ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118951

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000097] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.013920] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.013960] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.013983]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.014000]   
[t=00:00:00.014007]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014016]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014024]   Use "none" to disable the default log sections.
[t=00:00:00.014038] ============== </Log Sections> ==============

[t=00:00:00.014047] ============== <User Config> ==============
[t=00:00:00.014181]   AllowDeferredMapRendering = 1
[t=00:00:00.014190]   AllowDeferredModelRendering = 1
[t=00:00:00.014195]   AnimationMT = 0
[t=00:00:00.014200]   BumpWaterBlurReflection = 1
[t=00:00:00.014207]   BumpWaterTexSizeReflection = 128
[t=00:00:00.014214]   CamFreeScrollSpeed = 50
[t=00:00:00.014219]   CamMode = 1
[t=00:00:00.014224]   CubeTexSizeReflection = 1
[t=00:00:00.014234]   CubeTexSizeSpecular = 1
[t=00:00:00.014241]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.014246]   EdgeMoveDynamic = 0
[t=00:00:00.014251]   EdgeMoveWidth = 0.003
[t=00:00:00.014257]   FPSFOV = 90
[t=00:00:00.014262]   FPSScrollSpeed = 50
[t=00:00:00.014266]   FontSize = 18
[t=00:00:00.014271]   FullscreenEdgeMove = 0
[t=00:00:00.014277]   GrassDetail = 0
[t=00:00:00.014281]   GroundDecals = 2
[t=00:00:00.014285]   GroundDetail = 90
[t=00:00:00.014290]   HangTimeout = 30
[t=00:00:00.014298]   HardwareCursor = 1
[t=00:00:00.014306]   InitialNetworkTimeout = 0
[t=00:00:00.014311]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.014316]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.014321]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.014328]   LinkOutgoingBandwidth = 262144
[t=00:00:00.014333]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.014338]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.014345]   MSAALevel = 1
[t=00:00:00.014349]   MaxParticles = 15000
[t=00:00:00.014357]   MaxSounds = 32
[t=00:00:00.014365]   MaximumTransmissionUnit = 0
[t=00:00:00.014369]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.014374]   MiniMapMarker = 0
[t=00:00:00.014382]   MouseDragScrollThreshold = 0
[t=00:00:00.014387]   NetworkLossFactor = 2
[t=00:00:00.014392]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.014398]   OverheadScrollSpeed = 50
[t=00:00:00.014403]   ReconnectTimeout = 0
[t=00:00:00.014407]   RotOverheadScrollSpeed = 50
[t=00:00:00.014412]   RotateLogFiles = 1
[t=00:00:00.014421]   ShadowMapSize = 1024
[t=00:00:00.014428]   Shadows = 1
[t=00:00:00.014432]   ShowClock = 0
[t=00:00:00.014437]   SoftParticles = 2
[t=00:00:00.014442]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.014449]   UnitIconDist = 151
[t=00:00:00.014454]   UpdateBoundingVolumeMT = 0
[t=00:00:00.014458]   UpdateWeaponVectorsMT = 0
[t=00:00:00.014465]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.014470]   UseLuaMemPools = 0
[t=00:00:00.014475]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.014507]   VFSCacheArchiveFiles = 0
[t=00:00:00.014516]   VSync = 1
[t=00:00:00.014520]   Water = 4
[t=00:00:00.014525]   WindowBorderless = 1
[t=00:00:00.014529]   WindowPosY = 0
[t=00:00:00.014534]   WindowedEdgeMove = 0
[t=00:00:00.014539]   XResolutionWindowed = 1920
[t=00:00:00.014543]   YResolutionWindowed = 1080
[t=00:00:00.014557] ============== </User Config> ==============

[t=00:00:00.014565] ============== <User System> ==============
[t=00:00:00.014575]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.014586]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.014594]        Compiler Version: gcc-13.2.0
[t=00:00:00.014627]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.014675]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.014685]        Binary Word Size: 64-bit (native)
[t=00:00:00.014691]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014700]      Physical CPU Cores: 6
[t=00:00:00.014708]       Logical CPU Cores: 12
[t=00:00:00.014712] ============== </User System> ==============

[t=00:00:00.014720] Run: thread affinity fff
[t=00:00:00.014840] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014848]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014852]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014857]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014861]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.016176] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.016197] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.021732] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.040611]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.040627]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.040633]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.040640]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.040653]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.040677]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.040684]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.040689]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.040695]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.040701]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.040709]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.040713]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.040718]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.040725]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.040729]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.040735]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.040743]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.040752]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.040756]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.040762]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.040767]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.040773]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.040778]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.040782]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.040789]         [123] 800x600x24bpp@144Hz
[t=00:00:00.040794]         [130] 720x576x24bpp@144Hz
[t=00:00:00.040799]         [135] 720x480x24bpp@144Hz
[t=00:00:00.040807]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047567]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047583]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047588]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047593]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047597]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047602]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047609]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047614]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047634]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047639]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047644]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047649]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047653]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047657]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047662]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047667]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047674]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047679]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047683]         [35] 640x400x24bpp@144Hz
[t=00:00:00.320532] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.321059] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.321077] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.348955] [GR::LogVersionInfo]
[t=00:00:00.348974]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.348981]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.349007]     GL vendor   : NVIDIA Corporation
[t=00:00:00.349013]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.349019]     GLSL version: 4.60 NVIDIA
[t=00:00:00.349023]     GLEW version: 2.1.0
[t=00:00:00.349028]     GPU memory  : 6144MB (total) / 4801MB (available)
[t=00:00:00.349038]     SDL swap-int: 1
[t=00:00:00.349043]     SDL driver  : windows
[t=00:00:00.349046]     
[t=00:00:00.349051]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.349060]     GLSL shader support       : 1
[t=00:00:00.349069]     GL4 support               : 1
[t=00:00:00.349074]     FBO extension support     : 1
[t=00:00:00.349088]     NVX GPU mem-info support  : 1
[t=00:00:00.349099]     ATI GPU mem-info support  : 0
[t=00:00:00.349114]     Texture clamping to edge  : 1
[t=00:00:00.349124]     NPOT-texture support      : 1 (1)
[t=00:00:00.349133]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.349145]     texture query-LOD support : 1 (1)
[t=00:00:00.349153]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.349168]     Z-buffer depth            : 32 (-)
[t=00:00:00.349185]     primitive-restart support : 1 (1)
[t=00:00:00.349193]     clip-space control support: 1 (1)
[t=00:00:00.349202]     seamless cube-map support : 1 (1)
[t=00:00:00.349209]     frag-depth layout support : 1 (1)
[t=00:00:00.349220]     persistent maps support   : 1 (1)
[t=00:00:00.349225]     explicit attribs location : 1 (1)
[t=00:00:00.349230]     multi draw indirect       : 1 (-)
[t=00:00:00.349236]     array textures            : 1 (-)
[t=00:00:00.349244]     buffer copy support       : 1 (-)
[t=00:00:00.349254]     indirect draw             : 1 (-)
[t=00:00:00.349261]     base instance             : 1 (-)
[t=00:00:00.349265]     
[t=00:00:00.349270]     max. FBO samples              : 32
[t=00:00:00.349275]     max. FS/program texture slots : 32/192
[t=00:00:00.349283]     max. texture size             : 32768
[t=00:00:00.349293]     max. texture anisotropy level : 16.000000
[t=00:00:00.349300]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.349316]     max. draw-buffers             : 8
[t=00:00:00.349329]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.349335]     max. uniform buffer-bindings  : 84
[t=00:00:00.349340]     max. uniform block-size       : 64KB
[t=00:00:00.349345]     max. storage buffer-bindings  : 96
[t=00:00:00.349350]     max. storage block-size       : 2047MB
[t=00:00:00.349354]     
[t=00:00:00.349358]     enable AMD-hacks : 0
[t=00:00:00.349363]     compress MIP-maps: 0
[t=00:00:00.349417]     Number of compressed texture formats: 23
[t=00:00:00.349455]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.349499] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.349769] [GR::UpdateGLConfigs]
[t=00:00:00.349841] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.349857] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.349874] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.349888] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.349922] [GR::InitGLState]
[t=00:00:00.350025] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.432866] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.435465] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.460758] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.465694] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.465742] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.466129] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.467108] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.467125] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.467217] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.467296] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.483432] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.483941] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.485669] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.485950] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.525463] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:00.525483] [VFS] [SpringVFS::ReserveArchives<this=000001c443a97cc0>]
[t=00:00:00.525699] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.527933] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c443a97cc0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.527949] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.622321] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.622648] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.622748] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.622876] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.623032] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.623144] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.623269] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.623307] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.623701][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.623771][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.623848][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.623866][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.623874][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.623911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.638725][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.638743][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.638779][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.638817][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.638826][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.730029][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.3ms)
[t=00:00:00.756266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.758133][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c4001bf7b0(default) context=000001c44306eb00  numChannels=2 frameSize=8
[t=00:00:00.758201][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.758214][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.758222][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.758229][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.758257][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.758286][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.758298][f=-000001] [Sound]   Devices:
[t=00:00:00.760762][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.760782][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.760790][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.760800][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.760807][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.761938][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.761961][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.838897][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 655958 MB
[t=00:00:00.840758][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.841634][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477
[t=00:00:00.842920][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon
[t=00:00:01.129095][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0)
[t=00:00:01.129950][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.130238][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.130705][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.172219][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.173652][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.173819][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.175446][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c443a97cc0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.217598][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb"
[t=00:00:01.217753][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.217834][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.260879][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.261007][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.261110][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.261240][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.261327][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:18.105156][f=-000001] Initialize
[t=00:00:18.105296][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:18.106182][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:18.106387][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:18.106609][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:18.106850][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:18.107172][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:18.107439][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:18.108421][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:18.108660][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:18.109111][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:18.109316][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:18.128713][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:18.129157][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:18.129712][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:18.129995][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:18.306958][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.307376][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.307835][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.313513][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.313814][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.314843][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.315154][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.315859][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.316266][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.316605][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.316930][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.317184][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.317217][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.317226][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.317322][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.318332][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.319170][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.319409][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.319669][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.319944][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.320170][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.320394][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.320731][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.321627][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.321883][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.322094][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.322307][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.322523][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.322723][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.323204][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.323440][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.323909][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.324261][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.324692][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.324955][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.325194][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.325482][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.325702][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.331551][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.336416][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.336797][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.337168][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.337577][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.339127][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.339371][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.342083][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.342413][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.342698][f=-000001] Mex Placement Initialised with 76 spots.
[t=00:00:18.345021][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.345364][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.346235][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.346804][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.348317][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.348569][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.348807][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.351006][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.352013][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.358041][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.358347][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.360204][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.366536][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.367338][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.367702][f=-000001] SetSunLighting
[t=00:00:18.368260][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.377635][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.378001][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.378236][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.378253][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.378534][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.378830][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.381494][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.382698][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.383731][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.388882][f=-000001] Writing last game win data
[t=00:00:18.399106][f=-000001] LuaUI v0.3
[t=00:00:18.588236][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:18.718245][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:18.718313][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:18.729654][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:18.729672][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 11ms
[t=00:00:18.743064][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10702, 0.0} allocedSize{int+, int-, ext}={0, 0, 1876502}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0183}
[t=00:00:19.429330][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:19.780660][f=-000001] GameID: e09809678d69c132108f3e80b21e942a
[t=00:00:19.781066][f=-000001] Connection attempt from LogicDaemon
[t=00:00:19.781080][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:19.781319][f=-000001]  -> Connection established (given id 0)
[t=00:00:19.781367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241"
[t=00:00:19.781394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:19.781412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)"
[t=00:00:19.781428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)"
[t=00:00:19.781448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)"
[t=00:00:19.781462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)"
[t=00:00:19.781482][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)"
[t=00:00:19.781499][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)"
[t=00:00:19.781524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)"
[t=00:00:19.781539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)"
[t=00:00:19.781553][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)"
[t=00:00:19.781570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)"
[t=00:00:19.781584][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)"
[t=00:00:19.781615][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)"
[t=00:00:19.781655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)"
[t=00:00:19.781678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)"
[t=00:00:19.781710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:00:19.781734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)"
[t=00:00:19.781747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:00:19.781759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)"
[t=00:00:19.781774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:00:19.781809][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)"
[t=00:00:19.781826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)"
[t=00:00:19.781840][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)"
[t=00:00:19.781873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)"
[t=00:00:19.781887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)"
[t=00:00:19.781898][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)"
[t=00:00:19.781914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)"
[t=00:00:19.781925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)"
[t=00:00:19.781940][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)"
[t=00:00:19.781951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:00:19.781994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)"
[t=00:00:19.782010][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:00:19.782028][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:00:19.782040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)"
[t=00:00:19.782072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]"
[t=00:00:19.782092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]"
[t=00:00:19.810460][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.991555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001c4c5d2f190,000001c4f69b51a0}][locale="C"]"
[t=00:00:19.991622][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:41.975774][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:53.189549][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:26.397424][f=0000996] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:43.123005][f=0005099] game_message: Metal Extractor is under attack
[t=00:04:00.729537][f=0005626] game_message: Metal Extractor is under attack
[t=00:04:06.225294][f=0005791] game_message: Solar Collector is under attack
[t=00:04:13.219534][f=0006000] [SpringApp::Kill][1] fromRun=1
[t=00:04:13.219556][f=0006000] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:13.244465][f=0006000]  [async=0] threads=6 tasks=177450 {sum,avg}{exec,wait}time={{4656.317, 0.026}, {11861.657, 0.067}}ms
[t=00:04:13.244509][f=0006000]      thread=1 tasks=35490 {sum,min,max,avg}{exec,wait}time={{1047.355, 0.000, 151.605, 0.030}, {1594.643, 0.000, 18446744027136.000, 0.045}}ms
[t=00:04:13.244523][f=0006000]      thread=2 tasks=35490 {sum,min,max,avg}{exec,wait}time={{941.993, 0.000, 146.680, 0.027}, {2583.467, 0.000, 18446744027136.000, 0.073}}ms
[t=00:04:13.244536][f=0006000]      thread=3 tasks=35490 {sum,min,max,avg}{exec,wait}time={{954.881, 0.000, 149.945, 0.027}, {2603.499, 0.000, 18446744027136.000, 0.073}}ms
[t=00:04:13.244553][f=0006000]      thread=4 tasks=35490 {sum,min,max,avg}{exec,wait}time={{835.525, 0.000, 141.830, 0.024}, {2613.832, 0.000, 12.860, 0.074}}ms
[t=00:04:13.244566][f=0006000]      thread=5 tasks=35490 {sum,min,max,avg}{exec,wait}time={{876.563, 0.000, 133.794, 0.025}, {2466.217, 0.000, 12.537, 0.069}}ms
[t=00:04:13.244577][f=0006000]  [async=1] threads=6 tasks=3579 {sum,avg}{exec,wait}time={{27532.689, 7.693}, {15374685.000, 4295.805}}ms
[t=00:04:13.244620][f=0006000]      thread=1 tasks=715 {sum,min,max,avg}{exec,wait}time={{5494.645, 0.000, 801.571, 7.685}, {3071275.750, 0.002, 5521.414, 4295.491}}ms
[t=00:04:13.244640][f=0006000]      thread=2 tasks=712 {sum,min,max,avg}{exec,wait}time={{5502.980, 0.000, 1063.886, 7.729}, {3082192.250, 0.083, 5523.827, 4328.922}}ms
[t=00:04:13.244675][f=0006000]      thread=3 tasks=716 {sum,min,max,avg}{exec,wait}time={{5494.565, 0.000, 1063.895, 7.674}, {3071064.500, 0.345, 5521.398, 4289.196}}ms
[t=00:04:13.244708][f=0006000]      thread=4 tasks=718 {sum,min,max,avg}{exec,wait}time={{5525.210, 0.001, 1063.664, 7.695}, {3085759.000, 0.443, 5524.062, 4297.714}}ms
[t=00:04:13.244730][f=0006000]      thread=5 tasks=718 {sum,min,max,avg}{exec,wait}time={{5515.289, 0.000, 801.684, 7.681}, {3064393.250, 0.043, 5521.064, 4267.957}}ms
[t=00:04:13.244739][f=0006000] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:13.244771][f=0006000] [SpringApp::Kill][2]
[t=00:04:13.244828][f=0006000] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:13.244853][f=0006000] [Game::KillLua][1] dtor=0 luaUI=000001c4f69d30c0
[t=00:04:13.244893][f=0006000] Start widgetHandler:Shutdown
[t=00:04:13.248134][f=0006000] Shutdown - SaveOrderList Complete
[t=00:04:13.249862][f=0006000] Writing last game win data
[t=00:04:13.258299][f=0006000] Shutdown - SaveConfigData Complete
[t=00:04:13.258323][f=0006000] Shutdown Widget - Chili Highlight
[t=00:04:13.258339][f=0006000] Shutdown Widget - Deferred rendering GL4
[t=00:04:13.258414][f=0006000] Shutdown Widget - Draw After Chili
[t=00:04:13.258428][f=0006000] Shutdown Widget - API Unit Tracker GL4
[t=00:04:13.258450][f=0006000] Shutdown Widget - EPIC Menu
[t=00:04:13.259835][f=0006000] Shutdown Widget - Chili Minimap
[t=00:04:13.259946][f=0006000] Shutdown Widget - Depth of Field Shader
[t=00:04:13.259962][f=0006000] Shutdown Widget - Chili Widget Selector
[t=00:04:13.261412][f=0006000] Shutdown Widget - Deferred rendering
[t=00:04:13.261427][f=0006000] SSAO: Deferred rendering disabled, disabling.
[t=00:04:13.264151][f=0006000] Shutdown Widget - Deferred rendering
[t=00:04:13.264173][f=0006000] SSAO: Deferred rendering disabled, disabling.
[t=00:04:13.265239][f=0006000] Shutdown Widget - Local Team Colors
[t=00:04:13.265254][f=0006000] Shutdown Widget - Display Keys 2
[t=00:04:13.265279][f=0006000] Shutdown Widget - Save Game Menu
[t=00:04:13.265320][f=0006000] Shutdown Widget - Highlight Model Api GL4
[t=00:04:13.265342][f=0006000] Shutdown Widget - Unit Icons
[t=00:04:13.265372][f=0006000] Shutdown Widget - HealthBars
[t=00:04:13.266751][f=0006000] Shutdown Widget - Attrition Counter
[t=00:04:13.266983][f=0006000] Shutdown Widget - Noises
[t=00:04:13.267005][f=0006000] Shutdown Widget - Chili Chicken Panel
[t=00:04:13.267068][f=0006000] Shutdown Widget - BuildETA
[t=00:04:13.267094][f=0006000] Shutdown Widget - Selected Units GL4 2
[t=00:04:13.267109][f=0006000] Shutdown Widget - External VR Grid
[t=00:04:13.267124][f=0006000] Shutdown Widget - Win Counter
[t=00:04:13.267138][f=0006000] Shutdown Widget - EndGame APM stats
[t=00:04:13.268549][f=0006000] Shutdown Widget - Modular Comm Info
[t=00:04:13.268577][f=0006000] Shutdown Widget - Startup Info and Selector
[t=00:04:13.268599][f=0006000] Shutdown Widget - Chili Economy Panel Default
[t=00:04:13.268712][f=0006000] Shutdown Widget - Chili Nuke Warning
[t=00:04:13.268728][f=0006000] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:13.268745][f=0006000] Shutdown Widget - Chili Spectator Panels
[t=00:04:13.268760][f=0006000] Shutdown Widget - Context Menu
[t=00:04:13.268772][f=0006000] Shutdown Widget - Point Tracker
[t=00:04:13.268785][f=0006000] Shutdown Widget - MinimapEvents
[t=00:04:13.268810][f=0006000] Shutdown Widget - Local Widgets Config
[t=00:04:13.268829][f=0006000] Shutdown Widget - Missile Silo Range
[t=00:04:13.268842][f=0006000] Shutdown Widget - Transport AI
[t=00:04:13.268853][f=0006000] Shutdown Widget - Highlight Geos
[t=00:04:13.268864][f=0006000] Shutdown Widget - Grab Input
[t=00:04:13.272071][f=0006000] Input grabbing is disabled!
[t=00:04:13.272089][f=0006000] Shutdown Widget - Defense Range Zero-K
[t=00:04:13.272111][f=0006000] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:13.272124][f=0006000] Shutdown Widget - Darkening
[t=00:04:13.272143][f=0006000] Shutdown Widget - Chili EndGame Window
[t=00:04:13.272159][f=0006000] Shutdown Widget - Stereo3D
[t=00:04:13.272174][f=0006000] Shutdown Widget - Music Player v2
[t=00:04:13.272194][f=0006000] Shutdown Widget - State Reverse and Latency
[t=00:04:13.272206][f=0006000] Shutdown Widget - Reclaim Field Highlight
[t=00:04:13.272215][f=0006000] Shutdown Widget - Attack Warning
[t=00:04:13.272232][f=0006000] Shutdown Widget - Attack AoE
[t=00:04:13.272243][f=0006000] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:13.272252][f=0006000] Shutdown Widget - TeamPlatter
[t=00:04:13.272720][f=0006000] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:13.272817][f=0006000] Shutdown Widget - Selection Send
[t=00:04:13.272832][f=0006000] Shutdown Widget - Spotter
[t=00:04:13.272842][f=0006000] Shutdown Widget - LupsManager
[t=00:04:13.272858][f=0006000] Shutdown Widget - Global Build Command
[t=00:04:13.273051][f=0006000] Shutdown Widget - Newton Firezone
[t=00:04:13.273064][f=0006000] Shutdown Widget - Receive Units Indicator
[t=00:04:13.273074][f=0006000] Shutdown Widget - Chili Pro Console
[t=00:04:13.273565][f=0006000] Shutdown Widget - Persistent Build Height
[t=00:04:13.273581][f=0006000] Shutdown Widget - Lasso Terraform GUI
[t=00:04:13.273590][f=0006000] Shutdown Widget - Lups
[t=00:04:13.273650][f=0006000] Shutdown Widget - Chili Framework
[t=00:04:13.273663][f=0006000] Shutdown Widget - Chili Core Selector
[t=00:04:13.273740][f=0006000] Shutdown Widget - Custom Markers
[t=00:04:13.273755][f=0006000] Shutdown Widget - Mex Placement Handler
[t=00:04:13.273765][f=0006000] Shutdown Widget - Select Keys
[t=00:04:13.273783][f=0006000] Shutdown Widget - Pause Screen
[t=00:04:13.273944][f=0006000] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:13.273967][f=0006000] Shutdown Widget - Bloom Shader Deferred
[t=00:04:13.273978][f=0006000] Shutdown Widget - Text To Speech Control
[t=00:04:13.274000][f=0006000] Shutdown Widget - Layout Handler
[t=00:04:13.274018][f=0006000] Shutdown Widget - Color Blindness Correction
[t=00:04:13.274029][f=0006000] End widgetHandler:Shutdown
[t=00:04:13.334248][f=0006000] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8860499, 0.0} allocedSize{int+, int-, ext}={0, 0, 1822000213}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0246}
[t=00:04:13.334479][f=0006000] [Game::KillLua][2] dtor=0 luaGaia=000001c4f69b51a0
[t=00:04:13.343433][f=0006000] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:13.343484][f=0006000] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:13.343620][f=0006000] [Game::KillLua][3] dtor=0 luaRules=000001c4c5d2f190
[t=00:04:13.343657][f=0006000] Start gadgetHandler:Shutdown
[t=00:04:13.343668][f=0006000] Shutdown - StartSetup
[t=00:04:13.343675][f=0006000] Shutdown - UnitMorph
[t=00:04:13.344343][f=0006000] Shutdown - Carrier Drones
[t=00:04:13.344357][f=0006000] Shutdown - Missile Silo Controller
[t=00:04:13.344366][f=0006000] Shutdown - Modular Comm Info
[t=00:04:13.344374][f=0006000] Shutdown - Terrain Texture Handler
[t=00:04:13.344389][f=0006000] Shutdown - UnitCloakShield
[t=00:04:13.344620][f=0006000] Shutdown - Starlight Handler
[t=00:04:13.344647][f=0006000] End gadgetHandler:Shutdown
[t=00:04:13.377348][f=0006000] Start gadgetHandler:Shutdown
[t=00:04:13.377368][f=0006000] Shutdown - Teleport Throw
[t=00:04:13.377378][f=0006000] Shutdown - UnitMorph
[t=00:04:13.377393][f=0006000] Shutdown - Commander Skin Renderer
[t=00:04:13.378221][f=0006000] Shutdown - Missile fired callins
[t=00:04:13.378235][f=0006000] Shutdown - Modular Comm Info
[t=00:04:13.378258][f=0006000] Shutdown - Retreat Command
[t=00:04:13.378270][f=0006000] Shutdown - Shockwaves
[t=00:04:13.378278][f=0006000] Shutdown - Unit tint API
[t=00:04:13.378286][f=0006000] Shutdown - Unit glow API
[t=00:04:13.378292][f=0006000] Shutdown - UnitCloakShield
[t=00:04:13.378302][f=0006000] Shutdown - Lups Cloak FX
[t=00:04:13.378310][f=0006000] Shutdown - Lups
[t=00:04:13.378393][f=0006000] Shutdown - Lups Shield
[t=00:04:13.378470][f=0006000] End gadgetHandler:Shutdown
[t=00:04:13.391597][f=0006000] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1332, 0.0} allocedSize{int+, int-, ext}={0, 0, 205784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0143}
[t=00:04:13.391887][f=0006000] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:13.391981][f=0006000] [Game::KillLua][4] dtor=0
[t=00:04:13.391991][f=0006000] [Game::KillLua][5] dtor=0
[t=00:04:13.418999][f=0006000] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-11_21-30-10-515_Theta Crystals 1_105.1.1-2511-g747f18b BAR105.sdfz" (94665 bytes)
[t=00:04:13.419171][f=0006000] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:13.433061][f=0006000] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:13.433096][f=0006000] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:04:13.433159][f=0006000] [Sound] [Sound::UpdateThread][4] ctx=000001c44306eb00 dev=000001c4001bf7b0
[t=00:04:13.433315][f=0006000] [Sound] [Sound::UpdateThread][5] ctx=000001c44306eb00 dev=000001c4001bf7b0
[t=00:04:13.433328][f=0006000] [Sound] [Sound::Cleanup][alcDestroyContext(000001c44306eb00)]
[t=00:04:13.434433][f=0006000] [Sound] [Sound::Cleanup][alcCloseDevice(000001c4001bf7b0)]
[t=00:04:13.434633][f=0006000] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:13.458384][f=0006000] [Sound] [Sound::UpdateThread][6]
[t=00:04:13.458966][f=0006000] [Game::~CGame][1]
[t=00:04:13.458981][f=0006000] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:13.458989][f=0006000] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:13.458996][f=0006000] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:13.459002][f=0006000] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:13.459018][f=0006000] [Game::KillLua][4] dtor=1
[t=00:04:13.459027][f=0006000] [Game::KillLua][5] dtor=1
[t=00:04:13.459300][f=0006000] [Game::KillMisc][1]
[t=00:04:13.459309][f=0006000] [Game::KillMisc][2]
[t=00:04:13.459618][f=0006000] [Game::KillMisc][3]
[t=00:04:13.459713][f=0006000] [Game::KillRendering][1]
[t=00:04:13.475522][f=0006000] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:13.484507][f=0006000] [3DOParser::Kill] allocated 62 pieces
[t=00:04:13.484583][f=0006000] [S3OParser::Kill] allocated 5521 pieces
[t=00:04:13.485006][f=0006000] [AssParser::Kill] allocated 701 pieces
[t=00:04:13.529304][f=0006000] [Game::KillInterface][1]
[t=00:04:13.529511][f=0006000] [Game::KillInterface][2]
[t=00:04:13.530018][f=0006000] [Game::KillSimulation][1]
[t=00:04:13.530141][f=0006000] [Game::KillSimulation][2]
[t=00:04:13.549458][f=0006000] [CCollisionHandler] dis-/continuous tests: 147/2648141
[t=00:04:13.549479][f=0006000] [Game::KillSimulation][3]
[t=00:04:13.550939][f=0006000] [~CPathCache(28x28)] cacheHits=6 hitPercentage=12% numHashColls=0 maxCacheSize=12
[t=00:04:13.551010][f=0006000] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:13.551134][f=0006000] [~CPathCache(56x56)] cacheHits=16 hitPercentage=16% numHashColls=0 maxCacheSize=19
[t=00:04:13.551205][f=0006000] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:13.551434][f=0006000] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:13.556621][f=0006000] [LosHandler::Kill] raycast instance cache-{hits,misses}={38,530}; shared=0%; cached=7%
[t=00:04:13.567236][f=0006000] [Game::KillSimulation][4]
[t=00:04:13.621580][f=0006000] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:13.621608][f=0006000] [Game::~CGame][2]
[t=00:04:13.621615][f=0006000] [Game::~CGame][3]
[t=00:04:13.621637][f=0006000] [SpringApp::Kill][3]
[t=00:04:13.621839][f=0006000] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    424470 bytes sent   in 4628 packets (91.718 bytes/packet)
    264250 bytes recv'd in 5254 packets (50.295 bytes/packet)
    {0.103x, 0.119x} relative protocol overhead {up, down}
    14801 incoming chunks dropped, 12098 outgoing chunks resent
    4456 incoming chunks processed

[t=00:04:13.622024][f=0006000] [SpringApp::Kill][4] font=000001c44395a180
[t=00:04:13.632160][f=0006000] [SpringApp::Kill][5]
[t=00:04:13.636520][f=0006000] [SpringApp::Kill][6]
[t=00:04:13.636539] [SpringApp::Kill][7]
[t=00:04:13.637099] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:13.637116] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:13.637125] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:13.637137] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:13.637146] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {48, 65536, 65536}, EBO = {72, 262144, 262144}
[t=00:04:13.637154] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:13.637196] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {48, 1048576, 1048576}, EBO = {72, 2097152, 2097152}
[t=00:04:13.637212] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32504, 1048576, 1048576}, EBO = {48756, 2097152, 2097152}
[t=00:04:13.637227] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:13.637235] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:13.637285] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:13.637296] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:13.637322] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 2097152, 2097152}
[t=00:04:13.724224] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:13.724262] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:13.724272] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:13.724279] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=00:04:13.724287] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:13.724895] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>]
[t=00:04:13.724910] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:04:13.724929] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001c4001ea1f0)
[t=00:04:13.725002] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001c4001e9dd0)
[t=00:04:13.726690] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=1)] #archives[section]=1 #files[section]=21
[t=00:04:13.726705] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000001c443c6d530)
[t=00:04:13.726782] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:13.726798] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001c4001eba00)
[t=00:04:13.726826] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c4001ea610)
[t=00:04:13.726904] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001c4001ea4b0)
[t=00:04:13.727031] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:13.727050] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:04:13.727089] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:13.727102] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:13.727119] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:13.727134] [VFS] [SpringVFS::DeleteArchives<this=000001c443a97cc0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:13.727522] [SpringApp::Kill][8]
[t=00:04:13.727536] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:13.727545] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:04:13.727553] [WatchDog::Uninstall][2]
[t=00:04:14.145609] [WatchDog::Uninstall][3]
[t=00:04:14.145627] [SpringApp::Kill][9]