ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118792

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000096] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.013285] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.013325] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.013348]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.013362]   
[t=00:00:00.013367]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013373]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013379]   Use "none" to disable the default log sections.
[t=00:00:00.013387] ============== </Log Sections> ==============

[t=00:00:00.013394] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.013493]   AllowDeferredMapRendering = 1
[t=00:00:00.013502]   AllowDeferredModelRendering = 1
[t=00:00:00.013507]   AnimationMT = 0
[t=00:00:00.013511]   BumpWaterBlurReflection = 1
[t=00:00:00.013517]   BumpWaterTexSizeReflection = 128
[t=00:00:00.013522]   CamFreeScrollSpeed = 50
[t=00:00:00.013526]   CamMode = 1
[t=00:00:00.013531]   CubeTexSizeReflection = 1
[t=00:00:00.013542]   CubeTexSizeSpecular = 1
[t=00:00:00.013548]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013555]   EdgeMoveDynamic = 0
[t=00:00:00.013559]   EdgeMoveWidth = 0.003
[t=00:00:00.013564]   FPSFOV = 90
[t=00:00:00.013568]   FPSScrollSpeed = 50
[t=00:00:00.013582]   FontSize = 18
[t=00:00:00.013589]   FullscreenEdgeMove = 0
[t=00:00:00.013594]   GrassDetail = 0
[t=00:00:00.013598]   GroundDecals = 2
[t=00:00:00.013602]   GroundDetail = 90
[t=00:00:00.013607]   HangTimeout = 30
[t=00:00:00.013617]   HardwareCursor = 1
[t=00:00:00.013622]   InitialNetworkTimeout = 0
[t=00:00:00.013629]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.013634]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.013639]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.013646]   LinkOutgoingBandwidth = 262144
[t=00:00:00.013652]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.013657]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.013662]   MSAALevel = 1
[t=00:00:00.013668]   MaxParticles = 15000
[t=00:00:00.013676]   MaxSounds = 32
[t=00:00:00.013681]   MaximumTransmissionUnit = 0
[t=00:00:00.013688]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.013693]   MiniMapMarker = 0
[t=00:00:00.013698]   MouseDragScrollThreshold = 0
[t=00:00:00.013704]   NetworkLossFactor = 2
[t=00:00:00.013709]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.013715]   OverheadScrollSpeed = 50
[t=00:00:00.013720]   ReconnectTimeout = 0
[t=00:00:00.013727]   RotOverheadScrollSpeed = 50
[t=00:00:00.013731]   RotateLogFiles = 1
[t=00:00:00.013739]   ShadowMapSize = 1024
[t=00:00:00.013746]   Shadows = 1
[t=00:00:00.013750]   ShowClock = 0
[t=00:00:00.013754]   SoftParticles = 2
[t=00:00:00.013759]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.013766]   UnitIconDist = 151
[t=00:00:00.013771]   UpdateBoundingVolumeMT = 0
[t=00:00:00.013776]   UpdateWeaponVectorsMT = 0
[t=00:00:00.013781]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.013788]   UseLuaMemPools = 0
[t=00:00:00.013793]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.013823]   VFSCacheArchiveFiles = 0
[t=00:00:00.013831]   VSync = 1
[t=00:00:00.013836]   Water = 4
[t=00:00:00.013840]   WindowBorderless = 1
[t=00:00:00.013844]   WindowPosY = 0
[t=00:00:00.013849]   WindowedEdgeMove = 0
[t=00:00:00.013853]   XResolutionWindowed = 1920
[t=00:00:00.013858]   YResolutionWindowed = 1080
[t=00:00:00.013871] ============== </User Config> ==============

[t=00:00:00.013879] ============== <User System> ==============
[t=00:00:00.013890]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.013899]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.013907]        Compiler Version: gcc-13.2.0
[t=00:00:00.013941]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.013985]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.013996]        Binary Word Size: 64-bit (native)
[t=00:00:00.014004]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014018]      Physical CPU Cores: 6
[t=00:00:00.014027]       Logical CPU Cores: 12
[t=00:00:00.014042] ============== </User System> ==============

[t=00:00:00.014165] Run: thread affinity fff
[t=00:00:00.014335] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014347]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014354]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014360]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014366]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.015850] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.015869] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.021150] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.037984]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.038000]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.038006]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.038013]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.038017]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.038038]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.038043]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.038048]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.038074]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.038082]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.038087]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.038092]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.038098]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.038103]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.038109]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.038119]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.038132]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.038145]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.038152]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.038162]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.038168]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.038173]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.038185]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.038193]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.038197]         [123] 800x600x24bpp@144Hz
[t=00:00:00.038202]         [130] 720x576x24bpp@144Hz
[t=00:00:00.038206]         [135] 720x480x24bpp@144Hz
[t=00:00:00.038218]         [141] 640x480x24bpp@144Hz
[t=00:00:00.044027]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.044041]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.044047]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.044051]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.044056]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.044060]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.044067]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.044071]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.044089]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.044094]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.044098]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.044103]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.044107]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.044112]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.044116]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.044121]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.044125]         [31] 800x600x24bpp@144Hz
[t=00:00:00.044131]         [33] 640x480x24bpp@144Hz
[t=00:00:00.044135]         [35] 640x400x24bpp@144Hz
[t=00:00:00.236557] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.237022] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.237038] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.261584] [GR::LogVersionInfo]
[t=00:00:00.261604]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.261614]     GL version  : 4.6.0 NVIDIA 561.09
[t=00:00:00.261639]     GL vendor   : NVIDIA Corporation
[t=00:00:00.261645]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.261650]     GLSL version: 4.60 NVIDIA
[t=00:00:00.261655]     GLEW version: 2.1.0
[t=00:00:00.261660]     GPU memory  : 6144MB (total) / 4321MB (available)
[t=00:00:00.261678]     SDL swap-int: 1
[t=00:00:00.261685]     SDL driver  : windows
[t=00:00:00.261691]     
[t=00:00:00.261698]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.261708]     GLSL shader support       : 1
[t=00:00:00.261720]     GL4 support               : 1
[t=00:00:00.261727]     FBO extension support     : 1
[t=00:00:00.261744]     NVX GPU mem-info support  : 1
[t=00:00:00.261757]     ATI GPU mem-info support  : 0
[t=00:00:00.261771]     Texture clamping to edge  : 1
[t=00:00:00.261783]     NPOT-texture support      : 1 (1)
[t=00:00:00.261793]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.261805]     texture query-LOD support : 1 (1)
[t=00:00:00.261812]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.261827]     Z-buffer depth            : 32 (-)
[t=00:00:00.261842]     primitive-restart support : 1 (1)
[t=00:00:00.261852]     clip-space control support: 1 (1)
[t=00:00:00.261859]     seamless cube-map support : 1 (1)
[t=00:00:00.261869]     frag-depth layout support : 1 (1)
[t=00:00:00.261876]     persistent maps support   : 1 (1)
[t=00:00:00.261884]     explicit attribs location : 1 (1)
[t=00:00:00.261894]     multi draw indirect       : 1 (-)
[t=00:00:00.261902]     array textures            : 1 (-)
[t=00:00:00.261912]     buffer copy support       : 1 (-)
[t=00:00:00.261924]     indirect draw             : 1 (-)
[t=00:00:00.261934]     base instance             : 1 (-)
[t=00:00:00.261940]     
[t=00:00:00.261946]     max. FBO samples              : 32
[t=00:00:00.261953]     max. FS/program texture slots : 32/192
[t=00:00:00.261961]     max. texture size             : 32768
[t=00:00:00.261973]     max. texture anisotropy level : 16.000000
[t=00:00:00.261981]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.261991]     max. draw-buffers             : 8
[t=00:00:00.262002]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.262012]     max. uniform buffer-bindings  : 84
[t=00:00:00.262019]     max. uniform block-size       : 64KB
[t=00:00:00.262026]     max. storage buffer-bindings  : 96
[t=00:00:00.262036]     max. storage block-size       : 2047MB
[t=00:00:00.262042]     
[t=00:00:00.262048]     enable AMD-hacks : 0
[t=00:00:00.262057]     compress MIP-maps: 0
[t=00:00:00.262121]     Number of compressed texture formats: 23
[t=00:00:00.262156]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.262203] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.262437] [GR::UpdateGLConfigs]
[t=00:00:00.262484] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.262495] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.262510] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.262522] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.262529] [GR::InitGLState]
[t=00:00:00.262649] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.335468] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.338001] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.338566] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.343571] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.343608] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.343929] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.344742] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.344756] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.344819] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.344876] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.359319] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.359747] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.361388] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.361625] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.392564] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[t=00:00:00.392582] [VFS] [SpringVFS::ReserveArchives<this=000001513d98c400>]
[t=00:00:00.392839] [VFS] [SpringVFS::AddArchive<this=000001513d98c400>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.394603] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001513d98c400 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.394616] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.477713] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.478037] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.478306] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.478345] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.478466] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.478637] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.478714] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.478752] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.479214][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.479312][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.479401][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.479420][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.479427][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.479460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.494983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.495023][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.495031][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.495068][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.495076][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.587146][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.9ms)
[t=00:00:00.610497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.612947][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015179eb5890(default) context=0000015179e24c40  numChannels=2 frameSize=8
[t=00:00:00.613017][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.613029][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.613035][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.613043][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.613104][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.613160][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.613171][f=-000001] [Sound]   Devices:
[t=00:00:00.615730][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.615751][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.615759][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.615769][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.615777][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.616510][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.616525][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.694693][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 678367 MB
[t=00:00:00.696344][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.697162][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8486
[t=00:00:00.698341][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8486 using name LogicDaemon
[t=00:00:00.955617][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Snowbound v1.1" (loaded=0 cached=0)
[t=00:00:00.956527][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001513d98c400>(arName="Snowbound v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.959414][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001513d98c400>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.959986][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.002778][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001513d98c400>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.003725][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001513d98c400>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.003916][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001513d98c400>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.005502][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001513d98c400>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.255346][f=-000001] [CAS::GASCB] Archive file="snowbound_v1.1.sd7" cs="0230a2b2fe217881321ab4f69f93eb1a464f5583d445e720fa26e7d0d002d214b502d31b347bfd51bb5d0d7684ea2d4b70a5de754a8460ca2aea88ae2caa0328"
[t=00:00:01.255625][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.255702][f=-000001] Warning: [PreGame::GameDataReceived] Archive Snowbound v1.1 (checksum c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.299997][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.300163][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.300274][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.300406][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.300455][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:13.877140][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:13.877916][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:13.878089][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:13.878330][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:13.878343][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:13.878352][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:13.878451][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:13.878765][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:13.878987][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:13.879470][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:13.879670][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:13.879880][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:13.880124][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:13.891253][f=-000001] Loaded widget:  Snowfall            <precipitation-widget.lua>
[t=00:00:13.891818][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:13.892197][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:13.892660][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:13.893051][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:13.893672][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:13.893959][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:13.894257][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:13.894603][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:13.895003][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:13.900100][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:13.910679][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:13.911423][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:13.912096][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:13.914625][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:13.914985][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:13.915460][f=-000001] Mex Placement Initialised with 26 spots.
[t=00:00:13.917154][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:13.917603][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:13.920749][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:13.921342][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:13.921782][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:13.922822][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:13.923085][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:13.923268][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:13.928756][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:13.930044][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:13.932276][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:13.932579][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:13.932803][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:13.963389][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:13.970902][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:13.971805][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:13.972224][f=-000001] SetSunLighting
[t=00:00:13.972762][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:13.974127][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:13.977143][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:13.977555][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:13.977887][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:13.978087][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:13.978105][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:13.978340][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:13.979648][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:13.988188][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:13.993551][f=-000001] Writing last game win data
[t=00:00:14.002823][f=-000001] LuaUI v0.3
[t=00:00:14.202384][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.261515][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.263991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.264505][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.264537][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:14.266814][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:00:14.271826][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:14.272704][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:14.272741][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:14.273003][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:14.273019][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:14.276178][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:14.280866][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[t=00:00:14.280894][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 548.43
[t=00:00:14.280927][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 770.58
[t=00:00:14.280949][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 44 unit-defs)
[t=00:00:14.280966][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 54 unit-defs)
[t=00:00:14.280988][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 215 unit-defs)
[t=00:00:14.281003][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:14.281017][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:14.284780][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 383 unit-defs)
[t=00:00:14.284847][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 11 unit-defs)
[t=00:00:14.288352][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 100.00% of the map. (used by 63 unit-defs)
[t=00:00:14.291885][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:14.295496][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:00:14.298882][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 20 unit-defs)
[t=00:00:14.302067][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs)
[t=00:00:14.304691][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 83.14% of the map. (used by 26 unit-defs)
[t=00:00:14.307687][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:14.307733][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs)
[t=00:00:14.310893][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 83.14% of the map. (used by 42 unit-defs)
[t=00:00:14.372155][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Snowbound_v1.1.json)
[t=00:00:14.372506][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:14.374594][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:14.375015][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:14.375608][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:14.376693][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:14.376964][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:14.379922][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:14.401272][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized!
[t=00:00:14.401959][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:14.401976][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 140ms
[t=00:00:14.414387][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10744, 0.0} allocedSize{int+, int-, ext}={0, 0, 1879027}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0170}
[t=00:00:15.070257][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.367950][f=-000001] GameID: 1d7505673bab1941ae8067cbee24e1fb
[t=00:00:15.368395][f=-000001] Connection attempt from LogicDaemon
[t=00:00:15.368415][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:15.368856][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.368929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992"
[t=00:00:15.369005][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:15.369025][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16f5137d73ae44408336097aeeb3cfccd200bf997212fa148bdde89228af9a00a218ebc0893195c00c41855153ce12a4fff75e9d78f8d0b90858722dc3642a31]"
[t=00:00:15.369045][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=675562dfadfc5526b642e5f52e26d9b7f7035e8ee59fb4a306af7a5e0ec5e8971c6bad26d0becc0394476535e955facdd474177ebba660359f3e33e158570015]"
[t=00:00:15.369142][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000151114ce4b0,0000000000000000}][locale="C"]"
[t=00:00:15.391342][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.582273][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:36.812935][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:47.928403][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:13.334264][f=0000762] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:38.666598][f=0003322] game_message: Duck is under attack
[t=00:03:13.168265][f=0004358] game_message: Duck is under attack
[t=00:03:46.136145][f=0005348] [uapn] compare
[t=00:03:46.136198][f=0005348] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:03:46.136217][f=0005348] [uapn]  current: 40(30189, 4584, 548.430664, 632, 50000) 40
[t=00:03:46.136225][f=0005348] [uapn]     -> repair
[t=00:03:50.882651][f=0005489] [uapn] compare
[t=00:03:50.882737][f=0005489] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:03:50.882755][f=0005489] [uapn]  current: 40(30189, 4584, 548.430664, 632, 50000) 40
[t=00:03:50.882763][f=0005489] [uapn]     -> repair
[t=00:03:55.431914][f=0005626] [uapn] compare
[t=00:03:55.431960][f=0005626] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:03:55.431983][f=0005626] [uapn]  current: 40(2859, 4584, 548.430664, 632, 50000) 40
[t=00:03:55.432029][f=0005626] [uapn]     -> repair
[t=00:03:59.783008][f=0005756] [uapn] compare
[t=00:03:59.783041][f=0005756] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:03:59.783062][f=0005756] [uapn]  current: 40(2859, 4584, 548.430664, 632, 50000) 40
[t=00:03:59.783086][f=0005756] [uapn]     -> repair
[t=00:04:04.284792][f=0005892] [uapn] compare
[t=00:04:04.284820][f=0005892] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:04.284835][f=0005892] [uapn]  current: 40(2859, 4584, 548.430664, 632, 50000) 40
[t=00:04:04.284843][f=0005892] [uapn]     -> repair
[t=00:04:08.985385][f=0006033] [uapn] compare
[t=00:04:08.985438][f=0006033] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:08.985518][f=0006033] [uapn]  current: 40(2859, 4584, 548.430664, 632, 50000) 40
[t=00:04:08.985547][f=0006033] [uapn]     -> repair
[t=00:04:13.384132][f=0006164] [uapn] compare
[t=00:04:13.384165][f=0006164] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:13.384180][f=0006164] [uapn]  current: 40(2859, 4584, 548.430664, 632, 50000) 40
[t=00:04:13.384188][f=0006164] [uapn]     -> repair
[t=00:04:18.086111][f=0006306] [uapn] compare
[t=00:04:18.086158][f=0006306] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:18.086173][f=0006306] [uapn]  current: 40(2859, 4584, 548.430664, 632, 50000) 40
[t=00:04:18.086181][f=0006306] [uapn]     -> repair
[t=00:04:22.784598][f=0006447] [uapn] compare
[t=00:04:22.784636][f=0006447] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:22.784656][f=0006447] [uapn]  current: 40(2859, 4584, 548.430664, 632, 50000) 40
[t=00:04:22.784663][f=0006447] [uapn]     -> repair
[t=00:04:27.185037][f=0006578] [uapn] compare
[t=00:04:27.185084][f=0006578] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:27.185100][f=0006578] [uapn]  current: 40(2859, 4584, 548.430664, 632, 50000) 40
[t=00:04:27.185109][f=0006578] [uapn]     -> repair
[t=00:04:31.737182][f=0006715] [uapn] compare
[t=00:04:31.737216][f=0006715] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:31.737235][f=0006715] [uapn]  current: 40(29358, 4584, 548.430664, 632, 50000) 40
[t=00:04:31.737259][f=0006715] [uapn]     -> repair
[t=00:04:36.436655][f=0006856] [uapn] compare
[t=00:04:36.436689][f=0006856] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:36.436705][f=0006856] [uapn]  current: 40(29358, 4584, 548.430664, 632, 50000) 40
[t=00:04:36.436713][f=0006856] [uapn]     -> repair
[t=00:04:41.089661][f=0006995] [uapn] compare
[t=00:04:41.089695][f=0006995] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:41.089751][f=0006995] [uapn]  current: 40(29358, 4584, 548.430664, 632, 50000) 40
[t=00:04:41.089761][f=0006995] [uapn]     -> repair
[t=00:04:45.335573][f=0007123] [uapn] compare
[t=00:04:45.335636][f=0007123] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:45.335657][f=0007123] [uapn]  current: 40(29358, 4584, 548.430664, 632, 50000) 40
[t=00:04:45.335666][f=0007123] [uapn]     -> repair
[t=00:04:49.889006][f=0007259] [uapn] compare
[t=00:04:49.889057][f=0007259] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:49.889073][f=0007259] [uapn]  current: 40(29358, 4584, 548.430664, 632, 50000) 40
[t=00:04:49.889081][f=0007259] [uapn]     -> repair
[t=00:04:54.538390][f=0007400] [uapn] compare
[t=00:04:54.538442][f=0007400] [uapn]  issued : 40(4584, 548.430664, 632, 50000, nil) 4 (repair units)
[t=00:04:54.538459][f=0007400] [uapn]  current: 40(29358, 4584, 548.430664, 632, 50000) 40
[t=00:04:54.538467][f=0007400] [uapn]     -> repair
[t=00:04:56.945620][f=0007470] [SpringApp::Kill][1] fromRun=1
[t=00:04:56.945688][f=0007470] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:56.960777][f=0007470]  [async=0] threads=6 tasks=256190 {sum,avg}{exec,wait}time={{6438.458, 0.025}, {16255.929, 0.063}}ms
[t=00:04:56.960803][f=0007470]      thread=1 tasks=51238 {sum,min,max,avg}{exec,wait}time={{1337.072, 0.000, 390.847, 0.026}, {1303.445, 0.000, 18446744027136.000, 0.025}}ms
[t=00:04:56.960830][f=0007470]      thread=2 tasks=51238 {sum,min,max,avg}{exec,wait}time={{1327.119, 0.000, 390.891, 0.026}, {3632.511, 0.000, 18446744027136.000, 0.071}}ms
[t=00:04:56.960842][f=0007470]      thread=3 tasks=51238 {sum,min,max,avg}{exec,wait}time={{1287.073, 0.000, 390.852, 0.025}, {3747.462, 0.000, 18446744027136.000, 0.073}}ms
[t=00:04:56.960853][f=0007470]      thread=4 tasks=51238 {sum,min,max,avg}{exec,wait}time={{1182.805, 0.000, 390.815, 0.023}, {3887.578, 0.000, 9.589, 0.076}}ms
[t=00:04:56.960869][f=0007470]      thread=5 tasks=51238 {sum,min,max,avg}{exec,wait}time={{1304.388, 0.000, 390.923, 0.025}, {3684.934, 0.000, 11.517, 0.072}}ms
[t=00:04:56.960885][f=0007470]  [async=1] threads=6 tasks=3831 {sum,avg}{exec,wait}time={{22205.133, 5.796}, {11541801.000, 3012.739}}ms
[t=00:04:56.960902][f=0007470]      thread=1 tasks=765 {sum,min,max,avg}{exec,wait}time={{4449.624, 0.000, 533.200, 5.817}, {2317140.250, 0.201, 4308.170, 3028.941}}ms
[t=00:04:56.960920][f=0007470]      thread=2 tasks=772 {sum,min,max,avg}{exec,wait}time={{4447.226, 0.000, 532.677, 5.761}, {2308752.250, 0.128, 4307.563, 2990.612}}ms
[t=00:04:56.960942][f=0007470]      thread=3 tasks=772 {sum,min,max,avg}{exec,wait}time={{4422.010, 0.000, 542.385, 5.728}, {2313360.000, 0.349, 4308.144, 2996.580}}ms
[t=00:04:56.960954][f=0007470]      thread=4 tasks=759 {sum,min,max,avg}{exec,wait}time={{4429.011, 0.001, 532.861, 5.835}, {2297731.500, 0.532, 4308.138, 3027.314}}ms
[t=00:04:56.960966][f=0007470]      thread=5 tasks=763 {sum,min,max,avg}{exec,wait}time={{4457.262, 0.000, 532.262, 5.842}, {2304816.500, 0.609, 4308.304, 3020.729}}ms
[t=00:04:56.960981][f=0007470] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:56.960991][f=0007470] [SpringApp::Kill][2]
[t=00:04:56.961043][f=0007470] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:56.961053][f=0007470] [Game::KillLua][1] dtor=0 luaUI=00000151e67e5df0
[t=00:04:56.961090][f=0007470] Start widgetHandler:Shutdown
[t=00:04:56.964566][f=0007470] Shutdown - SaveOrderList Complete
[t=00:04:56.966455][f=0007470] Writing last game win data
[t=00:04:56.979253][f=0007470] Shutdown - SaveConfigData Complete
[t=00:04:56.979304][f=0007470] Shutdown Widget - Chili Highlight
[t=00:04:56.979325][f=0007470] Shutdown Widget - Deferred rendering GL4
[t=00:04:56.979441][f=0007470] Shutdown Widget - Draw After Chili
[t=00:04:56.979460][f=0007470] Shutdown Widget - API Unit Tracker GL4
[t=00:04:56.979478][f=0007470] Shutdown Widget - EPIC Menu
[t=00:04:56.982096][f=0007470] Shutdown Widget - Chili Widget Selector
[t=00:04:56.984305][f=0007470] Shutdown Widget - Depth of Field Shader
[t=00:04:56.984351][f=0007470] Shutdown Widget - Chili Minimap
[t=00:04:56.984497][f=0007470] Shutdown Widget - Deferred rendering
[t=00:04:56.984516][f=0007470] SSAO: Deferred rendering disabled, disabling.
[t=00:04:56.986864][f=0007470] Shutdown Widget - Deferred rendering
[t=00:04:56.986881][f=0007470] SSAO: Deferred rendering disabled, disabling.
[t=00:04:56.987701][f=0007470] Shutdown Widget - Local Team Colors
[t=00:04:56.987717][f=0007470] Shutdown Widget - Display Keys 2
[t=00:04:56.987748][f=0007470] Shutdown Widget - Save Game Menu
[t=00:04:56.987761][f=0007470] Shutdown Widget - Highlight Model Api GL4
[t=00:04:56.987778][f=0007470] Shutdown Widget - Unit Icons
[t=00:04:56.987803][f=0007470] Shutdown Widget - Noises
[t=00:04:56.987815][f=0007470] Shutdown Widget - Attrition Counter
[t=00:04:56.987999][f=0007470] Shutdown Widget - HealthBars
[t=00:04:56.989603][f=0007470] Shutdown Widget - Selected Units GL4 2
[t=00:04:56.989628][f=0007470] Shutdown Widget - BuildETA
[t=00:04:56.989661][f=0007470] Shutdown Widget - External VR Grid
[t=00:04:56.989675][f=0007470] Shutdown Widget - Win Counter
[t=00:04:56.989686][f=0007470] Shutdown Widget - EndGame APM stats
[t=00:04:56.991480][f=0007470] Shutdown Widget - Modular Comm Info
[t=00:04:56.991523][f=0007470] Shutdown Widget - Attack Warning
[t=00:04:56.991537][f=0007470] Shutdown Widget - Reclaim Field Highlight
[t=00:04:56.991549][f=0007470] Shutdown Widget - State Reverse and Latency
[t=00:04:56.991560][f=0007470] Shutdown Widget - Music Player v2
[t=00:04:56.991583][f=0007470] Shutdown Widget - Stereo3D
[t=00:04:56.991601][f=0007470] Shutdown Widget - Chili EndGame Window
[t=00:04:56.991633][f=0007470] Shutdown Widget - Darkening
[t=00:04:56.991653][f=0007470] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:56.991664][f=0007470] Shutdown Widget - Defense Range Zero-K
[t=00:04:56.991677][f=0007470] Shutdown Widget - Grab Input
[t=00:04:56.994708][f=0007470] Input grabbing is disabled!
[t=00:04:56.994734][f=0007470] Shutdown Widget - Highlight Geos
[t=00:04:56.994760][f=0007470] Shutdown Widget - Transport AI
[t=00:04:56.994774][f=0007470] Shutdown Widget - Missile Silo Range
[t=00:04:56.994787][f=0007470] Shutdown Widget - Local Widgets Config
[t=00:04:56.994805][f=0007470] Shutdown Widget - MinimapEvents
[t=00:04:56.994817][f=0007470] Shutdown Widget - Point Tracker
[t=00:04:56.994826][f=0007470] Shutdown Widget - Context Menu
[t=00:04:56.994835][f=0007470] Shutdown Widget - Chili Spectator Panels
[t=00:04:56.994848][f=0007470] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:56.994879][f=0007470] Shutdown Widget - Chili Nuke Warning
[t=00:04:56.994890][f=0007470] Shutdown Widget - Chili Economy Panel Default
[t=00:04:56.994976][f=0007470] Shutdown Widget - Startup Info and Selector
[t=00:04:56.994996][f=0007470] Shutdown Widget - Attack AoE
[t=00:04:56.995006][f=0007470] Shutdown Widget - Spotter
[t=00:04:56.995015][f=0007470] Shutdown Widget - Selection Send
[t=00:04:56.995024][f=0007470] Shutdown Widget - TeamPlatter
[t=00:04:56.995593][f=0007470] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:56.995716][f=0007470] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:56.995734][f=0007470] Shutdown Widget - Global Build Command
[t=00:04:56.995982][f=0007470] Shutdown Widget - LupsManager
[t=00:04:56.996006][f=0007470] Shutdown Widget - Snowfall
[t=00:04:56.996048][f=0007470] Shutdown Widget - Receive Units Indicator
[t=00:04:56.996065][f=0007470] Shutdown Widget - Newton Firezone
[t=00:04:56.996079][f=0007470] Shutdown Widget - Chili Pro Console
[t=00:04:56.996788][f=0007470] Shutdown Widget - Persistent Build Height
[t=00:04:56.996806][f=0007470] Shutdown Widget - Lasso Terraform GUI
[t=00:04:56.996817][f=0007470] Shutdown Widget - Chili Framework
[t=00:04:56.996827][f=0007470] Shutdown Widget - Lups
[t=00:04:56.996888][f=0007470] Shutdown Widget - Mex Placement Handler
[t=00:04:56.996902][f=0007470] Shutdown Widget - Custom Markers
[t=00:04:56.996914][f=0007470] Shutdown Widget - Chili Core Selector
[t=00:04:56.996986][f=0007470] Shutdown Widget - Select Keys
[t=00:04:56.997014][f=0007470] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:56.997033][f=0007470] Shutdown Widget - Pause Screen
[t=00:04:56.997157][f=0007470] Shutdown Widget - Bloom Shader Deferred
[t=00:04:56.997174][f=0007470] Shutdown Widget - Color Blindness Correction
[t=00:04:56.997184][f=0007470] Shutdown Widget - Layout Handler
[t=00:04:56.997196][f=0007470] Shutdown Widget - Text To Speech Control
[t=00:04:56.997204][f=0007470] End widgetHandler:Shutdown
[t=00:04:57.058631][f=0007470] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9559955, 0.0} allocedSize{int+, int-, ext}={0, 0, 1959918006}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0242}
[t=00:04:57.058791][f=0007470] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:57.058805][f=0007470] [Game::KillLua][3] dtor=0 luaRules=00000151114ce4b0
[t=00:04:57.058854][f=0007470] Start gadgetHandler:Shutdown
[t=00:04:57.058865][f=0007470] Shutdown - StartSetup
[t=00:04:57.058882][f=0007470] Shutdown - UnitMorph
[t=00:04:57.059453][f=0007470] Shutdown - Carrier Drones
[t=00:04:57.059468][f=0007470] Shutdown - Missile Silo Controller
[t=00:04:57.059478][f=0007470] Shutdown - Modular Comm Info
[t=00:04:57.059487][f=0007470] Shutdown - Terrain Texture Handler
[t=00:04:57.059497][f=0007470] Shutdown - UnitCloakShield
[t=00:04:57.059680][f=0007470] Shutdown - Starlight Handler
[t=00:04:57.059705][f=0007470] End gadgetHandler:Shutdown
[t=00:04:57.083616][f=0007470] Start gadgetHandler:Shutdown
[t=00:04:57.083638][f=0007470] Shutdown - Teleport Throw
[t=00:04:57.083650][f=0007470] Shutdown - UnitMorph
[t=00:04:57.083664][f=0007470] Shutdown - Commander Skin Renderer
[t=00:04:57.084335][f=0007470] Shutdown - Missile fired callins
[t=00:04:57.084351][f=0007470] Shutdown - Modular Comm Info
[t=00:04:57.084359][f=0007470] Shutdown - Retreat Command
[t=00:04:57.084371][f=0007470] Shutdown - Shockwaves
[t=00:04:57.084380][f=0007470] Shutdown - Unit tint API
[t=00:04:57.084397][f=0007470] Shutdown - Unit glow API
[t=00:04:57.084413][f=0007470] Shutdown - UnitCloakShield
[t=00:04:57.084428][f=0007470] Shutdown - Lups Cloak FX
[t=00:04:57.084443][f=0007470] Shutdown - Lups
[t=00:04:57.084503][f=0007470] Shutdown - Lups Shield
[t=00:04:57.084606][f=0007470] End gadgetHandler:Shutdown
[t=00:04:57.097608][f=0007470] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1044, 0.0} allocedSize{int+, int-, ext}={0, 0, 160536}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0048}
[t=00:04:57.100391][f=0007470] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:57.100462][f=0007470] [Game::KillLua][4] dtor=0
[t=00:04:57.100479][f=0007470] [Game::KillLua][5] dtor=0
[t=00:04:57.111467][f=0007470] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-08_18-08-30-828_Snowbound v1_105.1.1-2511-g747f18b BAR105.sdfz" (235315 bytes)
[t=00:04:57.111594][f=0007470] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:57.145446][f=0007470] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:57.145474][f=0007470] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:04:57.145571][f=0007470] [Sound] [Sound::UpdateThread][4] ctx=0000015179e24c40 dev=0000015179eb5890
[t=00:04:57.145791][f=0007470] [Sound] [Sound::UpdateThread][5] ctx=0000015179e24c40 dev=0000015179eb5890
[t=00:04:57.145804][f=0007470] [Sound] [Sound::Cleanup][alcDestroyContext(0000015179e24c40)]
[t=00:04:57.147321][f=0007470] [Sound] [Sound::Cleanup][alcCloseDevice(0000015179eb5890)]
[t=00:04:57.147691][f=0007470] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:57.175530][f=0007470] [Sound] [Sound::UpdateThread][6]
[t=00:04:57.176260][f=0007470] [Game::~CGame][1]
[t=00:04:57.176289][f=0007470] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:57.176330][f=0007470] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:57.176338][f=0007470] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:57.176344][f=0007470] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:57.176350][f=0007470] [Game::KillLua][4] dtor=1
[t=00:04:57.176376][f=0007470] [Game::KillLua][5] dtor=1
[t=00:04:57.176606][f=0007470] [Game::KillMisc][1]
[t=00:04:57.176615][f=0007470] [Game::KillMisc][2]
[t=00:04:57.176672][f=0007470] [EOH::DestroySkirmishAI(id=0)]
[t=00:04:57.200854][f=0007470] [Game::KillMisc][3]
[t=00:04:57.201019][f=0007470] [Game::KillRendering][1]
[t=00:04:57.201419][f=0007470] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:57.220653][f=0007470] [3DOParser::Kill] allocated 29 pieces
[t=00:04:57.220743][f=0007470] [S3OParser::Kill] allocated 5527 pieces
[t=00:04:57.221211][f=0007470] [AssParser::Kill] allocated 701 pieces
[t=00:04:57.279339][f=0007470] [Game::KillInterface][1]
[t=00:04:57.279694][f=0007470] [Game::KillInterface][2]
[t=00:04:57.280141][f=0007470] [Game::KillSimulation][1]
[t=00:04:57.280229][f=0007470] [Game::KillSimulation][2]
[t=00:04:57.292417][f=0007470] [CCollisionHandler] dis-/continuous tests: 0/2867908
[t=00:04:57.292440][f=0007470] [Game::KillSimulation][3]
[t=00:04:57.293422][f=0007470] [~CPathCache(20x20)] cacheHits=51 hitPercentage=16% numHashColls=0 maxCacheSize=159
[t=00:04:57.293518][f=0007470] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:57.293631][f=0007470] [~CPathCache(40x40)] cacheHits=15 hitPercentage=9% numHashColls=0 maxCacheSize=35
[t=00:04:57.293695][f=0007470] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:57.293889][f=0007470] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:57.299759][f=0007470] [LosHandler::Kill] raycast instance cache-{hits,misses}={516,1604}; shared=2%; cached=22%
[t=00:04:57.311581][f=0007470] [Game::KillSimulation][4]
[t=00:04:57.349756][f=0007470] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:57.349782][f=0007470] [Game::~CGame][2]
[t=00:04:57.349792][f=0007470] [Game::~CGame][3]
[t=00:04:57.349928][f=0007470] [SpringApp::Kill][3]
[t=00:04:57.350103][f=0007470] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    919686 bytes sent   in 5717 packets (160.869 bytes/packet)
    752672 bytes recv'd in 6226 packets (120.892 bytes/packet)
    {0.081x, 0.050x} relative protocol overhead {up, down}
    18953 incoming chunks dropped, 15231 outgoing chunks resent
    5536 incoming chunks processed

[t=00:04:57.350298][f=0007470] [SpringApp::Kill][4] font=000001513d6bd5c0
[t=00:04:57.353253][f=0007470] [SpringApp::Kill][5]
[t=00:04:57.359551][f=0007470] [SpringApp::Kill][6]
[t=00:04:57.359577] [SpringApp::Kill][7]
[t=00:04:57.359915] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {540, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:57.359947] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:57.359959] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:57.359969] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:57.359987] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:57.360000] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:57.360010] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152}
[t=00:04:57.360027] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23848, 1048576, 1048576}, EBO = {35772, 2097152, 2097152}
[t=00:04:57.360037] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:57.360047] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:57.360059] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:57.360124] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:04:57.360140] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {144, 1048576, 1048576}, EBO = {216, 2097152, 2097152}
[t=00:04:57.452616] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:57.452645] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:57.452652] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:57.452685] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8486
[t=00:04:57.452694] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:57.464323] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>]
[t=00:04:57.464341] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:04:57.464350] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000015179ee9600)
[t=00:04:57.464406] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000015179ee9d90)
[t=00:04:57.466440] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>(section=1)] #archives[section]=1 #files[section]=26
[t=00:04:57.466461] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\snowbound_v1.1.sd7 (0000015179fc1fe0)
[t=00:04:57.466523] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:57.466547] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000015179ee9fa0)
[t=00:04:57.466621] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000015179ee9b80)
[t=00:04:57.466689] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000015179ee93f0)
[t=00:04:57.466783] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:57.466802] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:04:57.466857] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:57.466868] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:57.466876] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:57.466890] [VFS] [SpringVFS::DeleteArchives<this=000001513d98c400>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:57.468089] [SpringApp::Kill][8]
[t=00:04:57.468101] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:57.468109] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72d4c04d0 (joinable=1)
[t=00:04:57.468114] [WatchDog::Uninstall][2]
[t=00:04:58.183442] [WatchDog::Uninstall][3]
[t=00:04:58.183457] [SpringApp::Kill][9]