ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2511-g747f18b] #119206

Open Chobbyla opened 1 day ago

Chobbyla commented 1 day ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\jeux_steam\steamapps\common\Zero-K\"
[t=00:00:00.000364] Using writeable configuration source: "D:\jeux_steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000371] Using additional read-only configuration source: "D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.011985] LogOutput initialized. Logging to D:\jeux_steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.012011] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.012065]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.012072]   
[t=00:00:00.012076]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.012080]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.012084]   Use "none" to disable the default log sections.
[t=00:00:00.012087] ============== </Log Sections> ==============

[t=00:00:00.012090] ============== <User Config> ==============
[t=00:00:00.012147]   AllowDeferredMapRendering = 1
[t=00:00:00.012151]   AllowDeferredModelRendering = 1
[t=00:00:00.012153]   AnimationMT = 0
[t=00:00:00.012156]   BumpWaterAnisotropy = 2
[t=00:00:00.012161]   BumpWaterBlurReflection = 1
[t=00:00:00.012164]   BumpWaterDepthBits = 32
[t=00:00:00.012166]   BumpWaterReflection = 2
[t=00:00:00.012169]   BumpWaterRefraction = 2
[t=00:00:00.012172]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.012175]   CamFreeScrollSpeed = 50
[t=00:00:00.012177]   CamMode = 1
[t=00:00:00.012180]   CamTimeExponent = 4.0
[t=00:00:00.012182]   CamTimeFactor = 1.0
[t=00:00:00.012186]   CubeTexSizeReflection = 1024
[t=00:00:00.012188]   CubeTexSizeSpecular = 1024
[t=00:00:00.012192]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.012196]   EdgeMoveDynamic = 0
[t=00:00:00.012198]   EdgeMoveWidth = 0.003
[t=00:00:00.012201]   FPSFOV = 90
[t=00:00:00.012203]   FPSScrollSpeed = 50
[t=00:00:00.012206]   FeatureDrawDistance = 600000
[t=00:00:00.012209]   FeatureFadeDistance = 600000
[t=00:00:00.012212]   FontSize = 18
[t=00:00:00.012214]   GrassDetail = 0
[t=00:00:00.012217]   GroundDecals = 10
[t=00:00:00.012219]   GroundDetail = 180
[t=00:00:00.012222]   HangTimeout = 30
[t=00:00:00.012225]   HardwareCursor = 1
[t=00:00:00.012229]   InitialNetworkTimeout = 0
[t=00:00:00.012231]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.012234]   LODScale = 1.000
[t=00:00:00.012236]   LODScaleReflection = 1.000
[t=00:00:00.012239]   LODScaleRefraction = 1.000
[t=00:00:00.012242]   LODScaleShadow = 1.000
[t=00:00:00.012245]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.012248]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.012251]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.012255]   LinkOutgoingBandwidth = 131072
[t=00:00:00.012258]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.012261]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.012264]   MSAALevel = 8
[t=00:00:00.012266]   MaxParticles = 50000
[t=00:00:00.012269]   MaxSounds = 32
[t=00:00:00.012271]   MaximumTransmissionUnit = 0
[t=00:00:00.012274]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.012277]   MiniMapCanFlip = 1
[t=00:00:00.012280]   MiniMapMarker = 0
[t=00:00:00.012283]   MouseDragCircleCommandThreshold = 50
[t=00:00:00.012295]   MouseDragScrollThreshold = 0
[t=00:00:00.012298]   NetworkLossFactor = 1
[t=00:00:00.012301]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.012303]   OverheadScrollSpeed = 50
[t=00:00:00.012306]   ReconnectTimeout = 0
[t=00:00:00.012309]   RotOverheadScrollSpeed = 50
[t=00:00:00.012311]   RotateLogFiles = 1
[t=00:00:00.012314]   ShadowMapSize = 16384
[t=00:00:00.012316]   Shadows = 1
[t=00:00:00.012319]   ShowClock = 0
[t=00:00:00.012321]   ShowPlayerInfo = 0
[t=00:00:00.012326]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.012329]   TeamHighlight = 0
[t=00:00:00.012332]   UnitIconDist = 151
[t=00:00:00.012335]   UpdateBoundingVolumeMT = 0
[t=00:00:00.012338]   UpdateWeaponVectorsMT = 0
[t=00:00:00.012341]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.012344]   UseLuaMemPools = 0
[t=00:00:00.012347]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.012350]   VFSCacheArchiveFiles = 0
[t=00:00:00.012352]   VSync = 0
[t=00:00:00.012355]   Water = 4
[t=00:00:00.012359]   WindowPosY = 0
[t=00:00:00.012361]   XResolution = 3440
[t=00:00:00.012364]   XResolutionWindowed = 3440
[t=00:00:00.012366]   YResolution = 1440
[t=00:00:00.012369]   YResolutionWindowed = 1377
[t=00:00:00.012372]   snd_volbattle = 31
[t=00:00:00.012374]   snd_volmaster = 6
[t=00:00:00.012382] ============== </User Config> ==============

[t=00:00:00.012385] ============== <User System> ==============
[t=00:00:00.012388]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.012394]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.012398]        Compiler Version: gcc-13.2.0
[t=00:00:00.012418]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.012441]         Hardware Config: Intel(R) Core(TM) i9-14900KF; 65315MB RAM, 69411MB pagefile
[t=00:00:00.012445]        Binary Word Size: 64-bit (native)
[t=00:00:00.012448]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.012451]      Physical CPU Cores: 8
[t=00:00:00.012455]       Logical CPU Cores: 16
[t=00:00:00.012458] ============== </User System> ==============

[t=00:00:00.012462] Run: thread affinity ffffffff
[t=00:00:00.012521] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.012524]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.012526]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.012529]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.012531]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.012905] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.012914] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.015054] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@85Hz} current={3440x1440x24bpp@85Hz}
[t=00:00:00.017724]     Display (Generic PnP Monitor)=1 modes=68 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.017729]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.017732]         [ 9] 3440x1440x24bpp@85Hz
[t=00:00:00.017735]         [11] 2560x1600x24bpp@60Hz
[t=00:00:00.017737]         [19] 2560x1440x24bpp@120Hz
[t=00:00:00.017741]         [20] 2048x1536x24bpp@60Hz
[t=00:00:00.017744]         [28] 1920x1440x24bpp@120Hz
[t=00:00:00.017751]         [29] 1920x1200x24bpp@120Hz
[t=00:00:00.017754]         [30] 1920x1080x24bpp@120Hz
[t=00:00:00.017758]         [36] 1680x1050x24bpp@60Hz
[t=00:00:00.017760]         [38] 1600x1200x24bpp@120Hz
[t=00:00:00.017763]         [39] 1600x1024x24bpp@60Hz
[t=00:00:00.017765]         [41] 1600x900x24bpp@60Hz
[t=00:00:00.017769]         [42] 1440x1080x24bpp@120Hz
[t=00:00:00.017771]         [48] 1366x768x24bpp@60Hz
[t=00:00:00.017773]         [49] 1360x768x24bpp@60Hz
[t=00:00:00.017776]         [50] 1280x1024x24bpp@75Hz
[t=00:00:00.017780]         [52] 1280x960x24bpp@75Hz
[t=00:00:00.017783]         [54] 1280x800x24bpp@60Hz
[t=00:00:00.017786]         [55] 1280x768x24bpp@60Hz
[t=00:00:00.017789]         [56] 1280x720x24bpp@60Hz
[t=00:00:00.017791]         [59] 1176x664x24bpp@60Hz
[t=00:00:00.017794]         [62] 1152x864x24bpp@60Hz
[t=00:00:00.017796]         [63] 1024x768x24bpp@60Hz
[t=00:00:00.017799]         [64] 800x600x24bpp@60Hz
[t=00:00:00.017802]         [65] 720x576x24bpp@50Hz
[t=00:00:00.017804]         [66] 720x480x24bpp@60Hz
[t=00:00:00.017807]         [68] 640x480x24bpp@60Hz
[t=00:00:00.128291] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.128441] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.128448] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.170065] [GR::LogVersionInfo]
[t=00:00:00.170073]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.170076]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.170085]     GL vendor   : NVIDIA Corporation
[t=00:00:00.170088]     GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2
[t=00:00:00.170091]     GLSL version: 4.60 NVIDIA
[t=00:00:00.170093]     GLEW version: 2.1.0
[t=00:00:00.170096]     GPU memory  : 12288MB (total) / 11032MB (available)
[t=00:00:00.170105]     SDL swap-int: 1
[t=00:00:00.170107]     SDL driver  : windows
[t=00:00:00.170110]     
[t=00:00:00.170112]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.170114]     GLSL shader support       : 1
[t=00:00:00.170119]     GL4 support               : 1
[t=00:00:00.170121]     FBO extension support     : 1
[t=00:00:00.170129]     NVX GPU mem-info support  : 1
[t=00:00:00.170133]     ATI GPU mem-info support  : 0
[t=00:00:00.170140]     Texture clamping to edge  : 1
[t=00:00:00.170144]     NPOT-texture support      : 1 (1)
[t=00:00:00.170149]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.170152]     texture query-LOD support : 1 (1)
[t=00:00:00.170155]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.170158]     Z-buffer depth            : 32 (-)
[t=00:00:00.170165]     primitive-restart support : 1 (1)
[t=00:00:00.170167]     clip-space control support: 1 (1)
[t=00:00:00.170171]     seamless cube-map support : 1 (1)
[t=00:00:00.170174]     frag-depth layout support : 1 (1)
[t=00:00:00.170178]     persistent maps support   : 1 (1)
[t=00:00:00.170181]     explicit attribs location : 1 (1)
[t=00:00:00.170184]     multi draw indirect       : 1 (-)
[t=00:00:00.170187]     array textures            : 1 (-)
[t=00:00:00.170191]     buffer copy support       : 1 (-)
[t=00:00:00.170196]     indirect draw             : 1 (-)
[t=00:00:00.170199]     base instance             : 1 (-)
[t=00:00:00.170201]     
[t=00:00:00.170204]     max. FBO samples              : 32
[t=00:00:00.170207]     max. FS/program texture slots : 32/192
[t=00:00:00.170209]     max. texture size             : 32768
[t=00:00:00.170214]     max. texture anisotropy level : 16.000000
[t=00:00:00.170217]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.170220]     max. draw-buffers             : 8
[t=00:00:00.170224]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.170227]     max. uniform buffer-bindings  : 84
[t=00:00:00.170230]     max. uniform block-size       : 64KB
[t=00:00:00.170232]     max. storage buffer-bindings  : 96
[t=00:00:00.170236]     max. storage block-size       : 2047MB
[t=00:00:00.170238]     
[t=00:00:00.170241]     enable AMD-hacks : 0
[t=00:00:00.170243]     compress MIP-maps: 0
[t=00:00:00.170272]     Number of compressed texture formats: 23
[t=00:00:00.170287]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.170307] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.170461] [GR::UpdateGLConfigs]
[t=00:00:00.170480] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.170483] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.170642] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.170649] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.170652] [GR::InitGLState]
[t=00:00:00.170695] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@85Hz (fullscreen::exclusive)
[t=00:00:00.240226] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.126170] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 885ms
[t=00:00:01.127907] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.272073] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/jeux_steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.272096] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.272389] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.272993] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\jeux_steam\steamapps\common\Zero-K\"
[t=00:00:01.273001] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.273046] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\jeux_steam\steamapps\common\Zero-K\
[t=00:00:01.273069] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.282280] Scanning: D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.282614] Scanning: D:\jeux_steam\steamapps\common\Zero-K\maps
[t=00:00:01.283559] Scanning: D:\jeux_steam\steamapps\common\Zero-K\games
[t=00:00:01.283601] Scanning: D:\jeux_steam\steamapps\common\Zero-K\packages
[t=00:00:01.287140] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 4ms
[t=00:00:01.287146] [VFS] [SpringVFS::ReserveArchives<this=00000271c85a89b0>]
[t=00:00:01.287194] [VFS] [SpringVFS::AddArchive<this=00000271c85a89b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.293846] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000271c85a89b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.293853] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.349608] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.349767] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.349828] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.350050] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.350141] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.350191] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.350321] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.350474] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.351445] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.351473] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.351787][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.351834][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:01.351910][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.351924][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.351929][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.351952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.354582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.354592][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (CORSAIR VOID PRO Wireless Gaming Headset)"
[t=00:00:01.354601][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:01.354605][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:01.354609][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.405417][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.416723][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000271cb275f90(default) context=00000271c807bb90  numChannels=2 frameSize=8
[t=00:00:01.416736][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.416742][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.416745][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.416749][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.416762][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.416778][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.416784][f=-000001] [Sound]   Devices:
[t=00:00:01.418185][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (CORSAIR VOID PRO Wireless Gaming Headset)]
[t=00:00:01.418192][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:01.418196][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:01.418202][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.418205][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.419425][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.419437][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.453767][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\jeux_steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 424171 MB
[t=00:00:01.454744][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:01.455060][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000271c85a89b0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:01.468437][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000271c85a89b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.468510][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000271c85a89b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.474872][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000271c85a89b0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.501122][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.517588][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.517879][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.522113][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.522183][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.522193][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.522214][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.522316][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.522324][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.522332][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.522339][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.522349][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.522361][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.522369][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.522380][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.522715][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.522789][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.522919][f=-000001] Spring.GetWindowGeometry, 3440, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:01.522929][f=-000001] Spring.GetViewGeometry, 3440, 1440, 0, 0
[t=00:00:01.522933][f=-000001] gl.GetViewSizes, 3440, 1440
[t=00:00:01.522941][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.523527][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.523620][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.523935][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.524558][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.530549][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.530978][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.533155][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.533311][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.533960][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.534325][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.535193][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.570965][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.571294][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.571300][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.571303][f=-000001] [liblobby] port, 8200
[t=00:00:01.571311][f=-000001] [liblobby] protocol, zks
[t=00:00:01.571315][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.575526][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.577117][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.578016][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.578641][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.578940][f=-000001] [Chotify] Enabled: true
[t=00:00:01.580136][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.584251][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.584361][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.584669][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.585371][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.585737][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.587571][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.589921][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.591476][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.592268][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.593367][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.594482][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.595320][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.598624][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.601640][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.602826][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.607255][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.608490][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.611300][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.614128][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.615071][f=-000001] [Chobby] Using wrapper port: , 54163
[t=00:00:01.615834][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.616471][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.616740][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.617039][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.617281][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.617536][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.617792][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.620731][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.622022][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.622787][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.623086][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.623813][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.625055][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.630326][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.631879][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.633074][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.635066][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.640190][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.641779][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.645616][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.646962][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.651424][f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[t=00:00:01.658308][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.659325][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.661721][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.663642][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.664884][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.666194][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.667652][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.668406][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.670262][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.671517][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.672965][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.673461][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.675778][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.676739][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.677645][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:01.679480][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:01.680520][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
------- TRUNCATED -------
[t=01:48:50.799839][f=0112670] [liblobby] Warning: Duplicate user(Rosque05) added to channel (zk)
[t=01:48:51.762206][f=0112670] [liblobby] Warning: Duplicate user(Rosque05) added to channel (zk)
[t=01:49:05.239348][f=0112670] [liblobby] Warning: Duplicate user(Dead_DeRose) added to channel (zk)
[t=01:49:07.426122][f=0112670] [liblobby] Warning: Duplicate user(Dead_DeRose) added to channel (zk)
[t=01:49:42.540757][f=0112670] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 19691
[t=01:50:43.512517][f=0112670] [ReloadOrRestart] Spring "D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe" should be reloading
[t=01:50:43.512581][f=0112670] [SpringApp::Reload][1]
[t=01:50:43.512586][f=0112670] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=01:50:43.539359][f=0112670]  [async=0] threads=8 tasks=22525622 {sum,avg}{exec,wait}time={{374185.906, 0.017}, {3002315.250, 0.133}}ms
[t=01:50:43.539385][f=0112670]      thread=1 tasks=3217946 {sum,min,max,avg}{exec,wait}time={{108739.453, 0.000, 451.677, 0.034}, {24511.494, 0.000, 18446744027136.000, 0.008}}ms
[t=01:50:43.539395][f=0112670]      thread=2 tasks=3217946 {sum,min,max,avg}{exec,wait}time={{51283.988, 0.000, 445.973, 0.016}, {459666.906, 0.000, 18446744027136.000, 0.143}}ms
[t=01:50:43.539405][f=0112670]      thread=3 tasks=3217946 {sum,min,max,avg}{exec,wait}time={{47055.375, 0.000, 446.375, 0.015}, {486658.812, 0.000, 18446744027136.000, 0.151}}ms
[t=01:50:43.539417][f=0112670]      thread=4 tasks=3217946 {sum,min,max,avg}{exec,wait}time={{44837.234, 0.000, 444.923, 0.014}, {495118.688, 0.000, 18446744027136.000, 0.154}}ms
[t=01:50:43.539427][f=0112670]      thread=5 tasks=3217946 {sum,min,max,avg}{exec,wait}time={{40406.570, 0.000, 445.968, 0.013}, {515087.781, 0.000, 18446744027136.000, 0.160}}ms
[t=01:50:43.539436][f=0112670]      thread=6 tasks=3217946 {sum,min,max,avg}{exec,wait}time={{40574.504, 0.000, 446.409, 0.013}, {511308.812, 0.000, 18446744027136.000, 0.159}}ms
[t=01:50:43.539449][f=0112670]      thread=7 tasks=3217946 {sum,min,max,avg}{exec,wait}time={{41288.797, 0.000, 446.407, 0.013}, {509962.875, 0.000, 30.248, 0.158}}ms
[t=01:50:43.539458][f=0112670]  [async=1] threads=8 tasks=6616 {sum,avg}{exec,wait}time={{27111.686, 4.098}, {6054826.000, 915.179}}ms
[t=01:50:43.539468][f=0112670]      thread=1 tasks=923 {sum,min,max,avg}{exec,wait}time={{3879.668, 0.000, 1644.765, 4.203}, {860939.812, 0.160, 3883.057, 932.763}}ms
[t=01:50:43.539482][f=0112670]      thread=2 tasks=944 {sum,min,max,avg}{exec,wait}time={{3830.793, 0.000, 1645.148, 4.058}, {863688.375, 0.054, 3840.008, 914.924}}ms
[t=01:50:43.539492][f=0112670]      thread=3 tasks=951 {sum,min,max,avg}{exec,wait}time={{3883.172, 0.000, 1645.217, 4.083}, {863567.062, 0.040, 3883.589, 908.062}}ms
[t=01:50:43.539502][f=0112670]      thread=4 tasks=960 {sum,min,max,avg}{exec,wait}time={{3880.826, 0.000, 1645.382, 4.043}, {872978.062, 0.040, 3883.098, 909.352}}ms
[t=01:50:43.539516][f=0112670]      thread=5 tasks=947 {sum,min,max,avg}{exec,wait}time={{3872.518, 0.000, 1636.361, 4.089}, {867266.125, 0.188, 3885.021, 915.804}}ms
[t=01:50:43.539525][f=0112670]      thread=6 tasks=941 {sum,min,max,avg}{exec,wait}time={{3878.168, 0.000, 1645.817, 4.121}, {865806.562, 0.178, 3878.398, 920.092}}ms
[t=01:50:43.539536][f=0112670]      thread=7 tasks=950 {sum,min,max,avg}{exec,wait}time={{3886.540, 0.000, 1631.223, 4.091}, {860579.750, 0.002, 3887.460, 905.873}}ms
[t=01:50:43.539542][f=0112670] [ThreadPool::SetThreadCount][2] workers=0
[t=01:50:43.539562][f=0112670] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=01:50:43.539753][f=0112670] [ThreadPool::SetThreadCount][2] workers=7
[t=01:50:43.539815][f=0112670] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=01:50:43.539861][f=0112670] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=01:50:43.539934][f=0112670] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=01:50:43.539988][f=0112670] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=01:50:43.540039][f=0112670] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=01:50:43.540076][f=0112670] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=01:50:43.540158][f=0112670] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=01:50:43.540186][f=0112670] [Threading] Main thread CPU affinity mask set: 0xff80
[t=01:50:43.540193][f=0112670] [SpringApp::Reload][2]
[t=01:50:43.540251][f=0112670] [DemoRecorder::WriteDemoFile] writing client-demo "D:\jeux_steam\steamapps\common\Zero-K\demos\2024-10-14_20-09-41-016_Ancient Bastion Remake 0_105.1.1-2511-g747f18b BAR105.sdfz" (3138906 bytes)
[t=01:50:43.540279][f=0112670] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:50:43.540285][f=0112670] [Game::KillLua][1] dtor=0 luaUI=00000273abac4cb0
[t=01:50:43.540333][f=0112670] Start widgetHandler:Shutdown
[t=01:50:43.541990][f=0112670] Shutdown - SaveOrderList Complete
[t=01:50:43.551395][f=0112670] Writing last game win data
[t=01:50:43.553522][f=0112670] Shutdown - SaveConfigData Complete
[t=01:50:43.553532][f=0112670] Shutdown Widget - Chili Highlight
[t=01:50:43.553547][f=0112670] Shutdown Widget - Deferred rendering GL4
[t=01:50:43.553664][f=0112670] Shutdown Widget - Draw After Chili
[t=01:50:43.553671][f=0112670] Shutdown Widget - API Unit Tracker GL4
[t=01:50:43.553679][f=0112670] Shutdown Widget - EPIC Menu
[t=01:50:43.554279][f=0112670] Shutdown Widget - Chili Minimap
[t=01:50:43.554338][f=0112670] Shutdown Widget - Chili Widget Selector
[t=01:50:43.554837][f=0112670] Shutdown Widget - Depth of Field Shader
[t=01:50:43.554844][f=0112670] Shutdown Widget - Deferred rendering
[t=01:50:43.554850][f=0112670] SSAO: Deferred rendering disabled, disabling.
[t=01:50:43.560056][f=0112670] Shutdown Widget - Deferred rendering
[t=01:50:43.560064][f=0112670] SSAO: Deferred rendering disabled, disabling.
[t=01:50:43.560596][f=0112670] Shutdown Widget - Local Team Colors
[t=01:50:43.560603][f=0112670] Shutdown Widget - Display Keys 2
[t=01:50:43.560616][f=0112670] Shutdown Widget - Save Game Menu
[t=01:50:43.560627][f=0112670] Shutdown Widget - Highlight Model Api GL4
[t=01:50:43.560650][f=0112670] Shutdown Widget - Unit Icons
[t=01:50:43.560692][f=0112670] Shutdown Widget - HealthBars
[t=01:50:43.561246][f=0112670] Shutdown Widget - Noises
[t=01:50:43.561252][f=0112670] Shutdown Widget - Chili Chicken Panel
[t=01:50:43.561310][f=0112670] Shutdown Widget - BuildETA
[t=01:50:43.561317][f=0112670] Shutdown Widget - Selected Units GL4 2
[t=01:50:43.561329][f=0112670] Shutdown Widget - Win Counter
[t=01:50:43.561339][f=0112670] Shutdown Widget - EndGame APM stats
[t=01:50:43.561345][f=0112670] Shutdown Widget - Modular Comm Info
[t=01:50:43.561350][f=0112670] Shutdown Widget - Transport AI
[t=01:50:43.561356][f=0112670] Shutdown Widget - Startup Info and Selector
[t=01:50:43.561368][f=0112670] Shutdown Widget - CameraShake
[t=01:50:43.561375][f=0112670] Shutdown Widget - Chili Economy Panel Default
[t=01:50:43.561429][f=0112670] Shutdown Widget - Chili EndGame Window
[t=01:50:43.561441][f=0112670] Shutdown Widget - Chili Nuke Warning
[t=01:50:43.561447][f=0112670] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:50:43.561456][f=0112670] Shutdown Widget - Chili Spectator Panels
[t=01:50:43.561462][f=0112670] Shutdown Widget - Context Menu
[t=01:50:43.561467][f=0112670] Shutdown Widget - Darkening
[t=01:50:43.561476][f=0112670] Shutdown Widget - Defense Range Zero-K
[t=01:50:43.561616][f=0112670] Shutdown Widget - Grab Input
[t=01:50:43.561686][f=0112670] Input grabbing is disabled!
[t=01:50:43.561693][f=0112670] Shutdown Widget - Highlight Geos
[t=01:50:43.561699][f=0112670] Shutdown Widget - Local Widgets Config
[t=01:50:43.561707][f=0112670] Shutdown Widget - MinimapEvents
[t=01:50:43.561713][f=0112670] Shutdown Widget - Missile Silo Range
[t=01:50:43.561720][f=0112670] Shutdown Widget - Music Player v2
[t=01:50:43.561727][f=0112670] Shutdown Widget - Point Tracker
[t=01:50:43.561733][f=0112670] Shutdown Widget - Showeco and Grid Drawer
[t=01:50:43.561742][f=0112670] Shutdown Widget - State Reverse and Latency
[t=01:50:43.561749][f=0112670] Shutdown Widget - Stereo3D
[t=01:50:43.561778][f=0112670] Shutdown Widget - Attack Warning
[t=01:50:43.561784][f=0112670] Shutdown Widget - Attack AoE
[t=01:50:43.561791][f=0112670] Shutdown Widget - Map Edge Extension
[t=01:50:43.562197][f=0112670] Shutdown Widget - Selection Send
[t=01:50:43.562205][f=0112670] Shutdown Widget - Highlight Unit GL4 v2
[t=01:50:43.562211][f=0112670] Shutdown Widget - Night
[t=01:50:43.562216][f=0112670] Shutdown Widget - LupsManager
[t=01:50:43.562259][f=0112670] Shutdown Widget - Newton Firezone
[t=01:50:43.562266][f=0112670] Shutdown Widget - Receive Units Indicator
[t=01:50:43.562272][f=0112670] Shutdown Widget - Chili Pro Console
[t=01:50:43.562472][f=0112670] Shutdown Widget - Persistent Build Height
[t=01:50:43.562479][f=0112670] Shutdown Widget - Lasso Terraform GUI
[t=01:50:43.562485][f=0112670] Shutdown Widget - Chili Framework
[t=01:50:43.562490][f=0112670] Shutdown Widget - Lups
[t=01:50:43.562833][f=0112670] Shutdown Widget - Chili Core Selector
[t=01:50:43.562881][f=0112670] Shutdown Widget - Custom Markers
[t=01:50:43.562890][f=0112670] Shutdown Widget - Mex Placement Handler
[t=01:50:43.562911][f=0112670] Shutdown Widget - Select Keys
[t=01:50:43.562922][f=0112670] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:50:43.562941][f=0112670] Shutdown Widget - Pause Screen
[t=01:50:43.563019][f=0112670] Shutdown Widget - Bloom Shader Deferred
[t=01:50:43.563109][f=0112670] Shutdown Widget - Color Blindness Correction
[t=01:50:43.563178][f=0112670] Shutdown Widget - Layout Handler
[t=01:50:43.563185][f=0112670] Shutdown Widget - Text To Speech Control
[t=01:50:43.563190][f=0112670] End widgetHandler:Shutdown
[t=01:50:43.586675][f=0112670] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 507551544, 0.0} allocedSize{int+, int-, ext}={0, 0, 55396466929}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0012}
[t=01:50:43.589100][f=0112670] [Game::KillLua][2] dtor=0 luaGaia=00000273ab16d8d0
[t=01:50:43.591789][f=0112670] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:50:43.591820][f=0112670] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:50:43.591842][f=0112670] [Game::KillLua][3] dtor=0 luaRules=00000273ab16b890
[t=01:50:43.591863][f=0112670] Start gadgetHandler:Shutdown
[t=01:50:43.591869][f=0112670] Shutdown - StartSetup
[t=01:50:43.591874][f=0112670] Shutdown - UnitMorph
[t=01:50:43.593600][f=0112670] Shutdown - Carrier Drones
[t=01:50:43.593683][f=0112670] Shutdown - Missile Silo Controller
[t=01:50:43.593690][f=0112670] Shutdown - Modular Comm Info
[t=01:50:43.593695][f=0112670] Shutdown - Terrain Texture Handler
[t=01:50:43.593709][f=0112670] Shutdown - UnitCloakShield
[t=01:50:43.594139][f=0112670] Shutdown - Starlight Handler
[t=01:50:43.594181][f=0112670] End gadgetHandler:Shutdown
[t=01:50:43.607936][f=0112670] Start gadgetHandler:Shutdown
[t=01:50:43.607944][f=0112670] Shutdown - Teleport Throw
[t=01:50:43.607950][f=0112670] Shutdown - UnitMorph
[t=01:50:43.607959][f=0112670] Shutdown - Commander Skin Renderer
[t=01:50:43.610042][f=0112670] Shutdown - Missile fired callins
[t=01:50:43.610054][f=0112670] Shutdown - Modular Comm Info
[t=01:50:43.610059][f=0112670] Shutdown - Retreat Command
[t=01:50:43.610068][f=0112670] Shutdown - Shockwaves
[t=01:50:43.610073][f=0112670] Shutdown - Unit tint API
[t=01:50:43.610084][f=0112670] Shutdown - Unit glow API
[t=01:50:43.610093][f=0112670] Shutdown - UnitCloakShield
[t=01:50:43.610108][f=0112670] Shutdown - Lups Cloak FX
[t=01:50:43.610234][f=0112670] Shutdown - Lups
[t=01:50:43.610833][f=0112670] Shutdown - Lups Shield
[t=01:50:43.610988][f=0112670] End gadgetHandler:Shutdown
[t=01:50:43.616486][f=0112670] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6262, 0.0} allocedSize{int+, int-, ext}={0, 0, 966402}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003}
[t=01:50:43.620557][f=0112670] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:50:43.620609][f=0112670] [Game::KillLua][4] dtor=0
[t=01:50:43.620614][f=0112670] [Game::KillLua][5] dtor=0
[t=01:50:43.626207][f=0112670] [SpringApp::Reload][3]
[t=01:50:43.626215][f=0112670] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:50:43.634633][f=0112670] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:50:43.634643][f=0112670] [Sound] [Sound::UpdateThread][3] #sources=32 #items=98
[t=01:50:43.634702][f=0112670] [Sound] [Sound::UpdateThread][4] ctx=00000273d20a26a0 dev=00000271a7af6040
[t=01:50:43.634752][f=0112670] [Sound] [Sound::UpdateThread][5] ctx=00000273d20a26a0 dev=00000271a7af6040
[t=01:50:43.634757][f=0112670] [Sound] [Sound::Cleanup][alcDestroyContext(00000273d20a26a0)]
[t=01:50:43.635084][f=0112670] [Sound] [Sound::Cleanup][alcCloseDevice(00000271a7af6040)]
[t=01:50:43.635295][f=0112670] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:50:43.723211][f=0112670] [Sound] [Sound::UpdateThread][6]
[t=01:50:43.723762][f=0112670] [SpringApp::Reload][4]
[t=01:50:43.723776][f=0112670] [Game::~CGame][1]
[t=01:50:43.723780][f=0112670] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:50:43.723785][f=0112670] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:50:43.723789][f=0112670] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:50:43.723792][f=0112670] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:50:43.723796][f=0112670] [Game::KillLua][4] dtor=1
[t=01:50:43.723801][f=0112670] [Game::KillLua][5] dtor=1
[t=01:50:43.723863][f=0112670] [Game::KillMisc][1]
[t=01:50:43.723893][f=0112670] [Game::KillMisc][2]
[t=01:50:43.724058][f=0112670] [Game::KillMisc][3]
[t=01:50:43.724066][f=0112670] [Game::KillRendering][1]
[t=01:50:43.726075][f=0112670] [~CRectangleOverlapHandler] 3% overlap reduction
[t=01:50:43.757904][f=0112670] [3DOParser::Kill] allocated 29 pieces
[t=01:50:43.757934][f=0112670] [S3OParser::Kill] allocated 5619 pieces
[t=01:50:43.758218][f=0112670] [AssParser::Kill] allocated 698 pieces
[t=01:50:43.786294][f=0112670] [Game::KillInterface][1]
[t=01:50:43.786505][f=0112670] [Game::KillInterface][2]
[t=01:50:43.787049][f=0112670] [Game::KillSimulation][1]
[t=01:50:43.787199][f=0112670] [Game::KillSimulation][2]
[t=01:50:43.811147][f=0112670] [CCollisionHandler] dis-/continuous tests: 2764/352688700
[t=01:50:43.811156][f=0112670] [Game::KillSimulation][3]
[t=01:50:43.812054][f=0112670] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:50:43.812088][f=0112670] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:50:43.812110][f=0112670] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:50:43.812131][f=0112670] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:50:43.812885][f=0112670] [~CRectangleOverlapHandler] 3% overlap reduction
[t=01:50:43.843835][f=0112670] [LosHandler::Kill] raycast instance cache-{hits,misses}={598045,977841}; shared=6%; cached=32%
[t=01:50:43.847056][f=0112670] [Game::KillSimulation][4]
[t=01:50:43.924476][f=0112670] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=01:50:43.924497][f=0112670] [Game::~CGame][2]
[t=01:50:43.924502][f=0112670] [Game::~CGame][3]
[t=01:50:43.924534][f=0112670] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7716433 bytes sent   in 99725 packets (77.377 bytes/packet)
    4615330 bytes recv'd in 59306 packets (77.822 bytes/packet)
    {0.103x, 0.077x} relative protocol overhead {up, down}
    79685 incoming chunks dropped, 288775 outgoing chunks resent
    59424 incoming chunks processed

[t=01:50:43.924625][f=0112670] [SpringApp::Reload][5]
[t=01:50:43.924649][f=0112670] [SpringApp::Reload][6]
[t=01:50:43.924655][f=0112670] [VFS] [SpringVFS::UnMapArchives<this=00000271c85a89b0>(reload=1)] (#mod=8228 #map=144 #menu=2934)
[t=01:50:43.932015][f=0112670] Scanning: D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=01:50:43.932156][f=0112670] Scanning: D:\jeux_steam\steamapps\common\Zero-K\maps
[t=01:50:43.932358][f=0112670] Scanning: D:\jeux_steam\steamapps\common\Zero-K\games
[t=01:50:43.932397][f=0112670] Scanning: D:\jeux_steam\steamapps\common\Zero-K\packages
[t=01:50:43.935958][f=0112670] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 3ms
[t=01:50:43.935964][f=0112670] [SpringApp::Reload][7]
[t=01:50:43.936612][f=0112670] [SpringApp::Reload][8]
[t=01:50:43.936731][f=0112670] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=01:50:43.936876][f=0112670] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=01:50:43.936883][f=0112670] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=01:50:43.936943][f=0112670] [Sound] [Sound::InitThread][1]
[t=01:50:43.936965][f=0112670] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=01:50:43.939385][f=0112670] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=01:50:43.939397][f=0112670] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (CORSAIR VOID PRO Wireless Gaming Headset)"
[t=01:50:43.939402][f=0112670] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=01:50:43.939409][f=0112670] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=01:50:43.939414][f=0112670] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=01:50:44.002020][f=0112670] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=01:50:44.002449][f=0112670] [Sound] [Sound::OpenLoopbackDevice] device=00000271a7af6040(default) context=00000272b7abb600  numChannels=2 frameSize=8
[t=01:50:44.002458][f=0112670] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=01:50:44.002462][f=0112670] [Sound]   Vendor:         OpenAL Community
[t=01:50:44.002466][f=0112670] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=01:50:44.002470][f=0112670] [Sound]   Renderer:       OpenAL Soft
[t=01:50:44.002483][f=0112670] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=01:50:44.002498][f=0112670] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=01:50:44.002505][f=0112670] [Sound]   Devices:
[t=01:50:44.004001][f=0112670] [Sound]     [OpenAL Soft on Casque pour téléphone (CORSAIR VOID PRO Wireless Gaming Headset)]
[t=01:50:44.004008][f=0112670] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=01:50:44.004013][f=0112670] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=01:50:44.004018][f=0112670] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=01:50:44.004026][f=0112670] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=01:50:44.004474][f=0112670] [Sound]   EFX Enabled: yes
[t=01:50:44.004482][f=0112670] [Sound] [Sound::UpdateThread][2]
[t=01:50:44.042594][f=0112670] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[t=01:50:44.042729][f=0112670] [SpringApp::Reload][10]
[t=01:50:44.042817][f=-000001] [SpringApp::Reload][11]
[t=01:50:44.042840][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=01:50:44.043411][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000271c85a89b0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=1
[t=01:50:44.044640][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000271c85a89b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=01:50:44.044786][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000271c85a89b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=01:50:44.044892][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000271c85a89b0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=01:50:44.067493][f=-000001] [SpringApp::Reload][12] #script=0
[t=01:50:44.067570][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000271cb49dd00
[t=01:50:44.067587][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=01:50:44.070754][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[t=01:50:44.070768][f=-000001] [SpringApp::Reload][13] reloadCount=6

[t=01:50:44.076788][f=-000001] TotalHideLobbyInterface, false
[t=01:50:53.582788][f=-000001] ValidatePlayerList: Remove, jade_hardric
[t=01:51:46.283201][f=-000001] ValidatePlayerList: Remove, JASTMettatron
[t=01:52:02.988461][f=-000001] Quitting...
[t=01:52:02.992873][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=01:52:02.992881][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=01:52:03.011439][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=01:52:03.011450][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.297, 0.042}, {1.312, 0.187}}ms
[t=01:52:03.011469][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.001, 0.001, 0.001, 0.001}}ms
[t=01:52:03.011476][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.075, 0.075, 0.075, 0.075}}ms
[t=01:52:03.011483][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.146, 0.146, 0.146, 0.146}}ms
[t=01:52:03.011492][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.193, 0.193, 0.193, 0.193}}ms
[t=01:52:03.011499][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.242, 0.242, 0.242, 0.242}}ms
[t=01:52:03.011505][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.290, 0.290, 0.290, 0.290}}ms
[t=01:52:03.011512][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.366, 0.366, 0.366, 0.366}}ms
[t=01:52:03.011519][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=01:52:03.011523][f=-000001] [SpringApp::Kill][2]
[t=01:52:03.011707][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:52:03.026881][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:52:03.026894][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=01:52:03.026926][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000272b7abb600 dev=00000271a7af6040
[t=01:52:03.027132][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000272b7abb600 dev=00000271a7af6040
[t=01:52:03.027139][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000272b7abb600)]
[t=01:52:03.030656][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000271a7af6040)]
[t=01:52:03.030674][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:52:03.095735][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=01:52:03.102120][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:52:03.103993][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=01:52:03.177168][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 53977271, 0.0} allocedSize{int+, int-, ext}={0, 0, 5571929908}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026}
[t=01:52:03.178130][f=-000001] [SpringApp::Kill][3]
[t=01:52:03.178136][f=-000001] [SpringApp::Kill][4] font=00000271c86f6080
[t=01:52:03.180137][f=-000001] [SpringApp::Kill][5]
[t=01:52:03.183692][f=-000001] [SpringApp::Kill][6]
[t=01:52:03.183702] [SpringApp::Kill][7]
[t=01:52:03.183731] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3680, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:52:03.183736] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2720, 1048576, 1048576}, EBO = {5184, 2097152, 2097152}
[t=01:52:03.183746] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:52:03.183750] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:52:03.183755] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {540, 65536, 65536}, EBO = {810, 262144, 262144}
[t=01:52:03.183760] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:52:03.183791] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2912, 1048576, 1048576}, EBO = {4368, 2097152, 2097152}
[t=01:52:03.183796] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {122292, 1048576, 1048576}, EBO = {183438, 2097152, 2097152}
[t=01:52:03.183803] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:52:03.183807] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:52:03.183812] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:52:03.183818] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:52:03.183823] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3096, 1048576, 1048576}, EBO = {4644, 2097152, 2097152}
Zero-K.exe Warning: 0 : Exception shutting down discord-RPC: System.BadImageFormatException: Tentative de chargement d’un programme de format incorrect. (Exception from HRESULT: 0x8007000B)
   at DiscordRpc.Shutdown()
   at DiscordController.Dispose()
[t=01:52:03.637610] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:52:03.637619] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:52:03.637622] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:52:03.637624] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8496
[t=01:52:03.637627] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:52:03.638025] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>]
[t=01:52:03.638030] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>(section=0)] #archives[section]=0 #files[section]=0
[t=01:52:03.638034] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>(section=1)] #archives[section]=0 #files[section]=0
[t=01:52:03.638038] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>(section=2)] #archives[section]=4 #files[section]=437
[t=01:52:03.638044] [VFS]   archive=D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000271cb4860d0)
[t=01:52:03.638092] [VFS]   archive=D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (00000271cb4872b0)
[t=01:52:03.638114] [VFS]   archive=D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000271cb486390)
[t=01:52:03.638138] [VFS]   archive=D:\jeux_steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000272088455d0)
[t=01:52:03.638161] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>(section=3)] #archives[section]=0 #files[section]=2934
[t=01:52:03.638208] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>(section=4)] #archives[section]=0 #files[section]=0
[t=01:52:03.638213] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>(section=5)] #archives[section]=1 #files[section]=0
[t=01:52:03.638217] [VFS]   archive=D:\jeux_steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002720887d9c0)
[t=01:52:03.639821] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>(section=6)] #archives[section]=1 #files[section]=0
[t=01:52:03.639828] [VFS]   archive=D:\jeux_steam\steamapps\common\Zero-K\maps\ancient_bastion_remake_0.5.sd7 (00000271fefbc650)
[t=01:52:03.639961] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:52:03.639966] [VFS] [SpringVFS::DeleteArchives<this=00000271c85a89b0>(section=8)] #archives[section]=1 #files[section]=0
[t=01:52:03.639971] [VFS]   archive=D:\jeux_steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000271cb4862e0)
[t=01:52:03.640427] [SpringApp::Kill][8]
[t=01:52:03.640431] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:52:03.640435] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6125f04d0 (joinable=1)
[t=01:52:03.640437] [WatchDog::Uninstall][2]
[t=01:52:03.854760] [WatchDog::Uninstall][3]
[t=01:52:03.854768] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited