ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118727

Open Chobbyla opened 4 days ago

Chobbyla commented 4 days ago

infolog_full.txt (truncated):

[t=00:00:00.000113] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.015528] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015578] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015602]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015617]   
[t=00:00:00.015622]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015629]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015634]   Use "none" to disable the default log sections.
[t=00:00:00.015643] ============== </Log Sections> ==============

[t=00:00:00.015652] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.015751]   AllowDeferredMapRendering = 1
[t=00:00:00.015760]   AllowDeferredModelRendering = 1
[t=00:00:00.015765]   AnimationMT = 0
[t=00:00:00.015770]   BumpWaterBlurReflection = 1
[t=00:00:00.015775]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015781]   CamFreeScrollSpeed = 50
[t=00:00:00.015785]   CamMode = 1
[t=00:00:00.015791]   CubeTexSizeReflection = 1
[t=00:00:00.015800]   CubeTexSizeSpecular = 1
[t=00:00:00.015809]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015817]   EdgeMoveDynamic = 0
[t=00:00:00.015823]   EdgeMoveWidth = 0.003
[t=00:00:00.015829]   FPSFOV = 90
[t=00:00:00.015835]   FPSScrollSpeed = 50
[t=00:00:00.015843]   FontSize = 18
[t=00:00:00.015850]   FullscreenEdgeMove = 0
[t=00:00:00.015860]   GrassDetail = 0
[t=00:00:00.015866]   GroundDecals = 2
[t=00:00:00.015873]   GroundDetail = 90
[t=00:00:00.015882]   HangTimeout = 30
[t=00:00:00.015894]   HardwareCursor = 1
[t=00:00:00.015904]   InitialNetworkTimeout = 0
[t=00:00:00.015920]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015930]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015938]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015948]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015956]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015966]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015972]   MSAALevel = 1
[t=00:00:00.015979]   MaxParticles = 15000
[t=00:00:00.015993]   MaxSounds = 32
[t=00:00:00.016003]   MaximumTransmissionUnit = 0
[t=00:00:00.016010]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016019]   MiniMapMarker = 0
[t=00:00:00.016026]   MouseDragScrollThreshold = 0
[t=00:00:00.016037]   NetworkLossFactor = 2
[t=00:00:00.016044]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016054]   OverheadScrollSpeed = 50
[t=00:00:00.016060]   ReconnectTimeout = 0
[t=00:00:00.016070]   RotOverheadScrollSpeed = 50
[t=00:00:00.016076]   RotateLogFiles = 1
[t=00:00:00.016090]   ShadowMapSize = 1024
[t=00:00:00.016099]   Shadows = 1
[t=00:00:00.016105]   ShowClock = 0
[t=00:00:00.016112]   SoftParticles = 2
[t=00:00:00.016122]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016129]   UnitIconDist = 151
[t=00:00:00.016138]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016145]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016153]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016162]   UseLuaMemPools = 0
[t=00:00:00.016169]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016210]   VFSCacheArchiveFiles = 0
[t=00:00:00.016221]   VSync = 1
[t=00:00:00.016228]   Water = 4
[t=00:00:00.016234]   WindowBorderless = 1
[t=00:00:00.016241]   WindowPosY = 0
[t=00:00:00.016250]   WindowedEdgeMove = 0
[t=00:00:00.016257]   XResolutionWindowed = 1920
[t=00:00:00.016264]   YResolutionWindowed = 1080
[t=00:00:00.016280] ============== </User Config> ==============

[t=00:00:00.016288] ============== <User System> ==============
[t=00:00:00.016299]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016309]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016318]        Compiler Version: gcc-13.2.0
[t=00:00:00.016360]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016408]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016418]        Binary Word Size: 64-bit (native)
[t=00:00:00.016423]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016434]      Physical CPU Cores: 6
[t=00:00:00.016442]       Logical CPU Cores: 12
[t=00:00:00.016449] ============== </User System> ==============

[t=00:00:00.016459] Run: thread affinity fff
[t=00:00:00.016579] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016588]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016593]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016597]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016601]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017926] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017945] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023346] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.046183]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.046204]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.046212]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.046219]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.046225]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.046246]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.046253]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.046259]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.046265]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.046272]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.046278]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.046285]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.046293]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.046300]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.046308]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.046317]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.046332]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.046341]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.046348]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.046355]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.046362]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.046370]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.046377]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.046384]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.046392]         [123] 800x600x24bpp@144Hz
[t=00:00:00.046403]         [130] 720x576x24bpp@144Hz
[t=00:00:00.046409]         [135] 720x480x24bpp@144Hz
[t=00:00:00.046421]         [141] 640x480x24bpp@144Hz
[t=00:00:00.068212]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.068229]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.068235]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.068240]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.068245]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.068250]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.068257]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.068262]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.068288]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.068293]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.068301]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.068342]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.068354]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.068362]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.068369]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.068376]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.068386]         [31] 800x600x24bpp@144Hz
[t=00:00:00.068394]         [33] 640x480x24bpp@144Hz
[t=00:00:00.068404]         [35] 640x400x24bpp@144Hz
[t=00:00:00.352220] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.352833] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.352854] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.402560] [GR::LogVersionInfo]
[t=00:00:00.402577]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.402584]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.402608]     GL vendor   : NVIDIA Corporation
[t=00:00:00.402615]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.402621]     GLSL version: 4.60 NVIDIA
[t=00:00:00.402626]     GLEW version: 2.1.0
[t=00:00:00.402632]     GPU memory  : 6144MB (total) / 4339MB (available)
[t=00:00:00.402661]     SDL swap-int: 1
[t=00:00:00.402669]     SDL driver  : windows
[t=00:00:00.402674]     
[t=00:00:00.402679]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.402684]     GLSL shader support       : 1
[t=00:00:00.402698]     GL4 support               : 1
[t=00:00:00.402704]     FBO extension support     : 1
[t=00:00:00.402718]     NVX GPU mem-info support  : 1
[t=00:00:00.402725]     ATI GPU mem-info support  : 0
[t=00:00:00.402739]     Texture clamping to edge  : 1
[t=00:00:00.402753]     NPOT-texture support      : 1 (1)
[t=00:00:00.402761]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.402768]     texture query-LOD support : 1 (1)
[t=00:00:00.402773]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.402783]     Z-buffer depth            : 32 (-)
[t=00:00:00.402793]     primitive-restart support : 1 (1)
[t=00:00:00.402799]     clip-space control support: 1 (1)
[t=00:00:00.402805]     seamless cube-map support : 1 (1)
[t=00:00:00.402811]     frag-depth layout support : 1 (1)
[t=00:00:00.402817]     persistent maps support   : 1 (1)
[t=00:00:00.402824]     explicit attribs location : 1 (1)
[t=00:00:00.402837]     multi draw indirect       : 1 (-)
[t=00:00:00.402845]     array textures            : 1 (-)
[t=00:00:00.402853]     buffer copy support       : 1 (-)
[t=00:00:00.402871]     indirect draw             : 1 (-)
[t=00:00:00.402884]     base instance             : 1 (-)
[t=00:00:00.402892]     
[t=00:00:00.402899]     max. FBO samples              : 32
[t=00:00:00.402911]     max. FS/program texture slots : 32/192
[t=00:00:00.402918]     max. texture size             : 32768
[t=00:00:00.402929]     max. texture anisotropy level : 16.000000
[t=00:00:00.402937]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.402942]     max. draw-buffers             : 8
[t=00:00:00.402954]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.402964]     max. uniform buffer-bindings  : 84
[t=00:00:00.402970]     max. uniform block-size       : 64KB
[t=00:00:00.402977]     max. storage buffer-bindings  : 96
[t=00:00:00.402985]     max. storage block-size       : 2047MB
[t=00:00:00.402991]     
[t=00:00:00.402998]     enable AMD-hacks : 0
[t=00:00:00.403005]     compress MIP-maps: 0
[t=00:00:00.403082]     Number of compressed texture formats: 23
[t=00:00:00.403120]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.403180] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.403518] [GR::UpdateGLConfigs]
[t=00:00:00.403577] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.403590] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.403608] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.403622] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.403630] [GR::InitGLState]
[t=00:00:00.403712] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.540522] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.543586] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.544151] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.551352] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.551406] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.551797] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.552779] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.552793] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.552864] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.552929] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.575820] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.576313] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.578085] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.578398] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.616721] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[t=00:00:00.616745] [VFS] [SpringVFS::ReserveArchives<this=000001fcefc83c60>]
[t=00:00:00.617039] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.619046] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fcefc83c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.619061] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.709174] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.709575] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.709755] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.709858] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.709910] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.710176] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.714301] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.714366] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.714893][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.715001][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.715219][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.715240][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.715248][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.715292][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.733767][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.733791][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.733800][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.733827][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.733836][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.815123][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.2ms)
[t=00:00:00.878204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.881202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fcefdf3ce0(default) context=000001fcd2bce9d0  numChannels=2 frameSize=8
[t=00:00:00.881285][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.881299][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.881306][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.881313][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.881340][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.881373][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.881384][f=-000001] [Sound]   Devices:
[t=00:00:00.883920][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.883942][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.883950][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.883960][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.883968][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.884726][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.884741][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.929728][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678618 MB
[t=00:00:00.931927][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.934334][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483
[t=00:00:00.935669][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon
[t=00:00:01.159289][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Thornford 2" (loaded=0 cached=0)
[t=00:00:01.160209][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Thornford 2", overwrite=false)] section=1 cached=0
[t=00:00:01.163887][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.164931][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.210663][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.211608][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.211886][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.214816][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.269956][f=-000001] [CAS::GASCB] Archive file="thornford_2.sd7" cs="8b6913be3e57c487f1331944e043c7728d9c199b35b7ab757348b4130262d94630d02d790830ee329eb5e5b4227226a7108373ec04705768552019446d04b739"
[t=00:00:01.270152][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.270273][f=-000001] Warning: [PreGame::GameDataReceived] Archive Thornford 2 (checksum 499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.320009][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.320155][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.320260][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.320407][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.320498][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.515724][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.516147][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.517001][f=-000001] Input grabbing is enabled!
[t=00:00:14.517022][f=-000001] Input grabbing is enabled!
[t=00:00:14.517129][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.517490][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.517753][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.518198][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.518551][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.519040][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.519400][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.519718][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:14.520210][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.520592][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.520983][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.521544][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.521984][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.522586][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.523151][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.523525][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.548564][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.549088][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.549278][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.556652][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.557170][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.557452][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.557776][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.558518][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:14.558755][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.558938][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.559162][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.559518][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.559723][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.559983][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.560405][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.561018][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.561285][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.582677][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.583115][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.583398][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.583752][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.583953][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.584714][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.605773][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.606537][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.607063][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.624712][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.625749][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.625983][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.626536][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.626735][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.627099][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.627296][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.754529][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:14.760436][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.760874][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:14.761457][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.761851][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.781930][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.782391][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:14.783427][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.783620][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.784022][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.784286][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.784491][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.785767][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:14.787446][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.787973][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.788238][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.788555][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.788872][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.789113][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.789354][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.790133][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:14.790336][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:14.790594][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:14.790608][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:14.790624][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.790683][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.791049][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.791283][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.791851][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.792122][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.792343][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.792559][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.792778][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.793061][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.793481][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.793883][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.794351][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.794604][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.794938][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.795300][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.795648][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.800293][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.806581][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.807086][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.807516][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.809156][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.809398][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.809733][f=-000001] Mex Placement Initialised with 28 spots.
[t=00:00:14.811111][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.811513][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.814481][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.815006][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.815445][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.816234][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.816487][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.816677][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.822280][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.823462][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.825546][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.825796][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.826005][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.827601][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.834323][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:14.835129][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.835495][f=-000001] SetSunLighting
[t=00:00:14.836056][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.837162][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.840102][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.840633][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.840952][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.841213][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.841234][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.841495][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.843428][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.852643][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.857848][f=-000001] Writing last game win data
[t=00:00:14.867581][f=-000001] LuaUI v0.3
[t=00:00:15.062890][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.062927][f=-000001] [s11n] Loading s11n file...
[t=00:00:15.064029][f=-000001] [s11n] Parsing model...
[t=00:00:15.078096][f=-000001] [s11n] Populating game world...
[t=00:00:15.097161][f=-000001] [s11n] s11n loading complete.
[t=00:00:15.304540][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.304593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.305223][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.305242][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.319222][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10681, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875590}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0298}
[t=00:00:16.076896][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.443410][f=-000001] GameID: 6e350467e64b3b30141deba66dfabcec
[t=00:00:16.443811][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.443826][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.444084][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.444130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83"
[t=00:00:16.444163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.444182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=43bd9ac10042212fbf6c15e8246760717d83f69c673acb5c579f2ef370309a70521486a125770d33a7b32c1765a9f5b362d205e24e1e77ef7197e89b283173da]"
[t=00:00:16.444223][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c7ea7868ecdafe7dad3d0277f6eb9fe0971da40410fefb11f4f8ad62b893662892283cd5285e7eec2689360b30af2b1d6755ed5d9d2d6e10a978ad70260547e3]"
[t=00:00:16.444279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001fd41a6b8f0,000001fcadb78a50}][locale="C"]"
[t=00:00:16.444317][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:16.473367][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:22.382706][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.329736][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:04.386619][f=0000932] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:04:41.126303][f=0007431] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:05:45.130303][f=0009354] [uapn] compare
[t=00:05:45.130348][f=0009354] [uapn]  issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all)
[t=00:05:45.130405][f=0009354] [uapn]  current: 40(20514, nil, nil, nil, nil) 0
[t=00:05:45.130414][f=0009354] [uapn]     -> false
[t=00:05:45.130421][f=0009354] [uapn] compare
[t=00:05:45.130433][f=0009354] [uapn]  issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all)
[t=00:05:45.130448][f=0009354] [uapn]  current: 40(20514, nil, nil, nil, nil) 0
[t=00:05:45.130455][f=0009354] [uapn]     -> false
[t=00:05:45.130464][f=0009354] [uapn] compare
[t=00:05:45.130482][f=0009354] [uapn]  issued : 40(5592, 46.874649, 6088, 50000, nil) 0 (build assist)
[t=00:05:45.130500][f=0009354] [uapn]  current: 40(20514, nil, nil, nil, nil) 0
[t=00:05:45.130507][f=0009354] [uapn]     -> false
[t=00:05:45.130513][f=0009354] [uapn] compare
[t=00:05:45.130526][f=0009354] [uapn]  issued : 40(5592, 46.874649, 6088, 50000, nil) 4 (repair units)
[t=00:05:45.130538][f=0009354] [uapn]  current: 40(20514, nil, nil, nil, nil) 0
[t=00:05:45.130545][f=0009354] [uapn]     -> false
[t=00:06:15.930870][f=0010279] [uapn] Pay attention to unit 10452 again.
[t=00:06:20.578859][f=0010418] [uapn] compare
[t=00:06:20.578932][f=0010418] [uapn]  issued : 40(5592, 46.874649, 6088, 50000, nil) 0 (build assist)
[t=00:06:20.578949][f=0010418] [uapn]  current: 40(20645, nil, nil, nil, nil) 0
[t=00:06:20.578957][f=0010418] [uapn]     -> false
[t=00:06:20.578980][f=0010418] [uapn] compare
[t=00:06:20.579020][f=0010418] [uapn]  issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all)
[t=00:06:20.579031][f=0010418] [uapn]  current: 40(20645, nil, nil, nil, nil) 0
[t=00:06:20.579045][f=0010418] [uapn]     -> false
[t=00:06:20.579058][f=0010418] [uapn] compare
[t=00:06:20.579073][f=0010418] [uapn]  issued : 40(5592, 46.874649, 6088, 50000, nil) 0 (build assist)
[t=00:06:20.579089][f=0010418] [uapn]  current: 40(20645, nil, nil, nil, nil) 0
[t=00:06:20.579115][f=0010418] [uapn]     -> false
[t=00:06:20.579146][f=0010418] [uapn] compare
[t=00:06:20.579179][f=0010418] [uapn]  issued : 40(5592, 46.874649, 6088, 50000, nil) 4 (repair units)
[t=00:06:20.579217][f=0010418] [uapn]  current: 40(20645, nil, nil, nil, nil) 0
[t=00:06:20.579224][f=0010418] [uapn]     -> false
[t=00:06:34.585016][f=0010839] [uapn] Pay attention to unit 10452 again.
[t=00:06:39.382992][f=0010982] [uapn] compare
[t=00:06:39.383028][f=0010982] [uapn]  issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all)
[t=00:06:39.383046][f=0010982] [uapn]  current: 40(21372, nil, nil, nil, nil) 0
[t=00:06:39.383054][f=0010982] [uapn]     -> false
[t=00:06:39.383061][f=0010982] [uapn] compare
[t=00:06:39.383090][f=0010982] [uapn]  issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all)
[t=00:06:39.383103][f=0010982] [uapn]  current: 40(21372, nil, nil, nil, nil) 0
[t=00:06:39.383110][f=0010982] [uapn]     -> false
[t=00:06:39.383116][f=0010982] [uapn] compare
[t=00:06:39.383134][f=0010982] [uapn]  issued : 40(5592, 46.874649, 6088, 50000, nil) 0 (build assist)
[t=00:06:39.383147][f=0010982] [uapn]  current: 40(21372, nil, nil, nil, nil) 0
[t=00:06:39.383154][f=0010982] [uapn]     -> false
[t=00:06:39.383162][f=0010982] [uapn] compare
[t=00:06:39.383178][f=0010982] [uapn]  issued : 40(5592, 46.874649, 6088, 50000, nil) 4 (repair units)
[t=00:06:39.383190][f=0010982] [uapn]  current: 40(21372, nil, nil, nil, nil) 0
[t=00:06:39.383197][f=0010982] [uapn]     -> false
[t=00:07:07.733374][f=0011832] [SpringApp::Kill][1] fromRun=1
[t=00:07:07.733417][f=0011832] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:07:07.757895][f=0011832]  [async=0] threads=6 tasks=367590 {sum,avg}{exec,wait}time={{7849.812, 0.021}, {20323.842, 0.055}}ms
[t=00:07:07.757916][f=0011832]      thread=1 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1516.423, 0.000, 112.719, 0.021}, {2144.395, 0.000, 18446744027136.000, 0.029}}ms
[t=00:07:07.757929][f=0011832]      thread=2 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1609.746, 0.000, 112.703, 0.022}, {4385.983, 0.000, 18446744027136.000, 0.060}}ms
[t=00:07:07.757944][f=0011832]      thread=3 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1754.202, 0.000, 112.703, 0.024}, {4306.779, 0.000, 18446744027136.000, 0.059}}ms
[t=00:07:07.757956][f=0011832]      thread=4 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1349.595, 0.000, 112.769, 0.018}, {4926.549, 0.000, 18446744027136.000, 0.067}}ms
[t=00:07:07.757967][f=0011832]      thread=5 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1619.845, 0.000, 112.721, 0.022}, {4560.137, 0.000, 14.898, 0.062}}ms
[t=00:07:07.757978][f=0011832]  [async=1] threads=6 tasks=3542 {sum,avg}{exec,wait}time={{22812.500, 6.441}, {12180718.000, 3438.938}}ms
[t=00:07:07.757994][f=0011832]      thread=1 tasks=705 {sum,min,max,avg}{exec,wait}time={{4574.708, 0.000, 549.788, 6.489}, {2442948.750, 0.222, 4572.577, 3465.176}}ms
[t=00:07:07.758009][f=0011832]      thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{4548.199, 0.001, 574.277, 6.433}, {2439470.750, 0.060, 4572.458, 3450.454}}ms
[t=00:07:07.758022][f=0011832]      thread=3 tasks=711 {sum,min,max,avg}{exec,wait}time={{4571.582, 0.001, 549.210, 6.430}, {2437549.500, 0.288, 4572.299, 3428.340}}ms
[t=00:07:07.758042][f=0011832]      thread=4 tasks=711 {sum,min,max,avg}{exec,wait}time={{4551.221, 0.001, 548.866, 6.401}, {2429503.500, 0.422, 4572.300, 3417.023}}ms
[t=00:07:07.758054][f=0011832]      thread=5 tasks=708 {sum,min,max,avg}{exec,wait}time={{4566.789, 0.000, 583.581, 6.450}, {2431246.500, 0.487, 4571.931, 3433.964}}ms
[t=00:07:07.758061][f=0011832] [ThreadPool::SetThreadCount][2] workers=0
[t=00:07:07.758068][f=0011832] [SpringApp::Kill][2]
[t=00:07:07.758115][f=0011832] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:07:07.758130][f=0011832] [Game::KillLua][1] dtor=0 luaUI=000001fd6ce92740
[t=00:07:07.758165][f=0011832] Start widgetHandler:Shutdown
[t=00:07:07.761384][f=0011832] Shutdown - SaveOrderList Complete
[t=00:07:07.763567][f=0011832] Writing last game win data
[t=00:07:07.771963][f=0011832] Shutdown - SaveConfigData Complete
[t=00:07:07.771995][f=0011832] Shutdown Widget - Chili Highlight
[t=00:07:07.772016][f=0011832] Shutdown Widget - Deferred rendering GL4
[t=00:07:07.772139][f=0011832] Shutdown Widget - Draw After Chili
[t=00:07:07.772157][f=0011832] Shutdown Widget - API Unit Tracker GL4
[t=00:07:07.772176][f=0011832] Shutdown Widget - EPIC Menu
[t=00:07:07.773564][f=0011832] Shutdown Widget - Chili Widget Selector
[t=00:07:07.774785][f=0011832] Shutdown Widget - Depth of Field Shader
[t=00:07:07.774806][f=0011832] Shutdown Widget - Chili Minimap
[t=00:07:07.774922][f=0011832] Shutdown Widget - Deferred rendering
[t=00:07:07.774936][f=0011832] SSAO: Deferred rendering disabled, disabling.
[t=00:07:07.777297][f=0011832] Shutdown Widget - Deferred rendering
[t=00:07:07.777315][f=0011832] SSAO: Deferred rendering disabled, disabling.
[t=00:07:07.778310][f=0011832] Shutdown Widget - Local Team Colors
[t=00:07:07.778334][f=0011832] Shutdown Widget - Display Keys 2
[t=00:07:07.778367][f=0011832] Shutdown Widget - Save Game Menu
[t=00:07:07.778380][f=0011832] Shutdown Widget - Highlight Model Api GL4
[t=00:07:07.778407][f=0011832] Shutdown Widget - Unit Icons
[t=00:07:07.778438][f=0011832] Shutdown Widget - Noises
[t=00:07:07.778455][f=0011832] Shutdown Widget - Attrition Counter
[t=00:07:07.778656][f=0011832] Shutdown Widget - HealthBars
[t=00:07:07.779952][f=0011832] Shutdown Widget - Selected Units GL4 2
[t=00:07:07.779971][f=0011832] Shutdown Widget - BuildETA
[t=00:07:07.779984][f=0011832] Shutdown Widget - Chili Chicken Panel
[t=00:07:07.780017][f=0011832] Shutdown Widget - External VR Grid
[t=00:07:07.780030][f=0011832] Shutdown Widget - Win Counter
[t=00:07:07.780039][f=0011832] Shutdown Widget - EndGame APM stats
[t=00:07:07.781395][f=0011832] Shutdown Widget - Modular Comm Info
[t=00:07:07.781419][f=0011832] Shutdown Widget - Attack Warning
[t=00:07:07.781431][f=0011832] Shutdown Widget - Reclaim Field Highlight
[t=00:07:07.781442][f=0011832] Shutdown Widget - State Reverse and Latency
[t=00:07:07.781451][f=0011832] Shutdown Widget - Music Player v2
[t=00:07:07.781461][f=0011832] Shutdown Widget - Stereo3D
[t=00:07:07.781478][f=0011832] Shutdown Widget - Chili EndGame Window
[t=00:07:07.781505][f=0011832] Shutdown Widget - Darkening
[t=00:07:07.781524][f=0011832] Shutdown Widget - Showeco and Grid Drawer
[t=00:07:07.781536][f=0011832] Shutdown Widget - Defense Range Zero-K
[t=00:07:07.781545][f=0011832] Shutdown Widget - Grab Input
[t=00:07:07.784511][f=0011832] Input grabbing is disabled!
[t=00:07:07.784547][f=0011832] Shutdown Widget - Highlight Geos
[t=00:07:07.784560][f=0011832] Shutdown Widget - Transport AI
[t=00:07:07.784572][f=0011832] Shutdown Widget - Missile Silo Range
[t=00:07:07.784598][f=0011832] Shutdown Widget - Local Widgets Config
[t=00:07:07.784620][f=0011832] Shutdown Widget - MinimapEvents
[t=00:07:07.784633][f=0011832] Shutdown Widget - Point Tracker
[t=00:07:07.784642][f=0011832] Shutdown Widget - Context Menu
[t=00:07:07.784651][f=0011832] Shutdown Widget - Chili Spectator Panels
[t=00:07:07.784660][f=0011832] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:07:07.784681][f=0011832] Shutdown Widget - Chili Nuke Warning
[t=00:07:07.784703][f=0011832] Shutdown Widget - Chili Economy Panel Default
[t=00:07:07.784794][f=0011832] Shutdown Widget - Startup Info and Selector
[t=00:07:07.784815][f=0011832] Shutdown Widget - Attack AoE
[t=00:07:07.784827][f=0011832] Shutdown Widget - Spotter
[t=00:07:07.784836][f=0011832] Shutdown Widget - Selection Send
[t=00:07:07.784847][f=0011832] Shutdown Widget - TeamPlatter
[t=00:07:07.785327][f=0011832] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:07:07.785427][f=0011832] Shutdown Widget - Highlight Unit GL4 v2
[t=00:07:07.785449][f=0011832] Shutdown Widget - Global Build Command
[t=00:07:07.785571][f=0011832] Shutdown Widget - LupsManager
[t=00:07:07.785588][f=0011832] Shutdown Widget - Receive Units Indicator
[t=00:07:07.785598][f=0011832] Shutdown Widget - Newton Firezone
[t=00:07:07.785611][f=0011832] Shutdown Widget - Chili Pro Console
[t=00:07:07.786112][f=0011832] Shutdown Widget - Persistent Build Height
[t=00:07:07.786128][f=0011832] Shutdown Widget - Lasso Terraform GUI
[t=00:07:07.786137][f=0011832] Shutdown Widget - Chili Framework
[t=00:07:07.786151][f=0011832] Shutdown Widget - Lups
[t=00:07:07.786203][f=0011832] Shutdown Widget - Mex Placement Handler
[t=00:07:07.786216][f=0011832] Shutdown Widget - Custom Markers
[t=00:07:07.786236][f=0011832] Shutdown Widget - Chili Core Selector
[t=00:07:07.786300][f=0011832] Shutdown Widget - Select Keys
[t=00:07:07.786322][f=0011832] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:07:07.786340][f=0011832] Shutdown Widget - Pause Screen
[t=00:07:07.786462][f=0011832] Shutdown Widget - Bloom Shader Deferred
[t=00:07:07.786486][f=0011832] Shutdown Widget - Color Blindness Correction
[t=00:07:07.786498][f=0011832] Shutdown Widget - Layout Handler
[t=00:07:07.786513][f=0011832] Shutdown Widget - Text To Speech Control
[t=00:07:07.786520][f=0011832] End widgetHandler:Shutdown
[t=00:07:07.857837][f=0011832] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15421040, 0.0} allocedSize{int+, int-, ext}={0, 0, 2794253484}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0197}
[t=00:07:07.857979][f=0011832] [Game::KillLua][2] dtor=0 luaGaia=000001fcadb78a50
[t=00:07:07.867125][f=0011832] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:07.867192][f=0011832] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:07.867223][f=0011832] [Game::KillLua][3] dtor=0 luaRules=000001fd41a6b8f0
[t=00:07:07.867257][f=0011832] Start gadgetHandler:Shutdown
[t=00:07:07.867271][f=0011832] Shutdown - StartSetup
[t=00:07:07.867279][f=0011832] Shutdown - UnitMorph
[t=00:07:07.867686][f=0011832] Shutdown - Carrier Drones
[t=00:07:07.867704][f=0011832] Shutdown - Missile Silo Controller
[t=00:07:07.867719][f=0011832] Shutdown - Modular Comm Info
[t=00:07:07.867727][f=0011832] Shutdown - Terrain Texture Handler
[t=00:07:07.867735][f=0011832] Shutdown - UnitCloakShield
[t=00:07:07.867853][f=0011832] Shutdown - Starlight Handler
[t=00:07:07.867872][f=0011832] End gadgetHandler:Shutdown
[t=00:07:07.893250][f=0011832] Start gadgetHandler:Shutdown
[t=00:07:07.893273][f=0011832] Shutdown - Teleport Throw
[t=00:07:07.893284][f=0011832] Shutdown - UnitMorph
[t=00:07:07.893300][f=0011832] Shutdown - Commander Skin Renderer
[t=00:07:07.893847][f=0011832] Shutdown - Missile fired callins
[t=00:07:07.893862][f=0011832] Shutdown - Modular Comm Info
[t=00:07:07.893870][f=0011832] Shutdown - Retreat Command
[t=00:07:07.893885][f=0011832] Shutdown - Shockwaves
[t=00:07:07.893893][f=0011832] Shutdown - Unit tint API
[t=00:07:07.893900][f=0011832] Shutdown - Unit glow API
[t=00:07:07.893908][f=0011832] Shutdown - UnitCloakShield
[t=00:07:07.893919][f=0011832] Shutdown - Lups Cloak FX
[t=00:07:07.893928][f=0011832] Shutdown - Lups
[t=00:07:07.893998][f=0011832] Shutdown - Lups Shield
[t=00:07:07.894058][f=0011832] End gadgetHandler:Shutdown
[t=00:07:07.910662][f=0011832] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 815, 0.0} allocedSize{int+, int-, ext}={0, 0, 124373}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037}
[t=00:07:07.910955][f=0011832] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:07:07.911015][f=0011832] [Game::KillLua][4] dtor=0
[t=00:07:07.911023][f=0011832] [Game::KillLua][5] dtor=0
[t=00:07:07.941485][f=0011832] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-07_19-24-32-788_Thornford 2_105.1.1-2511-g747f18b BAR105.sdfz" (158037 bytes)
[t=00:07:07.941587][f=0011832] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:07:07.957370][f=0011832] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:07:07.957388][f=0011832] [Sound] [Sound::UpdateThread][3] #sources=32 #items=41
[t=00:07:07.957450][f=0011832] [Sound] [Sound::UpdateThread][4] ctx=000001fcd2bce9d0 dev=000001fcefdf3ce0
[t=00:07:07.957620][f=0011832] [Sound] [Sound::UpdateThread][5] ctx=000001fcd2bce9d0 dev=000001fcefdf3ce0
[t=00:07:07.957632][f=0011832] [Sound] [Sound::Cleanup][alcDestroyContext(000001fcd2bce9d0)]
[t=00:07:07.959137][f=0011832] [Sound] [Sound::Cleanup][alcCloseDevice(000001fcefdf3ce0)]
[t=00:07:07.959484][f=0011832] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:07:07.983771][f=0011832] [Sound] [Sound::UpdateThread][6]
[t=00:07:07.984529][f=0011832] [Game::~CGame][1]
[t=00:07:07.984544][f=0011832] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:07:07.984551][f=0011832] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:07:07.984557][f=0011832] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:07:07.984601][f=0011832] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:07:07.984611][f=0011832] [Game::KillLua][4] dtor=1
[t=00:07:07.984619][f=0011832] [Game::KillLua][5] dtor=1
[t=00:07:07.984939][f=0011832] [Game::KillMisc][1]
[t=00:07:07.984947][f=0011832] [Game::KillMisc][2]
[t=00:07:07.985168][f=0011832] [Game::KillMisc][3]
[t=00:07:07.985263][f=0011832] [Game::KillRendering][1]
[t=00:07:07.994138][f=0011832] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:07:08.009626][f=0011832] [3DOParser::Kill] allocated 29 pieces
[t=00:07:08.009712][f=0011832] [S3OParser::Kill] allocated 5521 pieces
[t=00:07:08.010192][f=0011832] [AssParser::Kill] allocated 731 pieces
[t=00:07:08.063648][f=0011832] [Game::KillInterface][1]
[t=00:07:08.063952][f=0011832] [Game::KillInterface][2]
[t=00:07:08.064424][f=0011832] [Game::KillSimulation][1]
[t=00:07:08.064537][f=0011832] [Game::KillSimulation][2]
[t=00:07:08.085639][f=0011832] [CCollisionHandler] dis-/continuous tests: 163/15694097
[t=00:07:08.085701][f=0011832] [Game::KillSimulation][3]
[t=00:07:08.087812][f=0011832] [~CPathCache(28x28)] cacheHits=85 hitPercentage=39% numHashColls=0 maxCacheSize=20
[t=00:07:08.087874][f=0011832] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:08.087941][f=0011832] [~CPathCache(56x56)] cacheHits=253 hitPercentage=48% numHashColls=0 maxCacheSize=33
[t=00:07:08.087983][f=0011832] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:07:08.088204][f=0011832] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:07:08.095737][f=0011832] [LosHandler::Kill] raycast instance cache-{hits,misses}={27,493}; shared=0%; cached=5%
[t=00:07:08.107975][f=0011832] [Game::KillSimulation][4]
[t=00:07:08.189162][f=0011832] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:07:08.189193][f=0011832] [Game::~CGame][2]
[t=00:07:08.189201][f=0011832] [Game::~CGame][3]
[t=00:07:08.189225][f=0011832] [SpringApp::Kill][3]
[t=00:07:08.189571][f=0011832] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    798585 bytes sent   in 8219 packets (97.163 bytes/packet)
    436726 bytes recv'd in 9084 packets (48.076 bytes/packet)
    {0.105x, 0.125x} relative protocol overhead {up, down}
    29552 incoming chunks dropped, 24124 outgoing chunks resent
    8597 incoming chunks processed

[t=00:07:08.189609][f=0011832] [SpringApp::Kill][4] font=000001fcd34ba180
[t=00:07:08.192397][f=0011832] [SpringApp::Kill][5]
[t=00:07:08.194929][f=0011832] [SpringApp::Kill][6]
[t=00:07:08.194987] [SpringApp::Kill][7]
[t=00:07:08.196266] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:08.196281] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:07:08.196290] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:07:08.196307] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:07:08.196316] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1216, 65536, 65536}, EBO = {1824, 262144, 262144}
[t=00:07:08.196324] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:08.196336] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152}
[t=00:07:08.196345] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41328, 1048576, 1048576}, EBO = {61992, 2097152, 2097152}
[t=00:07:08.196353] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:07:08.196393] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:08.196405] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:07:08.196414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:07:08.196425] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 2097152, 2097152}
[t=00:07:08.303614] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:07:08.303631] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:07:08.303637] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:07:08.303642] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8483
[t=00:07:08.303647] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:07:08.304114] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>]
[t=00:07:08.304145] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:07:08.304156] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001fcefe26d70)
[t=00:07:08.304212] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001fcefe25350)
[t=00:07:08.305664] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=1)] #archives[section]=1 #files[section]=118
[t=00:07:08.305727] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\thornford_2.sd7 (000001fcefefc890)
[t=00:07:08.309263] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:07:08.309278] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fcefe26740)
[t=00:07:08.309318] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fcefe25a30)
[t=00:07:08.309399] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fcefe26110)
[t=00:07:08.309486] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:07:08.309498] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:07:08.309561] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:07:08.309576] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:07:08.309584] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:07:08.309593] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:07:08.309755] [SpringApp::Kill][8]
[t=00:07:08.309765] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:07:08.309777] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1)
[t=00:07:08.309782] [WatchDog::Uninstall][2]
[t=00:07:09.248713] [WatchDog::Uninstall][3]
[t=00:07:09.248731] [SpringApp::Kill][9]