ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119143

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000074] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.146629] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.146664] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.146682]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.146691]   
[t=00:00:00.146695]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.146699]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.146706]   Use "none" to disable the default log sections.
[t=00:00:00.146710] ============== </Log Sections> ==============

[t=00:00:00.146715] ============== <User Config> ==============
[t=00:00:00.146815]   AllowDeferredMapRendering = 1
[t=00:00:00.146821]   AllowDeferredModelRendering = 1
[t=00:00:00.146824]   AnimationMT = 0
[t=00:00:00.146828]   BumpWaterAnisotropy = 2
[t=00:00:00.146832]   BumpWaterBlurReflection = 1
[t=00:00:00.146835]   BumpWaterDepthBits = 32
[t=00:00:00.146839]   BumpWaterReflection = 2
Failed rotating the log file
[t=00:00:00.146846]   BumpWaterTexSizeReflection = 256
[t=00:00:00.146851]   CamFreeScrollSpeed = 50
[t=00:00:00.146855]   CamMode = 1
[t=00:00:00.146859]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.146864]   EdgeMoveDynamic = 0
[t=00:00:00.146867]   EdgeMoveWidth = 0.003
[t=00:00:00.146870]   FPSFOV = 90
[t=00:00:00.146873]   FPSScrollSpeed = 50
[t=00:00:00.146876]   FontSize = 18
[t=00:00:00.146880]   GrassDetail = 0
[t=00:00:00.146883]   GroundDecals = 5
[t=00:00:00.146886]   GroundDetail = 120
[t=00:00:00.146890]   HangTimeout = 30
[t=00:00:00.146896]   HardwareCursor = 1
[t=00:00:00.146901]   InitialNetworkTimeout = 0
[t=00:00:00.146904]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.146908]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.146911]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.146915]   LinkOutgoingBandwidth = 131072
[t=00:00:00.146919]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.146923]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.146927]   MSAALevel = 8
[t=00:00:00.146930]   MaxParticles = 25000
[t=00:00:00.146936]   MaxSounds = 32
[t=00:00:00.146940]   MaximumTransmissionUnit = 0
[t=00:00:00.146944]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.146948]   MiniMapMarker = 0
[t=00:00:00.146951]   MouseDragScrollThreshold = 0
[t=00:00:00.146956]   NetworkLossFactor = 1
[t=00:00:00.146959]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.146963]   OverheadScrollSpeed = 50
[t=00:00:00.146966]   ReconnectTimeout = 0
[t=00:00:00.146969]   RotOverheadScrollSpeed = 50
[t=00:00:00.146973]   RotateLogFiles = 1
[t=00:00:00.146979]   ShadowMapSize = 8192
[t=00:00:00.146983]   Shadows = 1
[t=00:00:00.146986]   ShowClock = 0
[t=00:00:00.146990]   SoftParticles = 2
[t=00:00:00.146993]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.146997]   UnitIconDist = 151
[t=00:00:00.147001]   UpdateBoundingVolumeMT = 0
[t=00:00:00.147005]   UpdateWeaponVectorsMT = 0
[t=00:00:00.147008]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.147011]   UseLuaMemPools = 0
[t=00:00:00.147015]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.154616]   VFSCacheArchiveFiles = 0
[t=00:00:00.154629]   VSync = 0
[t=00:00:00.154635]   Water = 4
[t=00:00:00.154639]   WindowBorderless = 1
[t=00:00:00.154643]   WindowPosY = 0
[t=00:00:00.154648]   XResolutionWindowed = 1920
[t=00:00:00.154653]   YResolutionWindowed = 1080
[t=00:00:00.154674] ============== </User Config> ==============

[t=00:00:00.154682] ============== <User System> ==============
[t=00:00:00.154690]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.154710]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.154725]        Compiler Version: gcc-13.2.0
[t=00:00:00.154778]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.154853]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 43408MB pagefile
[t=00:00:00.154863]        Binary Word Size: 64-bit (native)
[t=00:00:00.154871]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.154878]      Physical CPU Cores: 8
[t=00:00:00.154892]       Logical CPU Cores: 16
[t=00:00:00.154899] ============== </User System> ==============

[t=00:00:00.154909] Run: thread affinity ffff
[t=00:00:00.155127] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.155133]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.155137]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.155140]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.155144]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.156244] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.156261] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.161567] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.165440]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.165449]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.165453]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.165457]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.165460]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.165464]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.165475]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.165480]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.165483]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.165487]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.165490]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.165493]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.165497]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.165500]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.165503]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.165507]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.165510]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.165517]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.165521]         [34] 800x600x24bpp@75Hz
[t=00:00:00.165524]         [38] 720x576x24bpp@50Hz
[t=00:00:00.165527]         [39] 720x480x24bpp@60Hz
[t=00:00:00.165531]         [41] 640x480x24bpp@75Hz
[t=00:00:00.400012] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.400387] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.400408] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.419747] [GR::LogVersionInfo]
[t=00:00:00.419758]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.419763]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.419767]     GL vendor   : NVIDIA Corporation
[t=00:00:00.419772]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.419776]     GLSL version: 4.60 NVIDIA
[t=00:00:00.419780]     GLEW version: 2.1.0
[t=00:00:00.419784]     GPU memory  : 12288MB (total) / 9514MB (available)
[t=00:00:00.419804]     SDL swap-int: 1
[t=00:00:00.419809]     SDL driver  : windows
[t=00:00:00.419813]     
[t=00:00:00.419817]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.419821]     GLSL shader support       : 1
[t=00:00:00.419825]     GL4 support               : 1
[t=00:00:00.419829]     FBO extension support     : 1
[t=00:00:00.419841]     NVX GPU mem-info support  : 1
[t=00:00:00.419847]     ATI GPU mem-info support  : 0
[t=00:00:00.419856]     Texture clamping to edge  : 1
[t=00:00:00.419864]     NPOT-texture support      : 1 (1)
[t=00:00:00.419877]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.419884]     texture query-LOD support : 1 (1)
[t=00:00:00.419888]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.419893]     Z-buffer depth            : 32 (-)
[t=00:00:00.419901]     primitive-restart support : 1 (1)
[t=00:00:00.419906]     clip-space control support: 1 (1)
[t=00:00:00.419911]     seamless cube-map support : 1 (1)
[t=00:00:00.419916]     frag-depth layout support : 1 (1)
[t=00:00:00.419921]     persistent maps support   : 1 (1)
[t=00:00:00.419930]     explicit attribs location : 1 (1)
[t=00:00:00.419936]     multi draw indirect       : 1 (-)
[t=00:00:00.419941]     array textures            : 1 (-)
[t=00:00:00.419946]     buffer copy support       : 1 (-)
[t=00:00:00.419951]     indirect draw             : 1 (-)
[t=00:00:00.419955]     base instance             : 1 (-)
[t=00:00:00.419959]     
[t=00:00:00.419963]     max. FBO samples              : 32
[t=00:00:00.419967]     max. FS/program texture slots : 32/192
[t=00:00:00.419972]     max. texture size             : 32768
[t=00:00:00.419982]     max. texture anisotropy level : 16.000000
[t=00:00:00.419986]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.419989]     max. draw-buffers             : 8
[t=00:00:00.419993]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.419997]     max. uniform buffer-bindings  : 84
[t=00:00:00.420000]     max. uniform block-size       : 64KB
[t=00:00:00.420004]     max. storage buffer-bindings  : 96
[t=00:00:00.420007]     max. storage block-size       : 2047MB
[t=00:00:00.420010]     
[t=00:00:00.420016]     enable AMD-hacks : 0
[t=00:00:00.420020]     compress MIP-maps: 0
[t=00:00:00.420065]     Number of compressed texture formats: 23
[t=00:00:00.420098]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.420130] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.420390] [GR::UpdateGLConfigs]
[t=00:00:00.420424] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.420433] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.420454] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.420465] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.420472] [GR::InitGLState]
[t=00:00:00.420516] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.544080] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.546550] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.546995] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.551612] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.551631] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.551989] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.557506] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.557516] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.557565] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.557605] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.561656] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.561897] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.562123] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.562192] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.567241] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.567250] [VFS] [SpringVFS::ReserveArchives<this=0000012e2d00d3a0>]
[t=00:00:00.567317] [VFS] [SpringVFS::AddArchive<this=0000012e2d00d3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.569464] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000012e2d00d3a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.569478] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.573278] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.573627] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.573693] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.573781] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.573893] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.573969] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.574030] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.575086] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.575088] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.575124] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.575402][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.575478][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.575575][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.575593][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.575599][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.575628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.675988][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.5ms)
[t=00:00:00.787990][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (212.6ms)
[t=00:00:00.895156][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (319.7ms)
[t=00:00:01.007149][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (431.7ms)
[t=00:00:01.114091][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (538.7ms)
[t=00:00:01.221135][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (645.7ms)
[t=00:00:01.333147][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (757.7ms)
[t=00:00:01.441129][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (865.7ms)
[t=00:00:01.471621][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.471641][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.471665][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:01.471674][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:01.471680][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.554074][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (978.6ms)
[t=00:00:01.660097][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1084.7ms)
[t=00:00:01.774122][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1198.7ms)
[t=00:00:01.902636][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1327.2ms)
[t=00:00:02.042258][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1466.8ms)
[t=00:00:02.174220][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1598.8ms)
[t=00:00:02.317796][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1742.4ms)
[t=00:00:02.460665][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1885.2ms)
[t=00:00:02.570417][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1994.9ms)
[t=00:00:02.690322][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2114.9ms)
[t=00:00:02.809398][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2233.9ms)
[t=00:00:02.912142][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2336.7ms)
[t=00:00:03.019061][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2443.6ms)
[t=00:00:03.060952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.065338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000012e2d15c120(default) context=0000012e2d038620  numChannels=2 frameSize=8
[t=00:00:03.065357][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.065369][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.065376][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.065383][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.065423][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.065646][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.065661][f=-000001] [Sound]   Devices:
[t=00:00:03.078309][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:03.078327][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:03.078337][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:03.078351][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.078374][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.079483][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.079501][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.130819][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 2555ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64838 MB
[t=00:00:03.133291][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:03.134343][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8496
[t=00:00:03.136675][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8496 using name silvapedro531
[t=00:00:03.136729][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:03.136745][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:03.136761][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:03.136778][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:03.136809][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:03.136841][f=-000001] [GR::InitGLState]
[t=00:00:03.138569][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:03.138584][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:03.138609][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:03.138620][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:03.138629][f=-000001] 
[t=00:00:03.138653][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.138664][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.138724][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.138734][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.138742][f=-000001] 
[t=00:00:03.138749][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:03.138758][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:03.138777][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:03.138785][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:05.247548][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Point of No Return v1.0" (loaded=0 cached=0)
[t=00:00:05.248134][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012e2d00d3a0>(arName="Point of No Return v1.0", overwrite=false)] section=1 cached=0
[t=00:00:05.320249][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012e2d00d3a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:05.365970][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:05.366198][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012e2d00d3a0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:05.466003][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012e2d00d3a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:05.466230][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012e2d00d3a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.468815][f=-000001] [CAS::GASCB] Archive file="point_of_no_return_v1.0.sd7" cs="ce339c83b2d95f58d9422b61393d6493a8cc1240f4ef6a0d35fa1df37ca2d6926efb40ef8ae78fb74525977a1fb42f36646d84cdb46f3b3791eb59894e7733f1"
[t=00:00:05.468965][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:05.469112][f=-000001] Warning: [PreGame::GameDataReceived] Archive Point of No Return v1.0 (checksum 0cc6ffdc075f6c70f23370564f8b847e71f4a38909319d2d7094b67a58bb9b7b162396ea4c18ab54a41373580bc709456268021413434b21e8b3c65a7d81994b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.469674][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.469773][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.469850][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.469907][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:14:34.756141][f=0020952] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:34.958054][f=0020958] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:35.347210][f=0020970] game_message: Giving all units of AI: Brutal (8) to AI: Brutal (2) due to lag/AFK
[t=00:14:35.351470][f=0020970] game_message: Giving all units of AI: Brutal (9) to AI: Brutal (2) due to lag/AFK
[t=00:14:35.360789][f=0020970] game_message: Giving all units of AI: Brutal (5) to AI: Brutal (2) due to lag/AFK
[t=00:14:35.363947][f=0020970] game_message: Giving all units of AI: Brutal (7) to AI: Brutal (2) due to lag/AFK
[t=00:14:35.369964][f=0020970] game_message: Giving all units of AI: Brutal (11) to AI: Brutal (2) due to lag/AFK
[t=00:14:35.380199][f=0020970] game_message: Giving all units of OverStrikeRuse to silvapedro531 due to lag/AFK
[t=00:14:35.483479][f=0020974] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:35.541008][f=0020975] silvapedro531 added point: 11 units received from silvapedro531
[t=00:14:35.542581][f=0020975] silvapedro531 added point: 10 units received from silvapedro531
[t=00:14:35.687023][f=0020980] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:14:36.143131][f=0020993] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:36.510622][f=0021004] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:36.842018][f=0021014] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:37.339507][f=0021029] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:37.441438][f=0021032] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:37.608625][f=0021037] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:38.129428][f=0021053] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:38.200482][f=0021055] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:38.705562][f=0021070] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:14:38.832771][f=0021074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:39.378867][f=0021090] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:39.674651][f=0021099] game_message: Razor is under attack
[t=00:14:40.369118][f=0021120] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:40.674624][f=0021129] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:41.052923][f=0021140] > <JustRandomNumber>WALL AIN'T HIGH ENOUGH
[t=00:14:41.192851][f=0021145] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:41.351890][f=0021150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:41.413864][f=0021152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:41.689759][f=0021160] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:42.453538][f=0021183] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:43.557161][f=0021216] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:44.414972][f=0021241] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:44.566783][f=0021246] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:44.666613][f=0021249] game_message: Constable is under attack
[t=00:14:44.720109][f=0021251] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:44.996278][f=0021259] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:45.819999][f=0021284] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:45.883209][f=0021286] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:46.014060][f=0021289] > <OverStrikeRuse>MAKE IT HIGHER
[t=00:14:46.087502][f=0021292] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:46.992365][f=0021319] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:47.156081][f=0021324] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:47.856794][f=0021345] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:48.123932][f=0021353] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:48.439824][f=0021362] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:48.538742][f=0021365] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:48.810864][f=0021373] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:49.575555][f=0021396] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:49.670026][f=0021399] game_message: Solar Collector is under attack
[t=00:14:49.975370][f=0021408] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:14:50.200619][f=0021415] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:50.538769][f=0021425] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:50.677601][f=0021429] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:14:50.735291][f=0021431] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:50.873483][f=0021435] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:52.006780][f=0021469] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:52.107836][f=0021472] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:52.241751][f=0021476] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:52.271888][f=0021477] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:52.442875][f=0021482] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:52.609751][f=0021487] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:52.675222][f=0021489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:52.711859][f=0021490] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:54.260914][f=0021536] > <OverStrikeRuse>CANW E GET MUCH HIGHER
[t=00:14:54.269489][f=0021537] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:54.571735][f=0021546] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:14:54.601985][f=0021547] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:54.642954][f=0021548] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:54.935760][f=0021557] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:14:54.966228][f=0021558] game_message: Metal Extractor is under attack
[t=00:14:55.101016][f=0021562] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:55.241227][f=0021566] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:55.435362][f=0021572] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:55.637706][f=0021578] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:55.710475][f=0021580] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:55.735830][f=0021581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:55.911525][f=0021586] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:14:56.140686][f=0021593] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:56.333037][f=0021599] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:56.436665][f=0021602] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:56.938465][f=0021617] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:57.239701][f=0021626] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:57.501180][f=0021634] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:57.670858][f=0021639] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:14:58.008414][f=0021649] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:14:58.339223][f=0021659] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:14:58.738576][f=0021671] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:00.101393][f=0021712] game_message: Razor is under attack
[t=00:15:00.342562][f=0021719] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:00.391245][f=0021720] > <OverStrikeRuse>!type Coop
[t=00:15:00.501381][f=0021724] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:02.296695][f=0021778] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:02.368407][f=0021780] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:02.965489][f=0021798] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:03.143860][f=0021803] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:03.377984][f=0021810] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:03.743961][f=0021821] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:03.845661][f=0021824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:03.973505][f=0021828] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:04.707950][f=0021850] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:05.127741][f=0021863] game_message: Solar Collector is under attack
[t=00:15:05.239033][f=0021866] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:05.531950][f=0021874] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:05.584256][f=0021876] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:05.671552][f=0021879] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:05.748354][f=0021881] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:05.776970][f=0021882] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:06.233774][f=0021896] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:06.264625][f=0021897] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:06.300479][f=0021898] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:06.332070][f=0021899] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:07.237736][f=0021926] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:07.408371][f=0021931] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:07.432338][f=0021932] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:07.470898][f=0021933] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:07.637207][f=0021938] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:07.808443][f=0021943] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:07.839240][f=0021944] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:08.544970][f=0021965] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:09.339697][f=0021989] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:09.505497][f=0021994] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:09.576517][f=0021996] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:09.837163][f=0022004] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:10.132591][f=0022013] game_message: Storage is under attack
[t=00:15:10.260068][f=0022016] > <OverStrikeRuse>WHY
[t=00:15:10.340250][f=0022019] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:10.871796][f=0022035] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:10.897474][f=0022035] > <OverStrikeRuse>CNAT
[t=00:15:11.004546][f=0022039] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:11.610208][f=0022057] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:12.040437][f=0022070] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:12.124339][f=0022072] > <OverStrikeRuse>I I
[t=00:15:12.174132][f=0022074] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:12.239824][f=0022076] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:12.541637][f=0022085] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:12.639294][f=0022088] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:13.161133][f=0022104] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:13.178039][f=0022104] > <OverStrikeRuse>KICK THE]
[t=00:15:13.518701][f=0022115] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:13.627468][f=0022118] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:13.654444][f=0022119] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:13.784261][f=0022123] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:14.196215][f=0022135] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:14.891549][f=0022155] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:15.003507][f=0022158] > <OverStrikeRuse>AI
[t=00:15:15.179848][f=0022164] game_message: Siren is under attack
[t=00:15:15.434748][f=0022172] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:15.501005][f=0022174] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:15.540067][f=0022175] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:15.583593][f=0022176] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:16.041484][f=0022190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:16.590234][f=0022206] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:16.618857][f=0022207] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:16.855115][f=0022214] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:16.957256][f=0022217] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:17.000069][f=0022218] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:17.017595][f=0022219] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:17.353613][f=0022229] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:17.424906][f=0022231] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:17.447110][f=0022232] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:17.481650][f=0022233] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:17.580369][f=0022235] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 0) being removed from team 1
[t=00:15:17.580629][f=0022235] Player Perfect_Tactical_noob0044 left the game:  normal quit
[t=00:15:17.976705][f=0022248] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:18.365103][f=0022260] game_message: Giving all units of Perfect_Tactical_noob0044 to silvapedro531 due to lag/AFK
[t=00:15:18.578326][f=0022266] silvapedro531 added point: 10 units received from Perfect_Tactical_noob0044
[t=00:15:18.579749][f=0022266] silvapedro531 added point: Unit received from Perfect_Tactical_noob0044
[t=00:15:18.579892][f=0022266] silvapedro531 added point: Unit received from Perfect_Tactical_noob0044
[t=00:15:18.635805][f=0022268] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:19.009558][f=0022279] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:20.108368][f=0022312] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:20.170789][f=0022314] game_message: Singularity Reactor is under attack
[t=00:15:21.075334][f=0022341] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:21.111376][f=0022342] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:21.579060][f=0022356] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:22.231766][f=0022376] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:22.373963][f=0022380] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:15:22.804079][f=0022393] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:22.848056][f=0022394] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:23.760345][f=0022422] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:24.194349][f=0022435] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:25.457071][f=0022473] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:25.626874][f=0022478] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:26.051318][f=0022490] silvapedro531 paused the game
[t=00:15:28.340453][f=0022490] silvapedro531 unpaused the game
[t=00:15:28.510000][f=0022496] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:28.953328][f=0022508] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:15:29.164307][f=0022514] silvapedro531 paused the game
[t=00:15:29.757500][f=0022514] silvapedro531 unpaused the game
[t=00:15:30.164365][f=0022525] silvapedro531 paused the game
[t=00:15:31.269656][f=0022525] [QuitAction] user exited to system
[t=00:15:31.292709][f=0022525] [SpringApp::Kill][1] fromRun=1
[t=00:15:31.292726][f=0022525] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:15:31.317183][f=0022525]  [async=0] threads=8 tasks=3909689 {sum,avg}{exec,wait}time={{173934.031, 0.044}, {356936.312, 0.091}}ms
[t=00:15:31.317204][f=0022525]      thread=1 tasks=558527 {sum,min,max,avg}{exec,wait}time={{38448.887, 0.000, 209.092, 0.069}, {4659.437, 0.000, 18446744027136.000, 0.008}}ms
[t=00:15:31.317225][f=0022525]      thread=2 tasks=558527 {sum,min,max,avg}{exec,wait}time={{24268.553, 0.000, 233.066, 0.043}, {54668.910, 0.000, 18446744027136.000, 0.098}}ms
[t=00:15:31.317234][f=0022525]      thread=3 tasks=558527 {sum,min,max,avg}{exec,wait}time={{23870.871, 0.000, 186.380, 0.043}, {55606.512, 0.000, 18446744027136.000, 0.100}}ms
[t=00:15:31.317243][f=0022525]      thread=4 tasks=558527 {sum,min,max,avg}{exec,wait}time={{23112.559, 0.000, 215.211, 0.041}, {57013.930, 0.000, 18446744027136.000, 0.102}}ms
[t=00:15:31.317307][f=0022525]      thread=5 tasks=558527 {sum,min,max,avg}{exec,wait}time={{22223.650, 0.000, 187.509, 0.040}, {59101.125, 0.000, 18446744027136.000, 0.106}}ms
[t=00:15:31.317319][f=0022525]      thread=6 tasks=558527 {sum,min,max,avg}{exec,wait}time={{21462.209, 0.000, 199.690, 0.038}, {61803.816, 0.000, 29.021, 0.111}}ms
[t=00:15:31.317329][f=0022525]      thread=7 tasks=558527 {sum,min,max,avg}{exec,wait}time={{20547.299, 0.000, 206.865, 0.037}, {64082.602, 0.000, 29.020, 0.115}}ms
[t=00:15:31.317343][f=0022525]  [async=1] threads=8 tasks=4894 {sum,avg}{exec,wait}time={{67998.305, 13.894}, {10233646.000, 2091.060}}ms
[t=00:15:31.317353][f=0022525]      thread=1 tasks=693 {sum,min,max,avg}{exec,wait}time={{9709.562, 0.001, 3901.126, 14.011}, {1507118.750, 0.094, 9731.323, 2174.774}}ms
[t=00:15:31.317362][f=0022525]      thread=2 tasks=703 {sum,min,max,avg}{exec,wait}time={{9704.175, 0.001, 3887.913, 13.804}, {1380012.875, 0.096, 9707.622, 1963.034}}ms
[t=00:15:31.317374][f=0022525]      thread=3 tasks=700 {sum,min,max,avg}{exec,wait}time={{9723.808, 0.001, 3884.881, 13.891}, {1500176.625, 0.004, 9731.628, 2143.109}}ms
[t=00:15:31.317384][f=0022525]      thread=4 tasks=695 {sum,min,max,avg}{exec,wait}time={{9726.194, 0.001, 3891.361, 13.995}, {1383896.000, 0.122, 9727.034, 1991.217}}ms
[t=00:15:31.317391][f=0022525]      thread=5 tasks=684 {sum,min,max,avg}{exec,wait}time={{9706.274, 0.001, 3902.242, 14.190}, {1536901.625, 0.018, 9733.266, 2246.932}}ms
[t=00:15:31.317403][f=0022525]      thread=6 tasks=708 {sum,min,max,avg}{exec,wait}time={{9724.883, 0.000, 3887.578, 13.736}, {1398424.000, 0.030, 9726.804, 1975.175}}ms
[t=00:15:31.317412][f=0022525]      thread=7 tasks=711 {sum,min,max,avg}{exec,wait}time={{9703.407, 0.001, 3901.302, 13.648}, {1527115.750, 0.214, 9726.988, 2147.842}}ms
[t=00:15:31.317418][f=0022525] [ThreadPool::SetThreadCount][2] workers=0
[t=00:15:31.317424][f=0022525] [SpringApp::Kill][2]
[t=00:15:31.317471][f=0022525] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:15:31.317478][f=0022525] [Game::KillLua][1] dtor=0 luaUI=0000012f30fa02b0
[t=00:15:31.317513][f=0022525] Start widgetHandler:Shutdown
[t=00:15:31.319738][f=0022525] Shutdown - SaveOrderList Complete
[t=00:15:31.320374][f=0022525] Writing last game win data
[t=00:15:31.323723][f=0022525] Shutdown - SaveConfigData Complete
[t=00:15:31.323737][f=0022525] Shutdown Widget - Chili Highlight
[t=00:15:31.323763][f=0022525] Shutdown Widget - Deferred rendering GL4
[t=00:15:31.323967][f=0022525] Shutdown Widget - Draw After Chili
[t=00:15:31.323977][f=0022525] Shutdown Widget - API Unit Tracker GL4
[t=00:15:31.324000][f=0022525] Shutdown Widget - EPIC Menu
[t=00:15:31.324983][f=0022525] Shutdown Widget - Chili Minimap
[t=00:15:31.325098][f=0022525] Shutdown Widget - Chili Widget Selector
[t=00:15:31.328339][f=0022525] Shutdown Widget - Depth of Field Shader
[t=00:15:31.328366][f=0022525] Shutdown Widget - Deferred rendering
[t=00:15:31.328382][f=0022525] SSAO: Deferred rendering disabled, disabling.
[t=00:15:31.340207][f=0022525] Shutdown Widget - Deferred rendering
[t=00:15:31.340233][f=0022525] SSAO: Deferred rendering disabled, disabling.
[t=00:15:31.341213][f=0022525] Shutdown Widget - Local Team Colors
[t=00:15:31.341224][f=0022525] Shutdown Widget - Display Keys 2
[t=00:15:31.341245][f=0022525] Shutdown Widget - Save Game Menu
[t=00:15:31.341254][f=0022525] Shutdown Widget - Highlight Model Api GL4
[t=00:15:31.341293][f=0022525] Shutdown Widget - Unit Icons
[t=00:15:31.341377][f=0022525] Shutdown Widget - HealthBars
[t=00:15:31.342299][f=0022525] Shutdown Widget - Noises
[t=00:15:31.342317][f=0022525] Shutdown Widget - BuildETA
[t=00:15:31.342327][f=0022525] Shutdown Widget - Selected Units GL4 2
[t=00:15:31.342346][f=0022525] Shutdown Widget - Chili Chicken Panel
[t=00:15:31.342452][f=0022525] Shutdown Widget - Win Counter
[t=00:15:31.342461][f=0022525] Shutdown Widget - EndGame APM stats
[t=00:15:31.343554][f=0022525] Shutdown Widget - Modular Comm Info
[t=00:15:31.343568][f=0022525] Shutdown Widget - CameraShake
[t=00:15:31.343579][f=0022525] Shutdown Widget - Attack Warning
[t=00:15:31.343600][f=0022525] Shutdown Widget - Chili Economy Panel Default
[t=00:15:31.343688][f=0022525] Shutdown Widget - Chili EndGame Window
[t=00:15:31.343704][f=0022525] Shutdown Widget - Chili Nuke Warning
[t=00:15:31.343713][f=0022525] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:15:31.343727][f=0022525] Shutdown Widget - Chili Spectator Panels
[t=00:15:31.343736][f=0022525] Shutdown Widget - Context Menu
[t=00:15:31.343742][f=0022525] Shutdown Widget - Darkening
[t=00:15:31.343762][f=0022525] Shutdown Widget - Defense Range Zero-K
[t=00:15:31.343798][f=0022525] Shutdown Widget - Grab Input
[t=00:15:31.344400][f=0022525] Input grabbing is disabled!
[t=00:15:31.344409][f=0022525] Shutdown Widget - Highlight Geos
[t=00:15:31.344422][f=0022525] Shutdown Widget - Local Widgets Config
[t=00:15:31.344435][f=0022525] Shutdown Widget - MinimapEvents
[t=00:15:31.344445][f=0022525] Shutdown Widget - Missile Silo Range
[t=00:15:31.344454][f=0022525] Shutdown Widget - Music Player v2
[t=00:15:31.344495][f=0022525] Shutdown Widget - Point Tracker
[t=00:15:31.344503][f=0022525] Shutdown Widget - Showeco and Grid Drawer
[t=00:15:31.344519][f=0022525] Shutdown Widget - Startup Info and Selector
[t=00:15:31.344533][f=0022525] Shutdown Widget - State Reverse and Latency
[t=00:15:31.344541][f=0022525] Shutdown Widget - Stereo3D
[t=00:15:31.344589][f=0022525] Shutdown Widget - Transport AI
[t=00:15:31.344598][f=0022525] Shutdown Widget - Attack AoE
[t=00:15:31.344608][f=0022525] Shutdown Widget - Map Edge Extension
[t=00:15:31.345576][f=0022525] Shutdown Widget - Highlight Unit GL4 v2
[t=00:15:31.345588][f=0022525] Shutdown Widget - Selection Send
[t=00:15:31.345596][f=0022525] Shutdown Widget - LupsManager
[t=00:15:31.345612][f=0022525] Shutdown Widget - Newton Firezone
[t=00:15:31.345623][f=0022525] Shutdown Widget - Receive Units Indicator
[t=00:15:31.345632][f=0022525] Shutdown Widget - Chili Pro Console
[t=00:15:31.346039][f=0022525] Shutdown Widget - Persistent Build Height
[t=00:15:31.346051][f=0022525] Shutdown Widget - Lasso Terraform GUI
[t=00:15:31.346065][f=0022525] Shutdown Widget - Chili Framework
[t=00:15:31.346073][f=0022525] Shutdown Widget - Lups
[t=00:15:31.346683][f=0022525] Shutdown Widget - Chili Core Selector
[t=00:15:31.346759][f=0022525] Shutdown Widget - Custom Markers
[t=00:15:31.346773][f=0022525] Shutdown Widget - Mex Placement Handler
[t=00:15:31.347582][f=0022525] Shutdown Widget - Select Keys
[t=00:15:31.347603][f=0022525] Shutdown Widget - Pause Screen
[t=00:15:31.347973][f=0022525] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:15:31.348019][f=0022525] Shutdown Widget - Bloom Shader Deferred
[t=00:15:31.348211][f=0022525] Shutdown Widget - Color Blindness Correction
[t=00:15:31.348351][f=0022525] Shutdown Widget - Layout Handler
[t=00:15:31.348367][f=0022525] Shutdown Widget - Text To Speech Control
[t=00:15:31.348374][f=0022525] End widgetHandler:Shutdown
[t=00:15:31.445157][f=0022525] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 57576791, 0.0} allocedSize{int+, int-, ext}={0, 0, 8264378630}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0075}
[t=00:15:31.448206][f=0022525] [Game::KillLua][2] dtor=0 luaGaia=0000012f2fb99760
[t=00:15:31.453481][f=0022525] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:31.453573][f=0022525] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:31.453596][f=0022525] [Game::KillLua][3] dtor=0 luaRules=0000012f030fbbe0
[t=00:15:31.453622][f=0022525] Start gadgetHandler:Shutdown
[t=00:15:31.453632][f=0022525] Shutdown - StartSetup
[t=00:15:31.453640][f=0022525] Shutdown - UnitMorph
[t=00:15:31.456026][f=0022525] Shutdown - Carrier Drones
[t=00:15:31.456067][f=0022525] Shutdown - Missile Silo Controller
[t=00:15:31.456080][f=0022525] Shutdown - Modular Comm Info
[t=00:15:31.456091][f=0022525] Shutdown - Terrain Texture Handler
[t=00:15:31.456100][f=0022525] Shutdown - UnitCloakShield
[t=00:15:31.456840][f=0022525] Shutdown - Starlight Handler
[t=00:15:31.456916][f=0022525] End gadgetHandler:Shutdown
[t=00:15:31.482416][f=0022525] Start gadgetHandler:Shutdown
[t=00:15:31.482436][f=0022525] Shutdown - Teleport Throw
[t=00:15:31.482446][f=0022525] Shutdown - UnitMorph
[t=00:15:31.482477][f=0022525] Shutdown - Commander Skin Renderer
[t=00:15:31.485080][f=0022525] Shutdown - Missile fired callins
[t=00:15:31.485093][f=0022525] Shutdown - Modular Comm Info
[t=00:15:31.485100][f=0022525] Shutdown - Retreat Command
[t=00:15:31.485113][f=0022525] Shutdown - Shockwaves
[t=00:15:31.485121][f=0022525] Shutdown - Unit tint API
[t=00:15:31.485137][f=0022525] Shutdown - Unit glow API
[t=00:15:31.485155][f=0022525] Shutdown - UnitCloakShield
[t=00:15:31.485195][f=0022525] Shutdown - Lups Cloak FX
[t=00:15:31.485226][f=0022525] Shutdown - Lups
[t=00:15:31.486718][f=0022525] Shutdown - Lups Shield
[t=00:15:31.486911][f=0022525] End gadgetHandler:Shutdown
[t=00:15:31.554334][f=0022525] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5100, 0.0} allocedSize{int+, int-, ext}={0, 0, 792056}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0008}
[t=00:15:31.558425][f=0022525] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:31.559001][f=0022525] [Game::KillLua][4] dtor=0
[t=00:15:31.559025][f=0022525] [Game::KillLua][5] dtor=0
[t=00:15:31.612070][f=0022525] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-13_22-04-19-748_Point of No Return v1_105.1.1-2511-g747f18b BAR105.sdfz" (2789516 bytes)
[t=00:15:31.612442][f=0022525] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:15:31.666554][f=0022525] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:15:31.666673][f=0022525] [Sound] [Sound::UpdateThread][3] #sources=32 #items=100
[t=00:15:31.668139][f=0022525] [Sound] [Sound::UpdateThread][4] ctx=0000012e2d038620 dev=0000012e2d15c120
[t=00:15:31.668645][f=0022525] [Sound] [Sound::UpdateThread][5] ctx=0000012e2d038620 dev=0000012e2d15c120
[t=00:15:31.668694][f=0022525] [Sound] [Sound::Cleanup][alcDestroyContext(0000012e2d038620)]
[t=00:15:31.671928][f=0022525] [Sound] [Sound::Cleanup][alcCloseDevice(0000012e2d15c120)]
[t=00:15:31.680714][f=0022525] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:15:31.774604][f=0022525] [Sound] [Sound::UpdateThread][6]
[t=00:15:31.777377][f=0022525] [Game::~CGame][1]
[t=00:15:31.777415][f=0022525] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:15:31.777429][f=0022525] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:15:31.777477][f=0022525] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:15:31.777487][f=0022525] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:15:31.777498][f=0022525] [Game::KillLua][4] dtor=1
[t=00:15:31.777514][f=0022525] [Game::KillLua][5] dtor=1
[t=00:15:31.777684][f=0022525] [Game::KillMisc][1]
[t=00:15:31.777696][f=0022525] [Game::KillMisc][2]
[t=00:15:31.778481][f=0022525] [Game::KillMisc][3]
[t=00:15:31.778822][f=0022525] [Game::KillRendering][1]
[t=00:15:31.783083][f=0022525] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:15:31.859369][f=0022525] [3DOParser::Kill] allocated 29 pieces
[t=00:15:31.859645][f=0022525] [S3OParser::Kill] allocated 5527 pieces
[t=00:15:31.860211][f=0022525] [AssParser::Kill] allocated 698 pieces
[t=00:15:31.933289][f=0022525] [Game::KillInterface][1]
[t=00:15:31.934163][f=0022525] [Game::KillInterface][2]
[t=00:15:31.935307][f=0022525] [Game::KillSimulation][1]
[t=00:15:31.935539][f=0022525] [Game::KillSimulation][2]
[t=00:15:32.004580][f=0022525] [CCollisionHandler] dis-/continuous tests: 11708/100707733
[t=00:15:32.004604][f=0022525] [Game::KillSimulation][3]
[t=00:15:32.008045][f=0022525] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:32.008225][f=0022525] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:32.008278][f=0022525] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:32.008329][f=0022525] [~CPathCache(64x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:32.011012][f=0022525] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:15:32.094051][f=0022525] [LosHandler::Kill] raycast instance cache-{hits,misses}={140750,418134}; shared=4%; cached=21%
[t=00:15:32.105619][f=0022525] [Game::KillSimulation][4]
[t=00:15:32.262940][f=0022525] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:15:32.262982][f=0022525] [Game::~CGame][2]
[t=00:15:32.262990][f=0022525] [Game::~CGame][3]
[t=00:15:32.263414][f=0022525] [SpringApp::Kill][3]
[t=00:15:32.263530][f=0022525] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1957183 bytes sent   in 21485 packets (91.095 bytes/packet)
    7586808 bytes recv'd in 16419 packets (462.075 bytes/packet)
    {0.084x, 0.013x} relative protocol overhead {up, down}
    44024 incoming chunks dropped, 74650 outgoing chunks resent
    17660 incoming chunks processed

[t=00:15:32.263562][f=0022525] [SpringApp::Kill][4] font=0000012e6eed4f80
[t=00:15:32.266909][f=0022525] [SpringApp::Kill][5]
[t=00:15:32.273068][f=0022525] [SpringApp::Kill][6]
[t=00:15:32.273091] [SpringApp::Kill][7]
[t=00:15:32.273202] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {640, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:32.273215] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:15:32.273239] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:15:32.273255] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:15:32.273267] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1012, 65536, 65536}, EBO = {1518, 262144, 262144}
[t=00:15:32.273285] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:32.273298] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1788, 1048576, 1048576}, EBO = {2682, 2097152, 2097152}
[t=00:15:32.273312] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {121304, 1048576, 1048576}, EBO = {181956, 2097152, 2097152}
[t=00:15:32.273329] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:15:32.273342] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:32.273353] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:32.273365] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:15:32.273383] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2008, 1048576, 1048576}, EBO = {3012, 2097152, 2097152}
[t=00:15:32.384132] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:15:32.384155] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:15:32.384163] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:15:32.384169] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8496
[t=00:15:32.384176] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:15:32.384830] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>]
[t=00:15:32.384845] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:15:32.384857] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000012e6e393780)
[t=00:15:32.390595] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>(section=1)] #archives[section]=1 #files[section]=48
[t=00:15:32.390659] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\point_of_no_return_v1.0.sd7 (0000012e2d08d990)
[t=00:15:32.413332] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:15:32.413351] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000012e6e3934c0)
[t=00:15:32.413483] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000012e6e393830)
[t=00:15:32.413873] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000012e6e393620)
[t=00:15:32.414001] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:15:32.414010] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:15:32.414016] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:15:32.414028] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:15:32.414034] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:15:32.414039] [VFS] [SpringVFS::DeleteArchives<this=0000012e2d00d3a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:15:32.414494] [SpringApp::Kill][8]
[t=00:15:32.414501] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:15:32.414513] [WatchDog::Uninstall][1] hangDetectorThread=00007ff774ff04d0 (joinable=1)
[t=00:15:32.414521] [WatchDog::Uninstall][2]
[t=00:15:32.621722] [WatchDog::Uninstall][3]
[t=00:15:32.621742] [SpringApp::Kill][9]