Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.003491] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.003517] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.007479] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.007571] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.242345] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.242390] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.242407] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.242418] [t=00:00:00.242421] Enable or disable log sections using the LogSections configuration key [t=00:00:00.242426] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.242430] Use "none" to disable the default log sections. [t=00:00:00.242434] ============== </Log Sections> ============== [t=00:00:00.242442] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.242539] AllowDeferredMapRendering = 1 [t=00:00:00.242544] AllowDeferredModelRendering = 1 [t=00:00:00.242549] BumpWaterAnisotropy = 2 [t=00:00:00.242554] BumpWaterBlurReflection = 1 [t=00:00:00.242558] BumpWaterDepthBits = 32 [t=00:00:00.242561] BumpWaterReflection = 2 [t=00:00:00.242565] BumpWaterTexSizeReflection = 256 [t=00:00:00.242569] CamFreeScrollSpeed = 50 [t=00:00:00.242572] CamMode = 1 [t=00:00:00.242580] DualScreenMiniMapOnLeft = 1 [t=00:00:00.242585] EdgeMoveDynamic = 0 [t=00:00:00.242588] EdgeMoveWidth = 0.003 [t=00:00:00.242592] FPSFOV = 90 [t=00:00:00.242595] FPSScrollSpeed = 50 [t=00:00:00.242599] FontSize = 18 [t=00:00:00.242603] GrassDetail = 0 [t=00:00:00.242606] GroundDecals = 5 [t=00:00:00.242610] GroundDetail = 120 [t=00:00:00.242613] GroundScarAlphaFade = 1 [t=00:00:00.242617] HangTimeout = 30 [t=00:00:00.242620] HardwareCursor = 1 [t=00:00:00.242624] InitialNetworkTimeout = 0 [t=00:00:00.242633] LinkIncomingMaxPacketRate = 512 [t=00:00:00.242637] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.242641] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.242644] LinkOutgoingBandwidth = 131072 [t=00:00:00.242650] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.242653] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.242657] MSAALevel = 8 [t=00:00:00.242661] MaxParticles = 25000 [t=00:00:00.242664] MaxSounds = 32 [t=00:00:00.242667] MaximumTransmissionUnit = 0 [t=00:00:00.242674] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.242679] MiniMapMarker = 0 [t=00:00:00.242683] MouseDragScrollThreshold = 0 [t=00:00:00.242687] NetworkLossFactor = 1 [t=00:00:00.242691] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.242695] OverheadScrollSpeed = 50 [t=00:00:00.242699] ReconnectTimeout = 0 [t=00:00:00.242703] RotOverheadScrollSpeed = 50 [t=00:00:00.242706] RotateLogFiles = 1 [t=00:00:00.242710] ShadowMapSize = 8192 [t=00:00:00.242713] Shadows = 1 [t=00:00:00.242720] ShowClock = 0 [t=00:00:00.242724] SoftParticles = 2 [t=00:00:00.242728] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.242733] UnitIconDist = 177 [t=00:00:00.242737] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.242741] UseLuaMemPools = 0 [t=00:00:00.242745] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.242748] VFSCacheArchiveFiles = 0 [t=00:00:00.242752] VSync = 0 [t=00:00:00.242756] Water = 4 [t=00:00:00.242759] WindowBorderless = 1 [t=00:00:00.242762] WindowPosY = 0 [t=00:00:00.242788] XResolutionWindowed = 1920 [t=00:00:00.242792] YResolutionWindowed = 1080 [t=00:00:00.242800] ============== </User Config> ============== [t=00:00:00.242805] ============== <User System> ============== [t=00:00:00.242809] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.242816] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.242821] Compiler Version: gcc-11.2.0 [t=00:00:00.242856] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.242904] Hardware Config: AMD Ryzen 9 7940HS w/ Radeon 780M Graphics ; 31963MB RAM, 34011MB pagefile [t=00:00:00.242909] Binary Word Size: 64-bit (native) [t=00:00:00.242913] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.242918] Physical CPU Cores: 8 [t=00:00:00.242921] Logical CPU Cores: 16 [t=00:00:00.242924] ============== </User System> ============== [t=00:00:00.243021] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.243030] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.243033] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.243036] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.243040] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.243850] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.243859] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.249813] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.259393] Display (Generic PnP Monitor)=1 modes=114 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.259406] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.259411] [ 8] 1760x990x24bpp@144Hz [t=00:00:00.259416] [15] 1680x1050x24bpp@144Hz [t=00:00:00.259420] [20] 1600x900x24bpp@144Hz [t=00:00:00.259424] [25] 1440x900x24bpp@144Hz [t=00:00:00.259428] [30] 1366x768x24bpp@144Hz [t=00:00:00.259432] [35] 1280x1024x24bpp@144Hz [t=00:00:00.259435] [41] 1280x960x24bpp@144Hz [t=00:00:00.259440] [46] 1280x800x24bpp@144Hz [t=00:00:00.259444] [51] 1280x720x24bpp@144Hz [t=00:00:00.259451] [58] 1152x864x24bpp@144Hz [t=00:00:00.259455] [65] 1128x634x24bpp@144Hz [t=00:00:00.259459] [72] 1024x768x24bpp@144Hz [t=00:00:00.259466] [79] 832x624x24bpp@144Hz [t=00:00:00.259470] [86] 800x600x24bpp@144Hz [t=00:00:00.259473] [94] 720x480x24bpp@144Hz [t=00:00:00.259479] [100] 720x400x24bpp@144Hz [t=00:00:00.259482] [107] 640x480x24bpp@144Hz [t=00:00:00.267064] Display (Generic PnP Monitor)=2 modes=78 bounds={x=-477, y=1080, w=2560, h=1600} [t=00:00:00.267077] [ 1] 2560x1600x24bpp@165Hz [t=00:00:00.267101] [ 7] 2048x1536x24bpp@165Hz [t=00:00:00.267105] [13] 1920x1200x24bpp@165Hz [t=00:00:00.267109] [19] 1920x1080x24bpp@165Hz [t=00:00:00.267112] [25] 1680x1050x24bpp@165Hz [t=00:00:00.267115] [31] 1600x1200x24bpp@165Hz [t=00:00:00.267119] [37] 1600x1000x24bpp@165Hz [t=00:00:00.267122] [43] 1280x1024x24bpp@165Hz [t=00:00:00.267126] [49] 1280x800x24bpp@165Hz [t=00:00:00.267131] [55] 1280x720x24bpp@165Hz [t=00:00:00.267135] [61] 1024x768x24bpp@165Hz [t=00:00:00.267142] [67] 800x600x24bpp@165Hz [t=00:00:00.267146] [73] 640x480x24bpp@165Hz [t=00:00:00.536236] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.536630] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.536641] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.562318] [GR::LogVersionInfo] [t=00:00:00.562380] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.562387] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.562392] GL vendor : NVIDIA Corporation [t=00:00:00.562396] GL renderer : NVIDIA GeForce RTX 4060 Laptop GPU/PCIe/SSE2 [t=00:00:00.562401] GLSL version: 4.60 NVIDIA [t=00:00:00.562406] GLEW version: 2.1.0 [t=00:00:00.562411] GPU memory : 8188MB (total) / 7007MB (available) [t=00:00:00.562431] SDL swap-int: 1 [t=00:00:00.562436] SDL driver : windows [t=00:00:00.562440] [t=00:00:00.562460] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.562463] GLSL shader support : 1 [t=00:00:00.562467] GL4 support : 1 [t=00:00:00.562470] FBO extension support : 1 [t=00:00:00.562512] NVX GPU mem-info support : 1 [t=00:00:00.562522] ATI GPU mem-info support : 0 [t=00:00:00.562544] NPOT-texture support : 1 (1) [t=00:00:00.562550] S3TC/DXT1 texture support : 1/1 [t=00:00:00.562555] texture query-LOD support : 1 (1) [t=00:00:00.562558] MSAA frame-buffer support : 1 (1) [t=00:00:00.562572] Z-buffer depth : 32 (-) [t=00:00:00.562588] primitive-restart support : 1 (1) [t=00:00:00.562593] clip-space control support: 1 (1) [t=00:00:00.562596] seamless cube-map support : 1 (1) [t=00:00:00.562600] frag-depth layout support : 1 (1) [t=00:00:00.562606] persistent maps support : 1 (1) [t=00:00:00.562610] explicit attribs location : 1 (1) [t=00:00:00.562615] multi draw indirect : 1 (-) [t=00:00:00.562619] array textures : 1 (-) [t=00:00:00.562626] buffer copy support : 1 (-) [t=00:00:00.562631] indirect draw : 1 (-) [t=00:00:00.562634] base instance : 1 (-) [t=00:00:00.562637] [t=00:00:00.562644] max. FBO samples : 32 [t=00:00:00.562649] max. FS/program texture slots : 32/192 [t=00:00:00.562652] max. texture size : 32768 [t=00:00:00.562659] max. texture anisotropy level : 16.000000 [t=00:00:00.562664] max. vec4 varyings/attributes : 31/16 [t=00:00:00.562667] max. draw-buffers : 8 [t=00:00:00.562674] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.562678] max. uniform buffer-bindings : 84 [t=00:00:00.562682] max. uniform block-size : 64KB [t=00:00:00.562685] max. storage buffer-bindings : 96 [t=00:00:00.562689] max. storage block-size : 2047MB [t=00:00:00.562693] [t=00:00:00.562695] enable AMD-hacks : 0 [t=00:00:00.562699] compress MIP-maps: 0 [t=00:00:00.562715] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.562999] [GR::UpdateGLConfigs] [t=00:00:00.563025] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.563030] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.563039] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.563052] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.563056] [GR::InitGLState] [t=00:00:00.563110] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.671377] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.674483] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.674923] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.685528] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.685562] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.685925] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.690287] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.690300] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.690368] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.690426] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.703784] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.704354] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.704706] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.704827] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.752711] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.752734] [VFS] [SpringVFS::ReserveArchives<this=000001c4784c1380>] [t=00:00:00.752824] [VFS] [SpringVFS::AddArchive<this=000001c4784c1380>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.755326] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c4784c1380 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.755351] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.839813] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.840287] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.840410] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.840454] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.840633] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.840727] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.840789] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.840884] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.841385] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.841418] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.841829][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.841932][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.842075][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.842092][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.842102][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.842145][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.850658][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.850707][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.850715][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.850723][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "3 - VG248 (AMD High Definition Audio Device)" [t=00:00:00.850730][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.902087][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:00.902123][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:00.927875][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:00.949375][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.5ms) [t=00:00:00.980448][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000001c478913c40(OpenAL Soft) context=000001c478554690 [t=00:00:00.980473][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.980482][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.980502][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.980507][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.980523][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.980591][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.980603][f=-000001] [Sound] Devices: [t=00:00:00.985567][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.985590][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.985627][f=-000001] [Sound] [OpenAL Soft on 3 - VG248 (AMD High Definition Audio Device)] [t=00:00:00.985644][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.985653][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.987929][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.987971][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.056934][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 31329 MB [t=00:00:01.059372][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.059412][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.059428][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231207_090908_Starwatcher 0_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:01.195542][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.199249][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.199397][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.199420][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.254214][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.256340][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [t=00:00:01.256500][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [t=00:00:01.293443][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001c4790cf5d0] using map "Starwatcher 0.9" (loaded=0 cached=0) [t=00:00:01.293747][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c4784c1380>(arName="Starwatcher 0.9", overwrite=false)] section=1 cached=0 [t=00:00:01.304284][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c4784c1380>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.304703][f=-000001] [PreGame::AddModArchivesToVFS][server=000001c4790cf5d0] using game "Zero-K v1.11.11.6" (loaded=0 cached=0) [t=00:00:01.304962][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c4784c1380>(arName="Zero-K v1.11.11.6", overwrite=false)] section=0 cached=0 [t=00:00:01.311293][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c4784c1380>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.311412][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c4784c1380>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:04.700402][f=-000001] Warning: [PreGame::GameDataReceived] Archive Starwatcher 0.9 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:08.713126][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=24054ms [t=00:00:08.713180][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6258 inflSize=21816kb readTime=151ms [t=00:00:08.713273][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6254 inflSize=12437kb readTime=90ms [t=00:00:08.713283][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6253 inflSize=14172kb readTime=89ms [t=00:00:08.713288][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6249 inflSize=10480kb readTime=76ms [t=00:00:08.713296][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6252 inflSize=12267kb readTime=67ms [t=00:00:08.713305][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=62ms [t=00:00:08.713312][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6250 inflSize=9675kb readTime=60ms [t=00:00:08.713318][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6257 inflSize=7896kb readTime=58ms [t=00:00:08.713324][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6251 inflSize=7493kb readTime=49ms [t=00:00:08.713333][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6256 inflSize=6925kb readTime=47ms [t=00:00:08.812940][f=-000001] Warning: [PreGame::GameDataReceived] Archive cd4d9ee78bb2e6f783a5b573df40630b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:08.812972][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7556ms [t=00:00:08.813233][f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [t=00:00:08.821060][f=-000001] forceSingleThreaded, false [t=00:00:08.838296][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:08.838329][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:08.838414][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:08.838459][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:08.838501][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:08.838541][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:08.839353][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:08.839751][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:08.840108][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:08.840654][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:08.841066][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:08.841428][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:08.841441][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:08.841940][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:08.848905][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:08.851658][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:08.852964][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:08.853209][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:08.853738][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:08.853759][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:08.853890][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:08.853920][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:09.024904][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:09.217857][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (155 MB)" [t=00:00:11.167076][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture [t=00:00:12.101777][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3247ms [t=00:00:12.102059][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:12.168637][f=-000001] Loading UnitDefs_posts [t=00:00:12.240292][f=-000001] Loading FeatureDefs_posts [t=00:00:12.251366][f=-000001] Loading WeaponDefs_posts [t=00:00:12.271562][f=-000001] Loading ArmorDefs_posts [t=00:00:12.283823][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 179ms [t=00:00:12.321843][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 220ms [t=00:00:12.321927][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:12.473563][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:12.476417][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:12.479340][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 371 sounds from gamedata/sounds.lua [t=00:00:12.479489][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:12.479496][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:12.479511][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:12.480950][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:12.482720][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:12.482873][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:12.555576][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:12.564234][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:12.598785][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:12.598914][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:12.599036][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:12.599289][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:12.599408][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:12.599771][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:12.601107][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:12.601604][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:12.601827][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:12.601954][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:12.602180][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:12.604275][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:12.604416][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:12.604541][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:12.606811][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:12.618932][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:12.789415][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:12.789497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:13.024485][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 235ms [t=00:00:13.024511][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:13.077996][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 53ms [t=00:00:13.078039][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:13.094443][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 16ms [t=00:00:13.116945][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available (MT requests=1, MT updates=1) [t=00:00:13.129333][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:13.129419][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:13.131457][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:13.133937][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:13.170857][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:13.181849][f=-000001] InfoTexture: shaders [t=00:00:13.181899][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:13.184006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:14.601496][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:14.606699][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:14.606735][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:14.606766][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:14.630089][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) ------- TRUNCATED ------- [t=00:00:30.979469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bat3ekha" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:30.979514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bat3ekha" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:30.979539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faris" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:30.979559][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faris" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:36.715400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="balahi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4a4b4225e7e7a6c066ff7225aee789d488a19bd9aa5d7821451696a51261c274ef26a567668a2011f23c13d825c41c86dae32d22447e275f2d7e4047863e4f09]" [t=00:00:36.933130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="balahi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=961b61169bedda28b8554b489144b10c571dbff2cad2a2f3b693a8c5567abb8feb3e997b335f004b9c2502edac2b5a1cf7a0f5d66a264995def530c213e1de8d]" [t=00:00:38.824500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AshMuzzle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4a4b4225e7e7a6c066ff7225aee789d488a19bd9aa5d7821451696a51261c274ef26a567668a2011f23c13d825c41c86dae32d22447e275f2d7e4047863e4f09]" [t=00:00:38.835343][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bat3ekha" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4a4b4225e7e7a6c066ff7225aee789d488a19bd9aa5d7821451696a51261c274ef26a567668a2011f23c13d825c41c86dae32d22447e275f2d7e4047863e4f09]" [t=00:00:38.937097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AshMuzzle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=961b61169bedda28b8554b489144b10c571dbff2cad2a2f3b693a8c5567abb8feb3e997b335f004b9c2502edac2b5a1cf7a0f5d66a264995def530c213e1de8d]" [t=00:00:39.055997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bat3ekha" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=961b61169bedda28b8554b489144b10c571dbff2cad2a2f3b693a8c5567abb8feb3e997b335f004b9c2502edac2b5a1cf7a0f5d66a264995def530c213e1de8d]" [t=00:00:41.448280][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faris" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4a4b4225e7e7a6c066ff7225aee789d488a19bd9aa5d7821451696a51261c274ef26a567668a2011f23c13d825c41c86dae32d22447e275f2d7e4047863e4f09]" [t=00:00:41.475289][f=-000001] [Game::ClientReadNet][LOGMSG] sender="balahi" string="[Game::Load][lua{Rules,Gaia}={000001be73994230,000001be722867d0}][locale="C"]" [t=00:00:41.669147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faris" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=961b61169bedda28b8554b489144b10c571dbff2cad2a2f3b693a8c5567abb8feb3e997b335f004b9c2502edac2b5a1cf7a0f5d66a264995def530c213e1de8d]" [t=00:00:43.324962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AshMuzzle" string="[Game::Load][lua{Rules,Gaia}={00000258ab7249f0,0000025913a1d8d0}][locale="C"]" [t=00:00:43.587526][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bat3ekha" string="[Game::Load][lua{Rules,Gaia}={0000016ce15bc120,0000016ccf8a4630}][locale="C"]" [t=00:00:43.806121][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:43.948576][f=-000001] <balahi> Allies: I choose: Strike! [t=00:00:44.526742][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:47.245159][f=-000001] <Bat3ekha> Allies: I choose: Recon! [t=00:00:48.244525][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Faris" string="[Game::Load][lua{Rules,Gaia}={000002b645b4d570,000002b5231b03d0}][locale="C"]" [t=00:00:48.683142][f=-000001] <AshMuzzle> Allies: I choose: Recon! [t=00:00:53.063282][f=-000001] <Faris> Allies: I choose: Engineer! [t=00:01:00.652541][f=-000001] Speed set to 2.0 [server] [t=00:01:05.589197][f=0000000] Playback continued [t=00:01:44.495018][f=0002264] Speed set to 3.0 [server] [t=00:02:20.008006][f=0005359] [SpecTeamAction] local client 4 now spectating team 4 and allyteam 0 [t=00:02:33.450755][f=0006532] [SpecTeamAction] local client 4 now spectating team 5 and allyteam 0 [t=00:03:09.432258][f=0009667] Speed set to 10.0 [server] [t=00:03:31.484441][f=0016070] Speed set to 3.0 [server] [t=00:04:21.654641][f=0020419] Speed set to 10.0 [server] [t=00:04:27.002917][f=0021885] Speed set to 3.0 [server] [t=00:04:27.476848][f=0021927] Speed set to 4.0 [server] [t=00:04:38.567013][f=0023216] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:05:08.203129][f=0026661] [SpecTeamAction] local client 4 now spectating team 4 and allyteam 0 [t=00:05:26.239691][f=0028758] Set UnitIconDist to 197 [t=00:05:26.748619][f=0028816] Set UnitIconDist to 245 [t=00:05:30.086477][f=0029206] Set UnitIconDist to 297 [t=00:05:30.510274][f=0029254] Set UnitIconDist to 349 [t=00:05:30.822411][f=0029291] Set UnitIconDist to 437 [t=00:05:43.250364][f=0030738] [SpecTeamAction] local client 4 now spectating team 2 and allyteam 1 [t=00:05:45.874660][f=0031043] [SpecTeamAction] local client 4 now spectating team 4 and allyteam 0 [t=00:05:48.401760][f=0031337] Speed set to 10.0 [server] [t=00:05:59.458031][f=0033311] Set UnitIconDist to 337 [t=00:06:11.929594][f=0034968] Speed set to 5.0 [server] [t=00:06:59.460293][f=0040479] Speed set to 10.0 [server] [t=00:07:25.823341][f=0043218] [SpecTeamAction] local client 4 now spectating team 5 and allyteam 0 [t=00:07:45.039485][f=0045140] Set UnitIconDist to 285 [t=00:08:08.428900][f=0047409] [SpecTeamAction] local client 4 now spectating team 2 and allyteam 1 [t=00:08:13.077688][f=0047820] [SpecTeamAction] local client 4 now spectating team 5 and allyteam 0 [t=00:08:18.378001][f=0048279] Speed set to 1.0 [server] [t=00:08:28.060751][f=0048560] Speed set to 3.0 [server] [t=00:09:26.623810][f=0053370] Speed set to 10.0 [server] [t=00:10:48.242867][f=0059815] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:12:20.036108][f=0065431] Speed set to 1.0 [server] [t=00:12:23.811280][f=0065541] Speed set to 10.0 [server] [t=00:12:27.004580][f=0065819] Speed set to 1.0 [server] [t=00:12:27.235659][f=0065834] Speed set to 2.0 [server] [t=00:12:28.026119][f=0065881] Speed set to 3.0 [server] [t=00:12:30.330302][f=0066069] Speed set to 4.0 [server] [t=00:12:31.983439][f=0066194] Speed set to 10.0 [server] [t=00:17:18.106686][f=0083616] Speed set to 1.0 [server] [t=00:17:20.767764][f=0083694] Speed set to 10.0 [server] [t=00:17:25.743318][f=0083885] Speed set to 5.0 [server] [t=00:17:33.203785][f=0084511] Speed set to 10.0 [server] [t=00:21:57.906340][f=0099976] Speed set to 1.0 [server] [t=00:22:00.421789][f=0100050] Speed set to 10.0 [server] [t=00:22:11.636981][f=0100633] Speed set to 5.0 [server] [t=00:23:26.961485][f=0103687] Speed set to 10.0 [server] [t=00:25:35.539260][f=0108332] Speed set to 1.0 [server] [t=00:25:36.346063][f=0108352] Speed set to 10.0 [server] [t=00:25:39.283154][f=0108446] Speed set to 5.0 [server] [t=00:26:02.994903][f=0109210] Speed set to 2.0 [server] [t=00:26:04.448568][f=0109268] Speed set to 3.0 [server] [t=00:26:26.055670][f=0109910] Speed set to 5.0 [server] [t=00:26:28.285540][f=0109993] Speed set to 10.0 [server] [t=00:27:21.458441][f=0111584] Speed set to 1.0 [server] [t=00:27:22.503808][f=0111615] Speed set to 10.0 [server] [t=00:27:51.738004][f=0112509] Speed set to 1.0 [server] [t=00:27:53.080163][f=0112548] Speed set to 10.0 [server] [t=00:27:56.891128][f=0112663] Speed set to 5.0 [server] [t=00:30:40.931168][f=0117597] Speed set to 10.0 [server] [t=00:30:48.118634][f=0117792] Speed set to 1.0 [server] [t=00:30:50.070752][f=0117849] Speed set to 0.5 [server] [t=00:30:51.272545][f=0117867] Speed set to 1.0 [server] [t=00:30:52.121781][f=0117892] Speed set to 10.0 [server] [t=00:31:18.711913][f=0118728] Speed set to 1.0 [server] [t=00:31:22.423553][f=0118812] Speed set to 10.0 [server] [t=00:32:18.319825][f=0120812] Speed set to 1.0 [server] [t=00:32:19.059074][f=0120834] Speed set to 10.0 [server] [t=00:33:01.058052][f=0122461] Speed set to 1.0 [server] [t=00:33:02.704009][f=0122509] Speed set to 10.0 [server] [t=00:33:22.094863][f=0123298] Speed set to 0.5 [server] [t=00:33:24.935435][f=0123339] Speed set to 10.0 [server] [t=00:33:35.514358][f=0123760] Speed set to 1.0 [server] [t=00:33:36.200832][f=0123780] Speed set to 3.0 [server] [t=00:33:40.217010][f=0124028] Speed set to 10.0 [server] [t=00:34:24.001575][f=0125607] Speed set to 5.0 [server] [t=00:35:40.179046][f=0128404] Speed set to 4.0 [server] [t=00:35:41.597392][f=0128446] Speed set to 10.0 [server] [t=00:35:45.407170][f=0128556] Speed set to 5.0 [server] [t=00:36:46.080244][f=0130870] Speed set to 10.0 [server] [t=00:36:47.538980][f=0130937] Speed set to 5.0 [server] [t=00:36:47.941560][f=0130956] Speed set to 10.0 [server] [t=00:37:23.855530][f=0132348] Speed set to 5.0 [server] [t=00:37:25.773953][f=0132407] Speed set to 4.0 [server] [t=00:37:26.980907][f=0132445] Speed set to 3.0 [server] [t=00:37:27.801792][f=0132475] Speed set to 4.0 [server] [t=00:37:43.244417][f=0133255] [SpecTeamAction] local client 4 now spectating team 4 and allyteam 0 [t=00:37:49.858194][f=0133599] Speed set to 5.0 [server] [t=00:38:05.876301][f=0134555] Speed set to 10.0 [server] [t=00:38:46.398800][f=0136779] Input grabbing is enabled! [t=00:38:46.398818][f=0136779] Input grabbing is enabled! [t=00:38:47.778694][f=0136831] Input grabbing is enabled! [t=00:38:47.778735][f=0136831] Input grabbing is enabled! [t=00:38:57.847836][f=0137285] [QuitAction] user exited to system [t=00:38:57.931399][f=0137289] [SpringApp::Kill][1] fromRun=1 [t=00:38:57.931417][f=0137289] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:38:57.956480][f=0137289] [async=0] threads=8 tasks=10484404 {sum,avg}{exec,wait}time={{480510.812, 0.046}, {363510.375, 0.035}}ms [t=00:38:57.956523][f=0137289] thread=1 tasks=1497772 {sum,min,max,avg}{exec,wait}time={{75894.617, 0.000, 962.891, 0.051}, {38274.766, 0.000, 18446744027136.000, 0.026}}ms [t=00:38:57.956533][f=0137289] thread=2 tasks=1497772 {sum,min,max,avg}{exec,wait}time={{67879.852, 0.000, 962.970, 0.045}, {51134.117, 0.000, 18446744027136.000, 0.034}}ms [t=00:38:57.956543][f=0137289] thread=3 tasks=1497772 {sum,min,max,avg}{exec,wait}time={{69274.031, 0.000, 963.002, 0.046}, {50402.340, 0.000, 18446744027136.000, 0.034}}ms [t=00:38:57.956555][f=0137289] thread=4 tasks=1497772 {sum,min,max,avg}{exec,wait}time={{69690.516, 0.000, 962.975, 0.047}, {50700.621, 0.000, 18446744027136.000, 0.034}}ms [t=00:38:57.956564][f=0137289] thread=5 tasks=1497772 {sum,min,max,avg}{exec,wait}time={{68455.352, 0.000, 962.988, 0.046}, {52687.188, 0.000, 9.236, 0.035}}ms [t=00:38:57.956573][f=0137289] thread=6 tasks=1497772 {sum,min,max,avg}{exec,wait}time={{67035.016, 0.000, 963.014, 0.045}, {56328.691, 0.000, 9.917, 0.038}}ms [t=00:38:57.956586][f=0137289] thread=7 tasks=1497772 {sum,min,max,avg}{exec,wait}time={{62281.426, 0.000, 962.890, 0.042}, {63982.652, 0.000, 9.912, 0.043}}ms [t=00:38:57.956593][f=0137289] [async=1] threads=8 tasks=24556 {sum,avg}{exec,wait}time={{87449.617, 3.561}, {22784672.000, 927.866}}ms [t=00:38:57.956601][f=0137289] thread=1 tasks=3501 {sum,min,max,avg}{exec,wait}time={{12591.120, 0.000, 2812.619, 3.596}, {3273660.750, 0.043, 5290.511, 935.064}}ms [t=00:38:57.956610][f=0137289] thread=2 tasks=3500 {sum,min,max,avg}{exec,wait}time={{12437.887, 0.000, 2455.180, 3.554}, {3228594.000, 0.002, 5293.503, 922.455}}ms [t=00:38:57.956624][f=0137289] thread=3 tasks=3513 {sum,min,max,avg}{exec,wait}time={{12475.604, 0.000, 1657.758, 3.551}, {3261181.500, 0.000, 5274.257, 928.318}}ms [t=00:38:57.956633][f=0137289] thread=4 tasks=3526 {sum,min,max,avg}{exec,wait}time={{12538.895, 0.000, 1648.894, 3.556}, {3249403.500, 0.041, 5276.507, 921.555}}ms [t=00:38:57.956641][f=0137289] thread=5 tasks=3488 {sum,min,max,avg}{exec,wait}time={{12497.951, 0.000, 1775.765, 3.583}, {3261427.750, 0.045, 5276.807, 935.042}}ms [t=00:38:57.956652][f=0137289] thread=6 tasks=3518 {sum,min,max,avg}{exec,wait}time={{12457.087, 0.000, 2762.265, 3.541}, {3234825.750, 0.004, 5296.956, 919.507}}ms [t=00:38:57.956661][f=0137289] thread=7 tasks=3510 {sum,min,max,avg}{exec,wait}time={{12451.070, 0.000, 1635.033, 3.547}, {3275577.500, 0.005, 5314.339, 933.213}}ms [t=00:38:57.956667][f=0137289] [ThreadPool::SetThreadCount][2] workers=0 [t=00:38:57.956673][f=0137289] [SpringApp::Kill][2] [t=00:38:57.956723][f=0137289] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:38:57.956729][f=0137289] [Game::KillLua][1] dtor=0 luaUI=000001c539bdbf30 [t=00:38:57.956760][f=0137289] Start widgetHandler:Shutdown [t=00:38:57.959107][f=0137289] Shutdown - SaveOrderList Complete [t=00:38:57.966332][f=0137289] Writing last game win data [t=00:38:57.969878][f=0137289] Shutdown - SaveConfigData Complete [t=00:38:57.969893][f=0137289] Shutdown Widget - Chili Highlight [t=00:38:57.969921][f=0137289] Shutdown Widget - Draw After Chili [t=00:38:57.969938][f=0137289] Shutdown Widget - API Unit Tracker GL4 [t=00:38:57.969952][f=0137289] Shutdown Widget - EPIC Menu [t=00:38:57.970933][f=0137289] Shutdown Widget - Chili Minimap [t=00:38:57.971046][f=0137289] Shutdown Widget - Chili Widget Selector [t=00:38:57.971796][f=0137289] Shutdown Widget - Depth of Field Shader [t=00:38:57.971812][f=0137289] Shutdown Widget - Deferred rendering [t=00:38:57.972441][f=0137289] Shutdown Widget - Local Team Colors [t=00:38:57.972455][f=0137289] Shutdown Widget - Display Keys 2 [t=00:38:57.972504][f=0137289] Shutdown Widget - Save Game Menu [t=00:38:57.972513][f=0137289] Shutdown Widget - Highlight Model Api GL4 [t=00:38:57.972570][f=0137289] Shutdown Widget - HealthBars [t=00:38:57.973364][f=0137289] Shutdown Widget - Noises [t=00:38:57.973373][f=0137289] Shutdown Widget - Unit Icons [t=00:38:57.973462][f=0137289] Shutdown Widget - BuildETA [t=00:38:57.973472][f=0137289] Shutdown Widget - Win Counter [t=00:38:57.973480][f=0137289] Shutdown Widget - EndGame APM stats [t=00:38:57.973496][f=0137289] Shutdown Widget - Modular Comm Info [t=00:38:57.973503][f=0137289] Shutdown Widget - CameraShake [t=00:38:57.973512][f=0137289] Shutdown Widget - Chili Economy Panel Default [t=00:38:57.973585][f=0137289] Shutdown Widget - Chili EndGame Window [t=00:38:57.973599][f=0137289] Shutdown Widget - Chili Nuke Warning [t=00:38:57.973635][f=0137289] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:38:57.973648][f=0137289] Shutdown Widget - Chili Spectator Panels [t=00:38:57.973660][f=0137289] Shutdown Widget - Context Menu [t=00:38:57.973667][f=0137289] Shutdown Widget - Darkening [t=00:38:57.973680][f=0137289] Shutdown Widget - Defense Range Zero-K [t=00:38:57.973975][f=0137289] Shutdown Widget - Grab Input [t=00:38:57.974127][f=0137289] Input grabbing is disabled! [t=00:38:57.974136][f=0137289] Shutdown Widget - Highlight Geos [t=00:38:57.974146][f=0137289] Shutdown Widget - Local Widgets Config [t=00:38:57.974157][f=0137289] Shutdown Widget - MinimapEvents [t=00:38:57.974172][f=0137289] Shutdown Widget - Missile Silo Range [t=00:38:57.974181][f=0137289] Shutdown Widget - Music Player v2 [t=00:38:57.974191][f=0137289] Shutdown Widget - Point Tracker [t=00:38:57.974199][f=0137289] Shutdown Widget - Showeco and Grid Drawer [t=00:38:57.974212][f=0137289] Shutdown Widget - State Reverse and Latency [t=00:38:57.974220][f=0137289] Shutdown Widget - Stereo3D [t=00:38:57.974274][f=0137289] Shutdown Widget - Attack AoE [t=00:38:57.974284][f=0137289] Shutdown Widget - UnitShapes [t=00:38:57.974325][f=0137289] Shutdown Widget - Map Edge Extension [t=00:38:57.975114][f=0137289] Shutdown Widget - Highlight Unit GL4 v2 [t=00:38:57.975127][f=0137289] Shutdown Widget - Selection Send [t=00:38:57.975135][f=0137289] Shutdown Widget - LupsManager [t=00:38:57.975242][f=0137289] Shutdown Widget - Newton Firezone [t=00:38:57.975253][f=0137289] Shutdown Widget - Chili Pro Console [t=00:38:57.981551][f=0137289] Shutdown Widget - Persistent Build Height [t=00:38:57.981576][f=0137289] Shutdown Widget - Lasso Terraform GUI [t=00:38:57.981601][f=0137289] Shutdown Widget - Chili Framework [t=00:38:57.981612][f=0137289] Shutdown Widget - Lups [t=00:38:57.983209][f=0137289] Shutdown Widget - Chili Core Selector [t=00:38:57.983302][f=0137289] Shutdown Widget - Custom Markers [t=00:38:57.983317][f=0137289] Shutdown Widget - Mex Placement Handler [t=00:38:57.983385][f=0137289] Shutdown Widget - Select Keys [t=00:38:57.983405][f=0137289] Shutdown Widget - Contrast Adaptive Sharpen [t=00:38:57.983447][f=0137289] Shutdown Widget - Pause Screen [t=00:38:57.983705][f=0137289] Shutdown Widget - Bloom Shader Deferred [t=00:38:57.983937][f=0137289] Shutdown Widget - Color Blindness Correction [t=00:38:57.984151][f=0137289] Shutdown Widget - Layout Handler [t=00:38:57.984167][f=0137289] Shutdown Widget - Text To Speech Control [t=00:38:57.984175][f=0137289] End widgetHandler:Shutdown [t=00:38:58.105278][f=0137289] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 155848316, 0.0} allocedSize{int+, int-, ext}={0, 0, 16956495218}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1489} [t=00:38:58.111363][f=0137289] [Game::KillLua][2] dtor=0 luaGaia=000001c4a370e850 [t=00:38:58.116727][f=0137289] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.5000} [t=00:38:58.116835][f=0137289] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:38:58.116857][f=0137289] [Game::KillLua][3] dtor=0 luaRules=000001c4c8812e70 [t=00:38:58.116887][f=0137289] Start gadgetHandler:Shutdown [t=00:38:58.116897][f=0137289] Shutdown - StartSetup [t=00:38:58.116905][f=0137289] Shutdown - UnitMorph [t=00:38:58.123179][f=0137289] Shutdown - Carrier Drones [t=00:38:58.123357][f=0137289] Shutdown - Missile Silo Controller [t=00:38:58.123369][f=0137289] Shutdown - Modular Comm Info [t=00:38:58.123378][f=0137289] Shutdown - Terrain Texture Handler [t=00:38:58.123386][f=0137289] Shutdown - UnitCloakShield [t=00:38:58.125393][f=0137289] Shutdown - Starlight Handler [t=00:38:58.125631][f=0137289] End gadgetHandler:Shutdown [t=00:38:58.194429][f=0137289] Start gadgetHandler:Shutdown [t=00:38:58.194451][f=0137289] Shutdown - Teleport Throw [t=00:38:58.194463][f=0137289] Shutdown - UnitMorph [t=00:38:58.194502][f=0137289] Shutdown - Commander Skin Renderer [t=00:38:58.201648][f=0137289] Shutdown - Missile fired callins [t=00:38:58.201667][f=0137289] Shutdown - Modular Comm Info [t=00:38:58.201675][f=0137289] Shutdown - Retreat Command [t=00:38:58.201692][f=0137289] Shutdown - Shockwaves [t=00:38:58.201700][f=0137289] Shutdown - Unit tint API [t=00:38:58.201716][f=0137289] Shutdown - Unit glow API [t=00:38:58.201739][f=0137289] Shutdown - UnitCloakShield [t=00:38:58.201785][f=0137289] Shutdown - Lups Cloak FX [t=00:38:58.202126][f=0137289] Shutdown - Lups [t=00:38:58.203597][f=0137289] Shutdown - Lups Shield [t=00:38:58.204126][f=0137289] End gadgetHandler:Shutdown [t=00:38:58.260772][f=0137289] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12653, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949696}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0926} [t=00:38:58.267646][f=0137289] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:38:58.267755][f=0137289] [Game::KillLua][4] dtor=0 [t=00:38:58.267763][f=0137289] [Game::KillLua][5] dtor=0 [t=00:38:58.283314][f=0137289] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:38:58.303360][f=0137289] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:38:58.303412][f=0137289] [Sound] [Sound::UpdateThread][3] #sources=32 #items=109 [t=00:38:58.303503][f=0137289] [Sound] [Sound::UpdateThread][4] ctx=000001c478554690 dev=000001c478913c40 [t=00:38:58.303570][f=0137289] [Sound] [Sound::UpdateThread][5] ctx=000001c478554690 dev=000001c478913c40 [t=00:38:58.303577][f=0137289] [Sound] [Sound::Cleanup][alcDestroyContext(000001c478554690)] [t=00:38:58.314581][f=0137289] [Sound] [Sound::Cleanup][alcCloseDevice(000001c478913c40)] [t=00:38:58.327606][f=0137289] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:38:58.327655][f=0137289] [Sound] [Sound::UpdateThread][6] [t=00:38:58.328722][f=0137289] [Game::~CGame][1] [t=00:38:58.328736][f=0137289] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:38:58.328743][f=0137289] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:38:58.328748][f=0137289] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:38:58.328753][f=0137289] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:38:58.328758][f=0137289] [Game::KillLua][4] dtor=1 [t=00:38:58.328806][f=0137289] [Game::KillLua][5] dtor=1 [t=00:38:58.328994][f=0137289] [Game::KillMisc][1] [t=00:38:58.329002][f=0137289] [Game::KillMisc][2] [t=00:38:58.329686][f=0137289] [Game::KillMisc][3] [t=00:38:58.329912][f=0137289] [Game::KillRendering][1] [t=00:38:58.335053][f=0137289] [~CRectangleOverlapHandler] 46% overlap reduction [t=00:38:58.388785][f=0137289] [3DOParser::Kill] allocated 1 pieces [t=00:38:58.388824][f=0137289] [S3OParser::Kill] allocated 5508 pieces [t=00:38:58.389563][f=0137289] [AssParser::Kill] allocated 674 pieces [t=00:38:58.450182][f=0137289] [Game::KillInterface][1] [t=00:38:58.451146][f=0137289] [Game::KillInterface][2] [t=00:38:58.452916][f=0137289] [Game::KillSimulation][1] [t=00:38:58.452927][f=0137289] [Game::KillSimulation][2] [t=00:38:58.519396][f=0137289] [CCollisionHandler] dis-/continuous tests: 357/20587819 [t=00:38:58.519416][f=0137289] [Game::KillSimulation][3] [t=00:38:58.520688][f=0137289] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:38:58.521045][f=0137289] [~CPathCache(48x32)] cacheHits=2104 hitPercentage=23% numHashColls=0 maxCacheSize=119 [t=00:38:58.521267][f=0137289] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:38:58.521731][f=0137289] [~CPathCache(96x64)] cacheHits=7081 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:38:58.523539][f=0137289] [~CRectangleOverlapHandler] 46% overlap reduction [t=00:38:58.642836][f=0137289] [LosHandler::Kill] raycast instance cache-{hits,misses}={1820509,1393906}; shared=8%; cached=49% [t=00:38:58.659480][f=0137289] [Game::KillSimulation][4] [t=00:38:58.854788][f=0137289] [CommonDefHandler::KillStatic] 2155 sound-set data items added [t=00:38:58.854811][f=0137289] [Game::~CGame][2] [t=00:38:58.854816][f=0137289] [Game::~CGame][3] [t=00:38:58.855535][f=0137289] [SpringApp::Kill][3] [t=00:38:58.855553][f=0137289] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1481088 bytes sent 11446863 bytes recv'd [t=00:38:58.869522][f=0137289] Kill: client disconnecting... [t=00:39:00.975271][f=0137289] CloseConnection: client connection closed [t=00:39:00.975334][f=0137289] [SpringApp::Kill][4] font=000001c45b13dc40 [t=00:39:00.980435][f=0137289] [SpringApp::Kill][5] [t=00:39:00.988966][f=0137289] [SpringApp::Kill][6] [t=00:39:00.988989] [SpringApp::Kill][7] [t=00:39:00.989068] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:39:00.989095] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {320, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:39:00.989102] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:39:00.989109] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:39:00.989119] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {5704, 65536, 65536}, EBO = {8556, 262144, 262144} [t=00:39:00.989125] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:39:00.989132] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {7672, 1048576, 1048576}, EBO = {11508, 2097152, 2097152} [t=00:39:00.989141] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {173908, 1048576, 1048576}, EBO = {260862, 2097152, 2097152} [t=00:39:00.989148] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:39:00.989154] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:39:00.989164] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:39:00.989171] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:39:00.989178] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {6956, 1048576, 1048576}, EBO = {10434, 2097152, 2097152} [t=00:39:01.057068] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:39:01.057088] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:39:01.057113] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:39:01.057116] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:39:01.062223] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>] [t=00:39:01.062239] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>(section=0)] #archives[section]=1 #files[section]=8095 [t=00:39:01.062247] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp (000001c4790c0fb0) [t=00:39:01.062530] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=2569ms [t=00:39:01.062546] file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=44ms [t=00:39:01.062552] file="unittextures/gritty1.dds" indx=7468 inflSize=5461kb readTime=22ms [t=00:39:01.062557] file="unittextures/3do2s3o_atlas_2.tga" indx=7193 inflSize=16384kb readTime=21ms [t=00:39:01.062566] file="unittextures/benzcom_1.dds" indx=7275 inflSize=5461kb readTime=21ms [t=00:39:01.062571] file="unittextures/detriment_1.dds" indx=7405 inflSize=5461kb readTime=20ms [t=00:39:01.062576] file="unittextures/bantha_1.dds" indx=7257 inflSize=5461kb readTime=19ms [t=00:39:01.062580] file="unittextures/gritty2.dds" indx=7469 inflSize=5461kb readTime=17ms [t=00:39:01.062584] file="unittextures/largetransport1.dds" indx=7494 inflSize=5461kb readTime=16ms [t=00:39:01.062589] file="unittextures/zeppelin_1.dds" indx=8073 inflSize=4096kb readTime=15ms [t=00:39:01.062600] file="unittextures/hunter1.dds" indx=7485 inflSize=4096kb readTime=15ms [t=00:39:01.065538] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>(section=1)] #archives[section]=1 #files[section]=50 [t=00:39:01.065551] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\starwatcher_0.9.sd7 (000001c47881db50) [t=00:39:01.065799] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>(section=2)] #archives[section]=3 #files[section]=328 [t=00:39:01.065823] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001c45b139330) [t=00:39:01.065904] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001c45b139800) [t=00:39:01.066023] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001c45b139490) [t=00:39:01.066149] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>(section=3)] #archives[section]=0 #files[section]=0 [t=00:39:01.066157] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>(section=4)] #archives[section]=0 #files[section]=130 [t=00:39:01.066163] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>(section=5)] #archives[section]=0 #files[section]=0 [t=00:39:01.066168] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>(section=6)] #archives[section]=0 #files[section]=0 [t=00:39:01.066177] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>(section=7)] #archives[section]=0 #files[section]=0 [t=00:39:01.066183] [VFS] [SpringVFS::DeleteArchives<this=000001c4784c1380>(section=8)] #archives[section]=0 #files[section]=0 [t=00:39:01.066971] [SpringApp::Kill][8] [t=00:39:01.066979] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:39:01.066984] [WatchDog::Uninstall][1] hangDetectorThread=00007ff667268f10 (joinable=1) [t=00:39:01.066988] [WatchDog::Uninstall][2] [t=00:39:01.532694] [WatchDog::Uninstall][3] [t=00:39:01.532725] [SpringApp::Kill][9]
infolog_full.txt (truncated):