ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118778

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000123] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018229] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018344] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018379]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018400]   
[t=00:00:00.018409]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018418]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018426]   Use "none" to disable the default log sections.
[t=00:00:00.018439] ============== </Log Sections> ==============

[t=00:00:00.018471] ============== <User Config> ==============
[t=00:00:00.018643]   AllowDeferredMapRendering = 1
[t=00:00:00.018656]   AllowDeferredModelRendering = 1
[t=00:00:00.018662]   AnimationMT = 0
[t=00:00:00.018668]   BumpWaterBlurReflection = 1
[t=00:00:00.018674]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018681]   CamFreeScrollSpeed = 50
[t=00:00:00.018686]   CamMode = 1
[t=00:00:00.018693]   CubeTexSizeReflection = 1
[t=00:00:00.018703]   CubeTexSizeSpecular = 1
[t=00:00:00.018715]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018723]   EdgeMoveDynamic = 0
[t=00:00:00.018730]   EdgeMoveWidth = 0.003
[t=00:00:00.018737]   FPSFOV = 90
[t=00:00:00.018744]   FPSScrollSpeed = 50
[t=00:00:00.018752]   FontSize = 18
[t=00:00:00.018762]   FullscreenEdgeMove = 0
[t=00:00:00.018770]   GrassDetail = 0
[t=00:00:00.018779]   GroundDecals = 2
[t=00:00:00.018786]   GroundDetail = 90
[t=00:00:00.018790]   HangTimeout = 30
[t=00:00:00.018801]   HardwareCursor = 1
[t=00:00:00.018807]   InitialNetworkTimeout = 0
[t=00:00:00.018816]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018825]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018831]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018837]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018845]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018851]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018856]   MSAALevel = 1
[t=00:00:00.018864]   MaxParticles = 15000
[t=00:00:00.018872]   MaxSounds = 32
[t=00:00:00.018878]   MaximumTransmissionUnit = 0
[t=00:00:00.018883]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018889]   MiniMapMarker = 0
[t=00:00:00.018895]   MouseDragScrollThreshold = 0
[t=00:00:00.018900]   NetworkLossFactor = 2
[t=00:00:00.018907]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018912]   OverheadScrollSpeed = 50
[t=00:00:00.018917]   ReconnectTimeout = 0
[t=00:00:00.018923]   RotOverheadScrollSpeed = 50
[t=00:00:00.018928]   RotateLogFiles = 1
[t=00:00:00.018937]   ShadowMapSize = 1024
[t=00:00:00.018945]   Shadows = 1
[t=00:00:00.018951]   ShowClock = 0
[t=00:00:00.018957]   SoftParticles = 2
[t=00:00:00.018964]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018975]   UnitIconDist = 151
[t=00:00:00.018981]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018986]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018995]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019001]   UseLuaMemPools = 0
[t=00:00:00.019008]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019105]   VFSCacheArchiveFiles = 0
[t=00:00:00.019115]   VSync = 1
[t=00:00:00.019146]   Water = 4
[t=00:00:00.019170]   WindowBorderless = 1
[t=00:00:00.019175]   WindowPosY = 0
[t=00:00:00.019179]   WindowedEdgeMove = 0
[t=00:00:00.019184]   XResolutionWindowed = 1920
[t=00:00:00.019189]   YResolutionWindowed = 1080
[t=00:00:00.019208] ============== </User Config> ==============

[t=00:00:00.019215] ============== <User System> ==============
[t=00:00:00.019259]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019277]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019303]        Compiler Version: gcc-13.2.0
[t=00:00:00.019462]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019601]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.019614]        Binary Word Size: 64-bit (native)
[t=00:00:00.019638]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019652]      Physical CPU Cores: 6
[t=00:00:00.019657]       Logical CPU Cores: 12
[t=00:00:00.019661] ============== </User System> ==============

[t=00:00:00.019671] Run: thread affinity fff
[t=00:00:00.019830] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019838]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019843]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019847]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019852]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021434] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021459] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026700] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042521]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042539]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042545]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042551]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042556]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042577]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042582]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042587]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042592]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042597]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042602]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042607]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042611]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042616]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042623]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042627]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042636]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042641]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042646]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042651]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042656]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042660]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042665]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042670]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042675]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042680]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042685]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042695]         [141] 640x480x24bpp@144Hz
[t=00:00:00.048587]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.048604]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.048609]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.048614]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.048618]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.048623]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.048631]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.048635]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.048656]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.048662]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.048666]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.048671]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.048675]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.048680]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.048684]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.048689]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.048693]         [31] 800x600x24bpp@144Hz
[t=00:00:00.048699]         [33] 640x480x24bpp@144Hz
[t=00:00:00.048703]         [35] 640x400x24bpp@144Hz
[t=00:00:00.282899] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.283497] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.283520] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.305854] [GR::LogVersionInfo]
[t=00:00:00.305875]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.305885]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.305914]     GL vendor   : NVIDIA Corporation
[t=00:00:00.305923]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.305932]     GLSL version: 4.60 NVIDIA
[t=00:00:00.305939]     GLEW version: 2.1.0
[t=00:00:00.305947]     GPU memory  : 6144MB (total) / 4886MB (available)
[t=00:00:00.305973]     SDL swap-int: 1
[t=00:00:00.305981]     SDL driver  : windows
[t=00:00:00.305986]     
[t=00:00:00.305994]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.306002]     GLSL shader support       : 1
[t=00:00:00.306017]     GL4 support               : 1
[t=00:00:00.306029]     FBO extension support     : 1
[t=00:00:00.306047]     NVX GPU mem-info support  : 1
[t=00:00:00.306057]     ATI GPU mem-info support  : 0
[t=00:00:00.306077]     Texture clamping to edge  : 1
[t=00:00:00.306092]     NPOT-texture support      : 1 (1)
[t=00:00:00.306104]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.306118]     texture query-LOD support : 1 (1)
[t=00:00:00.306127]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.306145]     Z-buffer depth            : 32 (-)
[t=00:00:00.306163]     primitive-restart support : 1 (1)
[t=00:00:00.306175]     clip-space control support: 1 (1)
[t=00:00:00.306184]     seamless cube-map support : 1 (1)
[t=00:00:00.306195]     frag-depth layout support : 1 (1)
[t=00:00:00.306203]     persistent maps support   : 1 (1)
[t=00:00:00.306215]     explicit attribs location : 1 (1)
[t=00:00:00.306224]     multi draw indirect       : 1 (-)
[t=00:00:00.306236]     array textures            : 1 (-)
[t=00:00:00.306244]     buffer copy support       : 1 (-)
[t=00:00:00.306263]     indirect draw             : 1 (-)
[t=00:00:00.306284]     base instance             : 1 (-)
[t=00:00:00.306297]     
[t=00:00:00.306304]     max. FBO samples              : 32
[t=00:00:00.306312]     max. FS/program texture slots : 32/192
[t=00:00:00.306323]     max. texture size             : 32768
[t=00:00:00.306334]     max. texture anisotropy level : 16.000000
[t=00:00:00.306343]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.306350]     max. draw-buffers             : 8
[t=00:00:00.306365]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.306378]     max. uniform buffer-bindings  : 84
[t=00:00:00.306386]     max. uniform block-size       : 64KB
[t=00:00:00.306394]     max. storage buffer-bindings  : 96
[t=00:00:00.306402]     max. storage block-size       : 2047MB
[t=00:00:00.306413]     
[t=00:00:00.306419]     enable AMD-hacks : 0
[t=00:00:00.306427]     compress MIP-maps: 0
[t=00:00:00.306511]     Number of compressed texture formats: 23
[t=00:00:00.306556]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.306640] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.306998] [GR::UpdateGLConfigs]
[t=00:00:00.307062] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.307078] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.307096] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.307114] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.307122] [GR::InitGLState]
[t=00:00:00.307219] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.398511] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.403650] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.404479] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.412513] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.412662] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.413982] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.416796] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.416895] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.417095] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.417252] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.444913] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.445665] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.447506] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.447805] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.494621] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms
[t=00:00:00.494648] [VFS] [SpringVFS::ReserveArchives<this=0000019432b48f60>]
[t=00:00:00.495009] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.497326] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019432b48f60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.497346] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.596580] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.596940] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.597280] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.597360] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.597414] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.597484] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.597713] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.597771] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.598926][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.599049][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.599256][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.599286][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.599299][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.599360][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.617334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.617356][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.617365][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.617389][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.617397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.698769][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms)
[t=00:00:00.749692][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.751519][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019435f287b0(default) context=0000019432992c30  numChannels=2 frameSize=8
[t=00:00:00.751609][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.751621][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.751627][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.751634][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.751682][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.751714][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.751760][f=-000001] [Sound]   Devices:
[t=00:00:00.754687][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.754793][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.754804][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.754816][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.754824][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.755580][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.755597][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.806330][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678371 MB
[t=00:00:00.808588][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.809500][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.811550][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon
[t=00:00:01.053434][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:01.054643][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:01.055670][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.056460][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.117566][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.119978][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.120340][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.123496][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.192026][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:01.192240][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.192354][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.245782][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.245930][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.246031][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.246170][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.246221][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:21.164485][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:21.164754][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:21.180452][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:21.180920][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:21.181300][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:21.181567][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:21.181829][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:21.198755][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:21.199091][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:21.199669][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:21.207243][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:21.207469][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:21.207658][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:21.208010][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:21.208300][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:21.208467][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:21.208663][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:21.209445][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:21.209965][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:21.210440][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:21.211026][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:21.218056][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:21.218399][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:21.218607][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:21.236483][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:21.236804][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:21.237045][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:21.237225][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:21.237393][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:21.237650][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:21.237849][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:21.238038][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:21.238322][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:21.238501][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:21.238732][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:21.239033][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:21.239260][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:21.239722][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:21.239925][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:21.240367][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:21.243827][f=-000001] Input grabbing is enabled!
[t=00:00:21.243858][f=-000001] Input grabbing is enabled!
[t=00:00:21.243971][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:21.244279][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:21.244609][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:21.244629][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:21.244899][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:21.244917][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:21.245039][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:21.245258][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:21.249896][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:21.250252][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:21.250442][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:21.250648][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:21.250919][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:21.251184][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:21.252533][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:21.252726][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:21.252993][f=-000001] EndGame Graph disabled
[t=00:00:21.268478][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:21.268872][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:21.269209][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:21.269628][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:21.269855][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:21.270158][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:21.270473][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:21.270684][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:21.271262][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:21.305913][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:21.307174][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:21.307438][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:21.307740][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:21.311181][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:21.311999][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:21.312221][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:21.312402][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:21.312602][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:21.312776][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:21.312973][f=-000001] Initialize
[t=00:00:21.313102][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:21.313868][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:21.314061][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:21.314257][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:21.314474][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:21.314685][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:21.314895][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:21.315588][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:21.315793][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:21.316245][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:21.316455][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:21.337062][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:21.337443][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:21.338002][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:21.338323][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:21.466596][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:21.466984][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:21.467394][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:21.473398][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:21.473925][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:21.475193][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:21.475483][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:21.475974][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:21.476180][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:21.476444][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:21.476929][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:21.477343][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:21.477357][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:21.477366][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:21.477458][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:21.478483][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:21.479338][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:21.479558][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:21.479925][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:21.480241][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:21.480587][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:21.480825][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:21.481197][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:21.482171][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:21.482391][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:21.482606][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:21.482831][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:21.483047][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:21.483239][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:21.483749][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:21.483988][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:21.484420][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:21.484811][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:21.485421][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:21.485787][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:21.486091][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:21.486439][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:21.486674][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:21.492726][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:21.497560][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:21.497998][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:21.498328][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:21.498722][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:21.500504][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:21.500751][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:21.503880][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:21.504210][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:21.504499][f=-000001] Mex Placement Initialised with 134 spots.
[t=00:00:21.508938][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:21.509314][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:21.510352][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:21.510899][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:21.511516][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:21.511746][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:21.512043][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:21.514275][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:21.515504][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:21.521687][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:21.522071][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:21.524156][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:21.530893][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:21.531672][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:21.531974][f=-000001] SetSunLighting
[t=00:00:21.532499][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:21.541724][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:21.542114][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:21.542357][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:21.542374][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:21.542580][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:21.542842][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:21.545591][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:21.546831][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.547643][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:21.552560][f=-000001] Writing last game win data
[t=00:00:21.562803][f=-000001] LuaUI v0.3
[t=00:00:21.754568][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:21.931115][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:21.931901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:21.932704][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:21.932722][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:21.945949][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10690, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875931}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0251}
[t=00:00:22.674515][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:23.071173][f=-000001] GameID: 125d056756c388d843950e2329106d19
[t=00:00:23.071560][f=-000001] Connection attempt from LogicDaemon
[t=00:00:23.071575][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:23.071767][f=-000001]  -> Connection established (given id 0)
[t=00:00:23.071811][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:23.071839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:23.071857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]"
[t=00:00:23.071893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]"
[t=00:00:23.102813][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:23.284265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000019417db0ab0,000001942caee460}][locale="C"]"
[t=00:00:23.284308][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:25.433735][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:38.746437][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:02:15.774156][f=0002911] Buildings set to face North
[t=00:02:27.975189][f=0003276] Buildings set to face West
[t=00:02:28.194978][f=0003282] Buildings set to face South
[t=00:02:33.123708][f=0003431] Buildings set to face East
[t=00:03:18.286721][f=0004786] game_message: Stardust is under attack
[t=00:03:25.251272][f=0004995] [SpringApp::Kill][1] fromRun=1
[t=00:03:25.251319][f=0004995] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:25.272889][f=0004995]  [async=0] threads=6 tasks=164915 {sum,avg}{exec,wait}time={{4301.655, 0.026}, {19349.846, 0.117}}ms
[t=00:03:25.272913][f=0004995]      thread=1 tasks=32983 {sum,min,max,avg}{exec,wait}time={{960.733, 0.000, 167.456, 0.029}, {1418.017, 0.000, 18446744027136.000, 0.043}}ms
[t=00:03:25.272942][f=0004995]      thread=2 tasks=32983 {sum,min,max,avg}{exec,wait}time={{842.861, 0.000, 163.469, 0.026}, {4434.926, 0.000, 18446744027136.000, 0.134}}ms
[t=00:03:25.272957][f=0004995]      thread=3 tasks=32983 {sum,min,max,avg}{exec,wait}time={{855.953, 0.000, 165.111, 0.026}, {4489.300, 0.000, 18446744027136.000, 0.136}}ms
[t=00:03:25.272969][f=0004995]      thread=4 tasks=32983 {sum,min,max,avg}{exec,wait}time={{780.373, 0.000, 164.141, 0.024}, {4510.342, 0.000, 15.373, 0.137}}ms
[t=00:03:25.272982][f=0004995]      thread=5 tasks=32983 {sum,min,max,avg}{exec,wait}time={{861.734, 0.000, 178.408, 0.026}, {4497.262, 0.000, 15.367, 0.136}}ms
[t=00:03:25.272997][f=0004995]  [async=1] threads=6 tasks=3566 {sum,avg}{exec,wait}time={{36769.320, 10.311}, {20736528.000, 5815.067}}ms
[t=00:03:25.273012][f=0004995]      thread=1 tasks=714 {sum,min,max,avg}{exec,wait}time={{7357.029, 0.001, 1718.929, 10.304}, {4138924.000, 0.406, 7359.580, 5796.812}}ms
[t=00:03:25.273027][f=0004995]      thread=2 tasks=715 {sum,min,max,avg}{exec,wait}time={{7352.377, 0.000, 1778.310, 10.283}, {4154370.250, 0.169, 7359.533, 5810.308}}ms
[t=00:03:25.273044][f=0004995]      thread=3 tasks=713 {sum,min,max,avg}{exec,wait}time={{7351.354, 0.000, 1777.285, 10.310}, {4155826.500, 0.338, 7359.576, 5828.648}}ms
[t=00:03:25.273058][f=0004995]      thread=4 tasks=710 {sum,min,max,avg}{exec,wait}time={{7351.088, 0.001, 1776.701, 10.354}, {4145327.250, 0.120, 7359.400, 5838.489}}ms
[t=00:03:25.273070][f=0004995]      thread=5 tasks=714 {sum,min,max,avg}{exec,wait}time={{7357.474, 0.000, 1718.852, 10.305}, {4142080.250, 0.426, 7359.581, 5801.233}}ms
[t=00:03:25.273083][f=0004995] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:25.273089][f=0004995] [SpringApp::Kill][2]
[t=00:03:25.273136][f=0004995] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:25.273146][f=0004995] [Game::KillLua][1] dtor=0 luaUI=00000194fe83bf70
[t=00:03:25.273182][f=0004995] Start widgetHandler:Shutdown
[t=00:03:25.276106][f=0004995] Shutdown - SaveOrderList Complete
[t=00:03:25.278033][f=0004995] Writing last game win data
[t=00:03:25.287741][f=0004995] Shutdown - SaveConfigData Complete
[t=00:03:25.287772][f=0004995] Shutdown Widget - Chili Highlight
[t=00:03:25.287788][f=0004995] Shutdown Widget - Deferred rendering GL4
[t=00:03:25.287875][f=0004995] Shutdown Widget - Draw After Chili
[t=00:03:25.287893][f=0004995] Shutdown Widget - API Unit Tracker GL4
[t=00:03:25.287911][f=0004995] Shutdown Widget - EPIC Menu
[t=00:03:25.289893][f=0004995] Shutdown Widget - Chili Minimap
[t=00:03:25.290096][f=0004995] Shutdown Widget - Depth of Field Shader
[t=00:03:25.290116][f=0004995] Shutdown Widget - Chili Widget Selector
[t=00:03:25.291508][f=0004995] Shutdown Widget - Deferred rendering
[t=00:03:25.291528][f=0004995] SSAO: Deferred rendering disabled, disabling.
[t=00:03:25.294703][f=0004995] Shutdown Widget - Deferred rendering
[t=00:03:25.294734][f=0004995] SSAO: Deferred rendering disabled, disabling.
[t=00:03:25.295930][f=0004995] Shutdown Widget - Local Team Colors
[t=00:03:25.295946][f=0004995] Shutdown Widget - Display Keys 2
[t=00:03:25.295969][f=0004995] Shutdown Widget - Save Game Menu
[t=00:03:25.295990][f=0004995] Shutdown Widget - Highlight Model Api GL4
[t=00:03:25.296008][f=0004995] Shutdown Widget - Unit Icons
[t=00:03:25.296054][f=0004995] Shutdown Widget - HealthBars
[t=00:03:25.297422][f=0004995] Shutdown Widget - Attrition Counter
[t=00:03:25.297613][f=0004995] Shutdown Widget - Noises
[t=00:03:25.297626][f=0004995] Shutdown Widget - Chili Chicken Panel
[t=00:03:25.297677][f=0004995] Shutdown Widget - BuildETA
[t=00:03:25.297694][f=0004995] Shutdown Widget - Selected Units GL4 2
[t=00:03:25.297718][f=0004995] Shutdown Widget - External VR Grid
[t=00:03:25.297731][f=0004995] Shutdown Widget - Win Counter
[t=00:03:25.297781][f=0004995] Shutdown Widget - EndGame APM stats
[t=00:03:25.299086][f=0004995] Shutdown Widget - Modular Comm Info
[t=00:03:25.299102][f=0004995] Shutdown Widget - Startup Info and Selector
[t=00:03:25.299119][f=0004995] Shutdown Widget - Chili Economy Panel Default
[t=00:03:25.299217][f=0004995] Shutdown Widget - Chili Nuke Warning
[t=00:03:25.299253][f=0004995] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:25.299290][f=0004995] Shutdown Widget - Chili Spectator Panels
[t=00:03:25.299305][f=0004995] Shutdown Widget - Context Menu
[t=00:03:25.299342][f=0004995] Shutdown Widget - Point Tracker
[t=00:03:25.299377][f=0004995] Shutdown Widget - MinimapEvents
[t=00:03:25.299387][f=0004995] Shutdown Widget - Local Widgets Config
[t=00:03:25.299402][f=0004995] Shutdown Widget - Missile Silo Range
[t=00:03:25.299412][f=0004995] Shutdown Widget - Transport AI
[t=00:03:25.299426][f=0004995] Shutdown Widget - Highlight Geos
[t=00:03:25.299438][f=0004995] Shutdown Widget - Grab Input
[t=00:03:25.302861][f=0004995] Input grabbing is disabled!
[t=00:03:25.302897][f=0004995] Shutdown Widget - Defense Range Zero-K
[t=00:03:25.302916][f=0004995] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:25.302926][f=0004995] Shutdown Widget - Darkening
[t=00:03:25.302954][f=0004995] Shutdown Widget - Chili EndGame Window
[t=00:03:25.302988][f=0004995] Shutdown Widget - Stereo3D
[t=00:03:25.303017][f=0004995] Shutdown Widget - Music Player v2
[t=00:03:25.303030][f=0004995] Shutdown Widget - State Reverse and Latency
[t=00:03:25.303044][f=0004995] Shutdown Widget - Reclaim Field Highlight
[t=00:03:25.303057][f=0004995] Shutdown Widget - Attack Warning
[t=00:03:25.303079][f=0004995] Shutdown Widget - Attack AoE
[t=00:03:25.303099][f=0004995] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:25.303115][f=0004995] Shutdown Widget - TeamPlatter
[t=00:03:25.303636][f=0004995] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:25.303758][f=0004995] Shutdown Widget - Selection Send
[t=00:03:25.303775][f=0004995] Shutdown Widget - Spotter
[t=00:03:25.303786][f=0004995] Shutdown Widget - LupsManager
[t=00:03:25.303804][f=0004995] Shutdown Widget - Global Build Command
[t=00:03:25.304086][f=0004995] Shutdown Widget - Newton Firezone
[t=00:03:25.304100][f=0004995] Shutdown Widget - Receive Units Indicator
[t=00:03:25.304109][f=0004995] Shutdown Widget - Chili Pro Console
[t=00:03:25.304608][f=0004995] Shutdown Widget - Persistent Build Height
[t=00:03:25.304623][f=0004995] Shutdown Widget - Lasso Terraform GUI
[t=00:03:25.304632][f=0004995] Shutdown Widget - Lups
[t=00:03:25.304682][f=0004995] Shutdown Widget - Chili Framework
[t=00:03:25.304694][f=0004995] Shutdown Widget - Chili Core Selector
[t=00:03:25.304765][f=0004995] Shutdown Widget - Custom Markers
[t=00:03:25.304779][f=0004995] Shutdown Widget - Mex Placement Handler
[t=00:03:25.304789][f=0004995] Shutdown Widget - Select Keys
[t=00:03:25.304810][f=0004995] Shutdown Widget - Pause Screen
[t=00:03:25.304944][f=0004995] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:25.304964][f=0004995] Shutdown Widget - Bloom Shader Deferred
[t=00:03:25.304975][f=0004995] Shutdown Widget - Text To Speech Control
[t=00:03:25.304984][f=0004995] Shutdown Widget - Layout Handler
[t=00:03:25.304996][f=0004995] Shutdown Widget - Color Blindness Correction
[t=00:03:25.305023][f=0004995] End widgetHandler:Shutdown
[t=00:03:25.368406][f=0004995] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7349671, 0.0} allocedSize{int+, int-, ext}={0, 0, 1571378086}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0497}
[t=00:03:25.368596][f=0004995] [Game::KillLua][2] dtor=0 luaGaia=000001942caee460
[t=00:03:25.378167][f=0004995] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:25.378225][f=0004995] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:25.378264][f=0004995] [Game::KillLua][3] dtor=0 luaRules=0000019417db0ab0
[t=00:03:25.378299][f=0004995] Start gadgetHandler:Shutdown
[t=00:03:25.378316][f=0004995] Shutdown - StartSetup
[t=00:03:25.378327][f=0004995] Shutdown - UnitMorph
[t=00:03:25.378799][f=0004995] Shutdown - Carrier Drones
[t=00:03:25.378814][f=0004995] Shutdown - Missile Silo Controller
[t=00:03:25.378823][f=0004995] Shutdown - Modular Comm Info
[t=00:03:25.378831][f=0004995] Shutdown - Terrain Texture Handler
[t=00:03:25.378840][f=0004995] Shutdown - UnitCloakShield
[t=00:03:25.378988][f=0004995] Shutdown - Starlight Handler
[t=00:03:25.379012][f=0004995] End gadgetHandler:Shutdown
[t=00:03:25.409519][f=0004995] Start gadgetHandler:Shutdown
[t=00:03:25.409583][f=0004995] Shutdown - Teleport Throw
[t=00:03:25.409607][f=0004995] Shutdown - UnitMorph
[t=00:03:25.409659][f=0004995] Shutdown - Commander Skin Renderer
[t=00:03:25.410903][f=0004995] Shutdown - Missile fired callins
[t=00:03:25.410928][f=0004995] Shutdown - Modular Comm Info
[t=00:03:25.410959][f=0004995] Shutdown - Retreat Command
[t=00:03:25.411002][f=0004995] Shutdown - Shockwaves
[t=00:03:25.411014][f=0004995] Shutdown - Unit tint API
[t=00:03:25.411049][f=0004995] Shutdown - Unit glow API
[t=00:03:25.411077][f=0004995] Shutdown - UnitCloakShield
[t=00:03:25.411101][f=0004995] Shutdown - Lups Cloak FX
[t=00:03:25.411115][f=0004995] Shutdown - Lups
[t=00:03:25.411194][f=0004995] Shutdown - Lups Shield
[t=00:03:25.411267][f=0004995] End gadgetHandler:Shutdown
[t=00:03:25.428694][f=0004995] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 936, 0.0} allocedSize{int+, int-, ext}={0, 0, 143416}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0385}
[t=00:03:25.429042][f=0004995] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:25.429126][f=0004995] [Game::KillLua][4] dtor=0
[t=00:03:25.429138][f=0004995] [Game::KillLua][5] dtor=0
[t=00:03:25.459551][f=0004995] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-08_16-25-56-225_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (77288 bytes)
[t=00:03:25.459746][f=0004995] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:25.491623][f=0004995] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:25.491656][f=0004995] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25
[t=00:03:25.491734][f=0004995] [Sound] [Sound::UpdateThread][4] ctx=0000019432992c30 dev=0000019435f287b0
[t=00:03:25.491912][f=0004995] [Sound] [Sound::UpdateThread][5] ctx=0000019432992c30 dev=0000019435f287b0
[t=00:03:25.491924][f=0004995] [Sound] [Sound::Cleanup][alcDestroyContext(0000019432992c30)]
[t=00:03:25.492951][f=0004995] [Sound] [Sound::Cleanup][alcCloseDevice(0000019435f287b0)]
[t=00:03:25.493124][f=0004995] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:25.522800][f=0004995] [Sound] [Sound::UpdateThread][6]
[t=00:03:25.523688][f=0004995] [Game::~CGame][1]
[t=00:03:25.523706][f=0004995] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:25.523730][f=0004995] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:25.523739][f=0004995] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:25.523746][f=0004995] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:25.523753][f=0004995] [Game::KillLua][4] dtor=1
[t=00:03:25.523761][f=0004995] [Game::KillLua][5] dtor=1
[t=00:03:25.524031][f=0004995] [Game::KillMisc][1]
[t=00:03:25.524040][f=0004995] [Game::KillMisc][2]
[t=00:03:25.524238][f=0004995] [Game::KillMisc][3]
[t=00:03:25.524345][f=0004995] [Game::KillRendering][1]
[t=00:03:25.524643][f=0004995] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:25.546629][f=0004995] [3DOParser::Kill] allocated 29 pieces
[t=00:03:25.546715][f=0004995] [S3OParser::Kill] allocated 5602 pieces
[t=00:03:25.547217][f=0004995] [AssParser::Kill] allocated 701 pieces
[t=00:03:25.614466][f=0004995] [Game::KillInterface][1]
[t=00:03:25.615132][f=0004995] [Game::KillInterface][2]
[t=00:03:25.615881][f=0004995] [Game::KillSimulation][1]
[t=00:03:25.616127][f=0004995] [Game::KillSimulation][2]
[t=00:03:25.629792][f=0004995] [CCollisionHandler] dis-/continuous tests: 137/1976293
[t=00:03:25.629820][f=0004995] [Game::KillSimulation][3]
[t=00:03:25.631218][f=0004995] [~CPathCache(48x24)] cacheHits=11 hitPercentage=55% numHashColls=0 maxCacheSize=5
[t=00:03:25.631302][f=0004995] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:25.631366][f=0004995] [~CPathCache(96x48)] cacheHits=10 hitPercentage=29% numHashColls=0 maxCacheSize=7
[t=00:03:25.631409][f=0004995] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:25.631575][f=0004995] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:25.639530][f=0004995] [LosHandler::Kill] raycast instance cache-{hits,misses}={24,318}; shared=0%; cached=7%
[t=00:03:25.652513][f=0004995] [Game::KillSimulation][4]
[t=00:03:25.683995][f=0004995] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:25.684046][f=0004995] [Game::~CGame][2]
[t=00:03:25.684055][f=0004995] [Game::~CGame][3]
[t=00:03:25.684271][f=0004995] [SpringApp::Kill][3]
[t=00:03:25.684478][f=0004995] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    351230 bytes sent   in 3719 packets (94.442 bytes/packet)
    202990 bytes recv'd in 4222 packets (48.079 bytes/packet)
    {0.103x, 0.125x} relative protocol overhead {up, down}
    12331 incoming chunks dropped, 10157 outgoing chunks resent
    3654 incoming chunks processed

[t=00:03:25.684664][f=0004995] [SpringApp::Kill][4] font=000001943282c100
[t=00:03:25.689245][f=0004995] [SpringApp::Kill][5]
[t=00:03:25.692371][f=0004995] [SpringApp::Kill][6]
[t=00:03:25.692389] [SpringApp::Kill][7]
[t=00:03:25.693704] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:25.693719] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2880, 1048576, 1048576}, EBO = {5760, 2097152, 2097152}
[t=00:03:25.693743] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:25.693752] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:25.693761] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:25.693772] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:25.693780] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152}
[t=00:03:25.693789] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8584, 1048576, 1048576}, EBO = {12876, 2097152, 2097152}
[t=00:03:25.693801] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:25.693809] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:25.693849] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:25.693861] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:25.693875] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152}
[t=00:03:25.804662] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:25.804694] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:25.804704] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:25.804712] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:03:25.804746] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:25.805781] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>]
[t=00:03:25.805805] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:25.805818] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000019435f5a880)
[t=00:03:25.805905] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000019435f5b7a0)
[t=00:03:25.808053] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=1)] #archives[section]=1 #files[section]=138
[t=00:03:25.808069] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000019436031700)
[t=00:03:25.808160] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:25.808178] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000019435f5bc70)
[t=00:03:25.808249] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000019435f5b4e0)
[t=00:03:25.808332] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000019435f5a930)
[t=00:03:25.808505] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:25.808525] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:25.808604] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:25.808622] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:25.808635] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:25.808653] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:25.808894] [SpringApp::Kill][8]
[t=00:03:25.808907] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:25.808918] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1)
[t=00:03:25.808926] [WatchDog::Uninstall][2]
[t=00:03:26.122677] [WatchDog::Uninstall][3]
[t=00:03:26.122692] [SpringApp::Kill][9]