Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000295] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.013999] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014215] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014240] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014252] [t=00:00:00.014257] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014408] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014422] Use "none" to disable the default log sections. [t=00:00:00.014426] ============== </Log Sections> ============== [t=00:00:00.014432] ============== <User Config> ============== [t=00:00:00.014507] AdvMapShading = 0 [t=00:00:00.014514] AdvUnitShading = 0 [t=00:00:00.014519] AnimationMT = 0 [t=00:00:00.014534] BumpWaterDepthBits = 16 [t=00:00:00.014540] BumpWaterReflection = 0 [t=00:00:00.014545] BumpWaterRefraction = 0 [t=00:00:00.014549] BumpWaterShoreWaves = 0 [t=00:00:00.014558] BumpWaterTexSizeReflection = 64 [t=00:00:00.014564] CamFreeScrollSpeed = 75 [t=00:00:00.014568] CamMode = 1 [t=00:00:00.014573] CubeTexSizeReflection = 1 [t=00:00:00.014577] CubeTexSizeSpecular = 1 [t=00:00:00.014584] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014588] EdgeMoveDynamic = 0 [t=00:00:00.014592] EdgeMoveWidth = 0.003 [t=00:00:00.014596] FPSFOV = 90 [t=00:00:00.014601] FPSScrollSpeed = 75 [t=00:00:00.014606] FontSize = 18 [t=00:00:00.014609] GrassDetail = 0 [t=00:00:00.014619] GroundDecals = 1 [t=00:00:00.014623] GroundDetail = 70 [t=00:00:00.014629] HangTimeout = 30 [t=00:00:00.014633] HardwareCursor = 1 [t=00:00:00.014637] InitialNetworkTimeout = 0 [t=00:00:00.014642] LuaGarbageCollectionMemLoadMult = 1 [t=00:00:00.014648] LuaGarbageCollectionRunTimeMult = 1 [t=00:00:00.014652] LuaShaders = 0 [t=00:00:00.014656] MSAALevel = 1 [t=00:00:00.014660] MaxDynamicMapLights = 0 [t=00:00:00.014666] MaxDynamicModelLights = 0 [t=00:00:00.014670] MaxParticles = 9000 [t=00:00:00.014677] MaxSounds = 32 [t=00:00:00.014683] MaximumTransmissionUnit = 0 [t=00:00:00.014687] MiddleClickScrollSpeed = -0.001 [t=00:00:00.014692] MiniMapMarker = 0 [t=00:00:00.014697] MouseDragScrollThreshold = 0 [t=00:00:00.014702] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014706] OverheadScrollSpeed = 75 [t=00:00:00.014710] ReconnectTimeout = 0 [t=00:00:00.014716] RotOverheadScrollSpeed = 75 [t=00:00:00.014720] RotateLogFiles = 1 [t=00:00:00.014724] ShadowMapSize = 1024 [t=00:00:00.014733] Shadows = 0 [t=00:00:00.014737] ShowClock = 0 [t=00:00:00.014743] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014748] UnitIconDist = 151 [t=00:00:00.014753] UpdateBoundingVolumeMT = 0 [t=00:00:00.014757] UpdateWeaponVectorsMT = 0 [t=00:00:00.014763] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014767] UseLuaMemPools = 0 [t=00:00:00.014771] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014777] VFSCacheArchiveFiles = 0 [t=00:00:00.014781] VSync = 1 [t=00:00:00.014811] Water = 0 [t=00:00:00.014819] XResolution = 1920 [t=00:00:00.014823] YResolution = 1080 [t=00:00:00.014834] ============== </User Config> ============== [t=00:00:00.014841] ============== <User System> ============== [t=00:00:00.014845] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.014852] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014990] Compiler Version: gcc-13.2.0 [t=00:00:00.015201] Operating System: Windows 10 TBA Insider Update (build 22621) [t=00:00:00.015252] Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics ; 7519MB RAM, 25557MB pagefile [t=00:00:00.015260] Binary Word Size: 64-bit (native) [t=00:00:00.015265] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015270] Physical CPU Cores: 6 [t=00:00:00.015276] Logical CPU Cores: 12 [t=00:00:00.015280] ============== </User System> ============== [t=00:00:00.015288] Run: thread affinity fff [t=00:00:00.015397] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015404] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015408] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015412] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015416] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.018958] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018972] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.030814] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.044465] Display (Generic PnP Monitor)=1 modes=102 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.044479] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.044485] [ 7] 1760x990x24bpp@144Hz [t=00:00:00.044491] [13] 1680x1050x24bpp@144Hz [t=00:00:00.044495] [19] 1600x900x24bpp@144Hz [t=00:00:00.044501] [25] 1440x900x24bpp@144Hz [t=00:00:00.044505] [31] 1366x768x24bpp@144Hz [t=00:00:00.044509] [37] 1280x1024x24bpp@144Hz [t=00:00:00.044513] [43] 1280x960x24bpp@144Hz [t=00:00:00.044518] [49] 1280x720x24bpp@144Hz [t=00:00:00.044529] [55] 1152x864x24bpp@144Hz [t=00:00:00.044533] [61] 1128x634x24bpp@144Hz [t=00:00:00.044540] [67] 1024x768x24bpp@144Hz [t=00:00:00.044544] [73] 800x600x24bpp@144Hz [t=00:00:00.044549] [79] 720x576x24bpp@144Hz [t=00:00:00.044553] [85] 720x480x24bpp@144Hz [t=00:00:00.044558] [91] 720x400x24bpp@144Hz [t=00:00:00.044563] [97] 640x480x24bpp@144Hz [t=00:00:00.454763] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.456562] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.456670] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.835966] [GR::LogVersionInfo] [t=00:00:00.835986] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.835992] GL version : 4.6.0 Compatibility Profile Context 24.8.1.240822 [t=00:00:00.835997] GL vendor : ATI Technologies Inc. [t=00:00:00.836046] GL renderer : AMD Radeon RX 6400 [t=00:00:00.836055] GLSL version: 4.60 [t=00:00:00.836063] GLEW version: 2.1.0 [t=00:00:00.836072] GPU memory : 4399MB (total) / 4399MB (available) [t=00:00:00.836242] SDL swap-int: 0 [t=00:00:00.836259] SDL driver : windows [t=00:00:00.836266] [t=00:00:00.836275] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.836283] GLSL shader support : 1 [t=00:00:00.836292] GL4 support : 1 [t=00:00:00.836300] FBO extension support : 1 [t=00:00:00.836339] NVX GPU mem-info support : 0 [t=00:00:00.836355] ATI GPU mem-info support : 1 [t=00:00:00.836377] Texture clamping to edge : 1 [t=00:00:00.836391] NPOT-texture support : 1 (1) [t=00:00:00.836405] S3TC/DXT1 texture support : 1/0 [t=00:00:00.836418] texture query-LOD support : 1 (1) [t=00:00:00.836427] MSAA frame-buffer support : 1 (1) [t=00:00:00.836439] Z-buffer depth : 24 (-) [t=00:00:00.836454] primitive-restart support : 1 (1) [t=00:00:00.836467] clip-space control support: 1 (1) [t=00:00:00.836491] seamless cube-map support : 1 (1) [t=00:00:00.836504] frag-depth layout support : 1 (1) [t=00:00:00.836515] persistent maps support : 1 (1) [t=00:00:00.836525] explicit attribs location : 1 (1) [t=00:00:00.836537] multi draw indirect : 1 (-) [t=00:00:00.836546] array textures : 1 (-) [t=00:00:00.836557] buffer copy support : 1 (-) [t=00:00:00.836566] indirect draw : 1 (-) [t=00:00:00.836578] base instance : 1 (-) [t=00:00:00.836585] [t=00:00:00.836603] max. FBO samples : 8 [t=00:00:00.836615] max. FS/program texture slots : 32/160 [t=00:00:00.836624] max. texture size : 16384 [t=00:00:00.836639] max. texture anisotropy level : 16.000000 [t=00:00:00.836651] max. vec4 varyings/attributes : 16/32 [t=00:00:00.836659] max. draw-buffers : 8 [t=00:00:00.836671] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.836680] max. uniform buffer-bindings : 84 [t=00:00:00.836699] max. uniform block-size : 4096KB [t=00:00:00.836711] max. storage buffer-bindings : 96 [t=00:00:00.836719] max. storage block-size : 2047MB [t=00:00:00.836726] [t=00:00:00.836733] enable AMD-hacks : 1 [t=00:00:00.836744] compress MIP-maps: 0 [t=00:00:00.837062] Number of compressed texture formats: 33 [t=00:00:00.837246] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.837948] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.840328] [GR::UpdateGLConfigs] [t=00:00:00.840358] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.840365] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.840836] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.840852] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.840857] [GR::InitGLState] [t=00:00:00.841462] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.949816] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.962180] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 10ms [t=00:00:00.971829] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.971850] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.972723] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.973638] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.973880] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.973971] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.974053] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ Fontconfig error: Cannot load default config file [t=00:00:00.975866] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.976034] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.088166] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.089815] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.091139] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.091199] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.091212] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.091256] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.091379] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.093742] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.093759] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:09.825730] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:09.826273] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:09.826294] [SpringApp::Kill][1] fromRun=0 [t=00:00:09.826353] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:09.855616] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:09.855650] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.087, 0.217}, {4.291, 0.858}}ms [t=00:00:09.855663] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.134, 0.134, 0.134, 0.134}, {0.838, 0.838, 0.838, 0.838}}ms [t=00:00:09.855699] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.640, 0.640, 0.640, 0.640}, {0.894, 0.894, 0.894, 0.894}}ms [t=00:00:09.855714] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.909, 0.909, 0.909, 0.909}}ms [t=00:00:09.855726] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.918, 0.918, 0.918, 0.918}}ms [t=00:00:09.855746] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.206, 0.206, 0.206, 0.206}, {0.733, 0.733, 0.733, 0.733}}ms [t=00:00:09.855755] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:09.855763] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 57 MB [t=00:00:09.893583] [SpringApp::Kill][3] [t=00:00:09.893613] [SpringApp::Kill][4] font=000001a23a42a0c0 [t=00:00:09.895643] [SpringApp::Kill][5] [t=00:00:09.895854] [SpringApp::Kill][6] [t=00:00:09.896363] [SpringApp::Kill][7] [t=00:00:09.897607] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.897646] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.897661] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:09.897675] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.897885] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:09.897904] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.897917] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.897940] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.897955] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:09.897967] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.898032] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:09.898049] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.898062] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.026833] [SpringApp::Kill][8] [t=00:00:10.026888] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:10.026908] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ef4704d0 (joinable=1) [t=00:00:10.026918] [WatchDog::Uninstall][2] [t=00:00:11.035313] [WatchDog::Uninstall][3] [t=00:00:11.035330] [SpringApp::Kill][9]
infolog_full.txt (truncated):