ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119115

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000123] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018680] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018722] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018744]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018763]   
[t=00:00:00.018771]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018781]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018789]   Use "none" to disable the default log sections.
[t=00:00:00.018804] ============== </Log Sections> ==============

[t=00:00:00.018813] ============== <User Config> ==============
[t=00:00:00.018934]   AllowDeferredMapRendering = 1
[t=00:00:00.018946]   AllowDeferredModelRendering = 1
[t=00:00:00.018952]   AnimationMT = 0
[t=00:00:00.018959]   BumpWaterBlurReflection = 1
[t=00:00:00.018964]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018969]   CamFreeScrollSpeed = 50
[t=00:00:00.018974]   CamMode = 1
[t=00:00:00.018980]   CubeTexSizeReflection = 1
[t=00:00:00.018991]   CubeTexSizeSpecular = 1
[t=00:00:00.018996]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019001]   EdgeMoveDynamic = 0
[t=00:00:00.019006]   EdgeMoveWidth = 0.003
[t=00:00:00.019013]   FPSFOV = 90
[t=00:00:00.019017]   FPSScrollSpeed = 50
[t=00:00:00.019022]   FontSize = 18
[t=00:00:00.019027]   FullscreenEdgeMove = 0
[t=00:00:00.019032]   GrassDetail = 0
[t=00:00:00.019036]   GroundDecals = 2
[t=00:00:00.019041]   GroundDetail = 90
[t=00:00:00.019046]   HangTimeout = 30
[t=00:00:00.019054]   HardwareCursor = 1
[t=00:00:00.019064]   InitialNetworkTimeout = 0
[t=00:00:00.019072]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.019080]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.019088]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.019097]   LinkOutgoingBandwidth = 262144
[t=00:00:00.019107]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019115]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019126]   MSAALevel = 1
[t=00:00:00.019133]   MaxParticles = 15000
[t=00:00:00.019146]   MaxSounds = 32
[t=00:00:00.019155]   MaximumTransmissionUnit = 0
[t=00:00:00.019167]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019174]   MiniMapMarker = 0
[t=00:00:00.019181]   MouseDragScrollThreshold = 0
[t=00:00:00.019189]   NetworkLossFactor = 2
[t=00:00:00.019200]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019208]   OverheadScrollSpeed = 50
[t=00:00:00.019215]   ReconnectTimeout = 0
[t=00:00:00.019225]   RotOverheadScrollSpeed = 50
[t=00:00:00.019232]   RotateLogFiles = 1
[t=00:00:00.019248]   ShadowMapSize = 1024
[t=00:00:00.019258]   Shadows = 1
[t=00:00:00.019265]   ShowClock = 0
[t=00:00:00.019272]   SoftParticles = 2
[t=00:00:00.019279]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019287]   UnitIconDist = 151
[t=00:00:00.019294]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019301]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019309]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019316]   UseLuaMemPools = 0
[t=00:00:00.019323]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019369]   VFSCacheArchiveFiles = 0
[t=00:00:00.019378]   VSync = 1
[t=00:00:00.019384]   Water = 4
[t=00:00:00.019393]   WindowBorderless = 1
[t=00:00:00.019398]   WindowPosY = 0
[t=00:00:00.019403]   WindowedEdgeMove = 0
[t=00:00:00.019409]   XResolutionWindowed = 1920
[t=00:00:00.019417]   YResolutionWindowed = 1080
[t=00:00:00.019455] ============== </User Config> ==============

[t=00:00:00.019466] ============== <User System> ==============
[t=00:00:00.019490]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019510]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019528]        Compiler Version: gcc-13.2.0
[t=00:00:00.019579]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019653]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.019671]        Binary Word Size: 64-bit (native)
[t=00:00:00.019682]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019703]      Physical CPU Cores: 6
[t=00:00:00.019714]       Logical CPU Cores: 12
[t=00:00:00.019726] ============== </User System> ==============

[t=00:00:00.019744] Run: thread affinity fff
[t=00:00:00.019924] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019938]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019947]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019956]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019965]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021865] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021903] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.032276] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.064032]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.064054]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.064063]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.064073]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.064093]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.064128]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.064136]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.064143]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.064151]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.064160]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.064171]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.064183]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.064190]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.064197]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.064205]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.064213]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.064236]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.064253]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.064261]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.064269]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.064277]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.064285]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.064297]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.064305]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.064313]         [123] 800x600x24bpp@144Hz
[t=00:00:00.064321]         [130] 720x576x24bpp@144Hz
[t=00:00:00.064333]         [135] 720x480x24bpp@144Hz
[t=00:00:00.064348]         [141] 640x480x24bpp@144Hz
[t=00:00:00.078218]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.078236]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.078241]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.078246]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.078251]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.078256]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.078263]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.078268]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.078312]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.078324]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.078331]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.078337]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.078344]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.078351]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.078357]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.078364]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.078371]         [31] 800x600x24bpp@144Hz
[t=00:00:00.078381]         [33] 640x480x24bpp@144Hz
[t=00:00:00.078388]         [35] 640x400x24bpp@144Hz
[t=00:00:00.395263] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.396055] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.396082] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.439723] [GR::LogVersionInfo]
[t=00:00:00.439747]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.439756]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.439793]     GL vendor   : NVIDIA Corporation
[t=00:00:00.439801]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.439809]     GLSL version: 4.60 NVIDIA
[t=00:00:00.439816]     GLEW version: 2.1.0
[t=00:00:00.439823]     GPU memory  : 6144MB (total) / 4789MB (available)
[t=00:00:00.439835]     SDL swap-int: 1
[t=00:00:00.439842]     SDL driver  : windows
[t=00:00:00.439848]     
[t=00:00:00.439855]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.439864]     GLSL shader support       : 1
[t=00:00:00.439876]     GL4 support               : 1
[t=00:00:00.439887]     FBO extension support     : 1
[t=00:00:00.439904]     NVX GPU mem-info support  : 1
[t=00:00:00.439916]     ATI GPU mem-info support  : 0
[t=00:00:00.439931]     Texture clamping to edge  : 1
[t=00:00:00.439944]     NPOT-texture support      : 1 (1)
[t=00:00:00.439954]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.439964]     texture query-LOD support : 1 (1)
[t=00:00:00.439975]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.439988]     Z-buffer depth            : 32 (-)
[t=00:00:00.440004]     primitive-restart support : 1 (1)
[t=00:00:00.440015]     clip-space control support: 1 (1)
[t=00:00:00.440023]     seamless cube-map support : 1 (1)
[t=00:00:00.440031]     frag-depth layout support : 1 (1)
[t=00:00:00.440038]     persistent maps support   : 1 (1)
[t=00:00:00.440049]     explicit attribs location : 1 (1)
[t=00:00:00.440056]     multi draw indirect       : 1 (-)
[t=00:00:00.440065]     array textures            : 1 (-)
[t=00:00:00.440076]     buffer copy support       : 1 (-)
[t=00:00:00.440089]     indirect draw             : 1 (-)
[t=00:00:00.440099]     base instance             : 1 (-)
[t=00:00:00.440106]     
[t=00:00:00.440112]     max. FBO samples              : 32
[t=00:00:00.440123]     max. FS/program texture slots : 32/192
[t=00:00:00.440130]     max. texture size             : 32768
[t=00:00:00.440144]     max. texture anisotropy level : 16.000000
[t=00:00:00.440155]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.440162]     max. draw-buffers             : 8
[t=00:00:00.440178]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.440188]     max. uniform buffer-bindings  : 84
[t=00:00:00.440195]     max. uniform block-size       : 64KB
[t=00:00:00.440203]     max. storage buffer-bindings  : 96
[t=00:00:00.440213]     max. storage block-size       : 2047MB
[t=00:00:00.440219]     
[t=00:00:00.440225]     enable AMD-hacks : 0
[t=00:00:00.440235]     compress MIP-maps: 0
[t=00:00:00.440289]     Number of compressed texture formats: 23
[t=00:00:00.440329]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.440376] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.440763] [GR::UpdateGLConfigs]
[t=00:00:00.440841] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.440860] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.440884] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.440903] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.440920] [GR::InitGLState]
[t=00:00:00.441029] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.546191] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.549940] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.565398] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.570911] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.570953] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.571294] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.572428] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.572483] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.572690] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.572856] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.596364] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.597188] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.600758] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.601109] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.646507] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[t=00:00:00.646534] [VFS] [SpringVFS::ReserveArchives<this=000002232fbe23b0>]
[t=00:00:00.646932] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.650419] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002232fbe23b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.650445] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.763722] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.764292] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.764593] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.764832] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.765111] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.765973] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.769247] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.769304] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.769986][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.770171][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.770418][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.770460][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.770478][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.770571][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.791973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.791995][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.792004][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.792030][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.792039][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.877143][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.1ms)
[t=00:00:00.924875][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.926674][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002236c390c50(default) context=000002236c2c64a0  numChannels=2 frameSize=8
[t=00:00:00.926762][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.926784][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.926793][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.926800][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.926830][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.926866][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.926882][f=-000001] [Sound]   Devices:
[t=00:00:00.929618][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.929640][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.929648][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.929659][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.929666][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.930460][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.930486][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.990148][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 650388 MB
[t=00:00:00.992183][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.993059][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8495
[t=00:00:00.994471][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8495 using name LogicDaemon
[t=00:00:01.236377][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barren 2" (loaded=0 cached=0)
[t=00:00:01.237161][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Barren 2", overwrite=false)] section=1 cached=0
[t=00:00:01.237525][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.238073][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.294942][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.295964][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.296120][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.298392][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.359923][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313"
[t=00:00:01.360118][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.360215][f=-000001] Warning: [PreGame::GameDataReceived] Archive Barren 2 (checksum 92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.416103][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.416274][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.416382][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.416552][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.416619][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.578631][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:14.578782][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:14.578947][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:14.580706][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:14.584290][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:14.584787][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:14.585015][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:14.585243][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.585453][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.585669][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:14.585917][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.586090][f=-000001] Initialize
[t=00:00:14.586222][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:14.586439][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:14.586604][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:14.586787][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:14.586955][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:14.587126][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:14.588009][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:14.591626][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:14.591981][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:14.592186][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:14.593036][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.626183][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:14.626988][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.627306][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:14.627470][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:14.627890][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.628082][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:14.628244][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:14.628444][f=-000001] EndGame Graph disabled
[t=00:00:14.643996][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:14.644343][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:14.645703][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.645925][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.646172][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.646356][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.646586][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.646852][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:14.647154][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.652601][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.653198][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.653421][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:14.653757][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:14.653776][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:14.654061][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:14.654079][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:14.654233][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.654426][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.654842][f=-000001] Input grabbing is enabled!
[t=00:00:14.654863][f=-000001] Input grabbing is enabled!
[t=00:00:14.654934][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.655237][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.655494][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.655881][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.656110][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.656498][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.656803][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.657140][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.657397][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.657639][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.657880][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.658050][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.658225][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.658414][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.659074][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:14.659320][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.678962][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.679314][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.679569][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.686068][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.686586][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.686815][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.687102][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.687329][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.687515][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.687725][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.688227][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.688515][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.688722][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.689193][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.689783][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.689989][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.708507][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.709104][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.709495][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.709951][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.710219][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.711296][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.728162][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.728599][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.728972][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.744113][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.745255][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.745531][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.746118][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.746337][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.746807][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.747042][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.882231][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:14.888903][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.889425][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:14.890415][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.890755][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.911280][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.911652][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:14.912608][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.912810][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.913194][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.913414][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.913663][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.914730][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:14.914988][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.916087][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.916722][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.917105][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.917370][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.917615][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.917819][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.918599][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:14.918741][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:14.918994][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:14.919009][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:14.919018][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.919082][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.919393][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.919748][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.920390][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.920631][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.920838][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.921114][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.921350][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.921613][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.922069][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.922421][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.923068][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.923399][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.923727][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.924024][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.924339][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.929444][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.936049][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.936596][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.937091][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.938835][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.939082][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.939368][f=-000001] Mex Placement Initialised with 24 spots.
[t=00:00:14.940817][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.941144][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.944271][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.944825][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.945217][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.946123][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.946483][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.946704][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.952540][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.953684][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.956145][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.956558][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.956799][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.959029][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.965475][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:14.966411][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.966826][f=-000001] SetSunLighting
[t=00:00:14.967447][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.968260][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.972997][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.973553][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.973906][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.974222][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.974248][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.974585][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.976475][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.985055][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.992318][f=-000001] Writing last game win data
[t=00:00:15.002868][f=-000001] LuaUI v0.3
[t=00:00:15.201497][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.276970][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.277006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.296184][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.296204][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 19ms
[t=00:00:15.309392][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10719, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877318}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0168}
[t=00:00:16.008909][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.311038][f=-000001] GameID: 54140c675aab84045751f288be7ac95f
[t=00:00:16.311431][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.311447][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.311624][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.311663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9"
[t=00:00:16.311689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.311709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=630bc2bf74a3a5aee5cfe9bdd2f9f74608e223aa803d5ef032e4c4dbca05ebeb3973e924678045ecf42531a88a797eb2428c57ac280a4482c25b7735141cbe50]"
[t=00:00:16.311731][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0e0c6a80a1aa796b67a1465b3b012c9a8029a89595d863fb5559001658a5c98c928b4c9efa70944baf5c3b9d6c125475869508389bdcdb477b17b8ea480fffb6]"
[t=00:00:16.342722][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.520963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000223b236bd50,0000000000000000}][locale="C"]"
[t=00:00:16.520998][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:19.525179][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:29.440761][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:51.637160][f=0000665] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:01:22.694448][f=0001596] Input grabbing is enabled!
[t=00:01:22.694476][f=0001596] Input grabbing is enabled!
[t=00:01:35.206403][f=0001972] Buildings set to face South
[t=00:03:41.268131][f=0005753] [SpringApp::Kill][1] fromRun=1
[t=00:03:41.268168][f=0005753] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:41.296855][f=0005753]  [async=0] threads=6 tasks=178810 {sum,avg}{exec,wait}time={{3152.761, 0.018}, {11682.908, 0.065}}ms
[t=00:03:41.296915][f=0005753]      thread=1 tasks=35762 {sum,min,max,avg}{exec,wait}time={{676.249, 0.000, 29.313, 0.019}, {1302.446, 0.000, 18446744027136.000, 0.036}}ms
[t=00:03:41.296971][f=0005753]      thread=2 tasks=35762 {sum,min,max,avg}{exec,wait}time={{632.279, 0.000, 30.372, 0.018}, {2489.865, 0.000, 18446744027136.000, 0.070}}ms
[t=00:03:41.296984][f=0005753]      thread=3 tasks=35762 {sum,min,max,avg}{exec,wait}time={{632.700, 0.000, 32.583, 0.018}, {2488.855, 0.000, 18446744027136.000, 0.070}}ms
[t=00:03:41.296995][f=0005753]      thread=4 tasks=35762 {sum,min,max,avg}{exec,wait}time={{603.396, 0.000, 33.157, 0.017}, {2575.045, 0.000, 13.938, 0.072}}ms
[t=00:03:41.297031][f=0005753]      thread=5 tasks=35762 {sum,min,max,avg}{exec,wait}time={{608.138, 0.000, 30.851, 0.017}, {2826.698, 0.000, 13.939, 0.079}}ms
[t=00:03:41.297051][f=0005753]  [async=1] threads=6 tasks=3496 {sum,avg}{exec,wait}time={{25023.139, 7.158}, {13383130.000, 3828.126}}ms
[t=00:03:41.297071][f=0005753]      thread=1 tasks=701 {sum,min,max,avg}{exec,wait}time={{5011.287, 0.000, 606.581, 7.149}, {2682339.750, 1.556, 5015.338, 3826.448}}ms
[t=00:03:41.297094][f=0005753]      thread=2 tasks=701 {sum,min,max,avg}{exec,wait}time={{4992.416, 0.000, 619.840, 7.122}, {2666140.750, 0.409, 5011.930, 3803.339}}ms
[t=00:03:41.297115][f=0005753]      thread=3 tasks=698 {sum,min,max,avg}{exec,wait}time={{5003.070, 0.000, 619.259, 7.168}, {2687282.500, 0.707, 5015.503, 3849.975}}ms
[t=00:03:41.297128][f=0005753]      thread=4 tasks=696 {sum,min,max,avg}{exec,wait}time={{5011.701, 0.000, 605.833, 7.201}, {2685418.000, 0.168, 5013.136, 3858.359}}ms
[t=00:03:41.297144][f=0005753]      thread=5 tasks=700 {sum,min,max,avg}{exec,wait}time={{5004.665, 0.000, 605.861, 7.150}, {2661948.250, 0.902, 5012.303, 3802.783}}ms
[t=00:03:41.297152][f=0005753] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:41.297183][f=0005753] [SpringApp::Kill][2]
[t=00:03:41.297299][f=0005753] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:41.297320][f=0005753] [Game::KillLua][1] dtor=0 luaUI=00000223195b5560
[t=00:03:41.297365][f=0005753] Start widgetHandler:Shutdown
[t=00:03:41.300729][f=0005753] Shutdown - SaveOrderList Complete
[t=00:03:41.302703][f=0005753] Writing last game win data
[t=00:03:41.312696][f=0005753] Shutdown - SaveConfigData Complete
[t=00:03:41.312742][f=0005753] Shutdown Widget - Chili Highlight
[t=00:03:41.312765][f=0005753] Shutdown Widget - Deferred rendering GL4
[t=00:03:41.312913][f=0005753] Shutdown Widget - Draw After Chili
[t=00:03:41.312934][f=0005753] Shutdown Widget - API Unit Tracker GL4
[t=00:03:41.312953][f=0005753] Shutdown Widget - EPIC Menu
[t=00:03:41.314947][f=0005753] Shutdown Widget - Chili Widget Selector
[t=00:03:41.316466][f=0005753] Shutdown Widget - Depth of Field Shader
[t=00:03:41.316505][f=0005753] Shutdown Widget - Chili Minimap
[t=00:03:41.316690][f=0005753] Shutdown Widget - Deferred rendering
[t=00:03:41.316717][f=0005753] SSAO: Deferred rendering disabled, disabling.
[t=00:03:41.319332][f=0005753] Shutdown Widget - Deferred rendering
[t=00:03:41.319355][f=0005753] SSAO: Deferred rendering disabled, disabling.
[t=00:03:41.320369][f=0005753] Shutdown Widget - Local Team Colors
[t=00:03:41.320397][f=0005753] Shutdown Widget - Display Keys 2
[t=00:03:41.320435][f=0005753] Shutdown Widget - Save Game Menu
[t=00:03:41.320466][f=0005753] Shutdown Widget - Highlight Model Api GL4
[t=00:03:41.320494][f=0005753] Shutdown Widget - Unit Icons
[t=00:03:41.320531][f=0005753] Shutdown Widget - Noises
[t=00:03:41.320546][f=0005753] Shutdown Widget - Attrition Counter
[t=00:03:41.320746][f=0005753] Shutdown Widget - HealthBars
[t=00:03:41.322338][f=0005753] Shutdown Widget - Selected Units GL4 2
[t=00:03:41.322356][f=0005753] Shutdown Widget - Chili Chicken Panel
[t=00:03:41.322386][f=0005753] Shutdown Widget - BuildETA
[t=00:03:41.322407][f=0005753] Shutdown Widget - External VR Grid
[t=00:03:41.322417][f=0005753] Shutdown Widget - Win Counter
[t=00:03:41.322430][f=0005753] Shutdown Widget - EndGame APM stats
[t=00:03:41.323867][f=0005753] Shutdown Widget - Modular Comm Info
[t=00:03:41.323882][f=0005753] Shutdown Widget - Attack Warning
[t=00:03:41.323893][f=0005753] Shutdown Widget - Reclaim Field Highlight
[t=00:03:41.323904][f=0005753] Shutdown Widget - State Reverse and Latency
[t=00:03:41.323912][f=0005753] Shutdown Widget - Music Player v2
[t=00:03:41.323929][f=0005753] Shutdown Widget - Stereo3D
[t=00:03:41.323941][f=0005753] Shutdown Widget - Chili EndGame Window
[t=00:03:41.323956][f=0005753] Shutdown Widget - Darkening
[t=00:03:41.323969][f=0005753] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:41.323979][f=0005753] Shutdown Widget - Defense Range Zero-K
[t=00:03:41.324021][f=0005753] Shutdown Widget - Grab Input
[t=00:03:41.327376][f=0005753] Input grabbing is disabled!
[t=00:03:41.327410][f=0005753] Shutdown Widget - Highlight Geos
[t=00:03:41.327440][f=0005753] Shutdown Widget - Transport AI
[t=00:03:41.327455][f=0005753] Shutdown Widget - Missile Silo Range
[t=00:03:41.327494][f=0005753] Shutdown Widget - Local Widgets Config
[t=00:03:41.327525][f=0005753] Shutdown Widget - MinimapEvents
[t=00:03:41.327547][f=0005753] Shutdown Widget - Point Tracker
[t=00:03:41.327563][f=0005753] Shutdown Widget - Context Menu
[t=00:03:41.327580][f=0005753] Shutdown Widget - Chili Spectator Panels
[t=00:03:41.327604][f=0005753] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:41.327642][f=0005753] Shutdown Widget - Chili Nuke Warning
[t=00:03:41.327666][f=0005753] Shutdown Widget - Chili Economy Panel Default
[t=00:03:41.327788][f=0005753] Shutdown Widget - Startup Info and Selector
[t=00:03:41.327815][f=0005753] Shutdown Widget - Attack AoE
[t=00:03:41.327828][f=0005753] Shutdown Widget - Spotter
[t=00:03:41.327840][f=0005753] Shutdown Widget - Selection Send
[t=00:03:41.327858][f=0005753] Shutdown Widget - TeamPlatter
[t=00:03:41.328479][f=0005753] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:41.328609][f=0005753] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:41.328626][f=0005753] Shutdown Widget - Global Build Command
[t=00:03:41.328790][f=0005753] Shutdown Widget - LupsManager
[t=00:03:41.328827][f=0005753] Shutdown Widget - Receive Units Indicator
[t=00:03:41.328840][f=0005753] Shutdown Widget - Newton Firezone
[t=00:03:41.328853][f=0005753] Shutdown Widget - Chili Pro Console
[t=00:03:41.329491][f=0005753] Shutdown Widget - Persistent Build Height
[t=00:03:41.329519][f=0005753] Shutdown Widget - Lasso Terraform GUI
[t=00:03:41.329532][f=0005753] Shutdown Widget - Chili Framework
[t=00:03:41.329543][f=0005753] Shutdown Widget - Lups
[t=00:03:41.329640][f=0005753] Shutdown Widget - Mex Placement Handler
[t=00:03:41.329659][f=0005753] Shutdown Widget - Custom Markers
[t=00:03:41.329674][f=0005753] Shutdown Widget - Chili Core Selector
[t=00:03:41.329753][f=0005753] Shutdown Widget - Select Keys
[t=00:03:41.329789][f=0005753] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:41.329815][f=0005753] Shutdown Widget - Pause Screen
[t=00:03:41.329987][f=0005753] Shutdown Widget - Bloom Shader Deferred
[t=00:03:41.330005][f=0005753] Shutdown Widget - Color Blindness Correction
[t=00:03:41.330028][f=0005753] Shutdown Widget - Layout Handler
[t=00:03:41.330045][f=0005753] Shutdown Widget - Text To Speech Control
[t=00:03:41.330060][f=0005753] End widgetHandler:Shutdown
[t=00:03:41.402827][f=0005753] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8148726, 0.0} allocedSize{int+, int-, ext}={0, 0, 1699588577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0233}
[t=00:03:41.403018][f=0005753] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:41.403030][f=0005753] [Game::KillLua][3] dtor=0 luaRules=00000223b236bd50
[t=00:03:41.403076][f=0005753] Start gadgetHandler:Shutdown
[t=00:03:41.403088][f=0005753] Shutdown - StartSetup
[t=00:03:41.403097][f=0005753] Shutdown - UnitMorph
[t=00:03:41.403420][f=0005753] Shutdown - Carrier Drones
[t=00:03:41.403436][f=0005753] Shutdown - Missile Silo Controller
[t=00:03:41.403446][f=0005753] Shutdown - Modular Comm Info
[t=00:03:41.403455][f=0005753] Shutdown - Terrain Texture Handler
[t=00:03:41.403464][f=0005753] Shutdown - UnitCloakShield
[t=00:03:41.403545][f=0005753] Shutdown - Starlight Handler
[t=00:03:41.403569][f=0005753] End gadgetHandler:Shutdown
[t=00:03:41.427732][f=0005753] Start gadgetHandler:Shutdown
[t=00:03:41.427774][f=0005753] Shutdown - Teleport Throw
[t=00:03:41.427787][f=0005753] Shutdown - UnitMorph
[t=00:03:41.427802][f=0005753] Shutdown - Commander Skin Renderer
[t=00:03:41.428245][f=0005753] Shutdown - Missile fired callins
[t=00:03:41.428265][f=0005753] Shutdown - Modular Comm Info
[t=00:03:41.428275][f=0005753] Shutdown - Retreat Command
[t=00:03:41.428295][f=0005753] Shutdown - Shockwaves
[t=00:03:41.428306][f=0005753] Shutdown - Unit tint API
[t=00:03:41.428317][f=0005753] Shutdown - Unit glow API
[t=00:03:41.428337][f=0005753] Shutdown - UnitCloakShield
[t=00:03:41.428351][f=0005753] Shutdown - Lups Cloak FX
[t=00:03:41.428362][f=0005753] Shutdown - Lups
[t=00:03:41.428416][f=0005753] Shutdown - Lups Shield
[t=00:03:41.428457][f=0005753] End gadgetHandler:Shutdown
[t=00:03:41.445873][f=0005753] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 540, 0.0} allocedSize{int+, int-, ext}={0, 0, 81240}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0556}
[t=00:03:41.446144][f=0005753] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:41.446214][f=0005753] [Game::KillLua][4] dtor=0
[t=00:03:41.446226][f=0005753] [Game::KillLua][5] dtor=0
[t=00:03:41.455546][f=0005753] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-13_18-41-26-040_Barren 2_105.1.1-2511-g747f18b BAR105.sdfz" (86171 bytes)
[t=00:03:41.455621][f=0005753] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:41.471758][f=0005753] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:41.471804][f=0005753] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30
[t=00:03:41.471927][f=0005753] [Sound] [Sound::UpdateThread][4] ctx=000002236c2c64a0 dev=000002236c390c50
[t=00:03:41.472133][f=0005753] [Sound] [Sound::UpdateThread][5] ctx=000002236c2c64a0 dev=000002236c390c50
[t=00:03:41.472146][f=0005753] [Sound] [Sound::Cleanup][alcDestroyContext(000002236c2c64a0)]
[t=00:03:41.474920][f=0005753] [Sound] [Sound::Cleanup][alcCloseDevice(000002236c390c50)]
[t=00:03:41.475191][f=0005753] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:41.508873][f=0005753] [Sound] [Sound::UpdateThread][6]
[t=00:03:41.509524][f=0005753] [Game::~CGame][1]
[t=00:03:41.509540][f=0005753] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:41.509558][f=0005753] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:41.509565][f=0005753] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:41.509571][f=0005753] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:41.509577][f=0005753] [Game::KillLua][4] dtor=1
[t=00:03:41.509585][f=0005753] [Game::KillLua][5] dtor=1
[t=00:03:41.509732][f=0005753] [Game::KillMisc][1]
[t=00:03:41.509742][f=0005753] [Game::KillMisc][2]
[t=00:03:41.509952][f=0005753] [Game::KillMisc][3]
[t=00:03:41.510055][f=0005753] [Game::KillRendering][1]
[t=00:03:41.510367][f=0005753] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:41.545743][f=0005753] [3DOParser::Kill] allocated 29 pieces
[t=00:03:41.545812][f=0005753] [S3OParser::Kill] allocated 5528 pieces
[t=00:03:41.546291][f=0005753] [AssParser::Kill] allocated 701 pieces
[t=00:03:41.590200][f=0005753] [Game::KillInterface][1]
[t=00:03:41.590666][f=0005753] [Game::KillInterface][2]
[t=00:03:41.591122][f=0005753] [Game::KillSimulation][1]
[t=00:03:41.591223][f=0005753] [Game::KillSimulation][2]
[t=00:03:41.612274][f=0005753] [CCollisionHandler] dis-/continuous tests: 255/1372859
[t=00:03:41.612295][f=0005753] [Game::KillSimulation][3]
[t=00:03:41.613547][f=0005753] [~CPathCache(16x16)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=15
[t=00:03:41.613624][f=0005753] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:41.613693][f=0005753] [~CPathCache(32x32)] cacheHits=26 hitPercentage=20% numHashColls=0 maxCacheSize=28
[t=00:03:41.613791][f=0005753] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:41.613998][f=0005753] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:41.616656][f=0005753] [LosHandler::Kill] raycast instance cache-{hits,misses}={29,713}; shared=0%; cached=4%
[t=00:03:41.626554][f=0005753] [Game::KillSimulation][4]
[t=00:03:41.675641][f=0005753] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:41.675677][f=0005753] [Game::~CGame][2]
[t=00:03:41.675704][f=0005753] [Game::~CGame][3]
[t=00:03:41.675906][f=0005753] [SpringApp::Kill][3]
[t=00:03:41.676084][f=0005753] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    400305 bytes sent   in 4146 packets (96.552 bytes/packet)
    240882 bytes recv'd in 4643 packets (51.881 bytes/packet)
    {0.104x, 0.116x} relative protocol overhead {up, down}
    14415 incoming chunks dropped, 11725 outgoing chunks resent
    4212 incoming chunks processed

[t=00:03:41.676161][f=0005753] [SpringApp::Kill][4] font=000002232fa7a540
[t=00:03:41.702959][f=0005753] [SpringApp::Kill][5]
[t=00:03:41.705615][f=0005753] [SpringApp::Kill][6]
[t=00:03:41.705633] [SpringApp::Kill][7]
[t=00:03:41.706435] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:41.706450] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:41.706469] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:41.706478] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:41.706486] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:41.706498] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:41.706508] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152}
[t=00:03:41.706546] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {39252, 1048576, 1048576}, EBO = {58878, 2097152, 2097152}
[t=00:03:41.706560] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:41.706572] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:41.706583] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:41.706614] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:41.706631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152}
[t=00:03:41.807825] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:41.807851] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:41.807860] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:41.807868] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8495
[t=00:03:41.807876] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:41.808543] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>]
[t=00:03:41.808560] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:41.808570] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002236c2e14c0)
[t=00:03:41.808640] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002236c2e1620)
[t=00:03:41.810974] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=1)] #archives[section]=1 #files[section]=34
[t=00:03:41.810996] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\barren_2.sd7 (000002232fd825e0)
[t=00:03:41.811077] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:41.811090] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002236c2e1570)
[t=00:03:41.811127] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002236c2e0ff0)
[t=00:03:41.811259] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002236c2e1200)
[t=00:03:41.811444] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:41.811461] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:41.811573] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:41.811588] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:41.811600] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:41.811612] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:41.811822] [SpringApp::Kill][8]
[t=00:03:41.811845] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:41.811855] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:03:41.811863] [WatchDog::Uninstall][2]
[t=00:03:42.138381] [WatchDog::Uninstall][3]
[t=00:03:42.138396] [SpringApp::Kill][9]