Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000252] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019775] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019817] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019844] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019860] [t=00:00:00.019867] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019874] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019880] Use "none" to disable the default log sections. [t=00:00:00.019890] ============== </Log Sections> ============== [t=00:00:00.019898] ============== <User Config> ============== [t=00:00:00.020013] AllowDeferredMapRendering = 1 [t=00:00:00.020024] AllowDeferredModelRendering = 1 [t=00:00:00.020030] AnimationMT = 0 [t=00:00:00.020036] BumpWaterBlurReflection = 1 [t=00:00:00.020041] BumpWaterTexSizeReflection = 128 [t=00:00:00.020048] CamFreeScrollSpeed = 50 [t=00:00:00.020053] CamMode = 1 [t=00:00:00.020060] CubeTexSizeReflection = 1 [t=00:00:00.020070] CubeTexSizeSpecular = 1 [t=00:00:00.020077] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020083] EdgeMoveDynamic = 0 [t=00:00:00.020089] EdgeMoveWidth = 0.003 [t=00:00:00.020094] FPSFOV = 90 [t=00:00:00.020099] FPSScrollSpeed = 50 [t=00:00:00.020104] FontSize = 18 [t=00:00:00.020110] FullscreenEdgeMove = 0 [t=00:00:00.020118] GrassDetail = 0 [t=00:00:00.020123] GroundDecals = 2 [t=00:00:00.020128] GroundDetail = 90 [t=00:00:00.020133] HangTimeout = 30 [t=00:00:00.020142] HardwareCursor = 1 [t=00:00:00.020152] InitialNetworkTimeout = 0 [t=00:00:00.020158] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020165] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020173] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020180] LinkOutgoingBandwidth = 262144 [t=00:00:00.020186] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020192] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020200] MSAALevel = 1 [t=00:00:00.020206] MaxParticles = 15000 [t=00:00:00.020215] MaxSounds = 32 [t=00:00:00.020223] MaximumTransmissionUnit = 0 [t=00:00:00.020289] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020295] MiniMapMarker = 0 [t=00:00:00.020302] MouseDragScrollThreshold = 0 [t=00:00:00.020309] NetworkLossFactor = 2 [t=00:00:00.020317] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020325] OverheadScrollSpeed = 50 [t=00:00:00.020331] ReconnectTimeout = 0 [t=00:00:00.020337] RotOverheadScrollSpeed = 50 [t=00:00:00.020342] RotateLogFiles = 1 [t=00:00:00.020353] ShadowMapSize = 1024 [t=00:00:00.020362] Shadows = 1 [t=00:00:00.020368] ShowClock = 0 [t=00:00:00.020374] SoftParticles = 2 [t=00:00:00.020380] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020390] UnitIconDist = 151 [t=00:00:00.020396] UpdateBoundingVolumeMT = 0 [t=00:00:00.020402] UpdateWeaponVectorsMT = 0 [t=00:00:00.020409] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020420] UseLuaMemPools = 0 [t=00:00:00.020427] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020489] VFSCacheArchiveFiles = 0 [t=00:00:00.020503] VSync = 1 [t=00:00:00.020509] Water = 4 [t=00:00:00.020514] WindowBorderless = 1 [t=00:00:00.020519] WindowPosY = 0 [t=00:00:00.020525] WindowedEdgeMove = 0 [t=00:00:00.020531] XResolutionWindowed = 1920 [t=00:00:00.020536] YResolutionWindowed = 1080 [t=00:00:00.020556] ============== </User Config> ============== [t=00:00:00.020566] ============== <User System> ============== [t=00:00:00.020581] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020593] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020607] Compiler Version: gcc-13.2.0 [t=00:00:00.020664] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020747] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020759] Binary Word Size: 64-bit (native) [t=00:00:00.020766] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020779] Physical CPU Cores: 6 [t=00:00:00.020785] Logical CPU Cores: 12 [t=00:00:00.020791] ============== </User System> ============== [t=00:00:00.020802] Run: thread affinity fff [t=00:00:00.021000] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021014] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021019] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021024] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021029] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022966] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022996] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031137] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.060690] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.060725] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.060734] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.060743] [11] 2560x1080x24bpp@144Hz [t=00:00:00.060749] [14] 1920x1440x24bpp@144Hz [t=00:00:00.060792] [19] 1920x1200x24bpp@144Hz [t=00:00:00.060799] [23] 1920x1080x24bpp@144Hz [t=00:00:00.060805] [30] 1720x1440x24bpp@144Hz [t=00:00:00.060810] [34] 1680x1050x24bpp@144Hz [t=00:00:00.060818] [40] 1600x1200x24bpp@144Hz [t=00:00:00.060824] [44] 1600x1024x24bpp@144Hz [t=00:00:00.060830] [50] 1600x900x24bpp@144Hz [t=00:00:00.060835] [55] 1440x1080x24bpp@144Hz [t=00:00:00.060841] [62] 1440x900x24bpp@144Hz [t=00:00:00.060847] [67] 1400x1050x24bpp@144Hz [t=00:00:00.060852] [73] 1366x768x24bpp@144Hz [t=00:00:00.060870] [78] 1360x768x24bpp@144Hz [t=00:00:00.060877] [83] 1280x1024x24bpp@144Hz [t=00:00:00.060884] [89] 1280x960x24bpp@144Hz [t=00:00:00.060890] [94] 1280x800x24bpp@144Hz [t=00:00:00.060896] [99] 1280x768x24bpp@144Hz [t=00:00:00.060901] [104] 1280x720x24bpp@144Hz [t=00:00:00.060907] [111] 1152x864x24bpp@144Hz [t=00:00:00.060913] [116] 1024x768x24bpp@144Hz [t=00:00:00.060919] [123] 800x600x24bpp@144Hz [t=00:00:00.060925] [130] 720x576x24bpp@144Hz [t=00:00:00.060932] [135] 720x480x24bpp@144Hz [t=00:00:00.060943] [141] 640x480x24bpp@144Hz [t=00:00:00.072988] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.073007] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.073014] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.073019] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.073025] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.073030] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.073039] [11] 1366x768x24bpp@144Hz [t=00:00:00.073044] [13] 1360x768x24bpp@144Hz [t=00:00:00.073062] [15] 1280x1024x24bpp@144Hz [t=00:00:00.073069] [17] 1280x960x24bpp@144Hz [t=00:00:00.073074] [19] 1280x800x24bpp@144Hz [t=00:00:00.073082] [21] 1280x768x24bpp@144Hz [t=00:00:00.073088] [23] 1280x720x24bpp@144Hz [t=00:00:00.073095] [25] 1280x600x24bpp@144Hz [t=00:00:00.073101] [27] 1152x864x24bpp@144Hz [t=00:00:00.073106] [29] 1024x768x24bpp@144Hz [t=00:00:00.073112] [31] 800x600x24bpp@144Hz [t=00:00:00.073117] [33] 640x480x24bpp@144Hz [t=00:00:00.073122] [35] 640x400x24bpp@144Hz [t=00:00:00.309997] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.311016] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.311065] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.348410] [GR::LogVersionInfo] [t=00:00:00.348426] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.348433] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.348458] GL vendor : NVIDIA Corporation [t=00:00:00.348465] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.348472] GLSL version: 4.60 NVIDIA [t=00:00:00.348477] GLEW version: 2.1.0 [t=00:00:00.348483] GPU memory : 6144MB (total) / 4870MB (available) [t=00:00:00.348509] SDL swap-int: 1 [t=00:00:00.348514] SDL driver : windows [t=00:00:00.348519] [t=00:00:00.348524] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.348533] GLSL shader support : 1 [t=00:00:00.348544] GL4 support : 1 [t=00:00:00.348550] FBO extension support : 1 [t=00:00:00.348566] NVX GPU mem-info support : 1 [t=00:00:00.348577] ATI GPU mem-info support : 0 [t=00:00:00.348589] Texture clamping to edge : 1 [t=00:00:00.348597] NPOT-texture support : 1 (1) [t=00:00:00.348604] S3TC/DXT1 texture support : 1/1 [t=00:00:00.348612] texture query-LOD support : 1 (1) [t=00:00:00.348618] MSAA frame-buffer support : 1 (1) [t=00:00:00.348632] Z-buffer depth : 32 (-) [t=00:00:00.348644] primitive-restart support : 1 (1) [t=00:00:00.348653] clip-space control support: 1 (1) [t=00:00:00.348659] seamless cube-map support : 1 (1) [t=00:00:00.348665] frag-depth layout support : 1 (1) [t=00:00:00.348673] persistent maps support : 1 (1) [t=00:00:00.348679] explicit attribs location : 1 (1) [t=00:00:00.348685] multi draw indirect : 1 (-) [t=00:00:00.348692] array textures : 1 (-) [t=00:00:00.348701] buffer copy support : 1 (-) [t=00:00:00.348711] indirect draw : 1 (-) [t=00:00:00.348720] base instance : 1 (-) [t=00:00:00.348724] [t=00:00:00.348729] max. FBO samples : 32 [t=00:00:00.348737] max. FS/program texture slots : 32/192 [t=00:00:00.348743] max. texture size : 32768 [t=00:00:00.348753] max. texture anisotropy level : 16.000000 [t=00:00:00.348761] max. vec4 varyings/attributes : 31/16 [t=00:00:00.348766] max. draw-buffers : 8 [t=00:00:00.348776] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.348784] max. uniform buffer-bindings : 84 [t=00:00:00.348790] max. uniform block-size : 64KB [t=00:00:00.348795] max. storage buffer-bindings : 96 [t=00:00:00.348801] max. storage block-size : 2047MB [t=00:00:00.348819] [t=00:00:00.348826] enable AMD-hacks : 0 [t=00:00:00.348831] compress MIP-maps: 0 [t=00:00:00.348893] Number of compressed texture formats: 23 [t=00:00:00.348926] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.348977] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.349226] [GR::UpdateGLConfigs] [t=00:00:00.349280] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.349289] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.349302] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.349312] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.349317] [GR::InitGLState] [t=00:00:00.349390] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.441020] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.444644] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.445239] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.450180] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.450221] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.450688] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.452574] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.452606] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.452823] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.452925] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.470895] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.471474] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.473300] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.473509] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.507819] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.507838] [VFS] [SpringVFS::ReserveArchives<this=00000164f5fd6360>] [t=00:00:00.508096] [VFS] [SpringVFS::AddArchive<this=00000164f5fd6360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.510949] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000164f5fd6360 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.510979] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.616887] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.617484] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.618164] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.618430] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.618690] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.618753] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.622080] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.622130] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.623026][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.623139][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.623359][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.623382][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.623391][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.623441][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.653095][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.653126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.653137][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.653163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.653174][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.729288][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.2ms) [t=00:00:00.788502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.790304][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000164b2c6ff50(default) context=00000164f53cea10 numChannels=2 frameSize=8 [t=00:00:00.790380][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.790396][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.790419][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.790426][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.790454][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.790485][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.790498][f=-000001] [Sound] Devices: [t=00:00:00.793174][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.793206][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.793215][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.793227][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.793235][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.793923][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.793943][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.837268][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678617 MB [t=00:00:00.839014][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.839767][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8483 [t=00:00:00.841171][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8483 using name LogicDaemon [t=00:00:01.064446][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken_Roast_v1" (loaded=0 cached=0) [t=00:00:01.065130][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000164f5fd6360>(arName="Chicken_Roast_v1", overwrite=false)] section=1 cached=0 [t=00:00:01.065437][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000164f5fd6360>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.065932][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.109634][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000164f5fd6360>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.110644][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000164f5fd6360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.110804][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000164f5fd6360>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.112403][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000164f5fd6360>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.156158][f=-000001] [CAS::GASCB] Archive file="chicken_roast_v1.sd7" cs="6a6c76b11946bf5ce437929fbbee0e93f01cb655f53c9d6c7aef03eb6d60cb155d4e90a798e318ad31de6d43206d6ad27c64b413664d7996db63bf7d3ba847f2" [t=00:00:01.156283][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.156355][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken_Roast_v1 (checksum a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.200424][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.200591][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.200774][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.200980][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.201038][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.319020][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:13.319043][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:13.319202][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:13.319523][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:13.320327][f=-000001] Input grabbing is enabled! [t=00:00:13.320348][f=-000001] Input grabbing is enabled! [t=00:00:13.320459][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:13.320891][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:13.321121][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:13.321554][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:13.321790][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:13.322096][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:13.322362][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:13.322572][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:13.322915][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:13.323162][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:13.323401][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:13.323653][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:13.323828][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:13.324008][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:13.324189][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:13.324363][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:13.344432][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:13.344828][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:13.345121][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:13.351467][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:13.351935][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:13.352267][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:13.352564][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:13.353247][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:13.353458][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:13.353637][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:13.353843][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:13.354210][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:13.354449][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:13.354684][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:13.355105][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:13.355647][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:13.355845][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:13.372662][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:13.373080][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:13.373358][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:13.373708][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:13.373903][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:13.374652][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.387234][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:13.387680][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:13.388015][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:13.402689][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:13.403735][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.403960][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.404520][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.404711][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.405061][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.405246][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.532209][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.537929][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.538388][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.538883][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.539108][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.559921][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.560309][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.561322][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.561507][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.561879][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.562094][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.562298][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.563291][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.564137][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.564511][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.564735][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.564951][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.565204][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.565454][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.565650][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.566418][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.566594][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.566830][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.566842][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.566858][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.566911][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.567327][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.567605][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.568090][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.568281][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.568577][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.568832][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.569188][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.569486][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.570156][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.570628][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.571062][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.571270][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.571530][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.571795][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.572078][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.576874][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.582927][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.583417][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.583943][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.585651][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.585949][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.586283][f=-000001] Mex Placement Initialised with 15 spots. [t=00:00:13.587460][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.587783][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.591356][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.592089][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.592626][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.593506][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.593777][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.594003][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.599589][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.600902][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.602881][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.603088][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.603295][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.605584][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.612969][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:13.613980][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.614488][f=-000001] SetSunLighting [t=00:00:13.614982][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.615910][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.619053][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.619874][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.620264][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.620583][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.620624][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.620886][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.622098][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.631179][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.636644][f=-000001] Writing last game win data [t=00:00:13.646407][f=-000001] LuaUI v0.3 [t=00:00:13.821032][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.879877][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.879915][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.880349][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.880368][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:13.894875][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10683, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875587}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0141} [t=00:00:14.641393][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.932616][f=-000001] GameID: bf3d0467b42544acde626b951b7f4da6 [t=00:00:14.933063][f=-000001] Connection attempt from LogicDaemon [t=00:00:14.933076][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.933309][f=-000001] -> Connection established (given id 0) [t=00:00:14.933369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a89915eeacc08c74cf46c9a8cd58ee7e2924079c08e26a4c3f81a862497986fc259646a25e1c3c4ed0e88961341e4ca17a6132cac1610980a23b20ae085eed48" [t=00:00:14.933418][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.933458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e9543ca1e944a9be665306cfa52df870d19c86e5e54db19371a5e63d42d2db8ffa0aa6736b624c94e8d7a4084857b676cf6cf3f5d71fa4c631f3ce42c908c197]" [t=00:00:14.933491][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a014b4c82a33caf8984570ebcd436f43bf9936f69c94d40ebb668d6345fde93739f323d66420881a58bfd3f3869a520143c8fdf67a9a88466339c1cba6abde0b]" [t=00:00:14.933541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016539deecb0,0000000000000000}][locale="C"]" [t=00:00:14.933559][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:14.964363][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.943857][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.206545][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:56.604981][f=0000640] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:27.206881][f=0003360] [uapn] compare [t=00:02:27.206916][f=0003360] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 4 (repair units) [t=00:02:27.206934][f=0003360] [uapn] current: 40(2448, 792, 84.9375, 1560, 50000) 40 [t=00:02:27.206942][f=0003360] [uapn] -> repair [t=00:02:31.663737][f=0003493] [uapn] compare [t=00:02:31.663767][f=0003493] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 4 (repair units) [t=00:02:31.663790][f=0003493] [uapn] current: 40(2448, 792, 84.9375, 1560, 50000) 40 [t=00:02:31.663798][f=0003493] [uapn] -> repair [t=00:02:36.364384][f=0003635] [uapn] compare [t=00:02:36.364421][f=0003635] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 4 (repair units) [t=00:02:36.364439][f=0003635] [uapn] current: 40(5245, nil, nil, nil, nil) 16 [t=00:02:36.364464][f=0003635] [uapn] -> false [t=00:02:36.364472][f=0003635] [uapn] compare [t=00:02:36.364483][f=0003635] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 4 (repair units) [t=00:02:36.364495][f=0003635] [uapn] current: 40(5245, nil, nil, nil, nil) 16 [t=00:02:36.364503][f=0003635] [uapn] -> false [t=00:02:36.364538][f=0003635] [uapn] compare [t=00:02:36.364558][f=0003635] [uapn] issued : 90(792, 84.9375, 1560, 50000, nil) 64 (reclaim all) [t=00:02:36.364577][f=0003635] [uapn] current: 40(5245, nil, nil, nil, nil) 16 [t=00:02:36.364587][f=0003635] [uapn] -> false [t=00:02:36.364593][f=0003635] [uapn] compare [t=00:02:36.364606][f=0003635] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 0 (build assist) [t=00:02:36.364618][f=0003635] [uapn] current: 40(5245, nil, nil, nil, nil) 16 [t=00:02:36.364641][f=0003635] [uapn] -> false [t=00:03:00.012624][f=0004344] [uapn] Pay attention to unit 31218 again. [t=00:03:00.364209][f=0004354] [uapn] compare [t=00:03:00.364263][f=0004354] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 0 (build assist) [t=00:03:00.364283][f=0004354] [uapn] current: 40(2448, 792, 84.9375, 1560, 50000) 40 [t=00:03:00.364291][f=0004354] [uapn] -> repair [t=00:03:04.363065][f=0004474] [uapn] compare [t=00:03:04.363101][f=0004474] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 4 (repair units) [t=00:03:04.363120][f=0004474] [uapn] current: 40(2448, 792, 84.9375, 1560, 50000) 40 [t=00:03:04.363128][f=0004474] [uapn] -> repair [t=00:03:08.874652][f=0004610] [uapn] compare [t=00:03:08.874720][f=0004610] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 4 (repair units) [t=00:03:08.874740][f=0004610] [uapn] current: 40(2448, 792, 84.9375, 1560, 50000) 40 [t=00:03:08.874747][f=0004610] [uapn] -> repair [t=00:03:13.124145][f=0004737] [uapn] compare [t=00:03:13.124181][f=0004737] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 4 (repair units) [t=00:03:13.124199][f=0004737] [uapn] current: 40(7651, nil, nil, nil, nil) 16 [t=00:03:13.124222][f=0004737] [uapn] -> false [t=00:03:13.124231][f=0004737] [uapn] compare [t=00:03:13.124242][f=0004737] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 4 (repair units) [t=00:03:13.124252][f=0004737] [uapn] current: 40(7651, nil, nil, nil, nil) 16 [t=00:03:13.124259][f=0004737] [uapn] -> false [t=00:03:13.124292][f=0004737] [uapn] compare [t=00:03:13.124310][f=0004737] [uapn] issued : 90(792, 84.9375, 1560, 50000, nil) 64 (reclaim all) [t=00:03:13.124328][f=0004737] [uapn] current: 40(7651, nil, nil, nil, nil) 16 [t=00:03:13.124335][f=0004737] [uapn] -> false [t=00:03:13.124341][f=0004737] [uapn] compare [t=00:03:13.124353][f=0004737] [uapn] issued : 40(792, 84.9375, 1560, 50000, nil) 0 (build assist) [t=00:03:13.124385][f=0004737] [uapn] current: 40(7651, nil, nil, nil, nil) 16 [t=00:03:13.124392][f=0004737] [uapn] -> false [t=00:03:23.969032][f=0005063] [uapn] Pay attention to unit 31218 again. [t=00:03:52.223014][f=0005910] game_message: Metal Extractor is under attack [t=00:03:57.418356][f=0006066] game_message: Conch is under attack [t=00:04:04.170813][f=0006269] game_message: Metal Extractor is under attack [t=00:04:10.071227][f=0006446] game_message: Metal Extractor is under attack [t=00:04:40.739738][f=0007366] game_message: Metal Extractor is under attack [t=00:04:55.436550][f=0007805] [SpringApp::Kill][1] fromRun=1 [t=00:04:55.436576][f=0007805] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:55.465039][f=0007805] [async=0] threads=6 tasks=253250 {sum,avg}{exec,wait}time={{5441.358, 0.021}, {14646.480, 0.058}}ms [t=00:04:55.465069][f=0007805] thread=1 tasks=50650 {sum,min,max,avg}{exec,wait}time={{1204.868, 0.000, 60.594, 0.024}, {1657.801, 0.000, 18446744027136.000, 0.033}}ms [t=00:04:55.465085][f=0007805] thread=2 tasks=50650 {sum,min,max,avg}{exec,wait}time={{1054.157, 0.000, 56.779, 0.021}, {3263.819, 0.000, 18446744027136.000, 0.064}}ms [t=00:04:55.465107][f=0007805] thread=3 tasks=50650 {sum,min,max,avg}{exec,wait}time={{1230.810, 0.000, 62.075, 0.024}, {3192.598, 0.000, 18446744027136.000, 0.063}}ms [t=00:04:55.465122][f=0007805] thread=4 tasks=50650 {sum,min,max,avg}{exec,wait}time={{968.402, 0.000, 61.381, 0.019}, {3234.510, 0.000, 16.685, 0.064}}ms [t=00:04:55.465137][f=0007805] thread=5 tasks=50650 {sum,min,max,avg}{exec,wait}time={{983.122, 0.000, 59.643, 0.019}, {3297.753, 0.000, 17.645, 0.065}}ms [t=00:04:55.465156][f=0007805] [async=1] threads=6 tasks=3565 {sum,avg}{exec,wait}time={{25557.887, 7.169}, {13804588.000, 3872.255}}ms [t=00:04:55.465174][f=0007805] thread=1 tasks=719 {sum,min,max,avg}{exec,wait}time={{5101.724, 0.000, 582.953, 7.096}, {2763444.750, 0.233, 5129.751, 3843.456}}ms [t=00:04:55.465189][f=0007805] thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{5110.194, 0.000, 585.029, 7.137}, {2769203.250, 0.365, 5127.833, 3867.602}}ms [t=00:04:55.465205][f=0007805] thread=3 tasks=714 {sum,min,max,avg}{exec,wait}time={{5102.259, 0.000, 608.343, 7.146}, {2756796.250, 0.428, 5126.482, 3861.059}}ms [t=00:04:55.465229][f=0007805] thread=4 tasks=710 {sum,min,max,avg}{exec,wait}time={{5126.721, 0.000, 608.535, 7.221}, {2770115.750, 0.239, 5129.552, 3901.572}}ms [t=00:04:55.465250][f=0007805] thread=5 tasks=706 {sum,min,max,avg}{exec,wait}time={{5116.990, 0.000, 589.465, 7.248}, {2745028.500, 0.978, 5127.483, 3888.142}}ms [t=00:04:55.465261][f=0007805] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:55.465271][f=0007805] [SpringApp::Kill][2] [t=00:04:55.465334][f=0007805] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:55.465348][f=0007805] [Game::KillLua][1] dtor=0 luaUI=000001655562de20 [t=00:04:55.465392][f=0007805] Start widgetHandler:Shutdown [t=00:04:55.468636][f=0007805] Shutdown - SaveOrderList Complete [t=00:04:55.476804][f=0007805] Writing last game win data [t=00:04:55.486646][f=0007805] Shutdown - SaveConfigData Complete [t=00:04:55.486677][f=0007805] Shutdown Widget - Chili Highlight [t=00:04:55.486721][f=0007805] Shutdown Widget - Deferred rendering GL4 [t=00:04:55.486908][f=0007805] Shutdown Widget - Draw After Chili [t=00:04:55.486928][f=0007805] Shutdown Widget - API Unit Tracker GL4 [t=00:04:55.486943][f=0007805] Shutdown Widget - EPIC Menu [t=00:04:55.488601][f=0007805] Shutdown Widget - Chili Widget Selector [t=00:04:55.490081][f=0007805] Shutdown Widget - Depth of Field Shader [t=00:04:55.490109][f=0007805] Shutdown Widget - Chili Minimap [t=00:04:55.490258][f=0007805] Shutdown Widget - Deferred rendering [t=00:04:55.490288][f=0007805] SSAO: Deferred rendering disabled, disabling. [t=00:04:55.495333][f=0007805] Shutdown Widget - Deferred rendering [t=00:04:55.495359][f=0007805] SSAO: Deferred rendering disabled, disabling. [t=00:04:55.496880][f=0007805] Shutdown Widget - Local Team Colors [t=00:04:55.496906][f=0007805] Shutdown Widget - Display Keys 2 [t=00:04:55.496939][f=0007805] Shutdown Widget - Save Game Menu [t=00:04:55.496952][f=0007805] Shutdown Widget - Highlight Model Api GL4 [t=00:04:55.497009][f=0007805] Shutdown Widget - Unit Icons [t=00:04:55.497169][f=0007805] Shutdown Widget - Noises [t=00:04:55.497186][f=0007805] Shutdown Widget - Attrition Counter [t=00:04:55.497438][f=0007805] Shutdown Widget - HealthBars [t=00:04:55.499466][f=0007805] Shutdown Widget - Selected Units GL4 2 [t=00:04:55.499508][f=0007805] Shutdown Widget - BuildETA [t=00:04:55.499530][f=0007805] Shutdown Widget - Chili Chicken Panel [t=00:04:55.499718][f=0007805] Shutdown Widget - External VR Grid [t=00:04:55.499739][f=0007805] Shutdown Widget - Win Counter [t=00:04:55.499772][f=0007805] Shutdown Widget - EndGame APM stats [t=00:04:55.501940][f=0007805] Shutdown Widget - Modular Comm Info [t=00:04:55.501962][f=0007805] Shutdown Widget - Attack Warning [t=00:04:55.501975][f=0007805] Shutdown Widget - Reclaim Field Highlight [t=00:04:55.501999][f=0007805] Shutdown Widget - State Reverse and Latency [t=00:04:55.502014][f=0007805] Shutdown Widget - Music Player v2 [t=00:04:55.502028][f=0007805] Shutdown Widget - Stereo3D [t=00:04:55.502089][f=0007805] Shutdown Widget - Chili EndGame Window [t=00:04:55.502127][f=0007805] Shutdown Widget - Darkening [t=00:04:55.502146][f=0007805] Shutdown Widget - Showeco and Grid Drawer [t=00:04:55.502158][f=0007805] Shutdown Widget - Defense Range Zero-K [t=00:04:55.502189][f=0007805] Shutdown Widget - Grab Input [t=00:04:55.502591][f=0007805] Input grabbing is disabled! [t=00:04:55.502610][f=0007805] Shutdown Widget - Highlight Geos [t=00:04:55.502623][f=0007805] Shutdown Widget - Transport AI [t=00:04:55.502634][f=0007805] Shutdown Widget - Missile Silo Range [t=00:04:55.502659][f=0007805] Shutdown Widget - Local Widgets Config [t=00:04:55.502685][f=0007805] Shutdown Widget - MinimapEvents [t=00:04:55.502707][f=0007805] Shutdown Widget - Point Tracker [t=00:04:55.502726][f=0007805] Shutdown Widget - Context Menu [t=00:04:55.502744][f=0007805] Shutdown Widget - Chili Spectator Panels [t=00:04:55.502764][f=0007805] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:55.502790][f=0007805] Shutdown Widget - Chili Nuke Warning [t=00:04:55.502819][f=0007805] Shutdown Widget - Chili Economy Panel Default [t=00:04:55.502958][f=0007805] Shutdown Widget - Startup Info and Selector [t=00:04:55.502983][f=0007805] Shutdown Widget - Attack AoE [t=00:04:55.502999][f=0007805] Shutdown Widget - Spotter [t=00:04:55.503009][f=0007805] Shutdown Widget - Selection Send [t=00:04:55.503023][f=0007805] Shutdown Widget - TeamPlatter [t=00:04:55.503531][f=0007805] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:55.503649][f=0007805] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:55.503669][f=0007805] Shutdown Widget - Global Build Command [t=00:04:55.503810][f=0007805] Shutdown Widget - LupsManager [t=00:04:55.503828][f=0007805] Shutdown Widget - Receive Units Indicator [t=00:04:55.503837][f=0007805] Shutdown Widget - Newton Firezone [t=00:04:55.503849][f=0007805] Shutdown Widget - Chili Pro Console [t=00:04:55.504295][f=0007805] Shutdown Widget - Persistent Build Height [t=00:04:55.504310][f=0007805] Shutdown Widget - Lasso Terraform GUI [t=00:04:55.504325][f=0007805] Shutdown Widget - Chili Framework [t=00:04:55.504339][f=0007805] Shutdown Widget - Lups [t=00:04:55.505247][f=0007805] Shutdown Widget - Mex Placement Handler [t=00:04:55.505280][f=0007805] Shutdown Widget - Custom Markers [t=00:04:55.505297][f=0007805] Shutdown Widget - Chili Core Selector [t=00:04:55.505366][f=0007805] Shutdown Widget - Select Keys [t=00:04:55.505388][f=0007805] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:55.505427][f=0007805] Shutdown Widget - Pause Screen [t=00:04:55.505551][f=0007805] Shutdown Widget - Bloom Shader Deferred [t=00:04:55.505942][f=0007805] Shutdown Widget - Color Blindness Correction [t=00:04:55.506093][f=0007805] Shutdown Widget - Layout Handler [t=00:04:55.506110][f=0007805] Shutdown Widget - Text To Speech Control [t=00:04:55.506119][f=0007805] End widgetHandler:Shutdown [t=00:04:55.569530][f=0007805] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10661940, 0.0} allocedSize{int+, int-, ext}={0, 0, 2044200049}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0387} [t=00:04:55.573767][f=0007805] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:04:55.573786][f=0007805] [Game::KillLua][3] dtor=0 luaRules=0000016539deecb0 [t=00:04:55.573823][f=0007805] Start gadgetHandler:Shutdown [t=00:04:55.573833][f=0007805] Shutdown - StartSetup [t=00:04:55.573840][f=0007805] Shutdown - UnitMorph [t=00:04:55.574267][f=0007805] Shutdown - Carrier Drones [t=00:04:55.574282][f=0007805] Shutdown - Missile Silo Controller [t=00:04:55.574306][f=0007805] Shutdown - Modular Comm Info [t=00:04:55.574315][f=0007805] Shutdown - Terrain Texture Handler [t=00:04:55.574324][f=0007805] Shutdown - UnitCloakShield [t=00:04:55.574449][f=0007805] Shutdown - Starlight Handler [t=00:04:55.574470][f=0007805] End gadgetHandler:Shutdown [t=00:04:55.601274][f=0007805] Start gadgetHandler:Shutdown [t=00:04:55.601306][f=0007805] Shutdown - Teleport Throw [t=00:04:55.601320][f=0007805] Shutdown - UnitMorph [t=00:04:55.601367][f=0007805] Shutdown - Commander Skin Renderer [t=00:04:55.602076][f=0007805] Shutdown - Missile fired callins [t=00:04:55.602096][f=0007805] Shutdown - Modular Comm Info [t=00:04:55.602104][f=0007805] Shutdown - Retreat Command [t=00:04:55.602116][f=0007805] Shutdown - Shockwaves [t=00:04:55.602125][f=0007805] Shutdown - Unit tint API [t=00:04:55.602145][f=0007805] Shutdown - Unit glow API [t=00:04:55.602162][f=0007805] Shutdown - UnitCloakShield [t=00:04:55.602193][f=0007805] Shutdown - Lups Cloak FX [t=00:04:55.602213][f=0007805] Shutdown - Lups [t=00:04:55.603073][f=0007805] Shutdown - Lups Shield [t=00:04:55.603149][f=0007805] End gadgetHandler:Shutdown [t=00:04:55.625071][f=0007805] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 888, 0.0} allocedSize{int+, int-, ext}={0, 0, 135672}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0293} [t=00:04:55.628343][f=0007805] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:55.628407][f=0007805] [Game::KillLua][4] dtor=0 [t=00:04:55.628418][f=0007805] [Game::KillLua][5] dtor=0 [t=00:04:55.639567][f=0007805] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-07_20-00-01-415_Chicken_Roast_v1_105.1.1-2511-g747f18b BAR105.sdfz" (111012 bytes) [t=00:04:55.639664][f=0007805] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:55.677854][f=0007805] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:55.677905][f=0007805] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33 [t=00:04:55.677979][f=0007805] [Sound] [Sound::UpdateThread][4] ctx=00000164f53cea10 dev=00000164b2c6ff50 [t=00:04:55.678236][f=0007805] [Sound] [Sound::UpdateThread][5] ctx=00000164f53cea10 dev=00000164b2c6ff50 [t=00:04:55.678269][f=0007805] [Sound] [Sound::Cleanup][alcDestroyContext(00000164f53cea10)] [t=00:04:55.679559][f=0007805] [Sound] [Sound::Cleanup][alcCloseDevice(00000164b2c6ff50)] [t=00:04:55.679854][f=0007805] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:55.712675][f=0007805] [Sound] [Sound::UpdateThread][6] [t=00:04:55.713516][f=0007805] [Game::~CGame][1] [t=00:04:55.713534][f=0007805] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:55.713542][f=0007805] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:55.713562][f=0007805] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:55.713573][f=0007805] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:55.713579][f=0007805] [Game::KillLua][4] dtor=1 [t=00:04:55.713586][f=0007805] [Game::KillLua][5] dtor=1 [t=00:04:55.713734][f=0007805] [Game::KillMisc][1] [t=00:04:55.713743][f=0007805] [Game::KillMisc][2] [t=00:04:55.713976][f=0007805] [Game::KillMisc][3] [t=00:04:55.714072][f=0007805] [Game::KillRendering][1] [t=00:04:55.718698][f=0007805] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:55.736954][f=0007805] [3DOParser::Kill] allocated 29 pieces [t=00:04:55.737126][f=0007805] [S3OParser::Kill] allocated 5521 pieces [t=00:04:55.738419][f=0007805] [AssParser::Kill] allocated 701 pieces [t=00:04:55.788318][f=0007805] [Game::KillInterface][1] [t=00:04:55.789101][f=0007805] [Game::KillInterface][2] [t=00:04:55.789476][f=0007805] [Game::KillSimulation][1] [t=00:04:55.789542][f=0007805] [Game::KillSimulation][2] [t=00:04:55.808542][f=0007805] [CCollisionHandler] dis-/continuous tests: 255/4847730 [t=00:04:55.808567][f=0007805] [Game::KillSimulation][3] [t=00:04:55.811090][f=0007805] [~CPathCache(32x12)] cacheHits=15 hitPercentage=16% numHashColls=0 maxCacheSize=14 [t=00:04:55.811168][f=0007805] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:55.811302][f=0007805] [~CPathCache(64x24)] cacheHits=44 hitPercentage=26% numHashColls=0 maxCacheSize=24 [t=00:04:55.811413][f=0007805] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:55.811785][f=0007805] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:55.815471][f=0007805] [LosHandler::Kill] raycast instance cache-{hits,misses}={35,387}; shared=0%; cached=8% [t=00:04:55.826189][f=0007805] [Game::KillSimulation][4] [t=00:04:55.885803][f=0007805] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:55.885834][f=0007805] [Game::~CGame][2] [t=00:04:55.885841][f=0007805] [Game::~CGame][3] [t=00:04:55.885866][f=0007805] [SpringApp::Kill][3] [t=00:04:55.886069][f=0007805] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 531337 bytes sent in 5599 packets (94.899 bytes/packet) 300198 bytes recv'd in 6207 packets (48.364 bytes/packet) {0.105x, 0.124x} relative protocol overhead {up, down} 18996 incoming chunks dropped, 15705 outgoing chunks resent 5699 incoming chunks processed [t=00:04:55.886113][f=0007805] [SpringApp::Kill][4] font=00000164f5cba180 [t=00:04:55.888839][f=0007805] [SpringApp::Kill][5] [t=00:04:55.893448][f=0007805] [SpringApp::Kill][6] [t=00:04:55.893477] [SpringApp::Kill][7] [t=00:04:55.893507] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {440, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:55.893518] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:04:55.893537] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:55.893548] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:55.893579] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:04:55.893589] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:55.893605] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152} [t=00:04:55.893621] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {31840, 1048576, 1048576}, EBO = {47760, 2097152, 2097152} [t=00:04:55.893632] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:55.893667] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:55.893707] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:55.893718] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:55.893733] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {376, 1048576, 1048576}, EBO = {564, 2097152, 2097152} [t=00:04:56.002405] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:56.002458] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:56.002471] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:56.002482] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8483 [t=00:04:56.002491] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:56.003435] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>] [t=00:04:56.003496] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:56.003515] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000164b2b996c0) [t=00:04:56.003607] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000164b2b98e80) [t=00:04:56.007306] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>(section=1)] #archives[section]=1 #files[section]=3 [t=00:04:56.007363] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Chicken_Roast_v1.sd7 (00000164b2d3e070) [t=00:04:56.008413] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:56.008443] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000164b2b99610) [t=00:04:56.008515] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000164b2b98010) [t=00:04:56.008672] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000164b2b99140) [t=00:04:56.008855] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:56.008872] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:56.008979] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:56.009013] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:56.009031] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:56.009047] [VFS] [SpringVFS::DeleteArchives<this=00000164f5fd6360>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:56.011967] [SpringApp::Kill][8] [t=00:04:56.012008] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:56.012054] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1) [t=00:04:56.012067] [WatchDog::Uninstall][2] [t=00:04:56.181488] [WatchDog::Uninstall][3] [t=00:04:56.181503] [SpringApp::Kill][9]
infolog_full.txt (truncated):