Open Chobbyla opened 6 days ago
infolog_full.txt (truncated):
[t=00:00:00.000236] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.018139] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018183] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018209] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018226] [t=00:00:00.018232] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018239] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018245] Use "none" to disable the default log sections. [t=00:00:00.018256] ============== </Log Sections> ============== [t=00:00:00.018266] ============== <User Config> ============== [t=00:00:00.018387] AllowDeferredMapRendering = 1 [t=00:00:00.018396] AllowDeferredModelRendering = 1 [t=00:00:00.018401] AnimationMT = 0 [t=00:00:00.018406] BumpWaterBlurReflection = 1 [t=00:00:00.018411] BumpWaterTexSizeReflection = 128 [t=00:00:00.018417] CamFreeScrollSpeed = 50 [t=00:00:00.018421] CamMode = 1 [t=00:00:00.018426] CubeTexSizeReflection = 1 [t=00:00:00.018435] CubeTexSizeSpecular = 1 [t=00:00:00.018443] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018448] EdgeMoveDynamic = 0 [t=00:00:00.018452] EdgeMoveWidth = 0.003 [t=00:00:00.018457] FPSFOV = 90 [t=00:00:00.018463] FPSScrollSpeed = 50 [t=00:00:00.018468] FontSize = 18 [t=00:00:00.018473] FullscreenEdgeMove = 0 [t=00:00:00.018481] GrassDetail = 0 [t=00:00:00.018485] GroundDecals = 2 [t=00:00:00.018491] GroundDetail = 90 [t=00:00:00.018495] HangTimeout = 30 [t=00:00:00.018503] HardwareCursor = 1 [t=00:00:00.018511] InitialNetworkTimeout = 0 [t=00:00:00.018516] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018521] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018526] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018553] LinkOutgoingBandwidth = 262144 [t=00:00:00.018560] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018567] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018577] MSAALevel = 1 [t=00:00:00.018582] MaxParticles = 15000 [t=00:00:00.018593] MaxSounds = 32 [t=00:00:00.018602] MaximumTransmissionUnit = 0 [t=00:00:00.018608] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018617] MiniMapMarker = 0 [t=00:00:00.018629] MouseDragScrollThreshold = 0 [t=00:00:00.018642] NetworkLossFactor = 2 [t=00:00:00.018654] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018662] OverheadScrollSpeed = 50 [t=00:00:00.018671] ReconnectTimeout = 0 [t=00:00:00.018677] RotOverheadScrollSpeed = 50 [t=00:00:00.018686] RotateLogFiles = 1 [t=00:00:00.018697] ShadowMapSize = 1024 [t=00:00:00.018706] Shadows = 1 [t=00:00:00.018712] ShowClock = 0 [t=00:00:00.018722] SoftParticles = 2 [t=00:00:00.018729] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018739] UnitIconDist = 151 [t=00:00:00.018745] UpdateBoundingVolumeMT = 0 [t=00:00:00.018754] UpdateWeaponVectorsMT = 0 [t=00:00:00.018761] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018770] UseLuaMemPools = 0 [t=00:00:00.018777] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018818] VFSCacheArchiveFiles = 0 [t=00:00:00.018829] VSync = 1 [t=00:00:00.018835] Water = 4 [t=00:00:00.018841] WindowBorderless = 1 [t=00:00:00.018851] WindowPosY = 0 [t=00:00:00.018857] WindowedEdgeMove = 0 [t=00:00:00.018867] XResolutionWindowed = 1920 [t=00:00:00.018874] YResolutionWindowed = 1080 [t=00:00:00.018893] ============== </User Config> ============== [t=00:00:00.018904] ============== <User System> ============== [t=00:00:00.018919] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018931] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018943] Compiler Version: gcc-13.2.0 [t=00:00:00.018994] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019062] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019076] Binary Word Size: 64-bit (native) [t=00:00:00.019084] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019100] Physical CPU Cores: 6 [t=00:00:00.019107] Logical CPU Cores: 12 [t=00:00:00.019113] ============== </User System> ============== [t=00:00:00.019123] Run: thread affinity fff [t=00:00:00.019344] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019354] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019360] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019364] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019369] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.020902] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020921] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027755] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.048091] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.048109] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.048115] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.048121] [11] 2560x1080x24bpp@144Hz [t=00:00:00.048134] [14] 1920x1440x24bpp@144Hz [t=00:00:00.048159] [19] 1920x1200x24bpp@144Hz [t=00:00:00.048165] [23] 1920x1080x24bpp@144Hz [t=00:00:00.048170] [30] 1720x1440x24bpp@144Hz [t=00:00:00.048178] [34] 1680x1050x24bpp@144Hz [t=00:00:00.048184] [40] 1600x1200x24bpp@144Hz [t=00:00:00.048188] [44] 1600x1024x24bpp@144Hz [t=00:00:00.048193] [50] 1600x900x24bpp@144Hz [t=00:00:00.048203] [55] 1440x1080x24bpp@144Hz [t=00:00:00.048208] [62] 1440x900x24bpp@144Hz [t=00:00:00.048212] [67] 1400x1050x24bpp@144Hz [t=00:00:00.048217] [73] 1366x768x24bpp@144Hz [t=00:00:00.048229] [78] 1360x768x24bpp@144Hz [t=00:00:00.048235] [83] 1280x1024x24bpp@144Hz [t=00:00:00.048242] [89] 1280x960x24bpp@144Hz [t=00:00:00.048246] [94] 1280x800x24bpp@144Hz [t=00:00:00.048251] [99] 1280x768x24bpp@144Hz [t=00:00:00.048255] [104] 1280x720x24bpp@144Hz [t=00:00:00.048260] [111] 1152x864x24bpp@144Hz [t=00:00:00.048264] [116] 1024x768x24bpp@144Hz [t=00:00:00.048268] [123] 800x600x24bpp@144Hz [t=00:00:00.048273] [130] 720x576x24bpp@144Hz [t=00:00:00.048277] [135] 720x480x24bpp@144Hz [t=00:00:00.048286] [141] 640x480x24bpp@144Hz [t=00:00:00.054239] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.054255] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.054261] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.054266] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.054270] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.054274] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.054295] [11] 1366x768x24bpp@144Hz [t=00:00:00.054299] [13] 1360x768x24bpp@144Hz [t=00:00:00.054320] [15] 1280x1024x24bpp@144Hz [t=00:00:00.054326] [17] 1280x960x24bpp@144Hz [t=00:00:00.054330] [19] 1280x800x24bpp@144Hz [t=00:00:00.054335] [21] 1280x768x24bpp@144Hz [t=00:00:00.054339] [23] 1280x720x24bpp@144Hz [t=00:00:00.054345] [25] 1280x600x24bpp@144Hz [t=00:00:00.054349] [27] 1152x864x24bpp@144Hz [t=00:00:00.054354] [29] 1024x768x24bpp@144Hz [t=00:00:00.054358] [31] 800x600x24bpp@144Hz [t=00:00:00.054367] [33] 640x480x24bpp@144Hz [t=00:00:00.054372] [35] 640x400x24bpp@144Hz [t=00:00:00.334487] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.335949] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.335972] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.357600] [GR::LogVersionInfo] [t=00:00:00.357626] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.357635] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.357674] GL vendor : NVIDIA Corporation [t=00:00:00.357685] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.357695] GLSL version: 4.60 NVIDIA [t=00:00:00.357702] GLEW version: 2.1.0 [t=00:00:00.357709] GPU memory : 6144MB (total) / 4819MB (available) [t=00:00:00.357721] SDL swap-int: 1 [t=00:00:00.357727] SDL driver : windows [t=00:00:00.357732] [t=00:00:00.357738] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.357745] GLSL shader support : 1 [t=00:00:00.357757] GL4 support : 1 [t=00:00:00.357767] FBO extension support : 1 [t=00:00:00.357785] NVX GPU mem-info support : 1 [t=00:00:00.357794] ATI GPU mem-info support : 0 [t=00:00:00.357808] Texture clamping to edge : 1 [t=00:00:00.357818] NPOT-texture support : 1 (1) [t=00:00:00.357828] S3TC/DXT1 texture support : 1/1 [t=00:00:00.357838] texture query-LOD support : 1 (1) [t=00:00:00.357845] MSAA frame-buffer support : 1 (1) [t=00:00:00.357857] Z-buffer depth : 32 (-) [t=00:00:00.357871] primitive-restart support : 1 (1) [t=00:00:00.357885] clip-space control support: 1 (1) [t=00:00:00.357896] seamless cube-map support : 1 (1) [t=00:00:00.357906] frag-depth layout support : 1 (1) [t=00:00:00.357915] persistent maps support : 1 (1) [t=00:00:00.357928] explicit attribs location : 1 (1) [t=00:00:00.357939] multi draw indirect : 1 (-) [t=00:00:00.357952] array textures : 1 (-) [t=00:00:00.357965] buffer copy support : 1 (-) [t=00:00:00.357988] indirect draw : 1 (-) [t=00:00:00.357999] base instance : 1 (-) [t=00:00:00.358008] [t=00:00:00.358017] max. FBO samples : 32 [t=00:00:00.358031] max. FS/program texture slots : 32/192 [t=00:00:00.358041] max. texture size : 32768 [t=00:00:00.358056] max. texture anisotropy level : 16.000000 [t=00:00:00.358071] max. vec4 varyings/attributes : 31/16 [t=00:00:00.358080] max. draw-buffers : 8 [t=00:00:00.358100] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.358115] max. uniform buffer-bindings : 84 [t=00:00:00.358124] max. uniform block-size : 64KB [t=00:00:00.358134] max. storage buffer-bindings : 96 [t=00:00:00.358144] max. storage block-size : 2047MB [t=00:00:00.358153] [t=00:00:00.358162] enable AMD-hacks : 0 [t=00:00:00.358175] compress MIP-maps: 0 [t=00:00:00.358236] Number of compressed texture formats: 23 [t=00:00:00.358289] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.358348] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.358658] [GR::UpdateGLConfigs] [t=00:00:00.358727] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.358740] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.358763] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.358780] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.358794] [GR::InitGLState] [t=00:00:00.358882] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.461414] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.464757] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.482900] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.489319] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.489365] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.489772] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.490732] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.490747] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.490818] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.490881] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.507565] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.508010] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.509927] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.510200] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.552016] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [t=00:00:00.552037] [VFS] [SpringVFS::ReserveArchives<this=000002a7f9e37c30>] [t=00:00:00.552324] [VFS] [SpringVFS::AddArchive<this=000002a7f9e37c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.554359] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a7f9e37c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.554376] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.652348] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.652676] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.652851] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.652923] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.653093] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.653235] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.653506] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.653556] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.654176][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.654300][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.654432][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.654453][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.654464][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.654499][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.670583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.670604][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.670612][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.670654][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.670662][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.761283][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.1ms) [t=00:00:00.797021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.799685][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a7b98c0f80(default) context=000002a7f96fca10 numChannels=2 frameSize=8 [t=00:00:00.799860][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.799878][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.799885][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.799893][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.799926][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.799963][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.799975][f=-000001] [Sound] Devices: [t=00:00:00.803161][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.803195][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.803203][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.803213][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.803221][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.803840][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.803855][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.868574][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB [t=00:00:00.870358][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.871126][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.872282][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon [t=00:00:01.089223][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Tartar Steppe v1.1" (loaded=0 cached=0) [t=00:00:01.090180][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a7f9e37c30>(arName="The Tartar Steppe v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.090685][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a7f9e37c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.091325][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.135487][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a7f9e37c30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.136413][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a7f9e37c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.136622][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a7f9e37c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.138044][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a7f9e37c30>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.181101][f=-000001] [CAS::GASCB] Archive file="the_tartar_steppe_v1.1.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:01.181331][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.181423][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Tartar Steppe v1.1 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.226908][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.227063][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.227171][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.227308][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.227360][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:25.330514][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:25.330697][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:25.330887][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:25.331079][f=-000001] Initialize [t=00:00:25.331236][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:25.331500][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:25.331703][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:25.331909][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:25.332102][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:25.332895][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:25.333200][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:25.333391][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:25.334448][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:25.369585][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:25.370319][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:25.370687][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:25.370863][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:25.371269][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:25.371448][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:25.371645][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:25.371976][f=-000001] EndGame Graph disabled [t=00:00:25.387594][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:25.410305][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:25.410655][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:25.411894][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:25.412105][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:25.412358][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:25.412545][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:25.412719][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:25.413048][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:25.417683][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:25.417952][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:25.418134][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:25.418318][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:25.418584][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:25.418607][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:25.418905][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:25.418923][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:25.419103][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:25.419295][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:25.422281][f=-000001] Input grabbing is enabled! [t=00:00:25.422331][f=-000001] Input grabbing is enabled! [t=00:00:25.422421][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:25.423678][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:25.423962][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:25.424372][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:25.424539][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:25.424876][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:25.425097][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:25.425370][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:25.425560][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:25.425805][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:25.426047][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:25.426213][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:25.426376][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:25.426608][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:25.427189][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:25.427370][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:25.427586][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:25.427816][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:25.434157][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:25.434596][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:25.434847][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:25.435130][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:25.435304][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:25.435510][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:25.435761][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:25.436106][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:25.436308][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:25.436549][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:25.439904][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:25.440560][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:25.441265][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:25.441497][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:25.441737][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:25.458857][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:25.459318][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:25.459630][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:25.460100][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:25.460312][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:25.461055][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:25.474754][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:25.475189][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:25.475500][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:25.489848][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:25.490958][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:25.491180][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:25.491736][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:25.491917][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:25.492271][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:25.492465][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:25.628658][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:25.629165][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:25.629822][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:25.630038][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:25.650323][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:25.650777][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:25.657256][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:25.658632][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:25.658858][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:25.659179][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:25.659393][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:25.659630][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:25.660814][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:25.661059][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:25.661997][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:25.662393][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:25.662641][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:25.662879][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:25.663095][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:25.663360][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:25.664310][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:25.664545][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:25.664843][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:25.664857][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:25.664872][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:25.664932][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:25.665252][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:25.665474][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:25.665955][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:25.666154][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:25.666427][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:25.666637][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:25.666855][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:25.667111][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:25.667524][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:25.667868][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:25.668286][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:25.668542][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:25.668818][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:25.669045][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:25.669476][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:25.674130][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:25.679858][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:25.680245][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:25.680652][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:25.682339][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:25.682586][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:25.682850][f=-000001] Mex Placement Initialised with 230 spots. [t=00:00:25.689884][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:25.690578][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:25.693409][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:25.693954][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:25.694487][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:25.695269][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:25.695578][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:25.695811][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:25.702206][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:25.703510][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:25.706218][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:25.706844][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:25.707285][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:25.709272][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:25.715182][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:25.715849][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:25.716124][f=-000001] SetSunLighting [t=00:00:25.716603][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:25.717300][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:25.720233][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:25.720585][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:25.720850][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:25.721196][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.721226][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:25.721435][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:25.722652][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:25.730964][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:25.736220][f=-000001] Writing last game win data [t=00:00:25.746473][f=-000001] LuaUI v0.3 [t=00:00:25.924464][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.790331][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.790449][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:26.799218][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:26.799242][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8ms [t=00:00:26.815155][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10727, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0231} [t=00:00:27.488363][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.956485][f=-000001] GameID: 5b820d67b43eb73442a6eb02d0754ae9 [t=00:00:27.956921][f=-000001] Connection attempt from LogicDaemon [t=00:00:27.956938][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:27.957155][f=-000001] -> Connection established (given id 0) [t=00:00:27.957197][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:27.957230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:27.957253][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]" [t=00:00:27.957298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]" [t=00:00:27.990291][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:28.170804][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002a87fb8f940,000002a8b008d620}][locale="C"]" [t=00:00:28.170870][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:31.280514][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:42.443318][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:13.694342][f=0000936] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:21.297014][f=0002964] Buildings set to face East [t=00:02:36.247847][f=0003412] Buildings set to face North [t=00:02:44.649881][f=0003665] Buildings set to face East [t=00:03:36.579180][f=0005224] game_message: Metal Extractor is under attack [t=00:03:48.621917][f=0005584] [SpringApp::Kill][1] fromRun=1 [t=00:03:48.621985][f=0005584] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:48.641781][f=0005584] [async=0] threads=6 tasks=206065 {sum,avg}{exec,wait}time={{14673.678, 0.071}, {20103.031, 0.098}}ms [t=00:03:48.641807][f=0005584] thread=1 tasks=41213 {sum,min,max,avg}{exec,wait}time={{3101.450, 0.000, 654.576, 0.075}, {1749.073, 0.000, 18446744027136.000, 0.042}}ms [t=00:03:48.641842][f=0005584] thread=2 tasks=41213 {sum,min,max,avg}{exec,wait}time={{2935.508, 0.000, 654.573, 0.071}, {4535.977, 0.000, 18446744027136.000, 0.110}}ms [t=00:03:48.641854][f=0005584] thread=3 tasks=41213 {sum,min,max,avg}{exec,wait}time={{2877.555, 0.000, 654.616, 0.070}, {4966.853, 0.000, 18446744027136.000, 0.121}}ms [t=00:03:48.641904][f=0005584] thread=4 tasks=41213 {sum,min,max,avg}{exec,wait}time={{2883.163, 0.000, 654.559, 0.070}, {4188.986, 0.000, 18446744027136.000, 0.102}}ms [t=00:03:48.641929][f=0005584] thread=5 tasks=41213 {sum,min,max,avg}{exec,wait}time={{2876.002, 0.000, 654.575, 0.070}, {4662.141, 0.000, 14.986, 0.113}}ms [t=00:03:48.641965][f=0005584] [async=1] threads=6 tasks=3557 {sum,avg}{exec,wait}time={{36573.379, 10.282}, {21365008.000, 6006.468}}ms [t=00:03:48.641978][f=0005584] thread=1 tasks=712 {sum,min,max,avg}{exec,wait}time={{7329.326, 0.000, 2723.304, 10.294}, {4280567.500, 0.483, 7332.043, 6012.033}}ms [t=00:03:48.641997][f=0005584] thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{7307.311, 0.000, 2723.809, 10.206}, {4280376.500, 0.203, 7326.190, 5978.180}}ms [t=00:03:48.642011][f=0005584] thread=3 tasks=713 {sum,min,max,avg}{exec,wait}time={{7308.604, 0.000, 2724.218, 10.250}, {4267727.000, 0.358, 7310.176, 5985.592}}ms [t=00:03:48.642025][f=0005584] thread=4 tasks=708 {sum,min,max,avg}{exec,wait}time={{7327.185, 0.000, 2723.688, 10.349}, {4280495.500, 0.042, 7331.850, 6045.897}}ms [t=00:03:48.642043][f=0005584] thread=5 tasks=708 {sum,min,max,avg}{exec,wait}time={{7300.954, 0.000, 2723.820, 10.312}, {4255841.000, 0.591, 7325.404, 6011.075}}ms [t=00:03:48.642053][f=0005584] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:48.642059][f=0005584] [SpringApp::Kill][2] [t=00:03:48.642108][f=0005584] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:48.642117][f=0005584] [Game::KillLua][1] dtor=0 luaUI=000002a8b09b6590 [t=00:03:48.642154][f=0005584] Start widgetHandler:Shutdown [t=00:03:48.645315][f=0005584] Shutdown - SaveOrderList Complete [t=00:03:48.647113][f=0005584] Writing last game win data [t=00:03:48.656758][f=0005584] Shutdown - SaveConfigData Complete [t=00:03:48.656787][f=0005584] Shutdown Widget - Chili Highlight [t=00:03:48.656808][f=0005584] Shutdown Widget - Deferred rendering GL4 [t=00:03:48.656942][f=0005584] Shutdown Widget - Draw After Chili [t=00:03:48.656966][f=0005584] Shutdown Widget - API Unit Tracker GL4 [t=00:03:48.656993][f=0005584] Shutdown Widget - EPIC Menu [t=00:03:48.659009][f=0005584] Shutdown Widget - Chili Widget Selector [t=00:03:48.660422][f=0005584] Shutdown Widget - Depth of Field Shader [t=00:03:48.660443][f=0005584] Shutdown Widget - Chili Minimap [t=00:03:48.660571][f=0005584] Shutdown Widget - Deferred rendering [t=00:03:48.660589][f=0005584] SSAO: Deferred rendering disabled, disabling. [t=00:03:48.663226][f=0005584] Shutdown Widget - Deferred rendering [t=00:03:48.663257][f=0005584] SSAO: Deferred rendering disabled, disabling. [t=00:03:48.664446][f=0005584] Shutdown Widget - Local Team Colors [t=00:03:48.664468][f=0005584] Shutdown Widget - Display Keys 2 [t=00:03:48.664506][f=0005584] Shutdown Widget - Save Game Menu [t=00:03:48.664517][f=0005584] Shutdown Widget - Highlight Model Api GL4 [t=00:03:48.664537][f=0005584] Shutdown Widget - Unit Icons [t=00:03:48.664573][f=0005584] Shutdown Widget - Noises [t=00:03:48.664606][f=0005584] Shutdown Widget - Attrition Counter [t=00:03:48.664854][f=0005584] Shutdown Widget - HealthBars [t=00:03:48.666485][f=0005584] Shutdown Widget - Selected Units GL4 2 [t=00:03:48.666502][f=0005584] Shutdown Widget - Chili Chicken Panel [t=00:03:48.666545][f=0005584] Shutdown Widget - BuildETA [t=00:03:48.666562][f=0005584] Shutdown Widget - External VR Grid [t=00:03:48.666571][f=0005584] Shutdown Widget - Win Counter [t=00:03:48.666584][f=0005584] Shutdown Widget - EndGame APM stats [t=00:03:48.667965][f=0005584] Shutdown Widget - Modular Comm Info [t=00:03:48.667982][f=0005584] Shutdown Widget - Attack Warning [t=00:03:48.668009][f=0005584] Shutdown Widget - Reclaim Field Highlight [t=00:03:48.668032][f=0005584] Shutdown Widget - State Reverse and Latency [t=00:03:48.668043][f=0005584] Shutdown Widget - Music Player v2 [t=00:03:48.668058][f=0005584] Shutdown Widget - Stereo3D [t=00:03:48.668077][f=0005584] Shutdown Widget - Chili EndGame Window [t=00:03:48.668106][f=0005584] Shutdown Widget - Darkening [t=00:03:48.668128][f=0005584] Shutdown Widget - Showeco and Grid Drawer [t=00:03:48.668140][f=0005584] Shutdown Widget - Defense Range Zero-K [t=00:03:48.668153][f=0005584] Shutdown Widget - Grab Input [t=00:03:48.670890][f=0005584] Input grabbing is disabled! [t=00:03:48.670909][f=0005584] Shutdown Widget - Highlight Geos [t=00:03:48.670921][f=0005584] Shutdown Widget - Transport AI [t=00:03:48.670931][f=0005584] Shutdown Widget - Missile Silo Range [t=00:03:48.670943][f=0005584] Shutdown Widget - Local Widgets Config [t=00:03:48.670959][f=0005584] Shutdown Widget - MinimapEvents [t=00:03:48.670968][f=0005584] Shutdown Widget - Point Tracker [t=00:03:48.670981][f=0005584] Shutdown Widget - Context Menu [t=00:03:48.670995][f=0005584] Shutdown Widget - Chili Spectator Panels [t=00:03:48.671008][f=0005584] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:48.671026][f=0005584] Shutdown Widget - Chili Nuke Warning [t=00:03:48.671040][f=0005584] Shutdown Widget - Chili Economy Panel Default [t=00:03:48.671135][f=0005584] Shutdown Widget - Startup Info and Selector [t=00:03:48.671156][f=0005584] Shutdown Widget - Attack AoE [t=00:03:48.671167][f=0005584] Shutdown Widget - Spotter [t=00:03:48.671177][f=0005584] Shutdown Widget - Selection Send [t=00:03:48.671193][f=0005584] Shutdown Widget - TeamPlatter [t=00:03:48.671684][f=0005584] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:48.671787][f=0005584] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:48.671803][f=0005584] Shutdown Widget - Global Build Command [t=00:03:48.671923][f=0005584] Shutdown Widget - LupsManager [t=00:03:48.671950][f=0005584] Shutdown Widget - Receive Units Indicator [t=00:03:48.671963][f=0005584] Shutdown Widget - Newton Firezone [t=00:03:48.671979][f=0005584] Shutdown Widget - Chili Pro Console [t=00:03:48.672484][f=0005584] Shutdown Widget - Persistent Build Height [t=00:03:48.672503][f=0005584] Shutdown Widget - Lasso Terraform GUI [t=00:03:48.672525][f=0005584] Shutdown Widget - Chili Framework [t=00:03:48.672539][f=0005584] Shutdown Widget - Lups [t=00:03:48.672642][f=0005584] Shutdown Widget - Mex Placement Handler [t=00:03:48.672661][f=0005584] Shutdown Widget - Custom Markers [t=00:03:48.672683][f=0005584] Shutdown Widget - Chili Core Selector [t=00:03:48.672793][f=0005584] Shutdown Widget - Select Keys [t=00:03:48.672823][f=0005584] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:48.672844][f=0005584] Shutdown Widget - Pause Screen [t=00:03:48.673006][f=0005584] Shutdown Widget - Bloom Shader Deferred [t=00:03:48.673027][f=0005584] Shutdown Widget - Color Blindness Correction [t=00:03:48.673039][f=0005584] Shutdown Widget - Layout Handler [t=00:03:48.673052][f=0005584] Shutdown Widget - Text To Speech Control [t=00:03:48.673073][f=0005584] End widgetHandler:Shutdown [t=00:03:48.744369][f=0005584] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8129859, 0.0} allocedSize{int+, int-, ext}={0, 0, 1716889514}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0308} [t=00:03:48.744662][f=0005584] [Game::KillLua][2] dtor=0 luaGaia=000002a8b008d620 [t=00:03:48.755541][f=0005584] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:48.755622][f=0005584] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:48.755656][f=0005584] [Game::KillLua][3] dtor=0 luaRules=000002a87fb8f940 [t=00:03:48.755740][f=0005584] Start gadgetHandler:Shutdown [t=00:03:48.755761][f=0005584] Shutdown - StartSetup [t=00:03:48.755773][f=0005584] Shutdown - UnitMorph [t=00:03:48.756145][f=0005584] Shutdown - Carrier Drones [t=00:03:48.756188][f=0005584] Shutdown - Missile Silo Controller [t=00:03:48.756228][f=0005584] Shutdown - Modular Comm Info [t=00:03:48.756242][f=0005584] Shutdown - Terrain Texture Handler [t=00:03:48.756257][f=0005584] Shutdown - UnitCloakShield [t=00:03:48.756390][f=0005584] Shutdown - Starlight Handler [t=00:03:48.756440][f=0005584] End gadgetHandler:Shutdown [t=00:03:48.782670][f=0005584] Start gadgetHandler:Shutdown [t=00:03:48.782712][f=0005584] Shutdown - Teleport Throw [t=00:03:48.782723][f=0005584] Shutdown - UnitMorph [t=00:03:48.782740][f=0005584] Shutdown - Commander Skin Renderer [t=00:03:48.783068][f=0005584] Shutdown - Missile fired callins [t=00:03:48.783105][f=0005584] Shutdown - Modular Comm Info [t=00:03:48.783113][f=0005584] Shutdown - Retreat Command [t=00:03:48.783124][f=0005584] Shutdown - Shockwaves [t=00:03:48.783139][f=0005584] Shutdown - Unit tint API [t=00:03:48.783149][f=0005584] Shutdown - Unit glow API [t=00:03:48.783157][f=0005584] Shutdown - UnitCloakShield [t=00:03:48.783173][f=0005584] Shutdown - Lups Cloak FX [t=00:03:48.783183][f=0005584] Shutdown - Lups [t=00:03:48.783273][f=0005584] Shutdown - Lups Shield [t=00:03:48.783296][f=0005584] End gadgetHandler:Shutdown [t=00:03:48.801584][f=0005584] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 372, 0.0} allocedSize{int+, int-, ext}={0, 0, 54552}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0753} [t=00:03:48.801862][f=0005584] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:48.801965][f=0005584] [Game::KillLua][4] dtor=0 [t=00:03:48.801975][f=0005584] [Game::KillLua][5] dtor=0 [t=00:03:48.827822][f=0005584] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_20-43-08-470_The Tartar Steppe v1_105.1.1-2511-g747f18b BAR105.sdfz" (89426 bytes) [t=00:03:48.827964][f=0005584] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:48.852234][f=0005584] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:48.852277][f=0005584] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:03:48.852351][f=0005584] [Sound] [Sound::UpdateThread][4] ctx=000002a7f96fca10 dev=000002a7b98c0f80 [t=00:03:48.852549][f=0005584] [Sound] [Sound::UpdateThread][5] ctx=000002a7f96fca10 dev=000002a7b98c0f80 [t=00:03:48.852561][f=0005584] [Sound] [Sound::Cleanup][alcDestroyContext(000002a7f96fca10)] [t=00:03:48.855395][f=0005584] [Sound] [Sound::Cleanup][alcCloseDevice(000002a7b98c0f80)] [t=00:03:48.855638][f=0005584] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:48.883177][f=0005584] [Sound] [Sound::UpdateThread][6] [t=00:03:48.883840][f=0005584] [Game::~CGame][1] [t=00:03:48.883870][f=0005584] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:48.883880][f=0005584] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:48.883887][f=0005584] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:48.883893][f=0005584] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:48.883898][f=0005584] [Game::KillLua][4] dtor=1 [t=00:03:48.883905][f=0005584] [Game::KillLua][5] dtor=1 [t=00:03:48.884177][f=0005584] [Game::KillMisc][1] [t=00:03:48.884193][f=0005584] [Game::KillMisc][2] [t=00:03:48.884416][f=0005584] [Game::KillMisc][3] [t=00:03:48.884539][f=0005584] [Game::KillRendering][1] [t=00:03:48.884837][f=0005584] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:48.925530][f=0005584] [3DOParser::Kill] allocated 29 pieces [t=00:03:48.925616][f=0005584] [S3OParser::Kill] allocated 5576 pieces [t=00:03:48.926090][f=0005584] [AssParser::Kill] allocated 701 pieces [t=00:03:48.995131][f=0005584] [Game::KillInterface][1] [t=00:03:48.995402][f=0005584] [Game::KillInterface][2] [t=00:03:48.996882][f=0005584] [Game::KillSimulation][1] [t=00:03:48.997216][f=0005584] [Game::KillSimulation][2] [t=00:03:49.022582][f=0005584] [CCollisionHandler] dis-/continuous tests: 34/3167793 [t=00:03:49.022645][f=0005584] [Game::KillSimulation][3] [t=00:03:49.023813][f=0005584] [~CPathCache(48x48)] cacheHits=3 hitPercentage=3% numHashColls=0 maxCacheSize=39 [t=00:03:49.023878][f=0005584] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:49.023972][f=0005584] [~CPathCache(96x96)] cacheHits=4 hitPercentage=4% numHashColls=0 maxCacheSize=15 [t=00:03:49.024032][f=0005584] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:49.024235][f=0005584] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:49.043805][f=0005584] [LosHandler::Kill] raycast instance cache-{hits,misses}={47,522}; shared=0%; cached=8% [t=00:03:49.058209][f=0005584] [Game::KillSimulation][4] [t=00:03:49.142027][f=0005584] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:49.142059][f=0005584] [Game::~CGame][2] [t=00:03:49.142067][f=0005584] [Game::~CGame][3] [t=00:03:49.142090][f=0005584] [SpringApp::Kill][3] [t=00:03:49.142328][f=0005584] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 411755 bytes sent in 4162 packets (98.932 bytes/packet) 255152 bytes recv'd in 4733 packets (53.909 bytes/packet) {0.100x, 0.111x} relative protocol overhead {up, down} 14178 incoming chunks dropped, 11534 outgoing chunks resent 4096 incoming chunks processed [t=00:03:49.142372][f=0005584] [SpringApp::Kill][4] font=000002a7f9b1b400 [t=00:03:49.158446][f=0005584] [SpringApp::Kill][5] [t=00:03:49.161665][f=0005584] [SpringApp::Kill][6] [t=00:03:49.161683] [SpringApp::Kill][7] [t=00:03:49.162630] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.162659] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:49.162668] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:49.162677] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:49.162689] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:49.162721] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.162732] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {144, 1048576, 1048576}, EBO = {216, 2097152, 2097152} [t=00:03:49.162745] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23432, 1048576, 1048576}, EBO = {35148, 2097152, 2097152} [t=00:03:49.162757] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:49.162765] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.162774] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.162792] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:49.162804] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 2097152, 2097152} [t=00:03:49.270096] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:49.270133] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:49.270143] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:49.270196] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:03:49.270204] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:49.271095] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>] [t=00:03:49.271111] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:49.271121] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002a7b98b8e90) [t=00:03:49.271213] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002a7b98b7cb0) [t=00:03:49.273349] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>(section=1)] #archives[section]=1 #files[section]=84 [t=00:03:49.273367] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_tartar_steppe_v1.1.sd7 (000002a7b999a350) [t=00:03:49.273442] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:49.273463] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002a7b98b7b50) [t=00:03:49.273526] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002a7b98b80d0) [t=00:03:49.273638] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002a7b98b8440) [t=00:03:49.273734] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:49.273761] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:49.273830] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:49.273846] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:49.273856] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:49.273872] [VFS] [SpringVFS::DeleteArchives<this=000002a7f9e37c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:49.274205] [SpringApp::Kill][8] [t=00:03:49.274219] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:49.274228] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:03:49.274235] [WatchDog::Uninstall][2] [t=00:03:50.138185] [WatchDog::Uninstall][3] [t=00:03:50.138199] [SpringApp::Kill][9]
infolog_full.txt (truncated):