Open Chobbyla opened 4 days ago
infolog_full.txt (truncated):
[t=00:00:00.000137] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.020606] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020663] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020691] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020711] [t=00:00:00.020719] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020730] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020740] Use "none" to disable the default log sections. [t=00:00:00.020756] ============== </Log Sections> ============== [t=00:00:00.020767] ============== <User Config> ============== [t=00:00:00.020902] AllowDeferredMapRendering = 1 [t=00:00:00.020914] AllowDeferredModelRendering = 1 [t=00:00:00.020920] AnimationMT = 0 [t=00:00:00.020926] BumpWaterBlurReflection = 1 [t=00:00:00.020932] BumpWaterTexSizeReflection = 128 [t=00:00:00.020938] CamFreeScrollSpeed = 50 [t=00:00:00.020943] CamMode = 1 [t=00:00:00.020950] CubeTexSizeReflection = 1 [t=00:00:00.020962] CubeTexSizeSpecular = 1 [t=00:00:00.020974] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020985] EdgeMoveDynamic = 0 [t=00:00:00.020993] EdgeMoveWidth = 0.003 [t=00:00:00.021002] FPSFOV = 90 [t=00:00:00.021009] FPSScrollSpeed = 50 [t=00:00:00.021022] FontSize = 18 [t=00:00:00.021032] FullscreenEdgeMove = 0 [t=00:00:00.021042] GrassDetail = 0 [t=00:00:00.021052] GroundDecals = 2 [t=00:00:00.021062] GroundDetail = 90 [t=00:00:00.021071] HangTimeout = 30 [t=00:00:00.021095] HardwareCursor = 1 [t=00:00:00.021104] InitialNetworkTimeout = 0 [t=00:00:00.021112] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.021119] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.021127] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.021134] LinkOutgoingBandwidth = 262144 [t=00:00:00.021144] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021150] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021157] MSAALevel = 1 [t=00:00:00.021164] MaxParticles = 15000 [t=00:00:00.021176] MaxSounds = 32 [t=00:00:00.021183] MaximumTransmissionUnit = 0 [t=00:00:00.021197] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021205] MiniMapMarker = 0 [t=00:00:00.021212] MouseDragScrollThreshold = 0 [t=00:00:00.021218] NetworkLossFactor = 2 [t=00:00:00.021226] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021238] OverheadScrollSpeed = 50 [t=00:00:00.021246] ReconnectTimeout = 0 [t=00:00:00.021252] RotOverheadScrollSpeed = 50 [t=00:00:00.021263] RotateLogFiles = 1 [t=00:00:00.021274] ShadowMapSize = 1024 [t=00:00:00.021280] Shadows = 1 [t=00:00:00.021286] ShowClock = 0 [t=00:00:00.021292] SoftParticles = 2 [t=00:00:00.021303] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021310] UnitIconDist = 151 [t=00:00:00.021317] UpdateBoundingVolumeMT = 0 [t=00:00:00.021323] UpdateWeaponVectorsMT = 0 [t=00:00:00.021330] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021335] UseLuaMemPools = 0 [t=00:00:00.021342] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021422] VFSCacheArchiveFiles = 0 [t=00:00:00.021437] VSync = 1 [t=00:00:00.021442] Water = 4 [t=00:00:00.021447] WindowBorderless = 1 [t=00:00:00.021453] WindowPosY = 0 [t=00:00:00.021460] WindowedEdgeMove = 0 [t=00:00:00.021467] XResolutionWindowed = 1920 [t=00:00:00.021473] YResolutionWindowed = 1080 [t=00:00:00.021494] ============== </User Config> ============== [t=00:00:00.021505] ============== <User System> ============== [t=00:00:00.021525] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.021560] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021576] Compiler Version: gcc-13.2.0 [t=00:00:00.021665] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021784] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021801] Binary Word Size: 64-bit (native) [t=00:00:00.021808] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021825] Physical CPU Cores: 6 [t=00:00:00.021830] Logical CPU Cores: 12 [t=00:00:00.021837] ============== </User System> ============== [t=00:00:00.021848] Run: thread affinity fff [t=00:00:00.022117] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022133] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022138] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022144] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022149] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023960] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023991] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030436] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.049415] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.049433] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.049439] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.049445] [11] 2560x1080x24bpp@144Hz [t=00:00:00.049449] [14] 1920x1440x24bpp@144Hz [t=00:00:00.049472] [19] 1920x1200x24bpp@144Hz [t=00:00:00.049478] [23] 1920x1080x24bpp@144Hz [t=00:00:00.049482] [30] 1720x1440x24bpp@144Hz [t=00:00:00.049487] [34] 1680x1050x24bpp@144Hz [t=00:00:00.049492] [40] 1600x1200x24bpp@144Hz [t=00:00:00.049496] [44] 1600x1024x24bpp@144Hz [t=00:00:00.049501] [50] 1600x900x24bpp@144Hz [t=00:00:00.049505] [55] 1440x1080x24bpp@144Hz [t=00:00:00.049510] [62] 1440x900x24bpp@144Hz [t=00:00:00.049514] [67] 1400x1050x24bpp@144Hz [t=00:00:00.049519] [73] 1366x768x24bpp@144Hz [t=00:00:00.049527] [78] 1360x768x24bpp@144Hz [t=00:00:00.049556] [83] 1280x1024x24bpp@144Hz [t=00:00:00.049569] [89] 1280x960x24bpp@144Hz [t=00:00:00.049576] [94] 1280x800x24bpp@144Hz [t=00:00:00.049583] [99] 1280x768x24bpp@144Hz [t=00:00:00.049592] [104] 1280x720x24bpp@144Hz [t=00:00:00.049599] [111] 1152x864x24bpp@144Hz [t=00:00:00.049609] [116] 1024x768x24bpp@144Hz [t=00:00:00.049616] [123] 800x600x24bpp@144Hz [t=00:00:00.049622] [130] 720x576x24bpp@144Hz [t=00:00:00.049629] [135] 720x480x24bpp@144Hz [t=00:00:00.049650] [141] 640x480x24bpp@144Hz [t=00:00:00.055975] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.055994] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.056000] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.056005] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.056009] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.056014] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.056022] [11] 1366x768x24bpp@144Hz [t=00:00:00.056026] [13] 1360x768x24bpp@144Hz [t=00:00:00.056044] [15] 1280x1024x24bpp@144Hz [t=00:00:00.056049] [17] 1280x960x24bpp@144Hz [t=00:00:00.056053] [19] 1280x800x24bpp@144Hz [t=00:00:00.056058] [21] 1280x768x24bpp@144Hz [t=00:00:00.056063] [23] 1280x720x24bpp@144Hz [t=00:00:00.056067] [25] 1280x600x24bpp@144Hz [t=00:00:00.056072] [27] 1152x864x24bpp@144Hz [t=00:00:00.056076] [29] 1024x768x24bpp@144Hz [t=00:00:00.056081] [31] 800x600x24bpp@144Hz [t=00:00:00.056087] [33] 640x480x24bpp@144Hz [t=00:00:00.056091] [35] 640x400x24bpp@144Hz [t=00:00:00.317922] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.318670] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.318691] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.347498] [GR::LogVersionInfo] [t=00:00:00.347513] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.347520] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.347546] GL vendor : NVIDIA Corporation [t=00:00:00.347553] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.347559] GLSL version: 4.60 NVIDIA [t=00:00:00.347564] GLEW version: 2.1.0 [t=00:00:00.347569] GPU memory : 6144MB (total) / 4863MB (available) [t=00:00:00.347588] SDL swap-int: 1 [t=00:00:00.347594] SDL driver : windows [t=00:00:00.347598] [t=00:00:00.347603] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.347609] GLSL shader support : 1 [t=00:00:00.347619] GL4 support : 1 [t=00:00:00.347628] FBO extension support : 1 [t=00:00:00.347643] NVX GPU mem-info support : 1 [t=00:00:00.347653] ATI GPU mem-info support : 0 [t=00:00:00.347665] Texture clamping to edge : 1 [t=00:00:00.347676] NPOT-texture support : 1 (1) [t=00:00:00.347684] S3TC/DXT1 texture support : 1/1 [t=00:00:00.347693] texture query-LOD support : 1 (1) [t=00:00:00.347699] MSAA frame-buffer support : 1 (1) [t=00:00:00.347709] Z-buffer depth : 32 (-) [t=00:00:00.347722] primitive-restart support : 1 (1) [t=00:00:00.347728] clip-space control support: 1 (1) [t=00:00:00.347737] seamless cube-map support : 1 (1) [t=00:00:00.347743] frag-depth layout support : 1 (1) [t=00:00:00.347748] persistent maps support : 1 (1) [t=00:00:00.347754] explicit attribs location : 1 (1) [t=00:00:00.347760] multi draw indirect : 1 (-) [t=00:00:00.347769] array textures : 1 (-) [t=00:00:00.347775] buffer copy support : 1 (-) [t=00:00:00.347786] indirect draw : 1 (-) [t=00:00:00.347794] base instance : 1 (-) [t=00:00:00.347799] [t=00:00:00.347804] max. FBO samples : 32 [t=00:00:00.347809] max. FS/program texture slots : 32/192 [t=00:00:00.347817] max. texture size : 32768 [t=00:00:00.347825] max. texture anisotropy level : 16.000000 [t=00:00:00.347831] max. vec4 varyings/attributes : 31/16 [t=00:00:00.347839] max. draw-buffers : 8 [t=00:00:00.347849] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.347855] max. uniform buffer-bindings : 84 [t=00:00:00.347863] max. uniform block-size : 64KB [t=00:00:00.347868] max. storage buffer-bindings : 96 [t=00:00:00.347873] max. storage block-size : 2047MB [t=00:00:00.347881] [t=00:00:00.347886] enable AMD-hacks : 0 [t=00:00:00.347890] compress MIP-maps: 0 [t=00:00:00.347952] Number of compressed texture formats: 23 [t=00:00:00.347984] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.348026] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.348293] [GR::UpdateGLConfigs] [t=00:00:00.348335] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.348344] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.348357] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.348368] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.348373] [GR::InitGLState] [t=00:00:00.348443] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.439075] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.441859] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.442405] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.448311] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.448361] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.448780] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.449899] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.449915] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.450000] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.450084] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.468424] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.468931] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.470655] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.470895] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.513131] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.513190] [VFS] [SpringVFS::ReserveArchives<this=00000254bcf83c60>] [t=00:00:00.513732] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.516012] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000254bcf83c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.516029] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.601198] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.601640] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.601754] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.601959] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.602113] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.602211] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.602371] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.602421] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.602992][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.603112][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.603322][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.603358][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.603372][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.603435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.626124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.626147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.626156][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.626180][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.626189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.710474][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms) [t=00:00:00.752298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.754788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000254bd0f3180(default) context=00000254bd0883a0 numChannels=2 frameSize=8 [t=00:00:00.754907][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.754922][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.754930][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.754937][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.754964][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.754997][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.755007][f=-000001] [Sound] Devices: [t=00:00:00.757512][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.757537][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.757545][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.757559][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.757566][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.758399][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.758428][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.817641][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678617 MB [t=00:00:00.819515][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.820386][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483 [t=00:00:00.821733][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon [t=00:00:01.079320][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Roast_v1" (loaded=0 cached=0) [t=00:00:01.080216][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Chicken_Roast_v1", overwrite=false)] section=1 cached=0 [t=00:00:01.080895][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.081752][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.128710][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.129772][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.129974][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.132060][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.178564][f=-000001] [CAS::GASCB] Archive file="chicken_roast_v1.sd7" cs="6a6c76b11946bf5ce437929fbbee0e93f01cb655f53c9d6c7aef03eb6d60cb155d4e90a798e318ad31de6d43206d6ad27c64b413664d7996db63bf7d3ba847f2" [t=00:00:01.179013][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.179185][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Roast_v1 (checksum a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.225819][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.225955][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.226064][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.226202][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.226252][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.425215][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:13.425398][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:13.425610][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:13.425825][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:13.429440][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:13.430183][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:13.447179][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:13.447548][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:13.447840][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:13.460212][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:13.460489][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:13.460784][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:13.461090][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:13.461338][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:13.479577][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:13.480225][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:13.480994][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:13.488753][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:13.489142][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:13.489470][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:13.489836][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:13.490051][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:13.490214][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:13.490365][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:13.491303][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:13.491600][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:13.491795][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:13.492105][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:13.498974][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:13.499727][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:13.500017][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:13.517786][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:13.518104][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:13.518315][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:13.518487][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:13.518679][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:13.518953][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:13.519281][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:13.519579][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:13.519899][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:13.520153][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:13.520399][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:13.520868][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:13.521154][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:13.521626][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:13.521932][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:13.522285][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:13.523014][f=-000001] Input grabbing is enabled! [t=00:00:13.523047][f=-000001] Input grabbing is enabled! [t=00:00:13.523188][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:13.523441][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:13.523871][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:13.523937][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:13.524449][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:13.524493][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:13.524770][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:13.525465][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:13.530544][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:13.530982][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:13.531195][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:13.531440][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:13.531662][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:13.531863][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:13.533079][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:13.533334][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:13.533647][f=-000001] EndGame Graph disabled [t=00:00:13.550119][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:13.550478][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:13.550673][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:13.551064][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:13.551244][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:13.551475][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:13.551717][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:13.552318][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:13.587353][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:13.588824][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:13.589094][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:13.589301][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:13.589604][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:13.592910][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:13.593645][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:13.593851][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:13.594034][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:13.594346][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:13.594566][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:13.594861][f=-000001] Initialize [t=00:00:13.595038][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:13.596011][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.596284][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:13.596499][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:13.596724][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:13.597001][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:13.597241][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:13.598189][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.598572][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.600230][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.600586][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.620289][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.620878][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.621635][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.621969][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.754055][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.754420][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.754841][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.760765][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.760999][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.762100][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.762362][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.762896][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.763133][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.763430][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.763822][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.764046][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.764060][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.764075][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.764175][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.765291][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.766765][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.767036][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.767381][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.767685][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.767947][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.768167][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.768499][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.769748][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.770045][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.770259][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.770489][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.770700][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.770927][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.771441][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.771709][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.772214][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.772658][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.773120][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.773369][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.773593][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.773888][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.774152][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.780878][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.785826][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.786316][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.786808][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.787424][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.789199][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.789458][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.792165][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.792506][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.792793][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:13.793786][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.794075][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.794995][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.795554][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.796364][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.796738][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.796992][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.799680][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.801266][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.807148][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.807447][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.809430][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.816508][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:13.817239][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.817523][f=-000001] SetSunLighting [t=00:00:13.818057][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.826620][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.827001][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.827258][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.827275][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.827617][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.827935][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.831146][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.832546][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.833540][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.840687][f=-000001] Writing last game win data [t=00:00:13.850165][f=-000001] LuaUI v0.3 [t=00:00:14.048909][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.114160][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.114216][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.114603][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.114620][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:14.130290][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10683, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0215} [t=00:00:14.997749][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.335708][f=-000001] GameID: e53c046759a5181b379c6b6beffe6415 [t=00:00:15.336163][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.336178][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.336460][f=-000001] -> Connection established (given id 0) [t=00:00:15.336523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48" [t=00:00:15.336601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.336640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e9543ca1e944a9be665306cfa52df870d19c86e5e54db19371a5e63d42d2db8ffa0aa6736b624c94e8d7a4084857b676cf6cf3f5d71fa4c631f3ce42c908c197]" [t=00:00:15.336658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a014b4c82a33caf8984570ebcd436f43bf9936f69c94d40ebb668d6345fde93739f323d66420881a58bfd3f3869a520143c8fdf67a9a88466339c1cba6abde0b]" [t=00:00:15.336728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000025532ba4f70,0000000000000000}][locale="C"]" [t=00:00:15.336746][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:15.370505][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.066227][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.121416][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:57.372903][f=0000666] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:14.697202][f=0002987] game_message: Stardust is under attack [t=00:03:29.839971][f=0005241] [SpringApp::Kill][1] fromRun=1 [t=00:03:29.840014][f=0005241] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:29.862099][f=0005241] [async=0] threads=6 tasks=168515 {sum,avg}{exec,wait}time={{3031.142, 0.018}, {15446.446, 0.092}}ms [t=00:03:29.862123][f=0005241] thread=1 tasks=33703 {sum,min,max,avg}{exec,wait}time={{652.958, 0.000, 73.847, 0.019}, {1809.644, 0.000, 18446744027136.000, 0.054}}ms [t=00:03:29.862136][f=0005241] thread=2 tasks=33703 {sum,min,max,avg}{exec,wait}time={{621.873, 0.000, 69.314, 0.018}, {3342.513, 0.000, 18446744027136.000, 0.099}}ms [t=00:03:29.862164][f=0005241] thread=3 tasks=33703 {sum,min,max,avg}{exec,wait}time={{633.097, 0.000, 71.768, 0.019}, {3333.162, 0.000, 18446744027136.000, 0.099}}ms [t=00:03:29.862178][f=0005241] thread=4 tasks=33703 {sum,min,max,avg}{exec,wait}time={{548.371, 0.000, 71.387, 0.016}, {3537.964, 0.000, 29.584, 0.105}}ms [t=00:03:29.862193][f=0005241] thread=5 tasks=33703 {sum,min,max,avg}{exec,wait}time={{574.843, 0.000, 72.033, 0.017}, {3423.163, 0.000, 29.604, 0.102}}ms [t=00:03:29.862213][f=0005241] [async=1] threads=6 tasks=3450 {sum,avg}{exec,wait}time={{24441.910, 7.085}, {13268140.000, 3845.838}}ms [t=00:03:29.862232][f=0005241] thread=1 tasks=693 {sum,min,max,avg}{exec,wait}time={{4908.021, 0.000, 560.824, 7.082}, {2654916.500, 0.028, 4907.008, 3831.048}}ms [t=00:03:29.862245][f=0005241] thread=2 tasks=691 {sum,min,max,avg}{exec,wait}time={{4880.920, 0.001, 579.266, 7.064}, {2662487.000, 0.242, 4906.768, 3853.093}}ms [t=00:03:29.862258][f=0005241] thread=3 tasks=687 {sum,min,max,avg}{exec,wait}time={{4872.654, 0.000, 560.607, 7.093}, {2651419.000, 0.373, 4898.612, 3859.416}}ms [t=00:03:29.862275][f=0005241] thread=4 tasks=688 {sum,min,max,avg}{exec,wait}time={{4881.200, 0.000, 560.043, 7.095}, {2660586.000, 0.518, 4906.255, 3867.131}}ms [t=00:03:29.862311][f=0005241] thread=5 tasks=691 {sum,min,max,avg}{exec,wait}time={{4899.116, 0.001, 560.665, 7.090}, {2638731.250, 0.640, 4905.015, 3818.714}}ms [t=00:03:29.862324][f=0005241] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:29.862335][f=0005241] [SpringApp::Kill][2] [t=00:03:29.862496][f=0005241] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:29.862510][f=0005241] [Game::KillLua][1] dtor=0 luaUI=000002555f270bb0 [t=00:03:29.862569][f=0005241] Start widgetHandler:Shutdown [t=00:03:29.866207][f=0005241] Shutdown - SaveOrderList Complete [t=00:03:29.868112][f=0005241] Writing last game win data [t=00:03:29.877262][f=0005241] Shutdown - SaveConfigData Complete [t=00:03:29.877290][f=0005241] Shutdown Widget - Chili Highlight [t=00:03:29.877311][f=0005241] Shutdown Widget - Deferred rendering GL4 [t=00:03:29.877422][f=0005241] Shutdown Widget - Draw After Chili [t=00:03:29.877441][f=0005241] Shutdown Widget - API Unit Tracker GL4 [t=00:03:29.877460][f=0005241] Shutdown Widget - EPIC Menu [t=00:03:29.880400][f=0005241] Shutdown Widget - Chili Minimap [t=00:03:29.880576][f=0005241] Shutdown Widget - Depth of Field Shader [t=00:03:29.880599][f=0005241] Shutdown Widget - Chili Widget Selector [t=00:03:29.882923][f=0005241] Shutdown Widget - Deferred rendering [t=00:03:29.882960][f=0005241] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.885860][f=0005241] Shutdown Widget - Deferred rendering [t=00:03:29.885881][f=0005241] SSAO: Deferred rendering disabled, disabling. [t=00:03:29.887339][f=0005241] Shutdown Widget - Local Team Colors [t=00:03:29.887387][f=0005241] Shutdown Widget - Display Keys 2 [t=00:03:29.887438][f=0005241] Shutdown Widget - Save Game Menu [t=00:03:29.887463][f=0005241] Shutdown Widget - Highlight Model Api GL4 [t=00:03:29.887501][f=0005241] Shutdown Widget - Unit Icons [t=00:03:29.887575][f=0005241] Shutdown Widget - HealthBars [t=00:03:29.889057][f=0005241] Shutdown Widget - Attrition Counter [t=00:03:29.889252][f=0005241] Shutdown Widget - Noises [t=00:03:29.889265][f=0005241] Shutdown Widget - Chili Chicken Panel [t=00:03:29.889310][f=0005241] Shutdown Widget - BuildETA [t=00:03:29.889323][f=0005241] Shutdown Widget - Selected Units GL4 2 [t=00:03:29.889334][f=0005241] Shutdown Widget - External VR Grid [t=00:03:29.889343][f=0005241] Shutdown Widget - Win Counter [t=00:03:29.889364][f=0005241] Shutdown Widget - EndGame APM stats [t=00:03:29.890975][f=0005241] Shutdown Widget - Modular Comm Info [t=00:03:29.890991][f=0005241] Shutdown Widget - Startup Info and Selector [t=00:03:29.891008][f=0005241] Shutdown Widget - Chili Economy Panel Default [t=00:03:29.891118][f=0005241] Shutdown Widget - Chili Nuke Warning [t=00:03:29.891153][f=0005241] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:29.891185][f=0005241] Shutdown Widget - Chili Spectator Panels [t=00:03:29.891225][f=0005241] Shutdown Widget - Context Menu [t=00:03:29.891234][f=0005241] Shutdown Widget - Point Tracker [t=00:03:29.891243][f=0005241] Shutdown Widget - MinimapEvents [t=00:03:29.891259][f=0005241] Shutdown Widget - Local Widgets Config [t=00:03:29.891281][f=0005241] Shutdown Widget - Missile Silo Range [t=00:03:29.891313][f=0005241] Shutdown Widget - Transport AI [t=00:03:29.891329][f=0005241] Shutdown Widget - Highlight Geos [t=00:03:29.891343][f=0005241] Shutdown Widget - Grab Input [t=00:03:29.893708][f=0005241] Input grabbing is disabled! [t=00:03:29.893727][f=0005241] Shutdown Widget - Defense Range Zero-K [t=00:03:29.893764][f=0005241] Shutdown Widget - Showeco and Grid Drawer [t=00:03:29.893773][f=0005241] Shutdown Widget - Darkening [t=00:03:29.893797][f=0005241] Shutdown Widget - Chili EndGame Window [t=00:03:29.893814][f=0005241] Shutdown Widget - Stereo3D [t=00:03:29.893830][f=0005241] Shutdown Widget - Music Player v2 [t=00:03:29.893841][f=0005241] Shutdown Widget - State Reverse and Latency [t=00:03:29.893858][f=0005241] Shutdown Widget - Reclaim Field Highlight [t=00:03:29.893870][f=0005241] Shutdown Widget - Attack Warning [t=00:03:29.893884][f=0005241] Shutdown Widget - Attack AoE [t=00:03:29.893896][f=0005241] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:29.893906][f=0005241] Shutdown Widget - TeamPlatter [t=00:03:29.894535][f=0005241] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:29.894656][f=0005241] Shutdown Widget - Selection Send [t=00:03:29.894673][f=0005241] Shutdown Widget - Spotter [t=00:03:29.894689][f=0005241] Shutdown Widget - LupsManager [t=00:03:29.894708][f=0005241] Shutdown Widget - Global Build Command [t=00:03:29.894862][f=0005241] Shutdown Widget - Newton Firezone [t=00:03:29.894877][f=0005241] Shutdown Widget - Receive Units Indicator [t=00:03:29.894886][f=0005241] Shutdown Widget - Chili Pro Console [t=00:03:29.895481][f=0005241] Shutdown Widget - Persistent Build Height [t=00:03:29.895498][f=0005241] Shutdown Widget - Lasso Terraform GUI [t=00:03:29.895514][f=0005241] Shutdown Widget - Lups [t=00:03:29.895583][f=0005241] Shutdown Widget - Chili Framework [t=00:03:29.895597][f=0005241] Shutdown Widget - Chili Core Selector [t=00:03:29.895677][f=0005241] Shutdown Widget - Custom Markers [t=00:03:29.895692][f=0005241] Shutdown Widget - Mex Placement Handler [t=00:03:29.895703][f=0005241] Shutdown Widget - Select Keys [t=00:03:29.895723][f=0005241] Shutdown Widget - Pause Screen [t=00:03:29.895841][f=0005241] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:29.895896][f=0005241] Shutdown Widget - Bloom Shader Deferred [t=00:03:29.895913][f=0005241] Shutdown Widget - Text To Speech Control [t=00:03:29.895927][f=0005241] Shutdown Widget - Layout Handler [t=00:03:29.895941][f=0005241] Shutdown Widget - Color Blindness Correction [t=00:03:29.895956][f=0005241] End widgetHandler:Shutdown [t=00:03:29.956904][f=0005241] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7557132, 0.0} allocedSize{int+, int-, ext}={0, 0, 1622067928}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0258} [t=00:03:29.957071][f=0005241] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:29.957084][f=0005241] [Game::KillLua][3] dtor=0 luaRules=0000025532ba4f70 [t=00:03:29.957124][f=0005241] Start gadgetHandler:Shutdown [t=00:03:29.957135][f=0005241] Shutdown - StartSetup [t=00:03:29.957144][f=0005241] Shutdown - UnitMorph [t=00:03:29.957363][f=0005241] Shutdown - Carrier Drones [t=00:03:29.957375][f=0005241] Shutdown - Missile Silo Controller [t=00:03:29.957408][f=0005241] Shutdown - Modular Comm Info [t=00:03:29.957418][f=0005241] Shutdown - Terrain Texture Handler [t=00:03:29.957426][f=0005241] Shutdown - UnitCloakShield [t=00:03:29.957527][f=0005241] Shutdown - Starlight Handler [t=00:03:29.957545][f=0005241] End gadgetHandler:Shutdown [t=00:03:29.985435][f=0005241] Start gadgetHandler:Shutdown [t=00:03:29.985462][f=0005241] Shutdown - Teleport Throw [t=00:03:29.985476][f=0005241] Shutdown - UnitMorph [t=00:03:29.985528][f=0005241] Shutdown - Commander Skin Renderer [t=00:03:29.985971][f=0005241] Shutdown - Missile fired callins [t=00:03:29.985990][f=0005241] Shutdown - Modular Comm Info [t=00:03:29.986001][f=0005241] Shutdown - Retreat Command [t=00:03:29.986017][f=0005241] Shutdown - Shockwaves [t=00:03:29.986029][f=0005241] Shutdown - Unit tint API [t=00:03:29.986040][f=0005241] Shutdown - Unit glow API [t=00:03:29.986055][f=0005241] Shutdown - UnitCloakShield [t=00:03:29.986092][f=0005241] Shutdown - Lups Cloak FX [t=00:03:29.986113][f=0005241] Shutdown - Lups [t=00:03:29.986183][f=0005241] Shutdown - Lups Shield [t=00:03:29.986233][f=0005241] End gadgetHandler:Shutdown [t=00:03:30.008872][f=0005241] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 420, 0.0} allocedSize{int+, int-, ext}={0, 0, 62168}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048} [t=00:03:30.009108][f=0005241] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:30.009160][f=0005241] [Game::KillLua][4] dtor=0 [t=00:03:30.009168][f=0005241] [Game::KillLua][5] dtor=0 [t=00:03:30.019829][f=0005241] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-07_19-56-23-070_Chicken_Roast_v1_105.1.1-2511-g747f18b BAR105.sdfz" (83061 bytes) [t=00:03:30.019980][f=0005241] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:30.063337][f=0005241] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:30.063390][f=0005241] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:30.063500][f=0005241] [Sound] [Sound::UpdateThread][4] ctx=00000254bd0883a0 dev=00000254bd0f3180 [t=00:03:30.063739][f=0005241] [Sound] [Sound::UpdateThread][5] ctx=00000254bd0883a0 dev=00000254bd0f3180 [t=00:03:30.063767][f=0005241] [Sound] [Sound::Cleanup][alcDestroyContext(00000254bd0883a0)] [t=00:03:30.065004][f=0005241] [Sound] [Sound::Cleanup][alcCloseDevice(00000254bd0f3180)] [t=00:03:30.065293][f=0005241] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:30.092806][f=0005241] [Sound] [Sound::UpdateThread][6] [t=00:03:30.093445][f=0005241] [Game::~CGame][1] [t=00:03:30.093460][f=0005241] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:30.093468][f=0005241] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:30.093488][f=0005241] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:30.093495][f=0005241] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:30.093501][f=0005241] [Game::KillLua][4] dtor=1 [t=00:03:30.093516][f=0005241] [Game::KillLua][5] dtor=1 [t=00:03:30.093741][f=0005241] [Game::KillMisc][1] [t=00:03:30.093750][f=0005241] [Game::KillMisc][2] [t=00:03:30.093966][f=0005241] [Game::KillMisc][3] [t=00:03:30.094058][f=0005241] [Game::KillRendering][1] [t=00:03:30.107934][f=0005241] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:30.121554][f=0005241] [3DOParser::Kill] allocated 29 pieces [t=00:03:30.121679][f=0005241] [S3OParser::Kill] allocated 5521 pieces [t=00:03:30.121985][f=0005241] [AssParser::Kill] allocated 701 pieces [t=00:03:30.176157][f=0005241] [Game::KillInterface][1] [t=00:03:30.176426][f=0005241] [Game::KillInterface][2] [t=00:03:30.176822][f=0005241] [Game::KillSimulation][1] [t=00:03:30.176906][f=0005241] [Game::KillSimulation][2] [t=00:03:30.195151][f=0005241] [CCollisionHandler] dis-/continuous tests: 790/1188780 [t=00:03:30.195179][f=0005241] [Game::KillSimulation][3] [t=00:03:30.197025][f=0005241] [~CPathCache(32x12)] cacheHits=17 hitPercentage=27% numHashColls=0 maxCacheSize=11 [t=00:03:30.198203][f=0005241] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:30.198249][f=0005241] [~CPathCache(64x24)] cacheHits=11 hitPercentage=11% numHashColls=0 maxCacheSize=19 [t=00:03:30.198292][f=0005241] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:30.198520][f=0005241] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:30.201998][f=0005241] [LosHandler::Kill] raycast instance cache-{hits,misses}={15,291}; shared=0%; cached=5% [t=00:03:30.212908][f=0005241] [Game::KillSimulation][4] [t=00:03:30.299585][f=0005241] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:30.299614][f=0005241] [Game::~CGame][2] [t=00:03:30.299623][f=0005241] [Game::~CGame][3] [t=00:03:30.299820][f=0005241] [SpringApp::Kill][3] [t=00:03:30.299969][f=0005241] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 364342 bytes sent in 3876 packets (93.999 bytes/packet) 221634 bytes recv'd in 4352 packets (50.927 bytes/packet) {0.105x, 0.118x} relative protocol overhead {up, down} 12441 incoming chunks dropped, 10179 outgoing chunks resent 3848 incoming chunks processed [t=00:03:30.300009][f=0005241] [SpringApp::Kill][4] font=00000254808ea180 [t=00:03:30.302272][f=0005241] [SpringApp::Kill][5] [t=00:03:30.307205][f=0005241] [SpringApp::Kill][6] [t=00:03:30.307319] [SpringApp::Kill][7] [t=00:03:30.307970] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:30.307985] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:30.308005] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:30.308014] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:30.308023] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:30.308031] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:30.308043] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152} [t=00:03:30.308052] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23228, 1048576, 1048576}, EBO = {34842, 2097152, 2097152} [t=00:03:30.308061] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:30.308075] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:30.308084] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:30.308095] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:30.308107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152} [t=00:03:30.432495] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:30.432545] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:30.432558] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:30.432566] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:03:30.432575] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:30.433393] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>] [t=00:03:30.433447] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:30.433468] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000254bd125b70) [t=00:03:30.433551] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000254bd1240a0) [t=00:03:30.437371] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=1)] #archives[section]=1 #files[section]=3 [t=00:03:30.437413] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Roast_v1.sd7 (00000254bd2002f0) [t=00:03:30.438481] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:30.438506] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000254bd125ac0) [t=00:03:30.438546] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000254bd124570) [t=00:03:30.438643] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000254bd123f40) [t=00:03:30.438780] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:30.438797] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:30.438859] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:30.438882] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:30.438898] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:30.438913] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:30.439129] [SpringApp::Kill][8] [t=00:03:30.439144] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:30.439162] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1) [t=00:03:30.439174] [WatchDog::Uninstall][2] [t=00:03:31.132379] [WatchDog::Uninstall][3] [t=00:03:31.132396] [SpringApp::Kill][9]
infolog_full.txt (truncated):