ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 137 #119050

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/"
[t=00:00:00.000028] Using writeable configuration source: "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/_springsettings.cfg"
[t=00:00:00.008264] LogOutput initialized. Logging to /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/infolog.txt
[t=00:00:00.008302] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.008308]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CrashHandler
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.008313]   
[t=00:00:00.008317]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.008321]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.008326]   Use "none" to disable the default log sections.
[t=00:00:00.008330] ============== </Log Sections> ==============

[t=00:00:00.008335] ============== <User Config> ==============
[t=00:00:00.008436]   AnimationMT = 0
[t=00:00:00.008442]   BumpWaterDepthBits = 16
[t=00:00:00.008447]   BumpWaterReflection = 0
[t=00:00:00.008452]   BumpWaterRefraction = 0
[t=00:00:00.008456]   BumpWaterShoreWaves = 0
[t=00:00:00.008464]   BumpWaterTexSizeReflection = 64
[t=00:00:00.008473]   CamFreeScrollSpeed = 50
[t=00:00:00.008482]   CamMode = 1
[t=00:00:00.008490]   CubeTexSizeReflection = 64
[t=00:00:00.008497]   CubeTexSizeSpecular = 64
[t=00:00:00.008504]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.008511]   EdgeMoveDynamic = 0
[t=00:00:00.008519]   EdgeMoveWidth = 0.003
[t=00:00:00.008526]   FPSFOV = 90
[t=00:00:00.008533]   FPSScrollSpeed = 50
[t=00:00:00.008542]   FontSize = 18
[t=00:00:00.008549]   GrassDetail = 0
[t=00:00:00.008557]   GroundDecals = 1
[t=00:00:00.008564]   GroundDetail = 70
[t=00:00:00.008571]   HangTimeout = 30
[t=00:00:00.008577]   HardwareCursor = 1
[t=00:00:00.008584]   InitialNetworkTimeout = 0
[t=00:00:00.008592]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.008598]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.008614]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.008618]   LinkOutgoingBandwidth = 131072
[t=00:00:00.008623]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.008628]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.008633]   MSAALevel = 4
[t=00:00:00.008640]   MaxParticles = 6000
[t=00:00:00.008648]   MaxSounds = 32
[t=00:00:00.008655]   MaximumTransmissionUnit = 0
[t=00:00:00.008663]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.008667]   MiniMapMarker = 0
[t=00:00:00.008672]   MouseDragScrollThreshold = 0
[t=00:00:00.008677]   NetworkLossFactor = 1
[t=00:00:00.008682]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.008687]   OverheadScrollSpeed = 50
[t=00:00:00.008691]   ReconnectTimeout = 0
[t=00:00:00.008696]   RotOverheadScrollSpeed = 50
[t=00:00:00.008701]   RotateLogFiles = 1
[t=00:00:00.008705]   ShadowMapSize = 1024
[t=00:00:00.008713]   Shadows = 0
[t=00:00:00.008719]   ShowClock = 0
[t=00:00:00.008728]   SoftParticles = 2
[t=00:00:00.008732]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.008737]   UnitIconDist = 208
[t=00:00:00.008744]   UpdateBoundingVolumeMT = 0
[t=00:00:00.008752]   UpdateWeaponVectorsMT = 0
[t=00:00:00.008759]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.008764]   UseLuaMemPools = 0
[t=00:00:00.008771]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.008795]   VFSCacheArchiveFiles = 0
[t=00:00:00.008802]   VSync = 0
[t=00:00:00.008810]   Water = 4
[t=00:00:00.008818]   WindowBorderless = 1
[t=00:00:00.008824]   WindowPosY = 0
[t=00:00:00.008833]   XResolutionWindowed = 1920
[t=00:00:00.008840]   YResolutionWindowed = 1080
[t=00:00:00.008853] ============== </User Config> ==============

[t=00:00:00.008860] ============== <User System> ==============
[t=00:00:00.008867]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.008875]       Build Environment: gcc libstdc++ version 20230711
[t=00:00:00.008883]        Compiler Version: gcc-13.1.0
[t=00:00:00.009190]        Operating System: Linux 6.1.69 #1-NixOS SMP PREEMPT_DYNAMIC Wed Dec 20 16:00:29 UTC 2023 (x86_64)
[t=00:00:00.009302]         Hardware Config: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz; 7812MB RAM
[t=00:00:00.009311]        Binary Word Size: 64-bit (native)
[t=00:00:00.009318]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.009324]      Physical CPU Cores: 4
[t=00:00:00.009330]       Logical CPU Cores: 8
[t=00:00:00.009337] ============== </User System> ==============

[t=00:00:00.009347] Run: thread affinity ff
[t=00:00:00.009358] [CrashHandler] Core dumps enabled, not installing signal handler
[t=00:00:00.009365] [CrashHandler] see /proc/sys/kernel/core_pattern where it gets written
[t=00:00:00.009376] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.009382]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.009389]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.009395]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.009401]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.009932] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.009941] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025911] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.060261]     Display (0)=1 modes=56 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.060271]         [ 1] 1920x1080x24bpp@120Hz
[t=00:00:00.060276]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.060281]         [ 4] 1600x900x24bpp@120Hz
[t=00:00:00.060285]         [ 6] 1440x810x24bpp@120Hz
[t=00:00:00.060289]         [ 7] 1400x1050x24bpp@60Hz
[t=00:00:00.060293]         [ 8] 1400x900x24bpp@60Hz
[t=00:00:00.060297]         [ 9] 1368x768x24bpp@60Hz
[t=00:00:00.060301]         [10] 1280x1024x24bpp@60Hz
[t=00:00:00.060306]         [11] 1280x960x24bpp@60Hz
[t=00:00:00.060310]         [12] 1280x800x24bpp@120Hz
[t=00:00:00.060314]         [14] 1280x720x24bpp@120Hz
[t=00:00:00.060318]         [16] 1024x768x24bpp@120Hz
[t=00:00:00.060322]         [18] 1024x576x24bpp@120Hz
[t=00:00:00.060328]         [20] 960x720x24bpp@120Hz
[t=00:00:00.060335]         [21] 960x600x24bpp@120Hz
[t=00:00:00.060341]         [22] 960x540x24bpp@120Hz
[t=00:00:00.060347]         [24] 928x696x24bpp@120Hz
[t=00:00:00.060354]         [25] 896x672x24bpp@120Hz
[t=00:00:00.060361]         [26] 864x486x24bpp@60Hz
[t=00:00:00.060365]         [27] 840x525x24bpp@120Hz
[t=00:00:00.060369]         [28] 800x600x24bpp@120Hz
[t=00:00:00.060373]         [31] 800x450x24bpp@120Hz
[t=00:00:00.060377]         [32] 720x405x24bpp@60Hz
[t=00:00:00.060381]         [34] 700x525x24bpp@120Hz
[t=00:00:00.060385]         [35] 700x450x24bpp@120Hz
[t=00:00:00.060389]         [37] 640x512x24bpp@120Hz
[t=00:00:00.060393]         [38] 640x480x24bpp@120Hz
[t=00:00:00.060397]         [40] 640x400x24bpp@120Hz
[t=00:00:00.191850] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.191915] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.191924] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.353567] [GR::LogVersionInfo]
[t=00:00:00.353583]     SDL version : 2.26.5 (linked) / 2.0.8 (compiled)
[t=00:00:00.353591]     GL version  : 4.6.0 NVIDIA 535.86.05
[t=00:00:00.353597]     GL vendor   : NVIDIA Corporation
[t=00:00:00.353613]     GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2
[t=00:00:00.353621]     GLSL version: 4.60 NVIDIA
[t=00:00:00.353628]     GLEW version: 2.2.0
[t=00:00:00.353635]     GPU memory  : 4096MB (total) / 3554MB (available)
[t=00:00:00.354689]     SDL swap-int: 1
[t=00:00:00.354702]     SDL driver  : x11
[t=00:00:00.354709]     
[t=00:00:00.354717]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.354725]     GLSL shader support       : 1
[t=00:00:00.354731]     GL4 support               : 1
[t=00:00:00.354738]     FBO extension support     : 1
[t=00:00:00.354749]     NVX GPU mem-info support  : 1
[t=00:00:00.354767]     ATI GPU mem-info support  : 0
[t=00:00:00.354784]     Texture clamping to edge  : 1
[t=00:00:00.354798]     NPOT-texture support      : 1 (1)
[t=00:00:00.354811]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.354823]     texture query-LOD support : 1 (1)
[t=00:00:00.354831]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.354838]     Z-buffer depth            : 32 (-)
[t=00:00:00.354849]     primitive-restart support : 1 (1)
[t=00:00:00.354857]     clip-space control support: 1 (1)
[t=00:00:00.354866]     seamless cube-map support : 1 (1)
[t=00:00:00.354874]     frag-depth layout support : 1 (1)
[t=00:00:00.354881]     persistent maps support   : 1 (1)
[t=00:00:00.354890]     explicit attribs location : 1 (1)
[t=00:00:00.354899]     multi draw indirect       : 1 (-)
[t=00:00:00.354909]     array textures            : 1 (-)
[t=00:00:00.354918]     buffer copy support       : 1 (-)
[t=00:00:00.354925]     indirect draw             : 1 (-)
[t=00:00:00.354933]     base instance             : 1 (-)
[t=00:00:00.354940]     
[t=00:00:00.354948]     max. FBO samples              : 32
[t=00:00:00.354956]     max. FS/program texture slots : 32/192
[t=00:00:00.354964]     max. texture size             : 32768
[t=00:00:00.354976]     max. texture anisotropy level : 16.000000
[t=00:00:00.354983]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.354990]     max. draw-buffers             : 8
[t=00:00:00.354997]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.355005]     max. uniform buffer-bindings  : 84
[t=00:00:00.355014]     max. uniform block-size       : 64KB
[t=00:00:00.355024]     max. storage buffer-bindings  : 96
[t=00:00:00.355033]     max. storage block-size       : 2047MB
[t=00:00:00.355042]     
[t=00:00:00.355049]     enable AMD-hacks : 0
[t=00:00:00.355056]     compress MIP-maps: 0
[t=00:00:00.355094]     Number of compressed texture formats: 51
[t=00:00:00.355119]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.355135] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.355485] [GR::UpdateGLConfigs]
[t=00:00:00.372894] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.372906] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.372967] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.372979] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.372986] [GR::InitGLState]
[t=00:00:00.373396] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.747209] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
Fontconfig warning: "/etc/fonts/fonts.conf", line 5: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/10-hinting-slight.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/11-lcdfilter-default.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/20-unhint-small-vera.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/30-metric-aliases.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/40-nonlatin.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/45-generic.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/45-latin.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/48-spacing.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/49-sansserif.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/51-local.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/60-generic.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/60-latin.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/65-nonlatin.conf", line 4: unknown element "description"
[t=00:00:00.762242] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.12.6)] 14ms
[t=00:00:00.762460] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.770804] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.770826] [Font] [CheckGenFontConfigFull] fontconfig for directory "/etc/fonts/" up to date
[t=00:00:00.771281] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.771361] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/"
[t=00:00:00.771367] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.771375] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/
[t=00:00:00.771384] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/
[t=00:00:00.780517] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base
[t=00:00:00.781165] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/maps
[t=00:00:00.789152] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/games
[t=00:00:00.789831] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/packages
[t=00:00:00.793300] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=00:00:00.793545] [VFS] [SpringVFS::ReserveArchives<this=0x7f5c5c0a4750>]
[t=00:00:00.793759] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.795045] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c5c0a4750 (SpringVFS) global=(nil) (null)
[t=00:00:00.795056] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.807005] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.807680] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.807815] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.807843] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.807844] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.807976] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.808543][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.808780][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.808786][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.808796][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.808807][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.808833][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.828108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.828127][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Built-in Audio Analog Stereo"
[t=00:00:00.828134][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.858382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.876661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0x7f5c4c09a780(default) context=0x7f5c4c0896a0  numChannels=2 frameSize=4
[t=00:00:00.876685][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.876698][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.876728][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.22.2
[t=00:00:00.876735][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.876741][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFT_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFT_gain_clamp_ex AL_SOFTX_hold_on_disconnect AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize AL_SOFT_UHJ
[t=00:00:00.876754][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_output_mode ALC_SOFT_pause_device ALC_SOFT_reopen_device
[t=00:00:00.876766][f=-000001] [Sound]   Devices:
[t=00:00:00.876775][f=-000001] [Sound]     [Built-in Audio Analog Stereo]
[t=00:00:00.876782][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=31
[t=00:00:00.876788][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.877977][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.878002][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.908898][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69222 MB
[t=00:00:00.911017][f=-000001] [StartScript] Loading StartScript from: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/_script.txt
[t=00:00:00.912487][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.912502][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.964388][f=-000001] [PreGame::AddMapArchivesToVFS][server=(nil)] using map "Comet Catcher Redux v3.1" (loaded=0 cached=0)
[t=00:00:00.964768][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Comet Catcher Redux v3.1", overwrite=false)] section=1 cached=0
[t=00:00:00.965278][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.965889][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:00.965953][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.966334][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.966376][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.966404][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.966429][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b
[t=00:00:00.966639][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.966703][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.966714][f=-000001] [UDPListener] successfully bound socket on port 50826
[t=00:00:00.967787][f=-000001] [GameServer] Initialize: thread affinity f8
[t=00:00:00.967851][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 55ms
[t=00:00:00.968891][f=-000001] 
[t=00:00:00.968899][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.968905][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.968911][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.968915][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.969017][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.969024][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1060, wpx=0, wpy=0
[t=00:00:00.969028][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.969033][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.969044][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1060>
[t=00:00:00.969054][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=20.000000, vsx=1920.000000, vsy=1060.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.969060][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1060>
[t=00:00:00.969064][f=-000001] [GR::InitGLState]
[t=00:00:00.969114][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1060x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.969120][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:00.969125][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.969129][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.003053][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5653a6dc6c80] using map "Comet Catcher Redux v3.1" (loaded=1 cached=0)
[t=00:00:01.003363][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Comet Catcher Redux v3.1", overwrite=false)] section=1 cached=0
[t=00:00:01.003428][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.003692][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5653a6dc6c80] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.004097][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.044348][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.044519][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.046123][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:01.046176][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.046666][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.046716][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.046750][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.047184][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWp1bjBfXzsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1Db21ldCBDYXRjaGVyIFJlZHV4IHYzLjE7Cm15cGxheWVybmFtZT1qdW4wX187Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:01.047196][f=-000001] [PreGame::GameDataReceived] recording demo to "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/demos/2024-10-13_02-44-00-535_Comet Catcher Redux v3_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.047202][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms
[t=00:00:01.047468][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.103399][f=-000001] forceSingleThreaded, false
[t=00:00:01.108523][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:01.108567][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.108934][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.108974][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.109009][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.116891][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.116910][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.117003][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.117048][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.117092][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.117138][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.118104][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.118322][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.118506][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.118856][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.119026][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.119163][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.119184][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.119445][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.122159][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.126553][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.127512][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.127900][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.128746][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.128759][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.128966][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.129016][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.684559][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.790197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (80 MB)"
[t=00:00:02.452575][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1323ms
------- TRUNCATED -------
[t=00:00:25.443594][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:25.443623][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=109
[t=00:00:25.443635][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=58d8f638
[t=00:00:25.443646][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:25.443655][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=3da9497
[t=00:00:25.443665][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ac64d260
[t=00:00:25.447079][f=-000001] [Path] [PathEstimator::ReadFile] hash=ac64d260 file="cache/105dev-BAR105/paths/Comet Catcher Redux v3.1.pe-ac64d260.zip" (exists=1)
[t=00:00:25.448320][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[t=00:00:25.707531][f=-000001] Path cache (48, 64) initialized.
[t=00:00:25.707560][f=-000001] Path cache (48, 64) initialized.
[t=00:00:25.716135][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:25.716254][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=109
[t=00:00:25.716270][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=58d8f638
[t=00:00:25.716282][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714
[t=00:00:25.716295][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=3da9497
[t=00:00:25.716517][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ac64d270
[t=00:00:26.010994][f=-000001] [Path] [PathEstimator::ReadFile] hash=ac64d270 file="cache/105dev-BAR105/paths/Comet Catcher Redux v3.1.pe2-ac64d270.zip" (exists=1)
[t=00:00:26.011479][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[t=00:00:26.033960][f=-000001] Path cache (24, 32) initialized.
[t=00:00:26.034027][f=-000001] Path cache (24, 32) initialized.
[t=00:00:26.034092][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (996ms, checksum 3a4d2a8d)"
[t=00:00:26.035171][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[t=00:00:26.035706][f=-000001] [Game::LoadLua] Lua developer mode disabled
[t=00:00:26.035787][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[t=00:00:26.131194][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:26.131361][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:26.133192][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:26.133357][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:26.133478][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:26.301103][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 166ms
[t=00:00:26.301752][f=-000001] Synced LuaRules: starting loading
Loaded gadget:  API versioning stuff for maps and user widgets  <api_versioning.lua>
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Startbox handler    <start_boxes.lua>
Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Nano Frame Death and Factoryless Deployment  <unit_nanoframe_death.lua>
Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
Loaded gadget:  No Self-D           <unit_noselfd.lua>
Loaded gadget:  ShareControl        <share_control.lua>
Loaded gadget:  UnitPriority        <unit_priority.lua>
Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
Loaded gadget:  Attributes          <unit_attributes.lua>
Loaded gadget:  Attributes Generic  <unit_attributes_generic.lua>
Loaded gadget:  Auto-Target Lookahead  <unit_target_lookahead.lua>
Loaded gadget:  Bait Prevention     <unit_bait_prevention.lua>
Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
Loaded gadget:  Impact Swap         <weapon_projectile_chain.lua>
Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
Loaded gadget:  LockOptions         <lockunits_modoption.lua>
Loaded gadget:  Noexplode Speed Damage  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  Perks               <game_perks.lua>
Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Stockpile           <unit_stockpile.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  Zenith Skyline Checker  <unit_zenithskylinecheck.lua>
Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  Area Guard          <cmd_areaguard.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
Loaded gadget:  Debris physics      <feature_debris_physics.lua>
Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
Loaded gadget:  Experience          <unit_xp.lua>
Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Factory Plate       <unit_factory_plate.lua>
Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
[t=00:00:33.963735][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[t=00:00:33.963785][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jun0__ is empty or in invalid format
Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
Loaded gadget:  Feature Effects     <feature_fx.lua>
Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  GameID GameRulesParam  <game_id.lua>
Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
Loaded gadget:  Gunship Oscillate   <unit_gunship_oscillate.lua>
Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LUS                 <unit_script.lua>
Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Mod statistics      <mod_stats.lua>
Loaded gadget:  Model Rescaler      <unit_model_rescale.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
Loaded gadget:  Player extra information  <player_extra_information.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  Projectile Gravity  <weapon_projectile_gravity.lua>
Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
Loaded gadget:  Radar Wobble Control  <unit_radar_wobble.lua>
Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
Loaded gadget:  Regeneration        <unit_regeneration.lua>
Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
Loaded gadget:  Scan Sweep          <unit_scan_sweep.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
Loaded gadget:  Static Con Unsticker  <unit_unstick_staticcon.lua>
Loaded gadget:  Structure death flatten fix  <unit_structure_death_flatten_fix.lua>
[t=00:00:33.999325][f=-000001] InitializeInitializeInitialize
Loaded gadget:  Sudden Death        <game_sudden_death.lua>
Loaded gadget:  Support Mana Handler  <game_support_mana_handler.lua>
Loaded gadget:  Support Powers      <game_support_powers.lua>
Loaded gadget:  Synced LOD          <game_synced_lod.lua>
Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target Priority     <unit_target_priority.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
Loaded gadget:  Typemap Options     <typemap_options.lua>
Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  UnitStealth         <unit_stealth.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Wade Effects        <wake_fx.lua>
Loaded gadget:  Ward Fire           <unit_ward_fire.lua>
Loaded gadget:  Water Effects       <unit_water_effects.lua>
Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
Loaded gadget:  lups_nano_spray.lua  <lups_nano_spray.lua>
Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
Loaded gadget:  Game Over           <game_over.lua>
Loaded gadget:  On/Off              <cmd_onoff.lua>
Loaded gadget:  Terraformer Explosions  <weapon_terraform_explosions.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Water level modoption  <start_waterlevel.lua>
Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
Loaded gadget:  Starlight Handler   <unit_starlight_handler.lua>
Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
Loaded gadget:  Economy Multiplier Handicap  <unit_econ_mult.lua>
Loaded gadget:  Map Border          <game_map_border.lua>
Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
Loaded gadget:  Awards              <awards.lua>
[t=00:00:34.393023][f=-000001] allyTeamIDallyTeamID, 0
[t=00:00:34.393050][f=-000001] allyTeamIDallyTeamID, 1
[t=00:00:34.393076][f=-000001] allyTeamIDallyTeamID, 2
Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
Loaded gadget:  Zombies!            <unit_zombies.lua>
[t=00:00:34.399691][f=-000001] Synced LuaRules: finished loading
[t=00:00:34.428384][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:34.428511][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:34.429929][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:34.430069][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:34.430172][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:34.430613][f=-000001] Unsynced LuaRules: starting loading
Loaded gadget:  Dev Command Checker  <dbg_command_checker.lua>
Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
Loaded gadget:  Mex Placement       <mex_placement.lua>
Loaded gadget:  Map Lava Gadget 2.4  <map_lava.lua>
Loaded gadget:  Script notification  <unit_script_notification.lua>
Loaded gadget:  StartSetup          <start_unit_setup.lua>
Loaded gadget:  Teleport Throw      <unit_thrower.lua>
Loaded gadget:  UnitMorph           <unit_morph.lua>
Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
Loaded gadget:  Buggeroff Params    <unit_buggeroff_params.lua>
Loaded gadget:  CAI                 <ai_cai.lua>
Loaded gadget:  Capture             <unit_capture.lua>
Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
[t=00:00:35.311102][f=-000001] gfx_commander_skins fwd log, 
[t=00:00:35.312477][f=-000001] gfx_commander_skins dfr log, 
[t=00:00:35.330993][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[t=00:00:35.331170][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jun0__ is empty or in invalid format
Loaded gadget:  Commander Skin Renderer  <gfx_commander_skins.lua>
Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
Loaded gadget:  Factory Parent Marker  <unit_factory_parent_marker.lua>
Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
Loaded gadget:  Generic Plate Command  <cmd_generic_plate.lua>
Loaded gadget:  Invincibility       <unit_invincibility.lua>
Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
Loaded gadget:  Mantis 6282         <mantis_6282.lua>
Loaded gadget:  Map Structure API   <api_map_structures.lua>
Loaded gadget:  Missile fired callins  <unit_missilewarn.lua>
Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
Loaded gadget:  Point Control Victory  <game_point_control.lua>
Loaded gadget:  Proximity Targetting  <unit_proximity_targetting.lua>
Loaded gadget:  Resign Gadget       <game_resign.lua>
Loaded gadget:  Retreat Command     <cmd_retreat.lua>
Loaded gadget:  Shield Link         <unit_shield_link.lua>
Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
Loaded gadget:  Target Features     <unit_target_features.lua>
Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
Loaded gadget:  Teleport handler API  <api_teleport_helper.lua>
Loaded gadget:  Teleporter          <unit_teleporter.lua>
Loaded gadget:  Terraformers        <unit_terraform.lua>
Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
Loaded gadget:  Thrusters           <lups_thrusters.lua>
Loaded gadget:  Time slow v2        <unit_timeslow.lua>
Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
Loaded gadget:  Unit tint API       <unit_tint.lua>
Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
Loaded gadget:  Widget Events       <api_widget_events.lua>
Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
Loaded gadget:  api_versioning.lua  <api_versioning.lua>
Loaded gadget:  astar.lua           <astar.lua>
Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
Loaded gadget:  cmd_onoff.lua       <cmd_onoff.lua>
Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
Loaded gadget:  dbg_size_changer.lua  <dbg_size_changer.lua>
Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
Loaded gadget:  feature_fx.lua      <feature_fx.lua>
Loaded gadget:  game_globallos.lua  <game_globallos.lua>
Loaded gadget:  game_id.lua         <game_id.lua>
Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
Loaded gadget:  game_map_border.lua  <game_map_border.lua>
Loaded gadget:  game_over.lua       <game_over.lua>
Loaded gadget:  game_perks.lua      <game_perks.lua>
Loaded gadget:  game_sudden_death.lua  <game_sudden_death.lua>
Loaded gadget:  game_support_mana_handler.lua  <game_support_mana_handler.lua>
Loaded gadget:  game_support_powers.lua  <game_support_powers.lua>
Loaded gadget:  game_synced_lod.lua  <game_synced_lod.lua>
Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
Loaded gadget:  share_control.lua   <share_control.lua>
Loaded gadget:  start_boxes.lua     <start_boxes.lua>
Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
Loaded gadget:  typemap_options.lua  <typemap_options.lua>
Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
Loaded gadget:  unit_bait_prevention.lua  <unit_bait_prevention.lua>
Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
Loaded gadget:  unit_econ_mult.lua  <unit_econ_mult.lua>
Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
Loaded gadget:  unit_factory_plate.lua  <unit_factory_plate.lua>
Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
Loaded gadget:  unit_gunship_oscillate.lua  <unit_gunship_oscillate.lua>
Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
Loaded gadget:  unit_manualfire_desc.lua  <unit_manualfire_desc.lua>
Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
Loaded gadget:  unit_model_rescale.lua  <unit_model_rescale.lua>
Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
Loaded gadget:  unit_prevent_wandering_nanoframe.lua  <unit_prevent_wandering_nanoframe.lua>
Loaded gadget:  unit_priority.lua   <unit_priority.lua>
Loaded gadget:  unit_radar_wobble.lua  <unit_radar_wobble.lua>
Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
Loaded gadget:  unit_starlight_handler.lua  <unit_starlight_handler.lua>
Loaded gadget:  unit_structure_death_flatten_fix.lua  <unit_structure_death_flatten_fix.lua>
Loaded gadget:  unit_target_lookahead.lua  <unit_target_lookahead.lua>
Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
Loaded gadget:  unit_unstick_staticcon.lua  <unit_unstick_staticcon.lua>
Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
Loaded gadget:  unit_ward_fire.lua  <unit_ward_fire.lua>
Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
Loaded gadget:  unit_xp.lua         <unit_xp.lua>
Loaded gadget:  unit_zenithskylinecheck.lua  <unit_zenithskylinecheck.lua>
Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
Loaded gadget:  wake_fx.lua         <wake_fx.lua>
Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
Loaded gadget:  weapon_noexplode_speed_damage.lua  <weapon_noexplode_speed_damage.lua>
Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
Loaded gadget:  weapon_projectile_chain.lua  <weapon_projectile_chain.lua>
Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
Loaded gadget:  weapon_terraform_explosions.lua  <weapon_terraform_explosions.lua>
Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[t=00:00:36.945541][f=-000001] Removing CUS due to 105+
Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
Loaded gadget:  Unit glow API       <unit_glow.lua>
Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
Loaded gadget:  Field Factory       <unit_field_factory.lua>
Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
Loaded gadget:  Share mode          <game_share_mode.lua>
Loaded gadget:  Chicken control     <chicken_control.lua>
Loaded gadget:  Area Denial         <weapon_area_damage.lua>
Loaded gadget:  Lups                <lups_wrapper.lua>
Loaded gadget:  Lups Shield         <lups_shield.lua>
Loaded gadget:  Awards              <awards.lua>
Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
Loaded gadget:  Profiler            <dbg_profiler.lua>
[t=00:00:37.034196][f=-000001] Unsynced LuaRules: finished loading
[t=00:00:37.113785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[t=00:00:37.154137][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[t=00:00:37.205749][f=-000001] LuaUI Entry Point: "luaui.lua"
[t=00:00:37.206396][f=-000001] LuaSocket Support: enabled
[t=00:00:37.253693][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:37.253972][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:37.256026][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:37.256150][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:37.256231][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:37.260143][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:00:37.420124][f=-000001] localWidgets, nil, true, true
[t=00:00:37.424260][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:00:37.424292][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:00:37.433805][f=-000001] USE_OLD_CHILI
[t=00:00:37.963227][f=-000001] Loading last game win data
[t=00:00:37.963249][f=-000001] Resetting win data
[t=00:00:37.963284][f=-000001] Last game player count: 1, This game player count: 1
[t=00:00:37.963296][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[t=00:00:37.963307][f=-000001] Player and team counts match, continuing
[t=00:00:37.963322][f=-000001] Testing last game's team 0 mapped to this game's team 0
[t=00:00:37.963334][f=-000001] All players and teams match from last game, using last game's scores as base