Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000136] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017562] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017608] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017636] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017652] [t=00:00:00.017658] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017665] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017672] Use "none" to disable the default log sections. [t=00:00:00.017682] ============== </Log Sections> ============== [t=00:00:00.017692] ============== <User Config> ============== [t=00:00:00.017812] AllowDeferredMapRendering = 1 [t=00:00:00.017822] AllowDeferredModelRendering = 1 [t=00:00:00.017828] AnimationMT = 0 [t=00:00:00.017834] BumpWaterBlurReflection = 1 [t=00:00:00.017840] BumpWaterTexSizeReflection = 128 [t=00:00:00.017846] CamFreeScrollSpeed = 50 [t=00:00:00.017852] CamMode = 1 [t=00:00:00.017859] CubeTexSizeReflection = 1 [t=00:00:00.017869] CubeTexSizeSpecular = 1 [t=00:00:00.017878] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017884] EdgeMoveDynamic = 0 [t=00:00:00.017889] EdgeMoveWidth = 0.003 [t=00:00:00.017894] FPSFOV = 90 [t=00:00:00.017898] FPSScrollSpeed = 50 [t=00:00:00.017904] FontSize = 18 [t=00:00:00.017909] FullscreenEdgeMove = 0 [t=00:00:00.017914] GrassDetail = 0 [t=00:00:00.017920] GroundDecals = 2 [t=00:00:00.017925] GroundDetail = 90 [t=00:00:00.017930] HangTimeout = 30 [t=00:00:00.017942] HardwareCursor = 1 [t=00:00:00.017948] InitialNetworkTimeout = 0 [t=00:00:00.017954] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017963] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017969] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017976] LinkOutgoingBandwidth = 262144 [t=00:00:00.017982] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017991] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017996] MSAALevel = 1 [t=00:00:00.018001] MaxParticles = 15000 [t=00:00:00.018010] MaxSounds = 32 [t=00:00:00.018018] MaximumTransmissionUnit = 0 [t=00:00:00.018024] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018030] MiniMapMarker = 0 [t=00:00:00.018035] MouseDragScrollThreshold = 0 [t=00:00:00.018042] NetworkLossFactor = 2 [t=00:00:00.018048] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018054] OverheadScrollSpeed = 50 [t=00:00:00.018061] ReconnectTimeout = 0 [t=00:00:00.018069] RotOverheadScrollSpeed = 50 [t=00:00:00.018076] RotateLogFiles = 1 [t=00:00:00.018089] ShadowMapSize = 1024 [t=00:00:00.018097] Shadows = 1 [t=00:00:00.018105] ShowClock = 0 [t=00:00:00.018113] SoftParticles = 2 [t=00:00:00.018121] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018134] UnitIconDist = 151 [t=00:00:00.018141] UpdateBoundingVolumeMT = 0 [t=00:00:00.018149] UpdateWeaponVectorsMT = 0 [t=00:00:00.018157] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018165] UseLuaMemPools = 0 [t=00:00:00.018177] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018224] VFSCacheArchiveFiles = 0 [t=00:00:00.018238] VSync = 1 [t=00:00:00.018246] Water = 4 [t=00:00:00.018253] WindowBorderless = 1 [t=00:00:00.018260] WindowPosY = 0 [t=00:00:00.018268] WindowedEdgeMove = 0 [t=00:00:00.018276] XResolutionWindowed = 1920 [t=00:00:00.018285] YResolutionWindowed = 1080 [t=00:00:00.018306] ============== </User Config> ============== [t=00:00:00.018316] ============== <User System> ============== [t=00:00:00.018333] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018348] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018362] Compiler Version: gcc-13.2.0 [t=00:00:00.018413] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018475] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018493] Binary Word Size: 64-bit (native) [t=00:00:00.018501] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018514] Physical CPU Cores: 6 [t=00:00:00.018522] Logical CPU Cores: 12 [t=00:00:00.018529] ============== </User System> ============== [t=00:00:00.018540] Run: thread affinity fff [t=00:00:00.018706] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018716] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018721] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018726] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018730] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020399] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020428] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030215] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.070697] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.070716] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.070723] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.070729] [11] 2560x1080x24bpp@144Hz [t=00:00:00.070734] [14] 1920x1440x24bpp@144Hz [t=00:00:00.070759] [19] 1920x1200x24bpp@144Hz [t=00:00:00.070765] [23] 1920x1080x24bpp@144Hz [t=00:00:00.070770] [30] 1720x1440x24bpp@144Hz [t=00:00:00.070775] [34] 1680x1050x24bpp@144Hz [t=00:00:00.070781] [40] 1600x1200x24bpp@144Hz [t=00:00:00.070786] [44] 1600x1024x24bpp@144Hz [t=00:00:00.070791] [50] 1600x900x24bpp@144Hz [t=00:00:00.070796] [55] 1440x1080x24bpp@144Hz [t=00:00:00.070801] [62] 1440x900x24bpp@144Hz [t=00:00:00.070808] [67] 1400x1050x24bpp@144Hz [t=00:00:00.070813] [73] 1366x768x24bpp@144Hz [t=00:00:00.070822] [78] 1360x768x24bpp@144Hz [t=00:00:00.070828] [83] 1280x1024x24bpp@144Hz [t=00:00:00.070833] [89] 1280x960x24bpp@144Hz [t=00:00:00.070838] [94] 1280x800x24bpp@144Hz [t=00:00:00.070843] [99] 1280x768x24bpp@144Hz [t=00:00:00.070848] [104] 1280x720x24bpp@144Hz [t=00:00:00.070854] [111] 1152x864x24bpp@144Hz [t=00:00:00.070859] [116] 1024x768x24bpp@144Hz [t=00:00:00.070864] [123] 800x600x24bpp@144Hz [t=00:00:00.070869] [130] 720x576x24bpp@144Hz [t=00:00:00.070874] [135] 720x480x24bpp@144Hz [t=00:00:00.070882] [141] 640x480x24bpp@144Hz [t=00:00:00.083758] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.083779] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.083784] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.083789] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.083794] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.083799] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.083808] [11] 1366x768x24bpp@144Hz [t=00:00:00.083813] [13] 1360x768x24bpp@144Hz [t=00:00:00.083839] [15] 1280x1024x24bpp@144Hz [t=00:00:00.083848] [17] 1280x960x24bpp@144Hz [t=00:00:00.083853] [19] 1280x800x24bpp@144Hz [t=00:00:00.083862] [21] 1280x768x24bpp@144Hz [t=00:00:00.083867] [23] 1280x720x24bpp@144Hz [t=00:00:00.083871] [25] 1280x600x24bpp@144Hz [t=00:00:00.083877] [27] 1152x864x24bpp@144Hz [t=00:00:00.083882] [29] 1024x768x24bpp@144Hz [t=00:00:00.083886] [31] 800x600x24bpp@144Hz [t=00:00:00.083891] [33] 640x480x24bpp@144Hz [t=00:00:00.083896] [35] 640x400x24bpp@144Hz [t=00:00:00.382021] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.382595] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.382614] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.408827] [GR::LogVersionInfo] [t=00:00:00.408846] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.408853] GL version : 4.6.0 NVIDIA 561.09 [t=00:00:00.408878] GL vendor : NVIDIA Corporation [t=00:00:00.408886] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.408892] GLSL version: 4.60 NVIDIA [t=00:00:00.408897] GLEW version: 2.1.0 [t=00:00:00.408903] GPU memory : 6144MB (total) / 4892MB (available) [t=00:00:00.408926] SDL swap-int: 1 [t=00:00:00.408934] SDL driver : windows [t=00:00:00.408940] [t=00:00:00.408947] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.408956] GLSL shader support : 1 [t=00:00:00.408973] GL4 support : 1 [t=00:00:00.408986] FBO extension support : 1 [t=00:00:00.409004] NVX GPU mem-info support : 1 [t=00:00:00.409015] ATI GPU mem-info support : 0 [t=00:00:00.409033] Texture clamping to edge : 1 [t=00:00:00.409049] NPOT-texture support : 1 (1) [t=00:00:00.409060] S3TC/DXT1 texture support : 1/1 [t=00:00:00.409071] texture query-LOD support : 1 (1) [t=00:00:00.409085] MSAA frame-buffer support : 1 (1) [t=00:00:00.409100] Z-buffer depth : 32 (-) [t=00:00:00.409120] primitive-restart support : 1 (1) [t=00:00:00.409129] clip-space control support: 1 (1) [t=00:00:00.409142] seamless cube-map support : 1 (1) [t=00:00:00.409150] frag-depth layout support : 1 (1) [t=00:00:00.409159] persistent maps support : 1 (1) [t=00:00:00.409168] explicit attribs location : 1 (1) [t=00:00:00.409180] multi draw indirect : 1 (-) [t=00:00:00.409190] array textures : 1 (-) [t=00:00:00.409198] buffer copy support : 1 (-) [t=00:00:00.409214] indirect draw : 1 (-) [t=00:00:00.409238] base instance : 1 (-) [t=00:00:00.409247] [t=00:00:00.409254] max. FBO samples : 32 [t=00:00:00.409262] max. FS/program texture slots : 32/192 [t=00:00:00.409271] max. texture size : 32768 [t=00:00:00.409285] max. texture anisotropy level : 16.000000 [t=00:00:00.409297] max. vec4 varyings/attributes : 31/16 [t=00:00:00.409305] max. draw-buffers : 8 [t=00:00:00.409320] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.409334] max. uniform buffer-bindings : 84 [t=00:00:00.409342] max. uniform block-size : 64KB [t=00:00:00.409350] max. storage buffer-bindings : 96 [t=00:00:00.409362] max. storage block-size : 2047MB [t=00:00:00.409369] [t=00:00:00.409375] enable AMD-hacks : 0 [t=00:00:00.409383] compress MIP-maps: 0 [t=00:00:00.409458] Number of compressed texture formats: 23 [t=00:00:00.409499] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.409554] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.409914] [GR::UpdateGLConfigs] [t=00:00:00.409994] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.410006] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.410023] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.410040] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.410047] [GR::InitGLState] [t=00:00:00.410165] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.508757] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.513649] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.514473] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.522531] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.522590] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.523107] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.525096] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.525122] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.525266] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.525365] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.552712] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.553527] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.557107] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.557502] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.613013] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms [t=00:00:00.613039] [VFS] [SpringVFS::ReserveArchives<this=0000020ab4408ee0>] [t=00:00:00.613326] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.615797] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020ab4408ee0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.615820] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.711539] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.712151] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.713123] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.713241] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.713354] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.713497] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.714287] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.714325] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.714845][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.714957][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.715259][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.715295][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.715313][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.715398][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.735354][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.735407][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.735421][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.735497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.735509][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.814342][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.5ms) [t=00:00:00.870861][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.873071][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020af10e7b80(default) context=0000020ab43fa890 numChannels=2 frameSize=8 [t=00:00:00.873153][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.873165][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.873171][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.873177][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.873205][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.873259][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.873270][f=-000001] [Sound] Devices: [t=00:00:00.876502][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.876536][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.876544][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.876555][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.876562][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.877240][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.877256][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.922147][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678371 MB [t=00:00:00.924035][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.924967][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:00.926640][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon [t=00:00:01.163598][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.164262][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.164777][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.165277][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.233423][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.235707][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.235992][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.239392][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.314974][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.315350][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.315484][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.386604][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.386903][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.387091][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.387385][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.387472][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:21.454810][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:21.455171][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:21.455447][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:21.455707][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:21.474619][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:21.475013][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:21.475898][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:21.484734][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:21.485130][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:21.485385][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:21.485833][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:21.486111][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:21.486305][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:21.486537][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:21.487312][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:21.487650][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:21.487863][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:21.488198][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:21.495327][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:21.495648][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:21.495888][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:21.515501][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:21.515930][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:21.516275][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:21.516587][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:21.516857][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:21.517226][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:21.517578][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:21.517863][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:21.518184][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:21.518402][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:21.518698][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:21.519136][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:21.519347][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:21.519801][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:21.520043][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:21.520547][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:21.526734][f=-000001] Input grabbing is enabled! [t=00:00:21.526777][f=-000001] Input grabbing is enabled! [t=00:00:21.526935][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:21.527407][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:21.527869][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:21.527900][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:21.528293][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:21.528323][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:21.528519][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:21.528944][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:21.534969][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:21.535504][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:21.535780][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:21.536017][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:21.536315][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:21.536562][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:21.537944][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:21.538172][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:21.538415][f=-000001] EndGame Graph disabled [t=00:00:21.557693][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:21.558228][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:21.558578][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:21.559120][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:21.559422][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:21.559650][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:21.559981][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:21.560215][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:21.560862][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:21.602235][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:21.603527][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:21.603842][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:21.604179][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:21.608168][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:21.609223][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:21.609558][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:21.609799][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:21.610111][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:21.610324][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:21.610611][f=-000001] Initialize [t=00:00:21.610837][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:21.611987][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:21.612336][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:21.612628][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:21.612866][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:21.613193][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:21.613486][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:21.614458][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:21.614769][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:21.615687][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:21.616155][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:21.639897][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:21.640348][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:21.641081][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:21.641390][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:21.778868][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:21.779237][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:21.779667][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:21.785912][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:21.786348][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:21.787538][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.787796][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.788134][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.788349][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.788576][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.788866][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.789087][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.789101][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.789110][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.789164][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.790073][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.790903][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:21.791068][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:21.791350][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.791627][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.791867][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.792121][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.792549][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.793696][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:21.794060][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.794332][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.794599][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.794816][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.795003][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.795586][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:21.795849][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:21.796397][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.796765][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.797241][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:21.797500][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.797734][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:21.798008][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.798222][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:21.804143][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.809411][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.809983][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.810423][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.810820][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.812487][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.812733][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.816137][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.816700][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.817061][f=-000001] Mex Placement Initialised with 134 spots. [t=00:00:21.821953][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.822496][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:21.823647][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.824393][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.825225][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.825553][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.825843][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.828496][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.829941][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.836590][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.837090][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.839344][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.848991][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.850034][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.850494][f=-000001] SetSunLighting [t=00:00:21.851339][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.863587][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:21.864058][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.864473][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.864497][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.864776][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.865152][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.869994][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.871832][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.873079][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.880405][f=-000001] Writing last game win data [t=00:00:21.892624][f=-000001] LuaUI v0.3 [t=00:00:22.205050][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.430248][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.430458][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:22.430828][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:22.430844][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:22.446968][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10687, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875850}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0429} [t=00:00:23.366483][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.734692][f=-000001] GameID: c05e05677ab4275ea8f956c10536ae13 [t=00:00:23.735164][f=-000001] Connection attempt from LogicDaemon [t=00:00:23.735182][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:23.735461][f=-000001] -> Connection established (given id 0) [t=00:00:23.735509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:23.735577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:23.735597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]" [t=00:00:23.735619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]" [t=00:00:23.766697][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.948100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020b59f7e7f0,0000020a9abf1570}][locale="C"]" [t=00:00:23.948136][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:24.785905][f=-000001] Input grabbing is enabled! [t=00:00:24.785958][f=-000001] Input grabbing is enabled! [t=00:00:25.648157][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:36.596928][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:02:32.883480][f=0003489] Buildings set to face North [t=00:02:38.183562][f=0003648] Buildings set to face East [t=00:02:38.333450][f=0003652] Buildings set to face South [t=00:03:26.473700][f=0005096] Buildings set to face East [t=00:03:26.623577][f=0005101] Buildings set to face North [t=00:03:34.638078][f=0005342] game_message: Metal Extractor is under attack [t=00:03:41.289636][f=0005543] game_message: Engineer Commander is under attack [t=00:03:44.435674][f=0005636] [SpringApp::Kill][1] fromRun=1 [t=00:03:44.435696][f=0005636] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:44.451512][f=0005636] [async=0] threads=6 tasks=192305 {sum,avg}{exec,wait}time={{5484.975, 0.029}, {15433.798, 0.080}}ms [t=00:03:44.451557][f=0005636] thread=1 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1204.585, 0.000, 178.271, 0.031}, {1363.705, 0.000, 18446744027136.000, 0.035}}ms [t=00:03:44.451573][f=0005636] thread=2 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1067.608, 0.000, 183.624, 0.028}, {3466.785, 0.000, 18446744027136.000, 0.090}}ms [t=00:03:44.451586][f=0005636] thread=3 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1102.404, 0.000, 194.273, 0.029}, {3524.073, 0.000, 18446744027136.000, 0.092}}ms [t=00:03:44.451603][f=0005636] thread=4 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1050.706, 0.000, 197.124, 0.027}, {3506.903, 0.000, 12.886, 0.091}}ms [t=00:03:44.451618][f=0005636] thread=5 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1059.672, 0.000, 200.979, 0.028}, {3572.331, 0.000, 13.107, 0.093}}ms [t=00:03:44.451634][f=0005636] [async=1] threads=6 tasks=3567 {sum,avg}{exec,wait}time={{35080.246, 9.835}, {20011010.000, 5610.039}}ms [t=00:03:44.451670][f=0005636] thread=1 tasks=712 {sum,min,max,avg}{exec,wait}time={{7013.200, 0.000, 1840.432, 9.850}, {3994830.250, 0.435, 7018.867, 5610.717}}ms [t=00:03:44.451686][f=0005636] thread=2 tasks=712 {sum,min,max,avg}{exec,wait}time={{7024.556, 0.000, 1841.011, 9.866}, {4009842.000, 0.627, 7023.099, 5631.801}}ms [t=00:03:44.451700][f=0005636] thread=3 tasks=712 {sum,min,max,avg}{exec,wait}time={{7015.502, 0.000, 1841.904, 9.853}, {4003006.750, 0.408, 7018.916, 5622.201}}ms [t=00:03:44.451719][f=0005636] thread=4 tasks=716 {sum,min,max,avg}{exec,wait}time={{7015.355, 0.000, 1840.713, 9.798}, {3997884.750, 0.080, 7018.780, 5583.638}}ms [t=00:03:44.451735][f=0005636] thread=5 tasks=715 {sum,min,max,avg}{exec,wait}time={{7011.634, 0.001, 1840.789, 9.806}, {4005446.750, 1.098, 7022.775, 5602.023}}ms [t=00:03:44.451746][f=0005636] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:44.451754][f=0005636] [SpringApp::Kill][2] [t=00:03:44.451804][f=0005636] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:44.451816][f=0005636] [Game::KillLua][1] dtor=0 luaUI=0000020b817d1560 [t=00:03:44.451860][f=0005636] Start widgetHandler:Shutdown [t=00:03:44.455152][f=0005636] Shutdown - SaveOrderList Complete [t=00:03:44.457163][f=0005636] Writing last game win data [t=00:03:44.467837][f=0005636] Shutdown - SaveConfigData Complete [t=00:03:44.467868][f=0005636] Shutdown Widget - Chili Highlight [t=00:03:44.467918][f=0005636] Shutdown Widget - Deferred rendering GL4 [t=00:03:44.468245][f=0005636] Shutdown Widget - Draw After Chili [t=00:03:44.468294][f=0005636] Shutdown Widget - API Unit Tracker GL4 [t=00:03:44.468378][f=0005636] Shutdown Widget - EPIC Menu [t=00:03:44.470288][f=0005636] Shutdown Widget - Chili Minimap [t=00:03:44.470435][f=0005636] Shutdown Widget - Depth of Field Shader [t=00:03:44.470459][f=0005636] Shutdown Widget - Chili Widget Selector [t=00:03:44.471712][f=0005636] Shutdown Widget - Deferred rendering [t=00:03:44.471730][f=0005636] SSAO: Deferred rendering disabled, disabling. [t=00:03:44.477602][f=0005636] Shutdown Widget - Deferred rendering [t=00:03:44.477642][f=0005636] SSAO: Deferred rendering disabled, disabling. [t=00:03:44.478941][f=0005636] Shutdown Widget - Local Team Colors [t=00:03:44.478960][f=0005636] Shutdown Widget - Display Keys 2 [t=00:03:44.478985][f=0005636] Shutdown Widget - Save Game Menu [t=00:03:44.478995][f=0005636] Shutdown Widget - Highlight Model Api GL4 [t=00:03:44.479044][f=0005636] Shutdown Widget - Unit Icons [t=00:03:44.479133][f=0005636] Shutdown Widget - HealthBars [t=00:03:44.480534][f=0005636] Shutdown Widget - Attrition Counter [t=00:03:44.480753][f=0005636] Shutdown Widget - Noises [t=00:03:44.480768][f=0005636] Shutdown Widget - Chili Chicken Panel [t=00:03:44.480896][f=0005636] Shutdown Widget - BuildETA [t=00:03:44.480913][f=0005636] Shutdown Widget - Selected Units GL4 2 [t=00:03:44.480924][f=0005636] Shutdown Widget - External VR Grid [t=00:03:44.480933][f=0005636] Shutdown Widget - Win Counter [t=00:03:44.480943][f=0005636] Shutdown Widget - EndGame APM stats [t=00:03:44.482472][f=0005636] Shutdown Widget - Modular Comm Info [t=00:03:44.482506][f=0005636] Shutdown Widget - Startup Info and Selector [t=00:03:44.482530][f=0005636] Shutdown Widget - Chili Economy Panel Default [t=00:03:44.482612][f=0005636] Shutdown Widget - Chili Nuke Warning [t=00:03:44.482629][f=0005636] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:44.482650][f=0005636] Shutdown Widget - Chili Spectator Panels [t=00:03:44.482667][f=0005636] Shutdown Widget - Context Menu [t=00:03:44.482680][f=0005636] Shutdown Widget - Point Tracker [t=00:03:44.482702][f=0005636] Shutdown Widget - MinimapEvents [t=00:03:44.482726][f=0005636] Shutdown Widget - Local Widgets Config [t=00:03:44.482748][f=0005636] Shutdown Widget - Missile Silo Range [t=00:03:44.482763][f=0005636] Shutdown Widget - Transport AI [t=00:03:44.482777][f=0005636] Shutdown Widget - Highlight Geos [t=00:03:44.482801][f=0005636] Shutdown Widget - Grab Input [t=00:03:44.483407][f=0005636] Input grabbing is disabled! [t=00:03:44.483430][f=0005636] Shutdown Widget - Defense Range Zero-K [t=00:03:44.483468][f=0005636] Shutdown Widget - Showeco and Grid Drawer [t=00:03:44.483487][f=0005636] Shutdown Widget - Darkening [t=00:03:44.483512][f=0005636] Shutdown Widget - Chili EndGame Window [t=00:03:44.483531][f=0005636] Shutdown Widget - Stereo3D [t=00:03:44.483598][f=0005636] Shutdown Widget - Music Player v2 [t=00:03:44.483615][f=0005636] Shutdown Widget - State Reverse and Latency [t=00:03:44.483626][f=0005636] Shutdown Widget - Reclaim Field Highlight [t=00:03:44.483642][f=0005636] Shutdown Widget - Attack Warning [t=00:03:44.483670][f=0005636] Shutdown Widget - Attack AoE [t=00:03:44.483689][f=0005636] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:44.483708][f=0005636] Shutdown Widget - TeamPlatter [t=00:03:44.484264][f=0005636] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:44.484414][f=0005636] Shutdown Widget - Selection Send [t=00:03:44.484435][f=0005636] Shutdown Widget - Spotter [t=00:03:44.484447][f=0005636] Shutdown Widget - LupsManager [t=00:03:44.484480][f=0005636] Shutdown Widget - Global Build Command [t=00:03:44.484729][f=0005636] Shutdown Widget - Newton Firezone [t=00:03:44.484761][f=0005636] Shutdown Widget - Receive Units Indicator [t=00:03:44.484776][f=0005636] Shutdown Widget - Chili Pro Console [t=00:03:44.485416][f=0005636] Shutdown Widget - Persistent Build Height [t=00:03:44.485437][f=0005636] Shutdown Widget - Lasso Terraform GUI [t=00:03:44.485447][f=0005636] Shutdown Widget - Lups [t=00:03:44.486363][f=0005636] Shutdown Widget - Chili Framework [t=00:03:44.486401][f=0005636] Shutdown Widget - Chili Core Selector [t=00:03:44.486512][f=0005636] Shutdown Widget - Custom Markers [t=00:03:44.486533][f=0005636] Shutdown Widget - Mex Placement Handler [t=00:03:44.487349][f=0005636] Shutdown Widget - Select Keys [t=00:03:44.487385][f=0005636] Shutdown Widget - Pause Screen [t=00:03:44.487524][f=0005636] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:44.487575][f=0005636] Shutdown Widget - Bloom Shader Deferred [t=00:03:44.487799][f=0005636] Shutdown Widget - Text To Speech Control [t=00:03:44.487835][f=0005636] Shutdown Widget - Layout Handler [t=00:03:44.487851][f=0005636] Shutdown Widget - Color Blindness Correction [t=00:03:44.488032][f=0005636] End widgetHandler:Shutdown [t=00:03:44.560975][f=0005636] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7792291, 0.0} allocedSize{int+, int-, ext}={0, 0, 1641407973}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0327} [t=00:03:44.565124][f=0005636] [Game::KillLua][2] dtor=0 luaGaia=0000020a9abf1570 [t=00:03:44.576802][f=0005636] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.576892][f=0005636] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.576939][f=0005636] [Game::KillLua][3] dtor=0 luaRules=0000020b59f7e7f0 [t=00:03:44.576994][f=0005636] Start gadgetHandler:Shutdown [t=00:03:44.577014][f=0005636] Shutdown - StartSetup [t=00:03:44.577026][f=0005636] Shutdown - UnitMorph [t=00:03:44.577443][f=0005636] Shutdown - Carrier Drones [t=00:03:44.577461][f=0005636] Shutdown - Missile Silo Controller [t=00:03:44.577471][f=0005636] Shutdown - Modular Comm Info [t=00:03:44.577480][f=0005636] Shutdown - Terrain Texture Handler [t=00:03:44.577498][f=0005636] Shutdown - UnitCloakShield [t=00:03:44.577619][f=0005636] Shutdown - Starlight Handler [t=00:03:44.577647][f=0005636] End gadgetHandler:Shutdown [t=00:03:44.606070][f=0005636] Start gadgetHandler:Shutdown [t=00:03:44.606096][f=0005636] Shutdown - Teleport Throw [t=00:03:44.606108][f=0005636] Shutdown - UnitMorph [t=00:03:44.606125][f=0005636] Shutdown - Commander Skin Renderer [t=00:03:44.606693][f=0005636] Shutdown - Missile fired callins [t=00:03:44.606728][f=0005636] Shutdown - Modular Comm Info [t=00:03:44.606745][f=0005636] Shutdown - Retreat Command [t=00:03:44.606759][f=0005636] Shutdown - Shockwaves [t=00:03:44.606769][f=0005636] Shutdown - Unit tint API [t=00:03:44.606790][f=0005636] Shutdown - Unit glow API [t=00:03:44.606810][f=0005636] Shutdown - UnitCloakShield [t=00:03:44.606847][f=0005636] Shutdown - Lups Cloak FX [t=00:03:44.606862][f=0005636] Shutdown - Lups [t=00:03:44.607966][f=0005636] Shutdown - Lups Shield [t=00:03:44.608049][f=0005636] End gadgetHandler:Shutdown [t=00:03:44.627877][f=0005636] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 624, 0.0} allocedSize{int+, int-, ext}={0, 0, 94456}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0112} [t=00:03:44.631651][f=0005636] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.631732][f=0005636] [Game::KillLua][4] dtor=0 [t=00:03:44.631748][f=0005636] [Game::KillLua][5] dtor=0 [t=00:03:44.664689][f=0005636] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-08_16-33-06-469_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (85419 bytes) [t=00:03:44.664781][f=0005636] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:44.685002][f=0005636] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:44.685028][f=0005636] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26 [t=00:03:44.685097][f=0005636] [Sound] [Sound::UpdateThread][4] ctx=0000020ab43fa890 dev=0000020af10e7b80 [t=00:03:44.685345][f=0005636] [Sound] [Sound::UpdateThread][5] ctx=0000020ab43fa890 dev=0000020af10e7b80 [t=00:03:44.685364][f=0005636] [Sound] [Sound::Cleanup][alcDestroyContext(0000020ab43fa890)] [t=00:03:44.686626][f=0005636] [Sound] [Sound::Cleanup][alcCloseDevice(0000020af10e7b80)] [t=00:03:44.686892][f=0005636] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:44.719453][f=0005636] [Sound] [Sound::UpdateThread][6] [t=00:03:44.720360][f=0005636] [Game::~CGame][1] [t=00:03:44.720378][f=0005636] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:44.720387][f=0005636] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:44.720394][f=0005636] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:44.720401][f=0005636] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:44.720422][f=0005636] [Game::KillLua][4] dtor=1 [t=00:03:44.720431][f=0005636] [Game::KillLua][5] dtor=1 [t=00:03:44.720728][f=0005636] [Game::KillMisc][1] [t=00:03:44.720739][f=0005636] [Game::KillMisc][2] [t=00:03:44.720954][f=0005636] [Game::KillMisc][3] [t=00:03:44.721059][f=0005636] [Game::KillRendering][1] [t=00:03:44.727326][f=0005636] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.750413][f=0005636] [3DOParser::Kill] allocated 29 pieces [t=00:03:44.750693][f=0005636] [S3OParser::Kill] allocated 5602 pieces [t=00:03:44.752131][f=0005636] [AssParser::Kill] allocated 701 pieces [t=00:03:44.812180][f=0005636] [Game::KillInterface][1] [t=00:03:44.812682][f=0005636] [Game::KillInterface][2] [t=00:03:44.813221][f=0005636] [Game::KillSimulation][1] [t=00:03:44.813373][f=0005636] [Game::KillSimulation][2] [t=00:03:44.834716][f=0005636] [CCollisionHandler] dis-/continuous tests: 84/2077735 [t=00:03:44.834756][f=0005636] [Game::KillSimulation][3] [t=00:03:44.836860][f=0005636] [~CPathCache(48x24)] cacheHits=4 hitPercentage=25% numHashColls=0 maxCacheSize=9 [t=00:03:44.837014][f=0005636] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.837105][f=0005636] [~CPathCache(96x48)] cacheHits=5 hitPercentage=16% numHashColls=0 maxCacheSize=14 [t=00:03:44.837168][f=0005636] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.837773][f=0005636] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.847313][f=0005636] [LosHandler::Kill] raycast instance cache-{hits,misses}={31,464}; shared=0%; cached=6% [t=00:03:44.859222][f=0005636] [Game::KillSimulation][4] [t=00:03:44.897400][f=0005636] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:44.897440][f=0005636] [Game::~CGame][2] [t=00:03:44.897448][f=0005636] [Game::~CGame][3] [t=00:03:44.897645][f=0005636] [SpringApp::Kill][3] [t=00:03:44.897798][f=0005636] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 390533 bytes sent in 4126 packets (94.652 bytes/packet) 237246 bytes recv'd in 4662 packets (50.889 bytes/packet) {0.105x, 0.118x} relative protocol overhead {up, down} 13640 incoming chunks dropped, 11278 outgoing chunks resent 4114 incoming chunks processed [t=00:03:44.897863][f=0005636] [SpringApp::Kill][4] font=0000020ab40ec100 [t=00:03:44.899653][f=0005636] [SpringApp::Kill][5] [t=00:03:44.904947][f=0005636] [SpringApp::Kill][6] [t=00:03:44.904971] [SpringApp::Kill][7] [t=00:03:44.905010] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.905021] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4320, 1048576, 1048576}, EBO = {8640, 2097152, 2097152} [t=00:03:44.905031] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:44.905043] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:44.905053] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:44.905063] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.905075] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152} [t=00:03:44.905085] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25304, 1048576, 1048576}, EBO = {37956, 2097152, 2097152} [t=00:03:44.905097] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:44.905110] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.905129] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.905143] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:44.905167] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152} [t=00:03:45.034623] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:45.034686] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:45.034697] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:45.034707] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:03:45.034717] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:45.036108] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>] [t=00:03:45.036148] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:45.036192] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000020af111a630) [t=00:03:45.036302] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000020af111b810) [t=00:03:45.040381] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=1)] #archives[section]=1 #files[section]=138 [t=00:03:45.040408] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000020af11f0200) [t=00:03:45.040647] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:45.040669] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020af111b3f0) [t=00:03:45.040709] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020af111b130) [t=00:03:45.040818] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020af111b4a0) [t=00:03:45.040991] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:45.041008] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:45.041111] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:45.041136] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:45.041148] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:45.041160] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:45.041616] [SpringApp::Kill][8] [t=00:03:45.041631] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:45.041639] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1) [t=00:03:45.041653] [WatchDog::Uninstall][2] [t=00:03:45.146360] [WatchDog::Uninstall][3] [t=00:03:45.146378] [SpringApp::Kill][9]
infolog_full.txt (truncated):