Open Chobbyla opened 4 days ago
infolog_full.txt (truncated):
[t=00:00:00.000113] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.015528] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015578] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015602] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015617] [t=00:00:00.015622] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015629] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015634] Use "none" to disable the default log sections. [t=00:00:00.015643] ============== </Log Sections> ============== [t=00:00:00.015652] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.015751] AllowDeferredMapRendering = 1 [t=00:00:00.015760] AllowDeferredModelRendering = 1 [t=00:00:00.015765] AnimationMT = 0 [t=00:00:00.015770] BumpWaterBlurReflection = 1 [t=00:00:00.015775] BumpWaterTexSizeReflection = 128 [t=00:00:00.015781] CamFreeScrollSpeed = 50 [t=00:00:00.015785] CamMode = 1 [t=00:00:00.015791] CubeTexSizeReflection = 1 [t=00:00:00.015800] CubeTexSizeSpecular = 1 [t=00:00:00.015809] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015817] EdgeMoveDynamic = 0 [t=00:00:00.015823] EdgeMoveWidth = 0.003 [t=00:00:00.015829] FPSFOV = 90 [t=00:00:00.015835] FPSScrollSpeed = 50 [t=00:00:00.015843] FontSize = 18 [t=00:00:00.015850] FullscreenEdgeMove = 0 [t=00:00:00.015860] GrassDetail = 0 [t=00:00:00.015866] GroundDecals = 2 [t=00:00:00.015873] GroundDetail = 90 [t=00:00:00.015882] HangTimeout = 30 [t=00:00:00.015894] HardwareCursor = 1 [t=00:00:00.015904] InitialNetworkTimeout = 0 [t=00:00:00.015920] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015930] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015938] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015948] LinkOutgoingBandwidth = 262144 [t=00:00:00.015956] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015966] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015972] MSAALevel = 1 [t=00:00:00.015979] MaxParticles = 15000 [t=00:00:00.015993] MaxSounds = 32 [t=00:00:00.016003] MaximumTransmissionUnit = 0 [t=00:00:00.016010] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016019] MiniMapMarker = 0 [t=00:00:00.016026] MouseDragScrollThreshold = 0 [t=00:00:00.016037] NetworkLossFactor = 2 [t=00:00:00.016044] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016054] OverheadScrollSpeed = 50 [t=00:00:00.016060] ReconnectTimeout = 0 [t=00:00:00.016070] RotOverheadScrollSpeed = 50 [t=00:00:00.016076] RotateLogFiles = 1 [t=00:00:00.016090] ShadowMapSize = 1024 [t=00:00:00.016099] Shadows = 1 [t=00:00:00.016105] ShowClock = 0 [t=00:00:00.016112] SoftParticles = 2 [t=00:00:00.016122] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016129] UnitIconDist = 151 [t=00:00:00.016138] UpdateBoundingVolumeMT = 0 [t=00:00:00.016145] UpdateWeaponVectorsMT = 0 [t=00:00:00.016153] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016162] UseLuaMemPools = 0 [t=00:00:00.016169] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016210] VFSCacheArchiveFiles = 0 [t=00:00:00.016221] VSync = 1 [t=00:00:00.016228] Water = 4 [t=00:00:00.016234] WindowBorderless = 1 [t=00:00:00.016241] WindowPosY = 0 [t=00:00:00.016250] WindowedEdgeMove = 0 [t=00:00:00.016257] XResolutionWindowed = 1920 [t=00:00:00.016264] YResolutionWindowed = 1080 [t=00:00:00.016280] ============== </User Config> ============== [t=00:00:00.016288] ============== <User System> ============== [t=00:00:00.016299] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016309] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016318] Compiler Version: gcc-13.2.0 [t=00:00:00.016360] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016408] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016418] Binary Word Size: 64-bit (native) [t=00:00:00.016423] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016434] Physical CPU Cores: 6 [t=00:00:00.016442] Logical CPU Cores: 12 [t=00:00:00.016449] ============== </User System> ============== [t=00:00:00.016459] Run: thread affinity fff [t=00:00:00.016579] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016588] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016593] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016597] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016601] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017926] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017945] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023346] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.046183] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.046204] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.046212] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.046219] [11] 2560x1080x24bpp@144Hz [t=00:00:00.046225] [14] 1920x1440x24bpp@144Hz [t=00:00:00.046246] [19] 1920x1200x24bpp@144Hz [t=00:00:00.046253] [23] 1920x1080x24bpp@144Hz [t=00:00:00.046259] [30] 1720x1440x24bpp@144Hz [t=00:00:00.046265] [34] 1680x1050x24bpp@144Hz [t=00:00:00.046272] [40] 1600x1200x24bpp@144Hz [t=00:00:00.046278] [44] 1600x1024x24bpp@144Hz [t=00:00:00.046285] [50] 1600x900x24bpp@144Hz [t=00:00:00.046293] [55] 1440x1080x24bpp@144Hz [t=00:00:00.046300] [62] 1440x900x24bpp@144Hz [t=00:00:00.046308] [67] 1400x1050x24bpp@144Hz [t=00:00:00.046317] [73] 1366x768x24bpp@144Hz [t=00:00:00.046332] [78] 1360x768x24bpp@144Hz [t=00:00:00.046341] [83] 1280x1024x24bpp@144Hz [t=00:00:00.046348] [89] 1280x960x24bpp@144Hz [t=00:00:00.046355] [94] 1280x800x24bpp@144Hz [t=00:00:00.046362] [99] 1280x768x24bpp@144Hz [t=00:00:00.046370] [104] 1280x720x24bpp@144Hz [t=00:00:00.046377] [111] 1152x864x24bpp@144Hz [t=00:00:00.046384] [116] 1024x768x24bpp@144Hz [t=00:00:00.046392] [123] 800x600x24bpp@144Hz [t=00:00:00.046403] [130] 720x576x24bpp@144Hz [t=00:00:00.046409] [135] 720x480x24bpp@144Hz [t=00:00:00.046421] [141] 640x480x24bpp@144Hz [t=00:00:00.068212] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.068229] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.068235] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.068240] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.068245] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.068250] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.068257] [11] 1366x768x24bpp@144Hz [t=00:00:00.068262] [13] 1360x768x24bpp@144Hz [t=00:00:00.068288] [15] 1280x1024x24bpp@144Hz [t=00:00:00.068293] [17] 1280x960x24bpp@144Hz [t=00:00:00.068301] [19] 1280x800x24bpp@144Hz [t=00:00:00.068342] [21] 1280x768x24bpp@144Hz [t=00:00:00.068354] [23] 1280x720x24bpp@144Hz [t=00:00:00.068362] [25] 1280x600x24bpp@144Hz [t=00:00:00.068369] [27] 1152x864x24bpp@144Hz [t=00:00:00.068376] [29] 1024x768x24bpp@144Hz [t=00:00:00.068386] [31] 800x600x24bpp@144Hz [t=00:00:00.068394] [33] 640x480x24bpp@144Hz [t=00:00:00.068404] [35] 640x400x24bpp@144Hz [t=00:00:00.352220] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.352833] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.352854] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.402560] [GR::LogVersionInfo] [t=00:00:00.402577] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.402584] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.402608] GL vendor : NVIDIA Corporation [t=00:00:00.402615] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.402621] GLSL version: 4.60 NVIDIA [t=00:00:00.402626] GLEW version: 2.1.0 [t=00:00:00.402632] GPU memory : 6144MB (total) / 4339MB (available) [t=00:00:00.402661] SDL swap-int: 1 [t=00:00:00.402669] SDL driver : windows [t=00:00:00.402674] [t=00:00:00.402679] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.402684] GLSL shader support : 1 [t=00:00:00.402698] GL4 support : 1 [t=00:00:00.402704] FBO extension support : 1 [t=00:00:00.402718] NVX GPU mem-info support : 1 [t=00:00:00.402725] ATI GPU mem-info support : 0 [t=00:00:00.402739] Texture clamping to edge : 1 [t=00:00:00.402753] NPOT-texture support : 1 (1) [t=00:00:00.402761] S3TC/DXT1 texture support : 1/1 [t=00:00:00.402768] texture query-LOD support : 1 (1) [t=00:00:00.402773] MSAA frame-buffer support : 1 (1) [t=00:00:00.402783] Z-buffer depth : 32 (-) [t=00:00:00.402793] primitive-restart support : 1 (1) [t=00:00:00.402799] clip-space control support: 1 (1) [t=00:00:00.402805] seamless cube-map support : 1 (1) [t=00:00:00.402811] frag-depth layout support : 1 (1) [t=00:00:00.402817] persistent maps support : 1 (1) [t=00:00:00.402824] explicit attribs location : 1 (1) [t=00:00:00.402837] multi draw indirect : 1 (-) [t=00:00:00.402845] array textures : 1 (-) [t=00:00:00.402853] buffer copy support : 1 (-) [t=00:00:00.402871] indirect draw : 1 (-) [t=00:00:00.402884] base instance : 1 (-) [t=00:00:00.402892] [t=00:00:00.402899] max. FBO samples : 32 [t=00:00:00.402911] max. FS/program texture slots : 32/192 [t=00:00:00.402918] max. texture size : 32768 [t=00:00:00.402929] max. texture anisotropy level : 16.000000 [t=00:00:00.402937] max. vec4 varyings/attributes : 31/16 [t=00:00:00.402942] max. draw-buffers : 8 [t=00:00:00.402954] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.402964] max. uniform buffer-bindings : 84 [t=00:00:00.402970] max. uniform block-size : 64KB [t=00:00:00.402977] max. storage buffer-bindings : 96 [t=00:00:00.402985] max. storage block-size : 2047MB [t=00:00:00.402991] [t=00:00:00.402998] enable AMD-hacks : 0 [t=00:00:00.403005] compress MIP-maps: 0 [t=00:00:00.403082] Number of compressed texture formats: 23 [t=00:00:00.403120] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.403180] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.403518] [GR::UpdateGLConfigs] [t=00:00:00.403577] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.403590] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.403608] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.403622] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.403630] [GR::InitGLState] [t=00:00:00.403712] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.540522] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.543586] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.544151] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.551352] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.551406] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.551797] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.552779] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.552793] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.552864] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.552929] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.575820] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.576313] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.578085] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.578398] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.616721] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.616745] [VFS] [SpringVFS::ReserveArchives<this=000001fcefc83c60>] [t=00:00:00.617039] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.619046] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fcefc83c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.619061] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.709174] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.709575] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.709755] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.709858] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.709910] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.710176] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.714301] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.714366] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.714893][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.715001][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.715219][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.715240][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.715248][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.715292][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.733767][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.733791][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.733800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.733827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.733836][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.815123][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.2ms) [t=00:00:00.878204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.881202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fcefdf3ce0(default) context=000001fcd2bce9d0 numChannels=2 frameSize=8 [t=00:00:00.881285][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.881299][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.881306][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.881313][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.881340][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.881373][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.881384][f=-000001] [Sound] Devices: [t=00:00:00.883920][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.883942][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.883950][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.883960][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.883968][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.884726][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.884741][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.929728][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678618 MB [t=00:00:00.931927][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.934334][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483 [t=00:00:00.935669][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon [t=00:00:01.159289][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Thornford 2" (loaded=0 cached=0) [t=00:00:01.160209][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Thornford 2", overwrite=false)] section=1 cached=0 [t=00:00:01.163887][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.164931][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.210663][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.211608][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.211886][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.214816][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fcefc83c60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.269956][f=-000001] [CAS::GASCB] Archive file="thornford_2.sd7" cs="8b6913be3e57c487f1331944e043c7728d9c199b35b7ab757348b4130262d94630d02d790830ee329eb5e5b4227226a7108373ec04705768552019446d04b739" [t=00:00:01.270152][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.270273][f=-000001] Warning: [PreGame::GameDataReceived] Archive Thornford 2 (checksum 499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.320009][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.320155][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.320260][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.320407][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.320498][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.515724][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.516147][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.517001][f=-000001] Input grabbing is enabled! [t=00:00:14.517022][f=-000001] Input grabbing is enabled! [t=00:00:14.517129][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.517490][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.517753][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.518198][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.518551][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.519040][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.519400][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.519718][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.520210][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.520592][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.520983][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.521544][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.521984][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.522586][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.523151][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.523525][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.548564][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.549088][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.549278][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.556652][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.557170][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.557452][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.557776][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.558518][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.558755][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.558938][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.559162][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.559518][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.559723][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.559983][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.560405][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.561018][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.561285][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.582677][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.583115][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.583398][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.583752][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.583953][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.584714][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.605773][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.606537][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.607063][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.624712][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.625749][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.625983][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.626536][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.626735][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.627099][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.627296][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.754529][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.760436][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.760874][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.761457][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.761851][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.781930][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.782391][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.783427][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.783620][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.784022][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.784286][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.784491][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.785767][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.787446][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.787973][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.788238][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.788555][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.788872][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.789113][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.789354][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.790133][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.790336][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.790594][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.790608][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.790624][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.790683][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.791049][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.791283][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.791851][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.792122][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.792343][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.792559][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.792778][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.793061][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.793481][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.793883][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.794351][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.794604][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.794938][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.795300][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.795648][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.800293][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.806581][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.807086][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.807516][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.809156][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.809398][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.809733][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:14.811111][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.811513][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.814481][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.815006][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.815445][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.816234][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.816487][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.816677][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.822280][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.823462][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.825546][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.825796][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.826005][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.827601][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.834323][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.835129][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.835495][f=-000001] SetSunLighting [t=00:00:14.836056][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.837162][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.840102][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.840633][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.840952][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.841213][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.841234][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.841495][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.843428][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.852643][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.857848][f=-000001] Writing last game win data [t=00:00:14.867581][f=-000001] LuaUI v0.3 [t=00:00:15.062890][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.062927][f=-000001] [s11n] Loading s11n file... [t=00:00:15.064029][f=-000001] [s11n] Parsing model... [t=00:00:15.078096][f=-000001] [s11n] Populating game world... [t=00:00:15.097161][f=-000001] [s11n] s11n loading complete. [t=00:00:15.304540][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.304593][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.305223][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.305242][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.319222][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10681, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875590}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0298} [t=00:00:16.076896][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.443410][f=-000001] GameID: 6e350467e64b3b30141deba66dfabcec [t=00:00:16.443811][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.443826][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.444084][f=-000001] -> Connection established (given id 0) [t=00:00:16.444130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [t=00:00:16.444163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.444182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=43bd9ac10042212fbf6c15e8246760717d83f69c673acb5c579f2ef370309a70521486a125770d33a7b32c1765a9f5b362d205e24e1e77ef7197e89b283173da]" [t=00:00:16.444223][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c7ea7868ecdafe7dad3d0277f6eb9fe0971da40410fefb11f4f8ad62b893662892283cd5285e7eec2689360b30af2b1d6755ed5d9d2d6e10a978ad70260547e3]" [t=00:00:16.444279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001fd41a6b8f0,000001fcadb78a50}][locale="C"]" [t=00:00:16.444317][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.473367][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.382706][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.329736][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:04.386619][f=0000932] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:04:41.126303][f=0007431] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2 [t=00:05:45.130303][f=0009354] [uapn] compare [t=00:05:45.130348][f=0009354] [uapn] issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all) [t=00:05:45.130405][f=0009354] [uapn] current: 40(20514, nil, nil, nil, nil) 0 [t=00:05:45.130414][f=0009354] [uapn] -> false [t=00:05:45.130421][f=0009354] [uapn] compare [t=00:05:45.130433][f=0009354] [uapn] issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all) [t=00:05:45.130448][f=0009354] [uapn] current: 40(20514, nil, nil, nil, nil) 0 [t=00:05:45.130455][f=0009354] [uapn] -> false [t=00:05:45.130464][f=0009354] [uapn] compare [t=00:05:45.130482][f=0009354] [uapn] issued : 40(5592, 46.874649, 6088, 50000, nil) 0 (build assist) [t=00:05:45.130500][f=0009354] [uapn] current: 40(20514, nil, nil, nil, nil) 0 [t=00:05:45.130507][f=0009354] [uapn] -> false [t=00:05:45.130513][f=0009354] [uapn] compare [t=00:05:45.130526][f=0009354] [uapn] issued : 40(5592, 46.874649, 6088, 50000, nil) 4 (repair units) [t=00:05:45.130538][f=0009354] [uapn] current: 40(20514, nil, nil, nil, nil) 0 [t=00:05:45.130545][f=0009354] [uapn] -> false [t=00:06:15.930870][f=0010279] [uapn] Pay attention to unit 10452 again. [t=00:06:20.578859][f=0010418] [uapn] compare [t=00:06:20.578932][f=0010418] [uapn] issued : 40(5592, 46.874649, 6088, 50000, nil) 0 (build assist) [t=00:06:20.578949][f=0010418] [uapn] current: 40(20645, nil, nil, nil, nil) 0 [t=00:06:20.578957][f=0010418] [uapn] -> false [t=00:06:20.578980][f=0010418] [uapn] compare [t=00:06:20.579020][f=0010418] [uapn] issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all) [t=00:06:20.579031][f=0010418] [uapn] current: 40(20645, nil, nil, nil, nil) 0 [t=00:06:20.579045][f=0010418] [uapn] -> false [t=00:06:20.579058][f=0010418] [uapn] compare [t=00:06:20.579073][f=0010418] [uapn] issued : 40(5592, 46.874649, 6088, 50000, nil) 0 (build assist) [t=00:06:20.579089][f=0010418] [uapn] current: 40(20645, nil, nil, nil, nil) 0 [t=00:06:20.579115][f=0010418] [uapn] -> false [t=00:06:20.579146][f=0010418] [uapn] compare [t=00:06:20.579179][f=0010418] [uapn] issued : 40(5592, 46.874649, 6088, 50000, nil) 4 (repair units) [t=00:06:20.579217][f=0010418] [uapn] current: 40(20645, nil, nil, nil, nil) 0 [t=00:06:20.579224][f=0010418] [uapn] -> false [t=00:06:34.585016][f=0010839] [uapn] Pay attention to unit 10452 again. [t=00:06:39.382992][f=0010982] [uapn] compare [t=00:06:39.383028][f=0010982] [uapn] issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all) [t=00:06:39.383046][f=0010982] [uapn] current: 40(21372, nil, nil, nil, nil) 0 [t=00:06:39.383054][f=0010982] [uapn] -> false [t=00:06:39.383061][f=0010982] [uapn] compare [t=00:06:39.383090][f=0010982] [uapn] issued : 90(5592, 46.874649, 6088, 50000, nil) 64 (reclaim all) [t=00:06:39.383103][f=0010982] [uapn] current: 40(21372, nil, nil, nil, nil) 0 [t=00:06:39.383110][f=0010982] [uapn] -> false [t=00:06:39.383116][f=0010982] [uapn] compare [t=00:06:39.383134][f=0010982] [uapn] issued : 40(5592, 46.874649, 6088, 50000, nil) 0 (build assist) [t=00:06:39.383147][f=0010982] [uapn] current: 40(21372, nil, nil, nil, nil) 0 [t=00:06:39.383154][f=0010982] [uapn] -> false [t=00:06:39.383162][f=0010982] [uapn] compare [t=00:06:39.383178][f=0010982] [uapn] issued : 40(5592, 46.874649, 6088, 50000, nil) 4 (repair units) [t=00:06:39.383190][f=0010982] [uapn] current: 40(21372, nil, nil, nil, nil) 0 [t=00:06:39.383197][f=0010982] [uapn] -> false [t=00:07:07.733374][f=0011832] [SpringApp::Kill][1] fromRun=1 [t=00:07:07.733417][f=0011832] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:07:07.757895][f=0011832] [async=0] threads=6 tasks=367590 {sum,avg}{exec,wait}time={{7849.812, 0.021}, {20323.842, 0.055}}ms [t=00:07:07.757916][f=0011832] thread=1 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1516.423, 0.000, 112.719, 0.021}, {2144.395, 0.000, 18446744027136.000, 0.029}}ms [t=00:07:07.757929][f=0011832] thread=2 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1609.746, 0.000, 112.703, 0.022}, {4385.983, 0.000, 18446744027136.000, 0.060}}ms [t=00:07:07.757944][f=0011832] thread=3 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1754.202, 0.000, 112.703, 0.024}, {4306.779, 0.000, 18446744027136.000, 0.059}}ms [t=00:07:07.757956][f=0011832] thread=4 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1349.595, 0.000, 112.769, 0.018}, {4926.549, 0.000, 18446744027136.000, 0.067}}ms [t=00:07:07.757967][f=0011832] thread=5 tasks=73518 {sum,min,max,avg}{exec,wait}time={{1619.845, 0.000, 112.721, 0.022}, {4560.137, 0.000, 14.898, 0.062}}ms [t=00:07:07.757978][f=0011832] [async=1] threads=6 tasks=3542 {sum,avg}{exec,wait}time={{22812.500, 6.441}, {12180718.000, 3438.938}}ms [t=00:07:07.757994][f=0011832] thread=1 tasks=705 {sum,min,max,avg}{exec,wait}time={{4574.708, 0.000, 549.788, 6.489}, {2442948.750, 0.222, 4572.577, 3465.176}}ms [t=00:07:07.758009][f=0011832] thread=2 tasks=707 {sum,min,max,avg}{exec,wait}time={{4548.199, 0.001, 574.277, 6.433}, {2439470.750, 0.060, 4572.458, 3450.454}}ms [t=00:07:07.758022][f=0011832] thread=3 tasks=711 {sum,min,max,avg}{exec,wait}time={{4571.582, 0.001, 549.210, 6.430}, {2437549.500, 0.288, 4572.299, 3428.340}}ms [t=00:07:07.758042][f=0011832] thread=4 tasks=711 {sum,min,max,avg}{exec,wait}time={{4551.221, 0.001, 548.866, 6.401}, {2429503.500, 0.422, 4572.300, 3417.023}}ms [t=00:07:07.758054][f=0011832] thread=5 tasks=708 {sum,min,max,avg}{exec,wait}time={{4566.789, 0.000, 583.581, 6.450}, {2431246.500, 0.487, 4571.931, 3433.964}}ms [t=00:07:07.758061][f=0011832] [ThreadPool::SetThreadCount][2] workers=0 [t=00:07:07.758068][f=0011832] [SpringApp::Kill][2] [t=00:07:07.758115][f=0011832] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:07:07.758130][f=0011832] [Game::KillLua][1] dtor=0 luaUI=000001fd6ce92740 [t=00:07:07.758165][f=0011832] Start widgetHandler:Shutdown [t=00:07:07.761384][f=0011832] Shutdown - SaveOrderList Complete [t=00:07:07.763567][f=0011832] Writing last game win data [t=00:07:07.771963][f=0011832] Shutdown - SaveConfigData Complete [t=00:07:07.771995][f=0011832] Shutdown Widget - Chili Highlight [t=00:07:07.772016][f=0011832] Shutdown Widget - Deferred rendering GL4 [t=00:07:07.772139][f=0011832] Shutdown Widget - Draw After Chili [t=00:07:07.772157][f=0011832] Shutdown Widget - API Unit Tracker GL4 [t=00:07:07.772176][f=0011832] Shutdown Widget - EPIC Menu [t=00:07:07.773564][f=0011832] Shutdown Widget - Chili Widget Selector [t=00:07:07.774785][f=0011832] Shutdown Widget - Depth of Field Shader [t=00:07:07.774806][f=0011832] Shutdown Widget - Chili Minimap [t=00:07:07.774922][f=0011832] Shutdown Widget - Deferred rendering [t=00:07:07.774936][f=0011832] SSAO: Deferred rendering disabled, disabling. [t=00:07:07.777297][f=0011832] Shutdown Widget - Deferred rendering [t=00:07:07.777315][f=0011832] SSAO: Deferred rendering disabled, disabling. [t=00:07:07.778310][f=0011832] Shutdown Widget - Local Team Colors [t=00:07:07.778334][f=0011832] Shutdown Widget - Display Keys 2 [t=00:07:07.778367][f=0011832] Shutdown Widget - Save Game Menu [t=00:07:07.778380][f=0011832] Shutdown Widget - Highlight Model Api GL4 [t=00:07:07.778407][f=0011832] Shutdown Widget - Unit Icons [t=00:07:07.778438][f=0011832] Shutdown Widget - Noises [t=00:07:07.778455][f=0011832] Shutdown Widget - Attrition Counter [t=00:07:07.778656][f=0011832] Shutdown Widget - HealthBars [t=00:07:07.779952][f=0011832] Shutdown Widget - Selected Units GL4 2 [t=00:07:07.779971][f=0011832] Shutdown Widget - BuildETA [t=00:07:07.779984][f=0011832] Shutdown Widget - Chili Chicken Panel [t=00:07:07.780017][f=0011832] Shutdown Widget - External VR Grid [t=00:07:07.780030][f=0011832] Shutdown Widget - Win Counter [t=00:07:07.780039][f=0011832] Shutdown Widget - EndGame APM stats [t=00:07:07.781395][f=0011832] Shutdown Widget - Modular Comm Info [t=00:07:07.781419][f=0011832] Shutdown Widget - Attack Warning [t=00:07:07.781431][f=0011832] Shutdown Widget - Reclaim Field Highlight [t=00:07:07.781442][f=0011832] Shutdown Widget - State Reverse and Latency [t=00:07:07.781451][f=0011832] Shutdown Widget - Music Player v2 [t=00:07:07.781461][f=0011832] Shutdown Widget - Stereo3D [t=00:07:07.781478][f=0011832] Shutdown Widget - Chili EndGame Window [t=00:07:07.781505][f=0011832] Shutdown Widget - Darkening [t=00:07:07.781524][f=0011832] Shutdown Widget - Showeco and Grid Drawer [t=00:07:07.781536][f=0011832] Shutdown Widget - Defense Range Zero-K [t=00:07:07.781545][f=0011832] Shutdown Widget - Grab Input [t=00:07:07.784511][f=0011832] Input grabbing is disabled! [t=00:07:07.784547][f=0011832] Shutdown Widget - Highlight Geos [t=00:07:07.784560][f=0011832] Shutdown Widget - Transport AI [t=00:07:07.784572][f=0011832] Shutdown Widget - Missile Silo Range [t=00:07:07.784598][f=0011832] Shutdown Widget - Local Widgets Config [t=00:07:07.784620][f=0011832] Shutdown Widget - MinimapEvents [t=00:07:07.784633][f=0011832] Shutdown Widget - Point Tracker [t=00:07:07.784642][f=0011832] Shutdown Widget - Context Menu [t=00:07:07.784651][f=0011832] Shutdown Widget - Chili Spectator Panels [t=00:07:07.784660][f=0011832] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:07:07.784681][f=0011832] Shutdown Widget - Chili Nuke Warning [t=00:07:07.784703][f=0011832] Shutdown Widget - Chili Economy Panel Default [t=00:07:07.784794][f=0011832] Shutdown Widget - Startup Info and Selector [t=00:07:07.784815][f=0011832] Shutdown Widget - Attack AoE [t=00:07:07.784827][f=0011832] Shutdown Widget - Spotter [t=00:07:07.784836][f=0011832] Shutdown Widget - Selection Send [t=00:07:07.784847][f=0011832] Shutdown Widget - TeamPlatter [t=00:07:07.785327][f=0011832] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:07:07.785427][f=0011832] Shutdown Widget - Highlight Unit GL4 v2 [t=00:07:07.785449][f=0011832] Shutdown Widget - Global Build Command [t=00:07:07.785571][f=0011832] Shutdown Widget - LupsManager [t=00:07:07.785588][f=0011832] Shutdown Widget - Receive Units Indicator [t=00:07:07.785598][f=0011832] Shutdown Widget - Newton Firezone [t=00:07:07.785611][f=0011832] Shutdown Widget - Chili Pro Console [t=00:07:07.786112][f=0011832] Shutdown Widget - Persistent Build Height [t=00:07:07.786128][f=0011832] Shutdown Widget - Lasso Terraform GUI [t=00:07:07.786137][f=0011832] Shutdown Widget - Chili Framework [t=00:07:07.786151][f=0011832] Shutdown Widget - Lups [t=00:07:07.786203][f=0011832] Shutdown Widget - Mex Placement Handler [t=00:07:07.786216][f=0011832] Shutdown Widget - Custom Markers [t=00:07:07.786236][f=0011832] Shutdown Widget - Chili Core Selector [t=00:07:07.786300][f=0011832] Shutdown Widget - Select Keys [t=00:07:07.786322][f=0011832] Shutdown Widget - Contrast Adaptive Sharpen [t=00:07:07.786340][f=0011832] Shutdown Widget - Pause Screen [t=00:07:07.786462][f=0011832] Shutdown Widget - Bloom Shader Deferred [t=00:07:07.786486][f=0011832] Shutdown Widget - Color Blindness Correction [t=00:07:07.786498][f=0011832] Shutdown Widget - Layout Handler [t=00:07:07.786513][f=0011832] Shutdown Widget - Text To Speech Control [t=00:07:07.786520][f=0011832] End widgetHandler:Shutdown [t=00:07:07.857837][f=0011832] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15421040, 0.0} allocedSize{int+, int-, ext}={0, 0, 2794253484}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0197} [t=00:07:07.857979][f=0011832] [Game::KillLua][2] dtor=0 luaGaia=000001fcadb78a50 [t=00:07:07.867125][f=0011832] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:07:07.867192][f=0011832] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:07:07.867223][f=0011832] [Game::KillLua][3] dtor=0 luaRules=000001fd41a6b8f0 [t=00:07:07.867257][f=0011832] Start gadgetHandler:Shutdown [t=00:07:07.867271][f=0011832] Shutdown - StartSetup [t=00:07:07.867279][f=0011832] Shutdown - UnitMorph [t=00:07:07.867686][f=0011832] Shutdown - Carrier Drones [t=00:07:07.867704][f=0011832] Shutdown - Missile Silo Controller [t=00:07:07.867719][f=0011832] Shutdown - Modular Comm Info [t=00:07:07.867727][f=0011832] Shutdown - Terrain Texture Handler [t=00:07:07.867735][f=0011832] Shutdown - UnitCloakShield [t=00:07:07.867853][f=0011832] Shutdown - Starlight Handler [t=00:07:07.867872][f=0011832] End gadgetHandler:Shutdown [t=00:07:07.893250][f=0011832] Start gadgetHandler:Shutdown [t=00:07:07.893273][f=0011832] Shutdown - Teleport Throw [t=00:07:07.893284][f=0011832] Shutdown - UnitMorph [t=00:07:07.893300][f=0011832] Shutdown - Commander Skin Renderer [t=00:07:07.893847][f=0011832] Shutdown - Missile fired callins [t=00:07:07.893862][f=0011832] Shutdown - Modular Comm Info [t=00:07:07.893870][f=0011832] Shutdown - Retreat Command [t=00:07:07.893885][f=0011832] Shutdown - Shockwaves [t=00:07:07.893893][f=0011832] Shutdown - Unit tint API [t=00:07:07.893900][f=0011832] Shutdown - Unit glow API [t=00:07:07.893908][f=0011832] Shutdown - UnitCloakShield [t=00:07:07.893919][f=0011832] Shutdown - Lups Cloak FX [t=00:07:07.893928][f=0011832] Shutdown - Lups [t=00:07:07.893998][f=0011832] Shutdown - Lups Shield [t=00:07:07.894058][f=0011832] End gadgetHandler:Shutdown [t=00:07:07.910662][f=0011832] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 815, 0.0} allocedSize{int+, int-, ext}={0, 0, 124373}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037} [t=00:07:07.910955][f=0011832] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:07:07.911015][f=0011832] [Game::KillLua][4] dtor=0 [t=00:07:07.911023][f=0011832] [Game::KillLua][5] dtor=0 [t=00:07:07.941485][f=0011832] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-07_19-24-32-788_Thornford 2_105.1.1-2511-g747f18b BAR105.sdfz" (158037 bytes) [t=00:07:07.941587][f=0011832] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:07:07.957370][f=0011832] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:07:07.957388][f=0011832] [Sound] [Sound::UpdateThread][3] #sources=32 #items=41 [t=00:07:07.957450][f=0011832] [Sound] [Sound::UpdateThread][4] ctx=000001fcd2bce9d0 dev=000001fcefdf3ce0 [t=00:07:07.957620][f=0011832] [Sound] [Sound::UpdateThread][5] ctx=000001fcd2bce9d0 dev=000001fcefdf3ce0 [t=00:07:07.957632][f=0011832] [Sound] [Sound::Cleanup][alcDestroyContext(000001fcd2bce9d0)] [t=00:07:07.959137][f=0011832] [Sound] [Sound::Cleanup][alcCloseDevice(000001fcefdf3ce0)] [t=00:07:07.959484][f=0011832] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:07:07.983771][f=0011832] [Sound] [Sound::UpdateThread][6] [t=00:07:07.984529][f=0011832] [Game::~CGame][1] [t=00:07:07.984544][f=0011832] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:07:07.984551][f=0011832] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:07:07.984557][f=0011832] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:07:07.984601][f=0011832] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:07:07.984611][f=0011832] [Game::KillLua][4] dtor=1 [t=00:07:07.984619][f=0011832] [Game::KillLua][5] dtor=1 [t=00:07:07.984939][f=0011832] [Game::KillMisc][1] [t=00:07:07.984947][f=0011832] [Game::KillMisc][2] [t=00:07:07.985168][f=0011832] [Game::KillMisc][3] [t=00:07:07.985263][f=0011832] [Game::KillRendering][1] [t=00:07:07.994138][f=0011832] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:07:08.009626][f=0011832] [3DOParser::Kill] allocated 29 pieces [t=00:07:08.009712][f=0011832] [S3OParser::Kill] allocated 5521 pieces [t=00:07:08.010192][f=0011832] [AssParser::Kill] allocated 731 pieces [t=00:07:08.063648][f=0011832] [Game::KillInterface][1] [t=00:07:08.063952][f=0011832] [Game::KillInterface][2] [t=00:07:08.064424][f=0011832] [Game::KillSimulation][1] [t=00:07:08.064537][f=0011832] [Game::KillSimulation][2] [t=00:07:08.085639][f=0011832] [CCollisionHandler] dis-/continuous tests: 163/15694097 [t=00:07:08.085701][f=0011832] [Game::KillSimulation][3] [t=00:07:08.087812][f=0011832] [~CPathCache(28x28)] cacheHits=85 hitPercentage=39% numHashColls=0 maxCacheSize=20 [t=00:07:08.087874][f=0011832] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:07:08.087941][f=0011832] [~CPathCache(56x56)] cacheHits=253 hitPercentage=48% numHashColls=0 maxCacheSize=33 [t=00:07:08.087983][f=0011832] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:07:08.088204][f=0011832] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:07:08.095737][f=0011832] [LosHandler::Kill] raycast instance cache-{hits,misses}={27,493}; shared=0%; cached=5% [t=00:07:08.107975][f=0011832] [Game::KillSimulation][4] [t=00:07:08.189162][f=0011832] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:07:08.189193][f=0011832] [Game::~CGame][2] [t=00:07:08.189201][f=0011832] [Game::~CGame][3] [t=00:07:08.189225][f=0011832] [SpringApp::Kill][3] [t=00:07:08.189571][f=0011832] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 798585 bytes sent in 8219 packets (97.163 bytes/packet) 436726 bytes recv'd in 9084 packets (48.076 bytes/packet) {0.105x, 0.125x} relative protocol overhead {up, down} 29552 incoming chunks dropped, 24124 outgoing chunks resent 8597 incoming chunks processed [t=00:07:08.189609][f=0011832] [SpringApp::Kill][4] font=000001fcd34ba180 [t=00:07:08.192397][f=0011832] [SpringApp::Kill][5] [t=00:07:08.194929][f=0011832] [SpringApp::Kill][6] [t=00:07:08.194987] [SpringApp::Kill][7] [t=00:07:08.196266] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:08.196281] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:07:08.196290] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:07:08.196307] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:07:08.196316] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1216, 65536, 65536}, EBO = {1824, 262144, 262144} [t=00:07:08.196324] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:08.196336] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:07:08.196345] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41328, 1048576, 1048576}, EBO = {61992, 2097152, 2097152} [t=00:07:08.196353] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:07:08.196393] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:08.196405] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:08.196414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:07:08.196425] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {240, 1048576, 1048576}, EBO = {360, 2097152, 2097152} [t=00:07:08.303614] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:07:08.303631] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:07:08.303637] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:07:08.303642] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:07:08.303647] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:07:08.304114] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>] [t=00:07:08.304145] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:07:08.304156] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001fcefe26d70) [t=00:07:08.304212] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001fcefe25350) [t=00:07:08.305664] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=1)] #archives[section]=1 #files[section]=118 [t=00:07:08.305727] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\thornford_2.sd7 (000001fcefefc890) [t=00:07:08.309263] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:07:08.309278] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fcefe26740) [t=00:07:08.309318] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fcefe25a30) [t=00:07:08.309399] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fcefe26110) [t=00:07:08.309486] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:07:08.309498] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:07:08.309561] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:07:08.309576] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:07:08.309584] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:07:08.309593] [VFS] [SpringVFS::DeleteArchives<this=000001fcefc83c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:07:08.309755] [SpringApp::Kill][8] [t=00:07:08.309765] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:07:08.309777] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1) [t=00:07:08.309782] [WatchDog::Uninstall][2] [t=00:07:09.248713] [WatchDog::Uninstall][3] [t=00:07:09.248731] [SpringApp::Kill][9]
infolog_full.txt (truncated):