ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119051

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/"
[t=00:00:00.000534] Using writeable configuration source: "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/_springsettings.cfg"
[t=00:00:00.061966] LogOutput initialized. Logging to /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/infolog.txt
[t=00:00:00.066345] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.066368]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CrashHandler
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.066379]   
[t=00:00:00.066390]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.066408]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.066418]   Use "none" to disable the default log sections.
[t=00:00:00.066428] ============== </Log Sections> ==============

[t=00:00:00.066440] ============== <User Config> ==============
[t=00:00:00.066726]   AnimationMT = 0
[t=00:00:00.066740]   BumpWaterDepthBits = 16
[t=00:00:00.066752]   BumpWaterReflection = 0
[t=00:00:00.066763]   BumpWaterRefraction = 0
[t=00:00:00.066775]   BumpWaterShoreWaves = 0
[t=00:00:00.066786]   BumpWaterTexSizeReflection = 64
[t=00:00:00.066797]   CamFreeScrollSpeed = 50
[t=00:00:00.066809]   CamMode = 1
[t=00:00:00.066822]   CubeTexSizeReflection = 64
[t=00:00:00.066834]   CubeTexSizeSpecular = 64
[t=00:00:00.066847]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.066858]   EdgeMoveDynamic = 0
[t=00:00:00.066870]   EdgeMoveWidth = 0.003
[t=00:00:00.066881]   FPSFOV = 90
[t=00:00:00.066892]   FPSScrollSpeed = 50
[t=00:00:00.066904]   FontSize = 18
[t=00:00:00.066916]   GrassDetail = 0
[t=00:00:00.066927]   GroundDecals = 1
[t=00:00:00.066938]   GroundDetail = 70
[t=00:00:00.066949]   HangTimeout = 30
[t=00:00:00.066960]   HardwareCursor = 1
[t=00:00:00.066972]   InitialNetworkTimeout = 0
[t=00:00:00.066985]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.066996]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.067008]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.067019]   LinkOutgoingBandwidth = 131072
[t=00:00:00.067031]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.067042]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.067054]   MSAALevel = 4
[t=00:00:00.067066]   MaxParticles = 6000
[t=00:00:00.067077]   MaxSounds = 32
[t=00:00:00.067088]   MaximumTransmissionUnit = 0
[t=00:00:00.067099]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.067111]   MiniMapMarker = 0
[t=00:00:00.067123]   MouseDragScrollThreshold = 0
[t=00:00:00.067134]   NetworkLossFactor = 1
[t=00:00:00.067146]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.067157]   OverheadScrollSpeed = 50
[t=00:00:00.067169]   ReconnectTimeout = 0
[t=00:00:00.067180]   RotOverheadScrollSpeed = 50
[t=00:00:00.067191]   RotateLogFiles = 1
[t=00:00:00.067202]   ShadowMapSize = 1024
[t=00:00:00.067214]   Shadows = 0
[t=00:00:00.067225]   ShowClock = 0
[t=00:00:00.067237]   SoftParticles = 2
[t=00:00:00.067248]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.067260]   UnitIconDist = 208
[t=00:00:00.067272]   UpdateBoundingVolumeMT = 0
[t=00:00:00.067283]   UpdateWeaponVectorsMT = 0
[t=00:00:00.067294]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.067305]   UseLuaMemPools = 0
[t=00:00:00.067316]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.067369]   VFSCacheArchiveFiles = 0
[t=00:00:00.067382]   VSync = 0
[t=00:00:00.067394]   Water = 4
[t=00:00:00.067405]   WindowBorderless = 1
[t=00:00:00.067417]   WindowPosY = 0
[t=00:00:00.067428]   XResolutionWindowed = 1920
[t=00:00:00.067439]   YResolutionWindowed = 1080
[t=00:00:00.067462] ============== </User Config> ==============

[t=00:00:00.067472] ============== <User System> ==============
[t=00:00:00.067491]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.067504]       Build Environment: gcc libstdc++ version 20230711
[t=00:00:00.067515]        Compiler Version: gcc-13.1.0
[t=00:00:00.068062]        Operating System: Linux 6.1.69 #1-NixOS SMP PREEMPT_DYNAMIC Wed Dec 20 16:00:29 UTC 2023 (x86_64)
[t=00:00:00.068993]         Hardware Config: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz; 7812MB RAM
[t=00:00:00.069025]        Binary Word Size: 64-bit (native)
[t=00:00:00.069037]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.069048]      Physical CPU Cores: 4
[t=00:00:00.069059]       Logical CPU Cores: 8
[t=00:00:00.069069] ============== </User System> ==============

[t=00:00:00.069093] Run: thread affinity ff
[t=00:00:00.069122] [CrashHandler] Core dumps enabled, not installing signal handler
[t=00:00:00.069134] [CrashHandler] see /proc/sys/kernel/core_pattern where it gets written
[t=00:00:00.069162] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.069173]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.069183]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.069194]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.069205]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.083606] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.083634] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:06.850428] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:06.906025]     Display (0)=1 modes=56 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:06.906052]         [ 1] 1920x1080x24bpp@120Hz
[t=00:00:06.906061]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:06.906069]         [ 4] 1600x900x24bpp@120Hz
[t=00:00:06.906077]         [ 6] 1440x810x24bpp@120Hz
[t=00:00:06.906084]         [ 7] 1400x1050x24bpp@60Hz
[t=00:00:06.906092]         [ 8] 1400x900x24bpp@60Hz
[t=00:00:06.906099]         [ 9] 1368x768x24bpp@60Hz
[t=00:00:06.906106]         [10] 1280x1024x24bpp@60Hz
[t=00:00:06.906114]         [11] 1280x960x24bpp@60Hz
[t=00:00:06.906121]         [12] 1280x800x24bpp@120Hz
[t=00:00:06.906128]         [14] 1280x720x24bpp@120Hz
[t=00:00:06.906136]         [16] 1024x768x24bpp@120Hz
[t=00:00:06.906146]         [18] 1024x576x24bpp@120Hz
[t=00:00:06.906155]         [20] 960x720x24bpp@120Hz
[t=00:00:06.906165]         [21] 960x600x24bpp@120Hz
[t=00:00:06.906173]         [22] 960x540x24bpp@120Hz
[t=00:00:06.906180]         [24] 928x696x24bpp@120Hz
[t=00:00:06.906188]         [25] 896x672x24bpp@120Hz
[t=00:00:06.906195]         [26] 864x486x24bpp@60Hz
[t=00:00:06.906203]         [27] 840x525x24bpp@120Hz
[t=00:00:06.906211]         [28] 800x600x24bpp@120Hz
[t=00:00:06.906218]         [31] 800x450x24bpp@120Hz
[t=00:00:06.906227]         [32] 720x405x24bpp@60Hz
[t=00:00:06.906235]         [34] 700x525x24bpp@120Hz
[t=00:00:06.906242]         [35] 700x450x24bpp@120Hz
[t=00:00:06.906250]         [37] 640x512x24bpp@120Hz
[t=00:00:06.906257]         [38] 640x480x24bpp@120Hz
[t=00:00:06.906264]         [40] 640x400x24bpp@120Hz
[t=00:00:07.076989] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:07.077040] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:07.077047] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:08.650465] [GR::LogVersionInfo]
[t=00:00:08.650486]     SDL version : 2.26.5 (linked) / 2.0.8 (compiled)
[t=00:00:08.650495]     GL version  : 4.6.0 NVIDIA 535.86.05
[t=00:00:08.650503]     GL vendor   : NVIDIA Corporation
[t=00:00:08.650510]     GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2
[t=00:00:08.650517]     GLSL version: 4.60 NVIDIA
[t=00:00:08.650525]     GLEW version: 2.2.0
[t=00:00:08.650531]     GPU memory  : 4096MB (total) / 2981MB (available)
[t=00:00:09.484992]     SDL swap-int: 1
[t=00:00:09.485011]     SDL driver  : x11
[t=00:00:09.485021]     
[t=00:00:09.485032]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:09.485041]     GLSL shader support       : 1
[t=00:00:09.485051]     GL4 support               : 1
[t=00:00:09.485060]     FBO extension support     : 1
[t=00:00:09.485084]     NVX GPU mem-info support  : 1
[t=00:00:09.485094]     ATI GPU mem-info support  : 0
[t=00:00:09.485133]     Texture clamping to edge  : 1
[t=00:00:09.485154]     NPOT-texture support      : 1 (1)
[t=00:00:09.485171]     S3TC/DXT1 texture support : 1/1
[t=00:00:09.485185]     texture query-LOD support : 1 (1)
[t=00:00:09.485196]     MSAA frame-buffer support : 1 (1)
[t=00:00:09.485206]     Z-buffer depth            : 32 (-)
[t=00:00:09.485297]     primitive-restart support : 1 (1)
[t=00:00:09.485308]     clip-space control support: 1 (1)
[t=00:00:09.485320]     seamless cube-map support : 1 (1)
[t=00:00:09.485330]     frag-depth layout support : 1 (1)
[t=00:00:09.485340]     persistent maps support   : 1 (1)
[t=00:00:09.485353]     explicit attribs location : 1 (1)
[t=00:00:09.485364]     multi draw indirect       : 1 (-)
[t=00:00:09.485378]     array textures            : 1 (-)
[t=00:00:09.485388]     buffer copy support       : 1 (-)
[t=00:00:09.485398]     indirect draw             : 1 (-)
[t=00:00:09.485408]     base instance             : 1 (-)
[t=00:00:09.485417]     
[t=00:00:09.485427]     max. FBO samples              : 32
[t=00:00:09.485437]     max. FS/program texture slots : 32/192
[t=00:00:09.485447]     max. texture size             : 32768
[t=00:00:09.485476]     max. texture anisotropy level : 16.000000
[t=00:00:09.485486]     max. vec4 varyings/attributes : 31/16
[t=00:00:09.485496]     max. draw-buffers             : 8
[t=00:00:09.485505]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:09.485515]     max. uniform buffer-bindings  : 84
[t=00:00:09.485524]     max. uniform block-size       : 64KB
[t=00:00:09.485541]     max. storage buffer-bindings  : 96
[t=00:00:09.485551]     max. storage block-size       : 2047MB
[t=00:00:09.485560]     
[t=00:00:09.485570]     enable AMD-hacks : 0
[t=00:00:09.485579]     compress MIP-maps: 0
[t=00:00:09.485651]     Number of compressed texture formats: 51
[t=00:00:09.486111]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:09.486138] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:09.552673] [GR::UpdateGLConfigs]
[t=00:00:09.884608] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:09.884633] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:09.893766] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:09.894057] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:09.894070] [GR::InitGLState]
[t=00:00:09.898365] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:14.916430] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
Fontconfig warning: "/etc/fonts/fonts.conf", line 5: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/10-hinting-slight.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/11-lcdfilter-default.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/20-unhint-small-vera.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/30-metric-aliases.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/40-nonlatin.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/45-generic.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/45-latin.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/48-spacing.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/49-sansserif.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/51-local.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/60-generic.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/60-latin.conf", line 4: unknown element "description"
Fontconfig warning: "/etc/fonts/conf.d/65-nonlatin.conf", line 4: unknown element "description"
[t=00:00:15.283747] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.12.6)] 325ms
[t=00:00:15.285910] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:15.571522] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:15.571547] [Font] [CheckGenFontConfigFull] fontconfig for directory "/etc/fonts/" up to date
[t=00:00:15.576433] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:15.578124] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/"
[t=00:00:15.578132] [DataDirLocater::Check] Isolation Mode!
[t=00:00:15.578140] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/
[t=00:00:15.578148] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/
[t=00:00:15.622985] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base
[t=00:00:15.624451] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/maps
[t=00:00:15.725623] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/games
[t=00:00:15.731583] Scanning: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/packages
[t=00:00:15.767360] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 144ms
[t=00:00:15.767485] [VFS] [SpringVFS::ReserveArchives<this=0x7f1a880a4750>]
[t=00:00:15.767855] [VFS] [SpringVFS::AddArchive<this=0x7f1a880a4750>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:15.773057] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1a880a4750 (SpringVFS) global=(nil) (null)
[t=00:00:15.773071] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:20.774196] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:20.776199] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:20.776959] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:20.776996] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:20.777178] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:20.777522] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:20.785595][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:20.786351][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:20.786368][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.7ms)
[t=00:00:20.786369][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:20.786390][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:20.787351][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:20.886459][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.8ms)
[t=00:00:20.986660][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.0ms)
[t=00:00:21.081337][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:21.081360][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Built-in Audio Analog Stereo"
[t=00:00:21.081370][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:21.087402][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (301.7ms)
[t=00:00:21.187526][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (401.8ms)
[t=00:00:21.287722][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (502.0ms)
[t=00:00:21.388729][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (603.1ms)
[t=00:00:21.489725][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (704.1ms)
[t=00:00:21.590375][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (804.7ms)
[t=00:00:21.686620][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:21.692821][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (907.2ms)
[t=00:00:21.768628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0x7f1a7c09a5a0(default) context=0x7f1a7c0894c0  numChannels=2 frameSize=4
[t=00:00:21.768744][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:21.768779][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:21.768792][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.22.2
[t=00:00:21.768805][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:21.768818][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFT_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFT_gain_clamp_ex AL_SOFTX_hold_on_disconnect AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize AL_SOFT_UHJ
[t=00:00:21.769176][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_output_mode ALC_SOFT_pause_device ALC_SOFT_reopen_device
[t=00:00:21.769580][f=-000001] [Sound]   Devices:
[t=00:00:21.769620][f=-000001] [Sound]     [Built-in Audio Analog Stereo]
[t=00:00:21.769636][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=31
[t=00:00:21.769649][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:21.773863][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:21.773896][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:21.792925][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1007ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/1.1.1s
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is /etc/ssl/certs/ca-certificates.crt (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is /etc/ssl/certs (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69232 MB
[t=00:00:21.809895][f=-000001] [StartScript] Loading StartScript from: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/_script.txt
[t=00:00:21.830954][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:21.831763][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:21.930838][f=-000001] [PreGame::AddMapArchivesToVFS][server=(nil)] using map "Comet Catcher Redux v3.1" (loaded=0 cached=0)
[t=00:00:21.932124][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f1a880a4750>(arName="Comet Catcher Redux v3.1", overwrite=false)] section=1 cached=0
[t=00:00:21.935061][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f1a880a4750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:21.936850][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:21.937098][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:21.938448][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:21.938616][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:21.938712][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:21.938746][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b
[t=00:00:21.939274][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:21.939347][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:21.939409][f=-000001] [UDPListener] successfully bound socket on port 48447
[t=00:00:21.942224][f=-000001] [GameServer] Initialize: thread affinity f8
[t=00:00:21.942616][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 110ms
[t=00:00:22.041843][f=-000001] [PreGame::AddMapArchivesToVFS][server=0x55dae0230ec0] using map "Comet Catcher Redux v3.1" (loaded=1 cached=0)
[t=00:00:22.042911][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f1a880a4750>(arName="Comet Catcher Redux v3.1", overwrite=false)] section=1 cached=0
[t=00:00:22.043262][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f1a880a4750>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:22.043847][f=-000001] [PreGame::AddModArchivesToVFS][server=0x55dae0230ec0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:22.045546][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f1a880a4750>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:22.174497][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f1a880a4750>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:22.175263][f=-000001] [VFS] [SpringVFS::AddArchive<this=0x7f1a880a4750>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:22.186834][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:22.186948][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:22.187970][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:22.188082][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:22.188160][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:22.204390][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWp1bjBfXzsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1Db21ldCBDYXRjaGVyIFJlZHV4IHYzLjE7Cm15cGxheWVybmFtZT1qdW4wX187Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:22.204603][f=-000001] [PreGame::GameDataReceived] recording demo to "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/demos/2024-10-13_02-44-37-805_Comet Catcher Redux v3_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:22.204621][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 261ms
[t=00:00:22.205813][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:22.587618][f=-000001] forceSingleThreaded, false
[t=00:00:22.638618][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:22.638792][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:22.640192][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:22.640847][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:22.641049][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:22.854359][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:22.855174][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:22.861126][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:22.861248][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:22.861333][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:22.861897][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:22.864387][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:22.864913][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:22.865310][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:22.867303][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:22.867682][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:22.868112][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:22.868260][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:22.869299][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:22.946724][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:23.030578][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:23.042427][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:23.043747][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:23.048216][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:23.101310][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:23.107768][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:23.125837][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:32.247366][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:51.754004][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (80 MB)"
[t=00:00:52.855355][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 29747ms
[t=00:00:52.855425][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:52.859951][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:52.860009][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:52.860833][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
------- TRUNCATED -------
[t=00:01:18.263259][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:01:18.263526][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:01:18.298358][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:01:18.299085][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:01:18.299564][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:01:18.300345][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:01:18.300886][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:01:18.301258][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:01:18.535465][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:01:18.538350][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:01:18.541155][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:01:18.541784][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:01:18.543675][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:01:18.568277][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:01:18.568725][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:01:18.569147][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:01:18.569383][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:01:18.569797][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:01:18.570063][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:01:18.570351][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:01:18.570603][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:01:18.570898][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:01:18.571177][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:01:18.571186][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:01:18.571194][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:01:18.571262][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:01:18.571547][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:01:18.571988][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:01:18.572374][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:01:18.572628][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:01:18.573959][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:18.574203][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:18.574490][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:18.574937][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:18.575438][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:18.575832][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:18.576221][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:18.586824][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:18.587509][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:18.594216][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:18.594829][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:18.595387][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:18.597664][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:18.597967][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:18.598347][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:01:18.602084][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:18.602631][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:18.607427][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:18.609335][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:18.610582][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:18.611369][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:18.611730][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:18.611987][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:18.617598][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:18.619112][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:18.627988][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:18.628427][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:18.628762][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:01:18.645446][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:01:18.646833][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:18.647555][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:18.647923][f=-000001] SetSunLighting
[t=00:01:18.648560][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:18.648855][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:18.649222][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:18.655899][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:18.656528][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:18.656551][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:18.657083][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:18.658175][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:18.673403][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:18.675383][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:18.679414][f=-000001] Writing last game win data
[t=00:01:18.684152][f=-000001] LuaUI v0.3
[t=00:01:18.972512][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:01:19.082487][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:01:19.082595][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:19.158137][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:19.159502][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:19.192453][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:01:19.212666][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:01:19.213715][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:01:19.214071][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:01:19.214398][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:01:19.214423][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 12288 (x96, z128)
[t=00:01:19.230212][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:01:19.265281][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[t=00:01:19.265309][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 74.82
[t=00:01:19.265325][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 271.60
[t=00:01:19.265345][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:01:19.265362][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:19.265379][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:19.265396][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:01:19.265413][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:01:19.280646][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 96.94% of the map. (used by 352 unit-defs)
[t=00:01:19.280777][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:01:19.294350][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 96.94% of the map. (used by 32 unit-defs)
[t=00:01:19.307331][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.94% of the map. (used by 5 unit-defs)
[t=00:01:19.318910][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:19.331906][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:01:19.345745][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:19.359894][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 89.12% of the map. (used by 13 unit-defs)
[t=00:01:19.374706][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 96.94% of the map. (used by 3 unit-defs)
[t=00:01:19.374815][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:01:19.393663][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 89.12% of the map. (used by 21 unit-defs)
[t=00:01:19.484108][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Comet_Catcher_Redux_v3.1.json)
[t=00:01:19.484527][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIBrutal64/stable/config/behaviour.json
[t=00:01:19.486489][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIBrutal64/stable/config/block_map.json
[t=00:01:19.486942][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIBrutal64/stable/config/build_chain.json
[t=00:01:19.487950][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIBrutal64/stable/config/commander.json
[t=00:01:19.489385][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIBrutal64/stable/config/economy.json
[t=00:01:19.489735][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIBrutal64/stable/config/factory.json
[t=00:01:19.491907][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: /home/jun0___/.local/share/Steam/steamapps/common/Zero-K/AI/Skirmish/1052188CircuitAIBrutal64/stable/config/response.json
[t=00:01:19.619288][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized!
[t=00:01:19.619878][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:19.619892][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 537ms
[t=00:01:19.636328][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10173, 0.0} allocedSize{int+, int-, ext}={0, 0, 1828723}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 1.7890}
[t=00:01:19.676324][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:19.676347][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:19.706677][f=-000001]  [async=0] threads=4 tasks=132 {sum,avg}{exec,wait}time={{7115.233, 53.903}, {143.228, 1.085}}ms
[t=00:01:19.706713][f=-000001]      thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{2383.455, 1.530, 196.082, 54.169}, {46.590, 0.001, 18.191, 1.059}}ms
[t=00:01:19.706728][f=-000001]      thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{2391.115, 1.695, 196.598, 54.344}, {36.997, 0.002, 12.073, 0.841}}ms
[t=00:01:19.706741][f=-000001]      thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{2340.663, 1.662, 175.546, 53.197}, {59.642, 0.001, 9.323, 1.355}}ms
[t=00:01:19.706756][f=-000001]  [async=1] threads=4 tasks=1775 {sum,avg}{exec,wait}time={{38190.395, 21.516}, {18184284.000, 10244.667}}ms
[t=00:01:19.706774][f=-000001]      thread=1 tasks=592 {sum,min,max,avg}{exec,wait}time={{12612.489, 0.002, 3310.403, 21.305}, {6011396.000, 0.052, 12613.981, 10154.385}}ms
[t=00:01:19.706791][f=-000001]      thread=2 tasks=591 {sum,min,max,avg}{exec,wait}time={{12708.422, 0.001, 3414.077, 21.503}, {6070068.000, 0.087, 12735.458, 10270.843}}ms
[t=00:01:19.706807][f=-000001]      thread=3 tasks=592 {sum,min,max,avg}{exec,wait}time={{12869.484, 0.001, 3435.417, 21.739}, {6102820.000, 0.059, 12875.637, 10308.817}}ms
[t=00:01:19.706816][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:19.706867][f=-000001] [SpringApp::Kill][2]
[t=00:01:19.706967][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=(nil)
[t=00:01:19.706981][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0x55dafe1a4610
[t=00:01:19.707056][f=-000001] Start widgetHandler:Shutdown
[t=00:01:19.711033][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:19.711951][f=-000001] Writing last game win data
[t=00:01:19.717408][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:19.717427][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:19.717452][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:19.717462][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:19.717477][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:19.719126][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:19.719160][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:19.720433][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:19.720710][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:19.720724][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:19.720788][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:19.720798][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:19.720834][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:19.720844][f=-000001] Shutdown Widget - Noises
[t=00:01:19.720858][f=-000001] Shutdown Widget - HealthBars
[t=00:01:19.724028][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:19.724047][f=-000001] Shutdown Widget - BuildETA
[t=00:01:19.724061][f=-000001] Shutdown Widget - Win Counter
[t=00:01:19.724071][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:19.726516][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:19.726535][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:19.726545][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:19.726595][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:19.726613][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:19.726880][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:19.726894][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:19.726904][f=-000001] Shutdown Widget - Transport AI
[t=00:01:19.726916][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:19.726927][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:19.726940][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:19.726948][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:19.726968][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:19.726986][f=-000001] Shutdown Widget - Grab Input
[t=00:01:19.728718][f=-000001] Input grabbing is disabled!
[t=00:01:19.728740][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:19.728753][f=-000001] Shutdown Widget - Darkening
[t=00:01:19.728790][f=-000001] Shutdown Widget - Context Menu
[t=00:01:19.728805][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:19.728819][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:19.728845][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:19.728866][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:19.728884][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:19.729136][f=-000001] Shutdown Widget - CameraShake
[t=00:01:19.729155][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:19.729173][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:19.729218][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:01:19.729280][f=-000001] Shutdown Widget - Selection Send
[t=00:01:19.729303][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:19.729325][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:19.729345][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:19.729361][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:19.729568][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:19.729586][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:19.729600][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:19.729615][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:19.729642][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:19.729707][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:19.729870][f=-000001] Shutdown Widget - Select Keys
[t=00:01:19.729897][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:19.729920][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:19.730033][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:19.730118][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:19.730139][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:19.730152][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:19.730349][f=-000001] End widgetHandler:Shutdown
[t=00:01:19.783857][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2733232, 0.0} allocedSize{int+, int-, ext}={0, 0, 714994979}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1335}
[t=00:01:19.785588][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=(nil)
[t=00:01:19.785600][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0x55dafc53b410
[t=00:01:19.785644][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:19.785656][f=-000001] Shutdown - StartSetup
[t=00:01:19.785665][f=-000001] Shutdown - UnitMorph
[t=00:01:19.785680][f=-000001] Shutdown - Carrier Drones
[t=00:01:19.785704][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:19.785719][f=-000001] Shutdown - Modular Comm Info
[t=00:01:19.785728][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:19.785737][f=-000001] Shutdown - UnitCloakShield
[t=00:01:19.785747][f=-000001] Shutdown - Starlight Handler
[t=00:01:19.785754][f=-000001] End gadgetHandler:Shutdown
[t=00:01:19.808218][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:19.808242][f=-000001] Shutdown - Teleport Throw
[t=00:01:19.808255][f=-000001] Shutdown - UnitMorph
[t=00:01:19.808270][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:19.808347][f=-000001] Shutdown - Missile fired callins
[t=00:01:19.808364][f=-000001] Shutdown - Modular Comm Info
[t=00:01:19.808380][f=-000001] Shutdown - Retreat Command
[t=00:01:19.808400][f=-000001] Shutdown - Shockwaves
[t=00:01:19.808410][f=-000001] Shutdown - Unit tint API
[t=00:01:19.808442][f=-000001] Shutdown - Unit glow API
[t=00:01:19.808477][f=-000001] Shutdown - UnitCloakShield
[t=00:01:19.808511][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:19.808527][f=-000001] Shutdown - Lups
[t=00:01:19.808749][f=-000001] Shutdown - Lups Shield
[t=00:01:19.808767][f=-000001] End gadgetHandler:Shutdown
[t=00:01:19.819966][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:19.820576][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:19.820668][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:19.820684][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:19.826248][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/demos/2024-10-13_02-44-37-805_Comet Catcher Redux v3_105.1.1-2511-g747f18b BAR105.sdfz" (1422 bytes)
[t=00:01:19.826658][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:19.835425][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:19.835445][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:01:19.835707][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0x7f1a7c0894c0 dev=0x7f1a7c09a5a0
[t=00:01:19.835749][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0x7f1a7c0894c0 dev=0x7f1a7c09a5a0
[t=00:01:19.835756][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0x7f1a7c0894c0)]
[t=00:01:19.836106][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0x7f1a7c09a5a0)]
[t=00:01:19.840923][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:20.043573][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:20.043958][f=-000001] [Game::~CGame][1]
[t=00:01:20.043974][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=(nil)
[t=00:01:20.043982][f=-000001] [Game::KillLua][1] dtor=1 luaUI=(nil)
[t=00:01:20.043990][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=(nil)
[t=00:01:20.043998][f=-000001] [Game::KillLua][3] dtor=1 luaRules=(nil)
[t=00:01:20.044008][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:20.044019][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:20.044166][f=-000001] [Game::KillMisc][1]
[t=00:01:20.044179][f=-000001] [Game::KillMisc][2]
[t=00:01:20.044192][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:20.096917][f=-000001] [Game::KillMisc][3]
[t=00:01:20.097287][f=-000001] [Game::KillRendering][1]
[t=00:01:20.101510][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:20.134855][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:20.134912][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:01:20.135433][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:20.177183][f=-000001] [Game::KillInterface][1]
[t=00:01:20.177557][f=-000001] [Game::KillInterface][2]
[t=00:01:20.178194][f=-000001] [Game::KillSimulation][1]
[t=00:01:20.178572][f=-000001] [Game::KillSimulation][2]
[t=00:01:21.810151][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:21.810178][f=-000001] [Game::KillSimulation][3]
[t=00:01:21.810219][f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:01:21.810353][f=-000001] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:21.810380][f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=23
[t=00:01:21.810416][f=-000001] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:21.811723][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:21.823898][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:21.834848][f=-000001] [Game::KillSimulation][4]
[t=00:01:29.294067][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:29.294326][f=-000001] [Game::~CGame][2]
[t=00:01:29.294337][f=-000001] [Game::~CGame][3]
[t=00:01:29.294368][f=-000001] [SpringApp::Kill][3]
[t=00:01:29.294389][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2075 bytes sent  
    461 bytes recv'd

[t=00:01:29.295532][f=-000001] Kill: client disconnecting...
[t=00:01:29.295563][f=-000001] [GameServer] UpdateLoop: thread affinity ff
[t=00:01:31.296022][f=-000001] CloseConnection: client connection closed
[t=00:01:31.296079][f=-000001] [SpringApp::Kill][4] font=0x55dadf8b9900
[t=00:01:31.296676][f=-000001] [SpringApp::Kill][5]
[t=00:01:31.297651][f=-000001] [SpringApp::Kill][6]
[t=00:01:31.297922] [SpringApp::Kill][7]
[t=00:01:31.298295] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.298306] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.298312] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:31.298318] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.298324] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:31.298329] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.298334] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.298506] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:31.298517] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:31.298526] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.298533] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:31.298541] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:31.298548] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:31.660545] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:31.660560] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:31.660566] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:31.660571] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:31.660743] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>]
[t=00:01:31.660752] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:01:31.660758] [VFS]   archive=/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/games/zk-stable.sdz (0x55dae0235710)
[t=00:01:31.662014] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>(section=1)] #archives[section]=1 #files[section]=8
[t=00:01:31.662027] [VFS]   archive=/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/maps/comet_catcher_redux_v3.1.sd7 (0x55dae0243d00)
[t=00:01:31.667827] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:31.667870] [VFS]   archive=/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base/spring/bitmaps.sdz (0x55dae028a660)
[t=00:01:31.667957] [VFS]   archive=/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base/springcontent.sdz (0x7f1a88099690)
[t=00:01:31.668042] [VFS]   archive=/home/jun0___/.local/share/Steam/steamapps/common/Zero-K/engine/linux64/105.1.1-2511-g747f18b/base/maphelper.sdz (0x55dae0238b10)
[t=00:01:31.668090] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:31.668102] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:31.668117] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:31.668127] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:31.668136] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:31.668146] [VFS] [SpringVFS::DeleteArchives<this=0x7f1a880a4750>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:31.668328] [SpringApp::Kill][8]
[t=00:01:31.668342] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:31.668351] [WatchDog::Uninstall][1] hangDetectorThread=0x55da989dc390 (joinable=1)
[t=00:01:31.668359] [WatchDog::Uninstall][2]
[t=00:01:32.533576] [WatchDog::Uninstall][3]
[t=00:01:32.533590] [SpringApp::Kill][9]