Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000268] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017547] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017587] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017610] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017624] [t=00:00:00.017629] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017635] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017643] Use "none" to disable the default log sections. [t=00:00:00.017651] ============== </Log Sections> ============== [t=00:00:00.017660] ============== <User Config> ============== [t=00:00:00.017773] AllowDeferredMapRendering = 1 [t=00:00:00.017782] AllowDeferredModelRendering = 1 [t=00:00:00.017787] AnimationMT = 0 [t=00:00:00.017792] BumpWaterBlurReflection = 1 [t=00:00:00.017797] BumpWaterTexSizeReflection = 128 [t=00:00:00.017802] CamFreeScrollSpeed = 50 [t=00:00:00.017806] CamMode = 1 [t=00:00:00.017813] CubeTexSizeReflection = 1 [t=00:00:00.017822] CubeTexSizeSpecular = 1 [t=00:00:00.017827] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017834] EdgeMoveDynamic = 0 [t=00:00:00.017839] EdgeMoveWidth = 0.003 [t=00:00:00.017843] FPSFOV = 90 [t=00:00:00.017848] FPSScrollSpeed = 50 [t=00:00:00.017854] FontSize = 18 [t=00:00:00.017858] FullscreenEdgeMove = 0 [t=00:00:00.017863] GrassDetail = 0 [t=00:00:00.017867] GroundDecals = 2 [t=00:00:00.017872] GroundDetail = 90 [t=00:00:00.017876] HangTimeout = 30 [t=00:00:00.017886] HardwareCursor = 1 [t=00:00:00.017891] InitialNetworkTimeout = 0 [t=00:00:00.017898] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017903] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017909] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017914] LinkOutgoingBandwidth = 262144 [t=00:00:00.017922] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017927] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017931] MSAALevel = 1 [t=00:00:00.017936] MaxParticles = 15000 [t=00:00:00.017945] MaxSounds = 32 [t=00:00:00.017950] MaximumTransmissionUnit = 0 [t=00:00:00.017955] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017961] MiniMapMarker = 0 [t=00:00:00.017966] MouseDragScrollThreshold = 0 [t=00:00:00.017971] NetworkLossFactor = 2 [t=00:00:00.017976] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017983] OverheadScrollSpeed = 50 [t=00:00:00.017987] ReconnectTimeout = 0 [t=00:00:00.017991] RotOverheadScrollSpeed = 50 [t=00:00:00.017996] RotateLogFiles = 1 [t=00:00:00.018005] ShadowMapSize = 1024 [t=00:00:00.018010] Shadows = 1 [t=00:00:00.018014] ShowClock = 0 [t=00:00:00.018019] SoftParticles = 2 [t=00:00:00.018026] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018031] UnitIconDist = 151 [t=00:00:00.018035] UpdateBoundingVolumeMT = 0 [t=00:00:00.018040] UpdateWeaponVectorsMT = 0 [t=00:00:00.018044] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018049] UseLuaMemPools = 0 [t=00:00:00.018054] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018085] VFSCacheArchiveFiles = 0 [t=00:00:00.018093] VSync = 1 [t=00:00:00.018097] Water = 4 [t=00:00:00.018101] WindowBorderless = 1 [t=00:00:00.018106] WindowPosY = 0 [t=00:00:00.018111] WindowedEdgeMove = 0 [t=00:00:00.018115] XResolutionWindowed = 1920 [t=00:00:00.018122] YResolutionWindowed = 1080 [t=00:00:00.018133] ============== </User Config> ============== [t=00:00:00.018140] ============== <User System> ============== [t=00:00:00.018150] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018157] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018167] Compiler Version: gcc-13.2.0 [t=00:00:00.018198] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018238] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018248] Binary Word Size: 64-bit (native) [t=00:00:00.018253] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018262] Physical CPU Cores: 6 [t=00:00:00.018270] Logical CPU Cores: 12 [t=00:00:00.018274] ============== </User System> ============== [t=00:00:00.018281] Run: thread affinity fff [t=00:00:00.018402] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018409] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018413] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018417] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018423] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019970] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019988] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027253] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043674] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043693] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043699] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043705] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043709] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043733] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043738] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043743] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043747] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043755] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043760] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043764] [50] 1600x900x24bpp@144Hz [t=00:00:00.043769] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043773] [62] 1440x900x24bpp@144Hz [t=00:00:00.043778] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043783] [73] 1366x768x24bpp@144Hz [t=00:00:00.043792] [78] 1360x768x24bpp@144Hz [t=00:00:00.043801] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043806] [89] 1280x960x24bpp@144Hz [t=00:00:00.043810] [94] 1280x800x24bpp@144Hz [t=00:00:00.043815] [99] 1280x768x24bpp@144Hz [t=00:00:00.043819] [104] 1280x720x24bpp@144Hz [t=00:00:00.043824] [111] 1152x864x24bpp@144Hz [t=00:00:00.043831] [116] 1024x768x24bpp@144Hz [t=00:00:00.043836] [123] 800x600x24bpp@144Hz [t=00:00:00.043840] [130] 720x576x24bpp@144Hz [t=00:00:00.043856] [135] 720x480x24bpp@144Hz [t=00:00:00.043865] [141] 640x480x24bpp@144Hz [t=00:00:00.050527] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.050546] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.050551] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.050556] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.050560] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.050565] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.050572] [11] 1366x768x24bpp@144Hz [t=00:00:00.050576] [13] 1360x768x24bpp@144Hz [t=00:00:00.050598] [15] 1280x1024x24bpp@144Hz [t=00:00:00.050603] [17] 1280x960x24bpp@144Hz [t=00:00:00.050608] [19] 1280x800x24bpp@144Hz [t=00:00:00.050612] [21] 1280x768x24bpp@144Hz [t=00:00:00.050619] [23] 1280x720x24bpp@144Hz [t=00:00:00.050624] [25] 1280x600x24bpp@144Hz [t=00:00:00.050628] [27] 1152x864x24bpp@144Hz [t=00:00:00.050632] [29] 1024x768x24bpp@144Hz [t=00:00:00.050638] [31] 800x600x24bpp@144Hz [t=00:00:00.050643] [33] 640x480x24bpp@144Hz [t=00:00:00.050647] [35] 640x400x24bpp@144Hz [t=00:00:00.332801] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.333772] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.333797] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.359436] [GR::LogVersionInfo] [t=00:00:00.359458] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.359467] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.359500] GL vendor : NVIDIA Corporation [t=00:00:00.359509] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.359517] GLSL version: 4.60 NVIDIA [t=00:00:00.359526] GLEW version: 2.1.0 [t=00:00:00.359533] GPU memory : 6144MB (total) / 4855MB (available) [t=00:00:00.359543] SDL swap-int: 1 [t=00:00:00.359550] SDL driver : windows [t=00:00:00.359567] [t=00:00:00.359574] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.359581] GLSL shader support : 1 [t=00:00:00.359595] GL4 support : 1 [t=00:00:00.359609] FBO extension support : 1 [t=00:00:00.359627] NVX GPU mem-info support : 1 [t=00:00:00.359636] ATI GPU mem-info support : 0 [t=00:00:00.359652] Texture clamping to edge : 1 [t=00:00:00.359666] NPOT-texture support : 1 (1) [t=00:00:00.359676] S3TC/DXT1 texture support : 1/1 [t=00:00:00.359689] texture query-LOD support : 1 (1) [t=00:00:00.359698] MSAA frame-buffer support : 1 (1) [t=00:00:00.359714] Z-buffer depth : 32 (-) [t=00:00:00.359732] primitive-restart support : 1 (1) [t=00:00:00.359744] clip-space control support: 1 (1) [t=00:00:00.359752] seamless cube-map support : 1 (1) [t=00:00:00.359763] frag-depth layout support : 1 (1) [t=00:00:00.359771] persistent maps support : 1 (1) [t=00:00:00.359780] explicit attribs location : 1 (1) [t=00:00:00.359787] multi draw indirect : 1 (-) [t=00:00:00.359800] array textures : 1 (-) [t=00:00:00.359807] buffer copy support : 1 (-) [t=00:00:00.359821] indirect draw : 1 (-) [t=00:00:00.359833] base instance : 1 (-) [t=00:00:00.359839] [t=00:00:00.359846] max. FBO samples : 32 [t=00:00:00.359853] max. FS/program texture slots : 32/192 [t=00:00:00.359864] max. texture size : 32768 [t=00:00:00.359876] max. texture anisotropy level : 16.000000 [t=00:00:00.359884] max. vec4 varyings/attributes : 31/16 [t=00:00:00.359913] max. draw-buffers : 8 [t=00:00:00.359940] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.359958] max. uniform buffer-bindings : 84 [t=00:00:00.359970] max. uniform block-size : 64KB [t=00:00:00.359982] max. storage buffer-bindings : 96 [t=00:00:00.359999] max. storage block-size : 2047MB [t=00:00:00.360009] [t=00:00:00.360019] enable AMD-hacks : 0 [t=00:00:00.360035] compress MIP-maps: 0 [t=00:00:00.360126] Number of compressed texture formats: 23 [t=00:00:00.360189] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.360262] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.360685] [GR::UpdateGLConfigs] [t=00:00:00.360761] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.360780] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.360806] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.360830] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.360841] [GR::InitGLState] [t=00:00:00.360941] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.462182] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.464830] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.490038] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.495070] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.495117] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.495493] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.496426] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.496441] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.496522] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.496603] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.512995] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.513461] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.515029] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.515251] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.553958] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.553980] [VFS] [SpringVFS::ReserveArchives<this=000001feb6567c30>] [t=00:00:00.554232] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.556476] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001feb6567c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.556494] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.655373] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.655751] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.656128] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.656323] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.656499] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.656588] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.656856] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.656988] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.658045][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.658138][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.658264][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.658290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.658299][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.658340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.675586][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.675628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.675637][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.675679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.675687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.764440][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.4ms) [t=00:00:00.807741][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.810045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fef1740f80(default) context=000001fef1698340 numChannels=2 frameSize=8 [t=00:00:00.810136][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.810152][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.810160][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.810189][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.810217][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.810267][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.810299][f=-000001] [Sound] Devices: [t=00:00:00.812963][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.812997][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.813005][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.813016][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.813023][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.813829][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.813846][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.877831][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB [t=00:00:00.880704][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.881904][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.884223][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon [t=00:00:01.111849][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Tartar Steppe v1.1" (loaded=0 cached=0) [t=00:00:01.112776][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="The Tartar Steppe v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.113449][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.114180][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.167412][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.168300][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.168450][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.169922][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.218976][f=-000001] [CAS::GASCB] Archive file="the_tartar_steppe_v1.1.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:01.219149][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.219248][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Tartar Steppe v1.1 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.275769][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.275954][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.276077][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.276277][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.276332][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:27.354136][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:27.354493][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:27.354722][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:27.355953][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:27.391240][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:27.391969][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:27.392316][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:27.392494][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:27.392841][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:27.393074][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:27.393246][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:27.393440][f=-000001] EndGame Graph disabled [t=00:00:27.409832][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:27.435139][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:27.435649][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:27.437035][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:27.437290][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:27.437599][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:27.437909][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:27.438142][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:27.438508][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:27.443959][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:27.444319][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:27.444542][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:27.444761][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:27.445126][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:27.445159][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:27.445541][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:27.445567][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:27.445716][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:27.446078][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:27.451533][f=-000001] Input grabbing is enabled! [t=00:00:27.451565][f=-000001] Input grabbing is enabled! [t=00:00:27.451686][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:27.452977][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:27.453251][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:27.453646][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:27.453844][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:27.454190][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:27.454449][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:27.454755][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:27.455035][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:27.455329][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:27.455614][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:27.455861][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:27.456118][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:27.456420][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:27.457222][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:27.457431][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:27.457634][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:27.457828][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:27.464870][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:27.465600][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:27.466024][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:27.466424][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:27.466677][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:27.466942][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:27.467227][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:27.467643][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:27.467910][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:27.468275][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:27.472366][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:27.473118][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:27.474103][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:27.474472][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:27.474755][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:27.495776][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:27.496303][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:27.496648][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:27.497061][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:27.497370][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:27.498321][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:27.513853][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:27.514394][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:27.533503][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:27.534105][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:27.535267][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:27.535592][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:27.536392][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:27.536668][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:27.537181][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:27.537415][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:27.672089][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:27.672820][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:27.674166][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:27.674917][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:27.700616][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:27.701231][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:27.712302][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:27.713953][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:27.714620][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:27.715764][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:27.716340][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:27.716823][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:27.718182][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:27.718429][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:27.719744][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:27.720222][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:27.720458][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:27.720680][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:27.720933][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:27.721222][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:27.722185][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:27.722366][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:27.722725][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:27.722741][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:27.722759][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:27.722862][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:27.723389][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:27.723806][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:27.724604][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:27.724894][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:27.725177][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:27.725430][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:27.725721][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:27.726042][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:27.726557][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:27.726988][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:27.727431][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:27.727653][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:27.728099][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:27.728416][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:27.728789][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:27.734795][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:27.742476][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:27.743140][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:27.743761][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:27.747032][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:27.747751][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:27.748673][f=-000001] Mex Placement Initialised with 230 spots. [t=00:00:27.760139][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:27.761319][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:27.768054][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:27.769100][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:27.769896][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:27.771476][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:27.772005][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:27.772407][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:27.784124][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:27.785986][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:27.788722][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:27.789304][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:27.790274][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:27.793291][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:27.802792][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:27.803671][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:27.804071][f=-000001] SetSunLighting [t=00:00:27.804747][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:27.807061][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:27.810682][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:27.811289][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:27.811801][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:27.812386][f=-000001] Lua garbage collection rate: 30/s [t=00:00:27.812419][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:27.812888][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:27.815861][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:27.829145][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:27.836525][f=-000001] Writing last game win data [t=00:00:27.853708][f=-000001] LuaUI v0.3 [t=00:00:28.105694][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:29.060992][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:29.061399][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:29.075882][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:29.075914][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 14ms [t=00:00:29.092845][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10727, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0170} [t=00:00:29.888607][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:30.383199][f=-000001] GameID: 2c840d67b4cdc4d723bf5d6be5df6c5d [t=00:00:30.383644][f=-000001] Connection attempt from LogicDaemon [t=00:00:30.383658][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:30.383922][f=-000001] -> Connection established (given id 0) [t=00:00:30.383989][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:30.384017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:30.384040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]" [t=00:00:30.384061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]" [t=00:00:30.384115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ff8d23fee0,000001ff8b628e90}][locale="C"]" [t=00:00:30.418554][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.645431][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:50.206052][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:03.722831][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:01:27.930390][f=0000726] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:04:07.579592][f=0005515] [uapn] compare [t=00:04:07.579630][f=0005515] [uapn] issued : 40(2200, 377.902222, 1224, 50000, nil) 0 (build assist) [t=00:04:07.579649][f=0005515] [uapn] current: 40(11097, 2200, 377.902222, 1224, 500) 8 [t=00:04:07.579689][f=0005515] [uapn] -> false [t=00:04:07.579713][f=0005515] [uapn] compare [t=00:04:07.579734][f=0005515] [uapn] issued : 40(2200, 377.902222, 1224, 50000, nil) 0 (build assist) [t=00:04:07.579751][f=0005515] [uapn] current: 40(11097, 2200, 377.902222, 1224, 500) 8 [t=00:04:07.579782][f=0005515] [uapn] -> false [t=00:04:07.579790][f=0005515] [uapn] compare [t=00:04:07.579835][f=0005515] [uapn] issued : 40(2200, 377.902222, 1224, 50000, nil) 4 (repair units) [t=00:04:07.579856][f=0005515] [uapn] current: 40(11097, 2200, 377.902222, 1224, 500) 8 [t=00:04:07.579864][f=0005515] [uapn] -> false [t=00:04:07.579869][f=0005515] [uapn] compare [t=00:04:07.579889][f=0005515] [uapn] issued : 90(2200, 377.902222, 1224, 50000, nil) 0 (reclaim metal) [t=00:04:07.579920][f=0005515] [uapn] current: 40(11097, 2200, 377.902222, 1224, 500) 8 [t=00:04:07.579927][f=0005515] [uapn] -> false [t=00:04:18.278355][f=0005835] [SpringApp::Kill][1] fromRun=1 [t=00:04:18.278425][f=0005835] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:18.289483][f=0005835] [async=0] threads=6 tasks=209550 {sum,avg}{exec,wait}time={{15827.783, 0.076}, {18343.199, 0.088}}ms [t=00:04:18.289520][f=0005835] thread=1 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3351.783, 0.000, 685.507, 0.080}, {1313.222, 0.000, 18446744027136.000, 0.031}}ms [t=00:04:18.289535][f=0005835] thread=2 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3127.609, 0.000, 685.501, 0.075}, {4165.746, 0.000, 18446744027136.000, 0.099}}ms [t=00:04:18.289578][f=0005835] thread=3 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3128.829, 0.000, 685.544, 0.075}, {4435.445, 0.000, 12.951, 0.106}}ms [t=00:04:18.289618][f=0005835] thread=4 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3121.574, 0.000, 685.557, 0.074}, {4046.201, 0.000, 12.940, 0.097}}ms [t=00:04:18.289632][f=0005835] thread=5 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3097.989, 0.000, 685.494, 0.074}, {4382.585, 0.000, 13.514, 0.105}}ms [t=00:04:18.289647][f=0005835] [async=1] threads=6 tasks=3507 {sum,avg}{exec,wait}time={{39149.641, 11.163}, {22920606.000, 6535.673}}ms [t=00:04:18.289662][f=0005835] thread=1 tasks=703 {sum,min,max,avg}{exec,wait}time={{7818.764, 0.000, 2903.267, 11.122}, {4589200.500, 0.572, 7847.218, 6528.023}}ms [t=00:04:18.289678][f=0005835] thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{7827.542, 0.001, 2872.806, 11.198}, {4588642.500, 0.264, 7846.438, 6564.582}}ms [t=00:04:18.289695][f=0005835] thread=3 tasks=698 {sum,min,max,avg}{exec,wait}time={{7839.249, 0.000, 2872.828, 11.231}, {4579798.000, 0.520, 7845.422, 6561.315}}ms [t=00:04:18.289714][f=0005835] thread=4 tasks=703 {sum,min,max,avg}{exec,wait}time={{7828.061, 0.000, 2912.668, 11.135}, {4592269.000, 0.745, 7846.953, 6532.388}}ms [t=00:04:18.289729][f=0005835] thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{7836.026, 0.000, 2922.374, 11.131}, {4570696.500, 0.963, 7845.283, 6492.467}}ms [t=00:04:18.289739][f=0005835] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:18.289751][f=0005835] [SpringApp::Kill][2] [t=00:04:18.289830][f=0005835] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:18.289843][f=0005835] [Game::KillLua][1] dtor=0 luaUI=000001fef7b1cae0 [t=00:04:18.289962][f=0005835] Start widgetHandler:Shutdown [t=00:04:18.293750][f=0005835] Shutdown - SaveOrderList Complete [t=00:04:18.295698][f=0005835] Writing last game win data [t=00:04:18.307072][f=0005835] Shutdown - SaveConfigData Complete [t=00:04:18.307106][f=0005835] Shutdown Widget - Chili Highlight [t=00:04:18.307167][f=0005835] Shutdown Widget - Deferred rendering GL4 [t=00:04:18.307292][f=0005835] Shutdown Widget - Draw After Chili [t=00:04:18.307312][f=0005835] Shutdown Widget - API Unit Tracker GL4 [t=00:04:18.307335][f=0005835] Shutdown Widget - EPIC Menu [t=00:04:18.309376][f=0005835] Shutdown Widget - Chili Widget Selector [t=00:04:18.310762][f=0005835] Shutdown Widget - Depth of Field Shader [t=00:04:18.310789][f=0005835] Shutdown Widget - Chili Minimap [t=00:04:18.310961][f=0005835] Shutdown Widget - Deferred rendering [t=00:04:18.310981][f=0005835] SSAO: Deferred rendering disabled, disabling. [t=00:04:18.313742][f=0005835] Shutdown Widget - Deferred rendering [t=00:04:18.313779][f=0005835] SSAO: Deferred rendering disabled, disabling. [t=00:04:18.315809][f=0005835] Shutdown Widget - Local Team Colors [t=00:04:18.315857][f=0005835] Shutdown Widget - Display Keys 2 [t=00:04:18.315919][f=0005835] Shutdown Widget - Save Game Menu [t=00:04:18.315942][f=0005835] Shutdown Widget - Highlight Model Api GL4 [t=00:04:18.316082][f=0005835] Shutdown Widget - Unit Icons [t=00:04:18.316195][f=0005835] Shutdown Widget - Noises [t=00:04:18.316228][f=0005835] Shutdown Widget - Attrition Counter [t=00:04:18.316819][f=0005835] Shutdown Widget - HealthBars [t=00:04:18.318467][f=0005835] Shutdown Widget - Selected Units GL4 2 [t=00:04:18.318488][f=0005835] Shutdown Widget - Chili Chicken Panel [t=00:04:18.318523][f=0005835] Shutdown Widget - BuildETA [t=00:04:18.318537][f=0005835] Shutdown Widget - External VR Grid [t=00:04:18.318562][f=0005835] Shutdown Widget - Win Counter [t=00:04:18.318573][f=0005835] Shutdown Widget - EndGame APM stats [t=00:04:18.319965][f=0005835] Shutdown Widget - Modular Comm Info [t=00:04:18.319982][f=0005835] Shutdown Widget - Attack Warning [t=00:04:18.319994][f=0005835] Shutdown Widget - Reclaim Field Highlight [t=00:04:18.320004][f=0005835] Shutdown Widget - State Reverse and Latency [t=00:04:18.320014][f=0005835] Shutdown Widget - Music Player v2 [t=00:04:18.320026][f=0005835] Shutdown Widget - Stereo3D [t=00:04:18.320054][f=0005835] Shutdown Widget - Chili EndGame Window [t=00:04:18.320079][f=0005835] Shutdown Widget - Darkening [t=00:04:18.320095][f=0005835] Shutdown Widget - Showeco and Grid Drawer [t=00:04:18.320109][f=0005835] Shutdown Widget - Defense Range Zero-K [t=00:04:18.320119][f=0005835] Shutdown Widget - Grab Input [t=00:04:18.323448][f=0005835] Input grabbing is disabled! [t=00:04:18.323502][f=0005835] Shutdown Widget - Highlight Geos [t=00:04:18.323522][f=0005835] Shutdown Widget - Transport AI [t=00:04:18.323555][f=0005835] Shutdown Widget - Missile Silo Range [t=00:04:18.323579][f=0005835] Shutdown Widget - Local Widgets Config [t=00:04:18.323609][f=0005835] Shutdown Widget - MinimapEvents [t=00:04:18.323624][f=0005835] Shutdown Widget - Point Tracker [t=00:04:18.323640][f=0005835] Shutdown Widget - Context Menu [t=00:04:18.323654][f=0005835] Shutdown Widget - Chili Spectator Panels [t=00:04:18.323672][f=0005835] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:18.323706][f=0005835] Shutdown Widget - Chili Nuke Warning [t=00:04:18.323726][f=0005835] Shutdown Widget - Chili Economy Panel Default [t=00:04:18.323890][f=0005835] Shutdown Widget - Startup Info and Selector [t=00:04:18.323918][f=0005835] Shutdown Widget - Attack AoE [t=00:04:18.323936][f=0005835] Shutdown Widget - Spotter [t=00:04:18.323951][f=0005835] Shutdown Widget - Selection Send [t=00:04:18.323969][f=0005835] Shutdown Widget - TeamPlatter [t=00:04:18.324989][f=0005835] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:18.325207][f=0005835] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:18.325247][f=0005835] Shutdown Widget - Global Build Command [t=00:04:18.325387][f=0005835] Shutdown Widget - LupsManager [t=00:04:18.325411][f=0005835] Shutdown Widget - Receive Units Indicator [t=00:04:18.325423][f=0005835] Shutdown Widget - Newton Firezone [t=00:04:18.325435][f=0005835] Shutdown Widget - Chili Pro Console [t=00:04:18.325972][f=0005835] Shutdown Widget - Persistent Build Height [t=00:04:18.325997][f=0005835] Shutdown Widget - Lasso Terraform GUI [t=00:04:18.326008][f=0005835] Shutdown Widget - Chili Framework [t=00:04:18.326018][f=0005835] Shutdown Widget - Lups [t=00:04:18.326081][f=0005835] Shutdown Widget - Mex Placement Handler [t=00:04:18.326096][f=0005835] Shutdown Widget - Custom Markers [t=00:04:18.326108][f=0005835] Shutdown Widget - Chili Core Selector [t=00:04:18.326203][f=0005835] Shutdown Widget - Select Keys [t=00:04:18.326227][f=0005835] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:18.326250][f=0005835] Shutdown Widget - Pause Screen [t=00:04:18.326389][f=0005835] Shutdown Widget - Bloom Shader Deferred [t=00:04:18.326406][f=0005835] Shutdown Widget - Color Blindness Correction [t=00:04:18.326416][f=0005835] Shutdown Widget - Layout Handler [t=00:04:18.326427][f=0005835] Shutdown Widget - Text To Speech Control [t=00:04:18.326436][f=0005835] End widgetHandler:Shutdown [t=00:04:18.400288][f=0005835] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8244231, 0.0} allocedSize{int+, int-, ext}={0, 0, 1764554553}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0498} [t=00:04:18.400457][f=0005835] [Game::KillLua][2] dtor=0 luaGaia=000001ff8b628e90 [t=00:04:18.410810][f=0005835] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:18.410885][f=0005835] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:18.410920][f=0005835] [Game::KillLua][3] dtor=0 luaRules=000001ff8d23fee0 [t=00:04:18.410958][f=0005835] Start gadgetHandler:Shutdown [t=00:04:18.410972][f=0005835] Shutdown - StartSetup [t=00:04:18.410981][f=0005835] Shutdown - UnitMorph [t=00:04:18.411170][f=0005835] Shutdown - Carrier Drones [t=00:04:18.411189][f=0005835] Shutdown - Missile Silo Controller [t=00:04:18.411199][f=0005835] Shutdown - Modular Comm Info [t=00:04:18.411207][f=0005835] Shutdown - Terrain Texture Handler [t=00:04:18.411216][f=0005835] Shutdown - UnitCloakShield [t=00:04:18.411314][f=0005835] Shutdown - Starlight Handler [t=00:04:18.411330][f=0005835] End gadgetHandler:Shutdown [t=00:04:18.442731][f=0005835] Start gadgetHandler:Shutdown [t=00:04:18.442760][f=0005835] Shutdown - Teleport Throw [t=00:04:18.442787][f=0005835] Shutdown - UnitMorph [t=00:04:18.442804][f=0005835] Shutdown - Commander Skin Renderer [t=00:04:18.443079][f=0005835] Shutdown - Missile fired callins [t=00:04:18.443095][f=0005835] Shutdown - Modular Comm Info [t=00:04:18.443104][f=0005835] Shutdown - Retreat Command [t=00:04:18.443115][f=0005835] Shutdown - Shockwaves [t=00:04:18.443123][f=0005835] Shutdown - Unit tint API [t=00:04:18.443131][f=0005835] Shutdown - Unit glow API [t=00:04:18.443139][f=0005835] Shutdown - UnitCloakShield [t=00:04:18.443156][f=0005835] Shutdown - Lups Cloak FX [t=00:04:18.443168][f=0005835] Shutdown - Lups [t=00:04:18.443216][f=0005835] Shutdown - Lups Shield [t=00:04:18.443239][f=0005835] End gadgetHandler:Shutdown [t=00:04:18.462528][f=0005835] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 384, 0.0} allocedSize{int+, int-, ext}={0, 0, 56440}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104} [t=00:04:18.462756][f=0005835] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:18.462905][f=0005835] [Game::KillLua][4] dtor=0 [t=00:04:18.462918][f=0005835] [Game::KillLua][5] dtor=0 [t=00:04:18.493779][f=0005835] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_20-50-53-762_The Tartar Steppe v1_105.1.1-2511-g747f18b BAR105.sdfz" (91164 bytes) [t=00:04:18.493894][f=0005835] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:18.512879][f=0005835] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:18.512908][f=0005835] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:04:18.512992][f=0005835] [Sound] [Sound::UpdateThread][4] ctx=000001fef1698340 dev=000001fef1740f80 [t=00:04:18.515988][f=0005835] [Sound] [Sound::UpdateThread][5] ctx=000001fef1698340 dev=000001fef1740f80 [t=00:04:18.516070][f=0005835] [Sound] [Sound::Cleanup][alcDestroyContext(000001fef1698340)] [t=00:04:18.517609][f=0005835] [Sound] [Sound::Cleanup][alcCloseDevice(000001fef1740f80)] [t=00:04:18.517973][f=0005835] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:18.550041][f=0005835] [Sound] [Sound::UpdateThread][6] [t=00:04:18.550830][f=0005835] [Game::~CGame][1] [t=00:04:18.550847][f=0005835] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:18.550872][f=0005835] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:18.550879][f=0005835] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:18.550887][f=0005835] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:18.550893][f=0005835] [Game::KillLua][4] dtor=1 [t=00:04:18.550900][f=0005835] [Game::KillLua][5] dtor=1 [t=00:04:18.551243][f=0005835] [Game::KillMisc][1] [t=00:04:18.551252][f=0005835] [Game::KillMisc][2] [t=00:04:18.551544][f=0005835] [Game::KillMisc][3] [t=00:04:18.551721][f=0005835] [Game::KillRendering][1] [t=00:04:18.551987][f=0005835] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:18.603192][f=0005835] [3DOParser::Kill] allocated 29 pieces [t=00:04:18.603327][f=0005835] [S3OParser::Kill] allocated 5576 pieces [t=00:04:18.604034][f=0005835] [AssParser::Kill] allocated 701 pieces [t=00:04:18.684999][f=0005835] [Game::KillInterface][1] [t=00:04:18.685231][f=0005835] [Game::KillInterface][2] [t=00:04:18.686622][f=0005835] [Game::KillSimulation][1] [t=00:04:18.686926][f=0005835] [Game::KillSimulation][2] [t=00:04:18.711773][f=0005835] [CCollisionHandler] dis-/continuous tests: 255/4925649 [t=00:04:18.711792][f=0005835] [Game::KillSimulation][3] [t=00:04:18.713205][f=0005835] [~CPathCache(48x48)] cacheHits=3 hitPercentage=25% numHashColls=0 maxCacheSize=2 [t=00:04:18.713503][f=0005835] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:18.713624][f=0005835] [~CPathCache(96x96)] cacheHits=4 hitPercentage=22% numHashColls=0 maxCacheSize=3 [t=00:04:18.713770][f=0005835] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:18.714047][f=0005835] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:18.738461][f=0005835] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,552}; shared=0%; cached=3% [t=00:04:18.756522][f=0005835] [Game::KillSimulation][4] [t=00:04:18.818524][f=0005835] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:04:18.818565][f=0005835] [Game::~CGame][2] [t=00:04:18.818598][f=0005835] [Game::~CGame][3] [t=00:04:18.818635][f=0005835] [SpringApp::Kill][3] [t=00:04:18.818850][f=0005835] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 427725 bytes sent in 4572 packets (93.553 bytes/packet) 259751 bytes recv'd in 5264 packets (49.345 bytes/packet) {0.100x, 0.122x} relative protocol overhead {up, down} 15105 incoming chunks dropped, 12243 outgoing chunks resent 4304 incoming chunks processed [t=00:04:18.818912][f=0005835] [SpringApp::Kill][4] font=000001feb624b400 [t=00:04:18.833315][f=0005835] [SpringApp::Kill][5] [t=00:04:18.838351][f=0005835] [SpringApp::Kill][6] [t=00:04:18.838428] [SpringApp::Kill][7] [t=00:04:18.838955] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:18.838975] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:04:18.839018] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:18.839041] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:18.839055] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:18.839078] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:18.839096] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {60, 1048576, 1048576}, EBO = {90, 2097152, 2097152} [t=00:04:18.839110] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11352, 1048576, 1048576}, EBO = {17028, 2097152, 2097152} [t=00:04:18.839159] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:18.839178] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:18.839194] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:18.839209] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:18.839239] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152} [t=00:04:18.980400] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:18.980466] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:18.980487] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:18.980497] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:04:18.980508] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:18.982922] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>] [t=00:04:18.982956] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:04:18.982971] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001fef1737680) [t=00:04:18.983115] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001fef1737c00) [t=00:04:18.987323] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=1)] #archives[section]=1 #files[section]=84 [t=00:04:18.987445] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_tartar_steppe_v1.1.sd7 (000001fef181a7b0) [t=00:04:18.987609] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:18.987629] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fef17382e0) [t=00:04:18.987704] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fef17373c0) [t=00:04:18.987839] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fef1737b50) [t=00:04:18.988135] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:18.988175] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:04:18.988286] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:18.988301] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:18.988312] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:18.988321] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:18.989029] [SpringApp::Kill][8] [t=00:04:18.989120] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:18.989147] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:04:18.989163] [WatchDog::Uninstall][2] [t=00:04:19.163811] [WatchDog::Uninstall][3] [t=00:04:19.163831] [SpringApp::Kill][9]
infolog_full.txt (truncated):