ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118780

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000136] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017562] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017608] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017636]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017652]   
[t=00:00:00.017658]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017665]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017672]   Use "none" to disable the default log sections.
[t=00:00:00.017682] ============== </Log Sections> ==============

[t=00:00:00.017692] ============== <User Config> ==============
[t=00:00:00.017812]   AllowDeferredMapRendering = 1
[t=00:00:00.017822]   AllowDeferredModelRendering = 1
[t=00:00:00.017828]   AnimationMT = 0
[t=00:00:00.017834]   BumpWaterBlurReflection = 1
[t=00:00:00.017840]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017846]   CamFreeScrollSpeed = 50
[t=00:00:00.017852]   CamMode = 1
[t=00:00:00.017859]   CubeTexSizeReflection = 1
[t=00:00:00.017869]   CubeTexSizeSpecular = 1
[t=00:00:00.017878]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017884]   EdgeMoveDynamic = 0
[t=00:00:00.017889]   EdgeMoveWidth = 0.003
[t=00:00:00.017894]   FPSFOV = 90
[t=00:00:00.017898]   FPSScrollSpeed = 50
[t=00:00:00.017904]   FontSize = 18
[t=00:00:00.017909]   FullscreenEdgeMove = 0
[t=00:00:00.017914]   GrassDetail = 0
[t=00:00:00.017920]   GroundDecals = 2
[t=00:00:00.017925]   GroundDetail = 90
[t=00:00:00.017930]   HangTimeout = 30
[t=00:00:00.017942]   HardwareCursor = 1
[t=00:00:00.017948]   InitialNetworkTimeout = 0
[t=00:00:00.017954]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017963]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017969]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017976]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017982]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017991]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017996]   MSAALevel = 1
[t=00:00:00.018001]   MaxParticles = 15000
[t=00:00:00.018010]   MaxSounds = 32
[t=00:00:00.018018]   MaximumTransmissionUnit = 0
[t=00:00:00.018024]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018030]   MiniMapMarker = 0
[t=00:00:00.018035]   MouseDragScrollThreshold = 0
[t=00:00:00.018042]   NetworkLossFactor = 2
[t=00:00:00.018048]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018054]   OverheadScrollSpeed = 50
[t=00:00:00.018061]   ReconnectTimeout = 0
[t=00:00:00.018069]   RotOverheadScrollSpeed = 50
[t=00:00:00.018076]   RotateLogFiles = 1
[t=00:00:00.018089]   ShadowMapSize = 1024
[t=00:00:00.018097]   Shadows = 1
[t=00:00:00.018105]   ShowClock = 0
[t=00:00:00.018113]   SoftParticles = 2
[t=00:00:00.018121]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018134]   UnitIconDist = 151
[t=00:00:00.018141]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018149]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018157]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018165]   UseLuaMemPools = 0
[t=00:00:00.018177]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018224]   VFSCacheArchiveFiles = 0
[t=00:00:00.018238]   VSync = 1
[t=00:00:00.018246]   Water = 4
[t=00:00:00.018253]   WindowBorderless = 1
[t=00:00:00.018260]   WindowPosY = 0
[t=00:00:00.018268]   WindowedEdgeMove = 0
[t=00:00:00.018276]   XResolutionWindowed = 1920
[t=00:00:00.018285]   YResolutionWindowed = 1080
[t=00:00:00.018306] ============== </User Config> ==============

[t=00:00:00.018316] ============== <User System> ==============
[t=00:00:00.018333]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018348]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018362]        Compiler Version: gcc-13.2.0
[t=00:00:00.018413]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018475]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018493]        Binary Word Size: 64-bit (native)
[t=00:00:00.018501]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018514]      Physical CPU Cores: 6
[t=00:00:00.018522]       Logical CPU Cores: 12
[t=00:00:00.018529] ============== </User System> ==============

[t=00:00:00.018540] Run: thread affinity fff
[t=00:00:00.018706] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018716]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018721]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018726]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018730]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020399] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020428] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.030215] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.070697]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.070716]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.070723]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.070729]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.070734]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.070759]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.070765]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.070770]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.070775]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.070781]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.070786]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.070791]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.070796]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.070801]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.070808]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.070813]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.070822]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.070828]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.070833]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.070838]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.070843]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.070848]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.070854]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.070859]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.070864]         [123] 800x600x24bpp@144Hz
[t=00:00:00.070869]         [130] 720x576x24bpp@144Hz
[t=00:00:00.070874]         [135] 720x480x24bpp@144Hz
[t=00:00:00.070882]         [141] 640x480x24bpp@144Hz
[t=00:00:00.083758]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.083779]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.083784]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.083789]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.083794]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.083799]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.083808]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.083813]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.083839]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.083848]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.083853]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.083862]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.083867]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.083871]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.083877]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.083882]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.083886]         [31] 800x600x24bpp@144Hz
[t=00:00:00.083891]         [33] 640x480x24bpp@144Hz
[t=00:00:00.083896]         [35] 640x400x24bpp@144Hz
[t=00:00:00.382021] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.382595] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.382614] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.408827] [GR::LogVersionInfo]
[t=00:00:00.408846]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.408853]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.408878]     GL vendor   : NVIDIA Corporation
[t=00:00:00.408886]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.408892]     GLSL version: 4.60 NVIDIA
[t=00:00:00.408897]     GLEW version: 2.1.0
[t=00:00:00.408903]     GPU memory  : 6144MB (total) / 4892MB (available)
[t=00:00:00.408926]     SDL swap-int: 1
[t=00:00:00.408934]     SDL driver  : windows
[t=00:00:00.408940]     
[t=00:00:00.408947]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.408956]     GLSL shader support       : 1
[t=00:00:00.408973]     GL4 support               : 1
[t=00:00:00.408986]     FBO extension support     : 1
[t=00:00:00.409004]     NVX GPU mem-info support  : 1
[t=00:00:00.409015]     ATI GPU mem-info support  : 0
[t=00:00:00.409033]     Texture clamping to edge  : 1
[t=00:00:00.409049]     NPOT-texture support      : 1 (1)
[t=00:00:00.409060]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.409071]     texture query-LOD support : 1 (1)
[t=00:00:00.409085]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.409100]     Z-buffer depth            : 32 (-)
[t=00:00:00.409120]     primitive-restart support : 1 (1)
[t=00:00:00.409129]     clip-space control support: 1 (1)
[t=00:00:00.409142]     seamless cube-map support : 1 (1)
[t=00:00:00.409150]     frag-depth layout support : 1 (1)
[t=00:00:00.409159]     persistent maps support   : 1 (1)
[t=00:00:00.409168]     explicit attribs location : 1 (1)
[t=00:00:00.409180]     multi draw indirect       : 1 (-)
[t=00:00:00.409190]     array textures            : 1 (-)
[t=00:00:00.409198]     buffer copy support       : 1 (-)
[t=00:00:00.409214]     indirect draw             : 1 (-)
[t=00:00:00.409238]     base instance             : 1 (-)
[t=00:00:00.409247]     
[t=00:00:00.409254]     max. FBO samples              : 32
[t=00:00:00.409262]     max. FS/program texture slots : 32/192
[t=00:00:00.409271]     max. texture size             : 32768
[t=00:00:00.409285]     max. texture anisotropy level : 16.000000
[t=00:00:00.409297]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.409305]     max. draw-buffers             : 8
[t=00:00:00.409320]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.409334]     max. uniform buffer-bindings  : 84
[t=00:00:00.409342]     max. uniform block-size       : 64KB
[t=00:00:00.409350]     max. storage buffer-bindings  : 96
[t=00:00:00.409362]     max. storage block-size       : 2047MB
[t=00:00:00.409369]     
[t=00:00:00.409375]     enable AMD-hacks : 0
[t=00:00:00.409383]     compress MIP-maps: 0
[t=00:00:00.409458]     Number of compressed texture formats: 23
[t=00:00:00.409499]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.409554] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.409914] [GR::UpdateGLConfigs]
[t=00:00:00.409994] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.410006] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.410023] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.410040] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.410047] [GR::InitGLState]
[t=00:00:00.410165] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.508757] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.513649] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.514473] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.522531] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.522590] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.523107] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.525096] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.525122] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.525266] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.525365] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.552712] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.553527] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.557107] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.557502] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.613013] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 60ms
[t=00:00:00.613039] [VFS] [SpringVFS::ReserveArchives<this=0000020ab4408ee0>]
[t=00:00:00.613326] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.615797] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020ab4408ee0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.615820] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.711539] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.712151] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.713123] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.713241] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.713354] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.713497] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.714287] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.714325] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.714845][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.714957][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.715259][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.715295][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.715313][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.715398][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.735354][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.735407][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.735421][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.735497][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.735509][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.814342][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.5ms)
[t=00:00:00.870861][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.873071][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020af10e7b80(default) context=0000020ab43fa890  numChannels=2 frameSize=8
[t=00:00:00.873153][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.873165][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.873171][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.873177][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.873205][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.873259][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.873270][f=-000001] [Sound]   Devices:
[t=00:00:00.876502][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.876536][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.876544][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.876555][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.876562][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.877240][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.877256][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.922147][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678371 MB
[t=00:00:00.924035][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.924967][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.926640][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon
[t=00:00:01.163598][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0)
[t=00:00:01.164262][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0
[t=00:00:01.164777][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.165277][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.233423][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.235707][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.235992][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.239392][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020ab4408ee0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.314974][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed"
[t=00:00:01.315350][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.315484][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.386604][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.386903][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.387091][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.387385][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.387472][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:21.454810][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:21.455171][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:21.455447][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:21.455707][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:21.474619][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:21.475013][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:21.475898][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:21.484734][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:21.485130][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:21.485385][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:21.485833][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:21.486111][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:21.486305][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:21.486537][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:21.487312][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:21.487650][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:21.487863][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:21.488198][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:21.495327][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:21.495648][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:21.495888][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:21.515501][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:21.515930][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:21.516275][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:21.516587][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:21.516857][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:21.517226][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:21.517578][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:21.517863][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:21.518184][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:21.518402][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:21.518698][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:21.519136][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:21.519347][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:21.519801][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:21.520043][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:21.520547][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:21.526734][f=-000001] Input grabbing is enabled!
[t=00:00:21.526777][f=-000001] Input grabbing is enabled!
[t=00:00:21.526935][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:21.527407][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:21.527869][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:21.527900][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:21.528293][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:21.528323][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:21.528519][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:21.528944][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:21.534969][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:21.535504][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:21.535780][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:21.536017][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:21.536315][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:21.536562][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:21.537944][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:21.538172][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:21.538415][f=-000001] EndGame Graph disabled
[t=00:00:21.557693][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:21.558228][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:21.558578][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:21.559120][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:21.559422][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:21.559650][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:21.559981][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:21.560215][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:21.560862][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:21.602235][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:21.603527][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:21.603842][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:21.604179][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:21.608168][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:21.609223][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:21.609558][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:21.609799][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:21.610111][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:21.610324][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:21.610611][f=-000001] Initialize
[t=00:00:21.610837][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:21.611987][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:21.612336][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:21.612628][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:21.612866][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:21.613193][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:21.613486][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:21.614458][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:21.614769][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:21.615687][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:21.616155][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:21.639897][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:21.640348][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:21.641081][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:21.641390][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:21.778868][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:21.779237][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:21.779667][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:21.785912][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:21.786348][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:21.787538][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:21.787796][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:21.788134][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:21.788349][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:21.788576][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:21.788866][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:21.789087][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:21.789101][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:21.789110][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:21.789164][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:21.790073][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:21.790903][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:21.791068][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:21.791350][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:21.791627][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:21.791867][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:21.792121][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:21.792549][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:21.793696][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:21.794060][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:21.794332][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:21.794599][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:21.794816][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:21.795003][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:21.795586][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:21.795849][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:21.796397][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:21.796765][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:21.797241][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:21.797500][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:21.797734][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:21.798008][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:21.798222][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:21.804143][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:21.809411][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:21.809983][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:21.810423][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:21.810820][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:21.812487][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:21.812733][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:21.816137][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:21.816700][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:21.817061][f=-000001] Mex Placement Initialised with 134 spots.
[t=00:00:21.821953][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:21.822496][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:21.823647][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:21.824393][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:21.825225][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:21.825553][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:21.825843][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:21.828496][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:21.829941][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:21.836590][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:21.837090][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:21.839344][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:21.848991][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:21.850034][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:21.850494][f=-000001] SetSunLighting
[t=00:00:21.851339][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:21.863587][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:21.864058][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:21.864473][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:21.864497][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:21.864776][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:21.865152][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:21.869994][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:21.871832][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.873079][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:21.880405][f=-000001] Writing last game win data
[t=00:00:21.892624][f=-000001] LuaUI v0.3
[t=00:00:22.205050][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:22.430248][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:22.430458][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:22.430828][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:22.430844][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:22.446968][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10687, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875850}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0429}
[t=00:00:23.366483][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:23.734692][f=-000001] GameID: c05e05677ab4275ea8f956c10536ae13
[t=00:00:23.735164][f=-000001] Connection attempt from LogicDaemon
[t=00:00:23.735182][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:23.735461][f=-000001]  -> Connection established (given id 0)
[t=00:00:23.735509][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:00:23.735577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:23.735597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1439e8a76e4aff8fc7f0254f39b53123fb59b942c372aa47babfa144a22d42292e32842b195c11d1f6cc20b6ef162449c1b6febc5d42d5bcd20add1a48d2e2b0]"
[t=00:00:23.735619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2a0e7da2f3b9c5766b105f14101546bffdce6d955f910741bb95c8123c157baffa591d3cf5e17139d6414cae69fb6e4cfcee21940725b74e9dc78ce7d086ae19]"
[t=00:00:23.766697][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:23.948100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000020b59f7e7f0,0000020a9abf1570}][locale="C"]"
[t=00:00:23.948136][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:24.785905][f=-000001] Input grabbing is enabled!
[t=00:00:24.785958][f=-000001] Input grabbing is enabled!
[t=00:00:25.648157][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:36.596928][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:02:32.883480][f=0003489] Buildings set to face North
[t=00:02:38.183562][f=0003648] Buildings set to face East
[t=00:02:38.333450][f=0003652] Buildings set to face South
[t=00:03:26.473700][f=0005096] Buildings set to face East
[t=00:03:26.623577][f=0005101] Buildings set to face North
[t=00:03:34.638078][f=0005342] game_message: Metal Extractor is under attack
[t=00:03:41.289636][f=0005543] game_message: Engineer Commander is under attack
[t=00:03:44.435674][f=0005636] [SpringApp::Kill][1] fromRun=1
[t=00:03:44.435696][f=0005636] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:44.451512][f=0005636]  [async=0] threads=6 tasks=192305 {sum,avg}{exec,wait}time={{5484.975, 0.029}, {15433.798, 0.080}}ms
[t=00:03:44.451557][f=0005636]      thread=1 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1204.585, 0.000, 178.271, 0.031}, {1363.705, 0.000, 18446744027136.000, 0.035}}ms
[t=00:03:44.451573][f=0005636]      thread=2 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1067.608, 0.000, 183.624, 0.028}, {3466.785, 0.000, 18446744027136.000, 0.090}}ms
[t=00:03:44.451586][f=0005636]      thread=3 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1102.404, 0.000, 194.273, 0.029}, {3524.073, 0.000, 18446744027136.000, 0.092}}ms
[t=00:03:44.451603][f=0005636]      thread=4 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1050.706, 0.000, 197.124, 0.027}, {3506.903, 0.000, 12.886, 0.091}}ms
[t=00:03:44.451618][f=0005636]      thread=5 tasks=38461 {sum,min,max,avg}{exec,wait}time={{1059.672, 0.000, 200.979, 0.028}, {3572.331, 0.000, 13.107, 0.093}}ms
[t=00:03:44.451634][f=0005636]  [async=1] threads=6 tasks=3567 {sum,avg}{exec,wait}time={{35080.246, 9.835}, {20011010.000, 5610.039}}ms
[t=00:03:44.451670][f=0005636]      thread=1 tasks=712 {sum,min,max,avg}{exec,wait}time={{7013.200, 0.000, 1840.432, 9.850}, {3994830.250, 0.435, 7018.867, 5610.717}}ms
[t=00:03:44.451686][f=0005636]      thread=2 tasks=712 {sum,min,max,avg}{exec,wait}time={{7024.556, 0.000, 1841.011, 9.866}, {4009842.000, 0.627, 7023.099, 5631.801}}ms
[t=00:03:44.451700][f=0005636]      thread=3 tasks=712 {sum,min,max,avg}{exec,wait}time={{7015.502, 0.000, 1841.904, 9.853}, {4003006.750, 0.408, 7018.916, 5622.201}}ms
[t=00:03:44.451719][f=0005636]      thread=4 tasks=716 {sum,min,max,avg}{exec,wait}time={{7015.355, 0.000, 1840.713, 9.798}, {3997884.750, 0.080, 7018.780, 5583.638}}ms
[t=00:03:44.451735][f=0005636]      thread=5 tasks=715 {sum,min,max,avg}{exec,wait}time={{7011.634, 0.001, 1840.789, 9.806}, {4005446.750, 1.098, 7022.775, 5602.023}}ms
[t=00:03:44.451746][f=0005636] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:44.451754][f=0005636] [SpringApp::Kill][2]
[t=00:03:44.451804][f=0005636] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:44.451816][f=0005636] [Game::KillLua][1] dtor=0 luaUI=0000020b817d1560
[t=00:03:44.451860][f=0005636] Start widgetHandler:Shutdown
[t=00:03:44.455152][f=0005636] Shutdown - SaveOrderList Complete
[t=00:03:44.457163][f=0005636] Writing last game win data
[t=00:03:44.467837][f=0005636] Shutdown - SaveConfigData Complete
[t=00:03:44.467868][f=0005636] Shutdown Widget - Chili Highlight
[t=00:03:44.467918][f=0005636] Shutdown Widget - Deferred rendering GL4
[t=00:03:44.468245][f=0005636] Shutdown Widget - Draw After Chili
[t=00:03:44.468294][f=0005636] Shutdown Widget - API Unit Tracker GL4
[t=00:03:44.468378][f=0005636] Shutdown Widget - EPIC Menu
[t=00:03:44.470288][f=0005636] Shutdown Widget - Chili Minimap
[t=00:03:44.470435][f=0005636] Shutdown Widget - Depth of Field Shader
[t=00:03:44.470459][f=0005636] Shutdown Widget - Chili Widget Selector
[t=00:03:44.471712][f=0005636] Shutdown Widget - Deferred rendering
[t=00:03:44.471730][f=0005636] SSAO: Deferred rendering disabled, disabling.
[t=00:03:44.477602][f=0005636] Shutdown Widget - Deferred rendering
[t=00:03:44.477642][f=0005636] SSAO: Deferred rendering disabled, disabling.
[t=00:03:44.478941][f=0005636] Shutdown Widget - Local Team Colors
[t=00:03:44.478960][f=0005636] Shutdown Widget - Display Keys 2
[t=00:03:44.478985][f=0005636] Shutdown Widget - Save Game Menu
[t=00:03:44.478995][f=0005636] Shutdown Widget - Highlight Model Api GL4
[t=00:03:44.479044][f=0005636] Shutdown Widget - Unit Icons
[t=00:03:44.479133][f=0005636] Shutdown Widget - HealthBars
[t=00:03:44.480534][f=0005636] Shutdown Widget - Attrition Counter
[t=00:03:44.480753][f=0005636] Shutdown Widget - Noises
[t=00:03:44.480768][f=0005636] Shutdown Widget - Chili Chicken Panel
[t=00:03:44.480896][f=0005636] Shutdown Widget - BuildETA
[t=00:03:44.480913][f=0005636] Shutdown Widget - Selected Units GL4 2
[t=00:03:44.480924][f=0005636] Shutdown Widget - External VR Grid
[t=00:03:44.480933][f=0005636] Shutdown Widget - Win Counter
[t=00:03:44.480943][f=0005636] Shutdown Widget - EndGame APM stats
[t=00:03:44.482472][f=0005636] Shutdown Widget - Modular Comm Info
[t=00:03:44.482506][f=0005636] Shutdown Widget - Startup Info and Selector
[t=00:03:44.482530][f=0005636] Shutdown Widget - Chili Economy Panel Default
[t=00:03:44.482612][f=0005636] Shutdown Widget - Chili Nuke Warning
[t=00:03:44.482629][f=0005636] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:44.482650][f=0005636] Shutdown Widget - Chili Spectator Panels
[t=00:03:44.482667][f=0005636] Shutdown Widget - Context Menu
[t=00:03:44.482680][f=0005636] Shutdown Widget - Point Tracker
[t=00:03:44.482702][f=0005636] Shutdown Widget - MinimapEvents
[t=00:03:44.482726][f=0005636] Shutdown Widget - Local Widgets Config
[t=00:03:44.482748][f=0005636] Shutdown Widget - Missile Silo Range
[t=00:03:44.482763][f=0005636] Shutdown Widget - Transport AI
[t=00:03:44.482777][f=0005636] Shutdown Widget - Highlight Geos
[t=00:03:44.482801][f=0005636] Shutdown Widget - Grab Input
[t=00:03:44.483407][f=0005636] Input grabbing is disabled!
[t=00:03:44.483430][f=0005636] Shutdown Widget - Defense Range Zero-K
[t=00:03:44.483468][f=0005636] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:44.483487][f=0005636] Shutdown Widget - Darkening
[t=00:03:44.483512][f=0005636] Shutdown Widget - Chili EndGame Window
[t=00:03:44.483531][f=0005636] Shutdown Widget - Stereo3D
[t=00:03:44.483598][f=0005636] Shutdown Widget - Music Player v2
[t=00:03:44.483615][f=0005636] Shutdown Widget - State Reverse and Latency
[t=00:03:44.483626][f=0005636] Shutdown Widget - Reclaim Field Highlight
[t=00:03:44.483642][f=0005636] Shutdown Widget - Attack Warning
[t=00:03:44.483670][f=0005636] Shutdown Widget - Attack AoE
[t=00:03:44.483689][f=0005636] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:44.483708][f=0005636] Shutdown Widget - TeamPlatter
[t=00:03:44.484264][f=0005636] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:44.484414][f=0005636] Shutdown Widget - Selection Send
[t=00:03:44.484435][f=0005636] Shutdown Widget - Spotter
[t=00:03:44.484447][f=0005636] Shutdown Widget - LupsManager
[t=00:03:44.484480][f=0005636] Shutdown Widget - Global Build Command
[t=00:03:44.484729][f=0005636] Shutdown Widget - Newton Firezone
[t=00:03:44.484761][f=0005636] Shutdown Widget - Receive Units Indicator
[t=00:03:44.484776][f=0005636] Shutdown Widget - Chili Pro Console
[t=00:03:44.485416][f=0005636] Shutdown Widget - Persistent Build Height
[t=00:03:44.485437][f=0005636] Shutdown Widget - Lasso Terraform GUI
[t=00:03:44.485447][f=0005636] Shutdown Widget - Lups
[t=00:03:44.486363][f=0005636] Shutdown Widget - Chili Framework
[t=00:03:44.486401][f=0005636] Shutdown Widget - Chili Core Selector
[t=00:03:44.486512][f=0005636] Shutdown Widget - Custom Markers
[t=00:03:44.486533][f=0005636] Shutdown Widget - Mex Placement Handler
[t=00:03:44.487349][f=0005636] Shutdown Widget - Select Keys
[t=00:03:44.487385][f=0005636] Shutdown Widget - Pause Screen
[t=00:03:44.487524][f=0005636] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:44.487575][f=0005636] Shutdown Widget - Bloom Shader Deferred
[t=00:03:44.487799][f=0005636] Shutdown Widget - Text To Speech Control
[t=00:03:44.487835][f=0005636] Shutdown Widget - Layout Handler
[t=00:03:44.487851][f=0005636] Shutdown Widget - Color Blindness Correction
[t=00:03:44.488032][f=0005636] End widgetHandler:Shutdown
[t=00:03:44.560975][f=0005636] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7792291, 0.0} allocedSize{int+, int-, ext}={0, 0, 1641407973}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0327}
[t=00:03:44.565124][f=0005636] [Game::KillLua][2] dtor=0 luaGaia=0000020a9abf1570
[t=00:03:44.576802][f=0005636] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:44.576892][f=0005636] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:44.576939][f=0005636] [Game::KillLua][3] dtor=0 luaRules=0000020b59f7e7f0
[t=00:03:44.576994][f=0005636] Start gadgetHandler:Shutdown
[t=00:03:44.577014][f=0005636] Shutdown - StartSetup
[t=00:03:44.577026][f=0005636] Shutdown - UnitMorph
[t=00:03:44.577443][f=0005636] Shutdown - Carrier Drones
[t=00:03:44.577461][f=0005636] Shutdown - Missile Silo Controller
[t=00:03:44.577471][f=0005636] Shutdown - Modular Comm Info
[t=00:03:44.577480][f=0005636] Shutdown - Terrain Texture Handler
[t=00:03:44.577498][f=0005636] Shutdown - UnitCloakShield
[t=00:03:44.577619][f=0005636] Shutdown - Starlight Handler
[t=00:03:44.577647][f=0005636] End gadgetHandler:Shutdown
[t=00:03:44.606070][f=0005636] Start gadgetHandler:Shutdown
[t=00:03:44.606096][f=0005636] Shutdown - Teleport Throw
[t=00:03:44.606108][f=0005636] Shutdown - UnitMorph
[t=00:03:44.606125][f=0005636] Shutdown - Commander Skin Renderer
[t=00:03:44.606693][f=0005636] Shutdown - Missile fired callins
[t=00:03:44.606728][f=0005636] Shutdown - Modular Comm Info
[t=00:03:44.606745][f=0005636] Shutdown - Retreat Command
[t=00:03:44.606759][f=0005636] Shutdown - Shockwaves
[t=00:03:44.606769][f=0005636] Shutdown - Unit tint API
[t=00:03:44.606790][f=0005636] Shutdown - Unit glow API
[t=00:03:44.606810][f=0005636] Shutdown - UnitCloakShield
[t=00:03:44.606847][f=0005636] Shutdown - Lups Cloak FX
[t=00:03:44.606862][f=0005636] Shutdown - Lups
[t=00:03:44.607966][f=0005636] Shutdown - Lups Shield
[t=00:03:44.608049][f=0005636] End gadgetHandler:Shutdown
[t=00:03:44.627877][f=0005636] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 624, 0.0} allocedSize{int+, int-, ext}={0, 0, 94456}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0112}
[t=00:03:44.631651][f=0005636] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:44.631732][f=0005636] [Game::KillLua][4] dtor=0
[t=00:03:44.631748][f=0005636] [Game::KillLua][5] dtor=0
[t=00:03:44.664689][f=0005636] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-08_16-33-06-469_Entrenched_Plains_V2_105.1.1-2511-g747f18b BAR105.sdfz" (85419 bytes)
[t=00:03:44.664781][f=0005636] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:44.685002][f=0005636] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:44.685028][f=0005636] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26
[t=00:03:44.685097][f=0005636] [Sound] [Sound::UpdateThread][4] ctx=0000020ab43fa890 dev=0000020af10e7b80
[t=00:03:44.685345][f=0005636] [Sound] [Sound::UpdateThread][5] ctx=0000020ab43fa890 dev=0000020af10e7b80
[t=00:03:44.685364][f=0005636] [Sound] [Sound::Cleanup][alcDestroyContext(0000020ab43fa890)]
[t=00:03:44.686626][f=0005636] [Sound] [Sound::Cleanup][alcCloseDevice(0000020af10e7b80)]
[t=00:03:44.686892][f=0005636] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:44.719453][f=0005636] [Sound] [Sound::UpdateThread][6]
[t=00:03:44.720360][f=0005636] [Game::~CGame][1]
[t=00:03:44.720378][f=0005636] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:44.720387][f=0005636] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:44.720394][f=0005636] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:44.720401][f=0005636] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:44.720422][f=0005636] [Game::KillLua][4] dtor=1
[t=00:03:44.720431][f=0005636] [Game::KillLua][5] dtor=1
[t=00:03:44.720728][f=0005636] [Game::KillMisc][1]
[t=00:03:44.720739][f=0005636] [Game::KillMisc][2]
[t=00:03:44.720954][f=0005636] [Game::KillMisc][3]
[t=00:03:44.721059][f=0005636] [Game::KillRendering][1]
[t=00:03:44.727326][f=0005636] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:44.750413][f=0005636] [3DOParser::Kill] allocated 29 pieces
[t=00:03:44.750693][f=0005636] [S3OParser::Kill] allocated 5602 pieces
[t=00:03:44.752131][f=0005636] [AssParser::Kill] allocated 701 pieces
[t=00:03:44.812180][f=0005636] [Game::KillInterface][1]
[t=00:03:44.812682][f=0005636] [Game::KillInterface][2]
[t=00:03:44.813221][f=0005636] [Game::KillSimulation][1]
[t=00:03:44.813373][f=0005636] [Game::KillSimulation][2]
[t=00:03:44.834716][f=0005636] [CCollisionHandler] dis-/continuous tests: 84/2077735
[t=00:03:44.834756][f=0005636] [Game::KillSimulation][3]
[t=00:03:44.836860][f=0005636] [~CPathCache(48x24)] cacheHits=4 hitPercentage=25% numHashColls=0 maxCacheSize=9
[t=00:03:44.837014][f=0005636] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:44.837105][f=0005636] [~CPathCache(96x48)] cacheHits=5 hitPercentage=16% numHashColls=0 maxCacheSize=14
[t=00:03:44.837168][f=0005636] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:44.837773][f=0005636] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:44.847313][f=0005636] [LosHandler::Kill] raycast instance cache-{hits,misses}={31,464}; shared=0%; cached=6%
[t=00:03:44.859222][f=0005636] [Game::KillSimulation][4]
[t=00:03:44.897400][f=0005636] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:44.897440][f=0005636] [Game::~CGame][2]
[t=00:03:44.897448][f=0005636] [Game::~CGame][3]
[t=00:03:44.897645][f=0005636] [SpringApp::Kill][3]
[t=00:03:44.897798][f=0005636] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    390533 bytes sent   in 4126 packets (94.652 bytes/packet)
    237246 bytes recv'd in 4662 packets (50.889 bytes/packet)
    {0.105x, 0.118x} relative protocol overhead {up, down}
    13640 incoming chunks dropped, 11278 outgoing chunks resent
    4114 incoming chunks processed

[t=00:03:44.897863][f=0005636] [SpringApp::Kill][4] font=0000020ab40ec100
[t=00:03:44.899653][f=0005636] [SpringApp::Kill][5]
[t=00:03:44.904947][f=0005636] [SpringApp::Kill][6]
[t=00:03:44.904971] [SpringApp::Kill][7]
[t=00:03:44.905010] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:44.905021] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4320, 1048576, 1048576}, EBO = {8640, 2097152, 2097152}
[t=00:03:44.905031] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:44.905043] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:44.905053] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:44.905063] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:44.905075] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {176, 1048576, 1048576}, EBO = {264, 2097152, 2097152}
[t=00:03:44.905085] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25304, 1048576, 1048576}, EBO = {37956, 2097152, 2097152}
[t=00:03:44.905097] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:44.905110] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:44.905129] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:44.905143] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:44.905167] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152}
[t=00:03:45.034623] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:45.034686] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:45.034697] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:45.034707] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:03:45.034717] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:45.036108] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>]
[t=00:03:45.036148] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:45.036192] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000020af111a630)
[t=00:03:45.036302] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000020af111b810)
[t=00:03:45.040381] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=1)] #archives[section]=1 #files[section]=138
[t=00:03:45.040408] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000020af11f0200)
[t=00:03:45.040647] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:45.040669] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020af111b3f0)
[t=00:03:45.040709] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020af111b130)
[t=00:03:45.040818] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020af111b4a0)
[t=00:03:45.040991] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:45.041008] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:45.041111] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:45.041136] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:45.041148] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:45.041160] [VFS] [SpringVFS::DeleteArchives<this=0000020ab4408ee0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:45.041616] [SpringApp::Kill][8]
[t=00:03:45.041631] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:45.041639] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1)
[t=00:03:45.041653] [WatchDog::Uninstall][2]
[t=00:03:45.146360] [WatchDog::Uninstall][3]
[t=00:03:45.146378] [SpringApp::Kill][9]