ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119202

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000268] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017547] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017587] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017610]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017624]   
[t=00:00:00.017629]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017635]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017643]   Use "none" to disable the default log sections.
[t=00:00:00.017651] ============== </Log Sections> ==============

[t=00:00:00.017660] ============== <User Config> ==============
[t=00:00:00.017773]   AllowDeferredMapRendering = 1
[t=00:00:00.017782]   AllowDeferredModelRendering = 1
[t=00:00:00.017787]   AnimationMT = 0
[t=00:00:00.017792]   BumpWaterBlurReflection = 1
[t=00:00:00.017797]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017802]   CamFreeScrollSpeed = 50
[t=00:00:00.017806]   CamMode = 1
[t=00:00:00.017813]   CubeTexSizeReflection = 1
[t=00:00:00.017822]   CubeTexSizeSpecular = 1
[t=00:00:00.017827]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017834]   EdgeMoveDynamic = 0
[t=00:00:00.017839]   EdgeMoveWidth = 0.003
[t=00:00:00.017843]   FPSFOV = 90
[t=00:00:00.017848]   FPSScrollSpeed = 50
[t=00:00:00.017854]   FontSize = 18
[t=00:00:00.017858]   FullscreenEdgeMove = 0
[t=00:00:00.017863]   GrassDetail = 0
[t=00:00:00.017867]   GroundDecals = 2
[t=00:00:00.017872]   GroundDetail = 90
[t=00:00:00.017876]   HangTimeout = 30
[t=00:00:00.017886]   HardwareCursor = 1
[t=00:00:00.017891]   InitialNetworkTimeout = 0
[t=00:00:00.017898]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017903]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017909]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017914]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017922]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017927]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017931]   MSAALevel = 1
[t=00:00:00.017936]   MaxParticles = 15000
[t=00:00:00.017945]   MaxSounds = 32
[t=00:00:00.017950]   MaximumTransmissionUnit = 0
[t=00:00:00.017955]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017961]   MiniMapMarker = 0
[t=00:00:00.017966]   MouseDragScrollThreshold = 0
[t=00:00:00.017971]   NetworkLossFactor = 2
[t=00:00:00.017976]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017983]   OverheadScrollSpeed = 50
[t=00:00:00.017987]   ReconnectTimeout = 0
[t=00:00:00.017991]   RotOverheadScrollSpeed = 50
[t=00:00:00.017996]   RotateLogFiles = 1
[t=00:00:00.018005]   ShadowMapSize = 1024
[t=00:00:00.018010]   Shadows = 1
[t=00:00:00.018014]   ShowClock = 0
[t=00:00:00.018019]   SoftParticles = 2
[t=00:00:00.018026]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018031]   UnitIconDist = 151
[t=00:00:00.018035]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018040]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018044]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018049]   UseLuaMemPools = 0
[t=00:00:00.018054]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018085]   VFSCacheArchiveFiles = 0
[t=00:00:00.018093]   VSync = 1
[t=00:00:00.018097]   Water = 4
[t=00:00:00.018101]   WindowBorderless = 1
[t=00:00:00.018106]   WindowPosY = 0
[t=00:00:00.018111]   WindowedEdgeMove = 0
[t=00:00:00.018115]   XResolutionWindowed = 1920
[t=00:00:00.018122]   YResolutionWindowed = 1080
[t=00:00:00.018133] ============== </User Config> ==============

[t=00:00:00.018140] ============== <User System> ==============
[t=00:00:00.018150]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018157]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018167]        Compiler Version: gcc-13.2.0
[t=00:00:00.018198]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018238]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018248]        Binary Word Size: 64-bit (native)
[t=00:00:00.018253]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018262]      Physical CPU Cores: 6
[t=00:00:00.018270]       Logical CPU Cores: 12
[t=00:00:00.018274] ============== </User System> ==============

[t=00:00:00.018281] Run: thread affinity fff
[t=00:00:00.018402] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018409]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018413]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018417]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018423]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019970] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019988] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027253] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.043674]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.043693]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.043699]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.043705]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.043709]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.043733]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.043738]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.043743]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.043747]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.043755]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.043760]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.043764]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.043769]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.043773]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.043778]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.043783]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.043792]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.043801]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.043806]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.043810]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.043815]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.043819]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.043824]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.043831]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.043836]         [123] 800x600x24bpp@144Hz
[t=00:00:00.043840]         [130] 720x576x24bpp@144Hz
[t=00:00:00.043856]         [135] 720x480x24bpp@144Hz
[t=00:00:00.043865]         [141] 640x480x24bpp@144Hz
[t=00:00:00.050527]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.050546]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.050551]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.050556]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.050560]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.050565]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.050572]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.050576]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.050598]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.050603]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.050608]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.050612]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.050619]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.050624]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.050628]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.050632]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.050638]         [31] 800x600x24bpp@144Hz
[t=00:00:00.050643]         [33] 640x480x24bpp@144Hz
[t=00:00:00.050647]         [35] 640x400x24bpp@144Hz
[t=00:00:00.332801] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.333772] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.333797] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.359436] [GR::LogVersionInfo]
[t=00:00:00.359458]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.359467]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.359500]     GL vendor   : NVIDIA Corporation
[t=00:00:00.359509]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.359517]     GLSL version: 4.60 NVIDIA
[t=00:00:00.359526]     GLEW version: 2.1.0
[t=00:00:00.359533]     GPU memory  : 6144MB (total) / 4855MB (available)
[t=00:00:00.359543]     SDL swap-int: 1
[t=00:00:00.359550]     SDL driver  : windows
[t=00:00:00.359567]     
[t=00:00:00.359574]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.359581]     GLSL shader support       : 1
[t=00:00:00.359595]     GL4 support               : 1
[t=00:00:00.359609]     FBO extension support     : 1
[t=00:00:00.359627]     NVX GPU mem-info support  : 1
[t=00:00:00.359636]     ATI GPU mem-info support  : 0
[t=00:00:00.359652]     Texture clamping to edge  : 1
[t=00:00:00.359666]     NPOT-texture support      : 1 (1)
[t=00:00:00.359676]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.359689]     texture query-LOD support : 1 (1)
[t=00:00:00.359698]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.359714]     Z-buffer depth            : 32 (-)
[t=00:00:00.359732]     primitive-restart support : 1 (1)
[t=00:00:00.359744]     clip-space control support: 1 (1)
[t=00:00:00.359752]     seamless cube-map support : 1 (1)
[t=00:00:00.359763]     frag-depth layout support : 1 (1)
[t=00:00:00.359771]     persistent maps support   : 1 (1)
[t=00:00:00.359780]     explicit attribs location : 1 (1)
[t=00:00:00.359787]     multi draw indirect       : 1 (-)
[t=00:00:00.359800]     array textures            : 1 (-)
[t=00:00:00.359807]     buffer copy support       : 1 (-)
[t=00:00:00.359821]     indirect draw             : 1 (-)
[t=00:00:00.359833]     base instance             : 1 (-)
[t=00:00:00.359839]     
[t=00:00:00.359846]     max. FBO samples              : 32
[t=00:00:00.359853]     max. FS/program texture slots : 32/192
[t=00:00:00.359864]     max. texture size             : 32768
[t=00:00:00.359876]     max. texture anisotropy level : 16.000000
[t=00:00:00.359884]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.359913]     max. draw-buffers             : 8
[t=00:00:00.359940]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.359958]     max. uniform buffer-bindings  : 84
[t=00:00:00.359970]     max. uniform block-size       : 64KB
[t=00:00:00.359982]     max. storage buffer-bindings  : 96
[t=00:00:00.359999]     max. storage block-size       : 2047MB
[t=00:00:00.360009]     
[t=00:00:00.360019]     enable AMD-hacks : 0
[t=00:00:00.360035]     compress MIP-maps: 0
[t=00:00:00.360126]     Number of compressed texture formats: 23
[t=00:00:00.360189]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.360262] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.360685] [GR::UpdateGLConfigs]
[t=00:00:00.360761] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.360780] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.360806] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.360830] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.360841] [GR::InitGLState]
[t=00:00:00.360941] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.462182] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.464830] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.490038] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.495070] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.495117] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.495493] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.496426] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.496441] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.496522] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.496603] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.512995] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.513461] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.515029] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.515251] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.553958] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[t=00:00:00.553980] [VFS] [SpringVFS::ReserveArchives<this=000001feb6567c30>]
[t=00:00:00.554232] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.556476] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001feb6567c30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.556494] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.655373] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.655751] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.656128] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.656323] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.656499] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.656588] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.656856] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.656988] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.658045][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.658138][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.658264][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.658290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.658299][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.658340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.675586][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.675628][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.675637][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.675679][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.675687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.764440][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.4ms)
[t=00:00:00.807741][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.810045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fef1740f80(default) context=000001fef1698340  numChannels=2 frameSize=8
[t=00:00:00.810136][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.810152][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.810160][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.810189][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.810217][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.810267][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.810299][f=-000001] [Sound]   Devices:
[t=00:00:00.812963][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.812997][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.813005][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.813016][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.813023][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.813829][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.813846][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.877831][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB
[t=00:00:00.880704][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.881904][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.884223][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon
[t=00:00:01.111849][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Tartar Steppe v1.1" (loaded=0 cached=0)
[t=00:00:01.112776][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="The Tartar Steppe v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.113449][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.114180][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.167412][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.168300][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.168450][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.169922][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001feb6567c30>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.218976][f=-000001] [CAS::GASCB] Archive file="the_tartar_steppe_v1.1.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:01.219149][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.219248][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Tartar Steppe v1.1 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.275769][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.275954][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.276077][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.276277][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.276332][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:27.354136][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:27.354493][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:27.354722][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:27.355953][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:27.391240][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:27.391969][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:27.392316][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:27.392494][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:27.392841][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:27.393074][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:27.393246][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:27.393440][f=-000001] EndGame Graph disabled
[t=00:00:27.409832][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:27.435139][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:27.435649][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:27.437035][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:27.437290][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:27.437599][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:27.437909][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:27.438142][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:27.438508][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:27.443959][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:27.444319][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:27.444542][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:27.444761][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:27.445126][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:27.445159][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:27.445541][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:27.445567][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:27.445716][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:27.446078][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:27.451533][f=-000001] Input grabbing is enabled!
[t=00:00:27.451565][f=-000001] Input grabbing is enabled!
[t=00:00:27.451686][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:27.452977][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:27.453251][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:27.453646][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:27.453844][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:27.454190][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:27.454449][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:27.454755][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:27.455035][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:27.455329][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:27.455614][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:27.455861][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:27.456118][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:27.456420][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:27.457222][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:27.457431][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:27.457634][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:27.457828][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:27.464870][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:27.465600][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:27.466024][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:27.466424][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:27.466677][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:27.466942][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:27.467227][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:27.467643][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:27.467910][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:27.468275][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:27.472366][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:27.473118][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:27.474103][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:27.474472][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:27.474755][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:27.495776][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:27.496303][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:27.496648][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:27.497061][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:27.497370][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:27.498321][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:27.513853][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:27.514394][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:27.533503][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:27.534105][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:27.535267][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:27.535592][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:27.536392][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:27.536668][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:27.537181][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:27.537415][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:27.672089][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:27.672820][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:27.674166][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:27.674917][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:27.700616][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:27.701231][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:27.712302][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:27.713953][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:27.714620][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:27.715764][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:27.716340][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:27.716823][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:27.718182][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:27.718429][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:27.719744][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:27.720222][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:27.720458][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:27.720680][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:27.720933][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:27.721222][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:27.722185][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:27.722366][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:27.722725][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:27.722741][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:27.722759][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:27.722862][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:27.723389][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:27.723806][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:27.724604][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:27.724894][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:27.725177][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:27.725430][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:27.725721][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:27.726042][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:27.726557][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:27.726988][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:27.727431][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:27.727653][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:27.728099][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:27.728416][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:27.728789][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:27.734795][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:27.742476][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:27.743140][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:27.743761][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:27.747032][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:27.747751][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:27.748673][f=-000001] Mex Placement Initialised with 230 spots.
[t=00:00:27.760139][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:27.761319][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:27.768054][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:27.769100][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:27.769896][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:27.771476][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:27.772005][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:27.772407][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:27.784124][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:27.785986][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:27.788722][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:27.789304][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:27.790274][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:27.793291][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:27.802792][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:27.803671][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:27.804071][f=-000001] SetSunLighting
[t=00:00:27.804747][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:27.807061][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:27.810682][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:27.811289][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:27.811801][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:27.812386][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:27.812419][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:27.812888][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:27.815861][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:27.829145][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:27.836525][f=-000001] Writing last game win data
[t=00:00:27.853708][f=-000001] LuaUI v0.3
[t=00:00:28.105694][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:29.060992][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:29.061399][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:29.075882][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:29.075914][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 14ms
[t=00:00:29.092845][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10727, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0170}
[t=00:00:29.888607][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:30.383199][f=-000001] GameID: 2c840d67b4cdc4d723bf5d6be5df6c5d
[t=00:00:30.383644][f=-000001] Connection attempt from LogicDaemon
[t=00:00:30.383658][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:30.383922][f=-000001]  -> Connection established (given id 0)
[t=00:00:30.383989][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:30.384017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:30.384040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]"
[t=00:00:30.384061][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]"
[t=00:00:30.384115][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ff8d23fee0,000001ff8b628e90}][locale="C"]"
[t=00:00:30.418554][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:30.645431][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:50.206052][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:01:03.722831][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:27.930390][f=0000726] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:04:07.579592][f=0005515] [uapn] compare
[t=00:04:07.579630][f=0005515] [uapn]  issued : 40(2200, 377.902222, 1224, 50000, nil) 0 (build assist)
[t=00:04:07.579649][f=0005515] [uapn]  current: 40(11097, 2200, 377.902222, 1224, 500) 8
[t=00:04:07.579689][f=0005515] [uapn]     -> false
[t=00:04:07.579713][f=0005515] [uapn] compare
[t=00:04:07.579734][f=0005515] [uapn]  issued : 40(2200, 377.902222, 1224, 50000, nil) 0 (build assist)
[t=00:04:07.579751][f=0005515] [uapn]  current: 40(11097, 2200, 377.902222, 1224, 500) 8
[t=00:04:07.579782][f=0005515] [uapn]     -> false
[t=00:04:07.579790][f=0005515] [uapn] compare
[t=00:04:07.579835][f=0005515] [uapn]  issued : 40(2200, 377.902222, 1224, 50000, nil) 4 (repair units)
[t=00:04:07.579856][f=0005515] [uapn]  current: 40(11097, 2200, 377.902222, 1224, 500) 8
[t=00:04:07.579864][f=0005515] [uapn]     -> false
[t=00:04:07.579869][f=0005515] [uapn] compare
[t=00:04:07.579889][f=0005515] [uapn]  issued : 90(2200, 377.902222, 1224, 50000, nil) 0 (reclaim metal)
[t=00:04:07.579920][f=0005515] [uapn]  current: 40(11097, 2200, 377.902222, 1224, 500) 8
[t=00:04:07.579927][f=0005515] [uapn]     -> false
[t=00:04:18.278355][f=0005835] [SpringApp::Kill][1] fromRun=1
[t=00:04:18.278425][f=0005835] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:18.289483][f=0005835]  [async=0] threads=6 tasks=209550 {sum,avg}{exec,wait}time={{15827.783, 0.076}, {18343.199, 0.088}}ms
[t=00:04:18.289520][f=0005835]      thread=1 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3351.783, 0.000, 685.507, 0.080}, {1313.222, 0.000, 18446744027136.000, 0.031}}ms
[t=00:04:18.289535][f=0005835]      thread=2 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3127.609, 0.000, 685.501, 0.075}, {4165.746, 0.000, 18446744027136.000, 0.099}}ms
[t=00:04:18.289578][f=0005835]      thread=3 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3128.829, 0.000, 685.544, 0.075}, {4435.445, 0.000, 12.951, 0.106}}ms
[t=00:04:18.289618][f=0005835]      thread=4 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3121.574, 0.000, 685.557, 0.074}, {4046.201, 0.000, 12.940, 0.097}}ms
[t=00:04:18.289632][f=0005835]      thread=5 tasks=41910 {sum,min,max,avg}{exec,wait}time={{3097.989, 0.000, 685.494, 0.074}, {4382.585, 0.000, 13.514, 0.105}}ms
[t=00:04:18.289647][f=0005835]  [async=1] threads=6 tasks=3507 {sum,avg}{exec,wait}time={{39149.641, 11.163}, {22920606.000, 6535.673}}ms
[t=00:04:18.289662][f=0005835]      thread=1 tasks=703 {sum,min,max,avg}{exec,wait}time={{7818.764, 0.000, 2903.267, 11.122}, {4589200.500, 0.572, 7847.218, 6528.023}}ms
[t=00:04:18.289678][f=0005835]      thread=2 tasks=699 {sum,min,max,avg}{exec,wait}time={{7827.542, 0.001, 2872.806, 11.198}, {4588642.500, 0.264, 7846.438, 6564.582}}ms
[t=00:04:18.289695][f=0005835]      thread=3 tasks=698 {sum,min,max,avg}{exec,wait}time={{7839.249, 0.000, 2872.828, 11.231}, {4579798.000, 0.520, 7845.422, 6561.315}}ms
[t=00:04:18.289714][f=0005835]      thread=4 tasks=703 {sum,min,max,avg}{exec,wait}time={{7828.061, 0.000, 2912.668, 11.135}, {4592269.000, 0.745, 7846.953, 6532.388}}ms
[t=00:04:18.289729][f=0005835]      thread=5 tasks=704 {sum,min,max,avg}{exec,wait}time={{7836.026, 0.000, 2922.374, 11.131}, {4570696.500, 0.963, 7845.283, 6492.467}}ms
[t=00:04:18.289739][f=0005835] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:18.289751][f=0005835] [SpringApp::Kill][2]
[t=00:04:18.289830][f=0005835] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:18.289843][f=0005835] [Game::KillLua][1] dtor=0 luaUI=000001fef7b1cae0
[t=00:04:18.289962][f=0005835] Start widgetHandler:Shutdown
[t=00:04:18.293750][f=0005835] Shutdown - SaveOrderList Complete
[t=00:04:18.295698][f=0005835] Writing last game win data
[t=00:04:18.307072][f=0005835] Shutdown - SaveConfigData Complete
[t=00:04:18.307106][f=0005835] Shutdown Widget - Chili Highlight
[t=00:04:18.307167][f=0005835] Shutdown Widget - Deferred rendering GL4
[t=00:04:18.307292][f=0005835] Shutdown Widget - Draw After Chili
[t=00:04:18.307312][f=0005835] Shutdown Widget - API Unit Tracker GL4
[t=00:04:18.307335][f=0005835] Shutdown Widget - EPIC Menu
[t=00:04:18.309376][f=0005835] Shutdown Widget - Chili Widget Selector
[t=00:04:18.310762][f=0005835] Shutdown Widget - Depth of Field Shader
[t=00:04:18.310789][f=0005835] Shutdown Widget - Chili Minimap
[t=00:04:18.310961][f=0005835] Shutdown Widget - Deferred rendering
[t=00:04:18.310981][f=0005835] SSAO: Deferred rendering disabled, disabling.
[t=00:04:18.313742][f=0005835] Shutdown Widget - Deferred rendering
[t=00:04:18.313779][f=0005835] SSAO: Deferred rendering disabled, disabling.
[t=00:04:18.315809][f=0005835] Shutdown Widget - Local Team Colors
[t=00:04:18.315857][f=0005835] Shutdown Widget - Display Keys 2
[t=00:04:18.315919][f=0005835] Shutdown Widget - Save Game Menu
[t=00:04:18.315942][f=0005835] Shutdown Widget - Highlight Model Api GL4
[t=00:04:18.316082][f=0005835] Shutdown Widget - Unit Icons
[t=00:04:18.316195][f=0005835] Shutdown Widget - Noises
[t=00:04:18.316228][f=0005835] Shutdown Widget - Attrition Counter
[t=00:04:18.316819][f=0005835] Shutdown Widget - HealthBars
[t=00:04:18.318467][f=0005835] Shutdown Widget - Selected Units GL4 2
[t=00:04:18.318488][f=0005835] Shutdown Widget - Chili Chicken Panel
[t=00:04:18.318523][f=0005835] Shutdown Widget - BuildETA
[t=00:04:18.318537][f=0005835] Shutdown Widget - External VR Grid
[t=00:04:18.318562][f=0005835] Shutdown Widget - Win Counter
[t=00:04:18.318573][f=0005835] Shutdown Widget - EndGame APM stats
[t=00:04:18.319965][f=0005835] Shutdown Widget - Modular Comm Info
[t=00:04:18.319982][f=0005835] Shutdown Widget - Attack Warning
[t=00:04:18.319994][f=0005835] Shutdown Widget - Reclaim Field Highlight
[t=00:04:18.320004][f=0005835] Shutdown Widget - State Reverse and Latency
[t=00:04:18.320014][f=0005835] Shutdown Widget - Music Player v2
[t=00:04:18.320026][f=0005835] Shutdown Widget - Stereo3D
[t=00:04:18.320054][f=0005835] Shutdown Widget - Chili EndGame Window
[t=00:04:18.320079][f=0005835] Shutdown Widget - Darkening
[t=00:04:18.320095][f=0005835] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:18.320109][f=0005835] Shutdown Widget - Defense Range Zero-K
[t=00:04:18.320119][f=0005835] Shutdown Widget - Grab Input
[t=00:04:18.323448][f=0005835] Input grabbing is disabled!
[t=00:04:18.323502][f=0005835] Shutdown Widget - Highlight Geos
[t=00:04:18.323522][f=0005835] Shutdown Widget - Transport AI
[t=00:04:18.323555][f=0005835] Shutdown Widget - Missile Silo Range
[t=00:04:18.323579][f=0005835] Shutdown Widget - Local Widgets Config
[t=00:04:18.323609][f=0005835] Shutdown Widget - MinimapEvents
[t=00:04:18.323624][f=0005835] Shutdown Widget - Point Tracker
[t=00:04:18.323640][f=0005835] Shutdown Widget - Context Menu
[t=00:04:18.323654][f=0005835] Shutdown Widget - Chili Spectator Panels
[t=00:04:18.323672][f=0005835] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:18.323706][f=0005835] Shutdown Widget - Chili Nuke Warning
[t=00:04:18.323726][f=0005835] Shutdown Widget - Chili Economy Panel Default
[t=00:04:18.323890][f=0005835] Shutdown Widget - Startup Info and Selector
[t=00:04:18.323918][f=0005835] Shutdown Widget - Attack AoE
[t=00:04:18.323936][f=0005835] Shutdown Widget - Spotter
[t=00:04:18.323951][f=0005835] Shutdown Widget - Selection Send
[t=00:04:18.323969][f=0005835] Shutdown Widget - TeamPlatter
[t=00:04:18.324989][f=0005835] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:18.325207][f=0005835] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:18.325247][f=0005835] Shutdown Widget - Global Build Command
[t=00:04:18.325387][f=0005835] Shutdown Widget - LupsManager
[t=00:04:18.325411][f=0005835] Shutdown Widget - Receive Units Indicator
[t=00:04:18.325423][f=0005835] Shutdown Widget - Newton Firezone
[t=00:04:18.325435][f=0005835] Shutdown Widget - Chili Pro Console
[t=00:04:18.325972][f=0005835] Shutdown Widget - Persistent Build Height
[t=00:04:18.325997][f=0005835] Shutdown Widget - Lasso Terraform GUI
[t=00:04:18.326008][f=0005835] Shutdown Widget - Chili Framework
[t=00:04:18.326018][f=0005835] Shutdown Widget - Lups
[t=00:04:18.326081][f=0005835] Shutdown Widget - Mex Placement Handler
[t=00:04:18.326096][f=0005835] Shutdown Widget - Custom Markers
[t=00:04:18.326108][f=0005835] Shutdown Widget - Chili Core Selector
[t=00:04:18.326203][f=0005835] Shutdown Widget - Select Keys
[t=00:04:18.326227][f=0005835] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:18.326250][f=0005835] Shutdown Widget - Pause Screen
[t=00:04:18.326389][f=0005835] Shutdown Widget - Bloom Shader Deferred
[t=00:04:18.326406][f=0005835] Shutdown Widget - Color Blindness Correction
[t=00:04:18.326416][f=0005835] Shutdown Widget - Layout Handler
[t=00:04:18.326427][f=0005835] Shutdown Widget - Text To Speech Control
[t=00:04:18.326436][f=0005835] End widgetHandler:Shutdown
[t=00:04:18.400288][f=0005835] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8244231, 0.0} allocedSize{int+, int-, ext}={0, 0, 1764554553}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0498}
[t=00:04:18.400457][f=0005835] [Game::KillLua][2] dtor=0 luaGaia=000001ff8b628e90
[t=00:04:18.410810][f=0005835] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:18.410885][f=0005835] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:18.410920][f=0005835] [Game::KillLua][3] dtor=0 luaRules=000001ff8d23fee0
[t=00:04:18.410958][f=0005835] Start gadgetHandler:Shutdown
[t=00:04:18.410972][f=0005835] Shutdown - StartSetup
[t=00:04:18.410981][f=0005835] Shutdown - UnitMorph
[t=00:04:18.411170][f=0005835] Shutdown - Carrier Drones
[t=00:04:18.411189][f=0005835] Shutdown - Missile Silo Controller
[t=00:04:18.411199][f=0005835] Shutdown - Modular Comm Info
[t=00:04:18.411207][f=0005835] Shutdown - Terrain Texture Handler
[t=00:04:18.411216][f=0005835] Shutdown - UnitCloakShield
[t=00:04:18.411314][f=0005835] Shutdown - Starlight Handler
[t=00:04:18.411330][f=0005835] End gadgetHandler:Shutdown
[t=00:04:18.442731][f=0005835] Start gadgetHandler:Shutdown
[t=00:04:18.442760][f=0005835] Shutdown - Teleport Throw
[t=00:04:18.442787][f=0005835] Shutdown - UnitMorph
[t=00:04:18.442804][f=0005835] Shutdown - Commander Skin Renderer
[t=00:04:18.443079][f=0005835] Shutdown - Missile fired callins
[t=00:04:18.443095][f=0005835] Shutdown - Modular Comm Info
[t=00:04:18.443104][f=0005835] Shutdown - Retreat Command
[t=00:04:18.443115][f=0005835] Shutdown - Shockwaves
[t=00:04:18.443123][f=0005835] Shutdown - Unit tint API
[t=00:04:18.443131][f=0005835] Shutdown - Unit glow API
[t=00:04:18.443139][f=0005835] Shutdown - UnitCloakShield
[t=00:04:18.443156][f=0005835] Shutdown - Lups Cloak FX
[t=00:04:18.443168][f=0005835] Shutdown - Lups
[t=00:04:18.443216][f=0005835] Shutdown - Lups Shield
[t=00:04:18.443239][f=0005835] End gadgetHandler:Shutdown
[t=00:04:18.462528][f=0005835] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 384, 0.0} allocedSize{int+, int-, ext}={0, 0, 56440}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104}
[t=00:04:18.462756][f=0005835] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:18.462905][f=0005835] [Game::KillLua][4] dtor=0
[t=00:04:18.462918][f=0005835] [Game::KillLua][5] dtor=0
[t=00:04:18.493779][f=0005835] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_20-50-53-762_The Tartar Steppe v1_105.1.1-2511-g747f18b BAR105.sdfz" (91164 bytes)
[t=00:04:18.493894][f=0005835] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:18.512879][f=0005835] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:18.512908][f=0005835] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28
[t=00:04:18.512992][f=0005835] [Sound] [Sound::UpdateThread][4] ctx=000001fef1698340 dev=000001fef1740f80
[t=00:04:18.515988][f=0005835] [Sound] [Sound::UpdateThread][5] ctx=000001fef1698340 dev=000001fef1740f80
[t=00:04:18.516070][f=0005835] [Sound] [Sound::Cleanup][alcDestroyContext(000001fef1698340)]
[t=00:04:18.517609][f=0005835] [Sound] [Sound::Cleanup][alcCloseDevice(000001fef1740f80)]
[t=00:04:18.517973][f=0005835] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:18.550041][f=0005835] [Sound] [Sound::UpdateThread][6]
[t=00:04:18.550830][f=0005835] [Game::~CGame][1]
[t=00:04:18.550847][f=0005835] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:18.550872][f=0005835] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:18.550879][f=0005835] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:18.550887][f=0005835] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:18.550893][f=0005835] [Game::KillLua][4] dtor=1
[t=00:04:18.550900][f=0005835] [Game::KillLua][5] dtor=1
[t=00:04:18.551243][f=0005835] [Game::KillMisc][1]
[t=00:04:18.551252][f=0005835] [Game::KillMisc][2]
[t=00:04:18.551544][f=0005835] [Game::KillMisc][3]
[t=00:04:18.551721][f=0005835] [Game::KillRendering][1]
[t=00:04:18.551987][f=0005835] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:18.603192][f=0005835] [3DOParser::Kill] allocated 29 pieces
[t=00:04:18.603327][f=0005835] [S3OParser::Kill] allocated 5576 pieces
[t=00:04:18.604034][f=0005835] [AssParser::Kill] allocated 701 pieces
[t=00:04:18.684999][f=0005835] [Game::KillInterface][1]
[t=00:04:18.685231][f=0005835] [Game::KillInterface][2]
[t=00:04:18.686622][f=0005835] [Game::KillSimulation][1]
[t=00:04:18.686926][f=0005835] [Game::KillSimulation][2]
[t=00:04:18.711773][f=0005835] [CCollisionHandler] dis-/continuous tests: 255/4925649
[t=00:04:18.711792][f=0005835] [Game::KillSimulation][3]
[t=00:04:18.713205][f=0005835] [~CPathCache(48x48)] cacheHits=3 hitPercentage=25% numHashColls=0 maxCacheSize=2
[t=00:04:18.713503][f=0005835] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:18.713624][f=0005835] [~CPathCache(96x96)] cacheHits=4 hitPercentage=22% numHashColls=0 maxCacheSize=3
[t=00:04:18.713770][f=0005835] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:18.714047][f=0005835] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:18.738461][f=0005835] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,552}; shared=0%; cached=3%
[t=00:04:18.756522][f=0005835] [Game::KillSimulation][4]
[t=00:04:18.818524][f=0005835] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:18.818565][f=0005835] [Game::~CGame][2]
[t=00:04:18.818598][f=0005835] [Game::~CGame][3]
[t=00:04:18.818635][f=0005835] [SpringApp::Kill][3]
[t=00:04:18.818850][f=0005835] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    427725 bytes sent   in 4572 packets (93.553 bytes/packet)
    259751 bytes recv'd in 5264 packets (49.345 bytes/packet)
    {0.100x, 0.122x} relative protocol overhead {up, down}
    15105 incoming chunks dropped, 12243 outgoing chunks resent
    4304 incoming chunks processed

[t=00:04:18.818912][f=0005835] [SpringApp::Kill][4] font=000001feb624b400
[t=00:04:18.833315][f=0005835] [SpringApp::Kill][5]
[t=00:04:18.838351][f=0005835] [SpringApp::Kill][6]
[t=00:04:18.838428] [SpringApp::Kill][7]
[t=00:04:18.838955] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:18.838975] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:18.839018] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:18.839041] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:18.839055] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:18.839078] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:18.839096] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {60, 1048576, 1048576}, EBO = {90, 2097152, 2097152}
[t=00:04:18.839110] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11352, 1048576, 1048576}, EBO = {17028, 2097152, 2097152}
[t=00:04:18.839159] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:18.839178] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:18.839194] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:18.839209] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:18.839239] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152}
[t=00:04:18.980400] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:18.980466] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:18.980487] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:18.980497] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:04:18.980508] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:18.982922] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>]
[t=00:04:18.982956] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:04:18.982971] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001fef1737680)
[t=00:04:18.983115] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001fef1737c00)
[t=00:04:18.987323] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=1)] #archives[section]=1 #files[section]=84
[t=00:04:18.987445] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_tartar_steppe_v1.1.sd7 (000001fef181a7b0)
[t=00:04:18.987609] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:18.987629] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001fef17382e0)
[t=00:04:18.987704] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001fef17373c0)
[t=00:04:18.987839] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001fef1737b50)
[t=00:04:18.988135] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:18.988175] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:04:18.988286] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:18.988301] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:18.988312] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:18.988321] [VFS] [SpringVFS::DeleteArchives<this=000001feb6567c30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:18.989029] [SpringApp::Kill][8]
[t=00:04:18.989120] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:18.989147] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:04:18.989163] [WatchDog::Uninstall][2]
[t=00:04:19.163811] [WatchDog::Uninstall][3]
[t=00:04:19.163831] [SpringApp::Kill][9]