Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000123] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018229] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018344] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018379] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018400] [t=00:00:00.018409] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018418] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018426] Use "none" to disable the default log sections. [t=00:00:00.018439] ============== </Log Sections> ============== [t=00:00:00.018471] ============== <User Config> ============== [t=00:00:00.018643] AllowDeferredMapRendering = 1 [t=00:00:00.018656] AllowDeferredModelRendering = 1 [t=00:00:00.018662] AnimationMT = 0 [t=00:00:00.018668] BumpWaterBlurReflection = 1 [t=00:00:00.018674] BumpWaterTexSizeReflection = 128 [t=00:00:00.018681] CamFreeScrollSpeed = 50 [t=00:00:00.018686] CamMode = 1 [t=00:00:00.018693] CubeTexSizeReflection = 1 [t=00:00:00.018703] CubeTexSizeSpecular = 1 [t=00:00:00.018715] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018723] EdgeMoveDynamic = 0 [t=00:00:00.018730] EdgeMoveWidth = 0.003 [t=00:00:00.018737] FPSFOV = 90 [t=00:00:00.018744] FPSScrollSpeed = 50 [t=00:00:00.018752] FontSize = 18 [t=00:00:00.018762] FullscreenEdgeMove = 0 [t=00:00:00.018770] GrassDetail = 0 [t=00:00:00.018779] GroundDecals = 2 [t=00:00:00.018786] GroundDetail = 90 [t=00:00:00.018790] HangTimeout = 30 [t=00:00:00.018801] HardwareCursor = 1 [t=00:00:00.018807] InitialNetworkTimeout = 0 [t=00:00:00.018816] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018825] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018831] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018837] LinkOutgoingBandwidth = 262144 [t=00:00:00.018845] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018851] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018856] MSAALevel = 1 [t=00:00:00.018864] MaxParticles = 15000 [t=00:00:00.018872] MaxSounds = 32 [t=00:00:00.018878] MaximumTransmissionUnit = 0 [t=00:00:00.018883] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018889] MiniMapMarker = 0 [t=00:00:00.018895] MouseDragScrollThreshold = 0 [t=00:00:00.018900] NetworkLossFactor = 2 [t=00:00:00.018907] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018912] OverheadScrollSpeed = 50 [t=00:00:00.018917] ReconnectTimeout = 0 [t=00:00:00.018923] RotOverheadScrollSpeed = 50 [t=00:00:00.018928] RotateLogFiles = 1 [t=00:00:00.018937] ShadowMapSize = 1024 [t=00:00:00.018945] Shadows = 1 [t=00:00:00.018951] ShowClock = 0 [t=00:00:00.018957] SoftParticles = 2 [t=00:00:00.018964] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018975] UnitIconDist = 151 [t=00:00:00.018981] UpdateBoundingVolumeMT = 0 [t=00:00:00.018986] UpdateWeaponVectorsMT = 0 [t=00:00:00.018995] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019001] UseLuaMemPools = 0 [t=00:00:00.019008] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019105] VFSCacheArchiveFiles = 0 [t=00:00:00.019115] VSync = 1 [t=00:00:00.019146] Water = 4 [t=00:00:00.019170] WindowBorderless = 1 [t=00:00:00.019175] WindowPosY = 0 [t=00:00:00.019179] WindowedEdgeMove = 0 [t=00:00:00.019184] XResolutionWindowed = 1920 [t=00:00:00.019189] YResolutionWindowed = 1080 [t=00:00:00.019208] ============== </User Config> ============== [t=00:00:00.019215] ============== <User System> ============== [t=00:00:00.019259] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019277] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019303] Compiler Version: gcc-13.2.0 [t=00:00:00.019462] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019601] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019614] Binary Word Size: 64-bit (native) [t=00:00:00.019638] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019652] Physical CPU Cores: 6 [t=00:00:00.019657] Logical CPU Cores: 12 [t=00:00:00.019661] ============== </User System> ============== [t=00:00:00.019671] Run: thread affinity fff [t=00:00:00.019830] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019838] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019843] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019847] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019852] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021434] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021459] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026700] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.042521] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.042539] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.042545] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.042551] [11] 2560x1080x24bpp@144Hz [t=00:00:00.042556] [14] 1920x1440x24bpp@144Hz [t=00:00:00.042577] [19] 1920x1200x24bpp@144Hz [t=00:00:00.042582] [23] 1920x1080x24bpp@144Hz [t=00:00:00.042587] [30] 1720x1440x24bpp@144Hz [t=00:00:00.042592] [34] 1680x1050x24bpp@144Hz [t=00:00:00.042597] [40] 1600x1200x24bpp@144Hz [t=00:00:00.042602] [44] 1600x1024x24bpp@144Hz [t=00:00:00.042607] [50] 1600x900x24bpp@144Hz [t=00:00:00.042611] [55] 1440x1080x24bpp@144Hz [t=00:00:00.042616] [62] 1440x900x24bpp@144Hz [t=00:00:00.042623] [67] 1400x1050x24bpp@144Hz [t=00:00:00.042627] [73] 1366x768x24bpp@144Hz [t=00:00:00.042636] [78] 1360x768x24bpp@144Hz [t=00:00:00.042641] [83] 1280x1024x24bpp@144Hz [t=00:00:00.042646] [89] 1280x960x24bpp@144Hz [t=00:00:00.042651] [94] 1280x800x24bpp@144Hz [t=00:00:00.042656] [99] 1280x768x24bpp@144Hz [t=00:00:00.042660] [104] 1280x720x24bpp@144Hz [t=00:00:00.042665] [111] 1152x864x24bpp@144Hz [t=00:00:00.042670] [116] 1024x768x24bpp@144Hz [t=00:00:00.042675] [123] 800x600x24bpp@144Hz [t=00:00:00.042680] [130] 720x576x24bpp@144Hz [t=00:00:00.042685] [135] 720x480x24bpp@144Hz [t=00:00:00.042695] [141] 640x480x24bpp@144Hz [t=00:00:00.048587] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048604] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048609] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.048614] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.048618] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.048623] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048631] [11] 1366x768x24bpp@144Hz [t=00:00:00.048635] [13] 1360x768x24bpp@144Hz [t=00:00:00.048656] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048662] [17] 1280x960x24bpp@144Hz [t=00:00:00.048666] [19] 1280x800x24bpp@144Hz [t=00:00:00.048671] [21] 1280x768x24bpp@144Hz [t=00:00:00.048675] [23] 1280x720x24bpp@144Hz [t=00:00:00.048680] [25] 1280x600x24bpp@144Hz [t=00:00:00.048684] [27] 1152x864x24bpp@144Hz [t=00:00:00.048689] [29] 1024x768x24bpp@144Hz [t=00:00:00.048693] [31] 800x600x24bpp@144Hz [t=00:00:00.048699] [33] 640x480x24bpp@144Hz [t=00:00:00.048703] [35] 640x400x24bpp@144Hz [t=00:00:00.282899] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.283497] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.283520] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.305854] [GR::LogVersionInfo] [t=00:00:00.305875] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.305885] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.305914] GL vendor : NVIDIA Corporation [t=00:00:00.305923] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.305932] GLSL version: 4.60 NVIDIA [t=00:00:00.305939] GLEW version: 2.1.0 [t=00:00:00.305947] GPU memory : 6144MB (total) / 4886MB (available) [t=00:00:00.305973] SDL swap-int: 1 [t=00:00:00.305981] SDL driver : windows [t=00:00:00.305986] [t=00:00:00.305994] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.306002] GLSL shader support : 1 [t=00:00:00.306017] GL4 support : 1 [t=00:00:00.306029] FBO extension support : 1 [t=00:00:00.306047] NVX GPU mem-info support : 1 [t=00:00:00.306057] ATI GPU mem-info support : 0 [t=00:00:00.306077] Texture clamping to edge : 1 [t=00:00:00.306092] NPOT-texture support : 1 (1) [t=00:00:00.306104] S3TC/DXT1 texture support : 1/1 [t=00:00:00.306118] texture query-LOD support : 1 (1) [t=00:00:00.306127] MSAA frame-buffer support : 1 (1) [t=00:00:00.306145] Z-buffer depth : 32 (-) [t=00:00:00.306163] primitive-restart support : 1 (1) [t=00:00:00.306175] clip-space control support: 1 (1) [t=00:00:00.306184] seamless cube-map support : 1 (1) [t=00:00:00.306195] frag-depth layout support : 1 (1) [t=00:00:00.306203] persistent maps support : 1 (1) [t=00:00:00.306215] explicit attribs location : 1 (1) [t=00:00:00.306224] multi draw indirect : 1 (-) [t=00:00:00.306236] array textures : 1 (-) [t=00:00:00.306244] buffer copy support : 1 (-) [t=00:00:00.306263] indirect draw : 1 (-) [t=00:00:00.306284] base instance : 1 (-) [t=00:00:00.306297] [t=00:00:00.306304] max. FBO samples : 32 [t=00:00:00.306312] max. FS/program texture slots : 32/192 [t=00:00:00.306323] max. texture size : 32768 [t=00:00:00.306334] max. texture anisotropy level : 16.000000 [t=00:00:00.306343] max. vec4 varyings/attributes : 31/16 [t=00:00:00.306350] max. draw-buffers : 8 [t=00:00:00.306365] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.306378] max. uniform buffer-bindings : 84 [t=00:00:00.306386] max. uniform block-size : 64KB [t=00:00:00.306394] max. storage buffer-bindings : 96 [t=00:00:00.306402] max. storage block-size : 2047MB [t=00:00:00.306413] [t=00:00:00.306419] enable AMD-hacks : 0 [t=00:00:00.306427] compress MIP-maps: 0 [t=00:00:00.306511] Number of compressed texture formats: 23 [t=00:00:00.306556] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.306640] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.306998] [GR::UpdateGLConfigs] [t=00:00:00.307062] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.307078] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.307096] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.307114] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.307122] [GR::InitGLState] [t=00:00:00.307219] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.398511] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.403650] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.404479] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.412513] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.412662] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.413982] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.416796] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.416895] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.417095] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.417252] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.444913] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.445665] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.447506] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.447805] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.494621] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [t=00:00:00.494648] [VFS] [SpringVFS::ReserveArchives<this=0000019432b48f60>] [t=00:00:00.495009] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.497326] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019432b48f60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.497346] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.596580] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.596940] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.597280] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.597360] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.597414] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.597484] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.597713] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.597771] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.598926][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.599049][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.599256][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.599286][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.599299][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.599360][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.617334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.617356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.617365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.617389][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.617397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.698769][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.8ms) [t=00:00:00.749692][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.751519][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019435f287b0(default) context=0000019432992c30 numChannels=2 frameSize=8 [t=00:00:00.751609][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.751621][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.751627][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.751634][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.751682][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.751714][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.751760][f=-000001] [Sound] Devices: [t=00:00:00.754687][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.754793][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.754804][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.754816][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.754824][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.755580][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.755597][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.806330][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678371 MB [t=00:00:00.808588][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.809500][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:00.811550][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon [t=00:00:01.053434][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.054643][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.055670][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.056460][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.117566][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.119978][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.120340][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.123496][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019432b48f60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.192026][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.192240][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.192354][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.245782][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.245930][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.246031][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.246170][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.246221][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:21.164485][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:21.164754][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:21.180452][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:21.180920][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:21.181300][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:21.181567][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:21.181829][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:21.198755][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:21.199091][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:21.199669][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:21.207243][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:21.207469][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:21.207658][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:21.208010][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:21.208300][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:21.208467][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:21.208663][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:21.209445][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:21.209965][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:21.210440][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:21.211026][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:21.218056][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:21.218399][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:21.218607][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:21.236483][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:21.236804][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:21.237045][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:21.237225][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:21.237393][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:21.237650][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:21.237849][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:21.238038][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:21.238322][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:21.238501][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:21.238732][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:21.239033][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:21.239260][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:21.239722][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:21.239925][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:21.240367][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:21.243827][f=-000001] Input grabbing is enabled! [t=00:00:21.243858][f=-000001] Input grabbing is enabled! [t=00:00:21.243971][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:21.244279][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:21.244609][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:21.244629][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:21.244899][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:21.244917][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:21.245039][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:21.245258][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:21.249896][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:21.250252][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:21.250442][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:21.250648][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:21.250919][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:21.251184][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:21.252533][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:21.252726][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:21.252993][f=-000001] EndGame Graph disabled [t=00:00:21.268478][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:21.268872][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:21.269209][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:21.269628][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:21.269855][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:21.270158][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:21.270473][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:21.270684][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:21.271262][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:21.305913][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:21.307174][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:21.307438][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:21.307740][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:21.311181][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:21.311999][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:21.312221][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:21.312402][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:21.312602][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:21.312776][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:21.312973][f=-000001] Initialize [t=00:00:21.313102][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:21.313868][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:21.314061][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:21.314257][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:21.314474][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:21.314685][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:21.314895][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:21.315588][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:21.315793][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:21.316245][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:21.316455][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:21.337062][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:21.337443][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:21.338002][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:21.338323][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:21.466596][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:21.466984][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:21.467394][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:21.473398][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:21.473925][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:21.475193][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.475483][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.475974][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.476180][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.476444][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.476929][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.477343][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.477357][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.477366][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.477458][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.478483][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.479338][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:21.479558][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:21.479925][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.480241][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.480587][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.480825][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.481197][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.482171][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:21.482391][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.482606][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.482831][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.483047][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.483239][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.483749][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:21.483988][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:21.484420][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.484811][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.485421][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:21.485787][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.486091][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:21.486439][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.486674][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:21.492726][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.497560][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.497998][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.498328][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.498722][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.500504][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.500751][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.503880][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.504210][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.504499][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:21.508938][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.509314][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:21.510352][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.510899][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.511516][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.511746][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.512043][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.514275][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.515504][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.521687][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.522071][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.524156][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.530893][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.531672][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.531974][f=-000001] SetSunLighting [t=00:00:21.532499][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.541724][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:21.542114][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.542357][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.542374][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.542580][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.542842][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.545591][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.546831][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.547643][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.552560][f=-000001] Writing last game win data [t=00:00:21.562803][f=-000001] LuaUI v0.3 [t=00:00:21.754568][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:21.931115][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:21.931901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:21.932704][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:21.932722][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:21.945949][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10690, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875931}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0251} [t=00:00:22.674515][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.071173][f=-000001] GameID: 125d056756c388d843950e2329106d19 [t=00:00:23.071560][f=-000001] Connection attempt from LogicDaemon [t=00:00:23.071575][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:23.071767][f=-000001] -> Connection established (given id 0) [t=00:00:23.071811][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:23.071839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:23.071857][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:23.071893][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:23.102813][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.284265][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000019417db0ab0,000001942caee460}][locale="C"]" [t=00:00:23.284308][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:25.433735][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:38.746437][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:15.774156][f=0002911] Buildings set to face North [t=00:02:27.975189][f=0003276] Buildings set to face West [t=00:02:28.194978][f=0003282] Buildings set to face South [t=00:02:33.123708][f=0003431] Buildings set to face East [t=00:03:18.286721][f=0004786] game_message: Stardust is under attack [t=00:03:25.251272][f=0004995] [SpringApp::Kill][1] fromRun=1 [t=00:03:25.251319][f=0004995] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:25.272889][f=0004995] [async=0] threads=6 tasks=164915 {sum,avg}{exec,wait}time={{4301.655, 0.026}, {19349.846, 0.117}}ms [t=00:03:25.272913][f=0004995] thread=1 tasks=32983 {sum,min,max,avg}{exec,wait}time={{960.733, 0.000, 167.456, 0.029}, {1418.017, 0.000, 18446744027136.000, 0.043}}ms [t=00:03:25.272942][f=0004995] thread=2 tasks=32983 {sum,min,max,avg}{exec,wait}time={{842.861, 0.000, 163.469, 0.026}, {4434.926, 0.000, 18446744027136.000, 0.134}}ms [t=00:03:25.272957][f=0004995] thread=3 tasks=32983 {sum,min,max,avg}{exec,wait}time={{855.953, 0.000, 165.111, 0.026}, {4489.300, 0.000, 18446744027136.000, 0.136}}ms [t=00:03:25.272969][f=0004995] thread=4 tasks=32983 {sum,min,max,avg}{exec,wait}time={{780.373, 0.000, 164.141, 0.024}, {4510.342, 0.000, 15.373, 0.137}}ms [t=00:03:25.272982][f=0004995] thread=5 tasks=32983 {sum,min,max,avg}{exec,wait}time={{861.734, 0.000, 178.408, 0.026}, {4497.262, 0.000, 15.367, 0.136}}ms [t=00:03:25.272997][f=0004995] [async=1] threads=6 tasks=3566 {sum,avg}{exec,wait}time={{36769.320, 10.311}, {20736528.000, 5815.067}}ms [t=00:03:25.273012][f=0004995] thread=1 tasks=714 {sum,min,max,avg}{exec,wait}time={{7357.029, 0.001, 1718.929, 10.304}, {4138924.000, 0.406, 7359.580, 5796.812}}ms [t=00:03:25.273027][f=0004995] thread=2 tasks=715 {sum,min,max,avg}{exec,wait}time={{7352.377, 0.000, 1778.310, 10.283}, {4154370.250, 0.169, 7359.533, 5810.308}}ms [t=00:03:25.273044][f=0004995] thread=3 tasks=713 {sum,min,max,avg}{exec,wait}time={{7351.354, 0.000, 1777.285, 10.310}, {4155826.500, 0.338, 7359.576, 5828.648}}ms [t=00:03:25.273058][f=0004995] thread=4 tasks=710 {sum,min,max,avg}{exec,wait}time={{7351.088, 0.001, 1776.701, 10.354}, {4145327.250, 0.120, 7359.400, 5838.489}}ms [t=00:03:25.273070][f=0004995] thread=5 tasks=714 {sum,min,max,avg}{exec,wait}time={{7357.474, 0.000, 1718.852, 10.305}, {4142080.250, 0.426, 7359.581, 5801.233}}ms [t=00:03:25.273083][f=0004995] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:25.273089][f=0004995] [SpringApp::Kill][2] [t=00:03:25.273136][f=0004995] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:25.273146][f=0004995] [Game::KillLua][1] dtor=0 luaUI=00000194fe83bf70 [t=00:03:25.273182][f=0004995] Start widgetHandler:Shutdown [t=00:03:25.276106][f=0004995] Shutdown - SaveOrderList Complete [t=00:03:25.278033][f=0004995] Writing last game win data [t=00:03:25.287741][f=0004995] Shutdown - SaveConfigData Complete [t=00:03:25.287772][f=0004995] Shutdown Widget - Chili Highlight [t=00:03:25.287788][f=0004995] Shutdown Widget - Deferred rendering GL4 [t=00:03:25.287875][f=0004995] Shutdown Widget - Draw After Chili [t=00:03:25.287893][f=0004995] Shutdown Widget - API Unit Tracker GL4 [t=00:03:25.287911][f=0004995] Shutdown Widget - EPIC Menu [t=00:03:25.289893][f=0004995] Shutdown Widget - Chili Minimap [t=00:03:25.290096][f=0004995] Shutdown Widget - Depth of Field Shader [t=00:03:25.290116][f=0004995] Shutdown Widget - Chili Widget Selector [t=00:03:25.291508][f=0004995] Shutdown Widget - Deferred rendering [t=00:03:25.291528][f=0004995] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.294703][f=0004995] Shutdown Widget - Deferred rendering [t=00:03:25.294734][f=0004995] SSAO: Deferred rendering disabled, disabling. [t=00:03:25.295930][f=0004995] Shutdown Widget - Local Team Colors [t=00:03:25.295946][f=0004995] Shutdown Widget - Display Keys 2 [t=00:03:25.295969][f=0004995] Shutdown Widget - Save Game Menu [t=00:03:25.295990][f=0004995] Shutdown Widget - Highlight Model Api GL4 [t=00:03:25.296008][f=0004995] Shutdown Widget - Unit Icons [t=00:03:25.296054][f=0004995] Shutdown Widget - HealthBars [t=00:03:25.297422][f=0004995] Shutdown Widget - Attrition Counter [t=00:03:25.297613][f=0004995] Shutdown Widget - Noises [t=00:03:25.297626][f=0004995] Shutdown Widget - Chili Chicken Panel [t=00:03:25.297677][f=0004995] Shutdown Widget - BuildETA [t=00:03:25.297694][f=0004995] Shutdown Widget - Selected Units GL4 2 [t=00:03:25.297718][f=0004995] Shutdown Widget - External VR Grid [t=00:03:25.297731][f=0004995] Shutdown Widget - Win Counter [t=00:03:25.297781][f=0004995] Shutdown Widget - EndGame APM stats [t=00:03:25.299086][f=0004995] Shutdown Widget - Modular Comm Info [t=00:03:25.299102][f=0004995] Shutdown Widget - Startup Info and Selector [t=00:03:25.299119][f=0004995] Shutdown Widget - Chili Economy Panel Default [t=00:03:25.299217][f=0004995] Shutdown Widget - Chili Nuke Warning [t=00:03:25.299253][f=0004995] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:25.299290][f=0004995] Shutdown Widget - Chili Spectator Panels [t=00:03:25.299305][f=0004995] Shutdown Widget - Context Menu [t=00:03:25.299342][f=0004995] Shutdown Widget - Point Tracker [t=00:03:25.299377][f=0004995] Shutdown Widget - MinimapEvents [t=00:03:25.299387][f=0004995] Shutdown Widget - Local Widgets Config [t=00:03:25.299402][f=0004995] Shutdown Widget - Missile Silo Range [t=00:03:25.299412][f=0004995] Shutdown Widget - Transport AI [t=00:03:25.299426][f=0004995] Shutdown Widget - Highlight Geos [t=00:03:25.299438][f=0004995] Shutdown Widget - Grab Input [t=00:03:25.302861][f=0004995] Input grabbing is disabled! [t=00:03:25.302897][f=0004995] Shutdown Widget - Defense Range Zero-K [t=00:03:25.302916][f=0004995] Shutdown Widget - Showeco and Grid Drawer [t=00:03:25.302926][f=0004995] Shutdown Widget - Darkening [t=00:03:25.302954][f=0004995] Shutdown Widget - Chili EndGame Window [t=00:03:25.302988][f=0004995] Shutdown Widget - Stereo3D [t=00:03:25.303017][f=0004995] Shutdown Widget - Music Player v2 [t=00:03:25.303030][f=0004995] Shutdown Widget - State Reverse and Latency [t=00:03:25.303044][f=0004995] Shutdown Widget - Reclaim Field Highlight [t=00:03:25.303057][f=0004995] Shutdown Widget - Attack Warning [t=00:03:25.303079][f=0004995] Shutdown Widget - Attack AoE [t=00:03:25.303099][f=0004995] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:25.303115][f=0004995] Shutdown Widget - TeamPlatter [t=00:03:25.303636][f=0004995] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:25.303758][f=0004995] Shutdown Widget - Selection Send [t=00:03:25.303775][f=0004995] Shutdown Widget - Spotter [t=00:03:25.303786][f=0004995] Shutdown Widget - LupsManager [t=00:03:25.303804][f=0004995] Shutdown Widget - Global Build Command [t=00:03:25.304086][f=0004995] Shutdown Widget - Newton Firezone [t=00:03:25.304100][f=0004995] Shutdown Widget - Receive Units Indicator [t=00:03:25.304109][f=0004995] Shutdown Widget - Chili Pro Console [t=00:03:25.304608][f=0004995] Shutdown Widget - Persistent Build Height [t=00:03:25.304623][f=0004995] Shutdown Widget - Lasso Terraform GUI [t=00:03:25.304632][f=0004995] Shutdown Widget - Lups [t=00:03:25.304682][f=0004995] Shutdown Widget - Chili Framework [t=00:03:25.304694][f=0004995] Shutdown Widget - Chili Core Selector [t=00:03:25.304765][f=0004995] Shutdown Widget - Custom Markers [t=00:03:25.304779][f=0004995] Shutdown Widget - Mex Placement Handler [t=00:03:25.304789][f=0004995] Shutdown Widget - Select Keys [t=00:03:25.304810][f=0004995] Shutdown Widget - Pause Screen [t=00:03:25.304944][f=0004995] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:25.304964][f=0004995] Shutdown Widget - Bloom Shader Deferred [t=00:03:25.304975][f=0004995] Shutdown Widget - Text To Speech Control [t=00:03:25.304984][f=0004995] Shutdown Widget - Layout Handler [t=00:03:25.304996][f=0004995] Shutdown Widget - Color Blindness Correction [t=00:03:25.305023][f=0004995] End widgetHandler:Shutdown [t=00:03:25.368406][f=0004995] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7349671, 0.0} allocedSize{int+, int-, ext}={0, 0, 1571378086}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0497} [t=00:03:25.368596][f=0004995] [Game::KillLua][2] dtor=0 luaGaia=000001942caee460 [t=00:03:25.378167][f=0004995] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.378225][f=0004995] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.378264][f=0004995] [Game::KillLua][3] dtor=0 luaRules=0000019417db0ab0 [t=00:03:25.378299][f=0004995] Start gadgetHandler:Shutdown [t=00:03:25.378316][f=0004995] Shutdown - StartSetup [t=00:03:25.378327][f=0004995] Shutdown - UnitMorph [t=00:03:25.378799][f=0004995] Shutdown - Carrier Drones [t=00:03:25.378814][f=0004995] Shutdown - Missile Silo Controller [t=00:03:25.378823][f=0004995] Shutdown - Modular Comm Info [t=00:03:25.378831][f=0004995] Shutdown - Terrain Texture Handler [t=00:03:25.378840][f=0004995] Shutdown - UnitCloakShield [t=00:03:25.378988][f=0004995] Shutdown - Starlight Handler [t=00:03:25.379012][f=0004995] End gadgetHandler:Shutdown [t=00:03:25.409519][f=0004995] Start gadgetHandler:Shutdown [t=00:03:25.409583][f=0004995] Shutdown - Teleport Throw [t=00:03:25.409607][f=0004995] Shutdown - UnitMorph [t=00:03:25.409659][f=0004995] Shutdown - Commander Skin Renderer [t=00:03:25.410903][f=0004995] Shutdown - Missile fired callins [t=00:03:25.410928][f=0004995] Shutdown - Modular Comm Info [t=00:03:25.410959][f=0004995] Shutdown - Retreat Command [t=00:03:25.411002][f=0004995] Shutdown - Shockwaves [t=00:03:25.411014][f=0004995] Shutdown - Unit tint API [t=00:03:25.411049][f=0004995] Shutdown - Unit glow API [t=00:03:25.411077][f=0004995] Shutdown - UnitCloakShield [t=00:03:25.411101][f=0004995] Shutdown - Lups Cloak FX [t=00:03:25.411115][f=0004995] Shutdown - Lups [t=00:03:25.411194][f=0004995] Shutdown - Lups Shield [t=00:03:25.411267][f=0004995] End gadgetHandler:Shutdown [t=00:03:25.428694][f=0004995] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 936, 0.0} allocedSize{int+, int-, ext}={0, 0, 143416}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0385} [t=00:03:25.429042][f=0004995] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:25.429126][f=0004995] [Game::KillLua][4] dtor=0 [t=00:03:25.429138][f=0004995] [Game::KillLua][5] dtor=0 [t=00:03:25.459551][f=0004995] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-08_16-25-56-225_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (77288 bytes) [t=00:03:25.459746][f=0004995] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:25.491623][f=0004995] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:25.491656][f=0004995] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:03:25.491734][f=0004995] [Sound] [Sound::UpdateThread][4] ctx=0000019432992c30 dev=0000019435f287b0 [t=00:03:25.491912][f=0004995] [Sound] [Sound::UpdateThread][5] ctx=0000019432992c30 dev=0000019435f287b0 [t=00:03:25.491924][f=0004995] [Sound] [Sound::Cleanup][alcDestroyContext(0000019432992c30)] [t=00:03:25.492951][f=0004995] [Sound] [Sound::Cleanup][alcCloseDevice(0000019435f287b0)] [t=00:03:25.493124][f=0004995] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:25.522800][f=0004995] [Sound] [Sound::UpdateThread][6] [t=00:03:25.523688][f=0004995] [Game::~CGame][1] [t=00:03:25.523706][f=0004995] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:25.523730][f=0004995] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:25.523739][f=0004995] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:25.523746][f=0004995] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:25.523753][f=0004995] [Game::KillLua][4] dtor=1 [t=00:03:25.523761][f=0004995] [Game::KillLua][5] dtor=1 [t=00:03:25.524031][f=0004995] [Game::KillMisc][1] [t=00:03:25.524040][f=0004995] [Game::KillMisc][2] [t=00:03:25.524238][f=0004995] [Game::KillMisc][3] [t=00:03:25.524345][f=0004995] [Game::KillRendering][1] [t=00:03:25.524643][f=0004995] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.546629][f=0004995] [3DOParser::Kill] allocated 29 pieces [t=00:03:25.546715][f=0004995] [S3OParser::Kill] allocated 5602 pieces [t=00:03:25.547217][f=0004995] [AssParser::Kill] allocated 701 pieces [t=00:03:25.614466][f=0004995] [Game::KillInterface][1] [t=00:03:25.615132][f=0004995] [Game::KillInterface][2] [t=00:03:25.615881][f=0004995] [Game::KillSimulation][1] [t=00:03:25.616127][f=0004995] [Game::KillSimulation][2] [t=00:03:25.629792][f=0004995] [CCollisionHandler] dis-/continuous tests: 137/1976293 [t=00:03:25.629820][f=0004995] [Game::KillSimulation][3] [t=00:03:25.631218][f=0004995] [~CPathCache(48x24)] cacheHits=11 hitPercentage=55% numHashColls=0 maxCacheSize=5 [t=00:03:25.631302][f=0004995] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.631366][f=0004995] [~CPathCache(96x48)] cacheHits=10 hitPercentage=29% numHashColls=0 maxCacheSize=7 [t=00:03:25.631409][f=0004995] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:25.631575][f=0004995] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:25.639530][f=0004995] [LosHandler::Kill] raycast instance cache-{hits,misses}={24,318}; shared=0%; cached=7% [t=00:03:25.652513][f=0004995] [Game::KillSimulation][4] [t=00:03:25.683995][f=0004995] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:25.684046][f=0004995] [Game::~CGame][2] [t=00:03:25.684055][f=0004995] [Game::~CGame][3] [t=00:03:25.684271][f=0004995] [SpringApp::Kill][3] [t=00:03:25.684478][f=0004995] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 351230 bytes sent in 3719 packets (94.442 bytes/packet) 202990 bytes recv'd in 4222 packets (48.079 bytes/packet) {0.103x, 0.125x} relative protocol overhead {up, down} 12331 incoming chunks dropped, 10157 outgoing chunks resent 3654 incoming chunks processed [t=00:03:25.684664][f=0004995] [SpringApp::Kill][4] font=000001943282c100 [t=00:03:25.689245][f=0004995] [SpringApp::Kill][5] [t=00:03:25.692371][f=0004995] [SpringApp::Kill][6] [t=00:03:25.692389] [SpringApp::Kill][7] [t=00:03:25.693704] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.693719] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2880, 1048576, 1048576}, EBO = {5760, 2097152, 2097152} [t=00:03:25.693743] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:25.693752] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:25.693761] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:25.693772] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.693780] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:03:25.693789] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8584, 1048576, 1048576}, EBO = {12876, 2097152, 2097152} [t=00:03:25.693801] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:25.693809] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.693849] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:25.693861] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:25.693875] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {228, 1048576, 1048576}, EBO = {342, 2097152, 2097152} [t=00:03:25.804662] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:25.804694] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:25.804704] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:25.804712] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:03:25.804746] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:25.805781] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>] [t=00:03:25.805805] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:25.805818] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000019435f5a880) [t=00:03:25.805905] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000019435f5b7a0) [t=00:03:25.808053] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=1)] #archives[section]=1 #files[section]=138 [t=00:03:25.808069] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000019436031700) [t=00:03:25.808160] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:25.808178] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000019435f5bc70) [t=00:03:25.808249] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000019435f5b4e0) [t=00:03:25.808332] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000019435f5a930) [t=00:03:25.808505] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:25.808525] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:25.808604] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:25.808622] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:25.808635] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:25.808653] [VFS] [SpringVFS::DeleteArchives<this=0000019432b48f60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:25.808894] [SpringApp::Kill][8] [t=00:03:25.808907] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:25.808918] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1) [t=00:03:25.808926] [WatchDog::Uninstall][2] [t=00:03:26.122677] [WatchDog::Uninstall][3] [t=00:03:26.122692] [SpringApp::Kill][9]
infolog_full.txt (truncated):