ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119007

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000667] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.443143] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.443316] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.443379]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.443406]   
[t=00:00:00.443414]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.443421]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.443433]   Use "none" to disable the default log sections.
[t=00:00:00.443438] ============== </Log Sections> ==============

[t=00:00:00.443447] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.444296]   AnimationMT = 0
[t=00:00:00.444374]   BumpWaterDepthBits = 16
[t=00:00:00.444386]   BumpWaterReflection = 0
[t=00:00:00.444469]   BumpWaterRefraction = 0
[t=00:00:00.444510]   BumpWaterShoreWaves = 0
[t=00:00:00.444519]   BumpWaterTexSizeReflection = 64
[t=00:00:00.444529]   CamFreeScrollSpeed = 50
[t=00:00:00.444660]   CamMode = 1
[t=00:00:00.444670]   CubeTexSizeReflection = 64
[t=00:00:00.444675]   CubeTexSizeSpecular = 64
[t=00:00:00.444687]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.444697]   EdgeMoveDynamic = 0
[t=00:00:00.444702]   EdgeMoveWidth = 0.003
[t=00:00:00.444707]   FPSFOV = 90
[t=00:00:00.444711]   FPSScrollSpeed = 50
[t=00:00:00.444716]   FontSize = 18
[t=00:00:00.444731]   GrassDetail = 0
[t=00:00:00.444737]   GroundDecals = 1
[t=00:00:00.444741]   GroundDetail = 70
[t=00:00:00.444745]   HangTimeout = 30
[t=00:00:00.444755]   HardwareCursor = 1
[t=00:00:00.444759]   InitialNetworkTimeout = 0
[t=00:00:00.444767]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.444774]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.444783]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.444789]   LinkOutgoingBandwidth = 131072
[t=00:00:00.444799]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.444805]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.444813]   MSAALevel = 4
[t=00:00:00.444819]   MaxParticles = 6000
[t=00:00:00.444829]   MaxSounds = 32
[t=00:00:00.444835]   MaximumTransmissionUnit = 0
[t=00:00:00.444844]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.444850]   MiniMapMarker = 0
[t=00:00:00.444855]   MouseDragScrollThreshold = 0
[t=00:00:00.444861]   NetworkLossFactor = 1
[t=00:00:00.444868]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.444873]   OverheadScrollSpeed = 50
[t=00:00:00.444880]   ReconnectTimeout = 0
[t=00:00:00.444886]   RotOverheadScrollSpeed = 50
[t=00:00:00.444895]   RotateLogFiles = 1
[t=00:00:00.444901]   ShadowMapSize = 1024
[t=00:00:00.444907]   Shadows = 0
[t=00:00:00.444912]   ShowClock = 0
[t=00:00:00.444918]   SoftParticles = 2
[t=00:00:00.444925]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.444936]   UnitIconDist = 151
[t=00:00:00.445300]   UpdateBoundingVolumeMT = 0
[t=00:00:00.445327]   UpdateWeaponVectorsMT = 0
[t=00:00:00.445334]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.445339]   UseLuaMemPools = 0
[t=00:00:00.445344]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.445890]   VFSCacheArchiveFiles = 0
[t=00:00:00.445917]   VSync = 1
[t=00:00:00.445924]   Water = 4
[t=00:00:00.445929]   WindowBorderless = 1
[t=00:00:00.445933]   WindowPosY = 0
[t=00:00:00.445939]   XResolutionWindowed = 1920
[t=00:00:00.445946]   YResolutionWindowed = 1080
[t=00:00:00.445953]   snd_volbattle = 18
[t=00:00:00.445959]   snd_volmaster = 14
[t=00:00:00.445964]   snd_volui = 28
[t=00:00:00.446134] ============== </User Config> ==============

[t=00:00:00.446171] ============== <User System> ==============
[t=00:00:00.446185]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.446517]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.447098]        Compiler Version: gcc-13.2.0
[t=00:00:00.447258]        Operating System: Windows 10 TBA Insider Update (build 22621)
[t=00:00:00.447389]         Hardware Config: AMD Ryzen 7 4700U with Radeon Graphics         ; 7536MB RAM, 23094MB pagefile
[t=00:00:00.447443]        Binary Word Size: 64-bit (native)
[t=00:00:00.447504]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.447512]      Physical CPU Cores: 8
[t=00:00:00.447516]       Logical CPU Cores: 8
[t=00:00:00.447522] ============== </User System> ==============

[t=00:00:00.447533] Run: thread affinity ff
[t=00:00:00.447759] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.447768]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.447772]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.447777]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.447781]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.449630] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.449657] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.462645] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.465519]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.465545]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.465552]         [ 3] 1760x990x24bpp@60Hz
[t=00:00:00.465559]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.465604]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.465611]         [ 9] 1366x768x24bpp@60Hz
[t=00:00:00.465615]         [11] 1280x1024x24bpp@60Hz
[t=00:00:00.465620]         [13] 1280x720x24bpp@60Hz
[t=00:00:00.465625]         [15] 1128x634x24bpp@60Hz
[t=00:00:00.465631]         [17] 1024x768x24bpp@60Hz
[t=00:00:00.465635]         [19] 800x600x24bpp@60Hz
[t=00:00:00.465639]         [21] 640x480x24bpp@60Hz
[t=00:00:01.203678] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.204505] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.204539] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.574630] [GR::LogVersionInfo]
[t=00:00:01.574663]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.574671]     GL version  : 4.6.0 Compatibility Profile Context 24.9.1.240813
[t=00:00:01.574678]     GL vendor   : ATI Technologies Inc.
[t=00:00:01.574722]     GL renderer : AMD Radeon(TM) Graphics
[t=00:00:01.574729]     GLSL version: 4.60
[t=00:00:01.574734]     GLEW version: 2.1.0
[t=00:00:01.574739]     GPU memory  : 3888MB (total) / 3888MB (available)
[t=00:00:01.574771]     SDL swap-int: 0
[t=00:00:01.574776]     SDL driver  : windows
[t=00:00:01.574780]     
[t=00:00:01.574786]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.574792]     GLSL shader support       : 1
[t=00:00:01.574796]     GL4 support               : 1
[t=00:00:01.574801]     FBO extension support     : 1
[t=00:00:01.574822]     NVX GPU mem-info support  : 0
[t=00:00:01.574828]     ATI GPU mem-info support  : 1
[t=00:00:01.574841]     Texture clamping to edge  : 1
[t=00:00:01.574849]     NPOT-texture support      : 1 (1)
[t=00:00:01.574855]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.574861]     texture query-LOD support : 1 (1)
[t=00:00:01.574866]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.574877]     Z-buffer depth            : 24 (-)
[t=00:00:01.574888]     primitive-restart support : 1 (1)
[t=00:00:01.574893]     clip-space control support: 1 (1)
[t=00:00:01.574939]     seamless cube-map support : 1 (1)
[t=00:00:01.574957]     frag-depth layout support : 1 (1)
[t=00:00:01.574964]     persistent maps support   : 1 (1)
[t=00:00:01.574969]     explicit attribs location : 1 (1)
[t=00:00:01.574975]     multi draw indirect       : 1 (-)
[t=00:00:01.574982]     array textures            : 1 (-)
[t=00:00:01.574987]     buffer copy support       : 1 (-)
[t=00:00:01.574993]     indirect draw             : 1 (-)
[t=00:00:01.574998]     base instance             : 1 (-)
[t=00:00:01.575014]     
[t=00:00:01.575019]     max. FBO samples              : 8
[t=00:00:01.575024]     max. FS/program texture slots : 32/160
[t=00:00:01.575033]     max. texture size             : 16384
[t=00:00:01.575048]     max. texture anisotropy level : 16.000000
[t=00:00:01.575055]     max. vec4 varyings/attributes : 16/32
[t=00:00:01.575060]     max. draw-buffers             : 8
[t=00:00:01.575066]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:01.575071]     max. uniform buffer-bindings  : 84
[t=00:00:01.575080]     max. uniform block-size       : 4096KB
[t=00:00:01.575085]     max. storage buffer-bindings  : 96
[t=00:00:01.575090]     max. storage block-size       : 2047MB
[t=00:00:01.575094]     
[t=00:00:01.575098]     enable AMD-hacks : 1
[t=00:00:01.575103]     compress MIP-maps: 0
[t=00:00:01.575169]     Number of compressed texture formats: 33
[t=00:00:01.575224]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:01.575267] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.575801] [GR::UpdateGLConfigs]
[t=00:00:01.575875] [VSync::SetInterval] interval=1 (standard)
[t=00:00:01.575882] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.575919] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.575935] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.575959] [GR::InitGLState]
[t=00:00:01.576089] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:02.711084] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.721357] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms
[t=00:00:02.733025] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.733091] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:02.735379] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.739629] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.739706] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.739905] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.739964] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:02.761387] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:02.761942] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.762752] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.762942] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.783042] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:02.783155] [VFS] [SpringVFS::ReserveArchives<this=00000260778f7d30>]
[t=00:00:02.783674] [VFS] [SpringVFS::AddArchive<this=00000260778f7d30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.789315] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000260778f7d30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.789643] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.975734] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:02.976660] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:02.977162] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.977441] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:02.977609] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.977624] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:02.977804] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.977809] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.996691] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.997031] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:02.999023][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.999943][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.7ms)
[t=00:00:03.002298][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.002427][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.002448][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.002589][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.018895][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.018943][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speaker (Realtek(R) Audio)"
[t=00:00:03.018953][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.063284][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.070589][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002606de275b0(default) context=00000260779db840  numChannels=2 frameSize=8
[t=00:00:03.070670][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.070683][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.070696][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.070705][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.070737][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.070769][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.070836][f=-000001] [Sound]   Devices:
[t=00:00:03.072060][f=-000001] [Sound]     [OpenAL Soft on Speaker (Realtek(R) Audio)]
[t=00:00:03.072175][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.072188][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.075036][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.075078][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.105741][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 39814 MB
[t=00:00:03.110315][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:03.120491][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8463
[t=00:00:03.124660][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8463 using name SmileToLife
[t=00:00:03.124795][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:03.124829][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:03.124867][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:03.124926][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:03.124944][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:03.124951][f=-000001] [GR::InitGLState]
[t=00:00:03.125041][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:03.125057][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:03.125390][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:03.125428][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:03.125463][f=-000001] 
[t=00:00:03.125475][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.125485][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.125494][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.125500][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.125508][f=-000001] 
[t=00:00:03.125523][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.125529][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.125536][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.125542][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.517295][f=-000001] [PreGame::UpdateClientNet] added new player "SmileToLife" with number 7 to team 0 (#active=8)
[t=00:00:04.259096][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Trojan Hills v05" (loaded=0 cached=0)
[t=00:00:04.259584][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260778f7d30>(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0
[t=00:00:04.279995][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260778f7d30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:04.302557][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:04.303235][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260778f7d30>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:04.405702][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260778f7d30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.406075][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260778f7d30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:06.606617][f=-000001] [CAS::GASCB] Archive file="trojan_hills_v05.sd7" cs="50da85b885a89e1ced0224a4aac57c1255f87d9962958088bf379926126ebcb3e862308af3212a8180e766b80fc4a625b147b44a780cecae1f90eca1aec0e196"
[t=00:00:06.606968][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:06.608306][f=-000001] Warning: [PreGame::GameDataReceived] Archive Trojan Hills v05 (checksum 922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:06.609373][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.609480][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.609547][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.609604][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:48.193812][f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[t=00:00:48.194303][f=-000001] Loaded widget:  API Unit Tracker GL4  <api_unit_tracker_gl4.lua>
[t=00:00:48.199670][f=-000001] Hardware mouse-cursor is enabled!
[t=00:00:48.201940][f=-000001] Ground-decal rendering is enabled!
[t=00:00:48.202275][f=-000001] Set maximum particles to: 6000
[t=00:00:48.203295][f=-000001] Set UnitIconDist to 151
[t=00:00:48.203746][f=-000001] model shaders is enabled!
[t=00:00:48.357965][f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[t=00:00:48.387451][f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[t=00:00:48.389378][f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[t=00:00:48.389955][f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[t=00:00:48.390290][f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[t=00:00:48.390525][f=-000001] Deferred Rendering (gfx_deferred_rendering.lua) requires  AllowDeferredMapRendering and AllowDeferredModelRendering to be enabled in springsettings.cfg!
[t=00:00:48.391022][f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[t=00:00:48.391192][f=-000001] Mexspot Fetcher fetching
[t=00:00:48.391465][f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[t=00:00:48.391679][f=-000001] Team highlighting: Disabled
[t=00:00:48.414142][f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[t=00:00:48.414777][f=-000001] UpdateColorNotify
[t=00:00:48.414977][f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[t=00:00:48.415306][f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[t=00:00:48.415562][f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[t=00:00:48.415788][f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[t=00:00:48.416081][f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[t=00:00:48.416296][f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[t=00:00:48.953820][f=-000001] Loaded widget:  Highlight Model Api GL4  <gfx_highlight_api_gl4.lua>
[t=00:00:48.974700][f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[t=00:00:48.975650][f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[t=00:00:48.976012][f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[t=00:00:48.985226][f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[t=00:00:48.985675][f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[t=00:00:48.985922][f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[t=00:00:49.024051][f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[t=00:00:49.025301][f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[t=00:00:49.025650][f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[t=00:00:49.026310][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:49.032509][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:00:49.092472][f=-000001] selectedUnitsShader GL4,  recompiled in , 53, ms at, 0, success, true
[t=00:00:49.095028][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:00:49.095753][f=-000001] DrawPrimitiveAtUnits GL4 widget exiting with reason: Adv shading not enabled
[t=00:00:49.095801][f=-000001] Using fallback unit outlines
[t=00:00:49.096060][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:49.097718][f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[t=00:00:49.098461][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:49.098878][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:49.099693][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:49.100121][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:49.100620][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:49.103485][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:49.107060][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:49.112485][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:49.114671][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:49.115867][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:49.116241][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:49.125050][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:49.126373][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:49.127054][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:49.127999][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:49.137711][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:49.138322][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:49.138662][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:49.139282][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:49.139734][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:49.140254][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:49.140711][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:49.150215][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:49.175016][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:49.175583][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:49.175800][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:49.176071][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:49.176279][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:49.176770][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:49.177315][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:49.177588][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:49.178616][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:49.179159][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:49.179558][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:49.180731][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:49.181241][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:49.181516][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:49.181781][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:49.184488][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:49.185925][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:49.186491][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:49.187169][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:49.187547][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:49.188504][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:49.189646][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:49.190406][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:49.193834][f=-000001] Input grabbing is enabled!
[t=00:00:49.193963][f=-000001] Input grabbing is enabled!
[t=00:00:49.194178][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:49.194849][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:49.195133][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:49.201278][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:49.201901][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:49.202210][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:49.202460][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:49.213728][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:49.215293][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:49.217384][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:49.260509][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:49.262377][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:49.262867][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:49.263282][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:49.263571][f=-000001] Initialize
[t=00:00:49.263783][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:49.264043][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:49.264328][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:49.264571][f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[t=00:00:49.265767][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:49.266140][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:49.266436][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:49.266717][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:49.268054][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:49.268475][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:49.268807][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:49.269495][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:49.301730][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:49.305645][f=-000001] EndGame Graph disabled
[t=00:00:49.337055][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:49.338765][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:49.338806][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:49.339202][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:49.339243][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:49.339396][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:49.341244][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:49.341526][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:49.342206][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:49.342437][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[t=00:00:49.343245][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:49.344254][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:49.344502][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:49.378043][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:49.379264][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:49.381800][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:49.382364][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:49.382628][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:49.383459][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:49.384258][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:49.384654][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:49.618464][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:49.624558][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:49.627002][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:49.648333][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:49.649193][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:49.649649][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:49.649946][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:49.651547][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:49.652002][f=-000001] IsIsland, <function>, false
[t=00:00:49.701699][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:49.702487][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:49.702784][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:49.704336][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:49.704816][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:49.705083][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:49.705474][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:49.705794][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:49.706106][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:49.706125][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:49.706136][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:49.706252][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:49.706491][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:49.706712][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:49.709089][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:49.709620][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:49.710868][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:49.711423][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:49.711725][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:49.711964][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:49.714845][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:49.716143][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:49.717155][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:49.717849][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:49.743447][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:49.744390][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:49.773422][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:49.774560][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:49.775143][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:49.777927][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:49.778824][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:49.779239][f=-000001] Mex Placement Initialised with 42 spots.
[t=00:00:49.786075][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:49.787572][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:49.792550][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:49.796687][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:49.798322][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:49.799378][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:49.799892][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:49.800334][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:49.805883][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:49.813174][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:49.824563][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:49.825112][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:49.825974][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:00:49.827801][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:00:49.848287][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:49.849865][f=-000001] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
[t=00:00:49.850259][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:00:49.902155][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:49.903138][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:49.903800][f=-000001] SetSunLighting
[t=00:00:49.907475][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:49.908488][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:49.908888][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:49.913011][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:49.913616][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:49.913641][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:49.913873][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:49.914527][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:49.924745][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:49.927100][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:49.932413][f=-000001] Writing last game win data
[t=00:00:49.941949][f=-000001] LuaUI v0.3
[t=00:00:50.261175][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:50.614088][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:51.006620][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10463, 0.0} allocedSize{int+, int-, ext}={0, 0, 1852451}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 1.2070}
[t=00:00:51.355096][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:51.355892][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:00:51.406425][f=-000001]  [async=0] threads=8 tasks=364 {sum,avg}{exec,wait}time={{8461.540, 23.246}, {321.666, 0.884}}ms
[t=00:00:51.406510][f=-000001]      thread=1 tasks=52 {sum,min,max,avg}{exec,wait}time={{1242.101, 0.000, 1003.001, 23.887}, {7.349, 0.000, 2.146, 0.141}}ms
[t=00:00:51.406527][f=-000001]      thread=2 tasks=52 {sum,min,max,avg}{exec,wait}time={{1211.629, 0.000, 997.440, 23.301}, {51.748, 0.000, 7.879, 0.995}}ms
[t=00:00:51.406565][f=-000001]      thread=3 tasks=52 {sum,min,max,avg}{exec,wait}time={{1210.350, 0.000, 1000.367, 23.276}, {31.421, 0.000, 3.693, 0.604}}ms
[t=00:00:51.406578][f=-000001]      thread=4 tasks=52 {sum,min,max,avg}{exec,wait}time={{1212.228, 0.000, 999.655, 23.312}, {35.461, 0.000, 4.011, 0.682}}ms
[t=00:00:51.406592][f=-000001]      thread=5 tasks=52 {sum,min,max,avg}{exec,wait}time={{1160.986, 0.000, 999.279, 22.327}, {109.432, 0.000, 55.841, 2.104}}ms
[t=00:00:51.406604][f=-000001]      thread=6 tasks=52 {sum,min,max,avg}{exec,wait}time={{1209.215, 0.000, 1000.638, 23.254}, {58.104, 0.000, 5.318, 1.117}}ms
[t=00:00:51.406619][f=-000001]      thread=7 tasks=52 {sum,min,max,avg}{exec,wait}time={{1215.031, 0.000, 1000.037, 23.366}, {28.151, 0.000, 3.138, 0.541}}ms
[t=00:00:51.406630][f=-000001]  [async=1] threads=8 tasks=1811 {sum,avg}{exec,wait}time={{132908.594, 73.390}, {23191080.000, 12805.677}}ms
[t=00:00:51.406645][f=-000001]      thread=1 tasks=259 {sum,min,max,avg}{exec,wait}time={{19943.639, 0.001, 1742.451, 77.002}, {3325689.750, 0.913, 17809.227, 12840.501}}ms
[t=00:00:51.406669][f=-000001]      thread=2 tasks=259 {sum,min,max,avg}{exec,wait}time={{19614.289, 0.001, 2124.570, 75.731}, {3341448.750, 1.015, 17538.781, 12901.347}}ms
[t=00:00:51.406683][f=-000001]      thread=3 tasks=259 {sum,min,max,avg}{exec,wait}time={{19771.033, 0.001, 1862.352, 76.336}, {3407023.250, 0.341, 17658.295, 13154.530}}ms
[t=00:00:51.406700][f=-000001]      thread=4 tasks=259 {sum,min,max,avg}{exec,wait}time={{19809.115, 0.001, 2423.783, 76.483}, {3299054.500, 0.460, 17656.750, 12737.662}}ms
[t=00:00:51.406717][f=-000001]      thread=5 tasks=258 {sum,min,max,avg}{exec,wait}time={{17665.578, 0.001, 2991.482, 68.471}, {3322247.750, 0.753, 17527.699, 12876.930}}ms
[t=00:00:51.406729][f=-000001]      thread=6 tasks=259 {sum,min,max,avg}{exec,wait}time={{18214.207, 0.001, 2304.970, 70.325}, {3304250.500, 0.673, 17631.350, 12757.724}}ms
[t=00:00:51.406745][f=-000001]      thread=7 tasks=258 {sum,min,max,avg}{exec,wait}time={{17890.729, 0.001, 2314.860, 69.344}, {3191367.250, 0.800, 17237.375, 12369.641}}ms
[t=00:00:51.406758][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:51.406773][f=-000001] [SpringApp::Kill][2]
[t=00:00:51.408703][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:51.409033][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000260d1d08150
[t=00:00:51.409248][f=-000001] Start widgetHandler:Shutdown
[t=00:00:51.415752][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:51.439132][f=-000001] Writing last game win data
[t=00:00:51.446223][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:51.446530][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:51.446659][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:51.446699][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:51.447202][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:51.449304][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:51.449865][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:51.451488][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:51.451531][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:51.451646][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:51.451776][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:51.451789][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:51.451892][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:51.451906][f=-000001] Shutdown Widget - HealthBars
[t=00:00:51.455464][f=-000001] Shutdown Widget - Noises
[t=00:00:51.455529][f=-000001] Shutdown Widget - BuildETA
[t=00:00:51.455551][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:51.455643][f=-000001] Shutdown Widget - Win Counter
[t=00:00:51.455703][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:51.455755][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:51.455781][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:51.455798][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:51.455993][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:51.456014][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:51.456049][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:51.456101][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:51.456122][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:51.456142][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:51.456172][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:51.456228][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:51.456264][f=-000001] Shutdown Widget - Grab Input
[t=00:00:51.456701][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:51.456724][f=-000001] Shutdown Widget - Darkening
[t=00:00:51.456825][f=-000001] Shutdown Widget - Context Menu
[t=00:00:51.456881][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:51.456947][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:51.456991][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:51.457029][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:51.457060][f=-000001] Shutdown Widget - CameraShake
[t=00:00:51.457662][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:51.458002][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:51.458046][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:51.458092][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:51.458209][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:51.459093][f=-000001] Shutdown Widget - Selection Send
[t=00:00:51.459133][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:51.459153][f=-000001] Shutdown Widget - LupsManager
[t=00:00:51.459946][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:51.460077][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:51.460855][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:51.460890][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:51.460906][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:51.460920][f=-000001] Shutdown Widget - Lups
[t=00:00:51.462163][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:51.462395][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:51.462468][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:51.462940][f=-000001] Shutdown Widget - Select Keys
[t=00:00:51.463015][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:51.463061][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:51.464231][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:51.464349][f=-000001] Shutdown Widget - Chili Gesture Menu
[t=00:00:51.464393][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:51.464440][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:51.464563][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:51.464622][f=-000001] End widgetHandler:Shutdown
[t=00:00:51.618033][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2791762, 0.0} allocedSize{int+, int-, ext}={0, 0, 728044907}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2481}
[t=00:00:51.623479][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:51.623555][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000260e033ac00
[t=00:00:51.623752][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:51.623776][f=-000001] Shutdown - StartSetup
[t=00:00:51.623797][f=-000001] Shutdown - UnitMorph
[t=00:00:51.623822][f=-000001] Shutdown - Carrier Drones
[t=00:00:51.624308][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:51.624343][f=-000001] Shutdown - Modular Comm Info
[t=00:00:51.624358][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:51.624375][f=-000001] Shutdown - UnitCloakShield
[t=00:00:51.624436][f=-000001] Shutdown - Starlight Handler
[t=00:00:51.624451][f=-000001] End gadgetHandler:Shutdown
[t=00:00:51.724209][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:51.724264][f=-000001] Shutdown - Teleport Throw
[t=00:00:51.724292][f=-000001] Shutdown - UnitMorph
[t=00:00:51.724327][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:51.726466][f=-000001] Shutdown - Missile fired callins
[t=00:00:51.726532][f=-000001] Shutdown - Modular Comm Info
[t=00:00:51.726558][f=-000001] Shutdown - Retreat Command
[t=00:00:51.726635][f=-000001] Shutdown - Shockwaves
[t=00:00:51.726650][f=-000001] Shutdown - Unit tint API
[t=00:00:51.726959][f=-000001] Shutdown - Unit glow API
[t=00:00:51.727333][f=-000001] Shutdown - UnitCloakShield
[t=00:00:51.728232][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:51.728262][f=-000001] Shutdown - Lups
[t=00:00:51.754404][f=-000001] Shutdown - Lups Shield
[t=00:00:51.754485][f=-000001] End gadgetHandler:Shutdown
[t=00:00:51.781685][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.7097}
[t=00:00:51.785784][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:51.787226][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:51.787486][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:51.871369][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-10-12_18-31-31-790_Trojan Hills v05_105.1.1-2511-g747f18b BAR105.sdfz" (9003 bytes)
[t=00:00:51.872457][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:51.902213][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:51.902724][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:51.903889][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000260779db840 dev=000002606de275b0
[t=00:00:51.908382][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000260779db840 dev=000002606de275b0
[t=00:00:51.908457][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000260779db840)]
[t=00:00:51.929783][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002606de275b0)]
[t=00:00:51.932901][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:52.002766][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:52.007753][f=-000001] [Game::~CGame][1]
[t=00:00:52.008214][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:52.008239][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:52.008248][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:52.008256][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:52.008262][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:52.008325][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:52.008419][f=-000001] [Game::KillMisc][1]
[t=00:00:52.008683][f=-000001] [Game::KillMisc][2]
[t=00:00:52.019895][f=-000001] [Game::KillMisc][3]
[t=00:00:52.025504][f=-000001] [Game::KillRendering][1]
[t=00:00:52.074475][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:52.294809][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:52.303233][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:00:52.318661][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:00:52.964676][f=-000001] [Game::KillInterface][1]
[t=00:00:52.966381][f=-000001] [Game::KillInterface][2]
[t=00:00:52.973709][f=-000001] [Game::KillSimulation][1]
[t=00:00:52.974588][f=-000001] [Game::KillSimulation][2]
[t=00:00:53.463831][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:53.464017][f=-000001] [Game::KillSimulation][3]
[t=00:00:53.517803][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.528368][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.528513][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.540025][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.547636][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:53.625412][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:54.091153][f=-000001] [Game::KillSimulation][4]
[t=00:00:55.985913][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:00:55.986122][f=-000001] [Game::~CGame][2]
[t=00:00:55.986169][f=-000001] [Game::~CGame][3]
[t=00:00:55.988593][f=-000001] [SpringApp::Kill][3]
[t=00:00:55.991873][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    9723 bytes sent   in 424 packets (22.932 bytes/packet)
    240633 bytes recv'd in 800 packets (300.791 bytes/packet)
    {0.036x, 0.020x} relative protocol overhead {up, down}
    2709 incoming chunks dropped, 39 outgoing chunks resent
    1103 incoming chunks processed

[t=00:00:56.040466][f=-000001] [SpringApp::Kill][4] font=00000260776e6680
[t=00:00:56.061008][f=-000001] [SpringApp::Kill][5]
[t=00:00:56.107275][f=-000001] [SpringApp::Kill][6]
[t=00:00:56.108244] [SpringApp::Kill][7]
[t=00:00:56.110783] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.110893] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.110906] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:56.110916] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.111246] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:56.111307] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.111329] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.111362] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.111381] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:56.111398] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.111446] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.111485] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:56.111504] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:56.874881] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:56.874937] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:56.874993] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:56.874999] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8463
[t=00:00:56.875006] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:56.892860] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>]
[t=00:00:56.892925] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:00:56.892938] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000026076bb0ce0)
[t=00:00:56.943227] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>(section=1)] #archives[section]=1 #files[section]=11
[t=00:00:56.943300] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\trojan_hills_v05.sd7 (000002606dd66e80)
[t=00:00:56.943628] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:56.943695] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000026076bb0600)
[t=00:00:56.946683] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000026076bb0550)
[t=00:00:56.948044] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000026076bb01e0)
[t=00:00:56.951733] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:56.951829] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:56.951846] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:56.951854] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:56.951862] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:56.951873] [VFS] [SpringVFS::DeleteArchives<this=00000260778f7d30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:56.954040] [SpringApp::Kill][8]
[t=00:00:56.954091] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:56.954104] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76d9404d0 (joinable=1)
[t=00:00:56.954109] [WatchDog::Uninstall][2]
[t=00:00:57.571553] [WatchDog::Uninstall][3]
[t=00:00:57.571582] [SpringApp::Kill][9]