ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118806

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000127] Using writeable configuration source: "E:\Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.163212] LogOutput initialized. Logging to E:\Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.163247] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.163266]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.163276]   
[t=00:00:00.163281]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.163286]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.163295]   Use "none" to disable the default log sections.
[t=00:00:00.163300] ============== </Log Sections> ==============

[t=00:00:00.163305] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.163406]   AllowDeferredMapRendering = 1
[t=00:00:00.163412]   AllowDeferredModelRendering = 1
[t=00:00:00.163416]   AnimationMT = 0
[t=00:00:00.163420]   BumpWaterAnisotropy = 2
[t=00:00:00.163425]   BumpWaterBlurReflection = 1
[t=00:00:00.163429]   BumpWaterDepthBits = 32
[t=00:00:00.163433]   BumpWaterReflection = 2
[t=00:00:00.163442]   BumpWaterRefraction = 2
[t=00:00:00.163447]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.163451]   CamFreeScrollSpeed = 50
[t=00:00:00.163455]   CamMode = 1
[t=00:00:00.163460]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.163469]   EdgeMoveDynamic = 0
[t=00:00:00.163473]   EdgeMoveWidth = 0.003
[t=00:00:00.163477]   FPSFOV = 90
[t=00:00:00.163480]   FPSScrollSpeed = 50
[t=00:00:00.163485]   FontSize = 18
[t=00:00:00.163489]   GrassDetail = 0
[t=00:00:00.163493]   GroundDecals = 10
[t=00:00:00.163501]   GroundDetail = 180
[t=00:00:00.163505]   HangTimeout = 30
[t=00:00:00.163509]   HardwareCursor = 1
[t=00:00:00.163514]   InitialNetworkTimeout = 0
[t=00:00:00.163518]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.163524]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.163528]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.163533]   LinkOutgoingBandwidth = 262144
[t=00:00:00.163539]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.163543]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.163550]   MSAALevel = 8
[t=00:00:00.163554]   MaxParticles = 12000
[t=00:00:00.163558]   MaxSounds = 32
[t=00:00:00.163563]   MaximumTransmissionUnit = 0
[t=00:00:00.163568]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.163572]   MiniMapMarker = 0
[t=00:00:00.163576]   MouseDragScrollThreshold = 0
[t=00:00:00.163581]   NetworkLossFactor = 2
[t=00:00:00.163585]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.163590]   OverheadScrollSpeed = 50
[t=00:00:00.163594]   ReconnectTimeout = 0
[t=00:00:00.163602]   RotOverheadScrollSpeed = 50
[t=00:00:00.163606]   RotateLogFiles = 1
[t=00:00:00.163610]   ShadowMapSize = 8192
[t=00:00:00.163615]   Shadows = 1
[t=00:00:00.163618]   ShowClock = 0
[t=00:00:00.163623]   SoftParticles = 2
[t=00:00:00.163627]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.163632]   UnitIconDist = 151
[t=00:00:00.163636]   UpdateBoundingVolumeMT = 0
[t=00:00:00.163640]   UpdateWeaponVectorsMT = 0
[t=00:00:00.163644]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.163648]   UseLuaMemPools = 0
[t=00:00:00.163684]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.163690]   VFSCacheArchiveFiles = 0
[t=00:00:00.163694]   VSync = 0
[t=00:00:00.163698]   XResolution = 2560
[t=00:00:00.163701]   YResolution = 1440
[t=00:00:00.163706]   snd_volmaster = 35
[t=00:00:00.163715] ============== </User Config> ==============

[t=00:00:00.163720] ============== <User System> ==============
[t=00:00:00.163725]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.163736]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.163744]        Compiler Version: gcc-13.2.0
[t=00:00:00.163775]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.163809]         Hardware Config: AMD Ryzen 7 5700X 8-Core Processor             ; 32661MB RAM, 36757MB pagefile
[t=00:00:00.163815]        Binary Word Size: 64-bit (native)
[t=00:00:00.163819]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.163824]      Physical CPU Cores: 8
[t=00:00:00.163833]       Logical CPU Cores: 16
[t=00:00:00.163838] ============== </User System> ==============

[t=00:00:00.163844] Run: thread affinity ffff
[t=00:00:00.163957] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.163962]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.163966]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.163970]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.163974]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.165255] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.165274] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.172657] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.190105]     Display (Generic PnP Monitor)=1 modes=156 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.190115]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.190120]         [ 9] 1920x1440x24bpp@144Hz
[t=00:00:00.190125]         [17] 1920x1200x24bpp@144Hz
[t=00:00:00.190129]         [25] 1920x1080x24bpp@144Hz
[t=00:00:00.190135]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.190148]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.190153]         [49] 1600x1024x24bpp@144Hz
[t=00:00:00.190157]         [57] 1600x900x24bpp@144Hz
[t=00:00:00.190162]         [65] 1440x1080x24bpp@144Hz
[t=00:00:00.190166]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.190170]         [81] 1360x768x24bpp@144Hz
[t=00:00:00.190175]         [89] 1280x1024x24bpp@144Hz
[t=00:00:00.190179]         [97] 1280x960x24bpp@144Hz
[t=00:00:00.190183]         [105] 1280x800x24bpp@144Hz
[t=00:00:00.190187]         [113] 1280x768x24bpp@144Hz
[t=00:00:00.190191]         [121] 1280x720x24bpp@144Hz
[t=00:00:00.190200]         [129] 1152x864x24bpp@144Hz
[t=00:00:00.190204]         [137] 1024x768x24bpp@144Hz
[t=00:00:00.190208]         [141] 800x600x24bpp@144Hz
[t=00:00:00.190213]         [145] 720x576x24bpp@144Hz
[t=00:00:00.190217]         [149] 720x480x24bpp@144Hz
[t=00:00:00.190221]         [153] 640x480x24bpp@144Hz
[t=00:00:00.193136]     Display (BenQ GW2406Z)=2 modes=36 bounds={x=2560, y=360, w=1920, h=1080}
[t=00:00:00.193146]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.193151]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.193155]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.193167]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.193172]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.193177]         [12] 1366x768x24bpp@60Hz
[t=00:00:00.193180]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.193184]         [14] 1280x1024x24bpp@75Hz
[t=00:00:00.193188]         [16] 1280x960x24bpp@75Hz
[t=00:00:00.193192]         [18] 1280x800x24bpp@60Hz
[t=00:00:00.193199]         [19] 1280x768x24bpp@60Hz
[t=00:00:00.193204]         [20] 1280x720x24bpp@60Hz
[t=00:00:00.193208]         [23] 1176x664x24bpp@60Hz
[t=00:00:00.193216]         [26] 1152x864x24bpp@60Hz
[t=00:00:00.193220]         [27] 1024x768x24bpp@75Hz
[t=00:00:00.193224]         [29] 800x600x24bpp@75Hz
[t=00:00:00.193228]         [31] 720x576x24bpp@50Hz
[t=00:00:00.193232]         [32] 720x480x24bpp@60Hz
[t=00:00:00.193236]         [34] 640x480x24bpp@75Hz
[t=00:00:00.512795] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.513324] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.513348] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.535805] [GR::LogVersionInfo]
[t=00:00:00.535816]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.535821]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.535825]     GL vendor   : NVIDIA Corporation
[t=00:00:00.535830]     GL renderer : NVIDIA GeForce RTX 2080/PCIe/SSE2
[t=00:00:00.535834]     GLSL version: 4.60 NVIDIA
[t=00:00:00.535838]     GLEW version: 2.1.0
[t=00:00:00.535853]     GPU memory  : 8192MB (total) / 5562MB (available)
[t=00:00:00.535865]     SDL swap-int: 1
[t=00:00:00.535870]     SDL driver  : windows
[t=00:00:00.535874]     
[t=00:00:00.535878]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.535882]     GLSL shader support       : 1
[t=00:00:00.535886]     GL4 support               : 1
[t=00:00:00.535891]     FBO extension support     : 1
[t=00:00:00.535901]     NVX GPU mem-info support  : 1
[t=00:00:00.535906]     ATI GPU mem-info support  : 0
[t=00:00:00.535915]     Texture clamping to edge  : 1
[t=00:00:00.535927]     NPOT-texture support      : 1 (1)
[t=00:00:00.535933]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.535939]     texture query-LOD support : 1 (1)
[t=00:00:00.535944]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.535948]     Z-buffer depth            : 32 (-)
[t=00:00:00.535955]     primitive-restart support : 1 (1)
[t=00:00:00.535959]     clip-space control support: 1 (1)
[t=00:00:00.535964]     seamless cube-map support : 1 (1)
[t=00:00:00.535969]     frag-depth layout support : 1 (1)
[t=00:00:00.535977]     persistent maps support   : 1 (1)
[t=00:00:00.535982]     explicit attribs location : 1 (1)
[t=00:00:00.535988]     multi draw indirect       : 1 (-)
[t=00:00:00.535993]     array textures            : 1 (-)
[t=00:00:00.535998]     buffer copy support       : 1 (-)
[t=00:00:00.536002]     indirect draw             : 1 (-)
[t=00:00:00.536006]     base instance             : 1 (-)
[t=00:00:00.536010]     
[t=00:00:00.536014]     max. FBO samples              : 32
[t=00:00:00.536019]     max. FS/program texture slots : 32/192
[t=00:00:00.536027]     max. texture size             : 32768
[t=00:00:00.536033]     max. texture anisotropy level : 16.000000
[t=00:00:00.536037]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.536041]     max. draw-buffers             : 8
[t=00:00:00.536046]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.536050]     max. uniform buffer-bindings  : 84
[t=00:00:00.536054]     max. uniform block-size       : 64KB
[t=00:00:00.536059]     max. storage buffer-bindings  : 96
[t=00:00:00.536063]     max. storage block-size       : 2047MB
[t=00:00:00.536070]     
[t=00:00:00.536075]     enable AMD-hacks : 0
[t=00:00:00.536078]     compress MIP-maps: 0
[t=00:00:00.536121]     Number of compressed texture formats: 23
[t=00:00:00.536141]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.536168] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.536407] [GR::UpdateGLConfigs]
[t=00:00:00.536439] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.536446] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.536929] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.536938] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.536941] [GR::InitGLState]
[t=00:00:00.536978] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.588396] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.592073] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.592681] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.597689] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Games/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.597706] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.598037] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.599749] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.599758] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.599849] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.599934] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.607593] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.608344] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.608858] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.609063] Scanning: E:\Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.623334] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.623344] [VFS] [SpringVFS::ReserveArchives<this=000001ab24142150>]
[t=00:00:00.623399] [VFS] [SpringVFS::AddArchive<this=000001ab24142150>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.625375] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ab24142150 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.625383] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.655165] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.663509] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.664701] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.665034] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.665724] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.665770] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.667782] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.667846] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.675890] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.675930] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.676307][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.676368][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:01.676475][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.676490][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.676495][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.676522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.683927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.683938][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Altavoces (Realtek(R) Audio)"
[t=00:00:01.683945][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:01.683951][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=00:00:01.683963][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "XB271HU (NVIDIA High Definition Audio)"
[t=00:00:01.683968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.776383][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms)
[t=00:00:01.882489][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (206.2ms)
[t=00:00:01.888385][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.890253][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ab6ace8530(default) context=000001ab6ab648a0  numChannels=2 frameSize=8
[t=00:00:01.890271][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.890280][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.890286][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.890291][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.890314][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.890337][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.890349][f=-000001] [Sound]   Devices:
[t=00:00:01.895369][f=-000001] [Sound]     [OpenAL Soft on Altavoces (Realtek(R) Audio)]
[t=00:00:01.895381][f=-000001] [Sound]     [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]
[t=00:00:01.895388][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:00:01.895395][f=-000001] [Sound]     [OpenAL Soft on XB271HU (NVIDIA High Definition Audio)]
[t=00:00:01.895404][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.895420][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.896124][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.896135][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.995690][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 319ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Games\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 500548 MB
[t=00:00:01.997513][f=-000001] [StartScript] Loading StartScript from: E:\Games\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:02.000683][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:02.000707][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.037259][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DeltaSiegeDry Deluxe V3" (loaded=0 cached=0)
[t=00:00:02.037456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab24142150>(arName="DeltaSiegeDry Deluxe V3", overwrite=false)] section=1 cached=0
[t=00:00:02.039295][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab24142150>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.040646][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:02.040762][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.584303][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.584534][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.584666][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.584685][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad
Fontconfig error: Cannot load default config file
[t=00:00:06.586293][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:06.586444][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:06.586459][f=-000001] [UDPListener] successfully bound socket on port 57510
[t=00:00:06.588070][f=-000001] [GameServer] Initialize: thread affinity ffff
[t=00:00:06.588366][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 4587ms
[t=00:00:06.625130][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001ab6b16d560] using map "DeltaSiegeDry Deluxe V3" (loaded=1 cached=0)
[t=00:00:06.625337][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab24142150>(arName="DeltaSiegeDry Deluxe V3", overwrite=false)] section=1 cached=0
[t=00:00:06.625385][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab24142150>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:06.625482][f=-000001] [PreGame::AddModArchivesToVFS][server=000001ab6b16d560] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:06.625698][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab24142150>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:06.666761][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab24142150>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:06.666881][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ab24142150>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:06.668739][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:06.668845][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.669157][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.669253][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.669334][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.670153][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUJsdWVzSFBROwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUNoaWNrZW46IE5vcm1hbCAoMSk7CnZlcnNpb249PG5vdC12ZXJzaW9uZWQ+OwpzaG9ydG5hbWU9Q2hpY2tlbjogTm9ybWFsOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9RGVsdGFTaWVnZURyeSBEZWx1eGUgVjM7Cm15cGxheWVybmFtZT1CbHVlc0hQUTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:06.670343][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-08_19-30-26-664_DeltaSiegeDry Deluxe V3_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:06.670361][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 81ms
[t=00:00:06.670553][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:06.671954][f=-000001] forceSingleThreaded, false
[t=00:00:06.678139][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:06.678240][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.678555][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.678650][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.678739][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.686433][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:06.686444][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:06.686540][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:06.686616][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:06.686693][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:06.686765][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:06.687420][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:06.687715][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:06.688011][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:06.688374][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:06.688638][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:06.688881][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:06.688893][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:06.689268][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:06.691087][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:06.693642][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:06.694373][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:06.694496][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:06.694781][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:06.694792][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:06.694890][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:06.694901][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:06.824739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:06.971207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (129 MB)"
[t=00:00:07.065206][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 370ms
[t=00:00:07.065242][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:07.066647][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:07.066763][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.067102][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.067248][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.067374][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.111842][f=-000001] Loading UnitDefs_posts
[t=00:00:07.149652][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:07.149665][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:07.149671][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:07.149677][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:07.164616][f=-000001] Loading FeatureDefs_posts
[t=00:00:07.173563][f=-000001] Loading WeaponDefs_posts
[t=00:00:07.186832][f=-000001] Loading ArmorDefs_posts
[t=00:00:07.196705][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 129ms
[t=00:00:07.234173][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 168ms
[t=00:00:07.234209][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:07.410043][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:07.412916][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:07.415144][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:07.415245][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms
------- TRUNCATED -------
[t=00:00:15.511827][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.511986][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.517739][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:15.517899][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.518121][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.518285][f=-000001] IsIsland, <function>, false
[t=00:00:15.551648][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:15.551998][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.552821][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.553057][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.553206][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.553349][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.553510][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.553753][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.553899][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.554086][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.554095][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.554101][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.554142][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.554306][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.554443][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.554573][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.554720][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.554862][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.555028][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.555368][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.574054][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.574424][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.578619][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.578844][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.581743][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.582000][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.582292][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.583469][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.583633][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.583865][f=-000001] Mex Placement Initialised with 84 spots.
[t=00:00:15.584826][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.585128][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.587112][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.587737][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.588128][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.588503][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.588654][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.588787][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.590466][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.591349][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.596557][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.596721][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.598416][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.616142][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.616845][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.617130][f=-000001] SetSunLighting
[t=00:00:15.617502][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.617691][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.617879][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.620046][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.620220][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.620229][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.620380][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.621177][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.626672][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.627697][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.630111][f=-000001] Writing last game win data
[t=00:00:15.634357][f=-000001] LuaUI v0.3
[t=00:00:15.836619][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.887286][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.887313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.888433][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.888444][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:15.895066][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10386, 0.0} allocedSize{int+, int-, ext}={0, 0, 1858907}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0039}
[t=00:00:16.285867][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+less
[t=00:00:16.336185][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.518187][f=-000001] GameID: 52880567317d2d9ce2b97679cae440d4
[t=00:00:16.518501][f=-000001] Connection attempt from BluesHPQ
[t=00:00:16.518509][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.518630][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.518659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PreGame::GameDataReceived][map-checksums]
    server=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad
    client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad"
[t=00:00:16.518676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:16.518687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]"
[t=00:00:16.518700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]"
[t=00:00:16.518939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BluesHPQ" string="[Game::Load][lua{Rules,Gaia}={000001ac0add8800,0000000000000000}][locale="C"]"
[t=00:00:16.518966][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Normal (1)" (ID: 0, Short-Name: "Chicken: Normal", Version: "<not-versioned>") took over control of team 1
[t=00:00:16.518994][f=-000001] Player BluesHPQ finished loading and is now ingame
[t=00:00:16.600424][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:25.871094][f=-000001] <BluesHPQ> Allies: I choose: Strike!
[t=00:01:45.771490][f=0000510] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:06.640039][f=0001136] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:07.704054][f=0001168] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:23.168686][f=0001632] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:32.605286][f=0001915] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:45.263612][f=0002295] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:55.005443][f=0002587] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:07.670202][f=0002967] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:09.939997][f=0003035] Input grabbing is enabled!
[t=00:03:17.884032][f=0003273] Input grabbing is enabled!
[t=00:03:21.576375][f=0003384] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:24.732826][f=0003479] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:28.639101][f=0003596] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:36.735068][f=0003839] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:42.763825][f=0004020] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:45.387121][f=0004097] BluesHPQ paused the game
[t=00:03:53.955043][f=0004097] BluesHPQ paused the game
[t=00:03:59.620100][f=0004097] BluesHPQ unpaused the game
[t=00:04:00.405071][f=0004122] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:01.186870][f=0004144] BluesHPQ paused the game
[t=00:04:02.794968][f=0004144] BluesHPQ unpaused the game
[t=00:04:03.137252][f=0004155] BluesHPQ paused the game
[t=00:04:05.344318][f=0004155] BluesHPQ paused the game
[t=00:04:07.778344][f=0004155] BluesHPQ paused the game
[t=00:04:07.783604][f=0004155] selectedUnitsShader GL4,  recompiled in , 1, ms at, 4155, success, true
[t=00:04:07.787845][f=0004155] game_message: BluesHPQ has been destroyed!
[t=00:04:07.787892][f=0004155] game_message: AI wins!
[t=00:04:07.810281][f=0004155] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:04:07.836389][f=0004155] BluesHPQ unpaused the game
[t=00:04:07.842771][f=0004158] <autoquit> Autoquit canceled.
[t=00:04:08.235241][f=0004170] <Easy Facing> Spectator mode. Widget removed.
[t=00:04:08.625760][f=0004181] <Ghost Site> Spectator mode. Widget removed.
[t=00:04:15.204723][f=0004379] Input grabbing is enabled!
[t=00:04:15.204740][f=0004379] Input grabbing is enabled!
[t=00:04:56.879642][f=0005629] Input grabbing is enabled!
[t=00:04:56.879659][f=0005629] Input grabbing is enabled!
[t=00:04:58.007787][f=0005662] Input grabbing is enabled!
[t=00:04:58.007803][f=0005662] Input grabbing is enabled!
[t=00:05:04.191853][f=0005848] [QuitAction] user exited to system
[t=00:05:04.198335][f=0005848] [SpringApp::Kill][1] fromRun=1
[t=00:05:04.198347][f=0005848] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:05:04.217717][f=0005848]  [async=0] threads=8 tasks=781718 {sum,avg}{exec,wait}time={{20565.070, 0.026}, {52951.758, 0.068}}ms
[t=00:05:04.217733][f=0005848]      thread=1 tasks=111674 {sum,min,max,avg}{exec,wait}time={{3484.457, 0.000, 197.827, 0.031}, {521.830, 0.000, 18446744027136.000, 0.005}}ms
[t=00:05:04.217756][f=0005848]      thread=2 tasks=111674 {sum,min,max,avg}{exec,wait}time={{2951.229, 0.000, 195.721, 0.026}, {7921.297, 0.000, 18446744027136.000, 0.071}}ms
[t=00:05:04.217765][f=0005848]      thread=3 tasks=111674 {sum,min,max,avg}{exec,wait}time={{2947.418, 0.000, 198.002, 0.026}, {8133.563, 0.000, 18446744027136.000, 0.073}}ms
[t=00:05:04.217775][f=0005848]      thread=4 tasks=111674 {sum,min,max,avg}{exec,wait}time={{2922.704, 0.000, 174.600, 0.026}, {8175.585, 0.000, 18446744027136.000, 0.073}}ms
[t=00:05:04.217789][f=0005848]      thread=5 tasks=111674 {sum,min,max,avg}{exec,wait}time={{2811.959, 0.000, 157.181, 0.025}, {8762.706, 0.000, 18446744027136.000, 0.078}}ms
[t=00:05:04.217798][f=0005848]      thread=6 tasks=111674 {sum,min,max,avg}{exec,wait}time={{2779.226, 0.000, 188.229, 0.025}, {9407.757, 0.000, 9.722, 0.084}}ms
[t=00:05:04.217809][f=0005848]      thread=7 tasks=111674 {sum,min,max,avg}{exec,wait}time={{2668.077, 0.000, 158.194, 0.024}, {10029.021, 0.000, 9.735, 0.090}}ms
[t=00:05:04.217822][f=0005848]  [async=1] threads=8 tasks=10169 {sum,avg}{exec,wait}time={{58923.934, 5.794}, {16394737.000, 1612.227}}ms
[t=00:05:04.217833][f=0005848]      thread=1 tasks=1450 {sum,min,max,avg}{exec,wait}time={{8720.822, 0.001, 1197.974, 6.014}, {2792240.250, 0.008, 4449.592, 1925.683}}ms
[t=00:05:04.217843][f=0005848]      thread=2 tasks=1452 {sum,min,max,avg}{exec,wait}time={{8328.338, 0.001, 1162.174, 5.736}, {2262651.250, 0.062, 4295.446, 1558.300}}ms
[t=00:05:04.217856][f=0005848]      thread=3 tasks=1456 {sum,min,max,avg}{exec,wait}time={{8426.354, 0.000, 1207.571, 5.787}, {2281564.750, 1.265, 4308.979, 1567.009}}ms
[t=00:05:04.217866][f=0005848]      thread=4 tasks=1454 {sum,min,max,avg}{exec,wait}time={{8294.271, 0.001, 1199.212, 5.704}, {2226323.750, 0.336, 4295.054, 1531.172}}ms
[t=00:05:04.217875][f=0005848]      thread=5 tasks=1450 {sum,min,max,avg}{exec,wait}time={{8538.654, 0.001, 1223.205, 5.889}, {2379665.000, 0.103, 4295.042, 1641.148}}ms
[t=00:05:04.217890][f=0005848]      thread=6 tasks=1455 {sum,min,max,avg}{exec,wait}time={{8367.591, 0.000, 1162.111, 5.751}, {2238630.500, 0.358, 4306.904, 1538.578}}ms
[t=00:05:04.217900][f=0005848]      thread=7 tasks=1452 {sum,min,max,avg}{exec,wait}time={{8247.901, 0.000, 1206.819, 5.680}, {2213661.750, 1.428, 4275.964, 1524.560}}ms
[t=00:05:04.217906][f=0005848] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:04.217912][f=0005848] [SpringApp::Kill][2]
[t=00:05:04.218326][f=0005848] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:04.218337][f=0005848] [Game::KillLua][1] dtor=0 luaUI=000001ac29b801f0
[t=00:05:04.218382][f=0005848] Start widgetHandler:Shutdown
[t=00:05:04.220564][f=0005848] Shutdown - SaveOrderList Complete
[t=00:05:04.221572][f=0005848] Writing last game win data
[t=00:05:04.226493][f=0005848] Shutdown - SaveConfigData Complete
[t=00:05:04.226504][f=0005848] Shutdown Widget - Chili Highlight
[t=00:05:04.226523][f=0005848] Shutdown Widget - Deferred rendering GL4
[t=00:05:04.226676][f=0005848] Shutdown Widget - Draw After Chili
[t=00:05:04.226686][f=0005848] Shutdown Widget - API Unit Tracker GL4
[t=00:05:04.226703][f=0005848] Shutdown Widget - EPIC Menu
[t=00:05:04.227514][f=0005848] Shutdown Widget - Depth of Field Shader
[t=00:05:04.227524][f=0005848] Shutdown Widget - Chili Widget Selector
[t=00:05:04.228229][f=0005848] Shutdown Widget - Chili Minimap
[t=00:05:04.228319][f=0005848] Shutdown Widget - Deferred rendering
[t=00:05:04.228327][f=0005848] SSAO: Deferred rendering disabled, disabling.
[t=00:05:04.240348][f=0005848] Shutdown Widget - Deferred rendering
[t=00:05:04.240363][f=0005848] SSAO: Deferred rendering disabled, disabling.
[t=00:05:04.241136][f=0005848] Shutdown Widget - Local Team Colors
[t=00:05:04.241148][f=0005848] Shutdown Widget - Display Keys 2
[t=00:05:04.241165][f=0005848] Shutdown Widget - Save Game Menu
[t=00:05:04.241172][f=0005848] Shutdown Widget - Highlight Model Api GL4
[t=00:05:04.241202][f=0005848] Shutdown Widget - Unit Icons
[t=00:05:04.241232][f=0005848] Shutdown Widget - Attrition Counter
[t=00:05:04.241399][f=0005848] Shutdown Widget - Noises
[t=00:05:04.241406][f=0005848] Shutdown Widget - HealthBars
[t=00:05:04.242194][f=0005848] Shutdown Widget - Selected Units GL4 2
[t=00:05:04.242205][f=0005848] Shutdown Widget - Chili Chicken Panel
[t=00:05:04.242280][f=0005848] Shutdown Widget - BuildETA
[t=00:05:04.242290][f=0005848] Shutdown Widget - Win Counter
[t=00:05:04.242296][f=0005848] Shutdown Widget - EndGame APM stats
[t=00:05:04.242303][f=0005848] Shutdown Widget - Modular Comm Info
[t=00:05:04.242310][f=0005848] Shutdown Widget - Transport AI
[t=00:05:04.242317][f=0005848] Shutdown Widget - Stereo3D
[t=00:05:04.242357][f=0005848] Shutdown Widget - State Reverse and Latency
[t=00:05:04.242365][f=0005848] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:04.242373][f=0005848] Shutdown Widget - Point Tracker
[t=00:05:04.242379][f=0005848] Shutdown Widget - Music Player v2
[t=00:05:04.242418][f=0005848] Shutdown Widget - Missile Silo Range
[t=00:05:04.242427][f=0005848] Shutdown Widget - MinimapEvents
[t=00:05:04.242434][f=0005848] Shutdown Widget - Local Widgets Config
[t=00:05:04.242452][f=0005848] Shutdown Widget - Highlight Geos
[t=00:05:04.242461][f=0005848] Shutdown Widget - Grab Input
[t=00:05:04.244595][f=0005848] Input grabbing is disabled!
[t=00:05:04.244608][f=0005848] Shutdown Widget - Defense Range Zero-K
[t=00:05:04.244618][f=0005848] Shutdown Widget - Darkening
[t=00:05:04.244632][f=0005848] Shutdown Widget - Context Menu
[t=00:05:04.244639][f=0005848] Shutdown Widget - Chili Spectator Panels
[t=00:05:04.244647][f=0005848] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:04.244664][f=0005848] Shutdown Widget - Startup Info and Selector
[t=00:05:04.244679][f=0005848] Shutdown Widget - Chili Nuke Warning
[t=00:05:04.244689][f=0005848] Shutdown Widget - Chili EndGame Window
[t=00:05:04.244698][f=0005848] Shutdown Widget - Chili Economy Panel Default
[t=00:05:04.244774][f=0005848] Shutdown Widget - CameraShake
[t=00:05:04.244781][f=0005848] Shutdown Widget - Attack AoE
[t=00:05:04.244789][f=0005848] Shutdown Widget - UnitShapes 3
[t=00:05:04.244820][f=0005848] Shutdown Widget - Map Edge Extension
[t=00:05:04.245169][f=0005848] Shutdown Widget - Selection Send
[t=00:05:04.245180][f=0005848] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:04.245187][f=0005848] Shutdown Widget - LupsManager
[t=00:05:04.245198][f=0005848] Shutdown Widget - Newton Firezone
[t=00:05:04.245207][f=0005848] Shutdown Widget - Chili Pro Console
[t=00:05:04.245603][f=0005848] Shutdown Widget - Persistent Build Height
[t=00:05:04.245613][f=0005848] Shutdown Widget - Lasso Terraform GUI
[t=00:05:04.245625][f=0005848] Shutdown Widget - Lups
[t=00:05:04.246097][f=0005848] Shutdown Widget - Chili Framework
[t=00:05:04.246108][f=0005848] Shutdown Widget - Mex Placement Handler
[t=00:05:04.246145][f=0005848] Shutdown Widget - Custom Markers
[t=00:05:04.246157][f=0005848] Shutdown Widget - Chili Core Selector
[t=00:05:04.246197][f=0005848] Shutdown Widget - Select Keys
[t=00:05:04.246210][f=0005848] Shutdown Widget - Pause Screen
[t=00:05:04.246393][f=0005848] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:04.246425][f=0005848] Shutdown Widget - Bloom Shader Deferred
[t=00:05:04.246570][f=0005848] Shutdown Widget - Text To Speech Control
[t=00:05:04.246596][f=0005848] Shutdown Widget - Layout Handler
[t=00:05:04.246608][f=0005848] Shutdown Widget - Color Blindness Correction
[t=00:05:04.246739][f=0005848] End widgetHandler:Shutdown
[t=00:05:04.294788][f=0005848] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10548014, 0.0} allocedSize{int+, int-, ext}={0, 0, 2267894095}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0175}
[t=00:05:04.296859][f=0005848] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:05:04.296869][f=0005848] [Game::KillLua][3] dtor=0 luaRules=000001ac0add8800
[t=00:05:04.296898][f=0005848] Start gadgetHandler:Shutdown
[t=00:05:04.296906][f=0005848] Shutdown - StartSetup
[t=00:05:04.296912][f=0005848] Shutdown - UnitMorph
[t=00:05:04.296941][f=0005848] Shutdown - Carrier Drones
[t=00:05:04.296956][f=0005848] Shutdown - Missile Silo Controller
[t=00:05:04.296964][f=0005848] Shutdown - Modular Comm Info
[t=00:05:04.296971][f=0005848] Shutdown - Terrain Texture Handler
[t=00:05:04.296978][f=0005848] Shutdown - UnitCloakShield
[t=00:05:04.296994][f=0005848] Shutdown - Starlight Handler
[t=00:05:04.297001][f=0005848] End gadgetHandler:Shutdown
[t=00:05:04.308287][f=0005848] Start gadgetHandler:Shutdown
[t=00:05:04.308297][f=0005848] Shutdown - Teleport Throw
[t=00:05:04.308305][f=0005848] Shutdown - UnitMorph
[t=00:05:04.308323][f=0005848] Shutdown - Commander Skin Renderer
[t=00:05:04.308433][f=0005848] Shutdown - Missile fired callins
[t=00:05:04.308442][f=0005848] Shutdown - Modular Comm Info
[t=00:05:04.308448][f=0005848] Shutdown - Retreat Command
[t=00:05:04.308457][f=0005848] Shutdown - Shockwaves
[t=00:05:04.308464][f=0005848] Shutdown - Unit tint API
[t=00:05:04.308477][f=0005848] Shutdown - Unit glow API
[t=00:05:04.308490][f=0005848] Shutdown - UnitCloakShield
[t=00:05:04.308505][f=0005848] Shutdown - Lups Cloak FX
[t=00:05:04.308516][f=0005848] Shutdown - Lups
[t=00:05:04.309156][f=0005848] Shutdown - Lups Shield
[t=00:05:04.309172][f=0005848] End gadgetHandler:Shutdown
[t=00:05:04.324734][f=0005848] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 87, 0.0} allocedSize{int+, int-, ext}={0, 0, 9266}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:04.326367][f=0005848] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:04.326420][f=0005848] [Game::KillLua][4] dtor=0
[t=00:05:04.326427][f=0005848] [Game::KillLua][5] dtor=0
[t=00:05:04.331177][f=0005848] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-08_19-30-26-664_DeltaSiegeDry Deluxe V3_105.1.1-2511-g747f18b BAR105.sdfz" (80355 bytes)
[t=00:05:04.331236][f=0005848] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:04.336763][f=0005848] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:04.336778][f=0005848] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[t=00:05:04.336850][f=0005848] [Sound] [Sound::UpdateThread][4] ctx=000001ab6ab648a0 dev=000001ab6ace8530
[t=00:05:04.336913][f=0005848] [Sound] [Sound::UpdateThread][5] ctx=000001ab6ab648a0 dev=000001ab6ace8530
[t=00:05:04.336931][f=0005848] [Sound] [Sound::Cleanup][alcDestroyContext(000001ab6ab648a0)]
[t=00:05:04.337766][f=0005848] [Sound] [Sound::Cleanup][alcCloseDevice(000001ab6ace8530)]
[t=00:05:04.337888][f=0005848] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:04.364761][f=0005848] [Sound] [Sound::UpdateThread][6]
[t=00:05:04.365322][f=0005848] [Game::~CGame][1]
[t=00:05:04.365335][f=0005848] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:04.365342][f=0005848] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:04.365361][f=0005848] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:04.365368][f=0005848] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:04.365374][f=0005848] [Game::KillLua][4] dtor=1
[t=00:05:04.365381][f=0005848] [Game::KillLua][5] dtor=1
[t=00:05:04.365442][f=0005848] [Game::KillMisc][1]
[t=00:05:04.367300][f=0005848] [Game::KillMisc][2]
[t=00:05:04.367597][f=0005848] [Game::KillMisc][3]
[t=00:05:04.367691][f=0005848] [Game::KillRendering][1]
[t=00:05:04.392338][f=0005848] [3DOParser::Kill] allocated 29 pieces
[t=00:05:04.392413][f=0005848] [S3OParser::Kill] allocated 5523 pieces
[t=00:05:04.392680][f=0005848] [AssParser::Kill] allocated 698 pieces
[t=00:05:04.422356][f=0005848] [Game::KillInterface][1]
[t=00:05:04.423193][f=0005848] [Game::KillInterface][2]
[t=00:05:04.423748][f=0005848] [Game::KillSimulation][1]
[t=00:05:04.423758][f=0005848] [Game::KillSimulation][2]
[t=00:05:04.439659][f=0005848] [CCollisionHandler] dis-/continuous tests: 0/34828728
[t=00:05:04.439690][f=0005848] [Game::KillSimulation][3]
[t=00:05:04.440227][f=0005848] [~CPathCache(44x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:04.440272][f=0005848] [~CPathCache(44x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:04.440313][f=0005848] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:04.440342][f=0005848] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:04.440664][f=0005848] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:04.445645][f=0005848] [LosHandler::Kill] raycast instance cache-{hits,misses}={6,403}; shared=0%; cached=1%
[t=00:05:04.450008][f=0005848] [Game::KillSimulation][4]
[t=00:05:04.503844][f=0005848] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:05:04.503863][f=0005848] [Game::~CGame][2]
[t=00:05:04.503868][f=0005848] [Game::~CGame][3]
[t=00:05:04.503889][f=0005848] [SpringApp::Kill][3]
[t=00:05:04.503915][f=0005848] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    74564 bytes sent  
    23757 bytes recv'd

[t=00:05:04.512166][f=0005848] Kill: client disconnecting...
[t=00:05:04.512192][f=0005848] [GameServer] UpdateLoop: thread affinity ffff
[t=00:05:06.516651][f=0005848] CloseConnection: client connection closed
[t=00:05:06.518515][f=0005848] [SpringApp::Kill][4] font=000001ab2400a980
[t=00:05:06.520418][f=0005848] [SpringApp::Kill][5]
[t=00:05:06.524293][f=0005848] [SpringApp::Kill][6]
[t=00:05:06.524304] [SpringApp::Kill][7]
[t=00:05:06.524379] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:06.524388] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:05:06.524395] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:06.524406] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:06.524414] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:06.524421] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:06.524432] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {124, 1048576, 1048576}, EBO = {186, 2097152, 2097152}
[t=00:05:06.524440] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {19892, 1048576, 1048576}, EBO = {29838, 2097152, 2097152}
[t=00:05:06.524446] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:06.524456] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:06.524464] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:06.524471] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:05:06.524478] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {124, 1048576, 1048576}, EBO = {186, 2097152, 2097152}
[t=00:05:06.814983] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:06.814993] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:06.814997] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:06.815000] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:06.818021] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>]
[t=00:05:06.818030] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:05:06.818042] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001ab234d50d0)
[t=00:05:06.819412] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>(section=1)] #archives[section]=1 #files[section]=16
[t=00:05:06.819422] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\maps\deltasiegedry_deluxe_v3.sd7 (000001ab6ac2e6c0)
[t=00:05:06.820067] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:06.820083] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ab234d5020)
[t=00:05:06.820108] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ab234d5650)
[t=00:05:06.820171] [VFS]   archive=E:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ab234d5390)
[t=00:05:06.820228] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:06.820235] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>(section=4)] #archives[section]=0 #files[section]=130
[t=00:05:06.820241] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:06.820245] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:06.820253] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:06.820258] [VFS] [SpringVFS::DeleteArchives<this=000001ab24142150>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:06.820423] [SpringApp::Kill][8]
[t=00:05:06.820429] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:06.820433] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6675404d0 (joinable=1)
[t=00:05:06.820437] [WatchDog::Uninstall][2]
[t=00:05:07.281677] [WatchDog::Uninstall][3]
[t=00:05:07.281689] [SpringApp::Kill][9]