ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119182

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000082] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.166536] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.166578] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.166599]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.166610]   
[t=00:00:00.166623]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.166631]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.166643]   Use "none" to disable the default log sections.
[t=00:00:00.166647] ============== </Log Sections> ==============

[t=00:00:00.166651] ============== <User Config> ==============
[t=00:00:00.166753]   AllowDeferredMapRendering = 1
[t=00:00:00.166759]   AllowDeferredModelRendering = 1
[t=00:00:00.166763]   AnimationMT = 0
[t=00:00:00.166767]   BumpWaterAnisotropy = 2
[t=00:00:00.166772]   BumpWaterBlurReflection = 1
[t=00:00:00.166776]   BumpWaterDepthBits = 32
[t=00:00:00.166780]   BumpWaterReflection = 2
[t=00:00:00.166788]   BumpWaterTexSizeReflection = 256
[t=00:00:00.166792]   CamFreeScrollSpeed = 50
[t=00:00:00.166795]   CamMode = 1
[t=00:00:00.166800]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.166805]   EdgeMoveDynamic = 0
[t=00:00:00.166808]   EdgeMoveWidth = 0.003
[t=00:00:00.166812]   FPSFOV = 90
[t=00:00:00.166815]   FPSScrollSpeed = 50
[t=00:00:00.166818]   FontSize = 18
[t=00:00:00.166822]   GrassDetail = 0
[t=00:00:00.166825]   GroundDecals = 5
[t=00:00:00.166828]   GroundDetail = 120
[t=00:00:00.166832]   HangTimeout = 30
[t=00:00:00.166839]   HardwareCursor = 1
[t=00:00:00.166844]   InitialNetworkTimeout = 0
[t=00:00:00.166848]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.166852]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.166856]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.166860]   LinkOutgoingBandwidth = 131072
[t=00:00:00.166866]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.166869]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.166873]   MSAALevel = 8
[t=00:00:00.166877]   MaxParticles = 25000
[t=00:00:00.166883]   MaxSounds = 32
[t=00:00:00.166887]   MaximumTransmissionUnit = 0
[t=00:00:00.166890]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.166894]   MiniMapMarker = 0
[t=00:00:00.166898]   MouseDragScrollThreshold = 0
[t=00:00:00.166902]   NetworkLossFactor = 1
[t=00:00:00.166906]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.166909]   OverheadScrollSpeed = 50
[t=00:00:00.166913]   ReconnectTimeout = 0
[t=00:00:00.166916]   RotOverheadScrollSpeed = 50
[t=00:00:00.166920]   RotateLogFiles = 1
[t=00:00:00.166926]   ShadowMapSize = 8192
[t=00:00:00.166930]   Shadows = 1
[t=00:00:00.166933]   ShowClock = 0
[t=00:00:00.166937]   SoftParticles = 2
[t=00:00:00.166941]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.166944]   UnitIconDist = 151
[t=00:00:00.166948]   UpdateBoundingVolumeMT = 0
[t=00:00:00.166952]   UpdateWeaponVectorsMT = 0
[t=00:00:00.166956]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.166959]   UseLuaMemPools = 0
[t=00:00:00.166962]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.166996]   VFSCacheArchiveFiles = 0
[t=00:00:00.167001]   VSync = 0
[t=00:00:00.167005]   Water = 4
[t=00:00:00.167008]   WindowBorderless = 1
[t=00:00:00.167011]   WindowPosY = 0
[t=00:00:00.167015]   XResolutionWindowed = 1920
[t=00:00:00.167018]   YResolutionWindowed = 1080
[t=00:00:00.167027] ============== </User Config> ==============

[t=00:00:00.167032] ============== <User System> ==============
[t=00:00:00.167036]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.167046]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.167054]        Compiler Version: gcc-13.2.0
[t=00:00:00.167087]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.167128]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32656MB RAM, 43408MB pagefile
[t=00:00:00.167133]        Binary Word Size: 64-bit (native)
[t=00:00:00.167137]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.167141]      Physical CPU Cores: 8
[t=00:00:00.167149]       Logical CPU Cores: 16
[t=00:00:00.167152] ============== </User System> ==============

[t=00:00:00.167159] Run: thread affinity ffff
[t=00:00:00.167279] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.167284]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.167287]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.167290]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.167293]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.168378] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.168395] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.175068] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.179144]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.179154]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.179158]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.179162]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.179166]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.179171]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.179184]         [13] 1440x1080x24bpp@60Hz
[t=00:00:00.179189]         [16] 1440x900x24bpp@60Hz
[t=00:00:00.179193]         [17] 1366x768x24bpp@60Hz
[t=00:00:00.179197]         [18] 1360x768x24bpp@60Hz
[t=00:00:00.179200]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.179204]         [21] 1280x960x24bpp@60Hz
[t=00:00:00.179208]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.179211]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.179214]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.179218]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.179221]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.179229]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.179233]         [34] 800x600x24bpp@75Hz
[t=00:00:00.179236]         [38] 720x576x24bpp@50Hz
[t=00:00:00.179239]         [39] 720x480x24bpp@60Hz
[t=00:00:00.179243]         [41] 640x480x24bpp@75Hz
[t=00:00:00.439006] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.439472] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.439496] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.456000] [GR::LogVersionInfo]
[t=00:00:00.456022]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.456028]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.456032]     GL vendor   : NVIDIA Corporation
[t=00:00:00.456036]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.456039]     GLSL version: 4.60 NVIDIA
[t=00:00:00.456043]     GLEW version: 2.1.0
[t=00:00:00.456047]     GPU memory  : 12288MB (total) / 10179MB (available)
[t=00:00:00.456078]     SDL swap-int: 1
[t=00:00:00.456087]     SDL driver  : windows
[t=00:00:00.456090]     
[t=00:00:00.456094]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.456098]     GLSL shader support       : 1
[t=00:00:00.456103]     GL4 support               : 1
[t=00:00:00.456109]     FBO extension support     : 1
[t=00:00:00.456127]     NVX GPU mem-info support  : 1
[t=00:00:00.456135]     ATI GPU mem-info support  : 0
[t=00:00:00.456157]     Texture clamping to edge  : 1
[t=00:00:00.456166]     NPOT-texture support      : 1 (1)
[t=00:00:00.456398]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.456416]     texture query-LOD support : 1 (1)
[t=00:00:00.456422]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.456427]     Z-buffer depth            : 32 (-)
[t=00:00:00.456454]     primitive-restart support : 1 (1)
[t=00:00:00.456460]     clip-space control support: 1 (1)
[t=00:00:00.456467]     seamless cube-map support : 1 (1)
[t=00:00:00.456472]     frag-depth layout support : 1 (1)
[t=00:00:00.456479]     persistent maps support   : 1 (1)
[t=00:00:00.456507]     explicit attribs location : 1 (1)
[t=00:00:00.456514]     multi draw indirect       : 1 (-)
[t=00:00:00.456521]     array textures            : 1 (-)
[t=00:00:00.456527]     buffer copy support       : 1 (-)
[t=00:00:00.456532]     indirect draw             : 1 (-)
[t=00:00:00.456537]     base instance             : 1 (-)
[t=00:00:00.456544]     
[t=00:00:00.456548]     max. FBO samples              : 32
[t=00:00:00.456553]     max. FS/program texture slots : 32/192
[t=00:00:00.456558]     max. texture size             : 32768
[t=00:00:00.456586]     max. texture anisotropy level : 16.000000
[t=00:00:00.456595]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.456600]     max. draw-buffers             : 8
[t=00:00:00.456606]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.456611]     max. uniform buffer-bindings  : 84
[t=00:00:00.456618]     max. uniform block-size       : 64KB
[t=00:00:00.456625]     max. storage buffer-bindings  : 96
[t=00:00:00.456630]     max. storage block-size       : 2047MB
[t=00:00:00.456636]     
[t=00:00:00.456649]     enable AMD-hacks : 0
[t=00:00:00.456655]     compress MIP-maps: 0
[t=00:00:00.456756]     Number of compressed texture formats: 23
[t=00:00:00.456807]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.456853] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.457234] [GR::UpdateGLConfigs]
[t=00:00:00.457286] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.457294] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.457317] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.457329] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.457335] [GR::InitGLState]
[t=00:00:00.457391] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.572210] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.575160] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.575621] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.580234] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.580251] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.580618] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.582408] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.582417] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.582465] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.582508] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.588554] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.588931] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.589291] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.589406] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.597840] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.597853] [VFS] [SpringVFS::ReserveArchives<this=000001b4f0fe20b0>]
[t=00:00:00.597946] [VFS] [SpringVFS::AddArchive<this=000001b4f0fe20b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.600202] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b4f0fe20b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.600210] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.606946] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.607299] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.607353] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.607395] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.607468] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.607529] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.607677] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.607724] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.609691] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.609726] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.610132][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.610210][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.610293][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.610313][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.610320][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.610350][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.717032][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.9ms)
[t=00:00:00.823066][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (212.9ms)
[t=00:00:00.935071][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (324.9ms)
[t=00:00:01.042086][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (431.9ms)
[t=00:00:01.154125][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (544.0ms)
[t=00:00:01.261090][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (650.9ms)
[t=00:00:01.373303][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (763.1ms)
[t=00:00:01.480226][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (870.1ms)
[t=00:00:01.562917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.562935][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:01.562954][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "ASUS VP247 (NVIDIA High Definition Audio)"
[t=00:00:01.562963][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altifalantes (Realtek(R) Audio)"
[t=00:00:01.562969][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.594174][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (984.0ms)
[t=00:00:01.700223][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1090.0ms)
[t=00:00:01.812226][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1202.1ms)
[t=00:00:01.927418][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1317.2ms)
[t=00:00:02.040105][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1429.9ms)
[t=00:00:02.175577][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1565.4ms)
[t=00:00:02.301331][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1691.1ms)
[t=00:00:02.413053][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1802.9ms)
[t=00:00:02.524725][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1914.5ms)
[t=00:00:02.638736][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2028.6ms)
[t=00:00:02.641646][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.644116][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b4aef84250(default) context=000001b4f041d6a0  numChannels=2 frameSize=8
[t=00:00:02.644147][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.644185][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.644200][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.644206][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.644230][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.644261][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.644270][f=-000001] [Sound]   Devices:
[t=00:00:02.647703][f=-000001] [Sound]     [OpenAL Soft on Altifalantes (Realtek(R) Audio)]
[t=00:00:02.647718][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:02.647739][f=-000001] [Sound]     [OpenAL Soft on ASUS VP247 (NVIDIA High Definition Audio)]
[t=00:00:02.647748][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.647755][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.648797][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.648825][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.744765][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 2134ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 64373 MB
[t=00:00:02.747278][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:02.748033][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469
[t=00:00:02.749413][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name silvapedro531
[t=00:00:02.749452][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:02.749464][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:02.749473][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:02.749495][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:02.749503][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:02.749507][f=-000001] [GR::InitGLState]
[t=00:00:02.774866][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:02.774896][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 25ms
[t=00:00:02.774947][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:02.774959][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:02.774978][f=-000001] 
[t=00:00:02.774987][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:02.774998][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:02.775011][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:02.775037][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.775047][f=-000001] 
[t=00:00:02.775058][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:02.775067][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:02.775074][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:02.775081][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:03.115322][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Ancient Bastion Remake 0.5" (loaded=0 cached=0)
[t=00:00:03.115614][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f0fe20b0>(arName="Ancient Bastion Remake 0.5", overwrite=false)] section=1 cached=0
[t=00:00:03.153205][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f0fe20b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.153601][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars Dev (bb5e5ce9)" (loaded=0 cached=0)
[t=00:00:03.184767][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f0fe20b0>(arName="Future Wars Dev (bb5e5ce9)", overwrite=false)] section=0 cached=0
[t=00:00:03.203375][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f0fe20b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.203502][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f0fe20b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.204939][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b4f0fe20b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:03.219996][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:03.220079][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.220178][f=-000001] Warning: [PreGame::GameDataReceived] Archive Ancient Bastion Remake 0.5 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.254370][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_bb5e5ce9.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.254510][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.254625][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.254693][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.254752][f=-000001] Warning: [PreGame::GameDataReceived] Archive futurewarsdev_bb5e5ce9.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.255456][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:03.255524][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-14_17-46-14-853_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.255532][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 176ms
[t=00:00:03.255771][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 3, allyteam 0), creating LoadScreen
[t=00:00:03.257181][f=-000001] pfForceSingleThreaded, false
[t=00:00:03.257194][f=-000001] forceSingleThreaded, false
[t=00:00:03.257216][f=-000001] Memory limit: 3584
[t=00:00:03.264063][f=-000001] [CAS::GASCB] Archive file="ancient_bastion_remake_0.5.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:03.264202][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.296392][f=-000001] [CAS::GASCB] Archive file="futurewarsdev_bb5e5ce9.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.296488][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.296545][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
------- TRUNCATED -------
[t=00:37:51.956287][f=0063766] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:52.525265][f=0063783] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:52.561203][f=0063784] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:37:52.832689][f=0063792] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:53.035227][f=0063798] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:53.777880][f=0063820] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:53.802607][f=0063821] game_message: Solar Collector is under attack
[t=00:37:54.223922][f=0063834] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:54.320950][f=0063837] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:37:54.774634][f=0063851] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:56.119641][f=0063891] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:56.410009][f=0063899] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:56.727690][f=0063909] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:56.821056][f=0063912] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:56.861987][f=0063913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:57.071161][f=0063919] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:57.165877][f=0063922] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:57.204008][f=0063923] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:57.228246][f=0063924] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:59.119301][f=0063981] game_message: Metal Extractor is under attack
[t=00:37:59.227445][f=0063984] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:59.356097][f=0063988] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:37:59.394670][f=0063989] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:00.357851][f=0064018] Warning: /ScreenShot: quality = 80
[t=00:38:00.401890][f=0064019] [CBitmap::Save] saving "screenshots/screen_2024-10-14_18-24-11-956.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-11-956.png" (IL_VERSION=180 IL_UNICODE=0)
[t=00:38:00.850966][f=0064033] [CBitmap::Save] saved "screenshots/screen_2024-10-14_18-24-11-956.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-11-956.png"
[t=00:38:00.857876][f=0064033] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:01.943756][f=0064066] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:01.982536][f=0064067] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:02.187978][f=0064073] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:02.196600][f=0064073] Warning: /ScreenShot: quality = 80
[t=00:38:02.257781][f=0064075] [CBitmap::Save] saving "screenshots/screen_2024-10-14_18-24-13-795.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-13-795.png" (IL_VERSION=180 IL_UNICODE=0)
[t=00:38:02.316633][f=0064077] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:02.449474][f=0064081] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:02.586159][f=0064085] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:02.662077][f=0064087] [CBitmap::Save] saved "screenshots/screen_2024-10-14_18-24-13-795.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-13-795.png"
[t=00:38:02.816603][f=0064092] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:02.948674][f=0064096] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:03.313018][f=0064107] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:03.762179][f=0064120] Warning: /ScreenShot: quality = 80
[t=00:38:03.832622][f=0064122] [CBitmap::Save] saving "screenshots/screen_2024-10-14_18-24-15-360.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-15-360.png" (IL_VERSION=180 IL_UNICODE=0)
[t=00:38:03.979383][f=0064127] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:04.249520][f=0064135] [CBitmap::Save] saved "screenshots/screen_2024-10-14_18-24-15-360.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-15-360.png"
[t=00:38:04.796408][f=0064151] game_message: Vindicator is under attack
[t=00:38:04.797761][f=0064151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:04.829838][f=0064152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:04.862838][f=0064153] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:05.337294][f=0064167] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:38:05.367509][f=0064168] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:05.402657][f=0064169] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:05.436393][f=0064170] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:05.791811][f=0064180] Warning: /ScreenShot: quality = 80
[t=00:38:05.837978][f=0064181] [CBitmap::Save] saving "screenshots/screen_2024-10-14_18-24-17-390.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-17-390.png" (IL_VERSION=180 IL_UNICODE=0)
[t=00:38:05.859623][f=0064182] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:06.308674][f=0064196] [CBitmap::Save] saved "screenshots/screen_2024-10-14_18-24-17-390.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-17-390.png"
[t=00:38:06.446480][f=0064201] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:06.514442][f=0064203] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:06.883732][f=0064214] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:07.280749][f=0064226] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:07.377356][f=0064229] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:07.520653][f=0064233] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:07.695443][f=0064238] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:07.834888][f=0064242] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:08.401034][f=0064259] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:09.916766][f=0064304] Warning: /ScreenShot: quality = 80
[t=00:38:09.947483][f=0064305] [CBitmap::Save] saving "screenshots/screen_2024-10-14_18-24-21-515.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-21-515.png" (IL_VERSION=180 IL_UNICODE=0)
[t=00:38:10.130462][f=0064311] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:10.299452][f=0064316] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:10.482089][f=0064321] [CBitmap::Save] saved "screenshots/screen_2024-10-14_18-24-21-515.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen_2024-10-14_18-24-21-515.png"
[t=00:38:12.344050][f=0064377] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:12.613489][f=0064385] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:12.909274][f=0064394] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:14.327337][f=0064437] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:16.129056][f=0064491] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:18.009201][f=0064548] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:19.747000][f=0064600] game_message: Robot Defenders has been destroyed!
[t=00:38:19.747583][f=0064600] game_message: AI wins!
[t=00:38:19.747944][f=0064600] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:38:19.748169][f=0064600] cteam, 2
[t=00:38:19.748188][f=0064600] teamID, 0
[t=00:38:19.748199][f=0064600] teamID, 1
[t=00:38:19.748205][f=0064600] teamID, 2
[t=00:38:19.748211][f=0064600] teamID, 3
[t=00:38:19.748216][f=0064600] teamID, 4
[t=00:38:19.748223][f=0064600] <Award Error> Missing award list for team 4
[t=00:38:19.761806][f=0064600] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:38:19.826271][f=0064600] Resign::PlayerChanged
[t=00:38:19.832872][f=0064600] selectedUnitsShader GL4,  recompiled in , 2, ms at, 64600, success, true
[t=00:38:20.301176][f=0064612] CheckPlayer:2: true
[t=00:38:20.301203][f=0064612] CheckPlayer:2: true, 0
[t=00:38:20.315864][f=0064618] <Ghost Site> Spectator mode. Widget removed.
[t=00:38:20.343829][f=0064620] <Easy Facing> Spectator mode. Widget removed.
[t=00:38:22.623031][f=0064687] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:22.978598][f=0064698] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:23.514509][f=0064714] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:24.312049][f=0064738] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:26.979715][f=0064817] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:28.548643][f=0064864] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:29.557901][f=0064894] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:38:29.766165][f=0064900] <autoquit> Autoquit sending quit command.
[t=00:38:29.766244][f=0064900] [QuitAction] user exited to system
[t=00:38:29.773539][f=0064900] [SpringApp::Kill][1] fromRun=1
[t=00:38:29.773555][f=0064900] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:38:29.794101][f=0064900]  [async=0] threads=8 tasks=9466275 {sum,avg}{exec,wait}time={{245171.875, 0.026}, {955371.000, 0.101}}ms
[t=00:38:29.794139][f=0064900]      thread=1 tasks=1352325 {sum,min,max,avg}{exec,wait}time={{54060.254, 0.000, 1099.238, 0.040}, {8815.517, 0.000, 18446744027136.000, 0.007}}ms
[t=00:38:29.794155][f=0064900]      thread=2 tasks=1352325 {sum,min,max,avg}{exec,wait}time={{34819.352, 0.000, 1099.474, 0.026}, {143711.922, 0.000, 18446744027136.000, 0.106}}ms
[t=00:38:29.794166][f=0064900]      thread=3 tasks=1352325 {sum,min,max,avg}{exec,wait}time={{34534.105, 0.000, 1099.315, 0.026}, {139772.484, 0.000, 18446744027136.000, 0.103}}ms
[t=00:38:29.794182][f=0064900]      thread=4 tasks=1352325 {sum,min,max,avg}{exec,wait}time={{32742.379, 0.000, 1099.380, 0.024}, {153255.609, 0.000, 18446744027136.000, 0.113}}ms
[t=00:38:29.794194][f=0064900]      thread=5 tasks=1352325 {sum,min,max,avg}{exec,wait}time={{31309.475, 0.000, 1069.784, 0.023}, {161241.484, 0.000, 18446744027136.000, 0.119}}ms
[t=00:38:29.794205][f=0064900]      thread=6 tasks=1352325 {sum,min,max,avg}{exec,wait}time={{29660.189, 0.000, 1099.370, 0.022}, {169829.578, 0.000, 18446744027136.000, 0.126}}ms
[t=00:38:29.794218][f=0064900]      thread=7 tasks=1352325 {sum,min,max,avg}{exec,wait}time={{28046.125, 0.000, 1099.390, 0.021}, {178744.453, 0.000, 27.377, 0.132}}ms
[t=00:38:29.794232][f=0064900]  [async=1] threads=8 tasks=4883 {sum,avg}{exec,wait}time={{55370.355, 11.339}, {18311354.000, 3750.021}}ms
[t=00:38:29.794244][f=0064900]      thread=1 tasks=707 {sum,min,max,avg}{exec,wait}time={{8539.636, 0.000, 2104.661, 12.079}, {2584096.750, 0.002, 7579.692, 3655.017}}ms
[t=00:38:29.794256][f=0064900]      thread=2 tasks=701 {sum,min,max,avg}{exec,wait}time={{8556.561, 0.000, 2160.156, 12.206}, {2627101.000, 0.059, 7581.937, 3747.648}}ms
[t=00:38:29.794271][f=0064900]      thread=3 tasks=698 {sum,min,max,avg}{exec,wait}time={{7998.208, 0.000, 2166.425, 11.459}, {2598606.750, 0.117, 7575.103, 3722.932}}ms
[t=00:38:29.794281][f=0064900]      thread=4 tasks=698 {sum,min,max,avg}{exec,wait}time={{7546.675, 0.001, 2150.362, 10.812}, {2624006.000, 0.135, 7572.463, 3759.321}}ms
[t=00:38:29.794292][f=0064900]      thread=5 tasks=699 {sum,min,max,avg}{exec,wait}time={{7570.923, 0.001, 2163.143, 10.831}, {2602580.750, 0.125, 7583.664, 3723.292}}ms
[t=00:38:29.794306][f=0064900]      thread=6 tasks=691 {sum,min,max,avg}{exec,wait}time={{7578.246, 0.000, 2159.730, 10.967}, {2608753.250, 0.157, 7595.094, 3775.330}}ms
[t=00:38:29.794318][f=0064900]      thread=7 tasks=689 {sum,min,max,avg}{exec,wait}time={{7580.106, 0.000, 2105.605, 11.002}, {2666209.750, 0.000, 7568.270, 3869.680}}ms
[t=00:38:29.794326][f=0064900] [ThreadPool::SetThreadCount][2] workers=0
[t=00:38:29.794332][f=0064900] [SpringApp::Kill][2]
[t=00:38:29.794390][f=0064900] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:38:29.794398][f=0064900] [Game::KillLua][1] dtor=0 luaUI=000001b57f35fa10
[t=00:38:29.794427][f=0064900] Start widgetHandler:Shutdown
[t=00:38:30.050633][f=0064900] Shutdown - SaveOrderList Complete
[t=00:38:30.051761][f=0064900] Writing last game win data
[t=00:38:30.056037][f=0064900] Shutdown - SaveConfigData Complete
[t=00:38:30.056058][f=0064900] Shutdown Widget - Chili Highlight
[t=00:38:30.056096][f=0064900] Shutdown Widget - Draw After Chili
[t=00:38:30.056119][f=0064900] Shutdown Widget - API Unit Tracker GL4
[t=00:38:30.056139][f=0064900] Shutdown Widget - EPIC Menu
[t=00:38:30.057325][f=0064900] Shutdown Widget - Chili Minimap
[t=00:38:30.057496][f=0064900] Shutdown Widget - Chili Widget Selector
[t=00:38:30.058386][f=0064900] Shutdown Widget - Depth of Field Shader
[t=00:38:30.058402][f=0064900] Shutdown Widget - Deferred rendering
[t=00:38:30.058416][f=0064900] SSAO: Deferred rendering disabled, disabling.
[t=00:38:30.068520][f=0064900] Shutdown Widget - Deferred rendering
[t=00:38:30.068551][f=0064900] SSAO: Deferred rendering disabled, disabling.
[t=00:38:30.070310][f=0064900] Shutdown Widget - Local Team Colors
[t=00:38:30.070337][f=0064900] Shutdown Widget - Display Keys 2
[t=00:38:30.070368][f=0064900] Shutdown Widget - Save Game Menu
[t=00:38:30.070382][f=0064900] Shutdown Widget - Highlight Model Api GL4
[t=00:38:30.070463][f=0064900] Shutdown Widget - Unit Icons
[t=00:38:30.070618][f=0064900] Shutdown Widget - HealthBars
[t=00:38:30.071713][f=0064900] Shutdown Widget - Noises
[t=00:38:30.071733][f=0064900] Shutdown Widget - BuildETA
[t=00:38:30.071752][f=0064900] Shutdown Widget - Selected Units GL4 2
[t=00:38:30.071793][f=0064900] Shutdown Widget - Chili Chicken Panel
[t=00:38:30.071953][f=0064900] Shutdown Widget - Win Counter
[t=00:38:30.071966][f=0064900] Shutdown Widget - EndGame APM stats
[t=00:38:30.071976][f=0064900] Shutdown Widget - Modular Comm Info
[t=00:38:30.071985][f=0064900] Shutdown Widget - Decloak Tower Range
[t=00:38:30.072007][f=0064900] Shutdown Widget - CameraShake
[t=00:38:30.072017][f=0064900] Shutdown Widget - Chili Economy Panel Default
[t=00:38:30.072130][f=0064900] Shutdown Widget - Chili EndGame Window
[t=00:38:30.072148][f=0064900] Shutdown Widget - Chili Nuke Warning
[t=00:38:30.072159][f=0064900] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:38:30.072174][f=0064900] Shutdown Widget - Chili Spectator Panels
[t=00:38:30.072183][f=0064900] Shutdown Widget - Context Menu
[t=00:38:30.072190][f=0064900] Shutdown Widget - Darkening
[t=00:38:30.072207][f=0064900] Shutdown Widget - Defense Range Zero-K
[t=00:38:30.072217][f=0064900] Shutdown Widget - Grab Input
[t=00:38:30.072227][f=0064900] Shutdown Widget - Highlight Geos
[t=00:38:30.072240][f=0064900] Shutdown Widget - Local Widgets Config
[t=00:38:30.072251][f=0064900] Shutdown Widget - MinimapEvents
[t=00:38:30.072261][f=0064900] Shutdown Widget - Missile Silo Range
[t=00:38:30.072271][f=0064900] Shutdown Widget - Music Player v2
[t=00:38:30.072332][f=0064900] Shutdown Widget - Point Tracker
[t=00:38:30.072340][f=0064900] Shutdown Widget - Showeco and Grid Drawer
[t=00:38:30.072356][f=0064900] Shutdown Widget - Startup Info and Selector
[t=00:38:30.072372][f=0064900] Shutdown Widget - State Reverse and Latency
[t=00:38:30.072381][f=0064900] Shutdown Widget - Stereo3D
[t=00:38:30.072440][f=0064900] Shutdown Widget - Transport AI
[t=00:38:30.072450][f=0064900] Shutdown Widget - Attack AoE
[t=00:38:30.072460][f=0064900] Shutdown Widget - Map Edge Extension
[t=00:38:30.073098][f=0064900] Shutdown Widget - Highlight Unit GL4 v2
[t=00:38:30.073163][f=0064900] Shutdown Widget - Selection Send
[t=00:38:30.073209][f=0064900] Shutdown Widget - LupsManager
[t=00:38:30.073363][f=0064900] Shutdown Widget - Newton Firezone
[t=00:38:30.073417][f=0064900] Shutdown Widget - Chili Crude Player List v2
[t=00:38:30.073470][f=0064900] Shutdown Widget - Chili Pro Console
[t=00:38:30.074135][f=0064900] Shutdown Widget - Persistent Build Height
[t=00:38:30.074158][f=0064900] Shutdown Widget - Lasso Terraform GUI
[t=00:38:30.074169][f=0064900] Shutdown Widget - Chili Framework
[t=00:38:30.074180][f=0064900] Shutdown Widget - Lups
[t=00:38:30.075313][f=0064900] Shutdown Widget - Chili Core Selector
[t=00:38:30.075431][f=0064900] Shutdown Widget - Custom Markers
[t=00:38:30.075452][f=0064900] Shutdown Widget - Mex Placement Handler
[t=00:38:30.075564][f=0064900] Shutdown Widget - Select Keys
[t=00:38:30.075590][f=0064900] Shutdown Widget - Pause Screen
[t=00:38:30.075989][f=0064900] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:38:30.076079][f=0064900] Shutdown Widget - Bloom Shader Deferred
[t=00:38:30.076312][f=0064900] Shutdown Widget - Color Blindness Correction
[t=00:38:30.076505][f=0064900] Shutdown Widget - Layout Handler
[t=00:38:30.076526][f=0064900] Shutdown Widget - Text To Speech Control
[t=00:38:30.076537][f=0064900] End widgetHandler:Shutdown
[t=00:38:30.227958][f=0064900] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 146619487, 0.0} allocedSize{int+, int-, ext}={0, 0, 18699366217}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0106}
[t=00:38:30.231744][f=0064900] [Game::KillLua][2] dtor=0 luaGaia=000001b5c35c8d80
[t=00:38:30.246799][f=0064900] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:38:30.246903][f=0064900] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:38:30.246934][f=0064900] [Game::KillLua][3] dtor=0 luaRules=000001b57ec94f10
[t=00:38:30.246966][f=0064900] Start gadgetHandler:Shutdown
[t=00:38:30.246980][f=0064900] Shutdown - Notice
[t=00:38:30.246986][f=0064900] FUTURE WARS GAME OVER.
[t=00:38:30.246994][f=0064900] Shutdown - Resource Setup
[t=00:38:30.247019][f=0064900] Shutdown - StartSetup
[t=00:38:30.247027][f=0064900] Shutdown - UnitMorph
[t=00:38:30.247951][f=0064900] Shutdown - Carrier Drones
[t=00:38:30.247963][f=0064900] Shutdown - Missile Silo Controller
[t=00:38:30.247975][f=0064900] Shutdown - Modular Comm Info
[t=00:38:30.247986][f=0064900] Shutdown - Terrain Texture Handler
[t=00:38:30.247996][f=0064900] Shutdown - UnitCloakShield
[t=00:38:30.248290][f=0064900] Shutdown - Starlight Handler
[t=00:38:30.248321][f=0064900] End gadgetHandler:Shutdown
[t=00:38:30.309550][f=0064900] Start gadgetHandler:Shutdown
[t=00:38:30.309574][f=0064900] Shutdown - UnitMorph
[t=00:38:30.309592][f=0064900] Shutdown - Teleport Throw
[t=00:38:30.309602][f=0064900] Shutdown - Commander Skin Renderer
[t=00:38:30.310911][f=0064900] Shutdown - Missile fired callins
[t=00:38:30.310938][f=0064900] Shutdown - Modular Comm Info
[t=00:38:30.310955][f=0064900] Shutdown - Retreat Command
[t=00:38:30.310984][f=0064900] Shutdown - Shockwaves
[t=00:38:30.311019][f=0064900] Shutdown - Unit tint API
[t=00:38:30.311060][f=0064900] Shutdown - Unit glow API
[t=00:38:30.311098][f=0064900] Shutdown - UnitCloakShield
[t=00:38:30.311162][f=0064900] Shutdown - Lups Cloak FX
[t=00:38:30.311175][f=0064900] Shutdown - Lups
[t=00:38:30.312562][f=0064900] Shutdown - Lups Shield
[t=00:38:30.312664][f=0064900] End gadgetHandler:Shutdown
[t=00:38:30.397009][f=0064900] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2044, 0.0} allocedSize{int+, int-, ext}={0, 0, 317062}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044}
[t=00:38:30.410403][f=0064900] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:38:30.410537][f=0064900] [Game::KillLua][4] dtor=0
[t=00:38:30.410550][f=0064900] [Game::KillLua][5] dtor=0
[t=00:38:30.447682][f=0064900] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-10-14_17-46-14-853_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (1210402 bytes)
[t=00:38:30.447785][f=0064900] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:38:30.448087][f=0064900] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:38:30.448114][f=0064900] [Sound] [Sound::UpdateThread][3] #sources=32 #items=126
[t=00:38:30.448289][f=0064900] [Sound] [Sound::UpdateThread][4] ctx=000001b4f041d6a0 dev=000001b4aef84250
[t=00:38:30.455279][f=0064900] [Sound] [Sound::UpdateThread][5] ctx=000001b4f041d6a0 dev=000001b4aef84250
[t=00:38:30.455310][f=0064900] [Sound] [Sound::Cleanup][alcDestroyContext(000001b4f041d6a0)]
[t=00:38:30.457813][f=0064900] [Sound] [Sound::Cleanup][alcCloseDevice(000001b4aef84250)]
[t=00:38:30.459197][f=0064900] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:38:30.529122][f=0064900] [Sound] [Sound::UpdateThread][6]
[t=00:38:30.531288][f=0064900] [Game::~CGame][1]
[t=00:38:30.531318][f=0064900] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:38:30.531328][f=0064900] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:38:30.531333][f=0064900] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:38:30.531341][f=0064900] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:38:30.531346][f=0064900] [Game::KillLua][4] dtor=1
[t=00:38:30.531354][f=0064900] [Game::KillLua][5] dtor=1
[t=00:38:30.531535][f=0064900] [Game::KillMisc][1]
[t=00:38:30.531576][f=0064900] [Game::KillMisc][2]
[t=00:38:30.531939][f=0064900] [Game::KillMisc][3]
[t=00:38:30.532051][f=0064900] [Game::KillRendering][1]
[t=00:38:30.538290][f=0064900] [~CRectangleOverlapHandler] 12% overlap reduction
[t=00:38:30.604207][f=0064900] [3DOParser::Kill] allocated 29 pieces
[t=00:38:30.604677][f=0064900] [S3OParser::Kill] allocated 5562 pieces
[t=00:38:30.607876][f=0064900] [AssParser::Kill] allocated 1715 pieces
[t=00:38:30.716692][f=0064900] [Game::KillInterface][1]
[t=00:38:30.718140][f=0064900] [Game::KillInterface][2]
[t=00:38:30.720786][f=0064900] [Game::KillSimulation][1]
[t=00:38:30.720799][f=0064900] [Game::KillSimulation][2]
[t=00:38:30.804117][f=0064900] [CCollisionHandler] dis-/continuous tests: 5945/95211259
[t=00:38:30.804216][f=0064900] [Game::KillSimulation][3]
[t=00:38:30.805445][f=0064900] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:38:30.805654][f=0064900] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:38:30.805847][f=0064900] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:38:30.809117][f=0064900] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:38:30.810928][f=0064900] [~CRectangleOverlapHandler] 12% overlap reduction
[t=00:38:30.888402][f=0064900] [LosHandler::Kill] raycast instance cache-{hits,misses}={883865,318932}; shared=13%; cached=61%
[t=00:38:30.914248][f=0064900] [Game::KillSimulation][4]
[t=00:38:31.212166][f=0064900] [CommonDefHandler::KillStatic] 7237 sound-set data items added
[t=00:38:31.212750][f=0064900] [Game::~CGame][2]
[t=00:38:31.212762][f=0064900] [Game::~CGame][3]
[t=00:38:31.212799][f=0064900] [SpringApp::Kill][3]
[t=00:38:31.213150][f=0064900] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5977673 bytes sent   in 58232 packets (102.653 bytes/packet)
    1985687 bytes recv'd in 32351 packets (61.379 bytes/packet)
    {0.078x, 0.098x} relative protocol overhead {up, down}
    57649 incoming chunks dropped, 239749 outgoing chunks resent
    31436 incoming chunks processed

[t=00:38:31.213363][f=0064900] [SpringApp::Kill][4] font=000001b4f0d14f80
[t=00:38:31.217513][f=0064900] [SpringApp::Kill][5]
[t=00:38:31.229095][f=0064900] [SpringApp::Kill][6]
[t=00:38:31.229290] [SpringApp::Kill][7]
[t=00:38:31.229416] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2000, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:38:31.229448] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2336, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:38:31.229457] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:38:31.229464] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:38:31.229476] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:38:31.229482] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:38:31.229489] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1628, 1048576, 1048576}, EBO = {2442, 2097152, 2097152}
[t=00:38:31.229499] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {189924, 1048576, 1048576}, EBO = {284886, 2097152, 2097152}
[t=00:38:31.229506] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:38:31.229512] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:38:31.229518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:38:31.229527] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152}
[t=00:38:31.229533] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1168, 1048576, 1048576}, EBO = {1752, 2097152, 2097152}
[t=00:38:31.250941] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:38:31.250961] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:38:31.250965] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:38:31.250990] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=00:38:31.250996] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:38:31.251747] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>]
[t=00:38:31.251766] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>(section=0)] #archives[section]=2 #files[section]=9161
[t=00:38:31.251778] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001b4af27edc0)
[t=00:38:31.252456] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=3937ms
[t=00:38:31.252509]     file="sounds/jump_land.wav" indx=6348 inflSize=162kb readTime=524ms
[t=00:38:31.252518]     file="sounds/music/peace/vague.ogg" indx=6389 inflSize=855kb readTime=235ms
[t=00:38:31.252540]     file="luarules/configs/startboxes/ancient bastion remake 0.5.lua" indx=1441 inflSize=1kb readTime=147ms
[t=00:38:31.252560]     file="sounds/krog_stomp.wav" indx=6349 inflSize=8kb readTime=128ms
[t=00:38:31.252568]     file="sounds/reply/vehicle_select2.wav" indx=6477 inflSize=251kb readTime=121ms
[t=00:38:31.252576]     file="sounds/music/war/thunderdome.ogg" indx=6398 inflSize=1343kb readTime=64ms
[t=00:38:31.252582]     file="sounds/music/war/the weapons.ogg" indx=6397 inflSize=2445kb readTime=51ms
[t=00:38:31.252590]     file="sounds/weapon/missile/sabot_fire.wav" indx=6661 inflSize=59kb readTime=47ms
[t=00:38:31.252603]     file="bitmaps/loadpictures/selectionkeys.png" indx=539 inflSize=2340kb readTime=47ms
[t=00:38:31.252611]     file="luarules/images/awards/trophy_mexkill.png" indx=2076 inflSize=1kb readTime=46ms
[t=00:38:31.260917] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\futurewarsdev_bb5e5ce9.sdz (000001b4aee5e210)
[t=00:38:31.265868] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>(section=1)] #archives[section]=1 #files[section]=144
[t=00:38:31.265959] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (000001b4aee97c90)
[t=00:38:31.266251] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:38:31.266267] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b4aee5f1e0)
[t=00:38:31.266313] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b4aee5db30)
[t=00:38:31.266557] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b4aee5dc90)
[t=00:38:31.266844] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:38:31.266857] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>(section=4)] #archives[section]=0 #files[section]=7344
[t=00:38:31.267000] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:38:31.267021] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:38:31.267031] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:38:31.267041] [VFS] [SpringVFS::DeleteArchives<this=000001b4f0fe20b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:38:31.267556] [SpringApp::Kill][8]
[t=00:38:31.267565] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:38:31.267582] [WatchDog::Uninstall][1] hangDetectorThread=00007ff743d904d0 (joinable=1)
[t=00:38:31.267591] [WatchDog::Uninstall][2]
[t=00:38:31.298475] [WatchDog::Uninstall][3]
[t=00:38:31.298488] [SpringApp::Kill][9]