Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000059] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.040546] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.040579] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.040590] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.040599] [t=00:00:00.040602] Enable or disable log sections using the LogSections configuration key [t=00:00:00.040605] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.040610] Use "none" to disable the default log sections. [t=00:00:00.040613] ============== </Log Sections> ============== [t=00:00:00.040616] ============== <User Config> ============== [t=00:00:00.040683] AdvMapShading = 0 [t=00:00:00.040687] AdvUnitShading = 0 [t=00:00:00.040690] AnimationMT = 0 [t=00:00:00.040693] BumpWaterDepthBits = 16 [t=00:00:00.040696] BumpWaterReflection = 0 [t=00:00:00.040699] BumpWaterRefraction = 0 [t=00:00:00.040701] BumpWaterShoreWaves = 0 [t=00:00:00.040706] BumpWaterTexSizeReflection = 64 [t=00:00:00.040710] CamFreeScrollSpeed = 50 [t=00:00:00.040713] CamMode = 1 [t=00:00:00.040716] CubeTexSizeReflection = 64 [t=00:00:00.040720] CubeTexSizeSpecular = 64 [t=00:00:00.040723] DualScreenMiniMapOnLeft = 1 [t=00:00:00.040726] EdgeMoveDynamic = 0 [t=00:00:00.040729] EdgeMoveWidth = 0.003 [t=00:00:00.040733] FPSFOV = 90 [t=00:00:00.040735] FPSScrollSpeed = 50 [t=00:00:00.040738] FontSize = 18 [t=00:00:00.040741] GrassDetail = 0 [t=00:00:00.040746] GroundDecals = 0 [t=00:00:00.040750] GroundDetail = 50 [t=00:00:00.040759] HangTimeout = 30 [t=00:00:00.040763] HardwareCursor = 1 [t=00:00:00.040766] InitialNetworkTimeout = 0 [t=00:00:00.040769] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040772] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040775] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040780] LinkOutgoingBandwidth = 131072 [t=00:00:00.040783] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040788] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040792] LuaShaders = 0 [t=00:00:00.040795] MSAALevel = 1 [t=00:00:00.040797] MaxDynamicMapLights = 0 [t=00:00:00.040800] MaxDynamicModelLights = 0 [t=00:00:00.040803] MaxParticles = 4000 [t=00:00:00.040808] MaxSounds = 32 [t=00:00:00.040810] MaximumTransmissionUnit = 0 [t=00:00:00.040813] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.040816] MiniMapMarker = 0 [t=00:00:00.040819] MouseDragScrollThreshold = 0 [t=00:00:00.040825] NetworkLossFactor = 1 [t=00:00:00.040828] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.040831] OverheadScrollSpeed = 50 [t=00:00:00.040833] ReconnectTimeout = 0 [t=00:00:00.040836] RotOverheadScrollSpeed = 50 [t=00:00:00.040841] RotateLogFiles = 1 [t=00:00:00.040843] ScrollWheelSpeed = -50 [t=00:00:00.040846] ShadowMapSize = 1024 [t=00:00:00.040848] ShowClock = 0 [t=00:00:00.040851] SoftParticles = 2 [t=00:00:00.040855] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.040858] UnitIconDist = 250 [t=00:00:00.040874] UpdateBoundingVolumeMT = 0 [t=00:00:00.040879] UpdateWeaponVectorsMT = 0 [t=00:00:00.040881] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.040884] UseLuaMemPools = 0 [t=00:00:00.040887] VFSCacheArchiveFiles = 0 [t=00:00:00.040890] VSync = 0 [t=00:00:00.040892] Water = 0 [t=00:00:00.040896] WindowBorderless = 1 [t=00:00:00.040899] WindowPosY = 0 [t=00:00:00.040901] XResolutionWindowed = 1920 [t=00:00:00.040904] YResolutionWindowed = 1080 [t=00:00:00.040910] snd_volmaster = 43 [t=00:00:00.040917] ============== </User Config> ============== [t=00:00:00.040920] ============== <User System> ============== [t=00:00:00.040923] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.040929] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.040934] Compiler Version: gcc-13.2.0 [t=00:00:00.040958] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.040993] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 36245MB pagefile [t=00:00:00.040998] Binary Word Size: 64-bit (native) [t=00:00:00.041001] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.041004] Physical CPU Cores: 8 [t=00:00:00.041007] Logical CPU Cores: 16 [t=00:00:00.041010] ============== </User System> ============== [t=00:00:00.041015] Run: thread affinity ffffffff [t=00:00:00.041154] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.041158] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.041163] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.041165] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.041167] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.041647] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041662] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.044665] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.046260] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.046275] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.046278] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.046281] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.046284] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.046289] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.046292] [12] 1440x900x24bpp@60Hz [t=00:00:00.046295] [13] 1366x768x24bpp@60Hz [t=00:00:00.046298] [14] 1360x768x24bpp@60Hz [t=00:00:00.046301] [15] 1280x1024x24bpp@75Hz [t=00:00:00.046305] [17] 1280x960x24bpp@75Hz [t=00:00:00.046308] [19] 1280x800x24bpp@60Hz [t=00:00:00.046313] [20] 1280x768x24bpp@60Hz [t=00:00:00.046315] [21] 1280x720x24bpp@60Hz [t=00:00:00.046318] [24] 1176x664x24bpp@60Hz [t=00:00:00.046320] [27] 1152x864x24bpp@60Hz [t=00:00:00.046324] [28] 1024x768x24bpp@75Hz [t=00:00:00.046327] [31] 800x600x24bpp@75Hz [t=00:00:00.046329] [34] 720x576x24bpp@50Hz [t=00:00:00.046332] [35] 720x480x24bpp@60Hz [t=00:00:00.046334] [37] 640x480x24bpp@75Hz [t=00:00:00.185846] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.186089] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.186098] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.211913] [GR::LogVersionInfo] [t=00:00:00.211925] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.211929] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.211932] GL vendor : NVIDIA Corporation [t=00:00:00.211943] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.211946] GLSL version: 4.60 NVIDIA [t=00:00:00.211949] GLEW version: 2.1.0 [t=00:00:00.211951] GPU memory : 12282MB (total) / 10548MB (available) [t=00:00:00.211956] SDL swap-int: 1 [t=00:00:00.211959] SDL driver : windows [t=00:00:00.211961] [t=00:00:00.211964] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.211966] GLSL shader support : 1 [t=00:00:00.211969] GL4 support : 1 [t=00:00:00.211971] FBO extension support : 1 [t=00:00:00.211984] NVX GPU mem-info support : 1 [t=00:00:00.211987] ATI GPU mem-info support : 0 [t=00:00:00.211994] Texture clamping to edge : 1 [t=00:00:00.211998] NPOT-texture support : 1 (1) [t=00:00:00.212005] S3TC/DXT1 texture support : 1/1 [t=00:00:00.212009] texture query-LOD support : 1 (1) [t=00:00:00.212012] MSAA frame-buffer support : 1 (1) [t=00:00:00.212014] Z-buffer depth : 32 (-) [t=00:00:00.212020] primitive-restart support : 1 (1) [t=00:00:00.212026] clip-space control support: 1 (1) [t=00:00:00.212029] seamless cube-map support : 1 (1) [t=00:00:00.212032] frag-depth layout support : 1 (1) [t=00:00:00.212037] persistent maps support : 1 (1) [t=00:00:00.212040] explicit attribs location : 1 (1) [t=00:00:00.212043] multi draw indirect : 1 (-) [t=00:00:00.212046] array textures : 1 (-) [t=00:00:00.212049] buffer copy support : 1 (-) [t=00:00:00.212052] indirect draw : 1 (-) [t=00:00:00.212055] base instance : 1 (-) [t=00:00:00.212060] [t=00:00:00.212064] max. FBO samples : 32 [t=00:00:00.212067] max. FS/program texture slots : 32/192 [t=00:00:00.212069] max. texture size : 32768 [t=00:00:00.212075] max. texture anisotropy level : 16.000000 [t=00:00:00.212078] max. vec4 varyings/attributes : 31/16 [t=00:00:00.212081] max. draw-buffers : 8 [t=00:00:00.212084] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.212087] max. uniform buffer-bindings : 84 [t=00:00:00.212092] max. uniform block-size : 64KB [t=00:00:00.212096] max. storage buffer-bindings : 96 [t=00:00:00.212099] max. storage block-size : 2047MB [t=00:00:00.212101] [t=00:00:00.212104] enable AMD-hacks : 0 [t=00:00:00.212106] compress MIP-maps: 0 [t=00:00:00.212128] Number of compressed texture formats: 23 [t=00:00:00.212144] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.212160] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.212282] [GR::UpdateGLConfigs] [t=00:00:00.212310] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.212315] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.212330] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.212335] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.212337] [GR::InitGLState] [t=00:00:00.212509] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.303138] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.304682] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.304820] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.308466] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.308492] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.308778] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.310254] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.310270] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.310353] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.310397] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.321192] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.321580] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.322469] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.322545] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.329144] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.329157] [VFS] [SpringVFS::ReserveArchives<this=000001fd547029e0>] [t=00:00:00.329233] [VFS] [SpringVFS::AddArchive<this=000001fd547029e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.330563] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fd547029e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.330571] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.394058] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.394443] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.394509] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.394703] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.394880] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.394958] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.395394] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.395860] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.395864] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.395893] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.396506][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.396550][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.396641][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.396658][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.396663][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.396682][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.400105][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.400127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.400148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.400158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.400165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.415393][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.416689][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fd6b891180(default) context=000001fd6b88e060 numChannels=2 frameSize=8 [t=00:00:00.416702][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.416708][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.416711][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.416715][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.416758][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.416778][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.416784][f=-000001] [Sound] Devices: [t=00:00:00.417909][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.417918][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.417922][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.417928][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.417932][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.418472][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.418483][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.502596][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5463 MB [t=00:00:00.503559][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.504649][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.504659][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.530845][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "World In Flames v1.8" (loaded=0 cached=0) [t=00:00:00.531006][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd547029e0>(arName="World In Flames v1.8", overwrite=false)] section=1 cached=0 [t=00:00:00.531495][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd547029e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.531828][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487" [t=00:00:00.531875][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.532059][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.532100][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.532133][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.532147][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d Fontconfig error: Cannot load default config file [t=00:00:00.532742][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.532833][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.532844][f=-000001] [UDPListener] successfully bound socket on port 65124 [t=00:00:00.533420][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.533485][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 28ms [t=00:00:00.559812][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001fd548bc940] using map "World In Flames v1.8" (loaded=1 cached=0) [t=00:00:00.559970][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd547029e0>(arName="World In Flames v1.8", overwrite=false)] section=1 cached=0 [t=00:00:00.560118][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd547029e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.560188][f=-000001] [PreGame::AddModArchivesToVFS][server=000001fd548bc940] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.560339][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd547029e0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.588312][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd547029e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.588438][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fd547029e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.589600][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487" [t=00:00:00.589653][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.589841][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.589886][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.589923][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.590448][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPURvbkJ1Y2tsZXk7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IE5vdmljZSAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vdmljZTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9V29ybGQgSW4gRmxhbWVzIHYxLjg7Cm15cGxheWVybmFtZT1Eb25CdWNrbGV5OwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:00.590470][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-11_19-38-42-051_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.590476][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 56ms [t=00:00:00.590631][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.611644][f=-000001] forceSingleThreaded, false [t=00:00:00.612451][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:00.615083][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487" [t=00:00:00.615158][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.615354][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.615391][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.615428][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.619634][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.619647][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.619701][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.619727][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.619790][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.619830][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.620281][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.620427][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.620584][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.620828][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.620957][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.621058][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.621073][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.621228][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.628695][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.630487][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.630974][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.631077][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.631319][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.631327][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.631410][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.631627][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.724670][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.889136][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (215 MB)" [t=00:00:03.131878][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:03.522819][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2891ms [t=00:00:03.522860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.524868][f=-000001] [CAS::GASCB] Archive file="world_in_flames_v1.8.sd7" cs="de714c8666f40192cf20c20e38a864fc6848561a23977c1bbe4b8b2dbbc70d04b793ce776d8f5065cc90201fbaa01cacefbdd1a7ee19f282ac9fc104decf2487" [t=00:00:03.524921][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.525143][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.525196][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.525239][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.559088][f=-000001] Loading UnitDefs_posts [t=00:00:03.587684][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:03.587698][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:03.587702][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:03.587707][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.600575][f=-000001] Loading FeatureDefs_posts [t=00:00:03.607551][f=-000001] Loading WeaponDefs_posts [t=00:00:03.613888][f=-000001] Loading ArmorDefs_posts [t=00:00:03.620107][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 94ms [t=00:00:03.642772][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 119ms [t=00:00:03.642793][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.721909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.724580][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.726521][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.726633][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:03.726639][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.726649][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.728268][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.729108][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.729209][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.767192][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.774830][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.789351][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.789403][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.789445][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:13.093923][f=-000001] Skirmish AI <Circuit Novice-stable>: Water is harmful: false [t=00:00:13.093928][f=-000001] Skirmish AI <Circuit Novice-stable>: Minimum Elevation: -146.80 [t=00:00:13.093933][f=-000001] Skirmish AI <Circuit Novice-stable>: Maximum Elevation: 250.53 [t=00:00:13.093945][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 27.832031% of the map. (used by 33 unit-defs) [t=00:00:13.093956][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:13.093965][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:13.093972][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 56.726074% of the map. (used by 2 unit-defs) [t=00:00:13.093982][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 58.032227% of the map. (used by 1 unit-defs) [t=00:00:13.096161][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 89.12% of the map. (used by 352 unit-defs) [t=00:00:13.097384][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 56.14% of the map. (used by 6 unit-defs) [t=00:00:13.098025][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 29.03% of the map. (used by 32 unit-defs) [t=00:00:13.100147][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 90.17% of the map. (used by 5 unit-defs) [t=00:00:13.102095][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:13.102846][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 32.60% of the map. (used by 10 unit-defs) [t=00:00:13.103481][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 6 Map-Area(s) occupying 29.65% of the map. (used by 4 unit-defs) [t=00:00:13.105287][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 6 Map-Area(s) occupying 78.30% of the map. (used by 13 unit-defs) [t=00:00:13.105913][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 6 Map-Area(s) occupying 27.06% of the map. (used by 3 unit-defs) [t=00:00:13.107228][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 58.28% of the map. (used by 8 unit-defs) [t=00:00:13.107676][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 19.45% of the map. (used by 21 unit-defs) [t=00:00:13.132232][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/World_In_Flames_v1.8.json) [t=00:00:13.132466][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json [t=00:00:13.133561][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json [t=00:00:13.133819][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json [t=00:00:13.134222][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json [t=00:00:13.134782][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json [t=00:00:13.134932][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json [t=00:00:13.136557][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json [t=00:00:13.228111][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.15 (0) Initialized! [t=00:00:13.228541][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:13.228548][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 150ms [t=00:00:13.233605][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10133, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824445}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0218} [t=00:00:13.518779][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:13.584848][f=-000001] Reclaim highlight: old engine version. [t=00:00:13.593833][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.755346][f=-000001] GameID: c17e096765f191a38ffdfa1217735f60 [t=00:00:13.755686][f=-000001] Connection attempt from DonBuckley [t=00:00:13.755693][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:13.755801][f=-000001] -> Connection established (given id 0) [t=00:00:13.755821][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][map-checksums] server=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d client=1c842fd9d37232bae45199394e1e8411b170e7d3de498b3bfb2520a49fde40edcf4b1872ab7074862da6c43daed33adfe9b8577e49358294d5c75ed7ed398e3d" [t=00:00:13.755835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:13.755845][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=10850cb60c892ba013fc5958aa500f20e79e21dd4b0fc0feb144840827c891a0fc081b6c193c0d03aa1f06ace5683221b13215b88c73a0946383183fea0aaa25]" [t=00:00:13.755855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bd8af94b98a8286bbc492c50e48dabc40b3bb7c71910757da4754b47182d1b2c8302e4705aede1a11b1c7e21e23a3bd6e792a7d15151d37069740112ad1b9b7c]" [t=00:00:13.755882][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DonBuckley" string="[Game::Load][lua{Rules,Gaia}={000001fdc878d9c0,000001fdc56696f0}][locale="C"]" [t=00:00:13.755930][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "stable") took over control of team 1 [t=00:00:13.755938][f=-000001] Player DonBuckley finished loading and is now ingame [t=00:00:13.766464][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.315419][f=-000001] <DonBuckley> Allies: I choose: Recon! [t=00:04:05.911633][f=-000001] Speed set to 1.1 [DonBuckley] [t=00:04:06.425705][f=-000001] Speed set to 1.2 [DonBuckley] [t=00:04:06.459106][f=-000001] Speed set to 1.3 [DonBuckley] [t=00:04:06.492382][f=-000001] Speed set to 1.4 [DonBuckley] [t=00:04:06.519061][f=-000001] Speed set to 1.5 [DonBuckley] [t=00:04:06.553682][f=-000001] Speed set to 1.6 [DonBuckley] [t=00:04:06.586671][f=-000001] Speed set to 1.7 [DonBuckley] [t=00:04:06.613932][f=-000001] Speed set to 1.8 [DonBuckley] [t=00:04:06.645264][f=-000001] Speed set to 1.9 [DonBuckley] [t=00:04:06.694855][f=-000001] Speed set to 2.0 [DonBuckley] [t=00:04:06.726425][f=-000001] Speed set to 2.2 [DonBuckley] [t=00:04:06.753980][f=-000001] Speed set to 2.4 [DonBuckley] [t=00:04:06.787258][f=-000001] Speed set to 2.6 [DonBuckley] [t=00:04:06.821405][f=-000001] Speed set to 2.8 [DonBuckley] [t=00:04:06.852045][f=-000001] Speed set to 3.0 [DonBuckley] [t=00:04:06.882260][f=-000001] Speed set to 3.2 [DonBuckley] [t=00:04:06.912676][f=-000001] Speed set to 3.4 [DonBuckley] [t=00:04:06.960927][f=-000001] Speed set to 3.6 [DonBuckley] [t=00:04:06.990373][f=-000001] Speed set to 3.8 [DonBuckley] [t=00:04:07.021932][f=-000001] Speed set to 4.0 [DonBuckley] [t=00:04:07.052003][f=-000001] Speed set to 4.2 [DonBuckley] [t=00:04:07.087611][f=-000001] Speed set to 4.4 [DonBuckley] [t=00:04:07.118229][f=-000001] Speed set to 4.6 [DonBuckley] [t=00:04:07.145268][f=-000001] Speed set to 4.8 [DonBuckley] [t=00:04:07.178233][f=-000001] Speed set to 5.0 [DonBuckley] [t=00:04:07.211934][f=-000001] Speed set to 5.5 [DonBuckley] [t=00:04:07.254957][f=-000001] Speed set to 6.0 [DonBuckley] [t=00:04:07.287956][f=-000001] Speed set to 6.5 [DonBuckley] [t=00:04:07.323284][f=-000001] Speed set to 7.0 [DonBuckley] [t=00:04:07.349127][f=-000001] Speed set to 7.5 [DonBuckley] [t=00:04:07.382819][f=-000001] Speed set to 8.0 [DonBuckley] [t=00:04:07.412334][f=-000001] Speed set to 8.5 [DonBuckley] [t=00:04:07.444578][f=-000001] Speed set to 9.0 [DonBuckley] [t=00:04:07.476582][f=-000001] Speed set to 9.5 [DonBuckley] [t=00:04:07.519971][f=-000001] Speed set to 10.0 [DonBuckley] [t=00:04:07.553646][f=-000001] Speed set to 11.0 [DonBuckley] [t=00:04:07.587870][f=-000001] Speed set to 12.0 [DonBuckley] [t=00:04:07.616136][f=-000001] Speed set to 13.0 [DonBuckley] [t=00:04:07.647049][f=-000001] Speed set to 14.0 [DonBuckley] [t=00:04:07.677156][f=-000001] Speed set to 15.0 [DonBuckley] [t=00:04:07.711352][f=-000001] Speed set to 16.0 [DonBuckley] [t=00:04:07.741599][f=-000001] Speed set to 17.0 [DonBuckley] [t=00:04:07.775679][f=-000001] Speed set to 18.0 [DonBuckley] [t=00:04:07.819786][f=-000001] Speed set to 19.0 [DonBuckley] [t=00:04:07.852402][f=-000001] Speed set to 20.0 [DonBuckley] [t=00:04:25.883037][f=0000596] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:26.025310][f=0000681] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:27.043601][f=0001292] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:27.214837][f=0001394] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:28.309147][f=0002051] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:28.449432][f=0002136] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:28.982054][f=0002454] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:29.105984][f=0002529] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:29.199277][f=0002585] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:30.213167][f=0003195] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:41.678125][f=0010065] DonBuckley paused the game [t=00:04:56.930281][f=0010065] DonBuckley paused the game [t=00:05:17.900515][f=0010065] DonBuckley paused the game [t=00:05:21.591516][f=0010065] [QuitAction] user exited to system [t=00:05:21.598309][f=0010065] [SpringApp::Kill][1] fromRun=1 [t=00:05:21.598339][f=0010065] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:05:21.620642][f=0010065] [async=0] threads=8 tasks=1355417 {sum,avg}{exec,wait}time={{15084.226, 0.011}, {321083.375, 0.237}}ms [t=00:05:21.620658][f=0010065] thread=1 tasks=193631 {sum,min,max,avg}{exec,wait}time={{5843.074, 0.000, 192.575, 0.030}, {1941.469, 0.000, 18446744027136.000, 0.010}}ms [t=00:05:21.620666][f=0010065] thread=2 tasks=193631 {sum,min,max,avg}{exec,wait}time={{1729.237, 0.000, 169.424, 0.009}, {50795.223, 0.000, 18446744027136.000, 0.262}}ms [t=00:05:21.620682][f=0010065] thread=3 tasks=193631 {sum,min,max,avg}{exec,wait}time={{1632.617, 0.000, 169.426, 0.008}, {52511.707, 0.000, 18446744027136.000, 0.271}}ms [t=00:05:21.620689][f=0010065] thread=4 tasks=193631 {sum,min,max,avg}{exec,wait}time={{1436.510, 0.000, 167.996, 0.007}, {54643.602, 0.000, 18446744027136.000, 0.282}}ms [t=00:05:21.620696][f=0010065] thread=5 tasks=193631 {sum,min,max,avg}{exec,wait}time={{1511.692, 0.000, 191.934, 0.008}, {53258.508, 0.000, 18.239, 0.275}}ms [t=00:05:21.620704][f=0010065] thread=6 tasks=193631 {sum,min,max,avg}{exec,wait}time={{1481.179, 0.000, 191.939, 0.008}, {53705.035, 0.000, 18.217, 0.277}}ms [t=00:05:21.620710][f=0010065] thread=7 tasks=193631 {sum,min,max,avg}{exec,wait}time={{1449.916, 0.000, 191.966, 0.007}, {54227.832, 0.000, 18.236, 0.280}}ms [t=00:05:21.620717][f=0010065] [async=1] threads=8 tasks=2306 {sum,avg}{exec,wait}time={{37091.590, 16.085}, {9161587.000, 3972.935}}ms [t=00:05:21.620726][f=0010065] thread=1 tasks=328 {sum,min,max,avg}{exec,wait}time={{5292.895, 0.000, 1813.944, 16.137}, {1307074.125, 0.998, 5320.772, 3984.982}}ms [t=00:05:21.620733][f=0010065] thread=2 tasks=330 {sum,min,max,avg}{exec,wait}time={{5288.002, 0.000, 1812.996, 16.024}, {1305696.250, 0.023, 5314.446, 3956.655}}ms [t=00:05:21.620740][f=0010065] thread=3 tasks=334 {sum,min,max,avg}{exec,wait}time={{5302.872, 0.000, 1823.651, 15.877}, {1316531.750, 0.455, 5321.189, 3941.712}}ms [t=00:05:21.620748][f=0010065] thread=4 tasks=326 {sum,min,max,avg}{exec,wait}time={{5289.667, 0.000, 1813.554, 16.226}, {1310085.000, 0.218, 5318.539, 4018.666}}ms [t=00:05:21.620755][f=0010065] thread=5 tasks=327 {sum,min,max,avg}{exec,wait}time={{5306.987, 0.000, 1830.984, 16.229}, {1310224.250, 0.147, 5317.844, 4006.802}}ms [t=00:05:21.620762][f=0010065] thread=6 tasks=331 {sum,min,max,avg}{exec,wait}time={{5309.668, 0.000, 1832.993, 16.041}, {1308768.625, 0.371, 5318.491, 3953.984}}ms [t=00:05:21.620770][f=0010065] thread=7 tasks=330 {sum,min,max,avg}{exec,wait}time={{5301.500, 0.000, 1827.357, 16.065}, {1303206.125, 0.088, 5315.044, 3949.109}}ms [t=00:05:21.620774][f=0010065] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:21.620778][f=0010065] [SpringApp::Kill][2] [t=00:05:21.620819][f=0010065] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:21.620825][f=0010065] [Game::KillLua][1] dtor=0 luaUI=000001fdf623b7b0 [t=00:05:21.620854][f=0010065] Start widgetHandler:Shutdown [t=00:05:21.622402][f=0010065] Shutdown - SaveOrderList Complete [t=00:05:21.628438][f=0010065] Writing last game win data [t=00:05:21.639344][f=0010065] Shutdown - SaveConfigData Complete [t=00:05:21.639355][f=0010065] Shutdown Widget - Chili Highlight [t=00:05:21.639372][f=0010065] Shutdown Widget - Draw After Chili [t=00:05:21.639377][f=0010065] Shutdown Widget - API Unit Tracker GL4 [t=00:05:21.639386][f=0010065] Shutdown Widget - EPIC Menu [t=00:05:21.640022][f=0010065] Shutdown Widget - Chili Widget Selector [t=00:05:21.640539][f=0010065] Shutdown Widget - Chili Minimap [t=00:05:21.640614][f=0010065] Shutdown Widget - Local Team Colors [t=00:05:21.640622][f=0010065] Shutdown Widget - Display Keys 2 [t=00:05:21.640644][f=0010065] Shutdown Widget - Save Game Menu [t=00:05:21.640651][f=0010065] Shutdown Widget - Unit Icons [t=00:05:21.640667][f=0010065] Shutdown Widget - Noises [t=00:05:21.640674][f=0010065] Shutdown Widget - HealthBars [t=00:05:21.641202][f=0010065] Shutdown Widget - BuildETA [t=00:05:21.641211][f=0010065] Shutdown Widget - Win Counter [t=00:05:21.641219][f=0010065] Shutdown Widget - EndGame APM stats [t=00:05:21.641995][f=0010065] Shutdown Widget - Modular Comm Info [t=00:05:21.642004][f=0010065] Shutdown Widget - Stereo3D [t=00:05:21.642036][f=0010065] Shutdown Widget - State Reverse and Latency [t=00:05:21.642045][f=0010065] Shutdown Widget - Showeco and Grid Drawer [t=00:05:21.642054][f=0010065] Shutdown Widget - Point Tracker [t=00:05:21.642059][f=0010065] Shutdown Widget - Music Player v2 [t=00:05:21.642066][f=0010065] Shutdown Widget - Transport AI [t=00:05:21.642077][f=0010065] Shutdown Widget - Startup Info and Selector [t=00:05:21.642092][f=0010065] Shutdown Widget - Missile Silo Range [t=00:05:21.642100][f=0010065] Shutdown Widget - MinimapEvents [t=00:05:21.642107][f=0010065] Shutdown Widget - Local Widgets Config [t=00:05:21.642118][f=0010065] Shutdown Widget - Highlight Geos [t=00:05:21.642127][f=0010065] Shutdown Widget - Grab Input [t=00:05:21.642343][f=0010065] Input grabbing is disabled! [t=00:05:21.642357][f=0010065] Shutdown Widget - Defense Range Zero-K [t=00:05:21.642372][f=0010065] Shutdown Widget - Darkening [t=00:05:21.642387][f=0010065] Shutdown Widget - Context Menu [t=00:05:21.642395][f=0010065] Shutdown Widget - Chili Spectator Panels [t=00:05:21.642402][f=0010065] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:21.642414][f=0010065] Shutdown Widget - Chili Nuke Warning [t=00:05:21.642423][f=0010065] Shutdown Widget - Chili EndGame Window [t=00:05:21.642434][f=0010065] Shutdown Widget - Chili Economy Panel Default [t=00:05:21.642490][f=0010065] Shutdown Widget - CameraShake [t=00:05:21.642498][f=0010065] Shutdown Widget - Attack Warning [t=00:05:21.642506][f=0010065] Shutdown Widget - Attack AoE [t=00:05:21.642517][f=0010065] Shutdown Widget - UnitShapes 3 [t=00:05:21.642546][f=0010065] Shutdown Widget - Selection Send [t=00:05:21.642554][f=0010065] Shutdown Widget - Newton Firezone [t=00:05:21.642561][f=0010065] Shutdown Widget - Receive Units Indicator [t=00:05:21.642567][f=0010065] Shutdown Widget - Chili Pro Console [t=00:05:21.643298][f=0010065] Shutdown Widget - Persistent Build Height [t=00:05:21.643308][f=0010065] Shutdown Widget - Lasso Terraform GUI [t=00:05:21.643313][f=0010065] Shutdown Widget - Chili Framework [t=00:05:21.643319][f=0010065] Shutdown Widget - Mex Placement Handler [t=00:05:21.643350][f=0010065] Shutdown Widget - Custom Markers [t=00:05:21.643364][f=0010065] Shutdown Widget - Chili Core Selector [t=00:05:21.643406][f=0010065] Shutdown Widget - Select Keys [t=00:05:21.643419][f=0010065] Shutdown Widget - Pause Screen [t=00:05:21.644244][f=0010065] Shutdown Widget - Text To Speech Control [t=00:05:21.644254][f=0010065] Shutdown Widget - Layout Handler [t=00:05:21.644261][f=0010065] End widgetHandler:Shutdown [t=00:05:21.731639][f=0010065] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 89244199, 0.0} allocedSize{int+, int-, ext}={0, 0, 11309177564}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0115} [t=00:05:21.732650][f=0010065] [Game::KillLua][2] dtor=0 luaGaia=000001fdc56696f0 [t=00:05:21.736060][f=0010065] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:21.736097][f=0010065] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:21.736114][f=0010065] [Game::KillLua][3] dtor=0 luaRules=000001fdc878d9c0 [t=00:05:21.736137][f=0010065] Start gadgetHandler:Shutdown [t=00:05:21.736145][f=0010065] Shutdown - StartSetup [t=00:05:21.736151][f=0010065] Shutdown - UnitMorph [t=00:05:21.736282][f=0010065] Shutdown - Carrier Drones [t=00:05:21.736291][f=0010065] Shutdown - Missile Silo Controller [t=00:05:21.736297][f=0010065] Shutdown - Modular Comm Info [t=00:05:21.736304][f=0010065] Shutdown - Terrain Texture Handler [t=00:05:21.736310][f=0010065] Shutdown - UnitCloakShield [t=00:05:21.738536][f=0010065] Shutdown - Starlight Handler [t=00:05:21.738552][f=0010065] End gadgetHandler:Shutdown [t=00:05:21.747069][f=0010065] Start gadgetHandler:Shutdown [t=00:05:21.747080][f=0010065] Shutdown - Teleport Throw [t=00:05:21.747088][f=0010065] Shutdown - UnitMorph [t=00:05:21.747099][f=0010065] Shutdown - Missile fired callins [t=00:05:21.747106][f=0010065] Shutdown - Modular Comm Info [t=00:05:21.747123][f=0010065] Shutdown - Retreat Command [t=00:05:21.747132][f=0010065] Shutdown - Shockwaves [t=00:05:21.747139][f=0010065] Shutdown - UnitCloakShield [t=00:05:21.747161][f=0010065] Shutdown - Lups Cloak FX [t=00:05:21.747168][f=0010065] Shutdown - Lups [t=00:05:21.747196][f=0010065] Shutdown - Lups Shield [t=00:05:21.747215][f=0010065] End gadgetHandler:Shutdown [t=00:05:21.775502][f=0010065] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 4363}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:05:21.775760][f=0010065] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:21.775804][f=0010065] [Game::KillLua][4] dtor=0 [t=00:05:21.775811][f=0010065] [Game::KillLua][5] dtor=0 [t=00:05:21.783556][f=0010065] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-11_19-38-42-051_World In Flames v1_105.1.1-2511-g747f18b BAR105.sdfz" (156496 bytes) [t=00:05:21.783612][f=0010065] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:21.785905][f=0010065] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:21.785915][f=0010065] [Sound] [Sound::UpdateThread][3] #sources=32 #items=10 [t=00:05:21.785990][f=0010065] [Sound] [Sound::UpdateThread][4] ctx=000001fd6b88e060 dev=000001fd6b891180 [t=00:05:21.786066][f=0010065] [Sound] [Sound::UpdateThread][5] ctx=000001fd6b88e060 dev=000001fd6b891180 [t=00:05:21.786073][f=0010065] [Sound] [Sound::Cleanup][alcDestroyContext(000001fd6b88e060)] [t=00:05:21.786809][f=0010065] [Sound] [Sound::Cleanup][alcCloseDevice(000001fd6b891180)] [t=00:05:21.786920][f=0010065] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:21.815909][f=0010065] [Sound] [Sound::UpdateThread][6] [t=00:05:21.823567][f=0010065] [Game::~CGame][1] [t=00:05:21.823577][f=0010065] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:21.823582][f=0010065] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:21.823586][f=0010065] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:21.823590][f=0010065] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:21.823593][f=0010065] [Game::KillLua][4] dtor=1 [t=00:05:21.823599][f=0010065] [Game::KillLua][5] dtor=1 [t=00:05:21.823663][f=0010065] [Game::KillMisc][1] [t=00:05:21.823670][f=0010065] [Game::KillMisc][2] [t=00:05:21.823677][f=0010065] [EOH::DestroySkirmishAI(id=0)] [t=00:05:21.837714][f=0010065] [Game::KillMisc][3] [t=00:05:21.837793][f=0010065] [Game::KillRendering][1] [t=00:05:21.855353][f=0010065] [3DOParser::Kill] allocated 29 pieces [t=00:05:21.855411][f=0010065] [S3OParser::Kill] allocated 5842 pieces [t=00:05:21.855865][f=0010065] [AssParser::Kill] allocated 698 pieces [t=00:05:21.901054][f=0010065] [Game::KillInterface][1] [t=00:05:21.901370][f=0010065] [Game::KillInterface][2] [t=00:05:21.902357][f=0010065] [Game::KillSimulation][1] [t=00:05:21.902509][f=0010065] [Game::KillSimulation][2] [t=00:05:21.931692][f=0010065] [CCollisionHandler] dis-/continuous tests: 0/45177538 [t=00:05:21.931708][f=0010065] [Game::KillSimulation][3] [t=00:05:21.932630][f=0010065] [~CPathCache(64x32)] cacheHits=16 hitPercentage=1% numHashColls=0 maxCacheSize=201 [t=00:05:21.932700][f=0010065] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:21.932831][f=0010065] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=70 [t=00:05:21.932869][f=0010065] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:21.933949][f=0010065] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:21.947828][f=0010065] [LosHandler::Kill] raycast instance cache-{hits,misses}={21,1243}; shared=0%; cached=2% [t=00:05:21.953463][f=0010065] [Game::KillSimulation][4] [t=00:05:22.035734][f=0010065] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:05:22.035757][f=0010065] [Game::~CGame][2] [t=00:05:22.035763][f=0010065] [Game::~CGame][3] [t=00:05:22.035825][f=0010065] [SpringApp::Kill][3] [t=00:05:22.035837][f=0010065] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147351 bytes sent 58795 bytes recv'd [t=00:05:22.036142][f=0010065] Kill: client disconnecting... [t=00:05:22.036157][f=0010065] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:05:24.039577][f=0010065] CloseConnection: client connection closed [t=00:05:24.041010][f=0010065] [SpringApp::Kill][4] font=000001fd5459b540 [t=00:05:24.042801][f=0010065] [SpringApp::Kill][5] [t=00:05:24.048720][f=0010065] [SpringApp::Kill][6] [t=00:05:24.048730] [SpringApp::Kill][7] [t=00:05:24.048746] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:24.048765] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1152, 1048576, 1048576}, EBO = {2304, 2097152, 2097152} [t=00:05:24.048770] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:24.048774] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:24.048784] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:24.048789] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:24.048794] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:05:24.048801] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10312, 1048576, 1048576}, EBO = {15468, 2097152, 2097152} [t=00:05:24.048805] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:24.048810] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:24.048814] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:24.048821] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:05:24.048826] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {60, 1048576, 1048576}, EBO = {90, 2097152, 2097152} [t=00:05:24.146142] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:24.146155] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:24.146158] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:24.146173] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:24.146484] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>] [t=00:05:24.146490] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:05:24.146495] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001fd53a65c10) [t=00:05:24.148528] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>(section=1)] #archives[section]=1 #files[section]=412 [t=00:05:24.148547] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\world_in_flames_v1.8.sd7 (000001fd6b6df570) [t=00:05:24.148635] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:24.148642] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fd53a65d70) [t=00:05:24.148798] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fd53a66190) [t=00:05:24.148826] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fd53a660e0) [t=00:05:24.148931] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:24.148938] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:05:24.148945] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:24.148949] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:24.148954] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:24.148958] [VFS] [SpringVFS::DeleteArchives<this=000001fd547029e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:24.149133] [SpringApp::Kill][8] [t=00:05:24.149142] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:24.149146] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7900904d0 (joinable=1) [t=00:05:24.149148] [WatchDog::Uninstall][2] [t=00:05:24.212060] [WatchDog::Uninstall][3] [t=00:05:24.212074] [SpringApp::Kill][9]
infolog_full.txt (truncated):