ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119219

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000123] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015887] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015926] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015949]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015963]   
[t=00:00:00.015969]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015975]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015980]   Use "none" to disable the default log sections.
[t=00:00:00.015989] ============== </Log Sections> ==============

[t=00:00:00.015998] ============== <User Config> ==============
[t=00:00:00.016110]   AllowDeferredMapRendering = 1
[t=00:00:00.016119]   AllowDeferredModelRendering = 1
[t=00:00:00.016124]   AnimationMT = 0
[t=00:00:00.016129]   BumpWaterBlurReflection = 1
[t=00:00:00.016134]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016139]   CamFreeScrollSpeed = 50
[t=00:00:00.016144]   CamMode = 1
[t=00:00:00.016149]   CubeTexSizeReflection = 1
[t=00:00:00.016158]   CubeTexSizeSpecular = 1
[t=00:00:00.016166]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016171]   EdgeMoveDynamic = 0
[t=00:00:00.016175]   EdgeMoveWidth = 0.003
[t=00:00:00.016180]   FPSFOV = 90
[t=00:00:00.016184]   FPSScrollSpeed = 50
[t=00:00:00.016189]   FontSize = 18
[t=00:00:00.016195]   FullscreenEdgeMove = 0
[t=00:00:00.016200]   GrassDetail = 0
[t=00:00:00.016204]   GroundDecals = 2
[t=00:00:00.016208]   GroundDetail = 90
[t=00:00:00.016215]   HangTimeout = 30
[t=00:00:00.016223]   HardwareCursor = 1
[t=00:00:00.016228]   InitialNetworkTimeout = 0
[t=00:00:00.016233]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016241]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016246]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016251]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016257]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016265]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016269]   MSAALevel = 1
[t=00:00:00.016274]   MaxParticles = 15000
[t=00:00:00.016284]   MaxSounds = 32
[t=00:00:00.016289]   MaximumTransmissionUnit = 0
[t=00:00:00.016293]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016298]   MiniMapMarker = 0
[t=00:00:00.016304]   MouseDragScrollThreshold = 0
[t=00:00:00.016311]   NetworkLossFactor = 2
[t=00:00:00.016316]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016322]   OverheadScrollSpeed = 50
[t=00:00:00.016330]   ReconnectTimeout = 0
[t=00:00:00.016335]   RotOverheadScrollSpeed = 50
[t=00:00:00.016340]   RotateLogFiles = 1
[t=00:00:00.016348]   ShadowMapSize = 1024
[t=00:00:00.016355]   Shadows = 1
[t=00:00:00.016360]   ShowClock = 0
[t=00:00:00.016364]   SoftParticles = 2
[t=00:00:00.016369]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016376]   UnitIconDist = 151
[t=00:00:00.016381]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016385]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016390]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016397]   UseLuaMemPools = 0
[t=00:00:00.016401]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016433]   VFSCacheArchiveFiles = 0
[t=00:00:00.016442]   VSync = 1
[t=00:00:00.016447]   Water = 4
[t=00:00:00.016451]   WindowBorderless = 1
[t=00:00:00.016455]   WindowPosY = 0
[t=00:00:00.016459]   WindowedEdgeMove = 0
[t=00:00:00.016464]   XResolutionWindowed = 1920
[t=00:00:00.016468]   YResolutionWindowed = 1080
[t=00:00:00.016479] ============== </User Config> ==============

[t=00:00:00.016484] ============== <User System> ==============
[t=00:00:00.016501]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016510]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016518]        Compiler Version: gcc-13.2.0
[t=00:00:00.016559]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016613]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016627]        Binary Word Size: 64-bit (native)
[t=00:00:00.016635]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016649]      Physical CPU Cores: 6
[t=00:00:00.016656]       Logical CPU Cores: 12
[t=00:00:00.016664] ============== </User System> ==============

[t=00:00:00.016674] Run: thread affinity fff
[t=00:00:00.016918] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016930]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016937]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016943]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016950]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019611] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019661] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025402] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.047259]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.047284]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.047290]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.047296]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.047301]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.047323]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.047328]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.047333]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.047361]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.047367]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.047371]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.047376]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.047381]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.047385]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.047390]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.047398]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.047407]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.047413]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.047420]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.047424]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.047429]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.047434]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.047441]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.047445]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.047451]         [123] 800x600x24bpp@144Hz
[t=00:00:00.047456]         [130] 720x576x24bpp@144Hz
[t=00:00:00.047460]         [135] 720x480x24bpp@144Hz
[t=00:00:00.047471]         [141] 640x480x24bpp@144Hz
[t=00:00:00.052771]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.052789]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.052795]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.052800]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.052804]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.052809]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.052816]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.052821]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.052845]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.052850]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.052855]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.052860]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.052864]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.052869]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.052874]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.052879]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.052885]         [31] 800x600x24bpp@144Hz
[t=00:00:00.052891]         [33] 640x480x24bpp@144Hz
[t=00:00:00.052897]         [35] 640x400x24bpp@144Hz
[t=00:00:00.363068] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.363662] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.363689] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.389438] [GR::LogVersionInfo]
[t=00:00:00.389466]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.389478]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.389513]     GL vendor   : NVIDIA Corporation
[t=00:00:00.389525]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.389536]     GLSL version: 4.60 NVIDIA
[t=00:00:00.389545]     GLEW version: 2.1.0
[t=00:00:00.389555]     GPU memory  : 6144MB (total) / 4826MB (available)
[t=00:00:00.389596]     SDL swap-int: 1
[t=00:00:00.389613]     SDL driver  : windows
[t=00:00:00.389622]     
[t=00:00:00.389631]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.389640]     GLSL shader support       : 1
[t=00:00:00.389665]     GL4 support               : 1
[t=00:00:00.389683]     FBO extension support     : 1
[t=00:00:00.389707]     NVX GPU mem-info support  : 1
[t=00:00:00.389726]     ATI GPU mem-info support  : 0
[t=00:00:00.389747]     Texture clamping to edge  : 1
[t=00:00:00.389767]     NPOT-texture support      : 1 (1)
[t=00:00:00.389782]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.389795]     texture query-LOD support : 1 (1)
[t=00:00:00.389807]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.389831]     Z-buffer depth            : 32 (-)
[t=00:00:00.389852]     primitive-restart support : 1 (1)
[t=00:00:00.389863]     clip-space control support: 1 (1)
[t=00:00:00.389874]     seamless cube-map support : 1 (1)
[t=00:00:00.389885]     frag-depth layout support : 1 (1)
[t=00:00:00.389901]     persistent maps support   : 1 (1)
[t=00:00:00.389915]     explicit attribs location : 1 (1)
[t=00:00:00.389926]     multi draw indirect       : 1 (-)
[t=00:00:00.389941]     array textures            : 1 (-)
[t=00:00:00.389952]     buffer copy support       : 1 (-)
[t=00:00:00.389979]     indirect draw             : 1 (-)
[t=00:00:00.389995]     base instance             : 1 (-)
[t=00:00:00.390004]     
[t=00:00:00.390013]     max. FBO samples              : 32
[t=00:00:00.390030]     max. FS/program texture slots : 32/192
[t=00:00:00.390040]     max. texture size             : 32768
[t=00:00:00.390053]     max. texture anisotropy level : 16.000000
[t=00:00:00.390064]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.390073]     max. draw-buffers             : 8
[t=00:00:00.390094]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.390111]     max. uniform buffer-bindings  : 84
[t=00:00:00.390122]     max. uniform block-size       : 64KB
[t=00:00:00.390132]     max. storage buffer-bindings  : 96
[t=00:00:00.390142]     max. storage block-size       : 2047MB
[t=00:00:00.390152]     
[t=00:00:00.390160]     enable AMD-hacks : 0
[t=00:00:00.390169]     compress MIP-maps: 0
[t=00:00:00.390238]     Number of compressed texture formats: 23
[t=00:00:00.390300]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.390379] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.390660] [GR::UpdateGLConfigs]
[t=00:00:00.390715] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.390728] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.390745] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.390757] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.390764] [GR::InitGLState]
[t=00:00:00.390835] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.488485] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.491669] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.512929] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.522611] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.522670] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.523189] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.524517] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.524540] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.524659] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.524755] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.555401] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.556367] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.559625] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.560009] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.621165] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 65ms
[t=00:00:00.621193] [VFS] [SpringVFS::ReserveArchives<this=0000018f47bb91d0>]
[t=00:00:00.621535] [VFS] [SpringVFS::AddArchive<this=0000018f47bb91d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.624014] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018f47bb91d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.624036] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.749847] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.750246] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.750341] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.750483] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.750748] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.750892] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.751395] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.751466] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.752377][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.752499][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.752722][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.752747][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.752758][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.752817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.774441][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.774464][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.774473][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.774498][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.774508][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.853154][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[t=00:00:00.909366][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.911449][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018f64c41010(default) context=0000018f47d8cbd0  numChannels=2 frameSize=8
[t=00:00:00.911520][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.911532][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.911538][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.911545][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.911605][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.911665][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.911680][f=-000001] [Sound]   Devices:
[t=00:00:00.914375][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.914455][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.914463][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.914477][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.914485][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.915250][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.915267][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.966263][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667271 MB
[t=00:00:00.969118][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.970040][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.971511][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon
[t=00:00:01.220114][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Tartar Steppe v1.1" (loaded=0 cached=0)
[t=00:00:01.221499][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f47bb91d0>(arName="The Tartar Steppe v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.222090][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f47bb91d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.222657][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.287942][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f47bb91d0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.289914][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f47bb91d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.290255][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f47bb91d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.294305][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018f47bb91d0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.359625][f=-000001] [CAS::GASCB] Archive file="the_tartar_steppe_v1.1.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:01.359766][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.359849][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Tartar Steppe v1.1 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.408773][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.408947][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.409081][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.409275][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.409354][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:24.714200][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:24.714420][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:24.714627][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:24.715903][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:24.716148][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:24.734587][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:24.735085][f=-000001] EndGame Graph disabled
[t=00:00:24.751530][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:24.751897][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:24.752200][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:24.752798][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:24.753164][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:24.753406][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:24.754063][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:24.788476][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:24.789649][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:24.790070][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:24.790481][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:24.791438][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:24.791670][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:24.792186][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:24.792533][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:24.792760][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:24.793008][f=-000001] Initialize
[t=00:00:24.793139][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:24.793333][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:24.793544][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:24.793767][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:24.793990][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:24.795530][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:24.795988][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:24.797055][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:24.797328][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:24.797927][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:24.798201][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:24.819539][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:24.819995][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:24.820620][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:24.820906][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:24.974726][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:24.975364][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:24.981167][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:24.981604][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:24.981836][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:24.982809][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:24.982997][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:24.983392][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:24.983667][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:24.983935][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:24.984374][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:24.984654][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:24.984667][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:24.984675][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:24.984806][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:24.985787][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:24.986083][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:24.986653][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:24.987145][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:24.988905][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:24.989303][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:24.989607][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:24.990114][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:24.992120][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:24.992537][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:24.992812][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:24.993140][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:24.993361][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:24.993564][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:24.994110][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:24.994481][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:24.995295][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:24.995852][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:24.996339][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:24.996623][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:24.996921][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:24.997286][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:24.997515][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:25.003805][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:25.013662][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:25.014152][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:25.014488][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:25.014895][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:25.016469][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:25.016775][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:25.020292][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:25.020771][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:25.021081][f=-000001] Mex Placement Initialised with 230 spots.
[t=00:00:25.028555][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:25.029122][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:25.030087][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:25.030568][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:25.031286][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:25.031494][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:25.031678][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:25.034040][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:25.035025][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:25.041507][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:25.041908][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:25.044711][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:25.051346][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:25.052199][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:25.052617][f=-000001] SetSunLighting
[t=00:00:25.053175][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:25.061953][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:25.062456][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:25.062774][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:25.062829][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:25.063053][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:25.063432][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:25.066605][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:25.067958][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:25.068721][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:25.073972][f=-000001] Writing last game win data
[t=00:00:25.084360][f=-000001] LuaUI v0.3
[t=00:00:25.295361][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:26.180896][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:26.181573][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:26.197289][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:26.197311][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 16ms
[t=00:00:26.211412][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10728, 0.0} allocedSize{int+, int-, ext}={0, 0, 1877815}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0266}
[t=00:00:26.910990][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:27.434383][f=-000001] GameID: ee960d678bc1b864d9ca2f0b9f44523c
[t=00:00:27.434762][f=-000001] Connection attempt from BioniQOrange
[t=00:00:27.434777][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:27.434994][f=-000001]  -> Connection established (given id 1)
[t=00:00:27.435007][f=-000001] Connection attempt from 1frog9
[t=00:00:27.435016][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:27.435141][f=-000001]  -> Connection established (given id 0)
[t=00:00:27.435181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:27.435225][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:27.435260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:27.435286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:27.435301][f=-000001] Connection attempt from LogicDaemon
[t=00:00:27.435309][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:27.435483][f=-000001]  -> Connection established (given id 2)
[t=00:00:27.435516][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:27.435556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:27.435583][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]"
[t=00:00:27.435609][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]"
[t=00:00:27.435629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]"
[t=00:00:27.435656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]"
[t=00:00:27.435676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fba019b907c1bd32d2f785fd36e6fc571215589a36e934c2cf71aa013d9f55937f19984b9065e428d9257b8b0f338fad0a527e49287775bd38017e0be5ea130]"
[t=00:00:27.435703][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1aaab05ebc7a08be547716f5f8ec1a50550d074e942055e95fa56f7c47a126e214b3b4e40c42c84cd2278dfac04e034c86c64cabfdf6c3f0836e4e4712773723]"
[t=00:00:27.435764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[Game::Load][lua{Rules,Gaia}={000001b2ba242d30,000001b2ba244d70}][locale="C"]"
[t=00:00:27.436176][f=-000001] <BioniQOrange> Allies: I choose: Commander 1!
[t=00:00:27.478860][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:27.628323][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000018ffe258c60,0000019030791820}][locale="C"]"
[t=00:00:27.628373][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:30.767345][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[Game::Load][lua{Rules,Gaia}={0000011d478f9820,0000011d478c1930}][locale="C"]"
[t=00:00:33.070202][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:35.800014][f=-000001] <1frog9> Allies: I choose: Strike!
[t=00:00:47.802005][f=-000001] <1frog9> Allies: lets all group in the corner
[t=00:00:50.264692][f=-000001] 1frog9 added point: 
[t=00:01:19.598439][f=-000001] Buildings set to face South
[t=00:01:29.671925][f=-000001] Warning: Couldn't find texture "%%421:1"!
[t=00:01:51.245978][f=0000645] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:50.846621][f=0004233] game_message: Flea is under attack
[t=00:03:54.833464][f=0004352] <LogicDaemon> !poll resign
[t=00:03:54.871959][f=0004353] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[t=00:03:54.902040][f=0004354] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[t=00:03:57.460433][f=0004431] <1frog9> !vote 1
[t=00:03:57.498238][f=0004432] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[t=00:04:06.368785][f=0004698] <1frog9> Allies: didnt get my stardust up in time
[t=00:04:06.370782][f=0004699] game_message: Solar Collector is under attack
[t=00:04:09.866483][f=0004803] <BioniQOrange> !vote 1
[t=00:04:09.904915][f=0004804] > Poll: Resign team 1? [!y=3/3, !n=0/3]
[t=00:04:09.930917][f=0004805] > Poll: Resign team 1? [END:SUCCESS]
[t=00:04:09.974956][f=0004806] selectedUnitsShader GL4,  recompiled in , 2, ms at, 4806, success, true
[t=00:04:09.996748][f=0004806] <Global Build Command> Spectator mode or commshare detected. Widget removed.
[t=00:04:10.000209][f=0004806] game_message: North-West has been destroyed!
[t=00:04:10.000348][f=0004806] game_message: AI wins!
[t=00:04:10.004889][f=0004806] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:04:10.631627][f=0004807] <Ghost Site> Spectator mode. Widget removed.
[t=00:04:10.710703][f=0004807] > Team 1 resigned
[t=00:04:10.790369][f=0004832] <Easy Facing> Spectator mode. Widget removed.
[t=00:04:10.792075][f=0004832] <Nuke Icon> Spectator mode. Widget removed.
[t=00:04:11.555369][f=0004856] <autoquit> Autoquit canceled.
[t=00:04:13.793487][f=0004921] Spectator BioniQOrange left the game:  normal quit
[t=00:04:13.858450][f=0004923] [QuitAction] user exited to system
[t=00:04:13.884981][f=0004924] [SpringApp::Kill][1] fromRun=1
[t=00:04:13.885003][f=0004924] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:13.915175][f=0004924]  [async=0] threads=6 tasks=372970 {sum,avg}{exec,wait}time={{27196.740, 0.073}, {25986.537, 0.070}}ms
[t=00:04:13.915217][f=0004924]      thread=1 tasks=74594 {sum,min,max,avg}{exec,wait}time={{5614.955, 0.000, 668.844, 0.075}, {1732.775, 0.000, 18446744027136.000, 0.023}}ms
[t=00:04:13.915233][f=0004924]      thread=2 tasks=74594 {sum,min,max,avg}{exec,wait}time={{5470.344, 0.000, 668.866, 0.073}, {5915.861, 0.000, 18446744027136.000, 0.079}}ms
[t=00:04:13.915249][f=0004924]      thread=3 tasks=74594 {sum,min,max,avg}{exec,wait}time={{5402.101, 0.000, 668.829, 0.072}, {6300.851, 0.000, 18446744027136.000, 0.084}}ms
[t=00:04:13.915278][f=0004924]      thread=4 tasks=74594 {sum,min,max,avg}{exec,wait}time={{5314.748, 0.000, 668.896, 0.071}, {5845.529, 0.000, 18446744027136.000, 0.078}}ms
[t=00:04:13.915302][f=0004924]      thread=5 tasks=74594 {sum,min,max,avg}{exec,wait}time={{5394.592, 0.000, 668.850, 0.072}, {6191.520, 0.000, 11.067, 0.083}}ms
[t=00:04:13.915317][f=0004924]  [async=1] threads=6 tasks=3703 {sum,avg}{exec,wait}time={{37225.422, 10.053}, {21813012.000, 5890.632}}ms
[t=00:04:13.915332][f=0004924]      thread=1 tasks=741 {sum,min,max,avg}{exec,wait}time={{7451.087, 0.000, 2808.878, 10.055}, {4354039.500, 0.002, 7452.040, 5875.897}}ms
[t=00:04:13.915355][f=0004924]      thread=2 tasks=743 {sum,min,max,avg}{exec,wait}time={{7448.525, 0.001, 2880.502, 10.025}, {4364085.500, 0.155, 7452.462, 5873.601}}ms
[t=00:04:13.915379][f=0004924]      thread=3 tasks=742 {sum,min,max,avg}{exec,wait}time={{7441.802, 0.000, 2873.079, 10.029}, {4367000.500, 0.287, 7452.413, 5885.445}}ms
[t=00:04:13.915399][f=0004924]      thread=4 tasks=739 {sum,min,max,avg}{exec,wait}time={{7449.867, 0.000, 2881.421, 10.081}, {4364062.000, 0.401, 7452.250, 5905.361}}ms
[t=00:04:13.915426][f=0004924]      thread=5 tasks=738 {sum,min,max,avg}{exec,wait}time={{7434.140, 0.000, 2808.847, 10.073}, {4363826.000, 0.241, 7452.044, 5913.043}}ms
[t=00:04:13.915442][f=0004924] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:13.915453][f=0004924] [SpringApp::Kill][2]
[t=00:04:13.915525][f=0004924] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:13.915536][f=0004924] [Game::KillLua][1] dtor=0 luaUI=000001903159b5b0
[t=00:04:13.915578][f=0004924] Start widgetHandler:Shutdown
[t=00:04:13.918970][f=0004924] Shutdown - SaveOrderList Complete
[t=00:04:13.920706][f=0004924] Writing last game win data
[t=00:04:13.930689][f=0004924] Shutdown - SaveConfigData Complete
[t=00:04:13.930711][f=0004924] Shutdown Widget - Chili Highlight
[t=00:04:13.930727][f=0004924] Shutdown Widget - Deferred rendering GL4
[t=00:04:13.930812][f=0004924] Shutdown Widget - Draw After Chili
[t=00:04:13.930826][f=0004924] Shutdown Widget - API Unit Tracker GL4
[t=00:04:13.930843][f=0004924] Shutdown Widget - EPIC Menu
[t=00:04:13.932634][f=0004924] Shutdown Widget - Chili Minimap
[t=00:04:13.932778][f=0004924] Shutdown Widget - Depth of Field Shader
[t=00:04:13.932805][f=0004924] Shutdown Widget - Chili Widget Selector
[t=00:04:13.934192][f=0004924] Shutdown Widget - Deferred rendering
[t=00:04:13.934211][f=0004924] SSAO: Deferred rendering disabled, disabling.
[t=00:04:13.937225][f=0004924] Shutdown Widget - Deferred rendering
[t=00:04:13.937248][f=0004924] SSAO: Deferred rendering disabled, disabling.
[t=00:04:13.938358][f=0004924] Shutdown Widget - Local Team Colors
[t=00:04:13.938379][f=0004924] Shutdown Widget - Display Keys 2
[t=00:04:13.938413][f=0004924] Shutdown Widget - Save Game Menu
[t=00:04:13.938424][f=0004924] Shutdown Widget - Highlight Model Api GL4
[t=00:04:13.938450][f=0004924] Shutdown Widget - Unit Icons
[t=00:04:13.938490][f=0004924] Shutdown Widget - HealthBars
[t=00:04:13.939913][f=0004924] Shutdown Widget - Attrition Counter
[t=00:04:13.940145][f=0004924] Shutdown Widget - Noises
[t=00:04:13.940171][f=0004924] Shutdown Widget - RoI Tracker
[t=00:04:13.940456][f=0004924] Shutdown Widget - BuildETA
[t=00:04:13.940475][f=0004924] Shutdown Widget - Chili Chicken Panel
[t=00:04:13.940510][f=0004924] Shutdown Widget - Selected Units GL4 2
[t=00:04:13.940527][f=0004924] Shutdown Widget - External VR Grid
[t=00:04:13.940544][f=0004924] Shutdown Widget - Win Counter
[t=00:04:13.940556][f=0004924] Shutdown Widget - EndGame APM stats
[t=00:04:13.940567][f=0004924] Shutdown Widget - Modular Comm Info
[t=00:04:13.940584][f=0004924] Shutdown Widget - Startup Info and Selector
[t=00:04:13.940607][f=0004924] Shutdown Widget - Chili Economy Panel Default
[t=00:04:13.940622][f=0004924] Shutdown Widget - Chili Nuke Warning
[t=00:04:13.940638][f=0004924] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:13.940654][f=0004924] Shutdown Widget - Chili Spectator Panels
[t=00:04:13.940667][f=0004924] Shutdown Widget - Context Menu
[t=00:04:13.940676][f=0004924] Shutdown Widget - Point Tracker
[t=00:04:13.940690][f=0004924] Shutdown Widget - MinimapEvents
[t=00:04:13.940709][f=0004924] Shutdown Widget - Local Widgets Config
[t=00:04:13.940730][f=0004924] Shutdown Widget - Missile Silo Range
[t=00:04:13.940742][f=0004924] Shutdown Widget - Transport AI
[t=00:04:13.940755][f=0004924] Shutdown Widget - Highlight Geos
[t=00:04:13.940765][f=0004924] Shutdown Widget - Grab Input
[t=00:04:13.944657][f=0004924] Input grabbing is disabled!
[t=00:04:13.944687][f=0004924] Shutdown Widget - Defense Range Zero-K
[t=00:04:13.944717][f=0004924] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:13.944729][f=0004924] Shutdown Widget - Darkening
[t=00:04:13.944753][f=0004924] Shutdown Widget - Chili EndGame Window
[t=00:04:13.944772][f=0004924] Shutdown Widget - Stereo3D
[t=00:04:13.944788][f=0004924] Shutdown Widget - Music Player v2
[t=00:04:13.944820][f=0004924] Shutdown Widget - State Reverse and Latency
[t=00:04:13.944837][f=0004924] Shutdown Widget - Reclaim Field Highlight
[t=00:04:13.944848][f=0004924] Shutdown Widget - Attack AoE
[t=00:04:13.944864][f=0004924] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:13.944878][f=0004924] Shutdown Widget - TeamPlatter
[t=00:04:13.945365][f=0004924] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:04:13.945489][f=0004924] Shutdown Widget - Selection Send
[t=00:04:13.945506][f=0004924] Shutdown Widget - Spotter
[t=00:04:13.945524][f=0004924] Shutdown Widget - LupsManager
[t=00:04:13.945542][f=0004924] Shutdown Widget - Newton Firezone
[t=00:04:13.945558][f=0004924] Shutdown Widget - Chili Pro Console
[t=00:04:13.946049][f=0004924] Shutdown Widget - Persistent Build Height
[t=00:04:13.946071][f=0004924] Shutdown Widget - Lasso Terraform GUI
[t=00:04:13.946101][f=0004924] Shutdown Widget - Lups
[t=00:04:13.946176][f=0004924] Shutdown Widget - Chili Framework
[t=00:04:13.946195][f=0004924] Shutdown Widget - Chili Core Selector
[t=00:04:13.946371][f=0004924] Shutdown Widget - Custom Markers
[t=00:04:13.946392][f=0004924] Shutdown Widget - Mex Placement Handler
[t=00:04:13.946407][f=0004924] Shutdown Widget - Select Keys
[t=00:04:13.946440][f=0004924] Shutdown Widget - Pause Screen
[t=00:04:13.946611][f=0004924] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:13.946640][f=0004924] Shutdown Widget - Bloom Shader Deferred
[t=00:04:13.946655][f=0004924] Shutdown Widget - Text To Speech Control
[t=00:04:13.946667][f=0004924] Shutdown Widget - Layout Handler
[t=00:04:13.946686][f=0004924] Shutdown Widget - Color Blindness Correction
[t=00:04:13.946703][f=0004924] End widgetHandler:Shutdown
[t=00:04:14.052681][f=0004924] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17629526, 0.0} allocedSize{int+, int-, ext}={0, 0, 3372336683}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0215}
[t=00:04:14.052858][f=0004924] [Game::KillLua][2] dtor=0 luaGaia=0000019030791820
[t=00:04:14.062204][f=0004924] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:14.062254][f=0004924] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:14.062287][f=0004924] [Game::KillLua][3] dtor=0 luaRules=0000018ffe258c60
[t=00:04:14.062322][f=0004924] Start gadgetHandler:Shutdown
[t=00:04:14.062335][f=0004924] Shutdown - StartSetup
[t=00:04:14.062349][f=0004924] Shutdown - UnitMorph
[t=00:04:14.062512][f=0004924] Shutdown - Carrier Drones
[t=00:04:14.062526][f=0004924] Shutdown - Missile Silo Controller
[t=00:04:14.062536][f=0004924] Shutdown - Modular Comm Info
[t=00:04:14.062544][f=0004924] Shutdown - Terrain Texture Handler
[t=00:04:14.062553][f=0004924] Shutdown - UnitCloakShield
[t=00:04:14.062600][f=0004924] Shutdown - Starlight Handler
[t=00:04:14.062615][f=0004924] End gadgetHandler:Shutdown
[t=00:04:14.088314][f=0004924] Start gadgetHandler:Shutdown
[t=00:04:14.088358][f=0004924] Shutdown - Teleport Throw
[t=00:04:14.088370][f=0004924] Shutdown - UnitMorph
[t=00:04:14.088386][f=0004924] Shutdown - Commander Skin Renderer
[t=00:04:14.088637][f=0004924] Shutdown - Missile fired callins
[t=00:04:14.088652][f=0004924] Shutdown - Modular Comm Info
[t=00:04:14.088660][f=0004924] Shutdown - Retreat Command
[t=00:04:14.088672][f=0004924] Shutdown - Shockwaves
[t=00:04:14.088682][f=0004924] Shutdown - Unit tint API
[t=00:04:14.088700][f=0004924] Shutdown - Unit glow API
[t=00:04:14.088708][f=0004924] Shutdown - UnitCloakShield
[t=00:04:14.088722][f=0004924] Shutdown - Lups Cloak FX
[t=00:04:14.088730][f=0004924] Shutdown - Lups
[t=00:04:14.088783][f=0004924] Shutdown - Lups Shield
[t=00:04:14.088814][f=0004924] End gadgetHandler:Shutdown
[t=00:04:14.111798][f=0004924] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 348, 0.0} allocedSize{int+, int-, ext}={0, 0, 50712}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0172}
[t=00:04:14.112058][f=0004924] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:14.112136][f=0004924] [Game::KillLua][4] dtor=0
[t=00:04:14.112146][f=0004924] [Game::KillLua][5] dtor=0
[t=00:04:14.138514][f=0004924] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_22-10-55-260_The Tartar Steppe v1_105.1.1-2511-g747f18b BAR105.sdfz" (135416 bytes)
[t=00:04:14.138609][f=0004924] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:14.148384][f=0004924] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:14.148408][f=0004924] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35
[t=00:04:14.148576][f=0004924] [Sound] [Sound::UpdateThread][4] ctx=0000018f47d8cbd0 dev=0000018f64c41010
[t=00:04:14.148801][f=0004924] [Sound] [Sound::UpdateThread][5] ctx=0000018f47d8cbd0 dev=0000018f64c41010
[t=00:04:14.148814][f=0004924] [Sound] [Sound::Cleanup][alcDestroyContext(0000018f47d8cbd0)]
[t=00:04:14.150319][f=0004924] [Sound] [Sound::Cleanup][alcCloseDevice(0000018f64c41010)]
[t=00:04:14.150799][f=0004924] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:14.179755][f=0004924] [Sound] [Sound::UpdateThread][6]
[t=00:04:14.180462][f=0004924] [Game::~CGame][1]
[t=00:04:14.180493][f=0004924] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:14.180503][f=0004924] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:14.180510][f=0004924] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:14.180519][f=0004924] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:14.180526][f=0004924] [Game::KillLua][4] dtor=1
[t=00:04:14.180534][f=0004924] [Game::KillLua][5] dtor=1
[t=00:04:14.180861][f=0004924] [Game::KillMisc][1]
[t=00:04:14.180938][f=0004924] [Game::KillMisc][2]
[t=00:04:14.181206][f=0004924] [Game::KillMisc][3]
[t=00:04:14.181317][f=0004924] [Game::KillRendering][1]
[t=00:04:14.181650][f=0004924] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:14.224598][f=0004924] [3DOParser::Kill] allocated 29 pieces
[t=00:04:14.224675][f=0004924] [S3OParser::Kill] allocated 5576 pieces
[t=00:04:14.225176][f=0004924] [AssParser::Kill] allocated 701 pieces
[t=00:04:14.288320][f=0004924] [Game::KillInterface][1]
[t=00:04:14.288435][f=0004924] [Game::KillInterface][2]
[t=00:04:14.290618][f=0004924] [Game::KillSimulation][1]
[t=00:04:14.290632][f=0004924] [Game::KillSimulation][2]
[t=00:04:14.313707][f=0004924] [CCollisionHandler] dis-/continuous tests: 1348/17996488
[t=00:04:14.313732][f=0004924] [Game::KillSimulation][3]
[t=00:04:14.315074][f=0004924] [~CPathCache(48x48)] cacheHits=9 hitPercentage=7% numHashColls=0 maxCacheSize=32
[t=00:04:14.315247][f=0004924] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:14.315473][f=0004924] [~CPathCache(96x96)] cacheHits=5 hitPercentage=5% numHashColls=0 maxCacheSize=19
[t=00:04:14.315546][f=0004924] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:14.315756][f=0004924] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:14.331770][f=0004924] [LosHandler::Kill] raycast instance cache-{hits,misses}={2318,6083}; shared=4%; cached=23%
[t=00:04:14.349463][f=0004924] [Game::KillSimulation][4]
[t=00:04:14.404348][f=0004924] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:04:14.404411][f=0004924] [Game::~CGame][2]
[t=00:04:14.404422][f=0004924] [Game::~CGame][3]
[t=00:04:14.404732][f=0004924] [SpringApp::Kill][3]
[t=00:04:14.404895][f=0004924] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    447171 bytes sent   in 5348 packets (83.615 bytes/packet)
    413381 bytes recv'd in 5163 packets (80.066 bytes/packet)
    {0.082x, 0.075x} relative protocol overhead {up, down}
    13432 incoming chunks dropped, 15229 outgoing chunks resent
    3990 incoming chunks processed

[t=00:04:14.404968][f=0004924] [SpringApp::Kill][4] font=0000018f47a7b400
[t=00:04:14.432687][f=0004924] [SpringApp::Kill][5]
[t=00:04:14.439937][f=0004924] [SpringApp::Kill][6]
[t=00:04:14.439958] [SpringApp::Kill][7]
[t=00:04:14.440150] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:14.440179] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1620, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:04:14.440191] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:14.440200] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:14.440209] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:14.440221] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:14.440230] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152}
[t=00:04:14.440239] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26548, 1048576, 1048576}, EBO = {39822, 2097152, 2097152}
[t=00:04:14.440251] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:14.440262] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:14.440270] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:14.440284] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:04:14.440301] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {408, 1048576, 1048576}, EBO = {612, 2097152, 2097152}
[t=00:04:14.548344] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:14.548378] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:14.548388] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:14.548397] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:04:14.548437] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:14.549487] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>]
[t=00:04:14.549517] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:04:14.549565] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000018f64ca7530)
[t=00:04:14.549680] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000018f64ca77f0)
[t=00:04:14.552486] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>(section=1)] #archives[section]=1 #files[section]=84
[t=00:04:14.552514] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\the_tartar_steppe_v1.1.sd7 (0000018f47d8e750)
[t=00:04:14.552635] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:14.552656] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000018f64ca7740)
[t=00:04:14.552702] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000018f64ca7e20)
[t=00:04:14.552773] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000018f64ca7a00)
[t=00:04:14.552913] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:14.552948] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:04:14.553009] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:14.553026] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:14.553038] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:14.553058] [VFS] [SpringVFS::DeleteArchives<this=0000018f47bb91d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:14.554786] [SpringApp::Kill][8]
[t=00:04:14.554801] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:14.554812] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:04:14.554820] [WatchDog::Uninstall][2]
[t=00:04:15.152476] [WatchDog::Uninstall][3]
[t=00:04:15.152494] [SpringApp::Kill][9]