ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118777

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016802] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016845] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016869]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016885]   
[t=00:00:00.016893]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016901]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016909]   Use "none" to disable the default log sections.
[t=00:00:00.016922] ============== </Log Sections> ==============

[t=00:00:00.016931] ============== <User Config> ==============
[t=00:00:00.017040]   AllowDeferredMapRendering = 1
[t=00:00:00.017051]   AllowDeferredModelRendering = 1
[t=00:00:00.017056]   AnimationMT = 0
[t=00:00:00.017061]   BumpWaterBlurReflection = 1
[t=00:00:00.017066]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017071]   CamFreeScrollSpeed = 50
[t=00:00:00.017075]   CamMode = 1
[t=00:00:00.017081]   CubeTexSizeReflection = 1
[t=00:00:00.017091]   CubeTexSizeSpecular = 1
[t=00:00:00.017099]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017104]   EdgeMoveDynamic = 0
[t=00:00:00.017108]   EdgeMoveWidth = 0.003
[t=00:00:00.017113]   FPSFOV = 90
[t=00:00:00.017117]   FPSScrollSpeed = 50
[t=00:00:00.017122]   FontSize = 18
[t=00:00:00.017129]   FullscreenEdgeMove = 0
[t=00:00:00.017134]   GrassDetail = 0
[t=00:00:00.017138]   GroundDecals = 2
[t=00:00:00.017143]   GroundDetail = 90
[t=00:00:00.017149]   HangTimeout = 30
[t=00:00:00.017157]   HardwareCursor = 1
[t=00:00:00.017163]   InitialNetworkTimeout = 0
[t=00:00:00.017168]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017176]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017181]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017186]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017192]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017200]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017205]   MSAALevel = 1
[t=00:00:00.017209]   MaxParticles = 15000
[t=00:00:00.017217]   MaxSounds = 32
[t=00:00:00.017224]   MaximumTransmissionUnit = 0
[t=00:00:00.017229]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017235]   MiniMapMarker = 0
[t=00:00:00.017240]   MouseDragScrollThreshold = 0
[t=00:00:00.017247]   NetworkLossFactor = 2
[t=00:00:00.017252]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017258]   OverheadScrollSpeed = 50
[t=00:00:00.017263]   ReconnectTimeout = 0
[t=00:00:00.017269]   RotOverheadScrollSpeed = 50
[t=00:00:00.017274]   RotateLogFiles = 1
[t=00:00:00.017281]   ShadowMapSize = 1024
[t=00:00:00.017288]   Shadows = 1
[t=00:00:00.017292]   ShowClock = 0
[t=00:00:00.017297]   SoftParticles = 2
[t=00:00:00.017302]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017309]   UnitIconDist = 151
[t=00:00:00.017314]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017318]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017323]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017330]   UseLuaMemPools = 0
[t=00:00:00.017335]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017366]   VFSCacheArchiveFiles = 0
[t=00:00:00.017374]   VSync = 1
[t=00:00:00.017379]   Water = 4
[t=00:00:00.017383]   WindowBorderless = 1
[t=00:00:00.017389]   WindowPosY = 0
[t=00:00:00.017393]   WindowedEdgeMove = 0
[t=00:00:00.017398]   XResolutionWindowed = 1920
[t=00:00:00.017403]   YResolutionWindowed = 1080
[t=00:00:00.017414] ============== </User Config> ==============

[t=00:00:00.017424] ============== <User System> ==============
[t=00:00:00.017439]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017449]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017462]        Compiler Version: gcc-13.2.0
[t=00:00:00.017503]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017552]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017562]        Binary Word Size: 64-bit (native)
[t=00:00:00.017568]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017578]      Physical CPU Cores: 6
[t=00:00:00.017583]       Logical CPU Cores: 12
[t=00:00:00.017588] ============== </User System> ==============

[t=00:00:00.017598] Run: thread affinity fff
[t=00:00:00.017725] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017732]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017737]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017741]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017745]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019725] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019754] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025684] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.041867]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.041909]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.041915]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.041921]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.041926]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.041949]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.041954]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.041959]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.041964]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.041969]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.041974]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.041979]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.041984]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.041988]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.041993]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.041999]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042008]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042017]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042022]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042026]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042031]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042036]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042044]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042048]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042054]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042059]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042066]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042074]         [141] 640x480x24bpp@144Hz
[t=00:00:00.048003]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.048018]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.048024]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.048028]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.048033]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.048037]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048043]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048048]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048067]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048072]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048076]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048080]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048084]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048089]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048097]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048102]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048107]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048112]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048116]         [35] 640x400x24bpp@144Hz
[t=00:00:00.306766] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.307852] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.307871] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.334324] [GR::LogVersionInfo]
[t=00:00:00.334339]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.334345]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.334369]     GL vendor   : NVIDIA Corporation
[t=00:00:00.334375]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.334381]     GLSL version: 4.60 NVIDIA
[t=00:00:00.334386]     GLEW version: 2.1.0
[t=00:00:00.334390]     GPU memory  : 6144MB (total) / 4876MB (available)
[t=00:00:00.334407]     SDL swap-int: 1
[t=00:00:00.334417]     SDL driver  : windows
[t=00:00:00.334421]     
[t=00:00:00.334425]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.334432]     GLSL shader support       : 1
[t=00:00:00.334441]     GL4 support               : 1
[t=00:00:00.334446]     FBO extension support     : 1
[t=00:00:00.334459]     NVX GPU mem-info support  : 1
[t=00:00:00.334469]     ATI GPU mem-info support  : 0
[t=00:00:00.334481]     Texture clamping to edge  : 1
[t=00:00:00.334490]     NPOT-texture support      : 1 (1)
[t=00:00:00.334496]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.334506]     texture query-LOD support : 1 (1)
[t=00:00:00.334511]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.334520]     Z-buffer depth            : 32 (-)
[t=00:00:00.334551]     primitive-restart support : 1 (1)
[t=00:00:00.334556]     clip-space control support: 1 (1)
[t=00:00:00.334564]     seamless cube-map support : 1 (1)
[t=00:00:00.334569]     frag-depth layout support : 1 (1)
[t=00:00:00.334574]     persistent maps support   : 1 (1)
[t=00:00:00.334580]     explicit attribs location : 1 (1)
[t=00:00:00.334588]     multi draw indirect       : 1 (-)
[t=00:00:00.334594]     array textures            : 1 (-)
[t=00:00:00.334599]     buffer copy support       : 1 (-)
[t=00:00:00.334611]     indirect draw             : 1 (-)
[t=00:00:00.334616]     base instance             : 1 (-)
[t=00:00:00.334622]     
[t=00:00:00.334627]     max. FBO samples              : 32
[t=00:00:00.334632]     max. FS/program texture slots : 32/192
[t=00:00:00.334637]     max. texture size             : 32768
[t=00:00:00.334646]     max. texture anisotropy level : 16.000000
[t=00:00:00.334651]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.334656]     max. draw-buffers             : 8
[t=00:00:00.334665]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.334672]     max. uniform buffer-bindings  : 84
[t=00:00:00.334677]     max. uniform block-size       : 64KB
[t=00:00:00.334682]     max. storage buffer-bindings  : 96
[t=00:00:00.334687]     max. storage block-size       : 2047MB
[t=00:00:00.334693]     
[t=00:00:00.334697]     enable AMD-hacks : 0
[t=00:00:00.334701]     compress MIP-maps: 0
[t=00:00:00.334754]     Number of compressed texture formats: 23
[t=00:00:00.334781]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.334821] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.335069] [GR::UpdateGLConfigs]
[t=00:00:00.335109] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.335117] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.335129] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.335140] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.335145] [GR::InitGLState]
[t=00:00:00.335218] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.411567] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.414078] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.414604] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.419528] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.419566] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.419903] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.420767] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.420780] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.420843] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.420895] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.435344] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.435912] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.437419] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.437613] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.470704] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
[t=00:00:00.470724] [VFS] [SpringVFS::ReserveArchives<this=000001ab3cdee4d0>]
[t=00:00:00.471112] [VFS] [SpringVFS::AddArchive<this=000001ab3cdee4d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.472945] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ab3cdee4d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.472979] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.556858] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.557303] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.557460] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.557718] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.557867] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.558261] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.558340] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.558361] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.558836][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.558908][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.559029][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.559047][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.559055][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.559130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.576028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.576048][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.576056][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.576080][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.576089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.665279][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.4ms)
[t=00:00:00.705449][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.707320][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ab794f3ea0(default) context=000001ab3c1deae0  numChannels=2 frameSize=8
[t=00:00:00.707391][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.707402][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.707408][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.707415][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.707474][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.707507][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.707534][f=-000001] [Sound]   Devices:
[t=00:00:00.709973][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.709989][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.709997][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.710006][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.710013][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.710773][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.710789][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.774111][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678371 MB
[t=00:00:00.775993][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.776768][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.778542][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon
[t=00:00:01.029171][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:01.030502][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab3cdee4d0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:01.031598][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab3cdee4d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.032400][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.095760][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab3cdee4d0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.097610][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab3cdee4d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.097992][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab3cdee4d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.100300][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab3cdee4d0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.145085][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:01.145232][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.145308][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.189724][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.189869][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.189974][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.190170][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.190231][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:05:34.339657][f=0008947] [uapn]     -> false
[t=00:05:34.339663][f=0008947] [uapn] compare
[t=00:05:34.339692][f=0008947] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:05:34.339703][f=0008947] [uapn]  current: 40(10284, nil, nil, nil, nil) 0
[t=00:05:34.339741][f=0008947] [uapn]     -> false
[t=00:05:34.339748][f=0008947] [uapn] compare
[t=00:05:34.339766][f=0008947] [uapn]  issued : 90(1048, 633.538818, 3112, 50000, nil) 0 (reclaim metal)
[t=00:05:34.339782][f=0008947] [uapn]  current: 40(10284, nil, nil, nil, nil) 0
[t=00:05:34.339789][f=0008947] [uapn]     -> false
[t=00:05:34.339800][f=0008947] [uapn] compare
[t=00:05:34.339830][f=0008947] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:05:34.339840][f=0008947] [uapn]  current: 40(10284, nil, nil, nil, nil) 0
[t=00:05:34.339846][f=0008947] [uapn]     -> false
[t=00:05:37.336491][f=0009038] game_message: Stinger is under attack
[t=00:05:38.537274][f=0009074] [uapn] compare
[t=00:05:38.537311][f=0009074] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:38.537356][f=0009074] [uapn]  current: 40(21356, 456, 720.819092, 3704, 50000) 12
[t=00:05:38.537365][f=0009074] [uapn]     -> repair
[t=00:05:43.243803][f=0009215] [uapn] compare
[t=00:05:43.243842][f=0009215] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 0 (build assist)
[t=00:05:43.243862][f=0009215] [uapn]  current: 90(58410, 456, 720.819092, 3704, 50000) 40
[t=00:05:43.243870][f=0009215] [uapn]     -> false
[t=00:05:43.243876][f=0009215] [uapn] compare
[t=00:05:43.243904][f=0009215] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:43.243915][f=0009215] [uapn]  current: 90(58410, 456, 720.819092, 3704, 50000) 40
[t=00:05:43.243922][f=0009215] [uapn]     -> false
[t=00:05:43.243928][f=0009215] [uapn] compare
[t=00:05:43.243944][f=0009215] [uapn]  issued : 90(456, 720.819092, 3704, 50000, nil) 0 (reclaim metal)
[t=00:05:43.243955][f=0009215] [uapn]  current: 90(58410, 456, 720.819092, 3704, 50000) 40
[t=00:05:43.243962][f=0009215] [uapn]     -> reclaim
[t=00:05:47.917213][f=0009354] [uapn] compare
[t=00:05:47.917245][f=0009354] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 0 (build assist)
[t=00:05:47.917266][f=0009354] [uapn]  current: 90(35069, 456, 720.819092, 3704, 50000) 40
[t=00:05:47.917275][f=0009354] [uapn]     -> false
[t=00:05:47.917282][f=0009354] [uapn] compare
[t=00:05:47.917334][f=0009354] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 0 (build assist)
[t=00:05:47.917350][f=0009354] [uapn]  current: 90(35069, 456, 720.819092, 3704, 50000) 40
[t=00:05:47.917364][f=0009354] [uapn]     -> false
[t=00:05:47.917389][f=0009354] [uapn] compare
[t=00:05:47.917401][f=0009354] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:47.917412][f=0009354] [uapn]  current: 90(35069, 456, 720.819092, 3704, 50000) 40
[t=00:05:47.917418][f=0009354] [uapn]     -> false
[t=00:05:47.917424][f=0009354] [uapn] compare
[t=00:05:47.917461][f=0009354] [uapn]  issued : 90(456, 720.819092, 3704, 50000, nil) 0 (reclaim metal)
[t=00:05:47.917475][f=0009354] [uapn]  current: 90(35069, 456, 720.819092, 3704, 50000) 40
[t=00:05:47.917483][f=0009354] [uapn]     -> reclaim
[t=00:05:50.838641][f=0009442] Buildings set to face East
[t=00:05:51.034919][f=0009448] Buildings set to face South
[t=00:05:52.518786][f=0009493] [uapn] compare
[t=00:05:52.518823][f=0009493] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:52.518843][f=0009493] [uapn]  current: 40(24504, 456, 720.819092, 3704, 50000) 8
[t=00:05:52.518869][f=0009493] [uapn]     -> repair
[t=00:05:56.820189][f=0009622] [uapn] compare
[t=00:05:56.820225][f=0009622] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:56.820249][f=0009622] [uapn]  current: 90(35069, 456, 720.819092, 3704, 50000) 40
[t=00:05:56.820259][f=0009622] [uapn]     -> false
[t=00:05:56.820266][f=0009622] [uapn] compare
[t=00:05:56.820284][f=0009622] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 0 (build assist)
[t=00:05:56.820352][f=0009622] [uapn]  current: 90(35069, 456, 720.819092, 3704, 50000) 40
[t=00:05:56.820365][f=0009622] [uapn]     -> false
[t=00:05:56.820372][f=0009622] [uapn] compare
[t=00:05:56.820387][f=0009622] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:56.820402][f=0009622] [uapn]  current: 90(35069, 456, 720.819092, 3704, 50000) 40
[t=00:05:56.820409][f=0009622] [uapn]     -> false
[t=00:05:56.820417][f=0009622] [uapn] compare
[t=00:05:56.820441][f=0009622] [uapn]  issued : 90(456, 720.819092, 3704, 50000, nil) 0 (reclaim metal)
[t=00:05:56.820455][f=0009622] [uapn]  current: 90(35069, 456, 720.819092, 3704, 50000) 40
[t=00:05:56.820462][f=0009622] [uapn]     -> reclaim
[t=00:05:57.117309][f=0009630] [uapn] compare
[t=00:05:57.117340][f=0009630] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:57.117359][f=0009630] [uapn]  current: 90(58563, 456, 720.819092, 3704, 50000) 40
[t=00:05:57.117368][f=0009630] [uapn]     -> false
[t=00:05:57.117375][f=0009630] [uapn] compare
[t=00:05:57.117404][f=0009630] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:57.117416][f=0009630] [uapn]  current: 90(58563, 456, 720.819092, 3704, 50000) 40
[t=00:05:57.117424][f=0009630] [uapn]     -> false
[t=00:05:57.117439][f=0009630] [uapn] compare
[t=00:05:57.117485][f=0009630] [uapn]  issued : 90(456, 720.819092, 3704, 50000, nil) 0 (reclaim metal)
[t=00:05:57.117498][f=0009630] [uapn]  current: 90(58563, 456, 720.819092, 3704, 50000) 40
[t=00:05:57.117514][f=0009630] [uapn]     -> reclaim
[t=00:05:57.434888][f=0009640] [uapn] compare
[t=00:05:57.434919][f=0009640] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:57.434937][f=0009640] [uapn]  current: 40(26592, nil, nil, nil, nil) 0
[t=00:05:57.434944][f=0009640] [uapn]     -> false
[t=00:05:57.434951][f=0009640] [uapn] compare
[t=00:05:57.434965][f=0009640] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:05:57.434976][f=0009640] [uapn]  current: 40(26592, nil, nil, nil, nil) 0
[t=00:05:57.434999][f=0009640] [uapn]     -> false
[t=00:05:57.435005][f=0009640] [uapn] compare
[t=00:05:57.435021][f=0009640] [uapn]  issued : 90(456, 720.819092, 3704, 50000, nil) 0 (reclaim metal)
[t=00:05:57.435032][f=0009640] [uapn]  current: 40(26592, nil, nil, nil, nil) 0
[t=00:05:57.435038][f=0009640] [uapn]     -> false
[t=00:05:57.435072][f=0009640] [uapn] compare
[t=00:05:57.435084][f=0009640] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 0 (build assist)
[t=00:05:57.435100][f=0009640] [uapn]  current: 40(26592, nil, nil, nil, nil) 0
[t=00:05:57.435109][f=0009640] [uapn]     -> false
[t=00:06:19.028216][f=0010288] game_message: Stinger is under attack
[t=00:06:27.741976][f=0010549] game_message: Harpy is under attack
[t=00:06:45.492541][f=0011081] [uapn] Ignore unit 10825 until it is given a command.
[t=00:06:45.495641][f=0011081] LogicDaemon added point: Ignore until idle (stopped).
[t=00:06:45.495913][f=0011081] [uapn] Ignore unit 11627 until it is given a command.
[t=00:06:45.496138][f=0011081] LogicDaemon added point: Ignore until idle (stopped).
[t=00:06:45.496299][f=0011081] [uapn] Ignore unit 26812 until it is given a command.
[t=00:06:45.496558][f=0011081] LogicDaemon added point: Ignore until idle (stopped).
[t=00:06:46.425546][f=0011109] [uapn] Pay attention to unit 10825 again.
[t=00:06:46.425671][f=0011109] [uapn] Pay attention to unit 11627 again.
[t=00:06:46.425749][f=0011109] [uapn] Pay attention to unit 26812 again.
[t=00:06:47.925139][f=0011154] [uapn] Pay attention to unit 10825 again.
[t=00:06:48.228833][f=0011164] [uapn] compare
[t=00:06:48.228887][f=0011164] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:06:48.228913][f=0011164] [uapn]  current: 90(59421, 1048, 633.538818, 3112, 500) 8
[t=00:06:48.228946][f=0011164] [uapn]     -> false
[t=00:06:48.228955][f=0011164] [uapn] compare
[t=00:06:48.228970][f=0011164] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:06:48.229008][f=0011164] [uapn]  current: 90(59421, 1048, 633.538818, 3112, 500) 8
[t=00:06:48.229020][f=0011164] [uapn]     -> false
[t=00:06:48.229028][f=0011164] [uapn] compare
[t=00:06:48.229042][f=0011164] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:06:48.229073][f=0011164] [uapn]  current: 90(59421, 1048, 633.538818, 3112, 500) 8
[t=00:06:48.229105][f=0011164] [uapn]     -> false
[t=00:06:48.229111][f=0011164] [uapn] compare
[t=00:06:48.229133][f=0011164] [uapn]  issued : 90(1048, 633.538818, 3112, 50000, nil) 0 (reclaim metal)
[t=00:06:48.229147][f=0011164] [uapn]  current: 90(59421, 1048, 633.538818, 3112, 500) 8
[t=00:06:48.229156][f=0011164] [uapn]     -> false
[t=00:06:48.928622][f=0011185] [uapn] Pay attention to unit 26812 again.
[t=00:06:53.244466][f=0011315] [uapn] Pay attention to unit 11627 again.
[t=00:06:53.328109][f=0011317] [uapn] compare
[t=00:06:53.328176][f=0011317] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 0 (build assist)
[t=00:06:53.328287][f=0011317] [uapn]  current: 40(27657, nil, nil, nil, nil) 0
[t=00:06:53.328325][f=0011317] [uapn]     -> false
[t=00:06:53.328356][f=0011317] [uapn] compare
[t=00:06:53.328405][f=0011317] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 0 (build assist)
[t=00:06:53.328426][f=0011317] [uapn]  current: 40(27657, nil, nil, nil, nil) 0
[t=00:06:53.328444][f=0011317] [uapn]     -> false
[t=00:06:53.328458][f=0011317] [uapn] compare
[t=00:06:53.328501][f=0011317] [uapn]  issued : 40(456, 720.819092, 3704, 50000, nil) 4 (repair units)
[t=00:06:53.328534][f=0011317] [uapn]  current: 40(27657, nil, nil, nil, nil) 0
[t=00:06:53.328550][f=0011317] [uapn]     -> false
[t=00:06:53.328586][f=0011317] [uapn] compare
[t=00:06:53.328616][f=0011317] [uapn]  issued : 90(456, 720.819092, 3704, 50000, nil) 0 (reclaim metal)
[t=00:06:53.328656][f=0011317] [uapn]  current: 40(27657, nil, nil, nil, nil) 0
[t=00:06:53.328672][f=0011317] [uapn]     -> false
[t=00:06:54.325450][f=0011346] [uapn] Pay attention to unit 10825 again.
[t=00:06:57.327258][f=0011437] [uapn] compare
[t=00:06:57.327317][f=0011437] [uapn]  issued : 40(456, 721.139526, 2392, 50000, nil) 0 (build assist)
[t=00:06:57.327362][f=0011437] [uapn]  current: 40(26592, nil, nil, nil, nil) 0
[t=00:06:57.327371][f=0011437] [uapn]     -> false
[t=00:06:57.327378][f=0011437] [uapn] compare
[t=00:06:57.327391][f=0011437] [uapn]  issued : 40(456, 721.139526, 2392, 50000, nil) 0 (build assist)
[t=00:06:57.327441][f=0011437] [uapn]  current: 40(26592, nil, nil, nil, nil) 0
[t=00:06:57.327454][f=0011437] [uapn]     -> false
[t=00:06:57.327466][f=0011437] [uapn] compare
[t=00:06:57.327517][f=0011437] [uapn]  issued : 40(456, 721.139526, 2392, 50000, nil) 4 (repair units)
[t=00:06:57.327547][f=0011437] [uapn]  current: 40(26592, nil, nil, nil, nil) 0
[t=00:06:57.327588][f=0011437] [uapn]     -> false
[t=00:06:57.327595][f=0011437] [uapn] compare
[t=00:06:57.327613][f=0011437] [uapn]  issued : 90(456, 721.139526, 2392, 50000, nil) 0 (reclaim metal)
[t=00:06:57.327625][f=0011437] [uapn]  current: 40(26592, nil, nil, nil, nil) 0
[t=00:06:57.327654][f=0011437] [uapn]     -> false
[t=00:07:04.531362][f=0011654] [uapn] compare
[t=00:07:04.531397][f=0011654] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:04.531417][f=0011654] [uapn]  current: 90(33355, 1048, 633.538818, 3112, 50000) 40
[t=00:07:04.531426][f=0011654] [uapn]     -> false
[t=00:07:04.531433][f=0011654] [uapn] compare
[t=00:07:04.531445][f=0011654] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:04.531476][f=0011654] [uapn]  current: 90(33355, 1048, 633.538818, 3112, 50000) 40
[t=00:07:04.531488][f=0011654] [uapn]     -> false
[t=00:07:04.531494][f=0011654] [uapn] compare
[t=00:07:04.531512][f=0011654] [uapn]  issued : 90(1048, 633.538818, 3112, 50000, nil) 0 (reclaim metal)
[t=00:07:04.531525][f=0011654] [uapn]  current: 90(33355, 1048, 633.538818, 3112, 50000) 40
[t=00:07:04.531540][f=0011654] [uapn]     -> reclaim
[t=00:07:08.576582][f=0011774] [uapn] compare
[t=00:07:08.576635][f=0011774] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:08.576657][f=0011774] [uapn]  current: 40(23516, 1048, 633.538818, 3112, 50000) 12
[t=00:07:08.576665][f=0011774] [uapn]     -> repair
[t=00:07:12.675730][f=0011897] [uapn] compare
[t=00:07:12.675762][f=0011897] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:12.675778][f=0011897] [uapn]  current: 40(23516, 1048, 633.538818, 3112, 50000) 12
[t=00:07:12.675786][f=0011897] [uapn]     -> repair
[t=00:07:13.332613][f=0011917] game_message: Stinger is under attack
[t=00:07:17.357480][f=0012038] [uapn] compare
[t=00:07:17.357516][f=0012038] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:17.357535][f=0012038] [uapn]  current: 40(23516, 1048, 633.538818, 3112, 50000) 12
[t=00:07:17.357544][f=0012038] [uapn]     -> repair
[t=00:07:19.630936][f=0012106] game_message: Stardust is under attack
[t=00:07:21.407659][f=0012159] [uapn] compare
[t=00:07:21.407732][f=0012159] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:21.407750][f=0012159] [uapn]  current: 40(23516, 1048, 633.538818, 3112, 50000) 12
[t=00:07:21.407759][f=0012159] [uapn]     -> repair
[t=00:07:25.627981][f=0012286] [uapn] compare
[t=00:07:25.628040][f=0012286] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:07:25.628058][f=0012286] [uapn]  current: 40(23516, 1048, 633.538818, 3112, 50000) 12
[t=00:07:25.628067][f=0012286] [uapn]     -> repair
[t=00:07:29.828856][f=0012412] [uapn] compare
[t=00:07:29.828909][f=0012412] [uapn]  issued : 90(1048, 633.538818, 3112, 50000, nil) 64 (reclaim all)
[t=00:07:29.828931][f=0012412] [uapn]  current: 90(57852, 1048, 633.538818, 3112, 50000) 40
[t=00:07:29.828940][f=0012412] [uapn]     -> reclaim
[t=00:07:33.943208][f=0012536] [uapn] compare
[t=00:07:33.943242][f=0012536] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:07:33.943281][f=0012536] [uapn]  current: 90(53868, 1048, 633.538818, 3112, 50000) 40
[t=00:07:33.943291][f=0012536] [uapn]     -> false
[t=00:07:33.943301][f=0012536] [uapn] compare
[t=00:07:33.943319][f=0012536] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:33.943334][f=0012536] [uapn]  current: 90(53868, 1048, 633.538818, 3112, 50000) 40
[t=00:07:33.943344][f=0012536] [uapn]     -> false
[t=00:07:33.943350][f=0012536] [uapn] compare
[t=00:07:33.943365][f=0012536] [uapn]  issued : 90(1048, 633.538818, 3112, 50000, nil) 0 (reclaim metal)
[t=00:07:33.943385][f=0012536] [uapn]  current: 90(53868, 1048, 633.538818, 3112, 50000) 40
[t=00:07:33.943395][f=0012536] [uapn]     -> reclaim
[t=00:07:38.627032][f=0012676] [uapn] compare
[t=00:07:38.627063][f=0012676] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:38.627083][f=0012676] [uapn]  current: 90(57376, 1048, 633.538818, 3112, 50000) 40
[t=00:07:38.627092][f=0012676] [uapn]     -> false
[t=00:07:38.627099][f=0012676] [uapn] compare
[t=00:07:38.627161][f=0012676] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:07:38.627178][f=0012676] [uapn]  current: 90(57376, 1048, 633.538818, 3112, 50000) 40
[t=00:07:38.627188][f=0012676] [uapn]     -> false
[t=00:07:38.627195][f=0012676] [uapn] compare
[t=00:07:38.627225][f=0012676] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:38.627238][f=0012676] [uapn]  current: 90(57376, 1048, 633.538818, 3112, 50000) 40
[t=00:07:38.627245][f=0012676] [uapn]     -> false
[t=00:07:38.627258][f=0012676] [uapn] compare
[t=00:07:38.627279][f=0012676] [uapn]  issued : 90(1048, 633.538818, 3112, 50000, nil) 0 (reclaim metal)
[t=00:07:38.627293][f=0012676] [uapn]  current: 90(57376, 1048, 633.538818, 3112, 50000) 40
[t=00:07:38.627302][f=0012676] [uapn]     -> reclaim
[t=00:07:42.927249][f=0012805] [uapn] compare
[t=00:07:42.927315][f=0012805] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:07:42.927349][f=0012805] [uapn]  current: 90(42125, 1048, 633.538818, 3112, 50000) 40
[t=00:07:42.927357][f=0012805] [uapn]     -> false
[t=00:07:42.927366][f=0012805] [uapn] compare
[t=00:07:42.927383][f=0012805] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:42.927404][f=0012805] [uapn]  current: 90(42125, 1048, 633.538818, 3112, 50000) 40
[t=00:07:42.927414][f=0012805] [uapn]     -> false
[t=00:07:42.927423][f=0012805] [uapn] compare
[t=00:07:42.927441][f=0012805] [uapn]  issued : 90(1048, 633.538818, 3112, 50000, nil) 0 (reclaim metal)
[t=00:07:42.927467][f=0012805] [uapn]  current: 90(42125, 1048, 633.538818, 3112, 50000) 40
[t=00:07:42.927476][f=0012805] [uapn]     -> reclaim
[t=00:07:43.447827][f=0012821] game_message: Wasp is under attack
[t=00:07:47.374815][f=0012939] [uapn] compare
[t=00:07:47.374856][f=0012939] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:07:47.374884][f=0012939] [uapn]  current: 90(34688, 1048, 633.538818, 3112, 50000) 40
[t=00:07:47.374896][f=0012939] [uapn]     -> false
[t=00:07:47.374935][f=0012939] [uapn] compare
[t=00:07:47.374957][f=0012939] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:07:47.374971][f=0012939] [uapn]  current: 90(34688, 1048, 633.538818, 3112, 50000) 40
[t=00:07:47.374981][f=0012939] [uapn]     -> false
[t=00:07:47.374988][f=0012939] [uapn] compare
[t=00:07:47.375000][f=0012939] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 4 (repair units)
[t=00:07:47.375022][f=0012939] [uapn]  current: 90(34688, 1048, 633.538818, 3112, 50000) 40
[t=00:07:47.375029][f=0012939] [uapn]     -> false
[t=00:07:47.375035][f=0012939] [uapn] compare
[t=00:07:47.375052][f=0012939] [uapn]  issued : 90(1048, 633.538818, 3112, 50000, nil) 0 (reclaim metal)
[t=00:07:47.375066][f=0012939] [uapn]  current: 90(34688, 1048, 633.538818, 3112, 50000) 40
[t=00:07:47.375074][f=0012939] [uapn]     -> reclaim
[t=00:07:51.558171][f=0013064] [uapn] compare
[t=00:07:51.558209][f=0013064] [uapn]  issued : 40(1048, 633.538818, 3112, 50000, nil) 0 (build assist)
[t=00:07:51.558245][f=0013064] [uapn]  current: 40(30249, 1048, 633.538818, 3112, 50000) 8
[t=00:07:51.558255][f=0013064] [uapn]     -> repair
[t=00:08:14.988074][f=0013766] Buildings set to face East
[t=00:08:33.596124][f=0014324] [SpringApp::Kill][1] fromRun=1
[t=00:08:33.596146][f=0014324] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:08:33.619787][f=0014324]  [async=0] threads=6 tasks=516345 {sum,avg}{exec,wait}time={{14261.763, 0.028}, {30377.652, 0.059}}ms
[t=00:08:33.619830][f=0014324]      thread=1 tasks=103269 {sum,min,max,avg}{exec,wait}time={{3525.905, 0.000, 184.599, 0.034}, {2727.962, 0.000, 18446744027136.000, 0.026}}ms
[t=00:08:33.619845][f=0014324]      thread=2 tasks=103269 {sum,min,max,avg}{exec,wait}time={{2799.664, 0.000, 186.624, 0.027}, {6743.551, 0.000, 18446744027136.000, 0.065}}ms
[t=00:08:33.619858][f=0014324]      thread=3 tasks=103269 {sum,min,max,avg}{exec,wait}time={{2852.089, 0.000, 164.895, 0.028}, {6724.077, 0.000, 11.522, 0.065}}ms
[t=00:08:33.619875][f=0014324]      thread=4 tasks=103269 {sum,min,max,avg}{exec,wait}time={{2378.722, 0.000, 180.340, 0.023}, {7305.675, 0.000, 11.505, 0.071}}ms
[t=00:08:33.619887][f=0014324]      thread=5 tasks=103269 {sum,min,max,avg}{exec,wait}time={{2705.383, 0.000, 176.495, 0.026}, {6876.387, 0.000, 11.516, 0.067}}ms
[t=00:08:33.619898][f=0014324]  [async=1] threads=6 tasks=3705 {sum,avg}{exec,wait}time={{32500.752, 8.772}, {18543994.000, 5005.126}}ms
[t=00:08:33.619913][f=0014324]      thread=1 tasks=742 {sum,min,max,avg}{exec,wait}time={{6496.959, 0.001, 1598.355, 8.756}, {3705741.750, 0.640, 6516.069, 4994.261}}ms
[t=00:08:33.619930][f=0014324]      thread=2 tasks=740 {sum,min,max,avg}{exec,wait}time={{6516.272, 0.000, 1598.352, 8.806}, {3713364.000, 0.226, 6515.261, 5018.060}}ms
[t=00:08:33.619942][f=0014324]      thread=3 tasks=744 {sum,min,max,avg}{exec,wait}time={{6499.855, 0.000, 1600.065, 8.736}, {3709801.250, 0.150, 6516.166, 4986.292}}ms
[t=00:08:33.619961][f=0014324]      thread=4 tasks=739 {sum,min,max,avg}{exec,wait}time={{6491.679, 0.000, 1598.461, 8.784}, {3708097.500, 0.093, 6515.411, 5017.723}}ms
[t=00:08:33.619973][f=0014324]      thread=5 tasks=740 {sum,min,max,avg}{exec,wait}time={{6495.987, 0.000, 1598.628, 8.778}, {3706988.750, 0.921, 6516.053, 5009.444}}ms
[t=00:08:33.619981][f=0014324] [ThreadPool::SetThreadCount][2] workers=0
[t=00:08:33.619989][f=0014324] [SpringApp::Kill][2]
[t=00:08:33.620040][f=0014324] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:08:33.620053][f=0014324] [Game::KillLua][1] dtor=0 luaUI=000001ac00ef9b80
[t=00:08:33.620092][f=0014324] Start widgetHandler:Shutdown
[t=00:08:33.623366][f=0014324] Shutdown - SaveOrderList Complete
[t=00:08:33.625119][f=0014324] Writing last game win data
[t=00:08:33.634810][f=0014324] Shutdown - SaveConfigData Complete
[t=00:08:33.634834][f=0014324] Shutdown Widget - Chili Highlight
[t=00:08:33.634850][f=0014324] Shutdown Widget - Deferred rendering GL4
[t=00:08:33.634930][f=0014324] Shutdown Widget - Draw After Chili
[t=00:08:33.634953][f=0014324] Shutdown Widget - API Unit Tracker GL4
[t=00:08:33.634970][f=0014324] Shutdown Widget - EPIC Menu
[t=00:08:33.636528][f=0014324] Shutdown Widget - Chili Widget Selector
[t=00:08:33.637984][f=0014324] Shutdown Widget - Depth of Field Shader
[t=00:08:33.638006][f=0014324] Shutdown Widget - Chili Minimap
[t=00:08:33.638176][f=0014324] Shutdown Widget - Deferred rendering
[t=00:08:33.638193][f=0014324] SSAO: Deferred rendering disabled, disabling.
[t=00:08:33.640869][f=0014324] Shutdown Widget - Deferred rendering
[t=00:08:33.640904][f=0014324] SSAO: Deferred rendering disabled, disabling.
[t=00:08:33.641811][f=0014324] Shutdown Widget - Local Team Colors
[t=00:08:33.641829][f=0014324] Shutdown Widget - Display Keys 2
[t=00:08:33.641857][f=0014324] Shutdown Widget - Save Game Menu
[t=00:08:33.641870][f=0014324] Shutdown Widget - Highlight Model Api GL4
[t=00:08:33.641896][f=0014324] Shutdown Widget - Unit Icons
[t=00:08:33.641936][f=0014324] Shutdown Widget - Noises
[t=00:08:33.641961][f=0014324] Shutdown Widget - Attrition Counter
[t=00:08:33.642160][f=0014324] Shutdown Widget - HealthBars
[t=00:08:33.643458][f=0014324] Shutdown Widget - Selected Units GL4 2
[t=00:08:33.643477][f=0014324] Shutdown Widget - BuildETA
[t=00:08:33.643490][f=0014324] Shutdown Widget - Chili Chicken Panel
[t=00:08:33.643522][f=0014324] Shutdown Widget - External VR Grid
[t=00:08:33.643535][f=0014324] Shutdown Widget - Win Counter
[t=00:08:33.643545][f=0014324] Shutdown Widget - EndGame APM stats
[t=00:08:33.644900][f=0014324] Shutdown Widget - Modular Comm Info
[t=00:08:33.644917][f=0014324] Shutdown Widget - Attack Warning
[t=00:08:33.644929][f=0014324] Shutdown Widget - Reclaim Field Highlight
[t=00:08:33.644940][f=0014324] Shutdown Widget - State Reverse and Latency
[t=00:08:33.644951][f=0014324] Shutdown Widget - Music Player v2
[t=00:08:33.644961][f=0014324] Shutdown Widget - Stereo3D
[t=00:08:33.644975][f=0014324] Shutdown Widget - Chili EndGame Window
[t=00:08:33.645001][f=0014324] Shutdown Widget - Darkening
[t=00:08:33.645032][f=0014324] Shutdown Widget - Showeco and Grid Drawer
[t=00:08:33.645052][f=0014324] Shutdown Widget - Defense Range Zero-K
[t=00:08:33.645078][f=0014324] Shutdown Widget - Grab Input
[t=00:08:33.648407][f=0014324] Input grabbing is disabled!
[t=00:08:33.648438][f=0014324] Shutdown Widget - Highlight Geos
[t=00:08:33.648452][f=0014324] Shutdown Widget - Transport AI
[t=00:08:33.648465][f=0014324] Shutdown Widget - Missile Silo Range
[t=00:08:33.648479][f=0014324] Shutdown Widget - Local Widgets Config
[t=00:08:33.648511][f=0014324] Shutdown Widget - MinimapEvents
[t=00:08:33.648524][f=0014324] Shutdown Widget - Point Tracker
[t=00:08:33.648532][f=0014324] Shutdown Widget - Context Menu
[t=00:08:33.648545][f=0014324] Shutdown Widget - Chili Spectator Panels
[t=00:08:33.648555][f=0014324] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:08:33.648576][f=0014324] Shutdown Widget - Chili Nuke Warning
[t=00:08:33.648591][f=0014324] Shutdown Widget - Chili Economy Panel Default
[t=00:08:33.648699][f=0014324] Shutdown Widget - Startup Info and Selector
[t=00:08:33.648722][f=0014324] Shutdown Widget - Attack AoE
[t=00:08:33.648735][f=0014324] Shutdown Widget - Spotter
[t=00:08:33.648745][f=0014324] Shutdown Widget - Selection Send
[t=00:08:33.648757][f=0014324] Shutdown Widget - TeamPlatter
[t=00:08:33.649233][f=0014324] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:08:33.649333][f=0014324] Shutdown Widget - Highlight Unit GL4 v2
[t=00:08:33.649348][f=0014324] Shutdown Widget - Global Build Command
[t=00:08:33.649819][f=0014324] Shutdown Widget - LupsManager
[t=00:08:33.649847][f=0014324] Shutdown Widget - Receive Units Indicator
[t=00:08:33.649860][f=0014324] Shutdown Widget - Newton Firezone
[t=00:08:33.649872][f=0014324] Shutdown Widget - Chili Pro Console
[t=00:08:33.650547][f=0014324] Shutdown Widget - Persistent Build Height
[t=00:08:33.650570][f=0014324] Shutdown Widget - Lasso Terraform GUI
[t=00:08:33.650586][f=0014324] Shutdown Widget - Chili Framework
[t=00:08:33.650600][f=0014324] Shutdown Widget - Lups
[t=00:08:33.650685][f=0014324] Shutdown Widget - Mex Placement Handler
[t=00:08:33.650705][f=0014324] Shutdown Widget - Custom Markers
[t=00:08:33.650723][f=0014324] Shutdown Widget - Chili Core Selector
[t=00:08:33.650830][f=0014324] Shutdown Widget - Select Keys
[t=00:08:33.650865][f=0014324] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:08:33.650894][f=0014324] Shutdown Widget - Pause Screen
[t=00:08:33.651042][f=0014324] Shutdown Widget - Bloom Shader Deferred
[t=00:08:33.651074][f=0014324] Shutdown Widget - Color Blindness Correction
[t=00:08:33.651093][f=0014324] Shutdown Widget - Layout Handler
[t=00:08:33.651113][f=0014324] Shutdown Widget - Text To Speech Control
[t=00:08:33.651128][f=0014324] End widgetHandler:Shutdown
[t=00:08:33.734629][f=0014324] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19424382, 0.0} allocedSize{int+, int-, ext}={0, 0, 3299295690}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0225}
[t=00:08:33.734836][f=0014324] [Game::KillLua][2] dtor=0 luaGaia=000001ab24171e10
[t=00:08:33.745197][f=0014324] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:33.745303][f=0014324] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:33.745346][f=0014324] [Game::KillLua][3] dtor=0 luaRules=000001abd0e02150
[t=00:08:33.745404][f=0014324] Start gadgetHandler:Shutdown
[t=00:08:33.745421][f=0014324] Shutdown - StartSetup
[t=00:08:33.745432][f=0014324] Shutdown - UnitMorph
[t=00:08:33.746704][f=0014324] Shutdown - Carrier Drones
[t=00:08:33.746735][f=0014324] Shutdown - Missile Silo Controller
[t=00:08:33.746751][f=0014324] Shutdown - Modular Comm Info
[t=00:08:33.746780][f=0014324] Shutdown - Terrain Texture Handler
[t=00:08:33.746800][f=0014324] Shutdown - UnitCloakShield
[t=00:08:33.747262][f=0014324] Shutdown - Starlight Handler
[t=00:08:33.747311][f=0014324] End gadgetHandler:Shutdown
[t=00:08:33.782110][f=0014324] Start gadgetHandler:Shutdown
[t=00:08:33.782146][f=0014324] Shutdown - Teleport Throw
[t=00:08:33.782162][f=0014324] Shutdown - UnitMorph
[t=00:08:33.782185][f=0014324] Shutdown - Commander Skin Renderer
[t=00:08:33.784192][f=0014324] Shutdown - Missile fired callins
[t=00:08:33.784234][f=0014324] Shutdown - Modular Comm Info
[t=00:08:33.784247][f=0014324] Shutdown - Retreat Command
[t=00:08:33.784265][f=0014324] Shutdown - Shockwaves
[t=00:08:33.784278][f=0014324] Shutdown - Unit tint API
[t=00:08:33.784289][f=0014324] Shutdown - Unit glow API
[t=00:08:33.784305][f=0014324] Shutdown - UnitCloakShield
[t=00:08:33.784322][f=0014324] Shutdown - Lups Cloak FX
[t=00:08:33.784334][f=0014324] Shutdown - Lups
[t=00:08:33.784421][f=0014324] Shutdown - Lups Shield
[t=00:08:33.784550][f=0014324] End gadgetHandler:Shutdown
[t=00:08:33.809746][f=0014324] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2040, 0.0} allocedSize{int+, int-, ext}={0, 0, 317240}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0201}
[t=00:08:33.810185][f=0014324] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:33.810297][f=0014324] [Game::KillLua][4] dtor=0
[t=00:08:33.810313][f=0014324] [Game::KillLua][5] dtor=0
[t=00:08:33.841879][f=0014324] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-08_16-17-13-668_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (212415 bytes)
[t=00:08:33.841976][f=0014324] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:08:33.883466][f=0014324] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:08:33.883508][f=0014324] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51
[t=00:08:33.883616][f=0014324] [Sound] [Sound::UpdateThread][4] ctx=000001ab3c1deae0 dev=000001ab794f3ea0
[t=00:08:33.883843][f=0014324] [Sound] [Sound::UpdateThread][5] ctx=000001ab3c1deae0 dev=000001ab794f3ea0
[t=00:08:33.883857][f=0014324] [Sound] [Sound::Cleanup][alcDestroyContext(000001ab3c1deae0)]
[t=00:08:33.885073][f=0014324] [Sound] [Sound::Cleanup][alcCloseDevice(000001ab794f3ea0)]
[t=00:08:33.885483][f=0014324] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:08:33.915760][f=0014324] [Sound] [Sound::UpdateThread][6]
[t=00:08:33.916565][f=0014324] [Game::~CGame][1]
[t=00:08:33.916582][f=0014324] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:08:33.916590][f=0014324] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:08:33.916599][f=0014324] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:08:33.916620][f=0014324] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:08:33.916630][f=0014324] [Game::KillLua][4] dtor=1
[t=00:08:33.916638][f=0014324] [Game::KillLua][5] dtor=1
[t=00:08:33.916910][f=0014324] [Game::KillMisc][1]
[t=00:08:33.916919][f=0014324] [Game::KillMisc][2]
[t=00:08:33.917112][f=0014324] [Game::KillMisc][3]
[t=00:08:33.917219][f=0014324] [Game::KillRendering][1]
[t=00:08:33.917587][f=0014324] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:08:33.941078][f=0014324] [3DOParser::Kill] allocated 29 pieces
[t=00:08:33.941465][f=0014324] [S3OParser::Kill] allocated 5602 pieces
[t=00:08:33.942182][f=0014324] [AssParser::Kill] allocated 701 pieces
[t=00:08:34.001892][f=0014324] [Game::KillInterface][1]
[t=00:08:34.002176][f=0014324] [Game::KillInterface][2]
[t=00:08:34.003015][f=0014324] [Game::KillSimulation][1]
[t=00:08:34.003202][f=0014324] [Game::KillSimulation][2]
[t=00:08:34.027915][f=0014324] [CCollisionHandler] dis-/continuous tests: 12/20545873
[t=00:08:34.027970][f=0014324] [Game::KillSimulation][3]
[t=00:08:34.029640][f=0014324] [~CPathCache(48x24)] cacheHits=213 hitPercentage=55% numHashColls=0 maxCacheSize=22
[t=00:08:34.029906][f=0014324] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:34.030094][f=0014324] [~CPathCache(96x48)] cacheHits=151 hitPercentage=43% numHashColls=0 maxCacheSize=25
[t=00:08:34.030295][f=0014324] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:34.030726][f=0014324] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:08:34.042821][f=0014324] [LosHandler::Kill] raycast instance cache-{hits,misses}={898,3128}; shared=0%; cached=22%
[t=00:08:34.055531][f=0014324] [Game::KillSimulation][4]
[t=00:08:34.121538][f=0014324] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:08:34.121678][f=0014324] [Game::~CGame][2]
[t=00:08:34.121700][f=0014324] [Game::~CGame][3]
[t=00:08:34.121961][f=0014324] [SpringApp::Kill][3]
[t=00:08:34.122360][f=0014324] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1021637 bytes sent   in 9865 packets (103.562 bytes/packet)
    603263 bytes recv'd in 10927 packets (55.208 bytes/packet)
    {0.103x, 0.109x} relative protocol overhead {up, down}
    34749 incoming chunks dropped, 28192 outgoing chunks resent
    10400 incoming chunks processed

[t=00:08:34.122467][f=0014324] [SpringApp::Kill][4] font=000001ab3caca180
[t=00:08:34.126540][f=0014324] [SpringApp::Kill][5]
[t=00:08:34.131963][f=0014324] [SpringApp::Kill][6]
[t=00:08:34.131994] [SpringApp::Kill][7]
[t=00:08:34.133365] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:34.133381] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4608, 1048576, 1048576}, EBO = {9216, 2097152, 2097152}
[t=00:08:34.133390] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:08:34.133402] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:08:34.133411] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:08:34.133419] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:34.133434] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 2097152, 2097152}
[t=00:08:34.133443] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {43728, 1048576, 1048576}, EBO = {65592, 2097152, 2097152}
[t=00:08:34.133451] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:08:34.133462] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:34.133471] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:34.133483] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:08:34.133495] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {384, 1048576, 1048576}, EBO = {576, 2097152, 2097152}
[t=00:08:34.254528] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:08:34.254579] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:08:34.254593] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:08:34.254603] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:08:34.254614] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:08:34.256037] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>]
[t=00:08:34.256111] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:08:34.256127] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ab79525350)
[t=00:08:34.256243] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ab79525820)
[t=00:08:34.258912] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>(section=1)] #archives[section]=1 #files[section]=138
[t=00:08:34.258932] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000001ab795fe5e0)
[t=00:08:34.259080] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:08:34.259098] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ab79526320)
[t=00:08:34.259174] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ab79525e50)
[t=00:08:34.259291] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ab79525400)
[t=00:08:34.259502] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:08:34.259524] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:08:34.259592] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:08:34.259620] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:08:34.259635] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:08:34.259648] [VFS] [SpringVFS::DeleteArchives<this=000001ab3cdee4d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:08:34.262178] [SpringApp::Kill][8]
[t=00:08:34.262204] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:08:34.262242] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1)
[t=00:08:34.262253] [WatchDog::Uninstall][2]
[t=00:08:34.303587] [WatchDog::Uninstall][3]
[t=00:08:34.303603] [SpringApp::Kill][9]