1366x768x24bpp@60Hz [t=00:00:00.110730] [14] 1360x768x24bpp@60Hz [t=00:00:00.110733] [15] 1280x1024x24bpp@75Hz [t=00:00:00.110736] [17] 1280x960x24bpp@75Hz [t=00:00:00.110738] [19] 1280x800x24bpp@60Hz [t=00:00:00.110741] [20] 1280x768x24bpp@60Hz [t=00:00:00.110745] [21] 1280x720x24bpp@60Hz [t=00:00:00.110748] [24] 1176x664x24bpp@60Hz [t=00:00:00.110750] [27] 1152x864x24bpp@60Hz [t=00:00:00.110753] [28] 1024x768x24bpp@75Hz [t=00:00:00.110758] [31] 800x600x24bpp@75Hz [t=00:00:00.110761] [34] 720x576x24bpp@50Hz [t=00:00:00.110763] [35] 720x480x24bpp@60Hz [t=00:00:00.110766] [37] 640x480x24bpp@75Hz [t=00:00:00.299635] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.299847] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.299855] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.309444] [GR::LogVersionInfo] [t=00:00:00.309454] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.309458] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.309460] GL vendor : NVIDIA Corporation [t=00:00:00.309463] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.309474] GLSL version: 4.60 NVIDIA [t=00:00:00.309477] GLEW version: 2.1.0 [t=00:00:00.309480] GPU memory : 12282MB (total) / 9638MB (available) [t=00:00:00.309484] SDL swap-int: 1 [t=00:00:00.309487] SDL driver : windows [t=00:00:00.309524] [t=00:00:00.309527] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.309530] GLSL shader support : 1 [t=00:00:00.309533] GL4 support : 1 [t=00:00:00.309535] FBO extension support : 1 [t=00:00:00.309543] NVX GPU mem-info support : 1 [t=00:00:00.309555] ATI GPU mem-info support : 0 [t=00:00:00.309562] Texture clamping to edge : 1 [t=00:00:00.309568] NPOT-texture support : 1 (1) [t=00:00:00.309572] S3TC/DXT1 texture support : 1/1 [t=00:00:00.309579] texture query-LOD support : 1 (1) [t=00:00:00.309582] MSAA frame-buffer support : 1 (1) [t=00:00:00.309584] Z-buffer depth : 32 (-) [t=00:00:00.309590] primitive-restart support : 1 (1) [t=00:00:00.309593] clip-space control support: 1 (1) [t=00:00:00.309599] seamless cube-map support : 1 (1) [t=00:00:00.309603] frag-depth layout support : 1 (1) [t=00:00:00.309606] persistent maps support : 1 (1) [t=00:00:00.309609] explicit attribs location : 1 (1) [t=00:00:00.309612] multi draw indirect : 1 (-) [t=00:00:00.309615] array textures : 1 (-) [t=00:00:00.309619] buffer copy support : 1 (-) [t=00:00:00.309623] indirect draw : 1 (-) [t=00:00:00.309626] base instance : 1 (-) [t=00:00:00.309628] [t=00:00:00.309632] max. FBO samples : 32 [t=00:00:00.309637] max. FS/program texture slots : 32/192 [t=00:00:00.309640] max. texture size : 32768 [t=00:00:00.309644] max. texture anisotropy level : 16.000000 [t=00:00:00.309647] max. vec4 varyings/attributes : 31/16 [t=00:00:00.309651] max. draw-buffers : 8 [t=00:00:00.309654] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.309656] max. uniform buffer-bindings : 84 [t=00:00:00.309659] max. uniform block-size : 64KB [t=00:00:00.309665] max. storage buffer-bindings : 96 [t=00:00:00.309669] max. storage block-size : 2047MB [t=00:00:00.309671] [t=00:00:00.309673] enable AMD-hacks : 0 [t=00:00:00.309677] compress MIP-maps: 0 [t=00:00:00.309708] Number of compressed texture formats: 23 [t=00:00:00.309723] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.309739] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.309870] [GR::UpdateGLConfigs] [t=00:00:00.309889] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.309896] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.309904] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.309908] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.309911] [GR::InitGLState] [t=00:00:00.310084] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.392931] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.394449] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.394564] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.397451] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.397464] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.397793] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.398821] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.398829] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.398858] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.398895] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.406060] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.406279] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.406502] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.406573] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.411136] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.411145] [VFS] [SpringVFS::ReserveArchives<this=00000135a1c1e120>] [t=00:00:00.411193] [VFS] [SpringVFS::AddArchive<this=00000135a1c1e120>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.412519] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000135a1c1e120 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.412529] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.481378] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.481599] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.481693] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.481757] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.481834] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.481885] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.481957] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.482008] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.482599] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.482621] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.482842][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.482885][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.482934][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.482956][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.482962][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.482980][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.485587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.485598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.485608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.485613][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.485617][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.496645][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.497832][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000135d824db40(default) context=00000135a150ae00 numChannels=2 frameSize=8 [t=00:00:00.497854][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.497860][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.497863][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.497867][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.497915][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.497933][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.497939][f=-000001] [Sound] Devices: [t=00:00:00.498972][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.498982][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.498985][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.498991][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.498995][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.499461][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.499470][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.588657][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 157439 MB [t=00:00:00.589708][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.593288][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469 [t=00:00:00.594074][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name DonBuckley [t=00:00:00.653447][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [t=00:00:00.653602][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000135a1c1e120>(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.658766][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000135a1c1e120>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.658985][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.659154][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000135a1c1e120>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.689430][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000135a1c1e120>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.689525][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000135a1c1e120>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.801035][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa" [t=00:00:01.801155][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.801205][f=-000001] Warning: [PreGame::GameDataReceived] Archive Red Comet Remake 1.7 (checksum cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.801504][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.801554][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.801599][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.801631][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.801955][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewptaW5zcGVlZD0xOwpzZW5kc3ByaW5naWVkYXRhPTE7Cm1heHNwZWVkPTE7CmNoZWF0Y29tbWFuZHByZWZpeD1zYXkgIWhvc3RzYXkgLzsKbWF0Y2htYWtlcnR5cGU9MXYxIE5hcnJvdzsKc2VydmVydHlwZT1aS0xTOwptdXRlbG9iYnk9bXV0ZTsKc3RhcnRib3hlcz1yZXR1cm4geyB9OwptdXRlc3BlYz1tdXRlOwpjb21tYW5kZXJ0eXBlcz1lMzA9OwpkYXRlX2RheT02OwpkYXRlX3llYXI9MjAyNDsKZGF0ZV9tb250aD0xMDsKfQpbYWxseXRlYW0xMl0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW00XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTddCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjFdCnsKaWNvbj0xXzA7Cmlnbm9yZWQ9OwpjbGFuZnVsbD07CmVsb19vcmRlcj0xOwpiYWRnZXM9OwpjYW5fc3BlY19jaGF0PTE7CmZhY3Rpb249OwpjbGFuPTsKZWxvPTE0MDA7CmZyaWVuZHM9QWdlbnRCbGFjayxTYXJjYXN0aWNTa2VsZXRvbixvYXRtZWFscmFpc24sYnJlZWRvNDMsd2FsbnV0dGluZ2FsbG92ZXJ0aGVwbGFjZSxTbmVha2V5cGFuZGE7CmxvYmJ5aWQ9NjEwNzE0OwphdmF0YXI9c3VidGFjbWlzc2lsZTsKcm9vbV9ib3NzPTA7CnNwZWN0YXRvcj0wOwp0ZWFtPTE7CmNvdW50cnljb2RlPVVTOwpsZXZlbD04OwpuYW1lPUdhbWVyMDUwMjEwOwpjb21tYW5kZXJzPWUzMD07CmFkbWluPTA7Cn0KW2FsbHl0ZWFtNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW05XQp7Cm51bWFsbGllcz0wOwp9ClttYXBvcHRpb25zXQp7Cn0KW3RlYW0wXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0xM10KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW04XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE0XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW02XQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7Cmljb249MF8wOwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MDsKYmFkZ2VzPWRvbmF0b3JfMTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0xNTAwOwpmcmllbmRzPUNvc21pY0JhZGdlcixkQnVjazsKbG9iYnlpZD00NDg1NTM7CmF2YXRhcj1zdGF0aWNoZWF2eWFydHk7CnJvb21fYm9zcz0wOwpzcGVjdGF0b3I9MDsKdGVhbT0wOwpjb3VudHJ5Y29kZT1VUzsKbGV2ZWw9MTsKbmFtZT1Eb25CdWNrbGV5Owpjb21tYW5kZXJzPWUzMD07CmFkbWluPTA7Cn0KW2FsbHl0ZWFtMl0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTFdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0xOwpoYW5kaWNhcD0wOwp9Cnprc2VhcmNodGFnPTA1ZTEzOGRjLTJlYzUtNGJiOS05NGRjLTgzMzRmMzI1NjNjMDsKaXNob3N0PTE7Cmhvc3RpcD0xNDkuNTYuMjIuNjg7Cm1hcGhhc2g9MTsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1SZWQgQ29tZXQgUmVtYWtlIDEuNzsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9TU0gMTY2Mjc6IDF2MSBOYXJyb3csIFJhbmsgTmVidWxvdXM7CmF1dG9ob3N0cG9ydD01MDgxNzsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0Njk7Cn0K" [t=00:00:01.802005][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-06_21-33-47-626_Red Comet Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.802011][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1176ms [t=00:00:01.802196][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 1), creating LoadScreen [t=00:00:01.803450][f=-000001] forceSingleThreaded, false [t=00:00:01.806544][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa" [t=00:00:01.806587][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.806835][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.806873][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.806905][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.811182][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.811192][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.811240][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.811268][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.811292][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.811316][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.811731][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.811880][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.811996][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.812183][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.812287][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.812371][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.812380][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.812534][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.817396][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.819221][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.819647][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.819747][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.820003][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.820016][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.820104][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.820115][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.940479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.965755][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.055539][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture [t=00:00:02.435445][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 615ms [t=00:00:02.435468][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.436574][f=-000001] [CAS::GASCB] Archive file="red_comet_remake_1.7.sd7" cs="093fa4f41dac81b9065576da17fc9ac95bd2e750f36e30a7bee4522a754096fca8e50a16cd1e60ef5693a6867973541088635e5794bdb42a73e5ed2a65e0d5fa" [t=00:00:02.436668][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.436921][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.436963][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.437003][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.473385][f=-000001] Loading UnitDefs_posts [t=00:00:02.503544][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:02.503556][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:02.503561][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:02.503566][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:02.514669][f=-000001] Loading FeatureDefs_posts [t=00:00:02.520509][f=-000001] Loading WeaponDefs_posts [t=00:00:02.528747][f=-000001] Loading ArmorDefs_posts [t=00:00:02.535334][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 98ms [t=00:00:02.558737][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 123ms [t=00:00:02.558773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.646753][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.648686][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.650657][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:02.650765][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:02.650772][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.650780][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.651447][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.651841][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.651940][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:02.690587][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.698405][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" ------- TRUNCATED ------- [t=00:00:08.746903][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:08.746974][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:08.747126][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:08.747616][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:08.748075][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:08.748200][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:08.761358][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:08.761553][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:08.761998][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:08.762134][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:08.762242][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:08.762522][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:08.762724][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:08.762853][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:08.819176][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:08.820319][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:08.820809][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:08.824992][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:08.825167][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:08.825334][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:08.825445][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:08.825643][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:08.825762][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:08.825873][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:08.825970][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:08.826073][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:08.826178][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:08.826304][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:08.826856][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:08.826991][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:08.827156][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:08.827590][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:08.827717][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:08.827840][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:08.827993][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:08.828186][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:08.828476][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:08.828638][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:08.832295][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:08.832498][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:08.839499][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:08.839838][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:08.840141][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:08.841130][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:08.841264][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:08.841419][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:08.841826][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.841974][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.843778][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.844029][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.844558][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.844876][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.844983][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.845107][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.846549][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.846697][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.850341][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.850501][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.850649][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:08.851140][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.851268][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:08.862161][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.862551][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.862753][f=-000001] SetSunLighting [t=00:00:08.863092][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.863251][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.863434][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.865110][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.865249][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.865258][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.865359][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.870260][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.870491][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:08.871335][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.871952][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.875030][f=-000001] Writing last game win data [t=00:00:08.884912][f=-000001] LuaUI v0.3 [t=00:00:08.944803][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.944998][f=-000001] [s11n] Loading s11n file... [t=00:00:08.945046][f=-000001] [s11n] Parsing model... [t=00:00:08.945067][f=-000001] [s11n] Populating game world... [t=00:00:08.945073][f=-000001] [s11n] s11n loading complete. [t=00:00:08.964925][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.969702][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10225, 0.0} allocedSize{int+, int-, ext}={0, 0, 1829686}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0145} [t=00:00:09.216526][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:09.285040][f=-000001] Reclaim highlight: old engine version. [t=00:00:09.296776][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.407921][f=-000001] GameID: 380203671644962d430c381bf375816d [t=00:00:09.408165][f=-000001] Connection attempt from Gamer050210 [t=00:00:09.408172][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.408235][f=-000001] -> Connection established (given id 1) [t=00:00:09.408241][f=-000001] Connection attempt from DonBuckley [t=00:00:09.408255][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.408370][f=-000001] -> Connection established (given id 0) [t=00:00:09.408397][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gamer050210" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:09.408410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gamer050210" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.408424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [t=00:00:09.408438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.408452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gamer050210" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:09.408462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gamer050210" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:09.408474][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fc1ad6659f341a7f0a4fb30418eb0ee8ba80737eeabbc2d8836afc2f27dd84ab87b91ceda588156d7036cfef6dd1a0bffb0f683fc9f8024e77ba80977634b040]" [t=00:00:09.408483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5d65cce97fbe70930eea25b811685668633b59a4b9cbca83335f769599e728a27c19b61bd289f24b220487edd6521fabc2b78cb3dd2f03245b3603ab929d07c]" [t=00:00:09.408524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gamer050210" string="[Game::Load][lua{Rules,Gaia}={0000022806fbfc60,00000228803a0530}][locale="C"]" [t=00:00:09.420362][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.446805][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={00000135f3217b10,00000135f379d6f0}][locale="C"]" [t=00:01:38.903484][f=-000001] > Game will be force started in 60 seconds [t=00:01:58.905115][f=-000001] > Game will be force started in 40 seconds [t=00:02:18.915136][f=-000001] > Game will be force started in 20 seconds [t=00:02:42.967960][f=0000000] > Players DonBuckley did not choose a start position. Game will be aborted. [t=00:02:42.968020][f=0000000] > exiting game [t=00:02:43.468011][f=0000001] No clients connected, shutting down server [t=00:02:43.468025][f=0000001] Server shutdown [t=00:02:43.468256][f=0000001] Submitting stats [t=00:02:43.491122][f=0000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:53.492665][f=0000001] <autoquit> Autoquit sending quit command. [t=00:02:53.492684][f=0000001] [QuitAction] user exited to system [t=00:02:53.494267][f=0000001] [SpringApp::Kill][1] fromRun=1 [t=00:02:53.494277][f=0000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:02:53.523947][f=0000001] [async=0] threads=8 tasks=46179 {sum,avg}{exec,wait}time={{1718.371, 0.037}, {16963.924, 0.367}}ms [t=00:02:53.523983][f=0000001] thread=1 tasks=6597 {sum,min,max,avg}{exec,wait}time={{269.376, 0.000, 179.854, 0.041}, {128.579, 0.000, 18446744027136.000, 0.019}}ms [t=00:02:53.524013][f=0000001] thread=2 tasks=6597 {sum,min,max,avg}{exec,wait}time={{249.433, 0.000, 179.847, 0.038}, {3422.682, 0.000, 18446744027136.000, 0.519}}ms [t=00:02:53.524020][f=0000001] thread=3 tasks=6597 {sum,min,max,avg}{exec,wait}time={{242.191, 0.000, 179.846, 0.037}, {2595.956, 0.000, 2.967, 0.394}}ms [t=00:02:53.524027][f=0000001] thread=4 tasks=6597 {sum,min,max,avg}{exec,wait}time={{240.795, 0.000, 178.908, 0.037}, {2682.215, 0.000, 2.609, 0.407}}ms [t=00:02:53.524036][f=0000001] thread=5 tasks=6597 {sum,min,max,avg}{exec,wait}time={{240.341, 0.000, 179.848, 0.036}, {2688.300, 0.000, 2.470, 0.408}}ms [t=00:02:53.524044][f=0000001] thread=6 tasks=6597 {sum,min,max,avg}{exec,wait}time={{243.274, 0.000, 179.791, 0.037}, {2713.383, 0.000, 2.464, 0.411}}ms [t=00:02:53.524051][f=0000001] thread=7 tasks=6597 {sum,min,max,avg}{exec,wait}time={{232.959, 0.000, 179.359, 0.035}, {2732.809, 0.000, 2.461, 0.414}}ms [t=00:02:53.524057][f=0000001] [async=1] threads=8 tasks=1969 {sum,avg}{exec,wait}time={{25015.902, 12.705}, {4032731.250, 2048.111}}ms [t=00:02:53.524067][f=0000001] thread=1 tasks=281 {sum,min,max,avg}{exec,wait}time={{3481.514, 0.000, 483.373, 12.390}, {577392.188, 0.001, 2911.068, 2054.776}}ms [t=00:02:53.524082][f=0000001] thread=2 tasks=282 {sum,min,max,avg}{exec,wait}time={{3933.922, 0.000, 457.898, 13.950}, {572683.500, 0.062, 2896.543, 2030.793}}ms [t=00:02:53.524089][f=0000001] thread=3 tasks=282 {sum,min,max,avg}{exec,wait}time={{3433.821, 0.000, 461.537, 12.177}, {582222.000, 0.131, 2916.446, 2064.617}}ms [t=00:02:53.524100][f=0000001] thread=4 tasks=282 {sum,min,max,avg}{exec,wait}time={{3461.926, 0.000, 471.750, 12.276}, {575137.125, 0.209, 2912.212, 2039.493}}ms [t=00:02:53.524108][f=0000001] thread=5 tasks=281 {sum,min,max,avg}{exec,wait}time={{3638.194, 0.000, 343.734, 12.947}, {577314.875, 0.251, 2912.294, 2054.501}}ms [t=00:02:53.524115][f=0000001] thread=6 tasks=281 {sum,min,max,avg}{exec,wait}time={{3504.363, 0.000, 405.348, 12.471}, {572528.875, 0.315, 2901.333, 2037.469}}ms [t=00:02:53.524125][f=0000001] thread=7 tasks=280 {sum,min,max,avg}{exec,wait}time={{3562.161, 0.000, 471.375, 12.722}, {575452.625, 0.359, 2898.681, 2055.188}}ms [t=00:02:53.524131][f=0000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:53.524135][f=0000001] [SpringApp::Kill][2] [t=00:02:53.524171][f=0000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:53.524177][f=0000001] [Game::KillLua][1] dtor=0 luaUI=000001363aea4800 [t=00:02:53.524375][f=0000001] Start widgetHandler:Shutdown [t=00:02:53.525949][f=0000001] Shutdown - SaveOrderList Complete [t=00:02:53.531784][f=0000001] Writing last game win data [t=00:02:53.541397][f=0000001] Shutdown - SaveConfigData Complete [t=00:02:53.541409][f=0000001] Shutdown Widget - Chili Highlight [t=00:02:53.541425][f=0000001] Shutdown Widget - Draw After Chili [t=00:02:53.541431][f=0000001] Shutdown Widget - API Unit Tracker GL4 [t=00:02:53.541439][f=0000001] Shutdown Widget - EPIC Menu [t=00:02:53.542096][f=0000001] Shutdown Widget - Chili Widget Selector [t=00:02:53.542621][f=0000001] Shutdown Widget - Chili Minimap [t=00:02:53.542689][f=0000001] Shutdown Widget - Local Team Colors [t=00:02:53.542698][f=0000001] Shutdown Widget - Display Keys 2 [t=00:02:53.542721][f=0000001] Shutdown Widget - Save Game Menu [t=00:02:53.542728][f=0000001] Shutdown Widget - Unit Icons [t=00:02:53.542746][f=0000001] Shutdown Widget - Noises [t=00:02:53.542752][f=0000001] Shutdown Widget - HealthBars [t=00:02:53.543297][f=0000001] Shutdown Widget - BuildETA [t=00:02:53.543306][f=0000001] Shutdown Widget - Win Counter [t=00:02:53.543316][f=0000001] Shutdown Widget - EndGame APM stats [t=00:02:53.543321][f=0000001] Shutdown Widget - Modular Comm Info [t=00:02:53.543326][f=0000001] Shutdown Widget - Stereo3D [t=00:02:53.543356][f=0000001] Shutdown Widget - State Reverse and Latency [t=00:02:53.543365][f=0000001] Shutdown Widget - Showeco and Grid Drawer [t=00:02:53.543371][f=0000001] Shutdown Widget - Point Tracker [t=00:02:53.543376][f=0000001] Shutdown Widget - Music Player v2 [t=00:02:53.543425][f=0000001] Shutdown Widget - Transport AI [t=00:02:53.543436][f=0000001] Shutdown Widget - Startup Info and Selector [t=00:02:53.543450][f=0000001] Shutdown Widget - Missile Silo Range [t=00:02:53.543459][f=0000001] Shutdown Widget - MinimapEvents [t=00:02:53.543464][f=0000001] Shutdown Widget - Local Widgets Config [t=00:02:53.543475][f=0000001] Shutdown Widget - Highlight Geos [t=00:02:53.543482][f=0000001] Shutdown Widget - Grab Input [t=00:02:53.543573][f=0000001] Shutdown Widget - Defense Range Zero-K [t=00:02:53.543586][f=0000001] Shutdown Widget - Darkening [t=00:02:53.543598][f=0000001] Shutdown Widget - Context Menu [t=00:02:53.543605][f=0000001] Shutdown Widget - Chili Spectator Panels [t=00:02:53.543611][f=0000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:53.543621][f=0000001] Shutdown Widget - Chili Nuke Warning [t=00:02:53.543629][f=0000001] Shutdown Widget - Chili EndGame Window [t=00:02:53.543637][f=0000001] Shutdown Widget - Chili Economy Panel Default [t=00:02:53.543688][f=0000001] Shutdown Widget - CameraShake [t=00:02:53.543698][f=0000001] Shutdown Widget - Attack Warning [t=00:02:53.543706][f=0000001] Shutdown Widget - Attack AoE [t=00:02:53.543713][f=0000001] Shutdown Widget - UnitShapes 3 [t=00:02:53.543737][f=0000001] Shutdown Widget - Selection Send [t=00:02:53.543746][f=0000001] Shutdown Widget - Receive Units Indicator [t=00:02:53.543752][f=0000001] Shutdown Widget - Newton Firezone [t=00:02:53.543760][f=0000001] Shutdown Widget - Chili Pro Console [t=00:02:53.547868][f=0000001] Shutdown Widget - Persistent Build Height [t=00:02:53.547879][f=0000001] Shutdown Widget - Lasso Terraform GUI [t=00:02:53.547885][f=0000001] Shutdown Widget - Chili Framework [t=00:02:53.547891][f=0000001] Shutdown Widget - Mex Placement Handler [t=00:02:53.547914][f=0000001] Shutdown Widget - Custom Markers [t=00:02:53.547924][f=0000001] Shutdown Widget - Chili Core Selector [t=00:02:53.547977][f=0000001] Shutdown Widget - Select Keys [t=00:02:53.547991][f=0000001] Shutdown Widget - Pause Screen [t=00:02:53.548154][f=0000001] Shutdown Widget - Text To Speech Control [t=00:02:53.548162][f=0000001] Shutdown Widget - Layout Handler [t=00:02:53.548169][f=0000001] End widgetHandler:Shutdown [t=00:02:53.646593][f=0000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31280104, 0.0} allocedSize{int+, int-, ext}={0, 0, 6076127575}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0147} [t=00:02:53.647420][f=0000001] [Game::KillLua][2] dtor=0 luaGaia=00000135f379d6f0 [t=00:02:53.650506][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:53.650531][f=0000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:53.650553][f=0000001] [Game::KillLua][3] dtor=0 luaRules=00000135f3217b10 [t=00:02:53.650577][f=0000001] Start gadgetHandler:Shutdown [t=00:02:53.650591][f=0000001] Shutdown - StartSetup [t=00:02:53.650597][f=0000001] Shutdown - UnitMorph [t=00:02:53.650618][f=0000001] Shutdown - Carrier Drones [t=00:02:53.650624][f=0000001] Shutdown - Missile Silo Controller [t=00:02:53.650630][f=0000001] Shutdown - Modular Comm Info [t=00:02:53.650635][f=0000001] Shutdown - Terrain Texture Handler [t=00:02:53.650643][f=0000001] Shutdown - UnitCloakShield [t=00:02:53.650656][f=0000001] Shutdown - Starlight Handler [t=00:02:53.650661][f=0000001] End gadgetHandler:Shutdown [t=00:02:53.659113][f=0000001] Start gadgetHandler:Shutdown [t=00:02:53.659129][f=0000001] Shutdown - Teleport Throw [t=00:02:53.659136][f=0000001] Shutdown - UnitMorph [t=00:02:53.659147][f=0000001] Shutdown - Missile fired callins [t=00:02:53.659154][f=0000001] Shutdown - Modular Comm Info [t=00:02:53.659160][f=0000001] Shutdown - Retreat Command [t=00:02:53.659183][f=0000001] Shutdown - Shockwaves [t=00:02:53.659191][f=0000001] Shutdown - UnitCloakShield [t=00:02:53.659210][f=0000001] Shutdown - Lups Cloak FX [t=00:02:53.659217][f=0000001] Shutdown - Lups [t=00:02:53.659243][f=0000001] Shutdown - Lups Shield [t=00:02:53.659255][f=0000001] End gadgetHandler:Shutdown [t=00:02:53.676873][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 2491}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:02:53.676934][f=0000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:53.676964][f=0000001] [Game::KillLua][4] dtor=0 [t=00:02:53.676969][f=0000001] [Game::KillLua][5] dtor=0 [t=00:02:53.683191][f=0000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-06_21-33-47-626_Red Comet Remake 1_105.1.1-2511-g747f18b BAR105.sdfz" (22170 bytes) [t=00:02:53.683244][f=0000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:53.686099][f=0000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:53.686112][f=0000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12 [t=00:02:53.686168][f=0000001] [Sound] [Sound::UpdateThread][4] ctx=00000135a150ae00 dev=00000135d824db40 [t=00:02:53.686228][f=0000001] [Sound] [Sound::UpdateThread][5] ctx=00000135a150ae00 dev=00000135d824db40 [t=00:02:53.686234][f=0000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000135a150ae00)] [t=00:02:53.687702][f=0000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000135d824db40)] [t=00:02:53.690528][f=0000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:53.716814][f=0000001] [Sound] [Sound::UpdateThread][6] [t=00:02:53.717317][f=0000001] [Game::~CGame][1] [t=00:02:53.717340][f=0000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:53.717346][f=0000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:53.717350][f=0000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:53.717355][f=0000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:53.717359][f=0000001] [Game::KillLua][4] dtor=1 [t=00:02:53.717365][f=0000001] [Game::KillLua][5] dtor=1 [t=00:02:53.717435][f=0000001] [Game::KillMisc][1] [t=00:02:53.717451][f=0000001] [Game::KillMisc][2] [t=00:02:53.717583][f=0000001] [Game::KillMisc][3] [t=00:02:53.717657][f=0000001] [Game::KillRendering][1] [t=00:02:53.740952][f=0000001] [3DOParser::Kill] allocated 29 pieces [t=00:02:53.740989][f=0000001] [S3OParser::Kill] allocated 5520 pieces [t=00:02:53.741228][f=0000001] [AssParser::Kill] allocated 698 pieces [t=00:02:53.771771][f=0000001] [Game::KillInterface][1] [t=00:02:53.772123][f=0000001] [Game::KillInterface][2] [t=00:02:53.772391][f=0000001] [Game::KillSimulation][1] [t=00:02:53.772441][f=0000001] [Game::KillSimulation][2] [t=00:02:53.783847][f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:02:53.783861][f=0000001] [Game::KillSimulation][3] [t=00:02:53.786271][f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:53.786367][f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:53.786418][f=0000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:53.786457][f=0000001] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:53.786828][f=0000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:53.789966][f=0000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:02:53.795091][f=0000001] [Game::KillSimulation][4] [t=00:02:53.843949][f=0000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:02:53.843969][f=0000001] [Game::~CGame][2] [t=00:02:53.844028][f=0000001] [Game::~CGame][3] [t=00:02:53.844050][f=0000001] [SpringApp::Kill][3] [t=00:02:53.844065][f=0000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 20686 bytes sent in 1740 packets (11.889 bytes/packet) 58189 bytes recv'd in 1725 packets (33.733 bytes/packet) {0.133x, 0.178x} relative protocol overhead {up, down} 221 incoming chunks dropped, 72 outgoing chunks resent 533 incoming chunks processed [t=00:02:53.844107][f=0000001] [SpringApp::Kill][4] font=00000135a192c140 [t=00:02:53.845803][f=0000001] [SpringApp::Kill][5] [t=00:02:53.849661][f=0000001] [SpringApp::Kill][6] [t=00:02:53.849674] [SpringApp::Kill][7] [t=00:02:53.849706] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:53.849713] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:53.849729] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:53.849735] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:53.849740] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:53.849747] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:53.849752] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:53.849758] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16, 1048576, 1048576}, EBO = {24, 2097152, 2097152} [t=00:02:53.849763] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:53.849769] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:53.849775] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:53.849780] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:53.849786] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:02:53.891756] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:53.891770] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:53.891773] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:53.891776] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8469 [t=00:02:53.891780] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:53.893993] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>] [t=00:02:53.894001] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:02:53.894007] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000135a0df3a90) [t=00:02:53.894915] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>(section=1)] #archives[section]=1 #files[section]=61 [t=00:02:53.894935] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\red_comet_remake_1.7.sd7 (00000135d8178630) [t=00:02:53.894992] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:53.894999] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000135a0df3e00) [t=00:02:53.895057] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000135a0df4900) [t=00:02:53.895097] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000135a0df3eb0) [t=00:02:53.895139] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:53.895145] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:53.895149] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:53.895156] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:53.895161] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:53.895165] [VFS] [SpringVFS::DeleteArchives<this=00000135a1c1e120>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:53.895340] [SpringApp::Kill][8] [t=00:02:53.895345] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:53.895351] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f73d04d0 (joinable=1) [t=00:02:53.895354] [WatchDog::Uninstall][2] [t=00:02:54.181547] [WatchDog::Uninstall][3] [t=00:02:54.181558] [SpringApp::Kill][9]
infolog_full.txt (truncated):