Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000101] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018168] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018235] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018258] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018275] [t=00:00:00.018282] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018290] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018298] Use "none" to disable the default log sections. [t=00:00:00.018330] ============== </Log Sections> ============== [t=00:00:00.018341] ============== <User Config> ============== [t=00:00:00.018504] AllowDeferredMapRendering = 1 [t=00:00:00.018515] AllowDeferredModelRendering = 1 [t=00:00:00.018520] AnimationMT = 0 [t=00:00:00.018525] BumpWaterBlurReflection = 1 [t=00:00:00.018531] BumpWaterTexSizeReflection = 128 [t=00:00:00.018536] CamFreeScrollSpeed = 50 [t=00:00:00.018541] CamMode = 1 [t=00:00:00.018578] CubeTexSizeReflection = 1 [t=00:00:00.018592] CubeTexSizeSpecular = 1 [t=00:00:00.018598] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018604] EdgeMoveDynamic = 0 [t=00:00:00.018610] EdgeMoveWidth = 0.003 [t=00:00:00.018616] FPSFOV = 90 [t=00:00:00.018621] FPSScrollSpeed = 50 [t=00:00:00.018626] FontSize = 18 [t=00:00:00.018631] FullscreenEdgeMove = 0 [t=00:00:00.018636] GrassDetail = 0 [t=00:00:00.018641] GroundDecals = 2 [t=00:00:00.018646] GroundDetail = 90 [t=00:00:00.018651] HangTimeout = 30 [t=00:00:00.018662] HardwareCursor = 1 [t=00:00:00.018670] InitialNetworkTimeout = 0 [t=00:00:00.018676] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018682] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018688] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018693] LinkOutgoingBandwidth = 262144 [t=00:00:00.018702] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018707] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018713] MSAALevel = 1 [t=00:00:00.018718] MaxParticles = 15000 [t=00:00:00.018730] MaxSounds = 32 [t=00:00:00.018735] MaximumTransmissionUnit = 0 [t=00:00:00.018740] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018748] MiniMapMarker = 0 [t=00:00:00.018755] MouseDragScrollThreshold = 0 [t=00:00:00.018761] NetworkLossFactor = 2 [t=00:00:00.018767] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018776] OverheadScrollSpeed = 50 [t=00:00:00.018781] ReconnectTimeout = 0 [t=00:00:00.018787] RotOverheadScrollSpeed = 50 [t=00:00:00.018792] RotateLogFiles = 1 [t=00:00:00.018804] ShadowMapSize = 1024 [t=00:00:00.018809] Shadows = 1 [t=00:00:00.018816] ShowClock = 0 [t=00:00:00.018822] SoftParticles = 2 [t=00:00:00.018828] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018836] UnitIconDist = 151 [t=00:00:00.018841] UpdateBoundingVolumeMT = 0 [t=00:00:00.018847] UpdateWeaponVectorsMT = 0 [t=00:00:00.018855] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018861] UseLuaMemPools = 0 [t=00:00:00.018866] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018939] VFSCacheArchiveFiles = 0 [t=00:00:00.018950] VSync = 1 [t=00:00:00.018979] Water = 4 [t=00:00:00.018983] WindowBorderless = 1 [t=00:00:00.018988] WindowPosY = 0 [t=00:00:00.018993] WindowedEdgeMove = 0 [t=00:00:00.018998] XResolutionWindowed = 1920 [t=00:00:00.019003] YResolutionWindowed = 1080 [t=00:00:00.019018] ============== </User Config> ============== [t=00:00:00.019027] ============== <User System> ============== [t=00:00:00.019040] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019049] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019063] Compiler Version: gcc-13.2.0 [t=00:00:00.019118] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019208] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019223] Binary Word Size: 64-bit (native) [t=00:00:00.019231] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019246] Physical CPU Cores: 6 [t=00:00:00.019253] Logical CPU Cores: 12 [t=00:00:00.019260] ============== </User System> ============== [t=00:00:00.019271] Run: thread affinity fff [t=00:00:00.019443] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019455] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019461] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019467] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019474] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021094] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021113] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028277] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.050872] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.050891] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.050897] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.050903] [11] 2560x1080x24bpp@144Hz [t=00:00:00.050908] [14] 1920x1440x24bpp@144Hz [t=00:00:00.050932] [19] 1920x1200x24bpp@144Hz [t=00:00:00.050937] [23] 1920x1080x24bpp@144Hz [t=00:00:00.050942] [30] 1720x1440x24bpp@144Hz [t=00:00:00.050946] [34] 1680x1050x24bpp@144Hz [t=00:00:00.050952] [40] 1600x1200x24bpp@144Hz [t=00:00:00.050956] [44] 1600x1024x24bpp@144Hz [t=00:00:00.050961] [50] 1600x900x24bpp@144Hz [t=00:00:00.050966] [55] 1440x1080x24bpp@144Hz [t=00:00:00.050970] [62] 1440x900x24bpp@144Hz [t=00:00:00.050975] [67] 1400x1050x24bpp@144Hz [t=00:00:00.050982] [73] 1366x768x24bpp@144Hz [t=00:00:00.050991] [78] 1360x768x24bpp@144Hz [t=00:00:00.050997] [83] 1280x1024x24bpp@144Hz [t=00:00:00.051001] [89] 1280x960x24bpp@144Hz [t=00:00:00.051006] [94] 1280x800x24bpp@144Hz [t=00:00:00.051010] [99] 1280x768x24bpp@144Hz [t=00:00:00.051015] [104] 1280x720x24bpp@144Hz [t=00:00:00.051020] [111] 1152x864x24bpp@144Hz [t=00:00:00.051024] [116] 1024x768x24bpp@144Hz [t=00:00:00.051029] [123] 800x600x24bpp@144Hz [t=00:00:00.051034] [130] 720x576x24bpp@144Hz [t=00:00:00.051038] [135] 720x480x24bpp@144Hz [t=00:00:00.051046] [141] 640x480x24bpp@144Hz [t=00:00:00.057169] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.057186] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.057191] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057196] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057200] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057204] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057212] [11] 1366x768x24bpp@144Hz [t=00:00:00.057217] [13] 1360x768x24bpp@144Hz [t=00:00:00.057239] [15] 1280x1024x24bpp@144Hz [t=00:00:00.057248] [17] 1280x960x24bpp@144Hz [t=00:00:00.057252] [19] 1280x800x24bpp@144Hz [t=00:00:00.057257] [21] 1280x768x24bpp@144Hz [t=00:00:00.057261] [23] 1280x720x24bpp@144Hz [t=00:00:00.057266] [25] 1280x600x24bpp@144Hz [t=00:00:00.057270] [27] 1152x864x24bpp@144Hz [t=00:00:00.057274] [29] 1024x768x24bpp@144Hz [t=00:00:00.057279] [31] 800x600x24bpp@144Hz [t=00:00:00.057284] [33] 640x480x24bpp@144Hz [t=00:00:00.057295] [35] 640x400x24bpp@144Hz [t=00:00:00.356838] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.357621] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.357643] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.378850] [GR::LogVersionInfo] [t=00:00:00.378877] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.378887] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.378930] GL vendor : NVIDIA Corporation [t=00:00:00.378940] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.378949] GLSL version: 4.60 NVIDIA [t=00:00:00.378956] GLEW version: 2.1.0 [t=00:00:00.378964] GPU memory : 6144MB (total) / 4778MB (available) [t=00:00:00.378981] SDL swap-int: 1 [t=00:00:00.378990] SDL driver : windows [t=00:00:00.378997] [t=00:00:00.379005] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.379015] GLSL shader support : 1 [t=00:00:00.379034] GL4 support : 1 [t=00:00:00.379048] FBO extension support : 1 [t=00:00:00.379073] NVX GPU mem-info support : 1 [t=00:00:00.379088] ATI GPU mem-info support : 0 [t=00:00:00.379145] Texture clamping to edge : 1 [t=00:00:00.379161] NPOT-texture support : 1 (1) [t=00:00:00.379174] S3TC/DXT1 texture support : 1/1 [t=00:00:00.379187] texture query-LOD support : 1 (1) [t=00:00:00.379197] MSAA frame-buffer support : 1 (1) [t=00:00:00.379216] Z-buffer depth : 32 (-) [t=00:00:00.379234] primitive-restart support : 1 (1) [t=00:00:00.379250] clip-space control support: 1 (1) [t=00:00:00.379261] seamless cube-map support : 1 (1) [t=00:00:00.379272] frag-depth layout support : 1 (1) [t=00:00:00.379282] persistent maps support : 1 (1) [t=00:00:00.379293] explicit attribs location : 1 (1) [t=00:00:00.379305] multi draw indirect : 1 (-) [t=00:00:00.379319] array textures : 1 (-) [t=00:00:00.379330] buffer copy support : 1 (-) [t=00:00:00.379348] indirect draw : 1 (-) [t=00:00:00.379359] base instance : 1 (-) [t=00:00:00.379367] [t=00:00:00.379380] max. FBO samples : 32 [t=00:00:00.379392] max. FS/program texture slots : 32/192 [t=00:00:00.379402] max. texture size : 32768 [t=00:00:00.379424] max. texture anisotropy level : 16.000000 [t=00:00:00.379440] max. vec4 varyings/attributes : 31/16 [t=00:00:00.379452] max. draw-buffers : 8 [t=00:00:00.379469] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.379486] max. uniform buffer-bindings : 84 [t=00:00:00.379496] max. uniform block-size : 64KB [t=00:00:00.379509] max. storage buffer-bindings : 96 [t=00:00:00.379519] max. storage block-size : 2047MB [t=00:00:00.379529] [t=00:00:00.379538] enable AMD-hacks : 0 [t=00:00:00.379548] compress MIP-maps: 0 [t=00:00:00.379669] Number of compressed texture formats: 23 [t=00:00:00.379742] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.379830] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.380309] [GR::UpdateGLConfigs] [t=00:00:00.380392] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.380409] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.380434] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.380454] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.380464] [GR::InitGLState] [t=00:00:00.380564] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.486996] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.489515] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.505500] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.510758] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.510801] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.511180] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.512392] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.512432] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.512580] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.512687] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.530512] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.531019] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.533967] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.534281] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.573003] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [t=00:00:00.573024] [VFS] [SpringVFS::ReserveArchives<this=0000018e76027c30>] [t=00:00:00.573294] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.575376] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018e76027c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.575397] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.669939] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.670379] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.670586] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.670841] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.671023] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.671198] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.671483] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.671511] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.672048][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.672156][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.672301][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.672327][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.672341][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.672396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.690675][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.690698][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.690706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.690749][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.690758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.771947][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms) [t=00:00:00.822366][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.824216][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018e33470f80(default) context=0000018e758ec5d0 numChannels=2 frameSize=8 [t=00:00:00.824285][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.824296][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.824302][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.824309][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.824374][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.824432][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.824455][f=-000001] [Sound] Devices: [t=00:00:00.826949][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.826974][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.826981][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.826992][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.826999][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.827695][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.827711][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.879721][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB [t=00:00:00.881594][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.882607][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.883969][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon [t=00:00:01.125643][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Tartar Steppe v1.1" (loaded=0 cached=0) [t=00:00:01.126790][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="The Tartar Steppe v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.127512][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.128143][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.174566][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.175542][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.175694][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.177690][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018e76027c30>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.223901][f=-000001] [CAS::GASCB] Archive file="the_tartar_steppe_v1.1.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:01.224036][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.224113][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Tartar Steppe v1.1 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.270984][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.271196][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.271393][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.271584][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.271678][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:29.870722][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:29.870976][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:29.871238][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:29.871463][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:29.871673][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:29.871903][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:29.872121][f=-000001] Initialize [t=00:00:29.872294][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:29.872545][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:29.872727][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:29.872918][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:29.873080][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:29.873933][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:29.874321][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:29.874544][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:29.875724][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:29.912670][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:29.913741][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:29.914186][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:29.914389][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:29.914869][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:29.915255][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:29.915614][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:29.915919][f=-000001] EndGame Graph disabled [t=00:00:29.934782][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:29.960155][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:29.960466][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:29.961749][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:29.962002][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:29.962300][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:29.962540][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:29.962799][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:29.963202][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:29.968135][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:29.968466][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:29.968734][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:29.968927][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:29.969193][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:29.969218][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:29.969529][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:29.969563][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:29.969712][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:29.969903][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:29.972424][f=-000001] Input grabbing is enabled! [t=00:00:29.972448][f=-000001] Input grabbing is enabled! [t=00:00:29.972532][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:29.973725][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:29.974952][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:29.975419][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:29.975595][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:29.975901][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:29.976129][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:29.976389][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:29.976593][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:29.976798][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:29.977061][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:29.977252][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:29.977441][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:29.977651][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:29.978284][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:29.978470][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:29.978682][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:29.978865][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:29.985110][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:29.985470][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:29.985728][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:29.986149][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:29.986353][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:29.986564][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:29.986811][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:29.987225][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:29.987475][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:29.987678][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:29.992516][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:29.993148][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:29.993746][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:29.993950][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:29.994180][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:30.011571][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:30.012099][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:30.012443][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:30.012785][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:30.013054][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:30.013884][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:30.029000][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:30.029475][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:30.029831][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:30.045715][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:30.046875][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:30.047119][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:30.047669][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:30.047865][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:30.048292][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:30.048535][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:30.241015][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:30.241794][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:30.242841][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:30.243303][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:30.279420][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:30.279853][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:30.288152][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:30.290139][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:30.290794][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:30.291304][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:30.291549][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:30.291790][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:30.292897][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:30.293181][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:30.295146][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:30.295775][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:30.296116][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:30.296383][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:30.296643][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:30.296872][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:30.298520][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:30.298833][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:30.299355][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:30.299373][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:30.299397][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:30.299480][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:30.299903][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:30.300268][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:30.300803][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:30.301039][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:30.301401][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:30.301659][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:30.302312][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:30.302938][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:30.303668][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:30.304179][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:30.304695][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:30.304941][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:30.305312][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:30.305656][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:30.306334][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:30.313095][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:30.323673][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:30.324337][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:30.325015][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:30.327326][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:30.328180][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:30.328801][f=-000001] Mex Placement Initialised with 230 spots. [t=00:00:30.340261][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:30.341251][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:30.346121][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:30.347116][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:30.347751][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:30.348930][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:30.349366][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:30.349624][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:30.357075][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:30.358688][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:30.362518][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:30.363131][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:30.363705][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:30.366267][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:30.374219][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:30.375177][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:30.375641][f=-000001] SetSunLighting [t=00:00:30.376351][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:30.377887][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:30.381341][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:30.381935][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:30.382260][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:30.382478][f=-000001] Lua garbage collection rate: 30/s [t=00:00:30.382496][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:30.382709][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:30.384161][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:30.394486][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:30.402508][f=-000001] Writing last game win data [t=00:00:30.419736][f=-000001] LuaUI v0.3 [t=00:00:30.611688][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:31.576796][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:31.576896][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:31.577379][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:31.577399][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:31.590503][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10726, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877757}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0242} [t=00:00:32.460599][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:32.941269][f=-000001] GameID: 74800d671fe3ebf691518655bdc358f2 [t=00:00:32.941643][f=-000001] Connection attempt from LogicDaemon [t=00:00:32.941658][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:32.941831][f=-000001] -> Connection established (given id 0) [t=00:00:32.941868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:32.941895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:32.941914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]" [t=00:00:32.941932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]" [t=00:00:32.974437][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:33.155472][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000018f0b0e28a0,0000018f041f1230}][locale="C"]" [t=00:00:33.155505][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:40.627059][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:55.593872][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:25.767736][f=0000904] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:57.387600][f=0005453] [SpringApp::Kill][1] fromRun=1 [t=00:03:57.387624][f=0005453] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:57.410339][f=0005453] [async=0] threads=6 tasks=210865 {sum,avg}{exec,wait}time={{16318.024, 0.077}, {17531.350, 0.083}}ms [t=00:03:57.410363][f=0005453] thread=1 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3470.910, 0.000, 710.162, 0.082}, {1599.109, 0.000, 18446744027136.000, 0.038}}ms [t=00:03:57.410376][f=0005453] thread=2 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3228.160, 0.000, 710.209, 0.077}, {3963.274, 0.000, 18446744027136.000, 0.094}}ms [t=00:03:57.410396][f=0005453] thread=3 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3229.793, 0.000, 710.185, 0.077}, {4145.545, 0.000, 18446744027136.000, 0.098}}ms [t=00:03:57.410409][f=0005453] thread=4 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3166.088, 0.000, 710.257, 0.075}, {3716.886, 0.000, 29.666, 0.088}}ms [t=00:03:57.410421][f=0005453] thread=5 tasks=42173 {sum,min,max,avg}{exec,wait}time={{3223.072, 0.000, 710.207, 0.076}, {4106.535, 0.000, 29.665, 0.097}}ms [t=00:03:57.410434][f=0005453] [async=1] threads=6 tasks=3553 {sum,avg}{exec,wait}time={{49748.062, 14.002}, {28882462.000, 8129.035}}ms [t=00:03:57.410451][f=0005453] thread=1 tasks=712 {sum,min,max,avg}{exec,wait}time={{9963.465, 0.001, 3218.422, 13.994}, {5784928.000, 0.129, 9963.387, 8124.899}}ms [t=00:03:57.410471][f=0005453] thread=2 tasks=714 {sum,min,max,avg}{exec,wait}time={{9949.735, 0.001, 3213.488, 13.935}, {5775618.500, 0.397, 9959.309, 8089.102}}ms [t=00:03:57.410488][f=0005453] thread=3 tasks=711 {sum,min,max,avg}{exec,wait}time={{9944.639, 0.001, 3217.740, 13.987}, {5775167.000, 0.552, 9957.671, 8122.598}}ms [t=00:03:57.410511][f=0005453] thread=4 tasks=706 {sum,min,max,avg}{exec,wait}time={{9960.349, 0.000, 3217.712, 14.108}, {5787076.000, 0.745, 9963.042, 8196.991}}ms [t=00:03:57.410529][f=0005453] thread=5 tasks=710 {sum,min,max,avg}{exec,wait}time={{9929.874, 0.001, 3218.312, 13.986}, {5759671.000, 0.886, 9957.540, 8112.213}}ms [t=00:03:57.410537][f=0005453] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:57.410552][f=0005453] [SpringApp::Kill][2] [t=00:03:57.410600][f=0005453] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:57.410614][f=0005453] [Game::KillLua][1] dtor=0 luaUI=0000018f31e0eda0 [t=00:03:57.410651][f=0005453] Start widgetHandler:Shutdown [t=00:03:57.414554][f=0005453] Shutdown - SaveOrderList Complete [t=00:03:57.416955][f=0005453] Writing last game win data [t=00:03:57.427155][f=0005453] Shutdown - SaveConfigData Complete [t=00:03:57.427188][f=0005453] Shutdown Widget - Chili Highlight [t=00:03:57.427212][f=0005453] Shutdown Widget - Deferred rendering GL4 [t=00:03:57.427336][f=0005453] Shutdown Widget - Draw After Chili [t=00:03:57.427368][f=0005453] Shutdown Widget - API Unit Tracker GL4 [t=00:03:57.427386][f=0005453] Shutdown Widget - EPIC Menu [t=00:03:57.429298][f=0005453] Shutdown Widget - Chili Widget Selector [t=00:03:57.431293][f=0005453] Shutdown Widget - Depth of Field Shader [t=00:03:57.431320][f=0005453] Shutdown Widget - Chili Minimap [t=00:03:57.431478][f=0005453] Shutdown Widget - Deferred rendering [t=00:03:57.431511][f=0005453] SSAO: Deferred rendering disabled, disabling. [t=00:03:57.434940][f=0005453] Shutdown Widget - Deferred rendering [t=00:03:57.434972][f=0005453] SSAO: Deferred rendering disabled, disabling. [t=00:03:57.437512][f=0005453] Shutdown Widget - Local Team Colors [t=00:03:57.437540][f=0005453] Shutdown Widget - Display Keys 2 [t=00:03:57.437578][f=0005453] Shutdown Widget - Save Game Menu [t=00:03:57.437590][f=0005453] Shutdown Widget - Highlight Model Api GL4 [t=00:03:57.437622][f=0005453] Shutdown Widget - Unit Icons [t=00:03:57.437673][f=0005453] Shutdown Widget - Noises [t=00:03:57.437701][f=0005453] Shutdown Widget - Attrition Counter [t=00:03:57.437995][f=0005453] Shutdown Widget - HealthBars [t=00:03:57.440734][f=0005453] Shutdown Widget - Selected Units GL4 2 [t=00:03:57.440761][f=0005453] Shutdown Widget - Chili Chicken Panel [t=00:03:57.440832][f=0005453] Shutdown Widget - BuildETA [t=00:03:57.440856][f=0005453] Shutdown Widget - External VR Grid [t=00:03:57.440872][f=0005453] Shutdown Widget - Win Counter [t=00:03:57.440890][f=0005453] Shutdown Widget - EndGame APM stats [t=00:03:57.443179][f=0005453] Shutdown Widget - Modular Comm Info [t=00:03:57.443198][f=0005453] Shutdown Widget - Attack Warning [t=00:03:57.443215][f=0005453] Shutdown Widget - Reclaim Field Highlight [t=00:03:57.443228][f=0005453] Shutdown Widget - State Reverse and Latency [t=00:03:57.443244][f=0005453] Shutdown Widget - Music Player v2 [t=00:03:57.443257][f=0005453] Shutdown Widget - Stereo3D [t=00:03:57.443278][f=0005453] Shutdown Widget - Chili EndGame Window [t=00:03:57.443305][f=0005453] Shutdown Widget - Darkening [t=00:03:57.443340][f=0005453] Shutdown Widget - Showeco and Grid Drawer [t=00:03:57.443357][f=0005453] Shutdown Widget - Defense Range Zero-K [t=00:03:57.443375][f=0005453] Shutdown Widget - Grab Input [t=00:03:57.446768][f=0005453] Input grabbing is disabled! [t=00:03:57.446889][f=0005453] Shutdown Widget - Highlight Geos [t=00:03:57.446933][f=0005453] Shutdown Widget - Transport AI [t=00:03:57.446963][f=0005453] Shutdown Widget - Missile Silo Range [t=00:03:57.447046][f=0005453] Shutdown Widget - Local Widgets Config [t=00:03:57.447128][f=0005453] Shutdown Widget - MinimapEvents [t=00:03:57.447146][f=0005453] Shutdown Widget - Point Tracker [t=00:03:57.447161][f=0005453] Shutdown Widget - Context Menu [t=00:03:57.447174][f=0005453] Shutdown Widget - Chili Spectator Panels [t=00:03:57.447189][f=0005453] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:57.447239][f=0005453] Shutdown Widget - Chili Nuke Warning [t=00:03:57.447263][f=0005453] Shutdown Widget - Chili Economy Panel Default [t=00:03:57.447389][f=0005453] Shutdown Widget - Startup Info and Selector [t=00:03:57.447414][f=0005453] Shutdown Widget - Attack AoE [t=00:03:57.447426][f=0005453] Shutdown Widget - Spotter [t=00:03:57.447436][f=0005453] Shutdown Widget - Selection Send [t=00:03:57.447447][f=0005453] Shutdown Widget - TeamPlatter [t=00:03:57.448107][f=0005453] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:57.448264][f=0005453] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:57.448297][f=0005453] Shutdown Widget - Global Build Command [t=00:03:57.448600][f=0005453] Shutdown Widget - LupsManager [t=00:03:57.448634][f=0005453] Shutdown Widget - Receive Units Indicator [t=00:03:57.448652][f=0005453] Shutdown Widget - Newton Firezone [t=00:03:57.448672][f=0005453] Shutdown Widget - Chili Pro Console [t=00:03:57.449323][f=0005453] Shutdown Widget - Persistent Build Height [t=00:03:57.449346][f=0005453] Shutdown Widget - Lasso Terraform GUI [t=00:03:57.449364][f=0005453] Shutdown Widget - Chili Framework [t=00:03:57.449390][f=0005453] Shutdown Widget - Lups [t=00:03:57.449486][f=0005453] Shutdown Widget - Mex Placement Handler [t=00:03:57.449503][f=0005453] Shutdown Widget - Custom Markers [t=00:03:57.449517][f=0005453] Shutdown Widget - Chili Core Selector [t=00:03:57.449592][f=0005453] Shutdown Widget - Select Keys [t=00:03:57.449616][f=0005453] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:57.449638][f=0005453] Shutdown Widget - Pause Screen [t=00:03:57.449777][f=0005453] Shutdown Widget - Bloom Shader Deferred [t=00:03:57.449802][f=0005453] Shutdown Widget - Color Blindness Correction [t=00:03:57.449821][f=0005453] Shutdown Widget - Layout Handler [t=00:03:57.449837][f=0005453] Shutdown Widget - Text To Speech Control [t=00:03:57.449852][f=0005453] End widgetHandler:Shutdown [t=00:03:57.529568][f=0005453] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8067436, 0.0} allocedSize{int+, int-, ext}={0, 0, 1718034538}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0799} [t=00:03:57.529925][f=0005453] [Game::KillLua][2] dtor=0 luaGaia=0000018f041f1230 [t=00:03:57.539653][f=0005453] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:57.539724][f=0005453] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:57.539759][f=0005453] [Game::KillLua][3] dtor=0 luaRules=0000018f0b0e28a0 [t=00:03:57.539795][f=0005453] Start gadgetHandler:Shutdown [t=00:03:57.539808][f=0005453] Shutdown - StartSetup [t=00:03:57.539817][f=0005453] Shutdown - UnitMorph [t=00:03:57.540076][f=0005453] Shutdown - Carrier Drones [t=00:03:57.540088][f=0005453] Shutdown - Missile Silo Controller [t=00:03:57.540099][f=0005453] Shutdown - Modular Comm Info [t=00:03:57.540115][f=0005453] Shutdown - Terrain Texture Handler [t=00:03:57.540124][f=0005453] Shutdown - UnitCloakShield [t=00:03:57.540209][f=0005453] Shutdown - Starlight Handler [t=00:03:57.540226][f=0005453] End gadgetHandler:Shutdown [t=00:03:57.573776][f=0005453] Start gadgetHandler:Shutdown [t=00:03:57.573800][f=0005453] Shutdown - Teleport Throw [t=00:03:57.573812][f=0005453] Shutdown - UnitMorph [t=00:03:57.573828][f=0005453] Shutdown - Commander Skin Renderer [t=00:03:57.574224][f=0005453] Shutdown - Missile fired callins [t=00:03:57.574240][f=0005453] Shutdown - Modular Comm Info [t=00:03:57.574249][f=0005453] Shutdown - Retreat Command [t=00:03:57.574262][f=0005453] Shutdown - Shockwaves [t=00:03:57.574271][f=0005453] Shutdown - Unit tint API [t=00:03:57.574279][f=0005453] Shutdown - Unit glow API [t=00:03:57.574286][f=0005453] Shutdown - UnitCloakShield [t=00:03:57.574297][f=0005453] Shutdown - Lups Cloak FX [t=00:03:57.574305][f=0005453] Shutdown - Lups [t=00:03:57.574360][f=0005453] Shutdown - Lups Shield [t=00:03:57.574402][f=0005453] End gadgetHandler:Shutdown [t=00:03:57.598215][f=0005453] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 552, 0.0} allocedSize{int+, int-, ext}={0, 0, 82872}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0072} [t=00:03:57.598534][f=0005453] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:57.598635][f=0005453] [Game::KillLua][4] dtor=0 [t=00:03:57.598645][f=0005453] [Game::KillLua][5] dtor=0 [t=00:03:57.628072][f=0005453] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_20-35-01-110_The Tartar Steppe v1_105.1.1-2511-g747f18b BAR105.sdfz" (85675 bytes) [t=00:03:57.628206][f=0005453] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:57.631980][f=0005453] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:57.632004][f=0005453] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35 [t=00:03:57.632077][f=0005453] [Sound] [Sound::UpdateThread][4] ctx=0000018e758ec5d0 dev=0000018e33470f80 [t=00:03:57.632288][f=0005453] [Sound] [Sound::UpdateThread][5] ctx=0000018e758ec5d0 dev=0000018e33470f80 [t=00:03:57.632299][f=0005453] [Sound] [Sound::Cleanup][alcDestroyContext(0000018e758ec5d0)] [t=00:03:57.633323][f=0005453] [Sound] [Sound::Cleanup][alcCloseDevice(0000018e33470f80)] [t=00:03:57.633541][f=0005453] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:57.657980][f=0005453] [Sound] [Sound::UpdateThread][6] [t=00:03:57.658661][f=0005453] [Game::~CGame][1] [t=00:03:57.658677][f=0005453] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:57.658684][f=0005453] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:57.658691][f=0005453] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:57.658756][f=0005453] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:57.658768][f=0005453] [Game::KillLua][4] dtor=1 [t=00:03:57.658779][f=0005453] [Game::KillLua][5] dtor=1 [t=00:03:57.659078][f=0005453] [Game::KillMisc][1] [t=00:03:57.659088][f=0005453] [Game::KillMisc][2] [t=00:03:57.659324][f=0005453] [Game::KillMisc][3] [t=00:03:57.659422][f=0005453] [Game::KillRendering][1] [t=00:03:57.659764][f=0005453] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:57.698569][f=0005453] [3DOParser::Kill] allocated 29 pieces [t=00:03:57.698663][f=0005453] [S3OParser::Kill] allocated 5576 pieces [t=00:03:57.699403][f=0005453] [AssParser::Kill] allocated 701 pieces [t=00:03:57.775907][f=0005453] [Game::KillInterface][1] [t=00:03:57.776206][f=0005453] [Game::KillInterface][2] [t=00:03:57.778298][f=0005453] [Game::KillSimulation][1] [t=00:03:57.779028][f=0005453] [Game::KillSimulation][2] [t=00:03:57.814516][f=0005453] [CCollisionHandler] dis-/continuous tests: 235/3749926 [t=00:03:57.814587][f=0005453] [Game::KillSimulation][3] [t=00:03:57.815992][f=0005453] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=24 [t=00:03:57.816150][f=0005453] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:57.816233][f=0005453] [~CPathCache(96x96)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=26 [t=00:03:57.816345][f=0005453] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:57.816776][f=0005453] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:57.840580][f=0005453] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,723}; shared=0%; cached=3% [t=00:03:57.856292][f=0005453] [Game::KillSimulation][4] [t=00:03:57.945276][f=0005453] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:57.945308][f=0005453] [Game::~CGame][2] [t=00:03:57.945316][f=0005453] [Game::~CGame][3] [t=00:03:57.945489][f=0005453] [SpringApp::Kill][3] [t=00:03:57.945701][f=0005453] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 396875 bytes sent in 4202 packets (94.449 bytes/packet) 236037 bytes recv'd in 4847 packets (48.698 bytes/packet) {0.101x, 0.123x} relative protocol overhead {up, down} 13986 incoming chunks dropped, 11374 outgoing chunks resent 4013 incoming chunks processed [t=00:03:57.945747][f=0005453] [SpringApp::Kill][4] font=0000018e75d0b400 [t=00:03:57.973149][f=0005453] [SpringApp::Kill][5] [t=00:03:57.977767][f=0005453] [SpringApp::Kill][6] [t=00:03:57.977799] [SpringApp::Kill][7] [t=00:03:57.979196] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.979230] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:57.979241] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:57.979258] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:57.979269] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:57.979279] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.979291] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {116, 1048576, 1048576}, EBO = {174, 2097152, 2097152} [t=00:03:57.979303] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21956, 1048576, 1048576}, EBO = {32934, 2097152, 2097152} [t=00:03:57.979312] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:57.979334] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.979381] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:57.979393] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:57.979432] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152} [t=00:03:58.078934] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:58.078969] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:58.078980] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:58.078988] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:03:58.078996] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:58.081221] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>] [t=00:03:58.081276] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:58.081290] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000018e33466fa0) [t=00:03:58.081396] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000018e334679f0) [t=00:03:58.084112] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=1)] #archives[section]=1 #files[section]=84 [t=00:03:58.084144] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_tartar_steppe_v1.1.sd7 (0000018e3354a9e0) [t=00:03:58.084302] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:58.084322] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000018e33468a70) [t=00:03:58.084371] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000018e33467d60) [t=00:03:58.084559] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000018e334677e0) [t=00:03:58.084892] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:58.084920] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:58.085013] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:58.085046] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:58.085061] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:58.085078] [VFS] [SpringVFS::DeleteArchives<this=0000018e76027c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:58.087923] [SpringApp::Kill][8] [t=00:03:58.087963] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:58.088006] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:03:58.088015] [WatchDog::Uninstall][2] [t=00:03:58.143263] [WatchDog::Uninstall][3] [t=00:03:58.143305] [SpringApp::Kill][9]
infolog_full.txt (truncated):