ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119216

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000235] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.016805] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016862] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016897]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016916]   
[t=00:00:00.016924]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016933]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016941]   Use "none" to disable the default log sections.
[t=00:00:00.016952] ============== </Log Sections> ==============

[t=00:00:00.016959] ============== <User Config> ==============
[t=00:00:00.017074]   AllowDeferredMapRendering = 1
[t=00:00:00.017084]   AllowDeferredModelRendering = 1
[t=00:00:00.017089]   AnimationMT = 0
[t=00:00:00.017095]   BumpWaterBlurReflection = 1
[t=00:00:00.017100]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017105]   CamFreeScrollSpeed = 50
[t=00:00:00.017110]   CamMode = 1
[t=00:00:00.017115]   CubeTexSizeReflection = 1
[t=00:00:00.017124]   CubeTexSizeSpecular = 1
[t=00:00:00.017133]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017141]   EdgeMoveDynamic = 0
[t=00:00:00.017147]   EdgeMoveWidth = 0.003
[t=00:00:00.017153]   FPSFOV = 90
[t=00:00:00.017159]   FPSScrollSpeed = 50
[t=00:00:00.017166]   FontSize = 18
[t=00:00:00.017173]   FullscreenEdgeMove = 0
[t=00:00:00.017181]   GrassDetail = 0
[t=00:00:00.017193]   GroundDecals = 2
[t=00:00:00.017198]   GroundDetail = 90
[t=00:00:00.017202]   HangTimeout = 30
[t=00:00:00.017211]   HardwareCursor = 1
[t=00:00:00.017236]   InitialNetworkTimeout = 0
[t=00:00:00.017264]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017270]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017275]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017284]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017290]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017295]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017303]   MSAALevel = 1
[t=00:00:00.017309]   MaxParticles = 15000
[t=00:00:00.017317]   MaxSounds = 32
[t=00:00:00.017326]   MaximumTransmissionUnit = 0
[t=00:00:00.017333]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017342]   MiniMapMarker = 0
[t=00:00:00.017350]   MouseDragScrollThreshold = 0
[t=00:00:00.017362]   NetworkLossFactor = 2
[t=00:00:00.017370]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017381]   OverheadScrollSpeed = 50
[t=00:00:00.017387]   ReconnectTimeout = 0
[t=00:00:00.017398]   RotOverheadScrollSpeed = 50
[t=00:00:00.017403]   RotateLogFiles = 1
[t=00:00:00.017414]   ShadowMapSize = 1024
[t=00:00:00.017424]   Shadows = 1
[t=00:00:00.017431]   ShowClock = 0
[t=00:00:00.017439]   SoftParticles = 2
[t=00:00:00.017447]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017457]   UnitIconDist = 151
[t=00:00:00.017465]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017473]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017483]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017491]   UseLuaMemPools = 0
[t=00:00:00.017501]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017567]   VFSCacheArchiveFiles = 0
[t=00:00:00.017578]   VSync = 1
[t=00:00:00.017583]   Water = 4
[t=00:00:00.017607]   WindowBorderless = 1
[t=00:00:00.017612]   WindowPosY = 0
[t=00:00:00.017616]   WindowedEdgeMove = 0
[t=00:00:00.017623]   XResolutionWindowed = 1920
[t=00:00:00.017628]   YResolutionWindowed = 1080
[t=00:00:00.017643] ============== </User Config> ==============

[t=00:00:00.017654] ============== <User System> ==============
[t=00:00:00.017676]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017691]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017711]        Compiler Version: gcc-13.2.0
[t=00:00:00.017799]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017909]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017922]        Binary Word Size: 64-bit (native)
[t=00:00:00.017928]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017941]      Physical CPU Cores: 6
[t=00:00:00.017947]       Logical CPU Cores: 12
[t=00:00:00.017952] ============== </User System> ==============

[t=00:00:00.017962] Run: thread affinity fff
[t=00:00:00.018188] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018198]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018202]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018207]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018211]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019931] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019956] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025607] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.042122]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.042140]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.042146]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.042152]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.042157]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.042213]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.042220]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.042227]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.042233]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.042241]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.042247]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.042253]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.042259]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.042266]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.042273]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.042284]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.042300]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.042313]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.042320]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.042327]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.042339]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.042346]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.042352]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.042357]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.042361]         [123] 800x600x24bpp@144Hz
[t=00:00:00.042368]         [130] 720x576x24bpp@144Hz
[t=00:00:00.042378]         [135] 720x480x24bpp@144Hz
[t=00:00:00.042391]         [141] 640x480x24bpp@144Hz
[t=00:00:00.049373]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.049396]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.049404]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.049411]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.049418]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.049424]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.049434]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.049440]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.049499]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.049506]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.049513]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.049521]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.049528]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.049534]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.049541]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.049553]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.049577]         [31] 800x600x24bpp@144Hz
[t=00:00:00.049583]         [33] 640x480x24bpp@144Hz
[t=00:00:00.049612]         [35] 640x400x24bpp@144Hz
[t=00:00:00.323775] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.324335] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.324350] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.351805] [GR::LogVersionInfo]
[t=00:00:00.351891]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.351906]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.351998]     GL vendor   : NVIDIA Corporation
[t=00:00:00.352025]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.352039]     GLSL version: 4.60 NVIDIA
[t=00:00:00.352052]     GLEW version: 2.1.0
[t=00:00:00.352062]     GPU memory  : 6144MB (total) / 4826MB (available)
[t=00:00:00.352094]     SDL swap-int: 1
[t=00:00:00.352110]     SDL driver  : windows
[t=00:00:00.352120]     
[t=00:00:00.352132]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.352145]     GLSL shader support       : 1
[t=00:00:00.352187]     GL4 support               : 1
[t=00:00:00.352222]     FBO extension support     : 1
[t=00:00:00.352311]     NVX GPU mem-info support  : 1
[t=00:00:00.352333]     ATI GPU mem-info support  : 0
[t=00:00:00.352372]     Texture clamping to edge  : 1
[t=00:00:00.352388]     NPOT-texture support      : 1 (1)
[t=00:00:00.352398]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.352407]     texture query-LOD support : 1 (1)
[t=00:00:00.352415]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.352432]     Z-buffer depth            : 32 (-)
[t=00:00:00.352456]     primitive-restart support : 1 (1)
[t=00:00:00.352464]     clip-space control support: 1 (1)
[t=00:00:00.352471]     seamless cube-map support : 1 (1)
[t=00:00:00.352478]     frag-depth layout support : 1 (1)
[t=00:00:00.352485]     persistent maps support   : 1 (1)
[t=00:00:00.352492]     explicit attribs location : 1 (1)
[t=00:00:00.352501]     multi draw indirect       : 1 (-)
[t=00:00:00.352510]     array textures            : 1 (-)
[t=00:00:00.352523]     buffer copy support       : 1 (-)
[t=00:00:00.352539]     indirect draw             : 1 (-)
[t=00:00:00.352547]     base instance             : 1 (-)
[t=00:00:00.352557]     
[t=00:00:00.352563]     max. FBO samples              : 32
[t=00:00:00.352571]     max. FS/program texture slots : 32/192
[t=00:00:00.352582]     max. texture size             : 32768
[t=00:00:00.352594]     max. texture anisotropy level : 16.000000
[t=00:00:00.352603]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.352608]     max. draw-buffers             : 8
[t=00:00:00.352620]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.352631]     max. uniform buffer-bindings  : 84
[t=00:00:00.352638]     max. uniform block-size       : 64KB
[t=00:00:00.352645]     max. storage buffer-bindings  : 96
[t=00:00:00.352655]     max. storage block-size       : 2047MB
[t=00:00:00.352661]     
[t=00:00:00.352667]     enable AMD-hacks : 0
[t=00:00:00.352673]     compress MIP-maps: 0
[t=00:00:00.352768]     Number of compressed texture formats: 23
[t=00:00:00.352808]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.352860] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.353165] [GR::UpdateGLConfigs]
[t=00:00:00.353223] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.353233] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.353250] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.353263] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.353272] [GR::InitGLState]
[t=00:00:00.353365] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.440864] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.443999] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.446928] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.457910] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.458024] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.458723] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.460134] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.460156] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.460284] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.460386] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.487577] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.488298] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.490917] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.491249] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.542606] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms
[t=00:00:00.542633] [VFS] [SpringVFS::ReserveArchives<this=000001a4357b0990>]
[t=00:00:00.542981] [VFS] [SpringVFS::AddArchive<this=000001a4357b0990>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.546137] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a4357b0990 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.546198] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.645283] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.645692] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.645843] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.646149] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.646298] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.646823] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.648193] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.648234] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.648745][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.648856][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.649064][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.649089][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.649100][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.649158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.669754][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.669784][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.669797][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.669823][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.669836][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.760990][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.2ms)
[t=00:00:00.798855][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.800830][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a470a1c540(default) context=000001a43522c8f0  numChannels=2 frameSize=8
[t=00:00:00.800904][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.800916][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.800922][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.800951][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.800989][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.801064][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.801091][f=-000001] [Sound]   Devices:
[t=00:00:00.803520][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.803564][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.803572][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.803583][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.803590][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.804237][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.804275][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.868960][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667272 MB
[t=00:00:00.871501][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.872557][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.874176][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon
[t=00:00:01.103623][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Tartar Steppe v1.1" (loaded=0 cached=0)
[t=00:00:01.104569][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4357b0990>(arName="The Tartar Steppe v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.105010][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4357b0990>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.105514][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.159421][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4357b0990>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.161297][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4357b0990>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.161551][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4357b0990>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.163384][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a4357b0990>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.234318][f=-000001] [CAS::GASCB] Archive file="the_tartar_steppe_v1.1.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:01.234506][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.234616][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Tartar Steppe v1.1 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.285496][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.285653][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.285760][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.285931][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.285985][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:24.700132][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:24.700661][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:24.700981][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:24.701266][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:24.701503][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:24.701751][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:24.701989][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:24.702158][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:24.702420][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:24.702676][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:24.703354][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:24.703559][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:24.703775][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:24.703951][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:24.710424][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:24.710947][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:24.711237][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:24.711517][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:24.711740][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:24.711921][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:24.712192][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:24.712547][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:24.712742][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:24.713000][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:24.716455][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:24.717151][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:24.717843][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:24.718083][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:24.718329][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:24.736453][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:24.737091][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:24.737469][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:24.737901][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:24.738172][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:24.739272][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:24.756596][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:24.757061][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:24.771633][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:24.772173][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:24.773228][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:24.773536][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:24.774222][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:24.774454][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:24.774890][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:24.775150][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:24.911571][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:24.912231][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:24.912777][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:24.913002][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:24.935623][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:24.935992][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:24.941694][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:24.942983][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:24.943254][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:24.943721][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:24.944081][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:24.944392][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:24.945698][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:24.945913][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:24.946816][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:24.947146][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:24.947368][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:24.947616][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:24.947873][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:24.948071][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:24.948980][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:24.949158][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:24.949410][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:24.949424][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:24.949439][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:24.949500][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:24.949833][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:24.950216][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:24.950836][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:24.951054][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:24.951269][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:24.951492][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:24.951727][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:24.952032][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:24.952580][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:24.953146][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:24.953694][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:24.953952][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:24.954234][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:24.954512][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:24.954811][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:24.963905][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:24.970308][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:24.970792][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:24.971224][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:24.972978][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:24.973322][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:24.973663][f=-000001] Mex Placement Initialised with 230 spots.
[t=00:00:24.981978][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:24.982740][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:24.986247][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:24.987094][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:24.987696][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:24.988671][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:24.989030][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:24.989279][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:24.995478][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:24.996589][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:24.998827][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:24.999090][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:24.999386][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:25.001558][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:25.008070][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:25.008843][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:25.009302][f=-000001] SetSunLighting
[t=00:00:25.009785][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:25.010731][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:25.013736][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:25.014069][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:25.014320][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:25.014599][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:25.014639][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:25.014839][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:25.016057][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:25.024838][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:25.030727][f=-000001] Writing last game win data
[t=00:00:25.040019][f=-000001] LuaUI v0.3
[t=00:00:25.217873][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:25.954242][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:25.954682][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:25.965553][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:25.965596][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 11ms
[t=00:00:25.978647][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10727, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0260}
[t=00:00:26.702064][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:27.211199][f=-000001] GameID: 5e930d67d1fcde53ef285ab8069829b2
[t=00:00:27.211613][f=-000001] Connection attempt from BioniQOrange
[t=00:00:27.211628][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:27.211837][f=-000001]  -> Connection established (given id 1)
[t=00:00:27.211872][f=-000001] Connection attempt from 1frog9
[t=00:00:27.211882][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:27.212003][f=-000001]  -> Connection established (given id 0)
[t=00:00:27.212040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:27.212070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:27.212085][f=-000001] Connection attempt from LogicDaemon
[t=00:00:27.212092][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:27.212247][f=-000001]  -> Connection established (given id 2)
[t=00:00:27.212277][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:27.212302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:27.212332][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:27.212357][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:27.212379][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]"
[t=00:00:27.212405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]"
[t=00:00:27.212428][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]"
[t=00:00:27.212451][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]"
[t=00:00:27.212504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[Game::Load][lua{Rules,Gaia}={000001b1f6ce9200,000001b1f6ce5990}][locale="C"]"
[t=00:00:27.212850][f=-000001] <BioniQOrange> Allies: I choose: Commander 1!
[t=00:00:27.249677][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:27.401683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001a48b5caeb0,000001a52f1c2860}][locale="C"]"
[t=00:00:27.401730][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:30.033350][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:33.572330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]"
[t=00:00:34.496597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]"
[t=00:00:45.327049][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[Game::Load][lua{Rules,Gaia}={0000011cf45f2a80,0000011cf45f5ae0}][locale="C"]"
[t=00:00:48.424864][f=-000001] <1frog9> Allies: I choose: Strike!
[t=00:01:03.279469][f=-000001] Input grabbing is enabled!
[t=00:01:09.606464][f=-000001] Warning: Couldn't find texture "%%421:1"!
[t=00:01:30.987777][f=0000641] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:30.572232][f=0004228] <1frog9> Allies: whups
[t=00:03:59.795850][f=0005105] <LogicDaemon> Allies:  I gave 1 units to 1frog9.
[t=00:04:33.500481][f=0006117] game_message: Metal Extractor is under attack
[t=00:04:49.255120][f=0006589] game_message: Spider Factory is under attack
[t=00:04:54.008631][f=0006731] <LogicDaemon> k gg
[t=00:04:56.802637][f=0006815] <LogicDaemon> !exit
[t=00:04:56.855562][f=0006816] > exiting game
[t=00:04:57.250460][f=0006816] No clients connected, shutting down server
[t=00:04:57.250480][f=0006816] Server shutdown
[t=00:04:57.290067][f=0006816] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:04:58.987608][f=0006816] <autoquit> Autoquit canceled.
[t=00:05:00.602316][f=0006816] [QuitAction] user exited to system
[t=00:05:00.657627][f=0006816] [SpringApp::Kill][1] fromRun=1
[t=00:05:00.657648][f=0006816] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:00.685334][f=0006816]  [async=0] threads=6 tasks=340020 {sum,avg}{exec,wait}time={{23531.271, 0.069}, {20183.629, 0.059}}ms
[t=00:05:00.685395][f=0006816]      thread=1 tasks=68004 {sum,min,max,avg}{exec,wait}time={{5039.845, 0.000, 546.442, 0.074}, {1702.834, 0.000, 18446744027136.000, 0.025}}ms
[t=00:05:00.685415][f=0006816]      thread=2 tasks=68004 {sum,min,max,avg}{exec,wait}time={{4697.602, 0.000, 546.471, 0.069}, {4538.537, 0.000, 18446744027136.000, 0.067}}ms
[t=00:05:00.685432][f=0006816]      thread=3 tasks=68004 {sum,min,max,avg}{exec,wait}time={{4656.804, 0.000, 546.418, 0.068}, {4704.602, 0.000, 18446744027136.000, 0.069}}ms
[t=00:05:00.685477][f=0006816]      thread=4 tasks=68004 {sum,min,max,avg}{exec,wait}time={{4547.840, 0.000, 546.463, 0.067}, {4483.688, 0.000, 14.255, 0.066}}ms
[t=00:05:00.685498][f=0006816]      thread=5 tasks=68004 {sum,min,max,avg}{exec,wait}time={{4589.182, 0.000, 546.461, 0.067}, {4753.969, 0.000, 14.257, 0.070}}ms
[t=00:05:00.685514][f=0006816]  [async=1] threads=6 tasks=3977 {sum,avg}{exec,wait}time={{37889.715, 9.527}, {22146622.000, 5568.675}}ms
[t=00:05:00.685540][f=0006816]      thread=1 tasks=796 {sum,min,max,avg}{exec,wait}time={{7571.350, 0.000, 2787.336, 9.512}, {4418430.500, 0.299, 7591.813, 5550.792}}ms
[t=00:05:00.685586][f=0006816]      thread=2 tasks=797 {sum,min,max,avg}{exec,wait}time={{7588.230, 0.000, 2842.063, 9.521}, {4430904.500, 0.097, 7591.763, 5559.479}}ms
[t=00:05:00.685630][f=0006816]      thread=3 tasks=797 {sum,min,max,avg}{exec,wait}time={{7576.786, 0.001, 2870.674, 9.507}, {4436545.500, 0.220, 7591.471, 5566.557}}ms
[t=00:05:00.685676][f=0006816]      thread=4 tasks=795 {sum,min,max,avg}{exec,wait}time={{7565.728, 0.001, 2858.575, 9.517}, {4430452.500, 0.407, 7591.810, 5572.896}}ms
[t=00:05:00.685709][f=0006816]      thread=5 tasks=792 {sum,min,max,avg}{exec,wait}time={{7587.624, 0.000, 2804.053, 9.580}, {4430288.000, 0.433, 7591.394, 5593.798}}ms
[t=00:05:00.685726][f=0006816] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:00.685738][f=0006816] [SpringApp::Kill][2]
[t=00:05:00.685811][f=0006816] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:00.685828][f=0006816] [Game::KillLua][1] dtor=0 luaUI=000001a52f7db230
[t=00:05:00.685945][f=0006816] Start widgetHandler:Shutdown
[t=00:05:00.689863][f=0006816] Shutdown - SaveOrderList Complete
[t=00:05:00.691707][f=0006816] Writing last game win data
[t=00:05:00.701525][f=0006816] Shutdown - SaveConfigData Complete
[t=00:05:00.701551][f=0006816] Shutdown Widget - Chili Highlight
[t=00:05:00.701569][f=0006816] Shutdown Widget - Deferred rendering GL4
[t=00:05:00.701712][f=0006816] Shutdown Widget - Draw After Chili
[t=00:05:00.701731][f=0006816] Shutdown Widget - API Unit Tracker GL4
[t=00:05:00.701747][f=0006816] Shutdown Widget - EPIC Menu
[t=00:05:00.703505][f=0006816] Shutdown Widget - Chili Widget Selector
[t=00:05:00.704957][f=0006816] Shutdown Widget - Depth of Field Shader
[t=00:05:00.704985][f=0006816] Shutdown Widget - Chili Minimap
[t=00:05:00.705154][f=0006816] Shutdown Widget - Deferred rendering
[t=00:05:00.705174][f=0006816] SSAO: Deferred rendering disabled, disabling.
[t=00:05:00.707953][f=0006816] Shutdown Widget - Deferred rendering
[t=00:05:00.707977][f=0006816] SSAO: Deferred rendering disabled, disabling.
[t=00:05:00.709856][f=0006816] Shutdown Widget - Local Team Colors
[t=00:05:00.709884][f=0006816] Shutdown Widget - Display Keys 2
[t=00:05:00.709922][f=0006816] Shutdown Widget - Save Game Menu
[t=00:05:00.709935][f=0006816] Shutdown Widget - Highlight Model Api GL4
[t=00:05:00.709960][f=0006816] Shutdown Widget - Unit Icons
[t=00:05:00.709996][f=0006816] Shutdown Widget - RoI Tracker
[t=00:05:00.710333][f=0006816] Shutdown Widget - Noises
[t=00:05:00.710353][f=0006816] Shutdown Widget - Attrition Counter
[t=00:05:00.710566][f=0006816] Shutdown Widget - HealthBars
[t=00:05:00.712053][f=0006816] Shutdown Widget - Selected Units GL4 2
[t=00:05:00.712069][f=0006816] Shutdown Widget - Chili Chicken Panel
[t=00:05:00.712101][f=0006816] Shutdown Widget - BuildETA
[t=00:05:00.712113][f=0006816] Shutdown Widget - External VR Grid
[t=00:05:00.712123][f=0006816] Shutdown Widget - Win Counter
[t=00:05:00.712132][f=0006816] Shutdown Widget - EndGame APM stats
[t=00:05:00.712145][f=0006816] Shutdown Widget - Modular Comm Info
[t=00:05:00.712158][f=0006816] Shutdown Widget - Attack Warning
[t=00:05:00.712171][f=0006816] Shutdown Widget - Reclaim Field Highlight
[t=00:05:00.712181][f=0006816] Shutdown Widget - State Reverse and Latency
[t=00:05:00.712191][f=0006816] Shutdown Widget - Music Player v2
[t=00:05:00.712218][f=0006816] Shutdown Widget - Stereo3D
[t=00:05:00.712230][f=0006816] Shutdown Widget - Chili EndGame Window
[t=00:05:00.712249][f=0006816] Shutdown Widget - Darkening
[t=00:05:00.712267][f=0006816] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:00.712284][f=0006816] Shutdown Widget - Defense Range Zero-K
[t=00:05:00.712297][f=0006816] Shutdown Widget - Grab Input
[t=00:05:00.715377][f=0006816] Input grabbing is disabled!
[t=00:05:00.715398][f=0006816] Shutdown Widget - Highlight Geos
[t=00:05:00.715410][f=0006816] Shutdown Widget - Transport AI
[t=00:05:00.715421][f=0006816] Shutdown Widget - Missile Silo Range
[t=00:05:00.715432][f=0006816] Shutdown Widget - Local Widgets Config
[t=00:05:00.715448][f=0006816] Shutdown Widget - MinimapEvents
[t=00:05:00.715468][f=0006816] Shutdown Widget - Point Tracker
[t=00:05:00.715478][f=0006816] Shutdown Widget - Context Menu
[t=00:05:00.715487][f=0006816] Shutdown Widget - Chili Spectator Panels
[t=00:05:00.715500][f=0006816] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:00.715516][f=0006816] Shutdown Widget - Chili Nuke Warning
[t=00:05:00.715529][f=0006816] Shutdown Widget - Chili Economy Panel Default
[t=00:05:00.715625][f=0006816] Shutdown Widget - Startup Info and Selector
[t=00:05:00.715652][f=0006816] Shutdown Widget - Attack AoE
[t=00:05:00.715665][f=0006816] Shutdown Widget - Spotter
[t=00:05:00.715674][f=0006816] Shutdown Widget - Selection Send
[t=00:05:00.715686][f=0006816] Shutdown Widget - TeamPlatter
[t=00:05:00.716139][f=0006816] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:00.716235][f=0006816] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:00.716249][f=0006816] Shutdown Widget - Global Build Command
[t=00:05:00.716549][f=0006816] Shutdown Widget - LupsManager
[t=00:05:00.716575][f=0006816] Shutdown Widget - Receive Units Indicator
[t=00:05:00.716587][f=0006816] Shutdown Widget - Newton Firezone
[t=00:05:00.716597][f=0006816] Shutdown Widget - Chili Pro Console
[t=00:05:00.717015][f=0006816] Shutdown Widget - Persistent Build Height
[t=00:05:00.717030][f=0006816] Shutdown Widget - Lasso Terraform GUI
[t=00:05:00.717040][f=0006816] Shutdown Widget - Chili Framework
[t=00:05:00.717048][f=0006816] Shutdown Widget - Lups
[t=00:05:00.717112][f=0006816] Shutdown Widget - Mex Placement Handler
[t=00:05:00.717140][f=0006816] Shutdown Widget - Custom Markers
[t=00:05:00.717153][f=0006816] Shutdown Widget - Chili Core Selector
[t=00:05:00.717227][f=0006816] Shutdown Widget - Select Keys
[t=00:05:00.717250][f=0006816] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:00.717298][f=0006816] Shutdown Widget - Pause Screen
[t=00:05:00.717442][f=0006816] Shutdown Widget - Bloom Shader Deferred
[t=00:05:00.717463][f=0006816] Shutdown Widget - Color Blindness Correction
[t=00:05:00.717487][f=0006816] Shutdown Widget - Layout Handler
[t=00:05:00.717503][f=0006816] Shutdown Widget - Text To Speech Control
[t=00:05:00.717515][f=0006816] End widgetHandler:Shutdown
[t=00:05:00.782927][f=0006816] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12318333, 0.0} allocedSize{int+, int-, ext}={0, 0, 2462769416}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0442}
[t=00:05:00.783121][f=0006816] [Game::KillLua][2] dtor=0 luaGaia=000001a52f1c2860
[t=00:05:00.792973][f=0006816] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:00.793043][f=0006816] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:00.793104][f=0006816] [Game::KillLua][3] dtor=0 luaRules=000001a48b5caeb0
[t=00:05:00.793139][f=0006816] Start gadgetHandler:Shutdown
[t=00:05:00.793171][f=0006816] Shutdown - StartSetup
[t=00:05:00.793179][f=0006816] Shutdown - UnitMorph
[t=00:05:00.794397][f=0006816] Shutdown - Carrier Drones
[t=00:05:00.794415][f=0006816] Shutdown - Missile Silo Controller
[t=00:05:00.794425][f=0006816] Shutdown - Modular Comm Info
[t=00:05:00.794433][f=0006816] Shutdown - Terrain Texture Handler
[t=00:05:00.794451][f=0006816] Shutdown - UnitCloakShield
[t=00:05:00.794839][f=0006816] Shutdown - Starlight Handler
[t=00:05:00.794884][f=0006816] End gadgetHandler:Shutdown
[t=00:05:00.823897][f=0006816] Start gadgetHandler:Shutdown
[t=00:05:00.823942][f=0006816] Shutdown - Teleport Throw
[t=00:05:00.823953][f=0006816] Shutdown - UnitMorph
[t=00:05:00.823968][f=0006816] Shutdown - Commander Skin Renderer
[t=00:05:00.825525][f=0006816] Shutdown - Missile fired callins
[t=00:05:00.825548][f=0006816] Shutdown - Modular Comm Info
[t=00:05:00.825577][f=0006816] Shutdown - Retreat Command
[t=00:05:00.825599][f=0006816] Shutdown - Shockwaves
[t=00:05:00.825618][f=0006816] Shutdown - Unit tint API
[t=00:05:00.825632][f=0006816] Shutdown - Unit glow API
[t=00:05:00.825644][f=0006816] Shutdown - UnitCloakShield
[t=00:05:00.825664][f=0006816] Shutdown - Lups Cloak FX
[t=00:05:00.825737][f=0006816] Shutdown - Lups
[t=00:05:00.825808][f=0006816] Shutdown - Lups Shield
[t=00:05:00.825915][f=0006816] End gadgetHandler:Shutdown
[t=00:05:00.842329][f=0006816] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2298, 0.0} allocedSize{int+, int-, ext}={0, 0, 354319}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0091}
[t=00:05:00.842666][f=0006816] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:00.842770][f=0006816] [Game::KillLua][4] dtor=0
[t=00:05:00.842782][f=0006816] [Game::KillLua][5] dtor=0
[t=00:05:00.880724][f=0006816] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_21-55-42-936_The Tartar Steppe v1_105.1.1-2511-g747f18b BAR105.sdfz" (169256 bytes)
[t=00:05:00.880848][f=0006816] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:00.895642][f=0006816] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:00.895706][f=0006816] [Sound] [Sound::UpdateThread][3] #sources=32 #items=41
[t=00:05:00.895960][f=0006816] [Sound] [Sound::UpdateThread][4] ctx=000001a43522c8f0 dev=000001a470a1c540
[t=00:05:00.896188][f=0006816] [Sound] [Sound::UpdateThread][5] ctx=000001a43522c8f0 dev=000001a470a1c540
[t=00:05:00.896210][f=0006816] [Sound] [Sound::Cleanup][alcDestroyContext(000001a43522c8f0)]
[t=00:05:00.898083][f=0006816] [Sound] [Sound::Cleanup][alcCloseDevice(000001a470a1c540)]
[t=00:05:00.898774][f=0006816] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:00.922823][f=0006816] [Sound] [Sound::UpdateThread][6]
[t=00:05:00.923442][f=0006816] [Game::~CGame][1]
[t=00:05:00.923457][f=0006816] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:00.923464][f=0006816] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:00.923471][f=0006816] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:00.923477][f=0006816] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:00.923498][f=0006816] [Game::KillLua][4] dtor=1
[t=00:05:00.923509][f=0006816] [Game::KillLua][5] dtor=1
[t=00:05:00.923785][f=0006816] [Game::KillMisc][1]
[t=00:05:00.923830][f=0006816] [Game::KillMisc][2]
[t=00:05:00.923997][f=0006816] [Game::KillMisc][3]
[t=00:05:00.924086][f=0006816] [Game::KillRendering][1]
[t=00:05:00.924368][f=0006816] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:00.968124][f=0006816] [3DOParser::Kill] allocated 29 pieces
[t=00:05:00.968228][f=0006816] [S3OParser::Kill] allocated 5576 pieces
[t=00:05:00.968732][f=0006816] [AssParser::Kill] allocated 701 pieces
[t=00:05:01.037591][f=0006816] [Game::KillInterface][1]
[t=00:05:01.037695][f=0006816] [Game::KillInterface][2]
[t=00:05:01.039035][f=0006816] [Game::KillSimulation][1]
[t=00:05:01.039334][f=0006816] [Game::KillSimulation][2]
[t=00:05:01.065745][f=0006816] [CCollisionHandler] dis-/continuous tests: 661/5564185
[t=00:05:01.065772][f=0006816] [Game::KillSimulation][3]
[t=00:05:01.067314][f=0006816] [~CPathCache(48x48)] cacheHits=254 hitPercentage=44% numHashColls=0 maxCacheSize=52
[t=00:05:01.069726][f=0006816] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:01.069827][f=0006816] [~CPathCache(96x96)] cacheHits=46 hitPercentage=17% numHashColls=0 maxCacheSize=39
[t=00:05:01.069912][f=0006816] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:01.070198][f=0006816] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:01.095183][f=0006816] [LosHandler::Kill] raycast instance cache-{hits,misses}={16937,26174}; shared=7%; cached=32%
[t=00:05:01.115629][f=0006816] [Game::KillSimulation][4]
[t=00:05:01.203613][f=0006816] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:05:01.203651][f=0006816] [Game::~CGame][2]
[t=00:05:01.203658][f=0006816] [Game::~CGame][3]
[t=00:05:01.203728][f=0006816] [SpringApp::Kill][3]
[t=00:05:01.203874][f=0006816] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    499741 bytes sent   in 5515 packets (90.615 bytes/packet)
    477193 bytes recv'd in 6156 packets (77.517 bytes/packet)
    {0.101x, 0.077x} relative protocol overhead {up, down}
    18037 incoming chunks dropped, 14113 outgoing chunks resent
    5212 incoming chunks processed

[t=00:05:01.203922][f=0006816] [SpringApp::Kill][4] font=000001a43564b400
[t=00:05:01.233878][f=0006816] [SpringApp::Kill][5]
[t=00:05:01.236686][f=0006816] [SpringApp::Kill][6]
[t=00:05:01.236706] [SpringApp::Kill][7]
[t=00:05:01.237312] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:01.237326] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:05:01.237335] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:01.237348] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:01.237357] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:01.237400] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:01.237408] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {412, 1048576, 1048576}, EBO = {618, 2097152, 2097152}
[t=00:05:01.237422] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {42856, 1048576, 1048576}, EBO = {64284, 2097152, 2097152}
[t=00:05:01.237434] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:01.237442] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:01.237454] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:01.237464] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:05:01.237475] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {476, 1048576, 1048576}, EBO = {714, 2097152, 2097152}
[t=00:05:01.332402] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:01.332422] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:01.332430] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:01.332437] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:05:01.332443] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:01.333164] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>]
[t=00:05:01.333183] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:05:01.333201] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001a470a58ce0)
[t=00:05:01.333278] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001a470a58c30)
[t=00:05:01.336920] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>(section=1)] #archives[section]=1 #files[section]=84
[t=00:05:01.336975] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_tartar_steppe_v1.1.sd7 (000001a43595c580)
[t=00:05:01.337329] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:01.337371] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001a470a57a50)
[t=00:05:01.337656] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001a470a57370)
[t=00:05:01.338041] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001a470a574d0)
[t=00:05:01.338484] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:01.338507] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:05:01.338601] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:01.338624] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:01.338651] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:01.338667] [VFS] [SpringVFS::DeleteArchives<this=000001a4357b0990>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:01.339360] [SpringApp::Kill][8]
[t=00:05:01.339381] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:01.339395] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:05:01.339406] [WatchDog::Uninstall][2]
[t=00:05:02.194005] [WatchDog::Uninstall][3]
[t=00:05:02.194020] [SpringApp::Kill][9]