Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000194] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015859] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015901] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015926] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015942] [t=00:00:00.015948] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015955] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015961] Use "none" to disable the default log sections. [t=00:00:00.015989] ============== </Log Sections> ============== [t=00:00:00.015998] ============== <User Config> ============== [t=00:00:00.016113] AllowDeferredMapRendering = 1 [t=00:00:00.016122] AllowDeferredModelRendering = 1 [t=00:00:00.016127] AnimationMT = 0 [t=00:00:00.016132] BumpWaterBlurReflection = 1 [t=00:00:00.016138] BumpWaterTexSizeReflection = 128 [t=00:00:00.016143] CamFreeScrollSpeed = 50 [t=00:00:00.016148] CamMode = 1 [t=00:00:00.016153] CubeTexSizeReflection = 1 [t=00:00:00.016163] CubeTexSizeSpecular = 1 [t=00:00:00.016173] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016180] EdgeMoveDynamic = 0 [t=00:00:00.016187] EdgeMoveWidth = 0.003 [t=00:00:00.016193] FPSFOV = 90 [t=00:00:00.016199] FPSScrollSpeed = 50 [t=00:00:00.016206] FontSize = 18 [t=00:00:00.016212] FullscreenEdgeMove = 0 [t=00:00:00.016219] GrassDetail = 0 [t=00:00:00.016226] GroundDecals = 2 [t=00:00:00.016233] GroundDetail = 90 [t=00:00:00.016244] HangTimeout = 30 [t=00:00:00.016255] HardwareCursor = 1 [t=00:00:00.016260] InitialNetworkTimeout = 0 [t=00:00:00.016266] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016274] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016279] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016285] LinkOutgoingBandwidth = 262144 [t=00:00:00.016292] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016299] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016304] MSAALevel = 1 [t=00:00:00.016309] MaxParticles = 15000 [t=00:00:00.016319] MaxSounds = 32 [t=00:00:00.016324] MaximumTransmissionUnit = 0 [t=00:00:00.016329] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016336] MiniMapMarker = 0 [t=00:00:00.016341] MouseDragScrollThreshold = 0 [t=00:00:00.016346] NetworkLossFactor = 2 [t=00:00:00.016351] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016358] OverheadScrollSpeed = 50 [t=00:00:00.016363] ReconnectTimeout = 0 [t=00:00:00.016369] RotOverheadScrollSpeed = 50 [t=00:00:00.016374] RotateLogFiles = 1 [t=00:00:00.016382] ShadowMapSize = 1024 [t=00:00:00.016389] Shadows = 1 [t=00:00:00.016393] ShowClock = 0 [t=00:00:00.016398] SoftParticles = 2 [t=00:00:00.016403] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016411] UnitIconDist = 151 [t=00:00:00.016416] UpdateBoundingVolumeMT = 0 [t=00:00:00.016421] UpdateWeaponVectorsMT = 0 [t=00:00:00.016426] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016433] UseLuaMemPools = 0 [t=00:00:00.016438] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016471] VFSCacheArchiveFiles = 0 [t=00:00:00.016480] VSync = 1 [t=00:00:00.016492] Water = 4 [t=00:00:00.016498] WindowBorderless = 1 [t=00:00:00.016502] WindowPosY = 0 [t=00:00:00.016507] WindowedEdgeMove = 0 [t=00:00:00.016514] XResolutionWindowed = 1920 [t=00:00:00.016519] YResolutionWindowed = 1080 [t=00:00:00.016530] ============== </User Config> ============== [t=00:00:00.016538] ============== <User System> ============== [t=00:00:00.016549] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016557] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016568] Compiler Version: gcc-13.2.0 [t=00:00:00.016600] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.016643] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.016653] Binary Word Size: 64-bit (native) [t=00:00:00.016659] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016669] Physical CPU Cores: 6 [t=00:00:00.016676] Logical CPU Cores: 12 [t=00:00:00.016681] ============== </User System> ============== [t=00:00:00.016689] Run: thread affinity fff [t=00:00:00.016804] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016813] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016817] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016822] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016826] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.018504] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.018523] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024392] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039046] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039062] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039068] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039075] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039079] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039099] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039104] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039109] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039113] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039118] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039123] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039151] [50] 1600x900x24bpp@144Hz [t=00:00:00.039156] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039160] [62] 1440x900x24bpp@144Hz [t=00:00:00.039168] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039172] [73] 1366x768x24bpp@144Hz [t=00:00:00.039181] [78] 1360x768x24bpp@144Hz [t=00:00:00.039191] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039198] [89] 1280x960x24bpp@144Hz [t=00:00:00.039204] [94] 1280x800x24bpp@144Hz [t=00:00:00.039209] [99] 1280x768x24bpp@144Hz [t=00:00:00.039216] [104] 1280x720x24bpp@144Hz [t=00:00:00.039222] [111] 1152x864x24bpp@144Hz [t=00:00:00.039246] [116] 1024x768x24bpp@144Hz [t=00:00:00.039276] [123] 800x600x24bpp@144Hz [t=00:00:00.039283] [130] 720x576x24bpp@144Hz [t=00:00:00.039290] [135] 720x480x24bpp@144Hz [t=00:00:00.039303] [141] 640x480x24bpp@144Hz [t=00:00:00.045320] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.045334] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.045339] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.045343] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.045348] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.045352] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.045357] [11] 1366x768x24bpp@144Hz [t=00:00:00.045362] [13] 1360x768x24bpp@144Hz [t=00:00:00.045375] [15] 1280x1024x24bpp@144Hz [t=00:00:00.045380] [17] 1280x960x24bpp@144Hz [t=00:00:00.045384] [19] 1280x800x24bpp@144Hz [t=00:00:00.045388] [21] 1280x768x24bpp@144Hz [t=00:00:00.045392] [23] 1280x720x24bpp@144Hz [t=00:00:00.045419] [25] 1280x600x24bpp@144Hz [t=00:00:00.045423] [27] 1152x864x24bpp@144Hz [t=00:00:00.045427] [29] 1024x768x24bpp@144Hz [t=00:00:00.045434] [31] 800x600x24bpp@144Hz [t=00:00:00.045439] [33] 640x480x24bpp@144Hz [t=00:00:00.045445] [35] 640x400x24bpp@144Hz [t=00:00:00.364705] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.366256] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.366279] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.397848] [GR::LogVersionInfo] [t=00:00:00.397866] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.397874] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.397900] GL vendor : NVIDIA Corporation [t=00:00:00.397909] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.397919] GLSL version: 4.60 NVIDIA [t=00:00:00.397925] GLEW version: 2.1.0 [t=00:00:00.397931] GPU memory : 6144MB (total) / 4836MB (available) [t=00:00:00.397942] SDL swap-int: 1 [t=00:00:00.397948] SDL driver : windows [t=00:00:00.397953] [t=00:00:00.397959] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.397966] GLSL shader support : 1 [t=00:00:00.397977] GL4 support : 1 [t=00:00:00.397984] FBO extension support : 1 [t=00:00:00.397999] NVX GPU mem-info support : 1 [t=00:00:00.398008] ATI GPU mem-info support : 0 [t=00:00:00.398021] Texture clamping to edge : 1 [t=00:00:00.398030] NPOT-texture support : 1 (1) [t=00:00:00.398039] S3TC/DXT1 texture support : 1/1 [t=00:00:00.398073] texture query-LOD support : 1 (1) [t=00:00:00.398079] MSAA frame-buffer support : 1 (1) [t=00:00:00.398088] Z-buffer depth : 32 (-) [t=00:00:00.398100] primitive-restart support : 1 (1) [t=00:00:00.398111] clip-space control support: 1 (1) [t=00:00:00.398119] seamless cube-map support : 1 (1) [t=00:00:00.398126] frag-depth layout support : 1 (1) [t=00:00:00.398133] persistent maps support : 1 (1) [t=00:00:00.398144] explicit attribs location : 1 (1) [t=00:00:00.398151] multi draw indirect : 1 (-) [t=00:00:00.398159] array textures : 1 (-) [t=00:00:00.398166] buffer copy support : 1 (-) [t=00:00:00.398183] indirect draw : 1 (-) [t=00:00:00.398193] base instance : 1 (-) [t=00:00:00.398199] [t=00:00:00.398205] max. FBO samples : 32 [t=00:00:00.398215] max. FS/program texture slots : 32/192 [t=00:00:00.398222] max. texture size : 32768 [t=00:00:00.398232] max. texture anisotropy level : 16.000000 [t=00:00:00.398242] max. vec4 varyings/attributes : 31/16 [t=00:00:00.398249] max. draw-buffers : 8 [t=00:00:00.398264] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.398274] max. uniform buffer-bindings : 84 [t=00:00:00.398281] max. uniform block-size : 64KB [t=00:00:00.398290] max. storage buffer-bindings : 96 [t=00:00:00.398297] max. storage block-size : 2047MB [t=00:00:00.398306] [t=00:00:00.398312] enable AMD-hacks : 0 [t=00:00:00.398319] compress MIP-maps: 0 [t=00:00:00.398366] Number of compressed texture formats: 23 [t=00:00:00.398401] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.398445] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.398673] [GR::UpdateGLConfigs] [t=00:00:00.398716] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.398727] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.398743] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.398758] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.398764] [GR::InitGLState] [t=00:00:00.398828] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.480617] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.483098] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.486639] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.491288] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.491324] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.491747] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.492770] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.492782] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.492862] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.492938] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.507820] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.508313] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.509942] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.510220] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.549532] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.549555] [VFS] [SpringVFS::ReserveArchives<this=000001bed06923b0>] [t=00:00:00.549890] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.552201] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bed06923b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.552223] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.645850] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.646275] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.646582] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.646710] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.646714] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.646790] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.669081] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.669182] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.670140][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.670318][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.670638][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.670678][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.670693][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.670773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.688757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.688781][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:00.688792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.688818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.688828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.769160][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.0ms) [t=00:00:00.817887][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.820001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001beece4ac10(default) context=000001bed010c930 numChannels=2 frameSize=8 [t=00:00:00.820115][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.820133][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.820141][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.820149][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.820180][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.820219][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.820231][f=-000001] [Sound] Devices: [t=00:00:00.822822][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.822853][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.822861][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.822872][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.822880][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.823570][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.823587][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.876010][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 205ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB [t=00:00:00.877941][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.878893][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.880223][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon [t=00:00:01.111864][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TandemCraters" (loaded=0 cached=0) [t=00:00:01.112753][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="TandemCraters", overwrite=false)] section=1 cached=0 [t=00:00:01.115257][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.115770][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.159886][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.160874][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.161053][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.162690][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.203885][f=-000001] [CAS::GASCB] Archive file="tandemcraters_3.sd7" cs="a9a6cf46fb56440d7d4bdb8be0a968d167e77f53f11feaff222669619763f1523d7061fb8efd6f57899fba90b5d1cfafd2cc2777ef46bf016d0cf8b44ac08b9f" [t=00:00:01.204011][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.204078][f=-000001] Warning: [PreGame::GameDataReceived] Archive TandemCraters (checksum 6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.245226][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.245352][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.245444][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.245575][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.245630][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.880894][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:16.881159][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:16.881397][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:16.881672][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:16.885363][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:16.886482][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:16.887076][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:16.904843][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.905205][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:16.918865][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.919203][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:16.919550][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.919806][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:16.920064][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:16.939895][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:16.940318][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:16.940585][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:16.941355][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.953863][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:16.958618][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:16.958985][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:16.959301][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:16.960206][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:16.960767][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:16.961246][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:16.961637][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:16.962236][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:16.962657][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:16.963224][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:16.972284][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:16.972919][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:16.973302][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:16.973628][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:16.974520][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.974744][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:16.974907][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:16.975070][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:16.975312][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:16.975505][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:16.975811][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:16.976119][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:16.976384][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:16.976687][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.976860][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:16.977260][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:16.977449][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.977724][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:16.978084][f=-000001] Input grabbing is enabled! [t=00:00:16.978111][f=-000001] Input grabbing is enabled! [t=00:00:16.978185][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:16.978389][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:16.978664][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:16.978688][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:16.978968][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:16.978986][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:16.979103][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:16.979297][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.979531][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:16.984687][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:16.985004][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.985343][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:16.985536][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:16.985734][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:16.985986][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:16.986194][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:16.987513][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:16.987726][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.008507][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:17.008914][f=-000001] EndGame Graph disabled [t=00:00:17.024901][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.025218][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.025419][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.025877][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.026116][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.026375][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.027054][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.061381][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.062450][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.062683][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.063009][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.063874][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.064089][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.064288][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.064466][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.064717][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.064915][f=-000001] Initialize [t=00:00:17.065034][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.065838][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.066061][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.066269][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.066490][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.066705][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.066971][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.069600][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.070141][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.071098][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.071411][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.100059][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.100613][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.109961][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.111118][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.111614][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.273210][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.273648][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.274226][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:17.274475][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:17.275464][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.275759][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.276406][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.276742][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.277678][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.278121][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.278363][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.278377][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.278386][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.278448][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.279612][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.280412][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.280592][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.280885][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.281192][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.281470][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.281783][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.282191][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.283211][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.283560][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.283810][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.284088][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.284532][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.284944][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.286083][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.286338][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.286866][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.287366][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.287834][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.288140][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.288388][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.288688][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.288916][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.295748][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.301422][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.301945][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.302407][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.302878][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.304571][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.304819][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.307904][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.308302][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.308594][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:17.310049][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.310468][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.311548][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.312151][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.312828][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.313184][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.313470][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.315723][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.316790][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.324183][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.324731][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.326844][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.334834][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.335567][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.335843][f=-000001] SetSunLighting [t=00:00:17.336355][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.346283][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.346694][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.347024][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.347064][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.347411][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.347816][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.350644][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.352117][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.353328][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.358680][f=-000001] Writing last game win data [t=00:00:17.373298][f=-000001] LuaUI v0.3 [t=00:00:17.560977][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.644268][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.645228][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.655167][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.655190][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 10ms [t=00:00:17.669979][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10734, 0.0} allocedSize{int+, int-, ext}={0, 0, 1878097}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0230} [t=00:00:18.458358][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.850204][f=-000001] GameID: c98c0d673bcb7a7822742b8b0b085a54 [t=00:00:18.850804][f=-000001] Connection attempt from LogicDaemon [t=00:00:18.850822][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.851105][f=-000001] -> Connection established (given id 0) [t=00:00:18.851165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125" [t=00:00:18.851200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:18.851227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f2ada815ea7e17503dacfbe418301441a84908542cd6f71cf32135f9fb6d778d3c51570011a1eef8247d1b7fd5740652f8663b3e670032c609fe069bcb11ee8b]" [t=00:00:18.851292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=009bd800e8c4a2a2cc6570fdd071f9df3c5ff2cc2363805c7de22611dd6055887eb92e157c85212dcc4669fe9198fd9894a8cb2f82865b7386b882db32a469cd]" [t=00:00:18.881056][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.061503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001bf37531430,0000000000000000}][locale="C"]" [t=00:00:19.061566][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:23.622404][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.960950][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:58.572542][f=0000709] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:41.369686][f=0003793] LogicDaemon paused the game [t=00:02:44.266274][f=0003793] LogicDaemon unpaused the game [t=00:03:21.175802][f=0004899] [SpringApp::Kill][1] fromRun=1 [t=00:03:21.175827][f=0004899] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:21.200093][f=0004899] [async=0] threads=6 tasks=144115 {sum,avg}{exec,wait}time={{2953.290, 0.020}, {10840.350, 0.075}}ms [t=00:03:21.200116][f=0004899] thread=1 tasks=28823 {sum,min,max,avg}{exec,wait}time={{619.363, 0.000, 89.680, 0.021}, {1055.963, 0.000, 18446744027136.000, 0.037}}ms [t=00:03:21.200129][f=0004899] thread=2 tasks=28823 {sum,min,max,avg}{exec,wait}time={{587.916, 0.000, 85.668, 0.020}, {2305.272, 0.000, 18446744027136.000, 0.080}}ms [t=00:03:21.200145][f=0004899] thread=3 tasks=28823 {sum,min,max,avg}{exec,wait}time={{598.023, 0.000, 98.899, 0.021}, {2431.495, 0.000, 18446744027136.000, 0.084}}ms [t=00:03:21.200157][f=0004899] thread=4 tasks=28823 {sum,min,max,avg}{exec,wait}time={{574.530, 0.000, 98.129, 0.020}, {2502.245, 0.000, 27.123, 0.087}}ms [t=00:03:21.200170][f=0004899] thread=5 tasks=28823 {sum,min,max,avg}{exec,wait}time={{573.458, 0.000, 94.916, 0.020}, {2545.374, 0.000, 21.397, 0.088}}ms [t=00:03:21.200183][f=0004899] [async=1] threads=6 tasks=3438 {sum,avg}{exec,wait}time={{29568.346, 8.600}, {16082194.000, 4677.776}}ms [t=00:03:21.200195][f=0004899] thread=1 tasks=691 {sum,min,max,avg}{exec,wait}time={{5915.828, 0.001, 975.716, 8.561}, {3227607.000, 0.373, 5938.729, 4670.922}}ms [t=00:03:21.200208][f=0004899] thread=2 tasks=691 {sum,min,max,avg}{exec,wait}time={{5918.891, 0.000, 978.148, 8.566}, {3232466.500, 0.178, 5942.093, 4677.955}}ms [t=00:03:21.200252][f=0004899] thread=3 tasks=685 {sum,min,max,avg}{exec,wait}time={{5868.499, 0.000, 1004.321, 8.567}, {3201178.000, 0.313, 5896.583, 4673.252}}ms [t=00:03:21.200267][f=0004899] thread=4 tasks=684 {sum,min,max,avg}{exec,wait}time={{5935.451, 0.001, 1004.073, 8.678}, {3234005.500, 0.441, 5941.988, 4728.078}}ms [t=00:03:21.200279][f=0004899] thread=5 tasks=687 {sum,min,max,avg}{exec,wait}time={{5929.677, 0.000, 980.924, 8.631}, {3186936.250, 0.048, 5917.270, 4638.917}}ms [t=00:03:21.200309][f=0004899] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:21.200339][f=0004899] [SpringApp::Kill][2] [t=00:03:21.200407][f=0004899] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:21.200416][f=0004899] [Game::KillLua][1] dtor=0 luaUI=000001bf6b2fef80 [t=00:03:21.200454][f=0004899] Start widgetHandler:Shutdown [t=00:03:21.205268][f=0004899] Shutdown - SaveOrderList Complete [t=00:03:21.207118][f=0004899] Writing last game win data [t=00:03:21.217844][f=0004899] Shutdown - SaveConfigData Complete [t=00:03:21.217872][f=0004899] Shutdown Widget - Chili Highlight [t=00:03:21.217902][f=0004899] Shutdown Widget - Deferred rendering GL4 [t=00:03:21.217998][f=0004899] Shutdown Widget - Draw After Chili [t=00:03:21.218017][f=0004899] Shutdown Widget - API Unit Tracker GL4 [t=00:03:21.218046][f=0004899] Shutdown Widget - EPIC Menu [t=00:03:21.219774][f=0004899] Shutdown Widget - Chili Minimap [t=00:03:21.219897][f=0004899] Shutdown Widget - Depth of Field Shader [t=00:03:21.219913][f=0004899] Shutdown Widget - Chili Widget Selector [t=00:03:21.221706][f=0004899] Shutdown Widget - Deferred rendering [t=00:03:21.221755][f=0004899] SSAO: Deferred rendering disabled, disabling. [t=00:03:21.224523][f=0004899] Shutdown Widget - Deferred rendering [t=00:03:21.224540][f=0004899] SSAO: Deferred rendering disabled, disabling. [t=00:03:21.225422][f=0004899] Shutdown Widget - Local Team Colors [t=00:03:21.225439][f=0004899] Shutdown Widget - Display Keys 2 [t=00:03:21.225460][f=0004899] Shutdown Widget - Save Game Menu [t=00:03:21.225469][f=0004899] Shutdown Widget - Highlight Model Api GL4 [t=00:03:21.225502][f=0004899] Shutdown Widget - Unit Icons [t=00:03:21.225533][f=0004899] Shutdown Widget - HealthBars [t=00:03:21.228121][f=0004899] Shutdown Widget - Attrition Counter [t=00:03:21.228352][f=0004899] Shutdown Widget - Noises [t=00:03:21.228370][f=0004899] Shutdown Widget - BuildETA [t=00:03:21.228384][f=0004899] Shutdown Widget - Chili Chicken Panel [t=00:03:21.228424][f=0004899] Shutdown Widget - Selected Units GL4 2 [t=00:03:21.228479][f=0004899] Shutdown Widget - External VR Grid [t=00:03:21.228503][f=0004899] Shutdown Widget - Win Counter [t=00:03:21.228517][f=0004899] Shutdown Widget - EndGame APM stats [t=00:03:21.229894][f=0004899] Shutdown Widget - Modular Comm Info [t=00:03:21.229910][f=0004899] Shutdown Widget - Startup Info and Selector [t=00:03:21.229928][f=0004899] Shutdown Widget - Chili Economy Panel Default [t=00:03:21.230046][f=0004899] Shutdown Widget - Chili Nuke Warning [t=00:03:21.230061][f=0004899] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:21.230085][f=0004899] Shutdown Widget - Chili Spectator Panels [t=00:03:21.230129][f=0004899] Shutdown Widget - Context Menu [t=00:03:21.230138][f=0004899] Shutdown Widget - Point Tracker [t=00:03:21.230149][f=0004899] Shutdown Widget - MinimapEvents [t=00:03:21.230159][f=0004899] Shutdown Widget - Local Widgets Config [t=00:03:21.230180][f=0004899] Shutdown Widget - Missile Silo Range [t=00:03:21.230193][f=0004899] Shutdown Widget - Transport AI [t=00:03:21.230226][f=0004899] Shutdown Widget - Highlight Geos [t=00:03:21.230246][f=0004899] Shutdown Widget - Grab Input [t=00:03:21.233452][f=0004899] Input grabbing is disabled! [t=00:03:21.233483][f=0004899] Shutdown Widget - Defense Range Zero-K [t=00:03:21.233500][f=0004899] Shutdown Widget - Showeco and Grid Drawer [t=00:03:21.233509][f=0004899] Shutdown Widget - Darkening [t=00:03:21.233537][f=0004899] Shutdown Widget - Chili EndGame Window [t=00:03:21.233560][f=0004899] Shutdown Widget - Stereo3D [t=00:03:21.233578][f=0004899] Shutdown Widget - Music Player v2 [t=00:03:21.233601][f=0004899] Shutdown Widget - State Reverse and Latency [t=00:03:21.233613][f=0004899] Shutdown Widget - Reclaim Field Highlight [t=00:03:21.233624][f=0004899] Shutdown Widget - Attack Warning [t=00:03:21.233638][f=0004899] Shutdown Widget - Attack AoE [t=00:03:21.233649][f=0004899] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:21.233658][f=0004899] Shutdown Widget - TeamPlatter [t=00:03:21.234104][f=0004899] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:21.234214][f=0004899] Shutdown Widget - Selection Send [t=00:03:21.234237][f=0004899] Shutdown Widget - Spotter [t=00:03:21.234246][f=0004899] Shutdown Widget - LupsManager [t=00:03:21.234263][f=0004899] Shutdown Widget - Global Build Command [t=00:03:21.234561][f=0004899] Shutdown Widget - Newton Firezone [t=00:03:21.234584][f=0004899] Shutdown Widget - Receive Units Indicator [t=00:03:21.234599][f=0004899] Shutdown Widget - Chili Pro Console [t=00:03:21.235518][f=0004899] Shutdown Widget - Persistent Build Height [t=00:03:21.235544][f=0004899] Shutdown Widget - Lasso Terraform GUI [t=00:03:21.235555][f=0004899] Shutdown Widget - Lups [t=00:03:21.235631][f=0004899] Shutdown Widget - Chili Framework [t=00:03:21.235647][f=0004899] Shutdown Widget - Chili Core Selector [t=00:03:21.235733][f=0004899] Shutdown Widget - Custom Markers [t=00:03:21.235749][f=0004899] Shutdown Widget - Mex Placement Handler [t=00:03:21.235758][f=0004899] Shutdown Widget - Select Keys [t=00:03:21.235780][f=0004899] Shutdown Widget - Pause Screen [t=00:03:21.235924][f=0004899] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:21.235946][f=0004899] Shutdown Widget - Bloom Shader Deferred [t=00:03:21.235960][f=0004899] Shutdown Widget - Text To Speech Control [t=00:03:21.235969][f=0004899] Shutdown Widget - Layout Handler [t=00:03:21.235980][f=0004899] Shutdown Widget - Color Blindness Correction [t=00:03:21.235989][f=0004899] End widgetHandler:Shutdown [t=00:03:21.314551][f=0004899] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7070617, 0.0} allocedSize{int+, int-, ext}={0, 0, 1544407819}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0542} [t=00:03:21.314722][f=0004899] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:21.314735][f=0004899] [Game::KillLua][3] dtor=0 luaRules=000001bf37531430 [t=00:03:21.314774][f=0004899] Start gadgetHandler:Shutdown [t=00:03:21.314784][f=0004899] Shutdown - StartSetup [t=00:03:21.314792][f=0004899] Shutdown - UnitMorph [t=00:03:21.315192][f=0004899] Shutdown - Carrier Drones [t=00:03:21.315214][f=0004899] Shutdown - Missile Silo Controller [t=00:03:21.315224][f=0004899] Shutdown - Modular Comm Info [t=00:03:21.315232][f=0004899] Shutdown - Terrain Texture Handler [t=00:03:21.315240][f=0004899] Shutdown - UnitCloakShield [t=00:03:21.315359][f=0004899] Shutdown - Starlight Handler [t=00:03:21.315378][f=0004899] End gadgetHandler:Shutdown [t=00:03:21.342529][f=0004899] Start gadgetHandler:Shutdown [t=00:03:21.342553][f=0004899] Shutdown - Teleport Throw [t=00:03:21.342580][f=0004899] Shutdown - UnitMorph [t=00:03:21.342596][f=0004899] Shutdown - Commander Skin Renderer [t=00:03:21.343167][f=0004899] Shutdown - Missile fired callins [t=00:03:21.343186][f=0004899] Shutdown - Modular Comm Info [t=00:03:21.343194][f=0004899] Shutdown - Retreat Command [t=00:03:21.343207][f=0004899] Shutdown - Shockwaves [t=00:03:21.343217][f=0004899] Shutdown - Unit tint API [t=00:03:21.343225][f=0004899] Shutdown - Unit glow API [t=00:03:21.343233][f=0004899] Shutdown - UnitCloakShield [t=00:03:21.343252][f=0004899] Shutdown - Lups Cloak FX [t=00:03:21.343261][f=0004899] Shutdown - Lups [t=00:03:21.343321][f=0004899] Shutdown - Lups Shield [t=00:03:21.343373][f=0004899] End gadgetHandler:Shutdown [t=00:03:21.362846][f=0004899] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 807, 0.0} allocedSize{int+, int-, ext}={0, 0, 122738}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0099} [t=00:03:21.363168][f=0004899] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:21.363238][f=0004899] [Game::KillLua][4] dtor=0 [t=00:03:21.363248][f=0004899] [Game::KillLua][5] dtor=0 [t=00:03:21.375505][f=0004899] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_21-27-38-028_TandemCraters_105.1.1-2511-g747f18b BAR105.sdfz" (74845 bytes) [t=00:03:21.375635][f=0004899] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:21.403956][f=0004899] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:21.403980][f=0004899] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22 [t=00:03:21.404075][f=0004899] [Sound] [Sound::UpdateThread][4] ctx=000001bed010c930 dev=000001beece4ac10 [t=00:03:21.404284][f=0004899] [Sound] [Sound::UpdateThread][5] ctx=000001bed010c930 dev=000001beece4ac10 [t=00:03:21.404310][f=0004899] [Sound] [Sound::Cleanup][alcDestroyContext(000001bed010c930)] [t=00:03:21.405446][f=0004899] [Sound] [Sound::Cleanup][alcCloseDevice(000001beece4ac10)] [t=00:03:21.405599][f=0004899] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:21.441200][f=0004899] [Sound] [Sound::UpdateThread][6] [t=00:03:21.442439][f=0004899] [Game::~CGame][1] [t=00:03:21.442483][f=0004899] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:21.442507][f=0004899] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:21.442560][f=0004899] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:21.442581][f=0004899] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:21.442600][f=0004899] [Game::KillLua][4] dtor=1 [t=00:03:21.442621][f=0004899] [Game::KillLua][5] dtor=1 [t=00:03:21.443817][f=0004899] [Game::KillMisc][1] [t=00:03:21.443881][f=0004899] [Game::KillMisc][2] [t=00:03:21.444638][f=0004899] [Game::KillMisc][3] [t=00:03:21.444972][f=0004899] [Game::KillRendering][1] [t=00:03:21.445851][f=0004899] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:21.479944][f=0004899] [3DOParser::Kill] allocated 29 pieces [t=00:03:21.480030][f=0004899] [S3OParser::Kill] allocated 5521 pieces [t=00:03:21.480462][f=0004899] [AssParser::Kill] allocated 701 pieces [t=00:03:21.534178][f=0004899] [Game::KillInterface][1] [t=00:03:21.534481][f=0004899] [Game::KillInterface][2] [t=00:03:21.534902][f=0004899] [Game::KillSimulation][1] [t=00:03:21.535000][f=0004899] [Game::KillSimulation][2] [t=00:03:21.558383][f=0004899] [CCollisionHandler] dis-/continuous tests: 207/433130 [t=00:03:21.558431][f=0004899] [Game::KillSimulation][3] [t=00:03:21.560074][f=0004899] [~CPathCache(32x20)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=3 [t=00:03:21.560233][f=0004899] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:21.560324][f=0004899] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4 [t=00:03:21.560451][f=0004899] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:21.560640][f=0004899] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:21.565835][f=0004899] [LosHandler::Kill] raycast instance cache-{hits,misses}={13,208}; shared=0%; cached=6% [t=00:03:21.575159][f=0004899] [Game::KillSimulation][4] [t=00:03:21.638895][f=0004899] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:21.638932][f=0004899] [Game::~CGame][2] [t=00:03:21.638939][f=0004899] [Game::~CGame][3] [t=00:03:21.639178][f=0004899] [SpringApp::Kill][3] [t=00:03:21.639404][f=0004899] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 340012 bytes sent in 3658 packets (92.950 bytes/packet) 203862 bytes recv'd in 4153 packets (49.088 bytes/packet) {0.104x, 0.122x} relative protocol overhead {up, down} 12256 incoming chunks dropped, 9921 outgoing chunks resent 3601 incoming chunks processed [t=00:03:21.639450][f=0004899] [SpringApp::Kill][4] font=000001bed052a540 [t=00:03:21.645164][f=0004899] [SpringApp::Kill][5] [t=00:03:21.649157][f=0004899] [SpringApp::Kill][6] [t=00:03:21.649180] [SpringApp::Kill][7] [t=00:03:21.649917] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:21.649934] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:21.649953] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:21.649962] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:21.649972] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:21.649984] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:21.649997] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152} [t=00:03:21.650006] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7076, 1048576, 1048576}, EBO = {10614, 2097152, 2097152} [t=00:03:21.650015] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:21.650033] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:21.650047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:21.650059] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:21.650079] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152} [t=00:03:21.788583] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:21.788613] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:21.788624] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:21.788632] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:03:21.788641] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:21.789263] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>] [t=00:03:21.789297] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:21.789310] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001beece7bde0) [t=00:03:21.789399] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001beece7a730) [t=00:03:21.791835] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=1)] #archives[section]=1 #files[section]=7 [t=00:03:21.791888] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\tandemcraters_3.sd7 (000001beecf51e30) [t=00:03:21.795348] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:21.795378] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001beece7bd30) [t=00:03:21.795521] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001beece7a5d0) [t=00:03:21.795653] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001beece7a310) [t=00:03:21.795778] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:21.795798] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:21.795875] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:21.795895] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:21.795908] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:21.795921] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:21.796365] [SpringApp::Kill][8] [t=00:03:21.796409] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:21.796420] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1) [t=00:03:21.796428] [WatchDog::Uninstall][2] [t=00:03:22.140989] [WatchDog::Uninstall][3] [t=00:03:22.141004] [SpringApp::Kill][9]
infolog_full.txt (truncated):