ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #119222

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000096] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015786] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015824] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015845]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015861]   
[t=00:00:00.015868]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015948]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015954]   Use "none" to disable the default log sections.
[t=00:00:00.015964] ============== </Log Sections> ==============

[t=00:00:00.015971] ============== <User Config> ==============
[t=00:00:00.016076]   AllowDeferredMapRendering = 1
[t=00:00:00.016085]   AllowDeferredModelRendering = 1
[t=00:00:00.016089]   AnimationMT = 0
[t=00:00:00.016094]   BumpWaterBlurReflection = 1
[t=00:00:00.016099]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016106]   CamFreeScrollSpeed = 50
[t=00:00:00.016110]   CamMode = 1
[t=00:00:00.016115]   CubeTexSizeReflection = 1
[t=00:00:00.016126]   CubeTexSizeSpecular = 1
[t=00:00:00.016131]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016136]   EdgeMoveDynamic = 0
[t=00:00:00.016140]   EdgeMoveWidth = 0.003
[t=00:00:00.016147]   FPSFOV = 90
[t=00:00:00.016152]   FPSScrollSpeed = 50
[t=00:00:00.016156]   FontSize = 18
[t=00:00:00.016161]   FullscreenEdgeMove = 0
[t=00:00:00.016167]   GrassDetail = 0
[t=00:00:00.016171]   GroundDecals = 2
[t=00:00:00.016175]   GroundDetail = 90
[t=00:00:00.016215]   HangTimeout = 30
[t=00:00:00.016253]   HardwareCursor = 1
[t=00:00:00.016261]   InitialNetworkTimeout = 0
[t=00:00:00.016266]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016271]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016276]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016281]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016288]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016293]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016298]   MSAALevel = 1
[t=00:00:00.016302]   MaxParticles = 15000
[t=00:00:00.016312]   MaxSounds = 32
[t=00:00:00.016317]   MaximumTransmissionUnit = 0
[t=00:00:00.016323]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016328]   MiniMapMarker = 0
[t=00:00:00.016333]   MouseDragScrollThreshold = 0
[t=00:00:00.016337]   NetworkLossFactor = 2
[t=00:00:00.016344]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016349]   OverheadScrollSpeed = 50
[t=00:00:00.016353]   ReconnectTimeout = 0
[t=00:00:00.016361]   RotOverheadScrollSpeed = 50
[t=00:00:00.016365]   RotateLogFiles = 1
[t=00:00:00.016379]   ShadowMapSize = 1024
[t=00:00:00.016386]   Shadows = 1
[t=00:00:00.016390]   ShowClock = 0
[t=00:00:00.016395]   SoftParticles = 2
[t=00:00:00.016399]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016406]   UnitIconDist = 151
[t=00:00:00.016411]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016416]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016421]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016427]   UseLuaMemPools = 0
[t=00:00:00.016432]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016464]   VFSCacheArchiveFiles = 0
[t=00:00:00.016473]   VSync = 1
[t=00:00:00.016477]   Water = 4
[t=00:00:00.016482]   WindowBorderless = 1
[t=00:00:00.016486]   WindowPosY = 0
[t=00:00:00.016490]   WindowedEdgeMove = 0
[t=00:00:00.016497]   XResolutionWindowed = 1920
[t=00:00:00.016502]   YResolutionWindowed = 1080
[t=00:00:00.016514] ============== </User Config> ==============

[t=00:00:00.016521] ============== <User System> ==============
[t=00:00:00.016532]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016539]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016550]        Compiler Version: gcc-13.2.0
[t=00:00:00.016582]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.016647]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.016658]        Binary Word Size: 64-bit (native)
[t=00:00:00.016664]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016675]      Physical CPU Cores: 6
[t=00:00:00.016683]       Logical CPU Cores: 12
[t=00:00:00.016689] ============== </User System> ==============

[t=00:00:00.016696] Run: thread affinity fff
[t=00:00:00.016827] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016836]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016841]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016845]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016850]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019142] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019173] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026371] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.044834]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.044850]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.044856]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.044863]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.044868]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.044890]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.044895]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.044899]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.044904]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.044910]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.044914]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.044918]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.044923]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.044927]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.044932]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.044936]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.044945]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.044950]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.044955]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.044960]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.044965]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.044969]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.044974]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.044978]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.044983]         [123] 800x600x24bpp@144Hz
[t=00:00:00.044988]         [130] 720x576x24bpp@144Hz
[t=00:00:00.044992]         [135] 720x480x24bpp@144Hz
[t=00:00:00.045000]         [141] 640x480x24bpp@144Hz
[t=00:00:00.049803]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.049819]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.049824]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.049829]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.049833]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.049837]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.049843]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.049848]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.049865]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.049870]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.049874]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.049879]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.049883]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.049887]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.049891]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.049899]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.049903]         [31] 800x600x24bpp@144Hz
[t=00:00:00.049907]         [33] 640x480x24bpp@144Hz
[t=00:00:00.049913]         [35] 640x400x24bpp@144Hz
[t=00:00:00.322410] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.323100] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.323122] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.355591] [GR::LogVersionInfo]
[t=00:00:00.355617]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.355628]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.355664]     GL vendor   : NVIDIA Corporation
[t=00:00:00.355676]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.355704]     GLSL version: 4.60 NVIDIA
[t=00:00:00.355710]     GLEW version: 2.1.0
[t=00:00:00.355716]     GPU memory  : 6144MB (total) / 4786MB (available)
[t=00:00:00.355724]     SDL swap-int: 1
[t=00:00:00.355728]     SDL driver  : windows
[t=00:00:00.355735]     
[t=00:00:00.355739]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.355744]     GLSL shader support       : 1
[t=00:00:00.355753]     GL4 support               : 1
[t=00:00:00.355758]     FBO extension support     : 1
[t=00:00:00.355783]     NVX GPU mem-info support  : 1
[t=00:00:00.355791]     ATI GPU mem-info support  : 0
[t=00:00:00.355801]     Texture clamping to edge  : 1
[t=00:00:00.355810]     NPOT-texture support      : 1 (1)
[t=00:00:00.355817]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.355825]     texture query-LOD support : 1 (1)
[t=00:00:00.355830]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.355839]     Z-buffer depth            : 32 (-)
[t=00:00:00.355851]     primitive-restart support : 1 (1)
[t=00:00:00.355856]     clip-space control support: 1 (1)
[t=00:00:00.355861]     seamless cube-map support : 1 (1)
[t=00:00:00.355869]     frag-depth layout support : 1 (1)
[t=00:00:00.355873]     persistent maps support   : 1 (1)
[t=00:00:00.355879]     explicit attribs location : 1 (1)
[t=00:00:00.355885]     multi draw indirect       : 1 (-)
[t=00:00:00.355892]     array textures            : 1 (-)
[t=00:00:00.355897]     buffer copy support       : 1 (-)
[t=00:00:00.355906]     indirect draw             : 1 (-)
[t=00:00:00.355911]     base instance             : 1 (-)
[t=00:00:00.355915]     
[t=00:00:00.355920]     max. FBO samples              : 32
[t=00:00:00.355926]     max. FS/program texture slots : 32/192
[t=00:00:00.355931]     max. texture size             : 32768
[t=00:00:00.355938]     max. texture anisotropy level : 16.000000
[t=00:00:00.355945]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.355950]     max. draw-buffers             : 8
[t=00:00:00.355959]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.355966]     max. uniform buffer-bindings  : 84
[t=00:00:00.355971]     max. uniform block-size       : 64KB
[t=00:00:00.355975]     max. storage buffer-bindings  : 96
[t=00:00:00.355982]     max. storage block-size       : 2047MB
[t=00:00:00.355986]     
[t=00:00:00.355990]     enable AMD-hacks : 0
[t=00:00:00.355994]     compress MIP-maps: 0
[t=00:00:00.356029]     Number of compressed texture formats: 23
[t=00:00:00.356057]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.356090] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.356305] [GR::UpdateGLConfigs]
[t=00:00:00.356356] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.356366] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.356382] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.356398] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.356405] [GR::InitGLState]
[t=00:00:00.356466] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.452703] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.455803] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.475547] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.482073] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.482123] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.482549] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.483848] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.483881] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.484038] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.484189] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.503823] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.504419] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.506221] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.506524] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.546408] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[t=00:00:00.546433] [VFS] [SpringVFS::ReserveArchives<this=00000264bc3723b0>]
[t=00:00:00.546747] [VFS] [SpringVFS::AddArchive<this=00000264bc3723b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.549106] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000264bc3723b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.549128] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.677718] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.678141] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.678519] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.678699] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.678754] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.678913] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.679027] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.679069] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.679755][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.679840][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.679922][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.679940][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.679948][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.679986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.697157][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.697202][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:00.697218][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.697292][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.697308][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.786456][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.7ms)
[t=00:00:00.829268][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.831307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000264bc5104f0(default) context=00000264f898d860  numChannels=2 frameSize=8
[t=00:00:00.831399][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.831411][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.831417][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.831458][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.831486][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.831535][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.831546][f=-000001] [Sound]   Devices:
[t=00:00:00.834073][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.834105][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.834113][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.834124][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.834131][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.835108][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.835144][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.899457][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 219ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667271 MB
[t=00:00:00.901358][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.902144][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.903326][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name LogicDaemon
[t=00:00:01.136916][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0)
[t=00:00:01.137932][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000264bc3723b0>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0
[t=00:00:01.140725][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000264bc3723b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.141328][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.188273][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000264bc3723b0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.189502][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000264bc3723b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.189697][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000264bc3723b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.191401][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000264bc3723b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.235390][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33"
[t=00:00:01.235552][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.235631][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Nuggets v5 (checksum f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.281620][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.281816][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.282008][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.282204][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.282254][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.706707][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:14.706909][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.707235][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:14.707580][f=-000001] Input grabbing is enabled!
[t=00:00:14.707597][f=-000001] Input grabbing is enabled!
[t=00:00:14.707668][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:14.707867][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:14.708147][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:14.708169][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:14.708436][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:14.708455][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:14.708575][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.708796][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:14.713826][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:14.714197][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:14.714407][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.714628][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:14.714885][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:14.715113][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:14.716490][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:14.716692][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:14.736332][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:14.736807][f=-000001] EndGame Graph disabled
[t=00:00:14.753225][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:14.753566][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:14.753823][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:14.754290][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.754508][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:14.754734][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:14.755278][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:14.792716][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:14.793833][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:14.794132][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:14.794498][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:14.795386][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:14.795681][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:14.795902][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:14.796174][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:14.796419][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:14.796804][f=-000001] Initialize
[t=00:00:14.796929][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:14.797125][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:14.797332][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:14.797547][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:14.797794][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:14.798597][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.798865][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.799574][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.799778][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.800247][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.800473][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:14.819927][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.820285][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:14.820895][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:14.821174][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:14.948995][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:14.949399][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:14.954949][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:14.955498][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.955697][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.956736][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:14.956920][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:14.957267][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:14.957467][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:14.957677][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:14.957958][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:14.958222][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:14.958234][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:14.958242][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:14.958302][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:14.959122][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:14.959345][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:14.959597][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:14.959798][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:14.960748][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.960963][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:14.961173][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:14.961621][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:14.962798][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:14.963060][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:14.963283][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:14.963500][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.963777][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.963975][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.964467][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.964771][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.965274][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.965680][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.966166][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.966633][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.966901][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.967187][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.967404][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.973680][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.983432][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.984006][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.984385][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.984806][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.986557][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.986797][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.989864][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.990222][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.990585][f=-000001] Mex Placement Initialised with 19 spots.
[t=00:00:14.991837][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.992197][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.993159][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.993679][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.994155][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.994388][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.994612][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.996930][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.998081][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.004050][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.004303][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.006047][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.011871][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.012468][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.012813][f=-000001] SetSunLighting
[t=00:00:15.013326][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.021902][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.022146][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.022375][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.022402][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.022620][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.022896][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.026767][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.028401][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.029400][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.035098][f=-000001] Writing last game win data
[t=00:00:15.044862][f=-000001] LuaUI v0.3
[t=00:00:15.239232][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.308970][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.309009][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.329382][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.329403][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 20ms
[t=00:00:15.342119][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10736, 0.0} allocedSize{int+, int-, ext}={0, 0, 1878068}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0141}
[t=00:00:16.076157][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.420654][f=-000001] GameID: 409c0d67e98af203f2843f769ccd8402
[t=00:00:16.421181][f=-000001] Connection attempt from BioniQOrange
[t=00:00:16.421205][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.421453][f=-000001]  -> Connection established (given id 1)
[t=00:00:16.421469][f=-000001] Connection attempt from 1frog9
[t=00:00:16.421503][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.421691][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.421759][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089"
[t=00:00:16.421792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.421813][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.421822][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:16.422082][f=-000001]  -> Connection established (given id 2)
[t=00:00:16.422138][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089"
[t=00:00:16.422170][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.422207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089"
[t=00:00:16.422241][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.422266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]"
[t=00:00:16.422293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]"
[t=00:00:16.422312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]"
[t=00:00:16.422343][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]"
[t=00:00:16.422363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]"
[t=00:00:16.422387][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]"
[t=00:00:16.422449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BioniQOrange" string="[Game::Load][lua{Rules,Gaia}={000001b1f4270d60,0000000000000000}][locale="C"]"
[t=00:00:16.458648][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.636534][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000264910bc8e0,0000000000000000}][locale="C"]"
[t=00:00:16.636569][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:19.329963][f=-000001] [Game::ClientReadNet][LOGMSG] sender="1frog9" string="[Game::Load][lua{Rules,Gaia}={0000011d45f8dde0,0000000000000000}][locale="C"]"
[t=00:00:22.232144][f=-000001] <BioniQOrange> Allies: I choose: Commander 1!
[t=00:00:22.330229][f=-000001] <1frog9> Allies: I choose: Strike!
[t=00:00:27.486753][f=-000001] [Game::ClientReadNet] added new player OOHYOUTOUCHMYTVALALA with number 3 to team 0
[t=00:00:27.486809][f=-000001] > SPRINGIE:User OOHYOUTOUCHMYTVALALA|vehheavyarty|6_4||False||Federation|MU
[t=00:00:29.516904][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:37.159634][f=-000001] <LogicDaemon> Allies: start back and get eco
[t=00:00:38.511211][f=-000001] > <OOHYOUTOUCHMYTVALALA>guys can i join?
[t=00:00:44.060391][f=-000001] <LogicDaemon> !exit
[t=00:00:44.564222][f=-000001] > exiting game
[t=00:00:44.564271][f=-000001] No clients connected, shutting down server
[t=00:00:44.564289][f=-000001] Server shutdown
[t=00:00:44.566518][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:00:44.751969][f=-000001] <autoquit> Autoquit canceled.
[t=00:00:47.552940][f=-000001] Input grabbing is enabled!
[t=00:00:47.552981][f=-000001] Input grabbing is enabled!
[t=00:00:48.422474][f=-000001] [QuitAction] user exited to system
[t=00:00:48.477318][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:48.477336][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:48.506551][f=-000001]  [async=0] threads=6 tasks=1350 {sum,avg}{exec,wait}time={{1091.351, 0.808}, {1806.840, 1.338}}ms
[t=00:00:48.506574][f=-000001]      thread=1 tasks=270 {sum,min,max,avg}{exec,wait}time={{232.114, 0.000, 52.495, 0.860}, {340.304, 0.000, 11.222, 1.260}}ms
[t=00:00:48.506604][f=-000001]      thread=2 tasks=270 {sum,min,max,avg}{exec,wait}time={{216.681, 0.000, 52.960, 0.803}, {381.352, 0.000, 11.227, 1.412}}ms
[t=00:00:48.506639][f=-000001]      thread=3 tasks=270 {sum,min,max,avg}{exec,wait}time={{210.757, 0.000, 49.924, 0.781}, {389.363, 0.000, 11.256, 1.442}}ms
[t=00:00:48.506650][f=-000001]      thread=4 tasks=270 {sum,min,max,avg}{exec,wait}time={{221.513, 0.000, 53.331, 0.820}, {361.936, 0.000, 11.223, 1.341}}ms
[t=00:00:48.506665][f=-000001]      thread=5 tasks=270 {sum,min,max,avg}{exec,wait}time={{210.286, 0.000, 49.779, 0.779}, {333.885, 0.000, 10.806, 1.237}}ms
[t=00:00:48.506675][f=-000001]  [async=1] threads=6 tasks=3255 {sum,avg}{exec,wait}time={{26042.977, 8.001}, {14320302.000, 4399.479}}ms
[t=00:00:48.506692][f=-000001]      thread=1 tasks=651 {sum,min,max,avg}{exec,wait}time={{5200.208, 0.000, 752.116, 7.988}, {2858975.000, 0.002, 5225.114, 4391.667}}ms
[t=00:00:48.506745][f=-000001]      thread=2 tasks=651 {sum,min,max,avg}{exec,wait}time={{5221.288, 0.000, 752.174, 8.020}, {2867670.000, 0.477, 5227.362, 4405.023}}ms
[t=00:00:48.506760][f=-000001]      thread=3 tasks=651 {sum,min,max,avg}{exec,wait}time={{5219.056, 0.000, 753.418, 8.017}, {2861991.000, 0.538, 5225.086, 4396.299}}ms
[t=00:00:48.506771][f=-000001]      thread=4 tasks=651 {sum,min,max,avg}{exec,wait}time={{5196.290, 0.000, 752.749, 7.982}, {2862185.000, 0.668, 5224.346, 4396.598}}ms
[t=00:00:48.506783][f=-000001]      thread=5 tasks=651 {sum,min,max,avg}{exec,wait}time={{5206.136, 0.000, 752.290, 7.997}, {2869481.000, 0.725, 5227.164, 4407.805}}ms
[t=00:00:48.506796][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:48.506802][f=-000001] [SpringApp::Kill][2]
[t=00:00:48.506866][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:48.506898][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000026565f2e7e0
[t=00:00:48.506934][f=-000001] Start widgetHandler:Shutdown
[t=00:00:48.510308][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:48.512372][f=-000001] Writing last game win data
[t=00:00:48.522106][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:48.522135][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:48.522153][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:48.522230][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:48.522241][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:48.522254][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:48.523810][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:48.523950][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:48.523969][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:48.525293][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:48.525313][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:48.528668][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:48.528699][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:48.530833][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:48.530862][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:48.530900][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:48.530933][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:48.530962][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:48.530980][f=-000001] Shutdown Widget - HealthBars
[t=00:00:48.532922][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:48.533132][f=-000001] Shutdown Widget - Noises
[t=00:00:48.533146][f=-000001] Shutdown Widget - RoI Tracker
[t=00:00:48.533413][f=-000001] Shutdown Widget - BuildETA
[t=00:00:48.533430][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:48.533517][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:48.533542][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:48.533557][f=-000001] Shutdown Widget - Win Counter
[t=00:00:48.533571][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:48.533593][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:48.533612][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:48.533633][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:48.533767][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:48.533913][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:48.533938][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:48.533964][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:48.533985][f=-000001] Shutdown Widget - Context Menu
[t=00:00:48.534009][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:48.534027][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:48.534051][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:48.534092][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:48.534119][f=-000001] Shutdown Widget - Transport AI
[t=00:00:48.534142][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:48.534166][f=-000001] Shutdown Widget - Grab Input
[t=00:00:48.537383][f=-000001] Input grabbing is disabled!
[t=00:00:48.537418][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:48.537437][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:48.537449][f=-000001] Shutdown Widget - Darkening
[t=00:00:48.537490][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:48.537515][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:48.537552][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:48.537643][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:48.537662][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:48.537675][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:48.537692][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:48.537708][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:48.537729][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:48.538223][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:48.538325][f=-000001] Shutdown Widget - Selection Send
[t=00:00:48.538340][f=-000001] Shutdown Widget - Spotter
[t=00:00:48.538349][f=-000001] Shutdown Widget - LupsManager
[t=00:00:48.538362][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:48.538397][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:48.538419][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:48.538432][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:48.538983][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:48.539002][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:48.539024][f=-000001] Shutdown Widget - Lups
[t=00:00:48.539086][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:48.539102][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:48.539192][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:48.539218][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:48.539234][f=-000001] Shutdown Widget - Select Keys
[t=00:00:48.539257][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:48.539273][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:48.539422][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:48.539458][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:48.539475][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:48.539486][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:48.539533][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:48.539569][f=-000001] End widgetHandler:Shutdown
[t=00:00:48.617154][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4227701, 0.0} allocedSize{int+, int-, ext}={0, 0, 1126664084}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0285}
[t=00:00:48.617359][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:48.617389][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000264910bc8e0
[t=00:00:48.617427][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:48.617438][f=-000001] Shutdown - StartSetup
[t=00:00:48.617446][f=-000001] Shutdown - UnitMorph
[t=00:00:48.617457][f=-000001] Shutdown - Carrier Drones
[t=00:00:48.617471][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:48.617483][f=-000001] Shutdown - Modular Comm Info
[t=00:00:48.617494][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:48.617505][f=-000001] Shutdown - UnitCloakShield
[t=00:00:48.617526][f=-000001] Shutdown - Starlight Handler
[t=00:00:48.617536][f=-000001] End gadgetHandler:Shutdown
[t=00:00:48.637857][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:48.637882][f=-000001] Shutdown - Teleport Throw
[t=00:00:48.637894][f=-000001] Shutdown - UnitMorph
[t=00:00:48.637910][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:48.637950][f=-000001] Shutdown - Missile fired callins
[t=00:00:48.637961][f=-000001] Shutdown - Modular Comm Info
[t=00:00:48.637985][f=-000001] Shutdown - Retreat Command
[t=00:00:48.637998][f=-000001] Shutdown - Shockwaves
[t=00:00:48.638011][f=-000001] Shutdown - Unit tint API
[t=00:00:48.638027][f=-000001] Shutdown - Unit glow API
[t=00:00:48.638038][f=-000001] Shutdown - UnitCloakShield
[t=00:00:48.638053][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:48.638065][f=-000001] Shutdown - Lups
[t=00:00:48.638131][f=-000001] Shutdown - Lups Shield
[t=00:00:48.638146][f=-000001] End gadgetHandler:Shutdown
[t=00:00:48.653110][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0667}
[t=00:00:48.653233][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:48.653304][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:48.653320][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:48.662877][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-10-14_22-33-37-121_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (24403 bytes)
[t=00:00:48.662968][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:48.677009][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:48.677048][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:00:48.677164][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000264f898d860 dev=00000264bc5104f0
[t=00:00:48.677308][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000264f898d860 dev=00000264bc5104f0
[t=00:00:48.677319][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000264f898d860)]
[t=00:00:48.678165][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000264bc5104f0)]
[t=00:00:48.678235][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:48.707533][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:48.708217][f=-000001] [Game::~CGame][1]
[t=00:00:48.708239][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:48.708247][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:48.708254][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:48.708260][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:48.708266][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:48.708287][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:48.708450][f=-000001] [Game::KillMisc][1]
[t=00:00:48.708492][f=-000001] [Game::KillMisc][2]
[t=00:00:48.708775][f=-000001] [Game::KillMisc][3]
[t=00:00:48.708865][f=-000001] [Game::KillRendering][1]
[t=00:00:48.709099][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:48.741799][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:48.741926][f=-000001] [S3OParser::Kill] allocated 5521 pieces
[t=00:00:48.742453][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:48.809417][f=-000001] [Game::KillInterface][1]
[t=00:00:48.809658][f=-000001] [Game::KillInterface][2]
[t=00:00:48.810746][f=-000001] [Game::KillSimulation][1]
[t=00:00:48.810811][f=-000001] [Game::KillSimulation][2]
[t=00:00:48.818404][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/2456
[t=00:00:48.818428][f=-000001] [Game::KillSimulation][3]
[t=00:00:48.820164][f=-000001] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:48.820286][f=-000001] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:48.820407][f=-000001] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:48.820459][f=-000001] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:48.820679][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:48.823931][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:48.833732][f=-000001] [Game::KillSimulation][4]
[t=00:00:48.870110][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:00:48.870150][f=-000001] [Game::~CGame][2]
[t=00:00:48.870158][f=-000001] [Game::~CGame][3]
[t=00:00:48.870397][f=-000001] [SpringApp::Kill][3]
[t=00:00:48.870443][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    13062 bytes sent   in 518 packets (25.216 bytes/packet)
    56543 bytes recv'd in 759 packets (74.497 bytes/packet)
    {0.047x, 0.081x} relative protocol overhead {up, down}
    637 incoming chunks dropped, 191 outgoing chunks resent
    183 incoming chunks processed

[t=00:00:48.870486][f=-000001] [SpringApp::Kill][4] font=00000264bc20a540
[t=00:00:48.898171][f=-000001] [SpringApp::Kill][5]
[t=00:00:48.904054][f=-000001] [SpringApp::Kill][6]
[t=00:00:48.904132] [SpringApp::Kill][7]
[t=00:00:48.904833] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:48.904869] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {14, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:48.904885] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:48.904895] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:48.904911] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:48.904929] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:48.904943] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:48.904964] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:48.904982] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:48.904993] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:48.905008] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:48.905019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:48.905030] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:48.997940] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:48.997966] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:48.997997] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:48.998004] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:00:48.998010] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:48.998765] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>]
[t=00:00:48.998790] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:00:48.998804] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000264f8a19a80)
[t=00:00:48.998987] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000264f8a190e0)
[t=00:00:49.000532] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>(section=1)] #archives[section]=1 #files[section]=13
[t=00:00:49.000552] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (00000264f8af1180)
[t=00:00:49.000681] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:49.000709] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000264f8a19be0)
[t=00:00:49.000782] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000264f8a18740)
[t=00:00:49.000906] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000264f8a19b30)
[t=00:00:49.001092] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:49.001114] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:00:49.001184] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:49.001211] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:49.001242] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:49.001257] [VFS] [SpringVFS::DeleteArchives<this=00000264bc3723b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:49.001549] [SpringApp::Kill][8]
[t=00:00:49.001567] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:49.001578] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7883904d0 (joinable=1)
[t=00:00:49.001587] [WatchDog::Uninstall][2]
[t=00:00:49.048965] [WatchDog::Uninstall][3]
[t=00:00:49.048979] [SpringApp::Kill][9]