ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118773

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.014420] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.014458] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.014489]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.014503]   
[t=00:00:00.014508]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014514]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014520]   Use "none" to disable the default log sections.
[t=00:00:00.014528] ============== </Log Sections> ==============

[t=00:00:00.014537] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.014637]   AllowDeferredMapRendering = 1
[t=00:00:00.014646]   AllowDeferredModelRendering = 1
[t=00:00:00.014651]   AnimationMT = 0
[t=00:00:00.014656]   BumpWaterBlurReflection = 1
[t=00:00:00.014662]   BumpWaterTexSizeReflection = 128
[t=00:00:00.014667]   CamFreeScrollSpeed = 50
[t=00:00:00.014672]   CamMode = 1
[t=00:00:00.014679]   CubeTexSizeReflection = 1
[t=00:00:00.014688]   CubeTexSizeSpecular = 1
[t=00:00:00.014695]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.014700]   EdgeMoveDynamic = 0
[t=00:00:00.014706]   EdgeMoveWidth = 0.003
[t=00:00:00.014710]   FPSFOV = 90
[t=00:00:00.014716]   FPSScrollSpeed = 50
[t=00:00:00.014720]   FontSize = 18
[t=00:00:00.014725]   FullscreenEdgeMove = 0
[t=00:00:00.014729]   GrassDetail = 0
[t=00:00:00.014736]   GroundDecals = 2
[t=00:00:00.014740]   GroundDetail = 90
[t=00:00:00.014744]   HangTimeout = 30
[t=00:00:00.014752]   HardwareCursor = 1
[t=00:00:00.014760]   InitialNetworkTimeout = 0
[t=00:00:00.014765]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.014770]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.014777]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.014782]   LinkOutgoingBandwidth = 262144
[t=00:00:00.014788]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.014795]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.014799]   MSAALevel = 1
[t=00:00:00.014804]   MaxParticles = 15000
[t=00:00:00.014811]   MaxSounds = 32
[t=00:00:00.014819]   MaximumTransmissionUnit = 0
[t=00:00:00.014824]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.014828]   MiniMapMarker = 0
[t=00:00:00.014833]   MouseDragScrollThreshold = 0
[t=00:00:00.014840]   NetworkLossFactor = 2
[t=00:00:00.014851]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.014858]   OverheadScrollSpeed = 50
[t=00:00:00.014863]   ReconnectTimeout = 0
[t=00:00:00.014867]   RotOverheadScrollSpeed = 50
[t=00:00:00.014872]   RotateLogFiles = 1
[t=00:00:00.014881]   ShadowMapSize = 1024
[t=00:00:00.014890]   Shadows = 1
[t=00:00:00.014897]   ShowClock = 0
[t=00:00:00.014902]   SoftParticles = 2
[t=00:00:00.014909]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.014914]   UnitIconDist = 151
[t=00:00:00.014919]   UpdateBoundingVolumeMT = 0
[t=00:00:00.014924]   UpdateWeaponVectorsMT = 0
[t=00:00:00.014929]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.014933]   UseLuaMemPools = 0
[t=00:00:00.014938]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.014970]   VFSCacheArchiveFiles = 0
[t=00:00:00.014978]   VSync = 1
[t=00:00:00.014982]   Water = 4
[t=00:00:00.014986]   WindowBorderless = 1
[t=00:00:00.014991]   WindowPosY = 0
[t=00:00:00.014996]   WindowedEdgeMove = 0
[t=00:00:00.015001]   XResolutionWindowed = 1920
[t=00:00:00.015006]   YResolutionWindowed = 1080
[t=00:00:00.015017] ============== </User Config> ==============

[t=00:00:00.015027] ============== <User System> ==============
[t=00:00:00.015041]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015051]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015062]        Compiler Version: gcc-13.2.0
[t=00:00:00.015101]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015155]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015168]        Binary Word Size: 64-bit (native)
[t=00:00:00.015176]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015190]      Physical CPU Cores: 6
[t=00:00:00.015199]       Logical CPU Cores: 12
[t=00:00:00.015206] ============== </User System> ==============

[t=00:00:00.015215] Run: thread affinity fff
[t=00:00:00.015373] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015380]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.015385]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015389]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.015393]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.016894] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.016920] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022034] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.035849]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.035866]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.035872]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.035877]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.035882]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.035903]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.035908]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.035912]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.035917]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.035922]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.035927]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.035961]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.035967]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.035971]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.035976]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.035981]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.035989]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.036000]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.036007]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.036013]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.036020]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.036040]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.036046]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.036054]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.036062]         [123] 800x600x24bpp@144Hz
[t=00:00:00.036068]         [130] 720x576x24bpp@144Hz
[t=00:00:00.036075]         [135] 720x480x24bpp@144Hz
[t=00:00:00.036088]         [141] 640x480x24bpp@144Hz
[t=00:00:00.040444]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.040455]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.040460]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.040465]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.040469]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.040473]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.040480]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.040484]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.040495]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.040500]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.040504]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.040509]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.040513]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.040546]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.040551]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.040559]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.040564]         [31] 800x600x24bpp@144Hz
[t=00:00:00.040569]         [33] 640x480x24bpp@144Hz
[t=00:00:00.040573]         [35] 640x400x24bpp@144Hz
[t=00:00:00.366619] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.368204] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.368230] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.423008] [GR::LogVersionInfo]
[t=00:00:00.423031]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.423039]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.423102]     GL vendor   : NVIDIA Corporation
[t=00:00:00.423112]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.423120]     GLSL version: 4.60 NVIDIA
[t=00:00:00.423142]     GLEW version: 2.1.0
[t=00:00:00.423149]     GPU memory  : 6144MB (total) / 4244MB (available)
[t=00:00:00.423164]     SDL swap-int: 1
[t=00:00:00.423171]     SDL driver  : windows
[t=00:00:00.423178]     
[t=00:00:00.423211]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.423246]     GLSL shader support       : 1
[t=00:00:00.423276]     GL4 support               : 1
[t=00:00:00.423303]     FBO extension support     : 1
[t=00:00:00.423327]     NVX GPU mem-info support  : 1
[t=00:00:00.423342]     ATI GPU mem-info support  : 0
[t=00:00:00.423360]     Texture clamping to edge  : 1
[t=00:00:00.423373]     NPOT-texture support      : 1 (1)
[t=00:00:00.423386]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.423400]     texture query-LOD support : 1 (1)
[t=00:00:00.423409]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.423427]     Z-buffer depth            : 32 (-)
[t=00:00:00.423443]     primitive-restart support : 1 (1)
[t=00:00:00.423454]     clip-space control support: 1 (1)
[t=00:00:00.423463]     seamless cube-map support : 1 (1)
[t=00:00:00.423473]     frag-depth layout support : 1 (1)
[t=00:00:00.423484]     persistent maps support   : 1 (1)
[t=00:00:00.423493]     explicit attribs location : 1 (1)
[t=00:00:00.423505]     multi draw indirect       : 1 (-)
[t=00:00:00.423517]     array textures            : 1 (-)
[t=00:00:00.423527]     buffer copy support       : 1 (-)
[t=00:00:00.423544]     indirect draw             : 1 (-)
[t=00:00:00.423555]     base instance             : 1 (-)
[t=00:00:00.423564]     
[t=00:00:00.423579]     max. FBO samples              : 32
[t=00:00:00.423589]     max. FS/program texture slots : 32/192
[t=00:00:00.423599]     max. texture size             : 32768
[t=00:00:00.423612]     max. texture anisotropy level : 16.000000
[t=00:00:00.423621]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.423629]     max. draw-buffers             : 8
[t=00:00:00.423644]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.423654]     max. uniform buffer-bindings  : 84
[t=00:00:00.423664]     max. uniform block-size       : 64KB
[t=00:00:00.423675]     max. storage buffer-bindings  : 96
[t=00:00:00.423685]     max. storage block-size       : 2047MB
[t=00:00:00.423691]     
[t=00:00:00.423697]     enable AMD-hacks : 0
[t=00:00:00.423707]     compress MIP-maps: 0
[t=00:00:00.423771]     Number of compressed texture formats: 23
[t=00:00:00.423820]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.423872] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.424199] [GR::UpdateGLConfigs]
[t=00:00:00.424302] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.424330] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.424354] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.424372] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.424410] [GR::InitGLState]
[t=00:00:00.424592] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.534821] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.538030] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.538778] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.546564] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.546623] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.547184] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.548524] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.548546] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.548648] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.548734] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.565167] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.565721] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.567767] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.568038] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.617417] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms
[t=00:00:00.617443] [VFS] [SpringVFS::ReserveArchives<this=000002085cfde980>]
[t=00:00:00.617782] [VFS] [SpringVFS::AddArchive<this=000002085cfde980>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.620794] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002085cfde980 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.620820] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.706727] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.707067] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.707305] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.707606] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.707683] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.707719] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.707943] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.707986] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.708537][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.708631][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.708769][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.708787][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.708795][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.708835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.730888][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.730908][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.730917][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.730939][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.730951][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.808203][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.6ms)
[t=00:00:00.855560][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.858110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002085d0af140(default) context=000002085d043d10  numChannels=2 frameSize=8
[t=00:00:00.858212][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.858240][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.858258][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.858270][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.858324][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.858374][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.858394][f=-000001] [Sound]   Devices:
[t=00:00:00.861052][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.861083][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.861091][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.861103][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.861114][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.861862][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.861881][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.915122][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678372 MB
[t=00:00:00.916991][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.917738][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.918911][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon
[t=00:00:01.182707][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert_Plateaus" (loaded=0 cached=0)
[t=00:00:01.183825][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002085cfde980>(arName="Desert_Plateaus", overwrite=false)] section=1 cached=0
[t=00:00:01.186530][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002085cfde980>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.187380][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.233591][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002085cfde980>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.234694][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002085cfde980>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.234997][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002085cfde980>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.238400][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002085cfde980>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.882089][f=-000001] [CAS::GASCB] Archive file="desert_plateaus.sd7" cs="69f80dc300e45bae463c5c2e27e2cdcf24e70438d97fbd3e6603cf3c28fcd56026dae51775cd68cf82ddefb68b8623e005f110a14c3dcf1578e7243986df7c11"
[t=00:00:01.882561][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.882697][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert_Plateaus (checksum ab0d6e9cb56268866d4d071951542d22fddfb5f124a14a1e236d64b50ce598895e023312b3324c2c63eb0b949ff5059303f49678eb11bf0301bfbbeab529d6ab) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.929272][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.929499][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.929597][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.929774][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.929829][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.476406][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:15.476754][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.476950][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.482528][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.482951][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.483155][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.483430][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.484557][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:15.484785][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.485005][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.485336][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.485746][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.486153][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.486413][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:15.487110][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.487670][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:15.487874][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.504421][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:15.504791][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.505129][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:15.505534][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:15.505841][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:15.506654][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.519354][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:15.519761][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.520133][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:15.533504][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.534364][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.534604][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.535063][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.535244][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.535728][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.535947][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.660122][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.666792][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.667233][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.667833][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.668065][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.690209][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.690645][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.691802][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.692035][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.692434][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.692645][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.692851][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.694117][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.695000][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.695329][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.695530][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.695784][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.695987][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.696193][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.696385][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.697194][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.697327][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.697602][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.697616][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.697631][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.697687][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.698043][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.698270][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.698751][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.698954][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.699181][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.699413][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.699662][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.699952][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.700365][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.700706][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.701172][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.701429][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.701729][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.701961][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.702244][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.706994][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.713274][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.713759][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.714194][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.716026][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.716583][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.716971][f=-000001] Mex Placement Initialised with 25 spots.
[t=00:00:15.718677][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.719137][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.722181][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.722671][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.723276][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.724219][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.724587][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.724787][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.730868][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.732337][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.734466][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.734710][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.734923][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.737596][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.743978][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.744662][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.744966][f=-000001] SetSunLighting
[t=00:00:15.745518][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.746252][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.748908][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.749297][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.749566][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.749828][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.749845][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.750078][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.751270][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.759495][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.764450][f=-000001] Writing last game win data
[t=00:00:15.773658][f=-000001] LuaUI v0.3
[t=00:00:15.959535][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.999423][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.999461][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.999845][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.999884][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:16.006150][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:16.011921][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:16.012828][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:16.012878][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:16.013158][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:16.013172][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:16.016294][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:16.021765][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[t=00:00:16.021789][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 118.61
[t=00:00:16.021815][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 382.14
[t=00:00:16.021839][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 44 unit-defs)
[t=00:00:16.021856][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 54 unit-defs)
[t=00:00:16.021878][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 215 unit-defs)
[t=00:00:16.021898][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:16.021914][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:16.024992][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 80.03% of the map. (used by 383 unit-defs)
[t=00:00:16.025058][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs)
[t=00:00:16.027956][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 80.03% of the map. (used by 63 unit-defs)
[t=00:00:16.030820][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 80.03% of the map. (used by 10 unit-defs)
[t=00:00:16.034139][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:00:16.037367][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs)
[t=00:00:16.040475][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs)
[t=00:00:16.042656][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 69.53% of the map. (used by 26 unit-defs)
[t=00:00:16.045176][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 80.03% of the map. (used by 4 unit-defs)
[t=00:00:16.045226][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs)
[t=00:00:16.047382][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 69.53% of the map. (used by 42 unit-defs)
[t=00:00:16.107915][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Desert_Plateaus.json)
[t=00:00:16.108589][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:16.110725][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:16.111266][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:16.112371][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:16.114042][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:16.114494][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:16.117976][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:16.138299][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized!
[t=00:00:16.138774][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:16.138787][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 139ms
[t=00:00:16.151118][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10735, 0.0} allocedSize{int+, int-, ext}={0, 0, 1878619}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0201}
[t=00:00:16.822731][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.101067][f=-000001] GameID: 5e5405676f0b897e58a52ed703dfb53b
[t=00:00:17.101470][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.101484][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.101686][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.101734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ab0d6e9cb56268866d4d071951542d22fddfb5f124a14a1e236d64b50ce598895e023312b3324c2c63eb0b949ff5059303f49678eb11bf0301bfbbeab529d6ab"
[t=00:00:17.101760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.101800][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5f5fa87a43edf627bbd5f549a844c36359d09fcb63e9cc2a6aa30cc50372f0796ecfb98fb9b629f6b2bdea02294a2b0b1da1c0f89b5d9ef2e355b24ae1b9c01]"
[t=00:00:17.101823][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=657257deb7a094731634aaf46cc297d9f91e402c95df0d140e869203963d6bc178482327f0211f07c1899fe6530958ce935c67be166a689cad6e0ae6d6fa7a01]"
[t=00:00:17.101891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020871fbdae0,0000000000000000}][locale="C"]"
[t=00:00:17.129141][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.313141][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:40.244372][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:55.559130][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:24.455571][f=0000866] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:08.070696][f=0002174] [SpringApp::Kill][1] fromRun=1
[t=00:02:08.070713][f=0002174] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:08.094937][f=0002174]  [async=0] threads=6 tasks=75685 {sum,avg}{exec,wait}time={{4198.635, 0.055}, {3789.485, 0.050}}ms
[t=00:02:08.094962][f=0002174]      thread=1 tasks=15137 {sum,min,max,avg}{exec,wait}time={{851.308, 0.000, 380.510, 0.056}, {383.597, 0.000, 18446744027136.000, 0.025}}ms
[t=00:02:08.094975][f=0002174]      thread=2 tasks=15137 {sum,min,max,avg}{exec,wait}time={{851.516, 0.000, 380.608, 0.056}, {815.253, 0.000, 18446744027136.000, 0.054}}ms
[t=00:02:08.094990][f=0002174]      thread=3 tasks=15137 {sum,min,max,avg}{exec,wait}time={{847.446, 0.000, 380.480, 0.056}, {819.144, 0.000, 18446744027136.000, 0.054}}ms
[t=00:02:08.095002][f=0002174]      thread=4 tasks=15137 {sum,min,max,avg}{exec,wait}time={{804.919, 0.000, 380.616, 0.053}, {948.476, 0.000, 13.924, 0.063}}ms
[t=00:02:08.095018][f=0002174]      thread=5 tasks=15137 {sum,min,max,avg}{exec,wait}time={{843.445, 0.000, 380.477, 0.056}, {823.014, 0.000, 13.914, 0.054}}ms
[t=00:02:08.095059][f=0002174]  [async=1] threads=6 tasks=3549 {sum,avg}{exec,wait}time={{30982.053, 8.730}, {16053642.000, 4523.427}}ms
[t=00:02:08.095076][f=0002174]      thread=1 tasks=713 {sum,min,max,avg}{exec,wait}time={{5804.888, 0.000, 858.759, 8.141}, {3219648.500, 0.156, 5810.215, 4515.636}}ms
[t=00:02:08.095092][f=0002174]      thread=2 tasks=709 {sum,min,max,avg}{exec,wait}time={{6278.363, 0.000, 857.966, 8.855}, {3220748.000, 0.224, 5809.791, 4542.663}}ms
[t=00:02:08.095105][f=0002174]      thread=3 tasks=708 {sum,min,max,avg}{exec,wait}time={{6238.897, 0.000, 859.197, 8.812}, {3198888.250, 0.320, 5797.027, 4518.204}}ms
[t=00:02:08.095121][f=0002174]      thread=4 tasks=708 {sum,min,max,avg}{exec,wait}time={{6363.870, 0.000, 857.002, 8.989}, {3219258.250, 0.606, 5810.170, 4546.975}}ms
[t=00:02:08.095154][f=0002174]      thread=5 tasks=711 {sum,min,max,avg}{exec,wait}time={{6296.033, 0.000, 833.511, 8.855}, {3195098.250, 0.761, 5807.640, 4493.809}}ms
[t=00:02:08.095164][f=0002174] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:08.095171][f=0002174] [SpringApp::Kill][2]
[t=00:02:08.095218][f=0002174] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:08.095232][f=0002174] [Game::KillLua][1] dtor=0 luaUI=00000208e0501000
[t=00:02:08.095302][f=0002174] Start widgetHandler:Shutdown
[t=00:02:08.098759][f=0002174] Shutdown - SaveOrderList Complete
[t=00:02:08.100635][f=0002174] Writing last game win data
[t=00:02:08.109872][f=0002174] Shutdown - SaveConfigData Complete
[t=00:02:08.109952][f=0002174] Shutdown Widget - Chili Highlight
[t=00:02:08.109971][f=0002174] Shutdown Widget - Deferred rendering GL4
[t=00:02:08.110086][f=0002174] Shutdown Widget - Draw After Chili
[t=00:02:08.110109][f=0002174] Shutdown Widget - API Unit Tracker GL4
[t=00:02:08.110125][f=0002174] Shutdown Widget - EPIC Menu
[t=00:02:08.112051][f=0002174] Shutdown Widget - Chili Widget Selector
[t=00:02:08.114246][f=0002174] Shutdown Widget - Depth of Field Shader
[t=00:02:08.114289][f=0002174] Shutdown Widget - Chili Minimap
[t=00:02:08.114473][f=0002174] Shutdown Widget - Deferred rendering
[t=00:02:08.114493][f=0002174] SSAO: Deferred rendering disabled, disabling.
[t=00:02:08.117714][f=0002174] Shutdown Widget - Deferred rendering
[t=00:02:08.117734][f=0002174] SSAO: Deferred rendering disabled, disabling.
[t=00:02:08.118842][f=0002174] Shutdown Widget - Local Team Colors
[t=00:02:08.118866][f=0002174] Shutdown Widget - Display Keys 2
[t=00:02:08.118890][f=0002174] Shutdown Widget - Save Game Menu
[t=00:02:08.118899][f=0002174] Shutdown Widget - Highlight Model Api GL4
[t=00:02:08.118949][f=0002174] Shutdown Widget - Unit Icons
[t=00:02:08.118977][f=0002174] Shutdown Widget - Noises
[t=00:02:08.119010][f=0002174] Shutdown Widget - Attrition Counter
[t=00:02:08.119365][f=0002174] Shutdown Widget - HealthBars
[t=00:02:08.120712][f=0002174] Shutdown Widget - Selected Units GL4 2
[t=00:02:08.120732][f=0002174] Shutdown Widget - BuildETA
[t=00:02:08.120745][f=0002174] Shutdown Widget - External VR Grid
[t=00:02:08.120756][f=0002174] Shutdown Widget - Win Counter
[t=00:02:08.120765][f=0002174] Shutdown Widget - EndGame APM stats
[t=00:02:08.122160][f=0002174] Shutdown Widget - Modular Comm Info
[t=00:02:08.122187][f=0002174] Shutdown Widget - Attack Warning
[t=00:02:08.122200][f=0002174] Shutdown Widget - Reclaim Field Highlight
[t=00:02:08.122218][f=0002174] Shutdown Widget - State Reverse and Latency
[t=00:02:08.122228][f=0002174] Shutdown Widget - Music Player v2
[t=00:02:08.122240][f=0002174] Shutdown Widget - Stereo3D
[t=00:02:08.122257][f=0002174] Shutdown Widget - Chili EndGame Window
[t=00:02:08.122277][f=0002174] Shutdown Widget - Darkening
[t=00:02:08.122298][f=0002174] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:08.122310][f=0002174] Shutdown Widget - Defense Range Zero-K
[t=00:02:08.122319][f=0002174] Shutdown Widget - Grab Input
[t=00:02:08.125070][f=0002174] Input grabbing is disabled!
[t=00:02:08.125103][f=0002174] Shutdown Widget - Highlight Geos
[t=00:02:08.125117][f=0002174] Shutdown Widget - Transport AI
[t=00:02:08.125138][f=0002174] Shutdown Widget - Missile Silo Range
[t=00:02:08.125157][f=0002174] Shutdown Widget - Local Widgets Config
[t=00:02:08.125200][f=0002174] Shutdown Widget - MinimapEvents
[t=00:02:08.125219][f=0002174] Shutdown Widget - Point Tracker
[t=00:02:08.125235][f=0002174] Shutdown Widget - Context Menu
[t=00:02:08.125252][f=0002174] Shutdown Widget - Chili Spectator Panels
[t=00:02:08.125267][f=0002174] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:08.125295][f=0002174] Shutdown Widget - Chili Nuke Warning
[t=00:02:08.125315][f=0002174] Shutdown Widget - Chili Economy Panel Default
[t=00:02:08.125472][f=0002174] Shutdown Widget - Startup Info and Selector
[t=00:02:08.125514][f=0002174] Shutdown Widget - Attack AoE
[t=00:02:08.125534][f=0002174] Shutdown Widget - Spotter
[t=00:02:08.125551][f=0002174] Shutdown Widget - Selection Send
[t=00:02:08.125566][f=0002174] Shutdown Widget - TeamPlatter
[t=00:02:08.129482][f=0002174] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:02:08.129601][f=0002174] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:08.129618][f=0002174] Shutdown Widget - Global Build Command
[t=00:02:08.129677][f=0002174] Shutdown Widget - LupsManager
[t=00:02:08.129695][f=0002174] Shutdown Widget - Receive Units Indicator
[t=00:02:08.129705][f=0002174] Shutdown Widget - Newton Firezone
[t=00:02:08.129716][f=0002174] Shutdown Widget - Chili Pro Console
[t=00:02:08.130219][f=0002174] Shutdown Widget - Persistent Build Height
[t=00:02:08.130236][f=0002174] Shutdown Widget - Lasso Terraform GUI
[t=00:02:08.130245][f=0002174] Shutdown Widget - Chili Framework
[t=00:02:08.130253][f=0002174] Shutdown Widget - Lups
[t=00:02:08.130339][f=0002174] Shutdown Widget - Mex Placement Handler
[t=00:02:08.130354][f=0002174] Shutdown Widget - Custom Markers
[t=00:02:08.130366][f=0002174] Shutdown Widget - Chili Core Selector
[t=00:02:08.130445][f=0002174] Shutdown Widget - Select Keys
[t=00:02:08.130467][f=0002174] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:08.130488][f=0002174] Shutdown Widget - Pause Screen
[t=00:02:08.130640][f=0002174] Shutdown Widget - Bloom Shader Deferred
[t=00:02:08.130664][f=0002174] Shutdown Widget - Color Blindness Correction
[t=00:02:08.130675][f=0002174] Shutdown Widget - Layout Handler
[t=00:02:08.130685][f=0002174] Shutdown Widget - Text To Speech Control
[t=00:02:08.130695][f=0002174] End widgetHandler:Shutdown
[t=00:02:08.185234][f=0002174] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5619955, 0.0} allocedSize{int+, int-, ext}={0, 0, 1335220317}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0286}
[t=00:02:08.185419][f=0002174] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:08.185433][f=0002174] [Game::KillLua][3] dtor=0 luaRules=0000020871fbdae0
[t=00:02:08.185472][f=0002174] Start gadgetHandler:Shutdown
[t=00:02:08.185484][f=0002174] Shutdown - StartSetup
[t=00:02:08.185494][f=0002174] Shutdown - UnitMorph
[t=00:02:08.185716][f=0002174] Shutdown - Carrier Drones
[t=00:02:08.185730][f=0002174] Shutdown - Missile Silo Controller
[t=00:02:08.185741][f=0002174] Shutdown - Modular Comm Info
[t=00:02:08.185755][f=0002174] Shutdown - Terrain Texture Handler
[t=00:02:08.185764][f=0002174] Shutdown - UnitCloakShield
[t=00:02:08.185828][f=0002174] Shutdown - Starlight Handler
[t=00:02:08.185844][f=0002174] End gadgetHandler:Shutdown
[t=00:02:08.220909][f=0002174] Start gadgetHandler:Shutdown
[t=00:02:08.220937][f=0002174] Shutdown - Teleport Throw
[t=00:02:08.220953][f=0002174] Shutdown - UnitMorph
[t=00:02:08.220980][f=0002174] Shutdown - Commander Skin Renderer
[t=00:02:08.221401][f=0002174] Shutdown - Missile fired callins
[t=00:02:08.221431][f=0002174] Shutdown - Modular Comm Info
[t=00:02:08.221442][f=0002174] Shutdown - Retreat Command
[t=00:02:08.221454][f=0002174] Shutdown - Shockwaves
[t=00:02:08.221495][f=0002174] Shutdown - Unit tint API
[t=00:02:08.221504][f=0002174] Shutdown - Unit glow API
[t=00:02:08.221514][f=0002174] Shutdown - UnitCloakShield
[t=00:02:08.221525][f=0002174] Shutdown - Lups Cloak FX
[t=00:02:08.221556][f=0002174] Shutdown - Lups
[t=00:02:08.221604][f=0002174] Shutdown - Lups Shield
[t=00:02:08.221637][f=0002174] End gadgetHandler:Shutdown
[t=00:02:08.240631][f=0002174] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 376, 0.0} allocedSize{int+, int-, ext}={0, 0, 54744}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0106}
[t=00:02:08.240996][f=0002174] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:08.241063][f=0002174] [Game::KillLua][4] dtor=0
[t=00:02:08.241097][f=0002174] [Game::KillLua][5] dtor=0
[t=00:02:08.251742][f=0002174] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-08_15-48-48-409_Desert_Plateaus_105.1.1-2511-g747f18b BAR105.sdfz" (66847 bytes)
[t=00:02:08.251890][f=0002174] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:08.255642][f=0002174] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:08.255659][f=0002174] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26
[t=00:02:08.255718][f=0002174] [Sound] [Sound::UpdateThread][4] ctx=000002085d043d10 dev=000002085d0af140
[t=00:02:08.255849][f=0002174] [Sound] [Sound::UpdateThread][5] ctx=000002085d043d10 dev=000002085d0af140
[t=00:02:08.255861][f=0002174] [Sound] [Sound::Cleanup][alcDestroyContext(000002085d043d10)]
[t=00:02:08.257050][f=0002174] [Sound] [Sound::Cleanup][alcCloseDevice(000002085d0af140)]
[t=00:02:08.257374][f=0002174] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:08.288532][f=0002174] [Sound] [Sound::UpdateThread][6]
[t=00:02:08.289304][f=0002174] [Game::~CGame][1]
[t=00:02:08.289322][f=0002174] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:08.289330][f=0002174] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:08.289336][f=0002174] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:08.289393][f=0002174] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:08.289404][f=0002174] [Game::KillLua][4] dtor=1
[t=00:02:08.289412][f=0002174] [Game::KillLua][5] dtor=1
[t=00:02:08.289566][f=0002174] [Game::KillMisc][1]
[t=00:02:08.289574][f=0002174] [Game::KillMisc][2]
[t=00:02:08.289584][f=0002174] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:08.308592][f=0002174] [Game::KillMisc][3]
[t=00:02:08.308747][f=0002174] [Game::KillRendering][1]
[t=00:02:08.309184][f=0002174] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:08.335992][f=0002174] [3DOParser::Kill] allocated 29 pieces
[t=00:02:08.336061][f=0002174] [S3OParser::Kill] allocated 5521 pieces
[t=00:02:08.336461][f=0002174] [AssParser::Kill] allocated 701 pieces
[t=00:02:08.390945][f=0002174] [Game::KillInterface][1]
[t=00:02:08.391177][f=0002174] [Game::KillInterface][2]
[t=00:02:08.391575][f=0002174] [Game::KillSimulation][1]
[t=00:02:08.391646][f=0002174] [Game::KillSimulation][2]
[t=00:02:08.401482][f=0002174] [CCollisionHandler] dis-/continuous tests: 0/125597
[t=00:02:08.401537][f=0002174] [Game::KillSimulation][3]
[t=00:02:08.403954][f=0002174] [~CPathCache(20x20)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=171
[t=00:02:08.404046][f=0002174] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:08.404135][f=0002174] [~CPathCache(40x40)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=33
[t=00:02:08.405144][f=0002174] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:08.405338][f=0002174] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:08.408748][f=0002174] [LosHandler::Kill] raycast instance cache-{hits,misses}={32,298}; shared=2%; cached=8%
[t=00:02:08.418897][f=0002174] [Game::KillSimulation][4]
[t=00:02:08.453060][f=0002174] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:02:08.453093][f=0002174] [Game::~CGame][2]
[t=00:02:08.453101][f=0002174] [Game::~CGame][3]
[t=00:02:08.453162][f=0002174] [SpringApp::Kill][3]
[t=00:02:08.453372][f=0002174] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    240449 bytes sent   in 2127 packets (113.046 bytes/packet)
    229556 bytes recv'd in 2499 packets (91.859 bytes/packet)
    {0.086x, 0.065x} relative protocol overhead {up, down}
    5815 incoming chunks dropped, 4559 outgoing chunks resent
    1679 incoming chunks processed

[t=00:02:08.453468][f=0002174] [SpringApp::Kill][4] font=00000208207bd5c0
[t=00:02:08.457369][f=0002174] [SpringApp::Kill][5]
[t=00:02:08.461622][f=0002174] [SpringApp::Kill][6]
[t=00:02:08.461695] [SpringApp::Kill][7]
[t=00:02:08.462333] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:08.462347] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:02:08.462356] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:08.462371] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:08.462380] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:08.462389] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:08.462404] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152}
[t=00:02:08.462413] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5724, 1048576, 1048576}, EBO = {8586, 2097152, 2097152}
[t=00:02:08.462421] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:08.462466] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:08.462475] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:08.462484] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:08.462500] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {44, 1048576, 1048576}, EBO = {66, 2097152, 2097152}
[t=00:02:08.618375] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:08.618393] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:08.618400] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:08.618406] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:02:08.618412] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:08.629100] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>]
[t=00:02:08.629131] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:02:08.629140] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002085d138530)
[t=00:02:08.629183] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002085d137350)
[t=00:02:08.631451] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>(section=1)] #archives[section]=1 #files[section]=5
[t=00:02:08.631464] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Desert_Plateaus.sd7 (0000020820a886a0)
[t=00:02:08.633029] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:08.633045] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002085d1378d0)
[t=00:02:08.633092] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002085d138690)
[t=00:02:08.633174] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002085d136c70)
[t=00:02:08.633242] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:08.633254] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:02:08.633305] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:08.633320] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:08.633328] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:08.633337] [VFS] [SpringVFS::DeleteArchives<this=000002085cfde980>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:08.633550] [SpringApp::Kill][8]
[t=00:02:08.633560] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:08.633571] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1)
[t=00:02:08.633577] [WatchDog::Uninstall][2]
[t=00:02:09.088693] [WatchDog::Uninstall][3]
[t=00:02:09.088708] [SpringApp::Kill][9]