Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000118] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016741] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016799] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016828] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016848] [t=00:00:00.016854] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016860] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016865] Use "none" to disable the default log sections. [t=00:00:00.016875] ============== </Log Sections> ============== [t=00:00:00.016881] ============== <User Config> ============== [t=00:00:00.017021] AllowDeferredMapRendering = 1 [t=00:00:00.017031] AllowDeferredModelRendering = 1 [t=00:00:00.017036] AnimationMT = 0 [t=00:00:00.017041] BumpWaterBlurReflection = 1 [t=00:00:00.017046] BumpWaterTexSizeReflection = 128 [t=00:00:00.017051] CamFreeScrollSpeed = 50 [t=00:00:00.017056] CamMode = 1 [t=00:00:00.017074] CubeTexSizeReflection = 1 [t=00:00:00.017084] CubeTexSizeSpecular = 1 [t=00:00:00.017090] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017098] EdgeMoveDynamic = 0 [t=00:00:00.017103] EdgeMoveWidth = 0.003 [t=00:00:00.017107] FPSFOV = 90 [t=00:00:00.017112] FPSScrollSpeed = 50 [t=00:00:00.017117] FontSize = 18 [t=00:00:00.017122] FullscreenEdgeMove = 0 [t=00:00:00.017127] GrassDetail = 0 [t=00:00:00.017133] GroundDecals = 2 [t=00:00:00.017138] GroundDetail = 90 [t=00:00:00.017143] HangTimeout = 30 [t=00:00:00.017151] HardwareCursor = 1 [t=00:00:00.017157] InitialNetworkTimeout = 0 [t=00:00:00.017163] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017169] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017174] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017179] LinkOutgoingBandwidth = 262144 [t=00:00:00.017186] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017191] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017196] MSAALevel = 1 [t=00:00:00.017202] MaxParticles = 15000 [t=00:00:00.017210] MaxSounds = 32 [t=00:00:00.017219] MaximumTransmissionUnit = 0 [t=00:00:00.017224] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017230] MiniMapMarker = 0 [t=00:00:00.017235] MouseDragScrollThreshold = 0 [t=00:00:00.017241] NetworkLossFactor = 2 [t=00:00:00.017246] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017251] OverheadScrollSpeed = 50 [t=00:00:00.017257] ReconnectTimeout = 0 [t=00:00:00.017262] RotOverheadScrollSpeed = 50 [t=00:00:00.017267] RotateLogFiles = 1 [t=00:00:00.017276] ShadowMapSize = 1024 [t=00:00:00.017281] Shadows = 1 [t=00:00:00.017285] ShowClock = 0 [t=00:00:00.017290] SoftParticles = 2 [t=00:00:00.017296] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017302] UnitIconDist = 151 [t=00:00:00.017308] UpdateBoundingVolumeMT = 0 [t=00:00:00.017313] UpdateWeaponVectorsMT = 0 [t=00:00:00.017318] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017324] UseLuaMemPools = 0 [t=00:00:00.017329] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017371] VFSCacheArchiveFiles = 0 [t=00:00:00.017383] VSync = 1 [t=00:00:00.017387] Water = 4 [t=00:00:00.017392] WindowBorderless = 1 [t=00:00:00.017396] WindowPosY = 0 [t=00:00:00.017401] WindowedEdgeMove = 0 [t=00:00:00.017406] XResolutionWindowed = 1920 [t=00:00:00.017411] YResolutionWindowed = 1080 [t=00:00:00.017424] ============== </User Config> ============== [t=00:00:00.017429] ============== <User System> ============== [t=00:00:00.017441] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017450] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017459] Compiler Version: gcc-13.2.0 [t=00:00:00.017497] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017560] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017571] Binary Word Size: 64-bit (native) [t=00:00:00.017577] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017588] Physical CPU Cores: 6 [t=00:00:00.017593] Logical CPU Cores: 12 [t=00:00:00.017598] ============== </User System> ============== [t=00:00:00.017606] Run: thread affinity fff [t=00:00:00.017721] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017730] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017735] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017739] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017744] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019087] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019107] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024223] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040261] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040278] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040284] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040290] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040295] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040315] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040320] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040324] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040330] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040336] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040343] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040348] [50] 1600x900x24bpp@144Hz [t=00:00:00.040352] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040357] [62] 1440x900x24bpp@144Hz [t=00:00:00.040361] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040365] [73] 1366x768x24bpp@144Hz [t=00:00:00.040373] [78] 1360x768x24bpp@144Hz [t=00:00:00.040379] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040383] [89] 1280x960x24bpp@144Hz [t=00:00:00.040388] [94] 1280x800x24bpp@144Hz [t=00:00:00.040392] [99] 1280x768x24bpp@144Hz [t=00:00:00.040397] [104] 1280x720x24bpp@144Hz [t=00:00:00.040401] [111] 1152x864x24bpp@144Hz [t=00:00:00.040427] [116] 1024x768x24bpp@144Hz [t=00:00:00.040432] [123] 800x600x24bpp@144Hz [t=00:00:00.040436] [130] 720x576x24bpp@144Hz [t=00:00:00.040441] [135] 720x480x24bpp@144Hz [t=00:00:00.040449] [141] 640x480x24bpp@144Hz [t=00:00:00.046553] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.046570] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046575] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.046579] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.046584] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.046588] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.046594] [11] 1366x768x24bpp@144Hz [t=00:00:00.046599] [13] 1360x768x24bpp@144Hz [t=00:00:00.046638] [15] 1280x1024x24bpp@144Hz [t=00:00:00.046644] [17] 1280x960x24bpp@144Hz [t=00:00:00.046649] [19] 1280x800x24bpp@144Hz [t=00:00:00.046653] [21] 1280x768x24bpp@144Hz [t=00:00:00.046658] [23] 1280x720x24bpp@144Hz [t=00:00:00.046663] [25] 1280x600x24bpp@144Hz [t=00:00:00.046668] [27] 1152x864x24bpp@144Hz [t=00:00:00.046672] [29] 1024x768x24bpp@144Hz [t=00:00:00.046677] [31] 800x600x24bpp@144Hz [t=00:00:00.046682] [33] 640x480x24bpp@144Hz [t=00:00:00.046686] [35] 640x400x24bpp@144Hz [t=00:00:00.272871] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.273319] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.273335] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.291826] [GR::LogVersionInfo] [t=00:00:00.291852] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.291859] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.291883] GL vendor : NVIDIA Corporation [t=00:00:00.291890] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.291897] GLSL version: 4.60 NVIDIA [t=00:00:00.291903] GLEW version: 2.1.0 [t=00:00:00.291909] GPU memory : 6144MB (total) / 4805MB (available) [t=00:00:00.291918] SDL swap-int: 1 [t=00:00:00.291924] SDL driver : windows [t=00:00:00.291930] [t=00:00:00.291938] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.291946] GLSL shader support : 1 [t=00:00:00.291963] GL4 support : 1 [t=00:00:00.291970] FBO extension support : 1 [t=00:00:00.291986] NVX GPU mem-info support : 1 [t=00:00:00.291997] ATI GPU mem-info support : 0 [t=00:00:00.292007] Texture clamping to edge : 1 [t=00:00:00.292013] NPOT-texture support : 1 (1) [t=00:00:00.292020] S3TC/DXT1 texture support : 1/1 [t=00:00:00.292026] texture query-LOD support : 1 (1) [t=00:00:00.292033] MSAA frame-buffer support : 1 (1) [t=00:00:00.292043] Z-buffer depth : 32 (-) [t=00:00:00.292052] primitive-restart support : 1 (1) [t=00:00:00.292059] clip-space control support: 1 (1) [t=00:00:00.292065] seamless cube-map support : 1 (1) [t=00:00:00.292070] frag-depth layout support : 1 (1) [t=00:00:00.292075] persistent maps support : 1 (1) [t=00:00:00.292082] explicit attribs location : 1 (1) [t=00:00:00.292087] multi draw indirect : 1 (-) [t=00:00:00.292093] array textures : 1 (-) [t=00:00:00.292100] buffer copy support : 1 (-) [t=00:00:00.292108] indirect draw : 1 (-) [t=00:00:00.292116] base instance : 1 (-) [t=00:00:00.292120] [t=00:00:00.292124] max. FBO samples : 32 [t=00:00:00.292129] max. FS/program texture slots : 32/192 [t=00:00:00.292136] max. texture size : 32768 [t=00:00:00.292143] max. texture anisotropy level : 16.000000 [t=00:00:00.292148] max. vec4 varyings/attributes : 31/16 [t=00:00:00.292155] max. draw-buffers : 8 [t=00:00:00.292164] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.292171] max. uniform buffer-bindings : 84 [t=00:00:00.292176] max. uniform block-size : 64KB [t=00:00:00.292182] max. storage buffer-bindings : 96 [t=00:00:00.292187] max. storage block-size : 2047MB [t=00:00:00.292193] [t=00:00:00.292197] enable AMD-hacks : 0 [t=00:00:00.292201] compress MIP-maps: 0 [t=00:00:00.292243] Number of compressed texture formats: 23 [t=00:00:00.292277] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.292317] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.292531] [GR::UpdateGLConfigs] [t=00:00:00.292568] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.292578] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.292592] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.292604] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.292615] [GR::InitGLState] [t=00:00:00.292673] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.371164] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.374020] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.397464] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.401867] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.401899] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.402280] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.403295] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.403307] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.403429] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.403498] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.417960] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.418431] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.420059] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.420394] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.452360] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.452384] [VFS] [SpringVFS::ReserveArchives<this=00000218c8bf74a0>] [t=00:00:00.452580] [VFS] [SpringVFS::AddArchive<this=00000218c8bf74a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.454579] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000218c8bf74a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.454592] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.546829] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.547147] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.547429] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.547524] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.547701] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.548005] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.548170] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.548276] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.549107][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.549251][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.549496][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.549515][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.549522][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.549593][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.564399][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.564446][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.564455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.564475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.564501][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.663652][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (114.5ms) [t=00:00:00.698756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.700563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000218e53d2770(default) context=00000218e54f44d0 numChannels=2 frameSize=8 [t=00:00:00.700662][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.700680][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.700687][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.700694][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.700724][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.700783][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.700821][f=-000001] [Sound] Devices: [t=00:00:00.704056][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.704096][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.704104][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.704116][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.704124][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.704842][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.704862][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.769893][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 655958 MB [t=00:00:00.771609][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.772511][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.773789][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon [t=00:00:01.022144][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0) [t=00:00:01.023013][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218c8bf74a0>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.023344][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218c8bf74a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.023935][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.069259][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218c8bf74a0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.070317][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218c8bf74a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.070547][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218c8bf74a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.072210][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218c8bf74a0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.115930][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb" [t=00:00:01.116047][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.116116][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.159001][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.159209][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.159334][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.159516][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.159610][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.959570][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.973641][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:17.974113][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:17.974511][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.990833][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:17.991978][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.992299][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.992925][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.993165][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.993554][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.993776][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.124828][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.130938][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.131368][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.132045][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.132306][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.154529][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.155092][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.156273][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.156547][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.156978][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.157246][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.157536][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.158531][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.158746][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.159674][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.160002][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.160218][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.160484][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.160689][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.160908][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.161763][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.162045][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.162277][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.162290][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.162299][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.162398][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.162718][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.162984][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.163654][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.163906][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.164202][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.164472][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.164729][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.164991][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.165415][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.165763][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.166306][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.166561][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.166901][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.167137][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.167420][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.171970][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.177820][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.178200][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.178638][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.180741][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.181052][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.181475][f=-000001] Mex Placement Initialised with 76 spots. [t=00:00:18.184365][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.184893][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.187802][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.188372][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.189392][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.190194][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.190454][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.190673][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.196257][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.197450][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.199530][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.199733][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.199934][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.201577][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.207441][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.208108][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.208421][f=-000001] SetSunLighting [t=00:00:18.208892][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.209562][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.212259][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.212575][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.212786][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.212979][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.212997][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.213237][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.214364][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.222564][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.227801][f=-000001] Writing last game win data [t=00:00:18.237721][f=-000001] LuaUI v0.3 [t=00:00:18.428939][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.564440][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.564471][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.574267][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.574313][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 9ms [t=00:00:18.595234][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10700, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876447}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0208} [t=00:00:19.301830][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.644277][f=-000001] GameID: d0970967ae941215f378cdf5e63f0389 [t=00:00:19.644699][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.644713][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.644914][f=-000001] -> Connection established (given id 0) [t=00:00:19.644981][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241" [t=00:00:19.645022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.645060][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)" [t=00:00:19.645073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)" [t=00:00:19.645089][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)" [t=00:00:19.645111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)" [t=00:00:19.645129][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)" [t=00:00:19.645146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)" [t=00:00:19.645165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)" [t=00:00:19.645176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)" [t=00:00:19.645190][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)" [t=00:00:19.645219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)" [t=00:00:19.645268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)" [t=00:00:19.645304][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)" [t=00:00:19.645316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)" [t=00:00:19.645331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)" [t=00:00:19.645344][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)" [t=00:00:19.645373][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)" [t=00:00:19.645407][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)" [t=00:00:19.645418][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)" [t=00:00:19.645447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)" [t=00:00:19.645485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)" [t=00:00:19.645514][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)" [t=00:00:19.645532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)" [t=00:00:19.645550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)" [t=00:00:19.645565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)" [t=00:00:19.645579][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)" [t=00:00:19.645598][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)" [t=00:00:19.645612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)" [t=00:00:19.645629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)" [t=00:00:19.645643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)" [t=00:00:19.645660][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)" [t=00:00:19.645689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)" [t=00:00:19.645702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)" [t=00:00:19.645720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)" [t=00:00:19.645738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]" [t=00:00:19.645758][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]" [t=00:00:19.674961][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.853860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000219453c4850,0000021948ad4ff0}][locale="C"]" [t=00:00:19.853910][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:59.530808][f=-000001] Input grabbing is disabled! [t=00:00:59.530915][f=-000001] Input grabbing is enabled! [t=00:01:00.440958][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:12.154778][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:37.692591][f=0000765] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:34.049256][f=0002456] Buildings set to face North [t=00:03:56.415885][f=0004927] game_message: Stinger is under attack [t=00:04:11.310068][f=0005375] game_message: Metal Extractor is under attack [t=00:04:21.908607][f=0005693] game_message: Solar Collector is under attack [t=00:04:22.757103][f=0005717] [SpringApp::Kill][1] fromRun=1 [t=00:04:22.757121][f=0005717] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:22.782314][f=0005717] [async=0] threads=6 tasks=172660 {sum,avg}{exec,wait}time={{4035.062, 0.023}, {12800.831, 0.074}}ms [t=00:04:22.782336][f=0005717] thread=1 tasks=34532 {sum,min,max,avg}{exec,wait}time={{924.539, 0.000, 130.627, 0.027}, {1509.252, 0.000, 18446744027136.000, 0.044}}ms [t=00:04:22.782350][f=0005717] thread=2 tasks=34532 {sum,min,max,avg}{exec,wait}time={{801.186, 0.000, 129.461, 0.023}, {2788.512, 0.000, 18446744027136.000, 0.081}}ms [t=00:04:22.782369][f=0005717] thread=3 tasks=34532 {sum,min,max,avg}{exec,wait}time={{820.203, 0.000, 121.176, 0.024}, {2702.895, 0.000, 18446744027136.000, 0.078}}ms [t=00:04:22.782380][f=0005717] thread=4 tasks=34532 {sum,min,max,avg}{exec,wait}time={{711.197, 0.000, 114.815, 0.021}, {2869.878, 0.000, 18.665, 0.083}}ms [t=00:04:22.782392][f=0005717] thread=5 tasks=34532 {sum,min,max,avg}{exec,wait}time={{777.937, 0.000, 123.797, 0.023}, {2930.293, 0.000, 18.488, 0.085}}ms [t=00:04:22.782405][f=0005717] [async=1] threads=6 tasks=3497 {sum,avg}{exec,wait}time={{29131.705, 8.330}, {15944335.000, 4559.432}}ms [t=00:04:22.782417][f=0005717] thread=1 tasks=696 {sum,min,max,avg}{exec,wait}time={{5826.858, 0.001, 960.551, 8.372}, {3183915.750, 0.182, 5844.287, 4574.592}}ms [t=00:04:22.782461][f=0005717] thread=2 tasks=698 {sum,min,max,avg}{exec,wait}time={{5830.034, 0.001, 960.399, 8.352}, {3200288.750, 0.276, 5839.472, 4584.941}}ms [t=00:04:22.782473][f=0005717] thread=3 tasks=703 {sum,min,max,avg}{exec,wait}time={{5838.730, 0.001, 961.210, 8.305}, {3189372.500, 0.483, 5842.020, 4536.803}}ms [t=00:04:22.782488][f=0005717] thread=4 tasks=701 {sum,min,max,avg}{exec,wait}time={{5823.316, 0.001, 960.168, 8.307}, {3194886.500, 0.786, 5839.587, 4557.613}}ms [t=00:04:22.782500][f=0005717] thread=5 tasks=699 {sum,min,max,avg}{exec,wait}time={{5812.765, 0.000, 960.983, 8.316}, {3175871.500, 0.839, 5839.495, 4543.450}}ms [t=00:04:22.782508][f=0005717] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:22.782530][f=0005717] [SpringApp::Kill][2] [t=00:04:22.782618][f=0005717] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:22.782650][f=0005717] [Game::KillLua][1] dtor=0 luaUI=00000219762839e0 [t=00:04:22.782726][f=0005717] Start widgetHandler:Shutdown [t=00:04:22.786469][f=0005717] Shutdown - SaveOrderList Complete [t=00:04:22.788360][f=0005717] Writing last game win data [t=00:04:22.797781][f=0005717] Shutdown - SaveConfigData Complete [t=00:04:22.797807][f=0005717] Shutdown Widget - Chili Highlight [t=00:04:22.797826][f=0005717] Shutdown Widget - Deferred rendering GL4 [t=00:04:22.797979][f=0005717] Shutdown Widget - Draw After Chili [t=00:04:22.797999][f=0005717] Shutdown Widget - API Unit Tracker GL4 [t=00:04:22.798019][f=0005717] Shutdown Widget - EPIC Menu [t=00:04:22.799598][f=0005717] Shutdown Widget - Chili Widget Selector [t=00:04:22.800939][f=0005717] Shutdown Widget - Depth of Field Shader [t=00:04:22.800984][f=0005717] Shutdown Widget - Chili Minimap [t=00:04:22.801115][f=0005717] Shutdown Widget - Deferred rendering [t=00:04:22.801142][f=0005717] SSAO: Deferred rendering disabled, disabling. [t=00:04:22.803809][f=0005717] Shutdown Widget - Deferred rendering [t=00:04:22.803826][f=0005717] SSAO: Deferred rendering disabled, disabling. [t=00:04:22.804817][f=0005717] Shutdown Widget - Local Team Colors [t=00:04:22.804835][f=0005717] Shutdown Widget - Display Keys 2 [t=00:04:22.804859][f=0005717] Shutdown Widget - Save Game Menu [t=00:04:22.804869][f=0005717] Shutdown Widget - Highlight Model Api GL4 [t=00:04:22.804893][f=0005717] Shutdown Widget - Unit Icons [t=00:04:22.804941][f=0005717] Shutdown Widget - Noises [t=00:04:22.804954][f=0005717] Shutdown Widget - Attrition Counter [t=00:04:22.805210][f=0005717] Shutdown Widget - HealthBars [t=00:04:22.807072][f=0005717] Shutdown Widget - Selected Units GL4 2 [t=00:04:22.807090][f=0005717] Shutdown Widget - BuildETA [t=00:04:22.807102][f=0005717] Shutdown Widget - Chili Chicken Panel [t=00:04:22.807133][f=0005717] Shutdown Widget - External VR Grid [t=00:04:22.807164][f=0005717] Shutdown Widget - Win Counter [t=00:04:22.807185][f=0005717] Shutdown Widget - EndGame APM stats [t=00:04:22.808617][f=0005717] Shutdown Widget - Modular Comm Info [t=00:04:22.808635][f=0005717] Shutdown Widget - Attack Warning [t=00:04:22.808648][f=0005717] Shutdown Widget - Reclaim Field Highlight [t=00:04:22.808658][f=0005717] Shutdown Widget - State Reverse and Latency [t=00:04:22.808668][f=0005717] Shutdown Widget - Music Player v2 [t=00:04:22.808680][f=0005717] Shutdown Widget - Stereo3D [t=00:04:22.808694][f=0005717] Shutdown Widget - Chili EndGame Window [t=00:04:22.808721][f=0005717] Shutdown Widget - Darkening [t=00:04:22.808742][f=0005717] Shutdown Widget - Showeco and Grid Drawer [t=00:04:22.808752][f=0005717] Shutdown Widget - Defense Range Zero-K [t=00:04:22.808768][f=0005717] Shutdown Widget - Grab Input [t=00:04:22.812037][f=0005717] Input grabbing is disabled! [t=00:04:22.812066][f=0005717] Shutdown Widget - Highlight Geos [t=00:04:22.812079][f=0005717] Shutdown Widget - Transport AI [t=00:04:22.812091][f=0005717] Shutdown Widget - Missile Silo Range [t=00:04:22.812149][f=0005717] Shutdown Widget - Local Widgets Config [t=00:04:22.812202][f=0005717] Shutdown Widget - MinimapEvents [t=00:04:22.812215][f=0005717] Shutdown Widget - Point Tracker [t=00:04:22.812249][f=0005717] Shutdown Widget - Context Menu [t=00:04:22.812262][f=0005717] Shutdown Widget - Chili Spectator Panels [t=00:04:22.812275][f=0005717] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:22.812293][f=0005717] Shutdown Widget - Chili Nuke Warning [t=00:04:22.812312][f=0005717] Shutdown Widget - Chili Economy Panel Default [t=00:04:22.812416][f=0005717] Shutdown Widget - Startup Info and Selector [t=00:04:22.812436][f=0005717] Shutdown Widget - Attack AoE [t=00:04:22.812450][f=0005717] Shutdown Widget - Spotter [t=00:04:22.812459][f=0005717] Shutdown Widget - Selection Send [t=00:04:22.812472][f=0005717] Shutdown Widget - TeamPlatter [t=00:04:22.812994][f=0005717] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:22.813119][f=0005717] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:22.813144][f=0005717] Shutdown Widget - Global Build Command [t=00:04:22.813325][f=0005717] Shutdown Widget - LupsManager [t=00:04:22.813352][f=0005717] Shutdown Widget - Receive Units Indicator [t=00:04:22.813369][f=0005717] Shutdown Widget - Newton Firezone [t=00:04:22.813387][f=0005717] Shutdown Widget - Chili Pro Console [t=00:04:22.813999][f=0005717] Shutdown Widget - Persistent Build Height [t=00:04:22.814021][f=0005717] Shutdown Widget - Lasso Terraform GUI [t=00:04:22.814056][f=0005717] Shutdown Widget - Chili Framework [t=00:04:22.814065][f=0005717] Shutdown Widget - Lups [t=00:04:22.814151][f=0005717] Shutdown Widget - Mex Placement Handler [t=00:04:22.814165][f=0005717] Shutdown Widget - Custom Markers [t=00:04:22.814199][f=0005717] Shutdown Widget - Chili Core Selector [t=00:04:22.814282][f=0005717] Shutdown Widget - Select Keys [t=00:04:22.814304][f=0005717] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:22.814324][f=0005717] Shutdown Widget - Pause Screen [t=00:04:22.814467][f=0005717] Shutdown Widget - Bloom Shader Deferred [t=00:04:22.814482][f=0005717] Shutdown Widget - Color Blindness Correction [t=00:04:22.814494][f=0005717] Shutdown Widget - Layout Handler [t=00:04:22.814509][f=0005717] Shutdown Widget - Text To Speech Control [t=00:04:22.814532][f=0005717] End widgetHandler:Shutdown [t=00:04:22.890252][f=0005717] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8472871, 0.0} allocedSize{int+, int-, ext}={0, 0, 1765406805}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0236} [t=00:04:22.890393][f=0005717] [Game::KillLua][2] dtor=0 luaGaia=0000021948ad4ff0 [t=00:04:22.900905][f=0005717] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:22.901014][f=0005717] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:22.901056][f=0005717] [Game::KillLua][3] dtor=0 luaRules=00000219453c4850 [t=00:04:22.901111][f=0005717] Start gadgetHandler:Shutdown [t=00:04:22.901125][f=0005717] Shutdown - StartSetup [t=00:04:22.901133][f=0005717] Shutdown - UnitMorph [t=00:04:22.901360][f=0005717] Shutdown - Carrier Drones [t=00:04:22.901372][f=0005717] Shutdown - Missile Silo Controller [t=00:04:22.901388][f=0005717] Shutdown - Modular Comm Info [t=00:04:22.901403][f=0005717] Shutdown - Terrain Texture Handler [t=00:04:22.901412][f=0005717] Shutdown - UnitCloakShield [t=00:04:22.901505][f=0005717] Shutdown - Starlight Handler [t=00:04:22.901521][f=0005717] End gadgetHandler:Shutdown [t=00:04:22.929837][f=0005717] Start gadgetHandler:Shutdown [t=00:04:22.929861][f=0005717] Shutdown - Teleport Throw [t=00:04:22.929872][f=0005717] Shutdown - UnitMorph [t=00:04:22.929903][f=0005717] Shutdown - Commander Skin Renderer [t=00:04:22.930270][f=0005717] Shutdown - Missile fired callins [t=00:04:22.930285][f=0005717] Shutdown - Modular Comm Info [t=00:04:22.930293][f=0005717] Shutdown - Retreat Command [t=00:04:22.930304][f=0005717] Shutdown - Shockwaves [t=00:04:22.930312][f=0005717] Shutdown - Unit tint API [t=00:04:22.930320][f=0005717] Shutdown - Unit glow API [t=00:04:22.930329][f=0005717] Shutdown - UnitCloakShield [t=00:04:22.930339][f=0005717] Shutdown - Lups Cloak FX [t=00:04:22.930353][f=0005717] Shutdown - Lups [t=00:04:22.930447][f=0005717] Shutdown - Lups Shield [t=00:04:22.930476][f=0005717] End gadgetHandler:Shutdown [t=00:04:22.943569][f=0005717] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 468, 0.0} allocedSize{int+, int-, ext}={0, 0, 69592}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0043} [t=00:04:22.943760][f=0005717] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:22.943840][f=0005717] [Game::KillLua][4] dtor=0 [t=00:04:22.943850][f=0005717] [Game::KillLua][5] dtor=0 [t=00:04:22.970743][f=0005717] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-11_21-25-38-314_Theta Crystals 1_105.1.1-2511-g747f18b BAR105.sdfz" (93513 bytes) [t=00:04:22.970888][f=0005717] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:23.016141][f=0005717] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:23.016182][f=0005717] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:04:23.016265][f=0005717] [Sound] [Sound::UpdateThread][4] ctx=00000218e54f44d0 dev=00000218e53d2770 [t=00:04:23.016511][f=0005717] [Sound] [Sound::UpdateThread][5] ctx=00000218e54f44d0 dev=00000218e53d2770 [t=00:04:23.016549][f=0005717] [Sound] [Sound::Cleanup][alcDestroyContext(00000218e54f44d0)] [t=00:04:23.017870][f=0005717] [Sound] [Sound::Cleanup][alcCloseDevice(00000218e53d2770)] [t=00:04:23.018160][f=0005717] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:23.049002][f=0005717] [Sound] [Sound::UpdateThread][6] [t=00:04:23.049707][f=0005717] [Game::~CGame][1] [t=00:04:23.049723][f=0005717] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:23.049732][f=0005717] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:23.049751][f=0005717] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:23.049758][f=0005717] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:23.049764][f=0005717] [Game::KillLua][4] dtor=1 [t=00:04:23.049771][f=0005717] [Game::KillLua][5] dtor=1 [t=00:04:23.050130][f=0005717] [Game::KillMisc][1] [t=00:04:23.050139][f=0005717] [Game::KillMisc][2] [t=00:04:23.050380][f=0005717] [Game::KillMisc][3] [t=00:04:23.050480][f=0005717] [Game::KillRendering][1] [t=00:04:23.070994][f=0005717] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:23.080306][f=0005717] [3DOParser::Kill] allocated 62 pieces [t=00:04:23.080393][f=0005717] [S3OParser::Kill] allocated 5521 pieces [t=00:04:23.080682][f=0005717] [AssParser::Kill] allocated 701 pieces [t=00:04:23.123862][f=0005717] [Game::KillInterface][1] [t=00:04:23.124111][f=0005717] [Game::KillInterface][2] [t=00:04:23.124782][f=0005717] [Game::KillSimulation][1] [t=00:04:23.124902][f=0005717] [Game::KillSimulation][2] [t=00:04:23.143999][f=0005717] [CCollisionHandler] dis-/continuous tests: 333/2370238 [t=00:04:23.144040][f=0005717] [Game::KillSimulation][3] [t=00:04:23.145382][f=0005717] [~CPathCache(28x28)] cacheHits=18 hitPercentage=35% numHashColls=0 maxCacheSize=6 [t=00:04:23.145483][f=0005717] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:23.145604][f=0005717] [~CPathCache(56x56)] cacheHits=16 hitPercentage=21% numHashColls=0 maxCacheSize=11 [t=00:04:23.145782][f=0005717] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:23.146035][f=0005717] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:23.150385][f=0005717] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,473}; shared=0%; cached=4% [t=00:04:23.160727][f=0005717] [Game::KillSimulation][4] [t=00:04:23.222026][f=0005717] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:23.222054][f=0005717] [Game::~CGame][2] [t=00:04:23.222062][f=0005717] [Game::~CGame][3] [t=00:04:23.222238][f=0005717] [SpringApp::Kill][3] [t=00:04:23.222481][f=0005717] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 421125 bytes sent in 4696 packets (89.677 bytes/packet) 264032 bytes recv'd in 5337 packets (49.472 bytes/packet) {0.100x, 0.121x} relative protocol overhead {up, down} 14582 incoming chunks dropped, 11892 outgoing chunks resent 4271 incoming chunks processed [t=00:04:23.222653][f=0005717] [SpringApp::Kill][4] font=00000218c8aba180 [t=00:04:23.228266][f=0005717] [SpringApp::Kill][5] [t=00:04:23.230960][f=0005717] [SpringApp::Kill][6] [t=00:04:23.230978] [SpringApp::Kill][7] [t=00:04:23.233073] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:23.233088] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:23.233104] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:23.233113] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:23.233122] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:04:23.233130] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:23.233142] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:04:23.233151] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {27020, 1048576, 1048576}, EBO = {40530, 2097152, 2097152} [t=00:04:23.233159] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:23.233200] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:23.233212] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:23.233221] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:23.233237] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152} [t=00:04:23.337610] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:23.337627] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:23.337634] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:23.337640] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:04:23.337646] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:23.338149] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>] [t=00:04:23.338178] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:23.338187] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000218e540b540) [t=00:04:23.338234] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000218e540a150) [t=00:04:23.339511] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>(section=1)] #archives[section]=1 #files[section]=21 [t=00:04:23.339539] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (00000218c8dcb690) [t=00:04:23.339616] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:23.339631] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000218e540a620) [t=00:04:23.339658] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000218e540b8b0) [t=00:04:23.339753] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000218e540aba0) [t=00:04:23.339846] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:23.339863] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:23.339932] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:23.339952] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:23.339961] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:23.339971] [VFS] [SpringVFS::DeleteArchives<this=00000218c8bf74a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:23.340260] [SpringApp::Kill][8] [t=00:04:23.340270] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:23.340283] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:04:23.340288] [WatchDog::Uninstall][2] [t=00:04:24.155874] [WatchDog::Uninstall][3] [t=00:04:24.155889] [SpringApp::Kill][9]
infolog_full.txt (truncated):