ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #118954

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000168] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.020656] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.020701] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.020728]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.020745]   
[t=00:00:00.020751]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.020758]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.020764]   Use "none" to disable the default log sections.
[t=00:00:00.020787] ============== </Log Sections> ==============

[t=00:00:00.020794] ============== <User Config> ==============
[t=00:00:00.020915]   AllowDeferredMapRendering = 1
[t=00:00:00.020928]   AllowDeferredModelRendering = 1
[t=00:00:00.020934]   AnimationMT = 0
[t=00:00:00.020941]   BumpWaterBlurReflection = 1
[t=00:00:00.020947]   BumpWaterTexSizeReflection = 128
[t=00:00:00.020953]   CamFreeScrollSpeed = 50
[t=00:00:00.020959]   CamMode = 1
[t=00:00:00.020965]   CubeTexSizeReflection = 1
[t=00:00:00.020975]   CubeTexSizeSpecular = 1
[t=00:00:00.020982]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.020988]   EdgeMoveDynamic = 0
[t=00:00:00.020993]   EdgeMoveWidth = 0.003
[t=00:00:00.020998]   FPSFOV = 90
[t=00:00:00.021006]   FPSScrollSpeed = 50
[t=00:00:00.021012]   FontSize = 18
[t=00:00:00.021019]   FullscreenEdgeMove = 0
[t=00:00:00.021025]   GrassDetail = 0
[t=00:00:00.021031]   GroundDecals = 2
[t=00:00:00.021036]   GroundDetail = 90
[t=00:00:00.021041]   HangTimeout = 30
[t=00:00:00.021054]   HardwareCursor = 1
[t=00:00:00.021060]   InitialNetworkTimeout = 0
[t=00:00:00.021066]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.021075]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.021081]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.021086]   LinkOutgoingBandwidth = 262144
[t=00:00:00.021093]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.021102]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.021107]   MSAALevel = 1
[t=00:00:00.021112]   MaxParticles = 15000
[t=00:00:00.021124]   MaxSounds = 32
[t=00:00:00.021130]   MaximumTransmissionUnit = 0
[t=00:00:00.021135]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.021145]   MiniMapMarker = 0
[t=00:00:00.021151]   MouseDragScrollThreshold = 0
[t=00:00:00.021157]   NetworkLossFactor = 2
[t=00:00:00.021164]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.021174]   OverheadScrollSpeed = 50
[t=00:00:00.021180]   ReconnectTimeout = 0
[t=00:00:00.021185]   RotOverheadScrollSpeed = 50
[t=00:00:00.021199]   RotateLogFiles = 1
[t=00:00:00.021226]   ShadowMapSize = 1024
[t=00:00:00.021237]   Shadows = 1
[t=00:00:00.021246]   ShowClock = 0
[t=00:00:00.021256]   SoftParticles = 2
[t=00:00:00.021263]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.021278]   UnitIconDist = 151
[t=00:00:00.021286]   UpdateBoundingVolumeMT = 0
[t=00:00:00.021293]   UpdateWeaponVectorsMT = 0
[t=00:00:00.021305]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.021314]   UseLuaMemPools = 0
[t=00:00:00.021321]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.021393]   VFSCacheArchiveFiles = 0
[t=00:00:00.021408]   VSync = 1
[t=00:00:00.021414]   Water = 4
[t=00:00:00.021420]   WindowBorderless = 1
[t=00:00:00.021425]   WindowPosY = 0
[t=00:00:00.021431]   WindowedEdgeMove = 0
[t=00:00:00.021438]   XResolutionWindowed = 1920
[t=00:00:00.021444]   YResolutionWindowed = 1080
[t=00:00:00.021465] ============== </User Config> ==============

[t=00:00:00.021472] ============== <User System> ==============
[t=00:00:00.021491]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.021504]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.021524]        Compiler Version: gcc-13.2.0
[t=00:00:00.021596]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.021689]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.021703]        Binary Word Size: 64-bit (native)
[t=00:00:00.021710]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.021723]      Physical CPU Cores: 6
[t=00:00:00.021729]       Logical CPU Cores: 12
[t=00:00:00.021734] ============== </User System> ==============

[t=00:00:00.021743] Run: thread affinity fff
[t=00:00:00.021982] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.021998]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.022003]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.022008]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.022013]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.023754] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.023782] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.035350] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.079326]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.079343]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.079350]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.079357]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.079362]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.079387]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.079393]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.079397]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.079402]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.079410]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.079415]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.079420]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.079426]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.079430]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.079435]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.079440]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.079449]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.079459]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.079464]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.079468]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.079473]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.079478]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.079483]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.079489]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.079494]         [123] 800x600x24bpp@144Hz
[t=00:00:00.079499]         [130] 720x576x24bpp@144Hz
[t=00:00:00.079506]         [135] 720x480x24bpp@144Hz
[t=00:00:00.079515]         [141] 640x480x24bpp@144Hz
[t=00:00:00.092717]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.092866]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.092875]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.092881]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.092888]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.092894]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.092908]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.092916]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.092984]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.093000]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.093008]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.093013]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.093018]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.093027]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.093032]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.093037]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.093042]         [31] 800x600x24bpp@144Hz
[t=00:00:00.093049]         [33] 640x480x24bpp@144Hz
[t=00:00:00.093055]         [35] 640x400x24bpp@144Hz
[t=00:00:00.466830] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.467518] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.467539] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.495965] [GR::LogVersionInfo]
[t=00:00:00.495986]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.495996]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.496027]     GL vendor   : NVIDIA Corporation
[t=00:00:00.496037]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.496045]     GLSL version: 4.60 NVIDIA
[t=00:00:00.496054]     GLEW version: 2.1.0
[t=00:00:00.496061]     GPU memory  : 6144MB (total) / 4883MB (available)
[t=00:00:00.496073]     SDL swap-int: 1
[t=00:00:00.496086]     SDL driver  : windows
[t=00:00:00.496092]     
[t=00:00:00.496099]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.496111]     GLSL shader support       : 1
[t=00:00:00.496125]     GL4 support               : 1
[t=00:00:00.496134]     FBO extension support     : 1
[t=00:00:00.496147]     NVX GPU mem-info support  : 1
[t=00:00:00.496157]     ATI GPU mem-info support  : 0
[t=00:00:00.496169]     Texture clamping to edge  : 1
[t=00:00:00.496178]     NPOT-texture support      : 1 (1)
[t=00:00:00.496188]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.496195]     texture query-LOD support : 1 (1)
[t=00:00:00.496201]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.496214]     Z-buffer depth            : 32 (-)
[t=00:00:00.496232]     primitive-restart support : 1 (1)
[t=00:00:00.496240]     clip-space control support: 1 (1)
[t=00:00:00.496251]     seamless cube-map support : 1 (1)
[t=00:00:00.496258]     frag-depth layout support : 1 (1)
[t=00:00:00.496265]     persistent maps support   : 1 (1)
[t=00:00:00.496272]     explicit attribs location : 1 (1)
[t=00:00:00.496285]     multi draw indirect       : 1 (-)
[t=00:00:00.496294]     array textures            : 1 (-)
[t=00:00:00.496301]     buffer copy support       : 1 (-)
[t=00:00:00.496314]     indirect draw             : 1 (-)
[t=00:00:00.496326]     base instance             : 1 (-)
[t=00:00:00.496332]     
[t=00:00:00.496339]     max. FBO samples              : 32
[t=00:00:00.496350]     max. FS/program texture slots : 32/192
[t=00:00:00.496357]     max. texture size             : 32768
[t=00:00:00.496368]     max. texture anisotropy level : 16.000000
[t=00:00:00.496375]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.496381]     max. draw-buffers             : 8
[t=00:00:00.496395]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.496406]     max. uniform buffer-bindings  : 84
[t=00:00:00.496412]     max. uniform block-size       : 64KB
[t=00:00:00.496420]     max. storage buffer-bindings  : 96
[t=00:00:00.496427]     max. storage block-size       : 2047MB
[t=00:00:00.496437]     
[t=00:00:00.496443]     enable AMD-hacks : 0
[t=00:00:00.496449]     compress MIP-maps: 0
[t=00:00:00.496515]     Number of compressed texture formats: 23
[t=00:00:00.496557]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.496605] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.496837] [GR::UpdateGLConfigs]
[t=00:00:00.496883] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.496892] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.496905] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.496914] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.496920] [GR::InitGLState]
[t=00:00:00.496981] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.600842] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.604626] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.615993] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.622531] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.622576] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.622951] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.623955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.623974] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.624071] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.624152] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.646261] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.646922] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.649283] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.649611] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.692998] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[t=00:00:00.693056] [VFS] [SpringVFS::ReserveArchives<this=000002d2d3983c60>]
[t=00:00:00.693537] [VFS] [SpringVFS::AddArchive<this=000002d2d3983c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.695767] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002d2d3983c60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.695786] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.786568] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.786904] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.787077] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.787163] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.787227] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.787429] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.787520] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.787622] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.787968][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.788045][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.788129][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.788149][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.788158][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.788206][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.805869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.805892][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.805900][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.805925][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.805934][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.888043][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[t=00:00:00.934904][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.937445][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002d2d3af7780(default) context=000002d2d3b3ba50  numChannels=2 frameSize=8
[t=00:00:00.937532][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.937545][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.937551][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.937559][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.937587][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.937624][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.937635][f=-000001] [Sound]   Devices:
[t=00:00:00.940189][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.940206][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.940214][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.940223][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.940231][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.941028][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.941049][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.995526][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 655957 MB
[t=00:00:00.997398][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.998241][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477
[t=00:00:00.999608][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name LogicDaemon
[t=00:00:01.235585][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0)
[t=00:00:01.236488][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d2d3983c60>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.236835][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d2d3983c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.237340][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.290390][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d2d3983c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.292473][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d2d3983c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.293073][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d2d3983c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.295396][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002d2d3983c60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.347314][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb"
[t=00:00:01.347455][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.347530][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.398720][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.398855][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.398974][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.399125][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.399192][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:17:21.963390][f=0030190] [uapn]  current: 40(18782, nil, nil, nil, nil) 0
[t=00:17:21.963396][f=0030190] [uapn]     -> false
[t=00:17:26.078188][f=0030313] [uapn] compare
[t=00:17:26.078257][f=0030313] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 4 (repair units)
[t=00:17:26.078290][f=0030313] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:17:26.078331][f=0030313] [uapn]     -> repair
[t=00:17:30.501898][f=0030446] [uapn] compare
[t=00:17:30.501943][f=0030446] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 4 (repair units)
[t=00:17:30.501968][f=0030446] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:17:30.502004][f=0030446] [uapn]     -> repair
[t=00:17:32.304596][f=0030500] game_message: Metal Extractor is under attack
[t=00:17:34.659873][f=0030571] [uapn] compare
[t=00:17:34.659908][f=0030571] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:17:34.659926][f=0030571] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:17:34.659940][f=0030571] [uapn]     -> repair
[t=00:17:37.357289][f=0030652] game_message: Lucifer is under attack
[t=00:17:39.298329][f=0030710] [uapn] compare
[t=00:17:39.298380][f=0030710] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:17:39.298428][f=0030710] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:17:39.298438][f=0030710] [uapn]     -> repair
[t=00:17:42.398181][f=0030804] game_message: Razor is under attack
[t=00:17:43.800940][f=0030846] [uapn] compare
[t=00:17:43.800981][f=0030846] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:17:43.801020][f=0030846] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:17:43.801029][f=0030846] [uapn]     -> repair
[t=00:17:48.400284][f=0030984] [uapn] compare
[t=00:17:48.400331][f=0030984] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:17:48.400345][f=0030984] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:17:48.400355][f=0030984] [uapn]     -> repair
[t=00:17:51.122689][f=0031065] game_message: Razor is under attack
[t=00:17:52.456973][f=0031105] [uapn] compare
[t=00:17:52.457031][f=0031105] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 4 (repair units)
[t=00:17:52.457052][f=0031105] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:17:52.457061][f=0031105] [uapn]     -> repair
[t=00:17:53.295597][f=0031130] [uapn] Pay attention to unit 30210 again.
[t=00:17:56.685167][f=0031231] [uapn] compare
[t=00:17:56.685198][f=0031231] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:17:56.685230][f=0031231] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:17:56.685261][f=0031231] [uapn]     -> repair
[t=00:17:57.200719][f=0031247] [uapn] Pay attention to unit 30518 again.
[t=00:17:59.096557][f=0031304] [uapn] compare
[t=00:17:59.096593][f=0031304] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 4 (repair units)
[t=00:17:59.096612][f=0031304] [uapn]  current: 40(8557, 1160, 131.884155, 6296, 50000) 40
[t=00:17:59.096621][f=0031304] [uapn]     -> repair
[t=00:18:01.347963][f=0031372] [uapn] compare
[t=00:18:01.348016][f=0031372] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 4 (repair units)
[t=00:18:01.348064][f=0031372] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:01.348079][f=0031372] [uapn]     -> repair
[t=00:18:03.630331][f=0031440] game_message: Razor is under attack
[t=00:18:03.798707][f=0031446] [uapn] compare
[t=00:18:03.798748][f=0031446] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 0 (build assist)
[t=00:18:03.798787][f=0031446] [uapn]  current: 40(8557, 1160, 131.884155, 6296, 500) 8
[t=00:18:03.798825][f=0031446] [uapn]     -> false
[t=00:18:03.798833][f=0031446] [uapn] compare
[t=00:18:03.798848][f=0031446] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 4 (repair units)
[t=00:18:03.798863][f=0031446] [uapn]  current: 40(8557, 1160, 131.884155, 6296, 500) 8
[t=00:18:03.798870][f=0031446] [uapn]     -> false
[t=00:18:03.798876][f=0031446] [uapn] compare
[t=00:18:03.798909][f=0031446] [uapn]  issued : 90(1160, 131.884155, 6296, 50000, nil) 0 (reclaim metal)
[t=00:18:03.798927][f=0031446] [uapn]  current: 40(8557, 1160, 131.884155, 6296, 500) 8
[t=00:18:03.798934][f=0031446] [uapn]     -> false
[t=00:18:03.798940][f=0031446] [uapn] compare
[t=00:18:03.798976][f=0031446] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 0 (build assist)
[t=00:18:03.798993][f=0031446] [uapn]  current: 40(8557, 1160, 131.884155, 6296, 500) 8
[t=00:18:03.799003][f=0031446] [uapn]     -> false
[t=00:18:06.047619][f=0031512] [uapn] compare
[t=00:18:06.047682][f=0031512] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:06.047733][f=0031512] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:06.047744][f=0031512] [uapn]     -> repair
[t=00:18:10.649414][f=0031650] [uapn] compare
[t=00:18:10.649445][f=0031650] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 4 (repair units)
[t=00:18:10.649461][f=0031650] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:10.649469][f=0031650] [uapn]     -> repair
[t=00:18:13.722209][f=0031742] [uapn] Pay attention to unit 30518 again.
[t=00:18:14.072987][f=0031752] [uapn] compare
[t=00:18:14.073057][f=0031752] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 4 (repair units)
[t=00:18:14.073096][f=0031752] [uapn]  current: 90(61484, 1048, 134.691772, 6040, 500) 8
[t=00:18:14.073115][f=0031752] [uapn]     -> false
[t=00:18:14.073142][f=0031752] [uapn] compare
[t=00:18:14.073191][f=0031752] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 0 (build assist)
[t=00:18:14.073237][f=0031752] [uapn]  current: 90(61484, 1048, 134.691772, 6040, 500) 8
[t=00:18:14.073256][f=0031752] [uapn]     -> false
[t=00:18:14.073267][f=0031752] [uapn] compare
[t=00:18:14.073287][f=0031752] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 4 (repair units)
[t=00:18:14.073313][f=0031752] [uapn]  current: 90(61484, 1048, 134.691772, 6040, 500) 8
[t=00:18:14.073329][f=0031752] [uapn]     -> false
[t=00:18:14.073340][f=0031752] [uapn] compare
[t=00:18:14.073379][f=0031752] [uapn]  issued : 90(1048, 134.691772, 6040, 50000, nil) 0 (reclaim metal)
[t=00:18:14.073403][f=0031752] [uapn]  current: 90(61484, 1048, 134.691772, 6040, 500) 8
[t=00:18:14.073423][f=0031752] [uapn]     -> false
[t=00:18:14.692016][f=0031771] [uapn] compare
[t=00:18:14.692107][f=0031771] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:14.692136][f=0031771] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:14.692145][f=0031771] [uapn]     -> repair
[t=00:18:18.945029][f=0031899] [uapn] compare
[t=00:18:18.945086][f=0031899] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:18.945107][f=0031899] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:18.945115][f=0031899] [uapn]     -> repair
[t=00:18:19.793336][f=0031925] [uapn] Pay attention to unit 30210 again.
[t=00:18:23.544357][f=0032037] [uapn] compare
[t=00:18:23.544387][f=0032037] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:23.544419][f=0032037] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:23.544428][f=0032037] [uapn]     -> repair
[t=00:18:26.449835][f=0032125] [uapn] compare
[t=00:18:26.449899][f=0032125] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 0 (build assist)
[t=00:18:26.449935][f=0032125] [uapn]  current: 90(58514, 1048, 134.691772, 6040, 50000) 40
[t=00:18:26.449943][f=0032125] [uapn]     -> false
[t=00:18:26.449949][f=0032125] [uapn] compare
[t=00:18:26.449979][f=0032125] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 0 (build assist)
[t=00:18:26.450021][f=0032125] [uapn]  current: 90(58514, 1048, 134.691772, 6040, 50000) 40
[t=00:18:26.450031][f=0032125] [uapn]     -> false
[t=00:18:26.450040][f=0032125] [uapn] compare
[t=00:18:26.450096][f=0032125] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 4 (repair units)
[t=00:18:26.450126][f=0032125] [uapn]  current: 90(58514, 1048, 134.691772, 6040, 50000) 40
[t=00:18:26.450155][f=0032125] [uapn]     -> false
[t=00:18:26.450161][f=0032125] [uapn] compare
[t=00:18:26.450223][f=0032125] [uapn]  issued : 90(1048, 134.691772, 6040, 50000, nil) 0 (reclaim metal)
[t=00:18:26.450237][f=0032125] [uapn]  current: 90(58514, 1048, 134.691772, 6040, 50000) 40
[t=00:18:26.450245][f=0032125] [uapn]     -> reclaim
[t=00:18:26.547956][f=0032128] [uapn] compare
[t=00:18:26.547987][f=0032128] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 0 (build assist)
[t=00:18:26.548003][f=0032128] [uapn]  current: 90(58514, 1048, 134.691772, 6040, 50000) 40
[t=00:18:26.548031][f=0032128] [uapn]     -> false
[t=00:18:26.548038][f=0032128] [uapn] compare
[t=00:18:26.548050][f=0032128] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 0 (build assist)
[t=00:18:26.548083][f=0032128] [uapn]  current: 90(58514, 1048, 134.691772, 6040, 50000) 40
[t=00:18:26.548090][f=0032128] [uapn]     -> false
[t=00:18:26.548098][f=0032128] [uapn] compare
[t=00:18:26.548110][f=0032128] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 4 (repair units)
[t=00:18:26.548145][f=0032128] [uapn]  current: 90(58514, 1048, 134.691772, 6040, 50000) 40
[t=00:18:26.548174][f=0032128] [uapn]     -> false
[t=00:18:26.548180][f=0032128] [uapn] compare
[t=00:18:26.548196][f=0032128] [uapn]  issued : 90(1048, 134.691772, 6040, 50000, nil) 0 (reclaim metal)
[t=00:18:26.548208][f=0032128] [uapn]  current: 90(58514, 1048, 134.691772, 6040, 50000) 40
[t=00:18:26.548216][f=0032128] [uapn]     -> reclaim
[t=00:18:27.594962][f=0032159] [uapn] compare
[t=00:18:27.595013][f=0032159] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:27.595036][f=0032159] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:27.595079][f=0032159] [uapn]     -> repair
[t=00:18:29.352230][f=0032212] game_message: Flea is under attack
[t=00:18:32.307187][f=0032300] [uapn] compare
[t=00:18:32.307224][f=0032300] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:32.307247][f=0032300] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:32.307272][f=0032300] [uapn]     -> repair
[t=00:18:34.464305][f=0032365] game_message: Razor is under attack
[t=00:18:36.806628][f=0032435] [uapn] compare
[t=00:18:36.806658][f=0032435] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:36.806673][f=0032435] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:36.806682][f=0032435] [uapn]     -> repair
[t=00:18:37.556114][f=0032457] [uapn] compare
[t=00:18:37.556166][f=0032457] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 0 (build assist)
[t=00:18:37.556186][f=0032457] [uapn]  current: 40(8557, 1160, 131.884155, 6296, 500) 8
[t=00:18:37.556194][f=0032457] [uapn]     -> false
[t=00:18:37.556241][f=0032457] [uapn] compare
[t=00:18:37.556258][f=0032457] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 0 (build assist)
[t=00:18:37.556292][f=0032457] [uapn]  current: 40(8557, 1160, 131.884155, 6296, 500) 8
[t=00:18:37.556328][f=0032457] [uapn]     -> false
[t=00:18:37.556335][f=0032457] [uapn] compare
[t=00:18:37.556370][f=0032457] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 4 (repair units)
[t=00:18:37.556383][f=0032457] [uapn]  current: 40(8557, 1160, 131.884155, 6296, 500) 8
[t=00:18:37.556392][f=0032457] [uapn]     -> false
[t=00:18:37.556398][f=0032457] [uapn] compare
[t=00:18:37.556415][f=0032457] [uapn]  issued : 90(1160, 131.884155, 6296, 50000, nil) 0 (reclaim metal)
[t=00:18:37.556428][f=0032457] [uapn]  current: 40(8557, 1160, 131.884155, 6296, 500) 8
[t=00:18:37.556438][f=0032457] [uapn]     -> false
[t=00:18:39.208025][f=0032507] [uapn] Pay attention to unit 30518 again.
[t=00:18:40.642533][f=0032550] game_message: Redback is under attack
[t=00:18:41.460616][f=0032575] [uapn] compare
[t=00:18:41.460655][f=0032575] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:41.460677][f=0032575] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:41.460685][f=0032575] [uapn]     -> repair
[t=00:18:45.756650][f=0032703] [uapn] compare
[t=00:18:45.756730][f=0032703] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:45.756779][f=0032703] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:45.756791][f=0032703] [uapn]     -> repair
[t=00:18:45.763929][f=0032704] game_message: Stinger is under attack
[t=00:18:48.669692][f=0032791] [uapn] compare
[t=00:18:48.669729][f=0032791] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 0 (build assist)
[t=00:18:48.669746][f=0032791] [uapn]  current: 40(9677, nil, nil, nil, nil) 0
[t=00:18:48.669798][f=0032791] [uapn]     -> false
[t=00:18:48.669810][f=0032791] [uapn] compare
[t=00:18:48.669822][f=0032791] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 0 (build assist)
[t=00:18:48.669836][f=0032791] [uapn]  current: 40(9677, nil, nil, nil, nil) 0
[t=00:18:48.669844][f=0032791] [uapn]     -> false
[t=00:18:48.669853][f=0032791] [uapn] compare
[t=00:18:48.669866][f=0032791] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 4 (repair units)
[t=00:18:48.669887][f=0032791] [uapn]  current: 40(9677, nil, nil, nil, nil) 0
[t=00:18:48.669898][f=0032791] [uapn]     -> false
[t=00:18:49.057956][f=0032803] [uapn] compare
[t=00:18:49.058024][f=0032803] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 0 (build assist)
[t=00:18:49.058048][f=0032803] [uapn]  current: 40(548, 1048, 134.691772, 6040, 500) 8
[t=00:18:49.058057][f=0032803] [uapn]     -> false
[t=00:18:49.058065][f=0032803] [uapn] compare
[t=00:18:49.058098][f=0032803] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 0 (build assist)
[t=00:18:49.058119][f=0032803] [uapn]  current: 40(548, 1048, 134.691772, 6040, 500) 8
[t=00:18:49.058130][f=0032803] [uapn]     -> false
[t=00:18:49.058140][f=0032803] [uapn] compare
[t=00:18:49.058199][f=0032803] [uapn]  issued : 40(1048, 134.691772, 6040, 50000, nil) 4 (repair units)
[t=00:18:49.058220][f=0032803] [uapn]  current: 40(548, 1048, 134.691772, 6040, 500) 8
[t=00:18:49.058233][f=0032803] [uapn]     -> false
[t=00:18:50.506102][f=0032846] [uapn] compare
[t=00:18:50.506152][f=0032846] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:50.506172][f=0032846] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:50.506180][f=0032846] [uapn]     -> repair
[t=00:18:50.811821][f=0032856] game_message: Razor is under attack
[t=00:18:55.108929][f=0032984] [uapn] compare
[t=00:18:55.108961][f=0032984] [uapn]  issued : 40(600, 131.86554, 4632, 50000, nil) 0 (build assist)
[t=00:18:55.108993][f=0032984] [uapn]  current: 40(18782, 600, 131.86554, 4632, 50000) 40
[t=00:18:55.109002][f=0032984] [uapn]     -> repair
[t=00:18:56.656581][f=0033030] game_message: Newton is under attack
[t=00:18:58.679788][f=0033091] [uapn] Pay attention to unit 30518 again.
[t=00:19:02.339503][f=0033201] game_message: Newton is under attack
[t=00:19:02.973858][f=0033220] [uapn] compare
[t=00:19:02.973892][f=0033220] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 0 (build assist)
[t=00:19:02.973910][f=0033220] [uapn]  current: 40(18267, nil, nil, nil, nil) 0
[t=00:19:02.973934][f=0033220] [uapn]     -> false
[t=00:19:02.973970][f=0033220] [uapn] compare
[t=00:19:02.973984][f=0033220] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 0 (build assist)
[t=00:19:02.974003][f=0033220] [uapn]  current: 40(18267, nil, nil, nil, nil) 0
[t=00:19:02.974033][f=0033220] [uapn]     -> false
[t=00:19:02.974043][f=0033220] [uapn] compare
[t=00:19:02.974055][f=0033220] [uapn]  issued : 40(1160, 131.884155, 6296, 50000, nil) 4 (repair units)
[t=00:19:02.974073][f=0033220] [uapn]  current: 40(18267, nil, nil, nil, nil) 0
[t=00:19:02.974082][f=0033220] [uapn]     -> false
[t=00:19:08.058352][f=0033373] game_message: Newton is under attack
[t=00:19:14.278903][f=0033560] game_message: Razor is under attack
[t=00:19:20.984173][f=0033761] game_message: Razor is under attack
[t=00:19:26.089369][f=0033913] game_message: Razor is under attack
[t=00:19:32.398887][f=0034103] game_message: Razor is under attack
[t=00:19:40.516250][f=0034347] game_message: Desolator is under attack
[t=00:19:45.529099][f=0034497] game_message: Faraday is under attack
[t=00:19:50.357025][f=0034642] Error: QueryWeapon: bad return value, expected number
[t=00:19:50.357088][f=0034642] Error: AimFromWeapon: bad return value, expected number
[t=00:19:50.357099][f=0034642] Warning: turretheavy: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:19:50.357142][f=0034642] Warning: turretheavy: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:19:50.357171][f=0034642] Warning: turretheavy: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:19:50.686231][f=0034651] game_message: Fusion Reactor is under attack
[t=00:19:50.864884][f=0034657] Warning: turretheavy: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:19:50.864909][f=0034657] Warning: turretheavy: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:19:51.155864][f=0034666] [uapn] compare
[t=00:19:51.155901][f=0034666] [uapn]  issued : 40(600, 127.443542, 4632, 50000, nil) 0 (build assist)
[t=00:19:51.155921][f=0034666] [uapn]  current: 40(20784, 600, 127.443542, 4632, 500) 8
[t=00:19:51.155945][f=0034666] [uapn]     -> false
[t=00:19:51.155954][f=0034666] [uapn] compare
[t=00:19:51.155965][f=0034666] [uapn]  issued : 40(600, 127.443542, 4632, 50000, nil) 0 (build assist)
[t=00:19:51.155976][f=0034666] [uapn]  current: 40(20784, 600, 127.443542, 4632, 500) 8
[t=00:19:51.155985][f=0034666] [uapn]     -> false
[t=00:19:51.155991][f=0034666] [uapn] compare
[t=00:19:51.156031][f=0034666] [uapn]  issued : 40(600, 127.443542, 4632, 50000, nil) 4 (repair units)
[t=00:19:51.156057][f=0034666] [uapn]  current: 40(20784, 600, 127.443542, 4632, 500) 8
[t=00:19:51.156083][f=0034666] [uapn]     -> false
[t=00:19:51.156093][f=0034666] [uapn] compare
[t=00:19:51.156116][f=0034666] [uapn]  issued : 90(600, 127.443542, 4632, 50000, nil) 0 (reclaim metal)
[t=00:19:51.156127][f=0034666] [uapn]  current: 40(20784, 600, 127.443542, 4632, 500) 8
[t=00:19:51.156133][f=0034666] [uapn]     -> false
[t=00:20:01.427205][f=0034974] game_message: Razor is under attack
[t=00:20:05.119982][f=0035084] [SpringApp::Kill][1] fromRun=1
[t=00:20:05.120048][f=0035084] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:20:05.135574][f=0035084]  [async=0] threads=6 tasks=1412535 {sum,avg}{exec,wait}time={{41848.473, 0.030}, {60991.016, 0.043}}ms
[t=00:20:05.135601][f=0035084]      thread=1 tasks=282507 {sum,min,max,avg}{exec,wait}time={{8897.292, 0.000, 154.674, 0.031}, {7300.692, 0.000, 18446744027136.000, 0.026}}ms
[t=00:20:05.135629][f=0035084]      thread=2 tasks=282507 {sum,min,max,avg}{exec,wait}time={{8316.755, 0.000, 154.425, 0.029}, {13408.280, 0.000, 18446744027136.000, 0.047}}ms
[t=00:20:05.135642][f=0035084]      thread=3 tasks=282507 {sum,min,max,avg}{exec,wait}time={{9435.328, 0.000, 155.861, 0.033}, {12223.053, 0.000, 18446744027136.000, 0.043}}ms
[t=00:20:05.135658][f=0035084]      thread=4 tasks=282507 {sum,min,max,avg}{exec,wait}time={{7187.101, 0.000, 142.216, 0.025}, {14135.808, 0.000, 18446744027136.000, 0.050}}ms
[t=00:20:05.135675][f=0035084]      thread=5 tasks=282507 {sum,min,max,avg}{exec,wait}time={{8011.996, 0.000, 145.210, 0.028}, {13923.184, 0.000, 16.477, 0.049}}ms
[t=00:20:05.135686][f=0035084]  [async=1] threads=6 tasks=4131 {sum,avg}{exec,wait}time={{30112.305, 7.289}, {16770612.000, 4059.698}}ms
[t=00:20:05.135699][f=0035084]      thread=1 tasks=829 {sum,min,max,avg}{exec,wait}time={{6006.095, 0.000, 1175.753, 7.245}, {3348024.000, 0.206, 6028.819, 4038.630}}ms
[t=00:20:05.135718][f=0035084]      thread=2 tasks=830 {sum,min,max,avg}{exec,wait}time={{6042.267, 0.001, 1175.784, 7.280}, {3364879.250, 0.069, 6044.656, 4054.071}}ms
[t=00:20:05.135731][f=0035084]      thread=3 tasks=832 {sum,min,max,avg}{exec,wait}time={{6008.702, 0.001, 1176.370, 7.222}, {3350297.750, 0.187, 6028.847, 4026.800}}ms
[t=00:20:05.135744][f=0035084]      thread=4 tasks=821 {sum,min,max,avg}{exec,wait}time={{6040.397, 0.000, 1175.763, 7.357}, {3370624.000, 0.468, 6044.751, 4105.510}}ms
[t=00:20:05.135765][f=0035084]      thread=5 tasks=819 {sum,min,max,avg}{exec,wait}time={{6014.843, 0.000, 1175.345, 7.344}, {3336786.500, 0.516, 6028.664, 4074.220}}ms
[t=00:20:05.135775][f=0035084] [ThreadPool::SetThreadCount][2] workers=0
[t=00:20:05.135782][f=0035084] [SpringApp::Kill][2]
[t=00:20:05.135830][f=0035084] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:20:05.135841][f=0035084] [Game::KillLua][1] dtor=0 luaUI=000002d375f67730
[t=00:20:05.135879][f=0035084] Start widgetHandler:Shutdown
[t=00:20:05.138932][f=0035084] Shutdown - SaveOrderList Complete
[t=00:20:05.140698][f=0035084] Writing last game win data
[t=00:20:05.149666][f=0035084] Shutdown - SaveConfigData Complete
[t=00:20:05.149690][f=0035084] Shutdown Widget - Chili Highlight
[t=00:20:05.149709][f=0035084] Shutdown Widget - Deferred rendering GL4
[t=00:20:05.149848][f=0035084] Shutdown Widget - Draw After Chili
[t=00:20:05.149870][f=0035084] Shutdown Widget - API Unit Tracker GL4
[t=00:20:05.149894][f=0035084] Shutdown Widget - EPIC Menu
[t=00:20:05.152362][f=0035084] Shutdown Widget - Chili Widget Selector
[t=00:20:05.154447][f=0035084] Shutdown Widget - Depth of Field Shader
[t=00:20:05.154491][f=0035084] Shutdown Widget - Chili Minimap
[t=00:20:05.154631][f=0035084] Shutdown Widget - Deferred rendering
[t=00:20:05.154650][f=0035084] SSAO: Deferred rendering disabled, disabling.
[t=00:20:05.157118][f=0035084] Shutdown Widget - Deferred rendering
[t=00:20:05.157142][f=0035084] SSAO: Deferred rendering disabled, disabling.
[t=00:20:05.158297][f=0035084] Shutdown Widget - Local Team Colors
[t=00:20:05.158321][f=0035084] Shutdown Widget - Display Keys 2
[t=00:20:05.158361][f=0035084] Shutdown Widget - Save Game Menu
[t=00:20:05.158375][f=0035084] Shutdown Widget - Highlight Model Api GL4
[t=00:20:05.158415][f=0035084] Shutdown Widget - Unit Icons
[t=00:20:05.158459][f=0035084] Shutdown Widget - Noises
[t=00:20:05.158472][f=0035084] Shutdown Widget - Attrition Counter
[t=00:20:05.158728][f=0035084] Shutdown Widget - HealthBars
[t=00:20:05.160456][f=0035084] Shutdown Widget - Selected Units GL4 2
[t=00:20:05.160473][f=0035084] Shutdown Widget - BuildETA
[t=00:20:05.160495][f=0035084] Shutdown Widget - Chili Chicken Panel
[t=00:20:05.160543][f=0035084] Shutdown Widget - External VR Grid
[t=00:20:05.160560][f=0035084] Shutdown Widget - Win Counter
[t=00:20:05.160573][f=0035084] Shutdown Widget - EndGame APM stats
[t=00:20:05.162185][f=0035084] Shutdown Widget - Modular Comm Info
[t=00:20:05.162202][f=0035084] Shutdown Widget - Attack Warning
[t=00:20:05.162213][f=0035084] Shutdown Widget - Reclaim Field Highlight
[t=00:20:05.162225][f=0035084] Shutdown Widget - State Reverse and Latency
[t=00:20:05.162244][f=0035084] Shutdown Widget - Music Player v2
[t=00:20:05.162254][f=0035084] Shutdown Widget - Stereo3D
[t=00:20:05.162275][f=0035084] Shutdown Widget - Chili EndGame Window
[t=00:20:05.162299][f=0035084] Shutdown Widget - Darkening
[t=00:20:05.162325][f=0035084] Shutdown Widget - Showeco and Grid Drawer
[t=00:20:05.162340][f=0035084] Shutdown Widget - Defense Range Zero-K
[t=00:20:05.162357][f=0035084] Shutdown Widget - Grab Input
[t=00:20:05.164628][f=0035084] Input grabbing is disabled!
[t=00:20:05.164651][f=0035084] Shutdown Widget - Highlight Geos
[t=00:20:05.164663][f=0035084] Shutdown Widget - Transport AI
[t=00:20:05.164673][f=0035084] Shutdown Widget - Missile Silo Range
[t=00:20:05.164689][f=0035084] Shutdown Widget - Local Widgets Config
[t=00:20:05.164706][f=0035084] Shutdown Widget - MinimapEvents
[t=00:20:05.164718][f=0035084] Shutdown Widget - Point Tracker
[t=00:20:05.164727][f=0035084] Shutdown Widget - Context Menu
[t=00:20:05.164742][f=0035084] Shutdown Widget - Chili Spectator Panels
[t=00:20:05.164755][f=0035084] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:20:05.164789][f=0035084] Shutdown Widget - Chili Nuke Warning
[t=00:20:05.164803][f=0035084] Shutdown Widget - Chili Economy Panel Default
[t=00:20:05.164891][f=0035084] Shutdown Widget - Startup Info and Selector
[t=00:20:05.164911][f=0035084] Shutdown Widget - Attack AoE
[t=00:20:05.164924][f=0035084] Shutdown Widget - Spotter
[t=00:20:05.164933][f=0035084] Shutdown Widget - Selection Send
[t=00:20:05.164998][f=0035084] Shutdown Widget - TeamPlatter
[t=00:20:05.165465][f=0035084] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:20:05.165596][f=0035084] Shutdown Widget - Highlight Unit GL4 v2
[t=00:20:05.165612][f=0035084] Shutdown Widget - Global Build Command
[t=00:20:05.166466][f=0035084] Shutdown Widget - LupsManager
[t=00:20:05.166501][f=0035084] Shutdown Widget - Receive Units Indicator
[t=00:20:05.166519][f=0035084] Shutdown Widget - Newton Firezone
[t=00:20:05.166550][f=0035084] Shutdown Widget - Chili Pro Console
[t=00:20:05.167164][f=0035084] Shutdown Widget - Persistent Build Height
[t=00:20:05.167182][f=0035084] Shutdown Widget - Lasso Terraform GUI
[t=00:20:05.167192][f=0035084] Shutdown Widget - Chili Framework
[t=00:20:05.167201][f=0035084] Shutdown Widget - Lups
[t=00:20:05.167262][f=0035084] Shutdown Widget - Mex Placement Handler
[t=00:20:05.167279][f=0035084] Shutdown Widget - Custom Markers
[t=00:20:05.167296][f=0035084] Shutdown Widget - Chili Core Selector
[t=00:20:05.167432][f=0035084] Shutdown Widget - Select Keys
[t=00:20:05.167474][f=0035084] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:20:05.167508][f=0035084] Shutdown Widget - Pause Screen
[t=00:20:05.167837][f=0035084] Shutdown Widget - Bloom Shader Deferred
[t=00:20:05.167860][f=0035084] Shutdown Widget - Color Blindness Correction
[t=00:20:05.167875][f=0035084] Shutdown Widget - Layout Handler
[t=00:20:05.167890][f=0035084] Shutdown Widget - Text To Speech Control
[t=00:20:05.167900][f=0035084] End widgetHandler:Shutdown
[t=00:20:05.255008][f=0035084] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 74593643, 0.0} allocedSize{int+, int-, ext}={0, 0, 11747787932}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0174}
[t=00:20:05.255208][f=0035084] [Game::KillLua][2] dtor=0 luaGaia=000002d33f372300
[t=00:20:05.264713][f=0035084] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:05.264783][f=0035084] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:05.264846][f=0035084] [Game::KillLua][3] dtor=0 luaRules=000002d329560890
[t=00:20:05.264884][f=0035084] Start gadgetHandler:Shutdown
[t=00:20:05.264903][f=0035084] Shutdown - StartSetup
[t=00:20:05.264915][f=0035084] Shutdown - UnitMorph
[t=00:20:05.266256][f=0035084] Shutdown - Carrier Drones
[t=00:20:05.266271][f=0035084] Shutdown - Missile Silo Controller
[t=00:20:05.266281][f=0035084] Shutdown - Modular Comm Info
[t=00:20:05.266289][f=0035084] Shutdown - Terrain Texture Handler
[t=00:20:05.266322][f=0035084] Shutdown - UnitCloakShield
[t=00:20:05.266822][f=0035084] Shutdown - Starlight Handler
[t=00:20:05.266871][f=0035084] End gadgetHandler:Shutdown
[t=00:20:05.319306][f=0035084] Start gadgetHandler:Shutdown
[t=00:20:05.319331][f=0035084] Shutdown - Teleport Throw
[t=00:20:05.319345][f=0035084] Shutdown - UnitMorph
[t=00:20:05.319362][f=0035084] Shutdown - Commander Skin Renderer
[t=00:20:05.321036][f=0035084] Shutdown - Missile fired callins
[t=00:20:05.321054][f=0035084] Shutdown - Modular Comm Info
[t=00:20:05.321065][f=0035084] Shutdown - Retreat Command
[t=00:20:05.321078][f=0035084] Shutdown - Shockwaves
[t=00:20:05.321090][f=0035084] Shutdown - Unit tint API
[t=00:20:05.321116][f=0035084] Shutdown - Unit glow API
[t=00:20:05.321128][f=0035084] Shutdown - UnitCloakShield
[t=00:20:05.321140][f=0035084] Shutdown - Lups Cloak FX
[t=00:20:05.321152][f=0035084] Shutdown - Lups
[t=00:20:05.321205][f=0035084] Shutdown - Lups Shield
[t=00:20:05.321336][f=0035084] End gadgetHandler:Shutdown
[t=00:20:05.343353][f=0035084] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2592, 0.0} allocedSize{int+, int-, ext}={0, 0, 403896}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0081}
[t=00:20:05.343886][f=0035084] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:20:05.343981][f=0035084] [Game::KillLua][4] dtor=0
[t=00:20:05.343998][f=0035084] [Game::KillLua][5] dtor=0
[t=00:20:05.374151][f=0035084] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-11_21-57-05-372_Theta Crystals 1_105.1.1-2511-g747f18b BAR105.sdfz" (728178 bytes)
[t=00:20:05.374264][f=0035084] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:20:05.401713][f=0035084] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:20:05.401742][f=0035084] [Sound] [Sound::UpdateThread][3] #sources=32 #items=73
[t=00:20:05.401832][f=0035084] [Sound] [Sound::UpdateThread][4] ctx=000002d2d3b3ba50 dev=000002d2d3af7780
[t=00:20:05.402132][f=0035084] [Sound] [Sound::UpdateThread][5] ctx=000002d2d3b3ba50 dev=000002d2d3af7780
[t=00:20:05.402145][f=0035084] [Sound] [Sound::Cleanup][alcDestroyContext(000002d2d3b3ba50)]
[t=00:20:05.403607][f=0035084] [Sound] [Sound::Cleanup][alcCloseDevice(000002d2d3af7780)]
[t=00:20:05.406500][f=0035084] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:20:05.432843][f=0035084] [Sound] [Sound::UpdateThread][6]
[t=00:20:05.433643][f=0035084] [Game::~CGame][1]
[t=00:20:05.433676][f=0035084] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:20:05.433703][f=0035084] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:20:05.433711][f=0035084] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:20:05.433719][f=0035084] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:20:05.433726][f=0035084] [Game::KillLua][4] dtor=1
[t=00:20:05.433735][f=0035084] [Game::KillLua][5] dtor=1
[t=00:20:05.434186][f=0035084] [Game::KillMisc][1]
[t=00:20:05.434215][f=0035084] [Game::KillMisc][2]
[t=00:20:05.434565][f=0035084] [Game::KillMisc][3]
[t=00:20:05.434677][f=0035084] [Game::KillRendering][1]
[t=00:20:05.466166][f=0035084] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:20:05.477528][f=0035084] [3DOParser::Kill] allocated 62 pieces
[t=00:20:05.477616][f=0035084] [S3OParser::Kill] allocated 5521 pieces
[t=00:20:05.478109][f=0035084] [AssParser::Kill] allocated 701 pieces
[t=00:20:05.530553][f=0035084] [Game::KillInterface][1]
[t=00:20:05.530825][f=0035084] [Game::KillInterface][2]
[t=00:20:05.531487][f=0035084] [Game::KillSimulation][1]
[t=00:20:05.531596][f=0035084] [Game::KillSimulation][2]
[t=00:20:05.559724][f=0035084] [CCollisionHandler] dis-/continuous tests: 182/74794054
[t=00:20:05.559749][f=0035084] [Game::KillSimulation][3]
[t=00:20:05.561008][f=0035084] [~CPathCache(28x28)] cacheHits=6611 hitPercentage=66% numHashColls=0 maxCacheSize=115
[t=00:20:05.561102][f=0035084] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:20:05.561268][f=0035084] [~CPathCache(56x56)] cacheHits=7548 hitPercentage=63% numHashColls=0 maxCacheSize=173
[t=00:20:05.561474][f=0035084] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:20:05.561753][f=0035084] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:20:05.575861][f=0035084] [LosHandler::Kill] raycast instance cache-{hits,misses}={4116,12961}; shared=3%; cached=21%
[t=00:20:05.590940][f=0035084] [Game::KillSimulation][4]
[t=00:20:05.660435][f=0035084] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:20:05.660472][f=0035084] [Game::~CGame][2]
[t=00:20:05.660482][f=0035084] [Game::~CGame][3]
[t=00:20:05.660519][f=0035084] [SpringApp::Kill][3]
[t=00:20:05.660762][f=0035084] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3337064 bytes sent   in 24688 packets (135.169 bytes/packet)
    2279027 bytes recv'd in 26004 packets (87.641 bytes/packet)
    {0.086x, 0.068x} relative protocol overhead {up, down}
    89690 incoming chunks dropped, 73315 outgoing chunks resent
    25571 incoming chunks processed

[t=00:20:05.660983][f=0035084] [SpringApp::Kill][4] font=000002d29728a180
[t=00:20:05.670309][f=0035084] [SpringApp::Kill][5]
[t=00:20:05.675861][f=0035084] [SpringApp::Kill][6]
[t=00:20:05.675880] [SpringApp::Kill][7]
[t=00:20:05.676610] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1640, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:05.676641] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:20:05.676652] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:20:05.676661] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:20:05.676704] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:20:05.676716] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:05.676725] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {348, 1048576, 1048576}, EBO = {522, 2097152, 2097152}
[t=00:20:05.676737] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {73028, 1048576, 1048576}, EBO = {109542, 2097152, 2097152}
[t=00:20:05.676749] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:20:05.676757] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:05.676766] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:20:05.676780] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:20:05.676808] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {680, 1048576, 1048576}, EBO = {1020, 2097152, 2097152}
[t=00:20:05.769724] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:20:05.769759] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:20:05.769810] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:20:05.769854] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=00:20:05.769868] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:20:05.771402] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>]
[t=00:20:05.771430] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:20:05.771443] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002d2d3b2b1c0)
[t=00:20:05.771540] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002d2d3b2b5e0)
[t=00:20:05.773860] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>(section=1)] #archives[section]=1 #files[section]=21
[t=00:20:05.773884] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000002d297590d30)
[t=00:20:05.773983] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:20:05.774010] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002d2d3b29e80)
[t=00:20:05.774098] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002d2d3b2b3d0)
[t=00:20:05.774283] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002d2d3b2ada0)
[t=00:20:05.774528] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:20:05.774571] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:20:05.774655] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:20:05.774691] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:20:05.774707] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:20:05.774735] [VFS] [SpringVFS::DeleteArchives<this=000002d2d3983c60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:20:05.775342] [SpringApp::Kill][8]
[t=00:20:05.775360] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:20:05.775368] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:20:05.775374] [WatchDog::Uninstall][2]
[t=00:20:06.645302] [WatchDog::Uninstall][3]
[t=00:20:06.645320] [SpringApp::Kill][9]