Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000000] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000000] Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.010000] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.010000] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.010000] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.010000] [t=00:00:00.010000] Enable or disable log sections using the LogSections configuration key [t=00:00:00.010000] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.010000] Use "none" to disable the default log sections. [t=00:00:00.010000] ============== </Log Sections> ============== [t=00:00:00.010000] ============== <User Config> ============== [t=00:00:00.010000] AllowDeferredMapRendering = 1 [t=00:00:00.010000] AllowDeferredModelRendering = 1 [t=00:00:00.010000] AnimationMT = 0 [t=00:00:00.010000] BumpWaterAnisotropy = 2 [t=00:00:00.010000] BumpWaterBlurReflection = 1 [t=00:00:00.010000] BumpWaterDepthBits = 32 [t=00:00:00.010000] BumpWaterReflection = 2 [t=00:00:00.010000] BumpWaterTexSizeReflection = 256 [t=00:00:00.010000] CamFreeScrollSpeed = 50 [t=00:00:00.010000] CamMode = 1 [t=00:00:00.010000] CamTimeExponent = 4.0 [t=00:00:00.010000] CamTimeFactor = 1.0 [t=00:00:00.010000] CubeTexSizeReflection = 256 [t=00:00:00.010000] CubeTexSizeSpecular = 256 [t=00:00:00.010000] DualScreenMiniMapOnLeft = 1 [t=00:00:00.010000] EdgeMoveDynamic = 0 [t=00:00:00.010000] EdgeMoveWidth = 0.003 [t=00:00:00.010000] FPSFOV = 90 [t=00:00:00.010000] FPSScrollSpeed = 50 [t=00:00:00.010000] FeatureDrawDistance = 600000 [t=00:00:00.010000] FeatureFadeDistance = 600000 [t=00:00:00.010000] FontSize = 18 [t=00:00:00.010000] GrassDetail = 0 [t=00:00:00.010000] GroundDecals = 5 [t=00:00:00.010000] GroundDetail = 120 [t=00:00:00.010000] GuiOpacity = 0.6 [t=00:00:00.010000] HangTimeout = 30 [t=00:00:00.010000] HardwareCursor = 1 [t=00:00:00.010000] InitialNetworkTimeout = 0 [t=00:00:00.010000] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.010000] LODScale = 1.000 [t=00:00:00.010000] LODScaleReflection = 1.000 [t=00:00:00.010000] LODScaleRefraction = 1.000 [t=00:00:00.010000] LODScaleShadow = 1.000 [t=00:00:00.010000] LinkIncomingMaxPacketRate = 512 [t=00:00:00.010000] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.010000] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.010000] LinkOutgoingBandwidth = 131072 [t=00:00:00.010000] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.010000] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.010000] MSAALevel = 8 [t=00:00:00.010000] MaxParticles = 25000 [t=00:00:00.010000] MaxSounds = 32 [t=00:00:00.010000] MaximumTransmissionUnit = 0 [t=00:00:00.010000] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.010000] MiniMapCanFlip = 1 [t=00:00:00.010000] MiniMapMarker = 0 [t=00:00:00.010000] MouseDragCircleCommandThreshold = 25 [t=00:00:00.010000] MouseDragScrollThreshold = 0 [t=00:00:00.010000] NetworkLossFactor = 1 [t=00:00:00.010000] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.010000] OverheadScrollSpeed = 50 [t=00:00:00.010000] ReconnectTimeout = 0 [t=00:00:00.010000] RotOverheadScrollSpeed = 50 [t=00:00:00.010000] RotateLogFiles = 1 [t=00:00:00.010000] ScreenshotCounter = 2 [t=00:00:00.010000] ShadowMapSize = 8192 [t=00:00:00.010000] ShowClock = 0 [t=00:00:00.010000] ShowPlayerInfo = 0 [t=00:00:00.010000] SoftParticles = 2 [t=00:00:00.010000] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.010000] TeamHighlight = 2 [t=00:00:00.010000] UnitIconDist = 151 [t=00:00:00.010000] UpdateBoundingVolumeMT = 0 [t=00:00:00.010000] UpdateWeaponVectorsMT = 0 [t=00:00:00.010000] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.010000] UseLuaMemPools = 0 [t=00:00:00.010000] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.010000] VFSCacheArchiveFiles = 0 [t=00:00:00.010000] VSync = 0 [t=00:00:00.010000] Water = 4 [t=00:00:00.010000] WindowPosX = 162 [t=00:00:00.010000] WindowPosY = 99 [t=00:00:00.010000] XResolution = 1920 [t=00:00:00.010000] XResolutionWindowed = 1747 [t=00:00:00.010000] YResolution = 1080 [t=00:00:00.010000] YResolutionWindowed = 975 [t=00:00:00.010000] snd_volmaster = 100 [t=00:00:00.010000] ============== </User Config> ============== [t=00:00:00.010000] ============== <User System> ============== [t=00:00:00.010000] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.010000] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.010000] Compiler Version: gcc-13.2.0 [t=00:00:00.010000] Operating System: Windows 7 Home Premium Edition, 64-bit (build 7601, [t=00:00:00.010000] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16384MB RAM, 32766MB pagefile [t=00:00:00.010000] Binary Word Size: 64-bit (native) [t=00:00:00.010000] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.010000] Physical CPU Cores: 4 [t=00:00:00.010000] Logical CPU Cores: 8 [t=00:00:00.010000] ============== </User System> ============== [t=00:00:00.010000] Run: thread affinity ff [t=00:00:00.010000] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.010000] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.010000] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.010000] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.010000] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.010000] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.010000] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.010000] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.049000] Display (Moniteur Plug-and-Play générique)=1 modes=158 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.049000] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.049000] [ 7] 3325x1871x24bpp@60Hz [t=00:00:00.049000] [13] 2880x1620x24bpp@60Hz [t=00:00:00.049000] [19] 2715x1527x24bpp@60Hz [t=00:00:00.049000] [25] 2560x1440x24bpp@60Hz [t=00:00:00.049000] [31] 2351x1323x24bpp@60Hz [t=00:00:00.049000] [37] 2103x1183x24bpp@60Hz [t=00:00:00.049000] [43] 1920x1080x24bpp@60Hz [t=00:00:00.049000] [49] 1680x1050x24bpp@60Hz [t=00:00:00.049000] [55] 1600x1200x24bpp@60Hz [t=00:00:00.049000] [57] 1600x1024x24bpp@60Hz [t=00:00:00.049000] [63] 1600x900x24bpp@60Hz [t=00:00:00.049000] [69] 1440x900x24bpp@60Hz [t=00:00:00.049000] [75] 1366x768x24bpp@60Hz [t=00:00:00.049000] [81] 1360x768x24bpp@60Hz [t=00:00:00.049000] [87] 1280x1024x24bpp@60Hz [t=00:00:00.049000] [93] 1280x960x24bpp@60Hz [t=00:00:00.049000] [99] 1280x800x24bpp@60Hz [t=00:00:00.049000] [105] 1280x768x24bpp@60Hz [t=00:00:00.049000] [111] 1280x720x24bpp@60Hz [t=00:00:00.049000] [117] 1176x664x24bpp@60Hz [t=00:00:00.049000] [123] 1152x864x24bpp@60Hz [t=00:00:00.049000] [129] 1024x768x24bpp@60Hz [t=00:00:00.049000] [135] 800x600x24bpp@60Hz [t=00:00:00.049000] [141] 720x576x24bpp@60Hz [t=00:00:00.049000] [147] 720x480x24bpp@60Hz [t=00:00:00.049000] [153] 640x480x24bpp@60Hz [t=00:00:00.223000] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.230000] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1920,1080> [t=00:00:00.231000] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1758,981> [t=00:00:00.289000] [GR::LogVersionInfo] [t=00:00:00.289000] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.289000] GL version : 4.6.0 NVIDIA 474.11 [t=00:00:00.289000] GL vendor : NVIDIA Corporation [t=00:00:00.289000] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.289000] GLSL version: 4.60 NVIDIA [t=00:00:00.289000] GLEW version: 2.1.0 [t=00:00:00.289000] GPU memory : 4096MB (total) / 3573MB (available) [t=00:00:00.289000] SDL swap-int: 1 [t=00:00:00.289000] SDL driver : windows [t=00:00:00.289000] [t=00:00:00.289000] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.289000] GLSL shader support : 1 [t=00:00:00.289000] GL4 support : 1 [t=00:00:00.289000] FBO extension support : 1 [t=00:00:00.289000] NVX GPU mem-info support : 1 [t=00:00:00.289000] ATI GPU mem-info support : 0 [t=00:00:00.289000] Texture clamping to edge : 1 [t=00:00:00.289000] NPOT-texture support : 1 (1) [t=00:00:00.289000] S3TC/DXT1 texture support : 1/1 [t=00:00:00.289000] texture query-LOD support : 1 (1) [t=00:00:00.289000] MSAA frame-buffer support : 1 (1) [t=00:00:00.289000] Z-buffer depth : 32 (-) [t=00:00:00.289000] primitive-restart support : 1 (1) [t=00:00:00.289000] clip-space control support: 1 (1) [t=00:00:00.289000] seamless cube-map support : 1 (1) [t=00:00:00.289000] frag-depth layout support : 1 (1) [t=00:00:00.289000] persistent maps support : 1 (1) [t=00:00:00.289000] explicit attribs location : 1 (1) [t=00:00:00.289000] multi draw indirect : 1 (-) [t=00:00:00.289000] array textures : 1 (-) [t=00:00:00.289000] buffer copy support : 1 (-) [t=00:00:00.290000] indirect draw : 1 (-) [t=00:00:00.290000] base instance : 1 (-) [t=00:00:00.290000] [t=00:00:00.290000] max. FBO samples : 32 [t=00:00:00.290000] max. FS/program texture slots : 32/192 [t=00:00:00.290000] max. texture size : 32768 [t=00:00:00.290000] max. texture anisotropy level : 16.000000 [t=00:00:00.290000] max. vec4 varyings/attributes : 31/16 [t=00:00:00.290000] max. draw-buffers : 8 [t=00:00:00.290000] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.290000] max. uniform buffer-bindings : 84 [t=00:00:00.290000] max. uniform block-size : 64KB [t=00:00:00.290000] max. storage buffer-bindings : 96 [t=00:00:00.290000] max. storage block-size : 2047MB [t=00:00:00.290000] [t=00:00:00.290000] enable AMD-hacks : 0 [t=00:00:00.290000] compress MIP-maps: 0 [t=00:00:00.290000] Number of compressed texture formats: 51 [t=00:00:00.290000] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.290000] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.290000] [GR::UpdateGLConfigs] [t=00:00:00.290000] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.290000] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.290000] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.290000] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.290000] [GR::InitGLState] [t=00:00:00.291000] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.399000] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.400000] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.400000] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.404000] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.404000] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.404000] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.405000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.405000] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.405000] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.406000] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.412000] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.412000] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.413000] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.413000] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.431000] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [t=00:00:00.431000] [VFS] [SpringVFS::ReserveArchives<this=00000000039d5a90>] [t=00:00:00.431000] [VFS] [SpringVFS::AddArchive<this=00000000039d5a90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.433000] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000039d5a90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.433000] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.456000] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.456000] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.456000] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.457000] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.457000] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.457000] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.457000][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.457000][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.457000][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.457000][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.457000][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.457000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.465000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.465000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (Realtek High Definition Audio)" [t=00:00:00.465000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:00.465000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=00:00:00.465000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=00:00:00.465000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.493000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.494000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000000369e9c80(default) context=0000000003880f90 numChannels=2 frameSize=8 [t=00:00:00.494000][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.494000][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.494000][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.494000][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.494000][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.494000][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.494000][f=-000001] [Sound] Devices: [t=00:00:00.495000][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=00:00:00.495000][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:00.495000][f=-000001] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=00:00:00.495000][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=00:00:00.495000][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.495000][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.496000][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.496000][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.557000][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 19995 MB [t=00:00:00.557000][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:00.559000][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000039d5a90>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:00.573000][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000039d5a90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.573000][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000039d5a90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.574000][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000039d5a90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.611000][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.618000][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.619000][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.620000][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.620000][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.620000][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.621000][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.621000][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.621000][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:00.621000][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:00.621000][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:00.621000][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.622000][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.622000][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.623000][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.624000][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.631000][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.631000][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.634000][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.634000][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.635000][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.636000][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.637000][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:00.691000][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:00.692000][f=-000001] [liblobby] liblobby configuration: [t=00:00:00.692000][f=-000001] [liblobby] serverName, Zero-K [t=00:00:00.692000][f=-000001] [liblobby] port, 8200 [t=00:00:00.692000][f=-000001] [liblobby] protocol, zks [t=00:00:00.692000][f=-000001] [liblobby] address, zero-k.info [t=00:00:00.698000][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:00.700000][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:00.701000][f=-000001] [ChiliFX] Enabled: true [t=00:00:00.702000][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:00.702000][f=-000001] [Chotify] Enabled: true [t=00:00:00.704000][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:00.710000][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:00.710000][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:00.710000][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:00.712000][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:00.712000][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:00.715000][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:00.718000][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:00.720000][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:00.722000][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:00.723000][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:00.725000][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:00.726000][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:00.731000][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:00.735000][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:00.737000][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:00.744000][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:00.746000][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:00.750000][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:00.754000][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:00.755000][f=-000001] [Chobby] Using wrapper port: , 55639 [t=00:00:00.756000][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:00.757000][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:00.758000][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:00.758000][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:00.759000][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:00.759000][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:00.760000][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:00.764000][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:00.766000][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:00.767000][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:00.767000][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:00.769000][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:00.771000][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:00.778000][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:00.781000][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:00.783000][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:00.786000][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:00.793000][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:00.796000][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:00.800000][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:00.803000][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:00.805000][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:00.806000][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:00.810000][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:00.814000][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:00.816000][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:00.818000][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:00.820000][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:00.821000][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:00.824000][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> ------- TRUNCATED ------- [t=01:07:22.461000][f=-000001] [i18n] Error: No translation found for "nexusturret.name" [t=01:07:22.461000][f=-000001] [i18n] Warning: "heromoderator.name" is not translated in en [t=01:07:22.461000][f=-000001] [i18n] Error: No translation found for "heromoderator.name" [t=01:07:22.461000][f=-000001] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en [t=01:07:22.462000][f=-000001] [i18n] Error: No translation found for "empiricaldpsersmall.name" [t=01:07:22.462000][f=-000001] [i18n] Warning: "cbomberassault.name" is not translated in en [t=01:07:22.462000][f=-000001] [i18n] Error: No translation found for "cbomberassault.name" [t=01:07:22.462000][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=01:07:22.463000][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=01:07:22.463000][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=01:07:22.463000][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=01:07:22.464000][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=01:07:22.464000][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=01:07:22.464000][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=01:07:22.464000][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=01:07:22.464000][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=01:07:22.465000][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=01:07:22.465000][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=01:07:22.465000][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=01:07:22.465000][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=01:07:22.465000][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=01:07:22.466000][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=01:07:22.466000][f=-000001] Initialize [t=01:07:22.466000][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=01:07:22.466000][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=01:07:22.467000][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=01:07:22.467000][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=01:07:22.468000][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=01:07:22.468000][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=01:07:22.468000][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=01:07:22.483000][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=01:07:22.483000][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=01:07:22.483000][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=01:07:22.483000][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=01:07:22.484000][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=01:07:22.560000][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=01:07:22.561000][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=01:07:22.562000][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=01:07:22.563000][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=01:07:22.563000][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=01:07:22.563000][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=01:07:22.564000][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=01:07:22.564000][f=-000001] <Stockpiler>: disabled for spectators [t=01:07:22.564000][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=01:07:22.564000][f=-000001] IsIsland, <function>, false [t=01:07:22.581000][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=01:07:22.581000][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=01:07:22.581000][f=-000001] <Building Starter>: disabled for spectators [t=01:07:22.582000][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=01:07:22.582000][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=01:07:22.583000][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=01:07:22.583000][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=01:07:22.583000][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=01:07:22.584000][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=01:07:22.584000][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=01:07:22.584000][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=01:07:22.584000][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=01:07:22.584000][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=01:07:22.584000][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=01:07:22.584000][f=-000001] Loaded widget: Waypoint Dragger <unit_waypoint_dragger_2.lua> [t=01:07:22.584000][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=01:07:22.585000][f=-000001] <Cloaker Guard>: disabled for spectators [t=01:07:22.585000][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=01:07:22.585000][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=01:07:22.585000][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=01:07:22.591000][f=-000001] Loaded widget: Heroes Units <gui_hero_units.lua> [t=01:07:22.591000][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=01:07:22.592000][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=01:07:22.592000][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=01:07:22.592000][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=01:07:22.593000][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=01:07:22.597000][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=01:07:22.597000][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=01:07:22.599000][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=01:07:22.600000][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=01:07:22.600000][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=01:07:22.601000][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=01:07:22.601000][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=01:07:22.602000][f=-000001] Mex Placement Initialised with metal map mode. [t=01:07:22.602000][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=01:07:22.602000][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=01:07:22.604000][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=01:07:22.605000][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=01:07:22.605000][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=01:07:22.606000][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=01:07:22.606000][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=01:07:22.606000][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=01:07:22.608000][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=01:07:22.609000][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=01:07:22.614000][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=01:07:22.614000][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=01:07:22.615000][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=01:07:22.636000][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=01:07:22.637000][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=01:07:22.637000][f=-000001] SetSunLighting [t=01:07:22.637000][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=01:07:22.637000][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=01:07:22.638000][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=01:07:22.640000][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=01:07:22.640000][f=-000001] Lua garbage collection rate: 30/s [t=01:07:22.640000][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=01:07:22.640000][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=01:07:22.641000][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=01:07:22.647000][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=01:07:22.648000][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=01:07:22.658000][f=-000001] Writing last game win data [t=01:07:22.669000][f=-000001] LuaUI v0.3 [t=01:07:22.798000][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=01:07:22.799000][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GamePreload trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/zerowars.lua"]:46: [CreateUnit()]: invalid team number (-2) stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/zerowars.lua"]:46: in function 'InitSide' [string "LuaRules/Gadgets/zerowars.lua"]:125: in function 'GamePreload' [string "LuaRules/gadgets.lua"]:958: in function <[string "LuaRules/gadgets.lua"]:956> (tail call): ? [t=01:07:22.988000][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=01:07:23.018000][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 numAllocs{int+, int-, ext, int_p}={0, 0, 14144, 0.0} allocedSize{int+, int-, ext}={0, 0, 2208587}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:07:23.073000][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=01:07:23.073000][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=01:07:23.090000][f=-000001] [async=0] threads=4 tasks=180 {sum,avg}{exec,wait}time={{535.000, 2.972}, {14.000, 0.078}}ms [t=01:07:23.090000][f=-000001] thread=1 tasks=60 {sum,min,max,avg}{exec,wait}time={{186.000, 0.000, 50.000, 3.100}, {0.000, 0.000, 0.000, 0.000}}ms [t=01:07:23.090000][f=-000001] thread=2 tasks=60 {sum,min,max,avg}{exec,wait}time={{172.000, 0.000, 47.000, 2.867}, {10.000, 0.000, 1.000, 0.167}}ms [t=01:07:23.090000][f=-000001] thread=3 tasks=60 {sum,min,max,avg}{exec,wait}time={{177.000, 0.000, 46.000, 2.950}, {4.000, 0.000, 1.000, 0.067}}ms [t=01:07:23.090000][f=-000001] [async=1] threads=4 tasks=1841 {sum,avg}{exec,wait}time={{13970.000, 7.588}, {6587978.000, 3578.478}}ms [t=01:07:23.090000][f=-000001] thread=1 tasks=614 {sum,min,max,avg}{exec,wait}time={{4689.000, 0.000, 530.000, 7.637}, {2216697.000, 1.000, 4714.000, 3610.256}}ms [t=01:07:23.090000][f=-000001] thread=2 tasks=613 {sum,min,max,avg}{exec,wait}time={{4685.000, 0.000, 542.000, 7.643}, {2200768.000, 1.000, 4714.000, 3590.160}}ms [t=01:07:23.090000][f=-000001] thread=3 tasks=614 {sum,min,max,avg}{exec,wait}time={{4596.000, 0.000, 532.000, 7.485}, {2170513.000, 0.000, 4612.000, 3535.037}}ms [t=01:07:23.090000][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=01:07:23.090000][f=-000001] [SpringApp::Kill][2] [t=01:07:23.090000][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:07:23.090000][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000000b045cae0 [t=01:07:23.090000][f=-000001] Start widgetHandler:Shutdown [t=01:07:23.099000][f=-000001] Shutdown - SaveOrderList Complete [t=01:07:23.100000][f=-000001] Writing last game win data [t=01:07:23.110000][f=-000001] Shutdown - SaveConfigData Complete [t=01:07:23.110000][f=-000001] Shutdown Widget - Chili Highlight [t=01:07:23.110000][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=01:07:23.110000][f=-000001] Shutdown Widget - Draw After Chili [t=01:07:23.110000][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=01:07:23.110000][f=-000001] Shutdown Widget - EPIC Menu [t=01:07:23.112000][f=-000001] Shutdown Widget - Depth of Field Shader [t=01:07:23.112000][f=-000001] Shutdown Widget - Chili Widget Selector [t=01:07:23.113000][f=-000001] Shutdown Widget - Chili Minimap [t=01:07:23.113000][f=-000001] Shutdown Widget - Deferred rendering [t=01:07:23.113000][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=01:07:23.127000][f=-000001] Shutdown Widget - Deferred rendering [t=01:07:23.127000][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=01:07:23.127000][f=-000001] Shutdown Widget - Local Team Colors [t=01:07:23.127000][f=-000001] Shutdown Widget - Display Keys 2 [t=01:07:23.127000][f=-000001] Shutdown Widget - Save Game Menu [t=01:07:23.127000][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=01:07:23.128000][f=-000001] Shutdown Widget - Unit Icons [t=01:07:23.128000][f=-000001] Shutdown Widget - Player Name Tags [t=01:07:23.128000][f=-000001] Shutdown Widget - Noises [t=01:07:23.128000][f=-000001] Shutdown Widget - HealthBars [t=01:07:23.130000][f=-000001] Shutdown Widget - BuildETA [t=01:07:23.130000][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=01:07:23.130000][f=-000001] Shutdown Widget - Win Counter [t=01:07:23.130000][f=-000001] Shutdown Widget - EndGame APM stats [t=01:07:23.130000][f=-000001] Shutdown Widget - Initial Queue ZK [t=01:07:23.130000][f=-000001] Shutdown Widget - Modular Comm Info [t=01:07:23.130000][f=-000001] Shutdown Widget - Stereo3D [t=01:07:23.130000][f=-000001] Shutdown Widget - State Reverse and Latency [t=01:07:23.130000][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=01:07:23.130000][f=-000001] Shutdown Widget - Point Tracker [t=01:07:23.130000][f=-000001] Shutdown Widget - Music Player v2 [t=01:07:23.130000][f=-000001] Shutdown Widget - Missile Silo Range [t=01:07:23.130000][f=-000001] Shutdown Widget - MinimapEvents [t=01:07:23.130000][f=-000001] Shutdown Widget - Local Widgets Config [t=01:07:23.130000][f=-000001] Shutdown Widget - Highlight Geos [t=01:07:23.130000][f=-000001] Shutdown Widget - Grab Input [t=01:07:23.130000][f=-000001] Input grabbing is disabled! [t=01:07:23.130000][f=-000001] Shutdown Widget - Defense Range Zero-K [t=01:07:23.130000][f=-000001] Shutdown Widget - Darkening [t=01:07:23.130000][f=-000001] Shutdown Widget - Context Menu [t=01:07:23.130000][f=-000001] Shutdown Widget - Chili Spectator Panels [t=01:07:23.130000][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:07:23.130000][f=-000001] Shutdown Widget - Chili Nuke Warning [t=01:07:23.131000][f=-000001] Shutdown Widget - Chili EndGame Window [t=01:07:23.131000][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=01:07:23.131000][f=-000001] Shutdown Widget - CameraShake [t=01:07:23.131000][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=01:07:23.131000][f=-000001] Shutdown Widget - Attack AoE [t=01:07:23.131000][f=-000001] Shutdown Widget - Map Edge Extension [t=01:07:23.131000][f=-000001] Shutdown Widget - Selection Send [t=01:07:23.131000][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=01:07:23.131000][f=-000001] Shutdown Widget - Waypoint Dragger [t=01:07:23.131000][f=-000001] Shutdown Widget - Heroes Units [t=01:07:23.131000][f=-000001] Shutdown Widget - LupsManager [t=01:07:23.131000][f=-000001] Shutdown Widget - Newton Firezone [t=01:07:23.131000][f=-000001] Shutdown Widget - Chili Pro Console [t=01:07:23.131000][f=-000001] Shutdown Widget - Persistent Build Height [t=01:07:23.131000][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=01:07:23.131000][f=-000001] Shutdown Widget - Lups [t=01:07:23.131000][f=-000001] Shutdown Widget - Chili Framework [t=01:07:23.131000][f=-000001] Shutdown Widget - Mex Placement Handler [t=01:07:23.131000][f=-000001] Shutdown Widget - Custom Markers [t=01:07:23.131000][f=-000001] Shutdown Widget - Chili Core Selector [t=01:07:23.132000][f=-000001] Shutdown Widget - Select Keys [t=01:07:23.132000][f=-000001] Shutdown Widget - Start Boxes [t=01:07:23.132000][f=-000001] Shutdown Widget - Pause Screen [t=01:07:23.132000][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=01:07:23.132000][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=01:07:23.132000][f=-000001] Shutdown Widget - Text To Speech Control [t=01:07:23.132000][f=-000001] Shutdown Widget - Layout Handler [t=01:07:23.133000][f=-000001] Shutdown Widget - Color Blindness Correction [t=01:07:23.133000][f=-000001] End widgetHandler:Shutdown [t=01:07:23.154000][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2847549, 0.0} allocedSize{int+, int-, ext}={0, 0, 746535895}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0632} [t=01:07:23.155000][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=01:07:23.155000][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000000009cd9ac00 [t=01:07:23.155000][f=-000001] Start gadgetHandler:Shutdown [t=01:07:23.155000][f=-000001] Shutdown - StartSetup [t=01:07:23.155000][f=-000001] Shutdown - UnitMorph [t=01:07:23.155000][f=-000001] Shutdown - Carrier Drones [t=01:07:23.155000][f=-000001] Shutdown - Missile Silo Controller [t=01:07:23.155000][f=-000001] Shutdown - Modular Comm Info [t=01:07:23.155000][f=-000001] Shutdown - Terrain Texture Handler [t=01:07:23.155000][f=-000001] Shutdown - UnitCloakShield [t=01:07:23.155000][f=-000001] Shutdown - Starlight Handler [t=01:07:23.155000][f=-000001] End gadgetHandler:Shutdown [t=01:07:23.164000][f=-000001] Start gadgetHandler:Shutdown [t=01:07:23.164000][f=-000001] Shutdown - Teleport Throw [t=01:07:23.164000][f=-000001] Shutdown - UnitMorph [t=01:07:23.164000][f=-000001] Shutdown - Commander Skin Renderer [t=01:07:23.164000][f=-000001] Shutdown - Missile fired callins [t=01:07:23.164000][f=-000001] Shutdown - Modular Comm Info [t=01:07:23.164000][f=-000001] Shutdown - Retreat Command [t=01:07:23.164000][f=-000001] Shutdown - Shockwaves [t=01:07:23.164000][f=-000001] Shutdown - Unit tint API [t=01:07:23.164000][f=-000001] Shutdown - Unit glow API [t=01:07:23.164000][f=-000001] Shutdown - UnitCloakShield [t=01:07:23.164000][f=-000001] Shutdown - Lups Cloak FX [t=01:07:23.164000][f=-000001] Shutdown - Lups [t=01:07:23.165000][f=-000001] Shutdown - Lups Shield [t=01:07:23.165000][f=-000001] End gadgetHandler:Shutdown [t=01:07:23.170000][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:07:23.170000][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:07:23.170000][f=-000001] [Game::KillLua][4] dtor=0 [t=01:07:23.170000][f=-000001] [Game::KillLua][5] dtor=0 [t=01:07:23.173000][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-12_15-29-51-236_ZeroWars v2.1_105.1.1-2511-g747f18b BAR105.sdfz" (4858 bytes) [t=01:07:23.173000][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:07:23.179000][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:07:23.179000][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=01:07:23.179000][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000000003f320180 dev=00000000a413ce10 [t=01:07:23.179000][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000000003f320180 dev=00000000a413ce10 [t=01:07:23.179000][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000000003f320180)] [t=01:07:23.179000][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000a413ce10)] [t=01:07:23.179000][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:07:23.207000][f=-000001] [Sound] [Sound::UpdateThread][6] [t=01:07:23.207000][f=-000001] [Game::~CGame][1] [t=01:07:23.207000][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:07:23.207000][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:07:23.207000][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:07:23.207000][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:07:23.207000][f=-000001] [Game::KillLua][4] dtor=1 [t=01:07:23.207000][f=-000001] [Game::KillLua][5] dtor=1 [t=01:07:23.208000][f=-000001] [Game::KillMisc][1] [t=01:07:23.208000][f=-000001] [Game::KillMisc][2] [t=01:07:23.208000][f=-000001] [Game::KillMisc][3] [t=01:07:23.208000][f=-000001] [Game::KillRendering][1] [t=01:07:23.210000][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=01:07:23.251000][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=01:07:23.251000][f=-000001] [S3OParser::Kill] allocated 5482 pieces [t=01:07:23.252000][f=-000001] [AssParser::Kill] allocated 698 pieces [t=01:07:23.286000][f=-000001] [Game::KillInterface][1] [t=01:07:23.286000][f=-000001] [Game::KillInterface][2] [t=01:07:23.286000][f=-000001] [Game::KillSimulation][1] [t=01:07:23.286000][f=-000001] [Game::KillSimulation][2] [t=01:07:23.293000][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/23575883 [t=01:07:23.293000][f=-000001] [Game::KillSimulation][3] [t=01:07:23.295000][f=-000001] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:07:23.295000][f=-000001] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:07:23.295000][f=-000001] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:07:23.295000][f=-000001] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:07:23.295000][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=01:07:23.297000][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=01:07:23.316000][f=-000001] [Game::KillSimulation][4] [t=01:07:23.343000][f=-000001] [CommonDefHandler::KillStatic] 2248 sound-set data items added [t=01:07:23.343000][f=-000001] [Game::~CGame][2] [t=01:07:23.343000][f=-000001] [Game::~CGame][3] [t=01:07:23.355000][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=01:07:23.364000][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Une connexion existante a dû être fermée par l’hôte distant. Zero-K.exe Information: 0 : Chobby closed connection [t=01:07:23.480000][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 155785479, 0.0} allocedSize{int+, int-, ext}={0, 0, 27157715666}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0599} [t=01:07:23.484000][f=-000001] [SpringApp::Kill][3] [t=01:07:23.484000][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 4257 bytes sent in 100 packets (42.570 bytes/packet) 13034 bytes recv'd in 102 packets (127.784 bytes/packet) {0.030x, 0.047x} relative protocol overhead {up, down} 31 incoming chunks dropped, 4 outgoing chunks resent 38 incoming chunks processed [t=01:07:23.484000][f=-000001] [SpringApp::Kill][4] font=0000000002b00e40 [t=01:07:23.488000][f=-000001] [SpringApp::Kill][5] [t=01:07:23.492000][f=-000001] [SpringApp::Kill][6] [t=01:07:23.492000] [SpringApp::Kill][7] [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2304, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {716, 1048576, 1048576}, EBO = {1074, 2097152, 2097152} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {89484, 1048576, 1048576}, EBO = {134226, 2097152, 2097152} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:07:23.492000] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {836, 1048576, 1048576}, EBO = {1254, 2097152, 2097152} [t=01:07:23.755000] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:07:23.755000] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:07:23.755000] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:07:23.755000] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8486 [t=01:07:23.755000] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:07:23.755000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>] [t=01:07:23.755000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>(section=0)] #archives[section]=0 #files[section]=8228 [t=01:07:23.755000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>(section=1)] #archives[section]=0 #files[section]=85 [t=01:07:23.755000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>(section=2)] #archives[section]=4 #files[section]=437 [t=01:07:23.755000] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000000002931250) [t=01:07:23.755000] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000000003f425aa0) [t=01:07:23.755000] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (0000000002930ee0) [t=01:07:23.755000] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000000029313b0) [t=01:07:23.755000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>(section=3)] #archives[section]=0 #files[section]=2934 [t=01:07:23.755000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>(section=4)] #archives[section]=0 #files[section]=0 [t=01:07:23.755000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>(section=5)] #archives[section]=1 #files[section]=0 [t=01:07:23.755000] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000000036834c70) [t=01:07:23.755000] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=1960ms [t=01:07:23.755000] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=75ms [t=01:07:23.755000] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=69ms [t=01:07:23.755000] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=37ms [t=01:07:23.755000] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=24ms [t=01:07:23.755000] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=23ms [t=01:07:23.755000] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=23ms [t=01:07:23.755000] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=20ms [t=01:07:23.755000] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=19ms [t=01:07:23.755000] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=19ms [t=01:07:23.755000] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=18ms [t=01:07:23.765000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>(section=6)] #archives[section]=1 #files[section]=0 [t=01:07:23.765000] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\ZeroWars_v2.1.8.sd7 (00000000368f8370) [t=01:07:23.765000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>(section=7)] #archives[section]=0 #files[section]=0 [t=01:07:23.765000] [VFS] [SpringVFS::DeleteArchives<this=00000000039d5a90>(section=8)] #archives[section]=1 #files[section]=0 [t=01:07:23.765000] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000000002931460) [t=01:07:23.765000] [SpringApp::Kill][8] [t=01:07:23.765000] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:07:23.765000] [WatchDog::Uninstall][1] hangDetectorThread=0000000140f804d0 (joinable=1) [t=01:07:23.765000] [WatchDog::Uninstall][2] [t=01:07:23.865000] [WatchDog::Uninstall][3] [t=01:07:23.865000] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):