ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118948

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000098] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.014930] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.014970] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.014994]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015008]   
[t=00:00:00.015014]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015020]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015028]   Use "none" to disable the default log sections.
[t=00:00:00.015038] ============== </Log Sections> ==============

[t=00:00:00.015044] ============== <User Config> ==============
[t=00:00:00.015148]   AllowDeferredMapRendering = 1
[t=00:00:00.015157]   AllowDeferredModelRendering = 1
[t=00:00:00.015162]   AnimationMT = 0
[t=00:00:00.015167]   BumpWaterBlurReflection = 1
[t=00:00:00.015172]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015178]   CamFreeScrollSpeed = 50
[t=00:00:00.015182]   CamMode = 1
[t=00:00:00.015188]   CubeTexSizeReflection = 1
[t=00:00:00.015197]   CubeTexSizeSpecular = 1
[t=00:00:00.015207]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015214]   EdgeMoveDynamic = 0
[t=00:00:00.015220]   EdgeMoveWidth = 0.003
[t=00:00:00.015235]   FPSFOV = 90
[t=00:00:00.015243]   FPSScrollSpeed = 50
[t=00:00:00.015249]   FontSize = 18
[t=00:00:00.015256]   FullscreenEdgeMove = 0
[t=00:00:00.015263]   GrassDetail = 0
[t=00:00:00.015288]   GroundDecals = 2
[t=00:00:00.015295]   GroundDetail = 90
[t=00:00:00.015302]   HangTimeout = 30
[t=00:00:00.015315]   HardwareCursor = 1
[t=00:00:00.015328]   InitialNetworkTimeout = 0
[t=00:00:00.015336]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015345]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015353]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015361]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015373]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015380]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015387]   MSAALevel = 1
[t=00:00:00.015395]   MaxParticles = 15000
[t=00:00:00.015410]   MaxSounds = 32
[t=00:00:00.015418]   MaximumTransmissionUnit = 0
[t=00:00:00.015428]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015436]   MiniMapMarker = 0
[t=00:00:00.015446]   MouseDragScrollThreshold = 0
[t=00:00:00.015455]   NetworkLossFactor = 2
[t=00:00:00.015465]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015473]   OverheadScrollSpeed = 50
[t=00:00:00.015480]   ReconnectTimeout = 0
[t=00:00:00.015491]   RotOverheadScrollSpeed = 50
[t=00:00:00.015498]   RotateLogFiles = 1
[t=00:00:00.015513]   ShadowMapSize = 1024
[t=00:00:00.015523]   Shadows = 1
[t=00:00:00.015530]   ShowClock = 0
[t=00:00:00.015540]   SoftParticles = 2
[t=00:00:00.015548]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015560]   UnitIconDist = 151
[t=00:00:00.015567]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015575]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015588]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015595]   UseLuaMemPools = 0
[t=00:00:00.015613]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015661]   VFSCacheArchiveFiles = 0
[t=00:00:00.015671]   VSync = 1
[t=00:00:00.015676]   Water = 4
[t=00:00:00.015681]   WindowBorderless = 1
[t=00:00:00.015685]   WindowPosY = 0
[t=00:00:00.015690]   WindowedEdgeMove = 0
[t=00:00:00.015695]   XResolutionWindowed = 1920
[t=00:00:00.015707]   YResolutionWindowed = 1080
[t=00:00:00.015724] ============== </User Config> ==============

[t=00:00:00.015731] ============== <User System> ==============
[t=00:00:00.015768]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015779]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015788]        Compiler Version: gcc-13.2.0
[t=00:00:00.015827]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015876]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015886]        Binary Word Size: 64-bit (native)
[t=00:00:00.015891]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015901]      Physical CPU Cores: 6
[t=00:00:00.015908]       Logical CPU Cores: 12
[t=00:00:00.015913] ============== </User System> ==============

[t=00:00:00.015921] Run: thread affinity fff
[t=00:00:00.016037] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016045]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016050]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016054]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016058]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017673] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017694] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023313] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.041132]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.041172]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.041178]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.041185]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.041190]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.041214]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.041219]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.041224]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.041229]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.041234]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.041239]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.041243]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.041248]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.041253]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.041267]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.041274]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.041283]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.041305]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.041310]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.041336]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.041340]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.041344]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.041350]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.041354]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.041358]         [123] 800x600x24bpp@144Hz
[t=00:00:00.041363]         [130] 720x576x24bpp@144Hz
[t=00:00:00.041368]         [135] 720x480x24bpp@144Hz
[t=00:00:00.041375]         [141] 640x480x24bpp@144Hz
[t=00:00:00.046579]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.046594]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.046600]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.046604]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.046609]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.046613]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.046620]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.046624]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.046646]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.046651]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.046658]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.046663]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.046667]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.046672]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.046677]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.046683]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.046688]         [31] 800x600x24bpp@144Hz
[t=00:00:00.046701]         [33] 640x480x24bpp@144Hz
[t=00:00:00.046709]         [35] 640x400x24bpp@144Hz
[t=00:00:00.309196] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.309726] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.309752] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.332534] [GR::LogVersionInfo]
[t=00:00:00.332574]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.332588]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.332644]     GL vendor   : NVIDIA Corporation
[t=00:00:00.332658]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.332670]     GLSL version: 4.60 NVIDIA
[t=00:00:00.332680]     GLEW version: 2.1.0
[t=00:00:00.332706]     GPU memory  : 6144MB (total) / 4809MB (available)
[t=00:00:00.332732]     SDL swap-int: 1
[t=00:00:00.332743]     SDL driver  : windows
[t=00:00:00.332752]     
[t=00:00:00.332762]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.332781]     GLSL shader support       : 1
[t=00:00:00.332805]     GL4 support               : 1
[t=00:00:00.332821]     FBO extension support     : 1
[t=00:00:00.332850]     NVX GPU mem-info support  : 1
[t=00:00:00.332873]     ATI GPU mem-info support  : 0
[t=00:00:00.332895]     Texture clamping to edge  : 1
[t=00:00:00.332915]     NPOT-texture support      : 1 (1)
[t=00:00:00.332931]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.332945]     texture query-LOD support : 1 (1)
[t=00:00:00.332965]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.332988]     Z-buffer depth            : 32 (-)
[t=00:00:00.333017]     primitive-restart support : 1 (1)
[t=00:00:00.333030]     clip-space control support: 1 (1)
[t=00:00:00.333044]     seamless cube-map support : 1 (1)
[t=00:00:00.333064]     frag-depth layout support : 1 (1)
[t=00:00:00.333078]     persistent maps support   : 1 (1)
[t=00:00:00.333091]     explicit attribs location : 1 (1)
[t=00:00:00.333112]     multi draw indirect       : 1 (-)
[t=00:00:00.333126]     array textures            : 1 (-)
[t=00:00:00.333143]     buffer copy support       : 1 (-)
[t=00:00:00.333172]     indirect draw             : 1 (-)
[t=00:00:00.333185]     base instance             : 1 (-)
[t=00:00:00.333194]     
[t=00:00:00.333204]     max. FBO samples              : 32
[t=00:00:00.333221]     max. FS/program texture slots : 32/192
[t=00:00:00.333233]     max. texture size             : 32768
[t=00:00:00.333250]     max. texture anisotropy level : 16.000000
[t=00:00:00.333262]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.333274]     max. draw-buffers             : 8
[t=00:00:00.333297]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.333310]     max. uniform buffer-bindings  : 84
[t=00:00:00.333322]     max. uniform block-size       : 64KB
[t=00:00:00.333342]     max. storage buffer-bindings  : 96
[t=00:00:00.333354]     max. storage block-size       : 2047MB
[t=00:00:00.333364]     
[t=00:00:00.333373]     enable AMD-hacks : 0
[t=00:00:00.333397]     compress MIP-maps: 0
[t=00:00:00.333532]     Number of compressed texture formats: 23
[t=00:00:00.333583]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.333646] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.333932] [GR::UpdateGLConfigs]
[t=00:00:00.333999] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.334011] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.334029] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.334058] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.334067] [GR::InitGLState]
[t=00:00:00.334141] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.433277] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.437355] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.456367] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.465628] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.465719] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.466315] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.467664] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.467693] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.467863] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.467995] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.496817] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.497550] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.499764] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.500043] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.554450] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms
[t=00:00:00.554544] [VFS] [SpringVFS::ReserveArchives<this=000001dddf873890>]
[t=00:00:00.555001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.558385] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dddf873890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.558425] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.659859] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.660255] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.660546] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.661243] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.661398] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.661732] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.662588] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.667997] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.668628][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.668755][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.668971][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.668998][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.669010][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.669067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.686659][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.686679][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.686687][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.686708][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.686716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.768105][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.4ms)
[t=00:00:00.815927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.817753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dddf9ebf60(default) context=000001dddf918e00  numChannels=2 frameSize=8
[t=00:00:00.817827][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.817838][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.817850][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.817887][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.817941][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.817973][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.817985][f=-000001] [Sound]   Devices:
[t=00:00:00.820634][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.820680][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.820688][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.820714][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.820744][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.821540][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.821557][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.881136][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 655958 MB
[t=00:00:00.883105][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.884672][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477
[t=00:00:00.886096][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon
[t=00:00:01.138930][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0)
[t=00:00:01.140009][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.140438][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.141178][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.211538][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.213407][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.213829][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.217521][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dddf873890>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.291230][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb"
[t=00:00:01.291414][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.291529][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.347635][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.347820][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.347957][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.348173][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.348241][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:18.307527][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:18.307855][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:18.308796][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:18.326919][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:18.327481][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:18.327868][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:18.348671][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:18.349965][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:18.350376][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:18.351021][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:18.351265][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.351870][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.352223][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.518020][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.527513][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.528260][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:18.529398][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:18.530195][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:18.558760][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:18.559205][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:18.560474][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.560695][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.561174][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.561602][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.562103][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.563334][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.563726][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.565541][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.566567][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.567116][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.567554][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.567845][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.568298][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.569951][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.570179][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.570671][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.570694][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.570708][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.570844][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.571359][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.571846][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.572830][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.573163][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.573507][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.573879][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.574251][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.574706][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.575346][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.576044][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.576901][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.577172][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.577623][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.578000][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.578531][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.585165][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.593102][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.593729][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.594481][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.596851][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.597298][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.597935][f=-000001] Mex Placement Initialised with 76 spots.
[t=00:00:18.601451][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.601958][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.606127][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.606984][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.608236][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.609637][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.609957][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.610168][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.618055][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.619899][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.622964][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.623530][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.623900][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.626131][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.634160][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.642006][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.642761][f=-000001] SetSunLighting
[t=00:00:18.643698][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.646047][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.652130][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.653186][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.653816][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.654151][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.654179][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.654859][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.656762][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.672917][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.681262][f=-000001] Writing last game win data
[t=00:00:18.694650][f=-000001] LuaUI v0.3
[t=00:00:18.923914][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.093221][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.093323][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:19.110516][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:19.110542][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 17ms
[t=00:00:19.128119][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10700, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876444}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0223}
[t=00:00:19.870760][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.184381][f=-000001] GameID: e7950967704670d6923c0c8a85d4541e
[t=00:00:20.184940][f=-000001] Connection attempt from LogicDaemon
[t=00:00:20.184959][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:20.185226][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.185299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241"
[t=00:00:20.185353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:20.185375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)"
[t=00:00:20.185434][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)"
[t=00:00:20.185480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)"
[t=00:00:20.185521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)"
[t=00:00:20.185561][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)"
[t=00:00:20.185589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)"
[t=00:00:20.185614][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)"
[t=00:00:20.185632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)"
[t=00:00:20.185649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)"
[t=00:00:20.185707][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)"
[t=00:00:20.185728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)"
[t=00:00:20.185752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)"
[t=00:00:20.185773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)"
[t=00:00:20.185793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)"
[t=00:00:20.185832][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)"
[t=00:00:20.185855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:00:20.185872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:00:20.185888][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)"
[t=00:00:20.185915][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:00:20.185961][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)"
[t=00:00:20.185984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)"
[t=00:00:20.186022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)"
[t=00:00:20.186044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)"
[t=00:00:20.186061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)"
[t=00:00:20.186103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)"
[t=00:00:20.186129][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)"
[t=00:00:20.186151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)"
[t=00:00:20.186176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:00:20.186194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)"
[t=00:00:20.186217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:00:20.186279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)"
[t=00:00:20.186303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)"
[t=00:00:20.186323][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:00:20.186346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]"
[t=00:00:20.186375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]"
[t=00:00:20.218440][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.396504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001de32e74c40,000001de4fc4bc80}][locale="C"]"
[t=00:00:20.396554][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:23.894631][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:31.544391][f=-000001] Buildings set to face North
[t=00:00:31.544508][f=-000001] game_message:Spectating team: LogicDaemon
[t=00:00:34.058767][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:00.322237][f=0000787] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:13.675900][f=0002987] Buildings set to face East
[t=00:03:23.109912][f=0005071] game_message: Solar Collector is under attack
[t=00:03:44.153746][f=0005702] [SpringApp::Kill][1] fromRun=1
[t=00:03:44.153791][f=0005702] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:44.167058][f=0005702]  [async=0] threads=6 tasks=158300 {sum,avg}{exec,wait}time={{4094.639, 0.026}, {10272.871, 0.065}}ms
[t=00:03:44.167097][f=0005702]      thread=1 tasks=31660 {sum,min,max,avg}{exec,wait}time={{850.674, 0.000, 128.480, 0.027}, {1238.174, 0.000, 18446744027136.000, 0.039}}ms
[t=00:03:44.167110][f=0005702]      thread=2 tasks=31660 {sum,min,max,avg}{exec,wait}time={{808.201, 0.000, 116.513, 0.026}, {2210.645, 0.000, 18446744027136.000, 0.070}}ms
[t=00:03:44.167122][f=0005702]      thread=3 tasks=31660 {sum,min,max,avg}{exec,wait}time={{876.732, 0.000, 127.845, 0.028}, {2110.167, 0.000, 17.973, 0.067}}ms
[t=00:03:44.167141][f=0005702]      thread=4 tasks=31660 {sum,min,max,avg}{exec,wait}time={{750.211, 0.000, 124.570, 0.024}, {2495.752, 0.000, 19.578, 0.079}}ms
[t=00:03:44.167178][f=0005702]      thread=5 tasks=31660 {sum,min,max,avg}{exec,wait}time={{808.823, 0.000, 129.020, 0.026}, {2218.134, 0.000, 17.326, 0.070}}ms
[t=00:03:44.167188][f=0005702]  [async=1] threads=6 tasks=3513 {sum,avg}{exec,wait}time={{26827.373, 7.637}, {15007510.000, 4271.993}}ms
[t=00:03:44.167206][f=0005702]      thread=1 tasks=699 {sum,min,max,avg}{exec,wait}time={{5348.552, 0.001, 944.855, 7.652}, {2994129.000, 0.189, 5364.520, 4283.446}}ms
[t=00:03:44.167222][f=0005702]      thread=2 tasks=702 {sum,min,max,avg}{exec,wait}time={{5390.640, 0.000, 961.613, 7.679}, {3013774.750, 0.391, 5382.421, 4293.126}}ms
[t=00:03:44.167236][f=0005702]      thread=3 tasks=705 {sum,min,max,avg}{exec,wait}time={{5366.068, 0.000, 955.154, 7.611}, {2992785.750, 0.554, 5364.493, 4245.086}}ms
[t=00:03:44.167271][f=0005702]      thread=4 tasks=705 {sum,min,max,avg}{exec,wait}time={{5373.530, 0.000, 943.969, 7.622}, {3016662.000, 0.724, 5382.567, 4278.953}}ms
[t=00:03:44.167283][f=0005702]      thread=5 tasks=702 {sum,min,max,avg}{exec,wait}time={{5348.583, 0.000, 940.939, 7.619}, {2990159.000, 0.901, 5361.948, 4259.486}}ms
[t=00:03:44.167293][f=0005702] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:44.167299][f=0005702] [SpringApp::Kill][2]
[t=00:03:44.167343][f=0005702] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:44.167353][f=0005702] [Game::KillLua][1] dtor=0 luaUI=000001de7747bc10
[t=00:03:44.167394][f=0005702] Start widgetHandler:Shutdown
[t=00:03:44.170837][f=0005702] Shutdown - SaveOrderList Complete
[t=00:03:44.173149][f=0005702] Writing last game win data
[t=00:03:44.182523][f=0005702] Shutdown - SaveConfigData Complete
[t=00:03:44.182557][f=0005702] Shutdown Widget - Chili Highlight
[t=00:03:44.182581][f=0005702] Shutdown Widget - Deferred rendering GL4
[t=00:03:44.182712][f=0005702] Shutdown Widget - Draw After Chili
[t=00:03:44.182752][f=0005702] Shutdown Widget - API Unit Tracker GL4
[t=00:03:44.182783][f=0005702] Shutdown Widget - EPIC Menu
[t=00:03:44.184472][f=0005702] Shutdown Widget - Chili Widget Selector
[t=00:03:44.185938][f=0005702] Shutdown Widget - Depth of Field Shader
[t=00:03:44.185962][f=0005702] Shutdown Widget - Chili Minimap
[t=00:03:44.186088][f=0005702] Shutdown Widget - Deferred rendering
[t=00:03:44.186104][f=0005702] SSAO: Deferred rendering disabled, disabling.
[t=00:03:44.189068][f=0005702] Shutdown Widget - Deferred rendering
[t=00:03:44.189121][f=0005702] SSAO: Deferred rendering disabled, disabling.
[t=00:03:44.190469][f=0005702] Shutdown Widget - Local Team Colors
[t=00:03:44.190489][f=0005702] Shutdown Widget - Display Keys 2
[t=00:03:44.190517][f=0005702] Shutdown Widget - Save Game Menu
[t=00:03:44.190528][f=0005702] Shutdown Widget - Highlight Model Api GL4
[t=00:03:44.190548][f=0005702] Shutdown Widget - Unit Icons
[t=00:03:44.190579][f=0005702] Shutdown Widget - Noises
[t=00:03:44.190595][f=0005702] Shutdown Widget - Attrition Counter
[t=00:03:44.190847][f=0005702] Shutdown Widget - HealthBars
[t=00:03:44.192167][f=0005702] Shutdown Widget - Selected Units GL4 2
[t=00:03:44.192183][f=0005702] Shutdown Widget - BuildETA
[t=00:03:44.192197][f=0005702] Shutdown Widget - Chili Chicken Panel
[t=00:03:44.192230][f=0005702] Shutdown Widget - External VR Grid
[t=00:03:44.192240][f=0005702] Shutdown Widget - Win Counter
[t=00:03:44.192250][f=0005702] Shutdown Widget - EndGame APM stats
[t=00:03:44.193732][f=0005702] Shutdown Widget - Modular Comm Info
[t=00:03:44.193758][f=0005702] Shutdown Widget - Attack Warning
[t=00:03:44.193771][f=0005702] Shutdown Widget - Reclaim Field Highlight
[t=00:03:44.193782][f=0005702] Shutdown Widget - State Reverse and Latency
[t=00:03:44.193792][f=0005702] Shutdown Widget - Music Player v2
[t=00:03:44.193822][f=0005702] Shutdown Widget - Stereo3D
[t=00:03:44.193835][f=0005702] Shutdown Widget - Chili EndGame Window
[t=00:03:44.193860][f=0005702] Shutdown Widget - Darkening
[t=00:03:44.193881][f=0005702] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:44.193903][f=0005702] Shutdown Widget - Defense Range Zero-K
[t=00:03:44.193915][f=0005702] Shutdown Widget - Grab Input
[t=00:03:44.196106][f=0005702] Input grabbing is disabled!
[t=00:03:44.196131][f=0005702] Shutdown Widget - Highlight Geos
[t=00:03:44.196154][f=0005702] Shutdown Widget - Transport AI
[t=00:03:44.196168][f=0005702] Shutdown Widget - Missile Silo Range
[t=00:03:44.196181][f=0005702] Shutdown Widget - Local Widgets Config
[t=00:03:44.196199][f=0005702] Shutdown Widget - MinimapEvents
[t=00:03:44.196227][f=0005702] Shutdown Widget - Point Tracker
[t=00:03:44.196238][f=0005702] Shutdown Widget - Context Menu
[t=00:03:44.196247][f=0005702] Shutdown Widget - Chili Spectator Panels
[t=00:03:44.196258][f=0005702] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:44.196277][f=0005702] Shutdown Widget - Chili Nuke Warning
[t=00:03:44.196292][f=0005702] Shutdown Widget - Chili Economy Panel Default
[t=00:03:44.196390][f=0005702] Shutdown Widget - Startup Info and Selector
[t=00:03:44.196419][f=0005702] Shutdown Widget - Attack AoE
[t=00:03:44.196433][f=0005702] Shutdown Widget - Spotter
[t=00:03:44.196443][f=0005702] Shutdown Widget - Selection Send
[t=00:03:44.196454][f=0005702] Shutdown Widget - TeamPlatter
[t=00:03:44.197229][f=0005702] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:44.197416][f=0005702] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:44.197438][f=0005702] Shutdown Widget - Global Build Command
[t=00:03:44.197727][f=0005702] Shutdown Widget - LupsManager
[t=00:03:44.197764][f=0005702] Shutdown Widget - Receive Units Indicator
[t=00:03:44.197784][f=0005702] Shutdown Widget - Newton Firezone
[t=00:03:44.197803][f=0005702] Shutdown Widget - Chili Pro Console
[t=00:03:44.198529][f=0005702] Shutdown Widget - Persistent Build Height
[t=00:03:44.198551][f=0005702] Shutdown Widget - Lasso Terraform GUI
[t=00:03:44.198565][f=0005702] Shutdown Widget - Chili Framework
[t=00:03:44.198579][f=0005702] Shutdown Widget - Lups
[t=00:03:44.198678][f=0005702] Shutdown Widget - Mex Placement Handler
[t=00:03:44.198698][f=0005702] Shutdown Widget - Custom Markers
[t=00:03:44.198715][f=0005702] Shutdown Widget - Chili Core Selector
[t=00:03:44.198863][f=0005702] Shutdown Widget - Select Keys
[t=00:03:44.198899][f=0005702] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:44.198930][f=0005702] Shutdown Widget - Pause Screen
[t=00:03:44.199090][f=0005702] Shutdown Widget - Bloom Shader Deferred
[t=00:03:44.199107][f=0005702] Shutdown Widget - Color Blindness Correction
[t=00:03:44.199127][f=0005702] Shutdown Widget - Layout Handler
[t=00:03:44.199147][f=0005702] Shutdown Widget - Text To Speech Control
[t=00:03:44.199159][f=0005702] End widgetHandler:Shutdown
[t=00:03:44.269018][f=0005702] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8020272, 0.0} allocedSize{int+, int-, ext}={0, 0, 1692109314}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0267}
[t=00:03:44.269175][f=0005702] [Game::KillLua][2] dtor=0 luaGaia=000001de4fc4bc80
[t=00:03:44.278517][f=0005702] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:44.278571][f=0005702] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:44.278624][f=0005702] [Game::KillLua][3] dtor=0 luaRules=000001de32e74c40
[t=00:03:44.278688][f=0005702] Start gadgetHandler:Shutdown
[t=00:03:44.278722][f=0005702] Shutdown - StartSetup
[t=00:03:44.278752][f=0005702] Shutdown - UnitMorph
[t=00:03:44.279153][f=0005702] Shutdown - Carrier Drones
[t=00:03:44.279168][f=0005702] Shutdown - Missile Silo Controller
[t=00:03:44.279178][f=0005702] Shutdown - Modular Comm Info
[t=00:03:44.279185][f=0005702] Shutdown - Terrain Texture Handler
[t=00:03:44.279252][f=0005702] Shutdown - UnitCloakShield
[t=00:03:44.279430][f=0005702] Shutdown - Starlight Handler
[t=00:03:44.279449][f=0005702] End gadgetHandler:Shutdown
[t=00:03:44.302752][f=0005702] Start gadgetHandler:Shutdown
[t=00:03:44.302776][f=0005702] Shutdown - Teleport Throw
[t=00:03:44.302796][f=0005702] Shutdown - UnitMorph
[t=00:03:44.302811][f=0005702] Shutdown - Commander Skin Renderer
[t=00:03:44.303294][f=0005702] Shutdown - Missile fired callins
[t=00:03:44.303310][f=0005702] Shutdown - Modular Comm Info
[t=00:03:44.303335][f=0005702] Shutdown - Retreat Command
[t=00:03:44.303348][f=0005702] Shutdown - Shockwaves
[t=00:03:44.303357][f=0005702] Shutdown - Unit tint API
[t=00:03:44.303371][f=0005702] Shutdown - Unit glow API
[t=00:03:44.303382][f=0005702] Shutdown - UnitCloakShield
[t=00:03:44.303397][f=0005702] Shutdown - Lups Cloak FX
[t=00:03:44.303415][f=0005702] Shutdown - Lups
[t=00:03:44.303469][f=0005702] Shutdown - Lups Shield
[t=00:03:44.303509][f=0005702] End gadgetHandler:Shutdown
[t=00:03:44.322528][f=0005702] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 684, 0.0} allocedSize{int+, int-, ext}={0, 0, 103832}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073}
[t=00:03:44.322904][f=0005702] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:44.323009][f=0005702] [Game::KillLua][4] dtor=0
[t=00:03:44.323021][f=0005702] [Game::KillLua][5] dtor=0
[t=00:03:44.355415][f=0005702] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-11_21-17-29-909_Theta Crystals 1_105.1.1-2511-g747f18b BAR105.sdfz" (91801 bytes)
[t=00:03:44.355550][f=0005702] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:44.360804][f=0005702] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:44.360842][f=0005702] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:03:44.360903][f=0005702] [Sound] [Sound::UpdateThread][4] ctx=000001dddf918e00 dev=000001dddf9ebf60
[t=00:03:44.361068][f=0005702] [Sound] [Sound::UpdateThread][5] ctx=000001dddf918e00 dev=000001dddf9ebf60
[t=00:03:44.361084][f=0005702] [Sound] [Sound::Cleanup][alcDestroyContext(000001dddf918e00)]
[t=00:03:44.362458][f=0005702] [Sound] [Sound::Cleanup][alcCloseDevice(000001dddf9ebf60)]
[t=00:03:44.362784][f=0005702] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:44.394100][f=0005702] [Sound] [Sound::UpdateThread][6]
[t=00:03:44.394719][f=0005702] [Game::~CGame][1]
[t=00:03:44.394736][f=0005702] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:44.394744][f=0005702] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:44.394750][f=0005702] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:44.394756][f=0005702] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:44.394774][f=0005702] [Game::KillLua][4] dtor=1
[t=00:03:44.394813][f=0005702] [Game::KillLua][5] dtor=1
[t=00:03:44.395106][f=0005702] [Game::KillMisc][1]
[t=00:03:44.395115][f=0005702] [Game::KillMisc][2]
[t=00:03:44.395427][f=0005702] [Game::KillMisc][3]
[t=00:03:44.395570][f=0005702] [Game::KillRendering][1]
[t=00:03:44.428198][f=0005702] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:44.440832][f=0005702] [3DOParser::Kill] allocated 62 pieces
[t=00:03:44.441035][f=0005702] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:44.441418][f=0005702] [AssParser::Kill] allocated 701 pieces
[t=00:03:44.495341][f=0005702] [Game::KillInterface][1]
[t=00:03:44.495613][f=0005702] [Game::KillInterface][2]
[t=00:03:44.496172][f=0005702] [Game::KillSimulation][1]
[t=00:03:44.496309][f=0005702] [Game::KillSimulation][2]
[t=00:03:44.520708][f=0005702] [CCollisionHandler] dis-/continuous tests: 32/2119321
[t=00:03:44.520771][f=0005702] [Game::KillSimulation][3]
[t=00:03:44.522411][f=0005702] [~CPathCache(28x28)] cacheHits=2 hitPercentage=5% numHashColls=0 maxCacheSize=9
[t=00:03:44.522635][f=0005702] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:44.522739][f=0005702] [~CPathCache(56x56)] cacheHits=3 hitPercentage=5% numHashColls=0 maxCacheSize=10
[t=00:03:44.522880][f=0005702] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:44.523122][f=0005702] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:44.527883][f=0005702] [LosHandler::Kill] raycast instance cache-{hits,misses}={45,401}; shared=0%; cached=10%
[t=00:03:44.540095][f=0005702] [Game::KillSimulation][4]
[t=00:03:44.577373][f=0005702] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:44.577405][f=0005702] [Game::~CGame][2]
[t=00:03:44.577412][f=0005702] [Game::~CGame][3]
[t=00:03:44.577439][f=0005702] [SpringApp::Kill][3]
[t=00:03:44.577646][f=0005702] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    408455 bytes sent   in 4176 packets (97.810 bytes/packet)
    262634 bytes recv'd in 4700 packets (55.880 bytes/packet)
    {0.102x, 0.107x} relative protocol overhead {up, down}
    14212 incoming chunks dropped, 11505 outgoing chunks resent
    4204 incoming chunks processed

[t=00:03:44.577723][f=0005702] [SpringApp::Kill][4] font=000001dda462bf40
[t=00:03:44.602667][f=0005702] [SpringApp::Kill][5]
[t=00:03:44.608511][f=0005702] [SpringApp::Kill][6]
[t=00:03:44.608543] [SpringApp::Kill][7]
[t=00:03:44.608909] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:44.608923] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:03:44.608932] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:44.608945] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:44.608954] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:44.608966] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:44.608975] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {20, 1048576, 1048576}, EBO = {30, 2097152, 2097152}
[t=00:03:44.608989] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20360, 1048576, 1048576}, EBO = {30540, 2097152, 2097152}
[t=00:03:44.609000] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:44.609009] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:44.609022] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:44.609033] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:44.609043] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152}
[t=00:03:44.724818] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:44.724842] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:44.724852] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:44.724860] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=00:03:44.724869] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:44.725851] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>]
[t=00:03:44.725872] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:44.725901] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001dddfa1c140)
[t=00:03:44.726012] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001dddfa1d8a0)
[t=00:03:44.730807] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=1)] #archives[section]=1 #files[section]=21
[t=00:03:44.730832] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000001dddfaf6800)
[t=00:03:44.731091] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:44.731110] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001dddfa1cae0)
[t=00:03:44.731235] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001dddfa1d320)
[t=00:03:44.731413] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001dddfa1c820)
[t=00:03:44.731545] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:44.731564] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:44.731685] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:44.731703] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:44.731723] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:44.731752] [VFS] [SpringVFS::DeleteArchives<this=000001dddf873890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:44.732236] [SpringApp::Kill][8]
[t=00:03:44.732276] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:44.732295] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:03:44.732310] [WatchDog::Uninstall][2]
[t=00:03:45.142031] [WatchDog::Uninstall][3]
[t=00:03:45.142045] [SpringApp::Kill][9]