Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.013920] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.013960] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.013983] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014000] [t=00:00:00.014007] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014016] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014024] Use "none" to disable the default log sections. [t=00:00:00.014038] ============== </Log Sections> ============== [t=00:00:00.014047] ============== <User Config> ============== [t=00:00:00.014181] AllowDeferredMapRendering = 1 [t=00:00:00.014190] AllowDeferredModelRendering = 1 [t=00:00:00.014195] AnimationMT = 0 [t=00:00:00.014200] BumpWaterBlurReflection = 1 [t=00:00:00.014207] BumpWaterTexSizeReflection = 128 [t=00:00:00.014214] CamFreeScrollSpeed = 50 [t=00:00:00.014219] CamMode = 1 [t=00:00:00.014224] CubeTexSizeReflection = 1 [t=00:00:00.014234] CubeTexSizeSpecular = 1 [t=00:00:00.014241] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014246] EdgeMoveDynamic = 0 [t=00:00:00.014251] EdgeMoveWidth = 0.003 [t=00:00:00.014257] FPSFOV = 90 [t=00:00:00.014262] FPSScrollSpeed = 50 [t=00:00:00.014266] FontSize = 18 [t=00:00:00.014271] FullscreenEdgeMove = 0 [t=00:00:00.014277] GrassDetail = 0 [t=00:00:00.014281] GroundDecals = 2 [t=00:00:00.014285] GroundDetail = 90 [t=00:00:00.014290] HangTimeout = 30 [t=00:00:00.014298] HardwareCursor = 1 [t=00:00:00.014306] InitialNetworkTimeout = 0 [t=00:00:00.014311] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.014316] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.014321] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.014328] LinkOutgoingBandwidth = 262144 [t=00:00:00.014333] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.014338] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.014345] MSAALevel = 1 [t=00:00:00.014349] MaxParticles = 15000 [t=00:00:00.014357] MaxSounds = 32 [t=00:00:00.014365] MaximumTransmissionUnit = 0 [t=00:00:00.014369] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.014374] MiniMapMarker = 0 [t=00:00:00.014382] MouseDragScrollThreshold = 0 [t=00:00:00.014387] NetworkLossFactor = 2 [t=00:00:00.014392] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014398] OverheadScrollSpeed = 50 [t=00:00:00.014403] ReconnectTimeout = 0 [t=00:00:00.014407] RotOverheadScrollSpeed = 50 [t=00:00:00.014412] RotateLogFiles = 1 [t=00:00:00.014421] ShadowMapSize = 1024 [t=00:00:00.014428] Shadows = 1 [t=00:00:00.014432] ShowClock = 0 [t=00:00:00.014437] SoftParticles = 2 [t=00:00:00.014442] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014449] UnitIconDist = 151 [t=00:00:00.014454] UpdateBoundingVolumeMT = 0 [t=00:00:00.014458] UpdateWeaponVectorsMT = 0 [t=00:00:00.014465] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014470] UseLuaMemPools = 0 [t=00:00:00.014475] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014507] VFSCacheArchiveFiles = 0 [t=00:00:00.014516] VSync = 1 [t=00:00:00.014520] Water = 4 [t=00:00:00.014525] WindowBorderless = 1 [t=00:00:00.014529] WindowPosY = 0 [t=00:00:00.014534] WindowedEdgeMove = 0 [t=00:00:00.014539] XResolutionWindowed = 1920 [t=00:00:00.014543] YResolutionWindowed = 1080 [t=00:00:00.014557] ============== </User Config> ============== [t=00:00:00.014565] ============== <User System> ============== [t=00:00:00.014575] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.014586] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014594] Compiler Version: gcc-13.2.0 [t=00:00:00.014627] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.014675] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.014685] Binary Word Size: 64-bit (native) [t=00:00:00.014691] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014700] Physical CPU Cores: 6 [t=00:00:00.014708] Logical CPU Cores: 12 [t=00:00:00.014712] ============== </User System> ============== [t=00:00:00.014720] Run: thread affinity fff [t=00:00:00.014840] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014848] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014852] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014857] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014861] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.016176] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.016197] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.021732] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.040611] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.040627] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.040633] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.040640] [11] 2560x1080x24bpp@144Hz [t=00:00:00.040653] [14] 1920x1440x24bpp@144Hz [t=00:00:00.040677] [19] 1920x1200x24bpp@144Hz [t=00:00:00.040684] [23] 1920x1080x24bpp@144Hz [t=00:00:00.040689] [30] 1720x1440x24bpp@144Hz [t=00:00:00.040695] [34] 1680x1050x24bpp@144Hz [t=00:00:00.040701] [40] 1600x1200x24bpp@144Hz [t=00:00:00.040709] [44] 1600x1024x24bpp@144Hz [t=00:00:00.040713] [50] 1600x900x24bpp@144Hz [t=00:00:00.040718] [55] 1440x1080x24bpp@144Hz [t=00:00:00.040725] [62] 1440x900x24bpp@144Hz [t=00:00:00.040729] [67] 1400x1050x24bpp@144Hz [t=00:00:00.040735] [73] 1366x768x24bpp@144Hz [t=00:00:00.040743] [78] 1360x768x24bpp@144Hz [t=00:00:00.040752] [83] 1280x1024x24bpp@144Hz [t=00:00:00.040756] [89] 1280x960x24bpp@144Hz [t=00:00:00.040762] [94] 1280x800x24bpp@144Hz [t=00:00:00.040767] [99] 1280x768x24bpp@144Hz [t=00:00:00.040773] [104] 1280x720x24bpp@144Hz [t=00:00:00.040778] [111] 1152x864x24bpp@144Hz [t=00:00:00.040782] [116] 1024x768x24bpp@144Hz [t=00:00:00.040789] [123] 800x600x24bpp@144Hz [t=00:00:00.040794] [130] 720x576x24bpp@144Hz [t=00:00:00.040799] [135] 720x480x24bpp@144Hz [t=00:00:00.040807] [141] 640x480x24bpp@144Hz [t=00:00:00.047567] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.047583] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.047588] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.047593] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.047597] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.047602] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.047609] [11] 1366x768x24bpp@144Hz [t=00:00:00.047614] [13] 1360x768x24bpp@144Hz [t=00:00:00.047634] [15] 1280x1024x24bpp@144Hz [t=00:00:00.047639] [17] 1280x960x24bpp@144Hz [t=00:00:00.047644] [19] 1280x800x24bpp@144Hz [t=00:00:00.047649] [21] 1280x768x24bpp@144Hz [t=00:00:00.047653] [23] 1280x720x24bpp@144Hz [t=00:00:00.047657] [25] 1280x600x24bpp@144Hz [t=00:00:00.047662] [27] 1152x864x24bpp@144Hz [t=00:00:00.047667] [29] 1024x768x24bpp@144Hz [t=00:00:00.047674] [31] 800x600x24bpp@144Hz [t=00:00:00.047679] [33] 640x480x24bpp@144Hz [t=00:00:00.047683] [35] 640x400x24bpp@144Hz [t=00:00:00.320532] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.321059] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.321077] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.348955] [GR::LogVersionInfo] [t=00:00:00.348974] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.348981] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.349007] GL vendor : NVIDIA Corporation [t=00:00:00.349013] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.349019] GLSL version: 4.60 NVIDIA [t=00:00:00.349023] GLEW version: 2.1.0 [t=00:00:00.349028] GPU memory : 6144MB (total) / 4801MB (available) [t=00:00:00.349038] SDL swap-int: 1 [t=00:00:00.349043] SDL driver : windows [t=00:00:00.349046] [t=00:00:00.349051] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.349060] GLSL shader support : 1 [t=00:00:00.349069] GL4 support : 1 [t=00:00:00.349074] FBO extension support : 1 [t=00:00:00.349088] NVX GPU mem-info support : 1 [t=00:00:00.349099] ATI GPU mem-info support : 0 [t=00:00:00.349114] Texture clamping to edge : 1 [t=00:00:00.349124] NPOT-texture support : 1 (1) [t=00:00:00.349133] S3TC/DXT1 texture support : 1/1 [t=00:00:00.349145] texture query-LOD support : 1 (1) [t=00:00:00.349153] MSAA frame-buffer support : 1 (1) [t=00:00:00.349168] Z-buffer depth : 32 (-) [t=00:00:00.349185] primitive-restart support : 1 (1) [t=00:00:00.349193] clip-space control support: 1 (1) [t=00:00:00.349202] seamless cube-map support : 1 (1) [t=00:00:00.349209] frag-depth layout support : 1 (1) [t=00:00:00.349220] persistent maps support : 1 (1) [t=00:00:00.349225] explicit attribs location : 1 (1) [t=00:00:00.349230] multi draw indirect : 1 (-) [t=00:00:00.349236] array textures : 1 (-) [t=00:00:00.349244] buffer copy support : 1 (-) [t=00:00:00.349254] indirect draw : 1 (-) [t=00:00:00.349261] base instance : 1 (-) [t=00:00:00.349265] [t=00:00:00.349270] max. FBO samples : 32 [t=00:00:00.349275] max. FS/program texture slots : 32/192 [t=00:00:00.349283] max. texture size : 32768 [t=00:00:00.349293] max. texture anisotropy level : 16.000000 [t=00:00:00.349300] max. vec4 varyings/attributes : 31/16 [t=00:00:00.349316] max. draw-buffers : 8 [t=00:00:00.349329] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.349335] max. uniform buffer-bindings : 84 [t=00:00:00.349340] max. uniform block-size : 64KB [t=00:00:00.349345] max. storage buffer-bindings : 96 [t=00:00:00.349350] max. storage block-size : 2047MB [t=00:00:00.349354] [t=00:00:00.349358] enable AMD-hacks : 0 [t=00:00:00.349363] compress MIP-maps: 0 [t=00:00:00.349417] Number of compressed texture formats: 23 [t=00:00:00.349455] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.349499] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.349769] [GR::UpdateGLConfigs] [t=00:00:00.349841] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.349857] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.349874] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.349888] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.349922] [GR::InitGLState] [t=00:00:00.350025] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.432866] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.435465] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.460758] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.465694] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.465742] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.466129] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.467108] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.467125] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.467217] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.467296] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.483432] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.483941] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.485669] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.485950] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.525463] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.525483] [VFS] [SpringVFS::ReserveArchives<this=000001c443a97cc0>] [t=00:00:00.525699] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.527933] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c443a97cc0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.527949] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.622321] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.622648] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.622748] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.622876] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.623032] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.623144] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.623269] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.623307] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.623701][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.623771][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.623848][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.623866][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.623874][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.623911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.638725][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.638743][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.638779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.638817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.638826][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.730029][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.3ms) [t=00:00:00.756266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.758133][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c4001bf7b0(default) context=000001c44306eb00 numChannels=2 frameSize=8 [t=00:00:00.758201][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.758214][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.758222][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.758229][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.758257][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.758286][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.758298][f=-000001] [Sound] Devices: [t=00:00:00.760762][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.760782][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.760790][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.760800][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.760807][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.761938][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.761961][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.838897][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 655958 MB [t=00:00:00.840758][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.841634][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:00.842920][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon [t=00:00:01.129095][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0) [t=00:00:01.129950][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.130238][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.130705][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.172219][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.173652][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.173819][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.175446][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.217598][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb" [t=00:00:01.217753][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.217834][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.260879][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.261007][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.261110][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.261240][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.261327][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.105156][f=-000001] Initialize [t=00:00:18.105296][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:18.106182][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.106387][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:18.106609][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:18.106850][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:18.107172][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:18.107439][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:18.108421][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.108660][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.109111][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.109316][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.128713][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.129157][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.129712][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.129995][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.306958][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.307376][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.307835][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.313513][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.313814][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.314843][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.315154][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.315859][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.316266][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.316605][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.316930][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.317184][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.317217][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.317226][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.317322][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.318332][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.319170][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.319409][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.319669][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.319944][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.320170][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.320394][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.320731][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.321627][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.321883][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.322094][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.322307][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.322523][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.322723][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.323204][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.323440][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.323909][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.324261][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.324692][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.324955][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.325194][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.325482][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.325702][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.331551][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.336416][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.336797][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.337168][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.337577][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.339127][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.339371][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.342083][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.342413][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.342698][f=-000001] Mex Placement Initialised with 76 spots. [t=00:00:18.345021][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.345364][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.346235][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.346804][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.348317][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.348569][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.348807][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.351006][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.352013][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.358041][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.358347][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.360204][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.366536][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.367338][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.367702][f=-000001] SetSunLighting [t=00:00:18.368260][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.377635][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.378001][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.378236][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.378253][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.378534][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.378830][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.381494][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.382698][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.383731][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.388882][f=-000001] Writing last game win data [t=00:00:18.399106][f=-000001] LuaUI v0.3 [t=00:00:18.588236][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.718245][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.718313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.729654][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.729672][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 11ms [t=00:00:18.743064][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10702, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876502}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0183} [t=00:00:19.429330][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.780660][f=-000001] GameID: e09809678d69c132108f3e80b21e942a [t=00:00:19.781066][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.781080][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.781319][f=-000001] -> Connection established (given id 0) [t=00:00:19.781367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241" [t=00:00:19.781394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.781412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)" [t=00:00:19.781428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)" [t=00:00:19.781448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)" [t=00:00:19.781462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)" [t=00:00:19.781482][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)" [t=00:00:19.781499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)" [t=00:00:19.781524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)" [t=00:00:19.781539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)" [t=00:00:19.781553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)" [t=00:00:19.781570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)" [t=00:00:19.781584][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)" [t=00:00:19.781615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)" [t=00:00:19.781655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)" [t=00:00:19.781678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)" [t=00:00:19.781710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)" [t=00:00:19.781734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)" [t=00:00:19.781747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)" [t=00:00:19.781759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)" [t=00:00:19.781774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)" [t=00:00:19.781809][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)" [t=00:00:19.781826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)" [t=00:00:19.781840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)" [t=00:00:19.781873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)" [t=00:00:19.781887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)" [t=00:00:19.781898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)" [t=00:00:19.781914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)" [t=00:00:19.781925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)" [t=00:00:19.781940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)" [t=00:00:19.781951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)" [t=00:00:19.781994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)" [t=00:00:19.782010][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)" [t=00:00:19.782028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)" [t=00:00:19.782040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)" [t=00:00:19.782072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]" [t=00:00:19.782092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]" [t=00:00:19.810460][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.991555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c4c5d2f190,000001c4f69b51a0}][locale="C"]" [t=00:00:19.991622][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:41.975774][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:53.189549][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:26.397424][f=0000996] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:43.123005][f=0005099] game_message: Metal Extractor is under attack [t=00:04:00.729537][f=0005626] game_message: Metal Extractor is under attack [t=00:04:06.225294][f=0005791] game_message: Solar Collector is under attack [t=00:04:13.219534][f=0006000] [SpringApp::Kill][1] fromRun=1 [t=00:04:13.219556][f=0006000] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:13.244465][f=0006000] [async=0] threads=6 tasks=177450 {sum,avg}{exec,wait}time={{4656.317, 0.026}, {11861.657, 0.067}}ms [t=00:04:13.244509][f=0006000] thread=1 tasks=35490 {sum,min,max,avg}{exec,wait}time={{1047.355, 0.000, 151.605, 0.030}, {1594.643, 0.000, 18446744027136.000, 0.045}}ms [t=00:04:13.244523][f=0006000] thread=2 tasks=35490 {sum,min,max,avg}{exec,wait}time={{941.993, 0.000, 146.680, 0.027}, {2583.467, 0.000, 18446744027136.000, 0.073}}ms [t=00:04:13.244536][f=0006000] thread=3 tasks=35490 {sum,min,max,avg}{exec,wait}time={{954.881, 0.000, 149.945, 0.027}, {2603.499, 0.000, 18446744027136.000, 0.073}}ms [t=00:04:13.244553][f=0006000] thread=4 tasks=35490 {sum,min,max,avg}{exec,wait}time={{835.525, 0.000, 141.830, 0.024}, {2613.832, 0.000, 12.860, 0.074}}ms [t=00:04:13.244566][f=0006000] thread=5 tasks=35490 {sum,min,max,avg}{exec,wait}time={{876.563, 0.000, 133.794, 0.025}, {2466.217, 0.000, 12.537, 0.069}}ms [t=00:04:13.244577][f=0006000] [async=1] threads=6 tasks=3579 {sum,avg}{exec,wait}time={{27532.689, 7.693}, {15374685.000, 4295.805}}ms [t=00:04:13.244620][f=0006000] thread=1 tasks=715 {sum,min,max,avg}{exec,wait}time={{5494.645, 0.000, 801.571, 7.685}, {3071275.750, 0.002, 5521.414, 4295.491}}ms [t=00:04:13.244640][f=0006000] thread=2 tasks=712 {sum,min,max,avg}{exec,wait}time={{5502.980, 0.000, 1063.886, 7.729}, {3082192.250, 0.083, 5523.827, 4328.922}}ms [t=00:04:13.244675][f=0006000] thread=3 tasks=716 {sum,min,max,avg}{exec,wait}time={{5494.565, 0.000, 1063.895, 7.674}, {3071064.500, 0.345, 5521.398, 4289.196}}ms [t=00:04:13.244708][f=0006000] thread=4 tasks=718 {sum,min,max,avg}{exec,wait}time={{5525.210, 0.001, 1063.664, 7.695}, {3085759.000, 0.443, 5524.062, 4297.714}}ms [t=00:04:13.244730][f=0006000] thread=5 tasks=718 {sum,min,max,avg}{exec,wait}time={{5515.289, 0.000, 801.684, 7.681}, {3064393.250, 0.043, 5521.064, 4267.957}}ms [t=00:04:13.244739][f=0006000] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:13.244771][f=0006000] [SpringApp::Kill][2] [t=00:04:13.244828][f=0006000] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:13.244853][f=0006000] [Game::KillLua][1] dtor=0 luaUI=000001c4f69d30c0 [t=00:04:13.244893][f=0006000] Start widgetHandler:Shutdown [t=00:04:13.248134][f=0006000] Shutdown - SaveOrderList Complete [t=00:04:13.249862][f=0006000] Writing last game win data [t=00:04:13.258299][f=0006000] Shutdown - SaveConfigData Complete [t=00:04:13.258323][f=0006000] Shutdown Widget - Chili Highlight [t=00:04:13.258339][f=0006000] Shutdown Widget - Deferred rendering GL4 [t=00:04:13.258414][f=0006000] Shutdown Widget - Draw After Chili [t=00:04:13.258428][f=0006000] Shutdown Widget - API Unit Tracker GL4 [t=00:04:13.258450][f=0006000] Shutdown Widget - EPIC Menu [t=00:04:13.259835][f=0006000] Shutdown Widget - Chili Minimap [t=00:04:13.259946][f=0006000] Shutdown Widget - Depth of Field Shader [t=00:04:13.259962][f=0006000] Shutdown Widget - Chili Widget Selector [t=00:04:13.261412][f=0006000] Shutdown Widget - Deferred rendering [t=00:04:13.261427][f=0006000] SSAO: Deferred rendering disabled, disabling. [t=00:04:13.264151][f=0006000] Shutdown Widget - Deferred rendering [t=00:04:13.264173][f=0006000] SSAO: Deferred rendering disabled, disabling. [t=00:04:13.265239][f=0006000] Shutdown Widget - Local Team Colors [t=00:04:13.265254][f=0006000] Shutdown Widget - Display Keys 2 [t=00:04:13.265279][f=0006000] Shutdown Widget - Save Game Menu [t=00:04:13.265320][f=0006000] Shutdown Widget - Highlight Model Api GL4 [t=00:04:13.265342][f=0006000] Shutdown Widget - Unit Icons [t=00:04:13.265372][f=0006000] Shutdown Widget - HealthBars [t=00:04:13.266751][f=0006000] Shutdown Widget - Attrition Counter [t=00:04:13.266983][f=0006000] Shutdown Widget - Noises [t=00:04:13.267005][f=0006000] Shutdown Widget - Chili Chicken Panel [t=00:04:13.267068][f=0006000] Shutdown Widget - BuildETA [t=00:04:13.267094][f=0006000] Shutdown Widget - Selected Units GL4 2 [t=00:04:13.267109][f=0006000] Shutdown Widget - External VR Grid [t=00:04:13.267124][f=0006000] Shutdown Widget - Win Counter [t=00:04:13.267138][f=0006000] Shutdown Widget - EndGame APM stats [t=00:04:13.268549][f=0006000] Shutdown Widget - Modular Comm Info [t=00:04:13.268577][f=0006000] Shutdown Widget - Startup Info and Selector [t=00:04:13.268599][f=0006000] Shutdown Widget - Chili Economy Panel Default [t=00:04:13.268712][f=0006000] Shutdown Widget - Chili Nuke Warning [t=00:04:13.268728][f=0006000] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:13.268745][f=0006000] Shutdown Widget - Chili Spectator Panels [t=00:04:13.268760][f=0006000] Shutdown Widget - Context Menu [t=00:04:13.268772][f=0006000] Shutdown Widget - Point Tracker [t=00:04:13.268785][f=0006000] Shutdown Widget - MinimapEvents [t=00:04:13.268810][f=0006000] Shutdown Widget - Local Widgets Config [t=00:04:13.268829][f=0006000] Shutdown Widget - Missile Silo Range [t=00:04:13.268842][f=0006000] Shutdown Widget - Transport AI [t=00:04:13.268853][f=0006000] Shutdown Widget - Highlight Geos [t=00:04:13.268864][f=0006000] Shutdown Widget - Grab Input [t=00:04:13.272071][f=0006000] Input grabbing is disabled! [t=00:04:13.272089][f=0006000] Shutdown Widget - Defense Range Zero-K [t=00:04:13.272111][f=0006000] Shutdown Widget - Showeco and Grid Drawer [t=00:04:13.272124][f=0006000] Shutdown Widget - Darkening [t=00:04:13.272143][f=0006000] Shutdown Widget - Chili EndGame Window [t=00:04:13.272159][f=0006000] Shutdown Widget - Stereo3D [t=00:04:13.272174][f=0006000] Shutdown Widget - Music Player v2 [t=00:04:13.272194][f=0006000] Shutdown Widget - State Reverse and Latency [t=00:04:13.272206][f=0006000] Shutdown Widget - Reclaim Field Highlight [t=00:04:13.272215][f=0006000] Shutdown Widget - Attack Warning [t=00:04:13.272232][f=0006000] Shutdown Widget - Attack AoE [t=00:04:13.272243][f=0006000] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:13.272252][f=0006000] Shutdown Widget - TeamPlatter [t=00:04:13.272720][f=0006000] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:13.272817][f=0006000] Shutdown Widget - Selection Send [t=00:04:13.272832][f=0006000] Shutdown Widget - Spotter [t=00:04:13.272842][f=0006000] Shutdown Widget - LupsManager [t=00:04:13.272858][f=0006000] Shutdown Widget - Global Build Command [t=00:04:13.273051][f=0006000] Shutdown Widget - Newton Firezone [t=00:04:13.273064][f=0006000] Shutdown Widget - Receive Units Indicator [t=00:04:13.273074][f=0006000] Shutdown Widget - Chili Pro Console [t=00:04:13.273565][f=0006000] Shutdown Widget - Persistent Build Height [t=00:04:13.273581][f=0006000] Shutdown Widget - Lasso Terraform GUI [t=00:04:13.273590][f=0006000] Shutdown Widget - Lups [t=00:04:13.273650][f=0006000] Shutdown Widget - Chili Framework [t=00:04:13.273663][f=0006000] Shutdown Widget - Chili Core Selector [t=00:04:13.273740][f=0006000] Shutdown Widget - Custom Markers [t=00:04:13.273755][f=0006000] Shutdown Widget - Mex Placement Handler [t=00:04:13.273765][f=0006000] Shutdown Widget - Select Keys [t=00:04:13.273783][f=0006000] Shutdown Widget - Pause Screen [t=00:04:13.273944][f=0006000] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:13.273967][f=0006000] Shutdown Widget - Bloom Shader Deferred [t=00:04:13.273978][f=0006000] Shutdown Widget - Text To Speech Control [t=00:04:13.274000][f=0006000] Shutdown Widget - Layout Handler [t=00:04:13.274018][f=0006000] Shutdown Widget - Color Blindness Correction [t=00:04:13.274029][f=0006000] End widgetHandler:Shutdown [t=00:04:13.334248][f=0006000] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8860499, 0.0} allocedSize{int+, int-, ext}={0, 0, 1822000213}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0246} [t=00:04:13.334479][f=0006000] [Game::KillLua][2] dtor=0 luaGaia=000001c4f69b51a0 [t=00:04:13.343433][f=0006000] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:13.343484][f=0006000] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:13.343620][f=0006000] [Game::KillLua][3] dtor=0 luaRules=000001c4c5d2f190 [t=00:04:13.343657][f=0006000] Start gadgetHandler:Shutdown [t=00:04:13.343668][f=0006000] Shutdown - StartSetup [t=00:04:13.343675][f=0006000] Shutdown - UnitMorph [t=00:04:13.344343][f=0006000] Shutdown - Carrier Drones [t=00:04:13.344357][f=0006000] Shutdown - Missile Silo Controller [t=00:04:13.344366][f=0006000] Shutdown - Modular Comm Info [t=00:04:13.344374][f=0006000] Shutdown - Terrain Texture Handler [t=00:04:13.344389][f=0006000] Shutdown - UnitCloakShield [t=00:04:13.344620][f=0006000] Shutdown - Starlight Handler [t=00:04:13.344647][f=0006000] End gadgetHandler:Shutdown [t=00:04:13.377348][f=0006000] Start gadgetHandler:Shutdown [t=00:04:13.377368][f=0006000] Shutdown - Teleport Throw [t=00:04:13.377378][f=0006000] Shutdown - UnitMorph [t=00:04:13.377393][f=0006000] Shutdown - Commander Skin Renderer [t=00:04:13.378221][f=0006000] Shutdown - Missile fired callins [t=00:04:13.378235][f=0006000] Shutdown - Modular Comm Info [t=00:04:13.378258][f=0006000] Shutdown - Retreat Command [t=00:04:13.378270][f=0006000] Shutdown - Shockwaves [t=00:04:13.378278][f=0006000] Shutdown - Unit tint API [t=00:04:13.378286][f=0006000] Shutdown - Unit glow API [t=00:04:13.378292][f=0006000] Shutdown - UnitCloakShield [t=00:04:13.378302][f=0006000] Shutdown - Lups Cloak FX [t=00:04:13.378310][f=0006000] Shutdown - Lups [t=00:04:13.378393][f=0006000] Shutdown - Lups Shield [t=00:04:13.378470][f=0006000] End gadgetHandler:Shutdown [t=00:04:13.391597][f=0006000] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1332, 0.0} allocedSize{int+, int-, ext}={0, 0, 205784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0143} [t=00:04:13.391887][f=0006000] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:13.391981][f=0006000] [Game::KillLua][4] dtor=0 [t=00:04:13.391991][f=0006000] [Game::KillLua][5] dtor=0 [t=00:04:13.418999][f=0006000] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-11_21-30-10-515_Theta Crystals 1_105.1.1-2511-g747f18b BAR105.sdfz" (94665 bytes) [t=00:04:13.419171][f=0006000] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:13.433061][f=0006000] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:13.433096][f=0006000] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=00:04:13.433159][f=0006000] [Sound] [Sound::UpdateThread][4] ctx=000001c44306eb00 dev=000001c4001bf7b0 [t=00:04:13.433315][f=0006000] [Sound] [Sound::UpdateThread][5] ctx=000001c44306eb00 dev=000001c4001bf7b0 [t=00:04:13.433328][f=0006000] [Sound] [Sound::Cleanup][alcDestroyContext(000001c44306eb00)] [t=00:04:13.434433][f=0006000] [Sound] [Sound::Cleanup][alcCloseDevice(000001c4001bf7b0)] [t=00:04:13.434633][f=0006000] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:13.458384][f=0006000] [Sound] [Sound::UpdateThread][6] [t=00:04:13.458966][f=0006000] [Game::~CGame][1] [t=00:04:13.458981][f=0006000] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:13.458989][f=0006000] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:13.458996][f=0006000] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:13.459002][f=0006000] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:13.459018][f=0006000] [Game::KillLua][4] dtor=1 [t=00:04:13.459027][f=0006000] [Game::KillLua][5] dtor=1 [t=00:04:13.459300][f=0006000] [Game::KillMisc][1] [t=00:04:13.459309][f=0006000] [Game::KillMisc][2] [t=00:04:13.459618][f=0006000] [Game::KillMisc][3] [t=00:04:13.459713][f=0006000] [Game::KillRendering][1] [t=00:04:13.475522][f=0006000] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:13.484507][f=0006000] [3DOParser::Kill] allocated 62 pieces [t=00:04:13.484583][f=0006000] [S3OParser::Kill] allocated 5521 pieces [t=00:04:13.485006][f=0006000] [AssParser::Kill] allocated 701 pieces [t=00:04:13.529304][f=0006000] [Game::KillInterface][1] [t=00:04:13.529511][f=0006000] [Game::KillInterface][2] [t=00:04:13.530018][f=0006000] [Game::KillSimulation][1] [t=00:04:13.530141][f=0006000] [Game::KillSimulation][2] [t=00:04:13.549458][f=0006000] [CCollisionHandler] dis-/continuous tests: 147/2648141 [t=00:04:13.549479][f=0006000] [Game::KillSimulation][3] [t=00:04:13.550939][f=0006000] [~CPathCache(28x28)] cacheHits=6 hitPercentage=12% numHashColls=0 maxCacheSize=12 [t=00:04:13.551010][f=0006000] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:13.551134][f=0006000] [~CPathCache(56x56)] cacheHits=16 hitPercentage=16% numHashColls=0 maxCacheSize=19 [t=00:04:13.551205][f=0006000] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:13.551434][f=0006000] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:13.556621][f=0006000] [LosHandler::Kill] raycast instance cache-{hits,misses}={38,530}; shared=0%; cached=7% [t=00:04:13.567236][f=0006000] [Game::KillSimulation][4] [t=00:04:13.621580][f=0006000] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:13.621608][f=0006000] [Game::~CGame][2] [t=00:04:13.621615][f=0006000] [Game::~CGame][3] [t=00:04:13.621637][f=0006000] [SpringApp::Kill][3] [t=00:04:13.621839][f=0006000] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 424470 bytes sent in 4628 packets (91.718 bytes/packet) 264250 bytes recv'd in 5254 packets (50.295 bytes/packet) {0.103x, 0.119x} relative protocol overhead {up, down} 14801 incoming chunks dropped, 12098 outgoing chunks resent 4456 incoming chunks processed [t=00:04:13.622024][f=0006000] [SpringApp::Kill][4] font=000001c44395a180 [t=00:04:13.632160][f=0006000] [SpringApp::Kill][5] [t=00:04:13.636520][f=0006000] [SpringApp::Kill][6] [t=00:04:13.636539] [SpringApp::Kill][7] [t=00:04:13.637099] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.637116] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:13.637125] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:13.637137] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:13.637146] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {48, 65536, 65536}, EBO = {72, 262144, 262144} [t=00:04:13.637154] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.637196] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 2097152, 2097152} [t=00:04:13.637212] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32504, 1048576, 1048576}, EBO = {48756, 2097152, 2097152} [t=00:04:13.637227] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:13.637235] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.637285] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:13.637296] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:13.637322] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 2097152, 2097152} [t=00:04:13.724224] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:13.724262] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:13.724272] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:13.724279] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:04:13.724287] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:13.724895] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>] [t=00:04:13.724910] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:13.724929] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c4001ea1f0) [t=00:04:13.725002] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001c4001e9dd0) [t=00:04:13.726690] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=1)] #archives[section]=1 #files[section]=21 [t=00:04:13.726705] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000001c443c6d530) [t=00:04:13.726782] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:13.726798] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c4001eba00) [t=00:04:13.726826] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c4001ea610) [t=00:04:13.726904] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c4001ea4b0) [t=00:04:13.727031] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:13.727050] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:13.727089] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:13.727102] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:13.727119] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:13.727134] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:13.727522] [SpringApp::Kill][8] [t=00:04:13.727536] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:13.727545] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:04:13.727553] [WatchDog::Uninstall][2] [t=00:04:14.145609] [WatchDog::Uninstall][3] [t=00:04:14.145627] [SpringApp::Kill][9]
infolog_full.txt (truncated):