Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000123] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018680] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018722] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018744] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018763] [t=00:00:00.018771] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018781] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018789] Use "none" to disable the default log sections. [t=00:00:00.018804] ============== </Log Sections> ============== [t=00:00:00.018813] ============== <User Config> ============== [t=00:00:00.018934] AllowDeferredMapRendering = 1 [t=00:00:00.018946] AllowDeferredModelRendering = 1 [t=00:00:00.018952] AnimationMT = 0 [t=00:00:00.018959] BumpWaterBlurReflection = 1 [t=00:00:00.018964] BumpWaterTexSizeReflection = 128 [t=00:00:00.018969] CamFreeScrollSpeed = 50 [t=00:00:00.018974] CamMode = 1 [t=00:00:00.018980] CubeTexSizeReflection = 1 [t=00:00:00.018991] CubeTexSizeSpecular = 1 [t=00:00:00.018996] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019001] EdgeMoveDynamic = 0 [t=00:00:00.019006] EdgeMoveWidth = 0.003 [t=00:00:00.019013] FPSFOV = 90 [t=00:00:00.019017] FPSScrollSpeed = 50 [t=00:00:00.019022] FontSize = 18 [t=00:00:00.019027] FullscreenEdgeMove = 0 [t=00:00:00.019032] GrassDetail = 0 [t=00:00:00.019036] GroundDecals = 2 [t=00:00:00.019041] GroundDetail = 90 [t=00:00:00.019046] HangTimeout = 30 [t=00:00:00.019054] HardwareCursor = 1 [t=00:00:00.019064] InitialNetworkTimeout = 0 [t=00:00:00.019072] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019080] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019088] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019097] LinkOutgoingBandwidth = 262144 [t=00:00:00.019107] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019115] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019126] MSAALevel = 1 [t=00:00:00.019133] MaxParticles = 15000 [t=00:00:00.019146] MaxSounds = 32 [t=00:00:00.019155] MaximumTransmissionUnit = 0 [t=00:00:00.019167] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019174] MiniMapMarker = 0 [t=00:00:00.019181] MouseDragScrollThreshold = 0 [t=00:00:00.019189] NetworkLossFactor = 2 [t=00:00:00.019200] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019208] OverheadScrollSpeed = 50 [t=00:00:00.019215] ReconnectTimeout = 0 [t=00:00:00.019225] RotOverheadScrollSpeed = 50 [t=00:00:00.019232] RotateLogFiles = 1 [t=00:00:00.019248] ShadowMapSize = 1024 [t=00:00:00.019258] Shadows = 1 [t=00:00:00.019265] ShowClock = 0 [t=00:00:00.019272] SoftParticles = 2 [t=00:00:00.019279] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019287] UnitIconDist = 151 [t=00:00:00.019294] UpdateBoundingVolumeMT = 0 [t=00:00:00.019301] UpdateWeaponVectorsMT = 0 [t=00:00:00.019309] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019316] UseLuaMemPools = 0 [t=00:00:00.019323] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019369] VFSCacheArchiveFiles = 0 [t=00:00:00.019378] VSync = 1 [t=00:00:00.019384] Water = 4 [t=00:00:00.019393] WindowBorderless = 1 [t=00:00:00.019398] WindowPosY = 0 [t=00:00:00.019403] WindowedEdgeMove = 0 [t=00:00:00.019409] XResolutionWindowed = 1920 [t=00:00:00.019417] YResolutionWindowed = 1080 [t=00:00:00.019455] ============== </User Config> ============== [t=00:00:00.019466] ============== <User System> ============== [t=00:00:00.019490] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019510] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019528] Compiler Version: gcc-13.2.0 [t=00:00:00.019579] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019653] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019671] Binary Word Size: 64-bit (native) [t=00:00:00.019682] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019703] Physical CPU Cores: 6 [t=00:00:00.019714] Logical CPU Cores: 12 [t=00:00:00.019726] ============== </User System> ============== [t=00:00:00.019744] Run: thread affinity fff [t=00:00:00.019924] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019938] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019947] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019956] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019965] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021865] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021903] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032276] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.064032] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.064054] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.064063] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.064073] [11] 2560x1080x24bpp@144Hz [t=00:00:00.064093] [14] 1920x1440x24bpp@144Hz [t=00:00:00.064128] [19] 1920x1200x24bpp@144Hz [t=00:00:00.064136] [23] 1920x1080x24bpp@144Hz [t=00:00:00.064143] [30] 1720x1440x24bpp@144Hz [t=00:00:00.064151] [34] 1680x1050x24bpp@144Hz [t=00:00:00.064160] [40] 1600x1200x24bpp@144Hz [t=00:00:00.064171] [44] 1600x1024x24bpp@144Hz [t=00:00:00.064183] [50] 1600x900x24bpp@144Hz [t=00:00:00.064190] [55] 1440x1080x24bpp@144Hz [t=00:00:00.064197] [62] 1440x900x24bpp@144Hz [t=00:00:00.064205] [67] 1400x1050x24bpp@144Hz [t=00:00:00.064213] [73] 1366x768x24bpp@144Hz [t=00:00:00.064236] [78] 1360x768x24bpp@144Hz [t=00:00:00.064253] [83] 1280x1024x24bpp@144Hz [t=00:00:00.064261] [89] 1280x960x24bpp@144Hz [t=00:00:00.064269] [94] 1280x800x24bpp@144Hz [t=00:00:00.064277] [99] 1280x768x24bpp@144Hz [t=00:00:00.064285] [104] 1280x720x24bpp@144Hz [t=00:00:00.064297] [111] 1152x864x24bpp@144Hz [t=00:00:00.064305] [116] 1024x768x24bpp@144Hz [t=00:00:00.064313] [123] 800x600x24bpp@144Hz [t=00:00:00.064321] [130] 720x576x24bpp@144Hz [t=00:00:00.064333] [135] 720x480x24bpp@144Hz [t=00:00:00.064348] [141] 640x480x24bpp@144Hz [t=00:00:00.078218] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.078236] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.078241] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.078246] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.078251] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.078256] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.078263] [11] 1366x768x24bpp@144Hz [t=00:00:00.078268] [13] 1360x768x24bpp@144Hz [t=00:00:00.078312] [15] 1280x1024x24bpp@144Hz [t=00:00:00.078324] [17] 1280x960x24bpp@144Hz [t=00:00:00.078331] [19] 1280x800x24bpp@144Hz [t=00:00:00.078337] [21] 1280x768x24bpp@144Hz [t=00:00:00.078344] [23] 1280x720x24bpp@144Hz [t=00:00:00.078351] [25] 1280x600x24bpp@144Hz [t=00:00:00.078357] [27] 1152x864x24bpp@144Hz [t=00:00:00.078364] [29] 1024x768x24bpp@144Hz [t=00:00:00.078371] [31] 800x600x24bpp@144Hz [t=00:00:00.078381] [33] 640x480x24bpp@144Hz [t=00:00:00.078388] [35] 640x400x24bpp@144Hz [t=00:00:00.395263] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.396055] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.396082] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.439723] [GR::LogVersionInfo] [t=00:00:00.439747] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.439756] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.439793] GL vendor : NVIDIA Corporation [t=00:00:00.439801] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.439809] GLSL version: 4.60 NVIDIA [t=00:00:00.439816] GLEW version: 2.1.0 [t=00:00:00.439823] GPU memory : 6144MB (total) / 4789MB (available) [t=00:00:00.439835] SDL swap-int: 1 [t=00:00:00.439842] SDL driver : windows [t=00:00:00.439848] [t=00:00:00.439855] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.439864] GLSL shader support : 1 [t=00:00:00.439876] GL4 support : 1 [t=00:00:00.439887] FBO extension support : 1 [t=00:00:00.439904] NVX GPU mem-info support : 1 [t=00:00:00.439916] ATI GPU mem-info support : 0 [t=00:00:00.439931] Texture clamping to edge : 1 [t=00:00:00.439944] NPOT-texture support : 1 (1) [t=00:00:00.439954] S3TC/DXT1 texture support : 1/1 [t=00:00:00.439964] texture query-LOD support : 1 (1) [t=00:00:00.439975] MSAA frame-buffer support : 1 (1) [t=00:00:00.439988] Z-buffer depth : 32 (-) [t=00:00:00.440004] primitive-restart support : 1 (1) [t=00:00:00.440015] clip-space control support: 1 (1) [t=00:00:00.440023] seamless cube-map support : 1 (1) [t=00:00:00.440031] frag-depth layout support : 1 (1) [t=00:00:00.440038] persistent maps support : 1 (1) [t=00:00:00.440049] explicit attribs location : 1 (1) [t=00:00:00.440056] multi draw indirect : 1 (-) [t=00:00:00.440065] array textures : 1 (-) [t=00:00:00.440076] buffer copy support : 1 (-) [t=00:00:00.440089] indirect draw : 1 (-) [t=00:00:00.440099] base instance : 1 (-) [t=00:00:00.440106] [t=00:00:00.440112] max. FBO samples : 32 [t=00:00:00.440123] max. FS/program texture slots : 32/192 [t=00:00:00.440130] max. texture size : 32768 [t=00:00:00.440144] max. texture anisotropy level : 16.000000 [t=00:00:00.440155] max. vec4 varyings/attributes : 31/16 [t=00:00:00.440162] max. draw-buffers : 8 [t=00:00:00.440178] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.440188] max. uniform buffer-bindings : 84 [t=00:00:00.440195] max. uniform block-size : 64KB [t=00:00:00.440203] max. storage buffer-bindings : 96 [t=00:00:00.440213] max. storage block-size : 2047MB [t=00:00:00.440219] [t=00:00:00.440225] enable AMD-hacks : 0 [t=00:00:00.440235] compress MIP-maps: 0 [t=00:00:00.440289] Number of compressed texture formats: 23 [t=00:00:00.440329] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.440376] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.440763] [GR::UpdateGLConfigs] [t=00:00:00.440841] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.440860] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.440884] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.440903] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.440920] [GR::InitGLState] [t=00:00:00.441029] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.546191] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.549940] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.565398] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.570911] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.570953] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.571294] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.572428] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.572483] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.572690] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.572856] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.596364] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.597188] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.600758] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.601109] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.646507] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:00.646534] [VFS] [SpringVFS::ReserveArchives<this=000002232fbe23b0>] [t=00:00:00.646932] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.650419] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002232fbe23b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.650445] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.763722] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.764292] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.764593] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.764832] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.765111] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.765973] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.769247] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.769304] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.769986][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.770171][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.770418][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.770460][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.770478][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.770571][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.791973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.791995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.792004][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.792030][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.792039][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.877143][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.1ms) [t=00:00:00.924875][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.926674][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002236c390c50(default) context=000002236c2c64a0 numChannels=2 frameSize=8 [t=00:00:00.926762][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.926784][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.926793][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.926800][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.926830][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.926866][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.926882][f=-000001] [Sound] Devices: [t=00:00:00.929618][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.929640][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.929648][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.929659][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.929666][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.930460][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.930486][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.990148][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 650388 MB [t=00:00:00.992183][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.993059][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8495 [t=00:00:00.994471][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8495 using name LogicDaemon [t=00:00:01.236377][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barren 2" (loaded=0 cached=0) [t=00:00:01.237161][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Barren 2", overwrite=false)] section=1 cached=0 [t=00:00:01.237525][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.238073][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.294942][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.295964][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.296120][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.298392][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002232fbe23b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.359923][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313" [t=00:00:01.360118][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.360215][f=-000001] Warning: [PreGame::GameDataReceived] Archive Barren 2 (checksum 92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.416103][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.416274][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.416382][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.416552][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.416619][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.578631][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:14.578782][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:14.578947][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:14.580706][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:14.584290][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:14.584787][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:14.585015][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.585243][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.585453][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.585669][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:14.585917][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.586090][f=-000001] Initialize [t=00:00:14.586222][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.586439][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:14.586604][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.586787][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.586955][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.587126][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.588009][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.591626][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.591981][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.592186][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.593036][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.626183][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.626988][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.627306][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.627470][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.627890][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.628082][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.628244][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.628444][f=-000001] EndGame Graph disabled [t=00:00:14.643996][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.644343][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.645703][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.645925][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.646172][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.646356][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.646586][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.646852][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.647154][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.652601][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.653198][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.653421][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.653757][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:14.653776][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:14.654061][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:14.654079][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:14.654233][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.654426][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.654842][f=-000001] Input grabbing is enabled! [t=00:00:14.654863][f=-000001] Input grabbing is enabled! [t=00:00:14.654934][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.655237][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.655494][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.655881][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.656110][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.656498][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.656803][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.657140][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.657397][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.657639][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.657880][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.658050][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.658225][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.658414][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.659074][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.659320][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.678962][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.679314][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.679569][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.686068][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.686586][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.686815][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.687102][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.687329][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.687515][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.687725][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.688227][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.688515][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.688722][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.689193][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.689783][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.689989][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.708507][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.709104][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.709495][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.709951][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.710219][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.711296][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.728162][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.728599][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.728972][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.744113][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.745255][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.745531][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.746118][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.746337][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.746807][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.747042][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.882231][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.888903][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.889425][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.890415][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.890755][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.911280][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.911652][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.912608][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.912810][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.913194][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.913414][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.913663][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.914730][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.914988][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.916087][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.916722][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.917105][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.917370][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.917615][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.917819][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.918599][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.918741][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.918994][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.919009][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.919018][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.919082][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.919393][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.919748][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.920390][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.920631][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.920838][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.921114][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.921350][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.921613][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.922069][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.922421][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.923068][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.923399][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.923727][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.924024][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.924339][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.929444][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.936049][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.936596][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.937091][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.938835][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.939082][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.939368][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:14.940817][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.941144][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.944271][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.944825][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.945217][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.946123][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.946483][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.946704][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.952540][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.953684][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.956145][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.956558][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.956799][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.959029][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.965475][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.966411][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.966826][f=-000001] SetSunLighting [t=00:00:14.967447][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.968260][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.972997][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.973553][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.973906][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.974222][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.974248][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.974585][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.976475][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.985055][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.992318][f=-000001] Writing last game win data [t=00:00:15.002868][f=-000001] LuaUI v0.3 [t=00:00:15.201497][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.276970][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.277006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.296184][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.296204][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 19ms [t=00:00:15.309392][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10719, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877318}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0168} [t=00:00:16.008909][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.311038][f=-000001] GameID: 54140c675aab84045751f288be7ac95f [t=00:00:16.311431][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.311447][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.311624][f=-000001] -> Connection established (given id 0) [t=00:00:16.311663][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9" [t=00:00:16.311689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.311709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=630bc2bf74a3a5aee5cfe9bdd2f9f74608e223aa803d5ef032e4c4dbca05ebeb3973e924678045ecf42531a88a797eb2428c57ac280a4482c25b7735141cbe50]" [t=00:00:16.311731][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0e0c6a80a1aa796b67a1465b3b012c9a8029a89595d863fb5559001658a5c98c928b4c9efa70944baf5c3b9d6c125475869508389bdcdb477b17b8ea480fffb6]" [t=00:00:16.342722][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.520963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000223b236bd50,0000000000000000}][locale="C"]" [t=00:00:16.520998][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.525179][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:29.440761][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:51.637160][f=0000665] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:22.694448][f=0001596] Input grabbing is enabled! [t=00:01:22.694476][f=0001596] Input grabbing is enabled! [t=00:01:35.206403][f=0001972] Buildings set to face South [t=00:03:41.268131][f=0005753] [SpringApp::Kill][1] fromRun=1 [t=00:03:41.268168][f=0005753] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:41.296855][f=0005753] [async=0] threads=6 tasks=178810 {sum,avg}{exec,wait}time={{3152.761, 0.018}, {11682.908, 0.065}}ms [t=00:03:41.296915][f=0005753] thread=1 tasks=35762 {sum,min,max,avg}{exec,wait}time={{676.249, 0.000, 29.313, 0.019}, {1302.446, 0.000, 18446744027136.000, 0.036}}ms [t=00:03:41.296971][f=0005753] thread=2 tasks=35762 {sum,min,max,avg}{exec,wait}time={{632.279, 0.000, 30.372, 0.018}, {2489.865, 0.000, 18446744027136.000, 0.070}}ms [t=00:03:41.296984][f=0005753] thread=3 tasks=35762 {sum,min,max,avg}{exec,wait}time={{632.700, 0.000, 32.583, 0.018}, {2488.855, 0.000, 18446744027136.000, 0.070}}ms [t=00:03:41.296995][f=0005753] thread=4 tasks=35762 {sum,min,max,avg}{exec,wait}time={{603.396, 0.000, 33.157, 0.017}, {2575.045, 0.000, 13.938, 0.072}}ms [t=00:03:41.297031][f=0005753] thread=5 tasks=35762 {sum,min,max,avg}{exec,wait}time={{608.138, 0.000, 30.851, 0.017}, {2826.698, 0.000, 13.939, 0.079}}ms [t=00:03:41.297051][f=0005753] [async=1] threads=6 tasks=3496 {sum,avg}{exec,wait}time={{25023.139, 7.158}, {13383130.000, 3828.126}}ms [t=00:03:41.297071][f=0005753] thread=1 tasks=701 {sum,min,max,avg}{exec,wait}time={{5011.287, 0.000, 606.581, 7.149}, {2682339.750, 1.556, 5015.338, 3826.448}}ms [t=00:03:41.297094][f=0005753] thread=2 tasks=701 {sum,min,max,avg}{exec,wait}time={{4992.416, 0.000, 619.840, 7.122}, {2666140.750, 0.409, 5011.930, 3803.339}}ms [t=00:03:41.297115][f=0005753] thread=3 tasks=698 {sum,min,max,avg}{exec,wait}time={{5003.070, 0.000, 619.259, 7.168}, {2687282.500, 0.707, 5015.503, 3849.975}}ms [t=00:03:41.297128][f=0005753] thread=4 tasks=696 {sum,min,max,avg}{exec,wait}time={{5011.701, 0.000, 605.833, 7.201}, {2685418.000, 0.168, 5013.136, 3858.359}}ms [t=00:03:41.297144][f=0005753] thread=5 tasks=700 {sum,min,max,avg}{exec,wait}time={{5004.665, 0.000, 605.861, 7.150}, {2661948.250, 0.902, 5012.303, 3802.783}}ms [t=00:03:41.297152][f=0005753] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:41.297183][f=0005753] [SpringApp::Kill][2] [t=00:03:41.297299][f=0005753] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:41.297320][f=0005753] [Game::KillLua][1] dtor=0 luaUI=00000223195b5560 [t=00:03:41.297365][f=0005753] Start widgetHandler:Shutdown [t=00:03:41.300729][f=0005753] Shutdown - SaveOrderList Complete [t=00:03:41.302703][f=0005753] Writing last game win data [t=00:03:41.312696][f=0005753] Shutdown - SaveConfigData Complete [t=00:03:41.312742][f=0005753] Shutdown Widget - Chili Highlight [t=00:03:41.312765][f=0005753] Shutdown Widget - Deferred rendering GL4 [t=00:03:41.312913][f=0005753] Shutdown Widget - Draw After Chili [t=00:03:41.312934][f=0005753] Shutdown Widget - API Unit Tracker GL4 [t=00:03:41.312953][f=0005753] Shutdown Widget - EPIC Menu [t=00:03:41.314947][f=0005753] Shutdown Widget - Chili Widget Selector [t=00:03:41.316466][f=0005753] Shutdown Widget - Depth of Field Shader [t=00:03:41.316505][f=0005753] Shutdown Widget - Chili Minimap [t=00:03:41.316690][f=0005753] Shutdown Widget - Deferred rendering [t=00:03:41.316717][f=0005753] SSAO: Deferred rendering disabled, disabling. [t=00:03:41.319332][f=0005753] Shutdown Widget - Deferred rendering [t=00:03:41.319355][f=0005753] SSAO: Deferred rendering disabled, disabling. [t=00:03:41.320369][f=0005753] Shutdown Widget - Local Team Colors [t=00:03:41.320397][f=0005753] Shutdown Widget - Display Keys 2 [t=00:03:41.320435][f=0005753] Shutdown Widget - Save Game Menu [t=00:03:41.320466][f=0005753] Shutdown Widget - Highlight Model Api GL4 [t=00:03:41.320494][f=0005753] Shutdown Widget - Unit Icons [t=00:03:41.320531][f=0005753] Shutdown Widget - Noises [t=00:03:41.320546][f=0005753] Shutdown Widget - Attrition Counter [t=00:03:41.320746][f=0005753] Shutdown Widget - HealthBars [t=00:03:41.322338][f=0005753] Shutdown Widget - Selected Units GL4 2 [t=00:03:41.322356][f=0005753] Shutdown Widget - Chili Chicken Panel [t=00:03:41.322386][f=0005753] Shutdown Widget - BuildETA [t=00:03:41.322407][f=0005753] Shutdown Widget - External VR Grid [t=00:03:41.322417][f=0005753] Shutdown Widget - Win Counter [t=00:03:41.322430][f=0005753] Shutdown Widget - EndGame APM stats [t=00:03:41.323867][f=0005753] Shutdown Widget - Modular Comm Info [t=00:03:41.323882][f=0005753] Shutdown Widget - Attack Warning [t=00:03:41.323893][f=0005753] Shutdown Widget - Reclaim Field Highlight [t=00:03:41.323904][f=0005753] Shutdown Widget - State Reverse and Latency [t=00:03:41.323912][f=0005753] Shutdown Widget - Music Player v2 [t=00:03:41.323929][f=0005753] Shutdown Widget - Stereo3D [t=00:03:41.323941][f=0005753] Shutdown Widget - Chili EndGame Window [t=00:03:41.323956][f=0005753] Shutdown Widget - Darkening [t=00:03:41.323969][f=0005753] Shutdown Widget - Showeco and Grid Drawer [t=00:03:41.323979][f=0005753] Shutdown Widget - Defense Range Zero-K [t=00:03:41.324021][f=0005753] Shutdown Widget - Grab Input [t=00:03:41.327376][f=0005753] Input grabbing is disabled! [t=00:03:41.327410][f=0005753] Shutdown Widget - Highlight Geos [t=00:03:41.327440][f=0005753] Shutdown Widget - Transport AI [t=00:03:41.327455][f=0005753] Shutdown Widget - Missile Silo Range [t=00:03:41.327494][f=0005753] Shutdown Widget - Local Widgets Config [t=00:03:41.327525][f=0005753] Shutdown Widget - MinimapEvents [t=00:03:41.327547][f=0005753] Shutdown Widget - Point Tracker [t=00:03:41.327563][f=0005753] Shutdown Widget - Context Menu [t=00:03:41.327580][f=0005753] Shutdown Widget - Chili Spectator Panels [t=00:03:41.327604][f=0005753] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:41.327642][f=0005753] Shutdown Widget - Chili Nuke Warning [t=00:03:41.327666][f=0005753] Shutdown Widget - Chili Economy Panel Default [t=00:03:41.327788][f=0005753] Shutdown Widget - Startup Info and Selector [t=00:03:41.327815][f=0005753] Shutdown Widget - Attack AoE [t=00:03:41.327828][f=0005753] Shutdown Widget - Spotter [t=00:03:41.327840][f=0005753] Shutdown Widget - Selection Send [t=00:03:41.327858][f=0005753] Shutdown Widget - TeamPlatter [t=00:03:41.328479][f=0005753] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:41.328609][f=0005753] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:41.328626][f=0005753] Shutdown Widget - Global Build Command [t=00:03:41.328790][f=0005753] Shutdown Widget - LupsManager [t=00:03:41.328827][f=0005753] Shutdown Widget - Receive Units Indicator [t=00:03:41.328840][f=0005753] Shutdown Widget - Newton Firezone [t=00:03:41.328853][f=0005753] Shutdown Widget - Chili Pro Console [t=00:03:41.329491][f=0005753] Shutdown Widget - Persistent Build Height [t=00:03:41.329519][f=0005753] Shutdown Widget - Lasso Terraform GUI [t=00:03:41.329532][f=0005753] Shutdown Widget - Chili Framework [t=00:03:41.329543][f=0005753] Shutdown Widget - Lups [t=00:03:41.329640][f=0005753] Shutdown Widget - Mex Placement Handler [t=00:03:41.329659][f=0005753] Shutdown Widget - Custom Markers [t=00:03:41.329674][f=0005753] Shutdown Widget - Chili Core Selector [t=00:03:41.329753][f=0005753] Shutdown Widget - Select Keys [t=00:03:41.329789][f=0005753] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:41.329815][f=0005753] Shutdown Widget - Pause Screen [t=00:03:41.329987][f=0005753] Shutdown Widget - Bloom Shader Deferred [t=00:03:41.330005][f=0005753] Shutdown Widget - Color Blindness Correction [t=00:03:41.330028][f=0005753] Shutdown Widget - Layout Handler [t=00:03:41.330045][f=0005753] Shutdown Widget - Text To Speech Control [t=00:03:41.330060][f=0005753] End widgetHandler:Shutdown [t=00:03:41.402827][f=0005753] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8148726, 0.0} allocedSize{int+, int-, ext}={0, 0, 1699588577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0233} [t=00:03:41.403018][f=0005753] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:41.403030][f=0005753] [Game::KillLua][3] dtor=0 luaRules=00000223b236bd50 [t=00:03:41.403076][f=0005753] Start gadgetHandler:Shutdown [t=00:03:41.403088][f=0005753] Shutdown - StartSetup [t=00:03:41.403097][f=0005753] Shutdown - UnitMorph [t=00:03:41.403420][f=0005753] Shutdown - Carrier Drones [t=00:03:41.403436][f=0005753] Shutdown - Missile Silo Controller [t=00:03:41.403446][f=0005753] Shutdown - Modular Comm Info [t=00:03:41.403455][f=0005753] Shutdown - Terrain Texture Handler [t=00:03:41.403464][f=0005753] Shutdown - UnitCloakShield [t=00:03:41.403545][f=0005753] Shutdown - Starlight Handler [t=00:03:41.403569][f=0005753] End gadgetHandler:Shutdown [t=00:03:41.427732][f=0005753] Start gadgetHandler:Shutdown [t=00:03:41.427774][f=0005753] Shutdown - Teleport Throw [t=00:03:41.427787][f=0005753] Shutdown - UnitMorph [t=00:03:41.427802][f=0005753] Shutdown - Commander Skin Renderer [t=00:03:41.428245][f=0005753] Shutdown - Missile fired callins [t=00:03:41.428265][f=0005753] Shutdown - Modular Comm Info [t=00:03:41.428275][f=0005753] Shutdown - Retreat Command [t=00:03:41.428295][f=0005753] Shutdown - Shockwaves [t=00:03:41.428306][f=0005753] Shutdown - Unit tint API [t=00:03:41.428317][f=0005753] Shutdown - Unit glow API [t=00:03:41.428337][f=0005753] Shutdown - UnitCloakShield [t=00:03:41.428351][f=0005753] Shutdown - Lups Cloak FX [t=00:03:41.428362][f=0005753] Shutdown - Lups [t=00:03:41.428416][f=0005753] Shutdown - Lups Shield [t=00:03:41.428457][f=0005753] End gadgetHandler:Shutdown [t=00:03:41.445873][f=0005753] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 540, 0.0} allocedSize{int+, int-, ext}={0, 0, 81240}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0556} [t=00:03:41.446144][f=0005753] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:41.446214][f=0005753] [Game::KillLua][4] dtor=0 [t=00:03:41.446226][f=0005753] [Game::KillLua][5] dtor=0 [t=00:03:41.455546][f=0005753] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-13_18-41-26-040_Barren 2_105.1.1-2511-g747f18b BAR105.sdfz" (86171 bytes) [t=00:03:41.455621][f=0005753] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:41.471758][f=0005753] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:41.471804][f=0005753] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30 [t=00:03:41.471927][f=0005753] [Sound] [Sound::UpdateThread][4] ctx=000002236c2c64a0 dev=000002236c390c50 [t=00:03:41.472133][f=0005753] [Sound] [Sound::UpdateThread][5] ctx=000002236c2c64a0 dev=000002236c390c50 [t=00:03:41.472146][f=0005753] [Sound] [Sound::Cleanup][alcDestroyContext(000002236c2c64a0)] [t=00:03:41.474920][f=0005753] [Sound] [Sound::Cleanup][alcCloseDevice(000002236c390c50)] [t=00:03:41.475191][f=0005753] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:41.508873][f=0005753] [Sound] [Sound::UpdateThread][6] [t=00:03:41.509524][f=0005753] [Game::~CGame][1] [t=00:03:41.509540][f=0005753] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:41.509558][f=0005753] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:41.509565][f=0005753] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:41.509571][f=0005753] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:41.509577][f=0005753] [Game::KillLua][4] dtor=1 [t=00:03:41.509585][f=0005753] [Game::KillLua][5] dtor=1 [t=00:03:41.509732][f=0005753] [Game::KillMisc][1] [t=00:03:41.509742][f=0005753] [Game::KillMisc][2] [t=00:03:41.509952][f=0005753] [Game::KillMisc][3] [t=00:03:41.510055][f=0005753] [Game::KillRendering][1] [t=00:03:41.510367][f=0005753] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:41.545743][f=0005753] [3DOParser::Kill] allocated 29 pieces [t=00:03:41.545812][f=0005753] [S3OParser::Kill] allocated 5528 pieces [t=00:03:41.546291][f=0005753] [AssParser::Kill] allocated 701 pieces [t=00:03:41.590200][f=0005753] [Game::KillInterface][1] [t=00:03:41.590666][f=0005753] [Game::KillInterface][2] [t=00:03:41.591122][f=0005753] [Game::KillSimulation][1] [t=00:03:41.591223][f=0005753] [Game::KillSimulation][2] [t=00:03:41.612274][f=0005753] [CCollisionHandler] dis-/continuous tests: 255/1372859 [t=00:03:41.612295][f=0005753] [Game::KillSimulation][3] [t=00:03:41.613547][f=0005753] [~CPathCache(16x16)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=15 [t=00:03:41.613624][f=0005753] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:41.613693][f=0005753] [~CPathCache(32x32)] cacheHits=26 hitPercentage=20% numHashColls=0 maxCacheSize=28 [t=00:03:41.613791][f=0005753] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:41.613998][f=0005753] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:41.616656][f=0005753] [LosHandler::Kill] raycast instance cache-{hits,misses}={29,713}; shared=0%; cached=4% [t=00:03:41.626554][f=0005753] [Game::KillSimulation][4] [t=00:03:41.675641][f=0005753] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:41.675677][f=0005753] [Game::~CGame][2] [t=00:03:41.675704][f=0005753] [Game::~CGame][3] [t=00:03:41.675906][f=0005753] [SpringApp::Kill][3] [t=00:03:41.676084][f=0005753] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 400305 bytes sent in 4146 packets (96.552 bytes/packet) 240882 bytes recv'd in 4643 packets (51.881 bytes/packet) {0.104x, 0.116x} relative protocol overhead {up, down} 14415 incoming chunks dropped, 11725 outgoing chunks resent 4212 incoming chunks processed [t=00:03:41.676161][f=0005753] [SpringApp::Kill][4] font=000002232fa7a540 [t=00:03:41.702959][f=0005753] [SpringApp::Kill][5] [t=00:03:41.705615][f=0005753] [SpringApp::Kill][6] [t=00:03:41.705633] [SpringApp::Kill][7] [t=00:03:41.706435] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.706450] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:41.706469] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:41.706478] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:41.706486] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:41.706498] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.706508] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:03:41.706546] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {39252, 1048576, 1048576}, EBO = {58878, 2097152, 2097152} [t=00:03:41.706560] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:41.706572] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.706583] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.706614] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:41.706631] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152} [t=00:03:41.807825] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:41.807851] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:41.807860] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:41.807868] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8495 [t=00:03:41.807876] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:41.808543] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>] [t=00:03:41.808560] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:41.808570] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002236c2e14c0) [t=00:03:41.808640] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002236c2e1620) [t=00:03:41.810974] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=1)] #archives[section]=1 #files[section]=34 [t=00:03:41.810996] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\barren_2.sd7 (000002232fd825e0) [t=00:03:41.811077] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:41.811090] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002236c2e1570) [t=00:03:41.811127] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002236c2e0ff0) [t=00:03:41.811259] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002236c2e1200) [t=00:03:41.811444] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:41.811461] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:41.811573] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:41.811588] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:41.811600] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:41.811612] [VFS] [SpringVFS::DeleteArchives<this=000002232fbe23b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:41.811822] [SpringApp::Kill][8] [t=00:03:41.811845] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:41.811855] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:03:41.811863] [WatchDog::Uninstall][2] [t=00:03:42.138381] [WatchDog::Uninstall][3] [t=00:03:42.138396] [SpringApp::Kill][9]
infolog_full.txt (truncated):