Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000093] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.013918] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.013968] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014001] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) Failed rotating the log file [t=00:00:00.014019] [t=00:00:00.014027] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014035] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014049] Use "none" to disable the default log sections. [t=00:00:00.014056] ============== </Log Sections> ============== [t=00:00:00.014064] ============== <User Config> ============== [t=00:00:00.014174] AdvMapShading = 0 [t=00:00:00.014183] AdvUnitShading = 0 [t=00:00:00.014190] AnimationMT = 0 [t=00:00:00.014197] BumpWaterDepthBits = 16 [t=00:00:00.014206] BumpWaterReflection = 0 [t=00:00:00.014213] BumpWaterRefraction = 0 [t=00:00:00.014221] BumpWaterShoreWaves = 0 [t=00:00:00.014234] BumpWaterTexSizeReflection = 64 [t=00:00:00.014244] CamFreeScrollSpeed = 75 [t=00:00:00.014251] CamMode = 1 [t=00:00:00.014260] CubeTexSizeReflection = 1 [t=00:00:00.014269] CubeTexSizeSpecular = 1 [t=00:00:00.014276] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014285] EdgeMoveDynamic = 0 [t=00:00:00.014293] EdgeMoveWidth = 0.003 [t=00:00:00.014299] FPSFOV = 90 [t=00:00:00.014308] FPSScrollSpeed = 75 [t=00:00:00.014314] FontSize = 18 [t=00:00:00.014322] GrassDetail = 0 [t=00:00:00.014335] GroundDecals = 1 [t=00:00:00.014343] GroundDetail = 70 [t=00:00:00.014349] HangTimeout = 30 [t=00:00:00.014358] HardwareCursor = 1 [t=00:00:00.014365] InitialNetworkTimeout = 0 [t=00:00:00.014375] LuaGarbageCollectionMemLoadMult = 1 [t=00:00:00.014384] LuaGarbageCollectionRunTimeMult = 1 [t=00:00:00.014392] LuaShaders = 0 [t=00:00:00.014399] MSAALevel = 1 [t=00:00:00.014407] MaxDynamicMapLights = 0 [t=00:00:00.014414] MaxDynamicModelLights = 0 [t=00:00:00.014423] MaxParticles = 9000 [t=00:00:00.014434] MaxSounds = 32 [t=00:00:00.014443] MaximumTransmissionUnit = 0 [t=00:00:00.014450] MiddleClickScrollSpeed = -0.001 [t=00:00:00.014459] MiniMapMarker = 0 [t=00:00:00.014469] MouseDragScrollThreshold = 0 [t=00:00:00.014477] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014483] OverheadScrollSpeed = 75 [t=00:00:00.014492] ReconnectTimeout = 0 [t=00:00:00.014499] RotOverheadScrollSpeed = 75 [t=00:00:00.014508] RotateLogFiles = 1 [t=00:00:00.014515] ShadowMapSize = 1024 [t=00:00:00.014530] Shadows = 0 [t=00:00:00.014538] ShowClock = 0 [t=00:00:00.014546] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014555] UnitIconDist = 151 [t=00:00:00.014561] UpdateBoundingVolumeMT = 0 [t=00:00:00.014570] UpdateWeaponVectorsMT = 0 [t=00:00:00.014577] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014585] UseLuaMemPools = 0 [t=00:00:00.014592] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014601] VFSCacheArchiveFiles = 0 [t=00:00:00.014607] VSync = 1 [t=00:00:00.014646] Water = 0 [t=00:00:00.014655] XResolution = 1920 [t=00:00:00.014664] YResolution = 1080 [t=00:00:00.014680] ============== </User Config> ============== [t=00:00:00.014689] ============== <User System> ============== [t=00:00:00.014697] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.014707] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014857] Compiler Version: gcc-13.2.0 [t=00:00:00.014915] Operating System: Windows 10 TBA Insider Update (build 22621) [t=00:00:00.014963] Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics ; 7519MB RAM, 25622MB pagefile [t=00:00:00.014971] Binary Word Size: 64-bit (native) [t=00:00:00.014976] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014981] Physical CPU Cores: 6 [t=00:00:00.014986] Logical CPU Cores: 12 [t=00:00:00.014990] ============== </User System> ============== [t=00:00:00.015000] Run: thread affinity fff [t=00:00:00.015381] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015388] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015392] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015396] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015400] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.016877] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.016890] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026721] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.040559] Display (Generic PnP Monitor)=1 modes=102 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.040574] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.040579] [ 7] 1760x990x24bpp@144Hz [t=00:00:00.040585] [13] 1680x1050x24bpp@144Hz [t=00:00:00.040589] [19] 1600x900x24bpp@144Hz [t=00:00:00.040594] [25] 1440x900x24bpp@144Hz [t=00:00:00.040599] [31] 1366x768x24bpp@144Hz [t=00:00:00.040603] [37] 1280x1024x24bpp@144Hz [t=00:00:00.040607] [43] 1280x960x24bpp@144Hz [t=00:00:00.040612] [49] 1280x720x24bpp@144Hz [t=00:00:00.040623] [55] 1152x864x24bpp@144Hz [t=00:00:00.040628] [61] 1128x634x24bpp@144Hz [t=00:00:00.040632] [67] 1024x768x24bpp@144Hz [t=00:00:00.040637] [73] 800x600x24bpp@144Hz [t=00:00:00.040641] [79] 720x576x24bpp@144Hz [t=00:00:00.040645] [85] 720x480x24bpp@144Hz [t=00:00:00.040649] [91] 720x400x24bpp@144Hz [t=00:00:00.040654] [97] 640x480x24bpp@144Hz [t=00:00:00.295688] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.296495] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.296515] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.524485] [GR::LogVersionInfo] [t=00:00:00.524505] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.524511] GL version : 4.6.0 Compatibility Profile Context 24.8.1.240822 [t=00:00:00.524517] GL vendor : ATI Technologies Inc. [t=00:00:00.524544] GL renderer : AMD Radeon RX 6400 [t=00:00:00.524548] GLSL version: 4.60 [t=00:00:00.524554] GLEW version: 2.1.0 [t=00:00:00.524562] GPU memory : 6781MB (total) / 6781MB (available) [t=00:00:00.524586] SDL swap-int: 0 [t=00:00:00.524593] SDL driver : windows [t=00:00:00.524602] [t=00:00:00.524608] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.524615] GLSL shader support : 1 [t=00:00:00.524624] GL4 support : 1 [t=00:00:00.524631] FBO extension support : 1 [t=00:00:00.524659] NVX GPU mem-info support : 0 [t=00:00:00.524670] ATI GPU mem-info support : 1 [t=00:00:00.524687] Texture clamping to edge : 1 [t=00:00:00.524697] NPOT-texture support : 1 (1) [t=00:00:00.524706] S3TC/DXT1 texture support : 1/0 [t=00:00:00.524717] texture query-LOD support : 1 (1) [t=00:00:00.524724] MSAA frame-buffer support : 1 (1) [t=00:00:00.524731] Z-buffer depth : 24 (-) [t=00:00:00.524744] primitive-restart support : 1 (1) [t=00:00:00.524753] clip-space control support: 1 (1) [t=00:00:00.524771] seamless cube-map support : 1 (1) [t=00:00:00.524779] frag-depth layout support : 1 (1) [t=00:00:00.524789] persistent maps support : 1 (1) [t=00:00:00.524796] explicit attribs location : 1 (1) [t=00:00:00.524803] multi draw indirect : 1 (-) [t=00:00:00.524810] array textures : 1 (-) [t=00:00:00.524817] buffer copy support : 1 (-) [t=00:00:00.524826] indirect draw : 1 (-) [t=00:00:00.524832] base instance : 1 (-) [t=00:00:00.524840] [t=00:00:00.524854] max. FBO samples : 8 [t=00:00:00.524864] max. FS/program texture slots : 32/160 [t=00:00:00.524870] max. texture size : 16384 [t=00:00:00.524883] max. texture anisotropy level : 16.000000 [t=00:00:00.524892] max. vec4 varyings/attributes : 16/32 [t=00:00:00.524899] max. draw-buffers : 8 [t=00:00:00.524908] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.524915] max. uniform buffer-bindings : 84 [t=00:00:00.524930] max. uniform block-size : 4096KB [t=00:00:00.524939] max. storage buffer-bindings : 96 [t=00:00:00.524947] max. storage block-size : 2047MB [t=00:00:00.524955] [t=00:00:00.524960] enable AMD-hacks : 1 [t=00:00:00.524966] compress MIP-maps: 0 [t=00:00:00.525005] Number of compressed texture formats: 33 [t=00:00:00.525054] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.525107] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.525469] [GR::UpdateGLConfigs] [t=00:00:00.525501] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.525513] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.526010] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.526027] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.526032] [GR::InitGLState] [t=00:00:00.526109] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.641557] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.651978] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms [t=00:00:00.666002] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.666030] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.667106] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.668000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.668014] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.668094] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.668170] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ Fontconfig error: Cannot load default config file [t=00:00:00.669434] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.669607] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.774588] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.775360] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.777819] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.777828] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.777833] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.777940] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.777943] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.778287] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.778309] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:07.828639] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:07.829068] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:07.829086] [SpringApp::Kill][1] fromRun=0 [t=00:00:07.829101] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:07.858141] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:07.858172] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{2.045, 0.409}, {9.803, 1.961}}ms [t=00:00:07.858186] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.501, 0.501, 0.501, 0.501}, {1.948, 1.948, 1.948, 1.948}}ms [t=00:00:07.858228] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.360, 0.360, 0.360, 0.360}, {2.029, 2.029, 2.029, 2.029}}ms [t=00:00:07.858268] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.414, 0.414, 0.414, 0.414}, {1.941, 1.941, 1.941, 1.941}}ms [t=00:00:07.858287] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.398, 0.398, 0.398, 0.398}, {1.943, 1.943, 1.943, 1.943}}ms [t=00:00:07.858323] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.372, 0.372, 0.372, 0.372}, {1.943, 1.943, 1.943, 1.943}}ms [t=00:00:07.858341] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:07.858352] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 248 MB [t=00:00:07.875501] [SpringApp::Kill][3] [t=00:00:07.875537] [SpringApp::Kill][4] font=000002999a7ea0c0 [t=00:00:07.876494] [SpringApp::Kill][5] [t=00:00:07.876760] [SpringApp::Kill][6] [t=00:00:07.877148] [SpringApp::Kill][7] [t=00:00:07.878969] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.879037] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.879051] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:07.879064] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.879231] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:07.879248] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.879261] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.879285] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.879303] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:07.879316] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.879338] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:07.879354] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:07.879370] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.031676] [SpringApp::Kill][8] [t=00:00:08.031726] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:08.031748] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ef4704d0 (joinable=1) [t=00:00:08.031758] [WatchDog::Uninstall][2] [t=00:00:09.030906] [WatchDog::Uninstall][3] [t=00:00:09.030927] [SpringApp::Kill][9]
infolog_full.txt (truncated):