Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000098] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.016922] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016977] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017005] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017023] [t=00:00:00.017029] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017037] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017045] Use "none" to disable the default log sections. [t=00:00:00.017059] ============== </Log Sections> ============== [t=00:00:00.017068] ============== <User Config> ============== [t=00:00:00.017195] AllowDeferredMapRendering = 1 [t=00:00:00.017206] AllowDeferredModelRendering = 1 [t=00:00:00.017213] AnimationMT = 0 [t=00:00:00.017220] BumpWaterBlurReflection = 1 [t=00:00:00.017227] BumpWaterTexSizeReflection = 128 [t=00:00:00.017234] CamFreeScrollSpeed = 50 [t=00:00:00.017241] CamMode = 1 [t=00:00:00.017249] CubeTexSizeReflection = 1 [t=00:00:00.017263] CubeTexSizeSpecular = 1 [t=00:00:00.017269] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017273] EdgeMoveDynamic = 0 [t=00:00:00.017278] EdgeMoveWidth = 0.003 [t=00:00:00.017282] FPSFOV = 90 [t=00:00:00.017286] FPSScrollSpeed = 50 [t=00:00:00.017291] FontSize = 18 [t=00:00:00.017295] FullscreenEdgeMove = 0 [t=00:00:00.017300] GrassDetail = 0 [t=00:00:00.017304] GroundDecals = 2 [t=00:00:00.017308] GroundDetail = 90 [t=00:00:00.017312] HangTimeout = 30 [t=00:00:00.017322] HardwareCursor = 1 [t=00:00:00.017330] InitialNetworkTimeout = 0 [t=00:00:00.017337] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017344] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017351] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017358] LinkOutgoingBandwidth = 262144 [t=00:00:00.017389] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017398] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017404] MSAALevel = 1 [t=00:00:00.017410] MaxParticles = 15000 [t=00:00:00.017421] MaxSounds = 32 [t=00:00:00.017432] MaximumTransmissionUnit = 0 [t=00:00:00.017440] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017447] MiniMapMarker = 0 [t=00:00:00.017455] MouseDragScrollThreshold = 0 [t=00:00:00.017463] NetworkLossFactor = 2 [t=00:00:00.017483] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017495] OverheadScrollSpeed = 50 [t=00:00:00.017503] ReconnectTimeout = 0 [t=00:00:00.017510] RotOverheadScrollSpeed = 50 [t=00:00:00.017518] RotateLogFiles = 1 [t=00:00:00.017534] ShadowMapSize = 1024 [t=00:00:00.017546] Shadows = 1 [t=00:00:00.017553] ShowClock = 0 [t=00:00:00.017561] SoftParticles = 2 [t=00:00:00.017570] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017579] UnitIconDist = 151 [t=00:00:00.017587] UpdateBoundingVolumeMT = 0 [t=00:00:00.017597] UpdateWeaponVectorsMT = 0 [t=00:00:00.017606] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017614] UseLuaMemPools = 0 [t=00:00:00.017622] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017671] VFSCacheArchiveFiles = 0 [t=00:00:00.017684] VSync = 1 [t=00:00:00.017692] Water = 4 [t=00:00:00.017699] WindowBorderless = 1 [t=00:00:00.017706] WindowPosY = 0 [t=00:00:00.017714] WindowedEdgeMove = 0 [t=00:00:00.017722] XResolutionWindowed = 1920 [t=00:00:00.017730] YResolutionWindowed = 1080 [t=00:00:00.017751] ============== </User Config> ============== [t=00:00:00.017764] ============== <User System> ============== [t=00:00:00.017782] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017795] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017815] Compiler Version: gcc-13.2.0 [t=00:00:00.017883] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018040] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018059] Binary Word Size: 64-bit (native) [t=00:00:00.018067] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018085] Physical CPU Cores: 6 [t=00:00:00.018107] Logical CPU Cores: 12 [t=00:00:00.018114] ============== </User System> ============== [t=00:00:00.018124] Run: thread affinity fff [t=00:00:00.018409] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018420] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018425] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018430] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018435] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020337] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020390] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027059] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.048965] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.048983] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.048989] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.048995] [11] 2560x1080x24bpp@144Hz [t=00:00:00.049000] [14] 1920x1440x24bpp@144Hz [t=00:00:00.049024] [19] 1920x1200x24bpp@144Hz [t=00:00:00.049030] [23] 1920x1080x24bpp@144Hz [t=00:00:00.049034] [30] 1720x1440x24bpp@144Hz [t=00:00:00.049039] [34] 1680x1050x24bpp@144Hz [t=00:00:00.049044] [40] 1600x1200x24bpp@144Hz [t=00:00:00.049048] [44] 1600x1024x24bpp@144Hz [t=00:00:00.049056] [50] 1600x900x24bpp@144Hz [t=00:00:00.049061] [55] 1440x1080x24bpp@144Hz [t=00:00:00.049065] [62] 1440x900x24bpp@144Hz [t=00:00:00.049069] [67] 1400x1050x24bpp@144Hz [t=00:00:00.049074] [73] 1366x768x24bpp@144Hz [t=00:00:00.049082] [78] 1360x768x24bpp@144Hz [t=00:00:00.049088] [83] 1280x1024x24bpp@144Hz [t=00:00:00.049093] [89] 1280x960x24bpp@144Hz [t=00:00:00.049097] [94] 1280x800x24bpp@144Hz [t=00:00:00.049102] [99] 1280x768x24bpp@144Hz [t=00:00:00.049107] [104] 1280x720x24bpp@144Hz [t=00:00:00.049112] [111] 1152x864x24bpp@144Hz [t=00:00:00.049116] [116] 1024x768x24bpp@144Hz [t=00:00:00.049121] [123] 800x600x24bpp@144Hz [t=00:00:00.049125] [130] 720x576x24bpp@144Hz [t=00:00:00.049130] [135] 720x480x24bpp@144Hz [t=00:00:00.049137] [141] 640x480x24bpp@144Hz [t=00:00:00.057370] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.057389] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.057394] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057398] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057403] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057407] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057415] [11] 1366x768x24bpp@144Hz [t=00:00:00.057421] [13] 1360x768x24bpp@144Hz [t=00:00:00.057444] [15] 1280x1024x24bpp@144Hz [t=00:00:00.057451] [17] 1280x960x24bpp@144Hz [t=00:00:00.057455] [19] 1280x800x24bpp@144Hz [t=00:00:00.057463] [21] 1280x768x24bpp@144Hz [t=00:00:00.057467] [23] 1280x720x24bpp@144Hz [t=00:00:00.057472] [25] 1280x600x24bpp@144Hz [t=00:00:00.057478] [27] 1152x864x24bpp@144Hz [t=00:00:00.057483] [29] 1024x768x24bpp@144Hz [t=00:00:00.057487] [31] 800x600x24bpp@144Hz [t=00:00:00.057494] [33] 640x480x24bpp@144Hz [t=00:00:00.057501] [35] 640x400x24bpp@144Hz [t=00:00:00.363868] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.364575] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.364600] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.402393] [GR::LogVersionInfo] [t=00:00:00.402434] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.402447] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.402514] GL vendor : NVIDIA Corporation [t=00:00:00.402530] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.402542] GLSL version: 4.60 NVIDIA [t=00:00:00.402551] GLEW version: 2.1.0 [t=00:00:00.402560] GPU memory : 6144MB (total) / 4788MB (available) [t=00:00:00.402575] SDL swap-int: 1 [t=00:00:00.402584] SDL driver : windows [t=00:00:00.402592] [t=00:00:00.402601] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.402614] GLSL shader support : 1 [t=00:00:00.402632] GL4 support : 1 [t=00:00:00.402648] FBO extension support : 1 [t=00:00:00.402673] NVX GPU mem-info support : 1 [t=00:00:00.402690] ATI GPU mem-info support : 0 [t=00:00:00.402709] Texture clamping to edge : 1 [t=00:00:00.402727] NPOT-texture support : 1 (1) [t=00:00:00.402740] S3TC/DXT1 texture support : 1/1 [t=00:00:00.402757] texture query-LOD support : 1 (1) [t=00:00:00.402781] MSAA frame-buffer support : 1 (1) [t=00:00:00.402804] Z-buffer depth : 32 (-) [t=00:00:00.402826] primitive-restart support : 1 (1) [t=00:00:00.402840] clip-space control support: 1 (1) [t=00:00:00.402851] seamless cube-map support : 1 (1) [t=00:00:00.402861] frag-depth layout support : 1 (1) [t=00:00:00.402875] persistent maps support : 1 (1) [t=00:00:00.402885] explicit attribs location : 1 (1) [t=00:00:00.402896] multi draw indirect : 1 (-) [t=00:00:00.402912] array textures : 1 (-) [t=00:00:00.402922] buffer copy support : 1 (-) [t=00:00:00.402941] indirect draw : 1 (-) [t=00:00:00.402956] base instance : 1 (-) [t=00:00:00.402964] [t=00:00:00.402976] max. FBO samples : 32 [t=00:00:00.402990] max. FS/program texture slots : 32/192 [t=00:00:00.403000] max. texture size : 32768 [t=00:00:00.403017] max. texture anisotropy level : 16.000000 [t=00:00:00.403032] max. vec4 varyings/attributes : 31/16 [t=00:00:00.403041] max. draw-buffers : 8 [t=00:00:00.403059] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.403073] max. uniform buffer-bindings : 84 [t=00:00:00.403083] max. uniform block-size : 64KB [t=00:00:00.403093] max. storage buffer-bindings : 96 [t=00:00:00.403106] max. storage block-size : 2047MB [t=00:00:00.403115] [t=00:00:00.403123] enable AMD-hacks : 0 [t=00:00:00.403131] compress MIP-maps: 0 [t=00:00:00.403195] Number of compressed texture formats: 23 [t=00:00:00.403248] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.403335] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.403663] [GR::UpdateGLConfigs] [t=00:00:00.403722] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.403735] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.403754] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.403767] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.403775] [GR::InitGLState] [t=00:00:00.403855] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.508262] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.511690] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.538335] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.549321] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.549451] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.549937] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.551830] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.551853] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.552008] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.552097] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.582782] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.583955] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.588667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.589013] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.652309] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms [t=00:00:00.652369] [VFS] [SpringVFS::ReserveArchives<this=0000016ded8ba240>] [t=00:00:00.653003] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.656422] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016ded8ba240 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.656448] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.801261] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.802633] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.803501] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.803518] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.803798] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.803590] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.804129] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.804306] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.806055][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.806263][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.807553][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.807590][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.807658][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.807740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.841678][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.841706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.841716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.841746][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.841759][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.913430][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.3ms) [t=00:00:01.016938][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.019813][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (213.7ms) [t=00:00:01.020195][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016ded8f52b0(default) context=0000016ded9092b0 numChannels=2 frameSize=8 [t=00:00:01.020234][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.020247][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.020260][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.020267][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.020303][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.020348][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.020366][f=-000001] [Sound] Devices: [t=00:00:01.024306][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.024327][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.024337][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.024353][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.024362][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.025246][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.025286][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.125899][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 319ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 650388 MB [t=00:00:01.127742][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.128817][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8495 [t=00:00:01.130698][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8495 using name LogicDaemon [t=00:00:01.413130][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barren 2" (loaded=0 cached=0) [t=00:00:01.415682][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Barren 2", overwrite=false)] section=1 cached=0 [t=00:00:01.416275][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.417940][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.497195][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.499112][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.499580][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.503593][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.591119][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313" [t=00:00:01.591262][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.591354][f=-000001] Warning: [PreGame::GameDataReceived] Archive Barren 2 (checksum 92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.653472][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.653618][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.653729][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.653876][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.653941][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.829469][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:14.829792][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:14.831252][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:14.834067][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:14.834567][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:14.834774][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:14.834974][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:14.835163][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:14.835337][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:14.835570][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.835754][f=-000001] Initialize [t=00:00:14.835889][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.836105][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:14.836266][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.836518][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.836737][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.836961][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.837825][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:14.841179][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.841513][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:14.841739][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:14.842831][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:14.880723][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:14.881449][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:14.881775][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:14.882044][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:14.882592][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.882778][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:14.882952][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:14.883205][f=-000001] EndGame Graph disabled [t=00:00:14.899601][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:14.899884][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:14.901203][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:14.901406][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:14.901637][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:14.901822][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:14.902037][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.902210][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:14.902486][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:14.907103][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:14.907330][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:14.907513][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:14.907805][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:14.907824][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:14.908106][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:14.908123][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:14.908267][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.908494][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:14.911726][f=-000001] Input grabbing is enabled! [t=00:00:14.911754][f=-000001] Input grabbing is enabled! [t=00:00:14.911886][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:14.912269][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:14.912517][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.912892][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:14.913061][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:14.913367][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.913601][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:14.913870][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:14.914069][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:14.914285][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:14.914537][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:14.914731][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:14.914911][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:14.915116][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.915776][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:14.916012][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:14.935961][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:14.936302][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:14.936545][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:14.943269][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:14.943744][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:14.944112][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:14.944470][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:14.944652][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:14.944836][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:14.945052][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:14.945415][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:14.945622][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:14.945829][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:14.946248][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:14.946804][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:14.947010][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:14.963476][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:14.963974][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.964304][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:14.964641][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.964869][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.965777][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.979080][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:14.979492][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:14.979830][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:14.994880][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:14.995980][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.996304][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.996806][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.997052][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.997446][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.997628][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.136451][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.142912][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.143387][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.144073][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.144364][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.165180][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.165687][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.166852][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.167121][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.167598][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.167872][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.168289][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.169345][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.169592][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.170732][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.171126][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.171444][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.171661][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.171899][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.172178][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.173197][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.173499][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.173774][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.173787][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.173796][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.173898][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.174222][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.174472][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.175016][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.175245][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.175525][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.175840][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.176160][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.176562][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.177070][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.177451][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.177887][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.178097][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.178398][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.178665][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.179008][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.183766][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.190331][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.190787][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.191206][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.192867][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.193095][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.193469][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:15.194598][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.194954][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.197981][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.198564][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.198920][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.199715][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.200028][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.200237][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.206146][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.207340][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.209687][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.209925][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.210145][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.212017][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.218188][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.218904][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.219294][f=-000001] SetSunLighting [t=00:00:15.219918][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.220800][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.224935][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.225734][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.226394][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.226800][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.226821][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.227179][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.228866][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.237568][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.242873][f=-000001] Writing last game win data [t=00:00:15.253647][f=-000001] LuaUI v0.3 [t=00:00:15.436426][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.524746][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.524857][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.543739][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.543760][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 18ms [t=00:00:15.557435][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10717, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877260}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0225} [t=00:00:16.329641][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.605561][f=-000001] GameID: 30170c670b8d2cfa6b7ca84ca9eec485 [t=00:00:16.606100][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.606115][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:16.606350][f=-000001] -> Connection established (given id 0) [t=00:00:16.606408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9" [t=00:00:16.606439][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.606467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=630bc2bf74a3a5aee5cfe9bdd2f9f74608e223aa803d5ef032e4c4dbca05ebeb3973e924678045ecf42531a88a797eb2428c57ac280a4482c25b7735141cbe50]" [t=00:00:16.606497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0e0c6a80a1aa796b67a1465b3b012c9a8029a89595d863fb5559001658a5c98c928b4c9efa70944baf5c3b9d6c125475869508389bdcdb477b17b8ea480fffb6]" [t=00:00:16.606565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016e4454af90,0000000000000000}][locale="C"]" [t=00:00:16.636072][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.814470][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.263748][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:33.579608][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:58.186843][f=0000737] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:05.390842][f=0002753] Buildings set to face South [t=00:03:13.944929][f=0004810] game_message: Metal Extractor is under attack [t=00:03:28.095751][f=0005235] game_message: Stardust is under attack [t=00:03:42.756575][f=0005673] [SpringApp::Kill][1] fromRun=1 [t=00:03:42.756630][f=0005673] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:42.780968][f=0005673] [async=0] threads=6 tasks=172125 {sum,avg}{exec,wait}time={{3132.726, 0.018}, {10252.959, 0.060}}ms [t=00:03:42.780990][f=0005673] thread=1 tasks=34425 {sum,min,max,avg}{exec,wait}time={{683.330, 0.000, 36.659, 0.020}, {830.218, 0.000, 18446744027136.000, 0.024}}ms [t=00:03:42.781020][f=0005673] thread=2 tasks=34425 {sum,min,max,avg}{exec,wait}time={{617.745, 0.000, 38.333, 0.018}, {2326.313, 0.000, 18446744027136.000, 0.068}}ms [t=00:03:42.781033][f=0005673] thread=3 tasks=34425 {sum,min,max,avg}{exec,wait}time={{645.842, 0.000, 38.432, 0.019}, {2296.581, 0.000, 18446744027136.000, 0.067}}ms [t=00:03:42.781044][f=0005673] thread=4 tasks=34425 {sum,min,max,avg}{exec,wait}time={{595.389, 0.000, 37.521, 0.017}, {2370.237, 0.000, 13.731, 0.069}}ms [t=00:03:42.781085][f=0005673] thread=5 tasks=34425 {sum,min,max,avg}{exec,wait}time={{590.419, 0.000, 38.186, 0.017}, {2429.610, 0.000, 13.730, 0.071}}ms [t=00:03:42.781095][f=0005673] [async=1] threads=6 tasks=3458 {sum,avg}{exec,wait}time={{24248.145, 7.012}, {12984431.000, 3754.896}}ms [t=00:03:42.781108][f=0005673] thread=1 tasks=690 {sum,min,max,avg}{exec,wait}time={{4856.092, 0.000, 599.631, 7.038}, {2605749.250, 0.075, 4856.473, 3776.448}}ms [t=00:03:42.781123][f=0005673] thread=2 tasks=694 {sum,min,max,avg}{exec,wait}time={{4838.771, 0.000, 608.740, 6.972}, {2583874.500, 0.216, 4864.715, 3723.162}}ms [t=00:03:42.781139][f=0005673] thread=3 tasks=694 {sum,min,max,avg}{exec,wait}time={{4840.239, 0.000, 657.486, 6.974}, {2600104.250, 0.104, 4866.071, 3746.548}}ms [t=00:03:42.781153][f=0005673] thread=4 tasks=691 {sum,min,max,avg}{exec,wait}time={{4865.052, 0.001, 657.648, 7.041}, {2610076.750, 0.316, 4865.854, 3777.246}}ms [t=00:03:42.781165][f=0005673] thread=5 tasks=689 {sum,min,max,avg}{exec,wait}time={{4847.990, 0.000, 599.618, 7.036}, {2584624.750, 0.577, 4854.891, 3751.270}}ms [t=00:03:42.781176][f=0005673] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:42.781185][f=0005673] [SpringApp::Kill][2] [t=00:03:42.781249][f=0005673] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:42.781280][f=0005673] [Game::KillLua][1] dtor=0 luaUI=0000016dd73cfcd0 [t=00:03:42.781355][f=0005673] Start widgetHandler:Shutdown [t=00:03:42.784897][f=0005673] Shutdown - SaveOrderList Complete [t=00:03:42.786930][f=0005673] Writing last game win data [t=00:03:42.796930][f=0005673] Shutdown - SaveConfigData Complete [t=00:03:42.796981][f=0005673] Shutdown Widget - Chili Highlight [t=00:03:42.796998][f=0005673] Shutdown Widget - Deferred rendering GL4 [t=00:03:42.797140][f=0005673] Shutdown Widget - Draw After Chili [t=00:03:42.797156][f=0005673] Shutdown Widget - API Unit Tracker GL4 [t=00:03:42.797171][f=0005673] Shutdown Widget - EPIC Menu [t=00:03:42.798937][f=0005673] Shutdown Widget - Chili Widget Selector [t=00:03:42.800192][f=0005673] Shutdown Widget - Depth of Field Shader [t=00:03:42.800210][f=0005673] Shutdown Widget - Chili Minimap [t=00:03:42.800370][f=0005673] Shutdown Widget - Deferred rendering [t=00:03:42.800384][f=0005673] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.803118][f=0005673] Shutdown Widget - Deferred rendering [t=00:03:42.803137][f=0005673] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.804039][f=0005673] Shutdown Widget - Local Team Colors [t=00:03:42.804075][f=0005673] Shutdown Widget - Display Keys 2 [t=00:03:42.804097][f=0005673] Shutdown Widget - Save Game Menu [t=00:03:42.804114][f=0005673] Shutdown Widget - Highlight Model Api GL4 [t=00:03:42.804134][f=0005673] Shutdown Widget - Unit Icons [t=00:03:42.804173][f=0005673] Shutdown Widget - Noises [t=00:03:42.804185][f=0005673] Shutdown Widget - Attrition Counter [t=00:03:42.804364][f=0005673] Shutdown Widget - HealthBars [t=00:03:42.805991][f=0005673] Shutdown Widget - Selected Units GL4 2 [t=00:03:42.806008][f=0005673] Shutdown Widget - Chili Chicken Panel [t=00:03:42.806059][f=0005673] Shutdown Widget - BuildETA [t=00:03:42.806080][f=0005673] Shutdown Widget - External VR Grid [t=00:03:42.806093][f=0005673] Shutdown Widget - Win Counter [t=00:03:42.806101][f=0005673] Shutdown Widget - EndGame APM stats [t=00:03:42.807487][f=0005673] Shutdown Widget - Modular Comm Info [t=00:03:42.807502][f=0005673] Shutdown Widget - Attack Warning [t=00:03:42.807514][f=0005673] Shutdown Widget - Reclaim Field Highlight [t=00:03:42.807543][f=0005673] Shutdown Widget - State Reverse and Latency [t=00:03:42.807558][f=0005673] Shutdown Widget - Music Player v2 [t=00:03:42.807580][f=0005673] Shutdown Widget - Stereo3D [t=00:03:42.807595][f=0005673] Shutdown Widget - Chili EndGame Window [t=00:03:42.807614][f=0005673] Shutdown Widget - Darkening [t=00:03:42.807631][f=0005673] Shutdown Widget - Showeco and Grid Drawer [t=00:03:42.807642][f=0005673] Shutdown Widget - Defense Range Zero-K [t=00:03:42.807653][f=0005673] Shutdown Widget - Grab Input [t=00:03:42.809966][f=0005673] Input grabbing is disabled! [t=00:03:42.809987][f=0005673] Shutdown Widget - Highlight Geos [t=00:03:42.810010][f=0005673] Shutdown Widget - Transport AI [t=00:03:42.810022][f=0005673] Shutdown Widget - Missile Silo Range [t=00:03:42.810034][f=0005673] Shutdown Widget - Local Widgets Config [t=00:03:42.810049][f=0005673] Shutdown Widget - MinimapEvents [t=00:03:42.810061][f=0005673] Shutdown Widget - Point Tracker [t=00:03:42.810070][f=0005673] Shutdown Widget - Context Menu [t=00:03:42.810078][f=0005673] Shutdown Widget - Chili Spectator Panels [t=00:03:42.810096][f=0005673] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:42.810114][f=0005673] Shutdown Widget - Chili Nuke Warning [t=00:03:42.810151][f=0005673] Shutdown Widget - Chili Economy Panel Default [t=00:03:42.810238][f=0005673] Shutdown Widget - Startup Info and Selector [t=00:03:42.810263][f=0005673] Shutdown Widget - Attack AoE [t=00:03:42.810273][f=0005673] Shutdown Widget - Spotter [t=00:03:42.810282][f=0005673] Shutdown Widget - Selection Send [t=00:03:42.810291][f=0005673] Shutdown Widget - TeamPlatter [t=00:03:42.810805][f=0005673] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:42.810923][f=0005673] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:42.810939][f=0005673] Shutdown Widget - Global Build Command [t=00:03:42.811122][f=0005673] Shutdown Widget - LupsManager [t=00:03:42.811141][f=0005673] Shutdown Widget - Receive Units Indicator [t=00:03:42.811151][f=0005673] Shutdown Widget - Newton Firezone [t=00:03:42.811161][f=0005673] Shutdown Widget - Chili Pro Console [t=00:03:42.811880][f=0005673] Shutdown Widget - Persistent Build Height [t=00:03:42.811899][f=0005673] Shutdown Widget - Lasso Terraform GUI [t=00:03:42.811910][f=0005673] Shutdown Widget - Chili Framework [t=00:03:42.811920][f=0005673] Shutdown Widget - Lups [t=00:03:42.811996][f=0005673] Shutdown Widget - Mex Placement Handler [t=00:03:42.812015][f=0005673] Shutdown Widget - Custom Markers [t=00:03:42.812033][f=0005673] Shutdown Widget - Chili Core Selector [t=00:03:42.812149][f=0005673] Shutdown Widget - Select Keys [t=00:03:42.812184][f=0005673] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:42.812224][f=0005673] Shutdown Widget - Pause Screen [t=00:03:42.812384][f=0005673] Shutdown Widget - Bloom Shader Deferred [t=00:03:42.812406][f=0005673] Shutdown Widget - Color Blindness Correction [t=00:03:42.812422][f=0005673] Shutdown Widget - Layout Handler [t=00:03:42.812441][f=0005673] Shutdown Widget - Text To Speech Control [t=00:03:42.812459][f=0005673] End widgetHandler:Shutdown [t=00:03:42.881530][f=0005673] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7727462, 0.0} allocedSize{int+, int-, ext}={0, 0, 1646614208}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0503} [t=00:03:42.881718][f=0005673] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:42.881730][f=0005673] [Game::KillLua][3] dtor=0 luaRules=0000016e4454af90 [t=00:03:42.881768][f=0005673] Start gadgetHandler:Shutdown [t=00:03:42.881779][f=0005673] Shutdown - StartSetup [t=00:03:42.881797][f=0005673] Shutdown - UnitMorph [t=00:03:42.882044][f=0005673] Shutdown - Carrier Drones [t=00:03:42.882056][f=0005673] Shutdown - Missile Silo Controller [t=00:03:42.882066][f=0005673] Shutdown - Modular Comm Info [t=00:03:42.882074][f=0005673] Shutdown - Terrain Texture Handler [t=00:03:42.882082][f=0005673] Shutdown - UnitCloakShield [t=00:03:42.882198][f=0005673] Shutdown - Starlight Handler [t=00:03:42.882229][f=0005673] End gadgetHandler:Shutdown [t=00:03:42.910905][f=0005673] Start gadgetHandler:Shutdown [t=00:03:42.910944][f=0005673] Shutdown - Teleport Throw [t=00:03:42.910955][f=0005673] Shutdown - UnitMorph [t=00:03:42.910969][f=0005673] Shutdown - Commander Skin Renderer [t=00:03:42.911354][f=0005673] Shutdown - Missile fired callins [t=00:03:42.911369][f=0005673] Shutdown - Modular Comm Info [t=00:03:42.911377][f=0005673] Shutdown - Retreat Command [t=00:03:42.911394][f=0005673] Shutdown - Shockwaves [t=00:03:42.911406][f=0005673] Shutdown - Unit tint API [t=00:03:42.911446][f=0005673] Shutdown - Unit glow API [t=00:03:42.911460][f=0005673] Shutdown - UnitCloakShield [t=00:03:42.911473][f=0005673] Shutdown - Lups Cloak FX [t=00:03:42.911482][f=0005673] Shutdown - Lups [t=00:03:42.911541][f=0005673] Shutdown - Lups Shield [t=00:03:42.911572][f=0005673] End gadgetHandler:Shutdown [t=00:03:42.927144][f=0005673] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 504, 0.0} allocedSize{int+, int-, ext}={0, 0, 75384}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020} [t=00:03:42.927325][f=0005673] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.927441][f=0005673] [Game::KillLua][4] dtor=0 [t=00:03:42.927451][f=0005673] [Game::KillLua][5] dtor=0 [t=00:03:42.939015][f=0005673] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-13_18-53-38-215_Barren 2_105.1.1-2511-g747f18b BAR105.sdfz" (87326 bytes) [t=00:03:42.939106][f=0005673] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:42.985131][f=0005673] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:42.985168][f=0005673] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:42.985272][f=0005673] [Sound] [Sound::UpdateThread][4] ctx=0000016ded9092b0 dev=0000016ded8f52b0 [t=00:03:42.985587][f=0005673] [Sound] [Sound::UpdateThread][5] ctx=0000016ded9092b0 dev=0000016ded8f52b0 [t=00:03:42.985605][f=0005673] [Sound] [Sound::Cleanup][alcDestroyContext(0000016ded9092b0)] [t=00:03:42.986976][f=0005673] [Sound] [Sound::Cleanup][alcCloseDevice(0000016ded8f52b0)] [t=00:03:42.987222][f=0005673] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:43.018112][f=0005673] [Sound] [Sound::UpdateThread][6] [t=00:03:43.018824][f=0005673] [Game::~CGame][1] [t=00:03:43.018839][f=0005673] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:43.018860][f=0005673] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:43.018867][f=0005673] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:43.018873][f=0005673] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:43.018880][f=0005673] [Game::KillLua][4] dtor=1 [t=00:03:43.018891][f=0005673] [Game::KillLua][5] dtor=1 [t=00:03:43.019039][f=0005673] [Game::KillMisc][1] [t=00:03:43.019048][f=0005673] [Game::KillMisc][2] [t=00:03:43.019237][f=0005673] [Game::KillMisc][3] [t=00:03:43.019338][f=0005673] [Game::KillRendering][1] [t=00:03:43.019584][f=0005673] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:43.051030][f=0005673] [3DOParser::Kill] allocated 29 pieces [t=00:03:43.051161][f=0005673] [S3OParser::Kill] allocated 5528 pieces [t=00:03:43.051497][f=0005673] [AssParser::Kill] allocated 701 pieces [t=00:03:43.101084][f=0005673] [Game::KillInterface][1] [t=00:03:43.101407][f=0005673] [Game::KillInterface][2] [t=00:03:43.101789][f=0005673] [Game::KillSimulation][1] [t=00:03:43.101856][f=0005673] [Game::KillSimulation][2] [t=00:03:43.122656][f=0005673] [CCollisionHandler] dis-/continuous tests: 495/1240134 [t=00:03:43.122684][f=0005673] [Game::KillSimulation][3] [t=00:03:43.124597][f=0005673] [~CPathCache(16x16)] cacheHits=6 hitPercentage=14% numHashColls=0 maxCacheSize=9 [t=00:03:43.124693][f=0005673] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:43.124821][f=0005673] [~CPathCache(32x32)] cacheHits=5 hitPercentage=9% numHashColls=0 maxCacheSize=13 [t=00:03:43.124883][f=0005673] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:43.125145][f=0005673] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:43.127868][f=0005673] [LosHandler::Kill] raycast instance cache-{hits,misses}={36,647}; shared=0%; cached=5% [t=00:03:43.139121][f=0005673] [Game::KillSimulation][4] [t=00:03:43.215404][f=0005673] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:43.215447][f=0005673] [Game::~CGame][2] [t=00:03:43.215454][f=0005673] [Game::~CGame][3] [t=00:03:43.215481][f=0005673] [SpringApp::Kill][3] [t=00:03:43.215675][f=0005673] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 400126 bytes sent in 4141 packets (96.625 bytes/packet) 233531 bytes recv'd in 4641 packets (50.319 bytes/packet) {0.103x, 0.119x} relative protocol overhead {up, down} 14041 incoming chunks dropped, 11546 outgoing chunks resent 4160 incoming chunks processed [t=00:03:43.215726][f=0005673] [SpringApp::Kill][4] font=0000016ded5eb400 [t=00:03:43.237518][f=0005673] [SpringApp::Kill][5] [t=00:03:43.242405][f=0005673] [SpringApp::Kill][6] [t=00:03:43.242434] [SpringApp::Kill][7] [t=00:03:43.243665] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.243692] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:43.243728] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:43.243758] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:43.243771] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:43.243787] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.243800] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:03:43.243817] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16208, 1048576, 1048576}, EBO = {24312, 2097152, 2097152} [t=00:03:43.243836] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:43.243852] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.243867] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.243888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:43.243904] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 2097152, 2097152} [t=00:03:43.367670] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:43.367713] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:43.367724] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:43.367748] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8495 [t=00:03:43.367754] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:43.368288] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>] [t=00:03:43.368302] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:43.368311] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000016da8ad7e30) [t=00:03:43.368362] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000016da8ad64c0) [t=00:03:43.369759] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=1)] #archives[section]=1 #files[section]=34 [t=00:03:43.369777] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\barren_2.sd7 (0000016da8bbab90) [t=00:03:43.370190] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:43.370207] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016da8ad6db0) [t=00:03:43.370273] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016da8ad7070) [t=00:03:43.370380] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016da8ad6af0) [t=00:03:43.370452] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:43.370469] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:43.370516] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:43.370532] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:43.370543] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:43.370554] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:43.370799] [SpringApp::Kill][8] [t=00:03:43.370817] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:43.370829] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:03:43.370838] [WatchDog::Uninstall][2] [t=00:03:44.141193] [WatchDog::Uninstall][3] [t=00:03:44.141209] [SpringApp::Kill][9]
infolog_full.txt (truncated):