ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119118

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000098] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016922] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016977] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017005]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017023]   
[t=00:00:00.017029]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017037]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017045]   Use "none" to disable the default log sections.
[t=00:00:00.017059] ============== </Log Sections> ==============

[t=00:00:00.017068] ============== <User Config> ==============
[t=00:00:00.017195]   AllowDeferredMapRendering = 1
[t=00:00:00.017206]   AllowDeferredModelRendering = 1
[t=00:00:00.017213]   AnimationMT = 0
[t=00:00:00.017220]   BumpWaterBlurReflection = 1
[t=00:00:00.017227]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017234]   CamFreeScrollSpeed = 50
[t=00:00:00.017241]   CamMode = 1
[t=00:00:00.017249]   CubeTexSizeReflection = 1
[t=00:00:00.017263]   CubeTexSizeSpecular = 1
[t=00:00:00.017269]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017273]   EdgeMoveDynamic = 0
[t=00:00:00.017278]   EdgeMoveWidth = 0.003
[t=00:00:00.017282]   FPSFOV = 90
[t=00:00:00.017286]   FPSScrollSpeed = 50
[t=00:00:00.017291]   FontSize = 18
[t=00:00:00.017295]   FullscreenEdgeMove = 0
[t=00:00:00.017300]   GrassDetail = 0
[t=00:00:00.017304]   GroundDecals = 2
[t=00:00:00.017308]   GroundDetail = 90
[t=00:00:00.017312]   HangTimeout = 30
[t=00:00:00.017322]   HardwareCursor = 1
[t=00:00:00.017330]   InitialNetworkTimeout = 0
[t=00:00:00.017337]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017344]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017351]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017358]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017389]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017398]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017404]   MSAALevel = 1
[t=00:00:00.017410]   MaxParticles = 15000
[t=00:00:00.017421]   MaxSounds = 32
[t=00:00:00.017432]   MaximumTransmissionUnit = 0
[t=00:00:00.017440]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017447]   MiniMapMarker = 0
[t=00:00:00.017455]   MouseDragScrollThreshold = 0
[t=00:00:00.017463]   NetworkLossFactor = 2
[t=00:00:00.017483]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017495]   OverheadScrollSpeed = 50
[t=00:00:00.017503]   ReconnectTimeout = 0
[t=00:00:00.017510]   RotOverheadScrollSpeed = 50
[t=00:00:00.017518]   RotateLogFiles = 1
[t=00:00:00.017534]   ShadowMapSize = 1024
[t=00:00:00.017546]   Shadows = 1
[t=00:00:00.017553]   ShowClock = 0
[t=00:00:00.017561]   SoftParticles = 2
[t=00:00:00.017570]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017579]   UnitIconDist = 151
[t=00:00:00.017587]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017597]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017606]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017614]   UseLuaMemPools = 0
[t=00:00:00.017622]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017671]   VFSCacheArchiveFiles = 0
[t=00:00:00.017684]   VSync = 1
[t=00:00:00.017692]   Water = 4
[t=00:00:00.017699]   WindowBorderless = 1
[t=00:00:00.017706]   WindowPosY = 0
[t=00:00:00.017714]   WindowedEdgeMove = 0
[t=00:00:00.017722]   XResolutionWindowed = 1920
[t=00:00:00.017730]   YResolutionWindowed = 1080
[t=00:00:00.017751] ============== </User Config> ==============

[t=00:00:00.017764] ============== <User System> ==============
[t=00:00:00.017782]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017795]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017815]        Compiler Version: gcc-13.2.0
[t=00:00:00.017883]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018040]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018059]        Binary Word Size: 64-bit (native)
[t=00:00:00.018067]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018085]      Physical CPU Cores: 6
[t=00:00:00.018107]       Logical CPU Cores: 12
[t=00:00:00.018114] ============== </User System> ==============

[t=00:00:00.018124] Run: thread affinity fff
[t=00:00:00.018409] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018420]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018425]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018430]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018435]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.020337] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.020390] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027059] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.048965]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.048983]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.048989]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.048995]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.049000]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.049024]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.049030]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.049034]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.049039]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.049044]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.049048]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.049056]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.049061]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.049065]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.049069]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.049074]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.049082]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.049088]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.049093]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.049097]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.049102]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.049107]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.049112]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.049116]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.049121]         [123] 800x600x24bpp@144Hz
[t=00:00:00.049125]         [130] 720x576x24bpp@144Hz
[t=00:00:00.049130]         [135] 720x480x24bpp@144Hz
[t=00:00:00.049137]         [141] 640x480x24bpp@144Hz
[t=00:00:00.057370]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.057389]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.057394]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.057398]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.057403]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.057407]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.057415]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.057421]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.057444]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.057451]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.057455]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.057463]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.057467]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.057472]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.057478]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.057483]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.057487]         [31] 800x600x24bpp@144Hz
[t=00:00:00.057494]         [33] 640x480x24bpp@144Hz
[t=00:00:00.057501]         [35] 640x400x24bpp@144Hz
[t=00:00:00.363868] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.364575] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.364600] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.402393] [GR::LogVersionInfo]
[t=00:00:00.402434]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.402447]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.402514]     GL vendor   : NVIDIA Corporation
[t=00:00:00.402530]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.402542]     GLSL version: 4.60 NVIDIA
[t=00:00:00.402551]     GLEW version: 2.1.0
[t=00:00:00.402560]     GPU memory  : 6144MB (total) / 4788MB (available)
[t=00:00:00.402575]     SDL swap-int: 1
[t=00:00:00.402584]     SDL driver  : windows
[t=00:00:00.402592]     
[t=00:00:00.402601]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.402614]     GLSL shader support       : 1
[t=00:00:00.402632]     GL4 support               : 1
[t=00:00:00.402648]     FBO extension support     : 1
[t=00:00:00.402673]     NVX GPU mem-info support  : 1
[t=00:00:00.402690]     ATI GPU mem-info support  : 0
[t=00:00:00.402709]     Texture clamping to edge  : 1
[t=00:00:00.402727]     NPOT-texture support      : 1 (1)
[t=00:00:00.402740]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.402757]     texture query-LOD support : 1 (1)
[t=00:00:00.402781]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.402804]     Z-buffer depth            : 32 (-)
[t=00:00:00.402826]     primitive-restart support : 1 (1)
[t=00:00:00.402840]     clip-space control support: 1 (1)
[t=00:00:00.402851]     seamless cube-map support : 1 (1)
[t=00:00:00.402861]     frag-depth layout support : 1 (1)
[t=00:00:00.402875]     persistent maps support   : 1 (1)
[t=00:00:00.402885]     explicit attribs location : 1 (1)
[t=00:00:00.402896]     multi draw indirect       : 1 (-)
[t=00:00:00.402912]     array textures            : 1 (-)
[t=00:00:00.402922]     buffer copy support       : 1 (-)
[t=00:00:00.402941]     indirect draw             : 1 (-)
[t=00:00:00.402956]     base instance             : 1 (-)
[t=00:00:00.402964]     
[t=00:00:00.402976]     max. FBO samples              : 32
[t=00:00:00.402990]     max. FS/program texture slots : 32/192
[t=00:00:00.403000]     max. texture size             : 32768
[t=00:00:00.403017]     max. texture anisotropy level : 16.000000
[t=00:00:00.403032]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.403041]     max. draw-buffers             : 8
[t=00:00:00.403059]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.403073]     max. uniform buffer-bindings  : 84
[t=00:00:00.403083]     max. uniform block-size       : 64KB
[t=00:00:00.403093]     max. storage buffer-bindings  : 96
[t=00:00:00.403106]     max. storage block-size       : 2047MB
[t=00:00:00.403115]     
[t=00:00:00.403123]     enable AMD-hacks : 0
[t=00:00:00.403131]     compress MIP-maps: 0
[t=00:00:00.403195]     Number of compressed texture formats: 23
[t=00:00:00.403248]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.403335] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.403663] [GR::UpdateGLConfigs]
[t=00:00:00.403722] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.403735] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.403754] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.403767] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.403775] [GR::InitGLState]
[t=00:00:00.403855] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.508262] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.511690] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.538335] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.549321] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.549451] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.549937] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.551830] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.551853] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.552008] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.552097] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.582782] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.583955] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.588667] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.589013] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.652309] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 69ms
[t=00:00:00.652369] [VFS] [SpringVFS::ReserveArchives<this=0000016ded8ba240>]
[t=00:00:00.653003] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.656422] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016ded8ba240 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.656448] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.801261] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.802633] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.803501] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.803518] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.803798] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.803590] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.804129] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.804306] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.806055][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.806263][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.807553][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.807590][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.807658][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.807740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.841678][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.841706][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.841716][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.841746][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.841759][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.913430][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.3ms)
[t=00:00:01.016938][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.019813][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (213.7ms)
[t=00:00:01.020195][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016ded8f52b0(default) context=0000016ded9092b0  numChannels=2 frameSize=8
[t=00:00:01.020234][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.020247][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.020260][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.020267][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.020303][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.020348][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.020366][f=-000001] [Sound]   Devices:
[t=00:00:01.024306][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.024327][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.024337][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:01.024353][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.024362][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.025246][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.025286][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.125899][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 319ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 650388 MB
[t=00:00:01.127742][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.128817][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8495
[t=00:00:01.130698][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8495 using name LogicDaemon
[t=00:00:01.413130][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barren 2" (loaded=0 cached=0)
[t=00:00:01.415682][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Barren 2", overwrite=false)] section=1 cached=0
[t=00:00:01.416275][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.417940][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.497195][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.499112][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.499580][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.503593][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016ded8ba240>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.591119][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313"
[t=00:00:01.591262][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.591354][f=-000001] Warning: [PreGame::GameDataReceived] Archive Barren 2 (checksum 92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.653472][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.653618][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.653729][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.653876][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.653941][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.829469][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:14.829792][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:14.831252][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:14.834067][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:14.834567][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:14.834774][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:14.834974][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.835163][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.835337][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:14.835570][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.835754][f=-000001] Initialize
[t=00:00:14.835889][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:14.836105][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:14.836266][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:14.836518][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:14.836737][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:14.836961][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:14.837825][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:14.841179][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:14.841513][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:14.841739][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:14.842831][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.880723][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:14.881449][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.881775][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:14.882044][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:14.882592][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.882778][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:14.882952][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:14.883205][f=-000001] EndGame Graph disabled
[t=00:00:14.899601][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:14.899884][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:14.901203][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.901406][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.901637][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.901822][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.902037][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.902210][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:14.902486][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.907103][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.907330][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.907513][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:14.907805][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:14.907824][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:14.908106][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:14.908123][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:14.908267][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.908494][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.911726][f=-000001] Input grabbing is enabled!
[t=00:00:14.911754][f=-000001] Input grabbing is enabled!
[t=00:00:14.911886][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.912269][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.912517][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.912892][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.913061][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:14.913367][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.913601][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:14.913870][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:14.914069][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:14.914285][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:14.914537][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:14.914731][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:14.914911][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:14.915116][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.915776][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:14.916012][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:14.935961][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.936302][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:14.936545][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:14.943269][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:14.943744][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:14.944112][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:14.944470][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:14.944652][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:14.944836][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:14.945052][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:14.945415][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:14.945622][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:14.945829][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:14.946248][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:14.946804][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:14.947010][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:14.963476][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:14.963974][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.964304][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:14.964641][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.964869][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.965777][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.979080][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:14.979492][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:14.979830][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:14.994880][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:14.995980][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.996304][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.996806][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.997052][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.997446][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.997628][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.136451][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.142912][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.143387][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.144073][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.144364][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.165180][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.165687][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.166852][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.167121][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.167598][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.167872][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.168289][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.169345][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.169592][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.170732][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.171126][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.171444][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.171661][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.171899][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.172178][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.173197][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.173499][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.173774][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.173787][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.173796][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.173898][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.174222][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.174472][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.175016][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.175245][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.175525][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.175840][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.176160][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.176562][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.177070][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.177451][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.177887][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.178097][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.178398][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.178665][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.179008][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.183766][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.190331][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.190787][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.191206][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.192867][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.193095][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.193469][f=-000001] Mex Placement Initialised with 24 spots.
[t=00:00:15.194598][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.194954][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.197981][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.198564][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.198920][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.199715][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.200028][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.200237][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.206146][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.207340][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.209687][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.209925][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.210145][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.212017][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.218188][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.218904][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.219294][f=-000001] SetSunLighting
[t=00:00:15.219918][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.220800][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.224935][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.225734][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.226394][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.226800][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.226821][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.227179][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.228866][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.237568][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.242873][f=-000001] Writing last game win data
[t=00:00:15.253647][f=-000001] LuaUI v0.3
[t=00:00:15.436426][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.524746][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.524857][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.543739][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.543760][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 18ms
[t=00:00:15.557435][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10717, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877260}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0225}
[t=00:00:16.329641][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.605561][f=-000001] GameID: 30170c670b8d2cfa6b7ca84ca9eec485
[t=00:00:16.606100][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.606115][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.606350][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.606408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9"
[t=00:00:16.606439][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.606467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=630bc2bf74a3a5aee5cfe9bdd2f9f74608e223aa803d5ef032e4c4dbca05ebeb3973e924678045ecf42531a88a797eb2428c57ac280a4482c25b7735141cbe50]"
[t=00:00:16.606497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0e0c6a80a1aa796b67a1465b3b012c9a8029a89595d863fb5559001658a5c98c928b4c9efa70944baf5c3b9d6c125475869508389bdcdb477b17b8ea480fffb6]"
[t=00:00:16.606565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000016e4454af90,0000000000000000}][locale="C"]"
[t=00:00:16.636072][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.814470][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:23.263748][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.579608][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:58.186843][f=0000737] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:05.390842][f=0002753] Buildings set to face South
[t=00:03:13.944929][f=0004810] game_message: Metal Extractor is under attack
[t=00:03:28.095751][f=0005235] game_message: Stardust is under attack
[t=00:03:42.756575][f=0005673] [SpringApp::Kill][1] fromRun=1
[t=00:03:42.756630][f=0005673] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:42.780968][f=0005673]  [async=0] threads=6 tasks=172125 {sum,avg}{exec,wait}time={{3132.726, 0.018}, {10252.959, 0.060}}ms
[t=00:03:42.780990][f=0005673]      thread=1 tasks=34425 {sum,min,max,avg}{exec,wait}time={{683.330, 0.000, 36.659, 0.020}, {830.218, 0.000, 18446744027136.000, 0.024}}ms
[t=00:03:42.781020][f=0005673]      thread=2 tasks=34425 {sum,min,max,avg}{exec,wait}time={{617.745, 0.000, 38.333, 0.018}, {2326.313, 0.000, 18446744027136.000, 0.068}}ms
[t=00:03:42.781033][f=0005673]      thread=3 tasks=34425 {sum,min,max,avg}{exec,wait}time={{645.842, 0.000, 38.432, 0.019}, {2296.581, 0.000, 18446744027136.000, 0.067}}ms
[t=00:03:42.781044][f=0005673]      thread=4 tasks=34425 {sum,min,max,avg}{exec,wait}time={{595.389, 0.000, 37.521, 0.017}, {2370.237, 0.000, 13.731, 0.069}}ms
[t=00:03:42.781085][f=0005673]      thread=5 tasks=34425 {sum,min,max,avg}{exec,wait}time={{590.419, 0.000, 38.186, 0.017}, {2429.610, 0.000, 13.730, 0.071}}ms
[t=00:03:42.781095][f=0005673]  [async=1] threads=6 tasks=3458 {sum,avg}{exec,wait}time={{24248.145, 7.012}, {12984431.000, 3754.896}}ms
[t=00:03:42.781108][f=0005673]      thread=1 tasks=690 {sum,min,max,avg}{exec,wait}time={{4856.092, 0.000, 599.631, 7.038}, {2605749.250, 0.075, 4856.473, 3776.448}}ms
[t=00:03:42.781123][f=0005673]      thread=2 tasks=694 {sum,min,max,avg}{exec,wait}time={{4838.771, 0.000, 608.740, 6.972}, {2583874.500, 0.216, 4864.715, 3723.162}}ms
[t=00:03:42.781139][f=0005673]      thread=3 tasks=694 {sum,min,max,avg}{exec,wait}time={{4840.239, 0.000, 657.486, 6.974}, {2600104.250, 0.104, 4866.071, 3746.548}}ms
[t=00:03:42.781153][f=0005673]      thread=4 tasks=691 {sum,min,max,avg}{exec,wait}time={{4865.052, 0.001, 657.648, 7.041}, {2610076.750, 0.316, 4865.854, 3777.246}}ms
[t=00:03:42.781165][f=0005673]      thread=5 tasks=689 {sum,min,max,avg}{exec,wait}time={{4847.990, 0.000, 599.618, 7.036}, {2584624.750, 0.577, 4854.891, 3751.270}}ms
[t=00:03:42.781176][f=0005673] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:42.781185][f=0005673] [SpringApp::Kill][2]
[t=00:03:42.781249][f=0005673] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:42.781280][f=0005673] [Game::KillLua][1] dtor=0 luaUI=0000016dd73cfcd0
[t=00:03:42.781355][f=0005673] Start widgetHandler:Shutdown
[t=00:03:42.784897][f=0005673] Shutdown - SaveOrderList Complete
[t=00:03:42.786930][f=0005673] Writing last game win data
[t=00:03:42.796930][f=0005673] Shutdown - SaveConfigData Complete
[t=00:03:42.796981][f=0005673] Shutdown Widget - Chili Highlight
[t=00:03:42.796998][f=0005673] Shutdown Widget - Deferred rendering GL4
[t=00:03:42.797140][f=0005673] Shutdown Widget - Draw After Chili
[t=00:03:42.797156][f=0005673] Shutdown Widget - API Unit Tracker GL4
[t=00:03:42.797171][f=0005673] Shutdown Widget - EPIC Menu
[t=00:03:42.798937][f=0005673] Shutdown Widget - Chili Widget Selector
[t=00:03:42.800192][f=0005673] Shutdown Widget - Depth of Field Shader
[t=00:03:42.800210][f=0005673] Shutdown Widget - Chili Minimap
[t=00:03:42.800370][f=0005673] Shutdown Widget - Deferred rendering
[t=00:03:42.800384][f=0005673] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.803118][f=0005673] Shutdown Widget - Deferred rendering
[t=00:03:42.803137][f=0005673] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.804039][f=0005673] Shutdown Widget - Local Team Colors
[t=00:03:42.804075][f=0005673] Shutdown Widget - Display Keys 2
[t=00:03:42.804097][f=0005673] Shutdown Widget - Save Game Menu
[t=00:03:42.804114][f=0005673] Shutdown Widget - Highlight Model Api GL4
[t=00:03:42.804134][f=0005673] Shutdown Widget - Unit Icons
[t=00:03:42.804173][f=0005673] Shutdown Widget - Noises
[t=00:03:42.804185][f=0005673] Shutdown Widget - Attrition Counter
[t=00:03:42.804364][f=0005673] Shutdown Widget - HealthBars
[t=00:03:42.805991][f=0005673] Shutdown Widget - Selected Units GL4 2
[t=00:03:42.806008][f=0005673] Shutdown Widget - Chili Chicken Panel
[t=00:03:42.806059][f=0005673] Shutdown Widget - BuildETA
[t=00:03:42.806080][f=0005673] Shutdown Widget - External VR Grid
[t=00:03:42.806093][f=0005673] Shutdown Widget - Win Counter
[t=00:03:42.806101][f=0005673] Shutdown Widget - EndGame APM stats
[t=00:03:42.807487][f=0005673] Shutdown Widget - Modular Comm Info
[t=00:03:42.807502][f=0005673] Shutdown Widget - Attack Warning
[t=00:03:42.807514][f=0005673] Shutdown Widget - Reclaim Field Highlight
[t=00:03:42.807543][f=0005673] Shutdown Widget - State Reverse and Latency
[t=00:03:42.807558][f=0005673] Shutdown Widget - Music Player v2
[t=00:03:42.807580][f=0005673] Shutdown Widget - Stereo3D
[t=00:03:42.807595][f=0005673] Shutdown Widget - Chili EndGame Window
[t=00:03:42.807614][f=0005673] Shutdown Widget - Darkening
[t=00:03:42.807631][f=0005673] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:42.807642][f=0005673] Shutdown Widget - Defense Range Zero-K
[t=00:03:42.807653][f=0005673] Shutdown Widget - Grab Input
[t=00:03:42.809966][f=0005673] Input grabbing is disabled!
[t=00:03:42.809987][f=0005673] Shutdown Widget - Highlight Geos
[t=00:03:42.810010][f=0005673] Shutdown Widget - Transport AI
[t=00:03:42.810022][f=0005673] Shutdown Widget - Missile Silo Range
[t=00:03:42.810034][f=0005673] Shutdown Widget - Local Widgets Config
[t=00:03:42.810049][f=0005673] Shutdown Widget - MinimapEvents
[t=00:03:42.810061][f=0005673] Shutdown Widget - Point Tracker
[t=00:03:42.810070][f=0005673] Shutdown Widget - Context Menu
[t=00:03:42.810078][f=0005673] Shutdown Widget - Chili Spectator Panels
[t=00:03:42.810096][f=0005673] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:42.810114][f=0005673] Shutdown Widget - Chili Nuke Warning
[t=00:03:42.810151][f=0005673] Shutdown Widget - Chili Economy Panel Default
[t=00:03:42.810238][f=0005673] Shutdown Widget - Startup Info and Selector
[t=00:03:42.810263][f=0005673] Shutdown Widget - Attack AoE
[t=00:03:42.810273][f=0005673] Shutdown Widget - Spotter
[t=00:03:42.810282][f=0005673] Shutdown Widget - Selection Send
[t=00:03:42.810291][f=0005673] Shutdown Widget - TeamPlatter
[t=00:03:42.810805][f=0005673] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:42.810923][f=0005673] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:42.810939][f=0005673] Shutdown Widget - Global Build Command
[t=00:03:42.811122][f=0005673] Shutdown Widget - LupsManager
[t=00:03:42.811141][f=0005673] Shutdown Widget - Receive Units Indicator
[t=00:03:42.811151][f=0005673] Shutdown Widget - Newton Firezone
[t=00:03:42.811161][f=0005673] Shutdown Widget - Chili Pro Console
[t=00:03:42.811880][f=0005673] Shutdown Widget - Persistent Build Height
[t=00:03:42.811899][f=0005673] Shutdown Widget - Lasso Terraform GUI
[t=00:03:42.811910][f=0005673] Shutdown Widget - Chili Framework
[t=00:03:42.811920][f=0005673] Shutdown Widget - Lups
[t=00:03:42.811996][f=0005673] Shutdown Widget - Mex Placement Handler
[t=00:03:42.812015][f=0005673] Shutdown Widget - Custom Markers
[t=00:03:42.812033][f=0005673] Shutdown Widget - Chili Core Selector
[t=00:03:42.812149][f=0005673] Shutdown Widget - Select Keys
[t=00:03:42.812184][f=0005673] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:42.812224][f=0005673] Shutdown Widget - Pause Screen
[t=00:03:42.812384][f=0005673] Shutdown Widget - Bloom Shader Deferred
[t=00:03:42.812406][f=0005673] Shutdown Widget - Color Blindness Correction
[t=00:03:42.812422][f=0005673] Shutdown Widget - Layout Handler
[t=00:03:42.812441][f=0005673] Shutdown Widget - Text To Speech Control
[t=00:03:42.812459][f=0005673] End widgetHandler:Shutdown
[t=00:03:42.881530][f=0005673] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7727462, 0.0} allocedSize{int+, int-, ext}={0, 0, 1646614208}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0503}
[t=00:03:42.881718][f=0005673] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:42.881730][f=0005673] [Game::KillLua][3] dtor=0 luaRules=0000016e4454af90
[t=00:03:42.881768][f=0005673] Start gadgetHandler:Shutdown
[t=00:03:42.881779][f=0005673] Shutdown - StartSetup
[t=00:03:42.881797][f=0005673] Shutdown - UnitMorph
[t=00:03:42.882044][f=0005673] Shutdown - Carrier Drones
[t=00:03:42.882056][f=0005673] Shutdown - Missile Silo Controller
[t=00:03:42.882066][f=0005673] Shutdown - Modular Comm Info
[t=00:03:42.882074][f=0005673] Shutdown - Terrain Texture Handler
[t=00:03:42.882082][f=0005673] Shutdown - UnitCloakShield
[t=00:03:42.882198][f=0005673] Shutdown - Starlight Handler
[t=00:03:42.882229][f=0005673] End gadgetHandler:Shutdown
[t=00:03:42.910905][f=0005673] Start gadgetHandler:Shutdown
[t=00:03:42.910944][f=0005673] Shutdown - Teleport Throw
[t=00:03:42.910955][f=0005673] Shutdown - UnitMorph
[t=00:03:42.910969][f=0005673] Shutdown - Commander Skin Renderer
[t=00:03:42.911354][f=0005673] Shutdown - Missile fired callins
[t=00:03:42.911369][f=0005673] Shutdown - Modular Comm Info
[t=00:03:42.911377][f=0005673] Shutdown - Retreat Command
[t=00:03:42.911394][f=0005673] Shutdown - Shockwaves
[t=00:03:42.911406][f=0005673] Shutdown - Unit tint API
[t=00:03:42.911446][f=0005673] Shutdown - Unit glow API
[t=00:03:42.911460][f=0005673] Shutdown - UnitCloakShield
[t=00:03:42.911473][f=0005673] Shutdown - Lups Cloak FX
[t=00:03:42.911482][f=0005673] Shutdown - Lups
[t=00:03:42.911541][f=0005673] Shutdown - Lups Shield
[t=00:03:42.911572][f=0005673] End gadgetHandler:Shutdown
[t=00:03:42.927144][f=0005673] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 504, 0.0} allocedSize{int+, int-, ext}={0, 0, 75384}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020}
[t=00:03:42.927325][f=0005673] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.927441][f=0005673] [Game::KillLua][4] dtor=0
[t=00:03:42.927451][f=0005673] [Game::KillLua][5] dtor=0
[t=00:03:42.939015][f=0005673] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-13_18-53-38-215_Barren 2_105.1.1-2511-g747f18b BAR105.sdfz" (87326 bytes)
[t=00:03:42.939106][f=0005673] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:42.985131][f=0005673] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:42.985168][f=0005673] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27
[t=00:03:42.985272][f=0005673] [Sound] [Sound::UpdateThread][4] ctx=0000016ded9092b0 dev=0000016ded8f52b0
[t=00:03:42.985587][f=0005673] [Sound] [Sound::UpdateThread][5] ctx=0000016ded9092b0 dev=0000016ded8f52b0
[t=00:03:42.985605][f=0005673] [Sound] [Sound::Cleanup][alcDestroyContext(0000016ded9092b0)]
[t=00:03:42.986976][f=0005673] [Sound] [Sound::Cleanup][alcCloseDevice(0000016ded8f52b0)]
[t=00:03:42.987222][f=0005673] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:43.018112][f=0005673] [Sound] [Sound::UpdateThread][6]
[t=00:03:43.018824][f=0005673] [Game::~CGame][1]
[t=00:03:43.018839][f=0005673] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:43.018860][f=0005673] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:43.018867][f=0005673] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:43.018873][f=0005673] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:43.018880][f=0005673] [Game::KillLua][4] dtor=1
[t=00:03:43.018891][f=0005673] [Game::KillLua][5] dtor=1
[t=00:03:43.019039][f=0005673] [Game::KillMisc][1]
[t=00:03:43.019048][f=0005673] [Game::KillMisc][2]
[t=00:03:43.019237][f=0005673] [Game::KillMisc][3]
[t=00:03:43.019338][f=0005673] [Game::KillRendering][1]
[t=00:03:43.019584][f=0005673] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:43.051030][f=0005673] [3DOParser::Kill] allocated 29 pieces
[t=00:03:43.051161][f=0005673] [S3OParser::Kill] allocated 5528 pieces
[t=00:03:43.051497][f=0005673] [AssParser::Kill] allocated 701 pieces
[t=00:03:43.101084][f=0005673] [Game::KillInterface][1]
[t=00:03:43.101407][f=0005673] [Game::KillInterface][2]
[t=00:03:43.101789][f=0005673] [Game::KillSimulation][1]
[t=00:03:43.101856][f=0005673] [Game::KillSimulation][2]
[t=00:03:43.122656][f=0005673] [CCollisionHandler] dis-/continuous tests: 495/1240134
[t=00:03:43.122684][f=0005673] [Game::KillSimulation][3]
[t=00:03:43.124597][f=0005673] [~CPathCache(16x16)] cacheHits=6 hitPercentage=14% numHashColls=0 maxCacheSize=9
[t=00:03:43.124693][f=0005673] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:43.124821][f=0005673] [~CPathCache(32x32)] cacheHits=5 hitPercentage=9% numHashColls=0 maxCacheSize=13
[t=00:03:43.124883][f=0005673] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:43.125145][f=0005673] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:43.127868][f=0005673] [LosHandler::Kill] raycast instance cache-{hits,misses}={36,647}; shared=0%; cached=5%
[t=00:03:43.139121][f=0005673] [Game::KillSimulation][4]
[t=00:03:43.215404][f=0005673] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:43.215447][f=0005673] [Game::~CGame][2]
[t=00:03:43.215454][f=0005673] [Game::~CGame][3]
[t=00:03:43.215481][f=0005673] [SpringApp::Kill][3]
[t=00:03:43.215675][f=0005673] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    400126 bytes sent   in 4141 packets (96.625 bytes/packet)
    233531 bytes recv'd in 4641 packets (50.319 bytes/packet)
    {0.103x, 0.119x} relative protocol overhead {up, down}
    14041 incoming chunks dropped, 11546 outgoing chunks resent
    4160 incoming chunks processed

[t=00:03:43.215726][f=0005673] [SpringApp::Kill][4] font=0000016ded5eb400
[t=00:03:43.237518][f=0005673] [SpringApp::Kill][5]
[t=00:03:43.242405][f=0005673] [SpringApp::Kill][6]
[t=00:03:43.242434] [SpringApp::Kill][7]
[t=00:03:43.243665] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.243692] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:43.243728] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:43.243758] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:43.243771] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:43.243787] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.243800] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=00:03:43.243817] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16208, 1048576, 1048576}, EBO = {24312, 2097152, 2097152}
[t=00:03:43.243836] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:43.243852] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.243867] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.243888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:43.243904] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 2097152, 2097152}
[t=00:03:43.367670] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:43.367713] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:43.367724] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:43.367748] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8495
[t=00:03:43.367754] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:43.368288] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>]
[t=00:03:43.368302] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:43.368311] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000016da8ad7e30)
[t=00:03:43.368362] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000016da8ad64c0)
[t=00:03:43.369759] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=1)] #archives[section]=1 #files[section]=34
[t=00:03:43.369777] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\barren_2.sd7 (0000016da8bbab90)
[t=00:03:43.370190] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:43.370207] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016da8ad6db0)
[t=00:03:43.370273] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016da8ad7070)
[t=00:03:43.370380] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016da8ad6af0)
[t=00:03:43.370452] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:43.370469] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:43.370516] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:43.370532] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:43.370543] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:43.370554] [VFS] [SpringVFS::DeleteArchives<this=0000016ded8ba240>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:43.370799] [SpringApp::Kill][8]
[t=00:03:43.370817] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:43.370829] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:03:43.370838] [WatchDog::Uninstall][2]
[t=00:03:44.141193] [WatchDog::Uninstall][3]
[t=00:03:44.141209] [SpringApp::Kill][9]