Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000098] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.014930] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014970] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014994] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015008] [t=00:00:00.015014] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015020] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015028] Use "none" to disable the default log sections. [t=00:00:00.015038] ============== </Log Sections> ============== [t=00:00:00.015044] ============== <User Config> ============== [t=00:00:00.015148] AllowDeferredMapRendering = 1 [t=00:00:00.015157] AllowDeferredModelRendering = 1 [t=00:00:00.015162] AnimationMT = 0 [t=00:00:00.015167] BumpWaterBlurReflection = 1 [t=00:00:00.015172] BumpWaterTexSizeReflection = 128 [t=00:00:00.015178] CamFreeScrollSpeed = 50 [t=00:00:00.015182] CamMode = 1 [t=00:00:00.015188] CubeTexSizeReflection = 1 [t=00:00:00.015197] CubeTexSizeSpecular = 1 [t=00:00:00.015207] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015214] EdgeMoveDynamic = 0 [t=00:00:00.015220] EdgeMoveWidth = 0.003 [t=00:00:00.015235] FPSFOV = 90 [t=00:00:00.015243] FPSScrollSpeed = 50 [t=00:00:00.015249] FontSize = 18 [t=00:00:00.015256] FullscreenEdgeMove = 0 [t=00:00:00.015263] GrassDetail = 0 [t=00:00:00.015288] GroundDecals = 2 [t=00:00:00.015295] GroundDetail = 90 [t=00:00:00.015302] HangTimeout = 30 [t=00:00:00.015315] HardwareCursor = 1 [t=00:00:00.015328] InitialNetworkTimeout = 0 [t=00:00:00.015336] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015345] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015353] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015361] LinkOutgoingBandwidth = 262144 [t=00:00:00.015373] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015380] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015387] MSAALevel = 1 [t=00:00:00.015395] MaxParticles = 15000 [t=00:00:00.015410] MaxSounds = 32 [t=00:00:00.015418] MaximumTransmissionUnit = 0 [t=00:00:00.015428] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015436] MiniMapMarker = 0 [t=00:00:00.015446] MouseDragScrollThreshold = 0 [t=00:00:00.015455] NetworkLossFactor = 2 [t=00:00:00.015465] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015473] OverheadScrollSpeed = 50 [t=00:00:00.015480] ReconnectTimeout = 0 [t=00:00:00.015491] RotOverheadScrollSpeed = 50 [t=00:00:00.015498] RotateLogFiles = 1 [t=00:00:00.015513] ShadowMapSize = 1024 [t=00:00:00.015523] Shadows = 1 [t=00:00:00.015530] ShowClock = 0 [t=00:00:00.015540] SoftParticles = 2 [t=00:00:00.015548] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015560] UnitIconDist = 151 [t=00:00:00.015567] UpdateBoundingVolumeMT = 0 [t=00:00:00.015575] UpdateWeaponVectorsMT = 0 [t=00:00:00.015588] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015595] UseLuaMemPools = 0 [t=00:00:00.015613] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015661] VFSCacheArchiveFiles = 0 [t=00:00:00.015671] VSync = 1 [t=00:00:00.015676] Water = 4 [t=00:00:00.015681] WindowBorderless = 1 [t=00:00:00.015685] WindowPosY = 0 [t=00:00:00.015690] WindowedEdgeMove = 0 [t=00:00:00.015695] XResolutionWindowed = 1920 [t=00:00:00.015707] YResolutionWindowed = 1080 [t=00:00:00.015724] ============== </User Config> ============== [t=00:00:00.015731] ============== <User System> ============== [t=00:00:00.015768] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015779] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015788] Compiler Version: gcc-13.2.0 [t=00:00:00.015827] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015876] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015886] Binary Word Size: 64-bit (native) [t=00:00:00.015891] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015901] Physical CPU Cores: 6 [t=00:00:00.015908] Logical CPU Cores: 12 [t=00:00:00.015913] ============== </User System> ============== [t=00:00:00.015921] Run: thread affinity fff [t=00:00:00.016037] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016045] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016050] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016054] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016058] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017673] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017694] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023313] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.041132] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.041172] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.041178] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.041185] [11] 2560x1080x24bpp@144Hz [t=00:00:00.041190] [14] 1920x1440x24bpp@144Hz [t=00:00:00.041214] [19] 1920x1200x24bpp@144Hz [t=00:00:00.041219] [23] 1920x1080x24bpp@144Hz [t=00:00:00.041224] [30] 1720x1440x24bpp@144Hz [t=00:00:00.041229] [34] 1680x1050x24bpp@144Hz [t=00:00:00.041234] [40] 1600x1200x24bpp@144Hz [t=00:00:00.041239] [44] 1600x1024x24bpp@144Hz [t=00:00:00.041243] [50] 1600x900x24bpp@144Hz [t=00:00:00.041248] [55] 1440x1080x24bpp@144Hz [t=00:00:00.041253] [62] 1440x900x24bpp@144Hz [t=00:00:00.041267] [67] 1400x1050x24bpp@144Hz [t=00:00:00.041274] [73] 1366x768x24bpp@144Hz [t=00:00:00.041283] [78] 1360x768x24bpp@144Hz [t=00:00:00.041305] [83] 1280x1024x24bpp@144Hz [t=00:00:00.041310] [89] 1280x960x24bpp@144Hz [t=00:00:00.041336] [94] 1280x800x24bpp@144Hz [t=00:00:00.041340] [99] 1280x768x24bpp@144Hz [t=00:00:00.041344] [104] 1280x720x24bpp@144Hz [t=00:00:00.041350] [111] 1152x864x24bpp@144Hz [t=00:00:00.041354] [116] 1024x768x24bpp@144Hz [t=00:00:00.041358] [123] 800x600x24bpp@144Hz [t=00:00:00.041363] [130] 720x576x24bpp@144Hz [t=00:00:00.041368] [135] 720x480x24bpp@144Hz [t=00:00:00.041375] [141] 640x480x24bpp@144Hz [t=00:00:00.046579] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046594] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046600] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046604] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046609] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046613] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046620] [11] 1366x768x24bpp@144Hz [t=00:00:00.046624] [13] 1360x768x24bpp@144Hz [t=00:00:00.046646] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046651] [17] 1280x960x24bpp@144Hz [t=00:00:00.046658] [19] 1280x800x24bpp@144Hz [t=00:00:00.046663] [21] 1280x768x24bpp@144Hz [t=00:00:00.046667] [23] 1280x720x24bpp@144Hz [t=00:00:00.046672] [25] 1280x600x24bpp@144Hz [t=00:00:00.046677] [27] 1152x864x24bpp@144Hz [t=00:00:00.046683] [29] 1024x768x24bpp@144Hz [t=00:00:00.046688] [31] 800x600x24bpp@144Hz [t=00:00:00.046701] [33] 640x480x24bpp@144Hz [t=00:00:00.046709] [35] 640x400x24bpp@144Hz [t=00:00:00.309196] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.309726] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.309752] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.332534] [GR::LogVersionInfo] [t=00:00:00.332574] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.332588] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.332644] GL vendor : NVIDIA Corporation [t=00:00:00.332658] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.332670] GLSL version: 4.60 NVIDIA [t=00:00:00.332680] GLEW version: 2.1.0 [t=00:00:00.332706] GPU memory : 6144MB (total) / 4809MB (available) [t=00:00:00.332732] SDL swap-int: 1 [t=00:00:00.332743] SDL driver : windows [t=00:00:00.332752] [t=00:00:00.332762] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.332781] GLSL shader support : 1 [t=00:00:00.332805] GL4 support : 1 [t=00:00:00.332821] FBO extension support : 1 [t=00:00:00.332850] NVX GPU mem-info support : 1 [t=00:00:00.332873] ATI GPU mem-info support : 0 [t=00:00:00.332895] Texture clamping to edge : 1 [t=00:00:00.332915] NPOT-texture support : 1 (1) [t=00:00:00.332931] S3TC/DXT1 texture support : 1/1 [t=00:00:00.332945] texture query-LOD support : 1 (1) [t=00:00:00.332965] MSAA frame-buffer support : 1 (1) [t=00:00:00.332988] Z-buffer depth : 32 (-) [t=00:00:00.333017] primitive-restart support : 1 (1) [t=00:00:00.333030] clip-space control support: 1 (1) [t=00:00:00.333044] seamless cube-map support : 1 (1) [t=00:00:00.333064] frag-depth layout support : 1 (1) [t=00:00:00.333078] persistent maps support : 1 (1) [t=00:00:00.333091] explicit attribs location : 1 (1) [t=00:00:00.333112] multi draw indirect : 1 (-) [t=00:00:00.333126] array textures : 1 (-) [t=00:00:00.333143] buffer copy support : 1 (-) [t=00:00:00.333172] indirect draw : 1 (-) [t=00:00:00.333185] base instance : 1 (-) [t=00:00:00.333194] [t=00:00:00.333204] max. FBO samples : 32 [t=00:00:00.333221] max. FS/program texture slots : 32/192 [t=00:00:00.333233] max. texture size : 32768 [t=00:00:00.333250] max. texture anisotropy level : 16.000000 [t=00:00:00.333262] max. vec4 varyings/attributes : 31/16 [t=00:00:00.333274] max. draw-buffers : 8 [t=00:00:00.333297] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.333310] max. uniform buffer-bindings : 84 [t=00:00:00.333322] max. uniform block-size : 64KB [t=00:00:00.333342] max. storage buffer-bindings : 96 [t=00:00:00.333354] max. storage block-size : 2047MB [t=00:00:00.333364] [t=00:00:00.333373] enable AMD-hacks : 0 [t=00:00:00.333397] compress MIP-maps: 0 [t=00:00:00.333532] Number of compressed texture formats: 23 [t=00:00:00.333583] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.333646] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.333932] [GR::UpdateGLConfigs] [t=00:00:00.333999] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.334011] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.334029] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.334058] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.334067] [GR::InitGLState] [t=00:00:00.334141] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.433277] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.437355] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.456367] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.465628] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.465719] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.466315] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.467664] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.467693] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.467863] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.467995] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.496817] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.497550] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.499764] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.500043] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.554450] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [t=00:00:00.554544] [VFS] [SpringVFS::ReserveArchives<this=000001dddf873890>] [t=00:00:00.555001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.558385] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dddf873890 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.558425] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.659859] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.660255] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.660546] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.661243] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.661398] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.661732] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.662588] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.667997] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.668628][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.668755][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.668971][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.668998][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.669010][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.669067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.686659][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.686679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.686687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.686708][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.686716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.768105][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.4ms) [t=00:00:00.815927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.817753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dddf9ebf60(default) context=000001dddf918e00 numChannels=2 frameSize=8 [t=00:00:00.817827][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.817838][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.817850][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.817887][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.817941][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.817973][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.817985][f=-000001] [Sound] Devices: [t=00:00:00.820634][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.820680][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.820688][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.820714][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.820744][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.821540][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.821557][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.881136][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 655958 MB [t=00:00:00.883105][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.884672][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.886096][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon [t=00:00:01.138930][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0) [t=00:00:01.140009][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.140438][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.141178][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.211538][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.213407][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.213829][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.217521][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.291230][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb" [t=00:00:01.291414][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.291529][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.347635][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.347820][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.347957][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.348173][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.348241][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.307527][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:18.307855][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:18.308796][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.326919][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:18.327481][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:18.327868][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:18.348671][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:18.349965][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.350376][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.351021][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.351265][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.351870][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.352223][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.518020][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.527513][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.528260][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.529398][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.530195][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.558760][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.559205][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.560474][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.560695][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.561174][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.561602][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.562103][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.563334][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.563726][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.565541][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.566567][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.567116][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.567554][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.567845][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.568298][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.569951][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.570179][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.570671][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.570694][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.570708][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.570844][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.571359][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.571846][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.572830][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.573163][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.573507][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.573879][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.574251][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.574706][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.575346][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.576044][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.576901][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.577172][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.577623][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.578000][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.578531][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.585165][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.593102][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.593729][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.594481][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.596851][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.597298][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.597935][f=-000001] Mex Placement Initialised with 76 spots. [t=00:00:18.601451][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.601958][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.606127][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.606984][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.608236][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.609637][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.609957][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.610168][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.618055][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.619899][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.622964][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.623530][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.623900][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.626131][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.634160][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.642006][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.642761][f=-000001] SetSunLighting [t=00:00:18.643698][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.646047][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.652130][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.653186][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.653816][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.654151][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.654179][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.654859][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.656762][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.672917][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.681262][f=-000001] Writing last game win data [t=00:00:18.694650][f=-000001] LuaUI v0.3 [t=00:00:18.923914][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.093221][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.093323][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.110516][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.110542][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 17ms [t=00:00:19.128119][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10700, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876444}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0223} [t=00:00:19.870760][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.184381][f=-000001] GameID: e7950967704670d6923c0c8a85d4541e [t=00:00:20.184940][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.184959][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:20.185226][f=-000001] -> Connection established (given id 0) [t=00:00:20.185299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241" [t=00:00:20.185353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.185375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)" [t=00:00:20.185434][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)" [t=00:00:20.185480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)" [t=00:00:20.185521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)" [t=00:00:20.185561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)" [t=00:00:20.185589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)" [t=00:00:20.185614][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)" [t=00:00:20.185632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)" [t=00:00:20.185649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)" [t=00:00:20.185707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)" [t=00:00:20.185728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)" [t=00:00:20.185752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)" [t=00:00:20.185773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)" [t=00:00:20.185793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)" [t=00:00:20.185832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)" [t=00:00:20.185855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)" [t=00:00:20.185872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)" [t=00:00:20.185888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)" [t=00:00:20.185915][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)" [t=00:00:20.185961][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)" [t=00:00:20.185984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)" [t=00:00:20.186022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)" [t=00:00:20.186044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)" [t=00:00:20.186061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)" [t=00:00:20.186103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)" [t=00:00:20.186129][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)" [t=00:00:20.186151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)" [t=00:00:20.186176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)" [t=00:00:20.186194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)" [t=00:00:20.186217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)" [t=00:00:20.186279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)" [t=00:00:20.186303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)" [t=00:00:20.186323][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)" [t=00:00:20.186346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]" [t=00:00:20.186375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]" [t=00:00:20.218440][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.396504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001de32e74c40,000001de4fc4bc80}][locale="C"]" [t=00:00:20.396554][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.894631][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:31.544391][f=-000001] Buildings set to face North [t=00:00:31.544508][f=-000001] game_message:Spectating team: LogicDaemon [t=00:00:34.058767][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:00.322237][f=0000787] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:13.675900][f=0002987] Buildings set to face East [t=00:03:23.109912][f=0005071] game_message: Solar Collector is under attack [t=00:03:44.153746][f=0005702] [SpringApp::Kill][1] fromRun=1 [t=00:03:44.153791][f=0005702] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:44.167058][f=0005702] [async=0] threads=6 tasks=158300 {sum,avg}{exec,wait}time={{4094.639, 0.026}, {10272.871, 0.065}}ms [t=00:03:44.167097][f=0005702] thread=1 tasks=31660 {sum,min,max,avg}{exec,wait}time={{850.674, 0.000, 128.480, 0.027}, {1238.174, 0.000, 18446744027136.000, 0.039}}ms [t=00:03:44.167110][f=0005702] thread=2 tasks=31660 {sum,min,max,avg}{exec,wait}time={{808.201, 0.000, 116.513, 0.026}, {2210.645, 0.000, 18446744027136.000, 0.070}}ms [t=00:03:44.167122][f=0005702] thread=3 tasks=31660 {sum,min,max,avg}{exec,wait}time={{876.732, 0.000, 127.845, 0.028}, {2110.167, 0.000, 17.973, 0.067}}ms [t=00:03:44.167141][f=0005702] thread=4 tasks=31660 {sum,min,max,avg}{exec,wait}time={{750.211, 0.000, 124.570, 0.024}, {2495.752, 0.000, 19.578, 0.079}}ms [t=00:03:44.167178][f=0005702] thread=5 tasks=31660 {sum,min,max,avg}{exec,wait}time={{808.823, 0.000, 129.020, 0.026}, {2218.134, 0.000, 17.326, 0.070}}ms [t=00:03:44.167188][f=0005702] [async=1] threads=6 tasks=3513 {sum,avg}{exec,wait}time={{26827.373, 7.637}, {15007510.000, 4271.993}}ms [t=00:03:44.167206][f=0005702] thread=1 tasks=699 {sum,min,max,avg}{exec,wait}time={{5348.552, 0.001, 944.855, 7.652}, {2994129.000, 0.189, 5364.520, 4283.446}}ms [t=00:03:44.167222][f=0005702] thread=2 tasks=702 {sum,min,max,avg}{exec,wait}time={{5390.640, 0.000, 961.613, 7.679}, {3013774.750, 0.391, 5382.421, 4293.126}}ms [t=00:03:44.167236][f=0005702] thread=3 tasks=705 {sum,min,max,avg}{exec,wait}time={{5366.068, 0.000, 955.154, 7.611}, {2992785.750, 0.554, 5364.493, 4245.086}}ms [t=00:03:44.167271][f=0005702] thread=4 tasks=705 {sum,min,max,avg}{exec,wait}time={{5373.530, 0.000, 943.969, 7.622}, {3016662.000, 0.724, 5382.567, 4278.953}}ms [t=00:03:44.167283][f=0005702] thread=5 tasks=702 {sum,min,max,avg}{exec,wait}time={{5348.583, 0.000, 940.939, 7.619}, {2990159.000, 0.901, 5361.948, 4259.486}}ms [t=00:03:44.167293][f=0005702] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:44.167299][f=0005702] [SpringApp::Kill][2] [t=00:03:44.167343][f=0005702] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:44.167353][f=0005702] [Game::KillLua][1] dtor=0 luaUI=000001de7747bc10 [t=00:03:44.167394][f=0005702] Start widgetHandler:Shutdown [t=00:03:44.170837][f=0005702] Shutdown - SaveOrderList Complete [t=00:03:44.173149][f=0005702] Writing last game win data [t=00:03:44.182523][f=0005702] Shutdown - SaveConfigData Complete [t=00:03:44.182557][f=0005702] Shutdown Widget - Chili Highlight [t=00:03:44.182581][f=0005702] Shutdown Widget - Deferred rendering GL4 [t=00:03:44.182712][f=0005702] Shutdown Widget - Draw After Chili [t=00:03:44.182752][f=0005702] Shutdown Widget - API Unit Tracker GL4 [t=00:03:44.182783][f=0005702] Shutdown Widget - EPIC Menu [t=00:03:44.184472][f=0005702] Shutdown Widget - Chili Widget Selector [t=00:03:44.185938][f=0005702] Shutdown Widget - Depth of Field Shader [t=00:03:44.185962][f=0005702] Shutdown Widget - Chili Minimap [t=00:03:44.186088][f=0005702] Shutdown Widget - Deferred rendering [t=00:03:44.186104][f=0005702] SSAO: Deferred rendering disabled, disabling. [t=00:03:44.189068][f=0005702] Shutdown Widget - Deferred rendering [t=00:03:44.189121][f=0005702] SSAO: Deferred rendering disabled, disabling. [t=00:03:44.190469][f=0005702] Shutdown Widget - Local Team Colors [t=00:03:44.190489][f=0005702] Shutdown Widget - Display Keys 2 [t=00:03:44.190517][f=0005702] Shutdown Widget - Save Game Menu [t=00:03:44.190528][f=0005702] Shutdown Widget - Highlight Model Api GL4 [t=00:03:44.190548][f=0005702] Shutdown Widget - Unit Icons [t=00:03:44.190579][f=0005702] Shutdown Widget - Noises [t=00:03:44.190595][f=0005702] Shutdown Widget - Attrition Counter [t=00:03:44.190847][f=0005702] Shutdown Widget - HealthBars [t=00:03:44.192167][f=0005702] Shutdown Widget - Selected Units GL4 2 [t=00:03:44.192183][f=0005702] Shutdown Widget - BuildETA [t=00:03:44.192197][f=0005702] Shutdown Widget - Chili Chicken Panel [t=00:03:44.192230][f=0005702] Shutdown Widget - External VR Grid [t=00:03:44.192240][f=0005702] Shutdown Widget - Win Counter [t=00:03:44.192250][f=0005702] Shutdown Widget - EndGame APM stats [t=00:03:44.193732][f=0005702] Shutdown Widget - Modular Comm Info [t=00:03:44.193758][f=0005702] Shutdown Widget - Attack Warning [t=00:03:44.193771][f=0005702] Shutdown Widget - Reclaim Field Highlight [t=00:03:44.193782][f=0005702] Shutdown Widget - State Reverse and Latency [t=00:03:44.193792][f=0005702] Shutdown Widget - Music Player v2 [t=00:03:44.193822][f=0005702] Shutdown Widget - Stereo3D [t=00:03:44.193835][f=0005702] Shutdown Widget - Chili EndGame Window [t=00:03:44.193860][f=0005702] Shutdown Widget - Darkening [t=00:03:44.193881][f=0005702] Shutdown Widget - Showeco and Grid Drawer [t=00:03:44.193903][f=0005702] Shutdown Widget - Defense Range Zero-K [t=00:03:44.193915][f=0005702] Shutdown Widget - Grab Input [t=00:03:44.196106][f=0005702] Input grabbing is disabled! [t=00:03:44.196131][f=0005702] Shutdown Widget - Highlight Geos [t=00:03:44.196154][f=0005702] Shutdown Widget - Transport AI [t=00:03:44.196168][f=0005702] Shutdown Widget - Missile Silo Range [t=00:03:44.196181][f=0005702] Shutdown Widget - Local Widgets Config [t=00:03:44.196199][f=0005702] Shutdown Widget - MinimapEvents [t=00:03:44.196227][f=0005702] Shutdown Widget - Point Tracker [t=00:03:44.196238][f=0005702] Shutdown Widget - Context Menu [t=00:03:44.196247][f=0005702] Shutdown Widget - Chili Spectator Panels [t=00:03:44.196258][f=0005702] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:44.196277][f=0005702] Shutdown Widget - Chili Nuke Warning [t=00:03:44.196292][f=0005702] Shutdown Widget - Chili Economy Panel Default [t=00:03:44.196390][f=0005702] Shutdown Widget - Startup Info and Selector [t=00:03:44.196419][f=0005702] Shutdown Widget - Attack AoE [t=00:03:44.196433][f=0005702] Shutdown Widget - Spotter [t=00:03:44.196443][f=0005702] Shutdown Widget - Selection Send [t=00:03:44.196454][f=0005702] Shutdown Widget - TeamPlatter [t=00:03:44.197229][f=0005702] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:44.197416][f=0005702] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:44.197438][f=0005702] Shutdown Widget - Global Build Command [t=00:03:44.197727][f=0005702] Shutdown Widget - LupsManager [t=00:03:44.197764][f=0005702] Shutdown Widget - Receive Units Indicator [t=00:03:44.197784][f=0005702] Shutdown Widget - Newton Firezone [t=00:03:44.197803][f=0005702] Shutdown Widget - Chili Pro Console [t=00:03:44.198529][f=0005702] Shutdown Widget - Persistent Build Height [t=00:03:44.198551][f=0005702] Shutdown Widget - Lasso Terraform GUI [t=00:03:44.198565][f=0005702] Shutdown Widget - Chili Framework [t=00:03:44.198579][f=0005702] Shutdown Widget - Lups [t=00:03:44.198678][f=0005702] Shutdown Widget - Mex Placement Handler [t=00:03:44.198698][f=0005702] Shutdown Widget - Custom Markers [t=00:03:44.198715][f=0005702] Shutdown Widget - Chili Core Selector [t=00:03:44.198863][f=0005702] Shutdown Widget - Select Keys [t=00:03:44.198899][f=0005702] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:44.198930][f=0005702] Shutdown Widget - Pause Screen [t=00:03:44.199090][f=0005702] Shutdown Widget - Bloom Shader Deferred [t=00:03:44.199107][f=0005702] Shutdown Widget - Color Blindness Correction [t=00:03:44.199127][f=0005702] Shutdown Widget - Layout Handler [t=00:03:44.199147][f=0005702] Shutdown Widget - Text To Speech Control [t=00:03:44.199159][f=0005702] End widgetHandler:Shutdown [t=00:03:44.269018][f=0005702] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8020272, 0.0} allocedSize{int+, int-, ext}={0, 0, 1692109314}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0267} [t=00:03:44.269175][f=0005702] [Game::KillLua][2] dtor=0 luaGaia=000001de4fc4bc80 [t=00:03:44.278517][f=0005702] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.278571][f=0005702] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.278624][f=0005702] [Game::KillLua][3] dtor=0 luaRules=000001de32e74c40 [t=00:03:44.278688][f=0005702] Start gadgetHandler:Shutdown [t=00:03:44.278722][f=0005702] Shutdown - StartSetup [t=00:03:44.278752][f=0005702] Shutdown - UnitMorph [t=00:03:44.279153][f=0005702] Shutdown - Carrier Drones [t=00:03:44.279168][f=0005702] Shutdown - Missile Silo Controller [t=00:03:44.279178][f=0005702] Shutdown - Modular Comm Info [t=00:03:44.279185][f=0005702] Shutdown - Terrain Texture Handler [t=00:03:44.279252][f=0005702] Shutdown - UnitCloakShield [t=00:03:44.279430][f=0005702] Shutdown - Starlight Handler [t=00:03:44.279449][f=0005702] End gadgetHandler:Shutdown [t=00:03:44.302752][f=0005702] Start gadgetHandler:Shutdown [t=00:03:44.302776][f=0005702] Shutdown - Teleport Throw [t=00:03:44.302796][f=0005702] Shutdown - UnitMorph [t=00:03:44.302811][f=0005702] Shutdown - Commander Skin Renderer [t=00:03:44.303294][f=0005702] Shutdown - Missile fired callins [t=00:03:44.303310][f=0005702] Shutdown - Modular Comm Info [t=00:03:44.303335][f=0005702] Shutdown - Retreat Command [t=00:03:44.303348][f=0005702] Shutdown - Shockwaves [t=00:03:44.303357][f=0005702] Shutdown - Unit tint API [t=00:03:44.303371][f=0005702] Shutdown - Unit glow API [t=00:03:44.303382][f=0005702] Shutdown - UnitCloakShield [t=00:03:44.303397][f=0005702] Shutdown - Lups Cloak FX [t=00:03:44.303415][f=0005702] Shutdown - Lups [t=00:03:44.303469][f=0005702] Shutdown - Lups Shield [t=00:03:44.303509][f=0005702] End gadgetHandler:Shutdown [t=00:03:44.322528][f=0005702] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 684, 0.0} allocedSize{int+, int-, ext}={0, 0, 103832}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073} [t=00:03:44.322904][f=0005702] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.323009][f=0005702] [Game::KillLua][4] dtor=0 [t=00:03:44.323021][f=0005702] [Game::KillLua][5] dtor=0 [t=00:03:44.355415][f=0005702] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-11_21-17-29-909_Theta Crystals 1_105.1.1-2511-g747f18b BAR105.sdfz" (91801 bytes) [t=00:03:44.355550][f=0005702] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:44.360804][f=0005702] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:44.360842][f=0005702] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:03:44.360903][f=0005702] [Sound] [Sound::UpdateThread][4] ctx=000001dddf918e00 dev=000001dddf9ebf60 [t=00:03:44.361068][f=0005702] [Sound] [Sound::UpdateThread][5] ctx=000001dddf918e00 dev=000001dddf9ebf60 [t=00:03:44.361084][f=0005702] [Sound] [Sound::Cleanup][alcDestroyContext(000001dddf918e00)] [t=00:03:44.362458][f=0005702] [Sound] [Sound::Cleanup][alcCloseDevice(000001dddf9ebf60)] [t=00:03:44.362784][f=0005702] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:44.394100][f=0005702] [Sound] [Sound::UpdateThread][6] [t=00:03:44.394719][f=0005702] [Game::~CGame][1] [t=00:03:44.394736][f=0005702] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:44.394744][f=0005702] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:44.394750][f=0005702] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:44.394756][f=0005702] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:44.394774][f=0005702] [Game::KillLua][4] dtor=1 [t=00:03:44.394813][f=0005702] [Game::KillLua][5] dtor=1 [t=00:03:44.395106][f=0005702] [Game::KillMisc][1] [t=00:03:44.395115][f=0005702] [Game::KillMisc][2] [t=00:03:44.395427][f=0005702] [Game::KillMisc][3] [t=00:03:44.395570][f=0005702] [Game::KillRendering][1] [t=00:03:44.428198][f=0005702] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.440832][f=0005702] [3DOParser::Kill] allocated 62 pieces [t=00:03:44.441035][f=0005702] [S3OParser::Kill] allocated 5521 pieces [t=00:03:44.441418][f=0005702] [AssParser::Kill] allocated 701 pieces [t=00:03:44.495341][f=0005702] [Game::KillInterface][1] [t=00:03:44.495613][f=0005702] [Game::KillInterface][2] [t=00:03:44.496172][f=0005702] [Game::KillSimulation][1] [t=00:03:44.496309][f=0005702] [Game::KillSimulation][2] [t=00:03:44.520708][f=0005702] [CCollisionHandler] dis-/continuous tests: 32/2119321 [t=00:03:44.520771][f=0005702] [Game::KillSimulation][3] [t=00:03:44.522411][f=0005702] [~CPathCache(28x28)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=9 [t=00:03:44.522635][f=0005702] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.522739][f=0005702] [~CPathCache(56x56)] cacheHits=3 hitPercentage=5% numHashColls=0 maxCacheSize=10 [t=00:03:44.522880][f=0005702] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.523122][f=0005702] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.527883][f=0005702] [LosHandler::Kill] raycast instance cache-{hits,misses}={45,401}; shared=0%; cached=10% [t=00:03:44.540095][f=0005702] [Game::KillSimulation][4] [t=00:03:44.577373][f=0005702] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:44.577405][f=0005702] [Game::~CGame][2] [t=00:03:44.577412][f=0005702] [Game::~CGame][3] [t=00:03:44.577439][f=0005702] [SpringApp::Kill][3] [t=00:03:44.577646][f=0005702] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 408455 bytes sent in 4176 packets (97.810 bytes/packet) 262634 bytes recv'd in 4700 packets (55.880 bytes/packet) {0.102x, 0.107x} relative protocol overhead {up, down} 14212 incoming chunks dropped, 11505 outgoing chunks resent 4204 incoming chunks processed [t=00:03:44.577723][f=0005702] [SpringApp::Kill][4] font=000001dda462bf40 [t=00:03:44.602667][f=0005702] [SpringApp::Kill][5] [t=00:03:44.608511][f=0005702] [SpringApp::Kill][6] [t=00:03:44.608543] [SpringApp::Kill][7] [t=00:03:44.608909] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.608923] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:03:44.608932] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:44.608945] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:44.608954] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:44.608966] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.608975] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152} [t=00:03:44.608989] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20360, 1048576, 1048576}, EBO = {30540, 2097152, 2097152} [t=00:03:44.609000] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:44.609009] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.609022] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:44.609033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:44.609043] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152} [t=00:03:44.724818] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:44.724842] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:44.724852] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:44.724860] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:03:44.724869] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:44.725851] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>] [t=00:03:44.725872] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:44.725901] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001dddfa1c140) [t=00:03:44.726012] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001dddfa1d8a0) [t=00:03:44.730807] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=1)] #archives[section]=1 #files[section]=21 [t=00:03:44.730832] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000001dddfaf6800) [t=00:03:44.731091] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:44.731110] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001dddfa1cae0) [t=00:03:44.731235] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001dddfa1d320) [t=00:03:44.731413] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001dddfa1c820) [t=00:03:44.731545] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:44.731564] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:44.731685] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:44.731703] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:44.731723] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:44.731752] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:44.732236] [SpringApp::Kill][8] [t=00:03:44.732276] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:44.732295] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:03:44.732310] [WatchDog::Uninstall][2] [t=00:03:45.142031] [WatchDog::Uninstall][3] [t=00:03:45.142045] [SpringApp::Kill][9]
infolog_full.txt (truncated):