ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119197

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000101] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.018168] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.018235] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018258]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.018275]   
[t=00:00:00.018282]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018290]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018298]   Use "none" to disable the default log sections.
[t=00:00:00.018330] ============== </Log Sections> ==============

[t=00:00:00.018341] ============== <User Config> ==============
[t=00:00:00.018504]   AllowDeferredMapRendering = 1
[t=00:00:00.018515]   AllowDeferredModelRendering = 1
[t=00:00:00.018520]   AnimationMT = 0
[t=00:00:00.018525]   BumpWaterBlurReflection = 1
[t=00:00:00.018531]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018536]   CamFreeScrollSpeed = 50
[t=00:00:00.018541]   CamMode = 1
[t=00:00:00.018578]   CubeTexSizeReflection = 1
[t=00:00:00.018592]   CubeTexSizeSpecular = 1
[t=00:00:00.018598]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018604]   EdgeMoveDynamic = 0
[t=00:00:00.018610]   EdgeMoveWidth = 0.003
[t=00:00:00.018616]   FPSFOV = 90
[t=00:00:00.018621]   FPSScrollSpeed = 50
[t=00:00:00.018626]   FontSize = 18
[t=00:00:00.018631]   FullscreenEdgeMove = 0
[t=00:00:00.018636]   GrassDetail = 0
[t=00:00:00.018641]   GroundDecals = 2
[t=00:00:00.018646]   GroundDetail = 90
[t=00:00:00.018651]   HangTimeout = 30
[t=00:00:00.018662]   HardwareCursor = 1
[t=00:00:00.018670]   InitialNetworkTimeout = 0
[t=00:00:00.018676]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018682]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018688]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018693]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018702]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018707]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018713]   MSAALevel = 1
[t=00:00:00.018718]   MaxParticles = 15000
[t=00:00:00.018730]   MaxSounds = 32
[t=00:00:00.018735]   MaximumTransmissionUnit = 0
[t=00:00:00.018740]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018748]   MiniMapMarker = 0
[t=00:00:00.018755]   MouseDragScrollThreshold = 0
[t=00:00:00.018761]   NetworkLossFactor = 2
[t=00:00:00.018767]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018776]   OverheadScrollSpeed = 50
[t=00:00:00.018781]   ReconnectTimeout = 0
[t=00:00:00.018787]   RotOverheadScrollSpeed = 50
[t=00:00:00.018792]   RotateLogFiles = 1
[t=00:00:00.018804]   ShadowMapSize = 1024
[t=00:00:00.018809]   Shadows = 1
[t=00:00:00.018816]   ShowClock = 0
[t=00:00:00.018822]   SoftParticles = 2
[t=00:00:00.018828]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018836]   UnitIconDist = 151
[t=00:00:00.018841]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018847]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018855]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018861]   UseLuaMemPools = 0
[t=00:00:00.018866]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018939]   VFSCacheArchiveFiles = 0
[t=00:00:00.018950]   VSync = 1
[t=00:00:00.018979]   Water = 4
[t=00:00:00.018983]   WindowBorderless = 1
[t=00:00:00.018988]   WindowPosY = 0
[t=00:00:00.018993]   WindowedEdgeMove = 0
[t=00:00:00.018998]   XResolutionWindowed = 1920
[t=00:00:00.019003]   YResolutionWindowed = 1080
[t=00:00:00.019018] ============== </User Config> ==============

[t=00:00:00.019027] ============== <User System> ==============
[t=00:00:00.019040]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019049]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019063]        Compiler Version: gcc-13.2.0
[t=00:00:00.019118]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.019208]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.019223]        Binary Word Size: 64-bit (native)
[t=00:00:00.019231]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019246]      Physical CPU Cores: 6
[t=00:00:00.019253]       Logical CPU Cores: 12
[t=00:00:00.019260] ============== </User System> ==============

[t=00:00:00.019271] Run: thread affinity fff
[t=00:00:00.019443] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019455]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019461]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019467]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019474]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021094] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021113] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.028277] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.050872]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.050891]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.050897]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.050903]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.050908]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.050932]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.050937]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.050942]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.050946]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.050952]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.050956]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.050961]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.050966]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.050970]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.050975]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.050982]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.050991]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.050997]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.051001]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.051006]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.051010]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.051015]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.051020]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.051024]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.051029]         [123] 800x600x24bpp@144Hz
[t=00:00:00.051034]         [130] 720x576x24bpp@144Hz
[t=00:00:00.051038]         [135] 720x480x24bpp@144Hz
[t=00:00:00.051046]         [141] 640x480x24bpp@144Hz
[t=00:00:00.057169]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.057186]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.057191]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.057196]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.057200]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.057204]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.057212]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.057217]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.057239]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.057248]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.057252]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.057257]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.057261]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.057266]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.057270]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.057274]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.057279]         [31] 800x600x24bpp@144Hz
[t=00:00:00.057284]         [33] 640x480x24bpp@144Hz
[t=00:00:00.057295]         [35] 640x400x24bpp@144Hz
[t=00:00:00.356838] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.357621] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.357643] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.378850] [GR::LogVersionInfo]
[t=00:00:00.378877]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.378887]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.378930]     GL vendor   : NVIDIA Corporation
[t=00:00:00.378940]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.378949]     GLSL version: 4.60 NVIDIA
[t=00:00:00.378956]     GLEW version: 2.1.0
[t=00:00:00.378964]     GPU memory  : 6144MB (total) / 4778MB (available)
[t=00:00:00.378981]     SDL swap-int: 1
[t=00:00:00.378990]     SDL driver  : windows
[t=00:00:00.378997]     
[t=00:00:00.379005]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.379015]     GLSL shader support       : 1
[t=00:00:00.379034]     GL4 support               : 1
[t=00:00:00.379048]     FBO extension support     : 1
[t=00:00:00.379073]     NVX GPU mem-info support  : 1
[t=00:00:00.379088]     ATI GPU mem-info support  : 0
[t=00:00:00.379145]     Texture clamping to edge  : 1
[t=00:00:00.379161]     NPOT-texture support      : 1 (1)
[t=00:00:00.379174]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.379187]     texture query-LOD support : 1 (1)
[t=00:00:00.379197]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.379216]     Z-buffer depth            : 32 (-)
[t=00:00:00.379234]     primitive-restart support : 1 (1)
[t=00:00:00.379250]     clip-space control support: 1 (1)
[t=00:00:00.379261]     seamless cube-map support : 1 (1)
[t=00:00:00.379272]     frag-depth layout support : 1 (1)
[t=00:00:00.379282]     persistent maps support   : 1 (1)
[t=00:00:00.379293]     explicit attribs location : 1 (1)
[t=00:00:00.379305]     multi draw indirect       : 1 (-)
[t=00:00:00.379319]     array textures            : 1 (-)
[t=00:00:00.379330]     buffer copy support       : 1 (-)
[t=00:00:00.379348]     indirect draw             : 1 (-)
[t=00:00:00.379359]     base instance             : 1 (-)
[t=00:00:00.379367]     
[t=00:00:00.379380]     max. FBO samples              : 32
[t=00:00:00.379392]     max. FS/program texture slots : 32/192
[t=00:00:00.379402]     max. texture size             : 32768
[t=00:00:00.379424]     max. texture anisotropy level : 16.000000
[t=00:00:00.379440]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.379452]     max. draw-buffers             : 8
[t=00:00:00.379469]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.379486]     max. uniform buffer-bindings  : 84
[t=00:00:00.379496]     max. uniform block-size       : 64KB
[t=00:00:00.379509]     max. storage buffer-bindings  : 96
[t=00:00:00.379519]     max. storage block-size       : 2047MB
[t=00:00:00.379529]     
[t=00:00:00.379538]     enable AMD-hacks : 0
[t=00:00:00.379548]     compress MIP-maps: 0
[t=00:00:00.379669]     Number of compressed texture formats: 23
[t=00:00:00.379742]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.379830] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.380309] [GR::UpdateGLConfigs]
[t=00:00:00.380392] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.380409] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.380434] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.380454] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.380464] [GR::InitGLState]
[t=00:00:00.380564] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.486996] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.489515] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.505500] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.510758] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.510801] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.511180] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.512392] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.512432] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.512580] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.512687] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.530512] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.531019] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.533967] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.534281] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.573003] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:00.573024] [VFS] [SpringVFS::ReserveArchives<this=0000018e76027c30>]
[t=00:00:00.573294] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.575376] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018e76027c30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.575397] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.669939] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.670379] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.670586] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.670841] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.671023] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.671198] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.671483] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.671511] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.672048][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.672156][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.672301][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.672327][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.672341][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.672396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.690675][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.690698][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.690706][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.690749][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.690758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.771947][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms)
[t=00:00:00.822366][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.824216][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018e33470f80(default) context=0000018e758ec5d0  numChannels=2 frameSize=8
[t=00:00:00.824285][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.824296][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.824302][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.824309][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.824374][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.824432][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.824455][f=-000001] [Sound]   Devices:
[t=00:00:00.826949][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.826974][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.826981][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.826992][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.826999][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.827695][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.827711][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.879721][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB
[t=00:00:00.881594][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.882607][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.883969][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon
[t=00:00:01.125643][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Tartar Steppe v1.1" (loaded=0 cached=0)
[t=00:00:01.126790][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="The Tartar Steppe v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.127512][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.128143][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.174566][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.175542][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.175694][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.177690][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.223901][f=-000001] [CAS::GASCB] Archive file="the_tartar_steppe_v1.1.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:01.224036][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.224113][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Tartar Steppe v1.1 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.270984][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.271196][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.271393][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.271584][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.271678][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:29.870722][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:29.870976][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:29.871238][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:29.871463][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:29.871673][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:29.871903][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:29.872121][f=-000001] Initialize
[t=00:00:29.872294][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:29.872545][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:29.872727][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:29.872918][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:29.873080][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:29.873933][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:29.874321][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:29.874544][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:29.875724][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:29.912670][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:29.913741][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:29.914186][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:29.914389][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:29.914869][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:29.915255][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:29.915614][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:29.915919][f=-000001] EndGame Graph disabled
[t=00:00:29.934782][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:29.960155][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:29.960466][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:29.961749][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:29.962002][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:29.962300][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:29.962540][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:29.962799][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:29.963202][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:29.968135][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:29.968466][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:29.968734][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:29.968927][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:29.969193][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:29.969218][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:29.969529][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:29.969563][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:29.969712][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:29.969903][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:29.972424][f=-000001] Input grabbing is enabled!
[t=00:00:29.972448][f=-000001] Input grabbing is enabled!
[t=00:00:29.972532][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:29.973725][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:29.974952][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:29.975419][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:29.975595][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:29.975901][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:29.976129][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:29.976389][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:29.976593][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:29.976798][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:29.977061][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:29.977252][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:29.977441][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:29.977651][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:29.978284][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:29.978470][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:29.978682][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:29.978865][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:29.985110][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:29.985470][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:29.985728][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:29.986149][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:29.986353][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:29.986564][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:29.986811][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:29.987225][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:29.987475][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:29.987678][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:29.992516][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:29.993148][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:29.993746][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:29.993950][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:29.994180][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:30.011571][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:30.012099][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:30.012443][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:30.012785][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:30.013054][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:30.013884][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:30.029000][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:30.029475][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:30.029831][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:30.045715][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:30.046875][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:30.047119][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:30.047669][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:30.047865][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:30.048292][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:30.048535][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:30.241015][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:30.241794][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:30.242841][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:30.243303][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:30.279420][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:30.279853][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:30.288152][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:30.290139][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:30.290794][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:30.291304][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:30.291549][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:30.291790][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:30.292897][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:30.293181][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:30.295146][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:30.295775][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:30.296116][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:30.296383][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:30.296643][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:30.296872][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:30.298520][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:30.298833][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:30.299355][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:30.299373][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:30.299397][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:30.299480][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:30.299903][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:30.300268][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:30.300803][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:30.301039][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:30.301401][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:30.301659][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:30.302312][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:30.302938][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:30.303668][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:30.304179][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:30.304695][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:30.304941][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:30.305312][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:30.305656][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:30.306334][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:30.313095][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:30.323673][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:30.324337][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:30.325015][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:30.327326][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:30.328180][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:30.328801][f=-000001] Mex Placement Initialised with 230 spots.
[t=00:00:30.340261][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:30.341251][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:30.346121][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:30.347116][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:30.347751][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:30.348930][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:30.349366][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:30.349624][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:30.357075][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:30.358688][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:30.362518][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:30.363131][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:30.363705][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:30.366267][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:30.374219][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:30.375177][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:30.375641][f=-000001] SetSunLighting
[t=00:00:30.376351][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:30.377887][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:30.381341][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:30.381935][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:30.382260][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:30.382478][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:30.382496][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:30.382709][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:30.384161][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:30.394486][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:30.402508][f=-000001] Writing last game win data
[t=00:00:30.419736][f=-000001] LuaUI v0.3
[t=00:00:30.611688][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:31.576796][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:31.576896][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:31.577379][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:31.577399][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:31.590503][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10726, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877757}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0242}
[t=00:00:32.460599][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:32.941269][f=-000001] GameID: 74800d671fe3ebf691518655bdc358f2
[t=00:00:32.941643][f=-000001] Connection attempt from LogicDaemon
[t=00:00:32.941658][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:32.941831][f=-000001]  -> Connection established (given id 0)
[t=00:00:32.941868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:32.941895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:32.941914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]"
[t=00:00:32.941932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]"
[t=00:00:32.974437][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:33.155472][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000018f0b0e28a0,0000018f041f1230}][locale="C"]"
[t=00:00:33.155505][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:40.627059][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:55.593872][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:25.767736][f=0000904] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:57.387600][f=0005453] [SpringApp::Kill][1] fromRun=1
[t=00:03:57.387624][f=0005453] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:57.410339][f=0005453]  [async=0] threads=6 tasks=210865 {sum,avg}{exec,wait}time={{16318.024, 0.077}, {17531.350, 0.083}}ms
[t=00:03:57.410363][f=0005453]      thread=1 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3470.910, 0.000, 710.162, 0.082}, {1599.109, 0.000, 18446744027136.000, 0.038}}ms
[t=00:03:57.410376][f=0005453]      thread=2 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3228.160, 0.000, 710.209, 0.077}, {3963.274, 0.000, 18446744027136.000, 0.094}}ms
[t=00:03:57.410396][f=0005453]      thread=3 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3229.793, 0.000, 710.185, 0.077}, {4145.545, 0.000, 18446744027136.000, 0.098}}ms
[t=00:03:57.410409][f=0005453]      thread=4 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3166.088, 0.000, 710.257, 0.075}, {3716.886, 0.000, 29.666, 0.088}}ms
[t=00:03:57.410421][f=0005453]      thread=5 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3223.072, 0.000, 710.207, 0.076}, {4106.535, 0.000, 29.665, 0.097}}ms
[t=00:03:57.410434][f=0005453]  [async=1] threads=6 tasks=3553 {sum,avg}{exec,wait}time={{49748.062, 14.002}, {28882462.000, 8129.035}}ms
[t=00:03:57.410451][f=0005453]      thread=1 tasks=712 {sum,min,max,avg}{exec,wait}time={{9963.465, 0.001, 3218.422, 13.994}, {5784928.000, 0.129, 9963.387, 8124.899}}ms
[t=00:03:57.410471][f=0005453]      thread=2 tasks=714 {sum,min,max,avg}{exec,wait}time={{9949.735, 0.001, 3213.488, 13.935}, {5775618.500, 0.397, 9959.309, 8089.102}}ms
[t=00:03:57.410488][f=0005453]      thread=3 tasks=711 {sum,min,max,avg}{exec,wait}time={{9944.639, 0.001, 3217.740, 13.987}, {5775167.000, 0.552, 9957.671, 8122.598}}ms
[t=00:03:57.410511][f=0005453]      thread=4 tasks=706 {sum,min,max,avg}{exec,wait}time={{9960.349, 0.000, 3217.712, 14.108}, {5787076.000, 0.745, 9963.042, 8196.991}}ms
[t=00:03:57.410529][f=0005453]      thread=5 tasks=710 {sum,min,max,avg}{exec,wait}time={{9929.874, 0.001, 3218.312, 13.986}, {5759671.000, 0.886, 9957.540, 8112.213}}ms
[t=00:03:57.410537][f=0005453] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:57.410552][f=0005453] [SpringApp::Kill][2]
[t=00:03:57.410600][f=0005453] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:57.410614][f=0005453] [Game::KillLua][1] dtor=0 luaUI=0000018f31e0eda0
[t=00:03:57.410651][f=0005453] Start widgetHandler:Shutdown
[t=00:03:57.414554][f=0005453] Shutdown - SaveOrderList Complete
[t=00:03:57.416955][f=0005453] Writing last game win data
[t=00:03:57.427155][f=0005453] Shutdown - SaveConfigData Complete
[t=00:03:57.427188][f=0005453] Shutdown Widget - Chili Highlight
[t=00:03:57.427212][f=0005453] Shutdown Widget - Deferred rendering GL4
[t=00:03:57.427336][f=0005453] Shutdown Widget - Draw After Chili
[t=00:03:57.427368][f=0005453] Shutdown Widget - API Unit Tracker GL4
[t=00:03:57.427386][f=0005453] Shutdown Widget - EPIC Menu
[t=00:03:57.429298][f=0005453] Shutdown Widget - Chili Widget Selector
[t=00:03:57.431293][f=0005453] Shutdown Widget - Depth of Field Shader
[t=00:03:57.431320][f=0005453] Shutdown Widget - Chili Minimap
[t=00:03:57.431478][f=0005453] Shutdown Widget - Deferred rendering
[t=00:03:57.431511][f=0005453] SSAO: Deferred rendering disabled, disabling.
[t=00:03:57.434940][f=0005453] Shutdown Widget - Deferred rendering
[t=00:03:57.434972][f=0005453] SSAO: Deferred rendering disabled, disabling.
[t=00:03:57.437512][f=0005453] Shutdown Widget - Local Team Colors
[t=00:03:57.437540][f=0005453] Shutdown Widget - Display Keys 2
[t=00:03:57.437578][f=0005453] Shutdown Widget - Save Game Menu
[t=00:03:57.437590][f=0005453] Shutdown Widget - Highlight Model Api GL4
[t=00:03:57.437622][f=0005453] Shutdown Widget - Unit Icons
[t=00:03:57.437673][f=0005453] Shutdown Widget - Noises
[t=00:03:57.437701][f=0005453] Shutdown Widget - Attrition Counter
[t=00:03:57.437995][f=0005453] Shutdown Widget - HealthBars
[t=00:03:57.440734][f=0005453] Shutdown Widget - Selected Units GL4 2
[t=00:03:57.440761][f=0005453] Shutdown Widget - Chili Chicken Panel
[t=00:03:57.440832][f=0005453] Shutdown Widget - BuildETA
[t=00:03:57.440856][f=0005453] Shutdown Widget - External VR Grid
[t=00:03:57.440872][f=0005453] Shutdown Widget - Win Counter
[t=00:03:57.440890][f=0005453] Shutdown Widget - EndGame APM stats
[t=00:03:57.443179][f=0005453] Shutdown Widget - Modular Comm Info
[t=00:03:57.443198][f=0005453] Shutdown Widget - Attack Warning
[t=00:03:57.443215][f=0005453] Shutdown Widget - Reclaim Field Highlight
[t=00:03:57.443228][f=0005453] Shutdown Widget - State Reverse and Latency
[t=00:03:57.443244][f=0005453] Shutdown Widget - Music Player v2
[t=00:03:57.443257][f=0005453] Shutdown Widget - Stereo3D
[t=00:03:57.443278][f=0005453] Shutdown Widget - Chili EndGame Window
[t=00:03:57.443305][f=0005453] Shutdown Widget - Darkening
[t=00:03:57.443340][f=0005453] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:57.443357][f=0005453] Shutdown Widget - Defense Range Zero-K
[t=00:03:57.443375][f=0005453] Shutdown Widget - Grab Input
[t=00:03:57.446768][f=0005453] Input grabbing is disabled!
[t=00:03:57.446889][f=0005453] Shutdown Widget - Highlight Geos
[t=00:03:57.446933][f=0005453] Shutdown Widget - Transport AI
[t=00:03:57.446963][f=0005453] Shutdown Widget - Missile Silo Range
[t=00:03:57.447046][f=0005453] Shutdown Widget - Local Widgets Config
[t=00:03:57.447128][f=0005453] Shutdown Widget - MinimapEvents
[t=00:03:57.447146][f=0005453] Shutdown Widget - Point Tracker
[t=00:03:57.447161][f=0005453] Shutdown Widget - Context Menu
[t=00:03:57.447174][f=0005453] Shutdown Widget - Chili Spectator Panels
[t=00:03:57.447189][f=0005453] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:57.447239][f=0005453] Shutdown Widget - Chili Nuke Warning
[t=00:03:57.447263][f=0005453] Shutdown Widget - Chili Economy Panel Default
[t=00:03:57.447389][f=0005453] Shutdown Widget - Startup Info and Selector
[t=00:03:57.447414][f=0005453] Shutdown Widget - Attack AoE
[t=00:03:57.447426][f=0005453] Shutdown Widget - Spotter
[t=00:03:57.447436][f=0005453] Shutdown Widget - Selection Send
[t=00:03:57.447447][f=0005453] Shutdown Widget - TeamPlatter
[t=00:03:57.448107][f=0005453] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:57.448264][f=0005453] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:57.448297][f=0005453] Shutdown Widget - Global Build Command
[t=00:03:57.448600][f=0005453] Shutdown Widget - LupsManager
[t=00:03:57.448634][f=0005453] Shutdown Widget - Receive Units Indicator
[t=00:03:57.448652][f=0005453] Shutdown Widget - Newton Firezone
[t=00:03:57.448672][f=0005453] Shutdown Widget - Chili Pro Console
[t=00:03:57.449323][f=0005453] Shutdown Widget - Persistent Build Height
[t=00:03:57.449346][f=0005453] Shutdown Widget - Lasso Terraform GUI
[t=00:03:57.449364][f=0005453] Shutdown Widget - Chili Framework
[t=00:03:57.449390][f=0005453] Shutdown Widget - Lups
[t=00:03:57.449486][f=0005453] Shutdown Widget - Mex Placement Handler
[t=00:03:57.449503][f=0005453] Shutdown Widget - Custom Markers
[t=00:03:57.449517][f=0005453] Shutdown Widget - Chili Core Selector
[t=00:03:57.449592][f=0005453] Shutdown Widget - Select Keys
[t=00:03:57.449616][f=0005453] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:57.449638][f=0005453] Shutdown Widget - Pause Screen
[t=00:03:57.449777][f=0005453] Shutdown Widget - Bloom Shader Deferred
[t=00:03:57.449802][f=0005453] Shutdown Widget - Color Blindness Correction
[t=00:03:57.449821][f=0005453] Shutdown Widget - Layout Handler
[t=00:03:57.449837][f=0005453] Shutdown Widget - Text To Speech Control
[t=00:03:57.449852][f=0005453] End widgetHandler:Shutdown
[t=00:03:57.529568][f=0005453] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8067436, 0.0} allocedSize{int+, int-, ext}={0, 0, 1718034538}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0799}
[t=00:03:57.529925][f=0005453] [Game::KillLua][2] dtor=0 luaGaia=0000018f041f1230
[t=00:03:57.539653][f=0005453] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:57.539724][f=0005453] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:57.539759][f=0005453] [Game::KillLua][3] dtor=0 luaRules=0000018f0b0e28a0
[t=00:03:57.539795][f=0005453] Start gadgetHandler:Shutdown
[t=00:03:57.539808][f=0005453] Shutdown - StartSetup
[t=00:03:57.539817][f=0005453] Shutdown - UnitMorph
[t=00:03:57.540076][f=0005453] Shutdown - Carrier Drones
[t=00:03:57.540088][f=0005453] Shutdown - Missile Silo Controller
[t=00:03:57.540099][f=0005453] Shutdown - Modular Comm Info
[t=00:03:57.540115][f=0005453] Shutdown - Terrain Texture Handler
[t=00:03:57.540124][f=0005453] Shutdown - UnitCloakShield
[t=00:03:57.540209][f=0005453] Shutdown - Starlight Handler
[t=00:03:57.540226][f=0005453] End gadgetHandler:Shutdown
[t=00:03:57.573776][f=0005453] Start gadgetHandler:Shutdown
[t=00:03:57.573800][f=0005453] Shutdown - Teleport Throw
[t=00:03:57.573812][f=0005453] Shutdown - UnitMorph
[t=00:03:57.573828][f=0005453] Shutdown - Commander Skin Renderer
[t=00:03:57.574224][f=0005453] Shutdown - Missile fired callins
[t=00:03:57.574240][f=0005453] Shutdown - Modular Comm Info
[t=00:03:57.574249][f=0005453] Shutdown - Retreat Command
[t=00:03:57.574262][f=0005453] Shutdown - Shockwaves
[t=00:03:57.574271][f=0005453] Shutdown - Unit tint API
[t=00:03:57.574279][f=0005453] Shutdown - Unit glow API
[t=00:03:57.574286][f=0005453] Shutdown - UnitCloakShield
[t=00:03:57.574297][f=0005453] Shutdown - Lups Cloak FX
[t=00:03:57.574305][f=0005453] Shutdown - Lups
[t=00:03:57.574360][f=0005453] Shutdown - Lups Shield
[t=00:03:57.574402][f=0005453] End gadgetHandler:Shutdown
[t=00:03:57.598215][f=0005453] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 552, 0.0} allocedSize{int+, int-, ext}={0, 0, 82872}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0072}
[t=00:03:57.598534][f=0005453] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:57.598635][f=0005453] [Game::KillLua][4] dtor=0
[t=00:03:57.598645][f=0005453] [Game::KillLua][5] dtor=0
[t=00:03:57.628072][f=0005453] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_20-35-01-110_The Tartar Steppe v1_105.1.1-2511-g747f18b BAR105.sdfz" (85675 bytes)
[t=00:03:57.628206][f=0005453] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:57.631980][f=0005453] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:57.632004][f=0005453] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35
[t=00:03:57.632077][f=0005453] [Sound] [Sound::UpdateThread][4] ctx=0000018e758ec5d0 dev=0000018e33470f80
[t=00:03:57.632288][f=0005453] [Sound] [Sound::UpdateThread][5] ctx=0000018e758ec5d0 dev=0000018e33470f80
[t=00:03:57.632299][f=0005453] [Sound] [Sound::Cleanup][alcDestroyContext(0000018e758ec5d0)]
[t=00:03:57.633323][f=0005453] [Sound] [Sound::Cleanup][alcCloseDevice(0000018e33470f80)]
[t=00:03:57.633541][f=0005453] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:57.657980][f=0005453] [Sound] [Sound::UpdateThread][6]
[t=00:03:57.658661][f=0005453] [Game::~CGame][1]
[t=00:03:57.658677][f=0005453] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:57.658684][f=0005453] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:57.658691][f=0005453] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:57.658756][f=0005453] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:57.658768][f=0005453] [Game::KillLua][4] dtor=1
[t=00:03:57.658779][f=0005453] [Game::KillLua][5] dtor=1
[t=00:03:57.659078][f=0005453] [Game::KillMisc][1]
[t=00:03:57.659088][f=0005453] [Game::KillMisc][2]
[t=00:03:57.659324][f=0005453] [Game::KillMisc][3]
[t=00:03:57.659422][f=0005453] [Game::KillRendering][1]
[t=00:03:57.659764][f=0005453] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:57.698569][f=0005453] [3DOParser::Kill] allocated 29 pieces
[t=00:03:57.698663][f=0005453] [S3OParser::Kill] allocated 5576 pieces
[t=00:03:57.699403][f=0005453] [AssParser::Kill] allocated 701 pieces
[t=00:03:57.775907][f=0005453] [Game::KillInterface][1]
[t=00:03:57.776206][f=0005453] [Game::KillInterface][2]
[t=00:03:57.778298][f=0005453] [Game::KillSimulation][1]
[t=00:03:57.779028][f=0005453] [Game::KillSimulation][2]
[t=00:03:57.814516][f=0005453] [CCollisionHandler] dis-/continuous tests: 235/3749926
[t=00:03:57.814587][f=0005453] [Game::KillSimulation][3]
[t=00:03:57.815992][f=0005453] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=24
[t=00:03:57.816150][f=0005453] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:57.816233][f=0005453] [~CPathCache(96x96)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=26
[t=00:03:57.816345][f=0005453] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:57.816776][f=0005453] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:57.840580][f=0005453] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,723}; shared=0%; cached=3%
[t=00:03:57.856292][f=0005453] [Game::KillSimulation][4]
[t=00:03:57.945276][f=0005453] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:57.945308][f=0005453] [Game::~CGame][2]
[t=00:03:57.945316][f=0005453] [Game::~CGame][3]
[t=00:03:57.945489][f=0005453] [SpringApp::Kill][3]
[t=00:03:57.945701][f=0005453] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    396875 bytes sent   in 4202 packets (94.449 bytes/packet)
    236037 bytes recv'd in 4847 packets (48.698 bytes/packet)
    {0.101x, 0.123x} relative protocol overhead {up, down}
    13986 incoming chunks dropped, 11374 outgoing chunks resent
    4013 incoming chunks processed

[t=00:03:57.945747][f=0005453] [SpringApp::Kill][4] font=0000018e75d0b400
[t=00:03:57.973149][f=0005453] [SpringApp::Kill][5]
[t=00:03:57.977767][f=0005453] [SpringApp::Kill][6]
[t=00:03:57.977799] [SpringApp::Kill][7]
[t=00:03:57.979196] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:57.979230] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:57.979241] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:57.979258] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:57.979269] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:57.979279] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:57.979291] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {116, 1048576, 1048576}, EBO = {174, 2097152, 2097152}
[t=00:03:57.979303] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21956, 1048576, 1048576}, EBO = {32934, 2097152, 2097152}
[t=00:03:57.979312] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:57.979334] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:57.979381] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:57.979393] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:57.979432] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152}
[t=00:03:58.078934] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:58.078969] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:58.078980] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:58.078988] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:03:58.078996] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:58.081221] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>]
[t=00:03:58.081276] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:58.081290] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000018e33466fa0)
[t=00:03:58.081396] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000018e334679f0)
[t=00:03:58.084112] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=1)] #archives[section]=1 #files[section]=84
[t=00:03:58.084144] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_tartar_steppe_v1.1.sd7 (0000018e3354a9e0)
[t=00:03:58.084302] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:58.084322] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000018e33468a70)
[t=00:03:58.084371] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000018e33467d60)
[t=00:03:58.084559] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000018e334677e0)
[t=00:03:58.084892] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:58.084920] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:58.085013] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:58.085046] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:58.085061] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:58.085078] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:58.087923] [SpringApp::Kill][8]
[t=00:03:58.087963] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:58.088006] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:03:58.088015] [WatchDog::Uninstall][2]
[t=00:03:58.143263] [WatchDog::Uninstall][3]
[t=00:03:58.143305] [SpringApp::Kill][9]