Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/" [t=00:00:00.000028] Using writeable configuration source: "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/_springsettings.cfg" [t=00:00:00.008264] LogOutput initialized. Logging to /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/infolog.txt [t=00:00:00.008302] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.008308] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CrashHandler [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.008313] [t=00:00:00.008317] Enable or disable log sections using the LogSections configuration key [t=00:00:00.008321] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.008326] Use "none" to disable the default log sections. [t=00:00:00.008330] ============== </Log Sections> ============== [t=00:00:00.008335] ============== <User Config> ============== [t=00:00:00.008436] AnimationMT = 0 [t=00:00:00.008442] BumpWaterDepthBits = 16 [t=00:00:00.008447] BumpWaterReflection = 0 [t=00:00:00.008452] BumpWaterRefraction = 0 [t=00:00:00.008456] BumpWaterShoreWaves = 0 [t=00:00:00.008464] BumpWaterTexSizeReflection = 64 [t=00:00:00.008473] CamFreeScrollSpeed = 50 [t=00:00:00.008482] CamMode = 1 [t=00:00:00.008490] CubeTexSizeReflection = 64 [t=00:00:00.008497] CubeTexSizeSpecular = 64 [t=00:00:00.008504] DualScreenMiniMapOnLeft = 1 [t=00:00:00.008511] EdgeMoveDynamic = 0 [t=00:00:00.008519] EdgeMoveWidth = 0.003 [t=00:00:00.008526] FPSFOV = 90 [t=00:00:00.008533] FPSScrollSpeed = 50 [t=00:00:00.008542] FontSize = 18 [t=00:00:00.008549] GrassDetail = 0 [t=00:00:00.008557] GroundDecals = 1 [t=00:00:00.008564] GroundDetail = 70 [t=00:00:00.008571] HangTimeout = 30 [t=00:00:00.008577] HardwareCursor = 1 [t=00:00:00.008584] InitialNetworkTimeout = 0 [t=00:00:00.008592] LinkIncomingMaxPacketRate = 512 [t=00:00:00.008598] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.008614] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.008618] LinkOutgoingBandwidth = 131072 [t=00:00:00.008623] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.008628] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.008633] MSAALevel = 4 [t=00:00:00.008640] MaxParticles = 6000 [t=00:00:00.008648] MaxSounds = 32 [t=00:00:00.008655] MaximumTransmissionUnit = 0 [t=00:00:00.008663] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.008667] MiniMapMarker = 0 [t=00:00:00.008672] MouseDragScrollThreshold = 0 [t=00:00:00.008677] NetworkLossFactor = 1 [t=00:00:00.008682] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.008687] OverheadScrollSpeed = 50 [t=00:00:00.008691] ReconnectTimeout = 0 [t=00:00:00.008696] RotOverheadScrollSpeed = 50 [t=00:00:00.008701] RotateLogFiles = 1 [t=00:00:00.008705] ShadowMapSize = 1024 [t=00:00:00.008713] Shadows = 0 [t=00:00:00.008719] ShowClock = 0 [t=00:00:00.008728] SoftParticles = 2 [t=00:00:00.008732] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.008737] UnitIconDist = 208 [t=00:00:00.008744] UpdateBoundingVolumeMT = 0 [t=00:00:00.008752] UpdateWeaponVectorsMT = 0 [t=00:00:00.008759] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.008764] UseLuaMemPools = 0 [t=00:00:00.008771] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.008795] VFSCacheArchiveFiles = 0 [t=00:00:00.008802] VSync = 0 [t=00:00:00.008810] Water = 4 [t=00:00:00.008818] WindowBorderless = 1 [t=00:00:00.008824] WindowPosY = 0 [t=00:00:00.008833] XResolutionWindowed = 1920 [t=00:00:00.008840] YResolutionWindowed = 1080 [t=00:00:00.008853] ============== </User Config> ============== [t=00:00:00.008860] ============== <User System> ============== [t=00:00:00.008867] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.008875] Build Environment: gcc libstdc++ version 20230711 [t=00:00:00.008883] Compiler Version: gcc-13.1.0 [t=00:00:00.009190] Operating System: Linux 6.1.69 #1-NixOS SMP PREEMPT_DYNAMIC Wed Dec 20 16:00:29 UTC 2023 (x86_64) [t=00:00:00.009302] Hardware Config: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz; 7812MB RAM [t=00:00:00.009311] Binary Word Size: 64-bit (native) [t=00:00:00.009318] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.009324] Physical CPU Cores: 4 [t=00:00:00.009330] Logical CPU Cores: 8 [t=00:00:00.009337] ============== </User System> ============== [t=00:00:00.009347] Run: thread affinity ff [t=00:00:00.009358] [CrashHandler] Core dumps enabled, not installing signal handler [t=00:00:00.009365] [CrashHandler] see /proc/sys/kernel/core_pattern where it gets written [t=00:00:00.009376] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.009382] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.009389] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.009395] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.009401] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.009932] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.009941] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025911] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.060261] Display (0)=1 modes=56 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.060271] [ 1] 1920x1080x24bpp@120Hz [t=00:00:00.060276] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.060281] [ 4] 1600x900x24bpp@120Hz [t=00:00:00.060285] [ 6] 1440x810x24bpp@120Hz [t=00:00:00.060289] [ 7] 1400x1050x24bpp@60Hz [t=00:00:00.060293] [ 8] 1400x900x24bpp@60Hz [t=00:00:00.060297] [ 9] 1368x768x24bpp@60Hz [t=00:00:00.060301] [10] 1280x1024x24bpp@60Hz [t=00:00:00.060306] [11] 1280x960x24bpp@60Hz [t=00:00:00.060310] [12] 1280x800x24bpp@120Hz [t=00:00:00.060314] [14] 1280x720x24bpp@120Hz [t=00:00:00.060318] [16] 1024x768x24bpp@120Hz [t=00:00:00.060322] [18] 1024x576x24bpp@120Hz [t=00:00:00.060328] [20] 960x720x24bpp@120Hz [t=00:00:00.060335] [21] 960x600x24bpp@120Hz [t=00:00:00.060341] [22] 960x540x24bpp@120Hz [t=00:00:00.060347] [24] 928x696x24bpp@120Hz [t=00:00:00.060354] [25] 896x672x24bpp@120Hz [t=00:00:00.060361] [26] 864x486x24bpp@60Hz [t=00:00:00.060365] [27] 840x525x24bpp@120Hz [t=00:00:00.060369] [28] 800x600x24bpp@120Hz [t=00:00:00.060373] [31] 800x450x24bpp@120Hz [t=00:00:00.060377] [32] 720x405x24bpp@60Hz [t=00:00:00.060381] [34] 700x525x24bpp@120Hz [t=00:00:00.060385] [35] 700x450x24bpp@120Hz [t=00:00:00.060389] [37] 640x512x24bpp@120Hz [t=00:00:00.060393] [38] 640x480x24bpp@120Hz [t=00:00:00.060397] [40] 640x400x24bpp@120Hz [t=00:00:00.191850] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.191915] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.191924] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.353567] [GR::LogVersionInfo] [t=00:00:00.353583] SDL version : 2.26.5 (linked) / 2.0.8 (compiled) [t=00:00:00.353591] GL version : 4.6.0 NVIDIA 535.86.05 [t=00:00:00.353597] GL vendor : NVIDIA Corporation [t=00:00:00.353613] GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2 [t=00:00:00.353621] GLSL version: 4.60 NVIDIA [t=00:00:00.353628] GLEW version: 2.2.0 [t=00:00:00.353635] GPU memory : 4096MB (total) / 3554MB (available) [t=00:00:00.354689] SDL swap-int: 1 [t=00:00:00.354702] SDL driver : x11 [t=00:00:00.354709] [t=00:00:00.354717] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.354725] GLSL shader support : 1 [t=00:00:00.354731] GL4 support : 1 [t=00:00:00.354738] FBO extension support : 1 [t=00:00:00.354749] NVX GPU mem-info support : 1 [t=00:00:00.354767] ATI GPU mem-info support : 0 [t=00:00:00.354784] Texture clamping to edge : 1 [t=00:00:00.354798] NPOT-texture support : 1 (1) [t=00:00:00.354811] S3TC/DXT1 texture support : 1/1 [t=00:00:00.354823] texture query-LOD support : 1 (1) [t=00:00:00.354831] MSAA frame-buffer support : 1 (1) [t=00:00:00.354838] Z-buffer depth : 32 (-) [t=00:00:00.354849] primitive-restart support : 1 (1) [t=00:00:00.354857] clip-space control support: 1 (1) [t=00:00:00.354866] seamless cube-map support : 1 (1) [t=00:00:00.354874] frag-depth layout support : 1 (1) [t=00:00:00.354881] persistent maps support : 1 (1) [t=00:00:00.354890] explicit attribs location : 1 (1) [t=00:00:00.354899] multi draw indirect : 1 (-) [t=00:00:00.354909] array textures : 1 (-) [t=00:00:00.354918] buffer copy support : 1 (-) [t=00:00:00.354925] indirect draw : 1 (-) [t=00:00:00.354933] base instance : 1 (-) [t=00:00:00.354940] [t=00:00:00.354948] max. FBO samples : 32 [t=00:00:00.354956] max. FS/program texture slots : 32/192 [t=00:00:00.354964] max. texture size : 32768 [t=00:00:00.354976] max. texture anisotropy level : 16.000000 [t=00:00:00.354983] max. vec4 varyings/attributes : 31/16 [t=00:00:00.354990] max. draw-buffers : 8 [t=00:00:00.354997] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.355005] max. uniform buffer-bindings : 84 [t=00:00:00.355014] max. uniform block-size : 64KB [t=00:00:00.355024] max. storage buffer-bindings : 96 [t=00:00:00.355033] max. storage block-size : 2047MB [t=00:00:00.355042] [t=00:00:00.355049] enable AMD-hacks : 0 [t=00:00:00.355056] compress MIP-maps: 0 [t=00:00:00.355094] Number of compressed texture formats: 51 [t=00:00:00.355119] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.355135] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.355485] [GR::UpdateGLConfigs] [t=00:00:00.372894] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.372906] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.372967] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.372979] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.372986] [GR::InitGLState] [t=00:00:00.373396] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.747209] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u Fontconfig warning: "/etc/fonts/fonts.conf", line 5: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/10-hinting-slight.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/11-lcdfilter-default.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/20-unhint-small-vera.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/30-metric-aliases.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/40-nonlatin.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/45-generic.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/45-latin.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/48-spacing.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/49-sansserif.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/51-local.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/60-generic.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/60-latin.conf", line 4: unknown element "description" Fontconfig warning: "/etc/fonts/conf.d/65-nonlatin.conf", line 4: unknown element "description" [t=00:00:00.762242] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.12.6)] 14ms [t=00:00:00.762460] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.770804] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.770826] [Font] [CheckGenFontConfigFull] fontconfig for directory "/etc/fonts/" up to date [t=00:00:00.771281] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.771361] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/" [t=00:00:00.771367] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.771375] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/ [t=00:00:00.771384] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/ [t=00:00:00.780517] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base [t=00:00:00.781165] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/maps [t=00:00:00.789152] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/games [t=00:00:00.789831] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/packages [t=00:00:00.793300] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:00.793545] [VFS] [SpringVFS::ReserveArchives<this=0x7f5c5c0a4750>] [t=00:00:00.793759] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.795045] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c5c0a4750 (SpringVFS) global=(nil) (null) [t=00:00:00.795056] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.807005] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.807680] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.807815] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.807843] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.807844] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.807976] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.808543][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.808780][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.808786][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.808796][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.808807][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.808833][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.828108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.828127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Built-in Audio Analog Stereo" [t=00:00:00.828134][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.858382][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.876661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0x7f5c4c09a780(default) context=0x7f5c4c0896a0 numChannels=2 frameSize=4 [t=00:00:00.876685][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.876698][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.876728][f=-000001] [Sound] Version: 1.1 ALSOFT 1.22.2 [t=00:00:00.876735][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.876741][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFT_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFT_gain_clamp_ex AL_SOFTX_hold_on_disconnect AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize AL_SOFT_UHJ [t=00:00:00.876754][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_output_mode ALC_SOFT_pause_device ALC_SOFT_reopen_device [t=00:00:00.876766][f=-000001] [Sound] Devices: [t=00:00:00.876775][f=-000001] [Sound] [Built-in Audio Analog Stereo] [t=00:00:00.876782][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=31 [t=00:00:00.876788][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.877977][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.878002][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.908898][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69222 MB [t=00:00:00.911017][f=-000001] [StartScript] Loading StartScript from: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/_script.txt [t=00:00:00.912487][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.912502][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.964388][f=-000001] [PreGame::AddMapArchivesToVFS][server=(nil)] using map "Comet Catcher Redux v3.1" (loaded=0 cached=0) [t=00:00:00.964768][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Comet Catcher Redux v3.1", overwrite=false)] section=1 cached=0 [t=00:00:00.965278][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.965889][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1" [t=00:00:00.965953][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.966334][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.966376][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.966404][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.966429][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b [t=00:00:00.966639][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.966703][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.966714][f=-000001] [UDPListener] successfully bound socket on port 50826 [t=00:00:00.967787][f=-000001] [GameServer] Initialize: thread affinity f8 [t=00:00:00.967851][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 55ms [t=00:00:00.968891][f=-000001] [t=00:00:00.968899][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.968905][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.968911][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.968915][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.969017][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.969024][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1060, wpx=0, wpy=0 [t=00:00:00.969028][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.969033][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.969044][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1060> [t=00:00:00.969054][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=20.000000, vsx=1920.000000, vsy=1060.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.969060][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1060> [t=00:00:00.969064][f=-000001] [GR::InitGLState] [t=00:00:00.969114][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1060x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.969120][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.969125][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.969129][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.003053][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x5653a6dc6c80] using map "Comet Catcher Redux v3.1" (loaded=1 cached=0) [t=00:00:01.003363][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Comet Catcher Redux v3.1", overwrite=false)] section=1 cached=0 [t=00:00:01.003428][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.003692][f=-000001] [PreGame::AddModArchivesToVFS][server=0x5653a6dc6c80] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.004097][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.044348][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.044519][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f5c5c0a4750>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.046123][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1" [t=00:00:01.046176][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.046666][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.046716][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.046750][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.047184][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWp1bjBfXzsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1Db21ldCBDYXRjaGVyIFJlZHV4IHYzLjE7Cm15cGxheWVybmFtZT1qdW4wX187Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:01.047196][f=-000001] [PreGame::GameDataReceived] recording demo to "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/demos/2024-10-13_02-44-00-535_Comet Catcher Redux v3_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.047202][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 78ms [t=00:00:01.047468][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.103399][f=-000001] forceSingleThreaded, false [t=00:00:01.108523][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1" [t=00:00:01.108567][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.108934][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.108974][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.109009][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.116891][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.116910][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.117003][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.117048][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.117092][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.117138][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.118104][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.118322][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.118506][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.118856][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.119026][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.119163][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.119184][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.119445][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.122159][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.126553][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.127512][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.127900][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.128746][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.128759][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.128966][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.129016][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.684559][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.790197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (80 MB)" [t=00:00:02.452575][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1323ms ------- TRUNCATED ------- [t=00:00:25.443594][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:25.443623][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=109 [t=00:00:25.443635][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=58d8f638 [t=00:00:25.443646][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:25.443655][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=3da9497 [t=00:00:25.443665][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ac64d260 [t=00:00:25.447079][f=-000001] [Path] [PathEstimator::ReadFile] hash=ac64d260 file="cache/105dev-BAR105/paths/Comet Catcher Redux v3.1.pe-ac64d260.zip" (exists=1) [t=00:00:25.448320][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [t=00:00:25.707531][f=-000001] Path cache (48, 64) initialized. [t=00:00:25.707560][f=-000001] Path cache (48, 64) initialized. [t=00:00:25.716135][f=-000001] [Path] [PathingState::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:25.716254][f=-000001] [Path] [PathingState::CalcHash][Init] PATHESTIMATOR_VERSION=109 [t=00:00:25.716270][f=-000001] [Path] [PathingState::CalcHash][Init] heightMapChecksum=58d8f638 [t=00:00:25.716282][f=-000001] [Path] [PathingState::CalcHash][Init] typeMapChecksum=4fb14714 [t=00:00:25.716295][f=-000001] [Path] [PathingState::CalcHash][Init] moveDefChecksum=3da9497 [t=00:00:25.716517][f=-000001] [Path] [PathingState::CalcHash][Init] estimatorHashCode=ac64d270 [t=00:00:26.010994][f=-000001] [Path] [PathEstimator::ReadFile] hash=ac64d270 file="cache/105dev-BAR105/paths/Comet Catcher Redux v3.1.pe2-ac64d270.zip" (exists=1) [t=00:00:26.011479][f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [t=00:00:26.033960][f=-000001] Path cache (24, 32) initialized. [t=00:00:26.034027][f=-000001] Path cache (24, 32) initialized. [t=00:00:26.034092][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (996ms, checksum 3a4d2a8d)" [t=00:00:26.035171][f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [t=00:00:26.035706][f=-000001] [Game::LoadLua] Lua developer mode disabled [t=00:00:26.035787][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [t=00:00:26.131194][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1" [t=00:00:26.131361][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:26.133192][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:26.133357][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:26.133478][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:26.301103][f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 166ms [t=00:00:26.301752][f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets <api_versioning.lua> Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Startbox handler <start_boxes.lua> Loaded gadget: Wanted Speed <unit_wanted_speed.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Nano Frame Death and Factoryless Deployment <unit_nanoframe_death.lua> Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> Loaded gadget: No Self-D <unit_noselfd.lua> Loaded gadget: ShareControl <share_control.lua> Loaded gadget: UnitPriority <unit_priority.lua> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> Loaded gadget: Attributes <unit_attributes.lua> Loaded gadget: Attributes Generic <unit_attributes_generic.lua> Loaded gadget: Auto-Target Lookahead <unit_target_lookahead.lua> Loaded gadget: Bait Prevention <unit_bait_prevention.lua> Loaded gadget: Boolean Disable <unit_boolean_disable.lua> Loaded gadget: Impact Swap <weapon_projectile_chain.lua> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> Loaded gadget: LockOptions <lockunits_modoption.lua> Loaded gadget: Noexplode Speed Damage <weapon_noexplode_speed_damage.lua> Loaded gadget: Perks <game_perks.lua> Loaded gadget: Shield Charge <unit_shield_charge.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Stockpile <unit_stockpile.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: Zenith Skyline Checker <unit_zenithskylinecheck.lua> Loaded gadget: AirPlantParents <unit_air_plants.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> Loaded gadget: Area Guard <cmd_areaguard.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Block direct control <unit_block_direct_control.lua> Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Carrier Drones <unit_carrier_drones.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> Loaded gadget: Debris physics <feature_debris_physics.lua> Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> Loaded gadget: Experience <unit_xp.lua> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Factory Plate <unit_factory_plate.lua> Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> [t=00:00:33.963735][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [t=00:00:33.963785][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jun0__ is empty or in invalid format Loaded gadget: Fall Damage <unit_fall_damage.lua> Loaded gadget: Feature Effects <feature_fx.lua> Loaded gadget: Fire Once command <cmd_fire_once.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: GameID GameRulesParam <game_id.lua> Loaded gadget: GameRules Events <unit_gamerules_events.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Grey Goo <unit_grey_goo.lua> Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> Loaded gadget: Gunship Oscillate <unit_gunship_oscillate.lua> Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LUS <unit_script.lua> Loaded gadget: Lag Monitor <game_lagmonitor.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Mod statistics <mod_stats.lua> Loaded gadget: Model Rescaler <unit_model_rescale.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> Loaded gadget: Paralysis <unit_paralysis_damage.lua> Loaded gadget: Player extra information <player_extra_information.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> Loaded gadget: Projectile Gravity <weapon_projectile_gravity.lua> Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Puppy Handler <unit_puppy_handler.lua> Loaded gadget: Radar Wobble Control <unit_radar_wobble.lua> Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> Loaded gadget: Regeneration <unit_regeneration.lua> Loaded gadget: Remove Wait <cmd_remove_wait.lua> Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> Loaded gadget: Scan Sweep <unit_scan_sweep.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Show Shooter <unit_show_shooter.lua> Loaded gadget: Spherical LOS <unit_spherical_los.lua> Loaded gadget: Static Con Unsticker <unit_unstick_staticcon.lua> Loaded gadget: Structure death flatten fix <unit_structure_death_flatten_fix.lua> [t=00:00:33.999325][f=-000001] InitializeInitializeInitialize Loaded gadget: Sudden Death <game_sudden_death.lua> Loaded gadget: Support Mana Handler <game_support_mana_handler.lua> Loaded gadget: Support Powers <game_support_powers.lua> Loaded gadget: Synced LOD <game_synced_lod.lua> Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target Priority <unit_target_priority.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> Loaded gadget: Transport Speed <unit_transport_speed.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> Loaded gadget: Typemap Options <typemap_options.lua> Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: UnitStealth <unit_stealth.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Wade Effects <wake_fx.lua> Loaded gadget: Ward Fire <unit_ward_fire.lua> Loaded gadget: Water Effects <unit_water_effects.lua> Loaded gadget: Weapon Impulse <weapon_impulse.lua> Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_widget_events.lua <api_widget_events.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> Loaded gadget: lups_nano_spray.lua <lups_nano_spray.lua> Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> Loaded gadget: Game Over <game_over.lua> Loaded gadget: On/Off <cmd_onoff.lua> Loaded gadget: Terraformer Explosions <weapon_terraform_explosions.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Water level modoption <start_waterlevel.lua> Loaded gadget: Windmill Control <unit_windmill_control.lua> Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> Loaded gadget: Energy Drain <unit_energy_drain.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> Loaded gadget: Starlight Handler <unit_starlight_handler.lua> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> Loaded gadget: Economy Multiplier Handicap <unit_econ_mult.lua> Loaded gadget: Map Border <game_map_border.lua> Loaded gadget: Shield Merge <weapon_shield_merge.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Endgame Graphs <endgame_graphs.lua> Loaded gadget: Awards <awards.lua> [t=00:00:34.393023][f=-000001] allyTeamIDallyTeamID, 0 [t=00:00:34.393050][f=-000001] allyTeamIDallyTeamID, 1 [t=00:00:34.393076][f=-000001] allyTeamIDallyTeamID, 2 Loaded gadget: Backup allyteam names <start_teamnames.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> Loaded gadget: Planet Wars Structures <unit_planetwars.lua> Loaded gadget: Profiler <dbg_profiler.lua> Loaded gadget: Zombies! <unit_zombies.lua> [t=00:00:34.399691][f=-000001] Synced LuaRules: finished loading [t=00:00:34.428384][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1" [t=00:00:34.428511][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:34.429929][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:34.430069][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:34.430172][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:34.430613][f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker <dbg_command_checker.lua> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> Loaded gadget: IconGenerator <unit_icongenerator.lua> Loaded gadget: Mex Placement <mex_placement.lua> Loaded gadget: Map Lava Gadget 2.4 <map_lava.lua> Loaded gadget: Script notification <unit_script_notification.lua> Loaded gadget: StartSetup <start_unit_setup.lua> Loaded gadget: Teleport Throw <unit_thrower.lua> Loaded gadget: UnitMorph <unit_morph.lua> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> Loaded gadget: Aircraft Command <unit_bomber_command.lua> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> Loaded gadget: Buggeroff Params <unit_buggeroff_params.lua> Loaded gadget: CAI <ai_cai.lua> Loaded gadget: Capture <unit_capture.lua> Loaded gadget: Command Raw Move <cmd_raw_move.lua> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> [t=00:00:35.311102][f=-000001] gfx_commander_skins fwd log, [t=00:00:35.312477][f=-000001] gfx_commander_skins dfr log, [t=00:00:35.330993][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [t=00:00:35.331170][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player jun0__ is empty or in invalid format Loaded gadget: Commander Skin Renderer <gfx_commander_skins.lua> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> Loaded gadget: Dev Commands <dbg_dev_commands.lua> Loaded gadget: Factory Parent Marker <unit_factory_parent_marker.lua> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> Loaded gadget: Generic Plate Command <cmd_generic_plate.lua> Loaded gadget: Invincibility <unit_invincibility.lua> Loaded gadget: Jumpjets <unit_jumpjets.lua> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> Loaded gadget: Mantis 6282 <mantis_6282.lua> Loaded gadget: Map Structure API <api_map_structures.lua> Loaded gadget: Missile fired callins <unit_missilewarn.lua> Loaded gadget: Modular Comm Info <api_modularcomms.lua> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> Loaded gadget: Point Control Victory <game_point_control.lua> Loaded gadget: Proximity Targetting <unit_proximity_targetting.lua> Loaded gadget: Resign Gadget <game_resign.lua> Loaded gadget: Retreat Command <cmd_retreat.lua> Loaded gadget: Shield Link <unit_shield_link.lua> Loaded gadget: Shockwaves <lups_shockwaves.lua> Loaded gadget: Target Features <unit_target_features.lua> Loaded gadget: Target on the move <unit_target_on_the_move.lua> Loaded gadget: Teleport handler API <api_teleport_helper.lua> Loaded gadget: Teleporter <unit_teleporter.lua> Loaded gadget: Terraformers <unit_terraform.lua> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> Loaded gadget: Thrusters <lups_thrusters.lua> Loaded gadget: Time slow v2 <unit_timeslow.lua> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> Loaded gadget: Unit tint API <unit_tint.lua> Loaded gadget: Units on fire <unit_is_on_fire.lua> Loaded gadget: Widget Events <api_widget_events.lua> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> Loaded gadget: api_versioning.lua <api_versioning.lua> Loaded gadget: astar.lua <astar.lua> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> Loaded gadget: cmd_onoff.lua <cmd_onoff.lua> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> Loaded gadget: dbg_size_changer.lua <dbg_size_changer.lua> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> Loaded gadget: feature_fx.lua <feature_fx.lua> Loaded gadget: game_globallos.lua <game_globallos.lua> Loaded gadget: game_id.lua <game_id.lua> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> Loaded gadget: game_map_border.lua <game_map_border.lua> Loaded gadget: game_over.lua <game_over.lua> Loaded gadget: game_perks.lua <game_perks.lua> Loaded gadget: game_sudden_death.lua <game_sudden_death.lua> Loaded gadget: game_support_mana_handler.lua <game_support_mana_handler.lua> Loaded gadget: game_support_powers.lua <game_support_powers.lua> Loaded gadget: game_synced_lod.lua <game_synced_lod.lua> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> Loaded gadget: player_extra_information.lua <player_extra_information.lua> Loaded gadget: share_control.lua <share_control.lua> Loaded gadget: start_boxes.lua <start_boxes.lua> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> Loaded gadget: typemap_options.lua <typemap_options.lua> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> Loaded gadget: unit_attributes.lua <unit_attributes.lua> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> Loaded gadget: unit_bait_prevention.lua <unit_bait_prevention.lua> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> Loaded gadget: unit_econ_mult.lua <unit_econ_mult.lua> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> Loaded gadget: unit_factory_plate.lua <unit_factory_plate.lua> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> Loaded gadget: unit_gunship_oscillate.lua <unit_gunship_oscillate.lua> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> Loaded gadget: unit_manualfire_desc.lua <unit_manualfire_desc.lua> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> Loaded gadget: unit_model_rescale.lua <unit_model_rescale.lua> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> Loaded gadget: unit_prevent_wandering_nanoframe.lua <unit_prevent_wandering_nanoframe.lua> Loaded gadget: unit_priority.lua <unit_priority.lua> Loaded gadget: unit_radar_wobble.lua <unit_radar_wobble.lua> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> Loaded gadget: unit_starlight_handler.lua <unit_starlight_handler.lua> Loaded gadget: unit_structure_death_flatten_fix.lua <unit_structure_death_flatten_fix.lua> Loaded gadget: unit_target_lookahead.lua <unit_target_lookahead.lua> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> Loaded gadget: unit_unstick_staticcon.lua <unit_unstick_staticcon.lua> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> Loaded gadget: unit_ward_fire.lua <unit_ward_fire.lua> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> Loaded gadget: unit_xp.lua <unit_xp.lua> Loaded gadget: unit_zenithskylinecheck.lua <unit_zenithskylinecheck.lua> Loaded gadget: unit_zombies.lua <unit_zombies.lua> Loaded gadget: wake_fx.lua <wake_fx.lua> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> Loaded gadget: weapon_noexplode_speed_damage.lua <weapon_noexplode_speed_damage.lua> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> Loaded gadget: weapon_projectile_chain.lua <weapon_projectile_chain.lua> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> Loaded gadget: weapon_terraform_explosions.lua <weapon_terraform_explosions.lua> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [t=00:00:36.945541][f=-000001] Removing CUS due to 105+ Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> Loaded gadget: Unit glow API <unit_glow.lua> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> Loaded gadget: Field Factory <unit_field_factory.lua> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> Loaded gadget: Share mode <game_share_mode.lua> Loaded gadget: Chicken control <chicken_control.lua> Loaded gadget: Area Denial <weapon_area_damage.lua> Loaded gadget: Lups <lups_wrapper.lua> Loaded gadget: Lups Shield <lups_shield.lua> Loaded gadget: Awards <awards.lua> Loaded gadget: Chicken Spawner <unit_spawner.lua> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> Loaded gadget: Profiler <dbg_profiler.lua> [t=00:00:37.034196][f=-000001] Unsynced LuaRules: finished loading [t=00:00:37.113785][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [t=00:00:37.154137][f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [t=00:00:37.205749][f=-000001] LuaUI Entry Point: "luaui.lua" [t=00:00:37.206396][f=-000001] LuaSocket Support: enabled [t=00:00:37.253693][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1" [t=00:00:37.253972][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:37.256026][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:37.256150][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:37.256231][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:37.260143][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:37.420124][f=-000001] localWidgets, nil, true, true [t=00:00:37.424260][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:37.424292][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:37.433805][f=-000001] USE_OLD_CHILI [t=00:00:37.963227][f=-000001] Loading last game win data [t=00:00:37.963249][f=-000001] Resetting win data [t=00:00:37.963284][f=-000001] Last game player count: 1, This game player count: 1 [t=00:00:37.963296][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:37.963307][f=-000001] Player and team counts match, continuing [t=00:00:37.963322][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:37.963334][f=-000001] All players and teams match from last game, using last game's scores as base
infolog_full.txt (truncated):