Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000458] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.108420] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.108526] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.108560] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.108572] [t=00:00:00.108578] Enable or disable log sections using the LogSections configuration key [t=00:00:00.108585] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.108594] Use "none" to disable the default log sections. [t=00:00:00.108600] ============== </Log Sections> ============== [t=00:00:00.108609] ============== <User Config> ============== [t=00:00:00.108841] AnimationMT = 0 [t=00:00:00.108852] BumpWaterDepthBits = 16 [t=00:00:00.108857] BumpWaterReflection = 0 [t=00:00:00.108862] BumpWaterRefraction = 0 [t=00:00:00.108868] BumpWaterShoreWaves = 0 [t=00:00:00.108873] BumpWaterTexSizeReflection = 64 [t=00:00:00.108879] CamFreeScrollSpeed = 50 [t=00:00:00.108890] CamMode = 1 [t=00:00:00.108896] CubeTexSizeReflection = 64 [t=00:00:00.108902] CubeTexSizeSpecular = 64 [t=00:00:00.108908] DualScreenMiniMapOnLeft = 1 [t=00:00:00.108914] EdgeMoveDynamic = 0 [t=00:00:00.108919] EdgeMoveWidth = 0.003 [t=00:00:00.108924] FPSFOV = 90 [t=00:00:00.108931] FPSScrollSpeed = 50 [t=00:00:00.108937] FontSize = 18 [t=00:00:00.108942] GrassDetail = 0 [t=00:00:00.108947] GroundDecals = 1 [t=00:00:00.108951] GroundDetail = 70 [t=00:00:00.108956] HangTimeout = 30 [t=00:00:00.108965] HardwareCursor = 1 [t=00:00:00.108970] InitialNetworkTimeout = 0 [t=00:00:00.108979] LinkIncomingMaxPacketRate = 512 [t=00:00:00.108984] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.108990] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.108996] LinkOutgoingBandwidth = 131072 [t=00:00:00.109003] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.109008] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.109014] MSAALevel = 4 [t=00:00:00.109020] MaxParticles = 6000 [t=00:00:00.109030] MaxSounds = 32 [t=00:00:00.109035] MaximumTransmissionUnit = 0 [t=00:00:00.109041] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.109046] MiniMapMarker = 0 [t=00:00:00.109052] MouseDragScrollThreshold = 0 [t=00:00:00.109058] NetworkLossFactor = 1 [t=00:00:00.109065] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.109070] OverheadScrollSpeed = 50 [t=00:00:00.109076] ReconnectTimeout = 0 [t=00:00:00.109082] RotOverheadScrollSpeed = 50 [t=00:00:00.109091] RotateLogFiles = 1 [t=00:00:00.109096] ShadowMapSize = 1024 [t=00:00:00.109102] Shadows = 0 [t=00:00:00.109107] ShowClock = 0 [t=00:00:00.109113] SoftParticles = 2 [t=00:00:00.109118] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.109126] UnitIconDist = 151 [t=00:00:00.109132] UpdateBoundingVolumeMT = 0 [t=00:00:00.109137] UpdateWeaponVectorsMT = 0 [t=00:00:00.109143] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.109148] UseLuaMemPools = 0 [t=00:00:00.109153] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.109190] VFSCacheArchiveFiles = 0 [t=00:00:00.109199] VSync = 1 [t=00:00:00.109204] Water = 4 [t=00:00:00.109209] WindowBorderless = 1 [t=00:00:00.109213] WindowPosY = 0 [t=00:00:00.109219] XResolutionWindowed = 1920 [t=00:00:00.109224] YResolutionWindowed = 1080 [t=00:00:00.109229] snd_volbattle = 18 [t=00:00:00.109234] snd_volmaster = 14 [t=00:00:00.109238] snd_volui = 28 [t=00:00:00.109254] ============== </User Config> ============== [t=00:00:00.109265] ============== <User System> ============== [t=00:00:00.109271] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.109283] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.109291] Compiler Version: gcc-13.2.0 [t=00:00:00.109356] Operating System: Windows 10 TBA Insider Update (build 22621) [t=00:00:00.109436] Hardware Config: AMD Ryzen 7 4700U with Radeon Graphics ; 7536MB RAM, 27098MB pagefile [t=00:00:00.109446] Binary Word Size: 64-bit (native) [t=00:00:00.109456] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.109462] Physical CPU Cores: 8 [t=00:00:00.109467] Logical CPU Cores: 8 [t=00:00:00.109472] ============== </User System> ============== [t=00:00:00.109480] Run: thread affinity ff [t=00:00:00.109662] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.109671] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.109676] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.109681] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.109685] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.111950] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.111988] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.121353] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.125113] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.125139] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.125146] [ 3] 1760x990x24bpp@60Hz [t=00:00:00.125153] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.125187] [ 7] 1600x900x24bpp@60Hz [t=00:00:00.125194] [ 9] 1366x768x24bpp@60Hz [t=00:00:00.125199] [11] 1280x1024x24bpp@60Hz [t=00:00:00.125204] [13] 1280x720x24bpp@60Hz [t=00:00:00.125209] [15] 1128x634x24bpp@60Hz [t=00:00:00.125215] [17] 1024x768x24bpp@60Hz [t=00:00:00.125220] [19] 800x600x24bpp@60Hz [t=00:00:00.125224] [21] 640x480x24bpp@60Hz [t=00:00:00.827900] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.830360] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.830392] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.227433] [GR::LogVersionInfo] [t=00:00:01.227593] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.227608] GL version : 4.6.0 Compatibility Profile Context 24.9.1.240813 [t=00:00:01.227620] GL vendor : ATI Technologies Inc. [t=00:00:01.227715] GL renderer : AMD Radeon(TM) Graphics [t=00:00:01.227722] GLSL version: 4.60 [t=00:00:01.227729] GLEW version: 2.1.0 [t=00:00:01.227736] GPU memory : 3888MB (total) / 3888MB (available) [t=00:00:01.227836] SDL swap-int: 0 [t=00:00:01.227844] SDL driver : windows [t=00:00:01.227851] [t=00:00:01.227861] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.227869] GLSL shader support : 1 [t=00:00:01.227876] GL4 support : 1 [t=00:00:01.227882] FBO extension support : 1 [t=00:00:01.227949] NVX GPU mem-info support : 0 [t=00:00:01.227974] ATI GPU mem-info support : 1 [t=00:00:01.228018] Texture clamping to edge : 1 [t=00:00:01.228029] NPOT-texture support : 1 (1) [t=00:00:01.228038] S3TC/DXT1 texture support : 1/0 [t=00:00:01.228048] texture query-LOD support : 1 (1) [t=00:00:01.228060] MSAA frame-buffer support : 1 (1) [t=00:00:01.228067] Z-buffer depth : 24 (-) [t=00:00:01.228093] primitive-restart support : 1 (1) [t=00:00:01.228103] clip-space control support: 1 (1) [t=00:00:01.228122] seamless cube-map support : 1 (1) [t=00:00:01.228129] frag-depth layout support : 1 (1) [t=00:00:01.228135] persistent maps support : 1 (1) [t=00:00:01.228141] explicit attribs location : 1 (1) [t=00:00:01.228148] multi draw indirect : 1 (-) [t=00:00:01.228156] array textures : 1 (-) [t=00:00:01.228162] buffer copy support : 1 (-) [t=00:00:01.228168] indirect draw : 1 (-) [t=00:00:01.228182] base instance : 1 (-) [t=00:00:01.228197] [t=00:00:01.228203] max. FBO samples : 8 [t=00:00:01.228208] max. FS/program texture slots : 32/160 [t=00:00:01.228215] max. texture size : 16384 [t=00:00:01.228243] max. texture anisotropy level : 16.000000 [t=00:00:01.228330] max. vec4 varyings/attributes : 16/32 [t=00:00:01.228349] max. draw-buffers : 8 [t=00:00:01.228356] max. rec. indices/vertices : 536870911/536870911 [t=00:00:01.228362] max. uniform buffer-bindings : 84 [t=00:00:01.228390] max. uniform block-size : 4096KB [t=00:00:01.228396] max. storage buffer-bindings : 96 [t=00:00:01.228402] max. storage block-size : 2047MB [t=00:00:01.228407] [t=00:00:01.228413] enable AMD-hacks : 1 [t=00:00:01.228418] compress MIP-maps: 0 [t=00:00:01.228994] Number of compressed texture formats: 33 [t=00:00:01.229410] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:01.229498] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.232120] [GR::UpdateGLConfigs] [t=00:00:01.232252] [VSync::SetInterval] interval=1 (standard) [t=00:00:01.232264] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.232383] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.232406] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.232413] [GR::InitGLState] [t=00:00:01.232525] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:02.147133] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.215587] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 53ms [t=00:00:02.262218] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.262302] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:02.267855] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.274680] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.274716] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.274845] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.274920] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:02.321578] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:02.324620] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.331859] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.332090] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.346951] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [t=00:00:02.348025] [VFS] [SpringVFS::ReserveArchives<this=000001823b307750>] [t=00:00:02.349564] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.354277] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001823b307750 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.354313] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.486845] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:02.487933] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:02.488860] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.488868] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.488968] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.489118] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:02.489581] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.501790] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.514402] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:02.514538] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:02.519482][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.519808][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:02.520193][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.520231][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.520241][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.520701][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.546141][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.546247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speaker (Realtek(R) Audio)" [t=00:00:02.546260][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.614669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.625997][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.4ms) [t=00:00:02.635068][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000182308132d0(default) context=00000182306efd60 numChannels=2 frameSize=8 [t=00:00:02.635107][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.635120][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.635129][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.635137][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.635230][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.635270][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.635286][f=-000001] [Sound] Devices: [t=00:00:02.636587][f=-000001] [Sound] [OpenAL Soft on Speaker (Realtek(R) Audio)] [t=00:00:02.636615][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.636625][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.640822][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.640867][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.738611][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 36620 MB [t=00:00:02.759818][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:02.785757][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:02.785816][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.871784][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:02.873198][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:02.895360][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.897360][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:02.897543][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.898200][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.898305][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.898407][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.898439][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:02.903178][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.904006][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:02.904066][f=-000001] [UDPListener] successfully bound socket on port 64153 [t=00:00:02.907701][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:02.908707][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 122ms [t=00:00:02.908832][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:02.908856][f=-000001] [GR::UpdateGLConfigs] [t=00:00:02.908889][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:02.908963][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.908990][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.908999][f=-000001] [GR::InitGLState] [t=00:00:02.909115][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:02.909137][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:02.909454][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:02.909474][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:02.909491][f=-000001] [t=00:00:02.909498][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:02.909610][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:02.909625][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:02.909634][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.909642][f=-000001] [t=00:00:02.909651][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:02.909662][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:02.909670][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:02.909696][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.992581][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000018230ccaf00] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:02.993733][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:02.993917][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.995374][f=-000001] [PreGame::AddModArchivesToVFS][server=0000018230ccaf00] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:02.996325][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:03.087122][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.087552][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.093877][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:03.095692][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.096734][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.096943][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.097088][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.099256][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9U21pbGVUb0xpZmU7CmlzZnJvbWRlbW89MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0xOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1UaXRhbkR1ZWwgMi4yOwpteXBsYXllcm5hbWU9U21pbGVUb0xpZmU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:03.099957][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-12_12-22-43-977_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:03.100002][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 189ms [t=00:00:03.100839][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.110080][f=-000001] forceSingleThreaded, false [t=00:00:03.140218][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:03.140600][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.144177][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.144762][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.144937][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.157844][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.157933][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.158918][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.159193][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.159286][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.159432][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.160803][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.161246][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.161583][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.162706][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.163036][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.163286][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.163334][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.163746][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.188830][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.194158][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.195551][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.195907][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.196629][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.196659][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.196852][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.197230][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.181528][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.336917][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:04.498129][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:06.076003][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2878ms [t=00:00:06.076825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.262195][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:06.262498][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.263445][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.263638][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.263878][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.483335][f=-000001] Loading UnitDefs_posts [t=00:00:06.622004][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:06.622060][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:06.622084][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:06.622105][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:06.684196][f=-000001] Loading FeatureDefs_posts [t=00:00:06.715359][f=-000001] Loading WeaponDefs_posts [t=00:00:06.760861][f=-000001] Loading ArmorDefs_posts [t=00:00:06.789682][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 525ms [t=00:00:06.952835][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 876ms [t=00:00:06.952953][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:07.453327][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:07.525677][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:07.551027][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:07.551485][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 98ms [t=00:00:07.551503][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:07.551529][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:07.569182][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:07.598047][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.600212][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! ------- TRUNCATED ------- Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> [t=00:00:39.852243][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [t=00:00:39.853566][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player SmileToLife is empty or in invalid format Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameID GameRulesParam <game_id.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Model Rescaler <unit_model_rescale.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Gravity <weapon_projectile_gravity.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Scan Sweep <unit_scan_sweep.lua> Loaded gadget: Self destruct blocker <unit_self_destruct.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Structure death flatten fix <unit_structure_death_flatten_fix.lua> [t=00:00:39.886465][f=-000001] InitializeInitializeInitialize Loaded gadget: Sudden Death <game_sudden_death.lua> Loaded gadget: Support Mana Handler <game_support_mana_handler.lua> Loaded gadget: Support Powers <game_support_powers.lua> Loaded gadget: Synced LOD <game_synced_lod.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_nano_spray.lua <lups_nano_spray.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: Terraformer Explosions <weapon_terraform_explosions.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> [t=00:00:40.045758][f=-000001] allyTeamIDallyTeamID, 0 [t=00:00:40.045816][f=-000001] allyTeamIDallyTeamID, 1 Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [t=00:00:40.049689][f=-000001] Synced LuaRules: finished loading [t=00:00:40.078985][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:40.079509][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:40.080297][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:40.080438][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:40.080530][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:40.081061][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> [t=00:00:40.867649][f=-000001] gfx_commander_skins fwd log, [t=00:00:40.887891][f=-000001] gfx_commander_skins dfr log, [t=00:00:40.898566][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [t=00:00:40.898630][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player SmileToLife is empty or in invalid format Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_unstick_staticcon.lua <unit_unstick_staticcon.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [t=00:00:40.974363][f=-000001] Removing CUS due to 105+ Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [t=00:00:41.219278][f=-000001] Unsynced LuaRules: finished loading [t=00:00:41.311433][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:41.331154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:41.338977][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:41.339009][f=-000001] LuaSocket Support: enabled [t=00:00:41.354495][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:41.354673][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:41.355298][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:41.355412][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:41.355504][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:41.359962][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:41.530304][f=-000001] localWidgets, nil, true, true [t=00:00:41.536319][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:41.536366][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:41.543412][f=-000001] USE_OLD_CHILI [t=00:00:41.693960][f=-000001] Loading last game win data [t=00:00:41.694016][f=-000001] Resetting win data [t=00:00:41.694049][f=-000001] Last game player count: 6, This game player count: 1 [t=00:00:41.694059][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 2 [t=00:00:42.412463][f=-000001] Error: Spring 105.1.1-2511-g747f18b BAR105 has crashed. [t=00:00:42.563368][f=-000001] Error: DLL information: [t=00:00:42.563727][f=-000001] Error: 0x00007ff6b7110000 spring [t=00:00:42.563756][f=-000001] Error: 0x00007ffcab870000 ntdll [t=00:00:42.563769][f=-000001] Error: 0x00007ffcaa480000 KERNEL32 [t=00:00:42.563783][f=-000001] Error: 0x00007ffca9000000 KERNELBASE [t=00:00:42.563799][f=-000001] Error: 0x00007ffca9690000 ADVAPI32 [t=00:00:42.563813][f=-000001] Error: 0x00007ffcaa320000 msvcrt [t=00:00:42.563826][f=-000001] Error: 0x00007ffcaa7d0000 sechost [t=00:00:42.563840][f=-000001] Error: 0x00007ffca9590000 bcrypt [t=00:00:42.563852][f=-000001] Error: 0x00007ffcaaa20000 RPCRT4 [t=00:00:42.563866][f=-000001] Error: 0x00007ffca95c0000 imagehlp [t=00:00:42.563883][f=-000001] Error: 0x00007ffca9470000 ucrtbase [t=00:00:42.563894][f=-000001] Error: 0x00007ffcaab40000 SHELL32 [t=00:00:42.563907][f=-000001] Error: 0x00007ffca8c30000 msvcp_win [t=00:00:42.563920][f=-000001] Error: 0x00007ffc546f0000 GLU32 [t=00:00:42.563932][f=-000001] Error: 0x00007ffca9860000 USER32 [t=00:00:42.563944][f=-000001] Error: 0x00007ffca8d40000 win32u [t=00:00:42.563955][f=-000001] Error: 0x00007ffca9830000 GDI32 [t=00:00:42.563967][f=-000001] Error: 0x00007ffc54720000 OPENGL32 [t=00:00:42.563979][f=-000001] Error: 0x00007ffca8ee0000 gdi32full [t=00:00:42.563993][f=-000001] Error: 0x00007ffcaa5c0000 SHLWAPI [t=00:00:42.564005][f=-000001] Error: 0x00007ffcaa400000 WS2_32 [t=00:00:42.564016][f=-000001] Error: 0x00007ffca9dd0000 combase [t=00:00:42.564028][f=-000001] Error: 0x00007ffca7620000 IPHLPAPI [t=00:00:42.564039][f=-000001] Error: 0x000000006b600000 OpenAL32 [t=00:00:42.564051][f=-000001] Error: 0x000000006ed80000 glew32 [t=00:00:42.564063][f=-000001] Error: 0x00007ffc21d30000 SDL2 [t=00:00:42.564076][f=-000001] Error: 0x00007ffcaa880000 ole32 [t=00:00:42.564090][f=-000001] Error: 0x000000006a1c0000 libIL [t=00:00:42.564101][f=-000001] Error: 0x00007ffca9a10000 IMM32 [t=00:00:42.564113][f=-000001] Error: 0x00007ffca9750000 OLEAUT32 [t=00:00:42.564124][f=-000001] Error: 0x00007ffc1e360000 libcurl [t=00:00:42.564136][f=-000001] Error: 0x00007ffca8d70000 CRYPT32 [t=00:00:42.564147][f=-000001] Error: 0x00007ffcab3a0000 SETUPAPI [t=00:00:42.564164][f=-000001] Error: 0x00007ffc83d20000 libfontconfig-1 [t=00:00:42.564177][f=-000001] Error: 0x00007ffcaa5b0000 Normaliz [t=00:00:42.564188][f=-000001] Error: 0x00007ffca95e0000 WLDAP32 [t=00:00:42.564200][f=-000001] Error: 0x00007ffc88cb0000 zlib1 [t=00:00:42.564213][f=-000001] Error: 0x000000006b3c0000 libvorbisfile-3 [t=00:00:42.564226][f=-000001] Error: 0x00007ffc2a370000 libfreetype-6 [t=00:00:42.564237][f=-000001] Error: 0x00007ffca0760000 WINMM [t=00:00:42.564249][f=-000001] Error: 0x00007ffc9f800000 VERSION [t=00:00:42.564263][f=-000001] Error: 0x00007ffc84220000 libexpat-1 [t=00:00:42.564277][f=-000001] Error: 0x00007ffc89380000 libintl-8 [t=00:00:42.564290][f=-000001] Error: 0x00007ffc894d0000 libgcc_s_seh-1 [t=00:00:42.564302][f=-000001] Error: 0x00007ffca61c0000 dxcore [t=00:00:42.564314][f=-000001] Error: 0x000000006d540000 libvorbis-0 [t=00:00:42.564326][f=-000001] Error: 0x0000000070680000 libogg-0 [t=00:00:42.564349][f=-000001] Error: 0x00007ffc836a0000 libpng16-16 [t=00:00:42.564360][f=-000001] Error: 0x00007ffc89140000 libbz2 [t=00:00:42.564373][f=-000001] Error: 0x00007ffc21630000 libharfbuzz-0 [t=00:00:42.564385][f=-000001] Error: 0x00007ffc24410000 libiconv-2 [t=00:00:42.564398][f=-000001] Error: 0x00007ffca88a0000 cfgmgr32 [t=00:00:42.564411][f=-000001] Error: 0x00007ffc88eb0000 libwinpthread-1 [t=00:00:42.564426][f=-000001] Error: 0x00007ffc21be0000 libglib-2.0-0 [t=00:00:42.564438][f=-000001] Error: 0x00007ffc6f5a0000 libpcre-1 [t=00:00:42.564457][f=-000001] Error: 0x00007ffc24510000 gameoverlayrenderer64 [t=00:00:42.564471][f=-000001] Error: 0x00007ffca9d30000 PSAPI [t=00:00:42.564483][f=-000001] Error: 0x00007ffca60c0000 uxtheme [t=00:00:42.564495][f=-000001] Error: 0x00007ffca9a50000 SHCORE [t=00:00:42.564541][f=-000001] Error: 0x00007ffca36d0000 mscms [t=00:00:42.564561][f=-000001] Error: 0x00007ffc89480000 icm32 [t=00:00:42.564573][f=-000001] Error: 0x00007ffca9bd0000 MSCTF [t=00:00:42.564589][f=-000001] Error: 0x00007ffca1720000 directxdatabasehelper [t=00:00:42.564603][f=-000001] Error: 0x00007ffca7b50000 kernel.appcore [t=00:00:42.564621][f=-000001] Error: 0x00007ffca8bb0000 bcryptPrimitives [t=00:00:42.564639][f=-000001] Error: 0x00007ffcaa720000 clbcatq [t=00:00:42.564651][f=-000001] Error: 0x00007ffc546c0000 atig6pxx [t=00:00:42.564665][f=-000001] Error: 0x00007ffc4f0d0000 atio6axx [t=00:00:42.564677][f=-000001] Error: 0x00007ffc9c7b0000 amdihk64 [t=00:00:42.564688][f=-000001] Error: 0x00007ffca64f0000 dwmapi [t=00:00:42.564703][f=-000001] Error: 0x00007ffca8870000 DEVOBJ [t=00:00:42.564715][f=-000001] Error: 0x000001823c2f0000 WINTRUST [t=00:00:42.564726][f=-000001] Error: 0x00007ffca83c0000 MSASN1 [t=00:00:42.564741][f=-000001] Error: 0x00007ffca6200000 dxgi [t=00:00:42.564752][f=-000001] Error: 0x00007ffca54b0000 dcomp [t=00:00:42.564766][f=-000001] Error: 0x00007ffc98af0000 textinputframework [t=00:00:42.564780][f=-000001] Error: Exception: Access violation (0xc0000005) [t=00:00:42.564793][f=-000001] Error: Exception Address: 0x00007ffc4f8bfefb [t=00:00:42.564861][f=-000001] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105: [t=00:00:42.565247][f=-000001] Error: [ProgCtr=00007ffc4f8bfefb StackPtr=00000071fa9ff120 FramePtr=00000071fa9ff2e0] [t=00:00:42.565301][f=-000001] Error: (0) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x00000000007efefb] [t=00:00:42.565326][f=-000001] Error: (1) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x000000000075077b] [t=00:00:42.565341][f=-000001] Error: (2) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x0000000000750ff9] [t=00:00:42.565357][f=-000001] Error: (3) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x000000000075ea1f] [t=00:00:42.565372][f=-000001] Error: (4) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x0000000000663438] [t=00:00:42.565386][f=-000001] Error: (5) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x00000000003af23f] [t=00:00:42.565401][f=-000001] Error: (6) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x00000000021a9dec] [t=00:00:42.565415][f=-000001] Error: (7) C:\WINDOWS\System32\KERNEL32.DLL [0x000000000001257d] [t=00:00:42.565428][f=-000001] Error: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000000000005aa58] [t=00:00:42.567465][f=-000001] Error: [ExitSpringProcess] errorMsg="Spring has crashed: Access violation. A stacktrace has been written to: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=0
infolog_full.txt (truncated):