ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119210

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000194] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015859] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015901] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015926]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015942]   
[t=00:00:00.015948]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015955]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015961]   Use "none" to disable the default log sections.
[t=00:00:00.015989] ============== </Log Sections> ==============

[t=00:00:00.015998] ============== <User Config> ==============
[t=00:00:00.016113]   AllowDeferredMapRendering = 1
[t=00:00:00.016122]   AllowDeferredModelRendering = 1
[t=00:00:00.016127]   AnimationMT = 0
[t=00:00:00.016132]   BumpWaterBlurReflection = 1
[t=00:00:00.016138]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016143]   CamFreeScrollSpeed = 50
[t=00:00:00.016148]   CamMode = 1
[t=00:00:00.016153]   CubeTexSizeReflection = 1
[t=00:00:00.016163]   CubeTexSizeSpecular = 1
[t=00:00:00.016173]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016180]   EdgeMoveDynamic = 0
[t=00:00:00.016187]   EdgeMoveWidth = 0.003
[t=00:00:00.016193]   FPSFOV = 90
[t=00:00:00.016199]   FPSScrollSpeed = 50
[t=00:00:00.016206]   FontSize = 18
[t=00:00:00.016212]   FullscreenEdgeMove = 0
[t=00:00:00.016219]   GrassDetail = 0
[t=00:00:00.016226]   GroundDecals = 2
[t=00:00:00.016233]   GroundDetail = 90
[t=00:00:00.016244]   HangTimeout = 30
[t=00:00:00.016255]   HardwareCursor = 1
[t=00:00:00.016260]   InitialNetworkTimeout = 0
[t=00:00:00.016266]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016274]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016279]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016285]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016292]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016299]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016304]   MSAALevel = 1
[t=00:00:00.016309]   MaxParticles = 15000
[t=00:00:00.016319]   MaxSounds = 32
[t=00:00:00.016324]   MaximumTransmissionUnit = 0
[t=00:00:00.016329]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016336]   MiniMapMarker = 0
[t=00:00:00.016341]   MouseDragScrollThreshold = 0
[t=00:00:00.016346]   NetworkLossFactor = 2
[t=00:00:00.016351]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016358]   OverheadScrollSpeed = 50
[t=00:00:00.016363]   ReconnectTimeout = 0
[t=00:00:00.016369]   RotOverheadScrollSpeed = 50
[t=00:00:00.016374]   RotateLogFiles = 1
[t=00:00:00.016382]   ShadowMapSize = 1024
[t=00:00:00.016389]   Shadows = 1
[t=00:00:00.016393]   ShowClock = 0
[t=00:00:00.016398]   SoftParticles = 2
[t=00:00:00.016403]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016411]   UnitIconDist = 151
[t=00:00:00.016416]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016421]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016426]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016433]   UseLuaMemPools = 0
[t=00:00:00.016438]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016471]   VFSCacheArchiveFiles = 0
[t=00:00:00.016480]   VSync = 1
[t=00:00:00.016492]   Water = 4
[t=00:00:00.016498]   WindowBorderless = 1
[t=00:00:00.016502]   WindowPosY = 0
[t=00:00:00.016507]   WindowedEdgeMove = 0
[t=00:00:00.016514]   XResolutionWindowed = 1920
[t=00:00:00.016519]   YResolutionWindowed = 1080
[t=00:00:00.016530] ============== </User Config> ==============

[t=00:00:00.016538] ============== <User System> ==============
[t=00:00:00.016549]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016557]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016568]        Compiler Version: gcc-13.2.0
[t=00:00:00.016600]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016643]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016653]        Binary Word Size: 64-bit (native)
[t=00:00:00.016659]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016669]      Physical CPU Cores: 6
[t=00:00:00.016676]       Logical CPU Cores: 12
[t=00:00:00.016681] ============== </User System> ==============

[t=00:00:00.016689] Run: thread affinity fff
[t=00:00:00.016804] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016813]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016817]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016822]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016826]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018504] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018523] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.024392] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.039046]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.039062]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.039068]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.039075]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.039079]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.039099]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.039104]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.039109]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.039113]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.039118]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.039123]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.039151]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.039156]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.039160]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.039168]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.039172]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.039181]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.039191]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.039198]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.039204]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.039209]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.039216]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.039222]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.039246]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.039276]         [123] 800x600x24bpp@144Hz
[t=00:00:00.039283]         [130] 720x576x24bpp@144Hz
[t=00:00:00.039290]         [135] 720x480x24bpp@144Hz
[t=00:00:00.039303]         [141] 640x480x24bpp@144Hz
[t=00:00:00.045320]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.045334]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.045339]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.045343]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.045348]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.045352]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.045357]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.045362]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.045375]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.045380]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.045384]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.045388]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.045392]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.045419]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.045423]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.045427]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.045434]         [31] 800x600x24bpp@144Hz
[t=00:00:00.045439]         [33] 640x480x24bpp@144Hz
[t=00:00:00.045445]         [35] 640x400x24bpp@144Hz
[t=00:00:00.364705] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.366256] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.366279] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.397848] [GR::LogVersionInfo]
[t=00:00:00.397866]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.397874]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.397900]     GL vendor   : NVIDIA Corporation
[t=00:00:00.397909]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.397919]     GLSL version: 4.60 NVIDIA
[t=00:00:00.397925]     GLEW version: 2.1.0
[t=00:00:00.397931]     GPU memory  : 6144MB (total) / 4836MB (available)
[t=00:00:00.397942]     SDL swap-int: 1
[t=00:00:00.397948]     SDL driver  : windows
[t=00:00:00.397953]     
[t=00:00:00.397959]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.397966]     GLSL shader support       : 1
[t=00:00:00.397977]     GL4 support               : 1
[t=00:00:00.397984]     FBO extension support     : 1
[t=00:00:00.397999]     NVX GPU mem-info support  : 1
[t=00:00:00.398008]     ATI GPU mem-info support  : 0
[t=00:00:00.398021]     Texture clamping to edge  : 1
[t=00:00:00.398030]     NPOT-texture support      : 1 (1)
[t=00:00:00.398039]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.398073]     texture query-LOD support : 1 (1)
[t=00:00:00.398079]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.398088]     Z-buffer depth            : 32 (-)
[t=00:00:00.398100]     primitive-restart support : 1 (1)
[t=00:00:00.398111]     clip-space control support: 1 (1)
[t=00:00:00.398119]     seamless cube-map support : 1 (1)
[t=00:00:00.398126]     frag-depth layout support : 1 (1)
[t=00:00:00.398133]     persistent maps support   : 1 (1)
[t=00:00:00.398144]     explicit attribs location : 1 (1)
[t=00:00:00.398151]     multi draw indirect       : 1 (-)
[t=00:00:00.398159]     array textures            : 1 (-)
[t=00:00:00.398166]     buffer copy support       : 1 (-)
[t=00:00:00.398183]     indirect draw             : 1 (-)
[t=00:00:00.398193]     base instance             : 1 (-)
[t=00:00:00.398199]     
[t=00:00:00.398205]     max. FBO samples              : 32
[t=00:00:00.398215]     max. FS/program texture slots : 32/192
[t=00:00:00.398222]     max. texture size             : 32768
[t=00:00:00.398232]     max. texture anisotropy level : 16.000000
[t=00:00:00.398242]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.398249]     max. draw-buffers             : 8
[t=00:00:00.398264]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.398274]     max. uniform buffer-bindings  : 84
[t=00:00:00.398281]     max. uniform block-size       : 64KB
[t=00:00:00.398290]     max. storage buffer-bindings  : 96
[t=00:00:00.398297]     max. storage block-size       : 2047MB
[t=00:00:00.398306]     
[t=00:00:00.398312]     enable AMD-hacks : 0
[t=00:00:00.398319]     compress MIP-maps: 0
[t=00:00:00.398366]     Number of compressed texture formats: 23
[t=00:00:00.398401]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.398445] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.398673] [GR::UpdateGLConfigs]
[t=00:00:00.398716] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.398727] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.398743] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.398758] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.398764] [GR::InitGLState]
[t=00:00:00.398828] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.480617] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.483098] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.486639] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.491288] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.491324] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.491747] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.492770] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.492782] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.492862] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.492938] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.507820] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.508313] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.509942] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.510220] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.549532] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[t=00:00:00.549555] [VFS] [SpringVFS::ReserveArchives<this=000001bed06923b0>]
[t=00:00:00.549890] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.552201] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bed06923b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.552223] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.645850] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.646275] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.646582] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.646710] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.646714] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.646790] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.669081] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.669182] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.670140][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.670318][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.670638][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.670678][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.670693][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.670773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.688757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.688781][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.688792][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.688818][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.688828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.769160][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.0ms)
[t=00:00:00.817887][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.820001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001beece4ac10(default) context=000001bed010c930  numChannels=2 frameSize=8
[t=00:00:00.820115][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.820133][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.820141][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.820149][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.820180][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.820219][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.820231][f=-000001] [Sound]   Devices:
[t=00:00:00.822822][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.822853][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.822861][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.822872][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.822880][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.823570][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.823587][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.876010][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 205ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB
[t=00:00:00.877941][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.878893][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.880223][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon
[t=00:00:01.111864][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TandemCraters" (loaded=0 cached=0)
[t=00:00:01.112753][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="TandemCraters", overwrite=false)] section=1 cached=0
[t=00:00:01.115257][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.115770][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.159886][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.160874][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.161053][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.162690][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bed06923b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.203885][f=-000001] [CAS::GASCB] Archive file="tandemcraters_3.sd7" cs="a9a6cf46fb56440d7d4bdb8be0a968d167e77f53f11feaff222669619763f1523d7061fb8efd6f57899fba90b5d1cfafd2cc2777ef46bf016d0cf8b44ac08b9f"
[t=00:00:01.204011][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.204078][f=-000001] Warning: [PreGame::GameDataReceived] Archive TandemCraters (checksum 6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.245226][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.245352][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.245444][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.245575][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.245630][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.880894][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:16.881159][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:16.881397][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:16.881672][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:16.885363][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:16.886482][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:16.887076][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:16.904843][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:16.905205][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:16.918865][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:16.919203][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:16.919550][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:16.919806][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:16.920064][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:16.939895][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:16.940318][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:16.940585][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:16.941355][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:16.953863][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:16.958618][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:16.958985][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:16.959301][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:16.960206][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:16.960767][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:16.961246][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:16.961637][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:16.962236][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:16.962657][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:16.963224][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:16.972284][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:16.972919][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:16.973302][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:16.973628][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:16.974520][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:16.974744][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:16.974907][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:16.975070][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:16.975312][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:16.975505][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:16.975811][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:16.976119][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:16.976384][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:16.976687][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:16.976860][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:16.977260][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:16.977449][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:16.977724][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:16.978084][f=-000001] Input grabbing is enabled!
[t=00:00:16.978111][f=-000001] Input grabbing is enabled!
[t=00:00:16.978185][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:16.978389][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:16.978664][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:16.978688][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:16.978968][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:16.978986][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:16.979103][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:16.979297][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:16.979531][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:16.984687][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:16.985004][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:16.985343][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:16.985536][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:16.985734][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:16.985986][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:16.986194][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:16.987513][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:16.987726][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:17.008507][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:17.008914][f=-000001] EndGame Graph disabled
[t=00:00:17.024901][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:17.025218][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:17.025419][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:17.025877][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:17.026116][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:17.026375][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:17.027054][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:17.061381][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:17.062450][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:17.062683][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:17.063009][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:17.063874][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:17.064089][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:17.064288][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:17.064466][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:17.064717][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:17.064915][f=-000001] Initialize
[t=00:00:17.065034][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:17.065838][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:17.066061][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:17.066269][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:17.066490][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:17.066705][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:17.066971][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:17.069600][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:17.070141][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:17.071098][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:17.071411][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:17.100059][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:17.100613][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:17.109961][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:17.111118][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:17.111614][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:17.273210][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:17.273648][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:17.274226][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:17.274475][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:17.275464][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:17.275759][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:17.276406][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:17.276742][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:17.277678][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:17.278121][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:17.278363][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:17.278377][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:17.278386][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:17.278448][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:17.279612][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:17.280412][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:17.280592][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:17.280885][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:17.281192][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:17.281470][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:17.281783][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:17.282191][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:17.283211][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:17.283560][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:17.283810][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:17.284088][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:17.284532][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:17.284944][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:17.286083][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:17.286338][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:17.286866][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:17.287366][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:17.287834][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:17.288140][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:17.288388][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:17.288688][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:17.288916][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:17.295748][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:17.301422][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:17.301945][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:17.302407][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:17.302878][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:17.304571][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:17.304819][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:17.307904][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:17.308302][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:17.308594][f=-000001] Mex Placement Initialised with 34 spots.
[t=00:00:17.310049][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:17.310468][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:17.311548][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:17.312151][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:17.312828][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:17.313184][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:17.313470][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:17.315723][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:17.316790][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:17.324183][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:17.324731][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:17.326844][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.334834][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:17.335567][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.335843][f=-000001] SetSunLighting
[t=00:00:17.336355][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.346283][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.346694][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.347024][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.347064][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.347411][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.347816][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.350644][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.352117][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.353328][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.358680][f=-000001] Writing last game win data
[t=00:00:17.373298][f=-000001] LuaUI v0.3
[t=00:00:17.560977][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.644268][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.645228][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.655167][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.655190][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 10ms
[t=00:00:17.669979][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10734, 0.0} allocedSize{int+, int-, ext}={0, 0, 1878097}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0230}
[t=00:00:18.458358][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.850204][f=-000001] GameID: c98c0d673bcb7a7822742b8b0b085a54
[t=00:00:18.850804][f=-000001] Connection attempt from LogicDaemon
[t=00:00:18.850822][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.851105][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.851165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125"
[t=00:00:18.851200][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:18.851227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f2ada815ea7e17503dacfbe418301441a84908542cd6f71cf32135f9fb6d778d3c51570011a1eef8247d1b7fd5740652f8663b3e670032c609fe069bcb11ee8b]"
[t=00:00:18.851292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=009bd800e8c4a2a2cc6570fdd071f9df3c5ff2cc2363805c7de22611dd6055887eb92e157c85212dcc4669fe9198fd9894a8cb2f82865b7386b882db32a469cd]"
[t=00:00:18.881056][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:19.061503][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001bf37531430,0000000000000000}][locale="C"]"
[t=00:00:19.061566][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:23.622404][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:34.960950][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:58.572542][f=0000709] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:41.369686][f=0003793] LogicDaemon paused the game
[t=00:02:44.266274][f=0003793] LogicDaemon unpaused the game
[t=00:03:21.175802][f=0004899] [SpringApp::Kill][1] fromRun=1
[t=00:03:21.175827][f=0004899] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:21.200093][f=0004899]  [async=0] threads=6 tasks=144115 {sum,avg}{exec,wait}time={{2953.290, 0.020}, {10840.350, 0.075}}ms
[t=00:03:21.200116][f=0004899]      thread=1 tasks=28823 {sum,min,max,avg}{exec,wait}time={{619.363, 0.000, 89.680, 0.021}, {1055.963, 0.000, 18446744027136.000, 0.037}}ms
[t=00:03:21.200129][f=0004899]      thread=2 tasks=28823 {sum,min,max,avg}{exec,wait}time={{587.916, 0.000, 85.668, 0.020}, {2305.272, 0.000, 18446744027136.000, 0.080}}ms
[t=00:03:21.200145][f=0004899]      thread=3 tasks=28823 {sum,min,max,avg}{exec,wait}time={{598.023, 0.000, 98.899, 0.021}, {2431.495, 0.000, 18446744027136.000, 0.084}}ms
[t=00:03:21.200157][f=0004899]      thread=4 tasks=28823 {sum,min,max,avg}{exec,wait}time={{574.530, 0.000, 98.129, 0.020}, {2502.245, 0.000, 27.123, 0.087}}ms
[t=00:03:21.200170][f=0004899]      thread=5 tasks=28823 {sum,min,max,avg}{exec,wait}time={{573.458, 0.000, 94.916, 0.020}, {2545.374, 0.000, 21.397, 0.088}}ms
[t=00:03:21.200183][f=0004899]  [async=1] threads=6 tasks=3438 {sum,avg}{exec,wait}time={{29568.346, 8.600}, {16082194.000, 4677.776}}ms
[t=00:03:21.200195][f=0004899]      thread=1 tasks=691 {sum,min,max,avg}{exec,wait}time={{5915.828, 0.001, 975.716, 8.561}, {3227607.000, 0.373, 5938.729, 4670.922}}ms
[t=00:03:21.200208][f=0004899]      thread=2 tasks=691 {sum,min,max,avg}{exec,wait}time={{5918.891, 0.000, 978.148, 8.566}, {3232466.500, 0.178, 5942.093, 4677.955}}ms
[t=00:03:21.200252][f=0004899]      thread=3 tasks=685 {sum,min,max,avg}{exec,wait}time={{5868.499, 0.000, 1004.321, 8.567}, {3201178.000, 0.313, 5896.583, 4673.252}}ms
[t=00:03:21.200267][f=0004899]      thread=4 tasks=684 {sum,min,max,avg}{exec,wait}time={{5935.451, 0.001, 1004.073, 8.678}, {3234005.500, 0.441, 5941.988, 4728.078}}ms
[t=00:03:21.200279][f=0004899]      thread=5 tasks=687 {sum,min,max,avg}{exec,wait}time={{5929.677, 0.000, 980.924, 8.631}, {3186936.250, 0.048, 5917.270, 4638.917}}ms
[t=00:03:21.200309][f=0004899] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:21.200339][f=0004899] [SpringApp::Kill][2]
[t=00:03:21.200407][f=0004899] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:21.200416][f=0004899] [Game::KillLua][1] dtor=0 luaUI=000001bf6b2fef80
[t=00:03:21.200454][f=0004899] Start widgetHandler:Shutdown
[t=00:03:21.205268][f=0004899] Shutdown - SaveOrderList Complete
[t=00:03:21.207118][f=0004899] Writing last game win data
[t=00:03:21.217844][f=0004899] Shutdown - SaveConfigData Complete
[t=00:03:21.217872][f=0004899] Shutdown Widget - Chili Highlight
[t=00:03:21.217902][f=0004899] Shutdown Widget - Deferred rendering GL4
[t=00:03:21.217998][f=0004899] Shutdown Widget - Draw After Chili
[t=00:03:21.218017][f=0004899] Shutdown Widget - API Unit Tracker GL4
[t=00:03:21.218046][f=0004899] Shutdown Widget - EPIC Menu
[t=00:03:21.219774][f=0004899] Shutdown Widget - Chili Minimap
[t=00:03:21.219897][f=0004899] Shutdown Widget - Depth of Field Shader
[t=00:03:21.219913][f=0004899] Shutdown Widget - Chili Widget Selector
[t=00:03:21.221706][f=0004899] Shutdown Widget - Deferred rendering
[t=00:03:21.221755][f=0004899] SSAO: Deferred rendering disabled, disabling.
[t=00:03:21.224523][f=0004899] Shutdown Widget - Deferred rendering
[t=00:03:21.224540][f=0004899] SSAO: Deferred rendering disabled, disabling.
[t=00:03:21.225422][f=0004899] Shutdown Widget - Local Team Colors
[t=00:03:21.225439][f=0004899] Shutdown Widget - Display Keys 2
[t=00:03:21.225460][f=0004899] Shutdown Widget - Save Game Menu
[t=00:03:21.225469][f=0004899] Shutdown Widget - Highlight Model Api GL4
[t=00:03:21.225502][f=0004899] Shutdown Widget - Unit Icons
[t=00:03:21.225533][f=0004899] Shutdown Widget - HealthBars
[t=00:03:21.228121][f=0004899] Shutdown Widget - Attrition Counter
[t=00:03:21.228352][f=0004899] Shutdown Widget - Noises
[t=00:03:21.228370][f=0004899] Shutdown Widget - BuildETA
[t=00:03:21.228384][f=0004899] Shutdown Widget - Chili Chicken Panel
[t=00:03:21.228424][f=0004899] Shutdown Widget - Selected Units GL4 2
[t=00:03:21.228479][f=0004899] Shutdown Widget - External VR Grid
[t=00:03:21.228503][f=0004899] Shutdown Widget - Win Counter
[t=00:03:21.228517][f=0004899] Shutdown Widget - EndGame APM stats
[t=00:03:21.229894][f=0004899] Shutdown Widget - Modular Comm Info
[t=00:03:21.229910][f=0004899] Shutdown Widget - Startup Info and Selector
[t=00:03:21.229928][f=0004899] Shutdown Widget - Chili Economy Panel Default
[t=00:03:21.230046][f=0004899] Shutdown Widget - Chili Nuke Warning
[t=00:03:21.230061][f=0004899] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:21.230085][f=0004899] Shutdown Widget - Chili Spectator Panels
[t=00:03:21.230129][f=0004899] Shutdown Widget - Context Menu
[t=00:03:21.230138][f=0004899] Shutdown Widget - Point Tracker
[t=00:03:21.230149][f=0004899] Shutdown Widget - MinimapEvents
[t=00:03:21.230159][f=0004899] Shutdown Widget - Local Widgets Config
[t=00:03:21.230180][f=0004899] Shutdown Widget - Missile Silo Range
[t=00:03:21.230193][f=0004899] Shutdown Widget - Transport AI
[t=00:03:21.230226][f=0004899] Shutdown Widget - Highlight Geos
[t=00:03:21.230246][f=0004899] Shutdown Widget - Grab Input
[t=00:03:21.233452][f=0004899] Input grabbing is disabled!
[t=00:03:21.233483][f=0004899] Shutdown Widget - Defense Range Zero-K
[t=00:03:21.233500][f=0004899] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:21.233509][f=0004899] Shutdown Widget - Darkening
[t=00:03:21.233537][f=0004899] Shutdown Widget - Chili EndGame Window
[t=00:03:21.233560][f=0004899] Shutdown Widget - Stereo3D
[t=00:03:21.233578][f=0004899] Shutdown Widget - Music Player v2
[t=00:03:21.233601][f=0004899] Shutdown Widget - State Reverse and Latency
[t=00:03:21.233613][f=0004899] Shutdown Widget - Reclaim Field Highlight
[t=00:03:21.233624][f=0004899] Shutdown Widget - Attack Warning
[t=00:03:21.233638][f=0004899] Shutdown Widget - Attack AoE
[t=00:03:21.233649][f=0004899] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:21.233658][f=0004899] Shutdown Widget - TeamPlatter
[t=00:03:21.234104][f=0004899] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:21.234214][f=0004899] Shutdown Widget - Selection Send
[t=00:03:21.234237][f=0004899] Shutdown Widget - Spotter
[t=00:03:21.234246][f=0004899] Shutdown Widget - LupsManager
[t=00:03:21.234263][f=0004899] Shutdown Widget - Global Build Command
[t=00:03:21.234561][f=0004899] Shutdown Widget - Newton Firezone
[t=00:03:21.234584][f=0004899] Shutdown Widget - Receive Units Indicator
[t=00:03:21.234599][f=0004899] Shutdown Widget - Chili Pro Console
[t=00:03:21.235518][f=0004899] Shutdown Widget - Persistent Build Height
[t=00:03:21.235544][f=0004899] Shutdown Widget - Lasso Terraform GUI
[t=00:03:21.235555][f=0004899] Shutdown Widget - Lups
[t=00:03:21.235631][f=0004899] Shutdown Widget - Chili Framework
[t=00:03:21.235647][f=0004899] Shutdown Widget - Chili Core Selector
[t=00:03:21.235733][f=0004899] Shutdown Widget - Custom Markers
[t=00:03:21.235749][f=0004899] Shutdown Widget - Mex Placement Handler
[t=00:03:21.235758][f=0004899] Shutdown Widget - Select Keys
[t=00:03:21.235780][f=0004899] Shutdown Widget - Pause Screen
[t=00:03:21.235924][f=0004899] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:21.235946][f=0004899] Shutdown Widget - Bloom Shader Deferred
[t=00:03:21.235960][f=0004899] Shutdown Widget - Text To Speech Control
[t=00:03:21.235969][f=0004899] Shutdown Widget - Layout Handler
[t=00:03:21.235980][f=0004899] Shutdown Widget - Color Blindness Correction
[t=00:03:21.235989][f=0004899] End widgetHandler:Shutdown
[t=00:03:21.314551][f=0004899] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7070617, 0.0} allocedSize{int+, int-, ext}={0, 0, 1544407819}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0542}
[t=00:03:21.314722][f=0004899] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:21.314735][f=0004899] [Game::KillLua][3] dtor=0 luaRules=000001bf37531430
[t=00:03:21.314774][f=0004899] Start gadgetHandler:Shutdown
[t=00:03:21.314784][f=0004899] Shutdown - StartSetup
[t=00:03:21.314792][f=0004899] Shutdown - UnitMorph
[t=00:03:21.315192][f=0004899] Shutdown - Carrier Drones
[t=00:03:21.315214][f=0004899] Shutdown - Missile Silo Controller
[t=00:03:21.315224][f=0004899] Shutdown - Modular Comm Info
[t=00:03:21.315232][f=0004899] Shutdown - Terrain Texture Handler
[t=00:03:21.315240][f=0004899] Shutdown - UnitCloakShield
[t=00:03:21.315359][f=0004899] Shutdown - Starlight Handler
[t=00:03:21.315378][f=0004899] End gadgetHandler:Shutdown
[t=00:03:21.342529][f=0004899] Start gadgetHandler:Shutdown
[t=00:03:21.342553][f=0004899] Shutdown - Teleport Throw
[t=00:03:21.342580][f=0004899] Shutdown - UnitMorph
[t=00:03:21.342596][f=0004899] Shutdown - Commander Skin Renderer
[t=00:03:21.343167][f=0004899] Shutdown - Missile fired callins
[t=00:03:21.343186][f=0004899] Shutdown - Modular Comm Info
[t=00:03:21.343194][f=0004899] Shutdown - Retreat Command
[t=00:03:21.343207][f=0004899] Shutdown - Shockwaves
[t=00:03:21.343217][f=0004899] Shutdown - Unit tint API
[t=00:03:21.343225][f=0004899] Shutdown - Unit glow API
[t=00:03:21.343233][f=0004899] Shutdown - UnitCloakShield
[t=00:03:21.343252][f=0004899] Shutdown - Lups Cloak FX
[t=00:03:21.343261][f=0004899] Shutdown - Lups
[t=00:03:21.343321][f=0004899] Shutdown - Lups Shield
[t=00:03:21.343373][f=0004899] End gadgetHandler:Shutdown
[t=00:03:21.362846][f=0004899] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 807, 0.0} allocedSize{int+, int-, ext}={0, 0, 122738}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0099}
[t=00:03:21.363168][f=0004899] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:21.363238][f=0004899] [Game::KillLua][4] dtor=0
[t=00:03:21.363248][f=0004899] [Game::KillLua][5] dtor=0
[t=00:03:21.375505][f=0004899] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_21-27-38-028_TandemCraters_105.1.1-2511-g747f18b BAR105.sdfz" (74845 bytes)
[t=00:03:21.375635][f=0004899] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:21.403956][f=0004899] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:21.403980][f=0004899] [Sound] [Sound::UpdateThread][3] #sources=32 #items=22
[t=00:03:21.404075][f=0004899] [Sound] [Sound::UpdateThread][4] ctx=000001bed010c930 dev=000001beece4ac10
[t=00:03:21.404284][f=0004899] [Sound] [Sound::UpdateThread][5] ctx=000001bed010c930 dev=000001beece4ac10
[t=00:03:21.404310][f=0004899] [Sound] [Sound::Cleanup][alcDestroyContext(000001bed010c930)]
[t=00:03:21.405446][f=0004899] [Sound] [Sound::Cleanup][alcCloseDevice(000001beece4ac10)]
[t=00:03:21.405599][f=0004899] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:21.441200][f=0004899] [Sound] [Sound::UpdateThread][6]
[t=00:03:21.442439][f=0004899] [Game::~CGame][1]
[t=00:03:21.442483][f=0004899] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:21.442507][f=0004899] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:21.442560][f=0004899] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:21.442581][f=0004899] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:21.442600][f=0004899] [Game::KillLua][4] dtor=1
[t=00:03:21.442621][f=0004899] [Game::KillLua][5] dtor=1
[t=00:03:21.443817][f=0004899] [Game::KillMisc][1]
[t=00:03:21.443881][f=0004899] [Game::KillMisc][2]
[t=00:03:21.444638][f=0004899] [Game::KillMisc][3]
[t=00:03:21.444972][f=0004899] [Game::KillRendering][1]
[t=00:03:21.445851][f=0004899] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:21.479944][f=0004899] [3DOParser::Kill] allocated 29 pieces
[t=00:03:21.480030][f=0004899] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:21.480462][f=0004899] [AssParser::Kill] allocated 701 pieces
[t=00:03:21.534178][f=0004899] [Game::KillInterface][1]
[t=00:03:21.534481][f=0004899] [Game::KillInterface][2]
[t=00:03:21.534902][f=0004899] [Game::KillSimulation][1]
[t=00:03:21.535000][f=0004899] [Game::KillSimulation][2]
[t=00:03:21.558383][f=0004899] [CCollisionHandler] dis-/continuous tests: 207/433130
[t=00:03:21.558431][f=0004899] [Game::KillSimulation][3]
[t=00:03:21.560074][f=0004899] [~CPathCache(32x20)] cacheHits=1 hitPercentage=6% numHashColls=0 maxCacheSize=3
[t=00:03:21.560233][f=0004899] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:21.560324][f=0004899] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4
[t=00:03:21.560451][f=0004899] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:21.560640][f=0004899] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:21.565835][f=0004899] [LosHandler::Kill] raycast instance cache-{hits,misses}={13,208}; shared=0%; cached=6%
[t=00:03:21.575159][f=0004899] [Game::KillSimulation][4]
[t=00:03:21.638895][f=0004899] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:21.638932][f=0004899] [Game::~CGame][2]
[t=00:03:21.638939][f=0004899] [Game::~CGame][3]
[t=00:03:21.639178][f=0004899] [SpringApp::Kill][3]
[t=00:03:21.639404][f=0004899] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    340012 bytes sent   in 3658 packets (92.950 bytes/packet)
    203862 bytes recv'd in 4153 packets (49.088 bytes/packet)
    {0.104x, 0.122x} relative protocol overhead {up, down}
    12256 incoming chunks dropped, 9921 outgoing chunks resent
    3601 incoming chunks processed

[t=00:03:21.639450][f=0004899] [SpringApp::Kill][4] font=000001bed052a540
[t=00:03:21.645164][f=0004899] [SpringApp::Kill][5]
[t=00:03:21.649157][f=0004899] [SpringApp::Kill][6]
[t=00:03:21.649180] [SpringApp::Kill][7]
[t=00:03:21.649917] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.649934] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:21.649953] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:21.649962] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:21.649972] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:21.649984] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.649997] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {64, 1048576, 1048576}, EBO = {96, 2097152, 2097152}
[t=00:03:21.650006] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7076, 1048576, 1048576}, EBO = {10614, 2097152, 2097152}
[t=00:03:21.650015] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:21.650033] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.650047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.650059] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:21.650079] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {160, 1048576, 1048576}, EBO = {240, 2097152, 2097152}
[t=00:03:21.788583] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:21.788613] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:21.788624] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:21.788632] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:03:21.788641] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:21.789263] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>]
[t=00:03:21.789297] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:21.789310] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001beece7bde0)
[t=00:03:21.789399] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001beece7a730)
[t=00:03:21.791835] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=1)] #archives[section]=1 #files[section]=7
[t=00:03:21.791888] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\tandemcraters_3.sd7 (000001beecf51e30)
[t=00:03:21.795348] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:21.795378] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001beece7bd30)
[t=00:03:21.795521] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001beece7a5d0)
[t=00:03:21.795653] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001beece7a310)
[t=00:03:21.795778] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:21.795798] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:21.795875] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:21.795895] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:21.795908] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:21.795921] [VFS] [SpringVFS::DeleteArchives<this=000001bed06923b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:21.796365] [SpringApp::Kill][8]
[t=00:03:21.796409] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:21.796420] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:03:21.796428] [WatchDog::Uninstall][2]
[t=00:03:22.140989] [WatchDog::Uninstall][3]
[t=00:03:22.141004] [SpringApp::Kill][9]