ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #119120

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000776] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000795] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.011849] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.012082] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.012098]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.012109]   
[t=00:00:00.012120]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.012125]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.012130]   Use "none" to disable the default log sections.
[t=00:00:00.012134] ============== </Log Sections> ==============

[t=00:00:00.012140] ============== <User Config> ==============
[t=00:00:00.012237]   AllowDeferredMapRendering = 1
[t=00:00:00.012244]   AllowDeferredModelRendering = 1
[t=00:00:00.012248]   AnimationMT = 0
[t=00:00:00.012258]   BumpWaterAnisotropy = 2
[t=00:00:00.012266]   BumpWaterBlurReflection = 1
[t=00:00:00.012272]   BumpWaterDepthBits = 32
[t=00:00:00.012277]   BumpWaterReflection = 2
[t=00:00:00.012284]   BumpWaterTexSizeReflection = 256
[t=00:00:00.012290]   CamFreeScrollSpeed = 50
[t=00:00:00.012297]   CamMode = 1
[t=00:00:00.012303]   CamTimeExponent = 4.0
[t=00:00:00.012309]   CamTimeFactor = 1.0
[t=00:00:00.012316]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.012322]   EdgeMoveDynamic = 0
[t=00:00:00.012333]   EdgeMoveWidth = 0.003
[t=00:00:00.012338]   FPSFOV = 90
[t=00:00:00.012342]   FPSScrollSpeed = 50
[t=00:00:00.012347]   FontSize = 18
[t=00:00:00.012351]   Fullscreen = 0
[t=00:00:00.012355]   GrassDetail = 0
[t=00:00:00.012359]   GroundDecals = 5
[t=00:00:00.012364]   GroundDetail = 120
[t=00:00:00.012368]   HangTimeout = 30
[t=00:00:00.012379]   HardwareCursor = 1
[t=00:00:00.012386]   InitialNetworkTimeout = 0
[t=00:00:00.012392]   InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666
[t=00:00:00.012400]   LODScale = 1.000
[t=00:00:00.012406]   LODScaleReflection = 1.000
[t=00:00:00.012410]   LODScaleRefraction = 1.000
[t=00:00:00.012414]   LODScaleShadow = 1.000
[t=00:00:00.012419]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.012425]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.012429]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.012434]   LinkOutgoingBandwidth = 131072
[t=00:00:00.012440]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.012445]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.012452]   MSAALevel = 8
[t=00:00:00.012456]   MaxParticles = 25000
[t=00:00:00.012460]   MaxSounds = 32
[t=00:00:00.012465]   MaximumTransmissionUnit = 0
[t=00:00:00.012469]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.012474]   MiniMapCanFlip = 1
[t=00:00:00.012478]   MiniMapMarker = 0
[t=00:00:00.012483]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.012487]   MouseDragScrollThreshold = 0
[t=00:00:00.012492]   NetworkLossFactor = 1
[t=00:00:00.012496]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.012524]   OverheadScrollSpeed = 50
[t=00:00:00.012530]   ReconnectTimeout = 0
[t=00:00:00.012534]   RotOverheadScrollSpeed = 50
[t=00:00:00.012538]   RotateLogFiles = 1
[t=00:00:00.012542]   ShadowMapSize = 8192
[t=00:00:00.012548]   Shadows = 1
[t=00:00:00.012552]   ShowClock = 0
[t=00:00:00.012557]   ShowPlayerInfo = 0
[t=00:00:00.012561]   SoftParticles = 2
[t=00:00:00.012565]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.012570]   TeamHighlight = 0
[t=00:00:00.012574]   UnitIconDist = 151
[t=00:00:00.012583]   UpdateBoundingVolumeMT = 0
[t=00:00:00.012588]   UpdateWeaponVectorsMT = 0
[t=00:00:00.012593]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.012597]   UseLuaMemPools = 0
[t=00:00:00.012601]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.012606]   VFSCacheArchiveFiles = 0
[t=00:00:00.012610]   VSync = 0
[t=00:00:00.012614]   Water = 4
[t=00:00:00.012619]   WindowBorderless = 1
[t=00:00:00.012623]   WindowPosY = 0
[t=00:00:00.012627]   XResolutionWindowed = 1920
[t=00:00:00.012635]   YResolutionWindowed = 1080
[t=00:00:00.012649] ============== </User Config> ==============

[t=00:00:00.012654] ============== <User System> ==============
[t=00:00:00.012659]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.012666]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.012672]        Compiler Version: gcc-13.2.0
[t=00:00:00.012719]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.012755]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz; 16253MB RAM, 23933MB pagefile
[t=00:00:00.012761]        Binary Word Size: 64-bit (native)
[t=00:00:00.012765]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.012770]      Physical CPU Cores: 6
[t=00:00:00.012774]       Logical CPU Cores: 12
[t=00:00:00.012779] ============== </User System> ==============

[t=00:00:00.012785] Run: thread affinity fff
[t=00:00:00.012887] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.012894]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.012903]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.012907]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.012911]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.014823] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.014838] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022846] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.027893]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.027947]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.027956]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.027964]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.027971]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.027980]         [13] 1440x1080x24bpp@144Hz
[t=00:00:00.027987]         [19] 1440x900x24bpp@60Hz
[t=00:00:00.027994]         [20] 1366x768x24bpp@60Hz
[t=00:00:00.028001]         [21] 1360x768x24bpp@60Hz
[t=00:00:00.028008]         [22] 1280x1024x24bpp@75Hz
[t=00:00:00.028015]         [24] 1280x960x24bpp@60Hz
[t=00:00:00.028022]         [25] 1280x800x24bpp@60Hz
[t=00:00:00.028036]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.028042]         [27] 1280x720x24bpp@60Hz
[t=00:00:00.028049]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.028055]         [33] 1152x864x24bpp@75Hz
[t=00:00:00.028061]         [34] 1024x768x24bpp@75Hz
[t=00:00:00.028069]         [37] 800x600x24bpp@75Hz
[t=00:00:00.028075]         [41] 720x576x24bpp@50Hz
[t=00:00:00.028081]         [42] 720x480x24bpp@60Hz
[t=00:00:00.028088]         [44] 640x480x24bpp@75Hz
[t=00:00:00.207293] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.207745] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.207761] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.222218] [GR::LogVersionInfo]
[t=00:00:00.222231]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.222236]     GL version  : 4.6.0 NVIDIA 560.70
[t=00:00:00.222240]     GL vendor   : NVIDIA Corporation
[t=00:00:00.222288]     GL renderer : NVIDIA GeForce RTX 3050/PCIe/SSE2
[t=00:00:00.222295]     GLSL version: 4.60 NVIDIA
[t=00:00:00.222300]     GLEW version: 2.1.0
[t=00:00:00.222304]     GPU memory  : 8192MB (total) / 6696MB (available)
[t=00:00:00.222319]     SDL swap-int: 1
[t=00:00:00.222328]     SDL driver  : windows
[t=00:00:00.222332]     
[t=00:00:00.222336]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.222341]     GLSL shader support       : 1
[t=00:00:00.222345]     GL4 support               : 1
[t=00:00:00.222359]     FBO extension support     : 1
[t=00:00:00.222372]     NVX GPU mem-info support  : 1
[t=00:00:00.222378]     ATI GPU mem-info support  : 0
[t=00:00:00.222390]     Texture clamping to edge  : 1
[t=00:00:00.222398]     NPOT-texture support      : 1 (1)
[t=00:00:00.222406]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.222414]     texture query-LOD support : 1 (1)
[t=00:00:00.222418]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.222423]     Z-buffer depth            : 32 (-)
[t=00:00:00.222431]     primitive-restart support : 1 (1)
[t=00:00:00.222444]     clip-space control support: 1 (1)
[t=00:00:00.222451]     seamless cube-map support : 1 (1)
[t=00:00:00.222457]     frag-depth layout support : 1 (1)
[t=00:00:00.222463]     persistent maps support   : 1 (1)
[t=00:00:00.222469]     explicit attribs location : 1 (1)
[t=00:00:00.222477]     multi draw indirect       : 1 (-)
[t=00:00:00.222484]     array textures            : 1 (-)
[t=00:00:00.222491]     buffer copy support       : 1 (-)
[t=00:00:00.222497]     indirect draw             : 1 (-)
[t=00:00:00.222509]     base instance             : 1 (-)
[t=00:00:00.222515]     
[t=00:00:00.222520]     max. FBO samples              : 32
[t=00:00:00.222527]     max. FS/program texture slots : 32/192
[t=00:00:00.222534]     max. texture size             : 32768
[t=00:00:00.222543]     max. texture anisotropy level : 16.000000
[t=00:00:00.222551]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.222557]     max. draw-buffers             : 8
[t=00:00:00.222564]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.222571]     max. uniform buffer-bindings  : 84
[t=00:00:00.222581]     max. uniform block-size       : 64KB
[t=00:00:00.222588]     max. storage buffer-bindings  : 96
[t=00:00:00.222594]     max. storage block-size       : 2047MB
[t=00:00:00.222600]     
[t=00:00:00.222605]     enable AMD-hacks : 0
[t=00:00:00.222611]     compress MIP-maps: 0
[t=00:00:00.222654]     Number of compressed texture formats: 23
[t=00:00:00.222675]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.222699] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.222908] [GR::UpdateGLConfigs]
[t=00:00:00.222940] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.222946] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.222955] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.222965] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.222970] [GR::InitGLState]
[t=00:00:00.223006] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[t=00:00:00.303704] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.306512] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.307036] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.311313] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.311346] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.311937] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.312642] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.312656] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.312710] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.312766] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.316825] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.317221] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.317550] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.317669] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.324665] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.324681] [VFS] [SpringVFS::ReserveArchives<this=00000151207578d0>]
[t=00:00:00.324770] [VFS] [SpringVFS::AddArchive<this=00000151207578d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.326573] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000151207578d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.326583] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.328473] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.330902] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.330990] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.331903] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.331947] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.332907] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.332975] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.333028] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.333535][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.333970][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms)
[t=00:00:00.334079][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.334097][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.334105][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.334147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.340829][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.340849][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:00.340859][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G242 (NVIDIA High Definition Audio)"
[t=00:00:00.340884][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Наушники (VXE V1 Stereo)"
[t=00:00:00.340892][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Головной телефон (VXE V1 Hands-Free AG Audio)"
[t=00:00:00.340900][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.350468][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.353134][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001515e8d70f0(default) context=000001512093ea70  numChannels=2 frameSize=8
[t=00:00:00.353158][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.353167][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.353172][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.353178][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.353255][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.353283][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.353292][f=-000001] [Sound]   Devices:
[t=00:00:00.354858][f=-000001] [Sound]     [OpenAL Soft on Головной телефон (VXE V1 Hands-Free AG Audio)]
[t=00:00:00.354871][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:00.354877][f=-000001] [Sound]     [OpenAL Soft on MSI G242 (NVIDIA High Definition Audio)]
[t=00:00:00.354883][f=-000001] [Sound]     [OpenAL Soft on Наушники (VXE V1 Stereo)]
[t=00:00:00.354892][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.354898][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.355553][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.355567][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.447312][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 48104 MB
[t=00:00:00.449301][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:00.449823][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000151207578d0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:00.464676][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000151207578d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.464828][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000151207578d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.466353][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000151207578d0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.519485][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.528252][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.528664][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.529602][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.529713][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.529722][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.529750][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.529910][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.529924][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.529937][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.529949][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.529970][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.529985][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.530000][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.530017][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.530505][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.530631][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.530850][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.530861][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.530867][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.530881][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.531799][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.531963][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.532448][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.533473][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.540211][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.540889][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.543759][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.544112][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.545186][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.545752][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.547103][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.624836][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.625379][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.625400][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.625407][f=-000001] [liblobby] port, 8200
[t=00:00:00.625412][f=-000001] [liblobby] protocol, zks
[t=00:00:00.625418][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.632124][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.635016][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.635818][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.636918][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.637580][f=-000001] [Chotify] Enabled: true
[t=00:00:00.639418][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.645994][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.646174][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.646646][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.647955][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.648540][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.651676][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.655588][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.657955][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.659496][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.661268][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.663236][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.664673][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.670183][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.674847][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.677137][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.684363][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.686629][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.691144][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.695733][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.698139][f=-000001] [Chobby] Using wrapper port: , 64444
[t=00:00:00.700423][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.701418][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.701902][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.702423][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.702838][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.703200][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.703593][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.707617][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.709928][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.711299][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.712049][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:00.713569][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.715776][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.724091][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.726839][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.729282][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.733031][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:00.741512][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.744513][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.749537][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.752057][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.754434][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.756328][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:00.760166][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:00.764382][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:00.766243][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:00.768669][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:00.771318][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:00.772778][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:00.775717][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:00.778097][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:00.780647][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:00.781446][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:00.785442][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:00.787502][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:00.789317][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:00.792444][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:00.794458][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:00.795580][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:00.796978][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:00.799474][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[t=00:00:00.800307][f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[t=00:00:00.801010][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
------- TRUNCATED -------
[t=00:24:49.212354][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:24:49.241278][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:24:49.253927][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:24:49.253947][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:24:49.254225][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000151a7081e20 dev=0000015261d78040
[t=00:24:49.254319][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000151a7081e20 dev=0000015261d78040
[t=00:24:49.254331][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000151a7081e20)]
[t=00:24:49.254843][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015261d78040)]
[t=00:24:49.254887][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:24:49.255103][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:24:49.256357][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=00:24:49.256389][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:24:49.256409][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:24:49.256420][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:24:49.256457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:24:49.262591][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:24:49.262643][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:24:49.262656][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G242 (NVIDIA High Definition Audio)"
[t=00:24:49.262668][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Наушники (VXE V1 Stereo)"
[t=00:24:49.262681][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Головной телефон (VXE V1 Hands-Free AG Audio)"
[t=00:24:49.262703][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:24:49.267606][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:24:49.268620][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015261d78040(default) context=00000151a7083aa0  numChannels=2 frameSize=8
[t=00:24:49.268643][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:24:49.268651][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:24:49.268658][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:24:49.268682][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:24:49.268701][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:24:49.268725][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:24:49.268735][f=-000001] [Sound]   Devices:
[t=00:24:49.270409][f=-000001] [Sound]     [OpenAL Soft on Головной телефон (VXE V1 Hands-Free AG Audio)]
[t=00:24:49.270426][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:24:49.270435][f=-000001] [Sound]     [OpenAL Soft on MSI G242 (NVIDIA High Definition Audio)]
[t=00:24:49.270460][f=-000001] [Sound]     [OpenAL Soft on Наушники (VXE V1 Stereo)]
[t=00:24:49.270472][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:24:49.270483][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:24:49.270963][f=-000001] [Sound]   EFX Enabled: yes
[t=00:24:49.270981][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:24:49.271008][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5
[t=00:24:58.238516][f=-000001] [liblobby] Warning: Duplicate user(Fateful_Sword) added to channel (zk)
[t=00:26:05.559666][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19246
[t=00:26:14.180320][f=-000001] [liblobby] Warning: Duplicate user(MrSprinter) added to channel (zk)
[t=00:26:15.926883][f=-000001] [liblobby] Warning: Duplicate user(MrSprinter) added to channel (zk)
[t=00:26:29.378311][f=-000001] ValidatePlayerList: Add, MrSprinter
[t=00:26:37.660718][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:26:37.718124][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:26:37.739030][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:26:37.739070][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:26:37.739493][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000151a7083aa0 dev=0000015261d78040
[t=00:26:37.739604][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000151a7083aa0 dev=0000015261d78040
[t=00:26:37.739618][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000151a7083aa0)]
[t=00:26:37.740417][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015261d78040)]
[t=00:26:37.740475][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:26:37.740729][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:26:37.742029][f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[t=00:26:37.742066][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:26:37.742091][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:26:37.742103][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:26:37.742164][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:26:37.747265][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:26:37.747289][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:26:37.747302][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G242 (NVIDIA High Definition Audio)"
[t=00:26:37.747337][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Наушники (VXE V1 Stereo)"
[t=00:26:37.747348][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Головной телефон (VXE V1 Hands-Free AG Audio)"
[t=00:26:37.747361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:26:38.254428][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:26:38.255635][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015261d78040(default) context=00000151a70854c0  numChannels=2 frameSize=8
[t=00:26:38.255660][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:26:38.255671][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:26:38.255679][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:26:38.255687][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:26:38.255720][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:26:38.255753][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:26:38.255767][f=-000001] [Sound]   Devices:
[t=00:26:38.257982][f=-000001] [Sound]     [OpenAL Soft on Головной телефон (VXE V1 Hands-Free AG Audio)]
[t=00:26:38.257999][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:26:38.258007][f=-000001] [Sound]     [OpenAL Soft on MSI G242 (NVIDIA High Definition Audio)]
[t=00:26:38.258013][f=-000001] [Sound]     [OpenAL Soft on Наушники (VXE V1 Stereo)]
[t=00:26:38.258022][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:26:38.258035][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:26:38.258466][f=-000001] [Sound]   EFX Enabled: yes
[t=00:26:38.258482][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:26:38.258504][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=00:26:38.305184][f=-000001] ValidatePlayerList: Remove, MrSprinter
[t=00:27:08.012919][f=-000001] [liblobby] Warning: Duplicate user(wow) added to channel (zk)
[t=00:27:45.345199][f=-000001] [liblobby] Error: Failed to parse JSON: {"MatchMakerEnabled":false,"QueueCounts":{"Sortie":0,"Sortie Wide":0,"Battle":0,"Battle Wide":0,"Coop":1,"1v1":0,"1v1 Narrow":0,"1v1 Wide":0,"2v2+":0,"3v3+":0,"4v4+":0,"5v5+":0,"6v6+":0,"7v7+":0,"8v8+":0,"9v9+":0,"10v10+":0},"InstantStartQueues":[],"IngameCounts":{"Sortie":0,"Sortie Wide":0,"Battle":0,"Battle Wide":0,"Coop":2,"1v1":0,"1v1 Narrow":4,"1v1 Wide":2,"2v2+":0,"3v3+":0,"4v4+":0,"5v5+":0,"6v6+":0,"7v7+":0,"8v8+":0,"9v9+":0,"10v10+":0},"UserC
[t=00:28:28.108237][f=-000001] [liblobby] Warning: Duplicate user(frictionless) added to channel (zk)
[t=00:28:30.246709][f=-000001] [liblobby] Warning: Duplicate user(waterdrinker) added to channel (zk)
[t=00:28:32.075449][f=-000001] [liblobby] Warning: Duplicate user(bignose) added to channel (zk)
[t=00:28:39.085121][f=-000001] [liblobby] Warning: Duplicate user(AntRose) added to channel (zk)
[t=00:28:50.036252][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:28:50.094544][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:28:50.114356][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:28:50.114404][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:28:50.114635][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000151a70854c0 dev=0000015261d78040
[t=00:28:50.114708][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000151a70854c0 dev=0000015261d78040
[t=00:28:50.114737][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000151a70854c0)]
[t=00:28:50.115116][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015261d78040)]
[t=00:28:50.115140][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:28:50.115315][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:28:50.116102][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:28:50.116123][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:28:50.116148][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5
[t=00:28:50.116151][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:28:50.116177][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:28:50.120995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:28:50.121008][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:28:50.121029][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G242 (NVIDIA High Definition Audio)"
[t=00:28:50.121036][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Наушники (VXE V1 Stereo)"
[t=00:28:50.121044][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Головной телефон (VXE V1 Hands-Free AG Audio)"
[t=00:28:50.121053][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:28:50.125893][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:28:50.126791][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015261d78040(default) context=00000151a7084da0  numChannels=2 frameSize=8
[t=00:28:50.126806][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:28:50.126814][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:28:50.126820][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:28:50.126825][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:28:50.126855][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:28:50.126883][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:28:50.126893][f=-000001] [Sound]   Devices:
[t=00:28:50.128409][f=-000001] [Sound]     [OpenAL Soft on Головной телефон (VXE V1 Hands-Free AG Audio)]
[t=00:28:50.128423][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:28:50.128431][f=-000001] [Sound]     [OpenAL Soft on MSI G242 (NVIDIA High Definition Audio)]
[t=00:28:50.128438][f=-000001] [Sound]     [OpenAL Soft on Наушники (VXE V1 Stereo)]
[t=00:28:50.128455][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:28:50.128464][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:28:50.128880][f=-000001] [Sound]   EFX Enabled: yes
[t=00:28:50.128895][f=-000001] [Sound] [Sound::UpdateThread][2]
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=00:30:08.243340][f=-000001] [liblobby] Error: No such function: UpdateUserBattleStatu, for command: UpdateUserBattleStatu
[t=00:30:08.296275][f=-000001] [liblobby] Error: No such function: s, for command: s {"AllyNumber":0,"IsSpectator":false,"QueueOrder":13,"Name":"n01b","Sync":1,"JoinTime":"2024-10-13T10:24:27.593337-07:00"}
[t=00:30:08.695813][f=-000001] [liblobby] Error: Failed to parse JSON: {"AccountID":581964,"Avatar":"vehcapture","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":13,"Country":"US","DisplayName":"Mr.Sprinter","InGameSince":"2024-10-13T18:59:04.8825265Z","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"MrSprinter","SteamID":"76561198335512855","Icon":"3_3","IsAway
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2020_05_27:lobby:multiplayer:custom:start"}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
[t=00:30:22.746408][f=-000001] ValidatePlayerList: Remove, n01b
[t=00:30:32.759689][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:30:32.815347][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:30:32.832123][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:30:32.832142][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:30:32.832447][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000151a7084da0 dev=0000015261d78040
[t=00:30:32.832529][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000151a7084da0 dev=0000015261d78040
[t=00:30:32.832538][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000151a7084da0)]
[t=00:30:32.832959][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015261d78040)]
[t=00:30:32.832987][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:30:32.833162][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:30:32.833871][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:30:32.833886][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:30:32.833895][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:30:32.833922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:30:32.838662][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:30:32.838690][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:30:32.838699][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G242 (NVIDIA High Definition Audio)"
[t=00:30:32.838707][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Головной телефон (VXE V1 Hands-Free AG Audio)"
[t=00:30:32.838715][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:30:32.844800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:30:32.845647][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015261d78040(default) context=00000151a7085be0  numChannels=2 frameSize=8
[t=00:30:32.845661][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:30:32.845669][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:30:32.845676][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:30:32.845682][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:30:32.845705][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:30:32.845730][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:30:32.845743][f=-000001] [Sound]   Devices:
[t=00:30:32.847142][f=-000001] [Sound]     [OpenAL Soft on Головной телефон (VXE V1 Hands-Free AG Audio)]
[t=00:30:32.847154][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:30:32.847161][f=-000001] [Sound]     [OpenAL Soft on MSI G242 (NVIDIA High Definition Audio)]
[t=00:30:32.847169][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:30:32.847186][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:30:32.847565][f=-000001] [Sound]   EFX Enabled: yes
[t=00:30:32.847580][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:30:32.847603][f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
[t=00:30:45.481721][f=-000001] [liblobby] Warning: Duplicate user(bignose) added to channel (zk)
[t=00:30:46.737614][f=-000001] [liblobby] Warning: Duplicate user(bignose) added to channel (zk)
[t=00:30:51.324223][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:30:51.378912][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:30:51.410789][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:30:51.410812][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:30:51.411145][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000151a7085be0 dev=0000015261d78040
[t=00:30:51.411253][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000151a7085be0 dev=0000015261d78040
[t=00:30:51.411264][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000151a7085be0)]
[t=00:30:51.411692][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015261d78040)]
[t=00:30:51.411721][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:30:51.411902][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:30:51.412819][f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[t=00:30:51.412822][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:30:51.412871][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:30:51.412884][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:30:51.412915][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:30:51.418654][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:30:51.418703][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:30:51.418719][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G242 (NVIDIA High Definition Audio)"
[t=00:30:51.418732][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Наушники (VXE V1 Stereo)"
[t=00:30:51.418744][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Головной телефон (VXE V1 Hands-Free AG Audio)"
[t=00:30:51.418757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:30:51.424978][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:30:51.426214][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015261d78040(default) context=00000151a7083120  numChannels=2 frameSize=8
[t=00:30:51.426237][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:30:51.426245][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:30:51.426252][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:30:51.426259][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:30:51.426300][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:30:51.426345][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:30:51.426360][f=-000001] [Sound]   Devices:
[t=00:30:51.428348][f=-000001] [Sound]     [OpenAL Soft on Головной телефон (VXE V1 Hands-Free AG Audio)]
[t=00:30:51.428367][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:30:51.428378][f=-000001] [Sound]     [OpenAL Soft on MSI G242 (NVIDIA High Definition Audio)]
[t=00:30:51.428399][f=-000001] [Sound]     [OpenAL Soft on Наушники (VXE V1 Stereo)]
[t=00:30:51.428410][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:30:51.428421][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:30:51.429026][f=-000001] [Sound]   EFX Enabled: yes
[t=00:30:51.429059][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:30:51.429097][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5
[t=00:31:03.031223][f=-000001] [liblobby] Error: Failed to parse JSON: {"MatchMakerEnabled":false,"QueueCounts":{"Sortie":0,"Sortie Wide":0,"Battle":0,"Battle Wide":0,"Coop":0,"1v1":0,"1v1 Narrow":1,"1v1 Wide":0,"2v2+":0,"3v3+":0,"4v4+":0,"5
[t=00:31:22.812124][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0
[t=00:31:22.868222][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:31:22.880869][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:31:22.880892][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:31:22.881628][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000151a7083120 dev=0000015261d78040
[t=00:31:22.881793][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000151a7083120 dev=0000015261d78040
[t=00:31:22.881810][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000151a7083120)]
[t=00:31:22.882222][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015261d78040)]
[t=00:31:22.882250][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:31:22.882392][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:31:22.883406][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=00:31:22.883408][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:31:22.883437][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:31:22.883446][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:31:22.883475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:31:22.890405][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:31:22.890426][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:31:22.890436][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "MSI G242 (NVIDIA High Definition Audio)"
[t=00:31:22.890446][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Наушники (VXE V1 Stereo)"
[t=00:31:22.890457][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Головной телефон (VXE V1 Hands-Free AG Audio)"
[t=00:31:22.890475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:31:23.419122][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:31:23.420157][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015261d78040(default) context=00000151a70808c0  numChannels=2 frameSize=8
[t=00:31:23.420174][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:31:23.420194][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:31:23.420215][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:31:23.420225][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:31:23.420275][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:31:23.420309][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:31:23.420320][f=-000001] [Sound]   Devices:
[t=00:31:23.421994][f=-000001] [Sound]     [OpenAL Soft on Головной телефон (VXE V1 Hands-Free AG Audio)]
[t=00:31:23.422006][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:31:23.422020][f=-000001] [Sound]     [OpenAL Soft on MSI G242 (NVIDIA High Definition Audio)]
[t=00:31:23.422027][f=-000001] [Sound]     [OpenAL Soft on Наушники (VXE V1 Stereo)]
[t=00:31:23.422035][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:31:23.422042][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:31:23.422467][f=-000001] [Sound]   EFX Enabled: yes
[t=00:31:23.422482][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:31:23.422503][f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[t=00:31:58.783081][f=-000001] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: Удаленный хост принудительно разорвал существующее подключение.

Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected