ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1073741819 #118985

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000458] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.108420] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.108526] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.108560]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.108572]   
[t=00:00:00.108578]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.108585]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.108594]   Use "none" to disable the default log sections.
[t=00:00:00.108600] ============== </Log Sections> ==============

[t=00:00:00.108609] ============== <User Config> ==============
[t=00:00:00.108841]   AnimationMT = 0
[t=00:00:00.108852]   BumpWaterDepthBits = 16
[t=00:00:00.108857]   BumpWaterReflection = 0
[t=00:00:00.108862]   BumpWaterRefraction = 0
[t=00:00:00.108868]   BumpWaterShoreWaves = 0
[t=00:00:00.108873]   BumpWaterTexSizeReflection = 64
[t=00:00:00.108879]   CamFreeScrollSpeed = 50
[t=00:00:00.108890]   CamMode = 1
[t=00:00:00.108896]   CubeTexSizeReflection = 64
[t=00:00:00.108902]   CubeTexSizeSpecular = 64
[t=00:00:00.108908]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.108914]   EdgeMoveDynamic = 0
[t=00:00:00.108919]   EdgeMoveWidth = 0.003
[t=00:00:00.108924]   FPSFOV = 90
[t=00:00:00.108931]   FPSScrollSpeed = 50
[t=00:00:00.108937]   FontSize = 18
[t=00:00:00.108942]   GrassDetail = 0
[t=00:00:00.108947]   GroundDecals = 1
[t=00:00:00.108951]   GroundDetail = 70
[t=00:00:00.108956]   HangTimeout = 30
[t=00:00:00.108965]   HardwareCursor = 1
[t=00:00:00.108970]   InitialNetworkTimeout = 0
[t=00:00:00.108979]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.108984]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.108990]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.108996]   LinkOutgoingBandwidth = 131072
[t=00:00:00.109003]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.109008]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.109014]   MSAALevel = 4
[t=00:00:00.109020]   MaxParticles = 6000
[t=00:00:00.109030]   MaxSounds = 32
[t=00:00:00.109035]   MaximumTransmissionUnit = 0
[t=00:00:00.109041]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.109046]   MiniMapMarker = 0
[t=00:00:00.109052]   MouseDragScrollThreshold = 0
[t=00:00:00.109058]   NetworkLossFactor = 1
[t=00:00:00.109065]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.109070]   OverheadScrollSpeed = 50
[t=00:00:00.109076]   ReconnectTimeout = 0
[t=00:00:00.109082]   RotOverheadScrollSpeed = 50
[t=00:00:00.109091]   RotateLogFiles = 1
[t=00:00:00.109096]   ShadowMapSize = 1024
[t=00:00:00.109102]   Shadows = 0
[t=00:00:00.109107]   ShowClock = 0
[t=00:00:00.109113]   SoftParticles = 2
[t=00:00:00.109118]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.109126]   UnitIconDist = 151
[t=00:00:00.109132]   UpdateBoundingVolumeMT = 0
[t=00:00:00.109137]   UpdateWeaponVectorsMT = 0
[t=00:00:00.109143]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.109148]   UseLuaMemPools = 0
[t=00:00:00.109153]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.109190]   VFSCacheArchiveFiles = 0
[t=00:00:00.109199]   VSync = 1
[t=00:00:00.109204]   Water = 4
[t=00:00:00.109209]   WindowBorderless = 1
[t=00:00:00.109213]   WindowPosY = 0
[t=00:00:00.109219]   XResolutionWindowed = 1920
[t=00:00:00.109224]   YResolutionWindowed = 1080
[t=00:00:00.109229]   snd_volbattle = 18
[t=00:00:00.109234]   snd_volmaster = 14
[t=00:00:00.109238]   snd_volui = 28
[t=00:00:00.109254] ============== </User Config> ==============

[t=00:00:00.109265] ============== <User System> ==============
[t=00:00:00.109271]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.109283]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.109291]        Compiler Version: gcc-13.2.0
[t=00:00:00.109356]        Operating System: Windows 10 TBA Insider Update (build 22621)
[t=00:00:00.109436]         Hardware Config: AMD Ryzen 7 4700U with Radeon Graphics         ; 7536MB RAM, 27098MB pagefile
[t=00:00:00.109446]        Binary Word Size: 64-bit (native)
[t=00:00:00.109456]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.109462]      Physical CPU Cores: 8
[t=00:00:00.109467]       Logical CPU Cores: 8
[t=00:00:00.109472] ============== </User System> ==============

[t=00:00:00.109480] Run: thread affinity ff
[t=00:00:00.109662] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.109671]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.109676]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.109681]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.109685]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.111950] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.111988] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.121353] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.125113]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.125139]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.125146]         [ 3] 1760x990x24bpp@60Hz
[t=00:00:00.125153]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.125187]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.125194]         [ 9] 1366x768x24bpp@60Hz
[t=00:00:00.125199]         [11] 1280x1024x24bpp@60Hz
[t=00:00:00.125204]         [13] 1280x720x24bpp@60Hz
[t=00:00:00.125209]         [15] 1128x634x24bpp@60Hz
[t=00:00:00.125215]         [17] 1024x768x24bpp@60Hz
[t=00:00:00.125220]         [19] 800x600x24bpp@60Hz
[t=00:00:00.125224]         [21] 640x480x24bpp@60Hz
[t=00:00:00.827900] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.830360] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.830392] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.227433] [GR::LogVersionInfo]
[t=00:00:01.227593]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.227608]     GL version  : 4.6.0 Compatibility Profile Context 24.9.1.240813
[t=00:00:01.227620]     GL vendor   : ATI Technologies Inc.
[t=00:00:01.227715]     GL renderer : AMD Radeon(TM) Graphics
[t=00:00:01.227722]     GLSL version: 4.60
[t=00:00:01.227729]     GLEW version: 2.1.0
[t=00:00:01.227736]     GPU memory  : 3888MB (total) / 3888MB (available)
[t=00:00:01.227836]     SDL swap-int: 0
[t=00:00:01.227844]     SDL driver  : windows
[t=00:00:01.227851]     
[t=00:00:01.227861]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.227869]     GLSL shader support       : 1
[t=00:00:01.227876]     GL4 support               : 1
[t=00:00:01.227882]     FBO extension support     : 1
[t=00:00:01.227949]     NVX GPU mem-info support  : 0
[t=00:00:01.227974]     ATI GPU mem-info support  : 1
[t=00:00:01.228018]     Texture clamping to edge  : 1
[t=00:00:01.228029]     NPOT-texture support      : 1 (1)
[t=00:00:01.228038]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.228048]     texture query-LOD support : 1 (1)
[t=00:00:01.228060]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.228067]     Z-buffer depth            : 24 (-)
[t=00:00:01.228093]     primitive-restart support : 1 (1)
[t=00:00:01.228103]     clip-space control support: 1 (1)
[t=00:00:01.228122]     seamless cube-map support : 1 (1)
[t=00:00:01.228129]     frag-depth layout support : 1 (1)
[t=00:00:01.228135]     persistent maps support   : 1 (1)
[t=00:00:01.228141]     explicit attribs location : 1 (1)
[t=00:00:01.228148]     multi draw indirect       : 1 (-)
[t=00:00:01.228156]     array textures            : 1 (-)
[t=00:00:01.228162]     buffer copy support       : 1 (-)
[t=00:00:01.228168]     indirect draw             : 1 (-)
[t=00:00:01.228182]     base instance             : 1 (-)
[t=00:00:01.228197]     
[t=00:00:01.228203]     max. FBO samples              : 8
[t=00:00:01.228208]     max. FS/program texture slots : 32/160
[t=00:00:01.228215]     max. texture size             : 16384
[t=00:00:01.228243]     max. texture anisotropy level : 16.000000
[t=00:00:01.228330]     max. vec4 varyings/attributes : 16/32
[t=00:00:01.228349]     max. draw-buffers             : 8
[t=00:00:01.228356]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:01.228362]     max. uniform buffer-bindings  : 84
[t=00:00:01.228390]     max. uniform block-size       : 4096KB
[t=00:00:01.228396]     max. storage buffer-bindings  : 96
[t=00:00:01.228402]     max. storage block-size       : 2047MB
[t=00:00:01.228407]     
[t=00:00:01.228413]     enable AMD-hacks : 1
[t=00:00:01.228418]     compress MIP-maps: 0
[t=00:00:01.228994]     Number of compressed texture formats: 33
[t=00:00:01.229410]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:01.229498] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.232120] [GR::UpdateGLConfigs]
[t=00:00:01.232252] [VSync::SetInterval] interval=1 (standard)
[t=00:00:01.232264] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.232383] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.232406] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.232413] [GR::InitGLState]
[t=00:00:01.232525] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:02.147133] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.215587] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 53ms
[t=00:00:02.262218] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.262302] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:02.267855] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.274680] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.274716] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.274845] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.274920] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:02.321578] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:02.324620] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.331859] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.332090] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.346951] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[t=00:00:02.348025] [VFS] [SpringVFS::ReserveArchives<this=000001823b307750>]
[t=00:00:02.349564] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.354277] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001823b307750 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.354313] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.486845] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:02.487933] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:02.488860] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.488868] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.488968] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.489118] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:02.489581] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.501790] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.514402] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:02.514538] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:02.519482][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.519808][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:02.520193][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.520231][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.520241][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.520701][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.546141][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.546247][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speaker (Realtek(R) Audio)"
[t=00:00:02.546260][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.614669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.625997][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.4ms)
[t=00:00:02.635068][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000182308132d0(default) context=00000182306efd60  numChannels=2 frameSize=8
[t=00:00:02.635107][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.635120][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.635129][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.635137][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.635230][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.635270][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.635286][f=-000001] [Sound]   Devices:
[t=00:00:02.636587][f=-000001] [Sound]     [OpenAL Soft on Speaker (Realtek(R) Audio)]
[t=00:00:02.636615][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.636625][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.640822][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.640867][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.738611][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 36620 MB
[t=00:00:02.759818][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:02.785757][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:02.785816][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.871784][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:02.873198][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:02.895360][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.897360][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:02.897543][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.898200][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.898305][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.898407][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.898439][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:02.903178][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.904006][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:02.904066][f=-000001] [UDPListener] successfully bound socket on port 64153
[t=00:00:02.907701][f=-000001] [GameServer] Initialize: thread affinity ff
[t=00:00:02.908707][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 122ms
[t=00:00:02.908832][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:02.908856][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:02.908889][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:02.908963][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:02.908990][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:02.908999][f=-000001] [GR::InitGLState]
[t=00:00:02.909115][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:02.909137][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:02.909454][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:02.909474][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:02.909491][f=-000001] 
[t=00:00:02.909498][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:02.909610][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:02.909625][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:02.909634][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.909642][f=-000001] 
[t=00:00:02.909651][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:02.909662][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:02.909670][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:02.909696][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.992581][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000018230ccaf00] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:02.993733][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:02.993917][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.995374][f=-000001] [PreGame::AddModArchivesToVFS][server=0000018230ccaf00] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:02.996325][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:03.087122][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.087552][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001823b307750>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.093877][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:03.095692][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.096734][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.096943][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.097088][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.099256][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW3BsYXllcjBdCnsKcmFuaz0wOwp0ZWFtPTA7Cm5hbWU9U21pbGVUb0xpZmU7CmlzZnJvbWRlbW89MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0xOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1UaXRhbkR1ZWwgMi4yOwpteXBsYXllcm5hbWU9U21pbGVUb0xpZmU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:03.099957][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-12_12-22-43-977_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.100002][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 189ms
[t=00:00:03.100839][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.110080][f=-000001] forceSingleThreaded, false
[t=00:00:03.140218][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:03.140600][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.144177][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.144762][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.144937][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.157844][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.157933][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.158918][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.159193][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.159286][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.159432][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.160803][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.161246][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.161583][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.162706][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.163036][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.163286][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.163334][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.163746][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.188830][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.194158][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.195551][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.195907][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.196629][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.196659][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.196852][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.197230][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:04.181528][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.336917][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:04.498129][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:06.076003][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2878ms
[t=00:00:06.076825][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.262195][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:06.262498][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.263445][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.263638][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.263878][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.483335][f=-000001] Loading UnitDefs_posts
[t=00:00:06.622004][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:06.622060][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:06.622084][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:06.622105][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:06.684196][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.715359][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.760861][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.789682][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 525ms
[t=00:00:06.952835][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 876ms
[t=00:00:06.952953][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:07.453327][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:07.525677][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:07.551027][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:07.551485][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 98ms
[t=00:00:07.551503][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:07.551529][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:07.569182][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:07.598047][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:07.600212][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
------- TRUNCATED -------
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
[t=00:00:39.852243][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[t=00:00:39.853566][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player SmileToLife is empty or in invalid format
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameID GameRulesParam  <game_id.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Model Rescaler      <unit_model_rescale.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Gravity  <weapon_projectile_gravity.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Scan Sweep          <unit_scan_sweep.lua>
Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Static Con Unsticker  <unit_unstick_staticcon.lua>
Loaded gadget:  Structure death flatten fix  <unit_structure_death_flatten_fix.lua>
[t=00:00:39.886465][f=-000001] InitializeInitializeInitialize
Loaded gadget:  Sudden Death        <game_sudden_death.lua>
Loaded gadget:  Support Mana Handler  <game_support_mana_handler.lua>
Loaded gadget:  Support Powers      <game_support_powers.lua>
Loaded gadget:  Synced LOD          <game_synced_lod.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Ward Fire           <unit_ward_fire.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_nano_spray.lua  <lups_nano_spray.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  Terraformer Explosions  <weapon_terraform_explosions.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Economy Multiplier Handicap  <unit_econ_mult.lua>
Loaded gadget:  Map Border          <game_map_border.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
[t=00:00:40.045758][f=-000001] allyTeamIDallyTeamID, 0
[t=00:00:40.045816][f=-000001] allyTeamIDallyTeamID, 1
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[t=00:00:40.049689][f=-000001] Synced LuaRules: finished loading
[t=00:00:40.078985][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:40.079509][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:40.080297][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:40.080438][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:40.080530][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:40.081061][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
[t=00:00:40.867649][f=-000001] gfx_commander_skins fwd log, 
[t=00:00:40.887891][f=-000001] gfx_commander_skins dfr log, 
[t=00:00:40.898566][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[t=00:00:40.898630][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player SmileToLife is empty or in invalid format
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_id.lua         <game_id.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_map_border.lua  <game_map_border.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  game_sudden_death.lua  <game_sudden_death.lua>
Loaded gadget:  game_support_mana_handler.lua  <game_support_mana_handler.lua>
Loaded gadget:  game_support_powers.lua  <game_support_powers.lua>
Loaded gadget:  game_synced_lod.lua  <game_synced_lod.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_econ_mult.lua  <unit_econ_mult.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_manualfire_desc.lua  <unit_manualfire_desc.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_model_rescale.lua  <unit_model_rescale.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_structure_death_flatten_fix.lua  <unit_structure_death_flatten_fix.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_unstick_staticcon.lua  <unit_unstick_staticcon.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_speed_damage.lua  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_projectile_chain.lua  <weapon_projectile_chain.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_terraform_explosions.lua  <weapon_terraform_explosions.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[t=00:00:40.974363][f=-000001] Removing CUS due to 105+
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[t=00:00:41.219278][f=-000001] Unsynced LuaRules: finished loading
[t=00:00:41.311433][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[t=00:00:41.331154][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[t=00:00:41.338977][f=-000001] LuaUI Entry Point: "luaui.lua"
[t=00:00:41.339009][f=-000001] LuaSocket Support: enabled
[t=00:00:41.354495][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:41.354673][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:41.355298][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:41.355412][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:41.355504][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:41.359962][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:00:41.530304][f=-000001] localWidgets, nil, true, true
[t=00:00:41.536319][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:00:41.536366][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:00:41.543412][f=-000001] USE_OLD_CHILI
[t=00:00:41.693960][f=-000001] Loading last game win data
[t=00:00:41.694016][f=-000001] Resetting win data
[t=00:00:41.694049][f=-000001] Last game player count: 6, This game player count: 1
[t=00:00:41.694059][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 2
[t=00:00:42.412463][f=-000001] Error: Spring 105.1.1-2511-g747f18b BAR105 has crashed.
[t=00:00:42.563368][f=-000001] Error: DLL information:
[t=00:00:42.563727][f=-000001] Error: 0x00007ff6b7110000    spring
[t=00:00:42.563756][f=-000001] Error: 0x00007ffcab870000    ntdll
[t=00:00:42.563769][f=-000001] Error: 0x00007ffcaa480000    KERNEL32
[t=00:00:42.563783][f=-000001] Error: 0x00007ffca9000000    KERNELBASE
[t=00:00:42.563799][f=-000001] Error: 0x00007ffca9690000    ADVAPI32
[t=00:00:42.563813][f=-000001] Error: 0x00007ffcaa320000    msvcrt
[t=00:00:42.563826][f=-000001] Error: 0x00007ffcaa7d0000    sechost
[t=00:00:42.563840][f=-000001] Error: 0x00007ffca9590000    bcrypt
[t=00:00:42.563852][f=-000001] Error: 0x00007ffcaaa20000    RPCRT4
[t=00:00:42.563866][f=-000001] Error: 0x00007ffca95c0000    imagehlp
[t=00:00:42.563883][f=-000001] Error: 0x00007ffca9470000    ucrtbase
[t=00:00:42.563894][f=-000001] Error: 0x00007ffcaab40000    SHELL32
[t=00:00:42.563907][f=-000001] Error: 0x00007ffca8c30000    msvcp_win
[t=00:00:42.563920][f=-000001] Error: 0x00007ffc546f0000    GLU32
[t=00:00:42.563932][f=-000001] Error: 0x00007ffca9860000    USER32
[t=00:00:42.563944][f=-000001] Error: 0x00007ffca8d40000    win32u
[t=00:00:42.563955][f=-000001] Error: 0x00007ffca9830000    GDI32
[t=00:00:42.563967][f=-000001] Error: 0x00007ffc54720000    OPENGL32
[t=00:00:42.563979][f=-000001] Error: 0x00007ffca8ee0000    gdi32full
[t=00:00:42.563993][f=-000001] Error: 0x00007ffcaa5c0000    SHLWAPI
[t=00:00:42.564005][f=-000001] Error: 0x00007ffcaa400000    WS2_32
[t=00:00:42.564016][f=-000001] Error: 0x00007ffca9dd0000    combase
[t=00:00:42.564028][f=-000001] Error: 0x00007ffca7620000    IPHLPAPI
[t=00:00:42.564039][f=-000001] Error: 0x000000006b600000    OpenAL32
[t=00:00:42.564051][f=-000001] Error: 0x000000006ed80000    glew32
[t=00:00:42.564063][f=-000001] Error: 0x00007ffc21d30000    SDL2
[t=00:00:42.564076][f=-000001] Error: 0x00007ffcaa880000    ole32
[t=00:00:42.564090][f=-000001] Error: 0x000000006a1c0000    libIL
[t=00:00:42.564101][f=-000001] Error: 0x00007ffca9a10000    IMM32
[t=00:00:42.564113][f=-000001] Error: 0x00007ffca9750000    OLEAUT32
[t=00:00:42.564124][f=-000001] Error: 0x00007ffc1e360000    libcurl
[t=00:00:42.564136][f=-000001] Error: 0x00007ffca8d70000    CRYPT32
[t=00:00:42.564147][f=-000001] Error: 0x00007ffcab3a0000    SETUPAPI
[t=00:00:42.564164][f=-000001] Error: 0x00007ffc83d20000    libfontconfig-1
[t=00:00:42.564177][f=-000001] Error: 0x00007ffcaa5b0000    Normaliz
[t=00:00:42.564188][f=-000001] Error: 0x00007ffca95e0000    WLDAP32
[t=00:00:42.564200][f=-000001] Error: 0x00007ffc88cb0000    zlib1
[t=00:00:42.564213][f=-000001] Error: 0x000000006b3c0000    libvorbisfile-3
[t=00:00:42.564226][f=-000001] Error: 0x00007ffc2a370000    libfreetype-6
[t=00:00:42.564237][f=-000001] Error: 0x00007ffca0760000    WINMM
[t=00:00:42.564249][f=-000001] Error: 0x00007ffc9f800000    VERSION
[t=00:00:42.564263][f=-000001] Error: 0x00007ffc84220000    libexpat-1
[t=00:00:42.564277][f=-000001] Error: 0x00007ffc89380000    libintl-8
[t=00:00:42.564290][f=-000001] Error: 0x00007ffc894d0000    libgcc_s_seh-1
[t=00:00:42.564302][f=-000001] Error: 0x00007ffca61c0000    dxcore
[t=00:00:42.564314][f=-000001] Error: 0x000000006d540000    libvorbis-0
[t=00:00:42.564326][f=-000001] Error: 0x0000000070680000    libogg-0
[t=00:00:42.564349][f=-000001] Error: 0x00007ffc836a0000    libpng16-16
[t=00:00:42.564360][f=-000001] Error: 0x00007ffc89140000    libbz2
[t=00:00:42.564373][f=-000001] Error: 0x00007ffc21630000    libharfbuzz-0
[t=00:00:42.564385][f=-000001] Error: 0x00007ffc24410000    libiconv-2
[t=00:00:42.564398][f=-000001] Error: 0x00007ffca88a0000    cfgmgr32
[t=00:00:42.564411][f=-000001] Error: 0x00007ffc88eb0000    libwinpthread-1
[t=00:00:42.564426][f=-000001] Error: 0x00007ffc21be0000    libglib-2.0-0
[t=00:00:42.564438][f=-000001] Error: 0x00007ffc6f5a0000    libpcre-1
[t=00:00:42.564457][f=-000001] Error: 0x00007ffc24510000    gameoverlayrenderer64
[t=00:00:42.564471][f=-000001] Error: 0x00007ffca9d30000    PSAPI
[t=00:00:42.564483][f=-000001] Error: 0x00007ffca60c0000    uxtheme
[t=00:00:42.564495][f=-000001] Error: 0x00007ffca9a50000    SHCORE
[t=00:00:42.564541][f=-000001] Error: 0x00007ffca36d0000    mscms
[t=00:00:42.564561][f=-000001] Error: 0x00007ffc89480000    icm32
[t=00:00:42.564573][f=-000001] Error: 0x00007ffca9bd0000    MSCTF
[t=00:00:42.564589][f=-000001] Error: 0x00007ffca1720000    directxdatabasehelper
[t=00:00:42.564603][f=-000001] Error: 0x00007ffca7b50000    kernel.appcore
[t=00:00:42.564621][f=-000001] Error: 0x00007ffca8bb0000    bcryptPrimitives
[t=00:00:42.564639][f=-000001] Error: 0x00007ffcaa720000    clbcatq
[t=00:00:42.564651][f=-000001] Error: 0x00007ffc546c0000    atig6pxx
[t=00:00:42.564665][f=-000001] Error: 0x00007ffc4f0d0000    atio6axx
[t=00:00:42.564677][f=-000001] Error: 0x00007ffc9c7b0000    amdihk64
[t=00:00:42.564688][f=-000001] Error: 0x00007ffca64f0000    dwmapi
[t=00:00:42.564703][f=-000001] Error: 0x00007ffca8870000    DEVOBJ
[t=00:00:42.564715][f=-000001] Error: 0x000001823c2f0000    WINTRUST
[t=00:00:42.564726][f=-000001] Error: 0x00007ffca83c0000    MSASN1
[t=00:00:42.564741][f=-000001] Error: 0x00007ffca6200000    dxgi
[t=00:00:42.564752][f=-000001] Error: 0x00007ffca54b0000    dcomp
[t=00:00:42.564766][f=-000001] Error: 0x00007ffc98af0000    textinputframework
[t=00:00:42.564780][f=-000001] Error: Exception: Access violation (0xc0000005)
[t=00:00:42.564793][f=-000001] Error: Exception Address: 0x00007ffc4f8bfefb
[t=00:00:42.564861][f=-000001] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105:
[t=00:00:42.565247][f=-000001] Error:   [ProgCtr=00007ffc4f8bfefb StackPtr=00000071fa9ff120 FramePtr=00000071fa9ff2e0]
[t=00:00:42.565301][f=-000001] Error:   (0) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x00000000007efefb]
[t=00:00:42.565326][f=-000001] Error:   (1) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x000000000075077b]
[t=00:00:42.565341][f=-000001] Error:   (2) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x0000000000750ff9]
[t=00:00:42.565357][f=-000001] Error:   (3) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x000000000075ea1f]
[t=00:00:42.565372][f=-000001] Error:   (4) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x0000000000663438]
[t=00:00:42.565386][f=-000001] Error:   (5) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x00000000003af23f]
[t=00:00:42.565401][f=-000001] Error:   (6) C:\WINDOWS\System32\DriverStore\FileRepository\u0407052.inf_amd64_84d15514ad17ffa0\B406619\atio6axx.dll [0x00000000021a9dec]
[t=00:00:42.565415][f=-000001] Error:   (7) C:\WINDOWS\System32\KERNEL32.DLL [0x000000000001257d]
[t=00:00:42.565428][f=-000001] Error:   (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000000000005aa58]
[t=00:00:42.567465][f=-000001] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=0