Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000158] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016123] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016181] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016209] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016226] [t=00:00:00.016233] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016240] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016247] Use "none" to disable the default log sections. [t=00:00:00.016258] ============== </Log Sections> ============== [t=00:00:00.016266] ============== <User Config> ============== [t=00:00:00.016478] AllowDeferredMapRendering = 1 [t=00:00:00.016494] AllowDeferredModelRendering = 1 [t=00:00:00.016500] AnimationMT = 0 [t=00:00:00.016507] BumpWaterBlurReflection = 1 [t=00:00:00.016514] BumpWaterTexSizeReflection = 128 [t=00:00:00.016522] CamFreeScrollSpeed = 50 [t=00:00:00.016530] CamMode = 1 [t=00:00:00.016537] CubeTexSizeReflection = 1 [t=00:00:00.016553] CubeTexSizeSpecular = 1 [t=00:00:00.016571] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016580] EdgeMoveDynamic = 0 [t=00:00:00.016588] EdgeMoveWidth = 0.003 [t=00:00:00.016596] FPSFOV = 90 [t=00:00:00.016604] FPSScrollSpeed = 50 [t=00:00:00.016614] FontSize = 18 [t=00:00:00.016623] FullscreenEdgeMove = 0 [t=00:00:00.016635] GrassDetail = 0 [t=00:00:00.016644] GroundDecals = 2 [t=00:00:00.016653] GroundDetail = 90 [t=00:00:00.016662] HangTimeout = 30 [t=00:00:00.016684] HardwareCursor = 1 [t=00:00:00.016701] InitialNetworkTimeout = 0 [t=00:00:00.016711] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016721] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016729] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016747] LinkOutgoingBandwidth = 262144 [t=00:00:00.016755] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016761] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016770] MSAALevel = 1 [t=00:00:00.016776] MaxParticles = 15000 [t=00:00:00.016800] MaxSounds = 32 [t=00:00:00.016810] MaximumTransmissionUnit = 0 [t=00:00:00.016816] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016825] MiniMapMarker = 0 [t=00:00:00.016833] MouseDragScrollThreshold = 0 [t=00:00:00.016840] NetworkLossFactor = 2 [t=00:00:00.016848] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016860] OverheadScrollSpeed = 50 [t=00:00:00.016885] ReconnectTimeout = 0 [t=00:00:00.016900] RotOverheadScrollSpeed = 50 [t=00:00:00.016909] RotateLogFiles = 1 [t=00:00:00.016926] ShadowMapSize = 1024 [t=00:00:00.016940] Shadows = 1 [t=00:00:00.016946] ShowClock = 0 [t=00:00:00.016951] SoftParticles = 2 [t=00:00:00.016957] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016965] UnitIconDist = 151 [t=00:00:00.016973] UpdateBoundingVolumeMT = 0 [t=00:00:00.016981] UpdateWeaponVectorsMT = 0 [t=00:00:00.016987] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016995] UseLuaMemPools = 0 [t=00:00:00.017002] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017080] VFSCacheArchiveFiles = 0 [t=00:00:00.017092] VSync = 1 [t=00:00:00.017098] Water = 4 [t=00:00:00.017104] WindowBorderless = 1 [t=00:00:00.017109] WindowPosY = 0 [t=00:00:00.017115] WindowedEdgeMove = 0 [t=00:00:00.017123] XResolutionWindowed = 1920 [t=00:00:00.017130] YResolutionWindowed = 1080 [t=00:00:00.017154] ============== </User Config> ============== [t=00:00:00.017164] ============== <User System> ============== [t=00:00:00.017183] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017198] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017219] Compiler Version: gcc-13.2.0 [t=00:00:00.017277] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017340] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017349] Binary Word Size: 64-bit (native) [t=00:00:00.017355] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017368] Physical CPU Cores: 6 [t=00:00:00.017378] Logical CPU Cores: 12 [t=00:00:00.017384] ============== </User System> ============== [t=00:00:00.017393] Run: thread affinity fff [t=00:00:00.017567] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017578] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017584] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017590] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017595] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019293] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019325] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025875] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.050015] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.050049] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.050058] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.050068] [11] 2560x1080x24bpp@144Hz [t=00:00:00.050073] [14] 1920x1440x24bpp@144Hz [t=00:00:00.050112] [19] 1920x1200x24bpp@144Hz [t=00:00:00.050119] [23] 1920x1080x24bpp@144Hz [t=00:00:00.050124] [30] 1720x1440x24bpp@144Hz [t=00:00:00.050129] [34] 1680x1050x24bpp@144Hz [t=00:00:00.050135] [40] 1600x1200x24bpp@144Hz [t=00:00:00.050141] [44] 1600x1024x24bpp@144Hz [t=00:00:00.050146] [50] 1600x900x24bpp@144Hz [t=00:00:00.050150] [55] 1440x1080x24bpp@144Hz [t=00:00:00.050156] [62] 1440x900x24bpp@144Hz [t=00:00:00.050160] [67] 1400x1050x24bpp@144Hz [t=00:00:00.050167] [73] 1366x768x24bpp@144Hz [t=00:00:00.050179] [78] 1360x768x24bpp@144Hz [t=00:00:00.050186] [83] 1280x1024x24bpp@144Hz [t=00:00:00.050192] [89] 1280x960x24bpp@144Hz [t=00:00:00.050197] [94] 1280x800x24bpp@144Hz [t=00:00:00.050202] [99] 1280x768x24bpp@144Hz [t=00:00:00.050207] [104] 1280x720x24bpp@144Hz [t=00:00:00.050217] [111] 1152x864x24bpp@144Hz [t=00:00:00.050222] [116] 1024x768x24bpp@144Hz [t=00:00:00.050229] [123] 800x600x24bpp@144Hz [t=00:00:00.050234] [130] 720x576x24bpp@144Hz [t=00:00:00.050241] [135] 720x480x24bpp@144Hz [t=00:00:00.050250] [141] 640x480x24bpp@144Hz [t=00:00:00.058231] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.058248] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.058253] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.058258] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.058263] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.058267] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.058274] [11] 1366x768x24bpp@144Hz [t=00:00:00.058279] [13] 1360x768x24bpp@144Hz [t=00:00:00.058300] [15] 1280x1024x24bpp@144Hz [t=00:00:00.058306] [17] 1280x960x24bpp@144Hz [t=00:00:00.058315] [19] 1280x800x24bpp@144Hz [t=00:00:00.058322] [21] 1280x768x24bpp@144Hz [t=00:00:00.058328] [23] 1280x720x24bpp@144Hz [t=00:00:00.058334] [25] 1280x600x24bpp@144Hz [t=00:00:00.058340] [27] 1152x864x24bpp@144Hz [t=00:00:00.058347] [29] 1024x768x24bpp@144Hz [t=00:00:00.058353] [31] 800x600x24bpp@144Hz [t=00:00:00.058360] [33] 640x480x24bpp@144Hz [t=00:00:00.058367] [35] 640x400x24bpp@144Hz [t=00:00:00.389558] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.390177] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.390199] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.416880] [GR::LogVersionInfo] [t=00:00:00.416968] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.416980] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.417090] GL vendor : NVIDIA Corporation [t=00:00:00.417109] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.417117] GLSL version: 4.60 NVIDIA [t=00:00:00.417124] GLEW version: 2.1.0 [t=00:00:00.417133] GPU memory : 6144MB (total) / 4765MB (available) [t=00:00:00.417146] SDL swap-int: 1 [t=00:00:00.417158] SDL driver : windows [t=00:00:00.417164] [t=00:00:00.417171] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.417182] GLSL shader support : 1 [t=00:00:00.417199] GL4 support : 1 [t=00:00:00.417211] FBO extension support : 1 [t=00:00:00.417230] NVX GPU mem-info support : 1 [t=00:00:00.417244] ATI GPU mem-info support : 0 [t=00:00:00.417260] Texture clamping to edge : 1 [t=00:00:00.417275] NPOT-texture support : 1 (1) [t=00:00:00.417286] S3TC/DXT1 texture support : 1/1 [t=00:00:00.417299] texture query-LOD support : 1 (1) [t=00:00:00.417308] MSAA frame-buffer support : 1 (1) [t=00:00:00.417336] Z-buffer depth : 32 (-) [t=00:00:00.417355] primitive-restart support : 1 (1) [t=00:00:00.417364] clip-space control support: 1 (1) [t=00:00:00.417377] seamless cube-map support : 1 (1) [t=00:00:00.417385] frag-depth layout support : 1 (1) [t=00:00:00.417393] persistent maps support : 1 (1) [t=00:00:00.417401] explicit attribs location : 1 (1) [t=00:00:00.417490] multi draw indirect : 1 (-) [t=00:00:00.417503] array textures : 1 (-) [t=00:00:00.417515] buffer copy support : 1 (-) [t=00:00:00.417536] indirect draw : 1 (-) [t=00:00:00.417554] base instance : 1 (-) [t=00:00:00.417563] [t=00:00:00.417576] max. FBO samples : 32 [t=00:00:00.417587] max. FS/program texture slots : 32/192 [t=00:00:00.417603] max. texture size : 32768 [t=00:00:00.417619] max. texture anisotropy level : 16.000000 [t=00:00:00.417635] max. vec4 varyings/attributes : 31/16 [t=00:00:00.417646] max. draw-buffers : 8 [t=00:00:00.417666] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.417684] max. uniform buffer-bindings : 84 [t=00:00:00.417695] max. uniform block-size : 64KB [t=00:00:00.417706] max. storage buffer-bindings : 96 [t=00:00:00.417716] max. storage block-size : 2047MB [t=00:00:00.417726] [t=00:00:00.417735] enable AMD-hacks : 0 [t=00:00:00.417749] compress MIP-maps: 0 [t=00:00:00.417827] Number of compressed texture formats: 23 [t=00:00:00.417987] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.418139] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.418549] [GR::UpdateGLConfigs] [t=00:00:00.418611] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.418623] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.418642] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.418657] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.418664] [GR::InitGLState] [t=00:00:00.418737] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.532230] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.536013] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.540644] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.561626] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.561728] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.562297] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.565206] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.565250] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.565476] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.565700] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.601964] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.602731] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.607630] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.609306] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.705020] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 102ms [t=00:00:00.705058] [VFS] [SpringVFS::ReserveArchives<this=0000018f4f849080>] [t=00:00:00.705707] [VFS] [SpringVFS::AddArchive<this=0000018f4f849080>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.709605] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018f4f849080 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.709738] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.868684] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.869597] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.869884] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.869887] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.869908] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.869968] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.870178] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.870229] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.871572][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.871801][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.872203][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.872236][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.872248][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.872318][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.899335][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.899422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.899444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.899520][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.899538][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.972577][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms) [t=00:00:01.048226][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.051238][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018f6a874890(default) context=0000018f4f84adb0 numChannels=2 frameSize=8 [t=00:00:01.051283][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.051296][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.051311][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.051319][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.051359][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.051400][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.051415][f=-000001] [Sound] Devices: [t=00:00:01.054305][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.054335][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.054343][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.054355][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.054383][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.055614][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.055660][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.080423][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 650388 MB [t=00:00:01.082740][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.083630][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8495 [t=00:00:01.084980][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8495 using name LogicDaemon [t=00:00:01.376142][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barren 2" (loaded=0 cached=0) [t=00:00:01.377120][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f4f849080>(arName="Barren 2", overwrite=false)] section=1 cached=0 [t=00:00:01.377535][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f4f849080>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.378592][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.457853][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f4f849080>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.460047][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f4f849080>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.460338][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f4f849080>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.463402][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f4f849080>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.568247][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313" [t=00:00:01.568472][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.568557][f=-000001] Warning: [PreGame::GameDataReceived] Archive Barren 2 (checksum 92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.631760][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.632016][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.632222][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.632495][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.632584][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.208575][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:16.208769][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:16.208971][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:16.209184][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:16.212364][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:16.212994][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:16.229189][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.229584][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.229852][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.242968][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.243268][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.243582][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.243826][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.244054][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.261158][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.261531][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.262150][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.270140][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.270491][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.270694][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.271065][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.271286][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.271448][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.271655][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.271928][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.272126][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.272471][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.278749][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.278923][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.279155][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.298102][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:16.298415][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.299149][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.299488][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.299671][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.299843][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.300147][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.300362][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.300604][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.300925][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.301194][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.301572][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.301815][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.302253][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.302508][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.302883][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.305644][f=-000001] Input grabbing is enabled! [t=00:00:16.305670][f=-000001] Input grabbing is enabled! [t=00:00:16.305786][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.306047][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.306348][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:16.306387][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:16.306648][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:16.306666][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:16.306793][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.306992][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.307217][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.312179][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.312572][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.312769][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.312982][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.313208][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.313444][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.314822][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.315026][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.315201][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:16.315423][f=-000001] EndGame Graph disabled [t=00:00:16.331282][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.331582][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.331783][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.332184][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.332390][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.332636][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.333232][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:16.367033][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:16.368096][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:16.368356][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:16.368739][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:16.372168][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.372965][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:16.373157][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.373347][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:16.373554][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:16.373730][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:16.373989][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:16.374202][f=-000001] Initialize [t=00:00:16.374321][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:16.375103][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.375291][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:16.375538][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:16.375752][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:16.375963][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:16.376201][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:16.376997][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:16.377200][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.377682][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.377909][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:16.399744][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.400241][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.400845][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.401138][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.552721][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.553294][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.553904][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.559714][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.560078][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.561197][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.561409][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.561808][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.562015][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.562228][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.562529][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.562753][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.562766][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.562775][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.562835][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.563726][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.564533][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.564784][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.565063][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.565276][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.565492][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.565781][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.566165][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.567079][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.567301][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.567506][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.567787][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.567991][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.568179][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.568705][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.569011][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.569556][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.569925][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.570352][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.570647][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.570912][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.571299][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.571517][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.577286][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.582069][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.582443][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.582819][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.583233][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.584844][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.585050][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.587804][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.588111][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.588391][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:16.589480][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.589764][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.590654][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.591124][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.591507][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.591709][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.591900][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.593945][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.595036][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.603835][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.604369][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.606660][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.614589][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.615414][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.615749][f=-000001] SetSunLighting [t=00:00:16.616355][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.625289][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.625649][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.625881][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.625898][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.626099][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.626403][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.629579][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.631608][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.632654][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.637790][f=-000001] Writing last game win data [t=00:00:16.649064][f=-000001] LuaUI v0.3 [t=00:00:16.834491][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.911446][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.911539][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.930977][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.930998][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 19ms [t=00:00:16.944374][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10719, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877319}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0242} [t=00:00:17.758682][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.043720][f=-000001] GameID: 75130c67ae61c62e465784810db5e17a [t=00:00:18.044129][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.044143][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.044365][f=-000001] -> Connection established (given id 0) [t=00:00:18.044400][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9" [t=00:00:18.044455][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.044474][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=630bc2bf74a3a5aee5cfe9bdd2f9f74608e223aa803d5ef032e4c4dbca05ebeb3973e924678045ecf42531a88a797eb2428c57ac280a4482c25b7735141cbe50]" [t=00:00:18.044492][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0e0c6a80a1aa796b67a1465b3b012c9a8029a89595d863fb5559001658a5c98c928b4c9efa70944baf5c3b9d6c125475869508389bdcdb477b17b8ea480fffb6]" [t=00:00:18.044556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000018fc137e7f0,0000000000000000}][locale="C"]" [t=00:00:18.044576][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:18.072367][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:20.336677][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:30.745845][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:52.597227][f=0000655] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:19.186487][f=0001453] Input grabbing is enabled! [t=00:01:19.186512][f=0001453] Input grabbing is enabled! [t=00:01:34.251812][f=0001905] Buildings set to face South [t=00:03:31.354352][f=0005417] [SpringApp::Kill][1] fromRun=1 [t=00:03:31.354392][f=0005417] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:31.383335][f=0005417] [async=0] threads=6 tasks=151325 {sum,avg}{exec,wait}time={{2340.678, 0.015}, {11721.783, 0.077}}ms [t=00:03:31.383359][f=0005417] thread=1 tasks=30265 {sum,min,max,avg}{exec,wait}time={{503.611, 0.000, 47.307, 0.017}, {1296.148, 0.000, 18446744027136.000, 0.043}}ms [t=00:03:31.383390][f=0005417] thread=2 tasks=30265 {sum,min,max,avg}{exec,wait}time={{453.086, 0.000, 37.797, 0.015}, {2473.365, 0.000, 18446744027136.000, 0.082}}ms [t=00:03:31.383402][f=0005417] thread=3 tasks=30265 {sum,min,max,avg}{exec,wait}time={{486.896, 0.000, 47.235, 0.016}, {2563.551, 0.000, 18446744027136.000, 0.085}}ms [t=00:03:31.383414][f=0005417] thread=4 tasks=30265 {sum,min,max,avg}{exec,wait}time={{449.879, 0.000, 44.260, 0.015}, {2572.744, 0.000, 15.938, 0.085}}ms [t=00:03:31.383426][f=0005417] thread=5 tasks=30265 {sum,min,max,avg}{exec,wait}time={{447.205, 0.000, 47.261, 0.015}, {2815.974, 0.000, 16.455, 0.093}}ms [t=00:03:31.383443][f=0005417] [async=1] threads=6 tasks=3454 {sum,avg}{exec,wait}time={{29329.385, 8.491}, {15705113.000, 4546.935}}ms [t=00:03:31.383486][f=0005417] thread=1 tasks=688 {sum,min,max,avg}{exec,wait}time={{5881.617, 0.000, 722.921, 8.549}, {3153509.250, 0.139, 5882.024, 4583.589}}ms [t=00:03:31.383500][f=0005417] thread=2 tasks=688 {sum,min,max,avg}{exec,wait}time={{5850.293, 0.000, 714.310, 8.503}, {3127268.750, 0.140, 5874.237, 4545.449}}ms [t=00:03:31.383524][f=0005417] thread=3 tasks=690 {sum,min,max,avg}{exec,wait}time={{5869.833, 0.000, 723.540, 8.507}, {3143104.250, 0.117, 5882.246, 4555.224}}ms [t=00:03:31.383561][f=0005417] thread=4 tasks=694 {sum,min,max,avg}{exec,wait}time={{5857.164, 0.001, 718.866, 8.440}, {3145930.750, 0.018, 5873.543, 4533.042}}ms [t=00:03:31.383577][f=0005417] thread=5 tasks=694 {sum,min,max,avg}{exec,wait}time={{5870.479, 0.000, 719.474, 8.459}, {3135299.750, 0.416, 5874.249, 4517.723}}ms [t=00:03:31.383588][f=0005417] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:31.383602][f=0005417] [SpringApp::Kill][2] [t=00:03:31.383653][f=0005417] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:31.383693][f=0005417] [Game::KillLua][1] dtor=0 luaUI=0000018fdfa7ceb0 [t=00:03:31.383731][f=0005417] Start widgetHandler:Shutdown [t=00:03:31.386854][f=0005417] Shutdown - SaveOrderList Complete [t=00:03:31.388969][f=0005417] Writing last game win data [t=00:03:31.400771][f=0005417] Shutdown - SaveConfigData Complete [t=00:03:31.400862][f=0005417] Shutdown Widget - Chili Highlight [t=00:03:31.400897][f=0005417] Shutdown Widget - Deferred rendering GL4 [t=00:03:31.401009][f=0005417] Shutdown Widget - Draw After Chili [t=00:03:31.401030][f=0005417] Shutdown Widget - API Unit Tracker GL4 [t=00:03:31.401048][f=0005417] Shutdown Widget - EPIC Menu [t=00:03:31.403213][f=0005417] Shutdown Widget - Chili Minimap [t=00:03:31.403420][f=0005417] Shutdown Widget - Depth of Field Shader [t=00:03:31.403454][f=0005417] Shutdown Widget - Chili Widget Selector [t=00:03:31.405199][f=0005417] Shutdown Widget - Deferred rendering [t=00:03:31.405232][f=0005417] SSAO: Deferred rendering disabled, disabling. [t=00:03:31.408356][f=0005417] Shutdown Widget - Deferred rendering [t=00:03:31.408381][f=0005417] SSAO: Deferred rendering disabled, disabling. [t=00:03:31.409892][f=0005417] Shutdown Widget - Local Team Colors [t=00:03:31.409923][f=0005417] Shutdown Widget - Display Keys 2 [t=00:03:31.409962][f=0005417] Shutdown Widget - Save Game Menu [t=00:03:31.409995][f=0005417] Shutdown Widget - Highlight Model Api GL4 [t=00:03:31.410022][f=0005417] Shutdown Widget - Unit Icons [t=00:03:31.410056][f=0005417] Shutdown Widget - HealthBars [t=00:03:31.411686][f=0005417] Shutdown Widget - Attrition Counter [t=00:03:31.411910][f=0005417] Shutdown Widget - Noises [t=00:03:31.411928][f=0005417] Shutdown Widget - BuildETA [t=00:03:31.411944][f=0005417] Shutdown Widget - Chili Chicken Panel [t=00:03:31.411989][f=0005417] Shutdown Widget - Selected Units GL4 2 [t=00:03:31.412016][f=0005417] Shutdown Widget - External VR Grid [t=00:03:31.412034][f=0005417] Shutdown Widget - Win Counter [t=00:03:31.412046][f=0005417] Shutdown Widget - EndGame APM stats [t=00:03:31.414096][f=0005417] Shutdown Widget - Modular Comm Info [t=00:03:31.414139][f=0005417] Shutdown Widget - Startup Info and Selector [t=00:03:31.414179][f=0005417] Shutdown Widget - Chili Economy Panel Default [t=00:03:31.414353][f=0005417] Shutdown Widget - Chili Nuke Warning [t=00:03:31.414386][f=0005417] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:31.414447][f=0005417] Shutdown Widget - Chili Spectator Panels [t=00:03:31.414469][f=0005417] Shutdown Widget - Context Menu [t=00:03:31.414488][f=0005417] Shutdown Widget - Point Tracker [t=00:03:31.414511][f=0005417] Shutdown Widget - MinimapEvents [t=00:03:31.414557][f=0005417] Shutdown Widget - Local Widgets Config [t=00:03:31.414605][f=0005417] Shutdown Widget - Missile Silo Range [t=00:03:31.414633][f=0005417] Shutdown Widget - Transport AI [t=00:03:31.414655][f=0005417] Shutdown Widget - Highlight Geos [t=00:03:31.414688][f=0005417] Shutdown Widget - Grab Input [t=00:03:31.418486][f=0005417] Input grabbing is disabled! [t=00:03:31.418522][f=0005417] Shutdown Widget - Defense Range Zero-K [t=00:03:31.418546][f=0005417] Shutdown Widget - Showeco and Grid Drawer [t=00:03:31.418559][f=0005417] Shutdown Widget - Darkening [t=00:03:31.418591][f=0005417] Shutdown Widget - Chili EndGame Window [t=00:03:31.418617][f=0005417] Shutdown Widget - Stereo3D [t=00:03:31.418647][f=0005417] Shutdown Widget - Music Player v2 [t=00:03:31.418664][f=0005417] Shutdown Widget - State Reverse and Latency [t=00:03:31.418678][f=0005417] Shutdown Widget - Reclaim Field Highlight [t=00:03:31.418692][f=0005417] Shutdown Widget - Attack Warning [t=00:03:31.418714][f=0005417] Shutdown Widget - Attack AoE [t=00:03:31.418730][f=0005417] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:31.418739][f=0005417] Shutdown Widget - TeamPlatter [t=00:03:31.419397][f=0005417] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:31.419589][f=0005417] Shutdown Widget - Selection Send [t=00:03:31.419613][f=0005417] Shutdown Widget - Spotter [t=00:03:31.419628][f=0005417] Shutdown Widget - LupsManager [t=00:03:31.419661][f=0005417] Shutdown Widget - Global Build Command [t=00:03:31.420041][f=0005417] Shutdown Widget - Newton Firezone [t=00:03:31.420057][f=0005417] Shutdown Widget - Receive Units Indicator [t=00:03:31.420068][f=0005417] Shutdown Widget - Chili Pro Console [t=00:03:31.420611][f=0005417] Shutdown Widget - Persistent Build Height [t=00:03:31.420635][f=0005417] Shutdown Widget - Lasso Terraform GUI [t=00:03:31.420646][f=0005417] Shutdown Widget - Lups [t=00:03:31.420703][f=0005417] Shutdown Widget - Chili Framework [t=00:03:31.420717][f=0005417] Shutdown Widget - Chili Core Selector [t=00:03:31.420796][f=0005417] Shutdown Widget - Custom Markers [t=00:03:31.420813][f=0005417] Shutdown Widget - Mex Placement Handler [t=00:03:31.420823][f=0005417] Shutdown Widget - Select Keys [t=00:03:31.420845][f=0005417] Shutdown Widget - Pause Screen [t=00:03:31.420994][f=0005417] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:31.421016][f=0005417] Shutdown Widget - Bloom Shader Deferred [t=00:03:31.421034][f=0005417] Shutdown Widget - Text To Speech Control [t=00:03:31.421048][f=0005417] Shutdown Widget - Layout Handler [t=00:03:31.421065][f=0005417] Shutdown Widget - Color Blindness Correction [t=00:03:31.421083][f=0005417] End widgetHandler:Shutdown [t=00:03:31.497634][f=0005417] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7400265, 0.0} allocedSize{int+, int-, ext}={0, 0, 1598478166}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0268} [t=00:03:31.497818][f=0005417] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:31.497834][f=0005417] [Game::KillLua][3] dtor=0 luaRules=0000018fc137e7f0 [t=00:03:31.497873][f=0005417] Start gadgetHandler:Shutdown [t=00:03:31.497884][f=0005417] Shutdown - StartSetup [t=00:03:31.497891][f=0005417] Shutdown - UnitMorph [t=00:03:31.498302][f=0005417] Shutdown - Carrier Drones [t=00:03:31.498341][f=0005417] Shutdown - Missile Silo Controller [t=00:03:31.498351][f=0005417] Shutdown - Modular Comm Info [t=00:03:31.498359][f=0005417] Shutdown - Terrain Texture Handler [t=00:03:31.498368][f=0005417] Shutdown - UnitCloakShield [t=00:03:31.498589][f=0005417] Shutdown - Starlight Handler [t=00:03:31.498633][f=0005417] End gadgetHandler:Shutdown [t=00:03:31.528474][f=0005417] Start gadgetHandler:Shutdown [t=00:03:31.528511][f=0005417] Shutdown - Teleport Throw [t=00:03:31.528525][f=0005417] Shutdown - UnitMorph [t=00:03:31.528539][f=0005417] Shutdown - Commander Skin Renderer [t=00:03:31.529082][f=0005417] Shutdown - Missile fired callins [t=00:03:31.529098][f=0005417] Shutdown - Modular Comm Info [t=00:03:31.529107][f=0005417] Shutdown - Retreat Command [t=00:03:31.529118][f=0005417] Shutdown - Shockwaves [t=00:03:31.529125][f=0005417] Shutdown - Unit tint API [t=00:03:31.529133][f=0005417] Shutdown - Unit glow API [t=00:03:31.529148][f=0005417] Shutdown - UnitCloakShield [t=00:03:31.529158][f=0005417] Shutdown - Lups Cloak FX [t=00:03:31.529166][f=0005417] Shutdown - Lups [t=00:03:31.529271][f=0005417] Shutdown - Lups Shield [t=00:03:31.529309][f=0005417] End gadgetHandler:Shutdown [t=00:03:31.548135][f=0005417] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 744, 0.0} allocedSize{int+, int-, ext}={0, 0, 113080}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040} [t=00:03:31.548417][f=0005417] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:31.548501][f=0005417] [Game::KillLua][4] dtor=0 [t=00:03:31.548509][f=0005417] [Game::KillLua][5] dtor=0 [t=00:03:31.558921][f=0005417] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-13_18-37-43-272_Barren 2_105.1.1-2511-g747f18b BAR105.sdfz" (82687 bytes) [t=00:03:31.559038][f=0005417] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:31.578320][f=0005417] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:31.578366][f=0005417] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:03:31.578493][f=0005417] [Sound] [Sound::UpdateThread][4] ctx=0000018f4f84adb0 dev=0000018f6a874890 [t=00:03:31.578710][f=0005417] [Sound] [Sound::UpdateThread][5] ctx=0000018f4f84adb0 dev=0000018f6a874890 [t=00:03:31.578721][f=0005417] [Sound] [Sound::Cleanup][alcDestroyContext(0000018f4f84adb0)] [t=00:03:31.579784][f=0005417] [Sound] [Sound::Cleanup][alcCloseDevice(0000018f6a874890)] [t=00:03:31.581419][f=0005417] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:31.613301][f=0005417] [Sound] [Sound::UpdateThread][6] [t=00:03:31.614090][f=0005417] [Game::~CGame][1] [t=00:03:31.614107][f=0005417] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:31.614129][f=0005417] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:31.614136][f=0005417] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:31.614143][f=0005417] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:31.614149][f=0005417] [Game::KillLua][4] dtor=1 [t=00:03:31.614159][f=0005417] [Game::KillLua][5] dtor=1 [t=00:03:31.614340][f=0005417] [Game::KillMisc][1] [t=00:03:31.614350][f=0005417] [Game::KillMisc][2] [t=00:03:31.614636][f=0005417] [Game::KillMisc][3] [t=00:03:31.614742][f=0005417] [Game::KillRendering][1] [t=00:03:31.615064][f=0005417] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:31.638353][f=0005417] [3DOParser::Kill] allocated 29 pieces [t=00:03:31.638454][f=0005417] [S3OParser::Kill] allocated 5528 pieces [t=00:03:31.638842][f=0005417] [AssParser::Kill] allocated 701 pieces [t=00:03:31.685084][f=0005417] [Game::KillInterface][1] [t=00:03:31.685430][f=0005417] [Game::KillInterface][2] [t=00:03:31.685750][f=0005417] [Game::KillSimulation][1] [t=00:03:31.685837][f=0005417] [Game::KillSimulation][2] [t=00:03:31.708207][f=0005417] [CCollisionHandler] dis-/continuous tests: 36/1345551 [t=00:03:31.708231][f=0005417] [Game::KillSimulation][3] [t=00:03:31.709693][f=0005417] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:03:31.709783][f=0005417] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:31.709870][f=0005417] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:03:31.709941][f=0005417] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:31.710144][f=0005417] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:31.712421][f=0005417] [LosHandler::Kill] raycast instance cache-{hits,misses}={32,385}; shared=0%; cached=8% [t=00:03:31.722125][f=0005417] [Game::KillSimulation][4] [t=00:03:31.805085][f=0005417] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:31.805117][f=0005417] [Game::~CGame][2] [t=00:03:31.805142][f=0005417] [Game::~CGame][3] [t=00:03:31.805172][f=0005417] [SpringApp::Kill][3] [t=00:03:31.805376][f=0005417] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 389629 bytes sent in 3917 packets (99.471 bytes/packet) 231708 bytes recv'd in 4417 packets (52.458 bytes/packet) {0.101x, 0.114x} relative protocol overhead {up, down} 14100 incoming chunks dropped, 11418 outgoing chunks resent 3967 incoming chunks processed [t=00:03:31.805458][f=0005417] [SpringApp::Kill][4] font=0000018f4f52b400 [t=00:03:31.818097][f=0005417] [SpringApp::Kill][5] [t=00:03:31.824441][f=0005417] [SpringApp::Kill][6] [t=00:03:31.824470] [SpringApp::Kill][7] [t=00:03:31.826005] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.826022] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:31.826047] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:31.826061] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:31.826075] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:31.826097] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.826114] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:03:31.826131] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16724, 1048576, 1048576}, EBO = {25086, 2097152, 2097152} [t=00:03:31.826151] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:31.826168] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.826184] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.826200] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:31.826218] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {336, 2097152, 2097152} [t=00:03:31.942051] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:31.942075] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:31.942081] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:31.942089] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8495 [t=00:03:31.942094] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:31.942663] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>] [t=00:03:31.942677] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:31.942686] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000018f6a8b9a70) [t=00:03:31.942756] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000018f6a8b8890) [t=00:03:31.945859] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>(section=1)] #archives[section]=1 #files[section]=34 [t=00:03:31.945883] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\barren_2.sd7 (0000018f6a756d70) [t=00:03:31.945987] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:31.946009] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000018f6a8b8940) [t=00:03:31.946069] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000018f6a8b8ec0) [t=00:03:31.946167] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000018f6a8b9180) [t=00:03:31.946294] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:31.946316] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:31.946391] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:31.946420] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:31.946439] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:31.946453] [VFS] [SpringVFS::DeleteArchives<this=0000018f4f849080>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:31.946795] [SpringApp::Kill][8] [t=00:03:31.946821] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:31.946833] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:03:31.946844] [WatchDog::Uninstall][2] [t=00:03:32.131732] [WatchDog::Uninstall][3] [t=00:03:32.131747] [SpringApp::Kill][9]
infolog_full.txt (truncated):