ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119201

Open Chobbyla opened 6 days ago

Chobbyla commented 6 days ago

infolog_full.txt (truncated):

[t=00:00:00.000102] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017265] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017310] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017333]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017349]   
[t=00:00:00.017354]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017360]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017368]   Use "none" to disable the default log sections.
[t=00:00:00.017378] ============== </Log Sections> ==============

[t=00:00:00.017386] ============== <User Config> ==============
[t=00:00:00.017501]   AllowDeferredMapRendering = 1
[t=00:00:00.017511]   AllowDeferredModelRendering = 1
[t=00:00:00.017517]   AnimationMT = 0
[t=00:00:00.017522]   BumpWaterBlurReflection = 1
[t=00:00:00.017527]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017532]   CamFreeScrollSpeed = 50
[t=00:00:00.017536]   CamMode = 1
[t=00:00:00.017542]   CubeTexSizeReflection = 1
[t=00:00:00.017551]   CubeTexSizeSpecular = 1
[t=00:00:00.017561]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017568]   EdgeMoveDynamic = 0
[t=00:00:00.017574]   EdgeMoveWidth = 0.003
[t=00:00:00.017580]   FPSFOV = 90
[t=00:00:00.017587]   FPSScrollSpeed = 50
[t=00:00:00.017593]   FontSize = 18
[t=00:00:00.017600]   FullscreenEdgeMove = 0
[t=00:00:00.017606]   GrassDetail = 0
[t=00:00:00.017612]   GroundDecals = 2
[t=00:00:00.017622]   GroundDetail = 90
[t=00:00:00.017628]   HangTimeout = 30
[t=00:00:00.017641]   HardwareCursor = 1
[t=00:00:00.017651]   InitialNetworkTimeout = 0
[t=00:00:00.017658]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017666]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017676]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017683]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017691]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017705]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017715]   MSAALevel = 1
[t=00:00:00.017721]   MaxParticles = 15000
[t=00:00:00.017732]   MaxSounds = 32
[t=00:00:00.017742]   MaximumTransmissionUnit = 0
[t=00:00:00.017749]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017756]   MiniMapMarker = 0
[t=00:00:00.017765]   MouseDragScrollThreshold = 0
[t=00:00:00.017772]   NetworkLossFactor = 2
[t=00:00:00.017779]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017789]   OverheadScrollSpeed = 50
[t=00:00:00.017796]   ReconnectTimeout = 0
[t=00:00:00.017806]   RotOverheadScrollSpeed = 50
[t=00:00:00.017812]   RotateLogFiles = 1
[t=00:00:00.017826]   ShadowMapSize = 1024
[t=00:00:00.017835]   Shadows = 1
[t=00:00:00.017841]   ShowClock = 0
[t=00:00:00.017848]   SoftParticles = 2
[t=00:00:00.017858]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017865]   UnitIconDist = 151
[t=00:00:00.017875]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017881]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017889]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017898]   UseLuaMemPools = 0
[t=00:00:00.017905]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017950]   VFSCacheArchiveFiles = 0
[t=00:00:00.017961]   VSync = 1
[t=00:00:00.017967]   Water = 4
[t=00:00:00.017973]   WindowBorderless = 1
[t=00:00:00.017979]   WindowPosY = 0
[t=00:00:00.017986]   WindowedEdgeMove = 0
[t=00:00:00.017995]   XResolutionWindowed = 1920
[t=00:00:00.018003]   YResolutionWindowed = 1080
[t=00:00:00.018021] ============== </User Config> ==============

[t=00:00:00.018031] ============== <User System> ==============
[t=00:00:00.018045]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018059]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018074]        Compiler Version: gcc-13.2.0
[t=00:00:00.018117]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018175]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018188]        Binary Word Size: 64-bit (native)
[t=00:00:00.018196]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018210]      Physical CPU Cores: 6
[t=00:00:00.018219]       Logical CPU Cores: 12
[t=00:00:00.018226] ============== </User System> ==============

[t=00:00:00.018239] Run: thread affinity fff
[t=00:00:00.018392] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018400]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018405]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018409]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018413]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019886] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019910] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026512] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.043102]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.043123]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.043130]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.043147]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.043152]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.043179]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.043184]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.043189]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.043197]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.043202]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.043207]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.043212]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.043216]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.043221]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.043226]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.043230]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.043239]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.043249]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.043254]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.043258]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.043262]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.043267]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.043272]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.043276]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.043281]         [123] 800x600x24bpp@144Hz
[t=00:00:00.043291]         [130] 720x576x24bpp@144Hz
[t=00:00:00.043297]         [135] 720x480x24bpp@144Hz
[t=00:00:00.043309]         [141] 640x480x24bpp@144Hz
[t=00:00:00.050795]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.050813]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.050818]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.050823]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.050827]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.050832]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.050839]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.050844]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.050888]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.050894]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.050898]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.050903]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.050907]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.050914]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.050918]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.050923]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.050927]         [31] 800x600x24bpp@144Hz
[t=00:00:00.050932]         [33] 640x480x24bpp@144Hz
[t=00:00:00.050939]         [35] 640x400x24bpp@144Hz
[t=00:00:00.339321] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.340125] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.340149] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.366113] [GR::LogVersionInfo]
[t=00:00:00.366133]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.366143]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.366173]     GL vendor   : NVIDIA Corporation
[t=00:00:00.366180]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.366187]     GLSL version: 4.60 NVIDIA
[t=00:00:00.366195]     GLEW version: 2.1.0
[t=00:00:00.366203]     GPU memory  : 6144MB (total) / 4865MB (available)
[t=00:00:00.366216]     SDL swap-int: 1
[t=00:00:00.366228]     SDL driver  : windows
[t=00:00:00.366235]     
[t=00:00:00.366243]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.366252]     GLSL shader support       : 1
[t=00:00:00.366270]     GL4 support               : 1
[t=00:00:00.366284]     FBO extension support     : 1
[t=00:00:00.366305]     NVX GPU mem-info support  : 1
[t=00:00:00.366319]     ATI GPU mem-info support  : 0
[t=00:00:00.366337]     Texture clamping to edge  : 1
[t=00:00:00.366352]     NPOT-texture support      : 1 (1)
[t=00:00:00.366364]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.366375]     texture query-LOD support : 1 (1)
[t=00:00:00.366388]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.366403]     Z-buffer depth            : 32 (-)
[t=00:00:00.366418]     primitive-restart support : 1 (1)
[t=00:00:00.366431]     clip-space control support: 1 (1)
[t=00:00:00.366441]     seamless cube-map support : 1 (1)
[t=00:00:00.366450]     frag-depth layout support : 1 (1)
[t=00:00:00.366463]     persistent maps support   : 1 (1)
[t=00:00:00.366472]     explicit attribs location : 1 (1)
[t=00:00:00.366482]     multi draw indirect       : 1 (-)
[t=00:00:00.366496]     array textures            : 1 (-)
[t=00:00:00.366504]     buffer copy support       : 1 (-)
[t=00:00:00.366522]     indirect draw             : 1 (-)
[t=00:00:00.366534]     base instance             : 1 (-)
[t=00:00:00.366542]     
[t=00:00:00.366551]     max. FBO samples              : 32
[t=00:00:00.366560]     max. FS/program texture slots : 32/192
[t=00:00:00.366573]     max. texture size             : 32768
[t=00:00:00.366585]     max. texture anisotropy level : 16.000000
[t=00:00:00.366597]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.366606]     max. draw-buffers             : 8
[t=00:00:00.366622]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.366635]     max. uniform buffer-bindings  : 84
[t=00:00:00.366643]     max. uniform block-size       : 64KB
[t=00:00:00.366654]     max. storage buffer-bindings  : 96
[t=00:00:00.366663]     max. storage block-size       : 2047MB
[t=00:00:00.366675]     
[t=00:00:00.366682]     enable AMD-hacks : 0
[t=00:00:00.366690]     compress MIP-maps: 0
[t=00:00:00.366776]     Number of compressed texture formats: 23
[t=00:00:00.366819]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.366871] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.367138] [GR::UpdateGLConfigs]
[t=00:00:00.367190] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.367202] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.367220] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.367238] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.367246] [GR::InitGLState]
[t=00:00:00.367319] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.468239] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.471175] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.472991] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.479640] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.479708] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.480233] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.481645] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.481673] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.481818] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.481905] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.517052] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.517851] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.520594] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.521010] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.580929] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms
[t=00:00:00.580957] [VFS] [SpringVFS::ReserveArchives<this=00000218f992aa00>]
[t=00:00:00.581303] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.584983] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000218f992aa00 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.585018] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.698709] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.699188] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.699371] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.699464] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.699550] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.699722] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.699880] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.699922] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.701104][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.701212][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.701394][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.701425][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.701439][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.701498][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.722917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.722955][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.722972][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.723012][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.723030][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.808155][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.0ms)
[t=00:00:00.864071][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.865909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000218b6bc1710(default) context=00000218b6b11840  numChannels=2 frameSize=8
[t=00:00:00.866014][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.866028][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.866035][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.866043][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.866071][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.866120][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.866131][f=-000001] [Sound]   Devices:
[t=00:00:00.868755][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.868797][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.868828][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.868838][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.868846][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.869720][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.869753][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.920977][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB
[t=00:00:00.923277][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.924681][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.926220][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon
[t=00:00:01.166888][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Tartar Steppe v1.1" (loaded=0 cached=0)
[t=00:00:01.167923][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="The Tartar Steppe v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.168606][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.169255][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.228379][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.230160][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.230474][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.232942][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.300990][f=-000001] [CAS::GASCB] Archive file="the_tartar_steppe_v1.1.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:01.301134][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.301218][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Tartar Steppe v1.1 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.354687][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.354923][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.355160][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.355433][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.355544][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:25.923566][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:25.923982][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:25.924368][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:25.924712][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:25.946773][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:25.947131][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:25.947353][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:25.948119][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:25.958201][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:25.961524][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:25.961876][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:25.962100][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:25.962710][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:25.963054][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:25.963277][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:25.963491][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:25.963835][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:25.964051][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:25.964493][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:25.972438][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:25.973000][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:25.973426][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:25.973754][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:25.974631][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:25.974951][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:25.975119][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:25.975291][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:25.975540][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:25.975730][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:25.975937][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:25.976204][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:25.976433][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:25.976743][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:25.976907][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:25.977279][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:25.977466][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:25.978649][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:25.979293][f=-000001] Input grabbing is enabled!
[t=00:00:25.979444][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:25.979757][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:25.980193][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:25.980238][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:25.980593][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:25.980619][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:25.980783][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:25.981040][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:25.981289][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:25.986461][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:25.987085][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:25.988139][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:25.989411][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:25.989954][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:25.990311][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:25.990602][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:25.992226][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:25.992429][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:26.012965][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:26.013534][f=-000001] EndGame Graph disabled
[t=00:00:26.033163][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:26.033530][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:26.033787][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:26.034205][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:26.034466][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:26.034702][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:26.035245][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:26.074060][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:26.075305][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:26.075576][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:26.075879][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:26.076665][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:26.076877][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:26.077093][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:26.077272][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:26.077535][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:26.077748][f=-000001] Initialize
[t=00:00:26.077865][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:26.078842][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:26.079174][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:26.079441][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:26.079722][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:26.080003][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:26.080355][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:26.082027][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:26.082626][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:26.083491][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:26.083794][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:26.107700][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:26.108093][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:26.115189][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:26.116236][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:26.116581][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:26.287835][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:26.288987][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:26.289756][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:26.290089][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:26.291355][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:26.291590][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:26.292032][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:26.292265][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:26.292559][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:26.292909][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:26.293213][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:26.293229][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:26.293239][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:26.293303][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:26.294465][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:26.295498][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:26.295691][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:26.296144][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:26.296451][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:26.296749][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:26.297075][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:26.297545][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:26.298922][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:26.299477][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:26.299726][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:26.299979][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:26.300208][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:26.300406][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:26.301033][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:26.301284][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:26.301775][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:26.302134][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:26.302574][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:26.302838][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:26.303078][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:26.303369][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:26.303590][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:26.310565][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:26.316969][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:26.317485][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:26.317866][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:26.318277][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:26.320151][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:26.320543][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:26.325217][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:26.325894][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:26.326447][f=-000001] Mex Placement Initialised with 230 spots.
[t=00:00:26.336358][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:26.336912][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:26.339049][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:26.340050][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:26.340967][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:26.341302][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:26.341517][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:26.343840][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:26.345124][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:26.356445][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:26.357105][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:26.370910][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:26.378530][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:26.379316][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:26.379658][f=-000001] SetSunLighting
[t=00:00:26.380144][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:26.391821][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:26.392394][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:26.392812][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:26.392840][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:26.393254][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:26.394003][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:26.400570][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:26.403082][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:26.405010][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:26.416410][f=-000001] Writing last game win data
[t=00:00:26.434642][f=-000001] LuaUI v0.3
[t=00:00:26.655019][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:27.568878][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:27.577004][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:27.577661][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:27.577682][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8ms
[t=00:00:27.590782][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10727, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0178}
[t=00:00:28.323080][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:28.837826][f=-000001] GameID: 4a830d675ac65892cfd6266718c2e1b3
[t=00:00:28.838603][f=-000001] Connection attempt from LogicDaemon
[t=00:00:28.838639][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:28.839013][f=-000001]  -> Connection established (given id 0)
[t=00:00:28.839111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:28.839153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:28.839186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]"
[t=00:00:28.839211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]"
[t=00:00:28.874588][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:29.054178][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002190aa73450,0000021980d57e40}][locale="C"]"
[t=00:00:29.054217][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:30.361514][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:40.571429][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:09.819452][f=0000877] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:01:49.676666][f=0002073] Buildings set to face East
[t=00:02:19.287306][f=0002961] Buildings set to face North
[t=00:02:19.586795][f=0002970] Buildings set to face West
[t=00:03:34.903355][f=0005230] Invalid featureID, 9580, at, 14, during resizing, highlightUnitVBOTable
[sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (9580) is supplied
[t=00:03:34.904998][f=0005230] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (9580) is supplied
[t=00:03:34.905022][f=0005230] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4
[t=00:03:36.116217][f=0005267] [SpringApp::Kill][1] fromRun=1
[t=00:03:36.116238][f=0005267] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:36.144268][f=0005267]  [async=0] threads=6 tasks=200345 {sum,avg}{exec,wait}time={{15198.574, 0.076}, {18854.365, 0.094}}ms
[t=00:03:36.144292][f=0005267]      thread=1 tasks=40069 {sum,min,max,avg}{exec,wait}time={{3199.409, 0.000, 670.878, 0.080}, {1601.764, 0.000, 18446744027136.000, 0.040}}ms
[t=00:03:36.144326][f=0005267]      thread=2 tasks=40069 {sum,min,max,avg}{exec,wait}time={{3022.428, 0.000, 670.872, 0.075}, {4348.623, 0.000, 18446744027136.000, 0.109}}ms
[t=00:03:36.144363][f=0005267]      thread=3 tasks=40069 {sum,min,max,avg}{exec,wait}time={{3041.612, 0.000, 670.902, 0.076}, {4486.691, 0.000, 15.713, 0.112}}ms
[t=00:03:36.144377][f=0005267]      thread=4 tasks=40069 {sum,min,max,avg}{exec,wait}time={{2975.952, 0.000, 670.938, 0.074}, {4060.322, 0.000, 14.410, 0.101}}ms
[t=00:03:36.144413][f=0005267]      thread=5 tasks=40069 {sum,min,max,avg}{exec,wait}time={{2959.174, 0.000, 670.889, 0.074}, {4356.965, 0.000, 30.357, 0.109}}ms
[t=00:03:36.144449][f=0005267]  [async=1] threads=6 tasks=3511 {sum,avg}{exec,wait}time={{37178.676, 10.589}, {21801454.000, 6209.471}}ms
[t=00:03:36.144465][f=0005267]      thread=1 tasks=702 {sum,min,max,avg}{exec,wait}time={{7435.841, 0.001, 2899.150, 10.592}, {4365485.000, 0.227, 7457.850, 6218.640}}ms
[t=00:03:36.144506][f=0005267]      thread=2 tasks=705 {sum,min,max,avg}{exec,wait}time={{7432.368, 0.000, 2903.008, 10.542}, {4361081.500, 0.138, 7450.425, 6185.931}}ms
[t=00:03:36.144518][f=0005267]      thread=3 tasks=704 {sum,min,max,avg}{exec,wait}time={{7428.832, 0.000, 2899.045, 10.552}, {4358372.000, 0.303, 7450.634, 6190.869}}ms
[t=00:03:36.144530][f=0005267]      thread=4 tasks=699 {sum,min,max,avg}{exec,wait}time={{7450.873, 0.001, 2913.935, 10.659}, {4367437.500, 0.475, 7457.570, 6248.123}}ms
[t=00:03:36.144544][f=0005267]      thread=5 tasks=701 {sum,min,max,avg}{exec,wait}time={{7430.762, 0.000, 2901.129, 10.600}, {4349077.000, 0.605, 7450.674, 6204.104}}ms
[t=00:03:36.144552][f=0005267] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:36.144559][f=0005267] [SpringApp::Kill][2]
[t=00:03:36.144649][f=0005267] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:36.144683][f=0005267] [Game::KillLua][1] dtor=0 luaUI=00000219b18b1ce0
[t=00:03:36.144720][f=0005267] Start widgetHandler:Shutdown
[t=00:03:36.148586][f=0005267] Shutdown - SaveOrderList Complete
[t=00:03:36.150744][f=0005267] Writing last game win data
[t=00:03:36.160782][f=0005267] Shutdown - SaveConfigData Complete
[t=00:03:36.160809][f=0005267] Shutdown Widget - Chili Highlight
[t=00:03:36.160827][f=0005267] Shutdown Widget - Deferred rendering GL4
[t=00:03:36.160919][f=0005267] Shutdown Widget - Draw After Chili
[t=00:03:36.160933][f=0005267] Shutdown Widget - API Unit Tracker GL4
[t=00:03:36.160946][f=0005267] Shutdown Widget - EPIC Menu
[t=00:03:36.162785][f=0005267] Shutdown Widget - Chili Minimap
[t=00:03:36.163008][f=0005267] Shutdown Widget - Depth of Field Shader
[t=00:03:36.163035][f=0005267] Shutdown Widget - Chili Widget Selector
[t=00:03:36.164539][f=0005267] Shutdown Widget - Deferred rendering
[t=00:03:36.164565][f=0005267] SSAO: Deferred rendering disabled, disabling.
[t=00:03:36.167524][f=0005267] Shutdown Widget - Deferred rendering
[t=00:03:36.167544][f=0005267] SSAO: Deferred rendering disabled, disabling.
[t=00:03:36.168801][f=0005267] Shutdown Widget - Local Team Colors
[t=00:03:36.168844][f=0005267] Shutdown Widget - Display Keys 2
[t=00:03:36.168879][f=0005267] Shutdown Widget - Save Game Menu
[t=00:03:36.168897][f=0005267] Shutdown Widget - Highlight Model Api GL4
[t=00:03:36.168927][f=0005267] Shutdown Widget - Unit Icons
[t=00:03:36.168978][f=0005267] Shutdown Widget - HealthBars
[t=00:03:36.170903][f=0005267] Shutdown Widget - Attrition Counter
[t=00:03:36.171337][f=0005267] Shutdown Widget - Noises
[t=00:03:36.171360][f=0005267] Shutdown Widget - BuildETA
[t=00:03:36.171378][f=0005267] Shutdown Widget - Chili Chicken Panel
[t=00:03:36.171453][f=0005267] Shutdown Widget - Selected Units GL4 2
[t=00:03:36.171473][f=0005267] Shutdown Widget - External VR Grid
[t=00:03:36.171487][f=0005267] Shutdown Widget - Win Counter
[t=00:03:36.171501][f=0005267] Shutdown Widget - EndGame APM stats
[t=00:03:36.174002][f=0005267] Shutdown Widget - Modular Comm Info
[t=00:03:36.174028][f=0005267] Shutdown Widget - Startup Info and Selector
[t=00:03:36.174051][f=0005267] Shutdown Widget - Chili Economy Panel Default
[t=00:03:36.174165][f=0005267] Shutdown Widget - Chili Nuke Warning
[t=00:03:36.174203][f=0005267] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:36.174222][f=0005267] Shutdown Widget - Chili Spectator Panels
[t=00:03:36.174231][f=0005267] Shutdown Widget - Context Menu
[t=00:03:36.174240][f=0005267] Shutdown Widget - Point Tracker
[t=00:03:36.174248][f=0005267] Shutdown Widget - MinimapEvents
[t=00:03:36.174260][f=0005267] Shutdown Widget - Local Widgets Config
[t=00:03:36.174285][f=0005267] Shutdown Widget - Missile Silo Range
[t=00:03:36.174298][f=0005267] Shutdown Widget - Transport AI
[t=00:03:36.174309][f=0005267] Shutdown Widget - Highlight Geos
[t=00:03:36.174319][f=0005267] Shutdown Widget - Grab Input
[t=00:03:36.174339][f=0005267] Shutdown Widget - Defense Range Zero-K
[t=00:03:36.174353][f=0005267] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:36.174363][f=0005267] Shutdown Widget - Darkening
[t=00:03:36.174389][f=0005267] Shutdown Widget - Chili EndGame Window
[t=00:03:36.174413][f=0005267] Shutdown Widget - Stereo3D
[t=00:03:36.174437][f=0005267] Shutdown Widget - Music Player v2
[t=00:03:36.174454][f=0005267] Shutdown Widget - State Reverse and Latency
[t=00:03:36.174470][f=0005267] Shutdown Widget - Reclaim Field Highlight
[t=00:03:36.174519][f=0005267] Shutdown Widget - Attack Warning
[t=00:03:36.174533][f=0005267] Shutdown Widget - Attack AoE
[t=00:03:36.174545][f=0005267] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:36.174557][f=0005267] Shutdown Widget - TeamPlatter
[t=00:03:36.175251][f=0005267] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:36.175409][f=0005267] Shutdown Widget - Selection Send
[t=00:03:36.175431][f=0005267] Shutdown Widget - Spotter
[t=00:03:36.175444][f=0005267] Shutdown Widget - LupsManager
[t=00:03:36.175462][f=0005267] Shutdown Widget - Global Build Command
[t=00:03:36.175723][f=0005267] Shutdown Widget - Newton Firezone
[t=00:03:36.175744][f=0005267] Shutdown Widget - Receive Units Indicator
[t=00:03:36.175759][f=0005267] Shutdown Widget - Chili Pro Console
[t=00:03:36.176449][f=0005267] Shutdown Widget - Persistent Build Height
[t=00:03:36.176470][f=0005267] Shutdown Widget - Lasso Terraform GUI
[t=00:03:36.176480][f=0005267] Shutdown Widget - Lups
[t=00:03:36.176536][f=0005267] Shutdown Widget - Chili Framework
[t=00:03:36.176549][f=0005267] Shutdown Widget - Chili Core Selector
[t=00:03:36.176621][f=0005267] Shutdown Widget - Custom Markers
[t=00:03:36.176637][f=0005267] Shutdown Widget - Mex Placement Handler
[t=00:03:36.176647][f=0005267] Shutdown Widget - Select Keys
[t=00:03:36.176678][f=0005267] Shutdown Widget - Pause Screen
[t=00:03:36.176800][f=0005267] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:36.176821][f=0005267] Shutdown Widget - Bloom Shader Deferred
[t=00:03:36.176832][f=0005267] Shutdown Widget - Text To Speech Control
[t=00:03:36.176840][f=0005267] Shutdown Widget - Layout Handler
[t=00:03:36.176851][f=0005267] Shutdown Widget - Color Blindness Correction
[t=00:03:36.176861][f=0005267] End widgetHandler:Shutdown
[t=00:03:36.251054][f=0005267] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7671986, 0.0} allocedSize{int+, int-, ext}={0, 0, 1657820987}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0399}
[t=00:03:36.251276][f=0005267] [Game::KillLua][2] dtor=0 luaGaia=0000021980d57e40
[t=00:03:36.261249][f=0005267] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:36.261303][f=0005267] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:36.261335][f=0005267] [Game::KillLua][3] dtor=0 luaRules=000002190aa73450
[t=00:03:36.261405][f=0005267] Start gadgetHandler:Shutdown
[t=00:03:36.261419][f=0005267] Shutdown - StartSetup
[t=00:03:36.261436][f=0005267] Shutdown - UnitMorph
[t=00:03:36.261853][f=0005267] Shutdown - Carrier Drones
[t=00:03:36.261867][f=0005267] Shutdown - Missile Silo Controller
[t=00:03:36.261877][f=0005267] Shutdown - Modular Comm Info
[t=00:03:36.261917][f=0005267] Shutdown - Terrain Texture Handler
[t=00:03:36.261925][f=0005267] Shutdown - UnitCloakShield
[t=00:03:36.262052][f=0005267] Shutdown - Starlight Handler
[t=00:03:36.262071][f=0005267] End gadgetHandler:Shutdown
[t=00:03:36.291887][f=0005267] Start gadgetHandler:Shutdown
[t=00:03:36.291912][f=0005267] Shutdown - Teleport Throw
[t=00:03:36.291926][f=0005267] Shutdown - UnitMorph
[t=00:03:36.291944][f=0005267] Shutdown - Commander Skin Renderer
[t=00:03:36.292399][f=0005267] Shutdown - Missile fired callins
[t=00:03:36.292415][f=0005267] Shutdown - Modular Comm Info
[t=00:03:36.292423][f=0005267] Shutdown - Retreat Command
[t=00:03:36.292456][f=0005267] Shutdown - Shockwaves
[t=00:03:36.292467][f=0005267] Shutdown - Unit tint API
[t=00:03:36.292484][f=0005267] Shutdown - Unit glow API
[t=00:03:36.292495][f=0005267] Shutdown - UnitCloakShield
[t=00:03:36.292506][f=0005267] Shutdown - Lups Cloak FX
[t=00:03:36.292517][f=0005267] Shutdown - Lups
[t=00:03:36.292565][f=0005267] Shutdown - Lups Shield
[t=00:03:36.292607][f=0005267] End gadgetHandler:Shutdown
[t=00:03:36.313214][f=0005267] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 624, 0.0} allocedSize{int+, int-, ext}={0, 0, 94264}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0064}
[t=00:03:36.313488][f=0005267] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:36.313598][f=0005267] [Game::KillLua][4] dtor=0
[t=00:03:36.313609][f=0005267] [Game::KillLua][5] dtor=0
[t=00:03:36.340627][f=0005267] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_20-47-07-734_The Tartar Steppe v1_105.1.1-2511-g747f18b BAR105.sdfz" (81276 bytes)
[t=00:03:36.340703][f=0005267] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:36.387594][f=0005267] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:36.387618][f=0005267] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27
[t=00:03:36.387716][f=0005267] [Sound] [Sound::UpdateThread][4] ctx=00000218b6b11840 dev=00000218b6bc1710
[t=00:03:36.387940][f=0005267] [Sound] [Sound::UpdateThread][5] ctx=00000218b6b11840 dev=00000218b6bc1710
[t=00:03:36.387952][f=0005267] [Sound] [Sound::Cleanup][alcDestroyContext(00000218b6b11840)]
[t=00:03:36.390846][f=0005267] [Sound] [Sound::Cleanup][alcCloseDevice(00000218b6bc1710)]
[t=00:03:36.391095][f=0005267] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:36.416322][f=0005267] [Sound] [Sound::UpdateThread][6]
[t=00:03:36.417027][f=0005267] [Game::~CGame][1]
[t=00:03:36.417058][f=0005267] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:36.417069][f=0005267] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:36.417077][f=0005267] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:36.417083][f=0005267] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:36.417089][f=0005267] [Game::KillLua][4] dtor=1
[t=00:03:36.417097][f=0005267] [Game::KillLua][5] dtor=1
[t=00:03:36.417366][f=0005267] [Game::KillMisc][1]
[t=00:03:36.417377][f=0005267] [Game::KillMisc][2]
[t=00:03:36.417597][f=0005267] [Game::KillMisc][3]
[t=00:03:36.417694][f=0005267] [Game::KillRendering][1]
[t=00:03:36.417960][f=0005267] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:36.460359][f=0005267] [3DOParser::Kill] allocated 29 pieces
[t=00:03:36.460442][f=0005267] [S3OParser::Kill] allocated 5576 pieces
[t=00:03:36.460788][f=0005267] [AssParser::Kill] allocated 701 pieces
[t=00:03:36.542000][f=0005267] [Game::KillInterface][1]
[t=00:03:36.542311][f=0005267] [Game::KillInterface][2]
[t=00:03:36.544003][f=0005267] [Game::KillSimulation][1]
[t=00:03:36.544382][f=0005267] [Game::KillSimulation][2]
[t=00:03:36.571466][f=0005267] [CCollisionHandler] dis-/continuous tests: 0/3478143
[t=00:03:36.571516][f=0005267] [Game::KillSimulation][3]
[t=00:03:36.573801][f=0005267] [~CPathCache(48x48)] cacheHits=4 hitPercentage=6% numHashColls=0 maxCacheSize=16
[t=00:03:36.573965][f=0005267] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:36.574035][f=0005267] [~CPathCache(96x96)] cacheHits=8 hitPercentage=10% numHashColls=0 maxCacheSize=18
[t=00:03:36.574121][f=0005267] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:36.574337][f=0005267] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:36.596595][f=0005267] [LosHandler::Kill] raycast instance cache-{hits,misses}={4,402}; shared=0%; cached=1%
[t=00:03:36.610541][f=0005267] [Game::KillSimulation][4]
[t=00:03:36.701427][f=0005267] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:36.701462][f=0005267] [Game::~CGame][2]
[t=00:03:36.701469][f=0005267] [Game::~CGame][3]
[t=00:03:36.701634][f=0005267] [SpringApp::Kill][3]
[t=00:03:36.701880][f=0005267] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    389322 bytes sent   in 3897 packets (99.903 bytes/packet)
    230394 bytes recv'd in 4460 packets (51.658 bytes/packet)
    {0.098x, 0.116x} relative protocol overhead {up, down}
    14084 incoming chunks dropped, 11393 outgoing chunks resent
    3855 incoming chunks processed

[t=00:03:36.701952][f=0005267] [SpringApp::Kill][4] font=00000218f960b400
[t=00:03:36.714126][f=0005267] [SpringApp::Kill][5]
[t=00:03:36.719244][f=0005267] [SpringApp::Kill][6]
[t=00:03:36.719263] [SpringApp::Kill][7]
[t=00:03:36.719510] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.719538] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:36.719550] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:36.719559] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:36.719603] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:36.719616] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.719624] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=00:03:36.719655] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18952, 1048576, 1048576}, EBO = {28428, 2097152, 2097152}
[t=00:03:36.719667] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:36.719678] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.719710] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:36.719728] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:36.719740] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152}
[t=00:03:36.835955] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:36.835984] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:36.835996] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:36.836006] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:03:36.836040] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:36.837127] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>]
[t=00:03:36.837153] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:36.837171] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000218b6bd7260)
[t=00:03:36.837257] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000218b6bd82e0)
[t=00:03:36.842532] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=1)] #archives[section]=1 #files[section]=84
[t=00:03:36.842569] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_tartar_steppe_v1.1.sd7 (00000218b6caae30)
[t=00:03:36.842817] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:36.842842] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000218b6bd79f0)
[t=00:03:36.842933] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000218b6bd71b0)
[t=00:03:36.843068] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000218b6bd8a70)
[t=00:03:36.843329] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:36.843361] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:36.843439] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:36.843458] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:36.843472] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:36.843506] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:36.844056] [SpringApp::Kill][8]
[t=00:03:36.844073] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:36.844084] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:03:36.844092] [WatchDog::Uninstall][2]
[t=00:03:37.143441] [WatchDog::Uninstall][3]
[t=00:03:37.143455] [SpringApp::Kill][9]