ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118732

Open Chobbyla opened 4 days ago

Chobbyla commented 4 days ago

infolog_full.txt (truncated):

[t=00:00:00.000137] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.020606] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.020663] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.020691]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.020711]   
[t=00:00:00.020719]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.020730]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.020740]   Use "none" to disable the default log sections.
[t=00:00:00.020756] ============== </Log Sections> ==============

[t=00:00:00.020767] ============== <User Config> ==============
[t=00:00:00.020902]   AllowDeferredMapRendering = 1
[t=00:00:00.020914]   AllowDeferredModelRendering = 1
[t=00:00:00.020920]   AnimationMT = 0
[t=00:00:00.020926]   BumpWaterBlurReflection = 1
[t=00:00:00.020932]   BumpWaterTexSizeReflection = 128
[t=00:00:00.020938]   CamFreeScrollSpeed = 50
[t=00:00:00.020943]   CamMode = 1
[t=00:00:00.020950]   CubeTexSizeReflection = 1
[t=00:00:00.020962]   CubeTexSizeSpecular = 1
[t=00:00:00.020974]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.020985]   EdgeMoveDynamic = 0
[t=00:00:00.020993]   EdgeMoveWidth = 0.003
[t=00:00:00.021002]   FPSFOV = 90
[t=00:00:00.021009]   FPSScrollSpeed = 50
[t=00:00:00.021022]   FontSize = 18
[t=00:00:00.021032]   FullscreenEdgeMove = 0
[t=00:00:00.021042]   GrassDetail = 0
[t=00:00:00.021052]   GroundDecals = 2
[t=00:00:00.021062]   GroundDetail = 90
[t=00:00:00.021071]   HangTimeout = 30
[t=00:00:00.021095]   HardwareCursor = 1
[t=00:00:00.021104]   InitialNetworkTimeout = 0
[t=00:00:00.021112]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.021119]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.021127]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.021134]   LinkOutgoingBandwidth = 262144
[t=00:00:00.021144]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.021150]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.021157]   MSAALevel = 1
[t=00:00:00.021164]   MaxParticles = 15000
[t=00:00:00.021176]   MaxSounds = 32
[t=00:00:00.021183]   MaximumTransmissionUnit = 0
[t=00:00:00.021197]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.021205]   MiniMapMarker = 0
[t=00:00:00.021212]   MouseDragScrollThreshold = 0
[t=00:00:00.021218]   NetworkLossFactor = 2
[t=00:00:00.021226]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.021238]   OverheadScrollSpeed = 50
[t=00:00:00.021246]   ReconnectTimeout = 0
[t=00:00:00.021252]   RotOverheadScrollSpeed = 50
[t=00:00:00.021263]   RotateLogFiles = 1
[t=00:00:00.021274]   ShadowMapSize = 1024
[t=00:00:00.021280]   Shadows = 1
[t=00:00:00.021286]   ShowClock = 0
[t=00:00:00.021292]   SoftParticles = 2
[t=00:00:00.021303]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.021310]   UnitIconDist = 151
[t=00:00:00.021317]   UpdateBoundingVolumeMT = 0
[t=00:00:00.021323]   UpdateWeaponVectorsMT = 0
[t=00:00:00.021330]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.021335]   UseLuaMemPools = 0
[t=00:00:00.021342]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.021422]   VFSCacheArchiveFiles = 0
[t=00:00:00.021437]   VSync = 1
[t=00:00:00.021442]   Water = 4
[t=00:00:00.021447]   WindowBorderless = 1
[t=00:00:00.021453]   WindowPosY = 0
[t=00:00:00.021460]   WindowedEdgeMove = 0
[t=00:00:00.021467]   XResolutionWindowed = 1920
[t=00:00:00.021473]   YResolutionWindowed = 1080
[t=00:00:00.021494] ============== </User Config> ==============

[t=00:00:00.021505] ============== <User System> ==============
[t=00:00:00.021525]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.021560]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.021576]        Compiler Version: gcc-13.2.0
[t=00:00:00.021665]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.021784]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.021801]        Binary Word Size: 64-bit (native)
[t=00:00:00.021808]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.021825]      Physical CPU Cores: 6
[t=00:00:00.021830]       Logical CPU Cores: 12
[t=00:00:00.021837] ============== </User System> ==============

[t=00:00:00.021848] Run: thread affinity fff
[t=00:00:00.022117] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.022133]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.022138]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.022144]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.022149]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023960] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023991] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.030436] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.049415]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.049433]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.049439]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.049445]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.049449]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.049472]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.049478]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.049482]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.049487]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.049492]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.049496]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.049501]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.049505]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.049510]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.049514]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.049519]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.049527]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.049556]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.049569]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.049576]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.049583]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.049592]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.049599]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.049609]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.049616]         [123] 800x600x24bpp@144Hz
[t=00:00:00.049622]         [130] 720x576x24bpp@144Hz
[t=00:00:00.049629]         [135] 720x480x24bpp@144Hz
[t=00:00:00.049650]         [141] 640x480x24bpp@144Hz
[t=00:00:00.055975]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.055994]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.056000]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.056005]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.056009]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.056014]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.056022]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.056026]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.056044]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.056049]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.056053]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.056058]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.056063]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.056067]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.056072]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.056076]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.056081]         [31] 800x600x24bpp@144Hz
[t=00:00:00.056087]         [33] 640x480x24bpp@144Hz
[t=00:00:00.056091]         [35] 640x400x24bpp@144Hz
[t=00:00:00.317922] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.318670] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.318691] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.347498] [GR::LogVersionInfo]
[t=00:00:00.347513]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.347520]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.347546]     GL vendor   : NVIDIA Corporation
[t=00:00:00.347553]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.347559]     GLSL version: 4.60 NVIDIA
[t=00:00:00.347564]     GLEW version: 2.1.0
[t=00:00:00.347569]     GPU memory  : 6144MB (total) / 4863MB (available)
[t=00:00:00.347588]     SDL swap-int: 1
[t=00:00:00.347594]     SDL driver  : windows
[t=00:00:00.347598]     
[t=00:00:00.347603]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.347609]     GLSL shader support       : 1
[t=00:00:00.347619]     GL4 support               : 1
[t=00:00:00.347628]     FBO extension support     : 1
[t=00:00:00.347643]     NVX GPU mem-info support  : 1
[t=00:00:00.347653]     ATI GPU mem-info support  : 0
[t=00:00:00.347665]     Texture clamping to edge  : 1
[t=00:00:00.347676]     NPOT-texture support      : 1 (1)
[t=00:00:00.347684]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.347693]     texture query-LOD support : 1 (1)
[t=00:00:00.347699]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.347709]     Z-buffer depth            : 32 (-)
[t=00:00:00.347722]     primitive-restart support : 1 (1)
[t=00:00:00.347728]     clip-space control support: 1 (1)
[t=00:00:00.347737]     seamless cube-map support : 1 (1)
[t=00:00:00.347743]     frag-depth layout support : 1 (1)
[t=00:00:00.347748]     persistent maps support   : 1 (1)
[t=00:00:00.347754]     explicit attribs location : 1 (1)
[t=00:00:00.347760]     multi draw indirect       : 1 (-)
[t=00:00:00.347769]     array textures            : 1 (-)
[t=00:00:00.347775]     buffer copy support       : 1 (-)
[t=00:00:00.347786]     indirect draw             : 1 (-)
[t=00:00:00.347794]     base instance             : 1 (-)
[t=00:00:00.347799]     
[t=00:00:00.347804]     max. FBO samples              : 32
[t=00:00:00.347809]     max. FS/program texture slots : 32/192
[t=00:00:00.347817]     max. texture size             : 32768
[t=00:00:00.347825]     max. texture anisotropy level : 16.000000
[t=00:00:00.347831]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.347839]     max. draw-buffers             : 8
[t=00:00:00.347849]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.347855]     max. uniform buffer-bindings  : 84
[t=00:00:00.347863]     max. uniform block-size       : 64KB
[t=00:00:00.347868]     max. storage buffer-bindings  : 96
[t=00:00:00.347873]     max. storage block-size       : 2047MB
[t=00:00:00.347881]     
[t=00:00:00.347886]     enable AMD-hacks : 0
[t=00:00:00.347890]     compress MIP-maps: 0
[t=00:00:00.347952]     Number of compressed texture formats: 23
[t=00:00:00.347984]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.348026] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.348293] [GR::UpdateGLConfigs]
[t=00:00:00.348335] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.348344] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.348357] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.348368] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.348373] [GR::InitGLState]
[t=00:00:00.348443] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.439075] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.441859] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.442405] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.448311] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.448361] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.448780] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.449899] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.449915] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.450000] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.450084] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.468424] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.468931] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.470655] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.470895] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.513131] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms
[t=00:00:00.513190] [VFS] [SpringVFS::ReserveArchives<this=00000254bcf83c60>]
[t=00:00:00.513732] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.516012] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000254bcf83c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.516029] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.601198] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.601640] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.601754] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.601959] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.602113] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.602211] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.602371] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.602421] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.602992][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.603112][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.603322][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.603358][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.603372][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.603435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.626124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.626147][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.626156][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.626180][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.626189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.710474][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.4ms)
[t=00:00:00.752298][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.754788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000254bd0f3180(default) context=00000254bd0883a0  numChannels=2 frameSize=8
[t=00:00:00.754907][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.754922][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.754930][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.754937][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.754964][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.754997][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.755007][f=-000001] [Sound]   Devices:
[t=00:00:00.757512][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.757537][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.757545][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.757559][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.757566][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.758399][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.758428][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.817641][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678617 MB
[t=00:00:00.819515][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.820386][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483
[t=00:00:00.821733][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon
[t=00:00:01.079320][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Roast_v1" (loaded=0 cached=0)
[t=00:00:01.080216][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Chicken_Roast_v1", overwrite=false)] section=1 cached=0
[t=00:00:01.080895][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.081752][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.128710][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.129772][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.129974][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.132060][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254bcf83c60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.178564][f=-000001] [CAS::GASCB] Archive file="chicken_roast_v1.sd7" cs="6a6c76b11946bf5ce437929fbbee0e93f01cb655f53c9d6c7aef03eb6d60cb155d4e90a798e318ad31de6d43206d6ad27c64b413664d7996db63bf7d3ba847f2"
[t=00:00:01.179013][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.179185][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Roast_v1 (checksum a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.225819][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.225955][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.226064][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.226202][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.226252][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:13.425215][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:13.425398][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:13.425610][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:13.425825][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:13.429440][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:13.430183][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:13.447179][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:13.447548][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:13.447840][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:13.460212][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:13.460489][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:13.460784][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:13.461090][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:13.461338][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:13.479577][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:13.480225][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:13.480994][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:13.488753][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:13.489142][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:13.489470][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:13.489836][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:13.490051][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:13.490214][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:13.490365][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:13.491303][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:13.491600][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:13.491795][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:13.492105][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:13.498974][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:13.499727][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:13.500017][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:13.517786][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:13.518104][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:13.518315][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:13.518487][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:13.518679][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:13.518953][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:13.519281][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:13.519579][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:13.519899][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:13.520153][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:13.520399][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:13.520868][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:13.521154][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:13.521626][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:13.521932][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:13.522285][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:13.523014][f=-000001] Input grabbing is enabled!
[t=00:00:13.523047][f=-000001] Input grabbing is enabled!
[t=00:00:13.523188][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:13.523441][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:13.523871][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:13.523937][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:13.524449][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:13.524493][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:13.524770][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:13.525465][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:13.530544][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:13.530982][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:13.531195][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:13.531440][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:13.531662][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:13.531863][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:13.533079][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:13.533334][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:13.533647][f=-000001] EndGame Graph disabled
[t=00:00:13.550119][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:13.550478][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:13.550673][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:13.551064][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:13.551244][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:13.551475][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:13.551717][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:13.552318][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:13.587353][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:13.588824][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:13.589094][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:13.589301][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:13.589604][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:13.592910][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:13.593645][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:13.593851][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:13.594034][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:13.594346][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:13.594566][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:13.594861][f=-000001] Initialize
[t=00:00:13.595038][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:13.596011][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:13.596284][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:13.596499][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:13.596724][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:13.597001][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:13.597241][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:13.598189][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:13.598572][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:13.600230][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:13.600586][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:13.620289][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:13.620878][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:13.621635][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:13.621969][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:13.754055][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:13.754420][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:13.754841][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:13.760765][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:13.760999][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:13.762100][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:13.762362][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:13.762896][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:13.763133][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:13.763430][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:13.763822][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:13.764046][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:13.764060][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:13.764075][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:13.764175][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:13.765291][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:13.766765][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:13.767036][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:13.767381][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:13.767685][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:13.767947][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:13.768167][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:13.768499][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:13.769748][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:13.770045][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:13.770259][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:13.770489][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:13.770700][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:13.770927][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:13.771441][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:13.771709][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:13.772214][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:13.772658][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:13.773120][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:13.773369][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:13.773593][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:13.773888][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:13.774152][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:13.780878][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:13.785826][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:13.786316][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:13.786808][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:13.787424][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:13.789199][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:13.789458][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:13.792165][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:13.792506][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:13.792793][f=-000001] Mex Placement Initialised with 15 spots.
[t=00:00:13.793786][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:13.794075][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:13.794995][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:13.795554][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:13.796364][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:13.796738][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:13.796992][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:13.799680][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:13.801266][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:13.807148][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:13.807447][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:13.809430][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:13.816508][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:13.817239][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:13.817523][f=-000001] SetSunLighting
[t=00:00:13.818057][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:13.826620][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:13.827001][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:13.827258][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:13.827275][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:13.827617][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:13.827935][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:13.831146][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:13.832546][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:13.833540][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:13.840687][f=-000001] Writing last game win data
[t=00:00:13.850165][f=-000001] LuaUI v0.3
[t=00:00:14.048909][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.114160][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.114216][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.114603][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.114620][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:14.130290][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10683, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0215}
[t=00:00:14.997749][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.335708][f=-000001] GameID: e53c046759a5181b379c6b6beffe6415
[t=00:00:15.336163][f=-000001] Connection attempt from LogicDaemon
[t=00:00:15.336178][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:15.336460][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.336523][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48"
[t=00:00:15.336601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:15.336640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e9543ca1e944a9be665306cfa52df870d19c86e5e54db19371a5e63d42d2db8ffa0aa6736b624c94e8d7a4084857b676cf6cf3f5d71fa4c631f3ce42c908c197]"
[t=00:00:15.336658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a014b4c82a33caf8984570ebcd436f43bf9936f69c94d40ebb668d6345fde93739f323d66420881a58bfd3f3869a520143c8fdf67a9a88466339c1cba6abde0b]"
[t=00:00:15.336728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000025532ba4f70,0000000000000000}][locale="C"]"
[t=00:00:15.336746][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:15.370505][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.066227][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:35.121416][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:57.372903][f=0000666] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:14.697202][f=0002987] game_message: Stardust is under attack
[t=00:03:29.839971][f=0005241] [SpringApp::Kill][1] fromRun=1
[t=00:03:29.840014][f=0005241] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:29.862099][f=0005241]  [async=0] threads=6 tasks=168515 {sum,avg}{exec,wait}time={{3031.142, 0.018}, {15446.446, 0.092}}ms
[t=00:03:29.862123][f=0005241]      thread=1 tasks=33703 {sum,min,max,avg}{exec,wait}time={{652.958, 0.000, 73.847, 0.019}, {1809.644, 0.000, 18446744027136.000, 0.054}}ms
[t=00:03:29.862136][f=0005241]      thread=2 tasks=33703 {sum,min,max,avg}{exec,wait}time={{621.873, 0.000, 69.314, 0.018}, {3342.513, 0.000, 18446744027136.000, 0.099}}ms
[t=00:03:29.862164][f=0005241]      thread=3 tasks=33703 {sum,min,max,avg}{exec,wait}time={{633.097, 0.000, 71.768, 0.019}, {3333.162, 0.000, 18446744027136.000, 0.099}}ms
[t=00:03:29.862178][f=0005241]      thread=4 tasks=33703 {sum,min,max,avg}{exec,wait}time={{548.371, 0.000, 71.387, 0.016}, {3537.964, 0.000, 29.584, 0.105}}ms
[t=00:03:29.862193][f=0005241]      thread=5 tasks=33703 {sum,min,max,avg}{exec,wait}time={{574.843, 0.000, 72.033, 0.017}, {3423.163, 0.000, 29.604, 0.102}}ms
[t=00:03:29.862213][f=0005241]  [async=1] threads=6 tasks=3450 {sum,avg}{exec,wait}time={{24441.910, 7.085}, {13268140.000, 3845.838}}ms
[t=00:03:29.862232][f=0005241]      thread=1 tasks=693 {sum,min,max,avg}{exec,wait}time={{4908.021, 0.000, 560.824, 7.082}, {2654916.500, 0.028, 4907.008, 3831.048}}ms
[t=00:03:29.862245][f=0005241]      thread=2 tasks=691 {sum,min,max,avg}{exec,wait}time={{4880.920, 0.001, 579.266, 7.064}, {2662487.000, 0.242, 4906.768, 3853.093}}ms
[t=00:03:29.862258][f=0005241]      thread=3 tasks=687 {sum,min,max,avg}{exec,wait}time={{4872.654, 0.000, 560.607, 7.093}, {2651419.000, 0.373, 4898.612, 3859.416}}ms
[t=00:03:29.862275][f=0005241]      thread=4 tasks=688 {sum,min,max,avg}{exec,wait}time={{4881.200, 0.000, 560.043, 7.095}, {2660586.000, 0.518, 4906.255, 3867.131}}ms
[t=00:03:29.862311][f=0005241]      thread=5 tasks=691 {sum,min,max,avg}{exec,wait}time={{4899.116, 0.001, 560.665, 7.090}, {2638731.250, 0.640, 4905.015, 3818.714}}ms
[t=00:03:29.862324][f=0005241] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:29.862335][f=0005241] [SpringApp::Kill][2]
[t=00:03:29.862496][f=0005241] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:29.862510][f=0005241] [Game::KillLua][1] dtor=0 luaUI=000002555f270bb0
[t=00:03:29.862569][f=0005241] Start widgetHandler:Shutdown
[t=00:03:29.866207][f=0005241] Shutdown - SaveOrderList Complete
[t=00:03:29.868112][f=0005241] Writing last game win data
[t=00:03:29.877262][f=0005241] Shutdown - SaveConfigData Complete
[t=00:03:29.877290][f=0005241] Shutdown Widget - Chili Highlight
[t=00:03:29.877311][f=0005241] Shutdown Widget - Deferred rendering GL4
[t=00:03:29.877422][f=0005241] Shutdown Widget - Draw After Chili
[t=00:03:29.877441][f=0005241] Shutdown Widget - API Unit Tracker GL4
[t=00:03:29.877460][f=0005241] Shutdown Widget - EPIC Menu
[t=00:03:29.880400][f=0005241] Shutdown Widget - Chili Minimap
[t=00:03:29.880576][f=0005241] Shutdown Widget - Depth of Field Shader
[t=00:03:29.880599][f=0005241] Shutdown Widget - Chili Widget Selector
[t=00:03:29.882923][f=0005241] Shutdown Widget - Deferred rendering
[t=00:03:29.882960][f=0005241] SSAO: Deferred rendering disabled, disabling.
[t=00:03:29.885860][f=0005241] Shutdown Widget - Deferred rendering
[t=00:03:29.885881][f=0005241] SSAO: Deferred rendering disabled, disabling.
[t=00:03:29.887339][f=0005241] Shutdown Widget - Local Team Colors
[t=00:03:29.887387][f=0005241] Shutdown Widget - Display Keys 2
[t=00:03:29.887438][f=0005241] Shutdown Widget - Save Game Menu
[t=00:03:29.887463][f=0005241] Shutdown Widget - Highlight Model Api GL4
[t=00:03:29.887501][f=0005241] Shutdown Widget - Unit Icons
[t=00:03:29.887575][f=0005241] Shutdown Widget - HealthBars
[t=00:03:29.889057][f=0005241] Shutdown Widget - Attrition Counter
[t=00:03:29.889252][f=0005241] Shutdown Widget - Noises
[t=00:03:29.889265][f=0005241] Shutdown Widget - Chili Chicken Panel
[t=00:03:29.889310][f=0005241] Shutdown Widget - BuildETA
[t=00:03:29.889323][f=0005241] Shutdown Widget - Selected Units GL4 2
[t=00:03:29.889334][f=0005241] Shutdown Widget - External VR Grid
[t=00:03:29.889343][f=0005241] Shutdown Widget - Win Counter
[t=00:03:29.889364][f=0005241] Shutdown Widget - EndGame APM stats
[t=00:03:29.890975][f=0005241] Shutdown Widget - Modular Comm Info
[t=00:03:29.890991][f=0005241] Shutdown Widget - Startup Info and Selector
[t=00:03:29.891008][f=0005241] Shutdown Widget - Chili Economy Panel Default
[t=00:03:29.891118][f=0005241] Shutdown Widget - Chili Nuke Warning
[t=00:03:29.891153][f=0005241] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:29.891185][f=0005241] Shutdown Widget - Chili Spectator Panels
[t=00:03:29.891225][f=0005241] Shutdown Widget - Context Menu
[t=00:03:29.891234][f=0005241] Shutdown Widget - Point Tracker
[t=00:03:29.891243][f=0005241] Shutdown Widget - MinimapEvents
[t=00:03:29.891259][f=0005241] Shutdown Widget - Local Widgets Config
[t=00:03:29.891281][f=0005241] Shutdown Widget - Missile Silo Range
[t=00:03:29.891313][f=0005241] Shutdown Widget - Transport AI
[t=00:03:29.891329][f=0005241] Shutdown Widget - Highlight Geos
[t=00:03:29.891343][f=0005241] Shutdown Widget - Grab Input
[t=00:03:29.893708][f=0005241] Input grabbing is disabled!
[t=00:03:29.893727][f=0005241] Shutdown Widget - Defense Range Zero-K
[t=00:03:29.893764][f=0005241] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:29.893773][f=0005241] Shutdown Widget - Darkening
[t=00:03:29.893797][f=0005241] Shutdown Widget - Chili EndGame Window
[t=00:03:29.893814][f=0005241] Shutdown Widget - Stereo3D
[t=00:03:29.893830][f=0005241] Shutdown Widget - Music Player v2
[t=00:03:29.893841][f=0005241] Shutdown Widget - State Reverse and Latency
[t=00:03:29.893858][f=0005241] Shutdown Widget - Reclaim Field Highlight
[t=00:03:29.893870][f=0005241] Shutdown Widget - Attack Warning
[t=00:03:29.893884][f=0005241] Shutdown Widget - Attack AoE
[t=00:03:29.893896][f=0005241] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:29.893906][f=0005241] Shutdown Widget - TeamPlatter
[t=00:03:29.894535][f=0005241] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:29.894656][f=0005241] Shutdown Widget - Selection Send
[t=00:03:29.894673][f=0005241] Shutdown Widget - Spotter
[t=00:03:29.894689][f=0005241] Shutdown Widget - LupsManager
[t=00:03:29.894708][f=0005241] Shutdown Widget - Global Build Command
[t=00:03:29.894862][f=0005241] Shutdown Widget - Newton Firezone
[t=00:03:29.894877][f=0005241] Shutdown Widget - Receive Units Indicator
[t=00:03:29.894886][f=0005241] Shutdown Widget - Chili Pro Console
[t=00:03:29.895481][f=0005241] Shutdown Widget - Persistent Build Height
[t=00:03:29.895498][f=0005241] Shutdown Widget - Lasso Terraform GUI
[t=00:03:29.895514][f=0005241] Shutdown Widget - Lups
[t=00:03:29.895583][f=0005241] Shutdown Widget - Chili Framework
[t=00:03:29.895597][f=0005241] Shutdown Widget - Chili Core Selector
[t=00:03:29.895677][f=0005241] Shutdown Widget - Custom Markers
[t=00:03:29.895692][f=0005241] Shutdown Widget - Mex Placement Handler
[t=00:03:29.895703][f=0005241] Shutdown Widget - Select Keys
[t=00:03:29.895723][f=0005241] Shutdown Widget - Pause Screen
[t=00:03:29.895841][f=0005241] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:29.895896][f=0005241] Shutdown Widget - Bloom Shader Deferred
[t=00:03:29.895913][f=0005241] Shutdown Widget - Text To Speech Control
[t=00:03:29.895927][f=0005241] Shutdown Widget - Layout Handler
[t=00:03:29.895941][f=0005241] Shutdown Widget - Color Blindness Correction
[t=00:03:29.895956][f=0005241] End widgetHandler:Shutdown
[t=00:03:29.956904][f=0005241] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7557132, 0.0} allocedSize{int+, int-, ext}={0, 0, 1622067928}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0258}
[t=00:03:29.957071][f=0005241] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:29.957084][f=0005241] [Game::KillLua][3] dtor=0 luaRules=0000025532ba4f70
[t=00:03:29.957124][f=0005241] Start gadgetHandler:Shutdown
[t=00:03:29.957135][f=0005241] Shutdown - StartSetup
[t=00:03:29.957144][f=0005241] Shutdown - UnitMorph
[t=00:03:29.957363][f=0005241] Shutdown - Carrier Drones
[t=00:03:29.957375][f=0005241] Shutdown - Missile Silo Controller
[t=00:03:29.957408][f=0005241] Shutdown - Modular Comm Info
[t=00:03:29.957418][f=0005241] Shutdown - Terrain Texture Handler
[t=00:03:29.957426][f=0005241] Shutdown - UnitCloakShield
[t=00:03:29.957527][f=0005241] Shutdown - Starlight Handler
[t=00:03:29.957545][f=0005241] End gadgetHandler:Shutdown
[t=00:03:29.985435][f=0005241] Start gadgetHandler:Shutdown
[t=00:03:29.985462][f=0005241] Shutdown - Teleport Throw
[t=00:03:29.985476][f=0005241] Shutdown - UnitMorph
[t=00:03:29.985528][f=0005241] Shutdown - Commander Skin Renderer
[t=00:03:29.985971][f=0005241] Shutdown - Missile fired callins
[t=00:03:29.985990][f=0005241] Shutdown - Modular Comm Info
[t=00:03:29.986001][f=0005241] Shutdown - Retreat Command
[t=00:03:29.986017][f=0005241] Shutdown - Shockwaves
[t=00:03:29.986029][f=0005241] Shutdown - Unit tint API
[t=00:03:29.986040][f=0005241] Shutdown - Unit glow API
[t=00:03:29.986055][f=0005241] Shutdown - UnitCloakShield
[t=00:03:29.986092][f=0005241] Shutdown - Lups Cloak FX
[t=00:03:29.986113][f=0005241] Shutdown - Lups
[t=00:03:29.986183][f=0005241] Shutdown - Lups Shield
[t=00:03:29.986233][f=0005241] End gadgetHandler:Shutdown
[t=00:03:30.008872][f=0005241] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 420, 0.0} allocedSize{int+, int-, ext}={0, 0, 62168}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048}
[t=00:03:30.009108][f=0005241] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:30.009160][f=0005241] [Game::KillLua][4] dtor=0
[t=00:03:30.009168][f=0005241] [Game::KillLua][5] dtor=0
[t=00:03:30.019829][f=0005241] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-07_19-56-23-070_Chicken_Roast_v1_105.1.1-2511-g747f18b BAR105.sdfz" (83061 bytes)
[t=00:03:30.019980][f=0005241] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:30.063337][f=0005241] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:30.063390][f=0005241] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:30.063500][f=0005241] [Sound] [Sound::UpdateThread][4] ctx=00000254bd0883a0 dev=00000254bd0f3180
[t=00:03:30.063739][f=0005241] [Sound] [Sound::UpdateThread][5] ctx=00000254bd0883a0 dev=00000254bd0f3180
[t=00:03:30.063767][f=0005241] [Sound] [Sound::Cleanup][alcDestroyContext(00000254bd0883a0)]
[t=00:03:30.065004][f=0005241] [Sound] [Sound::Cleanup][alcCloseDevice(00000254bd0f3180)]
[t=00:03:30.065293][f=0005241] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:30.092806][f=0005241] [Sound] [Sound::UpdateThread][6]
[t=00:03:30.093445][f=0005241] [Game::~CGame][1]
[t=00:03:30.093460][f=0005241] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:30.093468][f=0005241] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:30.093488][f=0005241] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:30.093495][f=0005241] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:30.093501][f=0005241] [Game::KillLua][4] dtor=1
[t=00:03:30.093516][f=0005241] [Game::KillLua][5] dtor=1
[t=00:03:30.093741][f=0005241] [Game::KillMisc][1]
[t=00:03:30.093750][f=0005241] [Game::KillMisc][2]
[t=00:03:30.093966][f=0005241] [Game::KillMisc][3]
[t=00:03:30.094058][f=0005241] [Game::KillRendering][1]
[t=00:03:30.107934][f=0005241] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:30.121554][f=0005241] [3DOParser::Kill] allocated 29 pieces
[t=00:03:30.121679][f=0005241] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:30.121985][f=0005241] [AssParser::Kill] allocated 701 pieces
[t=00:03:30.176157][f=0005241] [Game::KillInterface][1]
[t=00:03:30.176426][f=0005241] [Game::KillInterface][2]
[t=00:03:30.176822][f=0005241] [Game::KillSimulation][1]
[t=00:03:30.176906][f=0005241] [Game::KillSimulation][2]
[t=00:03:30.195151][f=0005241] [CCollisionHandler] dis-/continuous tests: 790/1188780
[t=00:03:30.195179][f=0005241] [Game::KillSimulation][3]
[t=00:03:30.197025][f=0005241] [~CPathCache(32x12)] cacheHits=17 hitPercentage=27% numHashColls=0 maxCacheSize=11
[t=00:03:30.198203][f=0005241] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:30.198249][f=0005241] [~CPathCache(64x24)] cacheHits=11 hitPercentage=11% numHashColls=0 maxCacheSize=19
[t=00:03:30.198292][f=0005241] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:30.198520][f=0005241] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:30.201998][f=0005241] [LosHandler::Kill] raycast instance cache-{hits,misses}={15,291}; shared=0%; cached=5%
[t=00:03:30.212908][f=0005241] [Game::KillSimulation][4]
[t=00:03:30.299585][f=0005241] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:30.299614][f=0005241] [Game::~CGame][2]
[t=00:03:30.299623][f=0005241] [Game::~CGame][3]
[t=00:03:30.299820][f=0005241] [SpringApp::Kill][3]
[t=00:03:30.299969][f=0005241] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    364342 bytes sent   in 3876 packets (93.999 bytes/packet)
    221634 bytes recv'd in 4352 packets (50.927 bytes/packet)
    {0.105x, 0.118x} relative protocol overhead {up, down}
    12441 incoming chunks dropped, 10179 outgoing chunks resent
    3848 incoming chunks processed

[t=00:03:30.300009][f=0005241] [SpringApp::Kill][4] font=00000254808ea180
[t=00:03:30.302272][f=0005241] [SpringApp::Kill][5]
[t=00:03:30.307205][f=0005241] [SpringApp::Kill][6]
[t=00:03:30.307319] [SpringApp::Kill][7]
[t=00:03:30.307970] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:30.307985] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:30.308005] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:30.308014] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:30.308023] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:30.308031] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:30.308043] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152}
[t=00:03:30.308052] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23228, 1048576, 1048576}, EBO = {34842, 2097152, 2097152}
[t=00:03:30.308061] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:30.308075] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:30.308084] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:30.308095] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:30.308107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152}
[t=00:03:30.432495] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:30.432545] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:30.432558] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:30.432566] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8483
[t=00:03:30.432575] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:30.433393] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>]
[t=00:03:30.433447] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:30.433468] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000254bd125b70)
[t=00:03:30.433551] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000254bd1240a0)
[t=00:03:30.437371] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=1)] #archives[section]=1 #files[section]=3
[t=00:03:30.437413] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Roast_v1.sd7 (00000254bd2002f0)
[t=00:03:30.438481] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:30.438506] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000254bd125ac0)
[t=00:03:30.438546] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000254bd124570)
[t=00:03:30.438643] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000254bd123f40)
[t=00:03:30.438780] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:30.438797] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:30.438859] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:30.438882] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:30.438898] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:30.438913] [VFS] [SpringVFS::DeleteArchives<this=00000254bcf83c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:30.439129] [SpringApp::Kill][8]
[t=00:03:30.439144] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:30.439162] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1)
[t=00:03:30.439174] [WatchDog::Uninstall][2]
[t=00:03:31.132379] [WatchDog::Uninstall][3]
[t=00:03:31.132396] [SpringApp::Kill][9]