Open Chobbyla opened 6 days ago
infolog_full.txt (truncated):
[t=00:00:00.000102] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017265] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017310] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017333] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017349] [t=00:00:00.017354] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017360] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017368] Use "none" to disable the default log sections. [t=00:00:00.017378] ============== </Log Sections> ============== [t=00:00:00.017386] ============== <User Config> ============== [t=00:00:00.017501] AllowDeferredMapRendering = 1 [t=00:00:00.017511] AllowDeferredModelRendering = 1 [t=00:00:00.017517] AnimationMT = 0 [t=00:00:00.017522] BumpWaterBlurReflection = 1 [t=00:00:00.017527] BumpWaterTexSizeReflection = 128 [t=00:00:00.017532] CamFreeScrollSpeed = 50 [t=00:00:00.017536] CamMode = 1 [t=00:00:00.017542] CubeTexSizeReflection = 1 [t=00:00:00.017551] CubeTexSizeSpecular = 1 [t=00:00:00.017561] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017568] EdgeMoveDynamic = 0 [t=00:00:00.017574] EdgeMoveWidth = 0.003 [t=00:00:00.017580] FPSFOV = 90 [t=00:00:00.017587] FPSScrollSpeed = 50 [t=00:00:00.017593] FontSize = 18 [t=00:00:00.017600] FullscreenEdgeMove = 0 [t=00:00:00.017606] GrassDetail = 0 [t=00:00:00.017612] GroundDecals = 2 [t=00:00:00.017622] GroundDetail = 90 [t=00:00:00.017628] HangTimeout = 30 [t=00:00:00.017641] HardwareCursor = 1 [t=00:00:00.017651] InitialNetworkTimeout = 0 [t=00:00:00.017658] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017666] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017676] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017683] LinkOutgoingBandwidth = 262144 [t=00:00:00.017691] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017705] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017715] MSAALevel = 1 [t=00:00:00.017721] MaxParticles = 15000 [t=00:00:00.017732] MaxSounds = 32 [t=00:00:00.017742] MaximumTransmissionUnit = 0 [t=00:00:00.017749] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017756] MiniMapMarker = 0 [t=00:00:00.017765] MouseDragScrollThreshold = 0 [t=00:00:00.017772] NetworkLossFactor = 2 [t=00:00:00.017779] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017789] OverheadScrollSpeed = 50 [t=00:00:00.017796] ReconnectTimeout = 0 [t=00:00:00.017806] RotOverheadScrollSpeed = 50 [t=00:00:00.017812] RotateLogFiles = 1 [t=00:00:00.017826] ShadowMapSize = 1024 [t=00:00:00.017835] Shadows = 1 [t=00:00:00.017841] ShowClock = 0 [t=00:00:00.017848] SoftParticles = 2 [t=00:00:00.017858] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017865] UnitIconDist = 151 [t=00:00:00.017875] UpdateBoundingVolumeMT = 0 [t=00:00:00.017881] UpdateWeaponVectorsMT = 0 [t=00:00:00.017889] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017898] UseLuaMemPools = 0 [t=00:00:00.017905] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017950] VFSCacheArchiveFiles = 0 [t=00:00:00.017961] VSync = 1 [t=00:00:00.017967] Water = 4 [t=00:00:00.017973] WindowBorderless = 1 [t=00:00:00.017979] WindowPosY = 0 [t=00:00:00.017986] WindowedEdgeMove = 0 [t=00:00:00.017995] XResolutionWindowed = 1920 [t=00:00:00.018003] YResolutionWindowed = 1080 [t=00:00:00.018021] ============== </User Config> ============== [t=00:00:00.018031] ============== <User System> ============== [t=00:00:00.018045] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018059] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018074] Compiler Version: gcc-13.2.0 [t=00:00:00.018117] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018175] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018188] Binary Word Size: 64-bit (native) [t=00:00:00.018196] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018210] Physical CPU Cores: 6 [t=00:00:00.018219] Logical CPU Cores: 12 [t=00:00:00.018226] ============== </User System> ============== [t=00:00:00.018239] Run: thread affinity fff [t=00:00:00.018392] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018400] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018405] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018409] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018413] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019886] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019910] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026512] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043102] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043123] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043130] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043147] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043152] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043179] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043184] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043189] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043197] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043202] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043207] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043212] [50] 1600x900x24bpp@144Hz [t=00:00:00.043216] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043221] [62] 1440x900x24bpp@144Hz [t=00:00:00.043226] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043230] [73] 1366x768x24bpp@144Hz [t=00:00:00.043239] [78] 1360x768x24bpp@144Hz [t=00:00:00.043249] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043254] [89] 1280x960x24bpp@144Hz [t=00:00:00.043258] [94] 1280x800x24bpp@144Hz [t=00:00:00.043262] [99] 1280x768x24bpp@144Hz [t=00:00:00.043267] [104] 1280x720x24bpp@144Hz [t=00:00:00.043272] [111] 1152x864x24bpp@144Hz [t=00:00:00.043276] [116] 1024x768x24bpp@144Hz [t=00:00:00.043281] [123] 800x600x24bpp@144Hz [t=00:00:00.043291] [130] 720x576x24bpp@144Hz [t=00:00:00.043297] [135] 720x480x24bpp@144Hz [t=00:00:00.043309] [141] 640x480x24bpp@144Hz [t=00:00:00.050795] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.050813] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.050818] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.050823] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.050827] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.050832] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.050839] [11] 1366x768x24bpp@144Hz [t=00:00:00.050844] [13] 1360x768x24bpp@144Hz [t=00:00:00.050888] [15] 1280x1024x24bpp@144Hz [t=00:00:00.050894] [17] 1280x960x24bpp@144Hz [t=00:00:00.050898] [19] 1280x800x24bpp@144Hz [t=00:00:00.050903] [21] 1280x768x24bpp@144Hz [t=00:00:00.050907] [23] 1280x720x24bpp@144Hz [t=00:00:00.050914] [25] 1280x600x24bpp@144Hz [t=00:00:00.050918] [27] 1152x864x24bpp@144Hz [t=00:00:00.050923] [29] 1024x768x24bpp@144Hz [t=00:00:00.050927] [31] 800x600x24bpp@144Hz [t=00:00:00.050932] [33] 640x480x24bpp@144Hz [t=00:00:00.050939] [35] 640x400x24bpp@144Hz [t=00:00:00.339321] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.340125] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.340149] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.366113] [GR::LogVersionInfo] [t=00:00:00.366133] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.366143] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.366173] GL vendor : NVIDIA Corporation [t=00:00:00.366180] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.366187] GLSL version: 4.60 NVIDIA [t=00:00:00.366195] GLEW version: 2.1.0 [t=00:00:00.366203] GPU memory : 6144MB (total) / 4865MB (available) [t=00:00:00.366216] SDL swap-int: 1 [t=00:00:00.366228] SDL driver : windows [t=00:00:00.366235] [t=00:00:00.366243] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.366252] GLSL shader support : 1 [t=00:00:00.366270] GL4 support : 1 [t=00:00:00.366284] FBO extension support : 1 [t=00:00:00.366305] NVX GPU mem-info support : 1 [t=00:00:00.366319] ATI GPU mem-info support : 0 [t=00:00:00.366337] Texture clamping to edge : 1 [t=00:00:00.366352] NPOT-texture support : 1 (1) [t=00:00:00.366364] S3TC/DXT1 texture support : 1/1 [t=00:00:00.366375] texture query-LOD support : 1 (1) [t=00:00:00.366388] MSAA frame-buffer support : 1 (1) [t=00:00:00.366403] Z-buffer depth : 32 (-) [t=00:00:00.366418] primitive-restart support : 1 (1) [t=00:00:00.366431] clip-space control support: 1 (1) [t=00:00:00.366441] seamless cube-map support : 1 (1) [t=00:00:00.366450] frag-depth layout support : 1 (1) [t=00:00:00.366463] persistent maps support : 1 (1) [t=00:00:00.366472] explicit attribs location : 1 (1) [t=00:00:00.366482] multi draw indirect : 1 (-) [t=00:00:00.366496] array textures : 1 (-) [t=00:00:00.366504] buffer copy support : 1 (-) [t=00:00:00.366522] indirect draw : 1 (-) [t=00:00:00.366534] base instance : 1 (-) [t=00:00:00.366542] [t=00:00:00.366551] max. FBO samples : 32 [t=00:00:00.366560] max. FS/program texture slots : 32/192 [t=00:00:00.366573] max. texture size : 32768 [t=00:00:00.366585] max. texture anisotropy level : 16.000000 [t=00:00:00.366597] max. vec4 varyings/attributes : 31/16 [t=00:00:00.366606] max. draw-buffers : 8 [t=00:00:00.366622] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.366635] max. uniform buffer-bindings : 84 [t=00:00:00.366643] max. uniform block-size : 64KB [t=00:00:00.366654] max. storage buffer-bindings : 96 [t=00:00:00.366663] max. storage block-size : 2047MB [t=00:00:00.366675] [t=00:00:00.366682] enable AMD-hacks : 0 [t=00:00:00.366690] compress MIP-maps: 0 [t=00:00:00.366776] Number of compressed texture formats: 23 [t=00:00:00.366819] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.366871] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.367138] [GR::UpdateGLConfigs] [t=00:00:00.367190] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.367202] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.367220] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.367238] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.367246] [GR::InitGLState] [t=00:00:00.367319] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.468239] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.471175] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.472991] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.479640] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.479708] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.480233] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.481645] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.481673] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.481818] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.481905] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.517052] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.517851] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.520594] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.521010] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.580929] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms [t=00:00:00.580957] [VFS] [SpringVFS::ReserveArchives<this=00000218f992aa00>] [t=00:00:00.581303] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.584983] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000218f992aa00 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.585018] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.698709] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.699188] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.699371] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.699464] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.699550] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.699722] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.699880] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.699922] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.701104][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.701212][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.701394][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.701425][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.701439][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.701498][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.722917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.722955][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.722972][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.723012][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.723030][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.808155][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.0ms) [t=00:00:00.864071][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.865909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000218b6bc1710(default) context=00000218b6b11840 numChannels=2 frameSize=8 [t=00:00:00.866014][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.866028][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.866035][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.866043][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.866071][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.866120][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.866131][f=-000001] [Sound] Devices: [t=00:00:00.868755][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.868797][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.868828][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.868838][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.868846][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.869720][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.869753][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.920977][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB [t=00:00:00.923277][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.924681][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.926220][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon [t=00:00:01.166888][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Tartar Steppe v1.1" (loaded=0 cached=0) [t=00:00:01.167923][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="The Tartar Steppe v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.168606][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.169255][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.228379][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.230160][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.230474][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.232942][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000218f992aa00>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.300990][f=-000001] [CAS::GASCB] Archive file="the_tartar_steppe_v1.1.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:01.301134][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.301218][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Tartar Steppe v1.1 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.354687][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.354923][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.355160][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.355433][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.355544][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:25.923566][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:25.923982][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:25.924368][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:25.924712][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:25.946773][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:25.947131][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:25.947353][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:25.948119][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:25.958201][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:25.961524][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:25.961876][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:25.962100][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:25.962710][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:25.963054][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:25.963277][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:25.963491][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:25.963835][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:25.964051][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:25.964493][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:25.972438][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:25.973000][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:25.973426][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:25.973754][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:25.974631][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:25.974951][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:25.975119][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:25.975291][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:25.975540][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:25.975730][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:25.975937][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:25.976204][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:25.976433][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:25.976743][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:25.976907][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:25.977279][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:25.977466][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:25.978649][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:25.979293][f=-000001] Input grabbing is enabled! [t=00:00:25.979444][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:25.979757][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:25.980193][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:25.980238][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:25.980593][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:25.980619][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:25.980783][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:25.981040][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:25.981289][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:25.986461][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:25.987085][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:25.988139][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:25.989411][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:25.989954][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:25.990311][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:25.990602][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:25.992226][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:25.992429][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:26.012965][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:26.013534][f=-000001] EndGame Graph disabled [t=00:00:26.033163][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:26.033530][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:26.033787][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:26.034205][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:26.034466][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:26.034702][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:26.035245][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:26.074060][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:26.075305][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:26.075576][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:26.075879][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:26.076665][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:26.076877][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:26.077093][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:26.077272][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:26.077535][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:26.077748][f=-000001] Initialize [t=00:00:26.077865][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:26.078842][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:26.079174][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:26.079441][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:26.079722][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:26.080003][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:26.080355][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:26.082027][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:26.082626][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:26.083491][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:26.083794][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:26.107700][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:26.108093][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:26.115189][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:26.116236][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:26.116581][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:26.287835][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:26.288987][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:26.289756][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:26.290089][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:26.291355][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:26.291590][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:26.292032][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:26.292265][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:26.292559][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:26.292909][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:26.293213][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:26.293229][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:26.293239][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:26.293303][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:26.294465][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:26.295498][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:26.295691][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:26.296144][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:26.296451][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:26.296749][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:26.297075][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:26.297545][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:26.298922][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:26.299477][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:26.299726][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:26.299979][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:26.300208][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:26.300406][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:26.301033][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:26.301284][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:26.301775][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:26.302134][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:26.302574][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:26.302838][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:26.303078][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:26.303369][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:26.303590][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:26.310565][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:26.316969][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:26.317485][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:26.317866][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:26.318277][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:26.320151][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:26.320543][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:26.325217][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:26.325894][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:26.326447][f=-000001] Mex Placement Initialised with 230 spots. [t=00:00:26.336358][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:26.336912][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:26.339049][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:26.340050][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:26.340967][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:26.341302][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:26.341517][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:26.343840][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:26.345124][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:26.356445][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:26.357105][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:26.370910][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:26.378530][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:26.379316][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:26.379658][f=-000001] SetSunLighting [t=00:00:26.380144][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:26.391821][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:26.392394][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:26.392812][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.392840][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:26.393254][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:26.394003][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:26.400570][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:26.403082][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:26.405010][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:26.416410][f=-000001] Writing last game win data [t=00:00:26.434642][f=-000001] LuaUI v0.3 [t=00:00:26.655019][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:27.568878][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:27.577004][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:27.577661][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:27.577682][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8ms [t=00:00:27.590782][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10727, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0178} [t=00:00:28.323080][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.837826][f=-000001] GameID: 4a830d675ac65892cfd6266718c2e1b3 [t=00:00:28.838603][f=-000001] Connection attempt from LogicDaemon [t=00:00:28.838639][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:28.839013][f=-000001] -> Connection established (given id 0) [t=00:00:28.839111][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:28.839153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:28.839186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]" [t=00:00:28.839211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]" [t=00:00:28.874588][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.054178][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002190aa73450,0000021980d57e40}][locale="C"]" [t=00:00:29.054217][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:30.361514][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:40.571429][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:09.819452][f=0000877] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:01:49.676666][f=0002073] Buildings set to face East [t=00:02:19.287306][f=0002961] Buildings set to face North [t=00:02:19.586795][f=0002970] Buildings set to face West [t=00:03:34.903355][f=0005230] Invalid featureID, 9580, at, 14, during resizing, highlightUnitVBOTable [sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (9580) is supplied [t=00:03:34.904998][f=0005230] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (9580) is supplied [t=00:03:34.905022][f=0005230] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4 [t=00:03:36.116217][f=0005267] [SpringApp::Kill][1] fromRun=1 [t=00:03:36.116238][f=0005267] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:36.144268][f=0005267] [async=0] threads=6 tasks=200345 {sum,avg}{exec,wait}time={{15198.574, 0.076}, {18854.365, 0.094}}ms [t=00:03:36.144292][f=0005267] thread=1 tasks=40069 {sum,min,max,avg}{exec,wait}time={{3199.409, 0.000, 670.878, 0.080}, {1601.764, 0.000, 18446744027136.000, 0.040}}ms [t=00:03:36.144326][f=0005267] thread=2 tasks=40069 {sum,min,max,avg}{exec,wait}time={{3022.428, 0.000, 670.872, 0.075}, {4348.623, 0.000, 18446744027136.000, 0.109}}ms [t=00:03:36.144363][f=0005267] thread=3 tasks=40069 {sum,min,max,avg}{exec,wait}time={{3041.612, 0.000, 670.902, 0.076}, {4486.691, 0.000, 15.713, 0.112}}ms [t=00:03:36.144377][f=0005267] thread=4 tasks=40069 {sum,min,max,avg}{exec,wait}time={{2975.952, 0.000, 670.938, 0.074}, {4060.322, 0.000, 14.410, 0.101}}ms [t=00:03:36.144413][f=0005267] thread=5 tasks=40069 {sum,min,max,avg}{exec,wait}time={{2959.174, 0.000, 670.889, 0.074}, {4356.965, 0.000, 30.357, 0.109}}ms [t=00:03:36.144449][f=0005267] [async=1] threads=6 tasks=3511 {sum,avg}{exec,wait}time={{37178.676, 10.589}, {21801454.000, 6209.471}}ms [t=00:03:36.144465][f=0005267] thread=1 tasks=702 {sum,min,max,avg}{exec,wait}time={{7435.841, 0.001, 2899.150, 10.592}, {4365485.000, 0.227, 7457.850, 6218.640}}ms [t=00:03:36.144506][f=0005267] thread=2 tasks=705 {sum,min,max,avg}{exec,wait}time={{7432.368, 0.000, 2903.008, 10.542}, {4361081.500, 0.138, 7450.425, 6185.931}}ms [t=00:03:36.144518][f=0005267] thread=3 tasks=704 {sum,min,max,avg}{exec,wait}time={{7428.832, 0.000, 2899.045, 10.552}, {4358372.000, 0.303, 7450.634, 6190.869}}ms [t=00:03:36.144530][f=0005267] thread=4 tasks=699 {sum,min,max,avg}{exec,wait}time={{7450.873, 0.001, 2913.935, 10.659}, {4367437.500, 0.475, 7457.570, 6248.123}}ms [t=00:03:36.144544][f=0005267] thread=5 tasks=701 {sum,min,max,avg}{exec,wait}time={{7430.762, 0.000, 2901.129, 10.600}, {4349077.000, 0.605, 7450.674, 6204.104}}ms [t=00:03:36.144552][f=0005267] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:36.144559][f=0005267] [SpringApp::Kill][2] [t=00:03:36.144649][f=0005267] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:36.144683][f=0005267] [Game::KillLua][1] dtor=0 luaUI=00000219b18b1ce0 [t=00:03:36.144720][f=0005267] Start widgetHandler:Shutdown [t=00:03:36.148586][f=0005267] Shutdown - SaveOrderList Complete [t=00:03:36.150744][f=0005267] Writing last game win data [t=00:03:36.160782][f=0005267] Shutdown - SaveConfigData Complete [t=00:03:36.160809][f=0005267] Shutdown Widget - Chili Highlight [t=00:03:36.160827][f=0005267] Shutdown Widget - Deferred rendering GL4 [t=00:03:36.160919][f=0005267] Shutdown Widget - Draw After Chili [t=00:03:36.160933][f=0005267] Shutdown Widget - API Unit Tracker GL4 [t=00:03:36.160946][f=0005267] Shutdown Widget - EPIC Menu [t=00:03:36.162785][f=0005267] Shutdown Widget - Chili Minimap [t=00:03:36.163008][f=0005267] Shutdown Widget - Depth of Field Shader [t=00:03:36.163035][f=0005267] Shutdown Widget - Chili Widget Selector [t=00:03:36.164539][f=0005267] Shutdown Widget - Deferred rendering [t=00:03:36.164565][f=0005267] SSAO: Deferred rendering disabled, disabling. [t=00:03:36.167524][f=0005267] Shutdown Widget - Deferred rendering [t=00:03:36.167544][f=0005267] SSAO: Deferred rendering disabled, disabling. [t=00:03:36.168801][f=0005267] Shutdown Widget - Local Team Colors [t=00:03:36.168844][f=0005267] Shutdown Widget - Display Keys 2 [t=00:03:36.168879][f=0005267] Shutdown Widget - Save Game Menu [t=00:03:36.168897][f=0005267] Shutdown Widget - Highlight Model Api GL4 [t=00:03:36.168927][f=0005267] Shutdown Widget - Unit Icons [t=00:03:36.168978][f=0005267] Shutdown Widget - HealthBars [t=00:03:36.170903][f=0005267] Shutdown Widget - Attrition Counter [t=00:03:36.171337][f=0005267] Shutdown Widget - Noises [t=00:03:36.171360][f=0005267] Shutdown Widget - BuildETA [t=00:03:36.171378][f=0005267] Shutdown Widget - Chili Chicken Panel [t=00:03:36.171453][f=0005267] Shutdown Widget - Selected Units GL4 2 [t=00:03:36.171473][f=0005267] Shutdown Widget - External VR Grid [t=00:03:36.171487][f=0005267] Shutdown Widget - Win Counter [t=00:03:36.171501][f=0005267] Shutdown Widget - EndGame APM stats [t=00:03:36.174002][f=0005267] Shutdown Widget - Modular Comm Info [t=00:03:36.174028][f=0005267] Shutdown Widget - Startup Info and Selector [t=00:03:36.174051][f=0005267] Shutdown Widget - Chili Economy Panel Default [t=00:03:36.174165][f=0005267] Shutdown Widget - Chili Nuke Warning [t=00:03:36.174203][f=0005267] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:36.174222][f=0005267] Shutdown Widget - Chili Spectator Panels [t=00:03:36.174231][f=0005267] Shutdown Widget - Context Menu [t=00:03:36.174240][f=0005267] Shutdown Widget - Point Tracker [t=00:03:36.174248][f=0005267] Shutdown Widget - MinimapEvents [t=00:03:36.174260][f=0005267] Shutdown Widget - Local Widgets Config [t=00:03:36.174285][f=0005267] Shutdown Widget - Missile Silo Range [t=00:03:36.174298][f=0005267] Shutdown Widget - Transport AI [t=00:03:36.174309][f=0005267] Shutdown Widget - Highlight Geos [t=00:03:36.174319][f=0005267] Shutdown Widget - Grab Input [t=00:03:36.174339][f=0005267] Shutdown Widget - Defense Range Zero-K [t=00:03:36.174353][f=0005267] Shutdown Widget - Showeco and Grid Drawer [t=00:03:36.174363][f=0005267] Shutdown Widget - Darkening [t=00:03:36.174389][f=0005267] Shutdown Widget - Chili EndGame Window [t=00:03:36.174413][f=0005267] Shutdown Widget - Stereo3D [t=00:03:36.174437][f=0005267] Shutdown Widget - Music Player v2 [t=00:03:36.174454][f=0005267] Shutdown Widget - State Reverse and Latency [t=00:03:36.174470][f=0005267] Shutdown Widget - Reclaim Field Highlight [t=00:03:36.174519][f=0005267] Shutdown Widget - Attack Warning [t=00:03:36.174533][f=0005267] Shutdown Widget - Attack AoE [t=00:03:36.174545][f=0005267] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:36.174557][f=0005267] Shutdown Widget - TeamPlatter [t=00:03:36.175251][f=0005267] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:36.175409][f=0005267] Shutdown Widget - Selection Send [t=00:03:36.175431][f=0005267] Shutdown Widget - Spotter [t=00:03:36.175444][f=0005267] Shutdown Widget - LupsManager [t=00:03:36.175462][f=0005267] Shutdown Widget - Global Build Command [t=00:03:36.175723][f=0005267] Shutdown Widget - Newton Firezone [t=00:03:36.175744][f=0005267] Shutdown Widget - Receive Units Indicator [t=00:03:36.175759][f=0005267] Shutdown Widget - Chili Pro Console [t=00:03:36.176449][f=0005267] Shutdown Widget - Persistent Build Height [t=00:03:36.176470][f=0005267] Shutdown Widget - Lasso Terraform GUI [t=00:03:36.176480][f=0005267] Shutdown Widget - Lups [t=00:03:36.176536][f=0005267] Shutdown Widget - Chili Framework [t=00:03:36.176549][f=0005267] Shutdown Widget - Chili Core Selector [t=00:03:36.176621][f=0005267] Shutdown Widget - Custom Markers [t=00:03:36.176637][f=0005267] Shutdown Widget - Mex Placement Handler [t=00:03:36.176647][f=0005267] Shutdown Widget - Select Keys [t=00:03:36.176678][f=0005267] Shutdown Widget - Pause Screen [t=00:03:36.176800][f=0005267] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:36.176821][f=0005267] Shutdown Widget - Bloom Shader Deferred [t=00:03:36.176832][f=0005267] Shutdown Widget - Text To Speech Control [t=00:03:36.176840][f=0005267] Shutdown Widget - Layout Handler [t=00:03:36.176851][f=0005267] Shutdown Widget - Color Blindness Correction [t=00:03:36.176861][f=0005267] End widgetHandler:Shutdown [t=00:03:36.251054][f=0005267] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7671986, 0.0} allocedSize{int+, int-, ext}={0, 0, 1657820987}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0399} [t=00:03:36.251276][f=0005267] [Game::KillLua][2] dtor=0 luaGaia=0000021980d57e40 [t=00:03:36.261249][f=0005267] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:36.261303][f=0005267] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:36.261335][f=0005267] [Game::KillLua][3] dtor=0 luaRules=000002190aa73450 [t=00:03:36.261405][f=0005267] Start gadgetHandler:Shutdown [t=00:03:36.261419][f=0005267] Shutdown - StartSetup [t=00:03:36.261436][f=0005267] Shutdown - UnitMorph [t=00:03:36.261853][f=0005267] Shutdown - Carrier Drones [t=00:03:36.261867][f=0005267] Shutdown - Missile Silo Controller [t=00:03:36.261877][f=0005267] Shutdown - Modular Comm Info [t=00:03:36.261917][f=0005267] Shutdown - Terrain Texture Handler [t=00:03:36.261925][f=0005267] Shutdown - UnitCloakShield [t=00:03:36.262052][f=0005267] Shutdown - Starlight Handler [t=00:03:36.262071][f=0005267] End gadgetHandler:Shutdown [t=00:03:36.291887][f=0005267] Start gadgetHandler:Shutdown [t=00:03:36.291912][f=0005267] Shutdown - Teleport Throw [t=00:03:36.291926][f=0005267] Shutdown - UnitMorph [t=00:03:36.291944][f=0005267] Shutdown - Commander Skin Renderer [t=00:03:36.292399][f=0005267] Shutdown - Missile fired callins [t=00:03:36.292415][f=0005267] Shutdown - Modular Comm Info [t=00:03:36.292423][f=0005267] Shutdown - Retreat Command [t=00:03:36.292456][f=0005267] Shutdown - Shockwaves [t=00:03:36.292467][f=0005267] Shutdown - Unit tint API [t=00:03:36.292484][f=0005267] Shutdown - Unit glow API [t=00:03:36.292495][f=0005267] Shutdown - UnitCloakShield [t=00:03:36.292506][f=0005267] Shutdown - Lups Cloak FX [t=00:03:36.292517][f=0005267] Shutdown - Lups [t=00:03:36.292565][f=0005267] Shutdown - Lups Shield [t=00:03:36.292607][f=0005267] End gadgetHandler:Shutdown [t=00:03:36.313214][f=0005267] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 624, 0.0} allocedSize{int+, int-, ext}={0, 0, 94264}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0064} [t=00:03:36.313488][f=0005267] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:36.313598][f=0005267] [Game::KillLua][4] dtor=0 [t=00:03:36.313609][f=0005267] [Game::KillLua][5] dtor=0 [t=00:03:36.340627][f=0005267] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_20-47-07-734_The Tartar Steppe v1_105.1.1-2511-g747f18b BAR105.sdfz" (81276 bytes) [t=00:03:36.340703][f=0005267] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:36.387594][f=0005267] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:36.387618][f=0005267] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:36.387716][f=0005267] [Sound] [Sound::UpdateThread][4] ctx=00000218b6b11840 dev=00000218b6bc1710 [t=00:03:36.387940][f=0005267] [Sound] [Sound::UpdateThread][5] ctx=00000218b6b11840 dev=00000218b6bc1710 [t=00:03:36.387952][f=0005267] [Sound] [Sound::Cleanup][alcDestroyContext(00000218b6b11840)] [t=00:03:36.390846][f=0005267] [Sound] [Sound::Cleanup][alcCloseDevice(00000218b6bc1710)] [t=00:03:36.391095][f=0005267] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:36.416322][f=0005267] [Sound] [Sound::UpdateThread][6] [t=00:03:36.417027][f=0005267] [Game::~CGame][1] [t=00:03:36.417058][f=0005267] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:36.417069][f=0005267] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:36.417077][f=0005267] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:36.417083][f=0005267] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:36.417089][f=0005267] [Game::KillLua][4] dtor=1 [t=00:03:36.417097][f=0005267] [Game::KillLua][5] dtor=1 [t=00:03:36.417366][f=0005267] [Game::KillMisc][1] [t=00:03:36.417377][f=0005267] [Game::KillMisc][2] [t=00:03:36.417597][f=0005267] [Game::KillMisc][3] [t=00:03:36.417694][f=0005267] [Game::KillRendering][1] [t=00:03:36.417960][f=0005267] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:36.460359][f=0005267] [3DOParser::Kill] allocated 29 pieces [t=00:03:36.460442][f=0005267] [S3OParser::Kill] allocated 5576 pieces [t=00:03:36.460788][f=0005267] [AssParser::Kill] allocated 701 pieces [t=00:03:36.542000][f=0005267] [Game::KillInterface][1] [t=00:03:36.542311][f=0005267] [Game::KillInterface][2] [t=00:03:36.544003][f=0005267] [Game::KillSimulation][1] [t=00:03:36.544382][f=0005267] [Game::KillSimulation][2] [t=00:03:36.571466][f=0005267] [CCollisionHandler] dis-/continuous tests: 0/3478143 [t=00:03:36.571516][f=0005267] [Game::KillSimulation][3] [t=00:03:36.573801][f=0005267] [~CPathCache(48x48)] cacheHits=4 hitPercentage=6% numHashColls=0 maxCacheSize=16 [t=00:03:36.573965][f=0005267] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:36.574035][f=0005267] [~CPathCache(96x96)] cacheHits=8 hitPercentage=10% numHashColls=0 maxCacheSize=18 [t=00:03:36.574121][f=0005267] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:36.574337][f=0005267] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:36.596595][f=0005267] [LosHandler::Kill] raycast instance cache-{hits,misses}={4,402}; shared=0%; cached=1% [t=00:03:36.610541][f=0005267] [Game::KillSimulation][4] [t=00:03:36.701427][f=0005267] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:36.701462][f=0005267] [Game::~CGame][2] [t=00:03:36.701469][f=0005267] [Game::~CGame][3] [t=00:03:36.701634][f=0005267] [SpringApp::Kill][3] [t=00:03:36.701880][f=0005267] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 389322 bytes sent in 3897 packets (99.903 bytes/packet) 230394 bytes recv'd in 4460 packets (51.658 bytes/packet) {0.098x, 0.116x} relative protocol overhead {up, down} 14084 incoming chunks dropped, 11393 outgoing chunks resent 3855 incoming chunks processed [t=00:03:36.701952][f=0005267] [SpringApp::Kill][4] font=00000218f960b400 [t=00:03:36.714126][f=0005267] [SpringApp::Kill][5] [t=00:03:36.719244][f=0005267] [SpringApp::Kill][6] [t=00:03:36.719263] [SpringApp::Kill][7] [t=00:03:36.719510] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.719538] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:36.719550] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:36.719559] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:36.719603] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:36.719616] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.719624] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:03:36.719655] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {18952, 1048576, 1048576}, EBO = {28428, 2097152, 2097152} [t=00:03:36.719667] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:36.719678] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.719710] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:36.719728] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:36.719740] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152} [t=00:03:36.835955] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:36.835984] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:36.835996] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:36.836006] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:03:36.836040] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:36.837127] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>] [t=00:03:36.837153] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:36.837171] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000218b6bd7260) [t=00:03:36.837257] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000218b6bd82e0) [t=00:03:36.842532] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=1)] #archives[section]=1 #files[section]=84 [t=00:03:36.842569] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_tartar_steppe_v1.1.sd7 (00000218b6caae30) [t=00:03:36.842817] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:36.842842] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000218b6bd79f0) [t=00:03:36.842933] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000218b6bd71b0) [t=00:03:36.843068] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000218b6bd8a70) [t=00:03:36.843329] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:36.843361] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:36.843439] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:36.843458] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:36.843472] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:36.843506] [VFS] [SpringVFS::DeleteArchives<this=00000218f992aa00>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:36.844056] [SpringApp::Kill][8] [t=00:03:36.844073] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:36.844084] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:03:36.844092] [WatchDog::Uninstall][2] [t=00:03:37.143441] [WatchDog::Uninstall][3] [t=00:03:37.143455] [SpringApp::Kill][9]
infolog_full.txt (truncated):